MW3 Feb 13 update patch notes: Striker 9 buff, Ranked Play sniper bans, more ActivisionA new update has hit MW3 and Zombies, including a surprise buff to the Striker 9, Ranked Play updates, and more. Here’s the full details on the latest patch. Season 2 of MW3 is underway, with a boatload of content for fans to engage in, in the form of new maps, a new Perk, and of course, a brand new Battle Pass to complete. That said, a new patch has arrived, bringing many changes. Notably, the Striker 9 SMG and the WSP Stinger received massive buffs. There’s also an update to MW3’s Ranked Play, including restricting Sniper Rifles and removing Sub Base until the under-map exploit is fixed. Without further ado, here are the full details of MW3’s Feb. 13 update per the dev blog post. Full MW3 and Zombies patch notes – Feb 13 Global Stability & Performance Addressed a crash that occurred during offline play while selecting a Weapon or Operator. – Multiplayer UIX Bug Fixes Resolved various issues causing the player to be unexpectedly kicked back to the menu. Viewing Prestige Calling Cards – Filtering Locked Operator Challenges – Removing options from Quick Settings – – Previewing Weapon Completionist rewards will no longer cause the menu to become inoperable. – Addressed an issue preventing the Activate Armory Unlock prompt for Controller inputs from functioning. – Replaced placeholder name for the Imago RAM-9 Submachine Gun Camo. – Replaced placeholder reward images in the Horde Hunt Event menu. – – Resolved various issues causing the player to be unexpectedly kicked back to the menu. – Gameplay Bug Fixes Akimbo Weapons will now be displayed properly after infiltrating maps via an elevator. – Addressed an issue preventing Hybrid Optics from being toggled while a Comb Attachment is equipped on the BP50 (Assault Rifle). – – Progression Increased XP earned for the first Challenge in Week 1 from 1,000 to 2,500. – Increased Bonus XP per Match for using a Featured Operator Skin during an Event from 1,000 to 2,500. – Removed aim-down sight requirement from the RAM-7 (Assault Rifle) Forged Camo Challenge. Get 10 Operator Kills while Sliding with the RAM-7. – – Maps Operation Tin Man (War) Players can now respawn at Tactical Insertions placed in the South Lookout area. – – Modes Hordepoint Dying while an Insta-Kill Powerup is active will no longer cause it to deactivate. – Zombies will now prioritize Operators over Killstreaks and Field Upgrades. – Stun Grenades will now temporarily stun Zombies. – – Team Gun Game Performing a Finishing Move will now deduct Score from the enemy team. – Melee Kills and Setbacks are now properly tracked on the After-Action Report Scoreboard. – – Private Match Adjusted game rules to align with the Competitive Settings v1.1 ruleset while a CDL game mode is selected. Dynamic Map Elements (Global) – Next Zone Reveal Time (Hardpoint) – – – Adjusted game rules to align with the Competitive Settings v1.1 ruleset while a CDL game mode is selected. – Weapons & Attachments Submachine Guns Striker 9 Increased enemy nameplate reveal distance from 33m to 38.1m (+15%). – Decreased hipfire spread while firing by 6%. – Decreased recoil gun kick from 54.93deg/s to 35deg/s (-36%). – Increased horizontal recoil from 9.70deg/s to 16.17deg/s (+67%). – Increased vertical recoil from 40.65deg/s to 50.93deg/s (+25%). – Added the ability to aim down sight while sliding. – Increased bullet velocity from 540m/s to 560m/s (+4%). – Increased maximum damage from 29 to 32 (+10%). – Increased near-medium damage from 25 to 28 (+12%). – Decreased minimum damage from 20 to 18 (-10%). – Increased maximum damage range from 10.7m to 14m (+31%). – Decreased medium damage range from 22.9m to 20.3m (-11%). – Decreased near-medium damage range from 35.6m to 27.9m (-21%). – – The recoil pattern of the Striker 9 has been significantly adjusted, resulting in increased control while firing. Light Machine Guns TAQ Evolvere Increased movement speed from 4.4m/s to 5.1m/s (+16%). – Decreased rate of fire from 706rpm to 500rpm (-29%). – Increased maximum damage from 34 to 40 (+18%). – Increased maximum damage range from 35.6m to 40.6m (+14%). – Increased medium damage range from 40.6m to 53.3m (+31%). – Increased head damage multiplier from 1.2x to 1.4 (+17%). – Increased neck, upper-torso, upper-arm, and lower-arm damage multipliers from 1x to 1.2x (+20%). – Increased target flinch from 0.5n to 0.8n (+60%). – 556 Belts (Magazines) Increased movement speed benefit by 16%. – Added 40% hipfire spread reduction benefit. – Increased aim down sight time benefit by 15%. – Increased aim down sight movement speed benefit by 17%. – Added rate of fire benefit at 857rpm. – Decreased maximum damage from 34 to 30 (-12%). – Decreased medium damage from 30 to 24 (-20%). – Increased head, neck, and upper-torso damage multipliers from from 1.1x to 1.2x (+9%). – – – Sniper Rifles Longbow JAK Tyrant 762 Kit Decreased aim down sight time from 470ms to 390ms (-17%). – Increased aim down sight movement speed from 2.5m/s to 2.8m/s (+12%). – Added 30% hipfire spread reduction benefit. – – – JAK Tyrant 762 Kit – Handguns WSP Stinger Increased recoil gun kick from 31.05deg/s to 57.96deg/s (+87%). – Decreased horizontal recoil from 28.39deg/s to 18.64deg/s (-34%). – Increased vertical recoil from 33.65deg/s to 35.2deg/s (+5%). – Increased maximum damage from 24 to 29 (+21%). – Increased near-medium damage from 23 to 24 (+4%). – Increased medium damage from 18 to 20 (+11%). – Increased minimum damage from 15 to 18 (+20%). – – Attachments No Stock Removed hipfire crosshair sway. – – Perks Assassin Vest Resolved an issue preventing Lethal Equipment from being equipped. – – Killstreaks Wheelson-HS Zombies can now be run over and killed in Hordepoint Mode. – – MW3 Ranked Play Gameplay Maps & Modes CDL Hardpoint Sub Base Hardpoint has been temporarily removed from the Ranked Play map pool. – – – CDL Hardpoint – Content Restrictions Weapon Restrictions Sniper Rifles – All – – – Weapon Restrictions – MW3 Zombies Gameplay Perk-A-Colas PHD Flopper Addressed an issue that prevented PHD Flopper from protecting players against various damage sources – – – PHD Flopper – Killstreaks Sentry Turret Adjusted the amount of active Sentry Turrets players can place at a single time to three to improve server stability. – – Stability Added various crash and stability fixes. –
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