Counter-Strike 2 Day 1 patch notes: Competitive launch, bug fixes, more Valve CorporationCounter-Strike 2 has finally been released for all fans to enjoy, and Valve has already issued the first set of Patch Notes for Day 1 of the launch. After months of the game being in beta, Counter-Strike 2 has finally released to the public on September 27, 2023. Valve also deployed a Day 1 patch for the game, and quickly uploaded the patch notes to Steam. Counter-Strike 2 Day 1 patch notes Here are the patch notes for the Day 1 update to CS2: [ COUNTER-STRIKE 2 ] Counter-Strike 2 is now available and free to play – Season One of Premier has begun – [ GAMEPLAY ] Enabled Competitive matchmaking – Enabled Wingman matchmaking – Enabled Private Matchmaking – Added Training Day, a brief introductory experience for brand new players – Improved player-against-player movement collision – Improved consistency of bullet penetration – Player reflections in water are now occluded by smoke – Molotov fire now floats above the water – Fixed character ambient occlusion being visible through walls – C4 bomb lights don’t reflect through walls – Fixed some rare cases of viewmodel lighting corruption – Adjusted smoke behavior to cover cases where smoke would stop less than a player’s height above the ground – Fix various bugs with switching teams in the middle of offline Deathmatch – Fixed Famas reloading too early – Chickens can finally fall off Vertigo – [ SOUND ] Added the new CS2 default music kit – Added new audio customization settings – Various mix tweaks and adjustments – Various bug fixes related to music kits – Updated the game startup sound – Added background ambience to main menu scenes – Restored the clutch_mode_toggle function – Fixed a bug where sometimes c4 defuse and planting sounds could not be heard in certain locations – Fixed some surfaces being incorrectly tagged causing incorrect footstep sounds in certain locations – Fixed a bug where attackers could not hear headshot feedback through wallbangs or smokes – Body damage feedback for attackers will now play within the same distance as it does for onlookers through smokes and wallbangs – Fixed a bug where scoping in affected directional sound – First person damage sounds are now more impactful – Removed several legacy audio convars that existed in CS:GO but never had an effect in CS2 – [ ANIMATION ] Adjusted character additive lean animation – Adjusted jump animation, particularly when repeatedly jumping – Adjusted jiggle-peeking animation – Adjusted animated character head position relative to camera position – Added bullet belt to negev – Reduced foot sliding when carrying slower weapons – Fixed character momentarily standing during crouch-planting animation – Fixed incorrect viewmodel deploy speeds – Fixed pops in some weapon inspect animations – Inspecting weapons may now interrupt deploy animation – [ MATCHMAKING ] When one or more party members get convicted of cheating and permanently banned, all their associates will be penalized with loss of Profile Rank and CS Rating – In Premier, players with a very high established CS Rating are not allowed to party with accounts that do not have an established CS Rating – [ MAPS ] Various bug fixes and tweaks for all shipped maps – Adjusted vertical audio occlusion boundaries in Nuke and Vertigo – Added an extra bell in Inferno – Casual and Deathmatch maps are now separated into multiple map groups – [ MISC ] CS:GO Players who started playing more than a week ago will receive a commemorative CS:GO coin and CS:GO Music Kit – Added Store tab to main menu – Enabled all interactions with inventory items – Replaced weekly drops with a weekly Care Package. Choose from weapon cases, weapon finishes, and graffiti – Added demo playback support – Added the ability to favorite and shuffle loadout items – Added new item icons – Office and Vertigo are available as main menu scenery – Various updates for weapon finishes, including fixing overly strong wear on several Custom Paint Job finishes – Reworked Phoenix Street Soldier balaclava texture to resolve visibility issues – Enabled animated eyes on agent character models – [ WORKSHOP TOOLS ] Game clients running in workshop tools mode are not allowed to connect to VAC secure game servers – Added an all-new help system featuring contextually relevant guides and information. Guides include gray scale value ranges for alpha channel masking, paint-by-number mask color assignments based on current finish type, and much more! – Removed dynamic props from solid color inspect backgrounds – For more news and guides for Counter-Strike 2, head over to check out our coverage.
Leave a Reply