ACTIVITIES Fixed an issue where players could collect and deposit 15 motes prior to unlocking the Umbral Mastery II gift on the Prismatic Recaster. – Increased Glimmer rewards in Trials of Osiris. – Fixed an issue where Nightmare Hunts could grant more Season of Arrivals rewards than intended. – The following raids no longer have weekly reward limits from main encounters: Leviathan – Eater of Worlds – Spire of Stars – Crown of Sorrow – Scourge of the Past – – – – Note: Secret Chests will continue to have weekly lockouts – All armor from the above listed Featured Raids has been updated to use the Season of Arrivals infusion cap. – Last Wish and Garden of Salvation raid weapons and armor have been updated to use the Season of Arrivals infusion cap. – GAMEPLAY AND INVESTMENT Fixed an issue where the Heavy Hitters Triumph was not properly tracking which Contact event bosses had been defeated. – Fixed an issue where the Season of the Worthy Rank Stat Tracker was not appearing properly. – Fixed an issue where players had the Guardian Games quest in their inventory well after Titans completely dominated the event. Hunters are still pretty sad about it. – – – – Fixed an issue where there was inconsistent use of weapon and ammo types in High-Stakes Heist quest steps. – Fixed an issue where Seraph weapons were not counting towards Sleeper Simulant catalyst quest progression. – Fixed a rare crash with Anarchy. – Fixed an issue with Umbral Enhancements III that was preventing Cold Denial and Falling Guillotine from getting an additional trait. – Fixed an issue with Vortex Frame Swords where the Heavy attack wasn’t ending properly over the network. – Fixed an issue where various Season of Arrivals weapons are missing collections entries. – Fixed an issue that was preventing Season of the Worthy Seasonal Armor Mods from having a chance to be purchasable on Banshee-44. – Fixed an issue that was preventing players from purchasing the Unflinching Machine Gun mod from Banshee-44. – Added the ability for Season of Arrivals armor to use Charged with Light mods from Season of Dawn. – Corrected some incorrect armor mod icons for several Season of Arrivals mods. – Corrected incorrect perk descriptions for two Season of Arrivals mods – Reactive Pulse (formerly Font of Light) and Radiant Light – to correctly match their functionality. – Added the Season of Arrivals mod socket to the pieces of the EDZ destination armor set that did not have them. – The Unstoppable Pulse Rifles artifact mod will no longer cause non-Pulse Rifle damage to stagger Unstoppable Champions while aiming down sights of a Pulse Rifle. – The Rival Warlock Ghost Shell from Guardian Games will now show Ghost Projections. – Fixed an issue where the Unstoppable Pulse Rifle mod icon was displaying a Scout Rifle. – Fixed a bug that affected aim assistance when shooting through Barricades using Citan’s Ramparts. – UI/UX The header for the Flair section of Eververse now displays the correct text. – Controller Remapping Updated the description for “Toggle Sprint.” – Updated description of Exotic Engrams on Xûr, as players may now purchase more than one on a given a week using an Exotic Cypher. – Subtitles Fixed an issue where subtitles for Season of Arrivals Drifter dialogue could misgender players as “brother” even when using female character. – MISC. Adjusted Strike weekly bounty pool for the Seasonal focus. – Scorn, Cabal, Vex, and Fallen variations should no longer appear during Season of Arrivals. – Fixed an issue where the first sleeper node “CB.NAV/RUN.()Dynamo.Approach.Arch” was not appearing for players attempting to complete the Nascent Dawn Exotic quest. –
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