MW3 Zombies Season 1 Reloaded patch notes: New Warlord Dokkaebi, RAM-7 fix, more ActivisionThe first mid-season update of Modern Warfare 3 is finally here, making some notable changes to the Zombies mode. Here are the full patch notes for Modern Warfare Zombies (MWZ) Season 1 Reloaded. The Reloaded updates of each season aren’t quite as significant as the regular season updates, but they normally bring about a number of notable changes alongside some fresh new content to tide things over until the next season. Season 1 Reloaded looks set to be no different, with some big changes across the board — including in Zombies. Here are the most significant changes and the full patch notes in MWZ Season 1 Reloaded. Full MWZ Season 1 Reloaded patch notes New Warlord: Dokkaebi Operators will find Dokkaebi’s fortress at the top of a skyscraper in Zaravan City. A technological savant, the Warlord uses drones, turrets, and a Wheelson as her main line of defense. – – GAMEPLAY Contracts Aether Extraction Players can now move immediately after successfully interacting with Aether Extractors. – – Eliminate Bounty Target Addressed an issue that allowed HVTs to spawn inside of locked Mercenary Strongholds. – – Field Upgrades Addressed an issue that prevents players from using Field Upgrades when wielding the Dual Kodachis. – General Addressed an issue that allowed players to damage other players in Modern Warfare Zombies. – Closed an exploit that allowed players to carry more than two weapons at a time. – Addressed an issue that would create a Contraband copy of Insured Slot 2 when it was equipped as a Secondary Weapon. – ENEMIES Terminus Outcomes Sentry Turrets Sentry Turrets are now EMP’d when shot by the Stormender. – – ALLIES Zombies Hell Hounds Friendly (Pet) Hell Hounds will now heal newly added squad members. – Friendly (Pet) Hell Hounds will now retain their name and level when traveling to the Dark Aether. – – WEAPONS » Assault Rifle « RAM-7 Addressed an issue that prevented players from equipping the base RAM-7 weapon in the insured slot. – – EQUIPMENT Tactical Equipment Decoy Grenades Increased Decoy Grenade duration from 6 seconds to 8 – – Cymbal Monkey Increased the Cymbal Monkey duration from 8.5 seconds to 10.5. – The Cymbal Monkey will now attract Hell Hounds. – – CUSTOMIZATION Bone Collector Operator Skin This skin now appears correctly in the Strike Team menu. – – Sleigh Operator Skin This skin now appears correctly in the Strike Team menu. – – UI/UX Leave Squad Players can now choose to leave their squad. – – Mission Progression Notifications Players will now be notified of certain progression milestones when completing Missions. Example: A Mission step that requires players to kill 50 enemies will now notify players at 10, 20, 30, and 40 kills. – – – Players will now be notified of certain progression milestones when completing Missions. – General Addressed an issue that prevented players from being notified that they earned the ‘House Cleaner’ Calling Card. – – STABILITY Added various crash and stability fixes. –
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