Author: Nik Ranger

  • UFC 5 early access: Start date, launch time, & how to play – Dexerto

    UFC 5 early access: Start date, launch time, & how to play EAEA’s highly anticipated UFC 5 is just around the corner and for those eager to jump in as soon as possible, there’s an early access window waiting for you. Here’s when it goes live and how you can get in the cage before everyone else. It’s been three years since the last UFC game from EA hit store shelves. Plenty has changed in the world of combat sports since then, and UFC 5 is set to reflect all the latest innovations and changes we’ve seen of late. Moving to current-gen hardware only, pivoting to an M rating to allow for a greater level of violence than before, and evolving its many deep gameplay systems is just the tip of the iceberg for what’s on the docket in this new iteration. Naturally, avid fans are wanting to jump in and get their hands on the newest game right away, and for those who just can’t wait, you’re in luck. UFC 5 has an early access window and here’s all you need to know to play right away. How to play UFC 5 in early access There are two options when it comes to accessing UFC 5 ahead of its full release. First, players can opt for the more expensive Deluxe Edition. In pre-ordering this version of the game, you’re granted three days of early access before the Standard Edition floodgates open for the rest of the community. However, if you’re unsure about spending that much, there is another method. By subscribing to EA Play, you’re able to access a 10-hour trial of UFC during this early access window. If you subscribe and then decide you’re eager to own the game permanently, you’re also given a 10% discount on the full game purchase. UFC 5 early access start time & launch time UFC 5’s early access window begins on Monday, October 23. The game is set to unlock at 12:01 AM PT, giving players a full three-day window to jump in before everyone else. If you’re keen to jump in the cage right away, be sure to brush up on our full UFC 5 coverage here to get an edge on the competition.

  • UFC 5 developers explain decision to omit crossplay & last-gen editions – Dexerto

    UFC 5 developers explain decision to omit crossplay & last-gen editions Electronic ArtsThe UFC 5 development team spoke with Dexerto regarding their decision to not release a version of the title for last-gen consoles, and defer on crossplay. The new UFC 5 game is set to be released in late October 2023, in what will be the first title released in the franchise in over three years. The last time an official EA Sports UFC game was released, the PlayStation 4 and Xbox One were the current-gen consoles. Now, the franchise will get its first run on the PS5 and Xbox Series X|S. However, those that were hoping for crossplay or a last-gen console will be disappointed. UFC 5 will not be on PlayStation 4 or Xbox One EA Sports confirmed that UFC 5, the first to launch on current-gen consoles, will not be available on last-gen consoles. This means that those who only have either a PlayStation 4 or Xbox One won’t be able to access a version of the title. Nate McDonald of the UFC 5 team told Dexerto that this decision was made in order to put the focus on delivering the best possible experience to fighting fans. “The biggest reason is the team really wanted to focus in very specifically on curating the UFC 5 experience into the best possible experience it could be on the current generation consoles, so that players are able to experience the really hyper-realistic character likenesses, the facial motions of their favorite fighters and the next level environment fidelity. And the highest resolution possible.” McDonald added, “We just wanted to make sure [that] holistically, the team was fully focused on where we think the future of the UFC product and the console generation is going.” Another interesting note is that UFC, unlike its fellow EA Sports sister franchises Madden, NHL, and EA Sports FC, will not have crossplay. When asked about whether UFC 5 will have crossplay, McDonald told us that the focus in the game’s development was on the “true to life gameplay and incorporating the visuals that Frostbites unlocked for UFC 5,” and the technological leap from console generation to generation.

  • UFC 5 Apr 4 patch notes: Roster additions, stamina changes, more – Dexerto

    UFC 5 Apr 4 patch notes: Roster additions, stamina changes, more EAHere’s a look at what the EA team will change and add as part of the upcoming April 4 patch in UFC 5. On April 3, the EA Sports revealed a roadmap for what’s to come in UFC 5 over the coming weeks and months. Among those details included new fighters that will be added to the UFC 5 roster from April through June, as well as a new patch that will go live on April 4. Here’s a look at what UFC fans should expect. A look at the notable changes On April 3, EA Sports confirmed that new fighters will be added to UFC 5 throughout the spring. The first batch will be added on April 4, as Brendan Allen, Geoff Neal, Tracy Cortez, Serghei Spivac, and Movsar Evloev will be among the new fighters entering the Octagon. Additionally, a number of gameplay changes were made as part of the April 4 UFC 5 patch. One of those notable changes was reduced Stamina recovery between rounds, as the development team believed fighters could recover too much heading into subsequent rounds. The range and speed for single and double legs will also be significantly increased. Full list of April 4 patch notes in UFC 5 Here’s a look at the full patch notes for the April 4 update in UFC 5: NEW FIGHTERS Movsar Evloev (#5 Featherweight) – Brendan Allen (#6 MW) – Marina Rodriguez (#6 WSW) – Muhammad Mokaev (#7 Flyweight) – Serghei Spivac (#8 HW) – Geoff Neal (#10 WW) – Umar Nurmagomedov (#10 BW) – Tracy Cortez (#10 WFW) – Diego Lopes – UFC 300 FIGHT WEEK CHALLENGES AND NEW ALTER EGOS These will be added on April 9, 2024, at 10 AM PT – STRIKING Reduced Stamina recovery between rounds by around 20%. After the previous increases in stamina cost for blocked, missed, and evaded strikes, we saw that stamina seemed to be in a good place at the end of the first round, but that fighters could recover too much going into round two. This new reduction to the recovery between rounds hits the recovery going into the second round the hardest and should also make a noticeable difference across many rounds, for fights that go the distance. (Despite being listed in the striking section, this change applies to between-rounds stamina recovery as a whole, not just from striking.) – – Improved the evasive properties of the stationary duck. Its start-up has been reduced by 1 frame. This is when a lot of motion happens, as the fighter lowers their head. It should reduce cases of strikes unnaturally aiming down at the opponent’s jaw as they duck already quite low. And this will particularly benefit shorter fighters. When fighters have the same height or are taller than the opponent, this new extra frame won’t benefit them as much, though it’ll still help. The punches will no longer go down to their chin and will instead hit the top of their head, keeping a plausible arc. This will deal a lot less damage and won’t cause a hit stun. This mitigation mechanic isn’t new but wasn’t coming into play much, given the previous tuning of the evasion frames themselves. – – Improved the evasive properties of advancing and retreating ducks. This change had a similar purpose but different details. In the case of these ducks mixed with footwork, the issue wasn’t the start-up time to their evasion window, but that the evasion window had a gap in the middle of it. That happened right when your head was very low. We have closed this gap and now these moving ducks should behave as one would expect. No more roundhouses tracking your head super low as you retreat with a duck. – – Slowed down the haymaker execution. The execution means how long it takes from starting the attack to landing it. These are the fastest values. Fighters who are slower or from heavier weight classes take more frames to make contact with the opponent. Even considering its shorter range, the haymaker was a little too fast related to the overhand. Execution from 22 to 24 frames. – – – The execution means how long it takes from starting the attack to landing it. These are the fastest values. Fighters who are slower or from heavier weight classes take more frames to make contact with the opponent. Even considering its shorter range, the haymaker was a little too fast related to the overhand. – Sped-up the execution of the rear overhand. With both this and the haymaker’s change, the overhand will become only 2 frames slower and continue to have a longer range. Execution from 28 to 26 frames. – – – With both this and the haymaker’s change, the overhand will become only 2 frames slower and continue to have a longer range. – Increased the slap’s base damage and damage scaling and sped up its execution. The slap was unnecessarily slow and didn’t have any power scaling to increase its damage based on punch power. Now it should hit more than twice as hard and be significantly faster. Let’s see who can score some slap KOs! Base Damage from 5 to 7.5 – Damage Scaling from 0% to 65% – Execution from 32 to 26 frames – – – The slap was unnecessarily slow and didn’t have any power scaling to increase its damage based on punch power. Now it should hit more than twice as hard and be significantly faster. Let’s see who can score some slap KOs! – Increased the stopping power of all leg kicks. Stopping power means how early in the opponent’s strike’s execution you need to hit them to interrupt them. The higher the stopping power of your strike, the later you can afford to hit the opponent and still interrupt them. Lead and Rear Leg Kicks = 20% to 30% – Lead and Rear Calf Kicks = 40% to 50% – Lead Side Kick to the Leg and Oblique Kick = 60% to 80% – – – Stopping power means how early in the opponent’s strike’s execution you need to hit them to interrupt them. The higher the stopping power of your strike, the later you can afford to hit the opponent and still interrupt them. – Made the cartwheel kick and the rolling thunder much easier to counter after blocking them. There is now ample time to punish these kicks after blocking them. However, timing your inputs and selecting the proper strikes with which to counter can still prove challenging, as the animations for getting after throwing the kick can naturally keep the head or torso out of reach. We recommend experimenting with potential counters in practice mode. You might be surprised! Reduced the cartwheel kick’s block stun by 10 frames. – Increased the time it takes to block after landing the cartwheel kick by 16 frames. – Reduced the rolling thunder’s block stun by 30 frames. – Increased the time it takes to block after landing a rolling thunder by 14 frames. – – – There is now ample time to punish these kicks after blocking them. However, timing your inputs and selecting the proper strikes with which to counter can still prove challenging, as the animations for getting after throwing the kick can naturally keep the head or torso out of reach. We recommend experimenting with potential counters in practice mode. You might be surprised! – Increased rolling thunder’s base damage from 35 to 45. It is now much riskier and isn’t as nimble and evasive as the cartwheel kick. So it now deserves an increased reward to make up for the added risk. – – Increased rear hook kick’s base damage from 40 to 45. Its main benefits are being safe on block and conceding less vulnerability than a roundhouse. But, considering how slow it is, we figured its damage could rise closer to the roundhouse damage (50). – – Increased the lead and rear jumping switch kicks block bleedthrough from 30% to 40%. The block bleedthrough means the damage percentage that goes through the block even if the block meter is full. This is the main purpose of this kick, in comparison to the regular roundhouses. The trade-offs are being slower and less combo-friendly. – – Increased the tornado kick base damage and block bleedthrough. As a very slow kick, it should hit harder and should make opponents care more about dodging the kick instead of merely blocking. Base Damage from 50 to 52.5. – Block Bleedthrough from 30% to 40%. – – – As a very slow kick, it should hit harder and should make opponents care more about dodging the kick instead of merely blocking. – Increased the 720 Spinning Kick (O’Malley Kick) base damage and block bleedthrough. This is a similar case to that of the tornado kick, except the 720 kick is even slower, and blocking them should be a terrible idea. Base Damage from 55 to 57.5 (the new highest base damage). – Block Bleedthrough from 50% to 70%. – – – This is a similar case to that of the tornado kick, except the 720 kick is even slower, and blocking them should be a terrible idea. – Sped up the lead front kick’s execution. This should make it compete with the rear front kick, especially when advancing. Standing Execution from 28 to 26 frames – Advancing Execution from 34 to 28 frames – – – This should make it compete with the rear front kick, especially when advancing. – Reduced the rear front kick’s base damage and slowed down its advancing execution This kick has been a thorn in many players’ sides – or rather, chin. Its damage is a bit high for how fast it is. And the advancing version should be slower, to be more in line with other rear advancing kicks. Its lead version should now be preferable when advancing. Base Damage from 35 to 32.5. – Advancing Execution from 30 to 34. – – – This kick has been a thorn in many players’ sides – or rather, chin. Its damage is a bit high for how fast it is. And the advancing version should be slower, to be more in line with other rear advancing kicks. Its lead version should now be preferable when advancing. – Increased the lead side kick’s base damage and sped up its execution. The side kicks are similar to the front kicks but safer and less explosive. Despite the lead side kick bright sides, we figured its speed and power should be closer to the front kick’s and hopefully make it a more equally appealing option. Base Damage from 25 to 27.5 – Standing Execution 26 to 24. – Advancing Execution 32 to 28. – – – The side kicks are similar to the front kicks but safer and less explosive. Despite the lead side kick bright sides, we figured its speed and power should be closer to the front kick’s and hopefully make it a more equally appealing option. – Increased the rear side kick’s base damage. The rear version of the side kick didn’t need as many buffs as the lead one to be more competitive in relation to the front kicks. This damage buff should make it a great option for causing and aggravating nose injuries, as the side kicks enjoy a similar buff to that of elbows and knees, against facial injuries. Base Damage from 20 to 32.5. – – – The rear version of the side kick didn’t need as many buffs as the lead one to be more competitive in relation to the front kicks. This damage buff should make it a great option for causing and aggravating nose injuries, as the side kicks enjoy a similar buff to that of elbows and knees, against facial injuries. – Fixed a rare issue that could cause strikes or takedowns to mix against forward lunges performed after a series of lunges in other directions. – Tuned visual damage to match doctor check results more authentically and intuitively. Cuts will now only reach maximum bleeding when the cut damage is maxed out. – Visual swelling will be more limited until the swelling damage is maxed out. This should create a clearer distinction between when eyes are almost swollen and when they are. These changes should result in fewer instances of “just rub some dirt on it” moments – when it looks like it should be a stoppage but the doctor lets the action continue. – – – Removed reduction of visual swelling after fighters are treated by cutmen, such as when going into a new round or the official decision. For instance, eyes should now remain swollen shut when going into the Bruce Buffer announcement of a doctor stoppage TKO. – – GRAPPLING Significantly increased the range and speed of double legs and single legs. These takedowns, especially the double legs, felt like they didn’t grab the opponent from far enough. They also had several “dead frames” at their beginning, which we could shave off to make them feel much smoother and more responsive. It should now be much more viable to shoot on opponents before they walk away, as well as timing your shots against incoming strikes or after the opponent misses. – – Allowed the single leg to morph into the low single leg when the opponent walks out of range. This change should further help with the issue of takedown range. – – Fixed an issue that made double legs often miss when used from combos. They would almost always miss even from close range. Now their behavior in combos should match that of when used as a single action. – – Increased the short-term stamina cost of muscle-modified transitions by 50%. We had halved the cost in the December patch. It was a change that helped with the problem of some positions in the ground game being too easy to hold. However, the cost reduction went too far, and escaping from positions such as side control is reportedly too easy, now. So, we’re bringing the cost to a value in between the launch and the December patch costs. These are the multipliers that apply to the short-term stamina cost of the transitions. Please note that there is still a long-term stamina cost multiplier on top of these, which we haven’t changed. Launch Value = x 5 – December Patch Value = x 2.5 – New value = x 3.25 – – – We had halved the cost in the December patch. It was a change that helped with the problem of some positions in the ground game being too easy to hold. However, the cost reduction went too far, and escaping from positions such as side control is reportedly too easy, now. So, we’re bringing the cost to a value in between the launch and the December patch costs. These are the multipliers that apply to the short-term stamina cost of the transitions. Please note that there is still a long-term stamina cost multiplier on top of these, which we haven’t changed. – Allowed Single Under Escapes to interrupt the dominant fighter’s elbows. It was possible to throw the elbows continuously and guarantee that one would land “for free” when the opponent escaped, regardless of how they timed the escape. – – Made the AI’s ground-and-pound strike selection more unpredictable. It should now mix hooks and straights more equally and use elbows more rarely. Furthermore, elbows can now be used as the first or second strike in the combos, although rarely. – – Lowered the chances of the AI posturing up from full guard and half guard. The AI was attempting these postures too frequently, making the posture attempts predictable and easy to deny, as well as making the ground and pound from these riskier positions easy to reverse. It should now be relatively more likely to pursue ground and pound from more dominant and stable positions. – – MISC. ADDITIONS AND UPDATES Added Aljamain Sterling to Featherweight – Career Mode Longevity Attribute decay will now be affected by the chosen Fighter Style and the overall impact has been reduced. – Career Mode Fitness has been increased to allow users to get to Peak Fitness faster. – Enabled vanity preview within the Punch Card when accessed from the main menu option – Updated walkout commentary for over 30 fighters – New vanity rewards added – This patch will go live at approximately 10 AM PT on April 4, 2024.

  • UFC 5 Apr 25 patch notes: Roster additions, grappling tweaks, more – Dexerto

    UFC 5 Apr 25 patch notes: Roster additions, grappling tweaks, more The April 25 patch for UFC 5 will add new fighters to the game, as well as bring new gameplay tweaks for the second time in April. Just three weeks after EA Sports introduced a fresh patch for UFC 5, the development team is set to make additional tweaks on April 25. Among the changes include several new fighters who will join the roster, as well as striking and grappling modifications. Fighters launching alongside the April 25 patch include #5 flyweight Matheus Nicolau, Michael “Venom” Page, and Drew Dober. Additionally, the new patch comes with striking and grappling changes. Among the striking changes include slowed recovery of short-term stamina, which will affect the high end rather than at low stamina. As for the grappling changes, one of the tweaks includes shifting stamina changes from short to long-term, with the latter going up 8% from before. Here’s a look at the full UFC 5 April 25 patch notes: New Fighters Matheus Nicolau (#5 FLYWEIGHT) – Virna Jandiroba (#5 WSW) – Manel Kape (#6 FLYWEIGHT) – Natalia Christina da Silva (#8 WFW) – Nassourdine Imavov (#8 MW) – Marcin Tybura (#8 HW) – Stephen Erceg (#10 FLYWEIGHT) – Michael “Venom” Page (#13 WW) – Drew Dober (#15 LW) – UFC 301 Fight Week Challenges and New Alter Egos These will be added on April 30, 2024, at 10 am PT – Striking Slowed down the recovery of short-term stamina. The speed changed mostly on the high end, from when the stamina was higher than half. When the stamina is low, the recovery is almost unchanged. – – Sped up the recovery of the short-term block meter. This was a highly requested change, which aims to slow down the pace of the fights, by discouraging constant attempts at breaking the block and incentivizing attacking the body and legs more frequently. – – Fixed an issue that could allow head movement to evade body uppercuts. – Sped up the execution of several strikes for higher weight classes, decreasing the speed difference between the heavier and lighter divisions. In most cases, this means a 2-frame reduction for LW, WW, and MW; and a 4-frame reduction for LHW and HW. – For faster strikes, the difference between weight classes was already appropriately small. The affected strikes were the relatively slow ones, that had 30 frames or less in the faster weight classes: Head: 720 Spinning Kick – Axe Kick (Lead and Rear) – Cartwheel Kick – Crane Kick (Lead and Rear) – Double Flying Knee – Ducking Roundhouse – Flying Knee (Lead and Rear) – Handplant Kick – Hook Kick (Rear) – Jumping Roundhouse (Lead and Rear) – Jumping Switch Kick (Lead and Rear) – Question Mark Kick (Lead and Rear) – Rolling Thunder – Spinning Backfist (Lead) – Spinning Elbow (Lead) – Spinning Heel Kick (Lead and Rear) – Sprinting Flying Knee – Superman Elbow – Superman Punch (Lead and Rear) – – Body: Body Handplant Kick – Body Jumping Spinning Side Kick – Body Roundhouse (Lead and Rear) – Body Spinning Side Kick (Lead) – Body Thompson Roundhouse – Body Thompson Side Kick – – Legs: Thompson Leg Kick – – – Head: – – Significantly sped up the retreating roundhouse kicks to the head, body, and legs, as well as the retreating calf kicks. Although it was viable to use retreating roundhouse kicks within combos, they were extremely slow when used as single strikes. This change should make it more viable to use these kicks more safely when it is hard to create space for kicking. – – Slowed down the retreating rear front kick to the head. This technique was a little too fast for how safe and powerful it was. – – Improved the Superman punch: Increased the base damage of the lead Superman punch from 15 to 25. – Decreased the vulnerability of the lead Superman punch by 20%. – Increased the base damage of the rear Superman punch from 25 to 27.5. – – Shifted some properties of the body switch kick. Previously, the switch kick was too fast for its animation to play out properly. The beginning of the animation, the switch part, had to “be rushed”. We have significantly slowed it down, so the animation can look more realistic. As compensation, we have decreased its vulnerability and increased its damage. This makes it the most damaging body kick, along with the jumping spinning side kick to the body. It also targets the open and more vulnerable side of the torso, when fighters are in the same stance. Will you be able to time it well enough, however? Increased the base damage from 20 to 22.5. – Decreased the vulnerability by 25%. – Significantly slowed down its execution (varying by weight class). – – – Previously, the switch kick was too fast for its animation to play out properly. The beginning of the animation, the switch part, had to “be rushed”. We have significantly slowed it down, so the animation can look more realistic. As compensation, we have decreased its vulnerability and increased its damage. This makes it the most damaging body kick, along with the jumping spinning side kick to the body. It also targets the open and more vulnerable side of the torso, when fighters are in the same stance. Will you be able to time it well enough, however? – Grappling Shifted some of the stamina cost on the ground game from short-term to long-term. On the one hand, the short-term stamina felt too restricting on the ground game, discouraging exciting bursts of activity. On the other hand, rounds spent most on the ground game didn’t tax the long-term stamina enough. We therefore changed the costs as follows: Decreased the short-term stamina costs by 10%. This includes the drain rate from the struggle in submissions. – – Increased the long-term stamina costs by 20 % (net 8%). This means that the actual long-term cost of an action will be 8% higher than before these changes. – – – Decreased the short-term stamina costs by 10%. – – On the one hand, the short-term stamina felt too restricting on the ground game, discouraging exciting bursts of activity. On the other hand, rounds spent most on the ground game didn’t tax the long-term stamina enough. We therefore changed the costs as follows: – Fixed a rare unplayable state during an exchange from the over-under clinch. – Fixed an issue that allowed the dominant fighter in the cage single under clinch to punch the submissive fighter while they defend a knee (“Whizzer escape”). – Fixed an issue that prevented fighters from walking into the tower feet on hips position in practice mode. – Fixed a rare animation issue when performing a collar tie clinch entry against a ducking opponent. – Fixed a rare animation issue when performing a collar tie clinch entry from the side (after an evasion). – Misc. Additions and Updates Updated the arms on Jailton Malhadinho’s character model – UFC Fighter requested name changes – Jailton Almeida to Jailton Malhadinho. – Career Mode Rankings Updated – The patch will go live on April 25 at 10 AM PT.

  • MMA star Paddy ‘The Baddy’ Pimblett arrives in latest UFC 4 update – Dexerto

    MMA star Paddy ‘The Baddy’ Pimblett arrives in latest UFC 4 update Electronic ArtsIn honor of International Fight Week, Electronic Arts has launched a UK Fighter Bundle for UFC 4, which finally adds Paddy ‘The Baddy’ Pimblett to the game roster. Since UFC 4’s release in August 2020, developer EA Vancouver has continued to expand upon the MMA title’s roster of fighters. The team deployed a UFC 4 patch in February that brought featherweight Giga Chikadze and light heavyweight champ Magomed Ankalaev to the Octagon, for instance. Fans of the sport remain as eager as ever to see a few more of their favorites join the in-game rankings. Fortunately, four heavy-hitters have joined the fray in a newly released bundle. Paddy Pimblett finally debuts in UFC 4 UFC 276 on Saturday, July 2 will help cap off International Fight Week but EA Sports UFC 4 is honoring the annual celebration in its own way. Starting today, June 30, UFC 4 players can access the UK Fighter Bundle, an update introducing Paddy Pimblett, Molly McCann, Tom Aspinall, and Paul Craig. Such an update comes at the perfect time, too, considering all four UFC rising stars will participate in London UFC Fight Night on Saturday, July 23. Electronic Arts noted in a press release that Paddy Pimblett and the other three additions to UFC 4 serve as a response to “popular demand” from the fan community. The first EA Sports UFC release hit store shelves in 2014; since then, the publisher has deployed a new entry every two years. Given UFC 4’s arrival in the summer of 2020, an announcement of UFC 5 seems somewhat overdue. Unsubstantiated rumors from industry insider Tom Henderson suggest the fifth installment will launch sometime in 2023. However, EA has yet to so much as tease its future plans for the UFC-branded fighting series.

  • UFC 4 Creative Director responds to calls for Fight Night return – Dexerto

    UFC 4 Creative Director responds to calls for Fight Night return EA SPORTSEA SPORTS have a long history in combat sport games and the release of UFC 4 is just the latest. In an interview with Dexerto, Creative Director Brian Hayes revealed – internally – he and others are pushing for a Fight Night return. Fight Night was the biggest boxing game around back in the day. It was a place where the heavyweights collided, new careers were formed, and a journey to the big time could be forged for your created character. However, their 2011 title Fight Night Champion was the developer’s last foray into the boxing scene. In 2020, nine years on, certainly heavyweight boxing has been put back on the map. The division has some of the best boxers in a generation, like Tyson Fury and Anthony Joshua, who will both be available to play with in the next UFC game. Joshua is the poster boy of the UK scene and a battering ram, while Fury has managed to attain mainstream appeal even across the pond, landing multi-appearance deals with the WWE. Could a Fight Night return be on the cards? It makes sense in terms of appealing to a casual audience, to have these boxers included. However, many have been wondering why were they picked and what it means for the future of Fight Night. In an exclusive interview with Dexerto, Hayes told us: “At the end of the day, we want to put fighters in the game that more people want to play with as much as possible. “There’s no guarantee that Tyson Fury and Anthony Joshua are going to be them. But they’re pretty popular heavyweight boxers and heavyweight boxing is certainly making a resurgence these days so I wouldn’t be surprised if they’re used quite often as well.” He added: “I get Twitter DMs fairly consistently asking me if there’s a Fight Night, when is Fight Night. Obviously, I have fond memories and a long history with the Fight Night franchise. Internally I have banged the drum as much as I can. But I’m just one man – not that I’m the only one, there’s other people besides me that are banging the drum also. “There’s a lot of things that go into kicking off another iteration of Fight Night but I will keep banging the drum as long as I have arms to bang, and drums to bang them with.” He made clear that he’s virtually powerless in terms of making a decision on that front, but would definitely support a revival of the game. Whether or not that will come to fruition is unknown, but in the meantime we’re getting a few of the biggest boxing stars in UFC 4. That will have to do for now. UFC 4 releases on August 14 on Xbox One, PlayStation 4, and PC platforms.

  • Ubisoft’s Star Wars Outlaws finally revealed at Xbox Games Showcase 2023 – Dexerto

    Ubisoft’s Star Wars Outlaws finally revealed at Xbox Games Showcase 2023 UbisoftStar Wars Outlaws, an upcoming open world adventure was revealed by Ubisoft at this year’s Xbox Games Showcase. Read more about the highly anticipated release below. Following the success of Star Wars Jedi: Survivor, Lucasfilm Games and Ubisoft have unveiled a new open world adventure set in the Star Wars universe. Star Wars Outlaws, the next game, takes place between the events of Empire Strikes Back and Return of the Jedi. Players will be able to explore the Star Wars galaxy like never before in an open world game set at the time when the Empire is hot on the heels of the Rebel Alliance and the criminal underworld is thriving in the shadows. The trailer revealed the setting where players will be immersed and introduced the characters they will control and interact with. Here’s everything you should know about Star Wars Outlaws. Rancor, Speeders and Bounty Hunters galore in Star Wars Outlaws reveal trailer At Xbox Games Showcase 2023, a trailer for Star Wars: Outlaws was unexpectedly released. After months of waiting, players now get their first look at the game’s visuals and the environment it’s set in. Players, as shown in the trailer, will take on the roles of the cunning scoundrel Kay Vess and her trusty Axolotl sidekick, Nix as they plan to pull off the biggest heist in the history of the Outer Rim. Players will join Kay and Nix as they steal, battle, and outwit their way through the galaxy’s crime syndicates, to become the galaxy’s most wanted criminals in order to fund a fresh start. Kay, our protagonist, was seen gambling in a cantina while being pursued by bounty hunters in the trailer. Players will see a space dogfight, a speeder chase, and blaster action as the trailer progresses. The trailers’ standouts, though, were recurring characters and beasts like the Rancor and IG-11 combat droid, as well as a new character named Jaylen who acts as a smuggler and is clearly inspired from Han Solo. “With Star Wars Outlaws, we’re excited to deliver the first truly open world Star Wars game, with an action-adventure story filled with characters and planets both new and well-known to the Star Wars galaxy,” said Douglas Reilly, vice president, Lucasfilm Games when asked about the structure of the game and what can players expect. While there has been no release date as of yet, players are teased that Outlaws will arrive in 2024 on Xbox Series X|S consoles, PlayStation 5 and Windows PC through Ubisoft Connect. The gameplay trailer has been announced to be revealed on June 12th 2023 at the Ubisoft Forward event.

  • Ubisoft working to bring Stadia games to PC following cloud gaming service shutdown – Dexerto

    Ubisoft working to bring Stadia games to PC following cloud gaming service shutdown Ubisoft/GoogleUbisoft says they are working to bring Stadia games to PC via Ubisoft Connect as the Google-owned cloud gaming service is set to shut down. Google shocked the world on September 29 when the company revealed they were shutting down their cloud-based gaming service Google Stadia. Stadia, which was just released back in November 2019, is already set to be discontinued on January 18, 2023, less than three years after the platform originally launch. Now, with extremely short notice, gaming companies are scrambling to figure out how to keep their player base from the soon-to-be-defunct platform happy. Ubisoft to use Ubisoft Connect to bring Stadia games to PC Ubisoft announced that the gaming giant would be using their digital service Ubisoft Connect to help Stadia players bring their games over to PC. The announcement came just a day after Google revealed Stadia would be pulled off the market in January 2023. The company said, “While Stadia will shut down on January 18, 2023, we’re happy to share that we’re working to bring the games you own on Stadia to PC through Ubisoft Connect. We’ll have more to share regarding specific details as well as the impact for Ubisoft+ subscribers at a later date.” Ubisoft didn’t reveal a date for when the migration to PC would be available for Stadia players but stay tuned from now until mid-January as the company will provide an update at some point. As the shocking Stadia news continues to play out, more and more gaming companies will reckon with audiences of players that will have no home after the service shuts down for good.

  • Ubisoft Unveils ‘Assassin’s Creed: Odyssey’ at E3 – Trailer, Gameplay Video, Details, and More! – Dexerto

    Ubisoft Unveils ‘Assassin’s Creed: Odyssey’ at E3 – Trailer, Gameplay Video, Details, and More! Game developer company Ubisoft has unveiled the next game of its popular Assassin’s Creed series during its showcase at the E3 gaming convention on June 11th. Called Assassin’s Creed Odyssey, the game will be the 11th installment of the main series, and the 31st overall in the Assassin’s Creed franchise. Here is the reveal trailer for Odyssey, which is first ever look at the next installment in the popular series. AC Odyssey will take place during the time period of ancient Greece, more specifically during the Peloponessian War, which is approximately 400 years before the events of Origins, the previous title in the series. Players will have the option of choosing between the male Alexios or the female Kassandra as their main character, although that is merely for aesthetics and will not affect gameplay or the story. Although Odyssey does have a main campaign and storyline, Ubisoft has gone to great lengths to increase the RPG elements of the game to extents never seen before in Assassin’s Creed, which includes branching quests and multiple possible endings. Here are some of the important aspects of Odyssey‘s gameplay that are either new or returning from previous games. Multiple dialogue options during interactions (new) – The game world is the biggest of any previous AC games – The main weapon is a spear, not a hidden blade – The controllable bird will be making a return – Blending into crowds for stealth will not be a mechanic – The loot system returns from Origins with full character outfit customization – The combat system has been given a major revamp. – The ability to sail and do battle out at sea will be returning from Black Flag and Rogue – And much more! As part of their E3 showcase, Ubisoft also released a brief gameplay walk-through, which can be viewed below. Source – Kotaku

  • Ubisoft under fire for sharing AI-generated Assassin’s Creed art on social media – Dexerto

    Ubisoft under fire for sharing AI-generated Assassin’s Creed art on social media Twitter:Ubisoft NetherlandsUbisoft has found itself at the center of major controversy following a new Halloween post that appears to be AI-generated. Ubisoft has lots of reasons to be proud of its mega-successful Assassin’s Creed series, but you wouldn’t know that from how they’ve treated poor Ezio on Twitter recently. To celebrate Halloween this year, the official Twitter account for Ubisoft in the Netherlands asked fans whether they were team trick or treat, under which was an AI-generated Halloween-themed piece of art. The choice to use AI art instead of paying artists is indicative of a company looking to cut costs, a process that has involved widespread lay-offs and cancellations, as well as office closures. Ubisoft has found itself at the center of major controversy following this new Halloween-themed post the company uploaded on its official Netherlands account, along with one on the LATAM account too. While the use of AI imaging is already something fans are disappointed by, the scrutiny is further fuelled by the fact that Ubisoft recently laid off many staff members. One Twitter user reacted to the post, stating “Ubisoft literally conducted layoffs this year and last month, and they’re posting AI art. Unbelievable. What the hell is the game industry doing right now?” Another added, “It’s of course horrible what’s happening in the game industry but there is something really funny / sad about some employed social media person posting bootleg-looking AI generations of an IP that their company owns thinking that is somehow a good idea for any reason.” At the time of writing, Ubisoft is yet to speak out on the backlash surrounding the post. However, we’ll be sure to keep you updated if the company does address the issue. For all the latest gaming news and updates, be sure to check out Dexerto’s full coverage here.

  • Ubisoft slammed over Quartz NFT announcement – Dexerto

    Ubisoft slammed over Quartz NFT announcement UbisoftUbisoft Quartz is the developer’s brand-new NFT endeavor, but it appears the majority of fans are not impressed by the announcement. Ubisoft is responsible for some great titles over the course of gaming history, such as The Division, Far Cry, Watch Dogs, Rainbow Six, and so many others. But, with their December 7 reveal of Ubisoft Quartz, the company’s first non-fungible token (NFT) endeavor, fans are wondering if the developer is finally past its prime. With the flurry of negative comments on the announcement video and news post, Quartz may struggle to convince fans out of the gate. Ubisoft Quartz NFT rollout slammed by fans: “Be Better” Ubisoft has started advertising Quartz as “a new platform for players to acquire Digits, the first NFTs (Non-Fungible Tokens) playable in an AAA game,” according to a press release. These cosmetic items will be available in beta on Tom Clancy’s Ghost Recon: Breakpoint on December 9 and will range from gun skins to clothing cosmetics, according to the announcement video shared on December 7. When looking at the comments and the corresponding Twitter thread, Ubisoft fans are not happy with the move from the developer. “You know I don’t think I’ve seen sadder things than the game industry getting into NFTs. Genuinely painful. Be better than this Ubisoft,” wrote one commenter, sharing the sentiment of many others frustrated with the move to incorporate NFTs. “I miss the old Ubisoft…” and “The great thing about Ubisoft is their games have been terrible for 8 years so it’s not even difficult to boycott them” show another trend in the comments of fans displeasure with the companies recent endeavors. Whether it be strictly due to the NFT aspect of Quartz or the companies recent performance, fans are not happy with the move, by in large. 12/8 Update: According to VGC, the announcement video has been delisted for anyone who doesn’t have the link after 95% of people disliked the video. What is an NFT? For those unaware, NFT’s have swept the internet over the past year with their fair share of haters. The general idea behind them is that you can own a unique piece of digital property, fit with a serial number, that only you own. Then, when you please, you can sell it and hopefully turn a profit. Until recently, these have been limited to avatar-style images that celebrities like Steph Curry use as profile pictures, but now it looks like they’re coming to gaming. How the Ubisoft Quartz announcement will affect the general NFT landscape is unknown, but keep a lookout as other developers may follow suit in dipping their toes into the space.

  • Ubisoft slammed for plans to use AI-generated dialogue – Dexerto

    Ubisoft slammed for plans to use AI-generated dialogue UbisoftWhen Ubisoft unveiled a new AI that could change the way games are designed, they probably weren’t expecting to get heckled for it. In a recent developer presentation, Ubisoft La Forge researcher Ben Swanson introduced us to the Ghostwriter AI tool, which was described as “an AI tool developed in-house that aims to support our scriptwriters by generating the first draft of our NPC barks – the phrases or sounds made by NPCs when players interact with the game world.” “This tool was created hand-in-hand with scriptwriters to create more realistic NPC interactions by generating variations on a piece of dialogue. See how our teams will use AI to handle repetitive tasks, and free up time to work on other core game elements.” The presentation stressed that the AI was only being used for drafts, and still required human input. They also suggested that the tool would free up more time for writers to work on “less repetitive tasks,” and make narrative design more efficient. However, that didn’t stop many members of the game development community from condemning Ubisoft’s new approach. Alanah Pearce, A writer at Sony Santa Monica, said: “As a writer, having to edit AI-generated scripts/dialogue sounds far more time-consuming than just writing my own temp lines “I would far prefer AAA studios use whatever budget it costs to make tools like this to instead hire more writers.” Professional voice actor Casey Mongillo put it more simply, saying: “This sucks” in response to the announcement. Twitter users also took the opportunity to dunk on Ubisoft’s previous approach to writing, with one tweet sarcastically reading: “A future where Ubisoft games have bland, artless, repetitive dialogue. Imagine, if you dare.” Ubisoft is not the first company to make an advance in game design using AI. In February, Chinese developer NetEase announced that their mobile MMO Justice Online would use Chat GPT to power their NPCs and player interactions. They even suggested that in the future, they would use AI-generated voices to give these NPCs audio. For more on AI developments, check out our analysis of Chat GPT-4.

  • Ubisoft shuts down online for classic Assassin’s Creed, Splinter Cell and more – Dexerto

    Ubisoft shuts down online for classic Assassin’s Creed, Splinter Cell and more UbisoftUbisoft has officially shut down the online multiplayer for a number of classic games, with the likes of Assassin’s Creed, Splinter Cell, Far Cry, and many more titles being impacted. The online multiplayer services for a number of Ubisoft titles have been shut down, leaving only the offline portions of the games available. This news comes via an official announcement on the Ubisoft website, where the video game company disclosed all the titles that would be affected. The most notable titles that have been impacted by this multiplayer closure are installments in iconic franchises including Assassin’s Creed, Splinter Cell, and Rainbow Six. While the majority of these titles aren’t exactly new, the news undoubtedly raises questions about game preservation. In order to help you find out which games have been impacted by the online multiplayer closures, we’ve listed every title. Ubisoft shuts down online services for classic titles According to Ubisoft, the online multiplayer services for the titles listed below have now been shut down. While players will still be able to access all offline features, queuing up for online matches will no longer be possible. It’s also important to note that in-game news and player statistics have also been disabled. Additionally, games that used Ubisoft Connect services, Units, and Challenges have also been removed, meaning you will no longer be able to earn Units by completing Challenges for the game. All unlockable content such as maps and skins are no longer available, meaning that players can longer unlock them. Every Ubisoft game impacted by online multiplayer closures All the games that have been impacted by the online closures can be found below: So, there you have it, every game that has been taken offline by Ubisoft. It certainly comes as a surprise, but when so many newer titles exist and for games that have limited player counts, it is almost expected. Make sure you stick with Dexerto for all the latest gaming news and updates.

  • Ubisoft says Nintendo wanted Mario + Rabbids: Sparks of Hope on new console – Dexerto

    Ubisoft says Nintendo wanted Mario + Rabbids: Sparks of Hope on new console NintendoUbisoft CEO Yves Guillemot claimed that the publisher ignored advice to wait for Nintendo’s next console before releasing Mario + Rabbids Sparks of Hope. Ubisoft’s unlikely crossover Mario + Rabbids Kingdom Battle received strong reviews when the game was released in 2017. The turn-based tactical adventure game fostered a passionate fan base, drawing interest for a sequel. In 2022 fans got their wish, as Mario + Rabbids Sparks of Hope came out in October 2022. We praised the sequel as “a tactical RPG that stands among the best in the genre” in our review. Despite seeing critical acclaim, the sequel failed to perform as well commercially. Ubisoft CEO Yves Guillemot placed some of the blame on a premature release, reigniting Switch 2 rumors. Nintendo sparks Switch 2 rumors In an interview with GamesIndusty.biz, Guillemot claimed: “Nintendo [has advised] that it’s better to do one iteration on each machine. We were a bit too early, we should have waited for [the next console].” It’s unclear how long Ubisoft would have needed to wait before a new Nintendo console hit shelves. The Switch was announced in October 2016 and launched in March 2017. Based on previous consoles, the Wii-U had a five-year lifespan, and the original Wii had a seven-year run. Nintendo’s current CEO, Shuntaro Furukawa, has stated that we shouldn’t expect any hardware until after April 2024. Coincidently, Nintendo just so happens to have a Direct airing on June 21. Per the announcement, Nintendo fans should expect more information about Pikmin 4 ahead of its July 21 release date. Some leaks suggest players may get Persona 3 Reload on Nintendo Switch and a new Mario game. A new console announcement would certainly steal the show, but we will just have to wait and see what Nintendo has up its sleeve before jumping to conclusions.

  • Ubisoft rumored to be taken over as share price plummets – Dexerto

    Ubisoft rumored to be taken over as share price plummets UbisoftA new report has revealed that Ubisoft could be set for some takeover bids as the French publisher has seen its share prices drop quite significantly in the last 12 months, generating interest. Ubisoft is indisputably one of the biggest video game companies in the world and has contributed to some of the most popular and beloved franchises. From Assassin’s Creed to Far Cry, Ubisoft has mastered the art of the open world and has ventured into many other genres over the years. The company has been running since 1986 under the stewardship of the Guillemot family and is currently worth a staggering amount, with a market cap of $5bn. However, concerns have arisen over the company’s status, which saw the share price decline. Could Ubisoft be bought out? Ubisoft’s value, as of April 2022, stands at $5.19 billion. But as reported by Bloomberg, “shares of Ubisoft have fallen 41% in Paris trading over the past year.” The falling price has been attributed to several factors including alleged concerns about environmental workplace conditions and video game development issues. The Bloomberg report also said: “Several private equity firms including Blackstone Inc. and KKR & Co. have been studying the French business, according to the people, who asked not to be identified because the information is private. Ubisoft hasn’t entered into any serious negotiations with potential acquirers, and it’s unclear whether its major shareholder is willing to pursue a deal, the people said.” It does go on to say that no formal bids have been made and there’s no guarantee at all that any interested parties will go forward with a concrete proposal. It remains to be seen how strong the purported interest is in Ubisoft and if any of it comes to fruition. There’s every chance that the Guillemot family will want to keep the majority ownership of the company they founded.

  • Ubisoft responds to Watch Dogs Legion bug overheating & crashing Xbox – Dexerto

    Ubisoft responds to Watch Dogs Legion bug overheating & crashing Xbox UbisoftUbisoft have confirmed they are working on a fix for a devastating Watch Dogs Legion bug already, which is forcing Xbox One X consoles to not only overheat but shut down completely. [jwplayer 91I9RIGm] Just as the review embargo for Watch Dogs Legion lifted on October 27, a catastrophic bug was reported. The issue will actually cause the Xbox to stop working, in some cases, forcing its developers to publicly admit a huge issue – despite previously stating it was the “recommended platform for reviewers”. The bug seemingly occurs during an aptly titled mission “404”. It’s currently unclear if it can emerge during any other missions, as of the time of writing. Ubisoft have since addressed the issue with a simple message for reviews and potential players of the game. Ubisoft respond to Watch Dogs Legion bug The bug is not a one-off either, as multiple outlets have reported that they get the same message. At some point during the mission, the Xbox console warns the player that the console is about to shut down because it’s overheating badly. Ubisoft have since issued this statement with regards to the matter: “We’re aware of this issue and there will be a hot fix due to be released on 30th October which should help.” Whilst it’s positive that they are already on the case to try and solve the mystery of this bug, it also means that the game could be currently unplayable for everyone with a copy of the game on release date. An unfinishable game is not ideal for Ubisoft who’ve worked tirelessly on Watch Dogs Legion and have promoted it a lot – as you would expect. It remains to be seen how effective the hotfix is going to be. If Ubisoft can work furiously then this watch Dogs Legion bug may be fixed earlier than anticipated. The release date for Legion is actually October 29, meaning players could spend a full day with the game and being unable to play it. If more information is confirmed, we’ll update this article and keep you updated.

  • Ubisoft removes 3-day early access from Watch Dogs Legion – Dexerto

    Ubisoft removes 3-day early access from Watch Dogs Legion Ubisoft[jwplayer 91I9RIGm]In a surprise announcement, Ubisoft has stated that Watch Dogs Legion will no longer have three-day early access. According to reports, the French publisher might also be removing the feature from all future special editions of their titles. Over the last decade, video game companies have tried to entice consumers to pre-order their latest titles with lavish collectors editions that contain perks. Publishers like Ubisoft started to include early access where fans could play the game three days before its release date. However, in a statement posted on July 13, the French developer revealed that they are now removing the perk from Watch Dogs Legion. The divisive feature will also reportedly no longer be offered in upcoming projects – though that’s not confirmed. Ubisoft stops early access for Watch Dogs Legion The games industry has seen a wealth of new trends over the last 10 years, from microtransactions to season passes. In 2017, companies began to offer players the chance to play the latest AAA title a fews days early if they are willing to shell out extra cash for a special edition. In a surprising move, Ubisoft has revealed that they will no longer be including the perk for Watch Dogs Legion. The news first broke from industry analyst Daniel Ahmad who re-posted their statement on social media. Read More: New Watch Dogs Legion release date revealed – “Since the announcement of Watch Dogs: Legion last year we’ve worked to refine the content of the game’s premium editions with additions and adjustments to improve the player experience,” it read. The company then explained that the game will instead focus on “additional story-based content” through its season pass as well as cosmetics. “Additionally, all editions of Watch Dogs Legion will be released simultaneously on 10.29.2020. As a result the “3 day early access” has been removed from the Gold, Ultimate, and Collector’s Editions.” Ubisoft no longer doing 3 day early access on its games. pic.twitter.com/y1jzHkoYWz — Daniel Ahmad (@ZhugeEX) July 13, 2020 Early access was initially offered in several of Legion’s premium editions, although the feature is now being removed before its October release. According to gaming outlet GameSpot, Ubisoft’s decision could apply future releases as well. The announcement is sure to go over well with many players, as it had received a divisive reaction in the past with some fans arguing that users were simply paying to play the game on time while everyone else had to wait an extra three days. The decision comes off the heels of Ubisoft’s Forward conference which was held on July 12. At the event, the developer announced several marquee titles, such as Far Cry 6 – set to hit stores in 2021 – as well as Assassin’s Creed Valhalla, which debuts on November 18.

  • Ubisoft receives backlash for deleting inactive users’ entire game libraries – Dexerto

    Ubisoft receives backlash for deleting inactive users’ entire game libraries UbisoftUbisoft has garnered backlash from fans after reports indicate inactive accounts will be closed, resulting in entire game libraries being lost permanently. With the rise of digital video games and digital storefronts in the past decade, more and more gamers are opting to purchase video games digitally for a variety of reasons. As such, many companies have opted to start their own digital storefronts to host entire game libraries in one place. Storefronts like Steam, the Epic Games Store, and GOG are just a few of the largest digital storefronts players can use. Ubisoft also offers a digital storefront where players can house their digital Ubisoft titles — though inactive users may be at risk of losing their entire library. Gamers slam Ubisoft over inactive account deletion The situation rose to the attention of gamers thanks to a tweet that claimed, “Ubisoft closes your account if you haven’t logged in for some time. You will lose all your games purchased forever.” The tweet included a screenshot of an automatically-generated email from Ubisoft notifying a player that their account was being temporarily suspended for inactivity. Upon receiving this email, that player would have 30 days to sign back into their account before Ubisoft would “close it permanently.” Hey there. We just wanted to chime in that you can avoid the account closure by logging into your account within the 30 days (since receiving the email pictured) and selecting the Cancel Account Closure link contained in the email. We certainly do not want you to lose access to… — Ubisoft Support (@UbisoftSupport) July 20, 2023 Many social media users were skeptical of whether this email was actually a phishing scam or not until the official Ubisoft Support account replied to the tweet and confirmed ways to reactivate an inactive account. Being a french company you should know that this is totally illegal in France right? In france digital purchases are final and are considered the same as physical purchases — 🇫🇷SeleDreams – フランス人ボカロP (@SeleDreamsFR) July 22, 2023 Still, gamers on social media were stunned that this was even a possibility, with many wondering if it was even legal to lock players out of games they paid to access. “Being a French company you should know that this is totally illegal in France right? In France digital purchases are final and are considered the same as physical purchases.” It’s unclear whether or not Ubisoft will reverse this practice in the future, but fans with an inactive Ubisoft account may want to log in sometime soon just to be safe.

  • Ubisoft needs to give a Splinter Cell remake update before the fans stop caring – Dexerto

    Ubisoft needs to give a Splinter Cell remake update before the fans stop caring UbisoftThe Ubisoft Forward 2024 event has come and gone, and after all the excitement and speculations about Star Wars Outlaws and Assassin’s Creed Shadows have settled, one thing has pierced the hearts of hundreds of players: there is still radio silence about the Splinter Cell remake. Originally announced in 2021 and in spite of it being a remake, the game is meant to be the first game since 2013’s Blacklist. However, another year has gone by, we have made it through the onslaught of game announcements that come with this time of year but, once again, we have no new information about Splinter Cell. After rumors had swirled around social media that the game would make an appearance at Ubisoft’s event and nothing came of it, it’s a frustrating time for fans of the series and Ubisoft needs to make some kind of statement about the game before all interest is lost. A beloved series that’s received too little attention There was a time when Splinter Cell was one of the biggest franchises that Ubisoft had with entries releasing regularly over the course of a decade. While some of these entries weren’t as well-received as others, they still had plenty of players looking to see what the next chapter in the story of Sam Fisher would bring. So, when the franchise went dormant after Blacklist, many were concerned about what would happen to the characters and stealth-based gameplay they had grown to love. During that dormancy, we saw Sam Fisher referenced and appear in other titles, even becoming a playable character in Rainbow Six Siege. However, we wouldn’t get word of a mainline game until 2021 when a remake of the original game was announced. Excitement sky-rocketed and after so many years away, a rebuilt experience of that first game felt like a great way to bring Splinter Cell back, much like what Infinity Ward aimed to do with 2019’s Modern Warfare. Now, we are two-and-a-half years later, and the only update we’ve been given came in 2022 when Ubisoft said the release was still years away. Beyond that vague statement, there has been nothing, zilch, and the fanbase is reaching fever pitches of frustration that are approaching apathy. splinter cell fans right now pic.twitter.com/4VrFcMK2zI — kate bush’s husband (@airbagged) June 10, 2024 Silence only brings a lack of interest The worst part of the whole situation, truly, is that we have gotten absolutely no word on anything about Splinter Cell. Not a new cinematic trailer, not a comment about the progress of the game, nothing. There are plenty of games out there that have been in development for a long time (looking at you, Elder Scrolls 6) but we’ve still received comments and periodic updates about it, which goes a long way to show players that it’s being worked on. Just look at the Ubisoft Forward, and you’ll see the Prince of Persia: Sands of Time remake doing that exact thing. We didn’t get anything other than a generic release timeframe of 2026, but at least we got something. Having none of that has created a feeling of frustration in the Splinter Cell community, and that can only be built so far before it becomes an utter lack of caring. a pretty solid show all around, we were left with an underlying feeling of disappointment that was just too difficult to stop from overshadowing everything.

  • Ubisoft giving NFTs to employees despite Quartz backlash – Dexerto

    Ubisoft giving NFTs to employees despite Quartz backlash Ubisoft has decided to gift its employees commemorative NFTs despite the relentless backlash they faced after announcing Quartz. In December 2021, Ubisoft announced Quartz. This is their new NFT platform where players can buy usable non-fungible tokens. These include one-of-a-kind weapon skins and cosmetic items players can equip in-game. Unsurprisingly, this announcement was met with harsh criticism. Comments called for the company to “be better,” and Ubisoft delisted the announcement video after 95% of responders disliked the video. Despite the obvious outcry for change, Ubisoft is still pushing forward with NFTs. A Ubisoft executive recently stated that the backlash was because players “don’t get it.” However, the reported gifting of NFTs to employees is leading some to question which party actually doesn’t “get it”. Ubisoft gifts NFTs to developers According to a report from Kotaku, Ubisoft recently offered the developers working on Ghost Recon Breakpoint a free NFT. Breakpoint is the testing grounds for Ubisoft’s Quartz NFTs. “With the opening of the Ubisoft Quartz platform in December, we thought of creating an exclusive Digit for you, the ‘Ghost Recon 20th-anniversary cap!’” wrote Ubisoft in an announcement to Breakpoint staff, “If you want to receive this exclusive [NFT], we will inject it into your crypto-wallet on the 9th of March.” The exclusive NFT is a dark-grey baseball cap with the Ghost Recon 20th Anniversary logo plastered on the front. Since Breakpoint is the only Ubisoft title currently supporting Quartz NFTs, the developers can play their own hard work wearing a cap they could have modeled themselves. The gifting of NFTs to developers is ironic after Ubisoft employees recently reported their distaste for Quartz Digits. Ubisoft employees called Quartz “upsetting” and questioned whether the endeavor is worth the negative publicity. While Ubisoft has yet to comment on this most recent NFT news, spectators on Twitter have already weighed in with their dismay. We will continue to keep our reader’s updated as more news comes to light.

  • Ubisoft Forward 2024 reveals: Star Wars Outlaws, Assassin’s Creed Shadows, more – Dexerto

    Ubisoft Forward 2024 reveals: Star Wars Outlaws, Assassin’s Creed Shadows, more UbisoftUbisoft Forward 2024 is one of the major annual gaming events where Ubisoft reveals detailed insights about upcoming releases. This year’s showcase took place on June 10 at 12 pm PT and featured updates on games like Assassin’s Creed Shadows and Star Wars Outlaws. Ubisoft Forward 2023 focused on some great games like Avatar Frontiers of Pandora, Prince of Persia The Lost Crown, Skull and Bones, The Crew Motorfest, and Assassin’s Creed Mirage, so fans were excited to see what Ubisoft had in store. Here’s everything revealed during Ubisoft Forward 2024, including trailers for the announcements. Star Wars Outlaws – August 30, 2024 After a brief orchestral performance, Ubisoft provided a new deep dive on Star Wars Outlaws, including a gameplay walkthrough. The showcase, narrated by game director Mathias Karlson, showed off the game’s open world, ship combat, traversal, and even some minigames. Star Wars Outlaws releases on August 30, 2024. XDefiant Season 1 – July 2, 2024 Next, Ubisoft revealed the next faction coming to the recently released FPS XDefiant: GSK from Rainbow Six. It also announced a new Capture the Flag mode and additional weapons, skins, and more coming to the game. All this will be added in Season 1, which starts on July 2. Skull and Bones Ubisoft also highlighted Skull and Bones’ new season, plus new content coming to the game. This includes festival events that allow players to compete for prizes. The game will also receive community requests features. Finally, the devs announced Season Three, Into the Dragon’s Wake, which features a flying dragon and 5v5 mode. Prince of Persia The devs behind this year’s Prince of Persia: The Lost Crown have announced new content coming to the game. This includes new story content called Mask of Darkness which adds new levels, outfits, and more. It will release in September 2024. Ubisoft also announced the first free update for The Rogue Prince of Persia, The Temple of Fire, which adds new mobs and weapons. Finally, Ubisoft teased the long-awaited Sands of Time remake with a 2026 release window. Rocksmith+ Ubisoft briefly discussed its guitar learning software Rocksmith+. Avatar: Frontiers of Pandora The Skybreaker – July 16, 2024 A story update for Avatar: Frontiers of Pandora was announced called The Sky Breaker. It appears to pit the Na’vi against the RDA and its mechs, who wreak havoc amid a Na’vi festival. It will release on July 16, 2024. The Crew Motorfest: Chase Squad – November 2024 The Crew Motorfest is getting more content for players to explore, including a world based on the Hawaiian island Maui. The update, called Chase Squad, will be released in November 2024. Anno 117: Pax Romana – 2025 Ubisoft announced Anno 117: Pax Romana, a strategy game set in the Roman empire. Players will serve as governor, deciding how they want to lead. It will release in 2025 on both PC and console. Monolopy, Riders Republic & more The showcase included a rapid-fire section with various announcements and updates on smaller Ubisoft titles like Riders Republic and Monopoly. Important announcements and dates are as follows: For Honor Y8S2: The Murasama Blade: June 13, 2024 – Monopoly: September 2024 – Riders Republic new season: June 19, 2024 – Assassin’s Creed Shadows – November 15, 2024 Following another performance, Ubisoft shifted focus to the next Assassin’s Creed game, Assassin’s Creed Shadows. Game director Charles Benoit came onstage to discuss the title, which follows a samurai and shinobi, providing different perspectives on this era of Japanese history. Benoit discussed the seasons mechanic, which will impact gameplay depending on the weather and in-game time of year. We also got to see several minutes of gameplay. This includes Yasuke completing a quest by speaking to townsfolk to learn more about his target. Once he finds the person in question, he fights him, showing off Shadows’ brutal combat. The extended gameplay walkthrough also includes a cutscene between Yasuke and Naoe, followed by a Naoe gameplay sequence. As expected, the shinobi focuses on stealth, sneaking around a castle and striking foes with quick assassinations. She can also non-lethally take out targets by dragging them out of sight and knocking them out. Assassins Creed Shadows releases on November 15, 2024.

  • Ubisoft Forward 2023: All games, trailers, more – Dexerto

    Ubisoft Forward 2023: All games, trailers, more UbisoftUbisoft Forward 2023, the annual event from Ubisoft brimmed with new announcements, gameplay, trailers, and more. So, here’s a rundown of everything revealed at the event. It was that time of the year again when gamers from every corner were showered with back-to-back annual gaming shows, in the form of PlayStation Showcase, Summer Game Fest 2023, Xbox Games Showcase 2023, and of course, Ubisoft Forward! While we got to see new footage of Assassin’s Creed Mirage, Star Wars Outlaws, and more from PlayStation Showcase and Summer Game Fest already, Ubisoft gave us a better insight into their upcoming titles as well as new content for their existing games during this event. This included some unseen gameplay trailers, release dates, and whatnot. If you’re wondering what new games and other content was revealed at Ubisoft Forward 2023, our handy guide has got everything you need to know. Contents Ubisoft Forward 2023 date – Ubisoft Forward 2023 trailers – When was Ubisoft Forward 2023 aired? Ubisoft Forward 2023 aired on June 12, 2023, straight from Los Angeles. Ubisoft Forward 2023 trailers Here are all the announcements, gameplay reveals, and trailers from Ubisoft Forward 2023. Avatar: Frontiers of Pandora Official World Premiere Trailer Official Game Overview Trailer Prince of Persia The Lost Crown The Division Resurgence: Tactical Action CGI Trailer Skull and Bones: Sea Shanty Video Captain Laserhawk: A Blood Dragon Remix Riders Republic: Skate Add-On Roller Champions: Jet Set Radio Event Reveal Trailer The Crew Motorfest Cinematic Introduction Gameplay Premiere Trailer Brawlhalla: Combat Evolved Crossover Reveal Trailer Assassin’s Creed Nexus VR: CGI Announce Trailer Assassin’s Creed Mirage Story Trailer Gameplay Walkthrough Star Wars Outlaws – Official Gameplay Walkthrough So, there you have it — that’s a rundown of everything from Ubisoft’s annual event in 2023. In the meantime, check out information on all the newest upcoming releases: The Elder Scrolls 6 | GTA 6 | Assassin’s Creed Infinity | Wolverine | Spider-Man 2 | Wonder Woman | Avatar Frontiers of Pandora | Dragon Age 4 | Legend of Zelda: Tears of the Kingdom | Diablo 4 | Starfield | Crash Team Rumble | Star Wars Jedi: Survivor | Dead Island 2

  • Ubisoft Forward 2022: Date & time, how to watch, games, more – Dexerto

    Ubisoft Forward 2022: Date & time, how to watch, games, more UbisoftUbisoft’s annual tradition is set to continue with Ubisoft Forward 2022 gearing up to deliver a main event showcase with new game announcements, gameplay details, trailers, and more. It’s usually around this time of year that Ubisoft gets involved with the craze of game conferences and presentations to unveil their hottest news titles and peel back the curtain on some previously announced games. Already this year we’ve had Summer Game Fest 2022, the Xbox & Bethesda Game Showcase 2022, and we’ve normally had Ubisoft Forward by this point too. Better late than never though as the French company has finally declared the date of Ubisoft Forward 2022, along with what fans can expect from it. Contents Ubisoft Forward 2022 date & time Taken directly from the words of Ubisoft themselves: “On September 10 at 12:00 PM PT / 9:00 PM CEST, Ubisoft Forward returns in full force, ready to reveal updates and news on multiple games and projects from Ubisoft teams around the world.” Ubisoft fans in the UK will also be able to tune in at 8:00 PM BST to catch all the action too! Ubisoft Forward 2022 how to watch Ubisoft has said that people wanting to tune into the show will be able to catch Ubisoft Forward 2022 on multiple different platforms: YouTube, Twitch, and the Official Ubisoft website. We expect stream links to go up a few days prior to the showcase, and when they do, we’ll be sure to post them here to keep you updated. Ubisoft Forward 2022 games There is nothing absolute yet with regards to the games we will see at the Ubisoft Forward 2022 showcase, but the event’s press release has promised: “Never-before-seen news, gameplay, reveals, and more.” At last year’s Ubisoft Forward event we got to see Mario + Rabbids Sparks of Hope, Avatar: Frontiers of Pandora, and looks at extra content for Rainbow Six Siege, Assassin’s Creed Valhalla, and more. This year, we may get a closer peek at the Prince of Persia: Sands of Time Remake, XDefiant, Skull & Bones, as well as yet-to-be-announced games.

  • Ubisoft faces backlash over “tone-deaf” Tom Clancy’s Elite Squad trailer – Dexerto

    Ubisoft faces backlash over “tone-deaf” Tom Clancy’s Elite Squad trailer UbisoftUbisoft is, once again, at the center of social justice controversy as the gaming company’s latest mobile game, Tom Clancy’s Elite Squad, has drawn the ire of social media following imagery and messaging shown in its intro video and trailer. There is a fine line between video games providing a break from the real world and actually tackling some of its issues virtually. Ubisoft is no stranger to that line, but has once again seemingly toed the wrong side of it as social media is reacting very strongly to raised fist imagery being coupled with the bad guys in Tom Clancy’s Elite Squad. This controversy has become mightily amplified. https://twitter.com/JUSTINtime4aLAF/status/1299783482256879617 The new Ubisoft game is a whole new level of ignorance—which is what makes me doubt it was just naivety. Using the BLM movement as a cover up for a terrorist organization causing civil unrest, and having YOU play as the cops to shut this down. That’s pretty sinister. — SON M. (@bogboogie) August 29, 2020 Ubisoft what have you done… This is potentially your most tone deaf move yet. How did this get through so many people to eventually make it onto the market? Holy shit. pic.twitter.com/Be7vY4biYu — James (@ItsLazBoi) August 29, 2020 The new game’s intro explains that you, the player, are expected to help thwart a violent, evil movement spurred by a sinister “UMBRA” group that is capitalizing on a gullible base of civil unrest to create a “new world order.” Using terrorism and social media to turn the protesting masses into willing co-conspirators, UMBRA desires to “discredit world leaders” in a “campaign of chaos.” Already a touchy subject that would need to be approached with much nuance and care given the current sociopolitical climate, Ubisoft painted this picture a little too boldly by using the raised fist as UMBRA’s logo — a direct parallel to the imagery used by the Black Lives Matter movement. https://twitter.com/BestJakeYoung/status/1298986820235964420 In response to the upsurge of backlash, Ubisoft has attempted to make amends by removing raised fist from its intro sequence. As they explained, it “was insensitive and harmful in both its inclusion and how it was portrayed.” An update regarding Tom Clancy’s Elite Squad: pic.twitter.com/G6Hb1SO7Gx — Ubisoft (@Ubisoft) August 29, 2020 But that hasn’t been enough for critics, who maintain that removing the imagery doesn’t fix the underlying tones of the game. By equating UMBRA with a protest movement and asking the player to eliminate them, people believe Ubisoft has legitimized anti-BLM rhetoric and created a virtual playground for those sentiments to be embraced upon. Further, the game’s writers have joined in disapproval of the imagery associated with their writing. https://twitter.com/chetfaliszek/status/1299784299554549760 Angry about the use of the black power fist here. I worked on the character bios and was informed that UMBRA is supposed to be a James Bond villain organisation, not something that looks like what the q conspiracy people think is happening. Irresponsibly bad optics. https://t.co/7Vi6Crry19 — Brenden is @ cohost, gamedev.place, bluesky (@BrendenGibbons) August 29, 2020 As of yet, Ubisoft has not clarified exactly how it expects the game’s narrative to be received once it is fleshed out at a deeper level than the intro sequence. It would feel entirely possible for this reflection of the real world to provide an interesting, nuanced storyline, but it appears that all confidence has been lost in the title following the brunt imagery of its intro sequence. For now, all we know is that the raised fist imagery is being removed. Although likely a positive step, the rest of the game now faces an uphill battle as overwhelming consensus finds the new title’s themes to have been poorly articulated.

  • Ubisoft Executive mocked for NFTs claims that gamers “don’t get it” – Dexerto

    Ubisoft Executive mocked for NFTs claims that gamers “don’t get it” UbisoftIn an interview about NFTs, a Ubisoft Executive claimed that gamers don’t get the concept of NFTs and what they can do. The response to this statement has been a negative one and led to much mockery. The NFT debate continues to rage on as the non-fungible token craze builds steam and more and more companies and celebrities like John Cena get on board with it. Whatever your feelings on them, their popularity is increasing, and all parties are trying to get involved. Ubisoft recently announced their ‘Ubisoft Quartz’ scheme and it instantly generated a huge backlash. The feeling is that the company has fallen into familiar traps such as making the same games with very little innovation and a heavy emphasis on microtransactions. Ubisoft Quartz added more fuel to the fire and comments by a Ubisoft Executive has only made things worse. Nicolas Pouard is the Blockchain Initiative Director at Ubisoft and in an extraordinary interview with Finder, he explained why he thinks NFTs are a good thing and why gamers need to embrace them. “I think gamers don’t get what a digital secondary market can bring to them. For now, because of the current situation and context of NFTs, gamers really believe it’s first destroying the planet, and second just a tool for speculation. But what we [at Ubisoft] are seeing first is the end game. The end game is about giving players the opportunity to resell their items once they’re finished with them or they’re finished playing the game itself. So, it’s really, for them. It’s really beneficial. But they don’t get it for now.” The interview soon made its way to social media and predictably drew the ire of many gamers. Twitter user The Squishy Stream realized that Ubisoft will actually get a percentage of the profit if you decide to sell an NFT. The thing I found staggering from this, that I had previously missed, is that when you resell the NFT that you bought and “”own”” from Ubisoft they could get a percentage cut. NFTs are a scam for idiots. https://t.co/35Sw4t4Yqe — The Squishy Stream (@gamewithsquishy) January 28, 2022 A comment from Mythos condemned Ubisoft’s ignorance and accused the company of being arrogant when it came to knowing the needs and wants of the players. What is it with game developers and arrogance? In every area, whether that be politics, culture, or finance, they believe they know better than the consumer. — Mythos (@QuantumDreams1) January 28, 2022 Whereas one user made an amusing comparison between the story and Ubisoft’s mantra for recent open-world games. https://twitter.com/William_Masso/status/1486912414625013762?s=20&t=8bmEjgb7h6N1PLv8pVY1SQ There are countless other Tweets expressing an incredible amount of hate for Ubisoft’s NFT philosophy. Ranging from the popular meme of The Simpsons’ Principle Skinner saying the kids are out of touch, to blunt claims that NFTs are stupid. We are genuinely curious to see how aggressively Ubisoft pushes the idea of NFTs knowing the early response.

  • Ubisoft confirms Project Q won’t use Quartz or NFTs – Dexerto

    Ubisoft confirms Project Q won’t use Quartz or NFTs UbisoftUbisoft is reassuring players that its new game, Project Q, won’t use NFTs despite stating players can “truly own the experience.” The gaming community has not been the most receptive to the idea of NFTs in video games. Thanks to social media influencers, numerous rug pulls and scandals surrounding NFTs and Crypto have caused a general distrust. Despite the community’s feelings, some larger corporations have tried to implement NFTs into their games. Most notably, Ubisoft announced its own NFT project called Ubisoft Quartz which was met with immediate backlash. Everything Ubisoft has done since this announcement has been met with skepticism as players assume NFTs will be involved in some capacity. But when they announced Project Q, they explicitly stated that there are no plans to incorporate the web3 products. Project Q won’t utilize NFTs On April 23, Ubisoft officially announced Project Q. They revealed very little about the title, but did state it would be a “team battle arena letting players truly own the experience!” The line “truly own the experience” didn’t sit well with some users. They replied to Ubisoft’s tweet stating that this line screamed NFTs and claimed the “Q” in Project Q could stand for Quartz. However, Ubisoft quickly responded to each comment shutting down any claims that NFTs would be involved. “There are currently no plans to incorporate Ubisoft Quartz,” they said. “No NFT features are planned for this title.” there are currently no plans to incorporate Ubisoft Quartz into this title — Ubisoft (@Ubisoft) April 23, 2022 Despite their efforts, players still aren’t convinced. Several comments pointed out Ubisoft’s usage of words like “currently” which lead to believe different plans could be made in the future. For now, players can register for upcoming beta tests and trust that Ubisoft stands by its word.

  • Ubisoft CEO explains why GTA 6 launch actually has rival company thrilled – Dexerto

    Ubisoft CEO explains why GTA 6 launch actually has rival company thrilled Rockstar / UbisoftWith Rockstar’s GTA 6 shaping up to be one of the biggest launches the gaming industry has ever seen, even rival companies are eager for the new sequel. Ubisoft’s CEO explained why in the company’s latest earnings report. A decade on from GTA 5’s meteoric launch, Rockstar finally broke its silence on the sequel late last year. While unprecedented leaks spoiled some of the surprise, the first GTA 6 trailer still went on to break records all the same, becoming one of the fastest-growing videos in the internet’s brief history. And that’s only the beginning. As millions of gamers around the globe hold their breath for any further intel, GTA 6 is clearly shaping up to be a gaming launch unlike anything we’ve seen before. This fact is something other dev teams are acutely aware of too. Speaking in Ubisoft’s Q3 earnings report on February 8, 2024, company CEO Yves Guillemot explained why the launch of GTA 6 actually has the rival publishing giant more excited than you may expect. When questioned on the subject of GTA 6’s planned 2025 arrival, Guillemot explained how Rockstar’s next blockbuster is actually beneficial for Ubisoft and the broader gaming industry. “What we’ve seen in the past is that each time there’s a big release like GTA, there are more and more people coming back to the industry,” he said. Thus, with GTA 6, Ubisoft’s CEO is expecting a launch of this caliber to “help other games sell as well.” In fact, while the prevailing wisdom may have been to try and steer clear of GTA 6 on the calendar, Ubisoft is doing the opposite and instead “organizing things around the launch of that game. “What we’ve seen is that generally, it’s actually positive for the market, and we did a good launch with the launch of GTA 5 and GTA 5 Online, each time we were able to generate really good revenue and profit on the games we launched.” Ubisoft launched Assassin’s Creed Black Flag just one month after GTA 5 and it quickly skyrocketed, selling over 11 million copies in just a matter of months. If history, and Guillemot’s comments, are anything to go by, it seems we can expect another marquee Ubisoft title to arrive in close proximity to GTA 6 as well. Though exactly when that may fall in 2025 is still anyone’s guess for the time being.

  • Ubisoft cancels Ghost Recon, Splinter Cell games amid financial strain – Dexerto

    Ubisoft cancels Ghost Recon, Splinter Cell games amid financial strain UbisoftDelays are an industry norm in the current video game landscape, and Ubisoft was reportedly the latest victim. The game studio recently made headlines for removing Assassin’s Creed Liberation HD from the Steam store. Players slammed Ubisoft for removing the title even if players purchased it. Ubisoft delayed its open-world Avatar game out of 2022. Avatar: Frontiers of Pandora no longer launches in the same time window as the film sequel. Splinter Cell VR, Ghost Recon Frontline, and two other unannounced games were also reportedly axed by Ubisoft due to financial constrain. Ubisoft cancels or postpones five major projects Stephen Totilo, Axios video game journalist, confirmed Ubisoft’s cancellations. Ghost Recon Frontline was a free-to-play tactical-action PVP shooter in the Ghost Recon universe. The game was developed by Ubisoft Bucharest and never received an official release date. Ubisoft announced Splinter Cell VR in September 2020 exclusively on Oculus VR. Ubisoft’s Red Storm Entertainment led the Project. There has not been a new entry in the Splinter Cell franchise since Splinter Cell: Blacklist in 2013. Ghost Recon: Breakpoint, released in 2019. Dexerto reported in April that private investors were interested in buying Ubisoft amidst its dropping stock price. The company is now worth half what it was in 2018, and its stock price dropped from $110 a share to under $50 in April. Ubisoft avoided a buyout In April, but the company is back in the crosshairs after this recent stepback. However, the company still has a few exciting projects in the pipeline. Skull and Bones, Ubisoft’s upcoming pirate video game, releases on November 8, and Mario + Rabbids: Sparks of Hope comes out on October 20. We will provide any updates if other Ubisoft title release dates are affected by financial constraints.

  • Ubisoft buys Call of Duty rights & more Activision games for Ubisoft+ – Dexerto

    Ubisoft buys Call of Duty rights & more Activision games for Ubisoft+ Activision, UbisoftUbisoft and Activision Blizzard have teamed up for a long-term deal that will see Call of Duty and many other Activision games, become available for streaming on the Ubisoft+ streaming subscription service. The gaming world is still waiting with bated breath on the outcome of the Activision and Microsoft merger deal that made headlines in 2022. The near-$70 billion transaction was a mammoth announcement and one that continues to be riddled with controversy and complications. Fast-forward to August 2023 though and we have a new development. Out of the blue, Ubisoft has declared that they’ve entered into their own partnership with Activision Blizzard. Not only is it good news for Ubisoft+ users, but for fans of Activision’s most established gaming brands including Call of Duty. Activision’s CoD coming to Ubisoft+ in 15-year streaming deal In a landmark deal, Ubisoft unveiled to the world their new cloud-streaming partnership with Activision Blizzard on August 22, 2023. It’s a 15-year deal cloud streaming deal that will see the likes of Call of Duty making their way to Ubisoft+. Not only that, but we could also see the likes of Overwatch, Diablo, and many other titles make a splash too. The company does point out though that the agreement does hinge on the successful completion of the proposed Activision Blizzard and Microsoft merger. This is likely going to provide a massive boost to the Ubisoft+ subscription service, but it will also provide accessibility to players spread out across various platforms. The service, in different forms, is available across PlayStation, Xbox, PC, and more. There have been concerns over the merger with cloud gaming, in particular, proving to be a grave concern to the regulators deliberating over the deal. Once again, everyone is now on tenterhooks to see whether or not the merger goes through. It was only recently that Microsoft declared that Call of Duty would be staying on the PlayStation for the foreseeable future too.

  • Ubisoft assures players Roller Champions isn’t canceled despite rumors – Dexerto

    Ubisoft assures players Roller Champions isn’t canceled despite rumors UbisoftUbisoft has denied rumors Roller Champions is getting canceled, with the developer doubling down on big plans for the game’s future. It was originally reported development was winding down to support other projects like Assassin’s Creed: Rift. Roller Champions, the 3v3 roller-skating game brought out by Ubisoft in May, launched positively but to little fanfare. Amid news of Assassin’s Creed Rift delays, this led to fans thinking the project flopped and was going to be canceled after it was brought up on the XboxEra podcast. However, the hypothetical question posed to insiders like Jeff Grubb and others has been answered by Ubisoft with a firm stance — they’re going to continue supporting the struggling game even if new content is delayed. “What the Roller Champions dev team is doing is making sure we focus on what our players have told us needs improvement, and that supersedes all other priorities,” Ubisoft stated on Twitter. They continue by reassuring the players “we can tell you that we’ve got exciting stuff planned for the next season. “We strongly believe, however, that before we release new content, we’ve got to do right by our players.” The team at Ubisoft is attempting to take two birds with one stone with this public statement: reassure the players that improvements are coming, and deny cancellation claims. Although now debunked, Roller Champions Cancellation rumors weren’t completely out of the blue. The developer has been plagued by numerous cancellations for other games such as Ghost Recon Frontline.

  • Ubisoft announce second Forward event, confirm price for next-gen games – Dexerto

    Ubisoft announce second Forward event, confirm price for next-gen games Ubisoft[jwplayer KMy0jk6q] Ubisoft confirmed a few interesting details during its July 22 earnings call, including when their next Forward digital event will take place and how much their PS5 and Xbox Series X games will cost. The lack of E3 this year has really left some developers and publishers to their own devices when it comes to announcements. Without a dedicated event in June for press and consumers to attend, many companies have decided to hold their own individual live streams and reveal events. One company that recently held its own livestream was Ubisoft. During the event, which was called ‘Ubisoft Forward,’ fans got a new look at Hyper Scape, Watch Dogs 2, and even Far Cry 6. While most people responded positively to what was actually shown, many were also left disappointed by the lack of announcements at the event itself. It’s possible, however, that fans won’t have to wait too long to hear about more interesting announcements. Next Ubisoft Forward livestream On July 22, Ubisoft confirmed that they will be hosting a second Forward event, which will be taking place in September 2020. Unfortunately, no other details about the event itself were given, including the specific date or what games will be shown. Another interesting point confirmed is that Ubisoft’s games for next-generation consoles, such as the PlayStation 4 and Xbox Series X, will be priced at $60. Read More: Microsoft VP has “no regrets” about Mixer – This is in contrast to 2K Games’ decision to up the cost of NBA 2K21 to $70 for the next-gen versions, which made a lot of players nervous that they were about to see a price increase across the entire gaming industry. Ubisoft wouldn’t answer when asked about next-gen pricing after this fall. “”We are concentrating on the Christmas releases. We have decided those games will be launched at $60″” — Jason Schreier (@jasonschreier) July 22, 2020 It is noteworthy to point out that Ubisoft did not confirm whether or not the prices will increase for games released after the Fall 2020 window, meaning it’s totally possible that players will eventually see the prices go up heading into 2021 and beyond. As always, make sure to follow us on Twitter @Dexerto for all the latest updates on the next Ubisoft Forward and other gaming events that are coming soon.

  • Ubisoft addresses Prince of Persia: The Lost Crown’s bizarre text-to-speech voiced NPC – Dexerto

    Ubisoft addresses Prince of Persia: The Lost Crown’s bizarre text-to-speech voiced NPC UbisoftPrince of Persia: The Lost Crown publisher Ubisoft has explained why a minor NPC will be voiced by a text-to-speech program at launch. Prince of Persia is back with a new game titled The Lost Crown. Reception to the revival, which releases on January 18, has been largely positive – Dexerto’s own review calls it “an absolute triumph, charting the future for this fallen franchise” – but that doesn’t mean it’s releasing without issue. Some reviewing the game noticed something peculiar about one of The Lost Crown’s NPCs. Despite the game having full voice acting, the tree-spirit Kalux sounded suspiciously similar to a widely used text-to-speech program. In response to questions from IGN, Ubisoft has confirmed the program was used but insists this was a mistake that will be fixed in a future update. Ubisoft explains Prince of Persia’s text-to-speech voice lines & promises future fix After noticing the strange Kalux voice, IGN reached out to both SIDE UK, the studio that handled Prince of Persia: The Lost Crown’s voice acting, and Ubisoft itself. SIDE confirmed that it did not use text-to-speech for the game but “did not have visibility of any other voice design plans, TTS or otherwise, Ubisoft had for the game.” Ubisoft’s response confirmed that text-to-speech was used, but only as a placeholder. “The English version of these 8 lines of text for this character were not properly implemented,” they explained. The explanation makes sense, as placeholder assets are common in game development. However, it’s not clear that any voice lines were actually recorded for Kalux. While the game credits all the voice actors who worked on the title, no one is listed as voicing the character. On top of that, despite The Lost Crown having a day one patch planned, Ubisoft confirmed the Kalux fix wouldn’t be part of that, telling IGN to “expect late January or early February.” Whether there was some issue implementing the lines or Ubisoft simply overlooked this exact minor NPC, it does seem like an honest mistake. Still, it comes at a time when the use of tech in gaming and voice acting, specifically AI, is under intense scrutiny. Earlier this week, SAG-AFTRA announced a controversial deal with AI company Replica Studios regarding the use of AI-created voices in video games. Though the union called it “a fair, ethical agreement to safely create and license a digital replica of their voice,” the deal has been widely criticized by voice actors who say they were not consulted and did not approve as SAG-AFTRA claims. While not the case for Prince of Persia: The Lost Crown, it is worth noting that Ubisoft is among the first developers to confirm plans to use Nvidia Avatar Cloud Engine, an AI program for creating video game characters that was announced this week during CES.

  • Two Point Museum: Everything we know – Dexerto

    Two Point Museum: Everything we know Two Point StudiosTwo Point has finally revealed the next installment of their popular franchise, this time allowing players to run a thrilling museum. Two Point Studios, otherwise known as the developers behind the aptly named Two Point Hospital and Two Point Campus have finally revealed their brand new game, coming just two years after Campus graced players’ consoles and PC screens. So, to keep you updated on Two Point Museum, here’s everything we know about the game, from its recent trailers, features, platforms, and so much more. Does Two Point Museum have a release date? Unfortunately no, Two Point Museum doesn’t have a release date yet. All we know is that it’s “coming soon.” However, when a release date is announced, we’ll be updating this article so be sure to bookmark it and check back soon for more information. Platforms Two Point Museum will be made available for PC, PlayStation 5, and Xbox X/S. There’s currently no word regarding PS4, Xbox One, or Switch releases. Although Two Point Hospital and Campus were released for the above platforms, so it’s entirely possible. Trailer On August 14, 2024, Two Point Studios released an announcement trailer for Two Point Museum. Inside the trailer, we saw the new designs, some of the exhibitions players can build, the gameplay, and of course, all the things that can go wrong if you’re not attentive. You can watch the announcement trailer below: Features There will be multiple features in Two Point Museum like creating exhibitions, managing the customers, looking for more exhibits, and of course, protecting those displays from thieves and children. Players will be able to send teams of specialists on adventures to retrieve artifacts during Two Point Museum. As they explore, you’ll be able to unlock new exhibits, themes, styles and so much more. However, once your adventures have grabbed some new displays, it’s up to you to protect them from the various dangers that lurk around the museum, from the elements, vandals, thieves, and children. Then, as we’ve seen through Campus and Hospital, keeping your guests happy will be a key aspect of Two Point Museum, with players needing to keep the location clean, and exciting, and host plenty of gift shops to bring in the cash and donations. As previously mentioned, if any new information is revealed, we’ll be sure to update this article so check back soon. In the meantime, be sure to take a look at some of the other upcoming games, like Metaphor ReFantazio, Silent Hill 2, Dragon Age: The Veilguard, and Gears of War E-Day.

  • Two Point Campus: Space Academy review – An out-of-this-world delight – Dexerto

    Two Point Campus: Space Academy review – An out-of-this-world delight Two Point Studios takes Two Point Campus to new heights through the Space Academy DLC, introducing unique levels, courses, and features that both challenge and delight. Developed by Two Point Studios, Two Point Campus crafts a university management experience where professionalism and control are far from present and chaos reigns supreme. It’s a hilarious adventure that manages to expertly blend challenge with comedy. Now, with their first DLC rocketing into the game, Space Academy proves this title is only getting better and aiming for the stars. Space Academy feels like it whisks the base game into an entirely new world, providing additional courses, levels, students and so much more. It’s a thoroughly enjoyable experience finely crafted into a fantastic addition to an already wonderful game. Two Point Campus: Space Academy – Key details Developer: Two Point Studios – Price: $9.99 USD / £8.99 GBP / $14.95 AUD – Release date: December 6, 2022 / December 12, 2022 (Nintendo Switch) – Platforms: PlayStation 4, PlayStation 5, Xbox Series X|S, Xbox One, PC, Nintendo Switch – Two Point Campus: Space Academy Trailer Aliens, Asteroids, and Ambition Two Point Campus: Space Academy places you at the center of humanity’s space travel desires, where you’re responsible for training future Neil Armstrongs, or Buzz Lightyears. This certainly comes with its challenges but allows for all kinds of sci-fi madcap shenanigans. Complete with Alien students, new locations, and hilarious courses, Space Academy brings everything a DLC should and so much more. It feels far from a simple reskin, implementing three new levels and introducing new focuses, objectives, and features. One notable element is the alteration of simply buying plots of land. Instead of saving up enough money, players can complete objectives to expand their university, bringing a fantastic level of extra management and challenge to the game. Need extra space? It’s more challenging than ever to earn it. Moreover, the addition of asteroids as a way to make money or create a dangerous environment allows you to focus more on your surroundings and grants a few helpful coins when money gets a little short and you need to build just one more Control Room. Through the addition of Aliens, Astroids, levels, and courses, Space Academy is nothing if not ambitious, and it all comes together thanks to what has become staple humor from Two Point Studios. Cheese farming University One of the most important aspects of a DLC is that it produces a new challenge for the game in question, rather than simple changes. Two Point Campus: Space Academy wonderfully delivers, implementing three new levels with each feeling a world away from the one before. You head to a failing Space Academy with pre-built rooms and a destiny for success, although not without a considerable amount of challenge. Next, you enter an empty university complete with a focus on entertainment, and deadly Space Rocks. Lastly, you find yourself on a rather cheesy astroid where your sole purpose, aside from creating a successful university, is to teach students how to drain a location of its resources and take everything from the existing wildlife. Each level feels like a continuation of the space theme but provides an enjoyable and contemporary experience every time. They grant players just the right level of difficulty, often taking a few in-game years to get close to one star. This challenge is increased through limitations on fees and a primary focus on training and research, nodding back to both Campus and Two Point Hospital’s recognizable style. Ultimately, each new level brings a fantastic sense of joy, challenge, and longitude, something every DLC should prioritize. 6 delicious courses to sink your teeth into The Space Academy DLC introduces six new courses to put your students through, all combining into a fantastic recipe for success. They’re fun to build, watch, and improve, while still implementing that challenge many are looking for in a game like Two Point Campus. Many of the new courses introduce events, therefore presenting an addition layer of management, enjoyment, and often, competition. They’re vital for the success of the university and are a perfect addition to an already triumphant DLC. On top of the new events added to the courses, each lesson feels like it combines what players already know with something entirely unique, actively aiming to upgrade previous experiences through Space-Knight School while still providing entirely new subjects like the questionable but hilarious Cheese-Moongery and Humanities, which is far from the Geography and History we expected it to be. Rather than simply reskinning previous courses or adding a space theme to simplistic subjects, the Space Academy DLC has managed to perfect the ability to embellish the content players know and love as well as create new experiences to give the game some additional flair and extra content that feels alive. The Verdict – 5/5 Two Point Campus: Space Academy introduces a new degree of fun to its base game. The three added levels are the perfect combination of challenging, enjoyable, and unique, while additional courses add new spins on core mechanics. Ultimately, if you’re a fan of Two Point Campus, this DLC can’t be missed and will bring you back to the hours spent building a working university – only this time on an asteroid made out of cheese. Reviewed on PC

  • Two Point Campus: Space Academy – Release date, New locations, courses & more – Dexerto

    Two Point Campus: Space Academy – Release date, New locations, courses & more TWO POINT STUDIOS/SEGATwo Point Campus is releasing its first out-of-this-world expansion in the form of Space Academy filled with new locations, students, courses and so much more. Here’s everything you need to know about the upcoming Space Academy expansion. Two Point Campus is a calm but hilarious experience where you run a series of Universities, all with a focus on a certain subject, from Knights to Wizards. This expansion brings a brand new experience as well as features unseen in either Two Point Campus or its predecessor, Two Point Hospital. The Space Academy expansion will introduce the art of space travel and encourage you to create the best University for the job while enjoying the unique students, events, and courses you can introduce. Here’s everything we know about the upcoming Two Point Campus: Space Academy expansion. Contents Two Point Campus: Space Academy release date The Space Academy expansion will be released onto Two Point Campus on December 6, 2022, for PC, Xbox, and PlayStation. It will arrive on the Nintendo Switch on December 12. However, before the release date, you can pre-order the Space Academy expansion to start playing the new locations as soon as it releases. Two Point Campus: Space Academy trailer Along with the release date, Two Point Campus also provided a trailer for the Space Academy expansion, detailing all the new locations and classrooms, along with the game’s hilariously chaotic style. You can watch it below. Two Point Campus: Space Academy added features The Space Academy expansion introduces a multitude of new features from courses, locations, classrooms, and more. Universe City, Cape Shrapnull, Cheesy Heap The Space Academy expansion will add three new locations to host your Space university, Universe City, Cape Shrapnull, and Cheesy Heap. Each will provide a variety of new elements including handy but dangerous asteroids, and the game’s first out-of-country campus set on a rather cheesy asteroid where you mine for resources and pillage its natural resources. New courses, students, classrooms, and events Along with three new locations, the Space Academy expansion will be introducing new courses, classrooms, students, and events to fit the new space theme. These include alien students, anti-gravity classrooms, six brand-new courses, out-of-this-world events, and plenty more to sink your Space-loving teeth into. That’s all you need to know about the upcoming Two Point Campus Space Academy expansion. While waiting for it to release, take a look at some of the other upcoming titles: The Elder Scrolls 6 | GTA 6 | Overwatch 2 | Assassin’s Creed Infinity | God of War: Ragnarok | Wolverine | Spider-Man 2 | Forspoken | KOTR Remake | Wonder Woman | DokeV | FFXVI | Avatar Frontiers of Pandora | Sonic Frontiers | Dragon Age 4 | Legend of Zelda: Breath of The Wild sequel | The Witcher 3 next-gen patch | Avatar Frontiers of Pandora | Haunted Chocolatier | Hogwarts Legacy | Perfect Dark

  • Two Point Campus review: Smart management sim gets an A-grade – Dexerto

    Two Point Campus review: Smart management sim gets an A-grade Two Point Studios/SegaTwo Point Campus builds off its predecessor in smart ways that make it hard to stop playing, even after dozens of hours. I’m not sure about you, but I rarely look back on my time in education fondly. Between forgetting the right books, long bus rides full of screaming kids, and being a little on the nerdy side, I had no intention of moving into higher education. If it had been as fun as it is in Two Point Campus, though, I’d have stuck around a little longer. Two Point Studio’s follow-up to its 2018 hit Two Point Hospital is full of charm but isn’t afraid to knuckle down and study for tougher tests. As a result, it’s a lovingly crafted management sim that takes almost everything about the first game and helps tutor it to reach even higher levels. Two Point Campus key details Developer: Two Point Studios – Price: $39.99 / £34.99 – Release date: August 9, 2022 – Platforms: Nintendo Switch, PC, PS4, PS5, Xbox One, Xbox Series S|X – Two Point Campus trailer Get to work As you can probably have gleaned from the name of each title, Two Point Campus is to academia what Two Point Hospital was to healthcare. That means you’ll take over an initial campus, build your buildings, enroll your students, and look to help them achieve results to be rewarded with additional funding. Complete challenges and move on, or spend longer customizing your campus to your exact specifications. A big part of the appeal of Two Point Hospital is that you could breeze through each of the hospitals with relative ease, but completing challenges would take more time, and it’s good to see Two Point Campus continue that. Also returning are the absolutely charming animations for constructing buildings. Draw a line for walls, place a door, and watch the building spring to life with cartoonish glee. Perhaps it’s to be expected with Bullfrog and Lionhead veterans at the helm, but an element of silliness permeates every single part of Two Point Campus. Yes, that means that the excellent radio presenters return, and while they’re still spinning instrumental tracks, nothing hits quite on the same level as the last game’s Miami Swing or Night Ward. Still, there’s a healthy dose of 80’s pop culture references alongside an impressive number of DJ voice lines. These, paired with the franchise’s now iconic tannoy voice subtly mocking students, staff, and even the player, are likely to keep players coming back. Term time If you found taking over failing hospitals in the last game to be a little too depressing, then you’ll be pleased to know that Two Point Campus reaches much more fantastical levels. After the tutorial level, the game stacks its mechanics (and comedic energy) ever upward. From culinary school to wizardry and spy school, no two levels are the same. Success is judged based on completing objectives that range from keeping students happy to helping them achieve the desired results in any number of courses, while each Campus adds interesting new layers to the core management fundamentals. Upper Etching, the game’s performing arts school, requires players to level up students more quickly in lieu of tuition fees, while on a more micro-level, the warm temperature of Pebberley Ruins requires additional air conditioning. On their own, these are fairly simple considerations, but when they’re stacked on top of plenty more like the Gastronomy department’s giant burgers, things can get out of hand. The spy school even has moles that work to sabotage other students, who must be rooted out and expelled before they hamper results. It’s not just students you need to look after, either, with staff needing to be managed so they have a place to rest, are pleased with their salary, and aren’t overworked, while also using earned cash to buy things to keep them happy like special staff room items that they request. Much of that follows the successful template set by Two Point Hospital, but one of the biggest changes here is the inclusion of school years. Not only do these set regular checkpoints to assess your Campus’ progress, but they also offer a welcome break between graduation and the next semester. During this time, you can construct buildings, hire additional staff, and begin preparing for additional courses. Two Point Hospital’s targets and timeframes could feel arbitrary, but while it’s nice to have a regular “finish line” of sorts, most of Two Point Campus’ objective deadlines need to be completed each year. Fail, and you may need to wait another year, which can be a tad frustrating, but similarly helps to focus the mind ahead of exam season. Fantasti-school A huge part of Two Point Campus’ appeal, though, is the campuses themselves. While the basic template doesn’t change, rotating the core mechanics through jousting lessons at Noblestead and Blundergrad’s gadget labs keeps things consistently fresh. All the themed campus options are a treat, and watching Noblestead’s castle grounds spring additional buildings as you add more courses, students, and faculty members is great fun. Arguably the high point, though, is the Wizardry school Spiffinmoore. Aside from having kids flinging spells all over the place, your janitors also have their work cut out from them keeping the school safe from invasions. It’s Hogwarts by any other name, but the silliness and family-friendly humor elevate it to be something all its own. The Verdict – 9/10 Two Point Campus is the kind of moreish strategy experience that can occupy players for a matter of hours or a matter of months. It constantly builds upon itself and its predecessor without feeling overbearing and is the most fun you can have in education. A certain A-grade for fans of its predecessor. Reviewed on PC For more adventures in academia, but sure to check out our review of The Sims 4: High School Years.

  • Two Point Campus preview: Move over Hogwarts, there’s a new magic school in town – Dexerto

    Two Point Campus preview: Move over Hogwarts, there’s a new magic school in town Two Point Studios/SegaTwo Point Campus takes everything I loved about Two Point Hospital and improves upon it, with more varied levels and objectives and even more humor. It’s hard to believe it’s been four years since Two Point Hospital arrived, and in truth, I still return to it regularly. Sure, it’s a throwback to the classic Theme Hospital franchise, but more than that it’s a surprisingly relaxing management sim that has you juggling plenty of tasks at once. Instead of a sequel, though, we’re getting Two Point Campus, which takes the management simulation from healthcare to education. This allows smart changes and increased flexibility throughout, and in our recent hands-on preview, I found it incredibly hard to tear myself away. University challenge It’d be fair to say that much of Two Point Hospital’s DNA can be found in Two Point Campus. For one, you’ll kick things off with a building, and be tasked with constructing class rooms, hiring teachers, and managing the likes of bin and vending machine placement, as well as ensuring students’ and staff’s needs are met. There’s even that same satisfying animation when you build or remodel a room. What’s different here is that whereas Two Point Hospital just kept going in many ways, Two Point Campus’ levels are divvied up into school years. You start with an intake of students and are judged on their grades at the end. If that sounds restrictive, let me assure you that it actually makes each level feel more focused. Take the game’s tutorial level, for example; players begin with a science lab, and once you’ve got the hang of that, you can add another course for Virtual Normality for the next school year. By breaking things up, you actually get in more of a rhythm than by just watching days tick by with little to no meaning. By the time I finished the tutorial, I was right back into Two Point habits like putting plant pots where I could, and making sure there were way too many vending machines in each building. As with its predecessor, Two Point Campus’ UI is clean and easy to read, while the University tannoy drops sarcastic remarks about a lifetime of student debt. Franchise veterans will be pleased to know that the excellent radio DJs are back, and they’re as Python-esque as ever. Day and Knight While Two Point Hospital did offer a variety of level-based challenges, Two Point Studios has really let their imagination run wild here. In the short slice we played, we were able to work at a culinary school, teaching Gastronomy, as well as a Knight school for teaching, uh, Knight… things. Read more: Evil Dead: The Game review – Groovy asymmetrical horror is a love letter to the franchise – While we know to expect the likes of a Spy school and Clown school down the line, we also got to build our very own, less problematic wizarding school to rival Hogwarts. The grounds are cursed, there are multiple magical courses to teach, and there’s even the most horrific of elements — a large loan with outstanding debt. Aside from being a change of scenery, these ever-increasing feats of education require careful management of resources. As relaxing as Two Point Campus can be while everything is going well, it only takes a few luxury items to see your carefully planned budget fall to pieces, especially when students will request the most bizarre things to increase their happiness — like a bench press, or even a restaurant booth shaped like a car. Then there are considerations like social events, and ensuring your sports team is ready to take on rival schools. The break between school years is incredibly helpful, though, letting you put things together at your own pace. Final thoughts Two Point Campus feels like it’s taken the promise of its predecessor and run with it. It’s imaginative, enjoyable, and really just an absolute delight to play. With a few months to go until launch, one thing is clear: the kids are alright.

  • Twitter freaks out after official Need for Speed account calls fan “milkshake brain” – Dexerto

    Twitter freaks out after official Need for Speed account calls fan “milkshake brain” Electronic ArtsA fan started an argument with the official Need for Speed Twitter account, one in which the person running the account called the NFS fan “milkshake brain” and told them to “cry about it”. Need for Speed Unbound has its release date coming up, and an announcement tweet from the official Need for Speed Twitter account revealed that pre-ordering the Palace Edition of the game will grant players 3 days of early access. The tweet said that “You asked and we listened”, implying that fans of the series wanted the game as soon as possible and that they now had a way to get early access. In reply to a fan that criticized their wording, an argument went off the rails and resulted in the Need for Speed Twitter account calling a fan “milkshake brain” and telling them to “cry about it”. Need for Speed Twitter account insults “milkshake brain” fan The user questioning Need for Speed’s initial tweet, KyloZen0, criticized their approach to writing the announcement for their upcoming game. “Hold on – what did we ask for and what did you listen to, exactly? To pay more to get 3 days early access?” An argument between the two ensued. The Need for Speed account was flinging insults like “milkshake brain” at the Twitter user, and criticizing them by saying that “reading is fundamental”. While the Need for Speed account has yet to delete its tweets, the conversation has been preserved by LegacyKillaHD. By the end of the argument, Kylo claimed they weren’t going to buy the game after having the argument with the person running Need for Speed’s account, to which they replied: “I’m not reading all that, sorry that happened to you or congratulations.” In a statement to Dexerto, Kylo voiced displeasure with the way the official account handled the situation. “I’m shocked and appalled in the manner that I was spoken to, no customer should ever be spoken to in that way when they have a genuine concern in mind,” they said. “There was no malice or aggressiveness in my question, yet the reply I received was a personal insult,” he added. “In a world that is trying to be better and more understanding, Electronic Arts proves yet again how utterly out of touch they are.” Days after this exchange, EA issued a formal apology on the official Need for Speed account, admitting these replies “crossed the line” of what they deem acceptable.

  • Twitch streamer uses mind control to kill Valorant and Halo enemies – Dexerto

    Twitch streamer uses mind control to kill Valorant and Halo enemies 343/Riot GamesA Twitch streamer, Perrikaryal, is using mind control to kill enemies in Valorant and Halo, all after beating Elden Ring in the same manner. Back in April, Perrikaryal possibly became the only person in the world to beat Elden Rings hands-free using mind control. Using an EEG strapped onto her head, she painstakingly spent months finishing the game. Now the psychology researcher and Twitch streamer is using the same EEG, plus an eye tracker to aim, to legitimately kill enemies in Halo and Valorant using her mind. As explained on her stream, she has a gyro strapped to her head to move her character. The EEG strapped to her head is responsible for the shooting. Whenever it records brain activity, it shoots. And now that she is now attempting FPS games, she now needs to aim. Adding an eye tracker to allow her to aim, meaning she can play Halo and Valorant hands-free, albeit with limited capabilities. And in the clips she posted, despite the incredibly limited movement, aiming, and timing, she was able to several enemies on stream using legitimate mind control. Her performances added together, she managed to get four kills in Halo, four kills in Valorant, and five kills in Overwatch 2. Despite the incredible feat, Perrikaryal said there were still improvements to be made. Saying to Kotaku, “There is still so much to improve and add.” “I still don’t have a full controller working—only four working [data] visualizations, which means four working button keybinds. I can only really, in practice, have two-to-three of those running at any one time; otherwise, the EEG gets confused” She said that she wants to create a “hands-free controller all-encompassing (all buttons and triggers accessible).” Revealing to Kotaku that she has been working with a few labs and research groups to integrate other biosignals, such as blood pressure muscle contracting.

  • Twitch streamer loses it after regaining Super Mario 64 world record – Dexerto

    Twitch streamer loses it after regaining Super Mario 64 world record NintendoTwitch streamer and speedrunner Allan ‘Cheese’ Alvarez has broken the 120-star world record in Super Mario 64 and it’s fair to say he was over the moon that he finally reclaimed the top spot. As seen in the majority of classic video game titles, speedrunning in Super Mario 64 is immensely popular. The game has developed a dedicated fanbase of players who sink countless hours into the title attempting to finish the game as quickly as possible. Of course, to be able to that, these players need to know the game inside out. Every shortcut, method, and specific pathway needs to be memorized for each run to ensure they achieve the best time possible. When all this hard work eventually pays off, it can be an overwhelming experience for speedrunners who have spent so much time working towards a goal. Twitch streamer sets new Super Mario 64 speedrun record On his January 28 stream, Counter-Logic Gaming speedrunner Cheese set a new 120-star world record speedrun on Super Mario 64, and his reaction showed just how much this meant to him. Although he was aware his record run was going well whilst doing it, he wasn’t sure whether it was enough to secure the top spot. It was only when he defeated Bowser, the final boss, that he realized he’d reclaimed the top spot. The second he realized he may have beaten the record, Cheese began to scream uncontrollably, clearly overwhelmed by what he had just achieved. Of course, his Twitch chat erupted with congratulations as he set the new record at a time of 1:38:25. Cheese’s run beat the previous record by just three seconds, showing just how thin the margins for error are at the top level of speedrunning. While this isn’t the first time Cheese has held the Super Mario 64 world record, his previous runs were outdone by two other speedrunners, and he finally decided to reclaim his place on top. Although some might describe his reaction as over the top, it’s obvious how much this record means to him. After the countless amount of hours he’s sunk into the game, it’s no surprise he was completely overwhelmed when he realized what he’d done. We’ll have to keep our eye on the leader boards to see how long Cheese can hold the top spot as Super Mario 64 speedrunning is extremely competitive.

  • Twitch streamer left speechless after insane no-hit God of War challenge – Dexerto

    Twitch streamer left speechless after insane no-hit God of War challenge No-hit challenges have become increasingly popular over the years and a recent God of War spectacle left this Twitch streamer in stunned silence having finally reached their goal following countless failed attempts. Almost two years after the release of Santa Monica Studio’s God of War reboot on the PlayStation 4, hardcore gamers are still finding new challenges to tackle in the latest, epic adventure of Kratos. Completing the game on the most crushing difficulty was the just beginning for a number of extremely dedicated players as no-hit challenges have ramped things up to an entirely new level. After reaching an absurd goal and taking down the most feared boss in the game, this God of War player was left speechless at what he had just accomplished. After countless attempts, former League of Legends professional turned full-time content creator, Andréas ‘Sardoche’ Honnet, was left stunned on January 2 having ticked off his final task in front of thousands watching around the world. Taking on the final Valkyrie fight, the Twitch streamer added a unique twist. Not only would New Game+ be in effect with enemies scaling in level, but Sardoche was aiming to take down the most powerful foe in the game without taking a single hit throughout the fight. A preposterously difficult task, the streamer was in battle for a whopping 15 minutes. Evading lethal blows and sudden area-of-effect attacks from the boss all while timing his combinations with impeccable timing and precision, he was left stunned when the Valkyrie finally collapsed on the ground. Raising his fists before standing up and celebrating on-camera, it’s no surprise just how much this remarkable moment meant. Collapsing back into his chair, Sardoche was at a loss for words as the chat exploded in an endless wave of congratulatory messages from his viewers. Valkyrie’s serve as the most challenging boss fights in God of War. With nine scattered across the map, each is intended to provide a unique encounter that will test various abilities and put Kratos to the test. Requiring the absolute best gear in the game with an astute knowledge of when to utilize each powerful ability, these fights are no walk in the park. The true pinnacle of combative competition in the game unlocks upon defeating the eight Valkyrie. In doing so, Sigrún appears on the map and stands tall as the most formidable of all boss of all. With a number of devastating attacks that can stun the Greek God, the final Valkyrie rarely lets Kratos breathe. Taking advantage of every single opening throughout the no-hit run however, Sardoche toppled the boss in stunning fashion and avoided each strike with tremendous timing. While Creative Director Cory Barlog and the developers at Santa Monica Studio have been tight-lipped regarding the inevitable follow up to the critically acclaimed and record-breaking hit, it’s evident 2018’s God of War is still capturing the attention of dedicated players. From the molten depths of Muspelheim to the noxious gasses that await on Niflheim, not even the most elaborate challenges could stop this streamer from upping the ante and reaching new heights.

  • Twitch streamer slams viewers shaming her for playing games on easy mode – Dexerto

    Twitch streamer slams viewers shaming her for playing games on easy mode Twitch/ashleyrobotoA Twitch streamer is going viral for lashing out at fans for “gatekeeping” video games from people who want to play them on easier difficulty settings. Most video games nowadays have multiple difficulty settings to choose from, so anyone from the most hardcore gamers to casuals who just want a story to enjoy can partake, regardless of skill level. However, for some fans, those who play on easier settings aren’t considered “real” gamers – something that Twitch streamer ‘AshleyRoboto’ took issue with. In a Twitter video that has been making rounds online, the streamer called out fans for “gatekeeping” games and shaming people for playing on easy. 🤗Stop Shaming People For Playing On Easy 2021🤗 pic.twitter.com/fixtd4k7VW — Ash 🌻 (@AshleyRoboto) March 31, 2021 “Shut the f**k up!” she demanded. “Let people play games however they want to! Are you seriously roasting me for trying to play a story that is notoriously one of the most convoluted lore-based games in existence?” It’s unclear exactly what game she was playing that promoted the response from the Canadian streamer. That said, recent Twitch VODs do show she has been playing a lot of Kingdom Hearts, which definitely fits the “convoluted lore” description. According to Ashley, all she wants to do is just figure out the lore, watch the cutscenes, listen to the dialogue and enjoy the game without any stress. “I swear to God. I swear to God, not everybody wants to play games to be absolutely infuriated and in pain the entire time,” she blasted. Furthermore, she warned that she would “suplex” anyone out of her chat if they took issue with her. “Stop gatekeeping how people play games!” she attacked. “It’s so f***ing boring! You’re boring!” Of course, while some viewers may be toxic as it pertains to game difficulty, some games themselves have openly mocked players for playing on easy. Notably, Wolfenstein The New Order had its easiest setting, called “Can I play daddy?” The mode is described as “very easy difficulty setting for the spineless gamer.” While Ashley didn’t take issue with games per se, it’s clear she isn’t a fan of others telling her how to play. Since being posted on March 31, the streamer’s video has been viewed over 75,000 times and has nearly 3,000 retweets – a good indication that viewers agree with her message.

  • Twitch streamer rages at God of War Ragnarok NPC backseating – Dexerto

    Twitch streamer rages at God of War Ragnarok NPC backseating Santa Monica StudioGetting pestered by chat is a common occurrence for livestreamers, but Twitch streamer Elajjaz was backseated by his in-game companion during a boss fight in God of War Ragnarok. **Spoilers for a mid-game boss and some story details ahead** Backseating has been a thing for as long as livestreaming has been popular. While having a chat can be a boon in some scenarios, backseating takes it an extra mile and can irritate streamers who are trying to figure out the game for themselves. In God of War Ragnarok, companions will often chime in to give the player hints toward what they need to do next, or something they may be missing to progress. But, for Twitch streamer Elajjaz, in-game backseating went too far – with the Streamer threatening to mute voice volume to avoid the combat chatter. Twitch streamer furious at God of War Ragnarok NPC backseating God of War Ragnarok has some tough boss fights with a complex set of mechanics, requiring some trial and error to get the hang of what the bosses are capable of. However, Elajjaz was furious at the backseating of Freya, his in-game companion during a boss fight. She was constantly pestering Kratos (and, by extension, the streamer) to parry attacks and dodge properly. The clip shows his first attempt at the boss fight – one where he died shortly after. Frustration would only build as more and more of Freya’s voice lines taunted him into action. Freya would say a line like, “Is that what Sparta taught you? Close your ground!” at points where he physically couldn’t get close to the boss. Ela yelled back at the NPC, “But I can’t close the ground when he has AoE in front of him! Shut up, this is ridiculous!” Ela’s chat got in on it, comparing Freya to backseaters that would be in his chat. Except she’s in game and can’t be avoided. While he said he liked the fight by the time he bested Nidhogg, Freya’s commentary was certainly not appreciated by the streamer.

  • Twitch streamer puts viewers in Skyrim with hilarious in-game voice mod – Dexerto

    Twitch streamer puts viewers in Skyrim with hilarious in-game voice mod Bethesda SoftworksTwitch streamer Blurbs is going viral online after they posted a video of a new mod they created that allows their viewers to voice in-game characters in Skyrim. A Twitch streamer has developed a new mod that allows their viewers to voice in-game characters. Changing up the dialogue lines and completely turning what should be simple interactions on their head. Blurbs, who has over 70,000 followers on Twitch, shared a clip on X (formerly known as Twitter) compiling some of the best moments from a recent livestream testing the creation. For example, when approaching a child NPC in Skyrim, rather than them sharing some piece of information or a simple statement about the larger world as they typically would, Blurb’s chat takes over the conversations. One notable voice line includes one viewer asking if Blurbs “wants some dr*gs” when approaching a child in Riverwood. It’s as ridiculous as you’d expect from Twitch chat. When Dexerto reached out to Blurbs, the streamer revealed that this was their first time creating a mod of this nature and that it had been in the works for “a little over a month. “It’s my first ever attempt at modding a video game so there was a bit of a learning curve.” However, Blurbs added that their background as a software developer helped them transition into full-time content creation and has allowed them to experiment with different types of mods within video games. “I’m an ex-software developer turned full-time creator and all of my content revolves around silly creations like this. Lately, I’ve been really into integrating Unity into Twitch streams, but after watching creators like DougDoug and Criken, I realized I’ve never tried modding games. Originally I planned to just overlay a regular old TTS system over gameplay, but I wanted to see if I could integrate it directly into the mouths of NPCs.” When asked if they have any plans to integrate this particular voice mod into other titles, Blurbs admitted that their chat has been asking for them to transfer the mod over to another classic Bethesda title. One that has been garnering major attention as of late. “Many of my viewers have asked me to use this mod with Fallout, given the popularity of the recent TV show. It should be possible and I plan to take a whack at it once I’ve had my fun with Skyrim!” For those interested in finding out how Blurbs created this mod, they revealed to Dexerto that they are working on an explainer video that will be up on their YouTube channel in the coming weeks.

  • Twitch streamer plays Fall Guys using jelly beans as controller – Dexerto

    Twitch streamer plays Fall Guys using jelly beans as controller Mediatonic[jwplayer 91I9RIGm]Fall Guys: Ultimate Knockout has various flavors of gameplay, a bright, colorful aesthetic, and lets 100 jelly bean characters duke it out in a mini-game battle royale. Fittingly, they dared streamer, Rudeism, to play the game using literal candy and he somehow obliged. Some guys fall, some guys knock, some guys use capacitive touch sensors and turn 11 jelly beans into a controller so that they can knock other guys until they fall. Using a Makey Makey kit, New Zealand-based Twitch streamer Rudeism has enlisted the help of colorful beans to help him defeat other colorful beans. I made a controller out of jellybeans for @FallGuysGame, and I’m gonna get a win with it. Let’s DO THIS 🥔🥔🥔 pic.twitter.com/zRcfMoRZ2x — Rudeism (@rudeism) August 1, 2020 In Fall Guys, players dress one jelly bean-esque character up and then duel it out against 99 other outfitted candies in a series of mini games to be the last remaining one standing. In a more literal take on BR than many others, standing is a legitimate point of emphasis in the title as the primary mechanics for jousting are simply bumping into one another, tugging on one another, and conversely using goofy mobility to avoid enemy aggression. There are no guns in this game, just silly little costumed beans bumping into each other in a sea of obstacles, atop an actual sea that spells imminent doom. It’s like the iconic 2008 television obstacle show, Wipeout, but in a cute cartoon world that belies its true competitive nature. THE MAD LAD DID IT 🚨 HE’S PLAYING USING ACTUAL JELLY BEANS 🚨 Watch live right now: https://t.co/ZFDFdmj5dl Follow on Twitter @rudeism pic.twitter.com/Az1LXNM3GI — Fall Guys (@FallGuysGame) August 1, 2020 As for how Rudeism is able to turn his beans into a controller, he explained that they are glued to the table and attached with touch sensors that are then wired to a circuit board, which designates inputs for each one. This essentially turns each bean into a keyboard’s key, enabling him to easily play the game once a fear of sticky fingers is overcome. He has four beans for character movement, four for directional facing, and three for jump, dive, and grab. If you want to copy that technique, or think you can improve upon it, the options are limitless and you might not need a beta access code for Fall Guys for much longer. The game is slated to release on August 4 for both Playstation 4 and PC through Steam.

  • Twitch streamer mocks DMCA rules by recreating all Skyrim sounds herself – Dexerto

    Twitch streamer mocks DMCA rules by recreating all Skyrim sounds herself Twitch: JamboA Twitch streamer mocked the current wave of DMCA claims against broadcasters by personally imitating Skyrim’s various sound bites to avoid any potential legal hurdles. Jambo, a popular streamer on the Amazon-owned platform, has recently gone viral on social media after being muting the in-game audio during a Skyrim stream. “This is a DMCA friendly stream,” she joked during the opening scene of the game. This was sparked by an announcement by Twitch earlier in the week which told streamers to “simply” mute games to avoid receiving copyright strikes. In response to the new set of circumstances to stream without consequence, Jambo took the matter into her own hands by jokingly side-stepping any possible ramifications of playing Bethesda’s RPG. The hilarious sequence that followed saw Jambo emulating the sounds of swords clashing, water splashes, and even dragons! https://twitter.com/PlayWithJambo/status/1327067580163645445 Though there were several hilarious moments, a highlight of the stream has to be the series of events that swallowed the failed execution at the start of the game. The chaotic sequence saw Jambo trying to improvise as a voice actor and imitating the noise of falling debris all the while trying to run away from an enraged Dragon. This stream, while incredibly funny, highlighted the issues that have plagued Twitch in 2020. Multiple streamers, including community figures and established names, have faced temporary bans after a controversial wave of DMCA claims cropped up across the platform. The source of the bans comes from the use of music by streamers from previous broadcasts. Audio from VODs, even ones from four years ago, are being detected and causing content creators to be banned. This has forced streamers to decide between deleting hundreds of hours of content or running the risk of being banned from Twitch. In certain situations, users are being banned due to music detected on VODs that have already been deleted but have somehow remained present on Twitch servers. Twitch streamers have been vehemently protesting the platform’s management of the DMCA debacle on the site. This has caused content creators like Jambo to speak out or mock Twitch’s handling of the situation as it transpires.

  • Twitch streamer instantly regrets annoying Legend of Zelda Navi alert – Dexerto

    Twitch streamer instantly regrets annoying Legend of Zelda Navi alert Twitch: Celina / NintendoVariety streamer Celina has gone viral on Twitter after showing off hilariously annoying custom alerts based on Navi from The Legend of Zelda: Ocarina of Time. Twitch’s custom notification alerts can sometimes end up causing hilarious reactions from streamers and their chats. One variety streamer called Celina showcased this perfectly after going viral on Twitter with her hilariously annoying alerts. Celina created custom alerts based on the tutorial fairy Navi from The Legend of Zelda, resulting in the perfect moment between Celina and her chat. Twitch streamer regrets custom Navi alerts Celina posted the clip on her Twitter account, which quickly gained traction over the next day. The leadup to the clip showed the variety streamer dying in The Legend of Zelda: A Link to the Past before getting berated by a rude custom Navi alert. Celina immediately started laughing before explaining that she likes to have “themed alerts” which use channel points on Twitch. Apparently, the streamer recorded various voice lines mimicking Navi’s iconic “Hey! Listen!” from Ocarina of Time, with a few improvised lines of her own sprinkled in. Unfortunately, before she could continue, the Navi alert popped up once again asking: “Am I in this game anywhere?” Celina went on to try and explain her custom alerts and emotes but is cut off by Navi’s “Listen” and “Hey” every time she begins to speak. To her chat’s credit, these perfectly timed interruptions go on for almost 20 seconds, before Celina eventually breaks down laughing from the absurdity of her own alerts. Though the stream briefly devolved into Celina suffering a laughing fit while her chat bombarded the stream with Navi alerts, she eventually soldiered through to continue her A Link to the Past adventure.

  • Twitch streamer goes viral on TikTok with amazing “foot keyboard” setup – Dexerto

    Twitch streamer goes viral on TikTok with amazing “foot keyboard” setup TikTok / PexelsTwitch streamer ‘boneyTTV’ went viral after posting a TikTok that showed off his absurd setup where he utilizes a “foot keyboard” for communication and in-game movement. People that stream may run into some problems with balancing key binds to make sure that they can talk to their chat, in-game, and to their friends in a call. While there are tools that can make this easier like a stream deck or foot pedal. However, upcoming streamers may not be willing to spend the money on one. This is why Twitch streamer boneyTTV decides to show off a “DIY” modified keyboard that does everything a foot pedal can and even helps when playing certain games. Viral TikTok shows streamer’s wild setup In a TikTok posted on January 27, boney displays his unusual stream setup, where he takes a normal piece of equipment and makes it into stream deck-like gear . While he doesn’t use an actual pedal, his homemade one seems to work just as well. He took an old keyboard, that he claims to have found in his basement, and maps commands to certain keys. On the far right, he uses his foot to hold down a button for push-to-talk in Discord. He then uses the right arrow key for his in-game mic to talk to teammates. Not only does he use it for communication, but it’s also coded to help for specific games. All the way over on the other side of the modified keyboard, he created a wooden pedal that lets his character crouch in the game. He even posted another TikTok that shows how this is compatible while using a controller. In Apex, you can have both a keyboard and controller equipped at the same time. So his crouching mechanic can work for players using that input. One person said this would be an upgrade from what they had, “Actually awesome. I bought a foot pedal from Amazon that I can’t reprogram.” While another was mind blown, “Bro is living in the year 3022.”

  • Twitch streamer goes viral after marathon stream with no sleep for insomnia awareness – Dexerto

    Twitch streamer goes viral after marathon stream with no sleep for insomnia awareness Twitter, CryptoWrench / ActivisionTwitch streamer ‘CryptoWrench’ suffers from insomnia and PTSD, but has a great passion for video games. He recently streamed for 103 hours straight to raise awareness for people that suffer from these issues. Justin, also known as ‘CryptoWrench’ on Twitch, is a former member of the Semper Fi Marines and has been diagnosed with insomnia. He says that he suffers from insomnia, PTSD, and severe rheumatoid arthritis. These all impacted his body and caused him to adjust his everyday living. CryptoWrench streams to connect with other people and to build up a community. He recently set a huge milestone to raise awareness for everyone that suffers from any of these by streaming for a very long time. This is @PlayApex Gameplay near the 100hr mark. My body tends to function near normal (aside from a few quirks relating to sudden loud noises due to PTSD that gets worse the longer im awake). Dont mind the not so hump trash talking lol. Im actually as soft as my huskies. pic.twitter.com/AL76EinRVL — CryptoWrench (@crypto_wrench) August 12, 2021 Streamer raises awareness for people struggling with disabilities Since CryptoWrench suffers from insomnia, PTSD, and RA – and he decided that he wanted to raise awareness for all those who don’t have a voice. The streamer set off on a long journey, saying he was not doing this for the money and that no subs or donations from viewers would appear on the screen. While i did say no subs/bits people showed up and supported me this way anyways and I 100% appreciate it and i decided to donate 100% of all revenue to a fundraiser of @simmyfroggy choice :). @simmyfroggy has been a huge help to me both off and on stream in so many ways. — CryptoWrench (@crypto_wrench) July 28, 2021 This was important to Justin, because he said it is hard to notice when people have insomnia. He said that, “The longer someone suffers from it, the harder it becomes to tell that someone suffers from it visually.” He also mentions that, if you aren’t told beforehand, you wouldn’t even realize that the person is struggling with insomnia. In his 100th hour, he claims his reaction times were fine and the average person would just think he had a rough night of sleep. CryptoWrench marathon stream recap so my 120hr no sleep stream made it to 103hrs. heckin wow. so many people from some many communities showed up to offer support it was amazing. i would like to give special thanks to the @TeamGlitchCo , @DrMordrid and @DragancaorGames and their communities. pic.twitter.com/w2XIS1m1o3 — Capt_FluffyBubbles (@crypto_wrench) July 28, 2021 Playing games such as Apex Legends and ATLAS, he was able to reach the milestone of 103 hours of streaming without any sort of rest. While this was extremely impressive, the streamer said that he was not forcing himself to stay awake. Instead he streamed until his body was ready to sleep. CryptoWrench said that when he reached the 103 hour mark his body was ready for some slumber. He said he also plans to have another stream to raise awareness for these issues later on this year – but this time, to break the world record.

  • Twitch streamer beats Tekken director Katsuhiro Harada at his own game – Dexerto

    Twitch streamer beats Tekken director Katsuhiro Harada at his own game LilyPichu/XTekken 8 director Katsuhiro Harada was beaten at his own game by streamer LilyPichu in a best-of-five at EVO 2024. EVO is the pinnacle of fighting game tournaments. It is held annually and attracts the industry’s top players and content creators. This year’s event occurred in Las Vegas, Nevada, and featured hundreds of games daily. One particular match captured the audience’s attention: a simple Twitch streamer, LilyPichu, took down the king of Tekken himself. The best-of-five match between LilyPichu and Harada went the distance, culminating in a nail-biting final round. In the last second, she executed a special move to defeat the game’s director. The Twitch clip began circulating on Reddit, capturing the attention of game fans and streamer followers. It quickly gained popularity, earning over 2,000 upvotes. Some commenters not as familiar with LilyPichu’s skill at the game began questioning whether she was actually that good or if beating the game’s creator was just a stroke of beginner luck. “So is Lily really good, or is the game director just subpar,” asked on Redditor. “Is this kinda like when Reggie fought Hungrybox?” “I would argue that Lily is very good for how little playtime she has,” someone answered. “Her in-game rank translates to something like platinum rank. Harada is around the same skill range, so they are actually an even match.” LilyPichu shared her excitement on X about meeting up and playing with Harada, posting a picture of them together before the match. She also retweeted when she triumphed over Harada, playing as Lili against his Feng. There were some jokes about whether LilyPichu might have accidentally caused Lili to be nerfed after beating Harada or if the game might get a LilyPichu skin since she defeated the director. “This was my first EVO and it’s been just surreal and awesome so far omg,” said LilyPichu on X. “I promise when I come back I’ll actually watch my replays and lab more throw breaks.”

  • Twitch founder Justin Kan says web3 could be “important” for new games – Dexerto

    Twitch founder Justin Kan says web3 could be “important” for new games YouTube: Colin and SamirTwitch founder Justin Kan has explained why he believes Web3 could help play an important part in the growth of video games in the future, while the debates around NFT gaming rage on. Justin Kan launched Twitch in 2011, before selling it three years later to Amazon for a sum just shy of $1 billion. In the years since, Kan has worked on a number of different projects before, more recently, immersing himself in the world of Web3 and establishing how it can better improve different areas of life online. One of those areas, he believes, is in video games and, despite kickback from traditional gamers, argues that Web3 could “be an important new business model for games.” In a Twitter thread posted on July 11, Kan explained: “Open economic platforms that foster an ecosystem of businesses are larger and more durable than closed ones, where value is primarily created and owned by a single party. Think free-market countries (USA) vs centrally planned ones (USSR, Cuba).” He continued: “Most big games right now are closed economies. Fortnite and League of Legends only allow users to buy digital skins, characters, and items from the company store. Users are not able to freely transact with each other in the game’s digital currency or digital assets. “The one exception to this is Roblox, which allows users to develop games in its metaverse and earn money from other players who engage with them. Roblox is worth $20bn.” Kan went on to say that “games can be much larger and more durable” with open economic platforms — but that using a blockchain to do this isn’t entirely necessary, just that it’s “one way to do it.” While there is clearly still a lot to learn about Web3, even for the most experienced experts in the space, many top names in tech are seeking to establish how it can be used as a solution or way to improve just about anything. It’s unclear whether the future of gaming does lie in Web3, but Kan has made no secret of the fact that he sees a great opportunity there — just like he did with Twitch all those years ago.

  • Twitch finally arrives on Nintendo Switch eShop – Dexerto

    Twitch finally arrives on Nintendo Switch eShop Twitch / NintendoTwitch has officially been added to the Nintendo Switch eShop, four years after the console’s launch. One of the things that many consider have been missing from the Nintendo Switch compared to its Sony/Xbox equivalent is an abundance of streaming services. For example, the Xbox offers YouTube, Hulu, Netflix, and TwitchTV with the added ability to stream straight to Twitch from the console. While the Switch has had YouTube and Hulu available on the console for several years now, it has gone without any way to watch Twitch on the handheld. On November 11, that all changed. The popular handheld can now be used to watch streams on Twitch as the app has been officially released onto the eShop. The new app can be found on the consoles eShop by just searching “Twitch” – as you would expect. Unlike the available apps on Xbox and PlayStation, it appears to just serve as a place to watch other streams as it does not include a way to stream from the console itself. How to download Twitch on Nintendo Switch On your console, click on the eShop logo on the bottom of the home screen – In the top-left corner of the eShop, you will see a Search/Browse option – click on it – Type in “Twitch” and scroll until you see the listing – Click on the app listing and once it opens, “free download” – Follow the prompts and the app will show up on your home screen – Once it downloads you can open it up, sign in and enjoy! – TwitchTV on the Switch is available to be watched in TV, tabletop, and handheld modes, giving you the ability to watch streams anywhere you decide to go.

  • Twitch cancels airing of Nintendo Direct after Nintendo bans co-streaming – Dexerto

    Twitch cancels airing of Nintendo Direct after Nintendo bans co-streaming Nintendo / TwitchTwitch, the most popular livestreaming platform for video gaming content, has announced that they are canceling their airing of Nintendo Direct on their official channel, after Nintendo said creators could not co-stream the event. Co-streaming is a very common way for streamers to watch events alongside their viewers, particularly around convention time, like E3. Although it can take viewers away from the main broadcast, event organizers typically encourage co-streaming, as it can massively boost the overall viewership of their event. However, in a move that Twitch says “differs from years past”, Nintendo’s official Japanese Twitter account said on June 14 that creators should “refrain from mirror distribution of Nintendo Direct video and audio during live distribution of Nintendo Direct.” In response, Twitch canceled their airing of the show on their Twitch Gaming channel, despite having permission to broadcast it. Nintendo tweeted from their official account that co-streaming today’s event is not allowed, differing from years past. While /twitchgaming has permission to air the show, we won’t be airing the event because all creators can’t co-stream. https://t.co/Cx7kNsIIdJ — Twitch (@Twitch) June 15, 2021 It appears Twitch has made this move in solidarity with creators, stating that their reason for canceling was “because all creators can’t co-stream.” Twitch very clearly promotes the use of co-streaming for events, as it helps an event reach the widest possible audience. When the biggest streamers on the platform like xQc and LIRIK co-stream gaming events, they will attract tens, if not hundreds, of thousands of viewers. However, some have speculated that Nintendo’s message was intended only for Japanese creators and audiences, as their English language accounts for the USA and United Kingdom have not posted similar warnings about co-streaming. Many Nintendo fans on Twitter have highlighted that similar messages were sent out for Japanese streamers for past events, but that the warnings typically do no apply elsewhere.

  • Twitch bot finds PS5s and Xbox Series Xs in-stock so you don’t have to – Dexerto

    Twitch bot finds PS5s and Xbox Series Xs in-stock so you don’t have to Twitch/killercam1020A popular new Twitch bot is doing all the legwork to help gamers find out what stores have PlayStation 5 and Xbox Series X consoles in stock. Gamers have been hard-pressed to find a next-gen console for themselves or loved ones as the Christmas season approaches. It seems like almost everywhere is sold out, leaving only scalpers who have been selling units for insane markups. Now, a new Twitch bot has entered the fray and is helping anyone who can’t keep up with the constant refreshing know when they can get their hands on Sony or Microsoft’s new console. Viewers can simply go to the Twitch channel and watch live as the bot searches through various sites to find inventory. The bot will actively check through Walmart, Amazon, Best Buy, and more and state whether they’re out of stock or have consoles in. Anyone whos looking for a new console check out https://t.co/OTF0KuJvkr live alerts for stock drops #PS5 #ps5restock — KillerCam1020 (@CameronRitz) November 26, 2020 As a nice little bonus, the channel even says when the last “drop” was. At the time of publishing, the last store to get both consoles in stock was Walmart at 9:30 PM EST on November 25. Users can also use the !local command to check any store stock near them. According to Polygon, the channel is run by Cam Ritz and uses a program called streetmerchant that does the monitoring. The program’s features page state that it “scrapes multiple websites for patterns of being stocked via API and Chromium.” Ritz claims that so far, the bot has helped viewers actually find consoles – with a few nabbing Series Xs from GameStop and Sam’s Club. Unfortunately, for most viewers, watching the stream will result in a near-endless red wave of OUT OF STOCK notifications, further cementing just how difficult it is to find a console this year. As the days continue and the Christmas season approaches, keeping this channel open may be a great tool if you’re actively still looking for a PS5 or Xbox Series X. Or for those who have managed to already snag a console, it can serve as a reminder of just how difficult it can be.

  • Twitch and Yogscast Jingle Jam 2021: Game bundle, how to watch, and charities – Dexerto

    Twitch and Yogscast Jingle Jam 2021: Game bundle, how to watch, and charities Worldwalker GamesTwitch is partnering with the charity event Jingle Jam 2021, and supporters can get a bundle of games worth over $875 as a thank you. The Jingle Jam charity event has returned for 2021, supporting fourteen different charities at both national and international levels with a bundle of games for supporters at a huge discount. Alongside the bundle, there’s a Jingle Jams stream being helmed by the Yogscast team, as well as popular creators, celebrating Jingle Jam’s tenth anniversary with games and chats throughout the event until December 14th. For a full list of hosts, be sure to check the full schedule. Contents: What is the Jingle Jam? – How to watch – What charities are supported this year? – The Jingle Jam 2021 Games Collection – What is the Jingle Jam? The Jingle Jam is the world’s biggest games charity event, taking place every year. Over the last ten years, the event has raised $20 million in donations for charities across the globe. How to watch You can watch the Twitch stream via the Yogscast channel. We’ve also embedded it below for your convenience. What charities are supported this year? This year’s Jingle Jam is supporting the following charities: Access Sport – Autistica – Call of Duty Endowment – Cancer Research UK – End Violence and Racism Against ESEA Communities – Global’s Make Some Noise – ILGA World – Lifelites – Mental Health Foundation – SpecialEffect – The Grand Appeal – The Open Bionics Foundation – War Child – Whale and Dolphin Conservation – In just under 24 hours from the launch of the event, Jingle Jam has raised over one million dollars. The Jingle Jam 2021 Games Collection The Jingle Jam 2021 Games Collection offers over 50 games, a value of other $875 (£650). In order to grab all of them, supporters need to donate $47 (£35) to the cause. Doing so will see all of the titles delivered to your inbox. From indie all-timers like Hyper Light Drifter, to quirky titles like PC Building Simulator, recent releases like Wildermyth, and Call of Duty DLC with the Endowment Timeless pack, there’s plenty on offer. Be sure to check out the full list.

  • Twisted Metal to make shock PS5 revival alongside TV show – Dexerto

    Twisted Metal to make shock PS5 revival alongside TV show Sony InteractiveSony’s long-dormant vehicular combat series, Twisted Metal, could be set for a revival according to prominent journalist Jeff Grubb. PlayStation’s showcase last night was full of new games, including the likes of Spider-Man 2, Wolverine, Gran Turismo 7 and God of War Ragnarok, but it appears that the publisher has yet more to reveal at a later date. Speaking on his Grubbsnax video show, longtime industry insider and journalist Jeff Grubb said that sources had told him that a Twisted Metal game is in early development, and is intended to arrive at a similar time to the previously announced TV show. “I think Twisted Metal is in the works but it may still be a ways off, so I think we’re early,” Grubb explained. “That speaks to a larger strategy shift from Sony – well, it’s not even a shift, it’s a ‘broadening’ of their strategy. VGC also corroborated Grubb’s reporting, suggesting we could be reintroduced to Sweet Tooth and co. in the near future. Twisted Metal franchise revival planned Grubb also noted that David Jaffe, a key part of the franchise’s development, is seemingly not involved in the project. “It does seem like it’s in the works, it does seem that it’s coming, and it does seem like it does not involve David Jaffe,” Grubb said. Read More: The Last of Us HBO Show – Everything we know – “It does seem like [Sony] is potentially greenlighting games to coincide with their attempts to release movies and television shows based on these properties.” As for the TV show, that was announced back in May 2019 and is being worked on by PlayStation Productions. According to Variety, the movie is being written by Deadpool and Zombieland writer duo Rhett Reese and Paul Wernick. Twisted Metal made its way onto our list of franchises we wanted rebooted on PS5, so here’s hoping Parappa is next.

  • All items in Tunic: Full list of items & upgrades – Dexerto

    All items in Tunic: Full list of items & upgrades FinjiItems in Tunic can do everything from increasing your health to giving you magic abilities. There are a handful of unique items you can upgrade in this adventure game, so here is everything you need to know about them all. As you progress through Tunic’s story and world, you’ll need to be equipped with various items to ensure you survive. Whether it’s a Shield for protection in combat, or a grappling hook to make traversal easier, each one is important. If you’re wondering what all of them do, we’ve got you covered. All items in Tunic There are a total of 21 items in Tunic that include swords, ability cards, and magic orbs. Each of these can be used in unique ways, so read on to find out all of their uses: Every upgradable item Alongside the items mentioned in the table above, there are also six upgradeable items in Tunic, which help to increase attack, defense, health, magic, stamina, and potion stats. Some of these are often hidden out of view, so make sure to search every corner to locate them. The upgradeable items are as follows: How to upgrade items To upgrade items in Tunic, simply follow the steps below: Stand in front of a Fox statue in the world – Offer the item that you want to upgrade in exchange for some in-game currency. – Once your currency has been accepted, your item of choice will have been improved. –

  • Tunic Ability Card locations, effects & more – Dexerto

    Tunic Ability Card locations, effects & more FinjiTunic Ability Cards can give you upgrades and buffs in the game but they can be tricky to locate. This is all the information you’ll need about Ability Cards including their locations, and unique effects. The magical world of Tunic is mysterious and you’ll need plenty of tools at your disposal if you want to survive and finish your adventure. Ability Cards are one of the most helpful items in the game but they’re not always easy to find. Each Card has a unique effect that will either give you a new buff or upgrade your current abilities which is key to taking down strong bosses. Here’s a rundown of every Ability Card and where to find it in Tunic, as well as the effects they provide. Contents Ability Card locations in Tunic – All Ability Cards and their effects – How many Ability Cards can be equipped – All Tunic Ability Card locations In Tunic, you’ll find every Ability Card hidden inside chests dispersed throughout the world. There are a total of 16 Ability Cards in the game which you’ll get to discover with the game’s progression. Here’s a rundown of the locations of all these cards in the game: Anklet Card: Forest Fortress (behind Hero’s Grave) – Aura’s Gem Card: Quarry (top right) – Bracer Card: Ruined Atoll (east of the Shrine on the beach) – Cyan Peril Ring Card: West Garden (beside Hero’s Grave) – Dagger Strap Card: Swamp (south side of the Shrine) – Inverted Ash Card: Overworld (top left) – Louder Echo Card: Under West Garden Well (top left side) – Lucky Cup Card: Overworld (bottom left) – Magic Echo Card: Ruined Atoll (south side of the gate) – Muffing Bell Card: Under Eastern Vault (behind the waterfall) – Orange Peril Ring Card: Dark Tomb (inside Ladder Room) – Perfume Card: Swamp (top of the ladder) – Scavenger’s Mask Card: Monastery – The Bone Card: Ruined Atoll (bomb the wall next to the rock with a flower located north of Envoy) – Tincture Card: Ruined Atoll (on the left of the stairs) – Unknown Sword Card: Overworld (bottom right after going through the locked door) – All Ability Cards and their effects in Tunic Now that you know where to find the Ability Cards in Tunic, here’s the complete list of the effects that the cards induce on the fox when equipped: How many Ability Cards can you use in Tunic? You can use up to five Ability Cards in Tunic but you’ll need to find and throw 15 Gold Coins into a well to do so. If you don’t manage to find every Gold Coin, you can only have one active Ability Card but this can be swapped out with another at any time. Ability Cards can even be swapped during boss fights but it’s important to remember that the game won’t pause even if you open the inventory, so make sure you’re swapping them quickly!

  • TSM Myth Hits Out at Critics of New Battle Royale Titles – Dexerto

    TSM Myth Hits Out at Critics of New Battle Royale Titles TSM_Myth / BattleriteOne of the top Fortnite players and streamers, TSM’s Ali “Myth” Kabbani has hit out at naysayers of new Battle Royale titles. Of course, Fortnite has become not only the biggest Battle Royale game over the last six months ahead of PUBG and H1Z1, but also the biggest game in general, all over the world (perhaps with the exception of East Asia, where it is yet to take off). With any big gaming trend though, there are always attempts by other developers to get in on the action, and there have been increasing numbers of BR games released and announced since the genre’s boom. Interestingly though, one of Fortnite’s minor achievements has been to cultivate a very loyal following, one which seems averted to any new titles in the genre, labelling them as copycats or rip off’s. But Myth has expressed he is critical of this stance, and a number of other high profile community members are with him on it. He exlpains that having such an aversion to Battle Royale games achieves nothing, and that fans should simply be happy that there are new games to try. If they like them, good, if not, fine. I really don’t understand why there’s always so much backlash when a company announced that they are pushing a battle royal mode. If it’s shit, don’t play it. If it’s god like, then we have something awesome to enjoy. It seems like some people just rant to rant. — Myth (@TSM_Myth) May 6, 2018 He made clear that he was referring to the new ‘Battlerite’ game which was recently announced, and which some portions of BR fans have denounced as a copycat of Fortnite. Other games such as the Darwin Project and Fear the Wolves, and also Red Dead Redemption 2 have also received similar criticism. And names in community agree, such as OpTic Gaming member Davis “Hitch” Edwards. bro i made a whole video about this. “battle royale is ruining gaming” is so dumb. it’s the most adrenaline pumping style of gaming to ever come out… bring them ALL — davis. (@OpTicHitch) May 6, 2018 The new Battlerite battle royale mode is set to release this summer on PC, and will also feature ‘situational building’ – obviously very similar to Fortnite. However, it is only a 20 player game – rather than Fortnite’s 100 player matches.

  • Tryhard ‘hater’ responds to backlash from influencers over viral TikTok – Dexerto

    Tryhard ‘hater’ responds to backlash from influencers over viral TikTok mubeen.momoduThe TikTok creator behind a viral video about how ‘tryhards’ have ruined gaming, which sparked a major debate across social media, has spoken to Dexerto to clarify what he really meant. In his short video, Mubeen Momodu watches the gameplay of streamer Bobby Wasabi playing Fall Guys, and appears to criticize him for trying too hard and playing competitively. First, it went viral on TikTok, and later on Twitter when Dexerto shared the video. Hitting over 4 million views on Twitter, and garnering over 15,000 comments, it immediately sparked controversy. It went so viral that some of the biggest names in gaming were weighing in on the matter, from pro players, to YouTubers, to top streamers like Ninja. Ninja himself used an old quote from himself about taking gaming seriously, which at the time, he too was mocked for. The phrase “it’s just a game” is such a weak mindset. You are ok with what happened, losing, imperfection of a craft. When you stop getting angry after losing, you’ve lost twice. There’s always something to learn, and always room for improvement, never settle. https://t.co/cX2KqYEaEY — Ninja (@Ninja) August 16, 2020 Others, like FaZe Clan’s Cizzors, joked that instead players should just purposely lose – because trying to win was apparently trying ‘too hard.’ Tryhard ‘hater’ responds to criticism In a statement to Dexerto, the original TikTok creator, Mubeen Momodu, explained that he doesn’t think his point was presented properly. “To everyone that watched my video where I ranted about “tryhard” gamers ruining games, I just want to clear up what I meant because I feel like my point wasn’t presented properly. So, I do not think there is anything wrong with competition. I’ve grown up my whole life as a competitive athlete, winning state awards in my event. I also don’t think that if you try to win a game, then you ruin the game for everyone else.” But, Mubeen did understand the frustrations towards the video. “However, I understand that in the video this is what it might appear as, so I do not blame anyone for thinking those were my beliefs. I just believe that for certain games, like Fall Guys, having a comp and non-comp game mode helps to allow casual and competitive gamers to play the game the way they want it to be played. Because after a while casual players tend to stop playing certain games after they lose fun in it and I don’t want that to happen to games in general anymore.” He also wanted to clarify that his video wasn’t intended as a direct criticism of BobbyWasabi himself, whose gameplay was used to illustrate his point: “That video was not specifically about Fall Guys, the specific level he was playing, or the streamer himself. I understand that is the only way to play that level and since the video has been posted, BobbyWasabi (the streamer in the video) and I have been communicating with each other. There is no hate from either side and we both understand each other’s positions. It has truly been a wild couple of days and it has been a shock to see some of my favorite streamers and entertainers respond to my video. However, if you want to continue to hate me, at least check out BobbyWasabi on Twitch because he doesn’t deserve any hate. All love from my side, so thank you all.” Wasabi himself has embraced the meme, changing his Twitter name to ‘Bobby “Tryhard” Wasabi’. Mubeen has now made a follow-up TikTok as well, further explaining his original post. Whatever your stance on the Tryhards in gaming ‘controversy’, as it has become, it’s clear that it wasn’t intended to reach this level of scrutiny – and people can play games however they like. As long as your not cheating, it’s your copy of the game.

  • Trinity Fusion: Release window, closed beta, trailer, platforms, more – Dexerto

    Trinity Fusion: Release window, closed beta, trailer, platforms, more Angry Mob GamesTrinity Fusion is a rogue-lite that sees players fight through a combination of procedurally-generated sci-fi levels, deadly challenges, and brutal arenas that will put even the most skilled gamers to the test. Here’s everything we currently know about Trinity Fusion, including gameplay, platforms, and more. Trinity Fusion is the latest rogue-lite that is vying for your attention. Not only does this game feature sleek and fast-paced combat, but it also prides itself on having a vast variety of unique weapons, and biomes for players to explore and master. To make matters even better, there are three characters all of which lead to different experiences in this sci-fi adventure. So, if you’re a fan of rogue-lites and looking for that next game to sink your teeth into, then our Trinity Fusion hub has everything you need to know. Contents Is there a Trinity Fusion release date? – Trinity Fusion platforms – Trinity Fusion story – Trinity Fusion gameplay – Is there a Trinity Fusion release date? Trinity Fusion is set for release in 2023. The developers have yet to give an exact release date, but they will likely reveal further details in the weeks and months to come. However, those looking to get an early look at the game will be able to do so when the Trinity Fusion closed beta goes live on November 17. As always, we’ll be sure to update this section as soon as we hear more information. Trinity Fusion platforms According to the official press release, Trinity Fusion will be launching on both PC and console. Quite which consoles the rogue-lite will be heading to remains to be seen, but given the generic release statement, it’s safe to assume that the game will be heading its way to Xbox One, Xbox Series X|S, PS4, PS5, and Switch. Trinity Fusion story Trinity Fusion is set across three shattered versions of the game’s world and sees players take on the role of the Hitchhiker. This character is psychically linked to her parallel self and has the ability to stitch her three different realities together. According to the official game description, “each reality comes not only with its own unique challenges, but a version of your character with their own weapons and abilities.” Trinity Fusion gameplay Trinity Fusion gameplay offers a mix of procedurally-generated levels that are created when players travel through each universe. This makes each playthrough unique and offers plenty of deadly weapons to equip. From Wrist Claws to Rocket Launchers and elemental weapon variants, which add even more variety to the mix. If that wasn’t enough Mods with different activation conditions can dramatically change your playstyle on the fly. Trinity Fusion prides itself on having a fast-paced, smooth and precise combat system – so, if you’re a fan of action games, then this sci-fi rogue-lite could be one to watch. So, there you have it, that’s everything we currently know about Trinity Fusion. Make sure you check out our other game release hubs for all the latest news and updates. The Elder Scrolls 6 | GTA 6 | Wolverine | Spider-Man 2 | Forspoken | KOTR Remake | Wonder Woman | DokeV | FFXVI | Avatar Frontiers of Pandora | Dragon Age 4 | Legend of Zelda: Tears of the Kingdom | The Witcher 3 next-gen patch | Star Wars Jedi: Survivor

  • Trine 5: A Clockwork Conspiracy – Release window, platforms, trailer, more – Dexerto

    Trine 5: A Clockwork Conspiracy – Release window, platforms, trailer, more FrozenbyteFrozenbyte is back with Trine 5: A Clockwork Conspiracy and the fifth entry in the long-running platform game looks to expand on all the action and elements that fans have come to love. There are certain franchises that manage to remain consistently popular over the years without ever hitting the outrageous heights of a God of War or Zelda title. Yet, the Trine games are now about to embark on their fifth outing in just over a decade with Trine 5: A Clockwork Conspiracy. Focusing on three-person, interchangeable gameplay featuring a Wizard, a Thief, and a Knight, cooperation, and cohesiveness are firmly at the forefront of the gameplay. Trine 5 signals a new chapter in the respective narrative of our three main heroes, and we’ve got everything you need to know about the game so far. Contents Trine 5: A Clockwork Conspiracy – Release window If you’re already excited about Trine 5: A Clockwork Conspiracy, then Summer 2023 is when you can expect the game to drop – according to its announcement trailer. There is probably still a bit of development left to go on the action-adventure game, so Frozenbyte will presumably outline a more nailed-on date closer to mid-summer time. Trine 5: A Clockwork Conspiracy – Platforms It’s going to be a big release with Trine 5: A Clockwork Conspiracy dropping on PlayStation 4, PlayStation 5, Xbox One, Xbox Series X|S, Nintendo Switch, and PC. Trine 5: A Clockwork Conspiracy – Trailers The world was treated to its first look at Trine 5: A Clockwork Conspiracy on April 12, 2023, with its debut trailer. Giving players a look at the return of fabled heroes Amadeus, Zoya, and Potius, as well as when to expect the game to arrive. Hopefully, that gives you a good insight into what to expect with Trine 5: A Clockwork Conspiracy, and if you want information on even more upcoming games, we have a lot more hubs to check out below: The Elder Scrolls 6 | GTA 6 | Assassin’s Creed Infinity | Wolverine | Spider-Man 2 | Wonder Woman | Avatar Frontiers of Pandora | Dragon Age 4 | Legend of Zelda: Tears of the Kingdom | Diablo 4 | Starfield | Crash Team Rumble | Star Wars Jedi: Survivor | Dead Island 2

  • Trihex explains why he’s banned from Games Done Quick – Dexerto

    Trihex explains why he’s banned from Games Done Quick Trihex/GDQFans were confused when news got out that popular Twitch streamer Mychal ‘Trihex’ Jefferson wouldn’t be attending Games Done Quick this year and now the speedrunner has revealed why. Awesome Games Done Quick is one of GDQ’s flagship events, along with Summer Games Done Quick – which are held to raise money for several different charities each year. Trihex informed fans on his Discord that he wouldn’t be allowed at AGDQ 2020 due to an incident where he was banned from Twitch in October of 2018. Why won’t Trihex be at AGDQ 2020? The streamer apparently only found out recently that he wouldn’t be able to attend the speedrunning event in 2020. “It comes with great sadness to inform you all that I can’t be a part of AGDQ 2020,” he said on Discord. “The Mario Maker 2 block was accepted, but I also found out apparently I am suspended from being part of any submissions conveniently until after AGDQ 2020.” Trihex has been a fixture at the speedrunning event for several years.600 The AGDQ action apparently stems from when Trihex’s Twitch channel was suspended in 2018 after he used derogatory language on stream. “My F-Slur suspension from Oct 2018 carried a suspension “retroactively” for SGDQ 2019 and AGDQ 2020,” Trihex explained. “I would’ve found out I guess if I had anything to submit for either SGDQ or GDQx? Quite saddening.” His suspension was apparently a surprise to himself and the people organizing the Super Mario Maker 2 speedrunning portion of the event when the news first broke. “Incredibly tilting news. Not much I can do. The SMM2 team is trying to scramble a replacement runner but they may have to drop one of theirs for the 4v4 to become a 3v3 with an additional commentator,” the streamer continued. “As of now, I have no reason to attend AGDQ 2020, so super doubtful I will go. Wish I had more to report or say.” Might’ve heard I am suspended from AGDQ 2020. News broke to me too, about 40hr ago. Now that the AGDQ 2020 Games List is live *and* issues involving the Mario Maker 2 4v4 Relay Race are solved — I feel comfortable speaking. Live in 1hr https://t.co/C7zMN7dpff — trihex (@trihex) October 7, 2019 Why inform Trihex of the ban now? Speedrunning fans on Reddit found it strange that AGDQ was only now notifying Trihex of his suspension from the event. “This sucks. GDQ has to get better about letting people know ahead of time if they can’t do runs.,” Reddit user jbanto said on the news. “If Trihex was banned, then it is the responsibility of GDQ to have given due notice of the length of his ban. They can’t just randomly decide that bans are extended or apply retroactively on a whim.” It is disappointing for fans that Tri won’t be making an appearance at the event in 2020, especially with the news coming from seemingly out of nowhere. Trihex himself said he was “comfortable” now about the decision, after the initial confusion had blown over.

  • Tribes of Midgard Season 4: The Witch Saga brings farming & new bosses – Dexerto

    Tribes of Midgard Season 4: The Witch Saga brings farming & new bosses Norsefell GamesTribes of Midgard has released its fourth season, the Witch Saga, introducing new content. Players will be able to farm, enjoy crossplay, and battle Hel in the freezing depths of Niflheim. Tribes of Midgard is a survival co-op that mixes the intensity of battle and base building with Norse mythology. Originally released in the summer of 2021, fans have had the chance to battle three seasons worth of dangerous antagonists, as well as explore in the game’s recently revamped Survival Mode. The most recent Tribes of Midgard season, the Inferno Saga, saw the introduction of Surtr, revamped Survival Mode mechanics, fresh biomes, and new Biomes among many other updates. The changes made to the Survival Mode were particularly lucrative, allowing players to truly immersive themselves in both co-op and solo play without a time limit. In an exciting move by developer Norsefell, players will soon have more to do when exploring both Survival and Saga modes. The Witch Saga introduces farming, giving players shovels to dig holes. By planting Essences, resources for crafting and cooking can be grown in large amounts, creating a more reliable way to grind materials. Tribes of Midgard sends players into Niflheim to fight Hel Shifting from the heated battlegrounds of the Inferno Saga, the Witch Saga will have players crafting coldproof clothing and snacks to dive deep into the frozen depths of Niflheim. Here, Tribes of Midgard’s Einherjar will face Draugr and Helthings as they make their way to the Goddess Hel. The fight won’t be easy, and those planning to face her in groups will want to coordinate the best strategies. However, it is possible to visit Niflheim and grind rare items in the biome’s mausoleums to craft strong weapons before facing Hel, giving players an advantage. It is also important to note that the Witch Saga comes with a crossplay update for players using Steam, Epic Games Store, and Xbox. This will create a bigger pool of players when setting up co-op sessions. The Nintendo Switch is not included in the crossplay update at this time. Whether fans are looking forward to adding cute gardens to bases or teaming up with others to battle Hel, Tribes of Midgard’s Witch Saga will have plenty for everyone. It is the perfect time to set up a fresh save and earn the exp that will be part of the season’s new reward bar for the coming months.

  • When is Trials Rising coming out? Release date, gameplay, trailer and more – Dexerto

    When is Trials Rising coming out? Release date, gameplay, trailer and more The brand new Trials game, Trials Rising, is coming this month! The last mainline Trials game, Trials Fusion, was released all the way back in 2014. Consequently, fans are eagerly awaiting the latest edition to the series! Trials Rising Trailer The arcade 2.5D multiplayer racer game is being developed by both RedLynx and Ubisoft Kiev. Here is the Trials Fusion announcement trailer. Trials Rising Release Date Trials Rising is scheduled for release on February 26. The announcement was first made in June 2018. Unlike its predecessor, Trials Rising will be available on PC, PS4, Xbox One and the Nintendo Switch. Open Beta Ubisoft have announced a Trials Rising open beta will be available from February 21. It will run through until February 25, just one day before the full release. The open beta will be available on PC, PS4, Xbox and Nintendo Switch. Trials Rising Gameplay For those who are new to Trials, the basic premise of the gameplay is to ride a motorcycle from one end of the map to the other, while navigating various obstacles. It has been confirmed various parts of the real world will feature in Trials Rising. Famous landmarks and places such as the Eiffel Tower and Mount Everest are among those that appear. Of course, when any new game is on the horizon, gamers want to see gameplay. With a game like Trials, where the concept of the game is engrained, it is the subtle differences that often make the biggest difference. Here is some gameplay from the PS4 Pro in glorious 4K! Trials Rising Modes The standard, and core element of Trials, the single player campaign is of course present again. Comparing times with friends and other players around the world has become an interesting form of competition. Additionally, multiplayer (both online and offline) makes another appearance alongside the ability to create custom courses. Once again these courses can be shared with other players. Customisation for a player’s motorcyclist is also as prevalent as ever. Trials Rising introduces brand new modes also. The new Tandem Mode allows two players to control a bike simultaneously. The balance and power of the bike will be shared between both players. How the mode feels exactly will remain a slight mystery until it is tried! Given the nature of the mode it is intended to be a fun offline pastime as opposed to competitive. Trials is Back! Trials rising is releasing in two different versions: the standard and gold edition. The standard edition is only available on PC and as a digital download. This means all console versions of the game will be the gold edition. Essentially the gold edition includes the expansion pass. This grants you access to additional motorbikes, tracks and further content. Furthermore, in most cases the gold edition also comes with 16-page sticker art-book. The gold version of the game can be pre-ordered for $40 (£28 in the UK). The standard edition is at $30 (£21 UK). For more gaming news and rumors follow us on our Dexerto Twitter page.

  • Trek To Yomi preview – Samurai adventure off to a promising start – Dexerto

    Trek To Yomi preview – Samurai adventure off to a promising start Leonard Menchiari, Flying WildTrek To Yomi feels like a playable Samurai movie, and it’s in its commitment to its aesthetic that it stands out in a sea of 2D titles. Samurai have been part of video games for years, but Trek To Yomi takes a different stance to the likes of Ghost of Tsushima. Unlike Jin Sakai, protagonist Hiroki is, at the start of his journey, a mere child. This vulnerability, framed in every shot in black and white, complete with film grain, make the opening hour of this 2.5D title feel full of danger. It’s palpable, and is only elevated by excellent audio effects. Steel meets steel Hiroki’s village is under attack, and the flames that lick the wooden structures throughout feel too close for comfort, even in monochrome. Our protagonist moves through the level like a scene in a movie, drawing to mind the pseudo-choreography of Sifu. The difference here is in Hiroki’s almost unsettling lethality. Our budding Samurai is able to cut down rampaging bandits in a sword strike or two, but he can’t take many hits, either. Read More: Ghostwire Tokyo preview – That makes combat feel like a dance, looking for animation tells of enemies and preparing to block — or better yet, parry — in order to counter-attack. Direction inputs allow for additional thrust while slicing twice can unleash an upward slash that can spell the end of an enemy, while also opening up Hiroki to a retort. It all balances so delicately, but parrying is a little trickier (at least when using mouse and keyboard). It was tricky to tell when I was about to block and when I was about to parry, and while the film grain look of Trek To Yomi is clearly a big selling point, I could’ve done with just a tiny bit more visual feedback there. Move like water That aesthetic carries through not only the gameplay but through what little dialog there is, too. Even the menus and opening logos are “shot” in black and white, with grayscale rays of light breaking through dense foliage. Read More: Elden Ring review – It’s peak Kurosawa, and the filmmaker’s hand can be felt in every frame, whether you’re sparring with training dummies or playing as an older Hiroki out for vengeance. It makes every combat encounter feel special, and while you’ll likely want to push the difficulty up for a real challenge, every fight feels like one for the ages — as the wind swirls through trees and two warriors step backward to prepare. The whole thing is letterboxed, too, to add to that cinematic feel. That means it may not be for everyone, but the commitment to its visual stylings is absolute and commendable. Final impressions Trek To Yomi could be the next big “combat sidescroller”, but it couldn’t be further from the likes of Dead Cells or Katana Zero. While those titles exude confidence in chaos, Trek To Yomi’s is found in the calm between the clashes of swords. That makes it a potent mix of iconic Japanese cinema and a good ol’ fashioned revenge tale that we’re itching to play more of. Trek To Yomi is slated for release in 2022.

  • Travis Scott and PlayStation tease new PS5 “Cactus Jack” Nike Dunks – Dexerto

    Travis Scott and PlayStation tease new PS5 “Cactus Jack” Nike Dunks Twitter, @trvisXXTravis Scott has revealed a new “TS5” teaser with PlayStation, which features a brief glimpse showcasing what appears to be a PS5 and Cactus Jack collaboration on a pair of Nike Dunk lows. [jwplayer 91I9RIGm] The 2020 king of collaborations, Scott, continues to up the ante. This time, he and Sony partnered to put together a teaser video, which is an obvious ode to the infamous Maxell “Blown Away Guy” advertisements from 1980. In the social media commercial, Sony’s PlayStation headquarters are shown, followed by a few different employees who represent different aspects of the new console’s development (platform, design, and engineering). Afterward, Scott sits down, powers on a PS5, and is literally blown away. Each employee is rocking some of Scott’s Cactus Jack merchandise, including one wearing a pair of his iconic Jordan 1 lows and one wearing a similar design, but on a pair of Nike Dunk lows. In the corner, a PS logo can be noticed by the sneaker’s heel. https://twitter.com/trvisXX/status/1319706656624709632 It’s a short and sweet video, starting with some foreshadowing and teasing of the collaboration before finishing with a direct promotion for the PS5. An employee is seen wearing the PS5 Cactus Jack Dunks and then later, Scott himself appears to be wearing them as he kicks back and turns on the console. In what might be obvious to those who have a keen eye for historic marketing content, the ending Scott portion of the clip is nearly a direct recreation of Maxell’s original ads from a couple decades ago. Those ads featured someone turning on one of the brand’s cassette tapes and experiencing the media quite physically. Similarly, Scott’s clothing, hair, and surrounding furniture are simultaneously hit with an unrelenting gust as soon as he powers on the PS5. With the announcement from Sony that Scott has been enlisted as a “strategic creative partner,” it’s unclear exactly what the extent of this collaboration could mean. At the very least, fans can expect the two to work together on more projects. One such project could be a pair of Cactus Jack sneakers, which would mean a three-way collab between Nike, Sony, and Scott’s own personal brand. Scott’s sneaker collaborations typically sell out very quickly and then dominate the resale market, where resellers net huge profits just by lucking out and being among the first to invest in his reworked designs. This sneaker follows the original Jordan 1 design, with an inverted swoosh logo on the outside, but in a contrasting colorway. Similarly, it seems to feature a PS5 logo at the heel (as other Nike and PlayStation collaborations have). It’s unknown whether these will be made available to the public or if they will be a “friends and family” symbolic release.

  • Traveling with my Steam Deck made me miss the Nintendo Switch – Dexerto

    Traveling with my Steam Deck made me miss the Nintendo Switch Valve / NintendoI took my Steam Deck on its first “big trip” this month, and Valve’s platform definitely has some teething issues. Here’s why I almost wish I’d taken my Switch instead. The Steam Deck is a remarkable machine, isn’t it? Capable of playing games from Valve’s own storefront (including classics like Half-Life 2), emulating games from childhood, and running AAA blockbusters like FromSoftware’s Elden Ring, it’s become one of the Dexerto team’s favorite bits of tech in 2022. Sure, you can dock it to a TV. But, the Steam Deck really does represent a portable gaming PC – for better and for worse. I spent some time in Singapore this month for the Naraka Bladepoint World Championships. That meant a combined 32 hours of flying, plus some airport time in between. As my first “proper” trip since owning the Steam Deck, I was hopeful I’d get to spend more quality time with it, but it started to feel a lot like hard work in places. Out of Steam To set the scene, the plan was to play a few of this year’s biggest AAA titles in between event coverage and excursions, and while at the hotel, it did exactly that. I was able to play chunks of Marvel’s Midnight Suns, Gotham Knights, and the aforementioned Elden Ring throughout the week. The Steam Deck has some pretty beefy hardware, but that also means more power draw. Having the handheld console plugged into the mains was no big deal in a hotel room. While flying, though, things are trickier. The Steam Deck’s power draw can be demanding, and you’ll need to plug it into a dedicated outlet while flying, rather than a USB header. The bigger issue, however, is offline mode. The Steam Deck uses an online check-in system to validate purchases, but it tries to do this whenever it’s powered on. When you turn it off, it’ll try and check in when it turns back on. Unfortunately, if there’s no connection, some games simply won’t boot up. Needing to have the Steam Deck sat in my backpack, in sleep mode but still draining battery, meant that it was constantly ticking down. By the time I boarded my flight, a fair amount of battery was already gone, but to turn it off entirely would mean going into offline mode. The kicker? You have to be connected to a network to even enable offline mode. It’s a bizarre process, and I’m sure Valve will be refining it in the coming months, but it’s something to be considered if you’re traveling a longer distance. Knowing this in advance, though, I fired up the Steam Deck the night before I traveled and opened the games I knew I’d be itching to play. The trouble is, it wouldn’t connect to the cheap hotel Wi-Fi or my mobile hotspot – yikes. Worse still, it glitched out and kept freezing, prompting a reboot, and the need for another online check-in. We noted in our Steam Deck review that this device certainly is not for everyone, and after using it on this trip, that sentiment rang true. Time to Switch? This all combined to have me looking longingly at the other side of the fence at the Nintendo Switch. Can it run Elden Ring? No, of course not, but Nintendo certainly knows how to make a handheld– and I regretted leaving my lovely Switch OLED docked under the TV. I love the Steam Deck, but I just wish I could’ve hit the power button and played Pokémon Scarlet and Violet for each 8-hour flight while charging it from a standard USB-A to USB-C cable on the plane. In the race for portable powerhouses, it feels like Nintendo is often forgotten – and yet, since I’ve come home I’ve hardly let the Switch go. Its screen is smaller, it lacks multiple input options, and it barely runs the latest Pokémon games – but maybe that simply doesn’t matter.

  • Transformers: Reactive – Trailer, Closed Beta & everything we know – Dexerto

    Transformers: Reactive – Trailer, Closed Beta & everything we know Splash DamageDevelopers Splash Damage have revealed their latest game, Transformers: Reactive during The Game Awards 2022. Here’s everything we know about the upcoming game as well as how you can get involved in the Beta. Known as the developers behind Gears Tactics and Wolfenstein: Enemy Territory, Splash Damage are have established their ability to create vast worlds with a focus on narrative and combat. This is the case with the upcoming Transformers: Reactive, which boasts a cooperative world set in the famous Transformers universe. We’ve compiled everything we currently know about Transformers: Reactive along with it’s trailers, platforms, and how you can be a part of the Closed Beta. Contents Does Transformers: Reactive have a release date? No, currently, Transformers: Reactive does not have a cemented release date. However, it does have a plan for a Closed Beta launch in 2023. When more information is released we will update this article, so be sure to check back soon. Transformers: Reactive trailer During the 2022 Game Awards, Splash Damage released an announcement trailer for Transformers: Reactive. It consists of a brief introduction to the story as well as the style of game players can expect. You can watch it below. Transformers: Reactive gameplay Thanks to the glimpse within the trailer and the game’s overall description, we know Transformers: Reactive will be a 1-4 player action game with online co-op at its forefront. The story centers around your cooperation with the legendary Transformers to help defeat the greatest threat the Autobots have faced, The Legion. It will serve to envelop players into the Transformers universe fans know and love as well as implementing some recognizable characters, while still introducing a new story for single players or groups to enjoy. How to play the Closed Beta While the game may not have a release date yet, you can still sign up for the Closed Beta that’s scheduled for 2023. To do so, head to the Transformers: Reactive website and sign up for future updates. When the Closed Beta is released, you will be notified and able to experience it. Transformers: Reactive platforms Transformers: Reactive will be available for both PC and console players. However, the specific consoles the game will come to are yet to be announced. We will be updating this whenever the information is released so check back soon. That’s all we know about the upcoming Transformers: Reactive. While waiting for the Closed Beta to release, take a look at some of the other upcoming titles: The Elder Scrolls 6 | GTA 6 | Assassin’s Creed Infinity | Wolverine | Spider-Man 2 | Forspoken | Wonder Woman | Avatar Frontiers of Pandora | Sonic Frontiers | Dragon Age 4 | Legend of Zelda: Breath of The Wild sequel | Avatar Frontiers of Pandora | Death Stranding 2 | Horizon Forbidden West: Burning Shores | Armored Core 6 | Baldur’s Gate 3

  • Transformers: Reactivate leak hints at playable Starscream & Soundwave – Dexerto

    Transformers: Reactivate leak hints at playable Starscream & Soundwave HasbroA leak from an older Transformers: Reactivate build possibly hints at playable characters, such as Soundwave and Starscream, for the new game. Hasbro unveiled the new Transformers-branded game during this year’s Game Awards. Brink and Gears Tactics studio Splash Damage serves as the developer on the project, which will come in the form of a 1-4 player online experience. With respect to the story, scant details tease an Earth overtaken by a threat that only the Autobots and Decepticons can defeat. More information should surface in the not-too-distant future, though, since Splash Damage plans to host a closed beta in 2023. Leak teases playable characters for Transformers: Reactivate Over the weekend, Twitter user @ROTBTrailer posted leaked screenshots of Transformers’ next interactive adventure. The leaker notes that each image dates back to a 2018 build of the game, meaning they could constitute an inaccurate representation of the game’s present state. And while three of the images feature blurry shots of gameplay, one, in particular, could point to Reactivate’s roster of playable characters. The image in question displays seven Autobots and Decepticons lined up as follows: Starscream, Slipstream, Hotrod, Soundwave, Sunstreaker, Ironhide, and Windblade. Again, given the age of the above screenshots, there’s no telling how faithful the list of characters will be to the final product. But the leak paints a decent picture of what Transformers fans can expect from Reactivate, especially if Autobots such as Ironhide and Hotrod are teaming up with the likes of Soundwave and Starscream. And if the Game Awards 2022 trailer is anything to go by, whatever the experience entails could prove pretty immersive.

  • Trainwreck worries about realism of new FPS bodycam game – Dexerto

    Trainwreck worries about realism of new FPS bodycam game An upcoming FPS game known as ‘Unrecord’ has gone viral due to its hyper-realistic yet controversial gameplay. Streamer Trainwreck shared his worries about the game’s realism. On April 19, the first full gameplay trailer for the upcoming bodycam FPS game Unrecrord was shared online by developer Drama. The game seems ground-breaking within its genre as it features hyper-realistic gameplay and unprecedented immersion, the likes of which are rarely seen in gaming. The newly announced game has been dividing players on social media, with some saying that the gameplay is far too realistic for comfort. Others are responding by saying that it is just a game and, therefore, fine for suitably aged audiences. Now that the controversy has taken off, well-known streamers like Trainwreck have begun sharing their own opinions on the matter. Not all streamers shared identical opinions, but they do seem to mirror the public’s concerns. Trainwreck worries about Unrecord and its influence on kids Following the full gameplay trailer’s reveal on April 19, Trainwreck responded by leaving a chain of Tweets in which he shared his opinion on why he thinks the game is so controversial. He started off by saying that he knew his thoughts could be interpreted negatively, but he still felt as though Unrecord’s realism should be moderated. Stating that the level of realism made even him uncomfortable despite his age, Trainwreck went on to say that he hopes “parents do their job” in watching what games their children have access to. If the gameplay was enough to shock him, it could do miles more to a kid with a developing brain. Trainwreck then followed up on his statement by saying that the gameplay footage for Unrecord feels as though it is a “real leak from a military or police operation” due to its hyper-realistic style. He said that such games could fuel media and politicians’ hatred against gaming as a whole. Mainstream reporters working in news or politics can sometimes focus on the negative aspects of realism in gaming and how exposure to such violence can wrongly shape younger players’ minds. Trainwreck thinks that a game like Unrecord could give a real foundation to such beliefs as the distinction between game and reality blur. The developer has yet to respond to the controversy aside from simply acknowledging it in a Tweet, but it will be interesting to see how the situation continues to develop and whether or not they take the appropriate measures to ensure players’ mental well-being.

  • Training Construction in Old School RuneScape just got way easier – Dexerto

    Training Construction in Old School RuneScape just got way easier JagexConstruction is widely considered to be one of the least enjoyable skills to train in Old School RuneScape, but a massive quality-of-life update in OSRS just made it way easier. Old School RuneScape’s latest update on April 17 introduced a variety of tweaks to Undead Pirates, the Wilderness, and Varlamore. However, it’s one unsuspecting line in the patch notes that will have the biggest impact of all, with Jagex officially removing this ban from its Third-Party Client guidelines: Any plugin which modifies menu options for Construction, such as prioritizing build or remove options. – This means that moving forward OSRS players can now switch the ‘Build’ and ‘Remove’ options available in Construction with ‘Walk Here’, effectively allowing for left-click-only training. Before this update, players had to right-click, then ‘Remove’ before right-clicking again, then ‘Build’. For just a few actions this isn’t too bad but on the way to 99 Construction, this has to be done thousands of times which won’t be doing your wrist any favors. However, post-update it is now possible to simply left-click twice to build and remove any structure. This makes Construction far less straining to train and should even boost XP rates for casual players who couldn’t master the old system. For the time being this change will only be available to third-party clients like Runelite. However, Jagex intends to introduce this to the official OSRS client in the future. In the meantime, mobile players or those who prefer the official client are recommended to use less intense training methods like Mahogany Homes.

  • How to claim Tower of Fantasy Twitch drops: Black Nucleus, Dark Crystal, Gold Nucleus, more – Dexerto

    How to claim Tower of Fantasy Twitch drops: Black Nucleus, Dark Crystal, Gold Nucleus, more Hotta StudioThe Tower of Fantasy Half Anniversary Twitch drops event is now live and we’ve got you covered with a quick guide on how you can claim these free items for yourself. Tower of Fantasy is an anime open-world game that has received a lot of hype from anime fans. In order to celebrate the game’s Half Anniversary, Hotta Studio has teamed up with Twitch to give away some free Tower of Fantasy Twitch drops to help Wanderers in their adventure across Aida. There’s a number of Black Nucleus, Dark Crystal, and Gold Nucleus on offer, so you’ll definitely want to claim these bonuses before they expire. Fortunately, getting Tower of Fantasy Twitch drops is fairly simple, especially if you follow our handy guide. How to claim Tower of Fantasy Twitch drops Claiming Tower of Fantasy Twitch drops is as simple as linking your accounts. In order to do this, simply follow the steps outlined below: Log into Twitch or make a new account. – Log into Tower of Fantasy and link it to Twitch via this official link. – Simply watch any streamers with Tower of Fantasy Twitch drops enabled. – After earning a Twitch Drop, check your Inventory page and click ‘Claim Now’ to add it to your game. – Head back into Tower of Fantasy and you’ll see the items in your Mailbox. – It’s important to note that all Tower of Fantasy Twitch Drops must be claimed by February 13 at 23:59:59 PDT. Make sure you do this to avoid any disappointment and to get a headstart in your adventure through Aida. All Tower of Fantasy Twitch drops As of writing, there are a total of five Twitch drop packs that can be claimed in Tower of Fantasy. Here are all the items you can get: Gift Pack 1 – Dark Crystal 50, Black Nucleus 1 – Gift Pack 2 – Dark Crystal 50, Random SR Relic Shard box 5 – Gift Pack 3 – Gold Nucleus 1, Random SR Relic Shard box 10 – Gift Pack 4 – Gold Nucleus 1, Random SR Relic Shard box 15 – Gift Pack 5 – Red Nucleus 1, SSR Relic Box – So, there you have it, everything you need to know when it comes to claiming Tower of Fantasy Twitch drops. Make sure you check out our Tower of Fantasy page for all the latest news and guides.

  • Tower of Fantasy tier list: All Simulacra characters ranked – Dexerto

    Tower of Fantasy tier list: All Simulacra characters ranked Perfect WorldOur Tower of Fantasy tier list will help you decide which ancient heroes are best to use on your MMORPG adventure. Knowing the best characters to use can greatly improve your experience in the action RPG as you traverse the Alien world of Aida, so we’ve got you covered. Tower of Fantasy is a brand new MMORPG where players are tasked with saving what’s left of humankind after Earth has been evacuated in favor of Aida – a habitable alien planet. The game features a huge Sci-fi inspired open world to explore and a deep combat system to master. One thing that sets the title apart from Genshin Impact is its character customization and the Simulacra systems. Players can create their own unique Wanderer at the start of their playthrough and then have the ability to access the special weapons and powers of ancient heroes known as Simulacra. There are plenty of Simulacra characters to choose from at launch so we’ve put together a handy Tower of Fantasy tier list below. Whether you’re adventuring alone or with friends, this list will keep you informed when it comes to deciding which banners to pull on. What are Simulacra characters in Tower of Fantasy? Simulacra are powerful warriors of the past in Tower of Fantasy that have been preserved as AI. Once these characters are unlocked in-game, (which can be done through gameplay progression or using real-world money), you’ll have access to their abilities and can even modify your Wanderer to look exactly like them. Each of these characters has a unique playstyle and weapons that vary from long-ranged, close-combat, and magic attacks. There are currently 18 playable characters in Tower of Fantasy, and we’ve ranked each of them below based on their unique weapon and combat abilities. Tower of Fantasy tier list Characters in Tower of Fantasy all have a primary resonance in combat – DPS, Support, and Defence – so while the game doesn’t feature a traditional class system, they could still theoretically be divided into attackers (DPS), healers (Support), and tanks (Defence.) With a wide attack range and an effective shield break, DPS King is easily one of the strongest S tier characters in the game, alongside the highly mobile Samir. In terms of Defence, Huma is a great option thanks to having a very short skill cooldown and the ability to switch between offense and defense on the fly, while Coco Ritter is a great support character with the ability to create a healing zone that moves with the party, providing a constant HP buff for six seconds. That’s our tier list of all the current Tower of Fantasy characters. Make sure to check back here regularly as we’ll update this list whenever a new character is released. For more Tower of Fantasy content, check out our guides below: Does Tower of Fantasy have crossplay and cross-progression? | Tower of Fantasy system requirements | Tower of Fantasy server status | All Tower of Fantasy voice actors | Tower of Fantasy patch notes | Is Tower of Fantasy coming to Nintendo Switch? | Is Tower of Fantasy pay to win?

  • Tower of Fantasy system requirements for PC, Android, and iOS: Minimum and recommended specs – Dexerto

    Tower of Fantasy system requirements for PC, Android, and iOS: Minimum and recommended specs Hotta StudioTower of Fantasy system requirements vary between each device, so here are the recommended settings you need for PC, Android, and iOS. Tower of Fantasy is the latest open-world anime game that is getting a lot of attention from players around the world. If you want to see what all the fuss is about, then you’ll need to check if your device can run the game smoothly. After all, having any FPS drops during combat and exploration can lead to some incredibly frustrating moments. So, before you download Tower of Fantasy, we recommend looking at all the system requirements. Fortunately, we’ve listed all the Tower of Fantasy system requirements for PC, Android, and iOS to ensure you have the best experience. Contents Tower of Fantasy iOS system requirements – Tower of Fantasy Android system requirements – Tower of Fantasy PC system requirements – iOS system requirements Minimum iPhone Model: iPhone 8 Plus – Recommended iPhone Models: iPhone 13 / iPhone 13 Pro / iPhone 13 Pro Max / iPhone 13 mini / iPhone 12 / iPhone 12 mini / iPhone 12 Pro / iPhone 12 Pro Max / iPhone 11 Pro / iPhone 11 Pro Max / iPhone 11 / iPhone SE (2nd generation) / iPhone Xs / iPhone Xs Max / iPhone XR – Minimum iPad Model: iPad Air (2nd generation) – Recommended iPad Models: 12.9-inch iPad Pro (4th generation) / 11-inch iPad Pro (4th generation) / 12.9-inch iPad Pro (3rd generation) / 11-inch iPad Pro (3rd generation) / iPad mini (5th generation) / iPad Air (3rd generation) – Minimum Storage Space: 12 GB – Recommended Storage Space: 15 GB or more – Android system requirements Minimum Requirements: Kirin 710/Snapdragon 660 – Recommended Requirements: Kirin 980/985/990/9000, Snapdragon 855/865/870/888, Dimensity 800/1000 – Recommended Operating System: Android 7.0 and above – Minimum Memory: 4 GB RAM – Recommended Memory: 6 GB RAM+ – Minimum Storage Space: 12 GB – Recommended Storage Space: 15 GB or more – PC system requirements Minimum system requirements Operating System: Windows 7 SP1 64-bit / Windows 8.1 64-bit / Windows 10 64-bit. 32-bit operating systems are not supported. – Processor: Intel Core i5 or equivalent – Memory: 8 GB RAM – Graphics: NVIDIA GeForce GT 1030 – DirectX: Version 11 – Minimum Storage Space: 22 GB – Recommended system requirements Operating System: Windows 10 64-bit – Processor: Intel Core i7 or better – Memory: 16 GB RAM – Graphics: NVIDIA GeForce GTX 1060 6GB or better – DirectX: Version 12 – Recommended Storage Space: 25 GB or more – So, there you have it, everything you need to know about the recommended system requirements to play Tower of Fantasy on PC, Android, and iOS. Be sure to check out our Tower of Fantasy hub for all the latest news.

  • Tower of Fantasy server status: Is Tower of Fantasy down? – Dexerto

    Tower of Fantasy server status: Is Tower of Fantasy down? Hotta StudioAre the Tower of Fantasy servers down? Find out everything you need to know about the Tower of Fantasy server status and when maintenance will begin. Tower of Fantasy servers occasionally go offline for maintenance or to apply a new update to the game. While server outages don’t often take long to fix, there are times when certain issues can prevent players from logging into the free-to-play title. This can obviously prove frustrating, especially for those who wish to grind materials for the best Tower of Fantasy builds and to unlock powerful units. While it’s still early days into the title’s lifecycle, our Tower of Fantasy server status hub has everything you need to know about upcoming maintenance, server errors, and compensation rewards. Contents Tower of Fantasy server status – Tower of Fantasy server compensation rewards – Tower of Fantasy server maintenance resources – Tower of Fantasy server status The Tower of Fantasy servers are currently up and running, which means you’ll be able to log into the game without any issues. Players previously reported login issues on August 10, when various issues forced users to disconnect from the server and prevented them from registering an account. However, if you’re still experiencing problems logging into Tower of Fantasy and joining the game’s server, then be sure to head over to the official FAQ. In addition, if you have other in-game problems, you can contact support@toweroffantasy-global.com. It’s also important to check your own online connection, so boot up another game and check your router to see if the problem is on your end. Tower of Fantasy server compensation rewards Just like other gacha games, Tower of Fantasy gives Wanderers free items during server maintenance. The number of rewards can often fluctuate depending on the amount of time needed, while bugfixes can also lead to further rewards. All the Tower of Fantasy server compensation rewards can be found below: Unable to login/disconnection from server Recipients: All Wanderers who registered by the deadline on August 11 at 23:59 (UTC+0) – Compensation: Dark crystal ×300 – Failed account registration/login Recipients: All Wanderers who registered by the deadline on August 11 at 23:59 (UTC+0) – Compensation content: Dark crystal ×300 – Tower of Fantasy server maintenance resources To stay up-to-date on the status of the Tower of Fantasy servers, be sure to bookmark this article and check back here if you have any issues. Additionally, you can also follow the official Tower of Fantasy Twitter account for updates on the game’s server problems. So, there you have it, everything you need to know about the Tower of Fantasy server status and server maintenance. Make sure you check out our Tower of Fantasy guides to get a head start on Aida. Tower of Fantasy system requirements | Is Tower of Fantasy free to play? | Does Tower of Fantasy have crossplay |

  • Tower of Fantasy review: Already a crumbling vestige – Dexerto

    Tower of Fantasy review: Already a crumbling vestige Tower of Fantasy is another grasp for the Genshin Impact crown, as developer Hotta Studio’s attempt appears to be for naught. The gacha genre is in yet another phase of evolution right now. Think of it as growing pains and think of the growing pains also including a bone splintering through the skin. That’s Tower of Fantasy. A grossly detestable game from out the gate, Tower of Fantasy combines MMO with gacha to an effect that has a negative impact on the entire game. Even worse, the game is just another bad gacha title to line the pits of the app stores it spawns from. Tower of Fantasy key details Developer: Hotta Studio – Price: Free, with in-app purchases – Release Date: August 11, 2022 (Global) – Platforms: PC, iOS, Android – Best intentions Tower of Fantasy has no identity. Despite the best intentions, the character creator is filled to the gills with people providing you with options to play as either 2B, a Hololive idol, or someone else from Genshin Impact. Even the game’s own provided presets all look vaguely Genshin-y. Despite this hollowness, the character creator does offer some fun as you see how far you can take things. Tower of Fantasy takes place in a post-apocalyptic world, which after being introduced to the lineup of stock anime characters, made me wish that it had never hit the ‘post’ bit. A heinous cast of Western voice actors makes up the shrill and grim attempts at hitting just about every Western dubbed anime trope you can think of. It’s not even done interestingly, as it attempts to get to its plot a little too soon. Switching this over to the Japanese, Chinese and Korean voice acting helps offset this. As with Genshin Impact, the Chinese voice acting is the strongest out of the three. It also doesn’t help that a key plot point is completely spoilt in the art and the gacha banner itself. When the said character does have their moment, there’s no tension outside of the small moment I thought that the game was going to up the ante by executing an anime girl in the first 30 to 40 minutes of the game. Instead, it opts for the safe route and you’re then left to navigate the hoard of in-world jargon and a vast amount of explanations. Thankfully, some of it isn’t voice-acted. Whiffle bat combat Combat in Tower of Fantasy is a huge whiff, with it being all flash and no substance. This appears to be following the same route as Genshin Impact, ensuring that mobile users don’t feel out of their depth with just a touch screen. However, with Genshin, at least there is some concept of strategy, and choice in characters has an overall effect on the combat. Here, in Tower of Fantasy, the game simply has you swapping between three weapons in hopes that you’ve equipped the correct element in your loadout. This isn’t an ‘I hope it’s the right one so I can succeed’, but more of an ‘I hope I have the right one so I don’t have to sit through this any longer.’ As there’s no way to change between loadouts mid-fight, you essentially keep going through a variety of enemies and eventually keel over. It’s essentially brute forcing your way through most scenarios, as there’s very little reason to plan ahead. All of this is surrounded by the game’s overbearing reliance on the gacha mechanic. Gacha, for those uninitiated, is based on Japanese ‘gachapon’. Think of the little machines you put your change in and get an egg with some useless, random trinket in. Now apply that to acquiring needed things in the game and you have gacha. I’m a deep addict of the gacha genre, seeing where it goes and the twists each game tries to come up with, but none have ever been so horrendous at actually providing it. Even the worst games will have their gacha on lockdown, but Tower of Fantasy has decided to combine this with an MMO. No MMOre See, with most gacha games you wind up acquiring units or weapons that might not be ‘meta’, but will still actively allow you to participate in the harder content or even the competitive side of things. In games like Destiny Child, you’re going to want to gun for the ‘correct’ characters for your party, but you’ll still see off-meta teams reaching higher echelons. Other games, like GranBlue Fantasy, have such a wide berth of characters that every player is going to at least have one. Even if they don’t, it’s a malicious (or good) incentive to coerce players into eventually betting earnt or paid currency at a chance at grabbing that ‘meta’ character. Or like Magic: The Gathering, where a low-cost deck can dominate a game simply due to the mechanics available. As Tower of Fantasy has combined this with an MMO, where either being on point and able to provide the best support you can, has led to the party system in the co-operative modes becoming a weird ooze of confusion. If, say, a player wants to go for the healing route for the party, if they don’t have that one particular character that’s deemed top-tier, the party is going to suffer for it as a whole. It ruins the concept of an MMO, where the further your character has progressed, the naturally better they’re going to be able to provide for their role. Bad gacha Tower of Fantasy relies so heavily on the gacha mechanic, that you’re eventually going to be left in the dirt, simply due to the fact that you decided that this poor piece of software wasn’t worth inputting your card details into. Then, on top of this, there’s the fact that it’s still a bad gacha game. Gacha games come in a few varieties, with games like Genshin Impact focusing on the character aspect, or other titles, like Dissidia Final Fantasy: Opera Omnia, opting to use a weapon system to allow players to use their favorite Final Fantasy characters. Tower of Fantasy tries to have it both ways but is mainly a weapon-focused gacha title. Each roll will earn you weapons, which you’ll probably bin off in favor of the higher-tier weapons you found earlier. One step back into the void The other portion comes in the form of the ‘Simulacra’. These stem from specific weapons and will grant you a skin to play as the character that originally held the weapon. One of the best-received things in the game is the character creation and you’re now allowing these time investments to simply don a skinsuit and walk around as a character they might not even know. It feels even worse when you realize there’s a large grind to get the gameplay benefits to them, other than you the weapon they used. To actually get to know these characters, you have to then play their story quest after you’ve unlocked the skin. Genshin Impact made wanting certain characters desirable because of their actions in the game’s actual story. There’s no reason to care about the stories outside of their material gain. Making matters even worse outside of the horrendous gacha, bad MMO and bad moment-to-moment gameplay are that there are about 16 different currencies to keep track of. Three relate to the gacha and it is a goddamn nightmare. A capitalistic sausage-making machine, where one currency leads to another and to another to eventually get some sort of reward, which was then lost in the maze of menus. For a game so hell-bent on either being or beating Genshin Impact, it’s very funny that it uses a near identical font to its competitor. There’s no reason for things to be this complex, no reason for a gacha game to have all of this. It’s a crutch to keep you going, as the game has absolutely nothing going for it. The Verdict – 3/10 Adventuring through the land is so limp and lifeless, with features pulled from Genshin or Breath of the Wild, or whatever other game it decided to do slightly worse, that it becomes a homogenous, grotesque blob. Tower of Fantasy is a complete failure in almost every aspect.

  • Does Tower of Fantasy have crossplay and cross-progression? – Dexerto

    Does Tower of Fantasy have crossplay and cross-progression? Hotta StudioDoes Tower of Fantasy have crossplay? Find out whether the upcoming open-world RPG will enable crossplay between PC, iOS, and Android. Tower of Fantasy is the latest free-to-play anime RPG that is vying for players’ attention. While the upcoming game may look similar to Genshin Impact, it aims to distinguish itself with its colorful cast of characters, slick combat, and vibrant open world. While adventurers will be figuring out who the best Tower of Fantasy characters are and rolling on the latest banners, there is one important question that needs answering: Is Tower of Fantasy crossplay and does it feature cross-progression? Fortunately, our Tower of Fantasy crossplay hub has the answer to this question so that you can focus on the action ahead. Does Tower of Fantasy have crossplay & cross-progression? Yes, Tower of Fantasy features full crossplay and cross-progression between PC, iOS, and Android devices. This means your characters, progress, resources, and purchases on any platform will be shared between all other platforms. However, it’s important to note that due to the sheer amount of servers between different regions, character information is not shared between them all. This means you’ll need to choose the same server as your friends if you wish to play with them. Hotta Studio notes that players can “add Wanderers from the same region and server as your friends, join their Crew, etc. In addition, certain modes support cross-server matching within the same region.” So, there you have it, everything we know about crossplay and cross-progression in Tower of Fantasy. Make sure you check out our Tower of Fantasy hub for all the latest news and information.

  • Tower of Fantasy: Release date, trailer, gameplay, & everything we know – Dexerto

    Tower of Fantasy: Release date, trailer, gameplay, & everything we know Hotta StudioTower of Fantasy is an upcoming sci-fi open-world RPG game that aims to bring plenty of F2P anime action to PC and mobile. Here’s everything we know so far about Hotta Studio’s upcoming title. Tower of Fantasy is the latest free-to-play game that aims to wow anime fans with its vibrant world, flashy combat, and colorful cast of characters. While Genshin Impact continues to prove incredibly popular, many players are looking for new titles that can compete alongside HoYoverse’s F2P giant. Tower of Fantasy is one of many games that is vying for attention and aims to bring plenty of new features and familiar tropes to the table. However, news surrounding the eagerly anticipated title has been rather scarce, so we’ve outlined everything we currently know about this game. Whether you wish to learn about Tower of Fantasy’s release date, closed beta sign-up, or what it’s all about, then we have you covered. Contents Tower of Fantasy release date? – Tower of Fantasy beta sign up – Tower of Fantasy platforms – Tower of Fantasy gameplay trailer – Tower of Fantasy story – Tower of Fantasy release date Tower of Fantasy will launch on August 10th, at 5 pm PDT/8 pm EDT. The news was announced via the official Tower of Fantasy Twitter account. We’ll be updating this section if we hear any more information, so make sure you bookmark this page for all the latest details on the Tower of Fantasy release date. Tower of Fantasy beta sign up The Tower of Fantasy Closed Beta Test began on April 19, 2022. In order to find out all the latest information, simply join the official Tower of Fantasy Discord server. It’s here where the devs will announce the latest beta news, gameplay tips, and character details. Tower of Fantasy platforms Tower of Fantasy will release on iOS and PC devices. There is currently no news on whether the game will be released on PS4, PS5, Xbox One, Nintendo Switch, and Xbox Series X|S. While more devices could be added in the future, Hotta Studio will likely reveal further news as we get nearer to the game’s release. Tower of Fantasy gameplay trailer Hotta Studio has given players a sneak peek into the game’s combat system, showcasing a number of flashy character abilities and attacks. The trailer also showcased the environments that players will be able to travel across when hunting down the threat to humanity. From lush green fields to frozen tundras, there appear to be plenty of locations for adventurers to explore. While the landscape does look idyllic, there are a number of deadly enemies that inhabit the planet. It’s here where players will need to use their characters’ abilities and coordinate attacks to land devastating blows. Tower of Fantasy story Tower of Fantasy takes place after mankind has been forced to leave earth in search of new resources to continue the survival of the human race. The game takes place on Aida, a lush and habitable alien world. It’s here where our adventurers discovered powerful energy called “Omnium” contained within a comet. According to the official story description, humanity “built the Omnium Tower to capture Mara, but due to the influence of Omnium radiation, a catastrophic disaster occurred on their new homeworld.” So, players will need to piece together the mysteries surrounding this disaster and fight their way through hostile enemies for answers. So, there you have it, everything we know about Tower of Fantasy. Make sure you check back here for all the latest information before the game’s release.

  • Total War Warhammer 3 update 2.1 patch notes: Modding Assembly Kit, critical fixes, faction adjustments, more – Dexerto

    Total War Warhammer 3 update 2.1 patch notes: Modding Assembly Kit, critical fixes, faction adjustments, more Creative AssemblyThe Total War: Warhammer 3 update 2.1 patch is finally live and aims to improve the game’s overall performance, provide bugfixes, and add new content. Here’s everything you need to know about the update. Creative Assembly has released the Total War: Warhammer 3 update 2.1 patch, which aims to fix a number of the title’s critical issues, provide balance adjustments, and clear up a number of bugs. There’s also the addition of new content that didn’t make it to the full release of the game. One of the biggest features of the new update is the arrival of the Total War: Warhammer 3 Assembly Kit, which enables players to mod the game. So, if you’re looking to dive into the strategy title and want to know exactly what the 2.1 update entails, then our patch notes guide has you covered. Total War: Warhammer 3 update 2.1 patch notes Those looking to have the best performance and experience within Total War: Warhammer 3 will want to download the 2.1 patch. Creative Assembly has distributed this update to help address some of the community’s early access feedback. You can see the full list of changes from the official notes below: The Total War: WARHAMMER III Assembly Kit has arrived for our amazing modding community! – The High Elf Archmage is no longer unstoppable when mounted on a dragon. – The Warriors of Chaos can now subjugate all human and elven races. – Archaon and Be’lakor can now confederate other Warriors of Chaos factions upon capturing their final settlement. – Added an Ultimate Crisis setting to trigger ALL endgame scenarios in the same playthrough (only for the strong-willed and stout of heart). – All Legendary Lords now begin with the Siege Attacker trait. – Improvements to the Dwarfs—they are gaining spell resistance, additional movement options, and buffs to their Hammerers. – Stationary vortex spells have been rebalanced so that targets have a chance to react. – Helman Ghorst is getting some necessary tweaks to bring him into balance with the rest of the battlefield. – Domination Battles will see rule changes to help them last longer (and will continue to see changes in future updates). – The Empire will receive reduced penalties to their Imperial Authority when they incur their first losses. – Regiments of Renown units are now available to the appropriate factions, and costs have been reduced for units that were asking for far too much. – There you have it, everything included in the Total War: Warhammer 3 update 2.1 patch notes. Make sure you check out our Warhammer 3 page for all the latest news and updates.

  • Total War Warhammer 3 review – Polar bears and plagues in the Chaos realm – Dexerto

    Total War Warhammer 3 review – Polar bears and plagues in the Chaos realm Creative AssemblyTotal War: Warhammer 3 is an excellent strategy title that takes the franchise in surprising new directions. Total War has long been one of the finest military strategy sim franchises, offering turn-based diplomacy and real-time clashes between thousands of individual soldiers. The first two Warhammer crossovers added fantasy elements and a wider array of units, but in Total War: Warhammer 3 it really feels as though developer Creative Assembly is planting its banner in the rotting plains of Chaos and saying “is that all you’ve got?” Total War: Warhammer 3 is a strategy developer at the top of its game, elevating the franchise’s more basic mechanics in surprising new ways, while also adding fresh elements to keep veterans on their toes. Total War: Warhammer III – Key details Price: £49.99 / $59.99 – Developer: Creative Assembly – Release date: 17/2/2022 – Platforms: PC & Mac – Total War: Warhammer III trailer Finding order in Chaos If you’re new to the Total War franchise, then Warhammer 3 follows much of the template of prior games. You’ll pick a faction, and roam around a huge, expansive campaign map scouting other races, building up your settlements, and researching new ways with which to eke out more supplies, or new techniques to cave in a demon’s skull. As the name may suggest, though, Total War: Warhammer 3 is all about conflict, and battles are huge in scale and full of thousands of moving parts — literally, with every soldier animated individually. While you can build up a huge army and charge straight into a battle, smart tactics and preparation will always sway the outcome. See those trees? Why not hide a few dozen cavalrymen inside so that they can surprise an enemy when they wander too close. That hill looks like a perfect archer spot, does it not? Read more: Total War Warhammer 3 PC requirements – Total War: Warhammer 3 knows what isn’t broken doesn’t need fixing, and to that end, you’ll see a lot of the “golden rules” of prior games cropping up. Cavalry units are fast, but don’t do well against spear-wielders, spear-wielders aren’t ideal against swordsmen, archers can tear through swordsmen, and archers are only ever a surprise attack away from being run down by cavalry. Things get a little tricky when you’re managing dozens of units, each with hundreds of troops within them, but taking some time to learn unit grouping is a must. Much of Total War Warhammer 3’s campaign takes place in the realm of Chaos, and that has two huge advantages for playing a campaign. For one, there’s a new Storm of Magic system that provides buffs and debuffs depending on how strong magic is in a given region. The Slaanesh region, for example, can see buffed speed, allowing them to surge through the wastes to engage another target, while the heavy-metal-looking Khorne can increase their spell resistance. It’s another layer of tactical consideration that never feels unfair but can swing a battle in your favor when used correctly or with the right preparation. The other big boon of having such a fantastical locale is in its visual variety. Sure, Cathay has its mountains and there are plenty of snowy brooks in Kislev, but the realm of Chaos has huge worm monsters that pop up on the battlefield every now and again, floating islands, and a unique color palette that makes the verdant pastures of the last two games in the series feel a little pedestrian in comparison. New ways to play As is often the case, though, how you play Total War: Warhammer 3 will be dictated by the faction you select. The Chinese-inspired Cathay nation has flashy dragons, sure, but they’re also always well-funded by sending caravans to deliver shipments. That means it’s an army that can grow, but they’re also fairly slow-moving which can make countering flanking enemies a problem. The other human faction, Kislev, fight in servitude of the Bear God, Ursun. These hardy warriors build statues to their deity, while also riding huge Polar Bears into battle. It’s the basis of the game’s excellent tutorial, too, which teaches much of the basics as well as an impressive amount of more advanced techniques. Read more: Lost Ark review – Much of the rest of the roster is made up of various factions of Chaos, and it feels as though this opportunity has given Creative Assembly ample chance to flex its creative muscle. The Khorne faction, for example, just love ripping apart enemies, to the point where they’re strengthened by every battle, eschewing the need for diplomacy almost entirely. Then there’s Nurgle, a pestilence-based faction that lets players customize their own plagues with which to sweep through the world, while the Daemons of Chaos let you create your very own monster, sending your own horrific beast into battle as your Legendary Lord. It’s exceptionally well-designed and means that playing as every faction is a treat. Each has its own named characters, too, and their abilities can be used both actively and as buffs for those around them. Yuri Barkov, the main character of the tutorial is a fine example; he can improve the combat ability of those around him, or summon a lightning bolt from the sky to decimate enemy units, while other spellcasters can slow enemy units or simply blow them away through elemental spells. Losing its way Siege’s have been reworked in Total War: Warhammer 3, and that proves to be a double-edged sword. On one hand, it’s the closest the franchise has come to allowing players to recreate the Battle of Helm’s Deep, with more complex structures and streets allowing for urban flanking opportunities, while bridges overlook the battle and make for perfect archer spots. Careful resource management allows players to construct defensive structures to funnel opponents into kill boxes, and it all feels wonderfully fluid — at least on defense. Diverting a tide of angry Slaanesh warriors into a town square where your archers are ready and waiting, and your swordsmen can close in, is a hell of a rush. Read more: Is Total War: Warhammer 3 on Xbox Game Pass? – Sadly, when on offense some iffy pathfinding can make things a little trickier than we’d have liked. In one earlier attack on a ruined settlement with four different entryways, we funneled melee forces into one entry with the intention of circling around with cavalry. Sadly, the cavalry units were determined to push through the existing swordsmen, sending themselves barrelling into enemy forces. It’s not a dealbreaker, though, but when you’ve got a full list of units it’s a little annoying to have to keep setting mini-checkpoints to make sure they don’t end up getting themselves killed. 8.5/10 Total War: Warhammer 3 is everything you could possibly have wanted from a sequel to the prior two games. The game’s selection of factions flips many of its core mechanics on its head, and each is fun to play in its own right. Sieges are tense and exciting in equal measure, and while they can lead to some tactical blunders, it feels like the best version of the system yet. If you’re yet to jump into a Total War: Warhammer title, this is the one to try, and if you have, you’ll want to stay in the Realms of Chaos indefinitely. Reviewed on PC

  • Total War: Warhammer 3 reveals massive rework coming to siege battles – Dexerto

    Total War: Warhammer 3 reveals massive rework coming to siege battles Creative AssemblyTotal War: Warhammer 3 will finally be giving siege battles a massive overhaul, something fans of the series have been requesting for years. Siege maps in the first two Total War games quickly got stale, due to the lack of variety no matter which race you played them as. The factions in the Warhammer series are so diverse compared to other Total War games that many fans think these fights could be a little more epic. CA agrees, too, as they are giving us a major update to siege battles in the next installment. New Warhammer 3 siege battles On October 11, 2021, Creative Assembly put out a new blog post detailing the extensive rework happening to siege battles in Warhammer 3. Now an assault by say, a Vampire-led undead army on an Elven citadel will be as legendary to play as it sounds. There are two major features CA is adding to give sieges more flavor: a much wider variety of maps, as well as the addition of supplies and buildable structures. According to the update, each siege map will now reflect their default faction’s culture, themes, and preferences for combat. This means Dwarfs will finally be able to defend mountain strongholds bristling with plenty of firepower instead of just a plain old wall. With the combination of your army, enemy, and the layout of the settlement, each siege battle will actually become a unique experience instead of something to just auto-resolve through. The addition of buildable structures should add another layer of uniqueness to battles as well. On top of different settlement layouts, players will also be able to build barricades, towers, and other structures to keep the battle going even after the enemy’s breached the outer wall. Read More: Back 4 Blood: All characters and perks – “Fighting two identical siege battles back-to-back should be a thing of the past,” CA claims in their post, which is definitely good news for Warhammer fans looking for something big when the game releases later on in 2021.

  • Total War Warhammer 3: Release date & time, trailers, races and everything we know – Dexerto

    Total War Warhammer 3: Release date & time, trailers, races and everything we know SEGA / Creative AssemblyThe Total War Warhammer saga is set to conclude with the upcoming release of Warhammer 3, so here’s everything we know about the hotly anticipated game, from release date to trailers, to multiplayer and races. Serving as the last installment of this Total War chapter, Warhammer 3 aims to break the bounds of strategy-based gaming in this fantasy adventure. With the prior two titles launching in 2016 and 2017, it’s been some time since fans got any new Total War: Warhammer content to sink their teeth into, but with the release date on the horizon, we’re slowly starting to see more information comes out of the woodwork. Contents Total War: Warhammer 3 release date & time – Total War: Warhammer 3 trailers – Gameplay – Races – What is Total War: Warhammer 3 about? – Will Total War Warhammer 3 have multiplayer? – Total War: Warhammer 3 release date Total War: Warhammer 3 will release on PC, Mac, and Linux on February 17, 2022. The release time across Steam, Epic Games Store, Microsoft, and Xbox Game Pass is 3 pm GMT / 10 am EST / 7 am PST. You can preload from February 15th on all platforms — except for the Epic Games Store. Read More: Everything we know about Forspoken – Releasing on both Steam and the Epic Store, the game also will support cross-store multiplayer at launch, enabling friends to play together no matter their preferred storefront. However, while CA has confirmed they want to support cross-platform DLC in the future, this feature will not be available at release, so players who already own the first two games (and any DLC) on Steam will need to purchase the third title there to access the complete saga. Wondering whether you can run it? We’ve got the PC requirements for you. Total War: Warhammer 3 trailers Following the original announcement trailer, Creative Assembly has released several others showcasing various bits and pieces of the new content coming in Warhammer 3. Here’s a rundown of all the trailers that have been revealed so far. Announcement trailer Dropped on February 3, 2021, the dark and enigmatic announcement trailer showcases what looks set to be a monumental closure to the epic storyline that players have already experienced within the Total War Warhammer series. Prior to this trailer dropping, the Total War YouTube channel shared several small uploads with snippets of clips that led fans to believe that announcement was imminent. Featuring Katarin, the Ice Queen of Kislev — a powerhouse of an ice witch that gives a daemon a kicking into the next realm (excuse the pun) — the tone is surely set for what’s to come in the next installment. Trial By Fire in-game cinematic trailer Released on May 12, 2021, the first cinematic trailer built with Total War Warhammer 3’s in-game engine shows off some impressive footage of the game’s visual storytelling capabilities. It also sets the stage for Kislev’s epic clashes with the forces of Chaos, and reveals how the constant threat of invasion by those daemonic forces can wear down even the strongest of humanity’s defenders. Survival Battle gameplay trailer Creative Assembly had already teased some information about the dynamic of fighting the forces of evil, including the ability to venture into the Realms of Chaos. On May 13, 2021, players got their first glimpse into what some of those battles will look like. The next evolution of unique, objective-based battles in Total War Warhammer games, Survival Battles will feature a unique gameplay loop that goes beyond the basic goals of outlasting your opponent on the battlefield and sometimes completing other objectives along the way. These new scenarios will involve a host of mechanics that are brand-new to the franchise, including some brief base-building opportunities, calling in additional reinforcements, and improving units on the fly via a ‘supply’ system. Despite this shift away from more traditional engagements, long-time fans don’t need to worry about Survival Battles taking over completely — they will only be featured in special scenarios, usually in the endgame of your campaigns, and will not replace the battles that fans of the series know and love. Grand Cathay reveal trailer On September 14, 2021, Creative Assembly finally pulled back the curtain on Grand Cathay by sharing an action-packed reveal trailer. Fans were delighted with the long-awaited unveiling, and the video has garnered nearly a million views on YouTube within a week of going live. Read More: Everything we know about Diablo 4 – The studio also shared a written news blast with more details on Cathay, while also promising that additional info on the much-requested siege battle rework — closely related to Grand Cathay’s playstyle in the upcoming title — will be shared in future updates. Finally, Games Workshop themselves shared a post with even more details on the highly anticipated faction, including insight into how they worked alongside Creative Assembly to build Grand Cathay from the ground up for their grand debut in Warhammer 3. According to CA, the faction will be defensively focused. “Ranged and melee units receive buffs when in close proximity,” the studio explained, “[and] this gives them incredible ranged firepower and a stalwart, hardy frontline.” Don’t worry though — Cathay’s unique support units will provide plenty of mobile firepower to protect your main force. Terracotta constructs, flying machines, sorcerers, and even human-dragon shapeshifting Lords will all supplement your basic infantry, creating a truly unique roster. Total War: Warhammer 3 gameplay As with the first two entries in the series, Warhammer 3 will see a combined Mortal Empires map after release, which is set to be one of the largest strategy-based maps available for gamers to immerse themselves in. Total War: Warhammer 3 races Featuring a wider selection of races than “any of the previous Total War: Warhammer core title,” players will be able to take control of 9 Legendary Lords across the four Chaos factions of Khorne, Nurgle, Slaanesh, and Tzeentch, as well as Kislev and Grand Cathay. Read More: Everything we know about Dragon Age 4 – Each has its own gameplay benefits, too. You can get the Ogre Kingdoms race as a pre-order bonus, but it’ll be available for purchase from February 24 onwards. What is Total War: Warhammer 3 about? Total War: Warhammer 3 will see fans embarking on an epic strategy-based journey that will shape the conflict of the titanic three-game trilogy. The four Chaos Gods — Khorne, Tzeentch, Slaanesh, and Nurgle — are due to step into the picture more than ever before, with each Chaos faction maintaining their own unique roster of lords, heroes, and units. Read More: Everything we know about Elden Ring – The third installment will also heavily feature the empire of Grand Cathay and the brutal warriors of Kislev — two factions that have been given a lot of love by Creative Assembly in preparation for release, with Cathay being built from the ground up in coordination with Games Workshop themselves. The third game’s story, like its two predecessors, is set during the reign of Karl Franz, with much of its source material stemming from Warhammer Fantasy Battles 8th Edition. Despite its heavy focus on the Chaos pantheon, Warhammer 3 is not set in the End Times itself. Will Total Warhammer 3 have multiplayer? Yes, SEGA and Creative Assembly have confirmed that, at launch, the game will support cross-store multiplayer. For now, this is all the information regarding the trilogy finale of Total War: Warhammer 3. Stay tuned right here at Dexerto for all of the latest updates. Looking for all the latest news on upcoming games? Make sure to check out our release hubs: Avatar | BioShock 4 | Diablo 4 | Diablo Immortal | Dune: Spice Wars | Dying Light 2 | Elden Ring | Final Fantasy 16 | Forspoken | Forza Motorsport 8 | God of War: Ragnarok | Gotham Knights | Gran Turismo 7 | GRID Legends | GTA 6 | Hogwarts Legacy | Hollow Knight Silksong | Hotel Chocolatier | Knights of The Old Republic remake | League of Legends MMO | Lego Star Wars: Skywalker Saga | The Lord of The Rings: Gollum | Marvel MMO | Marvel’s Spider-Man 2 | Mass Effect 4 | Redfall | Senua’s Saga Hellblade 2 | Sonic Frontiers | Star Wars: Eclipse | Suicide Squad: Kill The Justice League | Wonder Woman

  • Total War Warhammer 3 races guide: All faction mechanics & bonuses – Dexerto

    Total War Warhammer 3 races guide: All faction mechanics & bonuses Creative Assembly/SegaTotal War Warhammer 3 is finally here, and its factions offer unique playstyles and bonuses. Here’s all we know about the Total War Warhammer 3 races and their unique mechanics. Total War Warhammer 3 is here, offers the franchise’s unique mix of turn-based diplomacy and real-time combat in Games Workshop’s fantasy universe. That means it’s not uncommon to see a Pikeman slain by a dragon, or even a huge polar bear with a warrior on top. Total War Warhammer 3’s factions are a huge part of the game, too. Each plays differently, some with more subtle abilities, and others that change the game entirely. Whether it’s the icy nation of Kislev demanding Devotion from their people, or Khorne’s inability to engage in diplomacy because they’d rather take up arms instead, there’s a playstyle, and a faction, for everyone. Here’s all we know about the races in Total War Warhammer 3, as well as their unique play mechanics. Contents: Daemons of Chaos The Daemons of Chaos faction is your very own monster factory — you can mix and match parts to make your own hideous, yet powerful, leader of the army. You’ll get even more abilities the more they kill, too, making this the perfect faction for those that like to lead from the front. Daemonic Gifts Equip body parts and weapons granted by the Chaos Gods to customize the Daemon Prince. Daemonic Glory Ascribe glory to the four Chaos Gods to be granted boons in the form of Daemonic Gifts and units Grand Cathay The Grand Cathay race offers a nice range of melee and missile (ranged units), with a focus on keeping them close together to achieve “Harmony” — buffing their abilities. Lord characters also increase Harmony, while Spellcasters can support each other. That makes it important to keep unit types close together. Oh, and there are dragons, too, while the Ivory Road mechanic helps keep your coffers full. Harmony Balance both Yin and Yang to achieve Harmony, which will confer powerful effects. Compass Direct the Wu Xing Compass to defend Cathay from threats north of the Great Bastion. The Ivory Road Gain wealth by sending out caravans to deliver cargo to faraway cities in the west. Read more: Is Total War Warhammer 3 on Xbox Game Pass? – Kislev The wintry nation of Kislev is protected by a strong army of infantry, cavalry, and the huge polar bears we’ve been itching to command since the game’s first trailer dropped. There’s even a devastating Snow Leopard that’s restricted to one per army. One of the most exciting parts of Kislev are the Frost Maidens and Ice Witches, who fling magic. You can train them before recruitment, making them even more powerful. The Motherland Amass Devotion to invoke the gods of Kislev. Use these to gather your supporters and secure your power. Atamans Assign an Ataman to govern a province and get unique benefits. The Ice Court Train Frost Maidens and Ice Witches to gain powerful traits before recruiting them. Khorne Khorne are all about the thrill of the fight, and to that end, they get stronger with every battle so it’s all “kill, kill, kill” all the time. Thankfully, they’ve got the units to back it up. They don’t have spellcasters, but are great at smashing into enemy forces with fervor, accruing the Blood God’s favor that can be spent on new abilities. Skulls Fight battles, raze settlements and claim Skull Piles to gather tribute to the Skull Throne. Drawn to Destruction Your settlements will spread automatically into the ruins you leave in your way — or you can spend Skulls to occupy them immediately. Bloodletting Your armies are strengthened by every battle, and can even summon temporary reinforcements by razing settlements. Read more: Total War Warhammer 3 PC requirements – Nurgle Nurgle is a plague-based race, so you can expect to spread more than the common cold across the battlefield. With tanky units, and buffs when taking damage, its armies have impressive staying power. Nurglish factions can create their own biological warfare, putting together different elements to create plagues that sweep through enemy ranks. Plagues Concoct and spread plagues across the world or afflict your own assets. Cyclical Buildings Settlements will grow over time and will then wither and die out. Ogre Kingdoms (DLC) Bigger is better, or at least that’s the belief of the Ogre Kingdoms. Huge monsters bear down on the battlefield, while hastily-built camps mean reinforcements are never too far away. Sadly, their basic infantry, the Gnoblars, are a bit weak, but if you can bring those bigger units into play you’ll be eating your enemies by sundown. Camps Deploy camps to create a forward base, constructing buildings and recruiting units from them. Meat Each army is sustained by Meat. Source it from fighting battles and being near camps. Contracts Factions will issue you contracts, fulfill them to increase your standing. Read more: Total War Warhammer 3 review – Slaanesh The hedonistic Slaanesh race is a fast one, based around swarming all sides of an opponent as quickly as possible. Killing equals buffs, too, so you can expect to reap huge rewards for aggressive play, and can actually switch the side of one enemy unit for an entire battle. Devotees Amass followers by raiding, sacking, and looting settlements. Summon Disciple Armies Use Devotees to summon armies in corrupted areas. Seduction Compel enemy units to join your army during battles, and force whole factions into vassalage via your Seductive Influence. Tzeentch These bird-like monstrosities are ideal for those that want to engage from afar, whether that’s with spells or with missile attacks while flying units can also wreak havoc on grounded units. They’re also protected by a regenerating magic barrier that would feel like a cheat code if they weren’t so soft and squidgy in close quarters combat. Changing of the Ways Hatch treacherous plots to manipulate the destiny of all beings. Winds of Magic manipulation Push and pull the strengths of the Winds of Magic across your territory. There you have it, all of the Total War Warhammer 3 races. For more on the game, be sure to check out our release hub, as well as the PC requirements and our full review.

  • Total War Warhammer 3 PC requirements: Recommended & minimum specs – Dexerto

    Total War Warhammer 3 PC requirements: Recommended & minimum specs Creative AssemblyNeed to know if your PC can run Total War: Warhammer 3? Here’s the recommended and minimum specs you’ll need to run the game. Total War: Warhammer 3 for PC will be the most ambitious Warhammer RTS yet. Therefore, many players will want to know if their gaming rig will be able to handle it. The good news is Total War: Warhammer 3 PC requirements won’t be so high-end that it becomes difficult for most PCs to run it. In fact, the game‘s specs seem pretty reasonable. If you have a modern PC or a rig decked out for gaming then you should be just fine. Below you can find the minimum specs for running Total War: Warhammer 3 on PC, and the recommended specs to run it at optimal performance. Contents Total War: Warhammer 3 requirements on PC Below we’ll reveal the minimum system requirements to run Total War: Warhammer on PC. We’ll also include the recommended settings to run the game in at the most ideal spec. Minimum specs Here’s what you’ll need to run Total War: Warhammer 3 on PC: Recommended specs Here’s the recommended system requirements to run Total War: Warhammer 3 on PC: So, that’s what you’ll need to run Total War: Warhammer 3 on your PC. For more guides check out some of the articles below: Is Total War: Warhammer 3 on Game Pass? | Total War: Warhammer 3: Release date, trailers, races | Total War: Warhammer 3 siege battles

  • Total War Warhammer 3 Immortal Empires: Release date, map & more – Dexerto

    Total War Warhammer 3 Immortal Empires: Release date, map & more Creative AssemblyTotal War: Warhammer 3 Immortal Empires is the series’ biggest map to date, so find out when it releases and how many factions will be included. Total War: Warhammer 3 Immortal Empires is an upcoming campaign mode, which combines the landmasses, Legendary Lords, factions, and much more from the original trilogy into one gigantic mode. These grand-scale battles aim to test even the hardiest of Warhammer fans, plunging players into the most intense fights the series has ever seen. In order to get you up to speed, our Total War: Warhammer 3 Immortal Realms release hub has everything you need to know about this gigantic expansion. Contents Total War: Warhammer 3 Immortal Empires release date – Total War: Warhammer 3 Immortal Empires map – Total War: Warhammer 3 Immortal Empires Sea lanes – Total War: Warhammer 3 Immortal Empires release date Total War: Warhammer III Immortal Empires beta will release on August 23, 2022. However, players looking to delve into the upcoming content will need to own all three parts of the trilogy through a single storefront in order to claim the free DLC. Total War: Warhammer 3 Immortal Empires map Creative Assembly revealed that The Immortal Empires map is going to be the “biggest map any Total War game has featured to date,” with it being nearly twice as large as the original Mortal Empires map first introduced in Total War: Warhammer II. Not only has the number of settlements only increased from 401 to 554, but the number of starting factions has also increased from 183 to 278. If that wasn’t enough, there will also be 86 playable Legendary Lords. This means you can expect to see some truly fearsome battles as factions battle it out for ultimate victory. Total War: Warhammer 3 Immortal Empires Sea lanes Due to the sheer scale of Immortal Empires, the developers have introduced a new way to get around the map. As the name suggests, Sea Lanes provide players with the option to travel from the East of the map to the West – with the exception of the Underworld Sea. This new method of travel will both speed up traversal time and allow for more exciting confrontations, new allegiances to be formed, and unique roleplaying opportunities when distant factions meet for the first time. It’s important to note that any Lord or Hero will be able to move into the Sea Lane markers, so be sure to use this seafaring feature to ramp up your strategies. So, there you have it, everything you need to know about Total War: Warhammer 3 Immortal Empires. Make sure you check out our other game release hubs to get all the latest information. The Elder Scrolls 6 | GTA 6 | Overwatch 2 | Assassin’s Creed Infinity | Wolverine | Spider-Man 2 | Forspoken | KOTR Remake | Wonder Woman | DokeV | FFXVI | Avatar Frontiers of Pandora | Sonic Frontiers | Dragon Age 4 | Legend of Zelda: Breath of The Wild sequel | The Witcher 3 next-gen patch | The Last of Us Part 1 Remake | God of War Ragnarok

  • Total War: PHARAOH price lowered after apology from Creative Assembly – Dexerto

    Total War: PHARAOH price lowered after apology from Creative Assembly Creative AssemblyThe price of Total War: PHARAOH has been universally lowered by Creative Assembly, after they issued an apology for the state of recent developments within their flagship RTS series. The release of Total War: PHARAOH has been relatively poor by the developer’s standards. Games in the series have generally been received positively by the Real Time Strategy community, but this latest entry currently sits on mixed feedback overall on Steam. Additionally, the concurrent player numbers regularly sit in the low hundreds, and it is a decidedly less popular entry than any of the fantasy Warhammer series, even at this early stage. Creative Assembly’s problems were further deepened by a lackluster paid Warhammer III DLC in Shadows of Change. Now, the developer has issued a statement attempting to acknowledge its shortcomings and declaring its immediate plans for the games moving forward. The future of Total War: PHARAOH is unclear but it’s not dead… yet In a lengthy message posted to the official Total War blog, Vice President of Creative Assembly Roger Collum announced the developer’s most pressing intentions, including free updates for the beleaguered Total War: PHARAOH and a delay to the upcoming Warhammer III DLC. Initially, he was keen to stress that the developer is aware of their recent failures, saying: “It has been a difficult few months, and we recognize that we have made mistakes when it comes to our relationship with you all. It’s been a constant conversation internally on how we can get back to solid ground. What’s clear is that it won’t be easy and that it will take time and effort.” On PHARAOH, he confirmed that plans for paid DLC have been put on hold in favor of free updates, while the game itself will be available for a reduced price. “In the next few days, all current owners of Total War: PHARAOH will see that Steam has processed a partial refund to you, and that some funds have been added to your Steam Wallet. This is happening because we have lowered the price of the game to a new RRP of $39.99/€39.99/£29.99.” “Our next update, and what was originally our first paid DLC will release early in 2024 as a free update for everyone who owns the game. We’ll have plenty to show you about this now free addition to PHARAOH in the new year.” Additionally, the planned upcoming DLC for Warhammer III has been delayed, in favor of working on and improving Shadows of Change for the foreseeable future. “We’re targeting a major update to Shadows of Change which will arrive free for everyone who owns it. We have the goal of releasing this update in February 2024, at which point it will become part of the package for everyone who buys it in the future.” “Making this right is important to us, and to do this properly, Thrones of Decay will move out of its intended release window of Winter 2023. We’re looking to launch this DLC in April 2024.” While most will agree this all sounds good on paper, delivering on admittedly vague promises still presents a significant challenge. Equally, it does not elaborate on the future of the series in a more general sense, so the future for Total War as a whole remains uncertain.

  • Torpor Sac location in Monster Hunter Rise Sunbreak: How to get & uses – Dexerto

    Torpor Sac location in Monster Hunter Rise Sunbreak: How to get & uses CapcomTorpor Sac is an item in Monster Hunter Rise that is a key crafting component in a number of weapons and armor sets. If you’re struggling to find the Torpor Sac location, then our guide has you covered. Monster Hunter Rise: Sunbreak players will need to secure Torpor Sacs to create the powerful Sleep-based weapon from the Shell-Studded weapon tree. This item is also a core crafting material in the Somnacanth X armor – a set that focuses on enhancing sleep attack and resistance. While Torpor Sacs aren’t hard to obtain, knowing which monster drops this material can be a little tricky, especially when you’ve only just begun the game’s new adventure. So, whether you’re looking to craft some new Master Rank Armor or just wish to make some powerful early to mid-game weapons, then our Torpor Sac location guide has everything you need to know. How to get a Torpor Sac in Monster Hunter Rise: Sunbreak? Torpor Sac is a monster material obtained from Master Rank Great Baggi, which can be found in the Frost Islands. Great Baggi has a 32% chance to drop a Torpor Sac when carved, while the Rewards for successfully killing it in a quest yield an additional 30%. Additionally, if you manage to break its head, you have another 20% chance of securing this sleep-based item. Because of this, we recommend using impact weapons and focusing ranged rounds toward Great Baggi’s head. As Torpor Sacs have a fairly high drop percentage, you should be able to obtain plenty of them within a short period of time. Torpor Sac uses in Monster Hunter Rise: Sunbreak Torpor Sacs are utilized in a number of Master Rank weapons and armor in Monster Hunter: Sunbreak. The full list can be found in the table below: So, there you have it, everything you need to know about getting a Torpor Sac in Monster Hunter Rise: Sunbreak. Make sure you check out our Monster Hunter page for all the latest news and guides.

  • TopSpin 2K25 World Tour: Multiplayer game mode explained – Dexerto

    TopSpin 2K25 World Tour: Multiplayer game mode explained 2KTopSpin 2K25’s World Tour mode serves as the game’s multiplayer experience. Here is everything you need to know about World Tour mode. TopSpin is back and better than ever, the eagerly anticipated return of the franchise with TopSpin 2K25 set to release on April 23, 2024. Given it has been over a decade since the last game in the series was released, fans are expecting the new title to include more customization and content than ever before. Developer 2K working hard to ensure the new tennis game is one of the best sporting titles of the year. As expected, TopSpin 2K25 will include a MyCareer mode. One that allows players to create their own tennis champion and rise up the ranks of the professional tour in the hopes of becoming the greatest of all time. However, TopSpin 2K25 will also include a World Tour mode. For those interested in finding out more about this game mode, here is our full rundown of TopSpin 2K25 World Tour. TopSpin 2K25 World Tour mode details While World Tour mode may have been a feature of previous titles in the franchise such as TopSpin 4, the upcoming entry is aiming to completely revamp the mode. As described by 2K, TopSpin 2K25’s World Tour mode will allow players to battle it out against each other either using their MyPlayer creation or a real-life tennis star. “Put your MyPLAYER’s abilities to the test on the World Tour, where you can battle other MyPLAYERs for bragging rights, or select a pro and see if you can best the competition on the 2K Tour. Complete daily, weekly, and monthly challenges to earn rewards, while you compete in ranked and unranked matches.” World Tour will be fully online and allow for multiplayer mayhem to ensue in a similar fashion to other sport-based video game titles.

  • TopSpin 2K25 roster: All confirmed Men’s, Women’s & Legend players – Dexerto

    TopSpin 2K25 roster: All confirmed Men’s, Women’s & Legend players 2KTopSpin 2K25 is readying to smash its way into 2024. Here are all the confirmed tennis stars you’ll be able to control in the new tennis title. Game, set, match! After more than a decade, the beloved TopSpin tennis video game franchise of the 2000s and 2010s is set to return with TopSpin 2K25 releasing on April 26, 2024. Given how long it has been since a TopSpin game was released, expect to see a huge change when it comes to the roster of tennis stars you’ll be able to take control of. The likes of Carlos Alcaraz and more are now playable as the current champions of the tennis world. However, that’s not to say TopSpin 2K25 won’t also include old Legends for fans to play as in the new game. With that being said, here is all we know so far about which male, female, and legendary tennis players will be part of the roster for TopSpin 2K25. Contents: TopSpin 2K25 roster: All playable male tennis stars The full lineup of male tennis players included in the starting roster for TopSpin 2K25 includes the following stars. Andy Murray – Ben Shelton – Carlos Alcaraz – Daniil Medvedev – Frances Tiafoe – Matteo Berrettini – Taylor Fritz – TopSpin 2K25 roster: All playable female tennis stars The full lineup of female tennis players included in the starting roster for TopSpin 2K25 includes the following stars. Belinda Bencic – Caroline Wozniacki – Coco Gauff – Emma Raducanu – Iga Swiatek – Karolina Pliskova – Leylah Fernandez – Madison Keys – Naomi Osaka – Paula Badosa – Sloane Stephens – TopSpin 2K25 roster: All playable Legends The full lineup of legendary tennis players included in the starting roster for TopSpin 2K25 includes the following stars. Andre Agassi – John McEnroe – Maria Sharapova – Pete Sampras – Roger Federer – Serena Williams – Steffi Graf – And there you have it folks! All the confirmed tennis players that will be included in TopSpin 2K25. Be sure to check back in with this article as we’ll update with new names and players as they are revealed and added into the game.

  • TopSpin 2K25 review: Smashing fun that promises a bright future for the classic franchise – Dexerto

    TopSpin 2K25 review: Smashing fun that promises a bright future for the classic franchise 2KTopSpin makes a triumphant return with TopSpin 2K25, the new tennis video game smashing all expectations with a fully realized sporting experience, one that includes impressive gameplay features, and a plethora of customization and revitalizes the cult classic franchise from the 2000s in the contemporary gaming world. TopSpin 2K25 marks a return to the beloved tennis video game franchise that dominated during the 2000s and early 2010s. In a world where sport focused video game titles are a hot commodity nowadays, TopSpin 2K25 strips back the fanfare that others feature and instead offers up a solid, well-rounded, and most importantly, enjoyable tennis video game experience for fans. TopSpin 2K25, developed by 2K games, reimagines the classic tennis franchise in a modern light. With major overhauls to gameplay and game modes, TopSpin 2K25 cements itself as a must-buy for tennis fans as well as sports game enthusiasts. It is a must-play game for sporting fans and one that will without a doubt kickstart a new era for the tennis franchise, elevating it to greater heights than its initial projects from the 2000s. TopSpin 2K25: Key details Price: $59.99 USD Developer: Hanger 13 Publisher: 2K Release date: April 26, 2024 Platforms: PlayStation 5, PlayStation 4, Xbox Series X/S, Xbox One, Microsoft Windows TopSpin 2K25: Trailer Gameplay that rewards patience and mastery Part of the trouble of tennis video game titles is the gameplay. Many different franchises have attempted to develop a trusted way for players to run around the court, use different swing styles and shots and do so in a way that feels smooth. TopSpin 2K25’s greatest strength is its gameplay. Movement on a tennis court has never felt better and more realistic. Positioning your player is just as important as the shot you choose to use, something that any tennis player will know and appreciate. What’s more, the variety of shots, including topspin, flat, slice, volley and lobs, allows for complete freedom of play on the court. TopSpin 2K25 encourages players to experiment with different shot styles and tailor them to your own personal play style. Despite having played my fair share of TopSpin games, I found myself straight back to the basics. The John McEnroe led TopSpin Academy a tutorial section that feels needed in order to fully understand the TopSpin 2K25 gameplay. In saying this, court surface also plays a factor in the type of gameplay one should adopt. For example, playing on the beautiful grass courts of Wimbledon lends itself to a slice heavy game style as well as those who have a big serve and are confident to rush the net and shut down a rally quickly. On the flip side, playing on the clay courts of Spain and France encourages baseline play, with topspin heavy shots key to winning a match on this type of surface. Attention to detail elevates TopSpin 2K25’s gameplay experience On the PlayStation 5, TopSpin 2K25 also utilizes the haptic feedback features of the controller to add a whole new layer of immersion. When playing on clay courts, you can feel your player slide around on the surface to reach a faraway ball. What’s more, the audio feature of the PS5 controller also adds for even greater immersion. With grunts, ball movement and more all heard through the controller. A great attention to detail that while not required, further highlights just how meticulous 2K was when developing TopSpin 2K25. Customization has never been better in a tennis game TopSpin 2K25 goes all in on encouraging players to create their own tennis pro, take to the professional circuit, and increase their ranking and skills, or alternatively risk it online and battle it out against other TopSpin players. Given this, TopSpin 2K25 offers up a fantastic customization experience, one that allows players to have almost free reign in creating their own player. Things like grunts, and swing styles are all aspects that can be customised in TopSpin 2K25. Once you have settled on the appearance of your player, TopSpin 2K25 offers up a variety of real-life tennis apparel and brands for players to deck out their tennis star in. Babolat, Prince, Asics and more all feature throughout the game. Clothing, shoes, accessories and tennis racquets are all able to be changed. Limited roster of real-life players holds the game back slightly While 2K have undoubtedly nailed gameplay, the major drawback of the new tennis game is the limited number of real-life tennis stars it includes. While many big-name players of the current roster are included, Rafael Nadal, Ash Barty and Novak Djokovic do not feature in the game just to name a few As well as this, TopSpin 2K25 includes barely any old-school champions. Therefore, the focus on multiplayer and character creation, while fully realized, has come at the cost of players being able to take control of their own favorite tennis champs. However, with a battle pass system and DLC on the way, there is all the chance that TopSpin 2K25 will expand its roster. After all, winning major tournaments such as the Australian Open and French Open feels less of an accomplishment without Djokovic and Nadal there to defend the titles they have become synonymous with. A simple but effective seasonal Battle Pass system Given the major focus TopSpin 2K25 places on online multiplayer action, it’s no surprise the game includes its own Battle Pass system. The Center Court Pass is much like many other Battle Pass systems. Players progress through each tier, complete challenges and are in turn gifted with rewards. These rewards vary from new cosmetic items or boosts to increase the stats and experience gained for your own tennis pro. Thankfully, TopSpin 2K25 doesn’t overcomplicate things, making the in-game battle pass system easy to navigate and filled with worthwhile rewards to have players diving in to complete it as quickly as they can. This review is a work in progress and will be updated with more information in the coming days.

  • TopSpin 2K25: Full list of Tournaments & venues – Dexerto

    TopSpin 2K25: Full list of Tournaments & venues 2KTopSpin 2K25 will include a large variety of officially licensed tournaments and venues for players to dive into, so here is the complete list of courts available to play on. TopSpin 2K25 is set to release on April 23, 2024. The new title marks a return for the beloved tennis video game franchise that was widely popular during the 2000s and 2010s. As is the way with any TopSpin game, players will be able to journey across the world and relive their favorite tennis moments as well as create their own. After all, tennis is a global sport and is played throughout the world. The four major tournaments are in Australia, France, England, and the US. In light of this, TopSpin 2K25 will include more real-life tennis venues and tournaments than ever before, allowing players to experience what it truly is like to be a part of the professional tennis tour. With that being said, here is TopSpin 2K25’s full list of playable tournaments and venues that players will be able to visit on the circuit and play against other tennis champions. All Tournaments & Venues included in TopSpin 2K25 The officially-licensed tournaments available in TopSpin 2K25 at launch include: ASB Classic – Auckland, New Zealand – Australian Open – Melbourne, Australia – BNP Paribas Open – Indian Wells, USA – Cincinnati Open – Cincinnati, USA – Internazionali BNL d’Italia – Rome, Italy – Miami Open – Miami, USA – Mutua Madrid Open – Madrid, Spain – National Bank Open – Toronto, Canada – Nitto ATP Finals – Turin, Italy – Roland Garros – Paris, France – Rolex Masters Paris – Paris, France (fictional venue) – Rolex Monte-Carlo Masters – Monte Carlo, Monaco – Rolex Shanghai Masters – Shanghai, China – The Championships, Wimbledon – London, England – US Open – New York, USA – As is the way with most 2K sports games, expect more locations to arrive post-launch either via DLC or free updates. Therefore, be sure to check back in with this article as we update with all tournaments and venues included in TopSpin 2K25.

  • TopSpin 2K25: Release date, gameplay, trailers & more – Dexerto

    TopSpin 2K25: Release date, gameplay, trailers & more 2KAfter more than a decade, the beloved TopSpin tennis gaming franchise is back! Continue reading as we break down all we know about the upcoming TopSpin 2K25 title. When it comes to the world of sport-focused video games, tennis has been absent from consoles and PCs for the past decade. While the early 2000s were filled with titles such as Grand Slam Tennis, Virtua Tennis, and TopSpin, these long-standing franchises have since fizzled out of the focus in the gaming industry. However, during the first week of the Australian Open 2024 tournament, game developer 2K revealed that they are finally bringing back the TopSpin franchise for a new game. For those excited to dip their toes back into the world of tennis video games, here is everything you need to know about TopSpin 2K25. Contents: TopSpin 2K25 release date – Gameplay features TopSpin 2K25 – TopSpin 2K25 trailers – Last TopSpin game to release – TopSpin 2K25 release date: When will the game drop? Tennis fans, you’re in luck! The new Topspin 2K25 is set to release on April 26, 2024. Pre-orders for the game are currently available, the game set to release on both Xbox consoles as well as PlayStation. TopSpin 2K25 gameplay and features As expected from a tennis title, TopSpin 2K25 includes a variety of real life locations, tennis stars, and more. The new title will allow players to embark on an epic journey through the Grand Slam mode. Players will be able to create their own tennis champion, train with American legend John McEnroe, and become a part of the tennis circuit. As well as creating your own character, TopSpin 2K25 will include a giant roster of real life tennis stars for you to control. 2K recently revealing the initial roster for the game that can be viewed here. TopSpin 2K25 trailers During the Australian Open 2024, the official launch trailer for TopSpin 2K25 was revealed. The full trailer, that has been attached below, provides a brief snippet of what players can expect. “The worlds of tennis and 2K have collided,” 2K says. “TopSpin 2K25 is the next must-play sports game from 2K that fully immerses fans into the world of tennis. Unveiled in conjunction with the Australian Open, 2024’s first Grand Slam, TopSpin 2K25 is now available for a first look.” The gameplay footage includes smashing racquets, in-game matches, and more. As well as this, 2K dropped a trailer in March 2024, showcasing all-new gameplay as well as confirming the game’s April release date. This new trailer can be viewed here. When was the last TopSpin game released? Old-school video game fans will know that the TopSpin franchise was a staple of the PlayStation 2 era. However, those who are new to the gaming world may not be familiar with the classic tennis gaming franchise. The very first TopSpin game was released back in 2003 and was released on the Xbox, PlayStation 2, and PC. However, the most recent TopSpin game to drop was all the way back in 2011, marking a giant 13-year gap between the last game and the upcoming installment. Be sure to check back in with this hub as we update it with all the latest TopSpin news and details.

  • TopSpin 2K25 Academy mode explained – Dexerto

    TopSpin 2K25 Academy mode explained 2KTopSpin 2K25 will include an Academy mode for players to jump into. Here is everything you need to know about the mode. TopSpin 2K25 is set to release on April 23, 2024. Its release marks a return for the iconic tennis video game franchise that has been dormant for over a decade. As expected from the TopSpin franchise, 2K25 will include a variety of game modes for players to dive into. One of the main modes to be included in TopSpin 2K25 is the Academy mode. For those interested in finding out more of 2K25’s Academy mode, continue reading for our deep dive into what it will include and look like. What is TopSpin2K25 Academy mode? According to a recent press release from 2K, TopSpin Academy will be the go-to place to hone your skills and master the different shot types and movements included in the game. “Guided by the voice of tennis icon John McEnroe, TopSpin Academy leads players through Basic Lessons demonstrating fundamentals such as positioning, timing, and shot selection, followed by Advanced Lessons that teach advanced techniques such as power serves, lob shots, and more, as well as Playstyle Lessons, which show off the strengths and weaknesses of various playstyles players can choose to apply when building their custom MyPLAYER.” For those new to tennis video games, the Academy will be the best place to figure out the basics. For those coming back to the franchise, Academy can help refine skills and take these newfound abilities and test them against other players online. After more TopSpin 2K25 guides and articles? Be sure to check out Dexerto’s full coverage here.

  • Top Xbox Game Pass titles for November – Dexerto

    Top Xbox Game Pass titles for November MicrosoftMicrosoft is always adding to the library of titles available on the Xbox Game Pass, and here are a few of the best you should check out this month. Subscription services like the Game Pass only seem to be getting more and more popular, and it makes sense since they offer hundreds, if not thousands, of titles. Now, Xbox Game Pass Ultimate members also have access to the full EA Play library as well. There were over 100 new games added in November 2020 alone for Ultimate subscribers, as well as a couple of new titles for regular Game Pass members as well. The full list of games is available here, and we’ve also picked out some of the best games from these new arrivals, in case you’re looking for something new to play: Titanfall 2 – EA Play library If you’ve played Respawn’s battle royale Apex Legends, congratulations, you pretty much already know how to play the Titanfall games as well. Both titles are now available as part of the EA Play library for Ultimate members. Titanfall 2 makes our list this month because it’s generally considered to be the better of the two by fans, but both are definitely worth taking for a spin. Multiplayer might be hit or miss, so your best bet is playing both games highly-recommended story modes, which Apex doesn’t have. Star Wars Jedi: Fallen Order – EA Play library Some good news for all the Star Wars fans out there, one of the biggest games based on the franchise in recent years is free for Xbox Game Pass Ultimate members. Similar to other third-person adventure games like Batman: Arkham City, Fallen Order lets you slice and dice your way through legions of Stormtroopers, bounty hunters, and wanna-be Sith as you fight against the ascendant Empire. Planet Coaster: Console Edition Were you one of those kids who grew up designing amusement parks and torturing guests in Roller Coaster Tycoon? You’re in luck because this generation’s staple in the theme park building genre — Planet Coaster — is now available in the Game Pass library. The best part is that an Ultimate membership isn’t required to play, so you can start designing the ride of your dreams without paying any extra. Gears Tactics Another newly added freebie is Gears Tactics, a turn-based strategy game set in the same universe as the rest of the popular franchise. Despite how it looks, it’s not very similar to XCOM, but it will still be entertaining for fans of the genre. Deep character and skill customization are just some of the features available. It might not be a first-person shooter, but it’s just as addicting as the rest of the Gears series.

  • Top ten female Mortal Kombat characters – Dexerto

    Top ten female Mortal Kombat characters NetherRealm StudiosMortal Kombat’s roster grows with every game, but every entry has its stand-out characters. Here are the top ten female Mortal Kombat characters of all time. Mortal Kombat has always been a series that lets all characters shine brightly. The female fighters on each game’s roster are just as deadly as their male counterparts, and are also often key driving forces of the series’ plot. While Mortal Kombat has always been gory, silly, but creative and addictive fun, the series has matured over the years. Female characters, despite being just as tough and important as the males on the roster, used to be depicted as stereotypical and unrealistic in many ways – something not uncommon in other games in years gone by. Each was given the PS1 Lara Croft treatment in terms of design. But today, the characters feel more genuine and believable, making them even more iconic. Here’s our ranking of the best female Mortal Kombat characters of all time. 10. Sheeva Despite Sheeva looking like a female version of Goro, most of the storylines she’s involved in usually end up with her being outsmarted, betrayed, and murdered by more devious characters. But Sheeva is still an original character of the early Mortal Kombat trilogy and deserves her place on this list. The four-armed Shokan queen was instrumental in the battle against Kronika in Mortal Kombat 11. Let’s hope NetherRealm Studios continue to explore the character’s potential in future games. 9. Nitara We’ve not seen that much of the vampire Nitara since her debut in Mortal Kombat: Deadly Alliance. In that game, she worked together with Cyrax so both characters could free their realms from the control of bad guy Shao Khan. Since then, she’s cropped up in cameos in the MK games and movies – but hasn’t returned as an active roster member. We include Nitara in this list due to her memorability. It would be nice to see what the character and her fellow vampires are up to in future Mortal Kombat installments. 8. D’Vorah D’Vorah is a living hive of insects. She has made quite an impression on the Mortal Kombat fanbase since her debut in MKX, becoming a firm favorite. The character only cares about one thing – the survival of the hive. To achieve this end, she will side with whoever is likely to win any given conflict. Regardless if they are good or evil. As D’Vorah has mostly sided with villains in the two games she’s appeared in, it’s easy to write her off as one herself. But there’s clearly a lot more to this character than plain old villainy. D’Vorah’s obsession with the hive’s survival comes from somewhere – so we may be just scratching the surface when it to comes to this character. 7. Tanya Like D’Vorah, Tanya is a survivor, but despite the former being a living hive of insects, it’s Tanya who most accurately imitates a cockroach. Although a black widow and praying mantis also work. Tanya was quite a boring character when she debuted in Mortal Kombat 4, but since then she has backstabbed and plotted her way into fan’s hearts. There is absolutely nobody Tanya won’t betray and murder to further her own agenda. It’s not enough for Tanya to just survive, she also wants to prosper – and at any cost. She once betrayed her own realm, Edenia, allowing it to be invaded and subjugated by Shao Khan and later Shinnok. In her Mortal Kombat 11 ending, she even murders her lover Rain once he’s outlived his usefulness – which is ice cold. 6. Jade Jade started out as just a green palette swap of Kitana in Mortal Kombat Trilogy, but since then she’s gone on to become so much more. In the game’s story, Jade is Kitana’s bodyguard, but her true aim is to build alliances between all the races and realms against threats like Shao Khan and Shinnok. Her most recent appearance was in Mortal Kombat 11 where the character developed further than ever. Jade’s on-off romance with the brutal, but not irredeemable, Kotal Khan was a highlight of MK11 – and left fans rooting for both characters to survive the story. Of course, they do, but at a bittersweet cost. As an Edenian, Jade also loathes Tanya. 5. Kronika Kronika was Mortal Kombat’s first female big bad and pushed the characters further than Shao Khan, Shinnok, Onaga, or the Deadly Alliance ever did in MK11. As the Elder God of time and Shinnok’s mother, Kronika has had enough of Raiden interfering in the affairs of mortals. After discovering the head of her blue-eyed boy Shinnok (who is basically Mortal Kombat’s version of Satan), Kronika decides to erase Raiden from time itself. Although, this brings her into conflict with Mortal Kombat’s heroes – and a good portion of its villains too. 4. Sindel Sindel is an original Mortal Kombat trilogy character and is essential to the series’ overall plot. Once the queen of Edenia and the mother of Kitana, Sindel’s land was conquered by Shao Khan and she was forced to marry him against her will. She killed herself to be rid of him, but this was a mistake. Through an unholy pact with Shinnok, Khan was able to resurrect Sindel from the underworld – but on Earth. This allowed him to cheat at Mortal Kombat and invade Earth to reclaim his queen. Sindel has also had her memory erased and joins Khan freely, slaughtering many of Earth’s MK warriors once she does. 3. Kitana Kitana is Sindel’s daughter, Shao Khan’s step-daughter, and the love interest of now five-time Mortal Kombat champion Liu Kang. Kitana’s story stretches all the way back to Mortal Kombat 2, where she’s forced to become an assassin for Shao Khan, despite hating his guts. She eventually betrays him and helps the warriors of Earth, Outworld, and Edenia defeat him in Mortal Kombat. Since helping to overthrow him, Kitana has battled Shao Khan to make sure he doesn’t return to power. At the end of Mortal Kombat 11, a now crippled Kotal Khan abdicates and passes the crown of Outworld to Kitana. 2. Mileena The only reason Mileena is ahead of Kitana in this list is that by being so fantastically evil, Mileena manages to be even more interesting. Mileena is a mutant clone of Kitana, created by Shao Khan to be his replacement daughter. Because of this, she both loves and hates her ‘twin’, obsessing over her and living her life as a walking identity crisis. Mileena is sympathetic in many ways, she was brought into the world confused and angry, and given a purpose she did not choose. However once Shao Khan is defeated and Kitana is busy fighting Shinnok, Mileena comes into her own as a character. She follows her own agenda and pursues the throne of Outworld in a bloody war against Kotal Khan. 1. Sonya Blade Nobody deserves the top spot more than Sonya Blade. Like Raiden, Johnny Cage, Kano, Liu Kang, Scorpion, and Sub-Zero, Sonya is one of the original Mortal Kombat fighters and the first female character to enter the tournament. Sonya has kicked every ass that was ever put in front of her, even taking the fight to gods and monsters on their own turf without fear. Like Liu Kang, Sonya was chosen by the Elder Gods to represent Earth in Mortal Kombat and hasn’t backed down from a single tournament – despite never winning. This means she’s appeared in every major Mortal Kombat game, and her character becomes more layered and important as time goes on. The character shares a close sisterly relationship with Jax, a bitter rivalry with Kano, and a quiet respect for characters like Liu Kang, Raiden, Scorpion, and Sub-Zero. Despite initially considering him a moron, Sonya falls for and eventually marries Johnny Cage. While they do separate in MKX, they rekindle their connection by the game’s end, helping their daughter Cassie overcome Shinnok – and win Mortal Kombat.

  • Top Rockstar writer leaves studio before official GTA 6 announcement – Dexerto

    Top Rockstar writer leaves studio before official GTA 6 announcement Rockstar GamesRockstar Games’ Vice President of Writing Michael Unsworth has left the studio before the official announcement of Grand Theft Auto 6. Despite the mega success of Grand Theft Auto 5, largely considered to be one of the best video games of all time, fans are expecting the next installment in the series to be even bigger and better in every way imaginable. With it now being close to a decade since its predecessor’s official release, fans anticipate a reveal or at least a teaser for Grand Theft Auto VI any day now. However, instead of the news fans have been hoping for, it appears that Michael Unsworth, Rockstar Games’ Vice President of Writing has left the company. Rockstar Games’ VP of writing leaves company After joining the studio in 2007, he spent over 16 years at Rockstar Games as a creative lead working on “some of the most critically acclaimed and commercially successful video game franchises of all time” according to his LinkedIn. His work experience tab on LinkedIn once said he has worked at Rockstar from 2007 to present, but now indicates his time at the company ended in 2023. Starting out as a Senior Creative Writer, Unsworth climbed through the rankings within Rockstar, wherein in 2021 he was promoted to Vice President of Writing at the company. Notably, he spent time working on both Red Dead Redemption and Red Dead Redemption II, as well as both Grand Theft Auto IV and V. Not only that, but he also worked on the highly successful Max Payne 3, as well as LA Noire during his time at Rockstar. While his departure is yet to be officially confirmed by the studio, it has as a surprise for many fans as it only seems Grand Theft Auto VI’s reveal is just around the corner. The game is rumored to be one of the most expensive games of all time to make.

  • Top Harry Potter Funko Pop figures for Potterheads – Dexerto

    Top Harry Potter Funko Pop figures for Potterheads Get bewitched by our picks for the most magical and best Harry Potter Funko Pops, featuring Hogwarts students, professors, and iconic scenes. The Wizarding World of Harry Potter has enchanted fans for over two decades thanks to compelling characters and magical adventures. As one of the highest-grossing media franchises, Harry Potter continues to capture the imagination through related Funko Pop vinyl. This list covers must-have Harry Potter Funko pops that perfectly encapsulate the iconic Hogwarts students, professors, and more. Funko Pop Hagrid’s Hut Deluxe Moment This highly detailed diorama has the core trio – Harry, Ron, and Hermione – joining Hagrid inside his cabin to greet a hatching baby dragon. The figure looks true to the movie scene and ranges approximately 4-inches to 6-inches tall Funko Pop Deluxe Harry Potter Pushing Luggage Trolley Unsure where to go on his journey to Hogwarts, Harry is captured pushing a trolley stacked high with his trunk and owl cage. It recreates Harry’s humble muggle beginnings before discovering wizardry pleasures like Quidditch and feasting in the Great Hall. Funko Pop! Weasley in his Flying Car As part of the Super Deluxe ride series, Ron takes the wheel of the flying Ford Angelia in a memorable Chamber of Secrets moment. Clear molded car components allow him to “float” as if soaring through the sky. Funko Pop Town Minerva McGonagall and Hogwarts The strict Transfiguration teacher and elaborate Hogwarts miniature combine in this set to let fans bring the Scottish boarding school straight into their home displays. It captures the castle’s signature turrets, towers, ramparts, and more. The figures are approximately 4.25 inches and 6.5 inches tall. Funko Pop! Deluxe Albus Dumbledore with The Hog’s Head Inn Headmaster Dumbledore waits patiently outside the seedy inn while holding a drink. His mysterious expression adds intrigue as part of expanding personalized towns. The figures are 4 inches tall and 6.83 inches tall. Pop! Harry Potter with Potion Bottle After a nasty Quidditch injury removes the bones in his arm, Harry holds the painful bone-regrowing Skele-Gro potion featured in Chamber of Secrets. It references a memorable scene that most fans and readers can relate to. Funko Pop! Town Albus Dumbledore and Hogwarts As headmaster and leader of the Order of the Phoenix, Dumbledore keeps a vigilant watch over Hogwarts at all times. This set brings him together with the highly detailed castle with the figures measuring 4.25 inches and 6.5 inches respectively. Funko Pop! Ron Weasley in Devil’s Snare The loyal ginger sidekick struggles after being ensnared by Herbology’s tricky Devil’s Snare plant in one of Sorcerer’s Stone’s obstacles. His strained expression and restraints highlight Ron’s comical fear and reliance on brainy Hermione. Funko Pop! Harry Potter For franchise traditionalists, this classic Funko Pop captures the “Boy Who Lived” in his standard Gryffindor wizard robes touting a wand, round spectacles, and lightning bolt scar. It serves as the quintessential iconic representation of the popular protagonist. Funko Pop! Hermione Granger This student version of Hermione has her holding her wand as the brightest member of her Hogwarts class. It’s a perfect encapsulation of Emma Watson’s studious bookworm character that Harry and Ron greatly depended on through their perilous adventures. Funko Pop! Moment: Harry Potter – Harry VS Voldemort Immortalizing an epic climax, this two-figure set has the arch-nemeses casting potent spells as their wands connect by a beam of light. It vividly recreates their fateful duel just as Harry begins overpowering He Who Shall Not Be Named. Funko Bitty Pop! Harry Potter Mini 4-Pack For fans wanting chibi characters, these highly collectible Bitty Pop minis feature familiar faces like Harry Potter, Draco Malfoy, Dobby, and mystery figures from Hedwig to Severus Snape. The displays and rarity tiers make chasing full sets enjoyable. From Golden Snitch riding seekers to professors like McGonaggal to frightening foes like Voldemort himself, Funko covers a broad range of Harry Potter figures. With magical candy shops, flying brooms, magical wands, Hungarian Horntails, and more, fans can keep collecting to constantly expand their Hogwarts adventures. If you click on a product link on this page we may earn a small affiliate commission.

  • Top four PlayStation 2 games that deserve a PS5 port – Dexerto

    Top four PlayStation 2 games that deserve a PS5 port UbisoftIt has officially been 20 years since the PS2 first made its debut on October 26, 2000, so in honor of the legendary console, we’ve put together some of its best games that deserve a re-release for the upcoming PlayStation 5. [jwplayer FcWdjVVq] If you haven’t felt old lately, it’s time to change that. The PlayStation 2 turns 20 years old today, and while new consoles have come and gone since then, the PS2 was home to some of the best games ever created. Some of those games have been re-released, but they are iconic enough to deserve a port for the PlayStation 5 when it comes out in November. Here are the top-four games that should be released again on the PS5. 4. GTA: Vice City Grand Theft Auto: Vice City was the fourth addition to the revered GTA franchise and still considered to be the best in some circles. Read More: Every Cyberpunk 2077 Lifepath and what they do There hasn’t been a new installment since GTA 5’s release back in 2013, and it doesn’t seem like there’s one coming in the near future either, so it would be cool to relive Vice City on the PlayStation 5 3. God of War 2 The second chapter of the God of War Series was what really got the franchise going. Like the other GOW games, it follows Kratos as he attempts to save the world from the wrath of the titans. Hailed at the time for its ground-breaking mechanics and story, it will forever be a hit worthy of re-releasing. 2. Okami Okami has amazing visual elements that give it a truly unique feel, especially on the PlayStation 2. The game follows the Japanese Sun-Goddess, Amaterasu, as she adventures in the form of a white wolf in an effort to save her lands from the darkness. The gameplay somewhat resembles the classic Legend of Zelda games on Nintendo 64, but with its own unique story and mechanics. It would be awesome to get a chance to replay this game on a much more powerful console. 1. Prince of Persia: Sands of Time Prince of Persia: Sands of Time is a classic that combines great story elements with fun and creative mechanics. The game starts with the prince unintentionally causing the deaths of thousands of people when he steals a mysterious dagger and lets loose the Sands of Time. He must go on an adventure to save his kingdom and make difficult choices along the way. This game deserves a re-release, especially for those who never got to experience it during its peak. While it’s being remade for PS4, we really want to play it on PS5, too.

  • Top 9 new Premier League signings for FPL: Best 2023/24 summer transfers – Dexerto

    Top 9 new Premier League signings for FPL: Best 2023/24 summer transfers Dexerto/Premier LeagueWith the transfer market in full swing, new players are regularly being added to Fantasy Premier League. So, here are nine players that have moved to the Premier League that you should consider for your FPL side. Whenever a Premier League season ends, all eyes quickly turn to the summer transfer window and which players might come into your club to try and turn their fortunes around. Last summer saw the arrival of Erling Haaland to Manchester City and that proved to be the best signing for FPL in a long time. There have already been a few big splashes this summer, but it might be a little trickier to decide who you want to add this time around. So, we’ve highlighted nine transfers that should have a decent impact on FPL this season. Most of these are new players to the Premier League, but we’ve got two returning faces as well. Best summer transfers for FPL 2023/24 Harvey Barnes – 6.5m, Newcastle United One of the familiar faces we’re highlighting here is Harvey Barnes. He’s joined Newcastle United from Leicester City and clocks in with a reasonable price tag of 6.5m in FPL. The winger, who can play pretty much anywhere across the front three, is replacing Allan Saint-Maximin and should be a key outlet for Eddie Howe’s side. He banked 135 points last season with 13 goals and one assist in a struggling Leicester side. It may be difficult to replicate right away Newcastle’s difficult start to the season, but he’s proven to chip in with at least 12 goal contributions in the last four seasons. Christopher Nkunku – 7.5m, Chelsea The former RB Leipzig forward has already shot into the top three picked strikers in FPL following his massive move to Chelsea. His pre-season form, where he’s bagged four goals and looked well suited to Mauricio Pochettino’s system. We have also highlighted him as a potential trap given that he’s proving to be a popular pick and won’t help your ranking all that much — though poor performances could impact his value and your team’s value signficantly. That said, if he continues his pre-season form, who can argue with him being part of your front line? Pau Torres – 4.5m, Aston Villa After years of being linked with the likes of Manchester United and Arsenal, Pau Torres has finally moved to the Premier League and joined Aston Villa. The Spanish defender is likely to be a key contributor for Unai Emery’s side this season and with a 4.5m price tag, he’s an interesting option. Villa kept 12 clean sheets last season, with the majority of those coming under Emery. Torres will solidify that further. Moussa Diaby – 6.5m, Aston Villa Another Villa man here as Moussa Diaby should definitely be a consideration for FPL teams. He clocks in with the same 6.5m price tag as Barnes, so they’ll be compared all year. The winger is also comfortably anywhere across the forward line and has scored twice in pre-season so far. He’s always been a big assist and chance creator during his time in the Bundesliga – including eight last season – and should replicate that for Emery’s men. James Maddison – 7.5m, Spurs Maddison has always been a reliable in option in FPL, given he took all of Leicester’s set pieces when available. Following the Foxes’ relegation, he’s now joined Spurs and will share some of that with Harry Kane – if he stays. Regardless, the England midfielder will be the go-to creator for Spurs and should produce more than the 135 points he scored last season now he’s moving back up the table and has a fresh start. Nicolas Jackson – 7.0m, Chelsea Another impressive pre-season performer from Chelsea’s continued recruitment drive, Nicolas Jackson has scored two times and quickly settled into the team alongside the aforementioned Nkunku with three assists to boot. At 7.0m, he’s hardly a bargain bin differential, but 13 goals and five assists last season for Villarreal certainly makes him someone to consider – especially given Chelsea’s start to the season. Dominik Szoboszlai – 7.0m, Liverpool Szoboszlai is one of the new faces brought in to reshape Liverpool’s midfield. He’ll start alongside Alexis Mac Allister but his direct running and desire to get in and around the box makes his a more interesting option for us. The Reds have a tricky start to their Premier League campaign and it may take a few games for the Hungarian midfielder to repay that faith. Though, he’s worth sticking with after six goals and eight assists last term. Joao Pedro – 5.5m, Brighton & Hove Albion Mitoma, March, Groß, and Ferguson might be the popular picks for Brighton attackers, but Joao Pedro is worth a bit of consideration too. The young striker joined the club from Watford after bagging 11 goals in the Championship. He’s quick and direct and will fit in well with the Brighton attack. Though, he should split time with Danny Welbeck and Ferguson, so it could be a case of which man is in form gets the start. Zeki Amdouni – 5.5m, Burnley Another bit of a bargain buy, Amdouni looks set to be the new focal point of the Burnley attack. He joins the Clarets from FC Basel after firing home 12 goals last season in the Swiss Super League. He may not prove to be as regular a scorer as some other attacking options, but at 5.5m and with plenty of chances set to come his way, the Swiss forward proves plenty of flexibility for teams. Though, there are some other names from newly promoted teams to consider as well. Be sure to check out the rest of our Fantasy Premier League content here: Top 3 must-have FPL players from each team | Best budget defenders | Best budget midfielders | Best cheap forwards | Best FPL team names | Best FPL team according to AI | Best premium FPL players ranked | All FPL position changes this season | Best promoted players