Author: Nik Ranger

  • Starfield dev update leaves Fallout fans jealous with 250,000 voice lines – Dexerto

    Starfield dev update leaves Fallout fans jealous with 250,000 voice lines BethesdaStarfield will have over 250,000 lines of dialog, over double what Bethesda Games Studio’s last game Fallout 4 had. Behind every classic Bethesda RPG are thousands of lines of dialog spoken by some of the best voice actors in all of gaming and entertainment. Dialog often serves as the backbone of the company’s immensely popular games, and for Starfield, arguably the most anticipated game in all of 2023, nothing is changing there. The game is set to be the company’s biggest by a huge margin, and now, according to some newly revealed stats, it will have more dialog lines than any game the company has made preceding it. Starfield to have over 250,000 lines of dialog Director Todd Howard answered some big questions about Starfield and opened up about how the game’s dialog will work. Howard explained that Starfield goes back to a “classic, Bethesda-style dialog,” meaning that the camera will be on portrait mode focused on the people you’re interacting with like in the company’s early games like Oblivion. On top of that, Howard confirmed there will be over 252,000 lines of dialog in the game. For perspective, Fallout 4 had a total of 110,000 lines of dialog, meaning Starfield will be double that. Starfield will also feature a speech persuasion system which will give players points based on how well-spoken, conniving, and knowledgable they are. With so many lines of dialog already in the game, and potentially more on the way before the game officially releases, Starfield is sure to wow Bethesda fans who are eagerly awaiting a meaty RPG to dig their teeth into.

  • Insider claims Starfield has been delayed to the end of 2023 – Dexerto

    Insider claims Starfield has been delayed to the end of 2023 Bethesda SoftworksAn industry insider claims the eagerly-anticipated Starfield has once more been delayed, its new launch window set for late 2023. Bethesda Game Studios’ Executive Producer Todd Howard initially teased Starfield during an E3 2018 presentation. The spacefaring RPG returned to the spotlight in 2021, with a teaser trailer and November 2022 launch date in tow. To the chagrin of many, Bethesda delayed Starfield last year, citing a need for more time to further polish the experience. “The first half of 2023” was listed as the new release window. However, a leak from an industry insider indicates the project may not hit store shelves until later in the year. Insider claims Bethesda has once more delayed Starfield According to industry insider and Twitter user ‘Onion00048’ Gamingnews, Bethesda’s Starfield is now targeting a Q4 2023 release. Should this prove accurate, the long-awaited role-playing title will launch sometime between October and December of this year. Arkane’s Redfall, however, apparently remains on track for a Q2 2023 rollout on PC and Xbox platforms. Neither Microsoft nor Bethesda Softworks has corroborated the claim; as such, all of the above should be taken with a grain of salt for the time being. But the supposed delay could explain Starfield’s conspicuous absence from the list of games Xbox plans to showcase during its coming Direct-style presentation on Wednesday, January 25. Fortunately, Microsoft promised that a Starfield-dedicated presentation of some kind is in the works, though details about when it will air remain under lock and key. With the latest delay rumors circulating, there’s no telling when the title from Bethesda Game Studios will once again take center stage.

  • Starfield age rating reveals players can do drugs, but not have sex – Dexerto

    Starfield age rating reveals players can do drugs, but not have sex BethesdaBethesda’s upcoming open-world RPG Starfield doesn’t look like it’ll feature any sort of sexual activities according to a new age rating. Starfield is still a few months away, finally releasing in September, but ahead of a planned Starfield Direct in June, it seems like some important details about the game have been discovered. As reported by Kotaku, the Australian Classification Board completed a classification on March 15 addressing the game’s violence, drug use, sex, nudity, themes, and language. Although the game will feature plenty of violence, scoring “high impact” in that regard, it leaves a lot to be desired for those wanting romantic options. Starfield age rating suggests game will lack sexual content The ACB’s rating goes on to list the game’s nudity as having a “very mild impact,” which is the second lowest rating. This might suggest some shirtless moments, but not much else. Don’t expect to see any sort of full-frontal nudity or anything of that sort. Interestingly, although the game will include some nudity, there won’t be anything in the way of sexual content. Under the “sex” category, ACB claims Starfield contains “none.” This is surely going to come as a shock to anyone looking to engage in steamy intercourse on undiscovered planets, but it is what it is. However, under the drugs category, Starfield has a “high impact” and earned itself an 18+ rating. As such, it seems like the devs are going to let players get high, but just not have sex on drugs. In any case, expect to learn more about the long-awaited new Bethesda IP in the months ahead with a Starfield Direct presentation on June 11.

  • Stardew Valley’s new powdermelon crop offers quick way to max out farming XP – Dexerto

    Stardew Valley’s new powdermelon crop offers quick way to max out farming XP Concerned ApeOne Stardew Valley player has been crunching the numbers to work out the maximum Farming XP available for each crop, and they’ve discovered the new powdermelons are a winner. Stardew Valley’s 1.6 update introduced a new crop for each season. This was already a big boon for winter, especially for players who haven’t managed to unlock their Greenhouse by the start of the first winter. But it turns out the new winter crop, powdermelon, is even better than we first thought. The crop offers a huge amount of XP for leveling the Farming skill. “Powdermelon gives you a whopping 3.85 Farming XP per day. It’s third only to Cactus Fruits and Ancient Fruits.” They wrote, encouraging other players not to “sleep on” powdermelon through the winter season. According to their calculations, a player could farm a patch of 30×30 powdermelons during winter and gain enough experience to max out their Farming mastery. This is a great tip for those looking to get their hands on rewards like the Iridium Scythe or the Statue of Blessings. Other players also praised the excellent gold to health ratio of the crop, making it a very useful fruit to have on hand as an energy source when exploring the Skull Cavern. Powdermelons can be found by digging up the new artefact points (the things that look like green worms) from the last week of fall through the first three weeks of winter.

  • Stardew Valley’s 1.6 update secretly added creepy furnishing item & players are spooked – Dexerto

    Stardew Valley’s 1.6 update secretly added creepy furnishing item & players are spooked Concerned ApeStardew Valley 1.6 is still dishing up surprises for fans, with the latest new discovery being an unsettling new furnishing item — the cursed mannequin. Stardew Valley’s 1.6 update brought loads of quality-of-life changes to the game, a new mastery system, and a bunch of new hidden surprises to discover. Since its release, fans have been exploring and experimenting to see what secrets Concerned Ape has hidden. Some have already been found. There’s the ability to drink mayo, the humorous reference to those pesky purple shorts Mayor Lewis has lost. Plus, the unforgiving cut scene doled out to players who try to cheat their way to the Summit. Now, another hidden secret has been discovered. A new furnishing item, the haunted mannequin, and players are delighted. Players have already discovered the mannequin blinking, moving around their house, stealing their clothes, and even redecorating their houses. Some players have even seen a jump scare cut scene featuring the spooky figure. The haunted mannequin comes as a drop from the quarry mine. Players can get their own creepy cursed mannequin by killing the Haunted Skulls in the area. Not mentioned anywhere in the 1.6 update patch notes, it seems the lone dev ConcernedApe has had some fun with this particular secret. Leaving it hidden away for players to discover and subsequently tremble over.

  • Stardew Valley’s 1.6 update lets players redecorate NPC homes & the results are hilarious – Dexerto

    Stardew Valley’s 1.6 update lets players redecorate NPC homes & the results are hilarious Concerned ApeNow that Stardew Valley players can decorate NPC homes and shops, one fan has opted to give Pierre’s General Store a very sarcastic spruce up. Stardew Valley’s 1.6 update has brought a heap of changes to the game. Fans are still uncovering everything it holds. From new crops, new seasonal events and even new cursed furnishing items, the update has crammed in a lot of new content. One enjoyable new feature has been the ability to place furnishing items and decorations outside of the player’s farm. Thanks to the update, players have been able to use furnishing items to discover shortcuts to hidden areas, add much needed vibrancy to Pam’s trailer, and just place items around town to build the Stardew Valley of their dreams. However, one player recently put the new feature to work in a truly hilarious and slightly sadistic way — redecorating Pierre’s general store to resemble the layout of his corporate nemesis, Joja Mart. The Reddit user, SeriousDirt, shared the screenshot of their humorous renovation to the game’s subreddit, captioning it, “if you can’t beat them, join them.” For long time fans of the game who’ve been paying Pierre’s ridiculous seed prices for years, there is a sense of ironic justice to this makeover. Pierre haters have even edited his page on the fandom wiki to instead show the information for Morris, Joja Marts owner. “Beautifully done! Ha, take that Pierre!” One amused player joked in response to the screenshot. Other fans complimented the new design, simply based on how much they imagined Pierre would hate it.

  • Stardew Valley Update 1.6.4 early patch notes – Dexerto

    Stardew Valley Update 1.6.4 early patch notes ConcernedApeStardew Valley’s next patch, Update 1.6.4, is just around the corner. Here’s everything we know so far. Stardew Valley’s big patch, Update 1.6, officially dropped on March 19, bringing with it a brand-new Mastery system, new crops, new events, and more. Players have been delighted by the fresh content and quality of life changes. And, it turns out the fun isn’t over yet for Stardew Valley fans with news the next patch in the 1.6 update is on the way. Stardew Valley Update 1.6.4 was announced by the game’s developer, Concerned Ape, on Twitter. When does Stardew Valley Update 1.6.4 go live? According to Concerned Ape’s announcement on Twitter, players should expect the update sometime between April 15 – 21. At first, 1.6.4 will only be available on PCs. A port of the initial 1.6 update is still being built for consoles and mobile devices. 1.6.4 should arrive on consoles and mobiles once the port of the major update is finished. What’s changing in Stardew Valley Update 1.6.4? The next update will provide fixes for bugs that have been cropping up since the launch of Update 1.6. On top of that, the developer said to expect “a few goodies” as well. Although what exactly those goodies might be is something Concerned Ape is keeping tightly under wraps right now. Dev comments under the announcement on Twitter said to expect a new feature for the Fishing system. Plus, some new additions to the Mining system too. Will the new update affect the console or mobile releases for Stardew Valley 1.6? According to Concerned Ape, the 1.6.4 patch won’t cause any delays to the scheduled release of the game’s console or mobile versions.

  • Stardew Valley 1.6: How to find & grow every new crop – Dexerto

    Stardew Valley 1.6: How to find & grow every new crop Concerned ApeStardew Valley’s latest update has brought a slew of new features for fans of the game to sink their teeth into, including new crops. There are four new crops for players to plant on the farm. Here’s everything to know about finding and growing them. The latest update for Stardew Valley gives the game a new lease of life, with a new farm layout, a bookseller to befriend, new festivals, and more. Of course, among all the new features added are brand-new crops players can grow on their farms. There’s a total of four new crops for players to plant and tend. Carrots, Summer Squash, Broccoli and Powdermelon. However, none of the seeds for these crops can be bought from Pierre’s. Instead, players will have to find them while foraging and tilling. Here’s everything to know about Stardew Valley’s new crops. How to find seeds for new crops Like many items in Stardew Valley, the seasons affect when seeds for the new crops can be discovered and grown. Each new crop grows in a different season. Players can find new crop seeds during the right season by digging up artifact spots, which look like suspicious worms sticking out of the ground or harvesting windblown grass tufts. Both spots will spawn randomly across the map. Artifact spots will drop either an artifact or a seed. Grass tufts are more likely to drop seeds for the new crops, but they’re much easier to spot during the winter season. Another good tip is to search for seeds during the new transitional period between seasons for a chance to receive some of the next season’s seeds in advance. For example, when foraging for Carrot seeds during the last week of Spring, players have a chance to find Summer Squash seeds too. How to grow new crops in Stardew Valley Each new crop can be planted during the season which corresponds to when its seeds are found. Powdermelon and Broccoli will take players the most time to grow, so stocking up on these seeds early using the new transitional week between seasons is a good move. Developer, Concerned Ape, also teased the promise of Giant Crops back in October 2023. Although only the Qi Crop’s giant form was revealed then, there’s bound to be more hidden as a surprise within the latest update.

  • Stardew Valley 1.5 update is now available on Android and iOS – Dexerto

    Stardew Valley 1.5 update is now available on Android and iOS ConcernedApeStardew Valley players can now access the 1.5 update on Android and iOS devices. The announcement comes with warnings that there are known bugs on both types of devices. Stardew Valley fans can finally access everything in the 1.5 update on mobile devices following an announcement by developer Concerned Ape. The 1.5 update initially release for PC on December 21, 2020, after months of teaser content and social media posts from the developer. The 1.5 Stardew Valley update introduces plentiful new gameplay options. This includes the region of Ginger Island, new NPCs, expanded crops and fruit trees, and many other additions. The update also notably added the new “Beach” farm layout and created a robust end-game filled with new challenges. While Stardew Valley’s update has been available on consoles and PC for years, many fans who enjoy playing on mobile devices and tablets have had to go without the expanded gameplay. Thankfully, the wait for coconuts, bananas, and new areas on Android and iOS devices has come to an end. ConcernedApe announces Stardew Valley 1.5 on mobile devices In a Twitter update by ConcerenedApe, the developer announces, “The mobile 1.5 update has been submitted for iOS and Android, and will start rolling out to users over the next few days. The update should already be available to some on Android.” Additionally, in follow-up tweets, the Stardew Valley developer goes on to add that “1.5 mobile is, to some degree, a completely new rewrite of the mobile app” and that they are “aware of some bugs and issues with both versions and we’re working to fix them as quickly as possible.” The update is an important step for Stardew Valley on mobile. ConcerendApe mentions that the rewrite of the game’s code will make it easier for any future content to implementation. This is very good news for mobile players, as it likely means speedier implementation of any future expansions that could become available. In the meantime, Stardew Valley fans playing on mobile devices will want to be aware of glitches and bugs and report them when found. Hopefully, future patches will quickly create the seamless gameplay experience so many fans of the game are used to on PC and home consoles.

  • Starcraft streamer wins after player falls for oldest trick in the book – Dexerto

    Starcraft streamer wins after player falls for oldest trick in the book Reddit u/ParasteStarcraft: Remastered streamer Richard ‘Future’ Almand hilariously fooled his opponent with a classic trick to steal a clever victory. Future is a veteran Starcraft player, who has played the game since as early as 2003. Due to his wealth of experience, he has seen just about everything in the game, and he often uses this to gain an advantage. The American was streaming the remastered version of Starcraft Brood War when he decided to try out an old trick some newer players may not know, and it worked out absolutely perfectly. Richard had just lost a fight and was down to one unit against his opponent’s entire army. His base was under siege and it was just a matter of time until he was eliminated, this was when he decided to try a very old trick. “So what is it, Future has left the game?” he asked his chat, before typing it in the game. He had the message prepared and paused the game, then instantly sent it. To his opponent, the message looked exactly like the notification the game sends when someone leaves. His opponent then left the game, thinking he had won, but in reality it was Future who managed to sneak away with a victory, moments after sitting on the brink of defeat. The American couldn’t believe it worked and erupted into celebration, cheering, screaming, and excitedly jumping around the room, topping it all off with a few claps. It’s easy to see why he was so happy, the game was practically over and, other than a disconnect, this was his only way to win. Read More: MTG Arena Throne of Eldraine launch date: everything you need to know The original Starcraft Brood War game came out in 1998 and was remastered almost 20 years later in July 2017 due to its growing popularity in South Korea. It is less popular than the newest version, Starcraft 2: Legacy of the Void, but still draws in a crowd, and with old school tricks like this still possible, it’s easy to see why fans still enjoy watching the game.

  • StarCraft fans convinced Blizzard has forgotten about the series – Dexerto

    StarCraft fans convinced Blizzard has forgotten about the series BlizzardWith Blizzard appealing to fans of World of Warcraft, Diablo, and Overwatch, in particular at BlizzCon 2023, some StarCraft fans are feeling left out. BlizzCon 2023 is a celebration of all things Blizzard Entertainment. Or, at least, most things. While this year’s Opening Ceremony acknowledged much of Blizzard’s playerbase, one core group of players was left wondering if they’ve simply been forgotten. The Opening Ceremony’s cinematic began with a focus on the likes of World of Warcraft, Overwatch, Diablo, Hearthstone, and even an attempt to push the new mobile game, Warcraft Rumble. President of Blizzard Entertainment Mike Ybarra was the first to take the stage, and he immediately called on fans of different Blizzard games to make their voices heard. After getting responses from the “heroes of Overwatch, adventures of Sanctuary, and defenders of Azeroth” in the crowd, one fan, seemingly feeling left out, shouted, “What about StarCraft?” Fans were quick to address the lack of StarCraft mentions on the game’s subreddit with memes suggesting that Blizzard has completely forgotten about the franchise. “The guy literally mentions 3 out of the 4 big Blizzard franchises and pretends the last one doesn’t even exist,” one player wrote. “Sad times.” Others were more critical in a post titled, “Blizzcon doesn’t feel the same without Starcraft,” in which a player explained that while WoW, Overwatch, Hearthstone, and Diablo have taken center stage, Starcraft, Warcraft, and Heroes of the Storm were “completely forgotten and abandoned.” However, all hope might not be lost for Starcraft fans as Microsoft CEO Phil Spencer briefly mentioned StarCraft shortly after appearing on-stage. “Throughout Blizzard’s history, they’ve pioneered and refined so much across the gaming industry, and many of you here today have been a part of that journey,” Spencer said after appearing on stage. “Think of Diablo – it propelled the action RPG genre forward. StarCraft spawned the foundation for what esports would eventually become, and StarCraft 2 was a major catalyst for the evolution of games as live entertainment.” Just the mere mention of the franchise was enough for some players. “When Phil Spencer mentioned Starcraft, it got a louder crowd reaction than Diablo and Overwatch. There’s still some hope left out there,” one fan noted. But one Redditor followed up on the community’s reaction to BlizzCon with a comment suggesting that fans shouldn’t have really expected any StarCraft news this year anyway. “I don’t know why you guys do this to yourselves. They haven’t mentioned anything about Starcraft in years I don’t know what made you think they were going to surprise everybody with news this year. Don’t you think if they had an announcement about Starcraft for the event they’d tell us they had an announcement about Starcraft before the event?” While there was nothing for StarCraft fans at BlizzCon 2023, who knows what could be in store in 2024?

  • StarCraft 3 may have just been teased by Blizzard’s President – Dexerto

    StarCraft 3 may have just been teased by Blizzard’s President Blizzard EntertainmentFans think Blizzard President Mike Ybarra just teased a new StarCraft game after a cryptic social media post. StarCraft is one of Blizzard’s most popular franchises, with the original game helping pioneer the esports landscape we see today. The series has been relatively dormant in recent years, ever since StarCraft 2’s final expansion, Legacy of the Void, released in 2015. Now, Blizzard’s President might be hinting at a series return, at least, that’s what fans are hoping. Fans think Blizzard President teased a new StarCraft game In a tweet, Ybarra posted a photo of a Protoss character with the words “my life for Aiur” below it. The advanced Protoss species are one of three playable races in StarCraft with their home planet being Aiur. The other races are the Terran, a futuristic version of modern-day humans, and the Zerg, an alien species hellbent on destruction. Right after posting, fans took this to believe that a new StarCraft game was in the works. “StarCraft 3 confirmed?” one asked. “I hope this is a subtle hint that you’re doing something with StarCraft!” another prayed. I hope this is a subtle hint that you’re doing something with StarCraft! — Danellos (@ShepDanellos) April 14, 2022 However, some were quick to point out that the image itself was actually of a shirt, but that didn’t stop the hope train from rolling on. “Hey, I’ve got that t-shirt!” a user exclaimed. “I’m hesitant to get my hopes up, but Mike seems to know something about positive news coming in the future.” Hey, I’ve got that t-shirt! I’m hesitant to get my hopes up, but Mike seems to know something about positive news coming in the future. He previously gave @SimuLiu a wink in response to an SC2 tweet.— David Japuntich (@DayvieSam) April 14, 2022 This isn’t the first time that Ybarra has seemingly hinted at a new StarCraft. Following Microsoft’s purchase of Activision-Blizzard, voice actor Simu Liu tweeted, “please save StarCraft” to which the president replied with a winky emoji. We’ll have to wait and see what the future holds and if this really was a StarCraft 3 hint or just Ybarra showing off an old t-shirt without any context.

  • Star Wars Unlimited Set 3 details: Twilight of the Republic release window, new cards, more – Dexerto

    Star Wars Unlimited Set 3 details: Twilight of the Republic release window, new cards, more LucasfilmStar Wars Unlimited: Twilight of the Republic is next up as the mega-popular TCG barrels towards the Clone Wars era with Set 3. From its release window to a first look at new mechanics and Leaders on the way, here’s everything you need to know. Carrying momentum through its first year on the market, Star Wars Unlimited is on the fast track to its third set already, with no signs of slowing down. Twilight of the Republic was given its title before the TCG even hit store shelves and now, we finally have our first taste of what’s to come. Shifting gears to focus on the Clone Wars era, we’ve got a raft of new Leaders popularized by the hit animated series as well as some nifty new mechanics to once again shake up the meta. With Set 2 now settling into its weekly play cadence, fans are already eager to see what’s next. So without further ado, here’s the full rundown on Star Wars Unlimited Set 3: Twilight of the Republic. Contents: When does Star Wars Unlimited: Twilight of the Republic launch? Set 3 release window Star Wars Unlimited: Twilight of the Republic is set to release in November, 2024. While an exact date hasn’t yet been set in stone, we’ve known about this November release window since the start of the year. This continues the trend of four-month gaps between new sets, rounding out the year as the final offering until Set 4 in Q1 2025. In fact, we already have names and release months for next year’s content too: Upcoming Star Wars Unlimited Sets: Set 4: Jump to Lightspeed – March, 2025 – Set 5: Legends of the Force – July, 2025 – Set 6: Secrets of Power – November, 2025 – What is the theme of Star Wars Unlimited Set 3? Twilight of the Republic revealed As its name implies, Twilight of the Republic hones in on the Clone Wars era on the Star Wars timeline. Set between Attack of the Clones and Revenge of the Sith, the Clone Wars animated series began with a feature-length film in 2008 and then primarily spanned seven seasons over the following 12 years. A fan-favorite that’s since spawned all manner of spinoffs, Clone Wars expanded the canon with new characters, locations, and meaningful plotlines. From the introduction of Ahsoka to considered backstory for live-action heroes like Obi-Wan, later seasons of the show are often considered among the very best media in the franchise. Unlike Set 2 which spanned multiple shows and movies, Set 3 focuses exclusively on the Clone Wars series. Expect all 250+ cards to feature characters, locations, and ships from the show. New mechanics in Star Wars Unlimited Set 3: Twilight of the Republic Coordinate Coordinate only comes into play when you control three or more units (in any combination of ground and/or space). The exact function depends on the card. Some cards may receive a buff if Coordinate is active, others may get entirely new actions. The only thing that’s consistent is the requirement of having three units in your control. It’s worth noting, units with the Coordinate keyword also count towards the effect. That means you can have two units on the board, play a unit with a Coordinate keyword, and it will trigger the effect. Exploit Exploit lets you play more expensive cards at a greatly reduced cost. By defeating a varying number of units in your control, you can reduce the cost of an Exploit card by 2 Resources for each unit defeated. For example, an 8-cost card with Exploit 2 can be reduced to just 4-cost if you defeat two units in your control. With the help of low-cost units and even new Token Units, more on that below, you can surprise your opponent with a late-game card in the early turns. New Token For the first time since Star Wars Unlimited launched, there’s a new type of Token being added to the game. Arriving alongside Experience and Shield Tokens, we now have Token Units as well. While there are different types of Token Units with unique stat lines, they all function much the same way. When they’re defeated or returned to your hand, they’re outright removed from the game, not going to your discard pile. Just as you would when Experience and Shield Tokens are removed from play. New cards in Star Wars Unlimited: Twilight of the Republic As Twilight of the Republic was only just revealed in full on August 1, 2024 at Gen Con, we’re only just scratching the surface of what Set 3 has in store. Just two Leaders have been revealed thus far, Ahsoka and General Grievous, our two starters, along with eight cards featuring across the starter decks. We know for certain Anakin Skywalker is at least getting a unit card to fit his Clone Wars-era styling, but there’s no confirmation on a Leader card just yet. We’ll be sure to update you here as new cards are revealed in the lead-up to Set 3’s full release. Star Wars Unlimited Set 3: Twilight of the Republic accessories As always, a new TCG Set means new TCG accessories and Twilight of the Republic is no different. Clone Wars fans can get their hands on four new play mats featuring Yoda, Scout Bike Pursuers, Battle Droids, and Darth Maul. Another four soft crates are also launching with the set, featuring art with Ahsoka, General Grievous, Obi-Wan Kenobi, and Darth Maul. Rounding out the list are two additional colors for the standard Star Wars Unlimited art sleeves, white and a Darksaber variant. Be sure to check back in as we’ll update you right here with all the latest Twilight of the Republic details as they emerge. If you click on a product link on this page we may earn a small affiliate commission.

  • Star Wars Unlimited Set 2 details: Shadows of the Galaxy release date, new cards, more – Dexerto

    Star Wars Unlimited Set 2 details: Shadows of the Galaxy release date, new cards, more LucasfilmWith Star Wars Unlimited taking over the TCG space in 2024, it’s only a matter of time until Set 2 arrives to keep the hype train on its tracks. With Shadows of the Galaxy fast approaching, here’s everything you need to know. There’s no two ways about it, Star Wars Unlimited has been a complete and utter smash hit. The brand-new TCG is selling out worldwide as thousands dive into the experience and drive the prices into orbit. Though with an initial meta now forming and some of the very best decks taking hold, it won’t be long until Star Wars Unlimited is shaken up once again. As Set 2 approaches, a new influx of cards is set to radically alter the state of play with powerful Leaders and unique mechanics all entering the fray. So to get you ahead of the curve, here’s a full rundown on every little detail we know about Star Wars Unlimited Set 2 – officially titled Shadows of the Galaxy – thus far. Contents: When does Star Wars Unlimited Set 2 launch? Shadows of the Galaxy release date Star Wars Unlimited Set 2: Shadows of the Galaxy is officially set to release on Friday, July 12, 2024. This release window was confirmed well ahead of the TCG’s launch, as the full 2024 roadmap was laid out. Kicking off with Set 1: Spark of Rebellion in March, Set 2: Shadows of the Galaxy in July, and Set 3: Twilight of the Republic in November. The concrete release date was confirmed in early April during the First Look broadcast. What is the theme of Star Wars Unlimited Set 2? Shadows of the Galaxy revealed While we know for certain Shadows of the Galaxy will largely focus on Smugglers and Bounty Hunters, much like Spark of Rebellion, Set 2 looks to cover a vast range of Star Wars media once again. Thanks to some early artwork, we first learned Moff Gideon and The Mandalorian himself Din Djarin will be a key part of the Set 2 Two-Player Starter kit, though various other tidbits have also been revealed. It’s also been teased the Bad Batch will be incorporated in Set 2 as well. Along with the likes of Darth Maul, Cad Bane, and many others. A first look at Set 2 accessories, more on that below, also revealed a focus on Kylo Ren and Rey as well. Thus, Set 2’s theme is wide-ranging here as well, including all manner of Star Wars legends. New mechanics in Star Wars Unlimited Set 2: Shadows of the Galaxy We know for certain three new mechanics will be debuting as part of Star Wars Unlimited Set 2. All three have been named, though only two have been detailed properly. Here’s what we know: Bounty: When ‘Bounty’ is given to a unit, when that unit is defeated or captured, its opponent collects its bounty. – The one example we have of a Bounty thus far is the Wanted card. When this bounty is collected, ready 2 friendly Resources. – The idea is to make an enemy unit a juicier target by placing a Bounty on it before defeating or capturing it. Giving yourself even more incentive/reward to take it off the board. – – Capture: Capturing a unit is a new “form of temporary removal.” When a unit is Captured, it loses all of its upgrades and is placed face down under that unit that captured it (guarding unit). – When the guarding unit is removed from play, the Captured unit is ‘rescued.’ It returns to play exhausted under its owner’s control. – The idea here is to temporarily remove a threat from the board. Capture combos well with Bounty too, as you can collect a unit’s bounty just by briefly Capturing it for a phase or two. – – Smuggle: Smuggle is a new Keyword action that allows you to play cards that have Smuggle from your resource pile. When you play a Smuggle card from your resource pile, you replace it with the top card from your deck meaning you won’t lose a resource to do so. – You can Smuggle Units, upgrades, and Events with the Smuggle keyword into play but they will always cost more to Smuggle. These will have an Aspect Cost and it can sometimes differ from the cards’ normal Aspect meaning certain Smuggle cards will only be viable in decks that combine certain colors. – Smuggling serves many purposes in Star Wars Unlimited. Chief among them is surprising opponents when your hand is limited. It can also make it easier to choose a card to resource because you have the option to play it later. Certain cards actually have an added bonus for playing them via Smuggle which makes the extra resources required feel less penalizing. – – New cards in Star Wars Unlimited Set 2: Shadows of the Galaxy Although it’s early days yet, card reveals are starting to be drip-fed ahead of the July release. A handful of Leaders, units, and even a Legendary have all been showcased already. Here’s the full rundown on new cards for the Shadows of the Galaxy launch. New Leader cards in Star Wars Unlimited Set 2: Moff Gideon (Starter Pack exclusive) – The Mandalorian (Starter Pack exclusive) – Bo-Katan Kryze – Kylo Ren (unconfirmed) – Rey (unconfirmed) – Starter Pack exclusive cards in Star Wars Unlimited Set 2: 2 cost Ground Unit: Grogu – 3 cost Upgrade: The Mandalorian’s Rifle – 3 cost Ground Unit: Phase-III Dark Trooper – 4 cost Event: Calculated Lethality – 4 cost Space Unit: Razor Crest – 8 cost Space Unit: Gideon’s Light Cruiser – Common cards in Star Wars Unlimited Set 2: 0 cost Upgrade: Wanted – 1 cost Ground Unit: Clone Deserter – 1 cost Event: Timely Intervention (Smuggle cost 2: Command) – 1 cost Event: Ma Klounkee – 2 cost Ground Unit: Pyke Sentinel – 2 cost Ground Unit: Follower of the Way – 3 cost Ground Unit: Reputable Hunter – 3 cost Ground Unit: Nite Owl Skirmisher (Smuggle cost 5: Aggression/Heroism) – 3 cost Event: Take Captive – 3 cost Event: Relentless Pursuit – 5 cost Space Unit: Vigilant Pursuit Craft (Smuggle cost 7: Vigilance) – 5 cost Ground Unit: Clan Challengers – 6 cost Ground Unit: Gentle Giant – 6 cost Ground Unit: Pirate Battle Tank (Smuggle cost 7: Command/Villainy) – 6 cost Ground Unit: Covetous Rivals – Uncommon cards in Star Wars Unlimited Set 2: 2 cost Ground Unit: Privateer Crew (Smuggle cost 6: Command) – 2 cost Ground Unit: Ketsu Onyo – 2 cost Ground Unit: L3-37 – 2 cost Event: This is the Way – 3 cost Event: Spare the Target – 3 cost Ground Unit: Tech (Smuggle cost 4: Heroism) – 4 cost Ground Unit: Crosshair – 5 cost Ground Unit: IG-11 – Rare cards in Star Wars Unlimited Set 2: 1 cost Upgrade: Hotshot DL-44 Blaster (Smuggle cost 3: Cunning) – 2 cost Ground Unit: Doctor Evazan – 7 cost Space Unit: First Light (Smuggle cost 7 Vigilance/Villainy) – Legendary cards in Star Wars Unlimited Set 2: Beyond that, nothing else has been showcased for Set 2 just yet. However, we can make some educated guesses based on the artwork we already have in focus. For instance, the Set 2 accessories show Din Djarin wielding the Darksaber. There’s no doubt that would make for a perfect Upgrade card. Similarly, a new game mat also displays a Rancor. We can only hope there’s a meaty Rancor Unit card on the way in Set 2 as a result. Star Wars Unlimited Set 2: Shadows of the Galaxy accessories Gamegenic gave us our first look at Set 2 accessories, revealing a number of new physical items on the way to help grow your Star Wars Unlimited collection. Based on an early look, here’s what we know to expect alongside the Set 2 release: Star Wars Unlimited Soft Crates: Rey – The Mandalorian – – Star Wars Unlimited Art Sleeves: Rey – Kylo Ren – Moff Gideon – The Mandalorian – Generic – Green – Generic – Yellow – – Star Wars Unlimited Game Mats: The Mandalorian – Rancor – – So that’s everything we know about Star Wars Unlimited Set 2: Shadows of the Galaxy. Rest assured, we’ll be keeping you up to date with all the latest details right here as we get closer to the July 12 launch. If you click on a product link on this page we may earn a small affiliate commission.

  • Star Wars Unlimited Set 2 review: Shadows of the Galaxy keeps our new hope alive – Dexerto

    Star Wars Unlimited Set 2 review: Shadows of the Galaxy keeps our new hope alive LucasfilmStar Wars Unlimited is here to stay. Following up from the expertly balanced and brilliantly designed introduction, Set 2: Shadows of the Galaxy only doubles down on its stellar qualities with hundreds of new cards and exciting mechanics shaking up the meta. Star Wars Unlimited set the Trading Card Game (TCG) space on fire in early 2024. After years of hard work behind the scenes, the latest attempt at a Lucasfilm TCG finally arrived in stores and it didn’t take long to fly off the shelves. Set 1 impressed with its remarkable accessibility, simplifying the often overly complicated TCG formula with plenty of unique innovations. Now, Set 2 carries the momentum forward with another batch of incredibly well-designed cards, while upping the ante a little with some game-changing mechanics. While it’s obviously far too early to predict how the competitive meta may evolve by the time Set 2 is said and done, through our early hands-on experience, it’s safe to say the hype around Star Wars Unlimited isn’t going away anytime soon. What’s new in Star Wars Unlimited Set 2: Shadows of the Galaxy? With 262 cards in total – 18 of those being Leaders – and three brand-new mechanics, there’s a great deal to wrap your head around in Shadows of the Galaxy. The new Leaders present a wealth of deckbuilding opportunities. Some, like Kylo Ren, favor an aggressive playstyle, perhaps one to dethrone Bo-Katan as Set 1’s most rush-heavy pick. Others, like Hunter, require a great deal of strategic thinking, requiring you to plan multiple steps in advance as you seek the upper hand. All 18 Leaders bring a fresh wave of excitement to the game. Not only can entirely Set 2-focused decks be built around these characters, but it’s also fascinating to consider how they might interact with existing archetypes from Set 1. Chewbacca now has some Wookie friends. Underworld cards now have a home with Cad Bane. There’s no doubt plenty more unique angles no one has even considered yet. With over 500 cards now in the game and 36 Leaders in which to build around, the variability is almost endless. Add three new mechanics to those new additions, and well, now you’re cooking. Bounty, Capture, and Smuggle all join Star Wars Unlimited as part of Set 2, and naturally, they fit all too well with Shadows of the Galaxy’s underworld theme. Bounty offsets your natural order of operations. Where before you might trade first to mitigate damage, now you have to consider a more valuable approach. Can a Bounty be applied before you attack an enemy unit? Greedy? Absolutely. But with game-changing effects like resetting resources or providing Shields to units, they’re well worth considering. Capture is a hilarious new addition that lets you temporarily disable an enemy unit. Rather than killing it off entirely, by capturing a unit, you’re placing it under one of your active units on the board. The enemy then has to defeat your unit in order to rescue its trapped character. Already through our in-store experience, you can see just how this shakes the entire game to its core. You’re no longer just worried about direct trades, but the possibility of losing all your upgrades if a unit is captured. Rounding out the list is Smuggle. Rather than playing cards from your hand, Smuggle lets you pop a card down as a resource and pay a bit more for it later in the game. It’s an excellent idea on paper, as you no longer have to worry all too much about hand size. On the other hand, you now have to consider not only what your opponent has in hand, but also what they may have resourced. While the mechanic feels great to execute, things can get a little tricky when playing in person. As your resource cards with the Smuggle keyword, you have to remember which order you placed them down in. Later in the game, when you want to play those cards, it’s vital you recall their Smuggle cost and where they are. In our early experience, we’ve had to double check where we placed which Smuggle cards, that action alone giving up the fact we even have Smuggle cards to begin with. With more time and familiarity, the issue could become a non-factor, but for now, it does make things a bit messier than before. Quality maintained across the board With Set 1, Star Wars Unlimited set a high bar. Not just in terms of its dazzling artwork and elegant use of space, but through its exceptional balance. Set 1 was just a remarkably solid introduction for any TCG. Now, Set 2 has shown the developers are able to pull it off consistently. Again, it’s early days yet, but through pre-release, drafts, and a fair few hours toiling away online, it’s abundantly clear the new batch of cards are extremely well-rounded. You’ve got your almighty Legendaries, ranging from undervalued like DJ to instantly jaw-dropping like the Krayt Dragon. There are completely fresh archetypes to build around in Underworld, Mandalorian, and Wookie synergies. A number of additional direct removal cards keep the biggest threats in check. It’s all just so well thought out, you can tell hundreds of collective hours of rigorous testing were put into the total package, ensuring no outliers spoil the fun. It’s going to be a thrilling couple of months as new discoveries take hold, new counters to those discoveries lead to even more original ideas, and the meta constantly pushes forward with each weekly event. Biggest issue facing Star Wars Outlaws While we’ve praised Star Wars Unlimited for just about everything, there’s one vital element to the TCG still unresolved, as foretold: Stock issues. Be it a mixture of staggering popularity or manufacturing projections being way off, whatever the case is, Star Wars Unlimited is simply a difficult game to get into at this point in time. Set 1 prices have skyrocketed as stock has run out and with Set 2, the same is happening once again. Even ahead of the official launch we saw one Showcase card on offer for $1,500 AUD. Some stores have tried to curb the issue by price gouging, offering starter kits and prerelease boxes for double the cost. Obviously, this isn’t a community-friendly solution, but with hype around the TCG reaching a fever pitch, some players are still willing to pay and support these practices. Fantasy Flight Games has touched on the issue and it’s clear there’s no overnight solution, but it’s nonetheless the biggest problem holding Star Wars Unlimited back today. A lack of starter decks makes it difficult to embrace newcomers. A lack of boosters makes it difficult to craft decks that are even remotely competitive. And with the price of singles only continuing to climb, it’s certainly not a cheap scene to enter if you’re hoping to play properly. Fingers crossed the developers and manufacturers can help restock earlier Sets while mitigating the issue for future releases. Set 1 and now Set 2 combine for one of the most delightfully rewarding TCG experiences on the market. Here’s hoping more players get to experience it moving forward. If you click on a product link on this page we may earn a small affiliate commission.

  • Star Wars Unlimited Aspects: Deck archetypes explained – Dexerto

    Star Wars Unlimited Aspects: Deck archetypes explained LucasfilmStar Wars Unlimted’s Aspects function similarly to archetypes in most other trading card games (TCG). So, what Aspects are available in Star Wars Unlimited and how do they work? Star Wars Unlimited has exploded out of the gate and is well on the way to becoming a long-lasting TCG with a healthy scene. Since taking part in some pre-release testing and forming an early review, we’ve been blown away by how incredibly fun it is to play. We’ve jumped in head-first, attending packed drafts and constructed tournaments at local game stores that are completely sold out of products. We’ve struggled to get ahold of booster packs and boxes while we chase the most expensive cards and attempt to create the best potential decks. For that reason, we feel at least a little qualified to offer some info on how the game functions. In this guide, we’ll go over Aspects in Star Wars Unlimited with a breakdown of each one as well as a quick explainer of how they work. Contents: How do Aspects work? – Aspect Penalty explained – Every Aspect – How do Aspects work in Star Wars Unlimited? Star Wars Unlimited has six Aspects that are a helpful indicator of how cards will function. Those aspects are Aggression (red), Command (green), Cunning (yellow), Vigilance (blue), Heroism (white), and Villainy (black). These aspects are indicated in the top left of standard cards – which have up to two Aspects – but will appear in the top right of Leader and Base cards. Leader and Base cards are particularly important because they’ll dictate which Aspects your deck can include (mostly). The leader cards available so far all have two different Aspects while bases have one meaning that most decks can be made up of cards featuring three Aspects. For example, in the Darth Vader Starter deck, Vader’s Leader Card has the Aggression and Vilainy Aspects and the Command Center Base has the Command Aspect. So naturally, when building a deck around this Leader and Base, you would want to fill your Deck with cards that feature those three aspects. The reason for this is a mechanic called the Aspect Penalty. What is the Aspect Penalty in Star Wars Unlimited? The Aspect Penalty incurs a greater resource cost for cards in your deck that do not share an aspect with your Leader and Base. For each Aspect on the card that isn’t shared by your Leader or Base, that card will cost two extra resources to play. Taking our starter deck example from before, Vader and the Command Centre have Aggression, Villainy, and Command Aspects between them. So, if you included a Vigilance card in your deck with a resource cost of one, it would instead cost three. If that same card had the Vigilance and Heroism Aspects, it would cost five. Resources are precious in Star Wars Unlimited, particularly in certain deck-types so incurring a penalty is almost always unwise. Of course, there could be some benefits to including a card that Does not match your Core aspects but you’ll have to weigh the consequences yourself. Because of the Aspect Penalty, your Leader and Base will be the ultimate determining factor in what style of play your Star Wars Unlimited deck will favor. You should choose these carefully based on Aspects that synergize well with each other. Every Aspect in Star Wars Unlimited From here, we’ll go over each Aspect in Star Wars Unlimited. This includes what playstyles they lend themselves to, as well as options for synergy. Hopefully, with a more complete grasp of Aspects, you’ll be able to focus your deckbuilding on your favorite style of play. Let’s get stuck in. Heroism (white) & Villainy (black) We’re starting with these two Aspects because they are rather special in that they are ordinarily paired with another Aspect. For instance, Leader Cards in Starwars Unlimited will always have a colored Aspect and either Heroism or Villainy as a secondary Aspect. Many Units, Upgrades, and Events will also have Heroism or Villainy as a secondary Aspect meaning your leader should share that Aspect lest they incur a resource penalty. There are 11 cards that only have the Heroism Aspect and 11 that only have Villainy. These are the lowest amounts of single-Aspect cards for any color. For their limited part, single-Aspect Villainy cards tend to interact well with other cards bearing the Imperial keyword by offering buffs or chances to attack. Straight Heroism cards do the same with cards that have the Rebel keyword. Primarily, Heroism and Villainy function as secondary playstyles for each of the other four aspects giving a slight variation to each one’s identity. Aggression (red) The Aggression aspect proves the old adage that red things go faster. It’s the aggro Aspect of Star Wars Unlimited and it’s all about dealing damage at any cost. There’s also a focus on ensuring that the damage you do is unimpeded. For this reason, you’ll find a lot of cards with the Aggression Aspect have Sabbateur which allows you to ignore Sentinel and Shields. It’s a fantastic ability for keeping the pressure up and circumventing attempts to slow you down. There’s a big risk/reward element to Aggression-oriented decks in Star Wars Unlimited with many strategies involving taking some hits yourself to gain an advantage. Leaders like Sabine Wren and Grand Inquisitor have effects that deal damage to your own units or Base as well. When considering synergies for an Aggression deck, you can’t go wrong with Vigilance or Command which offer healing options for your base and units. If you want to play really aggressively, Cunning’s high number of event cards allows for some free damage that your opponent can’t respond to. Command (green) Star Wars Unlimited players who want to dominate the resource game and field large armies will be naturally drawn to the Command Aspect. With a bunch of cards that give you extra resources via play or when defeated, you can quickly outstrip your opponent and get your leader on the field faster. You’ll also have access to stronger units, upgrades, and events far more early in the game. If you utilize the excessive number of search and draw cards that the Command Aspect houses, you can ensure you have those powerful cards at the ready. Pairing Command with Aggression is a solid option because you gain access to a number of low-cost units. With these, you can easily overwhelm your opponent with sheer numbers. Vigilance (blue) The Vigilance Aspect allows players to take a defensive approach and control the pace of a battle. The combination of Shields, Sentinel, and Grit can slow opponents to a crawl giving you time to slowly build resources and deploy your late-game hitters. Vigilance also features many units with Restore meaning as you attack your opponent, you heal your own Base. It can be incredibly frustrating to play against thanks to the variety of ways in which this Aspect hinders plans. Once a Vigilance unit is on the board, it will be very hard for your opponent to get it off, and with the right upgrades in your deck, the late-game ramp can be devastating. This is an Aspect that functions very well on its own but if we had to suggest a potential synergy, it would probably be Command. It’s an Aspect that gives you a lot of benefits for having many units in play and like we said, Vigilance units are some tough customers. Cunning (yellow) The aptly named Cunning Aspect is all about playing disruptive tricks on your opponent. You’ll see a lot of cards with Ambush allowing for instant attacks, and events that have you exhausting enemy units and removing them from play entirely. Leaders with the cunning aspect focus on nerfing opponents and readying resources. It makes sense too, you’ll want to have plenty of resources available so you can be agile with your various ploys. Those ploys are split between Event cards and units with tricky abilities that come into effect when they are played or defeated. This gives Cunning decks an equal mix of speed and deterrence with certain units making opponents pause before attacking them. The best Aspects to pair with Cunning are Aggression and Command. Aggression adds to Cunning’s arsenal with a number of Saboteurs and Command affords more resources for pulling off your dastardly tricks. Now that you have a firm grasp on each of the Aspects in Star Wars Unlimited, you can get to work on constructing or refining your deck. Hopefully, you’ll be prepared when the next phase of this adventure begins with Set 2: Shadows of the Galaxy.

  • How Star Wars Unlimited can build on historic launch: 4 changes we want to see – Dexerto

    How Star Wars Unlimited can build on historic launch: 4 changes we want to see LucasfilmStar Wars Unlimited has officially kicked off, with the game seeing a growing player base. However, like with most TCGs, we have some changes we’d make. Fantasy Flight Games’ latest trading card game, Star Wars Unlimited has landed. The latest card game in Star Wars’ storied board game history finally launched in March and has seen some players jumping in early. Though with its early praise, there’s no denying a few hindrances right out of the gate. Not everything is perfect in the galaxy far, far away. So we’ve put a few thoughts together on how we’d look to improve Star Wars Unlimited moving forward, building on the game’s historic launch with key changes and future improvements. A better way to track health on bases & units Topping our list is the desire for a better health-tracking system in Star Wars Unlimited. As it currently stands, damage dealt to bases or units is displayed through rather flimsy tokens provided through the starter pack (or a more expensive version purchased separately for a hefty fee). While these certainly do the job, they’re far from an ideal solution. Tokens get cluttered far too easily. Before long, the game mat can look messy with tokens littered across units and bases. With almost every action, it’s far simpler to just ask your opponent how much health something has left, rather than count the tokens. This is especially true when it comes to your base, the card with the most health of them all. As games go long, and tokens stack up, it can become all too cluttered near the center of the board. Let’s say you’ve taken 19 damage, which equates to 1x 10 damage token, 1x 5 damage token, and 4x 1 damage tokens. Six tokens in total just to display your base health. This is only compounded if multiple players have taken damage, let alone when you get into Twin Suns. There has to be a better way. For casual play at home with friends, they do the job. But in more serious competitive settings at local tabletop stores, I’ve been defaulting to using a mobile app in every match I play. Rather than use tokens for base health, it’s been far smoother and timely to revert to an app designed for Magic The Gathering in order to track everyone’s health. Obviously, it’s early days yet for Star Wars Unlimited. But here’s hoping a more effective solution is in the pipeline for future Sets. Where are our Space Leaders? Star Wars Unlimited’s first Set only just hit store shelves, so we can’t be too critical in this regard, but it would be wonderful to see a more diverse spread of Leader cards in the near future. Currently, all 18 Leaders in the game come into play as a Ground Unit. Why can’t we mix things up a little and see some Leaders wreak havoc on the other half of the board? One could argue the likes of the Millennium Falcon or the Death Star are iconic characters in their own right. Rather than dropping a Leader onto the Ground, how awesome would it be to see a Leader floating in Space, dominating the fight in orbit? Perhaps there’s even a more unique solution wherein, Leaders can pick and choose from game to game. Let’s take Han Solo as a prime example. In one game, you might want to deploy him on the Ground in his regular form. In the next game, what if you had the option to deploy him in Space as he pilots the iconic Falcon? Anything we can do to spice up the Leader rollout sounds like a positive at this stage. But again, we’re only just getting the ball rolling so who’s to know for certain what’s in the plans as devs work on the next few years of content. More space units in general Piggybacking on the last point, it’d be great to balance out the current mix of units in Star Wars Unlimited. While Set 1 gave us some heavy artillery for the Space side of the board, there’s no denying Ground units were the major focus to start things off. Moving forward, it’d be ideal if future Sets help even out the mix of Space and Ground units so that one side doesn’t dominate the board more often than not. Set 1 boasts 110 Ground units in total, plus the extra 18 that can come into play in the form of Leaders. Compare that to just 38 Space units all up, with no Leaders on that side of the board, and it’s safe to say the Ground arena is how games are won far more often than not. Not to say a focus on Ground is a bad thing per se, more just that options in Space being so limited can feel unfun at times. Given how few Space cards you have in a given deck, the odds of drawing one at the right time can be slim to say the least. More options can lead to more well-rounded decks and that’s surely only a good thing in the months to come. More stock can’t be a bad thing…unless? We’re being cheeky here, but our last request for the future of Star Wars Unlimited is simply more stock. More of everything. But still maintaining the considered approach in delivering more goods. It goes without saying, but flooding the market with an overwhelming surplus of Star Wars Unlimited product is a bad thing in the long run. The rarest cards wouldn’t be so rare if thousands had access to them. So there’s a downside to going all-out with the release of future Sets, but it would be great to see a slight increase in product availability with future launches. Opening the floodgates with the Spark of Rebellion release, Star Wars Unlimited quickly became an “unprecedented success,” a TCG that almost instantly “exceeded sales expectations,” as the game’s creators revealed. Thus, the current situation is completely understandable, and we’re just being wishful with our thinking. But the impact has certainly been felt far and wide across the TCG community. Draft events are stopping already, mainly due to lack of supply for rewards, prices of booster boxes are skyrocketing, closing the door on new players looking to get involved on the ground floor, and the only word from those behind the scenes is to hold steady on the road to Set 2 in July. Eventually, this particular gripe will no doubt be ironed out. But it felt worth mentioning in the early outings as one of the pain points among the Star Wars Unlimited player base through the game’s very first Set. Overall, as our own review stated, the game is off to an absolutely tremendous start. I’ve never been more hooked on a TCG before, and I can’t wait to see where things go from here. The foundation is excellent and with improvements over time, the future is incredibly bright for Star Wars Unlimited.

  • Star Wars: The Force Unleashed Easter egg found in Obi-Wan Kenobi episode – Dexerto

    Star Wars: The Force Unleashed Easter egg found in Obi-Wan Kenobi episode DisneyEpisode five of the new Star Wars show Obi-Wan Kenobi had an Easter egg for fans who remember the 2008 action-adventure game Star Wars: The Force Unleashed. We are already five episodes into the Obi-Wan Kenobi show which gives a glimpse into Obi-Wan’s life after the events of the Star Wars prequel movies. The show has become an instant success on the Disney+ streaming platform, following fellow Star Wars shows like The Mandalorian and The Book of Boba-Fett which also were massive hits. Star Wars fans noticed a very specific call back in the most recent episode of Obi-Wan, one which calls back to an old Star Wars game. Force Unleashed Easter Egg in Obi-Wan Kenobi WARNING: Spoiler Alert ahead for episode five of Obi-Wan Kenobi. In the episode, Darth Vader brings down a ship attempting to escape, using only the force. The visual effects were incredible, and the moment can be seen as a callback to The Force Unleashed when protagonist Starkiller used the force to bring down a Star Destroyer, one of the most iconic moments from the game. At the time, it was seen as one of the most insane feats of strength displayed in any Star Wars media. Vader also played a big role in The Force Unleashed, the connecting factor from both the game and the show. The nod from the Obi-Wan creators may have been small, but it was still noticeable and appreciated by fans of the games. Starkiller may not be the most memorable character from the massive Star Wars universe, but the callback was appreciated by those who played The Force Unleashed all those years ago.

  • Star Wars Stormtrooper Funko Pocket Pop & T-shirt combo gets 50% off – Dexerto

    Star Wars Stormtrooper Funko Pocket Pop & T-shirt combo gets 50% off Get half off on stylish Stormtrooper Pocket Pop! & Tee set! featuring a Star Wars tee & a 2-inch Pop Stormtrooper while this stellar deal lasts. Blast off into a galaxy far, far away by taking advantage of this stellar half-price deal on a dynamic Star Wars ensemble. Showcasing retro-inspired art against an exciting backdrop of Imperial icons, this stylish package includes a crewneck tee and a Pop vinyl mini figure of the Empire’s formidable soldiers. The eye-catching tee centered around a Pop Stormtrooper visualization encapsulates iconic Star Wars imagery. Depicted elements like the ominous Death Star and TIE Fighters add to the retro-futuristic appeal. Available in a range of unisex youth sizes with a comfortable cotton construction, this shirt promises to be a hit for fans of all ages. The set also contains a 2-inch tall Pocket Pop Stormtrooper vinyl figure, ready to stand guard alongside other Pop collectibles. Capturing signature white armor and an at-the-ready blaster rifle, this tiny trooper will look sharp amid a Star Wars setup. As a stylish package deal offered at half price for a limited time, this combo makes for a can’t-miss expansion of any Star Wars or Pop culture collection. Secure 50% off on Stormtrooper Pocket Pop! & Tee set! With graphic tee and minifigure in hand, fans can imagine epic adventures in a galaxy far, far away. Share your passion for Star Wars nostalgia by sporting this dynamic digital art apparel. Then pose the battle-ready Stormtrooper Pop wherever Imperial troops are needed to keep order and strike fear across the stars. Add intergalactic X-factor to your style while expanding your fandom merchandise at 50% off. Seize this chance to take home an inventive Star Wars crewneck tee and Pocket Pop Stormtrooper figure before the limited-time deal blasts away! If you click on a product link on this page we may earn a small affiliate commission.

  • Star Wars: Squadrons set for EA Play reveal – Dexerto

    Star Wars: Squadrons set for EA Play reveal Electronic ArtsMicrosoft digital store accidentally leaked a new Star Wars game, titled Squadrons, and now it’s been confirmed to have a full reveal at EA Play on June 15. The long rumored Star Wars project ‘Maverick’ was leaked on June 12, as artwork for the upcoming game was posted on Microsoft’s store. The poster featured the film’s classic ships such as the, X-Wing, Y-Wing, TIE-Fighter, and many more. While the name may call back to the classic Rogue Squadron series, the release appears to be a celebration of the film’s iconic aerial combat and will heavily center around multiplayer, with players taking each other on in epic space battles. EA has now confirmed that a full reveal will be coming on June 15. Star Wars: Squadrons leaked The title was first rumored back in early March, when PlayStation Network accidentally published information about an upcoming Star Wars title referred to as ‘Maverick.’ Microsoft’s leak features the tag line ‘Pilots Wanted.’ While not much is known about the release, various sources including VentureBeat describes the game as “an aerial/space combat game about piloting ships in head-to-head battles. The idea is to get players fighting against each other in team battles featuring iconic Star Wars vessels.” Pilots Wanted. Tune in for the reveal trailer of #StarWarsSquadrons this Monday, June 15th at 8:00 AM Pacific Time: https://t.co/ULwkIhQy2y pic.twitter.com/L0Z3jC2c3j — EA Star Wars (@EAStarWars) June 12, 2020 The sci-fi franchise has had a long history with making space combat video games. Rogue Squadron made its epic debut on the Nintendo 64 back in 1998, and kicked off a full blown series that spanned across multiple generations.

  • Star Wars: Squadrons adds The Mandalorian content ahead of Season 2 – Dexerto

    Star Wars: Squadrons adds The Mandalorian content ahead of Season 2 Lucasfilm/EA/Motive StudiosEA and Motive Studios have announced that content inspired by The Mandalorian will be making its way into flight simulator game Star Wars: Squadrons in just a few short days. Ever since the game’s launch, Star War: Squadrons hasn’t really seen much extra content. In fact, that was one of the selling points that Motive Studios made, saying they wanted to go back to the old school way of releasing games where you pay one price and get all the content on day one. Despite this attitude, however, the developer has revealed that the game is getting a surprise post-launch content update which contains items based on the hit Disney Plus show The Mandalorian ahead of its Season 2 release on October 30. Star Wars: Squadrons Mandalorian content According to the developers, the game will be receiving eight new items based on the hit TV show, all of which can be earned for free. The developers have revealed six of the items, which can be found below, but players will also be receiving two other decals for their ship. Razor Crest hanging flair – Beskar Ingot hanging flair – IG Assassin Droid dashboard flair – The Child dashboard flair – Bounty hologram – Blurrg hologram – All of the items are cosmetic, meaning that they won’t affect actual gameplay stats in any way, shape, or form, so don’t expect to be at an advantage when using one of these. Star Wars: Squadrons Mandalorian content release date Motive Studios announced that The Mandalorian content update will be coming to Star Wars: Squadrons on October 28, two days before the premiere of Season 2 as a free update for everyone. That being said, it’s currently unclear how players will unlock these items. Will they have to complete certain challenges in-game or will they just automatically be available to everyone? It’s possible that they’ll be extremely difficult and it’ll be a while before fans get their hands on these items. We’ll just have to wait and see.

  • Star Wars Samurai Boba Fett figure has 26% sliced off price tag – Dexerto

    Star Wars Samurai Boba Fett figure has 26% sliced off price tag The Tamashii Nations figure reimagining of Boba Fett from feudal Japan is now 26% off on Amazon. Tamashii Nations’ reimagining of popular characters has produced some fantastic offerings. For Star Wars fans, the bounty hunter Boba Fett, with a design inspired by samurai, is now 26% off. This figure is a great piece for collectors. The Tamashii Nations Japan reimaginings don’t stop there either, as they’ve also done the same to Darth Vader, which is available for pre-order. Tamashii Nations has also in the past done an assortment of figures based on the Mandalorian, Storm Troopers, and even The Emperor’s Red Guards. Save 26% on Star Wars samurai Boba Fett figure Pulling from his appearance in recent Disney+ streaming shows, this highly articulated 6-inch figure features Boba Fett as a feudal Japanese warrior, complete with Mandalorian armor and weaponry tailored to the Meisho Movie Realization line. In addition to his standard rifle and blaster ornaments, the figure comes with a Katana, Gaffi Stick weapon, and a sheath. With various points of articulation and meticulous sculpted detail, this unique figure allows you to display Boba Fett in dynamic Samurai poses as he appeared when taking over Tatooine. For nearly 50 years Boba Fett has endured as one of Star Wars’ most popular characters, owing to his distinctive armor, gadgets, and mysterious nature. When Boba returned to The Mandalorian and his spinoff series, it added further depth and intrigue to his background while satisfying longtime fans. Now at a 26% discount, this Samurai Boba Fett celebrates the character’s newest chapter with some added feudal flavor. If you click on a product link on this page we may earn a small affiliate commission.

  • Star Wars RTS game coming from “big-name” dev claims insider – Dexerto

    Star Wars RTS game coming from “big-name” dev claims insider Lucasfilm GamesAccording to an industry insider, a “big-name” studio is currently producing an unannounced Star Wars RTS game. Star Wars is no stranger to RTS experiences, given that LucasArts dabbled in the genre a handful of times in the late 1990s and early aughts. However, none of those adventures came close to sealing the deal quite like Empire at War, the 2006 title from Petroglyph that allowed players to control the Empire or Rebel Alliance. The studio pitched sequels to Electronic Arts in the past to no avail, meaning new Star Wars-branded RTS content has only come in the form of Empire at War mods in recent years. That much may change sooner rather than later, though. A “big-name” dev is supposedly working on a Star Wars RTS In response to a tweet from GamesRadar’s Joe West about longing for an Empire at War follow-up, VGC editor Andy Robinson wrote the following, “I imagine you won’t have to wait much longer for a Star Wars RTS from a big-name developer…” Robinson added in a subsequent post that the project he’s referring to has yet to be announced. This indicates that Respawn’s and Bit Reactor’s previously teased collaborative effort is not the only Star Wars-centric strategy title in the works. Since the deal granting EA exclusive rights to Star Wars games is ending, the “big-name” developer in question could be any number of AAA studios. Lucasfilm Games has already proven it’s willing to swing for the fences, having inked a deal with Ubisoft Massive for an open-world Star Wars adventure. Though all of the above should be taken with a grain of salt, it seems Star Wars faithful can now add an RTS game to their list of future projects to patiently await. Another Respawn-developed experience belongs on the list, too, with the Star Wars Jedi developer also set to produce a first-person shooter that still lacks an official name.

  • Star Wars Rebels Hera Syndulla Funko Pop price hovers down 20% – Dexerto

    Star Wars Rebels Hera Syndulla Funko Pop price hovers down 20% Save over 20% for a short time on exclusive Star Wars Rebels X-Wing Funko Pop! Ride featuring rebel hero Hera Syndulla. The Rebel spaceship is coming in hot with over 20% slashed off! This Amazon exclusive Funko Pop brings the heroic Hera Syndulla from Star Wars Rebels to vinyl life, portrayed mid-flight in her signature X-wing starfighter. This collectible captures the Twi’lek freedom fighter and expert pilot modeling her flight suit as part of the Hyperspace Heroes series. The 4.8-inch tall vinyl bobblehead stands atop a detailed vehicle replica modeled straight from the fan-favorite Disney XD animated series. This Amazon-exclusive package makes a great gift for any Star Wars Rebels fan or Funko collector. Hera’s starfighter looks ready to lead the Phoenix Squadron straight into battle with the Galactic Empire. Display it alongside other Star Wars Funko Pops. Or let it take off solo to scout new territory amongst Star Wars Funko Pops spanning films, shows, and beyond. Save over 20% on Hera Syndulla Funko Pop! Ride For a limited time, jam enemy sensors and make the jump to hyperspace savings on this Pop! Ride. The bobblehead captures Hera’s determination and the vehicle beautifully recreates the Ghost crew’s signature fighter down every detail. Any Rebels fan or Funko collector shouldn’t hesitate to deploy savings and add this exclusive combo to their fleet. But move fast, this top attack pilot never stays in one place for long! After this opportunity jumps to lightspeed, there’s no telling when Hera will stage such a daring price raid again. If you click on a product link on this page we may earn a small affiliate commission.

  • Star Wars Outlaws teases High Republic connection amid Empire’s reign – Dexerto

    Star Wars Outlaws teases High Republic connection amid Empire’s reign UbisoftStar Wars Outlaws appears to be tying together far more than just lore from the original trilogy. Despite its place in the timeline — set between The Empire Strikes Back and Return of the Jedi — through our experience with a hands-on demo, we learned of connections tying all the way back to the High Republic era. It’s an increasingly big commitment to be a Star Wars superfan these days. There are dozens of books, and countless hours of animated and live-action shows, not to mention efforts in the gaming space of late. One particular area of investment over recent years has been on the literary side, as the new High Republic era kicked off in 2021 and has been rapidly expanding since. The Acolyte, the latest series on Disney+, is the first time we’ve ever seen a High Republic story brought to life on the silver screen. Now, it appears the era in Star Wars history, a period set hundreds of years before the events of the prequel trilogy, we’re set to learn more about the era’s lasting legacy. During my 60-minute stretch with Star Wars Outlaws over Summer Game Fest, I stumbled upon an Easter egg no one else had noticed — an Easter egg involving the High Republic. Wandering off the beaten path, as Outlaws encourages through its open-world structure, I happened upon a particular note of interest. Easy to skim over and miss at the moment, this note happened to be extremely interesting. Extremely interesting for one particular reason: It mentioned Nihil Marauders. With the original trilogy set almost 400 years after our first knowledge of the High Republic era, it’s a fascinating inclusion. How exactly could this antagonistic force still be relevant across the galaxy all this time later? Why did someone leave a note referencing their brutal ways? I tried to pry answers for these questions and more during my sit down with Narrative Director Navid Khavari and Game Director Mathias Karlson. The note I found came during one of three playable missions. This one saw Kay Vess escaping a ship that just crash-landed onto the nearest planet. Exploding into pieces at every turn, it’s a moment-to-moment struggle to get out of the wreckage. As it turns out, the very ship itself “is from the High Republic era,” Khavari confirmed during the interview. “That’s something exciting about the Torshara planet, which we were able to construct ourselves,” he continued. “The moment we landed on the idea of Torshara having this powerful wind that sort of draws ships to crash in, we were like, ‘We need to have a High Republic ship!’ “I’ll probably leave it at that… There’s gonna be some more details coming.” So while not quite ready to spill all the beans just yet, it’s a certainty that Star Wars Outlaws incorporates the High Republic era, to some degree. Even just the odd Easter egg like this is sure to whet the appetite of the most dedicated Star Wars fans, and based on Khavari’s comments, there looks to be plenty more just around the corner.

  • Star Wars Outlaws patch threatens save progress for early access players – Dexerto

    Star Wars Outlaws patch threatens save progress for early access players UbisoftUbisoft has advised some early access Star Wars Outlaws players to restart the game to avoid potential save issues caused by a new patch. Star Wars Outlaws fans who pre-purchased the Gold or Ultimate Edition for $110 and $130, respectively, were given three days early access to the adventure. However, the experience hasn’t been without a few noteworthy flaws. In addition to weird gameplay glitches, some players have received an email from Ubisoft about potential save data issues that could arise because of an update. Late on August 26, Star Wars Outlaws developers pushed out Update 1.000.002 on PS5, an 8.5GB patch that tackles bugs and introduces a 40FPS mode. After the patch went live, Ubisoft sent an email to PS5 users (via IGN) warning that they may encounter issues if they continue with the pre-patch build. As a result, players are advised to confirm they’re playing on the latest version and “start a new save to fully enjoy Star Wars Outlaws.” Those who proceed with an older build may “face issues and progression blockers,” the message informs. Understandably, early access users aren’t pleased with this turn of events. One fan on Reddit said they received the email after logging five hours into the Outer Rim adventure. “Honestly, this game is testing my patience,” they wrote. Someone else chimed in with, “Well, that sucks. Three hours in, might as well just skip through the intro as fast as I can.” Meanwhile, Star Wars Outlaws players in another Reddit thread said that while they’re not happy about the save issue, the patch has vastly improved the experience. One such comment reads, “I got to say I was not happy, lost four hours but swallowed the bullet and started over and I’m glad I did. I had crazy bugs before the updated version and now have 0 bugs or graphical glitches.” It’s worth noting that the issue in question only impacts PlayStation 5 users, so PC and Xbox players shouldn’t have to worry.

  • Star Wars Outlaws players baffled by “movie accurate” Stormtroopers – Dexerto

    Star Wars Outlaws players baffled by “movie accurate” Stormtroopers UbisoftIn a galaxy not so far, far away, Star Wars Outlaws players are wondering if the Empire’s finest are on vacation. Even movie-accurate Stormtrooper aim would be better than what many players have experienced. Star Wars Outlaws lets players step into the shoes of Kay Vess. As a scoundrel and thief, Kay navigates the seedy underbelly of the galaxy, encountering crime syndicates and the occasional incompetent Stormtrooper. Reviews have been mixed, and while many have enjoyed the game’s atmosphere and scenery, others couldn’t get over its subpar AI. In a video posted by YouTuber MrMattyPlays on X, you can witness an army of Stormtroopers shooting right past him. MrMattyPlays criticized the Star Wars Outlaws’ AI, saying it’s “a big problem.” He had other criticisms, all of which he compiled in his video review. But it’s the 30-second clip in the comments that really caught players’ attention. In it, Kay Vess moves around while Stormtroopers fail to scratch other NPCs – let alone the player. Despite being in plain view, these supposedly elite soldiers completely ignore the player standing right in front of them. The video’s comment section has been harsh. One user suggested, “Why not delay another few months? Yikes.” Another player lamented, “PS2 got it better. This is really bad.” A third player simply expressed, “My expectations were low but holy sh*t.” However, we are keen on this game in our review, especially its open world. Beyond the AI that sometimes doesn’t act the way it’s supposed to, there are plenty of other elements to enjoy. It does seem the game would be a more enjoyable experience if Stormtroopers presented a consistent threat, though. This is something players are hoping Ubisoft addresses in future patches. Star Wars Outlaws isn’t the only major Ubisoft release coming out in 2024, either. Assassin’s Creed Shadows will be dropping later in the year, with a wildly different setting and premise. Hopefully, the AI in that game will be a bit better.

  • Star Wars Outlaws planet size reveal has players concerned – Dexerto

    Star Wars Outlaws planet size reveal has players concerned UbisoftStar Wars Outlaws devs have confirmed that a majority of the game’s planets can be traversed fairly quickly. Unfortunately, prospective players have taken this as bad news. Despite some early controversy around the pricing of its various editions, Star Wars Outlaws has given us a lot to be excited about. Devs have teased connections to the High Republic era and the space travel shown off has scratched an itch for players that Starfield couldn’t. As any game set in the galaxy far, far away should, Star Wars Outlaws has a number of different planets to explore. Devs have confirmed five so far including some fan-favorites and a brand-new world created specifically for the game. A recent interview with IGN saw Creative Director Julian Gerighty go into more detail about the size of these planets. A tidbit about traversal has some players hoping to play Star Wars Outlaws a little concerned, however. Gerighty compared Akiva, Cantonica, Kijimi, Tatooine, and the moon Toshara to roughly two or three times the size of Assassin’s Creed Odyssey map zones. “Toshara is very close in size to Akiva and Tatooine; I think Tatooine may be a little bit larger,” they told IGN. The Creative Director for Star Wars Outlaws then revealed that traveling across Toshara on a speeder takes around “four or five minutes nonstop”. “[It] doesn’t sound like a lot, but once you’re committed it’s a fairly large amount and you are always going to be distracted,” they qualified. Despite the clarification, players responding to the news have expressed some trepidation at the timeframe stated by Gerighty. “In other words, extremely Small maps,” a user on X complained. “That’s not good,” another replied. Other hopeful players have taken this as a good sign. “[I’m] tired of overblown and huge maps with absolutely nothing to do or see,” one fan put forward. “Better than being big for nothing,” another concurred. Our own hands-on time with Star Wars Outlaws has made us less wary about this. Our previewer found each planet brimming with life, content, and Easter eggs and went as far as to call it “The Star Wars game I’ve always wanted”.

  • Star Wars Outlaws: How to get free Nix Tail Wrappings cosmetic – Dexerto

    Star Wars Outlaws: How to get free Nix Tail Wrappings cosmetic UbisoftFor a limited time, Star Wars Outlaws fans can unlock a free Nix cosmetic if they’re Disney Plus subscribers. Star Wars Outlaws stars Kay Vess, a scoundrel on the hunt for a much better life. The character won’t go at it alone during her journey since her companion Nix will also be along for whatever the ride entails. As such, Nix will receive extra cosmetic items just like Kay Vess, a few of which will launch in Season Pass content for the game. But post-launch releases are not the only way players can deck out Kay’s tiny animal friend. Nix’s Tail Wrappings cosmetic is part of a crossover promotion with Disney Plus. The promotion has a time limit, so here is what Star Wars fans need to know. How to get Nix’s Tail Wrappings cosmetic for Star Wars Outlaws From now until November 15, 2024, Disney Plus subscribers in the United States can get a Nix Tail Wrappings cosmetic for the upcoming open-world Star Wars title. Users will only be eligible if they have the same email address for their Disney Plus and Ubisoft accounts. To claim this unique Star Wars Outlaws content, follow the steps listed below: Log into your Ubisoft account. – Visit the promo’s redemption website. – Hit the “Claim” button. – From there, the content will added to your Ubisoft account after an eligibility check. – As noted above, players can expect even more content after Outlaws’ initial August 30 release on PC, PS5, and Xbox Series. Developer Massive Entertainment plans a season of post-launch content, which includes one story pack and two cosmetic bundles slated for a fall 2024 release and a second story pack arriving sometime in the spring of 2025. Those looking forward to Star Wars Outlaws should also read up on the game’s confirmed locations and the inner workings of Sabbac.

  • Star Wars Outlaws interview: How Ubisoft is bringing the series’ first open-world to life – Dexerto

    Star Wars Outlaws interview: How Ubisoft is bringing the series’ first open-world to life UbisoftStar Wars Outlaws is no run-of-the-mill open-world experience playing it safe with one of the biggest IPs in the galaxy today. Rather, Ubisoft’s ambitious open-world title reads like a love letter to the franchise from lifelong fans. We spoke with Narrative Director Navid Khavari and Game Director Mathias Karlson to take a peak behind the curtain. After playing a full hour of Outlaws over Summer Game Fest, I was able to speak with two of the leading men at the helm at Ubisoft. One thing above all else quickly became clear: They deeply care about Star Wars. For Khavari, a lifelong fan having once adorned his office desk with Yoda figures, long before a conversation with Lucasfilm ever seemed possible, this project is an absolute dream come true. For Karlson, an open-world savant, the opportunity to transfer his talents to one of the most beloved franchises of all time is not one he’s taking lightly, and you could just sense the passion every time he began speaking about Outlaws. Both exude confidence in what the dev team has accomplished while never forgetting to remain humble, they know the stakes and acknowledge the pressure, but are all too eager to cross the finish line knowing they’ve cooked up a feast for Star Wars fans. All roads lead to Kay Vess Outlaws began with its protagonist. Before there was a narrative mapped out, planets locked in, or even a place on the greater Star Wars timeline set in stone, there was Kay Vess. “At its heart, Star Wars is a story about characters, Khavari began. “To do service to this universe and to the fans, we had to start with the character. Making sure this fits into the theme of a scoundrel. Everything organically flowed from that.” From unique gameplay systems and combat abilities to how we as players interact with the sprawling open lands, everything has been built from the ground up specifically to “stay true to Kay.” The very structure of Outlaws was, in turn, settled upon after Kay Vess was established as the game’s protagonist. In order to flesh out an underworld tale, having players watch a character rise from a nobody to a legendary scoundrel, “it needed to be an open world experience,” Karlson said. “For us, it just felt so natural that this fantasy of this type of character, navigating the underworld, being under the watchful eye of the Empire, we really get to feel the freedom and that your actions have consequences.” Any other approach wouldn’t have cut it, the devs explained. An open-world structure was the ideal fit for Kay Vess and that’s a sentiment that repeated a great deal throughout our conversation. What feels most authentic to the protagonist’s personality, goals, and overall place in the galaxy? Every design choice along the way seems to have been factored into the equation to serve Kay Vess, and through our brief hands-on experience, it certainly seems all the better for it. Lucasfilm embraces Outlaws with open arms As the first open-world Star Wars game ever, and just the second Star Wars game published by Ubisoft (who could forget 2006’s Lethal Alliance?), the devs have no doubt been under immense pressure. But from the very beginning, Lucasfilm has been there every step of the way, supporting the team however possible, not just allowing them to add some fresh ingredients to the mix, but actively encouraging them to do so. New characters, a whole new species, a new faction, the first visualization of a planet, Ubisoft hasn’t just taken an inch, they’ve been running for miles at this point and the owners of the IP appear to have been extremely supportive. “One of the most exciting things when we went to Lucasfilms and talked about wanting to do a scoundrel story, they were so receptive to us bringing new things to the table,” Khavari said. “They were collaborators every step of the way. When we started talking about characters, creating a new syndicate, when we wanted to develop the first realized version of Akiva, they were so receptive. Not only were we lucky enough to draw from [the galaxy’s existing lore], we were able to contribute.” From the very first pitch, as a handful of Ubisoft’s higher-ups visited Lucasfilm to sell them on the idea, including Khavari and Karlson, Lucasfilm has been in their corner. It was established as a mutually beneficial relationship, as devs addressed upfront, “We’re fans, not scholars. We need you and you need us so that we together can bring this thing to life,” Karlson recounted. “They’ve been our guides making sure not just that we fit into the canon, but also helping us build new things without ever taking us out of the driver’s seat. It’s our creative engine, but with them as shepherds.” In constant communication with the Lucasfilm team, Khavari described their working relationship as being “extremely organic.” There’s no hostility to any pitches, no matter how bold or innovative they might seem for the IP. “It became… Ok, can we do this character? Do we want to do this character? It was always in the spirit of ‘how does this relate to Kay’s journey?’” Speaking to one specific example on the gameplay side, Karlson explained how Lucasfilm helped Ubisoft achieve its vision for Kay’s arsenal. “We wanted to give Kay a blaster that has modules that grow and evolve. We’ve never seen that before in Star Wars,” he said. “[Lucasfilm] has always been like ‘Yes, how do we make that happen?’ Never ‘no.’” Breathing life into the galaxy While obviously a more polished chunk of the overall experience, what we were shown of Outlaws during Summer Game Fest carried the Star Wars atmosphere without question. There’s that special something in the air when you’re wandering the streets of a bustling city waiting to be explored. There’s that uneasy feeling as you survey the cantina and keep tabs on some of the more suspicious characters. There’s that sheer sense of joy as the camera zooms out, you get a lay of the land, and the screen wipes to the next sequence in trademark Star Wars fashion. The diverse range of environments have been brought to life with remarkable detail, as even the smallest etchings on a wall or a flickering light down an alleyway help ground you in this galaxy far, far away. Yet as Karlson outlined, it’s not the easiest task adapting such a beloved series with this degree of detail. In the movies, you see a set that’s been painstakingly realized, but there’s little in the way of interactivity. It’s very much just that, a set. When it comes to a 3D space inside a current-gen video game, it’s a completely different beast. “It’s a real place, it’s not a movie set. If you scratch the surface, there is substance, Karlson said. No slice of the demo exemplified this greater than in my third and final mission. After fleeing the Empire and briefly taking shelter on the nearest planet, it quickly became clear just how much time I’m sure to be spending soaking it all up when the game hits store shelves. Wander down one direction and you can find an NPC eager to have a chat. Hear him out and it might lead you to a hidden stash, or maybe he’ll just take some of your credits and never give them back. Can anyone other than Nix be trusted? Turn down another walkway and you can find yourself invited to a game of Sabbac to win some credits back and then some. Just be sure never to tell anyone the odds. Continue your travels and you’ll bump into traders of all sorts, along with a huge cast of NPCs that can help Kay grow as a scoundrel. Some may be able to share their hacking skills, improving your efficiency with the many mini-games present. Others may help train your weapon proficiency to ensure you’re not out in combat with the aim of a Stormtrooper. Of course, you could just beeline straight to the next mission, but doing so would be doing yourself a disservice. Love has been poured into this open world and it seems well worth your time to absorb as much as possible. A relentless power struggle Underpinning your every action in Star Wars Outlaws is a reputation system. On the surface, it may not sound like much, but look a little deeper and you’ll find this system has a direct impact on how your experience pans out. In one of the three missions we got to play, Kay was tasked with stealing a valuable artifact from one of the game’s many syndicates. In doing so, she’s able to raise her status with that particular faction. They’ll know they can rely on her for bigger jobs moving forward and put their trust in her to get it all done. However, that artifact you stole… Just so happens to belong to a different faction you’ve had dealings with. Once they get wind of what you’ve done, let’s just say they won’t be your biggest fan in that moment. It’s a balancing act at all times as keeping in good favor with various factions is vital to your success. Fall down the totem pole one too many times and you’ll feel the consequences out in the open world. Areas under that syndicate’s control may no longer be accessible. Traders favored by said syndicate may hike the prices up twofold when you enter their store. Entire missions and storylines could even be temporarily unavailable if you upset the wrong power players throughout the galaxy. “Kay is thrust out into the larger galaxy in a bit of an unexpected way,” Karlson said. “[She] has to find her footing, not side with any one group, retain her freedom, and work towards her goal. It’s an ebb and flow. It’s not friendship, not allegiance, it’s reputation. What can I do for you? What can you do for me?” In some cases, you’re going to have to make some uncomfortable decisions. You can’t please everyone all of the time. However, for completionists out there worried this might put a stop to their 100% run, fear not. I made sure to get some clarity and it turns out, you can indeed see and do everything, maxing out a positive reputation with all syndicates at once, though it certainly isn’t easy. “Good luck with that,” Khavari joked. If you upset one particular group for whatever reason, there’s always a way to get back in their good graces. However, for some, it may be easier than others. “How can Kay get back into the good books of Jabba The Hutt?” Khavari added. “But if you’re skilled enough, you can pull off the right job [for them]. The fantasy lends itself to that, playing the syndicates off each other.” As you gather from not just this interview but our hands-on preview as well, there’s a great deal to discuss when it comes to Star Wars Outlaws. An hour barely felt like enough time to even get a slight grasp on the game’s full scope. We haven’t even mentioned open-world exploration, space combat, customization, and plenty more in-between. Outlaws is shaping up to be one hell of a ride, and I for one, can’t wait to see how Kay Vess cements herself as a legendary figure in the underbelly of Star Wars canon.

  • Star Wars Outlaws DLC: All upcoming story and character packs – Dexerto

    Star Wars Outlaws DLC: All upcoming story and character packs UbisoftThe post-launch roadmap for Star Wars Outlaws DLC includes two story packs, the first of which will launch in Fall 2024. Ubisoft will ship the first-ever open-world Star Wars game on August 30, inviting players to take part in an adventure set between The Empire Strikes Back and Return of the Jedi. Star Wars Outlaws centers around a scoundrel named Kay Vess, who’ll have to fight for a chance at starting a new life for herself. Along the way, she’ll tussle with some of the galaxy’s fiercest crime syndicates, but the fun won’t end when the credits roll. Developer Massive Entertainment plans to support the game post-launch with story DLC and cosmetic packs. A roadmap from the team has outlined exactly what players can expect in the months ahead. Ubisoft details Star Wars Outlaws’ DLC roadmap Players who purchase the Season Pass will gain access to the exclusive Jabba’s Gambit mission and Kessler Runner Character Pack on launch day. The mission involves Kay receiving a job from Jabba the Hutt who wants her to collect a debt owed by ND-5, her droid companion. Meanwhile, the character pack features extra cosmetic items for Kay and Nix. The next batch of content arrives on an unspecified date in Fall 2024, consisting of two cosmetic bundles and a story pack. With the bundles – Hunter’s Legacy and Cartel Ronin – users will receive cosmetics for Kay, Nix, the speeder, and the Trailblazer ship. Wild Card is the name of the story DLC, which tasks Kay with infiltrating a Sabacc tournament. An encounter with Lando Calrissian during the high-stakes competition indicates something more complex than card games are being run behind the scenes. A write-up from Ubisoft notes that Season Pass owners will gain access to the cosmetic bundles when Wild Card goes live. Spring 2025 marks the last stop on the roadmap, at which point Star Wars Outlaws developers will launch A Pirate’s Fortune DLC. This story pack will put the Trailblazer’s reputation to the test, as Kay meets veteran pirate Hondo Ohnaka of The Clone Wars fame. Apparently, Ohnaka has an axe to grind with a gang of ruthless pirates. While the Season Pass will only be available for Gold/Ultimate Edition pre-orders or Ubisoft+ Premium members, both story packs will go on sale separately.

  • Star Wars Outlaws controversy explained: Why fans are mad about Ubisoft’s open-world game – Dexerto

    Star Wars Outlaws controversy explained: Why fans are mad about Ubisoft’s open-world game UbisoftStar Wars Outlaws is the most recent video game to have the wider internet up in arms. So, what’s the controversy about and is it justified? After years of previews and speculation, Star Wars Outlaws finally received an official release date alongside its latest story trailer. In tandem with this announcement, Ubisoft also revealed the various editions of Star Wars Outlaws. The wave of information has been met with a staggering amount of discontent from prospective players. Larger names like Asmongold have weighed in on Ubisoft’s proposed outline for the game and what is perceived by many to be anti-consumer practice. While this is the primary throughline of the controversy surrounding Star Wars Outlaws, there are a few different facets to the complaints made by players. This outline should give some clarity on the various points of contention from the community. Contents: Star Wars Outlaws pricing backlash explained Star Wars Outlaws follows the same tiered pricing as most Ubisoft games in recent years. Broken up into Standard, Special, Gold, and Ultimate editions. The pricing of the game’s Ultimate Edition in particular has been cited in discussions as particularly egregious. Initially stoked by images of the Star Wars Outlaws Ultimate Edition’s Australian price tag of $199.99 AUD, complaints began to spread. This particular edition of the game costs a total of $129.99 USD in the US which appears less inflammatory at a glance but when conversion is taken into account, it’s still rather pricey. As many have pointed out in the discourse, Ultimate Editions of recent Ubisoft titles such as Avatar Frontiers of Pandora have retailed at that $129.99 USD price point as well. Titles from other publishers like Gotham Knights have also had a similar pricing breakdown to Star Wars Outlaws across their various editions. This sort of thing is becoming commonplace among the AAA gaming space but Star Wars Outlaws is bearing the brunt of the outrage. Of course, it’s not just the overall price but what is contained in the premium editions of the game. Season Pass controversy with Star Wars Outalws A particular sticking point in the conversation surrounding Star Wars Outlaws is Ubisoft’s decision to gate day one content behind the Season Pass offered in higher-priced editions. The Gold Edition is priced $40 USD higher than the base game and the Ultimate Edition comes in at $60 USD more. Both give access to the game’s Season Pass and pre-ordering either edition gives players access to a special mission centered around the iconic Jabba the Hutt. The decision to lock this mission behind what many consider prohibitive price points has drawn the ire of users on the r/Gaming Subreddit. “This single-player game comes at a minimum of £70 and it’s still got content cut out and sold separately, are you fu**ing serious?” one prospective player asked incredulously. “I don’t know why so many people are surprised Ubisoft is doing normal Ubisoft stuff with this game,” another replied matter-of-factly. It should be noted that while this is standard for Ubisoft, many other developers have done similar things. Major hits like Hogwarts Legacy and even Red Dead Redemption 2 had exclusive missions with a monetary barrier to entry on launch. Ubisoft has also made these missions available to players after launch as part of their Ubisoft+ service. The Way of the Berserker mission from Assassin’s Creed Valhalla sticks out as an example. That doesn’t diminish people’s complaints and whether it’s acceptable is ultimately up to the consumer of course. Early access for Star Wars Outlaws sparks outrage Similar to the Jabba the Hutt mission tied up with the Season Pass, the Gold and Ultimate Edition of Star Wars Outlaws offers three days of early access. This has been criticized as a FOMO tactic designed to push players towards spending more. Much like the pricing and gated content, early access has also become a commonplace tool that Ubisoft is not uniquely guilty of using. Games like Suicide Squad: Kill the Justice League, Diablo 4, and WWE 2K24 all offered the same three days of early access for players willing to spend money on it. Each of those titles was criticized for this but the fact remains that there is a subset of players willing to engage with this sort of thing. The decision to employ all of the pre-release tactics discussed in this piece has hit Ubisoft quite hard. There are many saying it’s deserved and that is a matter of personal opinion but one thing has become clear; Star Wars Outlaws will likely have a rough launch now that this controversy has taken root. Ubisoft responds to the Star Wars Outlaws controversy Since the clamor around Star Wars Outlaws grew too loud to ignore, Ubisoft has offered a response to the concerns. Well, one of them at least. Reading the backlash against gating off the exclusive Jabba the Hutt mission as a fear of missing out on the character in the base game, a developer gave some clarity. “Jabba the Hutt and the Hutt Cartel are one of the main syndicates in Star Wars Outlaws and will be part of the experience for everyone who purchases the game, regardless of edition,” a Ubisoft spokesperson told IGN in their initial report. “The ‘Jabba’s Gambit’ mission is an optional, additional mission with the Hutt Cartel along Kay and Nix’s journey across the Outer Rim. This mission will be available to those who purchase the season pass or an edition of the game which includes the season pass.” Of course, the backlash surrounding the exclusive mission seems to be largely focused on the idea of charging extra for content that exists at launch. That issue was not addressed in Ubisoft’s comments.

  • Star Wars Outlaws cast – All actors & characters in Ubisoft’s open-world game – Dexerto

    Star Wars Outlaws cast – All actors & characters in Ubisoft’s open-world game Ubisoft / LucasfilmStar Wars Outlaws boasts a dazzling open world filled to the brim with bounty hunters, underworld masterminds, and criminals aplenty. Here’s a full look at the cast and all the confirmed characters you’ll be bumping into on your travels through the galaxy far, far away. The first-of-its-kind open-world Star Wars game is just around the corner. As confirmed through the story trailer, Ubisoft’s new release is set to hit store shelves on August 30, and with the new game comes a whole batch of new characters. While a handful of returning figures from live-action media have been confirmed, the rest all appear to be new creations just for the game, including a whole new faction never before seen in the Star Wars franchise. So before you get set on the planet-hopping adventure, here’s the full rundown on the cast and their characters in Star Wars Outlaws. Star Wars Outlaws cast & characters Contents: Humberly González: Kay Vess – Dee Bradley Baker: Nix – Jay Rincon: ND-5 – Sliro – Qi’ra – Jabba The Hutt – – Humberly González: Kay Vess 31-year-old Humberly González stars as our protagonist Kay Vess. The Canadian actress has appeared in Hollywood blockbusters like Nobody, popular TV shows like Orphan Black, and even a fair few Ubisoft titles as well, voicing characters in Far Cry 6 and the recent Avatar: Frontiers of Pandora. Of note, González is also set to appear in the next major Star Trek series, Section 31, alongside Michelle Yeoh. Stepping into the shoes of Kay Vess, however, González takes on the lead role as our unlikely hero. With the Empire’s rule in full effect at this stage in the Star Wars timeline, Vess has honed her skills as a thief, living with her animal companion Nix. Together, it’s been them against the world, “doing what we have to to survive.” Eventually, Vess’ thieving acts catch the attention of Sliro, the leader of the Zerek Besh criminal syndicate. Placing a bounty on her head forces our protagonist to take on “one of the greatest heists the galaxy has ever seen” in order to reclaim her freedom. Dee Bradley Baker: Nix Nix serves as Kay Vess’ animal companion. Their race is known as the Merqaal, a new species created just for Star Wars Outlaws. Together, they’ve been traveling the galaxy getting up to all sorts of hijinks on the road to their biggest undertaking yet. While not necessarily a speaking character, Nix does have plenty of personality brought to life by Dee Bradley Baker, an accomplished voice actor known for Ben 10, Clone Wars, Avatar the Last Airbender, and many more. Jay Rincon: ND-5 ND-5 is a BX-series droid commando who has been around for quite some time, having served during the Clone Wars. While it’s yet unclear where their loyalties lie, it appears they’re integral in Kay Vess’ mission to pull off the grand heist. Mexican actor Jay Rincon has lent his voice to all manner of roles throughout the gaming industry in recent years, appearing in the likes of Horizon Forbidden West, Atomic Heart, Dead Island 2, and more. Sliro While the actor behind the character hasn’t yet been revealed, we know Sliro serves as the main antagonist in Star Wars Outlaws. As revealed in the game’s story trailer, he leads the Zerek Besh, and in cooperation with other underworld gangs, places a hefty bounty on Kay Vess and Nix. Qi’ra Returning from her live-action debut in Solo: A Star Wars Story, Qi’ra has been confirmed for Star Wars Outlaws. However, it won’t be Game of Thrones actor Emilia Clarke portraying the character this time around. While her new actor and the exact nature of her role in Outlaws all remain a mystery for now, we know for certain the character will indeed be returning to the forefront once again later this year. Jabba The Hutt Based on the story trailer for Star Wars Outlaws, we also know for certain Jabba The Hutt is set to make an appearance. Given he plays a key role in the criminal underbelly of the galaxy during the Empire’s reign, expect to be dealing with plenty of Hutt’s forces on the quest for freedom.

  • Star Wars Obi-Wan Kenobi Funko Pop is 25% off at Entertainment Earth – Dexerto

    Star Wars Obi-Wan Kenobi Funko Pop is 25% off at Entertainment Earth Bring home the Funko Pop! Deluxe Ben Kenobi’s vinyl figure from his Tatooine exile is now 25% off for a limited time. Star Wars fans, this is the vinyl collectible you’re looking for! The Funko Pop! Deluxe Ben Kenobi on Eopie figure from the acclaimed Star Wars series is now on sale at an unbelievable 25% off. So summon your inner Jedi and grab this highly detailed rendition of the iconic guardian of hope before it disappears! Emerging from exile years after the Galactic Republic fell, this elder Ben Kenobi still carries the torch of the Jedi Order. This poseable 7-inch recreation spotlights him calmly riding his Eopie steed across the dunes of Tatooine, evoking Kenobi’s world-weary experience and patience even in difficult times. From Ben’s robes flowing in the wind to the Eopie spots, Funko captures their screen likenesses with precision. Fans will delight in replaying pivotal scenes from the recent Disney+ series or curating imaginative photo stories highlighting this destined meeting between Jedi Master and Padawan. Save big on Funko Pop! Deluxe: Star Wars – Ben Kenobi on Eopie Expand your Star Wars Funko Pop! roster without putting a dent in your wallet, thanks to this mind-tricking 25% discount. For a limited time, the can’t-miss deal lets you wield this highly detailed and delightful vinyl recreation of Ben Kenobi’s exile years at home. The Force will be with any collection graced by this playful and nostalgic nod to Obi-Wan’s mythic history. Gather your credits and grab the Funko Pop! Star Wars Ben Kenobi at unbeatable savings – but hurry, deals on Star Wars merch don’t last forever! If you click on a product link on this page we may earn a small affiliate commission.

  • The Star Wars movies could learn a valuable lesson from Outlaws – Dexerto

    The Star Wars movies could learn a valuable lesson from Outlaws UbisoftYesterday at Summer Game Fest, we got yet another look at Star Wars: Outlaws, and while watching Kay Vess blast her way across the galaxy, something struck me. This is precisely what I want from a Star Wars movie. Now, I don’t mean I literally want them to adapt Outlaws into a Disney Plus show or a spinoff movie. What I mean is that Outlaws is doing something the mainline Star Wars films and, to a lesser extent, the TV shows have been avoiding. It’s telling a quintessentially Star Wars story in the galaxy far, far away that I love without being overreliant on nostalgia and Star Wars characters you recognize. A long time ago… Since the divisive reaction to The Last Jedi, and some would argue before then, Star Wars has seemed to be petrified in carbonite, afraid to look forward and alienate what it sees as its core audience. Unsurprisingly, this overreliance on nostalgia and inability to take risks has had an effect on the quality of the stories being told. You don’t need me to tell you that Rise of Skywalker was a big, stinky pile of Bantha Poodoo, but it’s hardly the only instance of Disney being overly reliant on fond memories of the Skywalker clan and familiar faces. Look at Ahsoka, Obi-Wan Kenobi, and The Book of Boba Fett, for example. These were all big shows featuring beloved characters, yet for the most part, their shows were dull and unambitious. They were kept within the defined parameters of what had come before, the writers seeming unwilling or not allowed to show them grow in new and exciting ways. Instead, they were kept mostly stagnant, like action figures left in their boxes so their value could increase. It’s disappointing because I love these characters, I genuinely do, but I think for Star Wars to truly grow and evolve, it needs to leave behind its more obvious and familiar elements. It needs to introduce new characters for a new generation of fans. A new hope… Just consider the triumph of the first seasons of The Mandalorian and Andor. These were bold shows that used established Star Wars lore as a launching pad to tell fresh and thrilling tales from across the Star Wars galaxy, pushing the canon in new and compelling directions. Audiences and critics alike adored them partly for having the bravery to define Star Wars on their own terms instead of relying on what’s come before, which brings me back to Outlaws. Looking at the trailer, it seems to me that it’s going to capture the spirit of Star Wars – the space battles, in particular, look like classic Star Wars – without being overly reliant on a slew of cameos and lightsaber fights. Instead, I’m hopeful it will lean into the archetypes and trappings of the franchise (Kay’s clearly based on Han Solo and other scoundrels we’ve seen) but use them to tell new stories. This is the direction that the franchise needs to take in any upcoming Star Wars movies. By focusing on new stories and fresh faces, I believe we can recapture the magic that made Star Wars a phenomenon in the first place. If you want to learn more about Star Wars: Outlaws, then we’ve got you covered. We have a list of the entire Outlaws cast and a breakdown of all the Star Wars Outlaws editions. if you’re more interested in the TV shows and movies, though, we’ve got a guide to Skeleton Crew and a review of The Acolyte.

  • Star Wars Mandalorian Funko Pop mystery box gets a Sarlacc Pit sized discount – Dexerto

    Star Wars Mandalorian Funko Pop mystery box gets a Sarlacc Pit sized discount GamestopScore Mandalorian Funko Pop mystery box for over 50% off, including rare Funko Pops and bonus goodies, in this can’t-miss GameStop deal. Gamestop has slashed the price of the Mandalorian-themed Star Wars Funko Pop mystery boxes by over 50% in a killer new deal. The galaxy far, far away crashes GameStop shelves in collectible form with a new mystery box packed with Star Wars: The Mandalorian Funko surprises. Regularly $29.99, this blind box bundle plunges over 50% off to just $13.48 for the GameStop-exclusive set while supplies last. Snag the savings to kickstart or expand your Mandalorian memorabilia without breaking the Imperial bank. While specific contents vary, the Mandalorian box delivers five enticing items guaranteed to please casual and die-hard Star Wars fans alike. Lead the haul are two mystery Funko Pop! vinyl bobbleheads starring classic characters from the Disney+ series. Will you add the stoic Mandalorian and tiny fan-favorite Grogu to your shelves? Or perhaps ruthless Moff Gideon and savage Trandoshan hunter Qin face off in plastic glory? Save more than 50 % on Star Wars Mandalorian Funko Pop mystery box Further boost your Mandalorian haul with a bonus iron-on patch, decal sticker, and enamel pin picked from a pool of designs spanning the galaxy. The randomized assortment fuels the mystery, making each box unique to excite collectors. For $13.48, it introduces affordable variety beyond the Pops alone. Supplies won’t last for this GameStop-exclusive lineup, especially with the tempting 53% markdown. Star Wars collectors and casual viewers alike can expand their Mandalorian assemblage on a budget through the surprises inside. Hop over to GameStop and lock in the stellar savings before the Imperial bargain fleet departs back into the outer rim. Then anxiously await which figures, insignia, and pins emerge when your Funko Pop mystery box arrives. This is the way. If you click on a product link on this page we may earn a small affiliate commission.

  • Star Wars: KOTOR remake reportedly delayed indefinitely – Dexerto

    Star Wars: KOTOR remake reportedly delayed indefinitely YouTube: PlayStationThe remake of the classic RPG Star Wars: Knights of the Old Republic (or KOTOR) has been delayed indefinitely, according to a new report. Star Wars and gaming fans alike were thrilled when they learned that a graphical update to the classic original Xbox game was in the works. Announced back in 2021, the KOTOR remake was set to debut on the PlayStation 5 as a complete rebuild of the original, though no release date was ever confirmed. According to a new report, though, that release date may be further away than anticipated. As per Bloomberg’s Jason Schreier, Star Wars: Knights of the Old Republic’s remake has been “indefinitely delayed.” Schreier notes that the delay is due to the fact that the game’s developer, Aspyr, fired two directors and now needs time to determine what are the next steps for the KOTOR remake. This news is obviously not going to sit well with fans who were anticipating the chance to revisit planets like Dantooine, Korriban, or Ord Mantell. KOTOR was one of the most widely-acclaimed games of the early 2000s and still has many fans who are pining for an excuse to revisit the game’s expansion of the Star Wars world. And many fans responded to Schreier’s tweet with exasperation and despair. Others, who were too young to play KOTOR when it was first released, were disappointed to learn they might not get to play the game at all. Although the news is unfortunate for Star Wars fans and gamers, there is still hope that Aspyr will get the remake back on track quickly. We will update as we hear more about the KOTOR remake.

  • Star Wars fans blast KOTOR II port for game-breaking bug: “No way to complete this game” – Dexerto

    Star Wars fans blast KOTOR II port for game-breaking bug: “No way to complete this game” Aspyr MediaA game-breaking bug in the ‘Star Wars Knights of the Old Republic 2’ Nintendo Switch port is preventing players from finishing the game, and the devs responded to players’ growing angst on the issue. Star Wars KOTOR came out on the Switch in 2021 with the sequel landing in early June 2022. That made the classic saga accessible to millions of players on-the-go. Unfortunately, during various points in KOTOR 2, players have been experiencing persistent crashes. The port’s developers, Aspyr Media, has since been working to clean up the game’s biggest problems but has yet to roll out a greater fix for the bug stalling playthroughs. This has left nostalgic players in the dark for when they’d be able to get their money’s worth out of the new Switch release, despite the devs addressing the problem. Yes, we are aware and our dev team is working on delivering the patch as soon as possible. We apologize for the inconvenience and appreciate your patience in the meantime! — Aspyr (@AspyrMedia) June 20, 2022 “Are you guys aware there is no way to complete this game?” Twitter user Daniel Moore said. “I’ve been stuck on the Onderon Basilisk Crash for a week now. What’s the ETA on a patch? Aspyr responded a short while later signaling that the developer team was indeed alerted to the crash bug and has it listed on the company’s Trello. But this wasn’t very reassuring for people who’ve been waiting for a KOTOR 2 patch to fix the problem, especially since the devs didn’t shed more light on a timeline for the update. “While we cannot provide an ETA at this time, we will definitely let you know when the patch is live,” Aspyr wrote. Moore pressed them about KOTOR 2 being unplayable and the devs reiterated their position. “Yes, we are aware and our dev team is working on delivering the patch as soon as possible. We apologize for the inconvenience and appreciate your patience in the meantime,” they said. Without a confirmed fix for KOTOR 2, Star Wars fans will be waiting with bated breath to see when they can finish the game ahead of the studio’s more ambitious PlayStation 5 remake of the original title.

  • Star Wars Knights of the Old Republic remake reportedly still in active development – Dexerto

    Star Wars Knights of the Old Republic remake reportedly still in active development YouTube: PlayStationThe Star Wars Knights of the Old Republic remake is reportedly still in active development despite earlier statements regarding its downfall. The Star Wars Knights of the Old Republic (KOTOR) remake was announced back at a PlayStation Showcase in 2021, the much-loved RPG making a return once again. However, its development has hit a few snags. On November 18, Giant Bomb’s Jeff Brubb claimed the KOTOR remake was no longer being worked on, saying at the time, “This game is not being worked on right now. Full stop. This game is not being worked on in any way at any studio.” This claim arrived shortly after Sony scrubbed all trailers of the KOTOR remake from its social media accounts on September 29, with trailers on YouTube made private and tweets about the game deleted. Most recently, reports have suggested the game is dead in the water. However, despite the bad news, the game may still be in active development despite the studio behind it staying quiet. According to veteran games journalist Jason Schreier, he confirmed that Saber is still working on the game as of November 21. Though it may just be a skeleton crew. “‘Is it alive?’ and ‘Will it ever actually come out?’ are two very different questions. A third is ‘if it does come out, what will it actually look like?’” Schreier said in response to a comment on Resetera. He continued, “That said, I’ve talked to two people at Saber who both say they’re still currently working on it, so I don’t believe that the comment that it isn’t being worked on ‘in any way’ right now is true.” Schreier added on Twitter, “Can’t say whether the KOTOR remake will ever actually *come out*, but yes, two people from Saber Interactive tell me they’re still on it, despite recent rumors that nobody is working on the game. (Saber took the project from Aspyr last year, as Bloomberg reported then).” Saber Interactive, who is in charge of the development of the KOTOR remake has yet to comment on the reports. The CEO of their parent company Embracer, Lars Wingefors, also refused to comment on the remake during a recent company earnings presentation.

  • Star Wars Knights of the Old Republic remake may have been scrapped as trailers vanish – Dexerto

    Star Wars Knights of the Old Republic remake may have been scrapped as trailers vanish SonyThe highly-anticipated Knights of the Old Republic remake has been scrubbed from social media. The vanishing act has caused fans of the title to fear for its future. The Star Wars Knights of the Old Republic remake was announced all the way back at a PlayStation Showcase in 2021. The much-loved original has been hailed as one of the greatest RPGs of all time and fans were excited for the prospect of a return. However, the Knights of the Old Republic remake has had a rocky go of it ever since. Changes in development teams and rumored delays have been the only talking points since its announcement. Now, as of September 29, the game’s trailer has been made private on YouTube and a number of Tweets pertaining to the game have been deleted. Fans on Twitter are speculating that the Knights of the Old Republic remake is indeed “dead”. The delisting of the YouTube trailer was initially noted by u/TricolorChutoy on r/GamingLeaksAndRumours where players speculated on the game’s potential cancellation. “Sony probably gave up interest after seeing how it was coming along and that killed it,” one user said. Following the initial thread on Reddit, internet sleuths noticed that all mentions of the game had been scrubbed from official Twitter accounts. Only one Tweet mentioning the Knights of the Old Republic remake remains. Fans on the platform are distraught at the news with many taking this to mean that the game’s cancellation is a foregone conclusion. Some are making attempts to communicate interest in the game with a #SaveKOTOR movement. Others aren’t entirely certain that this is the end of the Knights of the Old Republic remake at all. “The potential cancellation is way more likely on Embracer Group than Sony,” one user explained. “I can’t really see Sony just letting a game like this go away, so they might try and ‘reboot’ it” There’s a possibility that the content has been removed because the change in developer has been finalized and the existing material still has Aspyr branding present. Saber Interactive who took over from Aspyr has not made any statements regarding the issue and Sony has also been silent. Any concrete details on the future of the Knights of the Old Republic remake will be reported by Dexerto.

  • Star Wars Knights of the Old Republic remake has reportedly changed developer – Dexerto

    Star Wars Knights of the Old Republic remake has reportedly changed developer Youtube: PlayStationThe remake for Star Wars Knights of the Old Republic has reportedly changed developer and will now be worked on by a completely different studio. Star Wars Knights of the Old Republic is often considered one of, if not the best, Star Wars game ever made. Fans are hotly anticipating the remake, which was first announced to be in development with Aspyr at the end of 2021. Since the initial announcement, very little news or updates have been given about the game. However, according to a new report from Bloomberg, the Star Wars KOTOR remake will now be worked on by developers Saber Interactive. The report details how Embracer stated in a recent financial report how one of their big titles was switching developers. “One of the Group’s AAA projects has transitioned to another studio within the Group,” Embracer wrote. “This was done to ensure the quality bar is where we need it to be for the title.” Last week, Dexerto shared that an insider had revealed how the game was likely to be delayed until 2025. In July 2022, it was also reported that the game had been put on “pause” indefinitely after two of the game’s directors were fired from the project. Hearing that this game is being pushed back another three years and that Aspyr was undergoing major changes within their dev team makes much more sense now it has been reported that it will be created by a whole new team instead. The Bloomberg report indicates that the reason for Aspyr being replaced by Saber Interactive is due to Aspyr failing to meet the expectations of both Sony and Lucasfilm Games. The Star Wars KOTOR remake is set for release on Playstation 5 and PC. While an Xbox release is yet to be confirmed, rumors about it arriving on the console after launch have been circulating since the end of 2021. For all the latest news and updates on the Star Wars Knight of the Old Republic remake, Dexerto’s full coverage on the game can be found here.

  • Star Wars Jedi: Survivor voice cast – All voice actors and roles – Dexerto

    Star Wars Jedi: Survivor voice cast – All voice actors and roles Respawn EntertainmentStar Wars Jedi: Survivor has some fantastic voice actors in its cast. So let’s run through every confirmed actor and actress that appears in a major role. Just like Star Wars Jedi: Fallen Order, Star Wars Jedi: Survivor has a star-studded cast filled with recognizable voice actors. Many of them play a key role in the extensive open-world game and help tell the narrative that places itself within the highly popular Star Wars universe. However, there’s nothing more frustrating than hearing a certain character in a video game and not knowing who it is or where you may know them from. So, with that in mind, here are all the Star Wars Jedi: Survivor voice actors and where you might know them from. Star Wars Jedi: Survivor characters Cal Kestis: Cameron Monaghan – Cere Junda: Debra Wilson – Greez Dritus: Daniel Roebuck – Bode Akuna: Noshir Dalal – Nightsister Merrin: Tina Ivlev – Dagan Gera: Cody Fern – Santari Khri: Tracy Ifeachor – Rayvis: D.C. Douglas – Eno Cordova: Tony Amendola – Moses: Elizabeth Frances – ZN-AA (Zee): Kendal Rae – Turgle: Richard Steven Horvitz – Gulu: Tommie Earl Jenkins – Star Wars Jedi: Survivor voice actors and actresses Cal Kestis: Cameron Monaghan The hero of Star Wars Jedi: Fallen Order, the role of Cal Kestis is assumed by Cameron Monaghan and the actor first made a name for himself in a variety of films and TV before having a major role in Gotham as Jerome and Jeremiah Valeska – before landing the role of Cal Kestis in 2019. Cere Junda: Debra Wilson With well over 200 acting credits to her name, Debra Wilson played Cere Junda in Fallen Order and was the mentor to Cal in his early Jedi days. She returns for the sequel and also provided voices for The Callisto Protocol and God of War Ragnarok. Greez Dritus: Daniel Roebuck A popular character from the original game, Greez Dritus is back and is voiced by the extremely experienced Daniel Roebuck. The actor has acting credits in games such as Dead Rising 3 and featured in The Walking Dead: Red Machete. Bode Akuna: Noshir Dalal A brand new character for Star Wars Jedi: Survivor, Bode Akuna is an AI companion that assists Cal in the game. Outside of the game though, the talent behind the voice, Noshir Dalal, is no stranger to games having appeared in the Dead Space Remake, Saints Row 2022, Horizon Forbidden West, and much more. Nightsister Merrin: Tina Ivlev Nightsister Merrin became a very capable ally to Cal in Fallen Order and the character is another who is back for Respawn’s follow-up. Tina Ivlev, as well as voicing Merrin, has also appeared in Dead Rising 3 – like Daniel Roebuck – and the US adaptation of Shameless – also featuring Cameron Monaghan. That’s all there is to know about Star Wars Jedi: Survivor and its exciting cast, for now,iIn the meantime, we have some other useful Survivor guides for you to browse: Star Wars Jedi: Survivor PC Requirements – Minimum & recommended specs | Star Wars Jedi: Survivor editions & pre-order bonuses | Will Star Wars Jedi: Survivor be on Nintendo Switch? | Is Star Wars Jedi: Survivor coming to Xbox Game Pass? | Will Star Wars Jedi: Survivor be on EA Play? | Will Star Wars Jedi: Survivor have fast travel?

  • Star Wars Jedi: Survivor release window reportedly outed in PSN listing – Dexerto

    Star Wars Jedi: Survivor release window reportedly outed in PSN listing Electronic Arts/LucasfilmReportedly, a listing in the PlayStation Network database leaked that Star Wars Jedi: Survivor will release in March 2023. Following months of nonstop rumors and speculation, EA and Lucasfilm unveiled Star Wars Jedi: Survivor during Star Wars Celebration 2022. A short teaser trailer accompanied the announcement, teasing that Cal Kestis’ next journey will pave the way for a whole host of new mysteries. The reveal offered few details about the sequel’s release, though. At the time of writing, the public only knows that Cal Kestis and his droid companion BD-1 will return on an unspecified date in 2023. Star Wars Jedi: Survivor’s release window possibly outed A PSN database entry may have inadvertently narrowed down Star Wars Jedi: Survivor’s launch window. PlayStation Game Size, known for reliably scrapping the PSN’s backend, claims the PSN database previously listed Survivor as a late February or early March 2023 title. Though PlayStation users can Wishlist the Star Wars sequel via its official PS Store page, the link presently notes that a due date has yet “to be determined.” If Star Wars Jedi: Survivor is on track to release early next year, EA and Co. will likely start sharing new details sooner rather than later. The original game, Star Wars Jedi: Fallen Order, hit store shelves in late 2019, coming as somewhat of a surprise to players and publisher Electronic Arts. Notably, its critical acclaim and incredible commercial success more or less reignited EA’s interest in single-player experiences. The 2019 title follows Cal Kestis as he aligns with a secretive team to covertly rebuild the Jedi Order. While Fallen Order ends on an interesting note with regards to these efforts, the Survivor trailer suggests Cal’s next adventure may prove even more intriguing.

  • Star Wars Jedi: Survivor’s release date leaked by Steam with pre-order bonuses – Dexerto

    Star Wars Jedi: Survivor’s release date leaked by Steam with pre-order bonuses Electronic ArtsAccording to a since-revised Steam listing, which also featured pre-order bonus details, Star Wars Jedi: Survivor’s release date arrives in March 2023. EA and its partners at Lucasfilm Games have yet to formally announce when exactly the new Star Wars title will hit store shelves. However, rumors and leaks crop up every so often that seem to narrow down the game’s vague 2023 release window. This past summer, a Jedi Survivor listing on PSN hinted the sequel would arrive sometime in early March of next year. Now another digital storefront has apparently outed the actual date. Steam may have leaked the Star Wars Jedi: Survivor release date As spotted by Twitter user Wario64, Jedi Survivor’s official Steam page previously listed the game’s due date as March 15, 2023. The page also featured details about pre-order bonuses, though these specifics – launch information included – are no longer available. Fortunately, Wario64 captured screenshots of the listing beforehand. Should nothing change between now and launch day, the pre-purchase extras will include nearly a dozen items such as cosmetics for Cal Kestis and BD-1. Weapon sets for the DL-44 Blaster, Rebel Hero Lightsaber, and Combustion Blaster count among the pre-order bonuses, as well. The quick revision suggests there could be some truth to the details above. For now, though, it’s best to take the March 15 release date for Star Wars Jedi: Survivor with a grain of salt. With the Cal Kestis-starring adventure set to appear during this week’s The Game Awards, reason dictates information about the due date could go live sooner rather than later. Star Wars Jedi: Survivor is in development for PC, PS5, and Xbox Series X|S.

  • Star Wars Jedi: Survivor preview: This is the franchise at its very best – Dexerto

    Star Wars Jedi: Survivor preview: This is the franchise at its very best Respawn EntertainmentThree and a half years removed from Jedi: Fallen Order, Respawn Entertainment’s second chapter in Cal Kestis’ story is drawing near. After a few hours with an early build of Jedi: Survivor, the sequel is on track to deliver one of the most richly detailed and deeply innovative games the franchise has ever seen. When jumping into Survivor for the first time at a recent preview event in Los Angeles, I had certain expectations. Based on the first few trailers, I figured we were in store for a standard sequel – one that iterates, but not one that truly stands head and shoulders above its original counterpart. After a few hours immersed in the new title however, it’s safe to say those expectations were shattered. Survivor is a far greater evolution than I could have predicted. Leaving the demo session, all I could think of was how Respawn had replicated Naughty Dog’s triumphant leap from the first Uncharted game to its sequel, Among Thieves. That exact sentiment is something multiple EA higher-ups shared off the record before I could draw the comparison. From the refined visuals to the expansive level design, the snappier combat to the broad customization options, Survivor achieves a level of depth and polish Fallen Order doesn’t match. Woven through it all is a captivating plot that few will predict. This is Star Wars at its very best. A galaxy teeming with life Upon landing in Koboh at the start of the preview, one thing became clear – Survivor is a much livelier game than the previous entry. Be it the wildlife on the ground below to winged beasts in the sky, or the far more prevalent and varied NPCs encountered along the way, Koboh felt like a living space. This is in contrast to many locations in Fallen Order that restricted much of the engagement purely to a smaller landing area. That liveliness in Survivor only grew more prevalent upon stepping foot in Rambler’s Reach, a local outpost filled to the brim with fascinating characters and thus, overflowing with storytelling opportunities. It’s this location that left me most impressed out of everything we saw. In fact, while others near me were able to finish the main path in the demo, I didn’t keep up as I spent a good chunk of my hands-on time simply soaking up the atmosphere in town. There’s nothing remotely close we can compare it to in Fallen Order. This fulfills the fantasy of going to the Mos Eisley Cantina and interacting with the diverse clientele of characters. Listening to NPCs share their tales, of which there are far more than any planet in the previous game, and observing them interact with one another was wonderful. Each new encounter was a chance to learn more about the planet, its inhabitants, and their life under the Empire’s rule, or gain hints about a secret hidden beyond the town’s walls. One local served as a merchant, enabling you to trade resources for various goods. It’s all far more fleshed out than previously, and that’s just Koboh’s introduction. As you explore various locations, there’s a chance you stumble upon new characters that can be recruited to further expand Rambler’s Reach and provide further opportunities for new stories, challenges, and missions alike. Making it all sweeter, these NPCs appear to evolve throughout the full game as well. Roughly halfway through my session, a notification appeared alerting me that characters now have new conversational opportunities. It implies those you meet serve for more than just one-and-done appearances, and that they may react to the events of the game as Cal influences the world around him. Gameplay upgrades aplenty At its core, Survivor is a continuation of Fallen Order with all the same third-person combat and platforming mechanics. Rather than trying to reimagine the spark of the original, much of what made the first Jedi shine remains intact here, just with new additions and added flare. It’s still a Soulslike-inspired title with an emphasis on precise parrying while timing your counterattacks, and it incorporates Metroidvania-esque elements in that various unlocks and abilities along the way enable you to reach new areas when backtracking through earlier locations. You’ll split your time between intense combat encounters, open-world exploration, and light puzzle-solving sections, much like the original. Those three pillars of the gameplay loop have all been expanded on, however. Respawn adds more depth to each layer of what made Fallen Order so great in the first place. In combat, Survivor introduces five fleshed-out stances. Where the original allowed players to swap between single Lightsaber moves and double-bladed attacks only, with just one late-game option providing a dual-wielded flurry, there’s now plenty more variety to spice up the flow of each encounter. Two stances can be mapped to your HUD, with Cal swapping between them at the touch of a button. It’s your choice how you go about strategizing for each planet – be it leaning into your strengths, or adapting for certain enemy types on the path ahead. For instance, while we couldn’t go hands-on with the Blaster stance, it’s clear that particular style would be most effective against ranged targets and foes in the air. Meanwhile, for meatier single-target challenges, the slower Crossguard Lightsaber stance might be the optimal pick, as while it lacks in agility, it makes up for in power. Similar to how you approach combat, how you navigate the larger planets in Survivor is more down to personal preference than ever before. Mounts allow for rapid exploration, beacons can be manually placed on the map to mark down points of interest for later, and yes, the long-requested fast travel is now an option, much to the delight of the community. While those seeking 100% completion will head down every hidden path, Survivor is full of optional content that uncurious players could end up glossing over. Hidden bosses, platforming challenges, puzzle rooms, and even secret time trials – there’s far more to discover this time around than any location in the original. And while much of this is optional, the rewards are worth it. It entices you down these rabbit holes more often to see what shiny object awaits at the end of the trail. Customization, but this time it actually matters Fallen Order had customization, but its limited nature did leave plenty to be desired. Outside of some color palette changes for Cal’s poncho, BD-1, the Mantis, and a few dozen Lightsaber parts to swap in and out, there wasn’t a lot players could do to adjust their look to their liking. Thus, most rewards often felt underwhelming as each chest merely contained some colors or hilt pieces, as opposed to anything truly significant. Fully recognizing the first game’s shortcomings in that regard, Respawn has taken a more extensive approach to customization in Survivor. If you wanted a more personalized experience in terms of both visuals and gameplay upgrades, you’ve got it in spades here. Cal has five distinct elements of customization including his hair, beard, jacket, shirt, and pants, and the latter three can then be further tweaked with unique colors to boot. BD-1’s droid components can be interchanged and colored too, as can your Lightsaber, allowing you to swap out various pieces and pick your own Kyber crystal from the jump. The Mantis is presumably joining the mix later down the line as well, though the ship wasn’t customizable in our session. For some extra flavor, every piece can also be adjusted to look brand new, or completely worn down, as though your Lightsaber has been through many a battle. It all goes a long way to achieving a more personal Star Wars tale – one where you can influence the type of Jedi Cal is through his presentation and his style in combat. When it comes to fine-tuning moment-to-moment gameplay to your liking, you’ll find yourself awash with options. For all five combat stances on offer, there are unique skill trees to improve their capabilities. Those come on top of the traditional Force and Survival trees set up in the last game. As a result, how you evolve Cal’s skills throughout the game is all down to your preference. Want to play as more of a ranged fighter shooting down foes? You can do that effectively by unlocking new skills in the Blaster stance-specific tree. Want to prepare for busier scenarios with swarms of enemies circling around you? You can do that effectively by upgrading the double-bladed Lightsaber stance. How you advance as a Jedi is down to you in a more meaningful way than we saw in Fallen Order. Outside of the regular skill trees, Survivor introduces a broad array of Perks too. Though how you acquire these Perks is a little different. Rather than gathering XP and leveling up at resting points, Perks are looted in chests, found after slaying imposing bosses, or at the end of puzzle rooms. Through ticking off side content and exploring beyond the main path, you can further tune the game to fit your ideal play style. A dazzling and original Star Wars story We aren’t going to touch on specific narrative beats from our preview so as not to ruin your joy of experiencing the story fresh. It’s impossible to discuss with any real clarity, and much of what we witnessed is restricted under embargo for good reason. It’s fair to say that the trailers made public by EA intentionally keep the narrative’s biggest mysteries under wraps. We can say confidently though, that the early plot pivots Cal’s journey in new ways not even the biggest Star Wars fans could predict. It’s clear Lucasfilm has a great deal of trust in Respawn to push the franchise forward – and that’s the extent we are willing to say. Between explicit character development in the foreground and deep-rooted Jedi lore in the back, there is a lot to sink your teeth into. Not only is it a celebration of the Star Wars series as a whole, but it’s shaping up to be an intriguing story in its own right – one that catapults the overall series into new territory which is exciting new ground for a franchise so rooted in its norms. This is still very much a plot centered on Cal’s evolution amid an oppressive stretch of Empire dominance. How can he fight back against a seemingly insurmountable threat? Where can he turn when the enemy is tracking his every move? Who can he trust in a universe shrouded by darkness? What remains when hope runs out? It’s through these omnipresent dilemmas we see a new side of the game’s protagonist. While the first game certainly had its dire elements in dealing with Cal’s trauma, the second feels even bleaker at times. Cal comes across as far more jaded and dejected having seen more of the galaxy’s hardships. He’s a little more mature, a little wiser, and thus, a little more hesitant to open up and trust those around him. As for where the game might take us over the course of its grand adventure, that remains to be seen, but Survivor is set to take Cal and his ragtag group of companions into a new direction scarcely explored in other Star Wars media. If this early section is anything to go by, we’re in store for a narrative unlike anything prior. One that not only advances the core characters we know and love, but one that pushes the entire franchise forward in new and exciting ways. With a larger galaxy map, more expansive planets to explore, new characters to meet, gameplay systems to engage with, and stories to unravel, Survivor is shaping up as a superior title to the first. While Respawn could have played it safe, delivering more of the successful formula with little innovation – it hasn’t. You can feel the effort and love in every pixel as the developers look to improve upon the Fallen Order experience from top to bottom. From the moment I jumped in, to the moment we were forced to put our controllers down, how much work has gone into evolving the franchise never stopped being impressive. If the momentum carries forward from Koboh, there’s a very strong chance Jedi: Survivor could go down as not just an excellent Star Wars game, but an all-time great action-adventure title. Disclaimer: Electronic Arts covered travel and accommodation costs for Dexerto to attend this hands-on preview event for Star Wars Jedi: Survivor in Los Angeles.

  • Star Wars Jedi: Survivor players beg devs for big lightsaber change in future update – Dexerto

    Star Wars Jedi: Survivor players beg devs for big lightsaber change in future update Respawn EntertainmentLightsabers are a big part of Star Wars Jedi: Survivor and Cal Kestis’ journey. However, while Respawn Entertainment give plenty of care and attention to lightsabers in the game, players feel a major change needs to be made. Cal Kestis is a bonafide Jedi Knight in Star Wars Jedi: Survivor. It goes without saying that the resilient hero has come a long way and mastered the art form of using a lightsaber. As a reward, the devs give players a ton of different lightsaber customization options, skills, and stances. If you’re feeling sinister enough, you can even give Cal a red lightsaber in the game! Personalizing Cal in your own way helps the hero to stand out – even if it’s turning him into Walter White. On the other hand, players still feel there’s room to improve when it comes to Star Wars Jedi: Survivor’s lightsaber. Lightsabers need more options in Star Wars Jedi: Survivor You can change your lightsaber into one of many different colors in Star Wars Jedi: Survivor, but it seems that Respawn bypassed a simple feature. “Respawn we would love the ability to pick different color lightsabers when dual welding in a future update,” said Reddit user Youngstown_Mafia. They also shared this sentiment along with a picture of Anakin Skywalker dual-wielding with a blue lightsaber in his right hand and a green one in his left. “Yes, please! I was hoping we could make each emitter a different color so that even the double blade is two different colors. I remember years ago with Jedi Academy this was made possible on PC through console commands and it was awesome!!” said one top comment. Whereas the OP also added: “This is one of my biggest hopes for a future DLC patch.” Another Survivor player also voiced their disappointment at the feature not already being present: “Not gonna lie, for some reason I thought this was possible and I got pretty sad when I went to customize the blade color and it wasn’t there. Was going to do blue and purple, so I met in the middle and made it indigo lol.” For the time being, it seems that the devs are focused on improving the game’s performance. But, we could easily see a future patch that adds the ability to have different colored lightsabers in Star Wars Jedi: Survivor.

  • Star Wars Jedi: Survivor PC Requirements – Minimum & recommended specs – Dexerto

    Star Wars Jedi: Survivor PC Requirements – Minimum & recommended specs EAStar Wars Jedi: Survivor is the upcoming installment from EA showcasing the adventures of Cal Kestis in a galaxy far far away. So, if you are wondering what the PC requirements look like, here’s a rundown of the minimum and recommended specs needed to play the game. Cal Kestis, the protagonist of Star Wars Jedi: Fallen Order is back with an epic new adventure as he fights to protect the galaxy from evil. Scheduled to release in 2023, the sequel picks up five years after the events of the 2019 title. EA has revealed its system requirements and going by the specs mentioned, 1050tis and 1060s are a thing of the past now. So, if you’re wondering about Star Wars Jedi: Survivor PC requirements, here’s a rundown of everything you need to know. Contents Star Wars Jedi: Survivor system requirements on PC Below we’ve mentioned the minimum and recommended system requirements to run the game at 1080p with decent frames on a PC. If you want to run it at higher resolutions at maxed-out settings, you will need an equally powerful system as well. So, with that being said, here’s what the minimum and recommended specs of the game look like. Minimum specs Here are the minimum requirements to run Star Wars Jedi: Survivor at the lowest settings (1080p/60fps) on PC. Recommended specs Here are the recommended specs to run the Star Wars Jedi sequel at High settings (1080p/60fps) on PC. So, there you have it — that’s the Star Wars Jedi: Survivor PC system requirements for you to prep your system when it arrives on March 17, 2023. Here are some more system requirements of some games that either have or are already available on PC: Call of Duty: Modern Warfare 2 PC requirements | FIFA 23 PC system requirements | God of War PC system requirements | Marvel’s Spider-Man Remastered PC requirements | Marvel’s Spider-Man: Miles Morales PC requirements | Uncharted: Legacy of Thieves Collection system requirements for PC | Tower of Fantasy system requirements

  • Star Wars Jedi: Survivor hit with surprise six-week delay – Dexerto

    Star Wars Jedi: Survivor hit with surprise six-week delay Respawn EntertainmentStar Wars Jedi: Survivor was set for a March release date but has now been pushed back by more than a month. Survivor is the follow-up to 2019’s Fallen Order and follows Cal Kestis and the Mantis crew five years after their original story concluded. The earliest trailers revealed a much gruffer-looking Kestis, new game mechanics, and the promise of bigger and more expansive worlds. Initially set for release on March 17, Respawn announced a late decision to delay the game a few weeks and give the developers more time to polish things up. Star Wars Jedi: Survivor delayed until April 28 In a statement released on the EA Star Wars account, the Star Wars Jedi team revealed that the game is “content complete” but that it still needs some time to be ready to ship at acceptable quality. “In order for the team to hit the Respawn quality bar, provide the team the time they need, and achieve the level of polish our fans deserve, we have added six crucial weeks to our release schedule – Star Wars Jedi: Survivor will now launch globally on April 28th,” the statement reads. The statement also addressed exactly what they’re focusing on in the additional six weeks of time that this delay has created. “We are now focused entirely on the final stage: bug fixes to enhance performance, stability, polish, and most importantly, the player experience. “Jedi: Survivor is a direct response to the feedback from our community, delivering expansive destinations to explore, evolved combat and traversal, and of course, the continuation of Cal and BD’s story.” This announcement was made amid a storm of other EA news on January 31, such as the imminent shutdown of both Battlefield Mobile & Apex Legends Mobile, meaning more details may be revealed in the coming days.

  • Star Wars Jedi: Survivor gameplay reveals new planet, Battle Droids, & force abilities – Dexerto

    Star Wars Jedi: Survivor gameplay reveals new planet, Battle Droids, & force abilities Respawn EntertainmentNine minutes of Star Wars Jedi: Survivor gameplay has arrived and showcases new force mechanics, enemy types, and the reworked lightsaber system. Jedi Survivor’s first extended gameplay footage is here and it’s clear that the Fallen Order successor is building on everything fans loved about the first title. From new force abilities, different saber styles, and a litany of fresh enemies, these are the latest highlights of Cal Kestis and BD-1’s journey through a galaxy far, far away. New Star Wars Jedi: Survivor gameplay breakdown This early build footage from IGN begins with Kestis exploring Koboh, a planet he crash-landed on prior to the trailer starting. Equal parts mean and serene, this wartorn place gives players a look at the improved graphics of the new title. Wildlife abounds here (including boglings, the adorable critters from Fallen Order that were thought to be native to Bogano) and most of it is out for blood. The most imposing of them all is a giant creature that hurls rocks at Cal, forcing him to slow them down and push them away with the force. Most of the enemy types will be familiar to fans of the predecessor, but some of them come in new packages. B1 and B2 Battle Droids populate much of Koboh the same way that stormtroopers filled the vaulted platforms of Kashyyyk or the winding paths of Zeffo. Likewise, a new Glaive-wielding enemy fills the shoes of Fallen Order’s Scout Troop Commanders. Their presence on this planet is marked by a Lucrehulk Droid Control Ship, which was the predominant warship of the Separatist army in the Prequel era. Even in this short look, it’s clear that the combat system got a large overhaul thanks to the addition of the dual lightsaber option. At one point, Kestis is surrounded by a swarm of hostile creatures and he breaks out both sabers to dispose of them in short order. This is done with a heavy assist from what looks to be a version of Force Slow, though it’s attached to the new golden hourglass icon at the bottom of the player’s screen. That’s not the only combat change though. There are a ton of new animations to pair along with the new saber stance, giving a more dynamic feel to the fighting than before, as well as a few upgrades to familiar Force effects. The showcase ends with Cal using his Psychometry – the ability which allows him to gain pertinent information from a person, place, or thing thanks to his connection to the Force – confirming that it will continue to play a part in his story. This may be all we get to see before Jedi: Survivor arrives on April 28, but it’s more than enough to get the hype train built back up after the late delay.

  • Star Wars Jedi: Survivor dev confirms much-requested fast travel feature – Dexerto

    Star Wars Jedi: Survivor dev confirms much-requested fast travel feature Electronic ArtsAccording to director Stig Asmussen, Star Wars Jedi: Survivor will feature the much-coveted fast travel feature and rideable mounts. Star Wars Jedi: Fallen Order more or less constituted the game that series faithful had long dreamed of playing. The game’s intense combat encounters, fun exploration, and exciting story felt like a breath of fresh air to those burned by EA’s other Star Wars-branded experiences. But not everything in Fallen Order warranted praise, for as much as players loved its Metroidvania-centric level design, backtracking too often proved a pain. Much of that pain stemmed from the title’s appalling lack of a fast travel system. Fortunately, it seems developer Respawn Entertainment won’t make the same mistake twice. Yes, Star Wars Jedi: Survivor will have fast travel In an interview for the next issue of Play Magazine, which releases on February 14, director Stig Asmussen confirmed the Star Wars Jedi sequel will include fast travel. Rideable mounts count as another new addition, the developer revealed. Asmussen told Play Magazine (via GamesRadar), “we will feature both fast travel and rideable creatures to help players quickly get from point A to B, and back to A. The fast travel is point-to-point, and the rideable creatures offer a way to quickly negotiate between points and explore what is in between.” Fallen Order players who regularly found themselves frustrated when backtracking will no doubt appreciate fast travel in Jedi Survivor. At the time of writing, however, Electronic Arts and developer Respawn have yet to show off how the new system functions. The wait to see it in action will go on for a while longer, too, given Jedi Survivor’s six-week delay. Instead of launching in mid-March as initially planned, the Star Wars Jedi sequel will now arrive on Friday, April 28.

  • Star Wars Jedi Survivor editions: Standard, Collector’s, more – Dexerto

    Star Wars Jedi Survivor editions: Standard, Collector’s, more Respawn EntertainmentStar Wars Jedi: Survivor has a fair few editions to purchase, each coming with its own collectibles and bonuses. Here are all the different Star Wars Jedi: Survivor editions you can buy. Nowadays, as well as the actual game launch itself, players are always excitedly awaiting to see what cool editions will be released. Star Wars Jedi: Survivor is no exception and comes with different versions of the game to purchase. From collectible statues to rare items that can only be procured through special editions, additional content for a hyped game can make the overall experience even greater for fans. So without further ado, let’s tuck into all the different editions you can buy for Star Wars Jedi: Survivor. Contents Star Wars Jedi: Survivor Standard Edition The Standard Edition of Star Wars Jedi: Survivor is pretty much what it says on the tin, it’s the game itself, along with the inclusion of a bonus content pack. Here’s every item in the Standard Edition: A copy of Star Wars Jedi: Survivor – “Jedi Survival” pre-order Cosmetic Pack – Star Wars : Deluxe For Star Wars Jedi: Survivor fans who want a more complete package with even more cool items and cosmetic enhancements to flesh out their Star Wars experience, then the Deluxe Edition might be the way to go: The Deluxe Edition features all of the following items: A copy of Star Wars Jedi: Survivor – “Jedi Survival” pre-order Cosmetic Pack – “New Hero” Deluxe Edition Exclusive – “Galactic Hero” Deluxe Edition Exclusive – Star Wars Jedi: Survivor Collector’s Edition If the Deluxe Edition is not enough to whet your appetite, then the Collector’s Edition might be what you need to satiate your cravings as it features a big bundle of Star Wars merch including limited edition goodies. This is every item in the Collector’s Edition of the game: A copy of Star Wars Jedi: Survivor – “Jedi Survival” pre-order Cosmetic Pack – “New Hero” Deluxe Edition Exclusive – “Galactic Hero” Deluxe Edition Exclusive – Full-Size Functional Cal Kestis replica Lightsaber hilt (Blade sold separately) – Premium Magnetic Box (holds Lightsaber hilt) – Certificate of Authenticity – Official SteelBook – So there you have it, every edition of Star Wars Jedi: Survivor. If you want more information on the game check out some of our handy guides and content: How gardening works in Star Wars Jedi: Survivor | All lightsaber colors in Star Wars Jedi: Survivor | How to open the door to Vashtan Wolfe in Star Wars Jedi: Survivor | How to increase health & force in Star Wars Jedi: Survivor | How to disable fall damage in Star Wars Jedi: Survivor | Star Wars Jedi Survivor: How to beat Rancor | Star Wars Jedi: Survivor – Holotactics guide | What does the Mysterious Key do in Star Wars Jedi: Survivor? | How to get a red lightsaber in Star Wars Jedi: Survivor | Best stances in Star Wars Jedi Survivor | Fastest ways to earn XP in Star Wars Jedi: Survivor | Where to find Priorite Shards in Star Wars Jedi

  • Star Wars Jedi: Survivor’s pricey Collector’s Edition is missing lightsaber parts – Dexerto

    Star Wars Jedi: Survivor’s pricey Collector’s Edition is missing lightsaber parts EA, Lucasfilm GamesLimited Run Games has revealed a pricey Collector’s Edition for Star Wars Jedi: Survivor, but the accompanying Lightsaber is missing one key component. After months of leaks and rumors, EA and developer Respawn finally unveiled a gameplay trailer for Jedi Survivor during the 2022 Game Awards. Better still, the new trailer confirmed the eagerly-anticipated sequel will release in March 2023 for PC and consoles. But details about the Collector’s Edition flew under the radar until after the show. Now that the specifics have come under a microscope, fans seem less than pleased with what the special edition has to offer. The Jedi Survivor Collector’s Edition costs a $300 Limited Run Games has opened pre-orders (PC, PS5, Series X) for the upcoming Star Wars title’s Collector’s Edition. The $300 package comes with the following physical and digital goodies: Full-Size Functional Cal Kestis Replica Lightsaber Hilt (Blade sold separately), Certificate of Authenticity, Premium Magnetic Box for the Hilt, SteelBook, Physical Copy of Jedi Survivor Deluxe Edition, and the Obi-Wan Kenobi Cosmetic Pack. The latter includes the “Hermit” Cosmetic, “Hermit” Lightsaber Set, and the “Combustion” Blaster Set. Understandably, many fans can’t get over the fact that the Lightsaber Blade will be sold separately at an indeterminate time. A Reddit thread discussing the above announcement plays host to many skeptical fans. One person said the lack of an art book and soundtrack is a deal-breaker, then later return to mock the blade-related details. “Also, they say the hilt is ‘functional,’ but you don’t get the blade. Lol, fk off.” The thread’s original poster added their two cents as well, calling the limited edition “way overpriced.” Another Star Wars fan joked, “I think I’ll be 3D printing the lightsaber to save myself a small fortune.” It’s worth noting Limited Run will only create 5,000 versions of the Jedi Survivor Collector’s Edition. Whether or not the pre-orders will sell out anytime soon is anyone’s guess.

  • Star Wars Jedi: Survivor – Release date, trailers, new gameplay changes, more – Dexerto

    Star Wars Jedi: Survivor – Release date, trailers, new gameplay changes, more Respawn EntertainmentStar Wars Jedi: Survivor is the major follow-up to Star Wars Jedi: Fallen Order and if you want to know more about Respawn’s sequel, then we’ve got all the latest on Survivor. Star Wars games used to be frequently released in the early 2000s, but have become somewhat of a rarity in recent years – thanks to marketing mishaps like Battlefront II. Respawn Entertainment and EA’s Star Wars Jedi: Fallen Order surprised players with incredible performances and satisfying gameplay that surprised players by incorporating familiar Souls-like elements. Having received new-gen updates since November 2019, players are more than ready for their next adventure with Cal Kestis in Star Wars Jedi: Survivor. From a rundown on exciting gameplay changes to expect from a look ahead at early plot details, here’s everything we know about the game so far. Contents Star Wars Jedi: Survivor Release Date – Star Wars Jedi: Survivor Platforms – Star Wars Jedi: Survivor Trailers – Star Wars Jedi: Survivor Editions – Star Wars Jedi: Survivor Gameplay changes – Who is developing Star Wars Jedi: Survivor? – Star Wars Jedi: Survivor Plot – Star Wars Jedi: Survivor Release Date EA has confirmed that Star Wars Jedi: Survivor will finally have players swinging lightsabers on April 28, 2023. During The Game Awards 2022, Star Wars Jedi: Survivor was announced to be releasing on March 17, 2023. A delay threw a spanner in the works though, hence we now have the revised date. Star Wars Jedi: Survivor Platforms Star Wars Jedi: Survivor is set to release on PlayStation 5, Xbox Series S | X, and PC simultaneously. Unlike the first entry in the series, this sequel will not be available on previous-gen hardware, meaning those on PlayStation 4 and Xbox One will not be able to play. The reason for this pivot is due to the development team’s ambitions in creating a product “at a fidelity that’s much above anything [they’ve] ever developed before,” Game Director Stig Asmussen said. This means fans can expect improved visuals, greater performance, faster load times, and even new features exclusive to PS5 such as adaptive triggers and haptic feedback. Star Wars Jedi: Survivor Trailers The first trailer for Star Wars Jedi: Survivor was released on May 27, 2022, during Star Wars Celebration. You can check it out below: The second trailer for Star Wars Jedi: Survivor debuted on December 9, 2022, during The Game Awards 2022. With the release of the game getting very close, EA decided to tease fans and hopeful buyers even more with the Official Story Trailer to give even more snippets of the new game’s narrative. And finally, EA dropped the final gameplay trailer before the game’s release, which also teased some big story elements. It shows off new characters, some boss fights, and even what could be the game’s main villain. Star Wars Jedi: Survivor Editions As you would expect from a game of this caliber, multiple editions and special pre-order bonuses are on offer with the release of Jedi: Survivor. In total, three options are available with the Standard, Deluxe, and Collector’s Editions all arriving with their own exclusive goodies. For the Deluxe, players get two additional in-game cosmetic sets with the ‘New Hero’ and ‘Galactic Hero’ skin sets. While for the Collector’s Edition, players get those in-game items along with a full-size, functional Cal Kestis replica Lightsaber hilt and its Magnetic Box. By pre-ordering any of the three editions, you can also get your hands on the ‘Jedi Survival’ cosmetic pack to boot. Star Wars Jedi: Survivor Gameplay Changes Stig Asmussen of Respawn Entertainment stated that the next game “will expand on the series’ dynamic combat in new and innovative ways. In order to survive, Cal must learn new skills and grow his connection with the Force.” “Millions of Star Wars fans have been captivated by the story of Cal Kestis, and we’re thrilled to be working with the world-class developers at Respawn to continue this epic tale,” added Douglas Reilly, the vice president of Lucasfilm Games. One such way the core gameplay loop is expanding is through five new fighting stances, Asmussen revealed in a recent Game Informer interview. Players will have to change stances on the fly, reacting to certain enemy types and combat arenas in order to make the most of any given situation. For instance, one option is to run in with dual lightsabers, a great option for close-range fights. While an alternative approach has Cal wielding a lightsaber in one hand with a blaster in the other. Below is a look at all five fighting stances on the way: Single Lightsaber – Double-sided Lightsaber – Dual Lightsabers – Cross Guard Lightsaber – Single Lightsaber & Blaster – Also on the horizon for the sequel is a range of new force abilities, enemy types, and of course, locations to visit. When it comes to navigating these new planets, fans can expect a much easier time than before. That’s right, fast travel has been confirmed for the sequel, and Cal can even ride a number of new mounts in Jedi: Survivor as well to speed things up. Who is developing the game? Respawn Entertainment, famously known for Titanfall and Apex Legends, have returned to develop Star Wars Jedi: Survivor. Taking inspiration from challenging action-adventure games like Dark Souls, its predecessor blended challenging combat with platforming and light puzzles. Job listings went live in October 2021, to work specifically on “the Star Wars team”, though development has likely been underway for quite some time. In fact, Stig Asmussen suggested not long after that he always envisioned the Jedi series as a trilogy, meaning the idea for the second game was in mind long before Fallen Order shipped. What is the plot of the new Star Wars game? The plot of the Fallen Order sequel picks up five years after the previous game, as “Cal Must stay one step ahead of the Empire’s constant pursuit as he begins to feel the weight of being one of the last remaining Jedi in the galaxy” according to Stig Asmussen. A fair amount of time then has passed since the ending of Fallen Order, but we know that Survivor will feature returning faces as well as some new ones. Fans of the Obi-Wan Kenobi show have already spotted a familiar foe in the trailer, with the Grand Inquisitor appearing to be in pursuit of Cal Kestis. Familiar faces are sure to be along for the ride again as Cal is joined by Cere, Greez, and Nightsister Merrin aboard the Mantis. Though this time around, it appears a brand new character is set to join the adventure and even help out in combat sequences as Bode Akuna has been locked in as a new AI companion. For more information on all of the latest upcoming games, check out our release hubs below: The Elder Scrolls 6 | GTA 6 | Assassin’s Creed Infinity | Wolverine | Spider-Man 2 | Wonder Woman | Avatar Frontiers of Pandora | Dragon Age 4 | Legend of Zelda: Breath of The Wild sequel | Diablo 4 | Starfield | EA Sports PGA Tour

  • New Star Wars Jedi: Fallen Order trailer reveals major story details – Dexerto

    New Star Wars Jedi: Fallen Order trailer reveals major story details The launch trailer for Star Wars Jedi: Fallen Order has released and it gives players a great idea of what to expect ahead of the game’s November launch. At long last, Star Wars fans are getting a single-player adventure where they play as a Jedi instead of a soldier. Fallen Order follows the story of a Jedi who survived Order 66 who was then forced to live in the shadows in an effort to survive as the Empire rose to power. The launch trailer shows off many story details, including numerous fights with inquisitors who have been tasked with tracking down the remaining Jedi and eliminating them. One thing has become remarkably clear from this trailer and it’s that this will be unlike any Star Wars game we’ve ever received before. Since this is a Respawn title, we can expect a lot of zipline riding and wall-running, something that has been shown off in the past but returns in this trailer. Fans of the animated series Star Wars Rebels will recognize the inquisitors as they played a big role in the first two seasons of that show. The main villain in Jedi Fallen Order is the Second Sister, who first appeared in Darth Vader: Dark Lord of the Sith #19, a comic book series written by Charles Soule. She has already proved to be big threat to Cal Kestis, our hero in this journey, and she will no doubt be a pest throughout the game. Since Star Wars has such a fleshed-out universe, we can expect Fallen Order to take us to numerous new planets, and we can count on many familiar faces to show up. One of those faces you’ll recognize right off the bat is Saw Gerrara who is known for his appearances in Star Wars: The Clone Wars and Rogue One. As an added cherry on top, Gerrera’s voice and likeness are both being provided by Forest Whitaker, who played the Rebel leader in Rogue One. Those looking to get their hands on Star Wars Jedi: Fallen Order won’t have to wait much longer as the game will be available on November 15 on PS4, Xbox One, and PC. PC owners are getting an added bonus as they’ll be able to choose between picking the game up on EA’s storefront Origin or they could opt for picking it up on Steam.

  • Star Wars: Jedi Fallen Order sequel confirmed with 2023 release date – Dexerto

    Star Wars: Jedi Fallen Order sequel confirmed with 2023 release date Star Wars Jedi: Fallen Order was a hit when it first released in 2018 — and the must-anticipated sequel Star Wars Jedi: Survivor was unveiled at the 2022 Star Wars Celebration. Star Wars Jedi: Survivor picks up five years after the events of Jedi: Fallen Order. The series follows the story of Cal Ketis and his journey of becoming a Jedi Knight during the reign of the Galactic Empire. “Even before completing Jedi: Fallen Order, our team had a vision of how to carry the adventure for Cal, BD, and the crew into the sequel,” said Stig Asmussen, game director, Respawn. Star Wars Jedi Fallen Order sequel trailer revealed Respawn and Lucasfilm games announced that Star Wars Jedi: Survivor releases in 2023 and is being developed for Xbox Series X|S, Playstation 5, and PC. Experience the next chapter of Cal Kestis’ journey. #StarWarsJediSurvivor – Coming 2023. pic.twitter.com/ti5KIPSph5 — Star Wars (@starwars) May 27, 2022 The trailer above teases an appearance from the Grand Inquisitor and the developers state that “Cal Must stay one step ahead of the Empire’s constant pursuit as he begins to feel the weight of being one of the last remaining Jedi in the galaxy.” The Grand Inquisitor first appeared in the first season of Star Wars Rebels lining up with the timeline of Star Wars Jedi: Survivortaking place after Revenge of the Sith and before A New Hope. “Jedi: Survivor will expand on the series’ dynamic combat in new and innovative ways. In order to survive, Cal must learn new skills and grow his connection with the Force,” said Stig Asmussen. The quotes leave to question whether or not we may also see the appearance of other Jedi Knights. “Millions of fans have been captivated by the story of Cal Kestis, and we’re thrilled to be working with the world-class developers at Respawn to continue this epic tale,” said Douglas Reilly, vice president, Lucasfilm Games. The next installment will hit shelves across the world in 2023.

  • Will Star Wars Jedi: Fallen Order have a sequel? Rumors, details – Dexerto

    Will Star Wars Jedi: Fallen Order have a sequel? Rumors, details EAStar Wars Jedi: Fallen Order was released in November of 2019 to favorable reviews from fans of the Star Wars series. Going forward, what can we expect to see from the Dark Souls-like action-adventure? Is a sequel in the works? Star Wars Jedi: Fallen Order is a single-player Star Wars adventure set after the events of Star Wars Episode 3: Revenge of the Sith after the Jedi were largely wiped out from the galaxy. With a rating of around 80 on Metacritic, the game was a breath of fresh air when compared to the previous Star Wars: Battlefront titles published by EA that were marred by its heavy emphasis on loot boxes and in-game purchases. What is Star Wars Jedi: Fallen Order? Developed by Respawn Entertainment — who gained a huge reputation after the release of Apex Legends in 2019 — the story-driven single-player experience focuses on Cal Kestis and his life in the shadows. Set five years after Revenge of The Sith, Order 66 sees Jedi being hunted down and destroyed. Traveling through various unique planets to uncover a gripping mystery and learning about the Jedi Order, Cal embarks on a thrilling journey of self-discovery alongside Dark-Souls like boss battle encounters. Will Star Wars Jedi: Fallen Order have a sequel? On January 13, 2021, it was revealed by WIRED that Lucasfilm Games would be teaming up with Ubisoft to create a new, untitled Star Wars Project. While Fallen Order still receives updates to the game, with a recent patch dropping on next-gen consoles that takes advantage of the new hardware options, such as frame rate and resolutions increases, it still remains to be seen as to whether or not the game will receive a sequel. Read More: Best RPGs coming to PC in 2021 and beyond – The reveal of this title does seem to downplay that possibility, as it would be unlikely that multiple titles would be released around the same time to compete with one another. Ubisoft’s upcoming title is still in an incredibly early phase of development, though, as Ubisoft’s Massive Entertainment is still actively recruiting for additions to the studio. Does the EA exclusivity deal still stand? Up until this point, EA has had the sole right to create and publish Star Wars game content, and this information certainly shakes up the narrative for what plans can see going forward. It looks as if the exclusivity deal is no longer in place, due to Ubisoft’s involvement with this title, which is still incredibly early in development. https://twitter.com/Nibellion/status/1349340283062931457 Disney’s Sean Shoptaw, Senior VP of Global Games and Interactive Experiences at Disney told WIRED that EA continues to be an important partner going forward, but that they felt as if there was also room for other developers to work within the previously capped off Star Wars gaming space. Ubisoft and EA respond In separate posts, Ubisoft and EA have both responded to the information dropped by WIRED. In a simple post set out with checklist-style ticks, EA stated that they love Star Wars, and are looking forward to making more Star Wars games while continuing the longstanding partnership that Lucasfilm Games has had with them. Finishing off the tweet with a cute reference to popular droid BD-1 from Fallen Order, fans seem like they will be able to expect a plethora of new StarWars-based content to get their hands on in future. ✅ We love Star Wars. ✅ We look forward to continuing our partnership with Lucasfilm Games. ✅ We’re making more Star Wars games. ✅ BD-1 is still the cutest.— Electronic Arts (@EA) January 13, 2021 In a news post to Ubisoft’s site, they detail that they will be creating “a story-driven, open-world experience within the Star Wars galaxy that will also utilize the studio’s cutting-edge technology and advancements, including the Snowdrop engine” and that they are “pleased to be working hand-in-hand to build upon the incredible legacy of Lucasfilm to create a game that we know Star Wars fans will love.” Ubisoft’s Creative Director Julian Gerighty stated that the game will be a welcome departure from the world of Tom Clancy’s The Division, and will be creating something truly different for them, while also upping the bar within the industry. Make sure to check back often, as Dexerto will continue to update this piece with more information on Star Wars Jedi: Fallen Order and a sequel as it becomes available.

  • Star Wars Jedi: Fallen Order may be getting new content soon – Dexerto

    Star Wars Jedi: Fallen Order may be getting new content soon Lucasfilm/Respawn Entertainment/DisneyStar Wars Jedi: Fallen Order, the widely popular RPG from Respawn Entertainment, may be getting new content if a deleted tweet from notable industry insider Shinobi602 is to be believed. Star Wars Jedi: Fallen Order was an insanely popular game, to say the least. The RPG sold millions of copies and was praised critically for its combat and storyline. A few months after release in May 2020, the game got a huge update, which added in new training rooms, skins, and more. After this, however, developer Respawn Entertainment went silent. There’s been no major updates for the title since that point and there’s been no hints that any new content is on the way. That is, until now. As spotted by Wccftech, notable gaming insider Shinobi602 recently tweeted that there was “more content coming down the pipe for DOOM and Star Wars Jedi: Fallen Order”, hinting that fans may be getting more stuff to sink their teeth into in the coming days. As of the time of this writing, the post has been deleted. Unfortunately, it’s unclear exactly what he meant. While it would make sense that Shinobi would have inside information, the fact that Respawn has only supported the game via patches and one small post-launch drop makes it seem like there are no long term plans with the franchise. Of course, we already know a sequel to the game is in the works thanks to other industry insiders, but getting more content for this entry seems a little hard to believe. It’s also possible that a next-gen version of the title would include more content, although this is purely speculation. It’s also possible that Shinobi misspoke, so take the above with a massive grain of salt. Still, it would be interesting to get more content for the game, especially when it’s so well received. Here’s hoping that if there is new content, that EA will announce it in the near future.

  • Star Wars fans file lawsuit over KOTOR 2’s scrapped DLC plans – Dexerto

    Star Wars fans file lawsuit over KOTOR 2’s scrapped DLC plans LucasArtsStar Wars fans have filed a lawsuit against developers Aspyr Media and Saber Interactive after canceling plans for Knights of the Old Republic 2 DLC. The classic RPG Star Wars: Knights of the Old Republic II has held a special place in many players’ hearts since its release back in 2004. Recently receiving a port to the Nintendo Switch, fans were elated to see the beloved title head to new consoles after all these years. The announcement trailer for the said port also teased that the Restored Content Mod would be available as DLC. The Mod, already available on PC, restores much of the game’s missing content while fixing several bugs and issues in the process. Unfortunately, the Restored Content Mod will no longer be brought to the Switch, leaving many fans frustrated and upset. In response to the removal, a select few gamers have now filed a lawsuit against developers Aspyr Media and Saber Interactive, demanding refunds due to the canceled DLC. KOTOR 2 fans launch lawsuit against devs for canceled DLC Some vocal fans of the series have argued that they would not have purchased the game if it had not included the Restored Content DLC. The lawsuit also argues that Aspyr and Saber are legally obliged to refund players, as some allegedly haven’t even touched the game while waiting for the DLC to arrive. The lawsuit, which can be viewed here, needs to be responded to by October 4th with the fans demanding a jury trial to be held. “Plaintiff felt completely duped and was upset because he had relied on Defendants’ representations that the Restored Content DLC would be released for KOTOR. “In fact, Plaintiff did not even play KOTOR after purchasing it, instead choosing to wait until the Restored Content DLC was released.” the document reads. Aspyr has offered the Steam version of the game to affected fans, where the mod can be played for free. There’s no telling if Aspyr has any intention of fully refunding the fans of KOTOR 2, so we’ll have to wait for their response to the dissatisfied player base.

  • Star Wars Eclipse story contents leak including introduction of a new race – Dexerto

    Star Wars Eclipse story contents leak including introduction of a new race Quantic DreamStar Wars Eclipse’s story elements have been leaked, revealing a potential protagonist as well as a new race introduced into the Star Wars world. Although Quantic Dream’s next project Star Wars Eclipse was announced almost a year ago now, revealed with an absolutely gorgeous trailer, not much has been revealed about the game’s story or characters. In fact, just after its announcement, the game received a delay that could see it set back for multiple years due to a lack of staff at the company’s Paris headquarters. Now, a new leak has potentially revealed was the story might center around, and a new race that would make its debut in the Star Wars universe for the very first time. Star Wars Eclipse leak reveals story info Gaming news site VGC transcribed a podcast from Sacred Symbols who obtained a document revealing key details about the project unknown previously. Symbols host Colin Moriarty says the title is still in “very early production” and claims the protagonist is a character named Sarah. “Sarah is described as an athletic 30-something and is a member of a human-like race. This race is at the lead of some sort of empire called The Zaraan, a race not seen in Star Wars before.” The Zaraan “prides itself on political and military aggression and similar to what you find elsewhere in Star Wars there’s little differentiation between males and females when it comes to roles and responsibilities.” The crux of the story is that when Zaraan marries, their nuptials “carry interesting military implications as they become one governing unit that works together.” This can be seen as a problem because “Sarah, a fanatical true believer in the violence and criminality regularly demonstrated by her empire, is married to a character named Xendo, who is a far softer touch.” Quantic Dream games are often centered around emotional and personal stories, and this could provide the centerpiece to tell a story about the complexities of the Zaraan people. However, this leak is still speculation, and with so much time to go before the game officially launches, the story could change during development.

  • Star Wars Eclipse reportedly delayed for over 5 years – Dexerto

    Star Wars Eclipse reportedly delayed for over 5 years Quantic DreamStar Wars Eclipse is reportedly set for a delay that could keep it from launching for more than five years, as Quantic Dream look to add more developers among its ranks. An Xfire report indicates that the highly anticipated Star Wars title is now being targeted for a 2027-2028 release date when all’s said and done. To close 2021, Quantic Dream showed off an incredible reveal trailer for Eclipse. The shock announcement for its Star Wars instantly captured audiences by showing off impressive visuals in a wholly unique setting. Its cinematic trailer debuted at The Game Awards and was met with incredible fan reception on YouTube. Eclipse quickly became a highlight among the many reveals at the show, but now it’s set for a major hurdle. Star Wars Eclipse delayed Star Wars Eclipse was believed to release a few years after its 2021 reveal but now its launch window is presumed to be well within the latter half of the decade. According to the report, Quantic Dream have been experiencing difficulties filling over 60-plus positions in its Paris headquarters. The worker shortage has strained development on Eclipse, resulting in years added to its initial release window. This is the latest setback for Quantic after 2018 reports revealed accusations of studio garnering a toxic workplace environment of inappropriate behavior and sexist/homophobic jokes. Star Wars is one of the most coveted properties in gaming, with instant hype and recognition accompanying recent titles like Respawn Entertainment’s Jedi: Fallen Order and Motive Studio’s Squadrons. Ellipse was supposed to be the next action-adventure game set in the beloved Star Wars universe, more specifically in the new High Republic era. But that’s as much as we’ll know until Quantic Dream and Lucasfilm Games announce any more progress on their project.

  • Troubled Star Wars Eclipse game reportedly aiming for 2026 release – Dexerto

    Troubled Star Wars Eclipse game reportedly aiming for 2026 release Lucasfilm/DisneyA new report claims Quantic Dream’s beleaguered Star Wars Eclipse game could be targeting a 2026 release at the earliest. Announced during the 2021 Game Awards, Star Wars Eclipse is in development at the studio behind Detroit Become Human – Quantic Dream. The news especially excited Star Wars fans who’ve long awaited an interactive adventure set in the High Republic ear. However, behind-the-scenes happenings have slowed down production, with Quantic Dream reportedly struggling to hire new staff. Accusations regarding workplace toxicity and its very public legal battles rest at the center of the problem. But a new report claims the Eclipse project could be on track to hit stores a bit sooner than anticipated. Star Wars Eclipse rumored for 2026 release at the earliest Insider Gaming claims the same sources who prematurely outed NetEase’s Quantic Dream acquisition have come forward with new details about the Star Wars game. Allegedly, the studio is tentatively targeting a 2026 launch window for Eclipse, though extenuating circumstances could result in another internal delay. Hiring new staff members hasn’t gotten any easier for the French studio either, the sources further claimed. Of the several announced Star Wars games, Star Wars Eclipse could be the last to release. At least six other titles are currently in active development, including Ubisoft Massive’s Outlaws, Saber’s KOTR remake, and the unnamed strategy experience from Respawn. The crew at Respawn also has an untitled first-person shooter in the works. Zynga is working on Star Wars: Hunters, a competitive arena combat game. And Amy Hennig’s team at Skydance remains hard at work on its unspecified Star Wars-branded adventure. Since it’ll boast a branching narrative starring multiple characters, presumably akin to Quantic’s past games, Star Wars Eclipse could offer an experience like no other. The wait to learn more will undoubtedly continue for quite some time.

  • Star Wars Eclipse: Trailer, delay rumors & everything we know – Dexerto

    Star Wars Eclipse: Trailer, delay rumors & everything we know Quantic DreamStar Wars Eclipse is an upcoming action-adventure game set in the new High Republic era of the galaxy far, far away. From early bits about the story and gameplay to development updates, this is everything we know about the game so far. Quantic Dream’s upcoming Star Wars title will take players back in time to an age before the Prequel Trilogy and the Clone Wars, in a time called The High Republic. This is something of a Golden Age for both the Jedi Order and the Republic as a whole, but that doesn’t mean every part of the galaxy is safe. In fact, the bits of the galaxy that aren’t under Republic protection are just as war-torn as ever. The French studio has become renowned for crafting gripping, narrative-driven games that give players a big say on the outcome of the story. Star Wars Eclipse looks to be a continuation of this ideology and fans of the brand will get a chance to control the narrative. Here’s everything we know about the game so far. Contents Star Wars Eclipse story details – Star Wars Eclipse trailer – Does Star Wars Eclipse have a release date yet? – Serious development issues for Star Wars Eclipse? – Star Wars Eclipse story details Taking place in a stretch of the galaxy known as the Outer Rim, Eclipse will have players jumping between characters in a sprawling, multi-perspective story mode where every choice a player makes changes the world around them. In their blog post about the game, Quantic warned players that things can get ugly if they’re not careful with their course of action: “Every decision you make can have dramatic repercussions on your journey. The way of life in the Outer Rim is being threatened and you must define your path.” Star Wars Eclipse trailer The reveal trailer mixes in a bit of the familiar alongside more than a few new and unique pieces. From Master Yoda standing pensively in a Jedi temple to the strange aliens who are performing some kind of ritual, the game has plenty in store for longtime fans and newcomers alike. There is also a strong sense of conflict between the Trade Federation — the shipping conglomerate responsible for the blockade of Naboo in The Phantom Menace — and some mysterious organization that appears to be marching with an army of their own. It’s not clear how this fight will play out, but it seems central to the bigger narrative and the players’ own journey. Is there a Star Wars Eclipse release date yet? Unfortunately, since Star Wars Eclipse has only recently been announced, there isn’t a final release date yet. The game is still in early development so it will likely be a while before we have a solid window. Disney has previously confirmed that 2022 will only be the end of the “first phase” of stories set in The High Republic time period, so a 2023 or later release date is still on the table. Serious development issues for Star Wars Eclipse? Quantic Dream is reportedly struggling with the development of Star Wars: Eclipse, largely due to lack of staff and internal engine troubles. https://t.co/bfxJ8L3SsF pic.twitter.com/g6yJOlWjkg — PlayStation LifeStyle (@PSLifeStyle) December 27, 2021 On December 27, 2021, PlayStation Lifestyle reported that Star Wars Eclipse devs Quantum Dream were “struggling” with the game’s development, which could push its release date back even further. The reasons for these issues, according to the report are a lack of staff and problems with the game engine currently being used. Apparently, the engine is unable to support the number of NPCs and players, which means as of the report the game is 18 months into development, with no playable version. These potential issues seem to have been corroborated by renowned industry insider Tom Henderson who has claimed that development is struggling more than first thought. In an exclusive piece for xfire, Henderson said: “Sources close to Quantic Dream have told me that even though the trailer was released to an extremely favorable reception from the wider gaming community – and it certainly does look stunning – it has not had the desired effect of attracting developer talent to the studio.” He continued: “As a result, Star Wars Eclipse is likely going to be released around 2027-2028.” This is a huge window of time, so we shouldn’t expect any chunky info on Star Was Eclipse for a while.# Interestingly, this information is essentially contradicted by another industry insider — AccountNGT. They said: “Another report I got confirms again the existence of a Dark Sorcerer-based game from Quantic Dream that I had reported a few months ago. SW Eclipse would be the next big game that QD would release though. Apparently, the development is going better than some would have you believe.” We’ll keep tracking the details and information as these contrasting reports are fascinating and are shrouding Eclipse in a mysterious ball of ambiguity. That’s all for Star Wars Eclipse for the time being! This will be updated when new information is made available so be sure to come back regularly. For more of the biggest upcoming releases, check out our pages for these other huge games: The Elder Scrolls 6 | GTA 6 | God of War: Ragnarok | Wolverine | Spider-Man 2 | Forspoken | Pokemon Violet & Scarlet | Wonder Woman | DokeV | FFXVI | Avatar Frontiers of Pandora | Sonic Frontiers | Dragon Age 4 | Legend of Zelda: Breath of The Wild sequel | The Witcher 3 next-gen patch | Avatar Frontiers of Pandora | Haunted Chocolatier | Hogwarts Legacy | The Expanse: A Telltale Series

  • Star Wars Clan of Two plush set sees a Mandalorian-sized deal with 28% off – Dexerto

    Star Wars Clan of Two plush set sees a Mandalorian-sized deal with 28% off Save 28% on the precious Star Wars “Clan of Two” plush set. Includes Mando holding detachable Grogu plush for cuddles and show phrases. There’s a great new deal on Mattel’s “Clan of Two” plush set from the Star Wars universe. For a limited time, bring home the heartwarming bond between Grogu and Mando and save 28% on this great plush duo. This two-in-one pack captures The Mandalorian himself and his tiny green sidekick Grogu as soft, huggable plush figures. At 11 inches tall, Mando offers all his signature elements from head to toe: armor, cape, blaster, and more. His sculpted helmet completes the look as his plush body begs for snuggles. In his arms rests little Grogu, adorably recreated as a 4-inch pillow-like plush toy perfect for nuzzling. Of course, you can detach him from Mando’s caring clutch should you prefer solo play or display. But the real magic comes when you gently squeeze Mando’s hand. You’ll hear memorable phrases from the Disney+ series along with Grogu’s unmistakable babbling. It’s a delightful way for fans to relive heartwarming moments from the show. Save over 25% on cuddly Star Wars plush For a limited time, score over 25% savings and make Grogu and Mando part of your crew. Great for indoor play or proudly displaying your Star Wars fandom, the “Clan of Two” plush set is the deal your collection needs. With the holidays just around the corner, there’s never been a better time. If you click on a product link on this page we may earn a small affiliate commission.

  • Star Wars Battlefront players criticise “lazy” port of classic games – Dexerto

    Star Wars Battlefront players criticise “lazy” port of classic games Aspyr GamesFans are eviscerating Star Wars Battlefront Classic Collection online. Following a disastrous launch, the game has been accused of being unplayable. Star Wars Battlefront Classic Collection was announced during the 2024 Nintendo Direct Partner Showcase, with the promise of reviving two beloved titles on modern platforms with new content, along with fresh servers for people to play on. Considering the frosty reception the third Star Wars Battlefront received at launch, it’s no surprise that there would be interest in bringing back the classic entries that still have a fan community to this day. Unfortunately, Star Wars Battlefront Classic Collection’s release was terrible, with fans flocking to social media to reveal their dissatisfaction with the final product. Star Wars Battlefront Classic Collection is unplayable The Battlefront Reddit is filled with threads criticizing the state of Star Wars Battlefront Classic Collection at launch. One thread created by ninjamann68 takes shots at the lack of basic QoL updates made to the games. The UI is the least of the game’s problems, as the PC version of Star Wars Classic Collection is claimed to have only had three servers active during its release, preventing most people who purchased the game from being able to play it. Many users also complain about consistent crashing issues in the console version of Star Wars Battlefront Classic Collection. This has prompted users to call the game a “scam” and ask for refunds on platforms that allow it. A disastrous launch doesn’t necessarily spell the end for the Star Wars Battlefront Classic Collection. After all, the third entry in the series managed to pull itself back somewhat after removing many of the monetization aspects that were highly unpopular with fans. It’s still not a great look for ports of ancient games with big fan communities, especially one so focused on the online experience. Hopefully, the developers will have the issues resolved soon before the fanbase. abandon the galaxy far, far away, and play something else.

  • Star Wars Battlefront 3 “very unlikely” after EA quietly shoots down sequel plans – Dexerto

    Star Wars Battlefront 3 “very unlikely” after EA quietly shoots down sequel plans Electronic ArtsBattlefront 3 is looking “very unlikely,” insiders have revealed, with EA quietly shooting down DICE’s pitch to develop a threequel for the popular Star Wars franchise following the slow-built success of Battlefront 2. Star Wars fans are set to be denied a Battlefront III for the second time in the past two decades, with Electronic Arts turning down a pitch for another series sequel. According to insider reports, heavyweight publishers EA was approached by DICE to back another Battlefront title, following on from Battlefront 2’s slow-simmering success. Top powerbrokers at the Californian gaming giant ran a red line through the plans, however, with licensing costs the main concern. One past developer revealed the sequel “got turned down because it takes 20% more sales to make the same money” as other similar titles like Battlefield 2042. The hefty price tag comes via the use of the Star Wars universe. To make matters worse for Battlefront 3 hopes, several Battlefront devs have departed DICE, including the sequel’s creative director and core gameplay designer. While Battlefront III dreams may be going down in smoke, Star Wars fans still have several upcoming titles to look forward to via the ongoing Electronic Arts partnership. Early reports suggest these are “more story-driven, single-player games, rather than multiplayer titles,” and one may be a Jedi: Fallen Order follow-up. A sequel to the 2019 release would be no surprise; the EA action-adventure title shattering several franchise gaming records on release. Recently, Quantic Dream were also linked to a heavily-story-focused Star Wars game similar to their immersive titles like Heavy Rain and Detroit Become Human. Aspyr is also remaking Star Wars: Knights of the Old Republic. Perhaps the biggest Star Wars rumor, however, relates to Ubisoft. According to sources, Disney bosses have handed them the reins of an open-world game. Ironically, this is the second time in as many decades plans for a Battlefront III title have been scrapped. Free Radical Design was “pretty much done” with their original threequel in 2008, but it was eventually shelved. EA also scrapped a Battlefront spinoff, code-named “Viking,” in 2019. That game was originally slated for 2020 and would have had open-world elements.

  • Star Wars AT-AT Walker exclusive playset gets Amazon price slash – Dexerto

    Star Wars AT-AT Walker exclusive playset gets Amazon price slash Score 13% off the Star Wars AT-AT walker toy with lights, sounds, and figures that bring Return of the Jedi playsets to life. For Star Wars fans and collectors, a rewarding deal has arrived to transport imagination straight to the forests of Endor. Now available at an imposing 13% off, this Amazon Exclusive STAR WARS Micro Galaxy Squadron AT-AT walker brings the action and adventure of Return of the Jedi right to your floors. This 10-inch AT-AT walker offers interactive play straight out of the box. Inspired by the Empire’s towering combat transport as seen on Endor’s moon, intricate detail brings an authentic Star Wars feel. Ignite their creativity with electronic lights and movie sounds emanating from the cockpit, head cannons, and other zones. With poseable legs and head plus a working crane and cargo area, the AT-AT invites you to reenact Luke Skywalker’s standoff or develop unique Star Wars-themed missions. To enhance open-ended play, the set includes seven 1-inch micro figures of heroes and villains like Luke, Darth Vader, and scout troopers. Save 13% on this Star Wars AT-AT Walker Scaled for small hands yet packed with features, the Micro Galaxy AT-AT walker primes padawans of any age for Star Wars adventures. Catch this special deal to surprise the Star Wars enthusiast in your family. With electronic lights, movie sounds and figures for action play, this discounted AT-AT walker transports imagination straight to the Star Wars saga. May the Force awaken their creativity for countless missions on Endor and beyond. If you click on a product link on this page we may earn a small affiliate commission.

  • Star Stable Winter Festival (2022): A Snow Saga, new theme, activities & more – Dexerto

    Star Stable Winter Festival (2022): A Snow Saga, new theme, activities & more Star Stable Entertainment ABGet ready to spend the winter in Star Stable with a whole new theme and a slew of new quests, characters, races, and adventures. Here’s everything you need to know about the annual Winter Festival in Star Stable. Winter is that special time of the year that’s celebrated all around the world and includes tons of surprises and gifts. It’s no different for video games like Star Stable. The much-loved five-week annual event of the game is back to take you to a magical frozen land that includes loads of new content. This year, the snow storms have caused a crisis in Jorvik. Players will get to enter the wonderful, brand-new Winter Village hub where the Jorvikians have taken refuge. With that out of the way, let’s take a dive into everything that the Star Stable has to offer this season in 2022’s Winter Festival. Alternatively, if you’re looking for free codes to redeem Star Rider time, clothes, and more, be sure to check out our list of Star Stable codes. When does Star Stable Winter Festival start and end? The Star Stable Winter Festival starts on December 7, 2022, and will end on January 10, 2023 — which means you have approximately five weeks to take part in the various activities and quests. Star Stable Winter Festival activities and rewards This year’s Winter Festival will include five chapters and each chapter will run for a week as we mentioned earlier. Here’s a rundown of all chapters along with their dates of arrival: Chapter 1: The Snow Crisis (December 7) – Chapter 2: The Gnome (December 14) – Chapter 3: The Magical Creatures (December 21) – Chapter 4: The Fight, The Fox and The Fireworks (December 28) – Chapter 5: Epilogue (January 4) – Apart from that, all the festivities from last year’s celebration will return along with new adventures, in-game functions, and characters. You’d be able to befriend new magical horses, and meet the adorable new companion, Snoble the Gnome! There will also be the annual Winter Village Race, where you can earn winter tokens. Be sure to log in to the game every single day as there will be daily Yule Tree gifts. To spice things up, gather your entire gang and get yourselves snapped in the special winter photo booth right when we’re about to enter the new year. There will be amazing fireworks displays accompanied by dancing to celebrate the event.

  • Star Stable Halloween Festival (2022): Galloper’s Keep, new storyline, Potion Brewery & more – Dexerto

    Star Stable Halloween Festival (2022): Galloper’s Keep, new storyline, Potion Brewery & more Star Stable Entertainment ABThe annual Halloween Festival returns to Star Stable and brings a slew of new content for players to enjoy, so here are all the details you need on Galloper’s Keep, new content additions, and the Potion Brewery. Star Stable’s magical world will be much spookier than usual, as its annual Halloween Festival is marking its return to the game. During the month-long event, players are able to do everything from explore a new hub in the game, Galloper’s Keep, and uncover a new story, while also getting the chance to celebrate the season through a whole host of activities and quests — there are even chances to earn new rewards! With that being said, let’s take a look at everything that the Star Stable Halloween Festival has to offer this season in 2022. Alternatively, if you’re looking for free codes to redeem Star Rider time, clothes, and more, be sure to check out our list of Star Stable codes. When does Star Stable Halloween Festival start and end? The Star Stable Halloween Festival begins on October 12, 2022, and will end on November 9, 2022 — meaning that you’ll have a total of four weeks to take part in the various activities and quests. What’s more, both free players and Star Riders will be able to earn tons of rewards. Additionally, all Halloween content that’s released during the event’s second week will also be available to free players within the game. Star Stable Halloween Festival activities In a press release, Star Stable Entertainment shared further details on what riders can get up to in the event, so here’s a full rundown of all the activities in this year’s Halloween Festival: A haunted Trail Ride: In this event, you’ll uncover rewards and “learn about the mysteries of Jorvik” – New pets – Two new Halloween horses – Potion Brewery: This feature allows players to mix ingredients together in order to unlock “special rewards”. – A new island. – As mentioned earlier, aside from these additions, riders are also able to explore Galloper’s Keep, where they’ll uncover the “secrets of Galloper Thompson in a brand-new storyline”. So, there you have it — that’s everything you need to know about the Halloween Festival in Star Stable for 2022. If you’re looking to make this season even spookier, check out these Halloween events and games that you can try out yourself. Dead by Daylight Halloween event | GTA Online Halloween update 2022 | Best VR horror games for Halloween | Best scary Roblox horror games in 2022 | Best VR horror games | Best indie horror games | Best free horror games | Best multiplayer horror games | Best horror games to watch on Twitch

  • Star Stable Equestrian Festival (2023): New Spring theme, quests, activities & more – Dexerto

    Star Stable Equestrian Festival (2023): New Spring theme, quests, activities & more Star Stable Entertainment ABThe annual Equestrian Festival in Star Stable is upon us, celebrating the Jorvegian equestrian culture followed by a month-long schedule of various activities. So, here’s a rundown of everything you need to know about the spring festival in Star Stable. Star Stable fans are about to experience the most significant event of the year in the game. The annual Equestrian Festival is finally here, bringing a slew of festivities for everyone in Jovik. During this time, players can interact with each other while celebrating their love for horses. With that said, let’s take a look at everything that the Star Stable Equestrian Festival has to offer in spring 2023. Alternatively, if you’re looking for free codes to redeem Star Rider time, clothes, and more, be sure to check out our list of Star Stable codes. When does Star Stable Equestrian Festival start and end? The Star Stable Equestrian Festival starts on April 5, 2023, and will end on May 4, 2023 — meaning you have four weeks to take part in various action-filled activities and quests. The main focus of the event is “Rush of Adrenaline” and players will have enough opportunities to impress The Baroness. It celebrates the Jorvegian equestrian culture where Horse enthusiasts from all over Jorvik gather at the Moorland festival grounds. Star Stable Equestrian Festival activities and rewards This year’s Equestrian Festival will run for four weeks. For the entire duration, every player of Jorvik will get to see something exciting. Here’s a rundown of all events along with their dates of arrival: April 5 – Fierce Competition – April 12 – Two Grand Premieres: Dressage and Lipizzaner – April 19 – Guess Who’s Back – April 26 – Turn of Events – Each of these four weeks will have different challenges and exciting in-game activities for all players. They can earn more horse XP and build a stronger bond with their horse. During this time, riders will get to win brand-new narrative quests, prestigious ribbons, and a lot more. So, that’s a rundown of everything you need to know about the Equestrian Festival in Star Stable for 2023.

  • Star Stable codes (September 2024) – Dexerto

    Star Stable codes (September 2024) Star Stable Entertainment AB / Screenshot captured by DexertoStar Stable codes help you redeem essential resources including free Star Rider memberships, Star Coins, cosmetics, and even seasonal items. These will help channel your inner Jockey as you start as a newbie and transform into a full-fledged veteran horse rider. Throughout your journey, you’ll encounter several different quests to participate in as you explore this magical world. That’s where the different codes come into play, as they all enhance gameplay, from unlocking free items that can change your appearance and even modifying certain stats. Active codes in SSO There are currently 18 available codes you can redeem in Star Stable, which we’ve confirmed to be working in-game as of September 17, 2024: As more rewards are made available, we’ll be sure to update this section accordingly – so make sure to check back soon! Now that you know everything that’s currently available, before redeeming the above codes, make sure to remember the following points: Star Stable allows you to redeem one code every 10 seconds, so you’ll want to wait when trying to claim multiple rewards – this is reduced from the previous limit of one code a minute. – On the redemption page, you might come across the “This code is not valid for your account” message. This is because some codes have some specific requirements that are often left undescribed – so you may want to try all of the codes to see which ones you’re eligible for. – Expiration dates for codes are rarely mentioned, so make sure to redeem these rewards as soon as possible to avoid missing out! – How to redeem codes Redeeming codes is pretty simple, as it can be done right from the website itself – so you don’t even need to log into your game to get them: Head to the game’s official website. – Once there, log into your existing account (or if you’re a new player, sign up to make one). – Next, click on the ‘Account’ button in the top right corner of the screen and select ‘Redeem a code’ from the dropdown. – On the following screen that appears in the screenshot below, it’s simply a case of pasting or typing an active code into the allotted space and pressing ‘Redeem’. – That’s it, as you’ll then receive the respective rewards each code has to offer in-game. – If you don’t want to take the browser route, you can also redeem them directly from the game client as well, right before hopping into the server. Sometimes when entering a code, you’ll get a “That code’s a no-go. Double-check?’ message appear. This means that you’ve either spelled it wrong or it’s no longer active, so we’d suggest copying and pasting codes from our active list to help avoid this. Full list of expired codes What are Star Stable codes used for? As you can see from the tables above, most of the codes in Star Stable tend to reward you with various items like Star Coins, treats, Star Rider memberships, and even cosmetics. Star Coins are the game’s premium currency, meaning that having more of them on hand means you can buy more cosmetics you want for your horses! Treats are essential to keep your horse happy, so having more of those is always welcome, and you can even use codes to redeem some adorable little pets – like the one shown in the screenshot below: Some codes offer free Star Rider membership for seven to 11 days, unlocking awesome content like new quests, clothes, horses, and the entire map of Jorvik. You can also create and own a Riding Club. The items you buy during it, such as clothes, horses, and tack, will be permanently yours as long as your membership is active. However, once your membership expires, you’ll only be able to access the Moorland area. If you’re on the fence about grabbing this membership, using these rewards when they’re available can be a great way to give you a sneak peek of what’s included and how you’ll use it. Make sure to check back regularly, as the developers occasionally add new codes, and they can go a very long way in helping you take care of your stallions and become one of the best riders Star Stable has ever seen. If you’re looking for more free redeemable items, make sure to check out our pages for the latest Pokemon Go codes, Disney Dreamlight Valley codes, Zenless Zero codes, and Dead by Daylight codes if you’re looking for mobile games on the go.

  • Star Ocean: The Divine Force review – Spaced out – Dexerto

    Star Ocean: The Divine Force review – Spaced out Star Ocean: The Divine force is the sixth entry into the stories Star Ocean franchise, and after the failures of its predecessor, is the latest entry truly divine? We’re not going to beat around the bush, Star Ocean as a franchise has seen better days. While Till the End of Time managed to get an HD rerelease, and is still widely regarded as one of the better JRPGs on PS2, the franchise has since been in what appears to be a state of freefall. The Xbox 360-era’s The Last Hope failed to impress critics, though competent, and its fifth entry, Integrity and Faithlessness was just plain boring, forgettable, and short. Six years later, will Star Ocean: The Divine Force finally steer the spacefaring franchise back on track? Star Ocean The Divine Force: Key details Developer: Tri-Ace – Price: $59.99 USD / £59.99 GBP / $89.95 AUD – Release date: October 27, 2022 – Platforms: PS4, PS5, Xbox One, Xbox Series S/X, PC – A game out of time A lot has happened in the JRPG genre since Star Ocean’s heyday. Games like Persona 5, Tales of Arise, and Xenoblade Chronicles 3 show that this genre can still offer something new, fresh and exciting to players. Unfortunately, Star Ocean: The Divine Force is anything but fresh, new, and exciting. Much like the recently released Gungrave: Gore, The Divine Force feels like a game out of time, and out of place. You can play as one of two protagonists, Raymond, or Laeticia. If we tried to describe either of them, or any of their supporting cast members without mentioning their job, we really couldn’t tell you. For my playthrough, I chose Raymond, who sports one of the greatest mullets in video game history. Other character designs are similarly over the top, with legendary character designer Akiman leading the charge. Though, the game’s doll-like art style left us feeling a bit cold. It’s a staple of the Star Ocean series in 3D now. We’re not fans of looking at the soulless-looking, doe-eyed characters for too long, lest they capture our soul and plonk it on a different planet. We’re stuck on a different planet The game begins with Raymond crash-landing on an alien planet, separated from his crewmates. The hot-headed captain then meets the princess of a local kingdom, Laeticia. With a mutual deal struck between the two to help each other fend off an imperial threat and find Raymond’s lost crew, the adventure begins. Conflicts and consequences subsequently spiral out of control, and the dual-protagonist mechanics work interestingly enough, though you are left out of the loop on some minor plot points that may leave you scratching your head. However, none of them were large enough to pique our interest and put us through another playthrough on the other side. There are fun and interesting interactions between the crew and natives of the planet, but at this point, it’s a rote routine that the series has settled into. It does absolutely nothing new that other titles in the series have not already done. Though you can interact with your party through a mechanic named Private Actions, the aforementioned lack of any actually interesting characters left us cold. They are all archetypes we’ve seen before. Additionally, there is no syncing between the game’s English dub and the lip-flaps of our characters. It feels just a touch odd in cinematic or dramatic moments, though the voice acting is more than passable. Though, we couldn’t shake the feeling that we’d just seen it all before. Been there, done that, saved the galaxy multiple times thanks, so what’s new? Big does not mean better Fairly early on in Star Ocean: The Divine Force, you acquire the DUMA system, which is essentially a semi-controllable jetpack, which can launch you to new places in the game’s varied locales. While the pseudo-open maps might be large, there’s barely anything to do in them, and the clunky animations you have while using DUMA appear to look pretty silly. When you are using DUMA to explore, it also highlights the neglect that has been put into the design of the open world. There are no exciting vistas to look at, hardly any notable things areas, aside from finding the odd box of loot. Visually uninspiring, the game also, unfortunately, extends that to its poor combat system, which also heavily relies on the DUMA gimmick. Battle tendency Star Ocean: The Divine Force uses a real-time combat system, much like previous titles. You have access to three skills assigned to your face buttons, and while this keeps combat ticking, it’s a long way from being anywhere near as satisfying as its contemporaries like Tales of Arise. DUMA also makes an unwelcome appearance here. You can use it to rush down enemies and use it defensively to reduce damage. You can switch the modes in and out to change up the pace of combat. However, DUMA felt like a tacked-on addition, rather than something baked into the game itself. We’re ardent fans of a good combat system, and this one felt weightless and unsatisfying, and it struggled to keep us interested throughout the game’s runtime. A font of issues Taken as a whole Star Ocean: The Divine Force attempts too little and asks for far too much. You need to get involved and interested in its characters and story to drive you through the rest of the game, but it never really came together for us. The whole experience was also marred by one huge issue. Font size. Now, this may appear as though it’s a minor nitpick, but playing around 1.5m away from a 55-inch TV, you can barely read any of the text that appears onscreen. We combed through the settings relentlessly for a size option, but it’s simply not there. Throughout the duration of our review period, we had to sit closer to our screen to read menus. It’s a simple fix, but one that has seemingly not been addressed. The Verdict – 2/5 Star Ocean: The Divine Force presents us with a game that may have once been a stellar JRPG title 20 years ago, but those standards just don’t hold up in 2022. When compared to its contemporaries, it’s just not on the same level, in any way. It’s always been a B-Tier Square Enix franchise, but once upon a time, Star Ocean was an essential title. It’s a shame that more effort has not gone into modernizing and revitalizing a beloved franchise. Reviewed on the PlayStation 5

  • Star Ocean The Divine Force: Release date, platforms, & everything we know – Dexerto

    Star Ocean The Divine Force: Release date, platforms, & everything we know Square-EnixStar Ocean The Divine Force is the next chapter in SquareEnix’s JRPG series, here’s everything we know. Star Ocean Divine Force will be the sixth main entry in the now long-running JRPG series. Like Final Fantasy and Dragon Quest, Star Ocean is another one of Square-Enix’s huge RPG franchises and the game will have a lot in common with those titles. However, Star Ocean’s design is a lot like classic anime, rather than the photorealism style employed by games like Final Fantasy XV. While the games share a lot of gameplay mechanics with the Final Fantasy series, in terms of combat, storytelling, and exploration, Star Ocean games are much more fantastical in their approach. Contents Is there a Star Ocean The Divine Force release date yet? – What platforms will Star Ocean The Divine Force be on? – Trailers – Gameplay details – Is there a Star Ocean The Divine Force release date yet? Yes, Star Ocean The Divine Force will release on October 27, 2022. So, not that long to wait for another slice of JRPG goodness. What platforms will Star Ocean The Divine Force be on? Star Ocean The Divine Force will release on Xbox Series X|S, Xbox One, PS5, PS4, and PC. There’s been no word on a Nintendo Switch version. Trailers You can check out the very pretty, but a tad all over the place, trailer from Square-Enix below: Gameplay details? The trailer shows some rather lush environments as the characters traverse what will likely be a vast open world. As with previous Star Ocean games, Divine Force will feature a range of wildernesses where monsters can be fought and various towns and settlements where you can shop and chat with friendly NPCs. The game’s battle system looks a lot like previous Star Ocean games, this means it will be an active battle system like FFXIV and FFXV rather than using turn-based combat. It also looks like the combat system has been overhauled to make Divine Force play a lot like FFXV. Star Ocean games are typically single-player only experiences, but we’ll let you know if the game features any online multiplayer components. So that’s everything we know about Star Ocean The Divine Force. If you can’t wait until then, though, check out a few of our other new release hubs for other big upcoming titles: The Elder Scrolls 6 | GTA 6 | Overwatch 2 | Assassin’s Creed Infinity | Wolverine | Spider-Man 2 | Forspoken | KOTR Remake | Wonder Woman | DokeV | FFXVI | Avatar Frontiers of Pandora | Sonic Frontiers | Dragon Age 4 | Legend of Zelda: Breath of The Wild sequel | The Witcher 3 next-gen patch | God of War Ragnarok | The Last of Us Part 1 Remake

  • Star Citizen’s latest VIP bundle costs as much as a real boat – Dexerto

    Star Citizen’s latest VIP bundle costs as much as a real boat Cloud Imperium GamesStar Citizen just dropped their ‘Legatus’ bundle at a total cost of $48,000 USD — that’s enough to buy a real boat. Star Citizen, the open-world space MMO by Cloud Imperium Games, has already earned a bit of a reputation for its price structures. The game’s VIP system, the Chairman’s Club, has an entry point of $1,000 USD ‘pledged’ or spent on the game and caps out at $25,000 USD. But their latest bundle comes in at almost double that cost, a whopping $48,000 USD. The ‘Legatus 2953’ bundle comes complete with every ship and skin available in Star Citizen to date, it also features some upcoming ships still under development too. This latest version isn’t even the first time a Legatus bundle has been released either. CGI has been selling the Legatus bundle in some form since 2018, with the first version costing players $27,000 USD. If these prices sound crazy, it’s worth noting just how long things have been this way in Star Citizen. Still, a new bundle like this wasn’t just cooked up by CGI marketers at random. Back in 2018 when CGI was first called out over the pricing structure, studio head Eric Kieron Davis said the community itself called for the creation of the bundle: “It wasn’t created in a vacuum.” Going on to explain Star Citizen had many passionate players who saw the game as a “dream project” they’re helping to make happen, rather than a “typical game purchase”. Users on the Star Citizen subreddit shared their thoughts with one another about how options like the Legatus bundle are received by those outside the game’s community. “Come on though, Star Citizen deserved to get memed on for having a package for nearly $50,000. That’s just ridiculous,” said one user. “This is really hard to explain to people when you tell them they can get the game for $40,” said another. Other users debated the wisdom of these kinds of bundles in general. And how exorbitant prices like these could eventually affect the gaming economy as a whole. “The principle is what people are upset at. Not necessarily the fact that others are spending their money,” one user explained. Another user provided additional context about Star Citizen’s purchase system which offered a slightly different perspective too, “CIG has a system where ships can be ‘melted’ for store credit and that credit can be spent on other things in the store, including this pack… it doesn’t have to be a standalone purchase, nor a cash purchase.” Still, even if Star Citizen’s whales want a bundle like the Legatus, a price point that’s equal to a new car, or a house deposit, is no doubt hard to justify for most gamers.

  • Star Citizen: Trailers, Squadron 42, platforms & more – Dexerto

    Star Citizen: Trailers, Squadron 42, platforms & more Cloud Imperium GamesAfter initially being hyped as the all-compassing sci-fi epic that gamers had dreamed, Star Citizen has become one of the most notorious games in recent memory. After 10 years in development, here’s everything we know about the troubled title so far. For a fully-fledged sci-fi fan, Star Citizen looked like it was going to be the game that would deliver everything they could possibly want. A ridiculously large universe to get lost in, a vast and complex space economy, and immaculately realized ships to poke around in. However, after being announced as a Kickstarter project and becoming one of the most successful crowdfunded projects of all time, the game has turned into something of a meme at this point. With 10 years of development behind it, here’s everything we know about Star Citizen and its current state. Contents Star Citizen explained – Is there a Star Citizen release date? – Star Citizen trailers – Star Citizen budget – Star Citizen Squadron 42 – Star Citizen platforms – Star Citizen explained First announced in 2012, Star Citizen is a Cloud Imperium Games MMOG directed by Chris Roberts, set in a vast sci-fi universe. It looked to combine FPS mechanics with a deep economy and space combat all in one product. Star Citizen is currently in early access, with sections of the game being released to backers gradually in the form of “modules.” Each of these modules represents a single slither of the overall package that was promised, as a way of satisfying long-term supporters. First, backers received an early build called “Hangar Module,” allowing players to explore a handful of ships. This was followed by “Arena Commander” and “Star Marine,” showcasing epic ship combat and on-foot FPS gameplay respectively. The most recent module, “Persistent Universe”, came in 2015, which combines all three of the previous sections into one cohesive experience. At present, there are four explorable planets and career paths to pick from, along with other players to team up with. Is there a Star Citizen release date? In short, despite being announced a decade ago, there is sadly no full release date for Star Citizen. However, as the game is in early access, interested fans can experience the long-awaited title if they choose to. By heading to the game’s official website, you can pay $54 for the Starter Pack as the cheapest way to try it out. However, if you also want access to Squadron 42, this is a separate pledge. Star Citizen trailers There have been dozens of trailers, Q&As, and behind-the-scenes clips throughout Star Citizen’s long and storied development. Check out the cinematic for Squadron 42, the reveal for the latest Alpha version, and Inside Star Citizen below. Squadron 42 Alpha 3.17 Inside Star Citizen Star Citizen budget As of November 2021, Star Citizen has earned over $400 million from crowdfunding, after the initial Kickstarter campaign raised $2 million in 2012. After such a substantial amount of crowdsourcing followed by lengthy delays, many backers have asked for refunds since 2015. In some cases, this has even led to lawsuits from those that have pledged. Star Citizen Sqaudron 42 Squadron 42 is Star Citizen’s single-player campaign, where fans take control of a pilot from the United Empire of Earth and embark on a “cinematic sci-fi adventure.” At the time of writing, the mode is still in development and isn’t playable for those who have pledged. Although the solo section was initially meant to be part of the full Star Citizen release, it is currently being listed as a standalone section. That being said, progress in Squadron 42 is said to interact with the multiplayer component when it comes to rewards and progression. It will be released in multiple episodes, the first of which is expected to provide 20 hours of gameplay across 70 missions. While there is no word on when the campaign will finally drop, the cast is certainly worth getting excited about. Gary Oldman, Mark Hamill, Gillian Anderson, Mark Strong, Andy Serkis, Henry Cavill, and Ben Mendelsohn are all signed on to play different roles. Star Citizen platforms As it currently stands, Star Citizen is only in development on Windows PC, with no plans for a release on any other platforms. The developers haven’t ruled out a console release, but given the sheer size and scope of the game, as well as its lengthy development cycle, it’s unlikely we’ll see it on PlayStation or Xbox any time soon. For more of the most-anticipated games currently in development, be sure to check out our other release hubs: The Elder Scrolls 6 | GTA 6 | Overwatch 2 | Assassin’s Creed Infinity | God of War: Ragnarok | Wolverine | Spider-Man 2 | Forspoken | KOTR Remake | Wonder Woman | DokeV | FFXVI | Avatar Frontiers of Pandora | Sonic Frontiers | Dragon Age 4 | Legend of Zelda: Breath of The Wild sequel

  • Star Citizen patch 3.17.2 notes: Siege of Orison, 100 player cap, database stipend – Dexerto

    Star Citizen patch 3.17.2 notes: Siege of Orison, 100 player cap, database stipend Cloud Imperium GamesStar Citizen patch 3.17.2 is here with the new dynamic event, Siege of Orison, a boost to the player cap per server, and a database stipend that will alleviate some pain of the update’s wipe. Here’s the full notes. As players await the full release of the long-anticipated game from Chris Roberts and Cloud Imperium Games, they’ve been getting a hell of a preview from the title’s Alpha flight that’s given them a deep look into the title. Building on what they have so far, the devs are bringing a suite of new additions to Star Citizen along with a new event for people to explore and an anti-aircraft vehicle to try out. That’s not to mention the first introduction of AI Planetary Nav Mesh to bring the game’s combat to a whole other level as well as an increase to how many players can inhabit a server at a time. Here’s what’s changing as part of Star Citizen patch 3.17.2. Star Citizen Siege of Orison The Siege of Orison has landed in Star Citizen and it’ll be joined by Jumptown events that players will be able to access for the next two weeks. This time around the gameplay will cater more to FPS fans with combat taking place over a brand new location, Crusader Industries’ corporate sales platforms. Players will have to liberate the platforms from the Nine Tails outlaw group by defeating four of its Lieutenants and, ultimately, its Commander. New player cap increase to 100 The galaxy is opening up to even more players per server with Star Citizen’s new 100-player cap that will scale the combat even further. Cloud Imperium warned players that there could be stability issues with the new player cap, but it’s all a part of the process to create the expansive scenarios envisioned for the game. There’s plenty to look forward to in the Star Citizen 3.17.2 update, so check out the complete list of features coming in the patch notes below, courtesy of CIG. Star Citizen 3.17.2 patch notes Siege of Orison Dynamic Event In this new dynamic event, the Nine Tails outlaw group has taken control of Crusader Industries’ corporate sales platforms by establishing a no-fly zone to prevent access by air. The Siege of Orison is set in an all-new location across foursprawling, highly-detailed platforms that, when combined, offer a massive area nearly equal to that of its own landing zone. The event is primarily focused on FPS combat, with players working together to help Crusader Industries take back control of the platforms and disable the inverter device by eliminating the Nine Tails Lieutenants on each platform to draw out the challenging Nine Tails Commander. – 100-Player Server Capacity The maximum number of players on a server has been doubled from 50 to 100 players! This increase adds new emergent gameplay for large group activities including space battles, races, and more. This represents the next step on the road to implementing Server Meshing, while CIG continues to work on ongoing network and stability improvements. – New Derelict Reclaimer POI and Missions A new derelict Reclaimer POI has been added to microTech for players to explore, offering new mission types and loot. The new location supports the AI Planetary Nav Mesh, allowing for the introduction of combat missions featuring NPCs. An additional space derelict Reclaimer has also been added with three new custom mission types. – Derelict Colonial Outposts Recently shown off to the Star Citizen community in a development livestream, the outposts are finally ready for pilots to explore! Five derelict colonial outposts have been added across the Stanton system, with their design based on the homesteads first shown at CitizenCon 2021. – AI Planetary Navigation The first iteration of the Planetary Navigation Mesh is now live, allowing NPCs to navigate the varied terrain of planets and even land dropships to deliver troop reinforcements. The tech will serve as the foundation for future content planned for Star Citizen. – Anvil Centurion Control the skies with the Anvil Centurion, now available to drive in-game! This short-range anti-aircraft vehicle houses both the pilot and a dedicated gunner and features four energy weapons with unlimited ammunition to dominate local airspace. The Centurion is a must have for any combined-arms forces, providing critical support for ground troops. – Illegal Delivery Missions Expanding the existing courier and delivery missions, all-new illegal variations have been added to the game. Once players have built a reputation as a reliable business partner doing legal missions for outlaw factions, they’ll earn the opportunity to pursue a career transporting illicit goods. These missions offer greater rewards, but come with additional risks of being interdicted by security forces or encountering other criminal players who want the illicit goods for themselves. –

  • Star Citizen IAE 2952: How to play Star Citizen for free during Intergalactic Aerospace Expo – Dexerto

    Star Citizen IAE 2952: How to play Star Citizen for free during Intergalactic Aerospace Expo YouTube: Star CitizenStar Citizen, the massively popular but still in-development multiplayer space flight game, is going to be available to play for free during the upcoming IAE 2952 event. Players have been eager to finally get their hands on the full capabilities of Star Citizen for almost a decade. Ever since the space exploration MMO was announced back in 2012, prospective travelers marveled at the scale that Star Citizen promised. The full game release has been delayed multiple times, but developer Cloud Imperium Games has released modules that promise what the game will ultimately be. This has allowed Star Citizen to build a massive fan following in anticipation of the game’s release… whenever that will be. Star Citizen IAE 2952 gives a free peek The Intergalactic Aerospace Expo (IAE) is a yearly exhibition that allows players to scope out new ships from the many manufacturers in Star Citizen. This year, IAE 2952 (the in-game year of the event) will be hosted by Drake Interplanetary, who will be featuring two of their new ships, the 2952 Corsair and the Drake Cutter. While these in-game ships cost real-world money, this year’s event is giving a discount to prospective buyers. How do you play Star Citizen for free? From November 18 to November 30, prospective players will be able to download and play Star Citizen for free. All you have to do is go to the official Star Citizen website, create an account, and download the game! All players, including those new members, will also be able to test-fly over 120 ships during the IAE 2952 event and take a tour of all the different manufacturer’s newest ships. The event will include other features throughout the 13-day event, including a Ship Showdown competition, presentations from manufacturers, and new ship reveals.

  • Star Citizen hits insane funding milestone with no release date – Dexerto

    Star Citizen hits insane funding milestone with no release date Cloud Imperium GamesStar Citizen is continuing to draw in significant amounts of money despite no confirmation of a release window. As first reported by IGN, Star Citizen has now surpassed $700 million in funding. This is according to data drawn from the Cloud Imperium website, the developer behind the game. The number is drawn from the section entitled “Funds Raised.” The company offers a further breakdown of timings, and it seems like May has been a very healthy month for the game. In the entire month of April, Star Citizen raised “just” $4,753,264. This is in stark contrast to the figures for the 21-27 May alone, where it raised more than $10 million. This sudden uptick in funding is due, in part, to the impressive Adventure Beckons update. Officially known as Alpha 3.23, it is the biggest single update that the game has received to date, adding native wildlife to the game’s offering. It also included some much-needed updates for the game’s star-studded FPS Squadron 42. Featuring performances from Mark Hamill, Gillian Anderson and Gary Oldman among many others, these changes have seen the addition of Star Map 1.0, as well as improvements to the FPS elements and UI. The game’s original Star Citizen Kickstarter campaign raised a little over $2.1 million dollars back in 2012, an amount that seems relatively laughable in retrospect. Since then, they have continued to crowdfund, blowing away every record in the process. Guinness World Records listed it when it reached $39,680,576 pledged, officially noting the game as having achieved the “largest single amount ever raised via crowdsourcing.” It also received additional funding when billionaire Clive Calder purchased a 10% stake in Cloud Imperium for $46 million. After also gaining two seats on the board, Calder added a further $17.25 million, bringing the total raised from private investment to $63.25 million.

  • Star Citizen devs drop huge Squadron 42 trailer as game is “feature complete” – Dexerto

    Star Citizen devs drop huge Squadron 42 trailer as game is “feature complete” Cloud Imperium GamesStar Citizen developer Cloud Imperium Games has dropped a trailer for companion single-player spaceflight simulator Squadron 42. With the Kickstarter campaign launching back in 2012, Star Citizen has since gone on to generate more than $600 million in funding and become the platform’s most successful project in the process. Though it has since blown past its original slated release date of 2014, things are finally starting to come to fruition. The latest mark of this progress is Squadron 42, a game that finally looks like it’s heading towards a release in relatively short order. The game’s developer has now dropped a new trailer and further information that will get expectant fans out of their collective seats. Squadron 42 gets a 25+ minute trailer and developer update On the official Star Citizen YouTube channel, a new trailer entitled Squadron 42: I Held The Line has dropped, offering potential players a much more significant look at what will be on offer. The opening cinematic offers a peek at the extensive character list, factions, and ships before the studio’s Founder, Chris Roberts, takes the reigns and explains where the project is now. Critically, Squadron 42 is supposedly “feature complete,” with the game entering a polishing phase after around a decade of development. The game is designed to be a significant single-player experience in its own right and a wider complementary companion to the perpetual world of Star Citizen proper. One of the more exciting parts of the game is the cast, led by Mark Hamill and Gillian Anderson. With further talent, including the likes of Gary Oldman, Andy Serkis, Mark Strong, and Game of Thrones’ Liam Cunningham, fans anticipate the delivery of the game’s story more than anything. Though a release date isn’t revealed in this latest update, this will likely be the final major phase before it drops.

  • STALKER 2 devs ask fans not to share leaks following Russian hacker attack – Dexerto

    STALKER 2 devs ask fans not to share leaks following Russian hacker attack GSC Game WorldStalker 2: Heart of Chornobyl leaks are circulating due to the actions of Russian hackers; as such, devs ask fans not to share leaked materials. Developer GSC Game World previously planned on shipping the long-awaited Stalker sequel in April 2022 for PC and Xbox Series platforms. Needing more time to polish the experience, the Kyiv-based crew postponed Stalker 2’s release to December of that same year. However, the studio again delayed the title to an unspecified 2023 launch window amid the Russian invasion of Ukraine. While Stalker 2 still lacks a firm due date, leaked information has surfaced via an attack by Russian hackers. Stalker 2 devs to avoid sharing leaks online On June 1, GSC Game World stated a group of Russian hackers has exploited a “vulnerability,” effectively allowing them to uncover and release unauthorized materials. Apparently, such attacks persisted for over a year. The group has now gained access to “leaked information intended for internal testing of various game aspects.” As these leaks circulate, GSC Game World asks fans of the series to avoid sharing the materials since they may ruin the experience for prospective players. Despite such a hiccup, the crew at GSC Game World remains dedicated to releasing the best version of Stalker 2 possible. When exactly that day will come presently remains to be seen but, hopefully, few people will have the game ruined due to the leaks. As the subtitle indicates, Stalker 2 will drop players into the Heart of Chornobyl in the Exclusion Zone. Though it takes place after the events of the first entry, GSC Game World has claimed the experience should prove friendly to newcomers. Other story-related details remain scant but more should surface sometime soon if the game is still on track for a 2023 rollout on Xbox and PC.

  • STALKER 2: Everything we know so far – Dexerto

    STALKER 2: Everything we know so far GSC Game WorldSTALKER 2 transports players back into the radioactive wasteland of the Zone, so here’s what we know about the upcoming game, including release date, platforms, and trailers. For those who haven’t heard of the S.T.A.L.K.E.R series, the game‘s plot involves the infamous Chornobyl Disaster of 1986, where on April 26, the nuclear reactor near Pripyat, Ukraine melted down, resulting in one of the worst nuclear disasters in human history. In the alternate timeline of S.T.A.L.K.E.R, the exclusion zone around Chornobyl, commonly known as “The Zone,” experienced another explosion 20 years later in 2006. This was after scientists set up shop to study the anomalies and other phenomena happening within the disaster’s radius. This not-so-deserted nuclear wasteland left in the wake of these events sets the stage for S.T.A.L.K.E.R. 2. The Zone is looking more beautiful, deadly, and desolate than ever before in the sequel, and here’s all the details we’ve got about it so far. S.T.A.L.K.E.R 2 release date STALKER 2 will be released on November 20, 2024. The game was previously set to launch on September 5, 2024, but a delay was announced on July 25, 2024. In a statement shared on X (formerly Twitter), the developers shared that the additional two months will give them ‘the chance to fix more “unexpected anomalies” (or simply “bugs”.)’ Prior to this, STALKER 2 was originally meant to launch on April 28, 2022, but was delayed soon after until December 8, 2022. However, it was then postponed indefinitely after the Ukraine conflict, where the developer is based. The developers confirmed the news on Twitter, explaining that the game needs more time for it to be up to standard. In March 2022, GSC Game World, the game’s Kyiv-based developers, said that work on S.T.A.L.K.E.R. 2 had “shifted to the sidelines” due to world events. However, in a Discord chat from May 2022, the team confirmed that work on S.T.A.L.K.E.R. 2 now “continues” when responding to a question from a fan. The next update came from an official fact sheet that went live during Gamescom 2023. According to the sheet in question, the sequel would hit PC and Xbox platforms in Q1 2024. It was then revealed that a September release date had been settled on. Platforms S.T.A.L.K.E.R. 2 will be available on PC through Steam, the Epic Games store, and the Xbox Series X|S where it will launch as a Day One Game Pass title. Unfortunately for PlayStation players, the title will not be out on Playstation 5 at release, and there’s no indication of when (or if) it will be coming out on Sony’s platform. Trailers Gameplay showcase E3 2021 gameplay trailer During E3 2021’s Xbox presentation, we got our first good look at S.T.A.L.K.E.R. 2. The trailer opens the only way it should: with us sitting around the campfire, swapping stories with our fellow stalkers after another hard day in the Zone. Through these flashbacks, we see the combat system, some loot, and even a few of the characters we’ll be running into during the game. It wouldn’t be a S.T.A.L.K.E.R. game without mutants, though, and we won’t directly spoil anything, but be ready for a peek at these monstrosities. Xbox Games Showcase 2024 gameplay trailer This was followed up in June 2024 with a longer trailer that came as part of another Xbox Showcase at Summer Game Fest. It offered a much more substantial look at the bleak world the game brings to life and gunplay across a vast array of weapon types. Gameplay showcase On August 13, 2024, a Stalker 2 Developer Deep Dive was shared on YouTube. The 35-minute video features members of the creative team discussing the different aspects of the sequel, including its seamless open world which will feature 20 different regions. The amount of freedom in the game was also emphasized, as was the importance of player choice. According to creative director, Mariia Grygorovych, you won’t be able to see all the game’s content in a single playthrough as the decisions you make will impact the story, quests, and people you can meet. The majority of the footage took place in The Swamp environment where protagonist, Skif, embarked on a quest to reach the Clear Sky base which is home to one of the in-game factions. You can check out the full showcase below: What is S.T.A.L.K.E.R. 2 about? The game looks to have taken everything about the original release and made it bigger. The story is non-linear, with players able to decide the fate of The Zone via their actions in-game. The sequel takes place twenty years after the Chornobyl disaster, as activity in the area seems to be worsening. Players take control of the enigmatic Stalker Skif, with many factions likely to return this time around. Duty, Clear Sky, Freedom, and The Bandits are all set to make their return, though how significant their roles will be is unclear. More details on the story of S.T.A.L.K.E.R. 2 are sure to come out as we get closer to its release, so be sure to check back here for all the latest information. In the meantime, we’ve also got hubs for Dragon Age: The Veilguard, GTA 6, Dragon Ball Sparking Zero, Silent Hill 2, and Assasin’s Creed Shadows.

  • Stalker 2 devs cancel NFT plans immediately after backlash from deleted post – Dexerto

    Stalker 2 devs cancel NFT plans immediately after backlash from deleted post GSC Game WorldStalker 2 developers, GSC Game World, cancelled plans for NFT tie-ins to their game shortly after receiving backlash from defending its in-game “bonuses”. The developers offered an explanation reinforcing its intent to include Stalker 2 NFTs but immediately deleted the lengthy post after it faced mounds of backlash. About an hour later, GSC posted another image with a brief statement indicating they would “cancel anything NFT-related in Stalker 2.” “We hear you,” GSC said. “Based on the feedback we received, we’ve made a decision to cancel anything NFT-related in Stalker 2. “The interest of our fans and players are the top priority for the team. We’re making this game for you to enjoy – whatever the cost is. If you care, we care too.” Stalker 2 NFT plans scrapped On December 15, GSC unveiled its plans for a ‘Stalker Metaverse’ where three players would be able to appear in-game as an NPC, complete with their likeness attached to them — but gated behind NFTs. In defending the move, the studio would later say it was “eager to do NFTs right” and then revealed more NFT content planned for Stalker 2 like gloves, tattoos, skins, etc. These developments invited a flurry of discontent from the Stalker 2 fan base, including popular voices in the community like YouTuber CohhCarnage. “As a long-time fan of this franchise and someone who is incredibly excited for Stalker 2,” CohhCarnage said. Please consider removing NFTs from your product. “There is simply too much misunderstanding, negativity and skullduggery associated with NFTs. It is not worth this.” As a long-time fan of this franchise and someone who is incredibly excited for Stalker 2.. Please consider removing NFTs from your product. There is simply too much misunderstanding, negativity and skullduggery (yep, I said it) associated with NFTs. It is NOT worth this. Thanks. — Cohh Carnage (@CohhCarnage) December 16, 2021 More sentiments pointed to concerns of NFT’s environmental impact as well as its unregulated market which some believe is susceptible to scams. GSC were adamant about incorporating the items in Stalker 2 as a new source of revenue but quickly backed down after its decision overwhelmed them with opposition to the idea.

  • Stadia Pro September 2021: Free games revealed – Dexerto

    Stadia Pro September 2021: Free games revealed Studio Wildcard/IO Interactive/Vigil GamesGoogle Stadia’s list of free games continues to grow with these eclectic September additions. Here’s what we know. Google Stadia has done a fair job in putting together a roster of free games for their Stadia Pro users. Whether you’re in the mood for timeless fun with a game like Terraria, or on the hunt for something big in Ark: Survival Evolved, there’s something to please everyone on the platform’s subscription-based service. Here are all the new games for the month of September. Stadia Pro Free Games for September Darksiders 2 Deathinitive Edition Vigil Games’ Darksiders II is one of the best hack-and-slash titles of the last generation. You play as Death, one of the Four Horseman of the Apocalypse, as he attempts to clear his brother’s name and restore humanity after the events of the first game. The player will journey through a world filled with puzzles, dungeons, and all kinds of terrifying enemies as threads of the story unfold. Read More: PS Plus September 2021: All Games Revealed – While it underperformed financially, the critical reception for the game was quite warm, and a third entry in the series was released in 2018. Wave Break Wave Break might be the weirdest game available on Stadia. The gameplay combines open-water boating and arcade skateboarding with a 1980’s style Miami Vice aesthetic. It may sound like a fever dream, but the reality exceeds expectation. While it may not be the deepest title to sink your teeth into, there is plenty of fun to be had in soaring through the air and grinding rails in a speedboat. Little Big Workshop Little Big Workshop might as well have been created in a lab somewhere. The game is almost too adorable to have been created by humans. HandyGames understand what the appeal of this game is, and by prioritizing factory output, you’ll find yourself worrying less about unstable happiness meters and other outside factors than in other similar titles. Fans of the organizational game genre won’t find much to complain about in this one. That’s all for this month’s games. Don’t forget to put that Stadia Pro membership to good use and claim any games that you may have missed in the past.

  • Square Enix sells Tomb Raider, Deus Ex & studios to Embracer Group in $300m deal – Dexerto

    Square Enix sells Tomb Raider, Deus Ex & studios to Embracer Group in $300m deal Square Enix, Embracer GroupSquare Enix has sold off much of their Western studio output and IP catalog to Embracer Group in a $300 million deal. While Microsoft and PlayStation continue to acquire the greatest names in game development, Embracer Group is now the latest video game company to join the 2022 acquisition list by acquiring studios and IP from Square Enix. Square Enix has sold off their Western studio output and a huge portion of its IP catalog, in a fresh deal penned with Embracer Group for $300 million that will see the later acquire not only the Tomb Raider, Deus Ex, and Thief IP, but also a collection of studios including Eidos Montreal, Crystal Dynamics, and Square Enix Montreal. Embracer Group acquires Tomb Raider IP and more amid $300 million deal Embracer Group, the parent company behind Koch Media and THQ Nordic, brought Square Enix into their portfolio in a cash-only transaction. While Square Enix has recently pleased fans of the Kingdom Hearts franchise with a new game announcement, the long-running company has, in the past, noted that installments in traditionally Western franchises had underperformed. Read More: Everything in Warzone Pacific Season 3 Reloaded: Leaked fast travel system, new Perk, more – It is expected that the acquisition between Embracer Group and Square Enix will conclude within the second quarter of FY20232. While Square Enix will be relinquishing a heavy portion of their back catalog, they have clarified that franchises such as Just Cause, Life Is Strange and Outriders will remain under their banner. Speaking on the news of Embracer Group’s purchase, Square Enix reiterated their pursuit of blockchain technology in gaming: “The launch of new businesses by moving forward with investments in fields including blockchain, AI, and the cloud.” Square Enix American and Europe’s CEO, Phil Rogers, said that “Embracer is the best-kept secret in gaming: a massive, decentralized collection of entrepreneurs whom we are thrilled to become a part of today” in a press statement. Read more: Outriders Worldslayer preview – “It is the perfect fit for our ambitions: make high-quality games, with great people, sustainably, and grow our existing franchises to their best versions ever. Embracer allows us to forge new partnerships across all media to maximize our franchises’ potential and live our dreams of making extraordinary entertainment.” It remains to be seen whether the Marvel licensing deal, which saw the release of Marvel’s Avengers and Marvel’s Guardians of the Galaxy from Crystal Dynamics and Eidos Montreal respectively, will be affected by the deal.

  • Square Enix provides surprise update on next Just Cause game – Dexerto

    Square Enix provides surprise update on next Just Cause game Square EnixSquare Enix may just have confirmed the development of Just Cause 5, as fresh documents following the Embracer merger signal new life for the open-world franchise. Earlier this year Square Enix sold off an enormous majority of its assets to Embracer Group, with many of their beloved IPs included in the deal. However, the Just Cause franchise, developed by Avalanche Studios, was said to remain under the Square Enix banner. Now, after lying dormant since 2018, Square Enix may just have confirmed that the fifth Just Cause game is finally on the way. Just Cause 5 in the works according to Square Enix investor meeting Square Enix released a briefing from an investor meeting held in May, which stated that “the Just Cause franchise will remain our IP, and we are at work developing a new title in the franchise.” This not only cements their comments amid the Embracer merger but means that Avalanche Studios are splitting their resources too. Avalanche Studios is currently developing their brand new game Contraband, which is slated to be an Xbox exclusive. The game is a “co-op smuggler’s paradise set in the fictional world of 1970s Bayan.” Players waiting for Just Cause 5 can check out the franchise’s spin-off title, Just Cause Mobile, which is set to release towards the end of 2022. Details of the game have been kept under wraps, but we do know that the mobile entry will focus on four different game modes, as opposed to traditional open-world chaos. Just Cause 5 has the potential to be an immense title for the franchise, as next-gen hardware will allow destruction on a scale we’ve never seen.

  • Square Enix planning to ramp up use of “AI and other cutting-edge technologies” – Dexerto

    Square Enix planning to ramp up use of “AI and other cutting-edge technologies” Square EnixSquare Enix’s president, Takashi Kiryu, has expressed the company’s intention to be “aggressive” in their application of “AI and other cutting-edge technologies.” Square Enix have long been on the forefront of emerging new technologies, in fact the merger that created Square Enix happened in part to stave off bankruptcy after SquareSoft spent big on the CG technology that enabled the animation of Final Fantasy: The Spirit’s Within. So, it doesn’t come as a surprise to hear Square Enix is intending to pursue the possibilities of generative AI in its game development process. In the company’s New Year Letter, the president, Takashi Kiryu, discusses his own thoughts on the possibilities of AI “to fundamentally change the processes by which we create.” He also outlines the company’s intentions with regards to the technology in the future. In the short term, Kiryu says the technology will help “achieve greater sophistication in our marketing efforts,” while long term plans involve finding ways to “leverage” AI to “create new forms of content…” The company has already made use of AI in the Final Fantasy 7 Remake, utilizing a program which predicts character facial expressions based on the delivered dialogue. Generative AI has been something of a contentious topic since the launch of applications like ChatGPT and MidJourney, and Square Enix have run into hot water from fans before for embracing controversial new technologies. In 2022, the company unveiled its plans to create and sell NFTs to community backlash. Kiryu’s letter listed “blockchain entertainment/Web 3.0, AI, and the cloud,” as its three key areas of investment, but exactly how Square Enix plan to further incorporate AI into their development process remains to be seen. For all the latest gaming news and updates, be sure to check out Dexerto’s full coverage here.

  • Square Enix hits Patreon with DMCA request as new Tomb Raider script leaks – Dexerto

    Square Enix hits Patreon with DMCA request as new Tomb Raider script leaks Square EnixPlaystation podcast Sacred Symbols has been sent a DMCA by Crystal Dynamics and Square Enix, via Patreon, as a result of their latest episode which shared dialogue from a leaked script of the new Tomb Raider game. In episode 213 of the show, the Sacred Symbols crew shared leaks relating to the upcoming Tomb Raider game currently in the works. The leaks included the team acting out parts of a script that they claim are being sent to voice actors who are auditioning for the role of Lara Croft. As a consequence of this episode, Crystal Dynamics and Square Enix sent Patreon a DMCA request and is demanding the podcast remove said content. In an explainer video, Colin Moriarty was joined by podcast co-host Dustin Furman as well as legal analyst Richard Hoeg. Together, the three spoke about the recent DMCA from Square Enix and Crystal Dynamics through Patreon. Delving deep into how it came about and what action the team has been taking in response. Moriarty began by explaining that the DMCA came through to Paetron on July 29, the same day that the initial podcast was uploaded. He revealed that Square Enix and Crystal Dynamics “DMCA’d Patreon to have them ask us to take down the offending audio of us talking about the new Tomb Raider game which we’ve leaked as Project Jawbreaker.” How Patreon being sent a DMCA impacts other platforms However, Moriarty went on to add that “the Tomb Raider reference will be removed from the Patreon version but will remain unchanged elsewhere.” This decision was made after he consulted with lawyers and other legal analysts and workers. The trio discussed the grey area of the situation, Moriarty adding: “I’m not even really sure I have a problem with Crystal Dynamics and Square Enix being mad at us either.” However, he did challenge the situation by highlighting how it does “fall into some realm of fair use.” “I didn’t steal it. I didn’t ask for it. And I didn’t buy it.” Legal analyst Hoeg then commented on the murky nature of the situation and pulled back the curtain on what the thought process can look like when a company or a person is sent a DMCA. “The first question isn’t am I in the right, it’s how likely are they to do something bad,” he explained. “What is it gonna cost me to fight it? Do I actually care about this thing? What does it cost my relationship with Patreon?” He then suggested that platforms like Patreon and YouTube could “do more” in regards to pushing back when devs and publishers complain about leaks and discussions about games and content. The initial video explaining the leaks for the new Tomb Raider game is still available to watch via YouTube. Despite being frustrated at the situation, Moriarty did add that they “don’t want to fight it” and are happy to comply with Crystal Dynamics and Square Enix DMCA request over the Tomb Raider leaks. For all the latest Tomb Raider news and updates, Dexerto’s coverage has you covered and be viewed here.

  • Square Enix fans hit out at company over NFT plans for 2022 – Dexerto

    Square Enix fans hit out at company over NFT plans for 2022 Square EnixSquare Enix President Yosuke Matsuda has declared 2021 as “year one” for the surge of NFTs. Matsuda’s New Year message offers an insight into Square Enix’s future with blockchain technology. 2021 was certainly an interesting year, to say the least when it came to the popularity of cryptocurrency. Bitcoin and altcoin’s like Ethereum dominated the market, but perhaps the most unique development was that of NFTs. As competitors like Ubisoft attempt to enter the NFT arena, Square Enix’s president thinks 2021 was just the tip of the iceberg. Yosuke Matsuda issues New Year statement “I see 2021 not only as “Metaverse: Year One,” but also as “NFTs: Year One,” said Square Enix President Yosuke Matsuda in a statement issued to see in the New Year. Speaking on the potential of Non-Fungible Tokens, Matsuda added 2021 “was a year in which NFTs were met with a great deal of enthusiasm by a rapidly expanding user base.” The surge of NFTs in the media hasn’t been met with positivity entirely, which Matsuda is aware of: “we do observe examples here and there of overheated trading in NFT-based digital goods with somewhat speculative overtones.” “I expect to see an eventual right-sizing in digital goods deals as they become more commonplace among the general public, with the value of each available content corrected to their true estimated worth,” Matsuda said on Square Enix’s approach to dealing in the NFT market. Matsuda’s decision to explore the NFT market hasn’t sparked off positive impressions with players, as reactions begin to pour in. “Square Enix really said “Happy New Year” and started to talk about NFTs immediately,” said Twitter user @RedMakuzawa. https://twitter.com/RedMakuzawa/status/1477121873821384707?s=20 https://twitter.com/sephirothsdoll/status/1477134706349166603?s=20 “Square Enix kicking in the door of 2022 like, “Good news: The future of video games is worse than ever before!” said commenter @MikeDrucker. As more divisive opinions begin to form, it sure will be fascinating to see just how deep Square Enix’s integration of blockchain goes in the future.

  • Square Enix “considering” remasters of classic RPGs after FF Pixel Remaster popularity – Dexerto

    Square Enix “considering” remasters of classic RPGs after FF Pixel Remaster popularity SquaresoftSquare Enix is “considering” remaking other older games after the success of Final Fantasy Pixel Remaster. The Final Fantasy Pixel Remaster is a collection of the first six games before the franchise went 3D on the PlayStation. The remastered titles maintained the original pixelated style while making the older games appear fresh. Beyond Final Fantasy’s first six installments, rumors surrounding a possible FF 9 remake have circulated since a leaker exposed the Nvidia GeForce Now database. The leak previously accurately predicted Tekken 8 and Helldivers 2. While Square Enix hasn’t officially announced the development of a FF 9 remake, the company revealed it was “considering” remastering other classic RPGs. Square Enix looking to possibly remaster other old games As reported by Video Games Chronicle, Square Enix addressed one burning question at the company’s 43rd Annual Shareholders’ Meeting Q&A. A shareholder asked about Square’s potential plans to remake other older games – specifically Xenogears, a game they’d love to play on modern hardware. “We will refrain from sharing information about new titles, but we are considering various ideas within the company and hope that you will look forward to forthcoming announcements,” a company board member remarked. Another question dealt with the “longer gaps” Square Enix has between releases compared to other video game companies. “I will refrain from speaking in specifics, but I will say that we believe that the strengthening of our internal development organization will be of benefit as the difficulty of developing major titles is becoming extremely high, which also has implications for development lead times,” a board member responded. In 2023, Square Enix’s major releases include Final Fantasy 16, Octopath Traveler 2, and Forspoken. The studio also has several titles in development – like Final Fantasy 7 Rebirth, Star Ocean: The Second Story R, and Dragon Quest Monsters: The Dark Prince. Whether they add classic RPGs to this offering remains to be seen. Check out Dexerto’s coverage of the Final Fantasy 7 remake trilogy’s upcoming entry to stay up to date on the latest Final Fantasy news.

  • SquadBlast: 2D Overwatch meets Quake – and it’s really good – Dexerto

    SquadBlast: 2D Overwatch meets Quake – and it’s really good UltrahorseOverwatch may have an eye on its immediate sequel, but have you wondered what it may look like through the lens of a 2D shooter? The answer, as it happens, is SquadBlast. The multiplayer hero shooter pits two teams of two against each other, and while it definitely offers the kind of madcap multiplayer thrills we’ve seen in games like Towerfall, the focus on objective play and map control make things much more cerebral than the gorgeous art would suggest. We went hands-on with Ultrahorse’s title, and came away itching to play just one more round (or two, or three). Play the Objective The basic setup of SquadBlast is simple because it’s everything shooter fans have been doing for years – capture a point, secure a moving payload, you get the idea. What makes things so different is the perspective – the 2D view naturally shrinks your field of view so that you can see enough to plan ahead, but not far enough where you can have every angle covered. What’s more, you’ll find yourself able to work with your teammate to find flanking routes and set up ambushes thanks to impressive map design. Take the payload game type, for example. The shift to 2D makes it feel closer to staying on one of those moving platforms in a Mario or Sonic game of old, only this time you’re battling to maintain control of it for as long as you can. Weapons, get your weapons As with any hero shooter, you’ll want to lean into character synergies if you hope to find success in SquadBlast. In our brief playtime, we took the sniper character Nastya for a spin. Not only does her rifle come with a handy ADS function, but hitting an enemy in the head will instantly kill them – and getting the angle just right to pull it off as they move to capture the objective is a rush. Even if you don’t nail the headshot, you can send them flying backward, too, opening up the opportunity to counter, but miss and you face a lengthy reload or resorting to your sidearm. We were also able to bamboozle an opponent with a decoy, while other characters each offer their own tactical ability and nuances. There’s also an arena shooter flavor to proceedings thanks to power weapons on the map. The black hole gun fires, as you’d expect, black holes capable of pulling enemies (and teammates in), while the rocket launcher feels Quake-esque in its ability to turn the tide of even a losing battle, and even allows for rocket jumping. It’s this bizarre mix of classic and more modern mechanics, combined with a 2D perspective and colorful art that make SquadBlast feel intoxicating for shooter fans, those who enjoy party games, and competitive types. From the short time spent with SquadBlast, we’re excited to play more. Squad Blast doesn’t yet have a release date.

  • SquadBlast: Gameplay, platforms & everything we know – Dexerto

    SquadBlast: Gameplay, platforms & everything we know ULTRAHORSESquadBlast is the first game made by Ultrahorse and involves lovable heroes, plenty of weapons, and a unique multiplayer shooter style. Here’s everything we know about the upcoming title. SquadBlast is a brand new multiplayer side-scrolling shooter filled with careful technique and a little bit of chaos. As developer Ultrahorse’s first title, SquadBlast has compiled many of the best aspects of the traditional FPS game many love and added a few extras. While the game still has many secrets behind it, we do thankfully have some information on what the game will look like, along with playtests, platforms, and more. Here’s everything we know about the upcoming title. Contents Does SquadBlast have a release date? Unfortunately, SquadBlast does not currently have a confirmed release date. However, we will update this article as soon as this information is released. Thankfully, despite the lack of a release date, there is a way to enjoy SquadBlast through a playtest. How to join the SquadBlast playtest You can request to join the SquadBlast playtest through their Steam page or on their own website where you can apply for Steam Keys. It’s not guaranteed that you’ll be able to get into the playtest, but applying for it will notify the developer and will, hopefully, give you a chance to explore this tactical shooter. SquadBlast Gameplay SquadBlast is a chaotic side-scrolling shooter that involves unique heroes, plenty of weapons, and beginner-friendly controls. It’s essentially a multiplayer FPS hidden inside a side-scrolling design with colorful graphics and intense action throughout. What platforms can you play SquadBlast on? Currently, SquadBlast is only available for PC. There is no information regarding its availability for consoles but it does have full controller support for players who prefer to step away from mouse and keyboards. That’s all we know about the upcoming SquadBlast but we will be updating this as soon as we get more information. In the meantime, take a look at some other titles coming out soon: The Elder Scrolls 6 | GTA 6 | God of War: Ragnarok | Wolverine | Spider-Man 2 | Forspoken | Pokemon Violet & Scarlet | Wonder Woman | DokeV | FFXVI | Avatar Frontiers of Pandora | Sonic Frontiers | Dragon Age 4 | Legend of Zelda: Breath of The Wild sequel | The Witcher 3 next-gen patch | Avatar Frontiers of Pandora | Haunted Chocolatier | Hogwarts Legacy | The Expanse: A Telltale Series

  • Spyro the Dragon return teased for 2023 – Dexerto

    Spyro the Dragon return teased for 2023 Toys For BobA tweet from Spyro Reignited Trilogy developer Toys For Bob has fueled speculation that Spyro the Dragon may be returning in 2023. The tweet reads, “Big moves and BIG MOOD for 2023 #LifeatTFB” alongside a selection of images hinting at the company’s plans for 2023. While the image mostly shows some inspirational art and a figure from Call of Duty, the top left corner shows an image of Spyro the Dragon flying. Of course, this may mean nothing at all, or it could be a reference to plans featuring the remastered trilogy. However, it could also be a sneaky reference to a new Spyro the Dragon game – or Spyro’s appearance in another title. One likely idea is that Spyro could appear as a guest character in the upcoming Crash Team Rumble as a way to celebrate the purple dragon’s 25th anniversary. Yet for now, all we can do is guess what the tease means. Of course, while an appearance in Crash Team Rumble is the most likely option, a Spyro the Dragon sequel isn’t out of the question. Toys for Bob produced a new Crash Bandicoot sequel in 2020, over fifteen years since the last mainline entry was released, so the company could have their sights set on a new Spyro game next. The last main entry in the Spyro the Dragon series also came out in 2004, therefore the success of Crash Bandicoot 4: It’s About Time could have inspired Toys For Bob to revive another classic series.

  • Spyro convinced sequel is coming as mysterious clue discovered – Dexerto

    Spyro convinced sequel is coming as mysterious clue discovered ActivisionAfter their success with CrashBandicoot 4: It’s About Time! developers Toys For Bob have hinted that a new project is on the way and fans are speculating that it could be a new Spyro game. Iconic gaming mascots are special for a reason: their appearance is instantly recognizable, they’ve had a big impact on gaming and their genre, and they’re generally loved by everyone. Spyro The Dragon undoubtedly falls under this category and it’s criminal to think that it’s been 14 years since the franchise’s last main game. The Crash Bandicoot N.Sane Trilogy and the Spyro Reignited Trilogy ironically reignited hope in the eyes of many that Spyro could be due for a proper comeback and Toys for Bob has awakened those dreams even more. Toys for Bob making a new Spyro The Dragon game? Under the Activision banner, Toys for Bob has done a stellar job in bringing back two beloved household names and their work was so outstanding that Activision commissioned the company to make a brand new Crash Bandicoot game. Now, a Tweet from the devs celebrating their accomplishments has left the door open for the company’s next game with fans immediately jumping to the conclusion that it is a new Spyro game. A Twitter user excitedly said: “I hope that 18th game is Spyro 4,” and another user offered similar sentiments saying: “If it’s not a new Spyro game I’m gonna flame some gnorcs.” One theory that has shot these hopes down big-time is that game number 18 is simply the rumored Crash Bandicoot multiplayer brawler title outed a few weeks ago. The potential game would apparently be a 4-player brawler, possibly very similar to MultiVersus or Smash Bros, and not even a sequel to Crash 4 – although Toys for Bob would likely do a great job of the game if true. However, if this is indeed the case, then it appears as if we will be waiting a bit longer to be charging around at full-speed and combusting sheep once more.

  • Spread the cheer with new Funko Pop Star Wars holiday apparel and Pops! – Dexerto

    Spread the cheer with new Funko Pop Star Wars holiday apparel and Pops! FunkoFunko releases new Star Wars holiday apparel and toy sets featuring festive R2-D2 and Snowtrooper Funko Pop vinyl figures. Star Wars fans can spread some intergalactic holiday cheer this season with festive new apparel and toy sets from Funko. Available now, these Star Wars holiday offerings put a snow-covered twist on classic characters like R2-D2 and Stormtroopers through collectible figures and novelty T-shirts. Pocket Pop! & Kids Tee Holiday Astromech Droid for $20 The Star Wars Holiday R2-D2 Pocket Pop! & Tee Set translates the lovable astromech droid into a snowman motif across both a stylized vinyl figure and a youth tee. The pocket-sized Pop displays metallic red and green finishes along with a carrot nose to realize R2 as a frosty snow-bot. The accompanying black tee features R2’s new look while playing on the character’s name with a “Droid to the World” message perfect for showing Star Wars spirit. Star War Holiday Stormtrooper Pop! & Tee set for $30 Adults can get in on the festivities with the Pop! & Tee Snowman Stormtrooper Metallic bundle. It includes a 4.2-inch vinyl Stormtrooper Pop styled as a snowman, complete with a top hat, and an orange-colored nose. The set also contains a black tee with the snow trooper graphic and punny “Up to Snow Good” phrase that nods to the Empire’s infantrymen turned festive decor. Between the Pocket Pop set ideal for kids and the snowtrooper shirt perfect for adults, Star Wars devotees have new options for displaying their fandom and holiday cheer simultaneously. These creative festive offerings put a delightfully on-theme spin on beloved characters from the saga. So fans can now channel the spirit of both Life Day and the holidays through these new Star Wars holiday collectibles and apparel. If you are a huge Star Wars fan, check out Best LEGO Star Wars gifts for adults. If you click on a product link on this page we may earn a small affiliate commission.

  • Spread love across the galaxy with this Star Wars Funko chocolate – Dexerto

    Spread love across the galaxy with this Star Wars Funko chocolate Make your Funko collection sweeter with this tempting Star Wars Funko trio, featuring chocolate-themed looks for Leia and Han plus serene Obi-Wan. The festive holiday ushers affectionate collectibles from a galaxy far, far away into Funko Pop form. While Jedi wisdom cautions against attachments, even stoic warriors can’t resist these sweet Star Wars editions. The exclusive trio provides alternative crushes that prove you don’t need Force sensitivity to feel the love tonight. Pop! Obi-Wan Kenobi Obi-Wan Kenobi brings calm poise rather than panic to this passionate holiday. No aggressive negotiations are needed with this Jedi Master figure posing with a heart-shaped gift. A serene addition to any Star Wars Funko lineup. Pop! Princess Leia Even the royalty recognizes the festive season in Funko fashion as Princess Leia appears molded from delectable chocolate. Fittingly dressed in a chocolate wrapper she charmingly conveys affection despite not being edible herself. Pop! Han Solo Who could reject the charms of Han Solo when he arrives gift-wrapped in mouthwatering chocolatey style? His irresistible appearance lacks only the golden shirt to complete this winsome look. Just don’t expect him to get his boots muddy to impress you. The Star Wars Funko Pops spread the love with clever redecoration. Let this amusing trio romance their way into your displays as perfect additions to any Funko collection. If you click on a product link on this page we may earn a small affiliate commission.

  • SpongeBob SquarePants: The Cosmic Shake – plot, gameplay, trailers & more – Dexerto

    SpongeBob SquarePants: The Cosmic Shake – plot, gameplay, trailers & more Purple Lamp StudiosSpongeBob SquarePants: The Cosmic Shake is currently in development. Here’s everything you need to know about the upcoming release from the plot, gameplay, trailers, and everything in between. The upcoming title SpongeBob SquarePants: The Cosmic Shake is being developed by Purple Lamp Studios and published by THQ Nordic. Purple Lamp Studio’s previously worked on SpongeBob SquarePants: Battle for Bikini Bottom – Rehydrated and is now back to helm the next game. While this sequel may not have always been on the cards, it was the “passionate support of its fans” that reportedly got the game greenlit and in development. For those excited about the upcoming SpongeBob game, continue reading for all the details on SpongeBob SquarePants: The Cosmic Shake. Contents: Spongebob SquarePants: The Cosmic Shake release date – SpongeBob SquarePants: The Cosmic Shake platforms – SpongeBob SquarePants: The Cosmic Shake storyline – Gameplay design and playable characters – Trailers – SpongeBob SquarePants: The Cosmic Shake release date Rest easy sponge fans, The Cosmic Shake is officially set to launch in just a matter of days on Tuesday, January 31, 2023. SpongeBob SquarePants: The Cosmic Shake platforms SpongeBob SquarePants: The Cosmic Shake is set to launch on the PS4, PS5, Xbox One, Xbox Series S/X, Nintendo Switch, and PC. It seems you’ll be able to play SpongeBob SquarePants: The Cosmic Shake on every major console. SpongeBob SquarePants: The Cosmic Shake storyline and plot Despite being labeled as a “spiritual sequel” to Battle for Bikini Bottom Rehydrated, The Cosmic Shake will have a brand new original story. The game will center on SpongeBob and Patrick as they travel through a variety of different Wishworlds. The Wild West Jellyfish Fields and Halloween Rock Bottom are just two of the worlds that players will be able to travel through. A Playstation blog post announcing some details of the upcoming SpongeBob game gave audiences a rundown of what they can expect from the plot of the upcoming SpongeBob title: “SpongeBob inadvertently messes with the very fabric of the universe, when playing with a vial of wish-fulfilling Mermaid’s Tears. As a result, Patrick is turned into a balloon, and our heroes have to travel to weird Wishworlds to bring back their friends and restore Bikini Bottom. Whether it’s bringing back Sandy from a karate-movie-themed Downtown Bikini Bottom or rescuing Pearl from the medieval Sulfur Fields… every world is unique and has its own distinct story.” SpongeBob SquarePants: The Cosmic Shake gameplay While the design and gameplay will be similar to Battle for Bikini Bottom, one big change is which characters players will be able to control. While Battle for Bikini Bottom included SpongeBob, Patrick, and Sandy as three separate playable characters, The Cosmic Shake will focus solely on SpongeBob. However, the recent blog post also reveals why this decision was made. “For The Cosmic Shake we decided to focus on SpongeBob and giving him a lot of new abilities, like a flying karate kick or being able to roll around on big rocks. Unlocking dozens of cult classic costumes for SpongeBob is also for the first time a core focus in a SpongeBob game. Whether you want to run around as a knight in shiny armor or just in your underpants: it’s up to you!” SpongeBob SquarePants: The Cosmic Shake trailers The reveal trailer shows off some of the many worlds that SpongeBob and Patrick will find themselves jumping into throughout the game. As well as this, the first trailer also showed off some gameplay footage and gave players an idea of some of the ability and customization options that will be available to SpongeBob throughout his new journey. Since then we’ve seen a number of trailers highlight different elements of the game, including storylines, gameplay scenes, and more. Be sure to check back here regularly for all the updated information. The Elder Scrolls 6 | GTA 6 | God of War: Ragnarok | Wolverine | Spider-Man 2 | Forspoken | Pokemon Violet & Scarlet | Wonder Woman | DokeV | FFXVI | Avatar Frontiers of Pandora | Sonic Frontiers | Dragon Age 4 | Legend of Zelda: Breath of The Wild sequel | The Witcher 3 next-gen patch | Avatar Frontiers of Pandora | Haunted Chocolatier | Hogwarts Legacy | The Expanse: A Telltale Series

  • Splitgate teases “monumental development” coming soon – Dexerto

    Splitgate teases “monumental development” coming soon 1047 GamesAccording to Splitgate’s Twitter account, it looks like something very big could be in the works very soon for the 1047 Games title. Splitgate, one of the FPS world’s latest and greatest, has made waves with its gameplay — filled with portals and wild movement patterns. Plenty of streamers have taken to Splitgate over the Summer, including Adin Ross, as the game has seen a huge rise in popularity. This coming, albeit a bit randomly, two years after popular names like xQc, Dr. Disrespect, and Summit1g were playing the game. However, in recent weeks, the game’s popularity has plateaued a bit leaving players asking, “what’s next?” Splitgate update coming soon On September 8, the official Splitgate Twitter account tweeted out that “Next week, the future of Splitgate and 1047 Games begins” hailing this upcoming update as “the most monumental development in our company’s history.” Read More: Splitgate review – It’s a mystery as to what exactly may be coming for the high-flying FPS, but fans have already begun speculating in the comments of the post. Splitgate quickly took to reassuring fans that the company was not being purchased by a larger developer, and even had some fun with Pizza Hut Gaming. Next week, the future of Splitgate and 1047 Games begins. This is the most monumental development in our company’s history, and we can’t wait to share it with you. — Splitgate – Season 0 (@Splitgate) September 8, 2021 Right now, the game is a few weeks into its Season 0, which featured a new map, new game modes, a battle pass, and skins. This announcement would have to be a little bit more than a new season, one would think, to be hailed as it has been by the developer. But, as the Tweet claimed, fans will likely have to wait until next week to find out more. In the meantime, players interested can download Splitgate here and are encouraged to check out Dexerto’s review of the game as well.

  • Splitgate Season 0: New map, game modes, Battle Pass, weapon skins & armor – Dexerto

    Splitgate Season 0: New map, game modes, Battle Pass, weapon skins & armor 1047 GamesAnnounced at Gamescom on August 25, Splitgate Season 0 has fully arrived. While 1047 Games previously intended to launch the full game later this year, it seems the game is staying in beta as a new wave of content is released. With Splitgate exploding in popularity over the last month, there’s no doubt that players are hungry for more content. Let’s take a closer look at what Season 0 brings to the table. Splitgate Season 0 Battle Pass The new Battle Pass brings 100 levels of unlockable content to the game. From weapon skins to armor unlocks, there is no lack of content in this release. There also seems to be a good number of Splitcoins along the way, meaning each player who buys the pass could potentially unlock a variety of the other in-game items. To progress further up the Battle Pass, you have the choice of grinding out games and earning XP or you could buy your way through the tiers using Splitcoins to skip ahead. Splitgate Season 0 skins and armor A few characters received multiple skins in this Battle Pass. You can find three different variations of Tusk, and four upgrades for both Hands on Jack and Maximus on the path to level 100. The final skin is General, a skin for the character Malestrom. This skin is the perfect mix of impressive and terrifying and serves as a great endcap for the 100 tiers. There are also plenty of weapon skins and other cosmetic items in this Battle Pass, starting at level one with the Cardboard skin for the Assault Rifle. This continues through the rest of the pass as you unlock jetpack skins, player banners, and concludes with the Epic portal skin Honeycomb and a golden Jetpack skin at levels 98 and 99 respectively. New game modes in Splitgate Season 0 Contamination is a fan-favorite asymmetrical game mode that debuted in Halo 3 under the name Infected. Teams are unevenly divided into survivors and infected. The job of the infected is to track and kill the survivors, slowly converting the entire lobby into infected. The winner is decided either when the infected team converts all surviving members or when a survivor makes it to the end of the game clock. This game type is perfectly suited to Splitgate’s style of play. The addition of jetpacks and portals to the classic mode will bring something fun and fresh to an already beloved feature. There are several more games inside the new Team Rumble playlist. These include Big Head Snipers, One In The Chamber, and the Splitgate original mode Laser Tag. Splitgate Season 0 new map This season’s new map Karman Outpost may look familiar to some of the game’s earliest players The new map is a reimagining of the original map Outpost and will be permanently replacing it in the rotation. Set inside a space station, this map will further open up the potential of the game. It’s filled with opportunities to go crazy with your portals and absolutely bamboozle your enemies. This update looks to be an absolute win for the Splitgate community. There is so much to explore and enjoy, and it’s sure to keep the community happy as the game moves closer to its official release date.

  • Splitgate July 27 update patch notes: New maps, modes & FOV Slider – Dexerto

    Splitgate July 27 update patch notes: New maps, modes & FOV Slider 1047 GamesSplitgate is one of the most exciting new games launching in 2021, a free-to-play FPS looking to tackle some of the big dogs in the space with a fresh take on the genre, and the July 27 update looks set to make the game even bigger. While the game is still in beta, it’s picking up huge fanfare, with thousands of players logging in to developer 1047 Games’ baby. The July 27 update, barely days before its intended console release in August 2021, has changed the game up significantly. With a whole host of new content, features, and quality of life changes to get the game in impeccable shape, here’s what’s in the latest Splitgate update. New maps The latest update sees two new maps arrive in Splitgate: Crag and Foregone Destruction. Crag is an excavation site perfect for snipers and battle rifle aficionados, while Foregone Destruction promises to reward the quickest portal players on the map. New VIP Takedown mode The new casual game mode VIP Takedown is a variant of the popular Takedown mode, where respawns stop when your VIP dies. To win in Takedown, you have to eliminate the entire enemy team, with respawn timers increasing with each death. VIP Takedown just makes this just that bit more exciting. Added gameplay features: FOV Slider, bug fixes, more Several new gameplay features have arrived in Splitgate with the July 27 update, including a much-requested FOV slider, with even top games such as Fortnite and Warzone (on console) failing to deliver on this feature so far. Consoles also now have keyboard & mouse support, while a number of bugs with portals, aim assist and cross-platform party chat have been addressed. The full patch notes are below. Splitgate Update 1.03 Patch Notes Maps New Maps – Crag, Foregone Destruction – Game Modes VIP Takedown – New casual game mode! Takedown variant where respawns stop when your VIP dies. – Battle Pass Extended Beta Battlepass – We have added 5 new tiers to the limited-time Beta Battle Pass! (All Free) – Gameplay Console FOV Slider – You can now change your FOV in the Video Settings – Console KB/M Support (beta) – Switch to KB/M input in Gameplay Settings – Known issues with Mouse Cursor sometimes not appearing – Replays and Killcam now work on PlayStation – Fixing various Portal Bugs that caused people to get stuck in walls. – Aim assist no longer pulls through portals you can’t see through. – Cross-platform Voice Chat now works in-game as well as in the pre/post-game lobby. – Challenges Adding a “Complete all Weekly Challenges” with a Drop Reward – UI / Quality of Life Custom Controller Bindings – Rebind your controls to any configuration you want in Controller Settings. – New controller button presets – Bumper Jumper & Tactical – Cross-platform leaderboard toggle – Custom server browser sorting + pagination – Fixing issues on PlayStation where player names would take up to 5 minutes to load in – Item Shop controller navigation improvements. – Safe Zone improvements on PlayStation – New Brass Rank – Added a rank below Bronze called Brass – Rank Division – Each rank has been split into 2 divisions (ex. Gold 1, Gold 2) – MISC Anti-cheat improvements – Various Crash Fixes – Fixed hitch when opening a drop on base consoles – Other minor bug fixes and improvements. –

  • Splitgate explodes on Steam & Twitch as fans flock to Halo-style shooter – Dexerto

    Splitgate explodes on Steam & Twitch as fans flock to Halo-style shooter SplitgateAfter years of searching for relevance, Splitgate has finally built a following of players by relaunching the game with the selling point of being a PvP title crossing Halo and Portal. Since its original release as Splitgate: Arena Warfare back in May 2019, the first-person shooter hasn’t had the type of popularity developer 1047 Games had in mind. The game had an incredibly small player base and up until July of 2021, the average player count for Splitgate was only around 300 at a time on Steam. The game had toiled away in relative obscurity, up until recently. On July 27, the game was relaunched simply as ‘Splitgate’, dropping the sub-title and adding console play, and since then has exploded in popularity. Some of Twitch’s biggest streamers like xQc have begun playing the game, giving a platform to its unique gameplay mechanics that combine elements of both popular FPS’s in Halo and Portal. Splitgate goes viral on Twitch and Steam Splitgate has become one of the most played games on Steam, averaging roughly 55k players since the game was re-released on July 27. While the new version of Splitgate is still technically a beta, it is currently in the top 12 games by player count according to Steam, above games with huge player bases like Final Fantasy XIV and Rocket League. On Twitch, Splitgate has entered the top 40 categories in viewership, hovering at just above 8k viewers over the last week. When xQc streamed the game on August 7, he brought his community of over 60k with him, helping the game reach a peak of nearly 90k viewers. Read More: When is Sylveon coming to Pokemon Unite? – Splitgate describes itself as a “Free PvP Portal Shooter” that combines elements of the popular titles Halo and Portal. The gun combat draws on inspiration from the Halo franchise, and throwing in portals makes for some extremely wild gameplay moments. The Splitgate developers seem to take some pride in not being another Battle Royale shooter title. It will take time to see if Splitgate will stay at the top of the charts, but for now, it’s riding high.

  • Splitgate devs respond to demands for mechanic to be added to The Finals – Dexerto

    Splitgate devs respond to demands for mechanic to be added to The Finals Embark StudiosThe Finals players have demanded that Embark Studios add in a new ability to replace Recon Senses that is similar to a mechanic from Splitgate, and the Splitgate developers have responded. The Finals players have been fed up with the Medium Class ability Recon Senses, which essentially give players wallhacks to a certain degree. In a popular post on the game’s subreddit, a player posted his solution for a replacement ability. They suggested giving players the Aperture Science Handheld Portal Device from Valve’s Portal. Other players agreed that it could be a good idea, however, it could be hard to implement due to The Finals’ destruction element. “The destruction in this game should explode every computer and it works because of magic. Don’t tempt fate,” one Reddit user said. The suggestion has gotten some steam on social media, for its similarity to another free-to-play shooter mechanic. The Finals players want Splitgate elements An FPS game with portal guns already exists in the form of Splitgate. The title is still online, however, its developers have shifted focus towards releasing a new game in the same universe in Unreal Engine 5. The game’s social team is still fairly active and has responded to the post about The Finals players wanting elements of its title in the new shooter. They posted a gif on former President Barack Obama shrugging, suggesting that players should just play Splitgate if they want an FPS game with portal guns. But The Finals players seem to want a new ability that can add some more movement to the already fast-paced gameplay. “I played so much Splitgate preparing for this moment. Please add the portal gun,” one player commented in the Reddit post.