Warzone stars Aydan & Biffle shock CDL pros in Vanguard 1v1s Activision/New York Subliners/Boston BreachWarzone stars Aydan ‘Aydan’ Conrad and Biffle decided it was finally time to settle the debate between Warzone and Call of Duty League pros — and while they didn’t win all their matches in dominant fashion, they definitely left the CDL pros a little red-faced. During the off-season, there has been an ongoing debate over whether Warzone pros could step into the CoD League players’ space and cause an upset against them, or vice versa. While most believe that the regular Call of Duty pros would make light work of most Warzone stars, a series of 1v1s held on Vanguard on August 28 proved it might not be entirely as clear-cut as some expect. With Aydan and Biffle challenging CDL pros to prove they really are superior, several competitors stepped up to the plate — but they weren’t all successful. On Sunday, August 28, a number of CoD pros decided to pick up their controllers again for the first time since the Call of Duty League Championship and answer the call of Warzone’s finest. The 1v1 Free For All matches took place on Vanguard, right on the playground of these CDL stars, playing across maps like Dome and Bocage. Answering the call was Boston Breach’s Anthony ‘Methodz’ Zinni, Toronto Ultra Academy player Thomas ‘Scrappy’ Ernst, Seattle Surge’s Daunte ‘Sib’ Grat, and retired pro Thomas ‘ZooMaa’ Paparatto. It quickly became clear that Aydan and Biffle were no slouches, however. While they have obviously played a lot more CoD of late, most would argue they stand no chance against CDL players, but across four matches they actually went 2-2 against their competition. Here were the full results for the 1v1 matches: Methodz 1-2 Biffle – ZooMaa 1-0 Aydan – Scrappy 2-0 Aydan – Sib 0-2 Aydan – The debate of Warzone vs CDL pros first really took off when Sib responded to Aydan, who claimed that a team of Warzone pros could beat a CDL team in Hardpoint “if they really tried.” Sib responded saying that they “wouldn’t even stand a chance against Paris Legion,” a team that has consistently been one of the poorest performing in the league. ZooMaa uploaded his match against Aydan to his YouTube channel, but you can also watch the matches in Biffle’s Twitch VOD on the day. There’ll no doubt be more 1v1s over the coming weeks as pros on either side of the battlefield want to fight their battles. More importantly for the Warzone guys, though, the World Series of Warzone is fast approaching — and they’ll want to fight to earn their share of the $300k prize pool in each region.
Author: Nik Ranger
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Warzone star ZLaner shows off the most absurd jump spot in Verdansk – Dexerto
Warzone star ZLaner shows off the most absurd jump spot in Verdansk ActivisionCall of Duty: Warzone has been around for over a year now and the game’s biggest grinders are still discovering new tricks. Case in point, ZLaner showed off what might be the wildest jump spot in the game. Warzone has a lot of nifty jump and mantle spots that can be used to gain high ground or flank enemies. Most of these jump techs involve surprisingly scalable structures and the like. But, of those structures, very few are lampposts. But Zack ‘ZLaner’ Lane, one of Warzone’s biggest streamers and most consistent grinders, saw a video of a lamp-enabled jump that seemed too good to be true. Then he tried it out on stream and, not only is it real, but it has some deadly potential. Located in the heart of the busiest part of Verdansk, the maneuver can be performed to get into the police department (“PD”) next to Superstore. It’s essentially two parachute-jumps and a skip in one… and it’s easier to watch than to explain (or, presumably, pull off). Wait a second… @ZLanerOFFICIAL with a bonkers jump spot 🤯pic.twitter.com/cK6idaEEeM — Dexerto Esports (@DexertoEsports) July 26, 2021 As you can see in Z’s video, by getting to the upper-rightmost ledge facing PD, you can parachute onto one lamppost, skip to the next, and parachute into the top window of PD. It takes a total of about three seconds and is a guaranteed way to surprise enemies. Z gets in and quickly surprises the pants off a bad guy before showing off and taking out their teammate with a quick snipe. In the end, ZLaner is almost delightfully surprised by the jump as his viewers presumably were. In the beginning, he refers to it as “the jump” — because he learned it from someone he was quick to credit on Twitter. Shout out to the mad scientist who discovered this spot: @GorgoKnight 👏pic.twitter.com/u27Wlpu7ZT — DEXERTO Call of Duty Esports News (@DexertoIntel) July 26, 2021 Knight, or GorgoKnight on Twitter, is apparently the originator of this jump. And, as someone more experienced in its ways, they’re able to pull the entire thing off in about two seconds. That’s a very fast, very confusing way to flank from an angle that’s normally impossible to reach. While this jump is cool and has rightfully shocked many in the Warzone community, it also raises a question: are there more weird objects that can be used for parachute-jump tricks? Only time will tell if more jump spots continue emerging. But that’s okay, most of us probably need time to practice this one first.
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Warzone star ZLaner hilariously betrayed by his own dad stream sniping – Dexerto
Warzone star ZLaner hilariously betrayed by his own dad stream sniping Instagram: ZLanerWarzone star ZLaner thought he was just in another normal lobby when things took a hilarious turn after he learned his own dad stream sniped him. Stream sniping has been a major problem in Warzone since the game doesn’t have a proper system in play for content creators to hide from trolls. While this is frowned upon by pretty much every streamer, have you ever wondered what it would feel like to get stream sniped by someone you love? Well, that was the case for ZLaner as his own father decided to go stealth mode and match up against his son. ZLaner stream sniped by own dad in Warzone In a clip on February 13, ZLaner posted an interaction with his dad while playing Warzone. Sitting in the pregame lobby, his dad said: “I’m actually trying to stream snipe you and I think I’m in your lobby right now.” His father offers up a challenge that Z couldn’t deny. “I’ll meet you at Peak.” his dad, aka ‘PapaLaner,’ said with all the confidence in the world. “I’m going to get helicopter before you.” Just like that, the race was on. As the game started ZLaner and his dad both raced toward the heli. Unfortunately, for the pro, his old man got the better end of him. Papa Z was the first to land and did exactly what he set out to do. In the death comms, the streamer has nothing but respect for his dad and even tells him “that was beautiful.” With his mission accomplished, Z’s dad didn’t even need to play out the rest of the match. “Okay, I’m going to back out now, that’s all that matters.” Even though people will tell you not to stream snipe, you can’t do anything but laugh at a wholesome moment between father and son.
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Warzone star Swagg literally tattoos devs on his butt to celebrate loadout change – Dexerto
Warzone star Swagg literally tattoos devs on his butt to celebrate loadout change Instagram: swagg / Twitter: Repullze / Raven SoftwareFaZe Clan’s own Warzone superstar Swagg just followed through on his promise. After pleading with Raven Software to revert Season 1 loadout drop changes, he now has a permanent tattoo on his butt. When Warzone made the jump to Caldera with the Season 1 update, loadouts changed in a big way. No longer could players drop in, grab some cash, and call in a loadout right away. Instead, there was a new delay to slow things down. This was quickly labeled an “L” with everyone from JGOD to Dr Disrespect demanding it be reverted. Though Swagg took things to a new level in January after weeks of silence from the developers. The Warzone streamer was fed up and pledged to get a tattoo of the Raven Software logo if loadout drops changed back to how they once were. Well, it took a few weeks but that change finally arrived on February 3 and Swagg was quick to follow through on his promise. “I never [cap]” Swagg tweeted with a picture revealing the new ink on his cheeks. Just hours after the Warzone update and the FaZe Clan member was left with a permanent mark. Raven Software is now etched into his skin close to where the sun doesn’t shine. Rest assured, it’s not a temporary job either. This is the work of a real tattoo artist; fellow streamer Repullze shared a behind-the-scenes look to confirm its authenticity. Shocking the entire Warzone community, the post quickly went viral. Thousands saw the image right away as Call of Duty socials spread the news. “A (cheeky) man of his word,” the official CoD Twitter account replied. Not only did they share the tattoo, but Raven Software even changed it to their profile picture on Twitter to mark the hilarious occasion. Although it was months in the making, Swagg quite literally backed up his promise in just a matter of hours. Funnily enough, this isn’t the first time we’ve seen high-profile gaming celebs left with permanent marks. In fact, we’re almost at the one-year anniversary of Nadeshot’s famous tattoo wager with Froste. Only time will tell who the next victim of the trend might be.
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Warzone star Jukeyz reveals he made year’s salary in just one tournament – Dexerto
Warzone star Jukeyz reveals he made year’s salary in just one tournament Twitter, Jukeyz / ActivisionCall of Duty: Warzone professional Jukeyz is one of the game’s rising stars. Earlier this week, he won the Europe World Series of Warzone. Afterward, Jukeyz revealed that was more cash than his old job’s annual salary. Earning those deals, Jukeyz has proven to be one of EU’s uprising streamers and puts hours in everyday. You can catch him on both the EU and NA servers playing Warzone and practicing for big tournaments. Since signing with the Ravens, the Warzone player can now be considered a professional and he’s starting to make some big money off prize pools, so much that he revealed he made more in one night than… an entire year at his old job. Jukeyz wins $300K World Series of Warzone BAG SECURED 💰@Jukeyz, @Fifakill_, and @WarsZ slayed out & have won the $300K Twitch Rivals EU Customs. pic.twitter.com/XHldfMmIP0 — Dexerto Esports (@DexertoEsports) August 4, 2021 The World Series of Warzone was hosted on August 4 where Jukeyz was teamed up with Fifakill and Vapulear as a trio. They went on to win the WSOW claiming $50,000 and were the only trio to get over 100 kills during the event. Jukeyz tweeted out after his win that his share of the prize pool was more money than he would’ve made at his old job. Can’t sleep won’t sleep can’t get my head around the fact I made a yearly wage I would have made when I was working in a warehouse 3 years ago in 1 night 😕 — Li (@Jukeyz) August 5, 2021 The Warzone star was absolutely mind blown, realizing that the risk and chance he took on streaming and playing video games has completely changed his life forever. Entering the WSOW, Jukeyz had earned around a total of $115K from Warzone tournaments which ranked him as the 12th highest earner in the game’s history. From working in a warehouse to making more than a year’s worth of that work in one night, the recent winnings should push Jukeyz into the top 10 all-time as a Warzone earner. At the rate Jukeyz is going he could possibly find himself on our Top 10 Warzone Players of the month list.
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Warzone star JoeWo unveils fastest TTK Type 100 loadout for Season 3 – Dexerto
Warzone star JoeWo unveils fastest TTK Type 100 loadout for Season 3 YouTube: JoeWo/ActivisionWarzone pro JoeWo has unveiled what he believes is the fastest TTK and movement SMG build in the game, and no, it’s not the Welgun. It’s actually the much-maligned Type-100. Ever since Warzone first launched, SMGs have had a solid standing in the battle royale thanks to their fire rate and ability to clean up kills at close-range. With the Warzone Pacific Season 3 update, a few of the fast-firing weapons have leaped to the top of the popularity charts, and cemented themselves well within the meta. Though, there is always room for others, given the wide variety of SMGs on offer. This is where the Type 100 comes into play. The Vanguard weapon has had moments in the spotlight since its arrival in Warzone, though, the ‘Movement King’ JoeWo may have gotten it a solid place in the current meta with his new build. The Warzone star highlighted the SMG in his May 16 video, claiming that it’s the best choice when it comes to matching a fast TTK (Time-to-kill) with the ideal movement speed. “Everyone one else’s (loadout) that I tried was very, very slow and very, very sluggish – even though it hit,” he said. “I built mine a little bit different for that same type of strafe and movement speed, it’s crazy.” JoeWo’s build does move ever so slightly away from what you usually see with the Type 100. There’s no room for the Shiraishi barrel, Hand Stop underbarrel, or the Grooved Grip. Instead, he opts for the Sakura 196mm light barrel, SG98 Compact underbarrel, and Polymer Grip. JoeWo’s Type 100 Warzone loadout Muzzle: Recoil Booster – Barrel: Sakura 196mm light – Optic: Slate Reflector – Underbarrel: SG98 Compact – Stock: Warubachi Grip Folding – Magazine: .30 Russian Short 36-round – Ammunition: Lengthened – Rear Grip: Polymer Grip – Perk 1: Acrobatic – Perk 2: – As noted, the Type 100 isn’t exactly one of the most-used guns in the battle royale – it only has a 2.01 pick rate according to WZRanked stats. However, if players like JoeWo are dominating lobbies with and finding success, it won’t be long before others adopt the build themselves.
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Warzone star JoeWo somehow drops 30 kills with MG 82 loadout in Iron Trials – Dexerto
Warzone star JoeWo somehow drops 30 kills with MG 82 loadout in Iron Trials Activision / JoeWoWarzone recently came out with Iron Trials ‘84 and popular player JoeWo somehow dropped 30 kills with a MG82 loadout while playing the new competitive mode. Joseph ‘JoeWo’ Wohala has been grinding out the new Iron Trials ‘84 LTM that came out with Season 5 Reloaded patch. In this mode, everyone has more health, raising the TTKs on all weapons, and removing overpowered items like Dead Silence and Stopping Powers. While this mode strips the game down to the core, focusing heavily on gunskill, there are still some tips and tricks to master. JoeWo was playing without a fill and was dropping insane numbers, racking up 30 kills using a MG 82. JoeWo’s MG 82 & Bullfrog Iron Trials loadout With different TTKs than the regular BR mode, there can be some new weapons that enter the meta in Iron Trials. As seen above JoeWo reveals the attachments he likes to use on his “laser” MG82. Muzzle: Agency Suppressor – Barrel: 16.4” Task Force – Optic: Axial Arms 3x – Underbarrel: Field Agent Grip – Rear Grip: Serpent Wrap – The MG 82 is not one of the popular weapons in Warzone but in Iron Trials, it can be extremely useful as it has lots of bullets and low recoil. The Field Agent Grip and Serpent Wrap pair up nicely as the grip heavily reduces the recoil. Every primary weapon needs a good second option incase things get a little dicey. JoeWo turns to the Bullfrog which is one of Warzone’s most diverse SMGs, here’s what he runs on it. Muzzle: GRU Suppressor – Barrel: 7.4” Task Force – Stock: Spetsnaz PKM Stock – Underbarrel: Bruiser Grip – Magazine: 65 Rnd – The Bullfrog is one of JoeWo’s favorite weapons in Warzone and he shows off why it should be considered one of the best SMGs in the game. With its ability to melt players up close and huge bullet capacity it definitely has a lot of versatility. Since Iron Trials is a duo mode he has to keep in mind that most fights will be 1v2 as he is playing without a fill. In his gameplay, you can see how he starts how fights off by shredding people with the MG82. This weapon has nearly no recoil which makes it easy to pour bullets into enemies consistently to kill them. Even when he is in medium-range fights the MG82 still looks like it’s killing as fast as it would in the normal BR. Pairing this up with the Bullfrog allows JoeWo to play at an extremely fast pace. Despite finishing in third place, he still dropped 30 kills using an unusual loadout in the new mode. It will be interesting to see what other weapons can become meta in Iron Trials.
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Warzone star JoeWo slams hack accusers for unnecessary ‘harassment’ – Dexerto
Warzone star JoeWo slams hack accusers for unnecessary ‘harassment’ Twitch: JoeWoWarzone pro JoeWo has put his foot down against hack accusers as the Movement King is sick and tired of receiving unwarranted harassment from clips taken over a year ago. Anyone that has played Warzone has likely ran into their fair share of hackers. With how many cheaters have been around, it’s easy to label another player as one even if they aren’t. Many streamers have to deal with this as people like Headdband or BadBoy Beaman, who has been caught rage hacking, throw around claims and makes videos on popular players “cheating.” Well, JoeWo hasn’t been immune to this, but the star is standing his ground and calling out these people for harassing him nonstop with “false claims.” Wazrone pro JoeWo tired of hackusations As a response to all the hackusations made, JoeWo released a “toxic” YouTube video, slamming everyone that’s talked negatively about him. In his video, Joe talks about how clips from over a year ago have led to constant hate from “potatoes” who think he actually hacks. The issue isn’t that people think he’s a cheater, but more that he’s getting hate no matter what he does. “I’m tired of being harassed over, and over, and over, on every video, every post, and every tweet.” The streamer said that no matter what he says or does there are always rude comments on his content that he spends “timeless nights” on. To further prove his own legitimacy, Joe mentioned that he has streamed with multiple cameras, loaded everything up on stream, and even played at a LAN. However, he is confused why this isn’t enough for the hack accusers that are slaughtering his name and calling him a “slimy little rat.” He ended by saying he apologized for being toxic, but at the end of the day he knows he’s a clean player and it’s mentally taxing to deal with the hate on his name.
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Warzone star JoeWo drops absurd 43 kills on Rebirth Island with unique loadout – Dexerto
Warzone star JoeWo drops absurd 43 kills on Rebirth Island with unique loadout Activision / Twitter, @averagejoewoCall of Duty: Warzone’s Rebirth Island is beloved for shorter, fast-paced games. But Twitch streamer JoeWo proved you don’t need a long game to get a lot of kills, as he managed to notch a whopping 43 kills with an interesting loadout. As anyone who has gone from regular Verdansk to Rebirth Island will know, the latter’s games can go by in the blink of an eye. Really talented players can keep the pace up and still hit double-digit kills, but it’s rare to see the huge numbers. That’s what makes JoeWo’s achievement impressive. The man known as the Movement King most certainly lived up to that reputation in a casual match on the smaller map, as he somehow, some way, piled up 43 kills. And, adding some spice to the achievement, he did so running what many would consider an off-meta loadout. Instead of running a Krig and OTs 9, JoeWo dropped 43 with the Swiss K31 and recently nerfed Cold War MP5. The casual collat? @AverageJoeWo was frying for a 43-kill game on Rebirth Island 😳 pic.twitter.com/zpC2wGG3P3 — Dexerto Esports (@DexertoEsports) August 30, 2021 As you can see from the clip, Joe was in prime form. Flying into someone with his MP5, gunning them down, and immediately whipping around for a collateral Swiss snipe? The guy was in some kind of mode. And that mode carried on for the rest of the match as well, as he kept frying his way toward the victory and 43 kills. While no one can be certain what the world records are for the niche mode, Joe thought his could be a contender. The JoeWo game proves two things: 1) you can get a ridiculous amount of kills in Rebirth Island and 2) you can still pop off with a sniper and an off-meta SMG. People interested in watching the full game can visit his August 29 VOD on Twitch. As a brief recap for those who want to try recreating the demolition, Joe dropped onto Prison from the get-go and just didn’t stop moving. Whether you decide to try out the Swiss (or return to the BOCW MP5) is up to you, but it seems that getting right in the middle of the map is a good way to start if you want to pile up the kills.
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Warzone star HusKerrs reveals 10 problems with Pacific – Dexerto
Warzone star HusKerrs reveals 10 problems with Pacific Twitter, @HusKerrs / ActivisionCall of Duty: Warzone pro HusKerrs has been playing the battle royale for a long time. And, with the trip to the Pacific, he has some issues he wants addressed – a whopping 10 of them, in fact. One of the only Warzone stars to play on mouse and keyboard, HusKerrs occupies rarefied air as a streamer and tournament competitor. He’s the only person to have won multiple World Series of Warzone championships (the Trios and Duos), comfortably justifying his switch from professional Apex Legends. All that competitive battle royale experience gives Husk a unique point of view when it comes to Warzone Pacific. And it also leaves him with a lot of constructive criticism for Caldera. In a December 22 tweet, the streamer listed out 10 different issues he has with Warzone’s current season. From Vanguard vehicles to bugs and gameplay mechanics, he clearly wants to see a variety of changes. HusKerrs lists 10 problems with Warzone Pacific Vanguard cars are ass Deady everywhere still Planes are OP Audio is even worse Invisible skins Loadout locked till second zone still Respawning with loadout and perks Apply all plates is bugged Sliding down incline bugged still Bloom still existsWtf are we doing Warzone? — HusKerrs (@HusKerrs) December 23, 2021 Some of Husk’s issues are intended features of Warzone Pacific. Vanguard’s vehicles, Dead Silence availability, plane strength, new loadout system, and bloom are all purposefully part of the game. The other issues – like audio problems, invisible Operators, apply-all-plates inconsistencies, and incline sliding – are all bugs within the game. The last problem, “respawning with loadout and perks,” seems to also be a glitch, but it’s hard to be sure. Regardless, listing all of these out, HusKerrs asks a simple question: “Wtf are we doing, Warzone?” Generally, Husk’s complaints are echoed by others. And these are all issues for a player on a high-end PC, so it doesn’t even touch the problems facing console players at the moment. Even NBA stars like Anthony Davis are annoyed by the loadout system. Shooting with the planes has been banned in tournaments. While the community is reacting to flaws they find with Pacific, Raven Software’s Quality Assurance testers remain on strike. With those QA testers unavailable, it’s unclear how quickly some of these bugs can be patched out. There have been a number of Warzone updates already, mostly balancing weapons, but there would be a lot more if HusKerrs could have his way.
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Warzone star HusKerrs demands nerfs to “bulls**t” AUG TTK – Dexerto
Warzone star HusKerrs demands nerfs to “bulls**t” AUG TTK Twitter, @HusKerrs / ActivisionAs the AUG and FFAR meta continues to dominate Call of Duty: Warzone, one of the game’s top earners, HusKerrs, has joined the cause and asked the developers to nerf the guns’ TTK (time-to-kill). When Black Ops Cold War integrated with Modern Warfare in Warzone, it didn’t take long for the DMR 14 to become a dreaded slugger on the map. The tactical rifle shredded anyone and everyone with just a few shots, coupling with the short-range MAC 10 for a terrifying meta. But, following nerfs to the DMR and MAC, a brief period of happily varied weapon choices has given way to Cold War’s AUG tactical rifle and FFAR assault rifle. With two bursts of the AUG capable of downing a fully armored player at range and the FFAR’s firing rate blitzing foes up close, the TTK in Verdansk feels lower than ever. This has become a problem for many of the game’s best players and casual fans alike. After Twitch superstar NICKMERCS called the AUG meta “broken” and celebrities Trevor Noah and Odell Beckham Jr. pleaded for nerfs — Jordan ‘HusKerrs’ Thomas has chimed in, reaching out to the devs directly. This AUG/FFAR meta needs to go asap. It’s not as bad as the pre-nerf DMR, but holy fuck the TTK is so god damn low that it’s not even fun. Please @RavenSoftware give us variety and not this burst weapon bullshit — HusKerrs (@HusKerrs) March 23, 2021 As HusKerrs specifies, the problem with these guns is simply how quickly they kill other players: “holy f**k, the TTK is so god damn low that it’s not even fun.” Read more: Best Warzone settings to increase FPS on PC – Eventually, he tags the battle royale’s developers, hitting them with a polite “please” and a less-polite “give us variety and not this burst weapon bulls**t.” And HusKerrs is far from the only one to be growing increasingly frustrated with the weapons. As one of the game’s top earners, Warzone is dear to Husk’s heart and his wallet. Another popular player who has made quite a nice sum off of the title is Twitch legend TimTheTatMan. He, too, echoed the complaints — but took things a step further. To say that the AUG meta is worse than the DMR meta is a serious claim. With Warzone’s top earner, Aydan ‘Aydan’ Conrad replying that the DMR “was the most OP primary ever,” it’s clear that the gun is held in sinister regard. As of yet, the developers have not responded to any of the complaints or indicated what buffs and nerfs might be on the way. It took a while for the DMR to be nerfed, but it did eventually happen — so one has to assume that nerfs to the AUG and FFAR are coming (possibly during the Season 2 mid-season update).
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Warzone star DiazBiffle erases Cronus & hack concerns in first face cam stream – Dexerto
Warzone star DiazBiffle erases Cronus & hack concerns in first face cam stream Twitter, @SwaggDiazBiffle is arguably the most dominant player in Call of Duty: Warzone, so he’s gotten his fair share of Cronus and hack accusations. He (mostly) put those to rest by getting on FaZe Swagg’s setup for his first-ever face cam stream. With the sixth-most earnings in Warzone history, Biffle has made a smooth $134,742 from tournament play — despite limited participation due to scholarly obligations. And none of that money has gone into his stream setup, as he is notoriously known for not showing his face (or anything, for that matter). While other top players and pros have responded to hacking and Cronus claims by showing hand cams and their monitor, Biffle has largely ignored those accusations. Of course, that hasn’t meant fewer allegations thrown his way. Now, though, Biffle’s Baka Bros are visiting FaZe Clan’s newest content house for the Nuke Squad. During that visit, Swagg got Biffle to get on his setup — meaning critics finally got to see him play on camera, without his own PC and controller, and still fry. Most Warzone pros have gotten various hacking and Cronus accusations. And Swagg is no exception, having been at the center of drama that caused NICKMERCS to come to his defense. But, unlike most of the accused, Biffle never plays on camera and nobody ever sees his controller. So, while he still hasn’t changed his setup, Swagg heeded his community’s requests and got Biffle to run a game on his PC while visiting. Teaching my son how to play @DiazBiffle 🥰 pic.twitter.com/ShwREV7oUM — FaZe Swagg ☢️ (@Swagg) June 5, 2021 Amidst jokes about Biffle being uncomfortable without his Cronus and his wall hacks, the streamer showcased the signature, recoil-free aim that he has become so known for. Zipping enemies out of the sky and relentlessly locking onto heads, the gameplay showed flashes of Diaz’s normal play — despite being in a completely different environment. And yes, the environment was so atypical for Biffle that his feet couldn’t even touch the floor while using Swagg’s chair. For those who suspected Biffle of cheating, this video should likely ease some concerns. For those who think all Warzone streamers are cheating and using Swagg’s setup doesn’t solve anything, there’s probably nothing that could change their minds.
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Warzone star Destroy drops 58 kills with new Cold War AK-47 loadout – Dexerto
Warzone star Destroy drops 58 kills with new Cold War AK-47 loadout Destroy / ActivisionWarzone players are constantly creating “god-tier” loadouts that can fit different playstyles. Pro Warzone player, Destroy just broke his own record, dropping 58 kills with the AK-47 and MP5. Alex ‘Destroy’ Benabe, who ranked ninth in August on Dexerto’s Top Warzone Players chart, has been putting on a show for his viewers lately. While the meta is currently dominated by “no recoil” ARs, Destroy decided to change things up. The popular streamer was rocking the Cold War AK-47 and Modern Warfare MP5 While playing Buy Back Trios Destroy showed everyone why it’s ok to move away from the Krig or C58 and try out the AK-47. Destroy’s best Warzone AK-47 and MP5 loadout As seen above, Destroy rocks with the “Iron Curtain” blueprint and takes some aspects of the common AR builds but throws his own twist on it. Muzzle: Gru Suppressor – Barrel: 18.2” Takedown – Optic: Microflex LED – Rear Grip: Serpent Grip – Ammunition: 45 Rnd – He opts for the 18.2” Takedown barrel over the others because this one gives the weapon a huge increase in its damage range. He also uses Serpent Grip which allows you to ADS faster. He used the Modern Warfare MP5 as his secondary. Destroy goes for a more traditional build which is listed below. Barrel: Monolithic Integral Suppressor – Laser: 5mW Laser – Stock: FTAC Collapsible – Underbarrel: Merc Foregrip – Ammunition: 45 Round Mags – This combination of weaponry allows him to play at any pace he wants based on the circumstances around him. The AK he used was shredding people from across the map. This allowed him to down players that were far and push them with his MP5 to clean up the rest of the squad. With these two weapons, Destroy set himself for a huge game in Verdansk. He racked up seven kills before he was able to get his loadout. Once he got set up it was game over for the rest of the lobby. While the MP5 has been around in the meta for a while, the AK-47 hasn’t had its shining moment in quite some time. He proves to doubters that you don’t need to use the Krig or C58 and there are other viable weapons out there. Although unlikely, this could shape up the meta for future tournaments as he literally destroyed everyone in sight, showing off the true power of the AK-47.
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Warzone star Booya wants one simple change to make Nail Gun elite on Rebirth Island – Dexerto
Warzone star Booya wants one simple change to make Nail Gun elite on Rebirth Island Activision / BooyaWarzone sensation FaZe Booya wants one easy change for the game’s Nail Gun, which would make it even stronger in Rebirth Island. Rebirth Island is known for its fast-paced and non-stop action. The small map allows for different weapons to shine compared to the traditional BR map. This is where the Nail Gun falls. The gun is fine but largely non-impactful since it only has 20 bullets, making it by far one of the worst options to use. However, the construction site stape is actually a deadly Warzone weapon and could be even better with one simple change. Booya wants Warzone attachments for Nail Gun In a YouTube video, Booya decided to try out the Nail Gun on Rebirth Island, and to no surprise the star went to work with it. He dropped multiple 20-kill games using non-traditional weaponry. From his gameplay, you can see the strengths of the weapon. With the ability to kill nearly three enemies with one clip Booya calls this a “beam.” However, you have to be extremely precise to maximize the number of kills before needing to reload. He said, “The only problem with the Nail Gun is the 20 round mag.” Although it does have a quick reload speed, it would be even better if you could have an extended clip on it. Currently, the Nail Gun has no attachments, while in Black Ops 3, it had plenty that made the gun even more viable. Booya is already claiming that the Nail Gun has one of the fastest TTKs and this could be better with a proper loadout. The game already has anime characters running around and rumors of King Kong coming, so nothing should be impossible at this point.
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Warzone star Booya unveils “fastest killing” Type 100 loadout in Season 2 – Dexerto
Warzone star Booya unveils “fastest killing” Type 100 loadout in Season 2 Instagram: Booya/ActivisionFaZe Clan star Booya has put his spin on the incredibly fast Type 100 loadouts following Warzone’s Season 2 update, and his is a bit of a banger. Over the last two years of Warzone, plenty of weapons have sat atop the mountain when it comes down to the all-important Time-to-Kill (TTK) stat. Though, things have changed mightily since the Call of Duty: Vanguard integration. Following the Season 2 update, the PPSh was given a silent buff that pretty much broke the battle royale, as it became the all-conquering weapon to use. However, it has since been nerfed. Despite its tricky recoil pattern, the Type 100 has stepped up to the plate and become the TTK king in Warzone. And in the hands of a player like Booya, it’s deadlier than ever. In his February 27 YouTube video, the FaZe Clan star highlighted the Type 100 with a setup that he believes is the “fastest killing” of the bunch. Booya’s loadout does run the usual attachments of many Type 100 classes, including the Recoil Booster, Warubachi 134mm rapid barrel, 8mm Kurz 48 Round Drum, and Hollow Point ammunition. Yet, he does have some pretty big changes too, just to give it a bit more in terms of movement speed. While many Type 100 classes opt for the Carver Foregrip and Sakura Type 2 stock, the FaZe star opts to use the M1941 Hand Stop and Warubachi Skeletal stock in their places. He also takes Sleight of Hand over Gung-Ho as the first perk. Booya’s Type 100 loadout for Warzone Muzzle: Recoil Booster – Barrel: Warubachi 134mm Rapid – Optic: Sakura Short Irons – Stock: Warubachi Skeletal – Underbarrel: M1941 Hand Stop – Magazine: 8mm Kurz 48 Round Drum – Ammo Type: Hollow Point – Rear Grip: Stippled Grip – Perk: Sleight of Hand – Perk 2: Quick – Despite being crowned the TTK king, the Type 100 has yet to vault up the most-used weapon charts. As per WZRanked stats, it still sits in the 30s, behind the likes of the Bullfrog and Krig 6. If more players jump on the bandwagon and start to use it, the SMG could come under inspection from the devs and receive a nerf. Though, we’ll have to wait and see on that front. For now, give it a whirl.
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Warzone star Booya reveals new Diamatti loadout that shreds on Rebirth Island – Dexerto
Warzone star Booya reveals new Diamatti loadout that shreds on Rebirth Island Activision / Twitter, @FaZeBooyaThe Diamatti pistol is making a return to Call of Duty: Warzone, but not as the traditional, akimbo dual-wield loadout. As FaZe Booya demonstrated, there’s a new Diamatti class that can give you Ghost and kills on Rebirth Island. While most loadouts opt for the Overkill perk, in order to get two custom primary weapons, grabbing Ghost has obvious benefits as well. The problem is that you need a great secondary weapon (or ground loot) to pull this off, which is where broken pistols have long come into play. In the past, the dual Diamatti loadout and TikTok’s two-burst Diamatti class have filled this role. Months after they fell out of popularity, FaZe Clan’s Booya is bringing the gun back with a new setup that’s perfect for Rebirth Island. As the streamer showed off with dominant Rebirth Island gameplay, this single-pistol loadout makes Ghost a very reasonable choice. Not only is the secondary lethal, he’s so confident in it that he paired the Diamatti with a sniper. FaZe Booya’s Rebirth Island Diamatti loadout In case you want to save time and just grab the loadout before watching gameplay, here’s Booya’s full Diamatti class setup: Muzzle: Agency Suppressor – Barrel: 7.2″ Task Force – Laser: SWAT 5mw Laser Sight – Rear Grip: Serpent Wrap – Magazine: STANAG 30 Rnd – As you can probably tell, this version of the loadout is pretty different from earlier ones. The Dual Wield stock is sacrificed for a Serpent Wrap rear grip, which offers better ADS speeds to balance out the damage- and range-boosting Agency Suppressor muzzle and Task Force barrel. Booya’s gameplay proves just how deadly this loadout can be in the right hands. He’s obviously talented enough to use the Kar98k sniper at intermediate ranges, but the Diamatti ends up winning fights in close-to-medium ranges as well. If the pistol’s damage, range, and recoil are all good enough to win fights against SMGs and ARs, then its mobility (and Ghost) make it a very viable option. It’s worth noting that, while this weapon is certainly capable of gunning enemies, it only has a 30-round mag with Booya’s build. If you decide to run it, then, you should follow his footsteps and equip a Throwing Knife so that you don’t have to waste ammo when finishing downs.
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Warzone star Booya reveals best loadout to dominate Rebirth Iron Trials – Dexerto
Warzone star Booya reveals best loadout to dominate Rebirth Iron Trials Activision / BooyaWarzone pro Booya is helping out players by showing off what he is calling the best loadout to use on Rebirth Island Iron Trials. Back during the Verdansk era, Raven Software introduced a highly-competitive mode called Iron Trials. While it was a LTM it picked up so much hype from the community as they pleaded for it to become a permanent feature. Even though it hasn’t been around forever, Iron Trails is now back but this time on the fast-paced Rebirth map. So if you’re looking for the best setup on the map, Rebirth demon Booya has come through for you with his go-to class. Booya reveals best Warzone Rebirth Iron Trials In a YouTube video, Booya says that you need two great weapons to succeed on Rebirth Iron Trials. Since you have access to guns from all three CoD titles, he uses the best from Cold War and Vanguard. He starts off with the Cold War AK-47, which he still thinks is the best long-range weapon across all of Warzone. Cold War AK-47 Muzzle: GRU Suppressor – Barrel: 20” Spetsnaz RPK Barrel – Optic: Axial Arms 3x – Underbarrel: Spetsnaz Grip – Magazine: 45 Rnd – Booya rocks the standard build that we see on the AK and says the 45 Rnd magazine is essential as players have extra health. Moving onto his overkill weapon, he goes for the best Vanguard SMG in the game right now, the Welgun. We have posted his attachments down below: Welgun Muzzle: Recoil Booster – Barrel: 120mm Gawain Short – Optic: Slate Reflector – Stock: Gawain Skeletal – Underbarrel: m1941 Hand Stop – Magazine: 9mm 64 Round Mags – Ammo Type: Hollow Point – Rear Grip: Polymer Grip – Perk 1: Acrobatic – Perk 2: Quick – This is pretty close to the meta Welgun build as the gun has one of the fastest TTKs in the entire game. Booya loves to pair this up with his AK as he can challenge anyone, regardless of range. So, if you have been struggling to get a comfortable class on Rebirth Iron Trials, definitely give this a try and see if it helps.
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Warzone star BobbyPoff reveals changes he wants for Season 1 & beyond – Dexerto
Warzone star BobbyPoff reveals changes he wants for Season 1 & beyond Twitter, @BobbyPoff / ActivisionBobbyPoff was Call of Duty: Blackout’s top player before emerging as one of Warzone’s best. Now, he’s explaining how he thinks the battle royale needs to change in Black Ops Cold War Season One to stay ahead. Known as the “Scarf Lord,” BobbyPoff has amassed a huge following across social media and Twitch for his top-tier Warzone gameplay. With an impressive Blackout pedigree, the scarved gunner is possibly more in tune than anyone with CoD’s evolution in the battle royale realm. Given the amount of publicity, tournaments, and Twitch hype that Warzone has been receiving, Bobby remains cognizant of how the game can continue improving upon itself. With Fortnite and Apex Legends regularly pushing out updates, the BR space is crowded and Warzone fans do not want their title to lag behind. In the gaming world, it’s been ages since CoD’s free-to-play title got an update. As such, the debut of Black Ops Cold War’s first season of integration is a pivotal one. In a CharlieIntel podcast, the Scarf Lord revealed three primary ways the game can continue to up the ante in Season 1 and beyond. More Verdansk map changes and seasonal Warzone events Although BobbyPoff is obviously a big fan of what Infinity Ward and Activision have done with Warzone, he believes that the devs can take a cue from Epic Games’ success with Fortnite moving forward. “I hope there’s more holiday events, kind of like what Fortnite has done,” he said. “Fortnite has honestly paved the way for battle royales … They need to do a better job of more consistent updates, maybe more game events.” Read more: xQc slams Game Awards loss for Warzone – Essentially, he suggests that events like Halloween’s “Haunting of Verdansk” need to be more frequent to continue pulling in attention. Furthermore, instead of saying that devs need to collaborate on nostalgic maps like Epic Games did with Halo’s “Blood Gulch,” he could see them bringing in classic CoD maps like Modern Warfare 2’s Wasteland. Consistently address Warzone hackers Unsurprisingly, another major issue that BobbyPoff believes Activision need to focus on is the issue of hackers in the game: “You see how much money this company makes, it’s like why can’t they just invest a little of this money that they’ve earned into just making everyone more happy?” Anti-cheats appear complicated to perfect, as hackers routinely find workarounds, but the streamer argues that they need to be routinely instilled so that popular players don’t become discouraged. Don’t allow the Warzone meta to get stale Lastly, the Scarf Lord echoes the community in believing that the meta needs to be changed with increased frequency to avoid overpowered guns becoming mainstays for too long. “There have been a couple of metas so far in Warzone right now that they just take so long to change. Like with the R9 [R9-0 Shotgun with Dragon’s Breath fire rounds] especially right now, they’ve known this has been an issue for months. I wish they would be more quick to change some of those things.” Read more: The best perks to use in Warzone – This is an issue that much of the CoD community are concerned with, as they find the Dragon’s Breath R9-0 shotgun to be an annoying regularity on Verdansk. If BobbyPoff gets his wish, then BOCW Season 1 will mean the departure of the dreaded “Doof Doof” from Verdansk’s most popular weapons.
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Warzone star Biffle proves YouTube videos don’t need “OP loadout” clickbait – Dexerto
Warzone star Biffle proves YouTube videos don’t need “OP loadout” clickbait Twitter, @DiazBiffle / YouTube / ActivisionStar streamer DiazBiffle isn’t following the Call of Duty: Warzone meta outside of the Pacific. Unlike his peers’ content, the tournament menace’s YouTube videos prove that not every title has to be “absolutely OP loadout” clickbait. The meta (“most effective tactics available”) is a popular term in gaming. In Warzone, you follow the meta to choose weapons that are considered best for winning games and getting kills. In content creation, you can also follow a meta to play the algorithm for views. If you’re a Warzone fan, you’re probably not just familiar with the in-game meta. You’ve probably seen the YouTube meta, too. It’s become a running gag within the community, where every day a new video is uploaded with caps-locked assurances that some gun is “OP.” This has understandably frustrated some fans, as it’s become harder to figure out what’s actually good when every gun seems to be “BROKEN.” Warzone YouTube meta: “OP” loadouts galore From just a cursory glance at the Warzone ecosystem on YouTube, you get a sense of the titling meta immediately. The majority of titles have big letters and loud promises, while the accompanying headers often show a shocked face and a flashy gun. No one can really blame creators for following this trend. It can be annoying for fans, but you can’t knock the hustle if that’s the way the algorithm works. Fortunately, it might not have to be this way. As shown by one of Warzone’s all-time top earners, DiazBiffle, you don’t necessarily need to spam clickbait to get views and subscribers. Warzone pro DiazBiffle breaks the YouTube clickbait loadout meta As you can see from a screengrab of Biffle’s videos, he’s basically gone the opposite direction of the typical YouTube meta. His titles, like “smoothest warzone player” and “my owen is deadly,” scarcely have key words. His headers have simple gun POVs and even full loadout setups, with no surprised face in sight. While Biff’s reputation as a pro who, nonchalantly dominates tournaments, certainly helps – he’s also not the only creator using this softer strategy. Another CoD streamer, Futives, has a similarly toned-down system on YouTube. He’s also found success with casual titles and headers, proving you don’t just need to be winning tournaments for people to trust your channel. What you do probably need, though, is an engaged community that trusts your content regardless of your branding’s sparkle and volume. So, we don’t blame anyone for trying to pull in views by gaming the algorithm with the common meta – but maybe these examples prove you don’t to call every loadout “OP” and “BROKEN” to continue getting clicks.
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Warzone star Biffle proves difference between streamer & pro in “cracked” Shipment 1v1 – Dexerto
Warzone star Biffle proves difference between streamer & pro in “cracked” Shipment 1v1 DiazBiffle / ActivisionIf you’re wondering why some Call of Duty: Warzone players are called pros and others are called streamers, here’s your answer. In a Shipment 1v1 with FaZe Santana, Diaz Biffle looked like he plays a completely different game. Practically every time we post an article saying “Warzone pro,” readers say things like “they’re just a streamer,” “Warzone doesn’t have professional players” or some other, possibly more colorfully-worded, variation. But people who make money off of competing in a game are professionals and, kindly enough, Diaz Biffle proved why we differentiate between pros and more casual streamers. (A fitting demonstration after we showed the difference between CDL pro and above-average player in Vanguard.) Asked by Nuke Squad’s FaZe Santana for a 1v1 on Modern Warfare 2019’s Shipment, Biff showed exactly why it’d be a disservice to just call him ‘just a streamer.’ Cracked movement, an absurd gunny — the guy simply looked like he was playing a different game. What’s it like fighting @DiazBiffle on shipment ??? This clip shows it all wtf is that pic.twitter.com/aIVBnfh8AR — NUK3S Santana 🇵🇷 (@TheBoiSantana) September 5, 2021 As you can see in the clip Santana shared to Twitter, Biff’s movement is shocking. A relentless grinder, the FaZe streamer’s K/D is miles higher than most, yet he still couldn’t believe what he was seeing: “Oh my god, bro … What the f**k was that?!” And no, that wasn’t just an exception during a competitive match. Biff spent the entire game flying around, breaking cameras and ankles en route to a 20-2 victory. Yes, he won 20-2 against a FaZe Clan streamer who plays the game for hours daily. Of course, Biff isn’t just your standard pro player. One of the top-10 earners in Warzone and a regular fixture in our monthly power rankings, the guy is as demonic as they come. But it’s interesting to see just how high the skill gap gets. While Biff smoked Santana on Shipment, things were much closer when he faced his duo, SuperEvan. Still, even Ev was confused — calling Diaz a lot of things, but mostly a “f**king weirdo.” Unlike casuals, most streamers and pros share the exact same setups: high-powered PCs, great monitors, custom controllers. But, as you’ve now seen (or struggled to see, while Biff ripped around corners like a glitch in the matrix), there’s still a difference between players at the highest level.
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Warzone star Biffle brings out new OTs 9 loadout to dominate $75k tourney – Dexerto
Warzone star Biffle brings out new OTs 9 loadout to dominate $75k tourney Instagram, @luckychamuu / ActivisionCall of Duty: Warzone players wondering about the new meta may have their answer, as Diaz Biffle debuted a new OTs 9 loadout while dominating the $75,000 Twitch Rivals Customs tournament. With the last round of SMG buffs and nerfs, Warzone’s meta was thrown into chaos and has struggled to recover. Fortunately, playing for life-changing money is usually a good incentive to figure things out — so pro players provide some quality guidance. That was the case during the $75k Twitch Rivals NA tournament, as one of Warzone’s top 10 players, Diaz Biffle, showed off a brand-new gun: the OTs 9. Mostly ignored, Biff complemented his Krig 6 with a new OTs 9 loadout and proceeded to absolutely dominate the tourney’s private lobbies. By the end, his duo had a double-digit lead over any other team and his OTs was in the limelight. Biffle’s best OTs 9 Warzone loadout Smh, it really be the ones closest to you.@DiazBiffle staying alive, downing Priestahh, and betraying his fellow Bakas in yesterday’s $75k 😳 pic.twitter.com/M6n6Amimrw — Dexerto Esports (@DexertoEsports) August 26, 2021 As you can see in the clip, Biff’s loadout puts in work. And, given his high amount of kills throughout the day, the OTs 9 is intriguing — so here’s his class: Muzzle: GRU Suppressor – Barrel: 8.1” Task Force – Stock: KGB Skeletal stock – Ammunition: 40 Rnd Speed Mag – Handle: Serpent Wrap – It’s worth noting that this gun dominated in no ordinary tournament, as Twitch Rivals hosted a $75k filled with private lobbies including Verdansk’s very best. That clip alone includes kills against a CDL pro, Priestahh, and two other big streamers (Biff’s fellow Baka Bros, Lucky Chamu and Repullze). If you want to watch the entire tournament and see the gun used some more, the full VOD is embedded above. The class is intriguing, as it prioritizes ADS speed with the Serpent Wrap while maintaining damage output thanks to the GRU Suppressor and 8.1” Task Force. The Skeletal Stock is another move to emphasize mobility, but if you want even more speed then feel free to swap out the Speed Mag for a standard one. Alternatively, for a different setup you can check out JGOD’s. While most won’t be able to win a $75k using this OTs, it could at least help you win a couple gunfights. As far as how it handles against casuals? Biff dropped 146 kills with it in Plunder so it must handle… pretty well.
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Warzone star Aydan uses FOV slider trick to avoid imminent death – Dexerto
Warzone star Aydan uses FOV slider trick to avoid imminent death ActivisionLook away, console players. Call of Duty: Warzone players on PC have an FOV Slider and, as Aydan proved during a tournament, there’s a trick using it that can mean the difference between life and death. The FOV Slider is a simple tool: it allows you to change your field of view in-game, so that your screen is either zoomed in or out. On console, including the ‘next-gen’ PS5 and Xbox Series X, players are locked into an 80 FOV. On PC, players can go from a 60 FOV to a 120 FOV instantly. While most players keep theirs around 110, increasing their peripheral vision, Aydan casually showed why changing your settings mid-game can actually be beneficial. Parachuting back down to Verdansk, the game’s highest-earning player quickly moved his FOV down to 60 so that he could scout out a loadout over 300 meters away. This sneaky maneuver allowed him to zoom in and make sure it was safe to land on. While this trick isn’t a world-moving mechanic, it is a useful one that many casual players likely haven’t taken into consideration. Console players have long wanted an FOV Slider so that they can see more action on their screen, but it’s rarely noted that an even-narrower FOV can also be strategic. If you’re going to do this to scout things out in-game, just make sure that you’re in a safe place to do so. Parachuting hundreds of meters from the ground is an obvious way to make sure you’re a hard target, but there’s also opportunities to scout on the ground as well. Theoretically, if you don’t have a Spotter Scope or even if you’re just trying to get a little closer with your sniper scope — you could quickly mess with your FOV Slider to zoom in. In a game where scouting situations is so pivotal, any bit of extra intel can be a life-saver.
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Warzone star Aydan tells the LA Thieves why they need to pick him up – Dexerto
Warzone star Aydan tells the LA Thieves why they need to pick him up Twitter, @Aydan / Los Angeles ThievesOne of the world’s greatest Warzone players, Aydan ‘aydan’ Conrad, has hit up 100 Thieves and explained why he needs to be an absolute priority to round out their new Los Angeles Thieves Call of Duty League roster. [jwplayer br5AuoVJ] Aydan is, without a doubt, a legendary Warzone player. The game has only been out since March 2020, but the former Fortnite magician has been dominating Verdansk and built up a name among Call of Duty fans while fattening his wallet. After running CoD games back in the day before turning to a professional Fortnite career, the beatboxing, head-clicking maestro has earned a whopping $79,104 from Warzone tournaments. This makes him the second-highest competitive earner in the game, right behind HusKerrs, and a tremendous prospect. After 100T announced their LA Thieves CDL team, Aydan was quick to get in the mix and congratulate them along with a pitch for why he should be the team’s final player. Although the video was made for the laughs, his candidacy for their Warzone team might be for real. First, Aydan is wholesome and lets 100T know how happy he is for them to have locked in their CDL spot. Next, he gets into why they need to consider him for a roster spot. “You guys are missing out if you don’t pick me up on your team … I scrim probably 27 hours a day, my energy’s just unmatched, my shot is electric, and you guys are never going to find another guy like me.” As far as sales pitches go, Aydan’s is worthy of its own spin-off series. The guys lets him game speak and then, with synergy multibillionaire corporations would be proud of, speaks about his game. 100T loves content and high-tier gameplay, a blend that Aydan consistently delivers. Excuse my language… but this man got ABSOLUTELY pissed on. pic.twitter.com/MiD78W2Te4 — Aydan (@aydan) September 25, 2020 On the same day 100T announced the LA Thieves, Nadeshot also confirmed that the organization would be building the first-ever esports team dedicated specifically to Warzone. While he was hesitant to mention names for the roster, he did indicate that they “want to build one of the greatest Warzone teams that you’ll ever witness.” If that’s the goal, then Aydan is on a short list of premier players who could be signed. While HusKerrs is signed to NRG, Aydan is currently a free agent and seemingly available for service. The other name most popularly linked to the brand would be Symfuhny, who would be an excellent candidate to join as he and Aydan would form a tremendous duo as franchise cornerstones. It’s unclear what that would mean for Sym’s regular duo streams with HusKerrs, but 100T just might be able to lock things in if they’re willing to sell the allure of Verdansk supremacy.
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Warzone star Aydan reveals why he couldn’t go pro in CDL – Dexerto
Warzone star Aydan reveals why he couldn’t go pro in CDL ANDBOX / Call of Duty LeagueCall of Duty: Warzone star Aydan has made millions from playing shooting titles like CoD and Fortnite, but there’s a simple reason why he doesn’t think he could ever play in the Call of Duty League. Aydan ‘Aydan’ Conrad’s accolades are serious. Across five separate Call of Duty titles, Fortnite, and a couple other games, he’s racked up over $500,000 in tournament earnings (according to EsportsEarnings). Of that cash, a whopping $335,640 is from Warzone – where he sits at No. 2 on the all-time earnings list, right behind former CoD pro Thomas ‘Tommey’ Trewren. While Aydan has won multiplayer events (e.g. a Black Ops Cold War $50K with Scump) and competes with former CDL pros in Warzone tournaments, he doesn’t think he could crack the league. The simple reason why? He doesn’t like practicing. Warzone star Aydan couldn’t play pro CoD due to “practice” In a new interview, Aydan explained that he would have kept grinding CoD “in the Search and Destroy scene” if he hadn’t started playing Fortnite. There, he grew a brand and won events as a battle royale star before pivoting to Warzone. While he apparently has considered a switch to professional multiplayer play, the BR star doesn’t think he’s cut out for it: “The CDL is completely different. It requires a lot of practice. I don’t think I ever liked practice even when I was playing sports growing up.” Warzone and CoD multiplayer have very obvious common ground, but Aydan’s point is a fair one. Even when the games are played on the exact same engine, during the Modern Warfare 2019 season, there are serious differences in preparation. Despite obvious commonalities in centering, movement, and gun skill – if Aydan doesn’t like practicing then he won’t enjoy grinding Hardpoint rotations or Search and Destroy strats. Who knows, though, maybe he’ll get frustrated watching his New York Subliners lose matches and consider subbing in for them after a Loser’s Round exit at the CDL Stage 1 Major.
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Warzone star Aydan reveals Bizon loadout used for 61-kill World Record – Dexerto
Warzone star Aydan reveals Bizon loadout used for 61-kill World Record Andbox / ActivisionCall of Duty: Warzone players have been grinding to figure out the Season 4 meta. Meanwhile, Aydan is dropping 61 kills and breaking world records with a… PP19 Bizon loadout? About a week after he accidentally broke the world record for Solo Trio kills with 52, Aydan has broken his own record — again with an off-meta loadout. This time, the game’s highest earner dropped an absurd 61 using a Bizon and Krig 6. While the Krig is considered the second-best AR after the C58, the Bizon has gotten little to no love. Most prefer the Modern Warfare MP5 or even the Cold War cousin, Bullfrog. But Aydan is a top-two Warzone player for a reason and he proved so while going against the grain. Blessed with a remarkably easy lobby, Aydan made the Bizon look like a juggernaut — putting its hipfiring capacity and magazine size to good use by downing foe after foe. Aydan’s best Warzone Bizon loadout As you can see above, Aydan opts for the “Morning Glory” blueprint and sets his Bizon up in a unique way. Here’s his preferred class for the relatively ignored SMG: Muzzle: Monolithic Suppressor – Barrel: 8.7″ Polygonal – Laser: 5mW Laser – Stock: No Stock – Rear Grip: Stippled Grip Tape – While the Monolithic Suppressor and Polygonal barrel help the gun’s damage profile, the other attachments speed this thing up. The Bizon already comes with a hefty default mag size of 64, so no additional changes are needed there. Instead of needing to up the ammunition available, Aydan opts for attachments like the No Stock and Stippled Grip Tape — aimed at improving his ADS speed and overall handling for additional mobility. As you can see in the game tape, those perks help him out greatly. Even after realizing the lobby is on the… more casual side of things, Aydan sticks to his guns (pun intended) and brings out the off-meta Bizon and Krig. The latter still deals a tremendous amount of damage, albeit less than the C58, while having beautifully easy recoil. The former, the Bizon, actually stands up to the test as well, as Aydan seems very comfortable using it. Ultimately, this Bizon class likely won’t overtake the MW MP5 or Cold War MAC-10in the meta at present. But it’s definitely serviceable and could be a fun option for people hoping to switch things up a bit.
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Warzone star Aydan officially joins New York Subliners – Dexerto
Warzone star Aydan officially joins New York Subliners AndboxCall of Duty: Warzone star and former Fortnite pro Aydan ‘Aydan’ Conrad has officially joined the New York Subliners, marking his first new organization since leaving Ghost Gaming back in April 2020. When Aydan left Ghost, where he had built up a massive Fortnite audience, he explained that part of the reason was because it didn’t feel like the partnership was as mutually beneficial as it could have been: “I was just growing so fast and … growing Ghost and Ghost wasn’t growing me.” His own growth continued after leaving the organization, as his self-branded Alliance has grown to over 600,000 followers on Twitter over 2 million followers on Twitch. Now crowned as the highest-earning Warzone player, after months of narrowing Jordan ‘HusKerrs’ Thomas’ lead, Aydan is as highly coveted a content creator as can be. Since releasing in March 2020, Warzone has stood among the top titles on Twitch on a daily basis, with millions of dollars spent on prize pools and Twitch subscriptions galore. Aydan, as the biggest earner in the game’s young history, was therefore a hotly contested commodity among free-agent streamers. Almost a year after leaving Ghost, #Warzone star @Aydan has officially joined the @Subliners 💪#NYSL pic.twitter.com/dfvqhP64qy — Dexerto Esports (@DexertoEsports) March 17, 2021 Days after eclipsing HusKerrs as the highest earner in Warzone, Aydan has announced his new organization on stream — revealing a Subliners jersey and a very New York introduction video. As part of the new partnership, NYSL have revealed that they will be working on upcoming Warzone tourneys with Aydan as he creates content under the team’s banner. As a cherry on top, the organization gifted him a signed Kevin Durant jersey — a nice present from the Brooklyn Nets superstar who recently invested in NYSL’s overarching company, Andbox. With over $140,000 earned in Warzone tournaments thus far, Aydan has racked up serious accolades and those should only grow now that he can play a part in crafting tourneys with NYSL. At the start of Black Ops Cold War’s integration in the battle royale, he played in NYSL’s $100K tournament. This marks Aydan’s first organization since leaving Ghost in April 2020 and also marks NYSL’s first-ever Warzone streamer signing. The organization follows in the footsteps of 100 Thieves, who signed Tommey and Rated earlier in the year.
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Warzone star Aydan hit with surprise first Twitch ban – Dexerto
Warzone star Aydan hit with surprise first Twitch ban YouTube: AydanOne of Warzone’s most popular competitors has just been banned on Twitch as streaming sensation Aydan just has his account removed from the platform for the very first time. One of the CoD scene’s biggest personalities has just been removed from Twitch. Ex-Fortnite pro turned prolific Warzone competitor Aydan is currently unable to access his account on the platform as a result of a December 12 Twitch ban. This ban marks his first susppension on the Amazon-owned platform and allegedly comes as a result of “sexually explicit content” on his broadcast. Just what said content was, however, remains unclear. Though the exact justification for this punishment is yet to be clarified. Even Aydan is ‘unsure’ of the “game plan” moving forward. “Honestly, I’m not 100% sure,” he said in response to fellow Subliners streamer Swishem on Twitter. “I wasn’t really provided any context or clip for reference so I’m just left here thinking.” At the time of writing, neither Aydan nor Twitch has responded to Dexerto’s request for further comment, though we’ll update you hear as soon as further developments emerge. When viewing his Twitch channel for the time being, the typical alert appears stating: “This channel is temporarily unavailable due to a violation of Twitch’s Community Guidelines or Terms of Service.” As for when the ban will be lifted, Aydan confirmed it’s a seven-day suspension, meaning he’ll next be able to go live on Monday, December 19. Most recently, Aydan was competing as part of the $25,000 Sadie Hawkins Warzone 2 event. It’s unclear just what he said or did during this competition to result in the Twitch ban, if anything at all. After all, we’ve seen accounts hit with temporary suspensions by mistake in the past. In the past 30 days, amidst Warzone 2’s launch hype, Aydan currently stands as the third most-watched streamer on Twitch in the category, according to data pulled from sullygnome. With over a million hours of watch time and an average viewer count just shy of 8,000, he’s by and large one of the biggest streamers in the CoD space today.
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Warzone star Aydan gives himself live TikTok commentary during nutty play – Dexerto
Warzone star Aydan gives himself live TikTok commentary during nutty play Activision / Twitter, @AydanA running theme on Call of Duty: Warzone TikTok is comedic commentary over pro highlights. Not to be outdone, Aydan gave himself live TikTok-esque live commentary while pulling off a ridiculous play. And the results are incredible. If you’ve followed us or Warzone TikTok over the past few months, you know about commentary content. There was the guy providing a profane play-by-play as if he was Newbz during a 1v7 and then there was somebody commenting over their own gameplay like some blend of Sherlock Holmes and Deadpool. There is a lot of fun, silly, and just generally funny Warzone commentary content on TikTok — but things are starting to get meta. Now, one of Warzone’s top players, Aydan, has gone the extra mile and given himself the TikTok treatment. While fighting against some players in a public lobby, the streamer put on his best commentator voice and walked viewers through his mindset. This man @aydan really gave himself live TikTok commentary 😭pic.twitter.com/NgF1IwF45a — Dexerto Esports (@DexertoEsports) August 30, 2021 It’s hard to do a TikTok commentary without a script, especially during live gameplay, but Aydan made do: “They want all the smoke, but they can’t… hold the smoke.” A second later, he misses a no-scope snipe attempt while uttering a hopeful “no scope!” A moment later, he’s moving around and continuing the stream of consciousness: “No mames, motherf**ker.” And the live commentary continues, as Aydan tried to gas himself up with a play-by-play. But, unlike the no scope, this time he hits the shots — one quick scope, then a turn on the teammate, and boom, a quality “blasted his ass” to round it all off. This @TBE_Newbzz play-by-play is absolute gold 😭 (via @LuxxReno) pic.twitter.com/kaJ8Vad9ju — Dexerto Esports (@DexertoEsports) July 18, 2021 The highest earner in Warzone history, it’s no surprise that Aydan absolutely claps players in regular lobbies. But for him to do so while knocking out some TikTok-quality commentary? Pretty impressive. For what it’s worth, we can’t definitely prove that this commentary was done live since it’s from a clip shared by his team and we couldn’t find the original Twitch VOD. But it most certainly seems like it was done live and, regardless, it’s fun nonsense from a top player.
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Warzone star Aydan ‘destroys’ high-K/D Diamond lobby with signature Fennec – Dexerto
Warzone star Aydan ‘destroys’ high-K/D Diamond lobby with signature Fennec Andbox / ActivisionWhile Call of Duty: Warzone fans are used to seeing streamers bully bots, Aydan, new Fennec loadout equipped, proved that he can manhandle high K/D, Diamond-tier lobbies too. Although Aydan hasn’t been winning many tournaments lately, Warzone’s highest earner is still a demon. At the moment, he’s trying to find a comfortable meta loadout and has ended up trying the Stoner 63 with either the popular OTs 9 or less-popular Fennec. And, while running wagers, the streamer dropped multiple 20-bombs with those guns in tow. There’s been a lot of drama over streamers getting to play in easy lobbies, but these matches were on the other side of the spectrum. Unsurprisingly, Aydan wasn’t hitting world-record numbers — but with both lobbies in the Diamond range, he still showed off. Aydan ‘destroys’ high K/D Diamond lobbies The average Warzone K/D is about 1.0 and, based on the website formerly known as SBMM Warzone’s tiers, that would put the average lobby somewhere in the Gold/Silver realm. That’s obviously far below the top streamers K/Ds, but a study showed some were getting a disproportionate amount of lobbies in the Bronze/Silver tiers. Consequently, many have begun believing big players are only impressive in easy lobbies. And that’s exactly why Aydan’s performance in Diamond lobbies (graded at 1.15 and above) is so impressive. No, he didn’t get blessed with the Bronze lobby needed for a 60-bomb. But yes, he still dropped multiple 20s, including one with a Fennec class that’s becoming more than just a content gun. Aydan’s signature Warzone Fennec loadout Barrel: ZLR Sabre – Laser: 5mW Laser – Stock: No Stock – Magazine: 40 Round Drum Mags – Perk: Sleight of Hand – We’ve written about Aydan’s Fennec before, but that’s when it was just a content gun that hadn’t been used with money on the line. Now, he’s gone ahead and dropped 20 with it in a sweat lobby — so it is most certainly viable. Still, Aydan did drop some more kills with the OTs in that game’s Diamond lobby, so it’s hard to know which SMG is best. At the very least, the Fennec is usable in Warzone now, so that’s a fun change. If you’re still not quite convinced that streamers can put up big games in easy lobbies, feel free to check out Aydan’s recent stats. You can see how he performs in a variety of lobby strengths and, perhaps most importantly, confirm that streamers do play in high K/D lobbies (at least sometimes).
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Warzone star Aydan becomes first pro to hit $300k in tournament earnings – Dexerto
Warzone star Aydan becomes first pro to hit $300k in tournament earnings Activision / Pexels / Twitter, @aydanCall of Duty: Warzone pro Aydan has become the first player to cross the $300,000 threshold in tournament earnings. But, while he reigned supreme on Verdansk, others are catching up in the lead up to Pacific: Caldera. While it may not be considered among the world’s foremost esports, Warzone’s tournament scene has not slowed down one bit. And, with it, pro players have yet to slow down their bank deposits, either. After overtaking HusKerrs as the highest-earning Warzone pro back in March 2021, Aydan has continued a reign of Verdansk terror. Now, a month before the new map comes out, the former Fortnite pro has eclipsed the $300,000 mark and maintained his footing at the top. With EsportsEarnings finally updating their Warzone chart, it was revealed that Aydan had passed the $300k milestone. But he’s on shakier ground than he had been in months, with former CDL pro Tommey quickly closing the gap. Aydan hits $300k in Warzone earnings Warzone earnings check 👀@aydan is the first to hit $300k, but @Tommey is catching up to the No. 1 spot… pic.twitter.com/shkbQue6lw — Dexerto Esports (@DexertoEsports) November 5, 2021 Aydan quietly eclipsed $300,000 in earnings, meaning the pro has been Warzone’s most prolific player since the game’s release in March 2020. And this continues a chokehold on highest-earner honors, which he has held since March 2021. Now, though, Tommey is gaining steam. The former Call of Duty professional and renowned Warzone IGL (in-game leader) is up to $274,174 in earnings — just around $30k less than Aydan’s $309,223. Earnings finally updated on the site. First player to reach $300k earned on Warzone 🎉 pic.twitter.com/fJi6dA8lUx — Aydan (@aydan) November 3, 2021 Aydan tweeted about hitting the $300k mark and was quickly congratulated by Tom. In response, the top earner recognized the closing gap: “You’ve been winning too much lately it’s looking kinda spooky for me.” Back in October, Tommey had $228,329 in earnings while Aydan had $274,015. Making up about $20k in a month, it’s clear why Aydan would take note of Tom’s ascent. Regardless, it’s unlikely that there’s a shakeup at the top two spots until after Verdansk’s conclusion. With Vanguard released and its new Warzone Pacific: Caldera map on the horizon, we may need to wait until December for more high-stakes Warzone tournaments.
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Warzone star Aydan accidentally breaks world record using new AMP63 pistol – Dexerto
Warzone star Aydan accidentally breaks world record using new AMP63 pistol Andbox / ActivisionWarzone streamer and top earner Aydan has set yet another world record. This time, though, he was just messing around with the new AMP63 pistol and stumbled into… 52 kills. Nobody really understands how skill-based matchmaking (SBMM) works in Call of Duty: Warzone. Usually you’re in lobbies around your level, but sometimes you get blessed with a lobby below your standards. That was the case for Aydan, who casually walked into Verdansk to warm up for a tournament solo vs trios — only to find out he was a butcher walking into a slaughterhouse. While messing around with a unique AMP63 class, Aydan realized about halfway through that he was in a gift of a lobby. But the streamer didn’t change to a sweatier class, he just kept things rolling. Little did he know, by the end, he had set a world record. 52 kills in Solo Trios gets @aydan his 5th Warzone World Record 🤯 Poor lobby was not ready for the parkour punisher pic.twitter.com/sL8rsHOzNS — Dexerto Esports (@DexertoEsports) July 21, 2021 Aydan is Warzone’s highest earner for a reason, as the player meshes positioning, mobility, and gun skill seamlessly. And, having lucked into an absolute “Timmy Turner” lobby (his words), those skills were put to work. From parkour pushes to slide-cancel slayings, Aydan stormed through Verdansk while making the AMP63 look like the next meta loadout in Season 4. Playing 1v3 and trying out a pistol for the first time, racking up 52 kills is no small feat — no matter how weak the lobby is. It turns out that the lobby Aydan was playing in had an average K/D of… 0.76. He’s very upfront about this fact and doesn’t know how it was gifted to him. Honestly, he doesn’t even seem to realize the kind of pace he’s on until halfway through the match. Once Aydan does start taking it seriously, though, he ramps up and ignores his teammates’ calls to quit out so they can start the tournament. By the time he finishes up, the lobby is obliterated and he has his fifth world record in the bag. The AMP63 class doesn’t look too bad and can be seen at the start of his video. Still, one has to wonder how many kills he would have racked up if he was running an MP5 instead.
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Warzone Stadium code: How to get access to Stadium doors & keycards locations – Dexerto
Warzone Stadium code: How to get access to Stadium doors & keycards locations ActivisionThe Stadium in Verdansk didn’t reveal all its secrets in season 5. Here’s how to use the Warzone Stadium door codes to unlock the remaining areas. By the time season 5 of Call of Duty Warzone rolled around, Activision opened the doors in the Warzone Stadium, finally letting players see inside. However, this didn’t include every door. Some of them remained closed needing a keycard or a code to be unlocked. These Warzone Stadium door codes can be found by collecting three keycards and unlocking the three doors they are designed for. With each door that players open, they get one more piece of the puzzle to opening the final door and the rewards within. However, even when players have these codes, there’s still work to be done before the fourth and final door can be opened. Here’s how to find every keycard, code, and open all four doors. Contents Warzone Stadium door access cards explained – Opening the first three Warzone Stadium doors – How to use the Warzone Stadium door codes – Inside the final Warzone Stadium door – Warzone Stadium door access cards explained Before the Warzone Stadium door codes can be used though, you’ll need to find the access keycards for each door. These spawn in the Stadium and each card always appears on a certain level. The good news is each card corresponds to the floor it’s found on with its first two letters/digits. The cards will be clearly labeled P216, CL19, and EL21 and each one can be found on the following level: EL = Executive level – Cl = Concourse level – P2 = Parking level two – This way, depending on the floor you’re on, you’ll know which card is likely to spawn. Should you struggle to find a card, then it may mean a player has already found it. This means you’ll either need to wait until the next game or get it off that player by taking them out. Opening the first three Warzone Stadium doors Once you’ve gathered the relevant keycard, you can use it to open the corresponding door. The P216 key card unlocks the door on Parking level two and so on. Upon entering the room you’ll find a selection of loot boxes behind them. However, this isn’t the main prize. Once you’ve plundered the available loot, turn your attention to the monitor. This is where it’s helpful to have another player helping you, or if you’re solo, use a pen and paper to write down what you see on the screen. This is because the code displayed will be crucial to decoding the fourth Warzone Stadium door. How to use the Warzone Stadium door codes Once you’ve acquired the relevant access codes from each of the three rooms, you’ll now need to decode the final Warzone Stadium door. The bad news is that the codes change for each game, so there’s no single code that works all the time. The door will need to be decoded on each individual occasion. The good news is we can tell you how to work it out. Read More: Aydan unveils best MP5 Warzone loadout – If you have visited all three rooms and collected each key card, then this is a relatively simple task. If you only have two, you can still guess your way in by using a process of elimination until you get the right digit. It’s going to be between 0 to 9. But for the sake of this guide let’s assume you’ve gathered all three. You’ll now have three codes that look something like the below, each one will be a mixture of numbers and letters. Be mindful, the below codes are examples and won’t work in-game: Stadium door code 1: 5NLW3HL – Stadium door code 2: G26WW4L – Stadium door code 3: G2LWW47 – Each of the letters or symbols represents a hidden number. G may represent 3 or N could mean 6 and so on. The question then becomes which letter represents which number? To find out, see where the numbers fall when compared to the other two codes and a pattern will soon emerge. Some will be obvious but others will need a little more scrutiny. This is why the more codes you have, the easier it is to decode the final Warzone Stadium door. So, if you have all three codes, you’ll have the numbers you need and it’s just a case of working out which number represents which letter. It’s always guesswork, but the more codes you have the easier that guesswork becomes. Inside the final Warzone Stadium door Once you’ve worked out what the numbers are, you can input the seven-digit code in the final locked door on the Warzone Stadium’s 2 floor. Inside you’ll find Enigma CR56 AMAX’s blueprint. Be warned though, unlocking the final door will set off fireworks on the Stadium’s roof. While this is a nice touch, it will alert all other players to your location. Get your loot and get out of there.
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Warzone Squad Rage Field Upgrade explained – Dexerto
Warzone Squad Rage Field Upgrade explained ActivisionWarzone’s Season 3 added a lot of new features, and one of them was the new Squad Rage Field Upgrade. So here is everything you need to know about the new upgrade. As Warzone prepares itself for the upcoming Season 3 update that’s reintroducing Rebirth Island, it also brings with it a dizzying amount of new features. One of the new Field Upgrades that is coming with the update is Squad Rage, so here is everything you need to know about it. What is Warzone Squad Rage? Squad Rage is the new Field Upgrade that when activated grants the player, and nearby allies, the effects of Battle Rage. You can essentially think of it as a beefed-up area-of-effect version of Battle Rage, as it grants very similar upgrades to it. When activated, Squad Rage will give resistance to enemy Tacticals, infinite Tactical Sprint, and increased health and regeneration for the duration of the rage. Additionally, Squad Rage fades any gas that is within its radius of effect. The radius of effect is particularly important as only players who is within the radius of the player who activates Squad Rage will get its benefits. So if your squad wants to make the most of Squad Rage, you have to make sure to stick together. As for where you can get the upgrade, you can purchase it at a Buy Station. Squad Rage will be exclusive to the Rebirth Island map, however, it could in the future could be available for other maps.
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Warzone squad gets fastest Rebirth Island win ever without touching ground – Dexerto
Warzone squad gets fastest Rebirth Island win ever without touching ground ActivisionWarzone players are always battling it out to be the last team standing and win the game. While some players have won games in under five minutes, this Rebirth Island team set a world record for the fastest win ever, and never hit the ground. Rebirth Resurgence is one of Warzone’s most popular modes as it features a smaller map with easter eggs and multiple chances to win. If players get killed off, they can redeploy if their teammates live long enough for the timer to reach zero. While winning a game in this mode can be impressive, it is also insane when you are able to do it as quickly as possible. A team set a new world record for the fastest game and it probably will never be beaten. Warzone players set world record for fastest win If you have ever wondered if it was possible to win a game of Warzone within seconds of dropping then we have an answer for you. In fact, this record is crazier than that. In a YouTube video, ‘Its Novik’ shows off a new speed that he and his squad set while playing on Rebirth Island: his team was able to win the entire match in less than a second. Now, to make it even wilder than it already is, his squad did this without leaving the helicopter to drop in. In the video, you can hear his team get hyped for their speedy W. In the pre-game lobby, there were already a lot of players that were missing due to connection issues or just leaving the game. Since every player had quit before they deployed, the game granted Novik’s squad with the win, thus creating a funny, albeit debatable world record. While this is most certainly silly, it does prove a simple point: if you care about your wins stats in the leaderboard, don’t quit the pregame lobby.
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Warzone Squad Assemble & Squad Play bonus explained – Dexerto
Warzone Squad Assemble & Squad Play bonus explained ActivisionWarzone Season 3 is adding the new Squad Assemble and & Squad Play bonuses to reward teams that stick together. So here is all you need to know about it. Warzone’s Season 3 is fast approaching and in the biggest update, and the devs are adding a plethora of new features and content, along with it the return of Rebirth Island. And in the new update, the devs are looking to reward coordinated squads, or even teams of friends, with the new Squad Assemble feature and Squad Play bonuses. So here is all you need to know of the feature. What are Warzone Squad Assemble and Squad Play bonus? Warzone’s Squad Assemble and Squad Play bonus will give players rewards for dropping near their teammates at the beginning of a game. The feature will be available on both Resurgence and Battle Royale. When it is active, players will receive a message to land with your squad to earn bonuses, however, the feature is purely optional, so you can choose instead to land separately. Essentially, depending on how many players in your squads decide to land together, it will grant more rewards. To determine if a squad is eligible for the bonuses, each player will have a radius, and depending on how many in your squad’s radius overlap is the landing rewards you will get. According to the Season 3 blog, there are multiple landing scenarios for squads, that all depends on the squad size. Here are all of the options: Full Squad Landing (Quads): All four Operators’ landing radii overlap with at least one other. – Full Squad Landing (Trios): All three Operators’ landing radii overlap with at least one other. – Two Half Squad Landing (Quads): Two pairs of Operators land separately, with each pair’s landing radius overlapping. – Majority Squad Landing (Quads): Three of the four Operators land with overlapping radii, and one Operator lands separately. – Majority Squad Landing (Trios): Two of the three Operators land with overlapping radii, and one Operator lands separately. – Duo Squad Landing (Duos): For Duos, both squadmates need to land with their radii overlapping. – Depending on what your landing looks like, you will receive a certain amount of XP, or even a Supply UAV. Here are all the rewards: Mark the Landing Destination: Each squad member receives XP if any teammate pings the location where you land before the first squad member touches the ground. – Full Squad Landing (Quads, Trios): Land as a full squad for a sizeable XP and Cash bonus, as well as a Supply UAV. – Majority Squad Landing (Quads, Trios): Land with two other members (Quads) or one other member (Trios) for a reasonably XP and Cash bonus, as well as a Supply UAV. – Half Squad or Duo Squad Landing (Quads, Duos): Land with one other teammate (Quads) or land with your teammate (Duos) and both of you receive a modest XP and Cash bonus. – And that’s everything you need to know about the new Squad Assemble feature and Squad Play bonuses.
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Warzone spray glitch lets players shoot while downed – Dexerto
Warzone spray glitch lets players shoot while downed ActivisionSome Warzone players have been using a spray exploit that allows them to shoot while downed and waiting for a revive from a teammate. It’s been a little over a year since Warzone first launched, and in that time, players have had their fun with bugs and exploits. Some of the bugs can be pretty harmless and ultimately funny given that there have been cases of players running around with no limbs and driving destroyed vehicles. These bugs don’t ruin the flow of the game or experience for others say like the Stim Glitch and Invisibilty issues have before. Now though, the shooting while downed bug has made it’s return to Warzone, but it now requires some expert timing. Redditors zer0dark30 and ActivisionSD showed that the bug is back but this time around you won’t just be blessed with holding your weapon after being knocked down. Instead, you have to use a spray at the right time in order to pull out a weapon. The precise timing needed to pull the exploit off makes it pretty hard to do constantly, given the game has to register the spray going off. Like the other shooting while downed glitches, your character immediately drops into the Last Stand position and has their weapon of choice pointed at the enemy. However, in the case of zer0dark30, it didn’t help too much as the enemy blasted them away. As noted, the shooting while downed glitch isn’t a brand new thing to Warzone, it has ruined many a match before. However, the use of sprays to do so is new. If players put the time and effort in, they probably can master it to a point, and that might prompt Raven Software to address it. However, if players do start picking it up and shooting while downed, there’s no doubt that the community would be outraged. So, we’ll have to wait and see what happens.
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Warzone spectator glitch can give easy kills but will definitely get you reported – Dexerto
Warzone spectator glitch can give easy kills but will definitely get you reported ActivisionWarzone Season 5 has brought a lot of changes to the classic Call of Duty Battle Royale game. But with every big update, the game is prone to running into some bugs as seen with the latest visual glitch that’s extremely useful but could easily get you reported. Glitches are no stranger to the streets of Verdansk. While the most common ones usually involve graphic issues, they can create advantages or disadvantages for squads. While playing a game of Warzone, communicating with your teammates is a key aspect to winning games. Being able to call out where enemies are located and how to attack, can really make a squad wipe go really smooth. Combine communication with a visual bug and it creates the ultimate strategy for free kills, but don’t be surprised if you get reported. Warzone spectator has visual bug and calls out enemy through door God-tier communication will take you a long way in Warzone. Being able to work as a unit and takedown teams together can make the game a lot easier on your end. This Reddit clip posted by ‘Csmith1875’ demonstrates how good communication and a little glitch can take you a long way. For people wondering what just happened, this person’s teammate was dead and spectating. However, the door did not appear on their end so it let them see everyone that was on the other side of it. This allowed the player to navigate their teammate’s aim exactly where it needed to be and secured a kill. You can hear the squad start laughing about it because it truly is amusing but the player on the other end was likely spamming the report button. Since they had little to no information that the player was on the other side of that door this clip could certainly be taken out of context. Nonetheless, by the sounds of it, the player didn’t seem to be cheating and was just blessed by the Warzone gods.
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Warzone Specialist Package explained – Dexerto
Warzone Specialist Package explained ActivisionAfter an extended delay, the Specialist Package returned to Warzone, giving players a chance to get the benefits of every single Warzone Perk. Here’s what you need to know. Warzone’s Season 3 Reloaded update saw the return of the Specialist Package, the fan-favorite feature that turns players into near super-soldiers. That said, when it debuted, it was only accessible to players in Rebirth Island. That’s changed with Season 4 Reloaded as it’s now in Urzikstan’s loot pool. So here is a breakdown of the Specialist Perk Package and what it can do for you in your next match of Warzone. What is the Specialist Perk Package in Warzone? When picked up, the Specialist Perk Package will give you every Perk in Warzone, giving you something of a superpower on the battlefield. Having every single Perk available to you can help you stay aggressive in your playstyle, while also providing you with plenty of tools to keep your defenses up. How to get the Specialist Perk Package? There are a few ways to discover the Specialist Perk Package such as rare ground loot on both Rebirth Island and Urzikstan or via Supply Drops. However, the chances of that happening are very rare, given the devs have to balance how strong the Specialist Package is. That said, there are specific ways to find it depending on which map you’re on: Rebirth Island: Head to Bioweapons Lab, and pull the lever on the shower, it’ll drop a keycard. Take that keycard to a safe in Stronghold, and it instantly grants Specialist. – Urzikstan: If you head to a Bunker, there’s a possibility you can find the Specialist Package. – You can get your hands on one through a Supply Crate. As it is, this is a rare occurrence, but your chances will significantly increase during the Fire Sale. There is also the chance of gaining one through the newly returning Weapon Trade Station, though you will need to trade in the top rarity of weapons to get the Specialist Perk Package. Now that you’re all caught up on the Specialist Package, be sure to check out other Warzone guides, such as the best loadouts, one-shot snipers, or how the Ranked Play system works.
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Warzone players reminisce about when sniping was “accepted” – Dexerto
Warzone players reminisce about when sniping was “accepted” ActivisionWarzone players are reflecting on a time when sniping was widely “accepted and enjoyed” in the Call of Duty community. Not unlike the rest of the Call of Duty franchise, Warzone services many types of playstyles, including those centered around the use of sniper rifles. Warzone’s Sniper Rifle class isn’t exactly a well-liked one, however. In past Warzone iterations, players have complained about the weapons feeling underpowered. Strange glitches, balancing troubles, and other issues have made snipers less than desirable, too. But longtime Call of Duty fans fondly remember a period when sniping was fun and generally accepted. Warzone players miss when sniping was enjoyable Reddit user Sydarmx shared a gameplay clip of someone going ham with a sniper rifle in an older version of the Call of Duty battle royale. The video shows the player downing several enemies in quick succession with a powerful rifle whose bullets obviously pack quite a punch. “When warzone sniping was accepted and enjoyed. This is what it looked like,” the user wrote. “This is what we need to get back to,” they added, noting that the AX50 and HDR guns made for “long-range nutty shots.” Most people in the comments seem to agree with this thinking. Reads one popular reply: “We were having the time of our lives without even realizing it.” Another Redditor said of the original Warzone experience, “Wz1 is so much better than this trash we are all playing.” Others noted that the gameplay clip shows how much more balanced Warzone used to look and feel. One fan wrote, “None of that looked as clunky and slow as the new game and all those snipes were headshots, no breaking of shields or unrealistic hit box[es]…” Warzone faithful aren’t the only Call of Duty fans taking a walk down memory lane of late. MW3 players have also been reminiscing, specifically recalling the joys of free character customization compared to the current frustrations of pricey operator skins.
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Warzone SMG outguns Static-HV after “insane” range buff – Dexerto
Warzone SMG outguns Static-HV after “insane” range buff ActivisionWarzone Season 5 Reloaded saw a variety of weapons receive buffs and nerfs, and the Striker was one of the biggest beneficiaries of these changes. The submachine gun meta has been dominated by the Static-HV since it was added in Season 5. However, the meta SMG was nerfed in Season 5 Reloaded, opening the door for another competitor to take its place. Of the available SMGs, the Striker is the leading candidate to do so, with it receiving a big range buff. Its max damage range went from 12.7 to 14.48 meters, while its near-mid damage range was increased from 24.13 to 26.67 meters. This huge buff didn’t go unnoticed by Warzone expert WhosImmortal, who expressed, “This thing’s range is insane. It just doesn’t drop off,” before commenting, “Its first damage range extends past pretty much everything else,” emphasizing just how deadly the Striker is at a distance. The praise didn’t stop there either, with WhosImmortal later describing the Striker as “one of the best options in the entire game” thanks to its ease of use and incredible range. Here’s the recommended loadout to use with the Striker to maximize its effective range: Muzzle: Quartermaster Suppressor – Barrel: Striker Recon Long Barrel – Underbarrel: Paracord Grip – Ammunition: .45 Auto High Grain Rounds – Magazine: 48 Round Mag – With this particular loadout, the Striker has a fast time to kill of 651 ms out to 20 meters. What’s really impressive is that its TTK remains competitive all the way out to 48 meters, which is incredible for a submachine gun in Warzone. For comparison, the Static-HV falls off around 30 meters, while the Superi 46 is only viable out to around 25 meters. In other words, the Striker completely outclasses its competitors when it comes to range, and it’s not even close. This trump card makes the buffed SMG excellent as both a sniper support and a versatile primary weapon. It also has low recoil, making it easy to take advantage of this unique strength. To see where the Striker fits into the meta, check out the best Warzone SMGs and which meta loadouts players are gravitating towards in Season 5 Reloaded.
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Warzone SMG gets secret buff with “crazy” TTK to dominate even more – Dexerto
Warzone SMG gets secret buff with “crazy” TTK to dominate even more ActivisionOne of Warzone’s best SMGs has got a “crazy” TTK after a “huge” hidden buff in the January 23 update, making it even better than it already was before. With the arrival of any new Warzone update, the devs typically bring a big shift to the meta with a round of weapon changes, the addition of new guns, and even adding some new attachments to the mix. The Season 1 Reloaded update for Warzone and Modern Warfare 3 checked all of those boxes, but there has been something a little different this time around. As the devs have been fixing some headaches that popped up in the main update, they’ve also sent out some weapon balancing in hotfixes. That includes the January 23 update which brought about some changes to the AMR9 and a set of MW3’s Aftermarket Parts. Couple them together, however, and you have one of the best guns in the game. Warzone’s AMR9 dominates after January 23 update buff Well, that’s according to Warzone experts JGOD and TrueGameData, who both sifted through the new update to find that the SMG had gotten a pretty nice buff and now has a “crazy” TTK. In the update, the AMR9’s fire rate was buffed, but that’s also helped by the overhaul to it’s conversion kit which improves the bloom too. As per JGOD, it is a “pretty noticeable” change that makes the SMG pretty competitive. According to JGOD’s stats, he has the SMG as having a 576 m/s TTK, as long as you don’t hit leg shots. Doing that is when you actually see the negative side of the AMR9. As for TrueGameData, he added that the conversion kit isn’t a must-use attachment because of the buffs that the AMR9 received anyway, noting that it is “good in all situations” now. Though, the pair both agreed that it is a “slow” gun because of it’s lackluster sprint-to-fire time. That slow sprint-to-fire time can be combatted by focusing on a mobility build for the SMG, but it isn’t limited by that in any capacity. As evidenced by these changes, the battle royale’s meta is constantly in flux, so don’t be surprised to see the AMR9 changed again if it becomes too overpowered.
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Warzone slide cancel glitch still frustrating players despite being “fixed” – Dexerto
Warzone slide cancel glitch still frustrating players despite being “fixed” ActivisionWarzone players are getting extremely annoyed as a sliding glitch that was supposedly fixed is still ruining matches as it prevents them from shooting. Movement plays a big role in Warzone as players are always finding out new ways to increase their footwork for some free kills. But, there have been many bugs with sliding and jumping since Warzone went to the Pacific. So much that Season 2 was delayed so the devs could shift their focus toward fixing all these issues. Warzone players are praying that Raven Software are figuring out a fix to a reoccurring problem with sliding. Warzone slide cancel glitch prevents players from shooting For months now, players have reported a bug where slide canceling would sometimes prevent them from shooting their guns. Of all the bugs in Warzone, this is just odd. Guess I need to stop sliding/slide cancelling into fights lmao pic.twitter.com/AyPbkd5S5H — Willzy D (@WillzyD1) August 14, 2021 As seen in a video from August 14, 2021, this has been haunting players as they legit can’t fire their gun after sliding. This issue was silently patched and it disappeared from the game. But that has changed with Warzone’s move to the Pacific. In a Reddit post by ‘jichapm’ this person is reporting that it’s back and worse than ever before. https://www.reddit.com/r/CODWarzone/comments/sa95cu/aim_lock_after_sliding/ Players are noticing that this slide cancel glitch is occurring quite often, especially when moving down uneven terrain. One Redditor said, “Happens to me a lot when I’m not on a flat surface, and especially if I’m trying to peek down a hill.” On Twitter another Warzone player said this has gotten so much worse since Caldera was introduced. “It’s happened more to me today than it ever did on Verdansk.” There’s no way to prevent this, but the community has suggested not sliding down hills as it seems to happen when changing elevation. Players are hopeful that this will be resolved by the Season 2 release on February 14 as it is frustrating many.
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Warzone slammed for “pay to win” blueprint making Mac 10 loadout even more OP – Dexerto
Warzone slammed for “pay to win” blueprint making Mac 10 loadout even more OP ActivisionCall of Duty: Warzone has been accused of being pay-to-win after the Gallantry blueprint for the Mac 10, which is a part of the battle pass, is seemingly stronger than the base weapon. Just like every other successful battle royale on the market, Warzone has been kept fresh with multiple updates since it launched. Be it map changes, new skins, extra cosmetics, and even challenges, Warzone has had it all. These additions, though, haven’t come with controversy. The meta changes each time a weapon like the DMR or Bruen comes to the forefront – with players trying to get an upper hand in any way possible. The Mac10 is one of the weapons that has shaped the current meta, but, after discovered that the Gallantry blueprint of the weapon is actually a buff compared to the base version, some have called the game pay-to-win. Twitch and YouTube star NICKMERCS called out the weapon as pay to win in his latest YouTube upload, saying it’s not a good look for the Warzone developers. “I love my Mac 10 and I have a lot of fun using it in Verdansk right now, and I totally cool with them not touching this thing, but, it probably does need to get fixed,” he said. “At the end of the day, pay to win is not going to be a good look. You don’t want to force people to cough up their cash to be able to play at a higher level. That’s just not it man,” Nick added, before defending the devs. “Now it’s obviously just a mistake, I’m sure they didn’t mean to do this, they might have – I don’t know – but I don’t think they did. It’ll probably get fixed soon.” Other players have called it out too. “Shame on you. CW integration is a mess. You integrate skins pay to win on Mac10 and your DMR’s patch is a joke,” tweeted one fan. “Nerf DMR and fix the problem about the battle pass blueprint of [the] Mac10 or maybe the game has been changed to pay to win????” added another. @RavenSoftware hey guys shame on you… CW integration is a mess. You integrate skins pay to win on Mac10 and your DMR’s patch is a joke. Nice job f*cking Warzone. — DaNiKa (@TenientePorkayo) January 7, 2021 https://twitter.com/Luis_Alvarado_B/status/1347710979602309123 Previously, players called out the Bruen and Grau as pay to win weapons, but that was a little different seeing as that was just about the base versions. If it is a mistake, as NICKMERCS points out, then the problem should be fixed sooner rather than later, but we’ll just have to wait and see.
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Warzone skins leaked for Rambo & John McClane in 80s movie crossover – Dexerto
Warzone skins leaked for Rambo & John McClane in 80s movie crossover ActivisionWarzone’s Rambo and John McClane skins have leaked ahead of their release, giving fans an early look at what they can expect when they go live. Rambo and John McClane are some of the most iconic 80s action movie stars, so Call of Duty players’ were obviously extremely excited when rumors started circulating online about their arrival to the game. Hints of the dynamic duo’s addition to Warzone were originally shown last week, when Call of Duty’s official Twitter account made several teases. Many fans quickly theorized that these tweets meant John Rambo and John McClane would be dropping into Verdansk. After all, the 80s theme of Verdansk ’84 is certainly befitting of two of the most iconic action stars. However, these rumors have finally been confirmed thanks to a leak that showcases both skins in-game. Rambo & John McClane Warzone skins While fans managed to quickly debunk these official teases, Activision has yet to announce any info on when they’ll be releasing. Despite this, an image of both characters has circulated online, giving fans an early look at what they can expect to see when both Rambo and John McClane enter the game. Rambo can be seen donning his iconic bandana, while John McClane is ready to school his foes in his grubby white vest. While we may not have an official release date or know any details regarding the price of the skins, we can confirm that they are coming to Warzone. Read More: Is Terminator coming to Warzone? – Of course, like most Call of Duty cosmetics, the final look may change before release. For now, though, this brief glimpse shows what players can expect when the dynamic duo drops into Verdansk.
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Warzone apparently drops “silent” update to fix level 1000 hack giving players everything – Dexerto
Warzone apparently drops “silent” update to fix level 1000 hack giving players everything ActivisionA number of top Warzone streamers came up against some friendly hackers in Verdansk who were making them max level and giving them every weapon unlock available. Now, Raven have apparently released a silent patch to end this. Warzone players have called for anti-cheat software to stop hackers running rampant across Verdansk for over two years now, but thus far there has been nothing except the occasional ban wave. Apparently, they’ve been able to find a quick fix to this hacking issue, though, where players were using cheats to gift other players max level, all weapon camos, and the attachments to match. Some huge streamers experienced this, such as NICKMERCS and DiazBiffle, but nobody was exactly sure how or why it was happening at first. The hack just happened to @NICKMERCS too and the guys are losing it 😭 (via @timthetatman) pic.twitter.com/nmTJLZWoCL — Dexerto Esports (@DexertoEsports) July 12, 2021 It soon became clear that this was the work of hackers who wanted to use their powers for something different, leaving the wallhacks and aimbot behind to try and give something back to the community. Read More: Warzone console hack developer shuts down – While it can not be confirmed with 100% certainty yet, Call of Duty leakers are reporting that Raven released a silent patch to fix the hack, preventing it from happening again. On July 13, CallofDutyHope tweeted: “Modern Warfare/Warzone had a silent update today patching both level 1000 and max level Cold War guns hacks.” https://twitter.com/CallofDutyHope/status/1415063291752292363 CallofDutyHope also runs a datamining account, while this tweet itself was also reposted by ModernWarzone. Of course, with no confirmation, it’s impossible to tell yet how accurate this is, though it’s definitely something Activision and Raven Software would want to get on top of sooner rather than later. CallofDutyHope also tweeted saying that the hackers “leaked their own source code” which is why the fix came about so quickly. We’ll have to wait for word from the devs to find out whether they really did patch this hack.
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Warzone side-by-side map comparison shows how much “dead space” Caldera has – Dexerto
Warzone side-by-side map comparison shows how much “dead space” Caldera has ActivisionWarzone players have compared the layouts of Verdansk and Caldera to one another and discovered that the Pacific map has many more dead zones than the original map. The Warzone community has been extremely outspoken about their displeasure of the new Pacific map and have even called it “boring.” Players think that Caldera could use a major makeover in the sense of moving Points of Interest (POIs) to different locations. One suggestion puts a big area like Capital at the center, to match how Verdansk was with TV Station. There have been complaints about Warzone matches stalling out and hitting a boring phase after the first circle, and this could be due to the overwhelming amount of quiet areas on Caldera. Verdansk and Caldera comparison shows dead space on new map In the Reddit post, which we embedded above, you can see the two Warzone maps highlighted in red. This represents that “dead space” that these maps have. When looking at Caldera (left) we can see that the majority of this wasted space covers the middle north side of the map as well as major portions of the east and west. Compared to Verdansk, which according to this graphic only had dead zones on the outskirts of the map. This could be why players feel that games are going slower on Caldera. One Reddtior said, “Rotations on Caldera suck. There is too much empty space with almost no cover… The pace is unbelievably slow after the first few minutes.” Another person said, “This is having a big impact on the endgame in Caldera. It causes a slower pace and there always seems to be five times as many teams alive as there were in Verdansk.” The community thinks this could be solved by either moving some POIs around or creating more in the future. Warzone devs have hinted at some map changes coming in Season 2, so they could be listening to the feedback from players.
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Warzone should add console cross-play until FOV Slider is ready – Dexerto
Warzone should add console cross-play until FOV Slider is ready ActivisionCall of Duty: Warzone is a different game on PC than it is on PS4, Xbox, PS5, and even Xbox Series One. Until the devs fix those discrepancies, they need to add console cross-play. There are a lot of Warzone players on PlayStation and Xbox, as Call of Duty has always been a beloved game by the console community (of which I am humbly a part of). Now, Warzone is risking our love by making us deal with PC users. To fix this relationship, the developers should give console players the option to play amongst ourselves – with console-only cross-play. I will explain why solely using the power of facts and logic. The first fact is that Warzone plays better on PC. It’s an undeniable truth. Their game looks better (especially with NVIDIA filters), has better frame rates, and, as is popularly envied, has an FOV Slider. Oh, and Warzone is actually playable on PC… which isn’t quite the case on console. Warzone needs console-only cross-play for PS4, PS5, and Xbox We have established the performance gap: PC players play a different, better version of Warzone than the console society. If that’s the case and Warzone’s players basically play two games, then it’s reasonable to want those games’ players split up. The second fact we must establish is that there shouldn’t be any technological limitations. At the moment, PlayStation players can turn cross-play off, but Xbox users cannot. Cross-play allows PlayStation, Xbox, and PC players to play against each other, so obviously, the game can allow matchmaking between consoles. There should therefore be nothing technologically preventing console-only crossplay. Further, although turning cross-play off makes it nearly impossible for PS players to find a game currently, one has to believe those queue times would be shortened if Xbox users were added to the pool. Console Warzone and the case of the missing FOV Slider For months upon months, console players have asked about an FOV Slider. We’ve accepted graphical and FPS inferiority, but draw the line at PC players being blessed by increased peripheral vision. There has been no answer, despite games like Vanguard and Black Ops Cold War enjoying their own console FOV Sliders. As such, this is a very simple issue. Activision are essentially making two different games, one for console and one for PC. Until that performance gap is narrowed, letting us play those games separately is the least they could do. Oh, and there’s an added bonus too. Console-only cross-play would also mean not having to deal with any hackers.
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Warzone shotgun has “zero spread” with this loadout – Dexerto
Warzone shotgun has “zero spread” with this loadout DexertoA shotgun loadout that produces zero pellet spread has been discovered in Warzone, though it needs to be used in a specific way to maximize its potential. Though rarely a key part of Warzone these days, shotguns have always played a role in Call of Duty’s battle royale. Occasionally, they even take over the meta like the 725, R9-0, and KV Broadside all did in the past. While the JAK Wardens conversion kit for the Lockwood Mk2 isn’t quite that strong, it can still be built to have zero spread when partnered with the CS15 Scarlet Cylindrical Laser. This is powerful as it gives the Aftermarket Part the ability to instantly kill enemies with perfect accuracy. Speaking on the loadout, Shotgun expert Goomie expressed that “this laser is so special because it basically eliminates all spread,” before describing the loadout as being capable of “20 meter two shots,” for a TTK of just 631 ms. Here’s the Lockwood Mk2 loadout you’ll want to use to have zero spread: Conversion Kit: JAK Wardens – Muzzle: Bryson Choke – Laser: CS15 Scarlet Cylindrical Laser – However, Goomie later acknowledged a huge con of the build, adding: “The big thing is that you can’t really move. The moment you start moving with these lasers equipped, your spread starts.” That is a big trade-off as it forces you to stand still when using these shotguns. This limits the JAK Wardens’ usefulness for rushing around, as it takes around a second for the laser’s effects to fully kick in after you stop moving. However, if you play slower – holding down corners and buildings – almost nothing beats these shotguns. While most players will be better off using a top-tier SMG up close, this unique loadout offers something different for those interested. While it’s unlikely to dominate the meta anytime soon, the JAK Wardens are still fairly strong and a lot of fun to use.
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Warzone set to add new Fortune’s Keep map in Season 4 update – Dexerto
Warzone set to add new Fortune’s Keep map in Season 4 update ActivisionThe Warzone devs have teased a new map – Fortune’s Keep – coming to the game in Season 4 and it could tie into the upcoming Rebirth Island event. Warzone hasn’t seen a new map since the release of Caldera on December 9 but that’s not the case for much longer. Fortune’s Keep has now been confirmed to be the next addition to the game and with a new event happening over on Rebirth Island, the two seem to be linked tightly together. Warzone to add new Fortune’s Keep map in Season 4 Discover new riches in #FortunesKeep 💰 Help the community reveal the Tac Map tomorrow #Warzone https://t.co/Bt3ahGtSBX pic.twitter.com/Wj1Slndff9 — Call of Duty (@CallofDuty) June 12, 2022 The details are still sparse as to what this new battlefield will hold but the picture should become much clearer in the coming days. As announced in the Season 3 Reloaded preview back in May, Rebirth Island is canonically under attack by a set of hackers, who are the reason for the occupational scans around the map “Although there are no physical threats detected, we are led to believe that mercenary forces, currently stationed at [[REDACTED]] may be contracted shortly to attack our Alliance on Rebirth Island.” With a name like Fortune’s Keep, which carries a just a hint of piracy, this could be exactly what that ominous warning was all about. Season 3 comes to a close on June 22, so players should keep their eyes peeled for more details closer to that time.
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Warzone server status: Is Warzone down? Outages confirmed on August 16 – Dexerto
Warzone server status: Is Warzone down? Outages confirmed on August 16 ActivisionWarzone servers sometimes have issues where players struggle to connect to multiplayer, which can obviously be incredibly frustrating. Here’s everything you need to know about Warzone’s current server status. Like most popular online multiplayer games, Warzone’s servers sometimes encounter problems that impact connectivity. While server outages are often a rare occurrence, there are times when a new update or bug can lead to the servers going down. As you can imagine, this can be rather annoying for many players, especially those who were in the middle of a game-winning match. Of course, it’s not easy to work out when the game’s servers will experience outages, but fortunately, you can use our Warzone server status tracker to find out whether there have been any problems impacting the popular BR. Contents Warzone server status Servers are currently down for Warzone BO3, BO4, and Vanguard, which means you won’t be able to queue up for games at the moment. Sledgehammer posted an update about the outage and confirmed that they’re looking into whatever is causing the outage. ❗️ We’re actively investigating an issue in #Vanguard that prevents players from connecting to online services. An update will be provided once we have resolved this issue. — Sledgehammer Games (@SHGames) August 16, 2022 The Warzone developers said that they will provide updates as soon as possible. When the servers slowly trickle back on, If you’re still experiencing problems logging into Warzone and joining the game’s servers, be sure to head over to Activision’s official support page to find out the cause of your connection issues. If none of the troubleshooting guides are working, then be sure to check your own online connections. To do this, simply boot up another game or check your router to see if the problem is on your end. Additional Warzone server maintenance resources To stay up-to-date on the status of Warzone’s servers, be sure to bookmark this article and check back here if you have any issues. Additionally, you can also follow the official Warzone Twitter account for constant updates on the game’s content and server problems. Read more: Ultimate Warzone event calendar – While Warzone’s servers rarely go down for long, Raven Software invariably gets them up and running incredibly quickly.
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Back to the 90s: Warzone server implodes as players call in 100 Loadout Drops at once – Dexerto
Back to the 90s: Warzone server implodes as players call in 100 Loadout Drops at once Activision / YouTube: DefendTheHouseWarzone has been pushed to its absolute limits as players grouped together and called in more than 100 Loadout Drops at once, all but breaking the Call of Duty battle royale. With private lobbies available in Warzone, players have mostly used them to host tournaments. When they’re not in public events, the world’s best players often jump into the same custom game and battle it out amongst themselves. However, some players drop into private lobbies with a different focus. Popular YouTube mythbusters ‘DefendTheHouse’ have built a reputation around testing game mechanics and pushing them further than anyone else. In their latest experiments, they decided to bring 130 players into a custom game with one goal in mind: calling in as many Loadout Drops as possible. What resulted was a truly chaotic scene that all but broke Warzone. PS1-era graphics took over, frame rates dipped across the board, and Verdansk ‘84 was on the verge of utter collapse. That was before they even dropped their Loadout markers. With more than 100 players centered around one small area on the map, Warzone couldn’t quite process it all. Dozens of individual character animations, vehicle movements, lighting effects, and everything in between led to some on-the-fly downgrades. “They look like PS1 characters,” the host said, fighting back tears of laughter. Before long, the moment of truth arrived. Every single player dropped their Loadout marker and the sky opened above them. More than 100 Loadout Drops fell to the ground in a steady stream, proving that there truly is no cap to how many can be called in at once. While they fell into the map fine, Warzone wasn’t capable of displaying them all; every drop flickered in and out of existence as the game just tried to keep up. The server didn’t quite crash, so technically, it would be possible to replicate this in a real game. Getting an entire lobby to agree might be more of a challenge than anything else though. That was far from the only thing DefendTheHouse tested in their latest video. You can check the process here to see the game-breaking test for yourself.
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Warzone server collapses as players try to stop the Caldera tram – Dexerto
Warzone server collapses as players try to stop the Caldera tram Activision / YouTube: DefendTheHouseWarzone has been broken in half once again as the Call of Duty battle royale’s most daring mythbusters tried everything possible to stop the Caldera tram on its tracks. Six months have passed since YouTube mythbusters ‘DefendTheHouse’ famously brought Warzone to its knees. Calling in 100 Loadout Drops at once was the first server-breaking experiment and now, the crew just found another way to overwhelm the game. With the introduction of Caldera came a brand new feature. Rather than a full-sized train rocketing through the BR map, the Pacific island features a small tram system instead. This tram immediately came into focus for one key reason: it appears unstoppable. If you’re in front of the moving vehicle, you’re lining up for destruction. It’s as simple as that. So to test the limits of this new addition in Caldera, DefendTheHouse threw everything at it in a massive custom lobby. It turns out, they just so happened to break Warzone once again in the process. After some initial testing with vehicles proved fruitless, the mythbusters called on dozens of community members to join the experiment. First was a simple test with every Operator lined up to try and stop the tram. The autonomous vehicle wasn’t phased in the slightest as it crushed each and every player in its path. Next came the more ambitious test. With practically every vehicle in the lobby carefully positioned on the tram tracks, it looked as if the tram may finally meet its maker. After a few initial explosions as the tram made contact, Warzone started to fall apart at the seams. Vehicles began phasing through the tram, and before long, players were left frozen in the sky as they tried to redeploy. “Woah, did this lobby just crash?” they asked as time came to a stop in Caldera. Everything was stuck in place and character models randomly dipped back a few generations to eerie PlayStation 1 textures. A few short seconds passed before their screens turned black and they were sent back to the menu. Their antics led to yet another full-blown server crash in Warzone. So while the tram itself didn’t come to a halt, everything else did. Thus, there’s no clearer evidence that the Caldera tram is completely unstoppable. Be sure to check out the full video on the official DefendTheHouse YouTube channel and keep your eyes peeled for any further game-breaking tests.
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Warzone Serpentine Perk nerfed again in Season 5 – Dexerto
Warzone Serpentine Perk nerfed again in Season 5 ActivisionCall of Duty: Warzone’s infamous Serpentine Perk has caused many problems since it was introduced, but after getting a recent nerf, Raven has decided to decrease the Perk’s power even more. The addition of Serpentine drew a lot of complaints as despite how effective the game’s meta loadouts and weapons are, a low-recoil gun still couldn’t do much when it was essentially hitting an armored opponent — such was the Perk’s power. Serpentine was originally used to “reduce incoming damage from bullets, explosives, and fire by 20% while sprinting” in Warzone, then on July 28, 2022, the devs decided enough was enough and nerfed the Perk making it so that it didn’t deflect as much of the damage as it did. The latest Warzone update has once again targeted Serpentine and it could change the Perk meta going forward. Serpentine Perk nerfed again in latest update On August 24, 2022, the patch notes for the game stated that: “Serpentine continues to be a top-3 pick in the blue Perk category after Season Four Reloaded’s update. As a result, we’re removing the bonus protection to Fire and Explosive Damage. This should also restore the value to E.O.D that Serpentine had cannibalized.” This means that if you’re under fire from actual bullets then you’ll be protected somewhat, but if you’re suffering from fire or explosive damage whilst sprinting then you will still receive the normal effects of the hazards. Even though it’s advertised for later in the season, it’s interesting to note that Serpentine is already penciled in for a third nerf as you’ll need to be using Tac Sprint for the Perk’s ability to kick in. The devs said: “Later in the season we’ll be making an additional change that causes Serpentine to only be in effect while Tactical Sprinting, instead of regular sprint.” Given that not everyone has Tac Sprint auto-enabled or uses it altogether, these changes are going to render the Perk pretty useless to many and other fan favorites will come back into the fray. With Warzone 2 expected to be a whole new game with new Perks and metas, these could be some of the final changes before Modern Warfare 2 launches on October 28, 2022.
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Warzone September 6 update patch notes: Cronen Squall & RPK nerfs, more – Dexerto
Warzone September 6 update patch notes: Cronen Squall & RPK nerfs, more ActivisionWarzone dropped a surprise update, nerfing the Cronen Squall and RPK and providing a list of long-awaited bug fixes. Season 5 Reloaded weapon balance changes came and went without any substantial changes to Warzone’s short-range meta. To defend that decision, the Warzone devs claimed: “The Submachine Gun category is very healthy, with a staggering six SMGs falling within a 10-percentage point difference in Kill Death Ratio at the highest.” However, the battle royale’s long-range did receive a major shakeup. The Cronen Squall saw a Nerf that knocked it down a few spots, and the M13B received a much-needed buff. According to WZ Ranked, the M13B is now the most popular weapon, with a 17.5% pick rate. Even after the nerf, players still gravitated towards using the Cronen Squall in standard battle royale matches and Ranked Play. The RPK also made a surprising re-emergence after being irrelevant for months. The Warzone devs took note and responded accordingly. Warzone September 6 update patch notes We won’t walk you through every bug change, but most importantly, players can now unlock the Akimbo attachment for the new 9mm Daemon pistol. Here are the full September 6 patch notes. Weapon adjustments Battle Rifles Cronen Squall Close Damage decreased – Neck Damage Multiplier decreased – Upper Torso Multiplier decreased – – Light Machine Guns RPK Close Damage decreased – Close Damage Range increased – Head Damage Multiplier increased – Neck Damage Multiplier decreased – Torso Damage Multipliers decreased – Limb Damage Multipliers decreased – – Bug fixes Fixed an issue preventing the 9mm Daemon Akimbo attachment from being unlocked. This fix will address the issue for Players who have not yet hit the unlock requirement. We are still in progress on fixing Players who should have earned Akimbo but didn’t unlock it – Fixed an issue where the amount of Operators shown is inconsistent between Users and Platforms – Fixed an issue that required the Player to right-click the Play Again button for it to function correctly on PC – Fixed an issue where the Operator Graves Skin “Shadow 0-1” and “Shadow 0-1 BlackCell” appear identical – Fixed an issue allowing the 9mm Daemon to be unlocked with all headshots, rather than just headshots from pistols – Fixed various issues causing information to be incorrect or missing while using COD Caster – Fixed an issue that could cause packet bursts and decrease game performance on Vondel – Fixed an issue where multiple objects could float in the air at Zaya Observatory – Fixed an issue that could cause missing collision on a building at Zaya Observatory, leading to an exploit – Warzone bug fixes Fixed an issue where a “Vehicle Under Attack” warning appears when the squad’s MRAP takes fall damage in Armored Royale – Fixed an issue that could prevent respawn UI from appearing correctly in Armored Royale – Fixed an issue where a teammate leaving in Armored Royale Quads would not lower the Resurgence respawn timer for the rest of the team – Fixed an issue where Armor Plates would not reset from the Pre-Game Lobby once the match had started in Armored Royale – Fixed an issue where the Player could be kicked back to the main menu after trying to enter the Calling Card or Emblem sections in the Customize tab – Fixed an issue that could cause Safecracker Contract safes to spawn inside of objects at Zaya Observatory in Battle Royale – Fixed an issue that could allow Players to enter the Sarrif Bay Black Site without a key in Battle Royale – Fixed an issue where the MRAP’s “Use Turret” prompt has extended range, interfering with or preventing interactions with Buy Stations and repairing of the rear tires in Armored Royale – Fixed an issue where the “Rotation Battle Royale” Quads Playlist shows a placeholder game mode – Fixed an issue where Operators could clip into each other after entering and exiting the MRAP turret in Armored Royale – DMZ bug fixes Fixed an issue where a SAM site at Zaya Observatory could spawn clipping into a nearby bus in DMZ – Fixed an issue where a gas canister in the bunker under Zaya Observatory could not be looted in DMZ – Fixed an issue where viewing a weapon’s progression through the insured weapon slot then selecting “View Weapon” could kick the Player back to the DMZ main menu – Fixed an issue where the Faction Mission “Bounty” does not track correctly when a Player executes the Player with the Bounty in DMZ – Fixed an issue where Players could delete Backpack slots using the stow functionality when looting a cache in DMZ – Fixed an issue in DMZ where the Player was able to have both Tier 3 & 4 of the Upgrades active simultaneously, while the Tier 4 Upgrades were unable to be completed –
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Warzone September 15 update: Krig, Stoner, OTs 9 nerfs, full patch notes – Dexerto
Warzone September 15 update: Krig, Stoner, OTs 9 nerfs, full patch notes TreyarchThe next Warzone update is here, just two weeks after Season 5 Reloaded, and it’s going to change the game — Raven Software have revealed changes for the Stoner, OTs 9, Krig 6, and more in their September 15 patch notes. OTs 9 cops back-to-back Season 5 nerfs – Notorious AUG & M16 assault rifles handed consecutive buffs – Eight guns, four attachments in patch firing line – The Warzone meta is set for a big shake-up. Perhaps the biggest change in the Sep. 15 patch notes is the OTs 9 nerfs. The little pocket-rocket SMG has been a major menace in Verdansk since release, and even several changes in the most recent Reloaded update did little to stem the tide of close-range firefights the OTs 9 has created in the battle royale. The Black Ops Cold War gun is truly coming under the hammer this time around, however, with Raven Software targeting its recoil (increased), headshot and neck multipliers, and the submachine gun’s damage range. On top of the long-awaited OTs 9 nerfs, the Call of Duty devs are trying to reel in the Stoner LMG’s power, alongside Warzone’s go-to Assault Rifle pick, the Krig 6. Warzone update hits 8 guns, 4 attachments The trio of meta gun nerfs aren’t the only thing being tweaked in Warzone’s upcoming September 15 update; in total, eight weapons and four attachments are under the Raven Software microscope in the game’s latest changes. Interestingly enough, three other guns stick out in the notes. These are the FARA 83, TEC-9, and QBZ-83. While none have been outrageously dominant in Verdansk in the recent past, they’re still getting nerfed too. Below are the Warzone patch notes. Keep in mind, for now, these aren’t the full list of changes either; Raven Software has given us an “early peep” at their gun and attachments plans, but that doesn’t mean there won’t be a few more goodies in the patch notes once September 15 actually rolls around. When the battle royale update officially goes live — which should be in less than 24 hours — we’ll update this article with those changes too. Warzone Sep. 15 patch notes General Increased the drop rate of the Cane (BOCW) “Lost Lion” Blueprint in Red Door rooms in the Plunder mode. – Gun Changes AK-47 (BOCW) Gun kick adjusted – FARA 83 (BOCW) Maximum damage decreased 29 ⇒ 25. – Minimum damage decreased 25 ⇒ 23. – Head multiplier increased 1.35 ⇒ 1.56. – Neck multiplier increased 1 ⇒ 1.2. – Upper torso multiplier increased 1 ⇒ 1.1. – Krig 6 (BOCW) Recoil increased. – Neck multiplier decreased 1.3 ⇒ 1.1. – QBZ-83 (BOCW) Recoil increased slightly. – Recoil dampening enabled. – OTs 9 (BOCW) Recoil increased slightly. – Maximum damage decreased 34 ⇒ 31. – Minimum damage increased 20 ⇒ 21. – Headshot multiplier increased 1.35 ⇒ 1.52. – Neck multiplier decreased 1.35 ⇒ 1. – TEC-9 (BOCW) Maximum damage decreased 26 ⇒ 24. – Minimum damage decreased 24 ⇒ 22. – Neck multiplier increased 1 ⇒ 1.1. – Light Machine Gun Alpha (BOCW) Recoil adjusted. – Gun kick adjusted. – Raise interrupt time increased 0.8 ⇒ 1 second. – Tactical Rifle Charlie (BOCW) Recoil decreased slightly. – Attachments Tactical Rifle Charlie (BOCW) 18” Rapid Fire Fire rate increased 5% ⇒ 6%. – – 17” Titanium Fire rate increased 7% ⇒ 8%. – – M16 (BOCW) 16.3” Rapid Fire Fire rate increased 5% ⇒ 6%. – – 16.3” Titanium Fire rate increased 7% ⇒ 8%. – – Bug Fixes The following Warzone bugs and issues have now been solved. Visual issue with the Calling Card awarded for a certain easter egg. 😉 – Issue causing Red Door rooms to misleadingly appear open if a Player dies inside one and redeploys after winning their Gulag match. – Issue causing the Auto Move Forward accessibility menu option to appear twice. – Text not fitting properly within Menu elements in non-English languages. – Issue that was allowing Players to force Red Doors to remain open by using the Deployable Cover Field Upgrade. – Issue that was preventing some players from receiving rewards after completing a Contract in core BR. – Clicking an MOTD would cause Players to be taken to the incorrect location within the Menus. – Issue where that same easter egg could not be interacted with. – Issue where the Swiss K31 (BOCW) Roman Standard Reticle was not center-aligned. – Another issue causing the second Objective in Kitsune’s “Security Expert” Operator Mission to not track properly. – Several issues related to the Tempered Perk. – Rarity label on various Blueprints and Charms. –
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Warzone Sep 23 update: Gallo nerfs, Krig buffs, Iron Trials changes, full patch notes – Dexerto
Warzone Sep 23 update: Gallo nerfs, Krig buffs, Iron Trials changes, full patch notes ActivisionThe Warzone Season 5 Reloaded patch has been live for a couple of weeks and a new update is shaking things up with a nerf to the Bullfrog and Gallo while the Krig gets a buff. On top of this, there are lots of changes coming to the Iron Trials mode in the full September 23 patch notes. The Warzone meta has been evolving throughout most of Season 5. With different weapons creeping into the popularity, some have become overpowered. Due to this, the devs have decided to nerf the Bullfrog and Gallo. While these weapons have seen tons of use at the top level and normal play, the Krig 6 has fallen out of favor. That could be changing again as this weapon’s barrels are getting buffed making them more viable to control recoil. Also with Season 5 Reloaded came Iron Trials ‘84, a more competitive Warzone mode. This LTM has received a lot of praise from the community but it could become harder as new things are being added to buy stations, less cash rewarded for contracts, and more. Warzone update nerfs Bullfrog & Gallo The Bullfrog has been dominating Season 5 Reloaded as it is one of the most diverse SMGs in the game. However, with this update, the weapon is getting a heavy nerf to its ADS speed, along with its base movement speed and ADS movement speed. Another weapon that has been extremely good is the Gallo shotgun. This gun won a player $100,000 in a single Warzone game, but others have been abusing its high damage for quite some time now. This nerf will now make the shotgun do a lot less damage from range, making it a great choice for up-close and personal gunplay. The AK-47, and XM4 also received nerfs but these weapons aren’t as popular right now. While these got nerfs, a popular AR is getting buffed. The Krig 6 has been one of Warzone’s best guns for a long time, as it has minimal recoil and high damage. This buff is increasing the recoil control on four of its barrels. The 19.7″ Takedown one that got buffed increasing in the horizontal recoil control by 1%. These weapon changes can definitely shift the meta once again, as three widely used weapons are being changed. Warzone Iron Trials ’84 changes The new mode in Warzone, Iron Trials has been one of the community’s favorite LTM. This mode takes away the basics and makes things harder with more health and higher TTKs. With this update, there are lots of exclusive changes coming to this mode. Buy Stations are getting the Specialist Token which will give the players all of the perks. On top of this, they are changing the way discounts work making most of the items half off. Contracts will now give you less cash, making players want to think twice before picking one up. There are more changes with the loot system, lowering the drop rates of Armor Satchels, Gas Masks, and Self Revives. Also, LMGs and Tactical Rifles have been removed from the Gulag but the RPD still remains a possibility. This update is bringing a lot of changes to the game and we have the full patch notes from Warzone’s September 23 update here. Warzone September 23 Full Patch Notes
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Warzone secret codes unearthed for hidden Caldera bunker easter egg – Dexerto
Warzone secret codes unearthed for hidden Caldera bunker easter egg ActivisionWarzone players have noticed locked bunkers on the surface Cladera but no way to open them. Now, secret codes are being found across the map, which hint toward a hidden bunker easter egg on the island. Call of Duty is known for packing easter eggs into their games, whether it’s Multiplayer, Zombies, or Warzone. These are meant to reward players for completing out-of-the-ordinary tasks. Specifically for the battle royale, the devs have had ones for every map they have released. On Verdansk, players had the chance to unlock multiple bunkers, while Rebirth Island has one room with loads of rare loot. Since the move to the Pacific, players have seen bunkers on the surface but they are closed. However, fans think they may have found the first step toward opening these and dropping deeper into Caldera. Caldera may have hidden bunker Easter egg On previous maps, players could enter codes at a bunker to get access to rooms full of high-tier loot and they are sold on this being in Caldera too. A Reddit post by ‘i_eat_balIs’ showcases a pair of images that were taken on Caldera containing possible cryptic information. In the pictures we can see that the player has run into a set of codes that are randomly placed on objects. This has fans suggesting that these are the key to unlocking a hidden bunker on the island. One Redditor said, “There are random hatches placed all over the map in the ground, maybe something with those?” While players pointed out that these hatches are locked, that doesn’t mean a method hasn’t been discovered yet. In the original trailer for the Pacific, we were told that Nazi secrets lie on the map and even saw a person climbing down into a hatch. With Season 2 set for February 14 this could also be linked to the event that is coming with the new content.
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Warzone Season 6 update: patch notes, map & weapon changes, classic Gulag returns – Dexerto
Warzone Season 6 update: patch notes, map & weapon changes, classic Gulag returns Treyarch/Raven Software/ActivisionWarzone Season 6 is finally upon us and the final major patch before CoD Vanguard arrives is full of drastic changes and fresh content. From the return of the classic Gulag to new weapon tuning, here’s all there is to know. Warzone Season 6 is finally here as the popular CoD Battle Royale has changed in a number of key ways, introduced a heap of new equipment and cosmetics, all while paving the way for Vanguard’s implementation. Not only does this seasonal update bring powerful weapons, significant map changes, and even the original gulag layout, but a few mysteries also await this time around. From the Halloween event to potential Vanguard crossovers, there’s plenty to look forward to. With the full patch notes now here, we’ve got you covered with everything you need to know about Warzone Season 6. Warzone Season 6 release time and file sizes Warzone Season 6 arrived on Wednesday, October 6 at 9PM PT. As soon as you’ve downloaded and installed the latest update, Season 6 and all its new content should be accessible right away. The exact file sizes across each platform are as follows: PlayStation 5: 30.6 GB – – PlayStation 4: 30.6 GB – – Xbox One Series X / S: 30.1 GB – – Xbox One: 30.1 GB – – PC: 39.3 GB (Warzone Only) – 40.5 GB (Warzone and Modern Warfare®) – – Warzone Season 6 map changes As the final season with Verdansk, the original Warzone map has changed up quite a bit. Three POIs in particular have been tweaked to some degree. First up are changes to Downtown and Stadium. Both have been impacted by seismic charges, shattering the ground as though an earthquake hit the area. Expect to see plenty of squads dropping into these hotspots early into the season. Read More: Warzone Season 6 map changes – Next is something entirely new in Season 6 as WWII Bunkers have been scattered under Verdansk. Similar to earlier bunkers last year, these are filled with high-tier loot, so you’ll definitely want to hunt them down. Return of the original Gulag in Warzone Season 6 Perhaps the most alluring aspect of the Season 6 update is the return of the classic Gulag. After months on the sidelines as classic Black Ops maps had their layouts copied over in the Gulag, the very first design is back with a twist. It won’t be identical to what you remember, but it should be close enough to capture the magic of the original Warzone 1v1 once again. New weapons arrive in Warzone Season 6 Five new weapons will be made available over the course of Season 6 in Warzone. While some are set to make an impact a few weeks in, three are available on day one. Read More: Warzone Season 6 Battle Pass – First up is the Grav Assault Rifle available in the new Battle Pass. Similarly, the .410 Ironhide Shotgun is another free unlock in Season 6. The final addition at launch is the Battle Axe that can be earned through a unique in-game challenge. Warzone Season 6 The Haunting Event Midway through Season 6, players are in store for another spooky takeover. This year’s Halloween-themed event, The Haunting, is set to frighten everyone from Tuesday, October 19 until Tuesday, November 2. From unique skins to a set of in-game challenges, be sure to brush up on everything in the upcoming event. Warzone Season 6 full patch notes MODES Get up close and personal… deal death from afar… spend a lifetime reloading between bolts… the choice is yours! Scopes and Scatterguns returns to Warzone – with a new twist. Here’s what you can look forward to: Rebirth Resurgence This mode builds upon a map and ruleset combination that we already all know and love – Rebirth Resurgence! – – Limited Loot The loot table will only include Shotguns, Sniper Rifles, and Crossbows. Aim true, Operator. – – No Loadouts No free Loadouts Drops and no purchasable Loadout in the Buy Station either! Players will have to up their scavenging game and win with what they find! – – New Starting Weapon The 1911 (BOCW) isn’t exactly a Shotgun… so Players will spawn in with the thematic Marshal (BOCW) instead. – – This returning mode will go live during the second week of Season Six on October 14th. Keep an eye on our Twitter for weekly Playlist updates! MAPS Fissures Explosive charges have triggered a devastating seismic event in Verdansk, forming massive cracks right through Stadium and Downtown. – – Bunkers Make your way through this system of passageways and armament rooms, find high value loot, and ascend back to the surface before anyone else does. – – Look familiar? We thought so. Same rules. Slightly different arena. – GAMEPLAY Loot across Verdansk has been adjusted as follows… The .410 Ironhide (BOCW) and Grav (BOCW) have been added – New Gulag loadouts – New ground and Supply Box loot – – Plunder respawn behavior has been updated to provide Players with more dynamic infiltrations. – The RC-XD Killstreak has been removed from all modes until further notice. – BUG FIXES Fixed a UI issue causing the Tempered Perk to display incorrectly during Plunder matches. – Fixed a visual issue causing the C58 (BOCW) ejection port to not open during the firing animation. – Fixed additional collision issues with various elements across Verdansk allowing Players to exploit/peek/shoot through them. – Fixed an issue causing a conflict between the audio of Red Doors and Supply Boxes. – Fixed an issue causing Operator Bios and the “Set as Favorite” UI option to not appear when using a gamepad. – Fixed an issue causing Seasonal Challenges to remain grayed-out while scrolling through the menu. – Fixed an issue with the Krig 6 (BOCW) that would cause noticeable camera tilt while firing. – Fixed an issue causing the Pelington 703 (BOCW) default reticle to appear misaligned. – Fixed an issue causing the QBZ-83 (BOCW) to hitch when firing. – Fixed an issue causing the Sniper Rifle Charlie (BOCW) default reticle to appear misaligned. – Fixed an issue causing the TEC-9 (BOCW) hipfire reticle to not match the appropriate firing mode. – Fixed an issue causing unintended bullet collision on the rear end of Payload Cargo Trucks. – Fixed an issue with the firing audio on the “Turbo Powered” Bullfrog (BOCW) Blueprint. – Fixed several issues related to the reload animations for both the Sniper Rifle Charlie (BOCW) and OTs 9 (BOCW). – Fixed various issues that would result in Players experiencing either Dev Error 5476 or Dev Error 5573. – Fixed various issues with Stitch’s subtitles while near Red Doors. – UI, UX, & MORE Regiments Regiments are now frozen to ensure a smooth transition over to the new Clan-based system, coming later this year. Players will now only be able to view their Regiment Roster and inspect other Players. – Players will no longer be able to create, manage, switch or invite others, use Regiment Tags, or receive Happy Hour rewards. – – Loot Cards The visual style of all loot cards has been updated! – In addition to this change, we’ve added information about the fire type of a Weapon to each loot card. This will allow Players to observe if a Weapon is automatic, semi-automatic, or burst before committing to it, without having to fire test shots or lose their next engagement. – – – ACCESSIBILITY Killfeed (Time On Screen) Added an option under the Accessibility menu to customize the amount of time that messages in the Killfeed stay on screen. This option is intended to support Hard of Vision, Hard of Hearing, and Cognitive Overload accessibility. – The setting has 5 options: Off: Never show updates – Default: Updates show for 10 seconds – Medium: Updates show for 20 seconds – Long: Updates show for 30 seconds – Extended: Updates show for 60 seconds – Note: This will not affect the duration of disconnect notifications. – – – Mono Audio Added an option under the Audio menu to adjust the degree to which the Mono Audio is applied when enabled. – The setting is adjusted via a slider: A higher value merges sounds and sends them through left and right speakers in similar proportions. – A lower value reduces the applied effect and preserves directional sound. – – – WEAPONS .410 Ironhide: Shotgun (Launch) Lever-action shotgun. High damage at close range with an improved fire rate. Reliable 2-shot kill with a short 1-shot kill range. – Obtain the Rattler Shotgun for free and ready to use in Black Ops Cold War and Warzone at Tier 15 of the Season Six Battle Pass. – – Grav: Assault Rifle (Launch) Full-auto assault rifle. Fast firing rifle with improved range. Fastest bullet velocity in class with modest damage and moderate recoil. – Obtain the Grav Assault Rifle for free and ready to use in Black Ops Cold War and Warzone at Tier 31 of the Season Six Battle Pass. – – Battle Axe: Melee (Launch) Two-handed melee Weapon. Double bit axe with a straight wooden handle for powerful swings. Fell your foes and use them as kindling. – Obtain the Battle Axe for free and ready to use in Black Ops Cold War and Warzone via in-game challenge or Store Bundle. – – LAPA: Submachine Gun (In-Season) Full-auto submachine gun. Lightweight prototype with reliable damage and good firing control. Improved handling and range with a slower fire rate.. – Obtain via reward during The Haunting Event or via Blueprint in the Store. – – Hammer & Sickle (In-Season) Dual wield melee. A powerful union between industrial and agricultural tools. Demonstrate the strength of labor with deadly melee attacks at close-range. – Obtain via unlock Challenge or via Blueprint in the Store. – – EM2: Assault Rifle Using Assault Rifles, rapidly kill 2 or more players in 15 different completed matches. – – TEC-9: Submachine Gun Using SMGs, get 2 Headshot kills in 15 different completed matches. – – We are pleased with the level of Weapon variety we are seeing across Verdansk. However, we still feel there are some persistent outliers that could stand to be addressed. Outlined below are a few deceptively impactful changes to assist in further widening the pool of viable Weapons. Assault Rifles C58 (BOCW) Recoil increased – – EM2 (BOCW) Recoil increased – – Light Machine Guns MG 82 (BOCW) Gun Kick increased – Recoil increased – Reload interrupt time increased – Raise interrupt time increased – – Light Machine Gun Alpha (BOCW) Gun Kick increased – Recoil increased – – ATTACHMENTS » Lasers « Tiger Team Spotlight Movement Speed multiplier decreased from 3.2% to 3% – ADS Movement Speed multiplier decreased from 3.2% to 3% – – » Magazines « OTs 9 (BOCW) Spetsnaz 40 Rnd ADS Speed multiplier decreased from .85 to .835 – Reload Time decreased from 2.6 to 2.7 seconds – Reload Empty Time decreased from 3 to 3.1 seconds – – VDV 40 Rnd Fast Mag ADS Speed multiplier decreased from .8 to .78 – Reload Time decreased from 1.93 to 2.11 seconds – Reload Empty Time decreased from 2.23 to 2.32 seconds – – – Spetsnaz 40 Rnd – PRESTIGE eason Six offers four additional Prestiges to achieve across the first 200 levels, as well as a new Weapon Blueprint: Level 50 New Prestige, Emblem, Prestige Key, Weapon Blueprint, and Battle Pass Tier Skip – – Level 100 New Prestige, Emblem, Prestige Key, and Battle Pass Tier Skip – – Level 150 New Prestige, Emblem, Prestige Key, and Battle Pass Tier Skip – – Level 190 All Season Challenges Available – – Level 200 New Prestige, Emblem, Prestige Key, Battle Pass Tier Skip, Master Prestige Calling Card – – Levels 250–1,000 New Prestige Key every 50 levels – –
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Everything in Warzone Season 6: map changes, weapons, The Haunting, more – Dexerto
Everything in Warzone Season 6: map changes, weapons, The Haunting, more ActivisionWarzone Season 6 is now here and we’ve got you covered with everything there is to know. From the release date, map changes, to new weapons, here’s all the information you need about Warzone’s last season before Vanguard integration. With Season 5 now in the rearview mirror, it’s time for the next major seasonal update to steal the spotlight. Season 6 of the popular CoD battle royale will be the final seasonal update before Vanguard changes everything. With new map changes at Stadium, Downtown, and WWII Bunkers, this season is certain to bring a bang before we bid farewell to Verdansk and transition over to the new Pacific Warzone map. On top of the map changes, there are five new weapons, tons of operator skins, and The Haunting, which is coming as an in-game event later this season. Here’s everything you need to know about Season 6 of Warzone. Warzone Season 6 essentials Warzone Season 6 patch notes – How to unlock Grav Assault Rifle in Warzone Season 6 – How to unlock .410 Ironhide Shotgun in Warzone Season 6 – How to unlock Battle Axe melee weapon in Warzone Season 6 – Warzone Season 6 Battle Pass – All map changes in Warzone Season 6 – Warzone Season 6 The Haunting event – Warzone Season 6 trailer The first official Warzone Season 6 trailer dropped on September 29, confirming the return of Adler. It also revealed some significant map changes hitting Verdansk as Downtown and Stadium were both torn apart. More on that below. Warzone Season 6 map changes There are three new POIs in Season 6 of Warzone. Due to an earthquake Downtown and Stadium have been destroyed and these spots will be a lot different. On top of these two areas changing, there are WWII Bunkers. These are hidden under the surface of Verdansk but are loaded with loot. These are linked to Adler and his disappearance as the Call of Duty team hints are more and more Vanguard information. You’ll have to play a game of Warzone yourself in Season 6 to see exactly what happened to Downtown, Stadium, and explore these bunkers. This will likely be the final season that players can drop into Verdansk as the new the all-new Pacific map is set to come to Warzone with the integration of Vanguard. Warzone return of Modern Warfare Gulag The original Gulag is back in Warzone in Season 6. Although not the exact same, the devs brought a revamped version of the classic Gulag that was a staple of Warzone for quite some time. This can certainly bring back the OG vibes of Warzone before we say hello to the Vanguard integration. Warzone Season 6 new weapons There are five new weapons that are dropping with Season 6 of Warzone for free. A gun that can possibly shake up the meta is the Grav, a fast-firing assault rifle. This gun is described as having the fastest bullet velocity of any AR with decent damage. Another weapon is the .410 Ironhide shotgun that players can get for free by leveling up their battle pass. Shotguns have seen a rise in Warzone with the Gallo being extremely good but getting nerfed. Also, the Battle Axe is now here for free that players can earn by completing an in-game challenge Read More: Ultimate Warzone event calendar – Two new weapons are coming later in Season 6. These two include the LAPA, a submachine gun that can be earned from The Haunting Event, and a Hammer and Sickle melee. This will be available to players that complete an in-game challenge You can check out some of the new weapons in action from the PlayStation Season 6 cinematic. Warzone The Haunting Event Not much was revealed about Warzone’s newest event, The Haunting. However, it is set to release on October 19 to celebrate Halloween in Verdansk. This can be similar to last year’s event which featured a nighttime map, along with spooky operators, a zombie LTM, and a scavenger hunt. More details will be released on October 18, we will update you then. Warzone Season 6 Battle Pass Last but not least, a new season of course means a new Battle Pass. 100-tiers of fresh cosmetic items and weapon blueprints have arrived no different from usual. From new guns to shiny cosmetics and everything in between, there’s plenty to grind for this season.
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Warzone Season 6 The Haunting event: Roadmap, release date, Halloween skins, more – Dexerto
Warzone Season 6 The Haunting event: Roadmap, release date, Halloween skins, more ActivisionThe Haunting Event is this year’s Halloween theme for Warzone and Black Ops Cold War’s Season 6. With the event now live, we have the full breakdown on every new addition you can sink your teeth into. After weeks of anticipation, The Haunting event is now live across both Warzone and Black Ops Cold War. From unique challenges and rewards to terrifying Operator skins, there’s plenty to be on the lookout for this Halloween. Here’s a full breakdown of everything you need to know about The Haunting event. The Haunting event schedule The Haunting event in Warzone and Cold War kicked off on Tuesday, October 19. It is scheduled to run through until November 2. Read More: Warzone Season 6 map changes – Over the course of The Haunting, players have access to every piece of content along with every unique mode. There’s no time-gating to be found here. The Haunting event 2021 trailer This year’s Haunting event has its own epic crossover trailer to get you in the mood for a fright. In the trailer we see Twitch star FaZe Swagg being haunted by Scream’s Ghostface. Swagg gets tormented by the spooky character and eventually murdered in this sick crossover. Check out the full trailer above. The Haunting event skins and rewards Additionally, there’s a new batch of spooky skins now available. Scream’s Ghostface, Donnie Darko’s Frank, Necro Queen, Disciple, and Lumens were all revealed in Call of Duty’s blog post. Moreover, players can also get their hands on a new Season 6 SMG, the LAPA can be earned by completing a full set of challenges in either Warzone or Cold War. Further event rewards include weapon blueprints, charms, and stickers that players can earn from completing challenges during the event. Warzone Ghosts of Verdansk Limited-Time Mode Much like last year’s event, there is a new LTM now live inWarzone. The Ghosts of Verdansk mode spooks things up with a ghostly twist. The mode works similarly to the old Zombies mode but with some changes. When dying players become ghosts with supernatural abilities. Ghosts need to work to collect three souls so they can spawn back into the fight as an operator. Along with a fear meter, this mode is looking to shake up the way Warzone plays.
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Warzone Season 6 update patch notes: Kastov 762 nerf, Sniper speed buffs, more – Dexerto
Warzone Season 6 update patch notes: Kastov 762 nerf, Sniper speed buffs, more ActivisionSeason 6 finally nerfs the Kastov 762 and Signal 50, along with improving other sniper speeds to balance out the class. Here is everything you need to know about Warzone’s latest update. Warzone Season 5’s marquee addition, Al Bagra Fortress, didn’t go over well with community members. Players labeled it as the “worst resurgence map in COD history.” Sentiment soured over the map after an “embarrassing” miscommunication pushed the map’s release date back a week. When Al Bagra Fortress finally went live, players criticized the environment for just being a POI on Al Mazrah and for instances where half the circle would be engulfed in water. Season 5 also controversially reduced the player count on Al Mazrah from 150 down to 100. The devs claimed that the change would “improve matchmaking times, faster pre-game lobbies, and a better quality of match overall.” But just as in the case of Al Bagra Fortress, community members questioned the move. Now, with Season 5 behind us, let’s take a look at what’s coming in Season 6. Season 6 Kastov 762 & signal buff, Ranked Play changes According to WZ Ranked, the Kastov 762 leads all weapons by a large margin with a 31.6% pick rate. And in the 2023 World Series of Warzone Global Finals, it became abundantly clear that competitive players only use the Signal 50 in long-range engagements. Infinity Ward took note of both discrepancies and responded accordingly in the Season 6 update. The Kastov 762 saw its head, neck, and upper torso damage multiples decrease, along with a nerf to its close-range damage. Meanwhile, the Signal 50 had its neck and upper torso damage multipliers decreased. And finally, Ranked Play changes the deployment fees to make it harder to stay at the top once you reach there. Full Warzone Season 6 patch notes Here are the full Warzone Season 6 patch notes. Weapon Balancing Assault Rifles Chimera Lower Torso Damage Multiplier increased | Warzone Only – – FR Avancer Limb Damage Multipliers increased | Warzone Only – – ISO Hemlock Neck Damage Multiplier decreased | Warzone Only – Upper Torso Damage Multiplier decreased | Warzone Only – – Kastov 762 Close Damage decreased | Warzone Only – Close Damage Range increased | Warzone Only – Head Damage Multiplier decreased | Warzone Only – Neck Damage Multiplier decreased | Warzone Only – Upper Torso Damage Multiplier decreased | Warzone Only – – M13B Close Damage decreased | Warzone Only – Close Damage Range decreased | Warzone Only – Close-mid Damage decreased | Warzone Only – Mid Damage decreased | Warzone Only – – M13C Close Damage increased | Warzone Only – Lower Limb Damage Multipliers increased | Warzone Only – – M16 Close Damage Range increased | Warzone Only – Lower Torso Damage Multipliers increased | Warzone Only – Limb Damage Multipliers increased | Warzone Only – – Battle Rifles Cronen Squall Mid Damage Range decreased | Warzone Only – – FTAC Recon Neck Damage Multiplier increased | Warzone Only – Torso Damage Multipliers increased | Warzone Only – Limb Damage Multipliers increased | Warzone Only – – Lachmann-762 Close Damage Range increased | Warzone Only – Neck Damage Multiplier increased | Warzone Only – Torso Damage Multipliers increased | Warzone Only – Limb Damage Multipliers increased | Warzone Only – – SO-14 Close Damage Range increased | Warzone Only – Close-Mid Damage Range increased | Warzone Only – Mid Damage Range increased | Warzone Only – Far Damage increased | Warzone Only – – TAQ-V Close Damage increased | Warzone Only – Close Damage Range increased | Warzone Only – Close-mid Damage Range increased | Warzone Only – – Handguns Basilisk Close-mid Damage increased | Warzone Only – Mid Damage increased | Warzone Only – Mid-far Damage increased | Warzone Only – Far Damage increased | Warzone Only – – FTAC Siege Head Damage Multiplier decreased | Warzone Only – Lower Torso Damage Multiplier decreased | Warzone Only – – GS Magna Close Damage decreased | Warzone Only – Close-mid Damage increased | Warzone Only – Upper Torso Damage Multiplier decreased | Warzone Only – Limb Damage Multipliers decreased | Warzone Only – – P890 Mid Damage increased | Warzone Only – Far Damage increased | Warzone Only – Lower Torso Damage Multiplier increased | Warzone Only – Limb Multipliers increased | Warzone Only – – X12 Close-mid Damage increased | Warzone Only – Neck Damage Multiplier increased | Warzone Only – Torso Damage Multipliers increased | Warzone Only – Lower Limb Damage Multipliers increased | Warzone Only – – 9mm Daemon Neck Damage Multiplier decreased | Warzone Only – Torso Damage Multipliers decreased | Warzone Only – Arm Damage Multipliers decreased | Warzone Only – – .50 GS Close Damage increased | Warzone Only – Mid Damage increased | Warzone Only – Far Damage increased | Warzone Only – – Shotguns Bryson 800 Close-mid Damage Range increased | Warzone Only – – Bryson 890 Close Damage Range decreased | Warzone Only – Close-Mid Damage Range decreased | Warzone Only – Mid Damage Range decreased | Warzone Only – Mid-Far Damage Range decreased | Warzone Only – – Lockwood 300 Lower Torso Damage Multiplier increased | Warzone Only – Limb Damage Multipliers increased | Warzone Only – – MX Guardian Close Damage Range increased | Warzone Only – Close-mid Damage Range increased | Warzone Only – Mid Damage increased | Warzone Only – Mid-Far Damage increased | Warzone Only – Far Damage increased | Warzone Only – – Sniper Rifles Carrack .300 Close-mid Damage increased | Warzone Only – Far Damage increased | Warzone Only – Lower Torso Damage Multiplier increased | Warzone Only – Limb Damage Multipliers increased | Warzone Only – – Signal 50 Neck Damage Multiplier decreased | Warzone Only – Upper Torso Damage Multiplier decreased | Warzone Only – – SP-X 80 Close Damage Range increased | Warzone Only – Close-mid Damage Range increased | Warzone Only – Mid Damage Range increased | Warzone Only – Upper Torso Damage Multiplier increased | Warzone Only – – Submachine Guns BAS-P Neck Damage Multiplier increased | Warzone Only – Torso Damage Multipliers increased | Warzone Only – Limb Damage Multipliers increased | Warzone Only – – Fennec 45 Close Damage increased | Warzone Only – Close-mid Damage increased | Warzone Only – Head Damage Multiplier increased | Warzone Only – Neck Damage Multiplier decreased | Warzone Only – Upper Torso Damage Multiplier decreased | Warzone Only – – Lachmann Shroud Semi-auto Damage decreased | Warzone Only – Burst-fire Head Damage Multiplier increased | Warzone Only – Burst-fire Neck Damage Multiplier increased | Warzone Only – Burst-fire Upper Torso Damage Multiplier increased | Warzone Only – – Minibak Mid Damage increased | Warzone Only – – MX9 Neck Damage Multiplier increased | Warzone Only – Torso Damage Multipliers increased | Warzone Only – Limb Damage Multipliers increased | Warzone Only – – Gameplay Al Mazrah Champion’s Quest Reward A new Assault Rifle Weapon Blueprint called “Flow Thru” is now available for Players to earn via a Champion’s Quest Victory on Al Mazrah. Want to see what it looks like? Drop in and earn it! – – – A new Assault Rifle Weapon Blueprint called “Flow Thru” is now available for Players to earn via a Champion’s Quest Victory on Al Mazrah. – Signals Intelligence Contract This Contract has been re-enabled. – Reduced the number of Contracts to hack to 2, down from 3. – – Supply Box Loot Behavior | Quality of Life We’ve improved the behavior and visibility of additional loot that drops on the ground out of Supply Boxes. – – Buy Station Limited Row P.R.D. has been replaced with a Medic Plate Carrier which costs $4,000. – Reinforcement Flare price has been increased to $7,000, up from $5,000. – – Weapon bug fixes Fixed an issue causing the stat bars to occasionally display incorrect information when comparing Weapons or Attachments – Fixed an issue with the Lockwood 300 that would cause it to deal inconsistent Headshot Damage – Fixed an issue with some KV Broadside and MX Guardian Barrel Attachments where they were not offering the correct stat – Bug fixes Fixed an issue where helicopters were taking higher damage than intended when stuck with a Shock Stick – Fixed an issue where the Player could be teleported outside of the Heavy Chopper while it was moving in rare circumstances – Fixed an issue allowing Dirt Bikes collision with water to not function as intended – Fixed an issue causing some Operators to clip when in the MRAP – Fixed an issue where menu titles can appear incorrectly when using the quick menu – Fixed an issue affecting the appearance of the 9mm Daemon when previewing the weapon – Fixed an issue where spending multiple Battle Pass tokens in a row could cause the Player to receive an error message – Fixed an issue where camera position was inconsistent when viewing weapons and Blueprints in the Battle Pass – Fixed an issue causing the 9mm Daemon unlock requirements to function incorrectly – Fixed an issue where the Calling Card and Emblem reward images for Polyatomic and Orion Masteries were swapped on the Carrack .300 – Fixed an issue preventing the ‘Report Player’ function from working correctly from the in-game Scoreboard – Fixed an issue preventing vehicle skin changes from displaying correctly when equipping a new skin – Fixed an exploit that allowed Weapon Blueprint duplication – Fixed an issue preventing Players from navigating the Play Again options using the left thumb stick on controller – Fixed an issue where some Bonus Challenges were not rewarding XP correctly upon completion – Fixed an issue where an Operator’s image can be greyed out after selecting them – Fixed an issue where the Manage Files menu could kick the Player back to the main menu – Fixed an issue where the Screen Refresh Rate setting would not adjust correctly – Fixed an issue where the Drill Charge would not play a sound when a Player was stuck – Fixed an issue where some sounds would unintentionally delay over distance – Fixed an issue where music was fading out unintentionally between Gunfight rounds – Fixed an issue where War Tracks were not mixing correctly according to UI settings – Fixed an issue where the detach sound wouldn’t play when exiting an ascender – Fixed an issue where AI Gun Screens would not function correctly on secondary weapons – Fixed issue that prevented the Player who called in a Deployable Buy Station from being properly shown on the UI. – Fixed an issue related to Assimilation requests not behaving properly that were accepted after the Player initiating the request was eliminated. – Fixed an issue where Field Upgrades used on the train would sometimes become unusable. – Fixed an audio issue with Supply Boxes. – WZ Ranked Play Season 06 brings new rewards to Warzone Ranked Play, including the Pro Issue Signal 50 Weapon Blueprint, Seasonal Division Vehicle Skins, and much more. Below are the Season 06 specific details to keep in mind for new and returning competitors. Need a refresher? The Call of Duty Blog has you covered right here. Season 06 Highlight Changes and Fixes Global Battle Royale Changes Check out the Gameplay section above for some important updates to Battle Royale and Al Mazrah. – Ranked Battle Royale Changes Ranked Spectator Icon Removed the Spectator Icon in the top right of the interface that indicates how many eliminated Players are spectating the active Player. – – Match Ruleset Updates Restricted Weapons and Equipment Weapons RPG-7 – Strela-P – – – Weapons – SR (Skill Rating) & Divisions Deployment Fee Updates Iridescent: -110 SR + 10 SR every 300 SR (previously 500 SR) above 10,000, up to a NEW max Deployment Fee of -280 SR. Max Fee increased from -230 to -280 – – – Iridescent: -110 SR + 10 SR every 300 SR (previously 500 SR) above 10,000, up to a NEW max Deployment Fee of -280 SR. – End of Season Skill Setback At the end of each Season, your ending Skill Division will determine where you start the following season: Bronze through Crimson I Players are set back three Tiers below where they finished in the previous season. Example: A Player ending Season 04 in Gold III will begin Season 05 in Silver III. – – Players Crimson II and above will start Season 05 in Diamond I. – – Bronze through Crimson I Players are set back three Tiers below where they finished in the previous season. –
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Warzone Season 6 map changes: Stadium, Downtown, WW2 bunkers and return of OG Gulag – Dexerto
Warzone Season 6 map changes: Stadium, Downtown, WW2 bunkers and return of OG Gulag ActivisionCall of Duty: Warzone’s Season 6 roadmap is out and the map changes earn the spotlight. Stadium and Downtown are getting destroyed, WWII bunkers are being added, and the original Showers Gulags are returning. Warzone fans were not fond of the Season 5 event, Numbers, as it felt particularly boring (and, sonically, quite annoying). But the expectations for Season 6 rose when it was teased that the Stadium and Downtown POIs (points of interest) might get demolished. Well, now we have confirmation that not only are both those locales being changed (via destruction), but other major map changes are happening when Season 6 drops on October 7. Bunkers are coming back to Verdansk as well, but this time they’ll be WW2-themed. And, in a major surge of nostalgia, the original Shower Gulags are making their return — albeit apparently with some tweaks. Warzone Season 6: Destruction of Stadium & Downtown As seen in the cinematic trailer for Season 6 and now confirmed with the roadmap patch notes, explosions are set to cause massive fissures through Stadium and into Downtown. It’s not quite clear how far-ranging these will be or if they’ll even touch the tallest of Downtown’s buildings, but players will likely be happy just to see some variety in what’s become one of the most camped sections of the map. Warzone Season 6: Reveal of WW2 Bunkers This is an interesting change and one that few, if any, saw coming: bunkers are coming back to Verdansk, but they’re not the regular ones players might remember from the Modern Warfare days. Instead, the devs have revealed that these are “old German war bunkers” and will tease what fans can expect once Warzone integrates with CoD Vanguard. Warzone Season 6: Return of OG Gulag After season after season miniaturizing retro Black Ops maps for the Warzone Gulag, the developers are breaking the pattern. And, in doing so, players will return to as classic a space as any in Verdansk history: the Shower Gulags. While the devs have mentioned that the “arena may not be just as you remember it,” it’s nonetheless exciting to see a lot of players’ favorite Gulag come back from the dead. Now, we’ll just have to wait for Season 6 to find out who’s ready to hit the showers and come back from the dead themselves. If you want to find out more about what’s coming, check out our Warzone Season 6 hub for the release date, new weapons, seasonal event, and more.
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Warzone Season 6 map changes: WWII Bunker POIs, Downtown & Stadium destroyed – Dexerto
Warzone Season 6 map changes: WWII Bunker POIs, Downtown & Stadium destroyed ActivisionWarzone Season 6 brings some of the biggest map changes we’ve ever seen in Verdansk with new POIs added and old familiar locations torn apart. Here’s an overview of every map change in the latest patch. With Warzone Season 6 now upon us, Verdansk just received what could be its final changes. With Vanguard fast approaching, we only have a few weeks left until the new Pacific map replaces Verdansk altogether. As a result, the Season 6 update introduced a handful of significant changes to quite literally shake up our final stretch with the original map. From new POIs to classic locations being torn apart, here’s everything you need to know before dropping into the new season. Downtown & Stadium destroyed in Warzone Season 6 The first thing you’ll notice when soaring through the skies in Verdansk is that two POIs have been ripped wide open. Both Downtown and Stadium were both hit by seismic charges, cracking the ground beneath them, toppling buildings, and revealing new areas underneath. For Downtown, streets have been uprooted and various buildings are no more than rubble on the floor. What has remained intact is still devastated by the impact, so be sure to watch your footing. Meanwhile, Stadium is no longer in one piece. The venue has been ripped to shreds with a completely new opening now accessible thanks to the blast. New WWII Bunkers underneath Verdansk As for new arrivals on the map, three WWII-era Bunkers can now be accessed. These can be found near the Boneyard POI, north of the Airport, and close to the Radar Array. You’ll have to zipline down underground to get inside, but once you’ve made it, expect to see plenty of high-tier loot. Read More: When is anti-cheat coming to Warzone? – Keep your eyes peeled for teams nearby, as these new Points of Interest are sure to be hot drops for the duration of Warzone Season 6. Original Gulag returns in Warzone Season 6 Closing out the map changes in Season 6, Warzone just got a major throwback. The first-ever Gulag layout is now back in effect with a slight change. It’s not exactly the same as was when Warzone first launched, but it’s close enough to still capture that original magic. It copies the layout from Modern Warfare’s Gulag map, so experienced players will feel right at home once again.
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Warzone Season 6 buff transforms underrated SMG into close-range monster – Dexerto
Warzone Season 6 buff transforms underrated SMG into close-range monster ActivisionJGOD argued that the BAS-P outperforms Warzone’s best SMGs in certain scenarios after receiving a substantial buff in Season 6. If you looked at the Season 6 weapon balancing update, you are probably wondering what exactly changed with Warzone’s short-range-meta. The Lachmann Sub stood head and shoulders above every other SMG in Season 5. And according to WZ Ranked, the easy-to-use SMG is still the second most popular gun in Season 6 after avoiding a nerf. Some community members believe the Lachmann Sub going untouched still makes it the undisputed best SMG. However, JGOD urged players not to get too ahead of themselves. Because in the absence of a Lachmann Sub nerf, the devs dished out much-needed buffs to five SMGs – one being the BAS-P. In many regards, the underrated SMG was already pretty powerful with the right loadout, but Season 6 elevated the close-range weapon to a whole new level. JGOD sings praises of BAS-P in Warzone Season 6 As part of the Season 6 update, the BAS-P saw its neck, torso, and limb damage multipliers increase. Stat websites have yet to go through and provide what exactly these changes entail, but JGOD did his own testing to discover how much better the SMG got. The YouTuber concluded that the BAS-P can now kill in one or two shots less. That doesn’t sound like a huge difference, but the BAS-P now has a proper TTK of 598 milliseconds per second, bringing it in line with the Lachmann Sub and ISO 45. Using Season 5 stats provided by TrueGameData, JGOD compared the BAS-P to the Lachmann Sub and ISO 45 and estimated how those numbers would change after the most recent update. JGOD predicts that both meta SMGs will still outperform the BAS-P in extremely close-range engagements. However, that number is closer than before, and the YouTuber argued that the BAS-P outshines the Lachmann Sub and ISO 45 within the 10-20 meter range. Best BAS-P Warzone loadout Here is JGOD’s go-to BAS-P loadout with attachment tuning included. Barrel: 6.5″ Bruen Drake (+0.34, -0.28) – Laser: 1mw Quick Fire Laser (-0.34, -0.28) – Underbarrel: Spiral V3.4 Flash Hider (+0.52, +0.23) – Stock: Bruen FLash V4 STock (-2.19, -1.70) – Magazine: 50 Round Drum – The YouTuber also recommended potentially using Hollow Point or High-Velocity ammunition if you still struggle to take down enemies faster than you would want. But if this loadout isn’t exactly what you were looking for, make sure to check out our best Season 6 Warzone loadouts.
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Warzone Season 6 brings back fan-favorite Zombie game mode – Dexerto
Warzone Season 6 brings back fan-favorite Zombie game mode ActivisionActivision unveiled the Modern Warfare 2 and Warzone Season 6 roadmap, highlighted by the return of Zombie Royale. Modern Warfare 2 and Warzone Season 6: The Haunting embraces a Halloween theme. Fittingly, the update adds new operators such as Diablo 4’s antagonist Lilith, Ash Williams from the Evil Dead, Hellsing’s Alucard, and more. If that wasn’t enough, players can also fight Diablo 4 mini-boss “The Butcher” in a new LTM or play matches on a nighttime version of Al Mazrah. Multiplayer also gets in on the action by transforming maps and modes to better fit a spooky theme. However, what many will consider the cherry on top, Season 6 marks the long-awaited return of Zombies Royale in Warzone. Warzone Zombie Royale explained Many fans still consider “The Haunting of Verdansk” Halloween event in 2020 as one of Warzone’s crowning achievements. Instead of a traditional battle royale format, players turned into zombies when they were killed, creating a mini-outbreak during matches. Rebirth of the Dead brought the idea back in 2022, this time adding more powers and abilities for the zombie players. And now, this year’s Haunting event takes inspiration from previous iterations, combining the best elements of both. On September 21, Activision announced: “The infamous limited-time mode from previous iterations of The Haunting is back, with all-new innovations, as well as elements returning from past Zombies Royale experiences.” Zombie Royale will be available as a game mode on Al Mazrah and Vondel. Just like in the past, instead of going to the Gulag, players come back as zombies. Players will have special abilities as zombies and are tasked with collecting syringes to revive as a human. As the match progresses, spectating operators come back to life as well adding more chaos to the fray. If a player is eliminated they can still help their team as a zombie. And the match ends when either the living or undead takes out everyone else. Zombie Royale goes live on October 17, as part of Season 6 Reloaded.
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Warzone Season 5 update patch notes: Serpentine nerf, Fortune’s Keep changes, more – Dexerto
Warzone Season 5 update patch notes: Serpentine nerf, Fortune’s Keep changes, more ActivisionSeason 5 sends Warzone off in style, increasing the player count, reworking maps, fixing gas masks, and making significant weapon nerfs and buffs. Here are the full patch notes. Warzone Season 4 had its highs and lows. Some players embraced Titanium Trials‘ emphasis on competitive play, while others were overwhelmed. Players reported a “massive increase” in cheaters during Season 4, and players labeled the game “unplayable” after stuttering and dropped frame issues plagued Caldera. Season 5 is Warzone’s final season before Warzone 2. Last Stand aims to rectify Season 4’s shortcomings while giving players a final run to remember. Here’s everything coming in the massive update. Playlist rotations Raven Software experimented with playlist rotations in Season 4. Other battle royales such as Apex Legends rely on map rotations to keep the experience fresh. Season 5 expands on rotating through maps and game modes. For the first four weeks of Season 5, The Warzone developers will cycle through fan-favorite LTM from Monday through Thursday. Core game modes will always be available to play. The Warzone developers also listened to community feedback and are making Plunder a more predominant game mode. New game modes: Operation: Last Call Inspired by Search and Destroy, Season 5 adds a new game mode, Last Call. While giant lava rocks rain from the sky, players defend or plant bombs around the island. Players start with their loadout, and spawns are enabled. Player count increase Warzone players have been demanding a player count increase on Fortune’s Keep, and their calls were answered. For Fortunes Keep Resurgence, here are the new player count numbers. Solos: 50 players up from 45 – Duos: 50 players up from 46 – Trios: 51 players up from 45 – Quads: 52 players up from 40 – Full Warzone Season 5 patch notes: All changes explained Warzone Season 5 is making wide-sweeping map updates. There is a new gulag inspired by Warzone’s first iteration, an active volcano was added to Caldera, and there are new weather and lighting changes on Fortunes Keep. Last Stand adds new gameplay features such as a Doomsday Station, Supply Box UAV, Personal Supply Box, and Rage Serum. The Developers also finally addressed gas masks. A menu option was unintentionally added, allowing players to toggle the gas mask on or off. Unfortunately, the menu option did not actually change anything in-game, but Season 5 makes it a permanent fixture. Players can now control when and how long they wear their gas masks. Based on player feedback, Raven Software also addressed UI selection elements form Buy Stations and Loadout Crates Here are the full Season 5 patch notes. Volcanic Peak Reworked POI Heightened volcanic activity has been recorded at Caldera, with a major geological event occurring with the launch of Season Five. Battle around a transformed Peak as lava runs down the mountainside in all modes and shoots out over the island during Operation: Last Call. Task Force Tyrants HQ POI Expansion No self respecting villain would operate without an evil lair. As such, Task Force Tyrants has claimed Peak and given it somewhat of a hazardous makeover… an interior creek with flowing lava, basalt columns and stepping stones, a giant, colorful, ornate crest for their secret organization, and a beautiful vista looking out over a wartorn Caldera. Boiler RoomNew Gulag Get back into the match with the new volcanic-themed Gulag, inspired by an old favorite. Sun Rays Through Smoke New Weather and Lighting The storm has cleared on Caldera, the sunlight peeking through the volcano’s billowing smoke. Sunset New Weather & Lighting Rebirth Island sees new lighting changes as well, featuring a warm and lush sunset casting a vibrant hue over the map. Rebirth After Dark New Weather & Lighting Rebirth Island will also receive a special limited-time mode, “Rebirth After Dark”, on Friday September 2nd through Sunday September 4th that allows Players to experience this fan favorite experience after the sun has set. BUG FIXES Fixed collision issues with various elements across Caldera/Fortune’s Keep allowing Players to exploit/peek/shoot through them. – Fixed an issue that prevented the Player from equipping Armor Plates after interacting with a Buy Station. – Fixed an issue that caused the Player to be unable to buy back a teammate when the Hardline Perk was equipped. – Fixed an issue that caused Prestige Levels to display incorrectly in the Barracks. – Fixed an issue that caused some Emblems and Calling Cards to be unequipped automatically. – Fixed an issue that caused the Out of Bounds warning to get stuck on-screen in a pre-match lobby. – KNOWN ISSUES For a list of other known #Warzone issues, please check out our dedicated Trello Board. GAMEPLAY Doomsday Station New Gameplay | Caldera Battle Royale This unique station can be activated for $10,000, causing enemy AI to invade the position via Helicopter drop. – Rewards are lootable by any Player, regardless of who activated the station. – One station will appear per match, with multiple possible spawn locations. – A unique cosmetic Watch skin will be rewarded to Players who activate and fully secure the station. – Supply Box UAVNew Killstreak | All Maps & Modes This new Killstreak can be activated to mark nearby, unopened Supply Boxes on the Tac Map for 20 seconds. – This Killstreak can be looted via Supply Boxes or purchased at a Buy Station for $3,000. – Activating more than 3 Supply Box UAV in a short amount of time will activate an Advanced Supply Box UAV resulting in a much stronger effect. – Supply Box types are represented by color:Blue = Standard Supply Box – Orange = Legendary Supply Box – Red = Resurgence Supply Box – Pink = Personal Supply Box – – Personal Supply Box New Lootable Supply Box | All Maps & Modes This unique Supply Box will spawn a Player’s “Favorite” Loadout Weapons and reward the Player with 2,000 XP.Players can “Set as Favorite” via the Weapons -> Edit Loadout menus. – – Rage Serum New Field Upgrade | All Maps & Modes Players can use this Field Upgrade to boost their close-quarters capabilities for 40 seconds. – Positive effects include:Movement Speed increased by 8% – Damage with Melee Weapons or while Unarmed increased by 50% – Lunge Distance increased to 3.2 meters, up from 1.4 meters while standing – Melee Stun Power increased by 50% – – Negative effects include:Players have a louder presence – Visible “Rage” effects on the Operator – Stun & Flash Vulnerability increased by 40% – This effect can be countered by the Battle Hardened perk. – – QUALITY OF LIFE Precision AirstrikesImproved the Precision Airstrike danger UI notification to be more consistent with where the Airstrike target is and any nearby enemies. – Implemented a fix for Precision Airstrikes sometimes not hitting near the targeted site – instead hitting the Player from behind unexpectedlyThis would occur in rare situations where a Player is positioned considerably higher above the target when launching the strike. – – Added a danger UI notification if the Player calling in a Cluster Strike or Precision Airstrike is too close to the targeted site. – Precision Airstrikes will continue to shoot through glass, balconies and wall-bang penetrable buildings. – – In the absence of any recent changes to the Precision Airstrike behavior, we’ve still seen an uptick in Player sentiment and discussion around Precision Airstrikes lately. As such our engineering team have completed a detailed review of the system to make sure it is working as intended and as a result have made some changes to further improve and optimize the system. C4 Ground Loot AppearanceUnlooted C4 will now sit horizontally – – We felt that C4 and ground loot Perks were too similar in appearance and presentation, so we’ve updated C4 to make it more distinguishable visually when compared to a vertically standing ground loot Perk satchel. Gas Mask Auto / Manual Equip SettingAdded functionality to the Quick Inventory Menu to allow the user to toggle the Gas Mask on/off.Note: This option is only available if the user opts into the manual Gas Mask toggle in the Settings Menu. – – – Added functionality to the Quick Inventory Menu to allow the user to toggle the Gas Mask on/off. – We have made many targeted Quality of Life improvements to the auto Gas Mask behavior over the course of this year, and with it being in a much better place for all of our Players – now is the time to take the next step to give Players more agency and control over their experience with a Manual Equip setting. Buy Station UpdatesThe new Supply Box UAV Killstreak has been added to the Buy Station inventory. – The Buy Station inventory will now scroll in order to display all available options.Loadout Drop Markers remain at the bottom of the list for ease of access because we know how important muscle memory is… – – – Loadout Crate UI Selection In-Season Speaking of knowing how important muscle memory is…Added a setting that allows the Loadout interface to remember the last Loadout that was selected. – – During Season Four we made a change to optimize the Loadout interface so that the cursor selection starts at the top of the list. Whilst we heard positive feedback on this change, we also heard feedback from others that this was less optimized for their playstyle. Enjoy! Plane Respawn FunctionalityBattle Royale Modes | In-SeasonPlanes will no longer respawn once they have been destroyed. – This change does not apply to “respawn” Modes, i.g. Plunder. – – PERKS Serpentine Fire Damage no longer decreased. – Explosive Damage no longer decreased. – Players must now be tac sprinting for Serpentine to be effectiveThis change will arrive later this season – – Serpentine continues to be a top-3 pick in the blue Perk category after Season Four Reloaded’s update. As a result, we’re removing the bonus protection to Fire and Explosive Damage. This should also restore the value to E.O.D that Serpentine had cannibalized. Later in the season we’ll be making an additional change that causes Serpentine to only be in effect while Tactical Sprinting, instead of regular sprint. Battle Hardened Stun and Flash resistance increased to 80%, up from 50% and 70% respectively. – We felt we could bring more value to Battle Hardened, especially as it is now present as a lootable ground Perk, with our target for the effects of Stun and Flash to be mitigated to less than a second with the Perk equipped. Some Players may wonder why this change is happening now, to which our reply is that there may be a surprise in-store during Season Five that warrants this change.
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Warzone Season 5 update: patch notes, new perks, weapons, POIs, Rush Gulag, more – Dexerto
Warzone Season 5 update: patch notes, new perks, weapons, POIs, Rush Gulag, more ActivisionCall of Duty: Warzone Season 5 is now upon us, as Activision have revealed patch notes for the highly anticipated launch. From two new Perks and four new weapons to new map changes and a Rush-inspired Gulag, here are the update details you need to know. While the Warzone meta continues to shift around in Season 4, players now have even more changes to sift through in Season 5. According to the new update’s patch notes, the game has received two exclusive new perks and four new weapons. Those may all have an impact on the meta, while other changes should impact gameplay as well. Fans worried about staleness should be happy to hear that the Gulag has changed to one based on Black Ops 2’s Rush map, while the map gets some new dynamic POIs and changes to the Red Doors. On top of it all, there’s also a revamped Clash mode in Verdansk and more Operators. Read on for the full intel. Warzone Season 5 update sizes With the full Season 5 update now available, here are the exact patch sizes across every platform: PlayStation 5: 13.7 GB – PlayStation 4: 13.7GB – Xbox Series X / Xbox Series S: 13.6 GB – Xbox One: 13.6 GB – PC: 19.3 GB () / 20.8 GB () – Warzone Season 5 new perks: Tempered & Combat Scout Two new perks made their debut in Season 5 and, for the first time ever, they’re Warzone-exclusive. Each brings a different level of diversity to the game and should intrigue players. (No word on the teased High Alert changes just yet.) New Tempered Perk The Tempered Perk takes up the coveted second slot, which is normally used for either Overkill or Ghost. But Tempered is no slouch either, as it essentially allows players to use just two Armor Plates instead of one. Using Tempered, players gain extra resistance per Armor Plate, so they can only use two plates — but those two armor them fully. Considering how much more time that saves, this Perk could gain a lot of fans quickly. New Combat Scout Perk Combat Scout, on the other hand, is exclusively a reconnaissance Perk. When someone is using Combat Scout, any damage they do to an enemy (whether through penetrable cover or in the open) immediately highlights that player (like a Snapshot Grenade) and live pings them for teammates to see. Warzone Season 5 new guns: EM2, TEC-9, Marshal, Cane Season 5 AR: EM2 (Launch) The EM2 is simply described as a balanced, fully automatic assault rifle that has strong accuracy and range, but a lower rate of fire. It’s unclear exactly how this gun will perform in the current meta, but its versatility is certainly intriguing — especially now that the Krig 6 has been nerfed. Season 5 SMG: TEC-9 (Launch) A gun that people may have noticed during the Season 5 trailer, the TEC-9 is somewhere between an SMG and a Pistol, but has unique qualities. Small and likely easy to handle, the gun is a semi-auto SMG with an emphasis on decent range to balance out a slower firing rate. Season 5 Pistol-Shotgun: Marshal (In-Season) It’s been a while since Warzone has had a Shotgun or Pistol meta, but that may change in Season 5. The Marshal is part Pistol, part Shotgun, all capable of high damage and, apparently, one-shot kill potential. It already seems to be one of the most unique guns to grace Verdansk. Season 5 Melee weapon: Cane (Launch) For those who want to be as sophisticated as they are stealthy, the Cane is a new Melee weapon capable of punishing bad guys while looking like a gentleman. Warzone Season 5 map changes: Rush Gulag, POIs, Red Doors Season 5 Gulag: Rush The pattern of Black Ops 2 maps making a return in Cold War then the Gulag continues, as the classic Rush map is now Season 5’s Gulag. Interestingly, this should allow for a faster pace of play as it uses the map’s paintball area. Season 5 map & Red Door changes As part of the game’s ongoing story, there are some Mobile Broadcast Station POIs scattered through Verdansk in Season 5 — as well as some weirdly censored POIs that we’ll have to wait and find out about. The Broadcast Stations have an added tweak too: they’ll spawn in different places each game, offering some versatility. As for the Red Doors, they’re apparently more hectic and unpredictable than ever, likely tying into a mid-season event. Warzone Season 5 mode: Clash & Red Doors Both coming mid-season, there will be a Clash mode and some sort of in-season event related to the Red Doors and Perseus. While the latter is entirely redacted (aside from some mention of the Mobile Broadcast Stations), there is some news about Clash. Described as an evolution of Warzone Rumble, Clash is essentially a large-scale death match on Verdansk that lets players pick their loadouts and fight it out while finishing up contracts and random mid-game events. It’s basically Rumble, but better. Warzone Season 5 new Operators: Kitsune, Stryker, Hudson It wouldn’t be Warzone without new Operators. So, fear not, there are three new characters to choose from in Season 5. Kitsune is the already-controversial hacker who works for the Warsaw Pact, Stryker is a stealthy, robo-cop-esque NATO operative, and Hudson is another NATO member and well-known friend to Adler. Warzone Season 5 update: full patch notes Playlists Adding Rebirth Island -Mini Royale – Trios – Removing Verdansk – LTM – Payload – Keeping Rebirth Island – Resurgence – Quads – Verdansk – Blood Money – Quads – Maps New Points of Interest Mobile Broadcast Stations: These POIs can be found in a variety of locations in Verdansk, differing from match-to-match to keep one area from being signal boosted by the rewards they offer. See what they’re all about by going closer to them, but be sure to keep your head and tune ouf of the broadcast. – [REDACTED] has gone off the grid and reports suggest [REDACTED] in Verdansk – what, we do not know. This is an unauthorized [REDACTED] that could jeopardize our [REDACTED] in discovering and stopping Stich. – New Gulag: Rush – Based on the classic Black Ops II map, this layout is comprised of the main speedball arena. – Red Doors: Beware of these doors sending you to unexpected locations other than the main room. This may have something to do with those Mobile Broadcast Stations seen around Verdansk. – General [Console Only] High-resolution textures are now delivered through On-Demand Texture Streaming. To enjoy a similar visual quality, enable this feature in the Options menu. – [PC Only] The Windows 7 operating system will stop being supported by Call of Duty®: Modern Warfare® and Call of Duty®: Warzone™ on September 8th, 2021. – Gameplay Loot that spawns across Verdansk has been adjusted as follows… New Gulag and in-game lobby loadouts – The Sentry Gun Killstreak can now be found in Supply Boxes – The TEC-9 (BOCW) and EM2 (BOCW) have been added to the loot pool – – Players may now detach from an ascender before reaching their destination. – Added: Combat Scout – Slot 3 (Yellow) Damaging an enemy briefly highlights and automatically pings them. – – Tempered – Slot 2 (Red) Armor Plates are reinforced and now absorb 75 damage instead of 50. Only two Armor Plates are needed for an Operator to be considered “fully armored.” – – – Combat Scout – Slot 3 (Yellow) – Adjusted: Cold-Blooded – Slot 1 (Blue) Undetectable by AI targeting systems and thermal optics. Does not trigger High Alert warning and negates Combat Scout. – – – Cold-Blooded – Slot 1 (Blue) – Bug Fixes Fixed additional collision issues with various elements across Verdansk allowing Players to exploit/peek/shoot through them. – Fixed visual issues with various elements across Verdansk causing them to disappear at certain angles or allowing light to shine through them. – Fixed an issue allowing Players to hide inside of cash drops. – Fixed an issue related to the in-game lobby causing Players to turn invisible for the duration of the match. – Fixed an issue where a Munitions Box could be dropped in the in-game lobby and persist to the live match. – Fixed an issue where a Player would lose their Weapons when reviving another player if the downed Player gave up. – Fixed an issue where a Player’s head would disappear when a Plunder bag was on their back. – Fixed an issue where Dismemberment was not working for the “Solar Flare” Blueprint. – Fixed an issue where new Text Chat options did not appear in the Accessibility Menu. – Fixed an issue where sniper glint would sometimes not appear. – Fixed an issue where the “Solar Flare” Blueprint wasn’t properly applied to the base Weapon. – Fixed an issue where the Bumper Ping Button Layout would ping when deploying a Field Upgrade. – Fixed an issue with the Steady Aim Laser descriptions for the AK-47 (BOCW) and C58 (BOCW). – Fixed an issue where Tracers were not present when using the “Solar Flare” Blueprint. – Fixed an issue with Akimbo Pistols would spawn with the left Weapon unloaded. – Fixed an issue with the OTs 9 (BOCW) dynamic icons. – UI, UX, & More Added a new Armor Box icon to better differentiate between Ammo Box and Armor Box. – Accessibility Added the option to have Steady Aim Behavior be a toggle instead of a hold for Controller and KBM. This accessibility feature supports motor disability by eliminating the need to hold a button for extended periods of time in order to stabilize scoped Weapons such as snipers. – The setting has two options: Hold: Press and hold to steady aim. – Toggle: Press to steady aim. Press again to stop. – – Note: The setting cannot be used if the Change Zoom Shared Input setting is set to Steady Aim (Sprint/Tactical Sprint/Steady Aim Keybind in Warzone). – – Weapons EM2: Assault Rifle (Launch) Full-auto assault rifle. Heavy British rifle with considerable kick and a built in low-zoom optic. Slow rate of fire and high damage makes the EM2 a solid choice for skilled marksmen. – Obtain the EM2 for free and ready to use in Black Ops Cold War and Warzone at Tier 15 of the Season Five Battle Pass. – – TEC-9: Submachine Gun (Launch) Semi-auto submachine gun. Improved accuracy from longer ranges with low recoil and a slower fire rate. Good damage output with moderate range. – Obtain the TEC-9 for free and ready to use in Black Ops Cold War and Warzone at Tier 31 of the Season Five Battle Pass. – – The TEC-9 is a unique weapon, in that it sports two muzzles that alter its fire type. When properly equipped, the TEC-9 is highly effective at enabling aggressive hip fire play. Cane: Melee (In-Season) Lethal walking cane. Where fashion meets function. Adorned with a sterling silver lion’s head, this cane is easy to grip and deadly when swung. – Obtain via unlock Challenge or via Blueprint in the Store. – – Marshal: Handgun (In-Season) Break action pistol. Hand loaded double barrel pistol fires 12 gauge shells. Excellent damage at close range. – Obtain via unlock Challenge or via Blueprint in the Store. – – MG 82: Light Machine Gun Using LMGs, kill 3 or more enemies without reloading in 15 different completed matches. – – C58: Assault Rifle Using Assault Rifles, get a Long Shot kill in 15 different completed matches. – – Attachments AMP63 (BOCW) 20 Rnd Ammo Capacity increased from 20 to 25 – – STANAG 25 Rnd Ammo Capacity increased from 25 to 30 – – 20 Rnd Speed Mag Ammo Capacity increased from 20 to 25 – – Salvo 23 Rnd Fast Mag Ammo Capacity increased from 23 to 30 – – – 20 Rnd –
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Warzone Season 5 update makes highly requested change to ziplines – Dexerto
Warzone Season 5 update makes highly requested change to ziplines ActivisionZiplines have become a staple feature of Call of Duty battle royale title Warzone, offering players the ability to easily scale tall buildings without wasting time running up stairs — but they’ve changed massively after the Season 5 update. Ziplines were added to Warzone all the way back in August 2020, during Modern Warfare’s fifth season, and have faced their first major change one year later. These are most effective in areas such as Downtown, where tall buildings such as Nakatomi Plaza can have a huge impact on the flow of that area of the map. If you control the plaza and get a long-range weapon in hand, you can easily spray down on your opponents. The main issue with these ziplines, though, is that in squad-based modes, you’ll almost always find one player camping at the top of a zipline, making sure their team’s precious rooftop camping spot isn’t invaded. While sometimes you might get lucky and catch them with some perfect CoD timing, this almost always results in imminent and frustrating death. This may be a problem of the past, however, as the Warzone devs have made a serious alteration to the ziplines that make them not only safer, but a much more diverse tool as well. Since the Season 5 update, you can now actually detach yourself from a zipline before it reaches the top, allowing you to drop back to the ground or even redeploy your parachute and glide off to safety. There’s no telling how many lives this new feature will save, especially since it’s relatively easy to accidentally attach yourself to a zipline, or simply because you hear enemies above as you’re flying up them. This feature already appears to be a hit with the Warzone community, and it should stay that way once the news becomes more widespread.
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All Warzone Season 5 new operators & weapons: EX1, BP50, Raul Menendez, more – Dexerto
All Warzone Season 5 new operators & weapons: EX1, BP50, Raul Menendez, more ActivisionWarzone’s fifth and final season, Last Stand, features the return of the EM1, infamous villain Raul Menendez, and more. Here are all the upcoming operators and weapons. Warzone Season 5 marks the end of a groundbreaking two-year run for the memorable battle royale. Warzone 2 is rumored to launch on November 16. Activision does not intend on bowing out without a bang, adding two iconic weapons and a familiar face from Black Ops 2 in Season 5. Five weapons and four operators are coming in Warzone Season 5. Here’s everything you need to know. Warzone Last stand adds five new weapons and four operators The official Call of Duty Twitter account posted a teaser video, saying, “legends never die – and that includes legendary villains.” In the video, Menendez drops a mysterious crate into a volcano, causing an eruption on Caldera. The iconic figure steps out of a helicopter wielding an EM1. Activision’s blog post confirmed a Volcanic POI expansion, transforming Peak as lava now runs down the mountain. Season 5 weapons list: EX1 Energy Rifle (Launch) – Valois Revolver (Launch Window) – RA 225 SMG (Launch) – BP50 AR – Lienna 58 AR – Season 5 operators list: Gabriel T. Rorke (Ghosts) – He “Seraph” Zhen-Zhen (Black Ops) – Khaled Al-Asad (Modern Warfare) – Raul Menendez (Black Ops) – Raul Menendez served as the main antagonist of Call of Duty Black Ops 2. Allegedly, Menendez died while trying to escape Haiti, but Season 5 confirms the character’s return. The EM1 received a makeover and a new name in Warzone Season 5; EX1. The EM1 was a unique Call of Duty: Advanced Warfare assault rifle using energy instead of ammunition. The powerful charge weapon has unlimited ammo but can overheat. Also coming at the launch of Season 5 is the RA 225 SMG. Activision describes the weapon as boasting a fast fire rate and being “great for objective play in tight areas.” Releasing within the launch window, the Valois Revolver combines a knife and revolver in one deadly weapon. The BP50 and Lienna 57 AR launch in the midseason update. Warzone season 5 launches on August 24 for all platforms.
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Warzone Season 5 trailer revealed and there’s literally a hacker in it – Dexerto
Warzone Season 5 trailer revealed and there’s literally a hacker in it ActivisionThe Call of Duty: Black Ops Cold War and Warzone Season 5 cinematic trailer has been revealed. While it gives a glimpse at the next big stage of the game, players couldn’t help but notice the irony of it all. Warzone Season 5 is undoubtedly going to pump a ton of new content into the game. By the looks of the trailer, it could even have a few surprises for the battle royale’s map in the next season. What it did feature was a new character that’s seen hacking into a base to broadcast a signal to the larger Verdansk region. While we don’t know what the implications of what that could mean for the game, Warzone players are finding the cinematic “tone-deaf” in light of the BR’s bigger problems. Warzone Season 5 trailer The CoD Warzone Season 5 trailer has been revealed. The devs are giving players a look into the next stage of the mayhem that will ensue within the game. “Nothing stands in the way of Stitch launching the final stages of his plan. Check out the Season Five cinematic here,” the description says. Warzone anti-cheat backlash for Season 5 There’s been a ton of reactions to the Warzone Season 5 trailer but the biggest seem to revolve around a hacker disrupting Verdansk and being an overall focus in the game. Read more: How to fix Warzone’s diver error 6 code – Some people are calling the video “tone-deaf” to the problems that the Warzone community is facing. For example, the game’s biggest streamer NICKMERCS appears to be done with Warzone and is preferring Apex Legends instead, much like other big streamers. “They are officially tone-deaf. They think they’re being tongue and cheek but it’s not and comes off as disrespectful,” a user said of the new trailer. “Lmao the new character is literally a hacker! And they show her in the official cinematic with wall hacks! Can’t make this up,” another said. An anti-cheat system has been the biggest requested feature for Warzone, bar none. Clips of multiple hackers being banned in a single match aren’t rare, but the problem still persists. It will be interesting if Activision brings some measure in Season 5 to combat Warzone hackers since they have one starring in the trailer, but that remains to be seen.
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Warzone Season 5 The Numbers event: challenges, rewards, end date, more – Dexerto
Warzone Season 5 The Numbers event: challenges, rewards, end date, more ActivisionThe Numbers event is now live in Warzone and Black Ops Cold War Season 5 and we’ve got the full rundown on everything there is to know. Another limited-time event is now active in both Warzone and Cold War. With the Season 5 Reloaded patch now live, all-new content is soaking up the spotlight. Keeping the ball rolling is yet another fresh event with unique rewards up for grabs. After weeks of leaks and teasers we finally have confirmation on The Numbers event. Mobile Broadcast Stations are now the focal point and you’ve got plenty to discover in both Verdansk and regular multiplayer. From exclusive unlocks on the line to when it all wraps up, here’s everything you need to know about The Numbers event. The Numbers event release date & end time The Numbers event in Warzone and Black Ops Cold War went live on Tuesday, September 21 at 10AM PT. You’ll have to act fast though as this limited-time event won’t be around for long. The Numbers takeover is set to conclude on Tuesday, October 5 in Cold War and Wednesday, October 6 in Warzone, both at 9PM PT. The Numbers event: Warzone challenges No different from previous events in Warzone and Cold War, The Numbers comes with its own tasks to get through. 18 challenges are available in total, with nine for each game. However, there are 19 rewards up for grabs as completing a set unlocks an additional goodie. Below is the full breakdown of specific challenges now accessible through The Numbers event. The Numbers challenges in Warzone In Warzone, activate or listen to the Mobile Broadcast station northwest of the Military Base – In Warzone, activate or listen to the Mobile Broadcast station south of the Port – In Warzone, activate or listen to the Mobile Broadcast station north of the Airport – In Warzone, activate or listen to the Mobile Broadcast station west of the Train Station – In Warzone, activate or listen to the Mobile Broadcast station between the Boneyard and Superstore – In Warzone, activate or listen to the Mobile Broadcast station east of the Salt Mine – In Warzone, activate or listen to the Mobile Broadcast station at the Farmland – In Warzone, activate or listen to the Mobile Broadcast station at the Hills – In Warzone, activate or listen to the Mobile Broadcast station southwest of the TV Station – Where to find Mobile Broadcast stations in Warzone As each challenge lays out a rough location, these Mobile Broadcast stations are quite easy to spot. Simply head near the specific point of interest then turn to face the direction listed above. These should all be fairly straightforward but if you need an extra nudge, we’ve got some further details below. Look for a firing range in Military Base – Run towards the grassy patch near the Port – There’s a small town north of the Airport, check here for a broadcast station – Look directly outside the swimming pool near Storage – Check in the middle of Promenade West and Boneyard for a Gas Station – Head to the Salt Mines then look east – Get to the Farmland POI then head west – Check the Hills POI, this one is hard to miss – Look for a gas station southwest of the TV Station – The Numbers challenges in Black Ops Cold War Complete 3 Multiplayer matches on Zoo or earn Objective Milestones in Outbreak Survival – Win a Multiplayer Demolition match or earn 2 or more Zombies Round or Objective Milestones and Exfil successfully – Get a total of 50 Eliminations in Multiplayer or Slaughter Medals in Zombies (killed 5 enemies rapidly) – Get 10 kills with Lethal Equipment in Multiplayer or earn Lethal Equipment multi kill medals in Zombies – Earn 25000 total Multiplayer Score or Zombies Essence – Get 3 Multiplayer kills without dying or recover 500 health with food items in a region of Outbreak Survival 3 times – Get 5 kills with Scorestreaks in Multiplayer or earn Support multi kill medals in Zombies – Get 5 kills with or assisted by your Field Upgrades in Multiplayer or earn Field Upgrade multi kill Medals in Zombies – Earn 3 multi kills in Multiplayer or Eliminate Elite enemies in Zombies – The Numbers event rewards Each and every challenge comes with its own unique reward in The Numbers event. From sprays to player cards and everything in between, there’s plenty to get your hands on. Completing a full set of challenges in either Warzone or Cold War comes with arguably the most important reward this time around. The Sai melee weapon will be yours forever if you can get through a full set of nine objectives. Read More: CoD Vanguard Beta first impressions – The first melee weapon reward as part of a limited event, the Sai is a deadly tool that players can dual-wield for quick kills.
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Warzone Season 5 Reloaded update patch notes: Loadout cost reduced, AMAX buff, PPSh nerf – Dexerto
Warzone Season 5 Reloaded update patch notes: Loadout cost reduced, AMAX buff, PPSh nerf ActivisionWarzone Season 5 Reloaded caps off an incredible run for the battle royale, and Raven Software paid homage to everything accomplished in the game’s final update. Season 5 stirred controversy within the Warzone community. Removing Rebirth Island from the regular playlist rotation outraged players, and Heroes vs. Villains was labeled as the “dumbest event ever.” On a more positive note, Season 5’s weapon buffs and nerfs tackled the long-range meta by adding sniper glint to assault rifles, and sniper rifles received a much-needed buff. Season 5 Reloaded takes on the short-range meta by nerfing the PPSh-41 and Armaguerra 43. Season 5 Reloaded looks back on Warzone’s Pacific era and brings back several fan-favorite game modes for the battle royale’s final season. The update also makes several community-requested quality of life changes and nerfs Warzone’s top weapons. Rebirth Island returns to weekly rotation Raven Software listened to pleas from the community and added Rebirth Island back into the weekly rotation. Fortune’s Keep is available at all times, but squad sizes for both maps vary. Season 5 Reloaded adds a brand new rotation for Solo game mode variants. Warzone’s “Greatest Hits” LTMs add back fan-favorite game modes on a weekly rotation. Battle Royale Solos will cycle through different variants each week: Buy Back Solos – Battle Royale Solos – Champion of Caldera Solos – – Here are all of the returning LTMs. RebirthRebirth Blood Money – Rebirth Payload (In-Season) – – CalderaCaldera Iron Trials – Caldera Resurgence – Golden Plunder – Clash – Champion of Caldera – Battle Royale Buy Backs – Sticks & Stones (In-Season) – – Gameplay changes Raven Software created a poll, and players “overwhelmingly” voted in favor of a loadout cost reduction in Titanium Trials. Loadout Cost ReductionSimilar to “Titanium Trials,” Loadout Drop Markers in the Buy Station will now cost $500 less per circle.Circle 1 = $10,000 – Circle 2 = $9,500 – Circle 3 = $9,000 – Circle 4 = $8,500 – Circle 5 = $8,000 – Circle 6 = $7,500 – Circle 7 = $7,000 – etc. – – – Similar to “Titanium Trials,” Loadout Drop Markers in the Buy Station will now cost $500 less per circle. – ATMs move from Plunder and Golden Plunder into a permanent battle royale feature. Gulag and Redeploy Tokens have an increased spawn rate, and Legendary Supply Boxes offer more valuable loot. Full Warzone Season 5 Reloaded patch notes: All changes explained General At the start of the year, we made Quality of Life improvements one of our key focus points. Nine months and more than 100+ changes later, we are happy to reveal the final set of Quality of Life improvements below. We’d like to thank our entire community for every piece of constructive feedback and the positive engagement you have shown each season. Even at times where we turned left instead of right, we were never afraid to try new things to see how they landed… and correcting course where necessary based on your feedback. “Recommended” Weapons Increased the number of Players that will see “Recommended” Weapons appear in the Gunsmith. – Weapons from Modern Warfare 2019 and Black Ops: Cold War will also show as “Recommended” if they are meta relevant. – – Due to the positive sentiment of this feature that was originally rolled out to a smaller select audience, we are now happy to slowly roll this out to a bigger audience to better detail Weapons that are most meta relevant. Golden Keycard BunkersGolden Keycard Bunkers will now have a Yellow Circle highlighted on the Tac Map. – – We liked the useful Player-leading that the Tac Map of Season Four had by circling the bunkers with Golden Keycard access points, so we have re-added these circles to the Tac Map for this final update. Manual Gas MaskImproved Manual Gas Mask text in the settings menu to better detail how Players manually equip the Gas Mask. – Moved the Gas Mask to be the first entry in the Quick Inventory for easier manual equipping. – – We felt that the UX for the manual Gas Mask wasn’t as user-friendly as it could be, so we have made a few changes to better improve the experience for manual Players. Supply Box UAVsSupply Box UAVs will no longer show red Rebirth Supply Boxes. – – Upon review, the red Rebirth Supply Boxes were overloading the mini map, especially in High Value Loot Zones. Given their nature to respawn and the fact that they could be mistaken for an enemy on the minimap, we’ve removed Rebirth Supply Boxes to better focus on the regular, Legendary, and Personal Supply Boxes. PERKS Ground Loot PerksText will be displayed on the UI when a Perk is acquired via ground loot. – – In the rush to pick up ground loot, it can often be difficult to know which Perk was just acquired. To help with this, Players will now see a short yellow text notification near their crosshair to inform them which Perk they just picked up. i.e. “Battle Hardened Perk Acquired” Scavenger Pouch Scavenger pouches will now drop a guaranteed $1,000 on enemy elimination – – This Perk is underutilized given its clear value for “Rusher” playstyles, so we have made a change such that the Scavenger pouch from an elimination will now contain a guaranteed $1,000. We expect this to be a real contender for being a default Perk in the slot, as well as strengthening its role as a Ground Loot Perk for any Players motivated by elimination chasing. FIELD UPGRADES Portable Decontamination StationDuration has been increased to 20 seconds, up from 13 seconds – – We want to position the Portable Decontamination Station as THE #1 gas play method, so we have significantly buffed its timer. This will clear a safe space in the gas to open up more interesting choices and opportunities. With the final Season Five update comes a new cinematic outro from Butcher when you load into Warzone. “Where has he been?”, you may ask. Well all we know is that he never left the island, but he has seen a LOT – and now it’s time to exfil as this journey isn’t finished yet… As we conclude Season Five, we want to reflect on and immortalize a few fond stories that have had the community talking. The following Calling cards are available to everyone for free from day one as a thank you to the community for sharing in these fun and memorable moments: Warzone Stories: King Grau!The meta of all metas, the Grau 5.56 (MW) is one of the all-time great Weapons. Let’s celebrate its legacy as the true AR king that shall not be forgotten, or dethroned. – – Warzone Stories: Cracked Meta!A meta remembered for varying reasons *ahem* is the “cracked” DMR 14 (BOCW) from the second year of Warzone. If you’re still a DMR 14 (BOCW) demon, then may this Calling Card represent you well. – – Warzone Stories: Eagle Child!We loved this Reddit story. Whether you think it’s “Ego Challenge” or “Eagle Child”, we want you to feel represented either way. – – Warzone Stories: Big Fish!Is it a mammal, or is it a real big fish? *Spoiler alert* Of course it’s a mammal, but we wanted those who are grossly misinformed to still feel represented. – – Warzone Stories: Pest Control!We’ve all been there: Rebirth Island, Grandma’s house, there’s a rat hiding in the darkest corner possible. Show your pest control capabilities with this special Calling Card that is sure to put fear into every Rose Operator for a hundred miles. – – Warzone Stories: Swap-Seat-Snipe!We have seen some absolutely incredible content come from planes, with one of the most impressive being the wealth of snipes from the passenger seat. Equip this Calling Card while sniping from 1,000ft up to show your opponents just how calculated it was. – –
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Warzone Season 5 Reloaded update: Full patch notes, Iron Trials mode, Numbers event – Dexerto
Warzone Season 5 Reloaded update: Full patch notes, Iron Trials mode, Numbers event ActivisionCall of Duty: Warzone’s next installation is now upon us as the devs have revealed the full patch notes for Season 5 Reloaded. It turns out Verdansk is getting new modes, an event, Judge Dredd, and more. The roadmap for Season 5 Reloaded in Warzone is full of content, specifically in ways to play. There’s the return of the Clash mode, as well as a new mode Iron Trials ‘84 and a new seasonal event. Like many of the game’s past seasonal events, there are cosmetics and a new melee weapon to be earned from the new event, and there’s also a Calling Card to be earned from winning Iron Trials. Oh and Judge Dredd is now here too. The Judge Dredd. Here are the full patch notes. Warzone Season 5 Reloaded: Clash & Iron Trials ’84 modes While a revamped version of Warzone Rumble’s 50v50 mode is returning with Clash, players might be more intrigued by the brand-new offering that arrived with Season 5 Reloaded: Iron Trials ’84. The mode alters base health and regeneration, while removing free loadout drops and changing the Gulag to remove troll equipment, akimbo weapons, and semi- or full-auto shotguns. Overall, those adjustments are all part of a plan to alter the game fundamentally — which is reflected in vague “changes to environmental elements.” Warzone Season 5 Reloaded: The Numbers Seasonal event More information has also been revealed about The Numbers event, The seasonal event will begin on on September 21 at 10 AM PT and feature a variety of challenges, mostly surrounding the Mobile Broadcast Stations. By completing in-game tasks, players will be able to earn quick in-game cash and a variety of new cosmetics. Additionally, those who complete the full series of challenges (in Warzone or Black Ops Cold War) will unlock the new Sai melee weapon. Warzone Season 5 Reloaded: Judge Dredd & Hudson Operators Hudson has finally made his Warzone debut with Season 5 Reloaded, but he’ll be joined by a previously teased, wholly surprising new addition: Judge Dredd. While Hudson is a known member of NATO, with ties to Adler and Co., Dredd is a different sort of newcomer. Dubbed “judge, jury, and executioner,” the new Operator will come in a bundle with two skins — including a comic book-stylized, cel-shaded variant in black and white. Warzone Season 5 Reloaded full patch notes Warzone Playlists Verdansk BR Solos – Duos – Trios – Quads – – Clash – – BR – Rebirth Island Resurgence Trios – Quads – – – Resurgence – Verdansk BR Solos – Trios – Quads – – Iron Trials ’84 Duos – – Blood Money Quads – – Clash – – BR – Rebirth Island Resurgence Quads – – – Resurgence – Verdansk BR Solos – Duos – Trios – Quads – – Iron Trials ’84 Duos – – – BR – Rebirth Island Resurgence Quads – – – Resurgence – What else? We’ll let you choose from a few options! Keep an eye on our Twitter for updates. – Verdansk BR Duos – Trios – Quads – – Buy Backs Solos – – Plunder Trios – – – BR – Rebirth Island Resurgence Extreme TBD – – – Resurgence Extreme – And the return of a mode not seen in quite some time! – Warzone Events “16… 11… 1… 9… 21…” Those brave enough to investigate the Mobile Broadcast Stations scattered across Verdansk will receive the following incentives: An instant $5,000 Cash bonus in the current match – For each unique Mobile Broadcast Station activated during the event, you will receive an exclusive reward such as a Sticker, Calling Card, or Charm, in addition to some XP – Complete all of the Challenges in the Numbers Event in either Warzone or Cold War to unlock the Sai melee weapon. – This event will also include a set of nine challenges within Warzone, which are based around the active Mobile Broadcast Stations in Season Five Reloaded. Through these challenges, you can unlock even more cosmetic rewards, as well as more rewards and another arcade cabinet game for your collection by completing event challenges in Black Ops Cold War. Unlock the first-ever event reward weapon, the Sai, by completing a full set of nine challenges in either game starting Sept. 21. Warzone Modes This is Team Deathmatch on an epic scale: 50 v 50, all your loadouts accessible, Ping and Armor System, Cash, Buy Stations, and Vehicles from both the regular Battle Royale and Plunder modes. Get ready for the biggest team fights in Warzone and consider updating those Loadouts – you’ll have access to them right off the drop, allowing you to use those go-to armaments or level up and complete camo challenges for weapons from Black Ops Cold War and Modern Warfare. The rules have changed. Last week, we gave you a first look at some of the fundamental changes coming to Verdansk via this new Mode: Altered Health and Regeneration – Removal of Loadout Drops – New Gulag Rules – Adjusted Environmental Hazards – Classified Weapons – Here are three additional changes to expect: Field Upgrades Dead Silence and Stopping Power have been removed. Leave the pocket sand on the playground. – – Sniper Rifles Can only one-shot to the head within 30 meters. You’re gonna have to get up close and personal with the competition. – – Vehicles ATVs and Dirt Bikes only. You’ll need to dispatch your foes the old fashioned way. Plan your drops carefully and rotate early. – – And as mentioned, those who place first will receive the exclusive Calling Card! Warzone Map changes The previously dormant Mobile Broadcast Stations seem to be stirring. It is suspected that they will soon begin amplifying the “Dragovich Program” tapes – A.K.A. the Numbers broadcasts – across the region. We’ve received reports of new, unusual activity in the Red Door rooms. Operators have been asked to investigate. Warzone Gameplay changes Loot that spawns across Verdansk has been adjusted as follows… New Gulag loadouts – New pre-match loadouts – New ground and Supply Box loot – – Warzone Bug Fixes Fixed a visual issue causing Player models to appear to have two left hands after free falling with any akimbo Weapon equipped. – Fixed additional collision issues with various elements across Verdansk allowing Players to exploit/peek/shoot through them. – Fixed collision issues with various elements across both Verdansk and Rebirth Island that allowed Loadout Drops to fall through them. – Fixed an issue causing Players to not receive the squad wipe notification when finishing the last member of an enemy squad. – Fixed an issue causing Players to remain stuck in the blank tablet screen while using the RX-XD Killstreak. – Fixed an issue causing the audio for certain Finishing Moves to not play properly. – Fixed an issue causing Thermite damage to persist upon redeployment after exiting the Gulag. – Fixed an issue where a Bounty Contract would display placeholder text. – Fixed an issue where a Squad Wipe wouldn’t count if the last enemy was holding a Self-Revive. – Fixed an issue where Players could regenerate Armor Plates while using the Tempered perk. – Fixed an issue where Revive and Self-Revive times were incorrect in Private Matches. – Fixed an issue where some Calling Cards were displaying placeholder text. – Fixed an issue where trying to customize Reticles would send Players back to the Main Menu. – Fixed incorrect Blueprint labeling of various Attachments in the Gunsmith Customs. – Fixed the Reticle alignment for the Swiss K31 (BOCW) “Roman Standard” Blueprint. – Fixed the visual scaling of the Swiss K31 (BOCW) Diamond Camo. – Fixed various issues causing the inspect animation on some Blueprints to not work properly. – Warzone weapon changes Sai: Melee (BOCW) During The Numbers Limited-Time Event starting Sept. 21, those who complete all nine challenges within Warzone or Black Ops Cold War will receive this new functional melee Weapon. – – While assessing the power level of BOCW Weapons, we have observed some disparities between ease of use and efficacy. The Krig 6 (BOCW) has shown an impressive performance at just about every engagement range. While we believe it is important to have a wide array of Weapons which can be utilized by players of all skill levels — it is critical to the health of the game that their effectiveness scales appropriately with the skill required to wield them. If players can be as effective with a Weapon that is pinpoint accurate that has a marginally slower Time to Kill potential than the hardest to wield Weapons, why would they choose another? As we continue to address these Weapons, we will also be making adjustments to BOCW attachments that offer Recoil Control. We feel these changes will provide a fairer, more diverse long-range landscape. C58 (BOCW) Recoil adjusted – – EM2 (BOCW) Base Optic eye position retracted – – Assault Rifle Bravo (MW) Upper Torso Multiplier decreased from 1.1 to 1 – – Groza (BOCW) Sprint to Fire Speed increased by 15% – – Krig 6 (BOCW) Maximum Damage decreased from 30 to 29 – Mid Damage now 25 – Minimum Damage decreased from 25 to 23 – Weapon Kick adjusted – – Light Machine Gun Alpha (BOCW) Recoil increased slightly – – Tactical Rifle Charlie (BOCW) Recoil decreased – – DMR 14 (BOCW) Recoil adjusted – – M16 (BOCW) Weapon Kick decreased – – Type 63 (BOCW) Headshot Multiplier decreased from 2.1 to 1.58 – Neck Multiplier increased from 1.2 to 1.58 – Upper Torso Multiplier decreased from 1.2 to 1 – Lower Torso Multiplier decreased from 1.1 to 1 – Weapon Kick decreased – – Submachine Gun Charlie (MW) Maximum Damage decreased from 34 to 31 – – OTs 9 (BOCW) Maximum Damage Range decreased by 6.2% – – PPSh-41 (BOCW) Weapon Kick adjusted – ADS Sway adjusted – – Swiss K31 (BOCW) Recoil adjusted – – ZRG 20mm (BOCW) Recoil adjusted – – Warzone attachment changes Assault Rifles Ranger/Liberator/GRU Composite Vertical Recoil Control decreased from 10% to 8% – – Reinforced Heavy/VDV Reinforced/Contour Horizontal Recoil Control decreased from 5% to 4% – Vertical Recoil Control decreased from 5% to 4% – – Takedown/Contour M2 Horizontal Recoil Control decreased from 10% to 8% – – Task Force/Spetsnaz RPK/CMV Mil-Spec Horizontal Recoil Control decreased from 10% to 8% – Vertical Recoil Control decreased from 10% to 8% – – – Ranger/Liberator/GRU Composite – Light Machine Guns Match Grade Horizontal Recoil Control decreased from 5% to 4% – Vertical Recoil Control decreased from 5% to 4% – – Task Force Horizontal Recoil Control decreased from 10% to 8% – Vertical Recoil Control decreased from 10% to 8% – – – Match Grade – Tactical Rifles DMR 14 (BOCW) 16.3” Titanium Damage Range decrease reduced from 25% to 20% – Rate of Fire increase reduced from 16.7% to 15% – – – 16.3” Titanium – – DMR 14 (BOCW) – Assault Rifles Groza (BOCW) Serpent Grip ADS Speed increase reduced from 9% to 7% – – – Serpent Grip – – Groza (BOCW) – New Warzone Operators Hudson: NATO (In-Season) Get Hudson as part of an upcoming Store Bundle, to be released following the launch of Season Five Reloaded. – – Judge Dredd (In-Season) A limited-time Tracer Pack: Judge Dredd Store Bundle will include: Two Legendary Beck Skins: “Judge Dredd” – “Comic Strip” – – Three Weapon Blueprints: “Quick Judgement” Submachine Gun – “Arbitrator Rifle” Assault Rifle – “Lawgiver” Handgun – – One Finishing Move: “Incendiary” – – One Weapon Charm: “Book of Law” – – One Wrist Accessory: “Judge’s Watch” – – One Animated Calling Card – One Animed Emblem – – Two Legendary Beck Skins: – – A limited-time Tracer Pack: Judge Dredd Store Bundle will include: – PlayStation 5: 5 GB – – PlayStation 4: 5 GB – – Xbox One Series X / S: 5.9 GB – – Xbox One: 5.9 GB – – PC: 6.4 GB (Warzone Only) – 7.6 GB (Warzone and Modern Warfare®) – –
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Warzone Season 5 Reloaded patch notes: Supreme Resurgence, weapon buffs & nerfs – Dexerto
Warzone Season 5 Reloaded patch notes: Supreme Resurgence, weapon buffs & nerfs ActivisionSupreme Resurgence, a new public event, and elite contracts highlight just a few of several massive changes coming to Warzone in Season 5 Reloaded. The latest mid-season update brings back a popular game mode from the original battle royale, challenges players with a new type of contract, and forces players to always keep their heads on a swivel because of new public events. Let’s jump right into what you should know first. Supreme Resurgence returns After appearing in the original Warzone, Supreme Resurgence is back and better than ever. Rebirth Island is full of powerful ground loot and meta-inspired weapon blueprints with various camos in this game mode. To make players use more ground loot weapons, the price of loadouts is increased, and the Resurgence timer takes longer to complete. However, actions taken by teammates will reduce the timer quicker, such as opening chests. Winning your first match of Supreme Resurgence unlocks the “Spilled Beans” weapon camo. Elite contracts and recon flyover explained Elite contracts are regular contracts with an added twist. Players have less time to complete each contract, but completing the most wanted contract takes longer. As a reward, these time-crunching challenges drop an elite cache, providing bonus XP, cash, and one of the following: the foresight Killstreak, the specialist perk package, or an advanced UAV. Meanwhile, the Recon Flyover public event deploys two waves of advanced UAVs, targeting the most populated areas of the map. Weapon buffs & nerfs This update takes a shot at re-balancing the battle royale’s meta, including some top meta options. The STG44 and Static-HV were nerfed, while the BAL-27, Holger 556, and Pulemyot 762 were buffed. Check our full buffs & nerfs update to see exactly what changed. Full patch notes Performance Implemented additional performance improvements for Xbox One consoles. – Addressed an issue related to system language causing PC Game Pass players to crash. – Urzikstan: We’ve made adjustments to world geometry to slightly improve content streaming. – Customization Fixed an issue causing Combat Knife Blueprints to appear as the base weapon. – Increased the emissive intensity of the Royal Helix Camo. – Reverted the color of the Azure Refract Camo to pink. – Corrected the appearance of the Cat-Girl Smile Camo on BlackCell Blueprints. – Corrected the animation for the Stabbed… A Lot and A Bit Stabby Finishing Moves – Modes Supreme Resurgence Supreme is all about skills. No need to worry about building a loadout here, we’ve crafted it for you. – In this mode variant, players will find top-of-the-line ground loot: Only Epic or Legendary items made the cut – Noncompetitive items removed: Mines, Shock Stick, Drones, etc. – – Custom built weapons from the past year FJX Horus, STG44, Kar98k, Superi 46, SVA 545, etc. – – Custom built nostalgic weapons RPK, TAQ-56, Fennec 45, Cronen Squall, etc. – – All weapons are wrapped up in the most desirable camos Super Slick, Orion, Interstellar, Borealis, Mercury, etc. – – – Longer countdown but actions reduce it twice as fast – Win a Supreme match to earn the unique “Spilled Beans” weapon camo – Only available on Rebirth Quads – – Gameplay Elite ContractsNew System Elite contracts are an evolution of the classic contract system, offering a greater challenge for a greater reward. – Players can expect the same objectives with a considerable reduction (35%) in time to complete them. – In addition to normal contract rewards, they also drop: $1,500 per player – 80% more experience – An Elite Cache containing one of the following Foresight Killstreak – Advanced UAV Killstreak – Specialist Perk Package – Redacted Weapon – – – Additional details: 7% of available contracts will become Elite – The game may spawn additional Elite contracts throughout the match – Any contract can become Elite except for Most Wanted – In Ranked Play, the Elite Cache drops a Legendary Weapon instead of the 4 other normal rewards – This feature will be disabled in World Series of Warzone – – – Recon FlyoverNew Public Event This new public event spawns 2 large waves of Advanced UAVs over highly populated areas revealing anyone in their path. – Players near these Advanced UAVs are tracked live in the tac-map and minimap. Players must venture outside of the effect radius in order to stop being tracked. – Ghost and Counter UAVs do not counter the effect of this event. – Timing: – In Battle Royale, the public event can occur during circle 4. – In Resurgence, the public event can occur during circle 2. – – Scavenger Contract Contract duration has been decreased to 2m30s, down from 4m. – – Bounty Contest Chances of happening have been reduced to leave room for Recon Flyover. – – Weapon buffs and nerfs Assault Rifles Bal-27 Max Damage Range increased to 31.75 meters, up from 26.67 – DG-56 Lower Torso Modifier increased to 1.1x, up from 1x. – FR 5.56 Max Damage Range increased to 43.18 meters, up from 38.1. – Lower Arm and Hand Modifiers increased to 1.1x, up from 1x. – Holger 556 Max Damage Range increased to 41.91 meters, up from 36.83. – MCW Max Damage Range increased to 36.83 meters, up from 30.48. – Near-Mid Damage Range increased to 44.45 meters, up from 38.1. – Mid Damage Range increased to 53.34 meters, up from 48.26. – STG44 Max Damage decreased to 32, down from 36. – M16 (MWII) JAK Patriot: Max Damage Range increased to 30.48 meters, up from 24.9. – Battle Rifles BAS-B Leg and Foot Modifiers increased to 1.1x, up from 1x. – MTZ-762 JAK Heretic Carbine Kit: Max Damage Range increased to 33.02 meters, up from 27.94. – SOA Subverter Max damage range increased to 25.4 meters, up from 20.57. – SMGs Rival-9 Max Damage Range increased to 15.24 meters, up from 12.7. – Static-HV Mid Damage decreased to 24, down from 25. – Max Damage Range decreased to 13.97 meters, down from 16.0. – Near-Mid Damage Range decreased to 25.4 meters, down from 30.48. – Mid Damage Range decreased to 35.56 meters, down from 40.64. – Headshot Modifier decreased to 1.2x, down from 1.4x. – Leg and Foot Modifiers decreased to .95x, down from 1x. – Striker Max Damage Range increased to 14.48 meters, up from 12.7. – Near-Mid Damage Range increased to 26.67 meters, up from 24.13. – Lachmann Shroud (MWII) JAK Decimator Conversion Kit: Max Damage Range increased to 13.46 meters, up from 12.44. – LMGs Pulemyot 762 Neck Modifier increased to 1.2x, up from 1.1x. – Lower Torso and Hand Modifiers increased to 1.1x, up from 1x. – Decreased sprint to fire time to 262ms, down from 285ms . – Decreased aim down sight time to 420ms, down from 450ms. – Increased rate of fire to 545rpm, up from 492rpm. – RPK (MWII) JAK Cataclysm Conversion Kit Increased incoming flinch to 0.68n, up from 0.17n. – Increased hipfire spread minimum to 10deg/s, up from 3.6deg/s. – Increased hipfire spread maximum to 14deg/s, up from 9deg/s. – Increased recoil gun kick to 38.60deg/s, up from 23.16deg/s. – Increased horizontal recoil to 23.29deg/s, up from 18.63deg/s. – Increased vertical recoil to 94.08deg/s, up from 56.45deg/s. – Marksman Rifles DM56 Max Damage Range increased to 43.18 meters, up from 36.83. – MCW 6.8 Increased rate of fire to 353rpm, up from 316rpm. – Lower Torso Modifier increased to 1.2x, up from 1x. – Handguns P890 (MWII) Akimbo P890 Rear Grip Decrease hipfire spread by 20%. – Decrease damage range penalty by 20%. – .50 GS (MWII) Akimbo .50 GS Rear Grip Decreased hipfire spread by 10%. – Decreased damage penalty by 10%. – X12 (MWII) Akimbo X12 Rear Grip Removed hipfire spread penalty. – Removed damage range penalty. – – Basilisk (MWII) Akimbo Basilisk Rear Grip Decreased hipfire spread by 10%. – Decreased damage penalty by 10%. – – FTAC Siege (MWII) Akimbo FTAC Siege Rear Grip Decreased hipfire spread by 20%. – Decreased damage range penalty by 20%. – – GS Magna (MWII) GS Magna Akimbo Rear Grip Decreased hipfire spread by 10%. – Decreased damage penalty by 10%. – – 9mm Daemon (MWII) Adjustments: Akimbo 9mm Daemon Rear Grip Decreased hipfire spread by 10%. – Decreased damage penalty by 10%. – – X13 Auto (MWII) Akimbo X13 Rear Grip Decreased hipfire spread by 40%. – Decreased damage range penalty by 20%. – – Bug fixes Fixed an issue with Trophy Systems causing Bunker Buster to become unusable for the duration of a match. – Fixed an issue allowing players to fall from higher than intended without taking damage. – Fixed an issue preventing the Most Wanted progress indicator from being reduced when opening crates. – Fixed an issue preventing Ammo Depots from appearing on the map. – Fixed an issue causing certain shotgun ammunition attachments to use AR/LMG ammo instead of shotgun ammo. – Fixed a rare issue that would cause the Runaway Train public event to happen when the train was too far for players to reach. – Fixed an issue causing the 2x multiplier banner on the tac-map to persist after the Contractor public event has ended. –
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Warzone Season 5 Reloaded adds new Rebirth Resurgence Supreme game mode – Dexerto
Warzone Season 5 Reloaded adds new Rebirth Resurgence Supreme game mode ActivisionThe final major Warzone update is finally upon us, and Raven Software made sure to give the long-serving battle royale a proper send-off. Rebirth Resurgence Supreme serves as a long-overdue response to player feedback. Warzone Season 5 stirred controversy within the community. Removing Rebirth Island from the regular playlist rotation outraged players, and Heroes vs. Villains was labeled as the “dumbest event ever.” Raven Software implemented a weekly map rotation during Season 5. For the first four weeks of the season, Warzone had a daily map rotation and featured LTMs during weekends. This unfortunately meant fan-favorite map Rebirth Island was controversially excluded from the daily rotation, limiting it to random days and weekends. Season 5 Reloaded goes back to the drawing board, adding Rebirth Island back into the regular fold, and takes another shot at implementing a worthwhile new game mode. What is Resurgence Supreme? Rebirth Island: Resurgence Supreme is a new LTM, available in solos, duos, trios, or quads. In the Season 5 Reloaded announcement, developers described Resurgence Supreme; “The focus is on skill more than creating the best loadout.” Warzone 2 removed loadouts, and popular YouTuber TimTheTatman commended the change because it emphasized players looting and using the weapons provided rather than racing to buy their loadout. Resurgence Supreme exemplifies Tim’s stance by filling the Rebirth Island with epic quality or greater ground loot and fan-favorite Weapon Blueprints. The new game mode also leans into competitive play by increasing health points and the Resurgence Countdown. The developers also mentioned removing extraneous items from the mode, but we don’t know much more than that. Aggressive playstyles are incentivized, as players who win the match with at least 15 eliminations earn the “Resurgence Trials Victory” Calling Card. Warzone Season 5 Reloaded launches on September 28 at 9 a.m. PT for Xbox and PlayStation players. The update was delayed on PC due to crashing issues.
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Warzone Season 5 Red Door event revealed: POIs, start date, more – Dexerto
Warzone Season 5 Red Door event revealed: POIs, start date, more ActivisionA mysterious Red Door event is on the way in Warzone Season 5, one that could change the course of the CoD battle royale as we know it. Here’s all the early intel. When Red Doors were introduced in Warzone Season 4, they served as a rare form of fast travel – providing players with rare loot after teleporting across the map. Now, Red Doors may be setting up the future of Warzone as a whole. ‘Unstable’ Red Doors will soon be appearing around Verdansk as part of a Season 5 event. While details are scarce for the time being, this in-game event could have a significant impact on the entire CoD franchise. The 2021 release, tentatively known as Vanguard, is set for a grand reveal inside of Warzone. Could this Red Door event be our first glimpse at the next major CoD title? Here’s everything we know. Warzone Season 5 Red Door event dates It’s currently unclear when the Red Door event will go live in Warzone. No exact date has been locked in by the developers, though we do have some intel to work with. The Season 5 patch notes outlined the Red Door even as a ‘mid-season’ special. This means it’s safe to expect a release in close proximity to the Season 5 Reloaded patch halfway through. Mid-season places the Red Door event in early September. As Reloaded updates drop four weeks into each season, it’s safe to expect the Red Door takeover in the week beginning August 5. Warzone Season 5 Red Door event locations There’s currently no telling where this mid-season event will take place. Given Red Doors appear randomly throughout Verdansk, it’s likely the event won’t be tied to a specific Point of Interest. Instead, traveling through Red Doors in their typical locations will likely transport you to secret areas as part of the event. “Beware of these doors sending you to locations other than the main room,” the Season 5 blog post outlined. Exactly where the Red Doors will lead us next, remains a mystery. Read More: How to unlock Cane melee weapon in Warzone – We’ll be sure to keep you updated right here as the Red Door event comes into focus throughout Season 5.
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Warzone Season 5 patch notes: Verdansk Superstore return, weapon buffs & nerfs, more – Dexerto
Warzone Season 5 patch notes: Verdansk Superstore return, weapon buffs & nerfs, more ActivisionSeason 5 of Modern Warfare 3 and Warzone is finally here, featuring some huge changes for the battle royale. Here are the biggest, and the full patch notes too. The new season of Warzone may be one of the most exciting yet, with a huge POI addition and a number of weapon buffs and nerfs to shake up the meta. Here are the biggest changes. Verdansk Superstore POI is back Back in its original glory is the true hot drop from Verdansk, Superstore. With some slight adjustments making it a more well-rounded POI, only the best or the stealthiest players make it out of there alive. There will also be a Superstore Resurgence mode for players who only want to drop in at the iconic Verdansk location. New Redeploy Drone Beacon Field Upgrade Redeploy Drones are one of the most efficient ways of getting around the map in any Warzone mode, but now the Redeploy Drone Beacon will let you take a portable one around with you. These can be found on the floor or are purchasable in Buy Stations, just make sure to throw it on the ground and beware of enemies trying to shoot it out. Weapon buffs & nerfs There are a number of buffs and nerfs in the update, including some of the top meta options. The SVA 545, MW2 M4, and Bas-B were buffed, while the FJX Horus, Superi 46, and Cor-45 pistol were nerfed, in what appears to be an attempt to better balance the mid-range vs long-range meta. Check our full buffs & nerfs update to see exactly what changed. Full patch notes CUSTOMIZATION Improved quality of first-person arm textures on the Jeans Ghost Operator Skin. – Removed incompatible Underbarrel from the Matambre Blueprint for the FJX Horus. – MAPS MAP UPDATES » URZIKSTAN « Superstore If you’re looking for a place to shop, loot, and shoot look no further than the new Superstore point of interest in Urzikstan! This retail complex has everything you need from guns and ammo to killstreaks. Just watch out for enemy squads, they might have a different idea of customer service. – – MODES » URZIKSTAN « Superstore Resurgence Limited-Time Mode Impatient to drop straight into the iconic returning Superstore? This intense and compact Resurgence experience is the perfect place to relive old memories and have a blast! Pro tip: watch out for great deals at Buy Stations. – Player count: 28 – Squad Size: Quads – Match duration: 10 minutes – – GENERAL Warzone Rewards Season 5 introduces new Weapon Camos, Blueprints and other cosmetic rewards through the already available Warzone Rewards system – We’ve added 16 new challenges divided in 4 categories Combat Expertise: Focused on getting weapons and eliminations – Cooperation: Communicate and help your squad – Mobility: Get into the heat – Redacted: Intentionally mysterious challenges – – Earn the “Sports Icon” weapon blueprint by completing all challenges. – – GAMEPLAY » ALL MAPS | ALL MODES « Redeploy Drone Beacon (R.D.B.)Field Upgrade Veterans may remember what we used to call the “Portable Redeploy Balloon”. It has returned with a fresh coat of paint and added functionalities. – Use the R.D.B. to call a Redeploy Drone whenever or wherever you want to relocate your team quickly. – The R.D.B. is a light object that can be thrown quite far. – Beware, enemies can destroy the beacon or the drone at all times. – – » ALL MAPS | RESURGENCE « Bounty Contest Public Event The Bounty Contest public event assigns a Bounty contract to each team, meaning players should always expect to be on the hunt or hunted. – Completing the Bounty immediately triggers another one, allowing for a chain of eliminations and serious cash earnings. – This event can occur during circles 2 and 5. – – Champion’s Quest Reward Refresh Now unlocks new rewards including an animated camouflage called “Super Slick”. – – » ALL MAPS | ALL MODES « Buy Station Inventory The new R.D.B. now replaces the P.R.D. Inventory: Limited stock of 2 – Cost: $4,000 – Excludes Vondel – – In Resurgence, Specialist has been added to Buy Stations Inventory: Limited stock of 1 – Cost: $30,000 – Excludes Ranked – – – The new R.D.B. now replaces the P.R.D. – » ALL MAPS | RESURGENCE « Champion’s Quest Timers The timers for each element have been reduced per squad size: Quads: Reduced to 10m05s, down from 10m45s – Trios: Reduced to 8m05s, down from 8m35s – Duos: Reduced to 6m30s, down from 6m40s – Solos: Reduced to 4m20s, down from 4m30s – – – The timers for each element have been reduced per squad size: – We’re happy with the current challenge but we wanted to create more gunfights around the nuke itself. We’ve noticed a lot of nukes were planted with few squads remaining and/or in final circles. That was never the intent and hopefully these timer reductions will keep the challenge difficult and make the ending more exciting! Redeploy Weapons Handgun attachments have been refreshed. – Updated a few primary weapons supplied later into matches. – – Public Events The introduction of Bounty Contest reduces the chances of the following: Occupation Scan on Rebirth Island and Vondel – Rogue Signal on Fortune’s Keep – – – The introduction of Bounty Contest reduces the chances of the following: – Solo Contract BehaviorQuality of Life Contracts will no longer be canceled if you are eliminated in Resurgence Solos. – – WEAPONS Static-HV Submachine Gun Bring compact lethality to the battlefield with this small SMG chambered in 5.7x28mm. The weapon boasts a high fire rate and significant ammo capacity with a base of 50 rounds in its factory magazine. – Available via Battle Pass Sector 6 – – STG44 Assault Rifle The rifle that heralded the age of the assault rifle as a global standard. Fully automatic and chambered in 7.92x33mm, this is a hard-hitting primary weapon. – Available via Battle Pass Sector 7 – – JAK Widemouth Barrel (Week 1 Challenges) Compatibility: MORS Sniper Rifle [MWIII] – A widemouth barrel crafted to accommodate magnetic ball bearings that shatter upon firing, creating a barrage of small and lethal projectiles. – – JAK Cataclysm (Week 2 Challenges) Compatibility: RPK LMG – Command the battlefield with this .50 Cal conversion kit for the RPK. Slow yet powerful with a high-capacity drum mag, this kit is your enemy’s nightmare. – – JAK Slash (Week 3 Challenges) Compatibility: Many Weapons with underbarrel capabilities – This underbarrel vertical grip doubles as a combat knife, replacing your melee attack with a lethal slash. – – JAK Protean (Week 4 Challenges) Compatibility: RAAL LMG – This conversion kit turns the RAAL into a highly adaptable prototype weapon with a telescoping barrel that can be toggled between full-auto and semi-auto fire, offering suppressive fire and precision in the same weapon. – – WARZONE RANKED PLAY » RESURGENCE « Compete in the next season of Call of Duty: Warzone Ranked Play as Rebirth Island Resurgence returns challenging players to prove their skillset on the way to the Top 250. Harness the competitive spirit and earn new rewards for ranking up and advancing through the Skill Divisions. For a refresher on this Mode, click here. Ranked Play Resurgence players can earn rewards via Ranking, the completion of Placement Challenges, and Skill Division rewards. Here are the Season 5 Kills or Assists and Placement rewards: Get 25 Kills or Assists: “WZ Season 5 Competitor” Weapon Sticker – Get 250 Kills or Assists: “WZ Ranked Play Season 5” Loading Screen – Get 1,000 Kills or Assists: “WZ Season 5 Ranked Veteran” Weapon Camo – Place in the Top 15, 25 times: “SR Monster” Weapon Decal – Place in the Top 5, 25 times: “Pro Issue SOA Subverter” Weapon Blueprint – Place 1st: “Straight Fire” Weapon Charm – The End of Season rewards for Season 5 are awarded based on your highest Skill Division placement, including: Bronze: “WZ Season 5 Bronze” Emblem – Silver: “WZ Season 5 Silver” Emblem – Gold: “WZ Season 5 Gold” Animated Emblem – Gold: “WZ Season 5 Gold” Weapon Charm – Platinum: “WZ Season 5 Platinum” Animated Emblem – Platinum: “WZ Season 5 Platinum” Weapon Charm – Diamond: “WZ Season 5 Diamond” Animated Emblem – Diamond: “WZ Season 5 Diamond” Weapon Charm – Crimson: “WZ Season 5 Crimson” Animated Emblem – Crimson: “WZ Season 5 Crimson” Weapon Charm – Iridescent: “WZ Season 5 Iridescent” Animated Emblem – Iridescent: “WZ Season 5 Iridescent” Animated Calling Card – Iridescent: “WZ Season 5 Iridescent” Weapon Charm – Top 250: “WZ Season 5 Top 250” Animated Emblem – Top 250: “WZ Season 5 Top 250” Animated Calling Card – Top 250: “WZ Season 5 Top 250” Weapon Charm – #1 Overall: “Season 5 #1 Overall” Animated Emblem – #1 Overall: “Season 5 #1 Overall” Animated Calling Card – Ranked Play competitors can also earn the Skill Division Operator Skin sets for use with both the CDL Male and Female Operators (for both factions) to represent your highest Skill Division obtained above Gold. These Skins are the same as the ones you can unlock in Modern Warfare III Multiplayer Ranked Play. UI/UX Dynamic Gas Mask Overlay Quality of Life The gas mask overlay will now fade in and out depending if you’re in gas or not – This way, players can equip the gas mask at any time without having their vision impacted. – – Reinforcement Flare Quality of Life We added a reminder in the HUD whenever your squad mate is eliminated and you have a reinforcement flare available. – – Infil Parachute Added the “Parachute Camera Perspective” setting to the Console graphics menu. – The setting allows players to change between first and third person view while parachuting during the initial infil. – – Plate Carriers The “Stow” prompet now appears properly when looking at a Plate Carrier loot card. – – BUG FIXES Fixed an issue preventing the “Find a Party” feature from functioning properly. – Fixed several issues causing crashes and errors. – Fixed an issue causing vehicle icons to be larger than intended on the minimap and tac-map. – Fixed an issue in Plunder preventing the downed icon from appearing in the killfeed. – Fixed an issue causing the backup pistol to remain in the players hands while entering a boat. – Fixed an issue preventing the Specialist Perk pack from updating the “Currently Holding” section in the Buy Station. – Fixed an issue causing the player to get booted to the main menu while in the Gunsmith. – Fixed an issue causing a player to be kicked out of a Private Match lobby when looking at a player profile. – Fixed an issue causing text to overlap on a Redacted weapon’s loot card. –
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Everything in Warzone Pacific Season 5 Last Stand: Release date, Doomsday Stations, more – Dexerto
Everything in Warzone Pacific Season 5 Last Stand: Release date, Doomsday Stations, more ActivisionWarzone Season 5: Last Stand marks the conclusion of the Vanguard era in Call of Duty’s mega-popular Battle Royale but this final chapter is closing out with a bang. From new Caldera changes to a fresh set of CoD weapons from earlier games in the series, here’s all you need to know. Eight months since Warzone’s jump to the Pacific and the final chapter is now in focus. After four jam-packed seasons of new content and fresh changes across both Caldera, Rebirth Island, and even a new map in Fortune’s Keep, the current era is building to its conclusion. With Warzone 2 on the horizon, the existing BR has just a matter of weeks to wrap up any last narrative threads before a vast majority of players jump ship to the sequel. So what exactly does the final season have in store? Beyond the usual assortment of weapons, Operators, and map changes, there’s plenty to wrap your head around. So before you drop in, here’s a full breakdown of all there is to know about the Warzone Season 5 update. Contents Warzone Season 5: Last Stand release date Warzone’s fifth and final season in the Pacific era got underway on Wednesday, August 24 at 9AM PT. As always, players were able to jump right into all the latest content simultaneously around the globe. While an exact end date is yet unclear, it appears Season 5 will conclude in close proximity to the launch of Modern Warfare 2. The cycle will soon start again with Season 1 kicking things off in the upcoming title. Peak volcano finally erupts in Warzone Season 5 From the very beginning in Caldera, players have largely been critical of the map’s layout, especially given Peak’s elevation over the remaining POIs. As a result, many were quick to theorize that a dormant volcano within Peak would suddenly become active and erupt to change the BR landscape. While devs certainly kept everyone waiting, that theory finally came to fruition in Season 5. “Heightened volcanic activity” has been recorded at Caldera, the latest dev blog revealed. As a result, an eruption kickstarted the final season, completely transforming the POI. Not only is the mountain’s layout different in Season 5, with a number of winding paths to scale, but deadly lava also requires players to navigate the POI in new ways. New weapons in Warzone Season 5 Closing out the final major update in a big way, a total of five new weapons are set to be made available during Season 5. Two were made available at launch while the remaining three will be added throughout the season. Topping the list is the EX1, a futuristic gun that takes after the EM1 energy weapon from Advanced Warfare. Described as a “prototype energy rifle,” this long-range tool relies on a rechargeable battery system, as opposed to traditional ammunition. Next up is the RA 225 SMG. This “lightweight” gun comes with a “fast fire rate and quick handling” to help it contend against existing meta picks. Though with its rapid-fire comes some hefty recoil, so the right attachments will no doubt come in handy. Both the EX1 and the RA 225 are available directly in the Warzone Season 5 Battle Pass. The former can be unlocked at Tier 15 and the latter at Tier 31. As for the remaining weapons, expect to see the Valois Revolver, BP50 AR, and Lienna 58 AR join the mix later in Season 5. New gameplay features in Warzone Season 5 To round out Warzone’s final content drop in the Pacific era, a range of new gameplay features and mechanics have now been implemented. From individual items to boost your own performance to entirely new stations around the map, there’s plenty to wrap your head around. Most important is the brand new Doomsday Station. Just by finding this unique device and activating it through a $10,000 fee, you’ll cause multiple helicopters to flood overhead as enemy NPCs drop in and attack you. Your job is to stay within proximity of the device while clearing them out in order to access a number of powerful rewards. Each game features just a single Doomsday Station, with a number of possible spawn locations. This means players can’t dominate one particular POI time and time again to ensure success. Next comes the new Supply Box UAV Killstreak. Serving as a simple yet effective tool, triggering this streak highlights unopened Supply Boxes on your map for roughly 15 seconds. As part of the Supply Box UAV function, unique Personal Supply Boxes have an “extremely rare” chance of appearing. If you’re lucky enough to find it, all squad members will be awarded a “huge XP boost” along with a number of Loadout weapons. Rounding out the list of known features is Rage Serum. As a new Field Upgrade in Season 5, activating this ability makes you “violently unstable.” Improved melee damage, lunge distance, and stun power are all to be expected, however, there are a few downsides. Your footsteps will be louder and flashes will be even more effective against you. Operation: Last Call mode & Heroes vs Villains event Marking the occasion as Warzone Season 5 winds down the Pacific era, a limited-time mode inspired by Search and Destroy will be available through Operation: Last Call. Throughout this playlist, you can choose to either defend the map or ignite explosives around various bomb sites. Depending on your actions, you’ll see one of two different endings each time you finish a match. To up the ante, Lava Rocks will also be falling from the sky in this limited-time mode. Be sure to keep a close eye out for any debris hurtling your way before it’s too late. Furthermore, from August 24 through until September 14, the Heroes vs Villains event is live. Just by playing Warzone, wiping out enemies, and looting POIs, you’ll earn Faction Tokens. These Tokens can then be traded in for powerful items and help to unlock a number of exclusive rewards including a new Blueprint.
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Warzone Season 5 Juggernaut backlash forces response from Infinity Ward – Dexerto
Warzone Season 5 Juggernaut backlash forces response from Infinity Ward Infinity WardUpdate (Wednesday, August 5 – 9PM PT): Infinity Ward has since addressed community backlash surrounding Juggernauts in Warzone. A “small patch” was pushed live on August 5 across all platforms to combat the issue. The Juggernaut crate has been removed in the BR Buy Back Solos playlist. Additionally, drop rates across all other modes have been lowered, so they should be appearing less frequently moving forward. A small patch is going out now across all platforms to adjust a few things in #Warzone! · Removing the Juggernaut crate and Most Wanted contract in BR Buy Back Solos · Lowered the drop rate of Juggernaut crates and how often they appear · Keypads…are now active. pic.twitter.com/CyH54Vugsr— Infinity Ward (@InfinityWard) August 6, 2020 The original story is as follows. Infinity Ward drastically changed the state of Warzone on August 4 with the Season 5 update, leaving the community riled up over the state of juggernauts in standard playlists. Season 5 has only just begun and dedicated players have already grown restless over one key adjustment. From map changes to new guns and 100-tiers of unlockable items in the Battle Pass, there’s plenty to get stuck into. However, the pure battle royale experience has been tampered with in a huge way. When players dropped back into Verdansk after installing the update, one thing, in particular, stood out. Juggernauts have now become accessible across standard playlists in Warzone. Rather than sticking to their own mode, these near-invincible suits of armor can now be equipped in regular solo, duo, trio, and quad action. Similar to the random Jailbreak or Fire Sale events, Juggernaut suits are occasionally deployed across the map. This gives players an absurd advantage and just one day after the Season 5 update, many are already on the verge of quitting. If you’re lucky enough to secure one, the Juggernaut upgrade will buff your Operator in a number of ways. You’ll pick up a minigun with a heap of ammo to chew through. Deadly to enemies on foot and in vehicles. Not only that, but each kill will also restore health now too. You become a walking tank and anyone that comes close will likely find themselves back in the lobby soon after. It’s an extremely powerful item, hence why it was limited to its own playlists in previous seasons. “I just leave matches when the Juggernaut crates spawn,” one player said. “What’s the point of racking up 15+ aggressive kills just for the game to decide [who gets] a free suit?” Regardless of how well you’re doing, when a Juggernaut appears on the map, it becomes near impossible to win a 1v1 fight. You’ll have to team up with other enemies, keep your distance, and use explosives all while hoping the Juggernaut doesn’t replenish its health with a single kill. “No one asked for this,” another player added. “Leave this to LTMs, please don’t add stupidly overpowered things like this into the standard modes.” Many even drew similarities between the Juggernaut suit and Fortnite’s heavily criticized BRUTE mechs. Both gave individual players a huge advantage on the way to securing a victory. Even with a stacked loadout of your own, these powerful additions to the popular battle royales are all but impossible to counter. To make matters worse in Warzone, players can still get in and out of vehicles with the suit equipped. This means that you can blow up a truck and the Juggernaut inside will still be there relatively unscathed. Infinity Ward is yet to indicated that they’ll be reverting this decision. Though with enough community backlash, playlists could change rather early into Season 5. Get caught up on all of the core changes to Warzone with the latest patch notes here.
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Warzone Season 5 Heroes vs Villains event explained: Faction Tokens, free rewards, more – Dexerto
Warzone Season 5 Heroes vs Villains event explained: Faction Tokens, free rewards, more ActivisionWith Warzone Season 5 now in effect, so too is the limited-time Heroes vs Villains event. From how to earn new Faction Tokens to a look at the free rewards on offer, here’s a full rundown on all there is to know. As Warzone’s Pacific era begins to wind down, the fifth and final season has introduced a range of new content. While the likes of map changes and new weapons are sure to steal the show early on, a unique limited-time event is well worth your attention. Just by playing well in any given mode, you’ll be able to progress the Heroes vs Villains event. Depending on which side you choose to support, an array of fresh rewards will be yours to claim. So from a breakdown of said rewards and how to earn them, to the key dates you’ll need to remember, here’s everything you need to know about Warzone’s Heroes vs Villains event. Warzone Heroes vs Villains event: Start & End date As the Warzone Season 5 patch rolled out on August 24, the Heroes vs Villains event went live immediately. It’s scheduled to run for three weeks in total, through until Wednesday, September 14. This gives everyone plenty of time to drop in and start making some progress. Even if you only have a limited amount of time in which to play during the event, you should be able to get everything done in just a few hours. Warzone Heroes vs Villains event: Faction Tokens Throughout the Heroes vs Villains event, you can earn Faction Tokens just by killing enemies and looting crates around the map. If you’re playing in the Operation Last Call mode, these Tokens can then be exchanged at Buy Stations for explosives or defusal kits to help win the match. Piling up funds and buying as many of these specific items is the key to earning points extremely fast and claiming the new event rewards for yourself. Warzone Season 5 Heroes vs Villains event: Free Rewards To reward you for your effort during the Heroes vs Villains event, five exclusive rewards are up for grabs. Just by playing Warzone, earning Faction Tokens, and accumulating points, you’ll be able to unlock the following items: 1,500 points: Earns either the Hero or Villain Insignia emblem – 15,000 points: Earns the Chop Chop gesture – 37,500 points: Earns either the Hero’s Mark or Villains Mark weapon charm – 75,000 points: Conflict Spike weapon blueprint for the Ice Axe melee weapon – 150,000 points: Earns either the Heroes Hand or Villains Vengeance MP40 blueprint – Moreover, just be engaging with the event, all players will be given a unique weapon Blueprint at the conclusion of the event. As a final added bonus, those on the winning side of the Heroes vs Villains battle will also be gifted a handful of Battle Pass Tier Skips.
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Warzone Season 5 AR blows meta guns away with lightning-fast TTK – Dexerto
Warzone Season 5 AR blows meta guns away with lightning-fast TTK ActivisionThe STG44 was added to Modern Warfare 3 and Warzone in Season 5, immediately becoming a top meta pick, and it’s clear to see why, as its TTK sees it absolutely dominate every other long-range meta option. The Warzone meta has remained fairly consistent through recent updates, with the likes of the Superi 46, Kar98k, and even the Holger 26 before its Season 5 nerf, dominating across every mode and map. With so many balancing changes in the Season 5 update, however, and some new weapons too, the meta may be shifting significantly, and the STG has the numbers to make it the leader of the pack. As you can see from this graph, with data provided by TrueGameData, the STG absolutely dominates all of its competition with a TTK of just 600 ms, by far the fastest of the Warzone’s most popular assault rifles and LMGs. The main issue with this is that after around 38m, the TTK starts to skyrocket upwards, bringing it more in line with other options. For this reason, it’s probably best treated as more of a mid-range option, like the popular MCW JAK Raven Kit build, or as a support weapon alongside a meta one-shot sniper. Because of that, it could definitely excel more on Resurgence maps such as Rebirth Island, so don’t be surprised to see a lot of this reimaged WWII gun when players start unlocking attachments and building the best STG Warzone loadout. If you are looking to switch up your loadouts in Warzone Season 5, it looks like the TAQ Eradicator could be a great pick as the TTK doesn’t jump up as much as its competitors, making it extremely competitive at long range.
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Warzone Season 5 adds two Umbrella Acadamy characters as operators – Dexerto
Warzone Season 5 adds two Umbrella Acadamy characters as operators GQA Warzone and Umbrella Academy crossover has been a long-standing rumor, and Activision finally made it official. The game continues its string of ambitious crossovers, collaborating with Umbrella Academy in Season 5. Warzone Season 4 reloaded and featured the iconic Terminator franchise, and Season 3 added Godzilla and King Kong. Players “slammed” the Godzilla crossover and called the terminator bundle a “missed opportunity.” Season 5 is Activision’s final chance at nailing a crossover, with it being the battle royal’s last season. The Warzone and Umbrella Academy crossover first leaked in July. Now, we officially know two bundles are coming in Season 5 for the popular show. Two Umbrella Academy bundles coming to Warzone Umbrella Academy’s third season was released in June. The Netflix hit revolves around seven children adopted by a billionaire industrialist Sir Reginald Hargreeves. The billionaire trains his children to save the world and creates the Umbrella Academy. The show has grown into one of the most watched shows on Netflix. Warzone Final Stand adds bundles for the time-traveling assassin partners Cha Cha and Hazel. Unfortunately, all we received was an image from Activision in their official blog post. Warzone Final Stand adds bundles for the time-traveling assassin partners, Cha Cha and Hazel. The minor antagonist pair work for the Temps Commission, eliminating people that mess with time. Umbrella Academy is an unexpected but welcome addition to Warzone. Activision did not reveal an official release date, but both bundles are set to release at some point during Season 5.
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Warzone Season 4’s best AR class? ZLaner shows off “insane” FARA 83 loadout – Dexerto
Warzone Season 4’s best AR class? ZLaner shows off “insane” FARA 83 loadout ActivisionWarzone Season 4’s meta has already evolved a ton and may have landed on its new long-range AR. After the MG 82 nerfs, ZLaner has shared his best FARA 83 loadout and it is a no-recoil juggernaut. While the CR-56 AMAX was king in Warzone for a while, Season 4 debuted a broken MG 82 LMG and that machine had some terrifying time in the sun. Then it got nerfed within days and the long-range meta opened up. Like most other serious Warzone streamers, ZLaner has opted for the FARA 83 as his AR of choice ever since the MG went bye bye. The gun, like most Black Ops Cold War ARs, got some buffs when the AMAX got nerfed and… it’s pretty nasty now. With negligible recoil, serious damage, and a hefty mag size, the FARA is now a demon at range. While it used to be an SMG-esque speedster, ZLaner’s class turns it into a demon from distance. The best Warzone FARA 83 loadout: ZLaner’s “OP” class This ZLaner build for the FARA 83 is basically every serious player’s go-to right now, with one minor adjustment for better mobility: Muzzle: GRU Suppressor – Barrel: 19.5″ Liberator – Optic: Axial Arms 3x – Underbarrel: Spetsnaz Grip – Ammunition: Spetsnaz 60 Rnd – After the AMAX and MG 82 nerfs, Warzone players have turned to this FARA build for long-range success and there’s obvious reasons why. With a hefty 60-round mag, GRU Suppressor, and Spetsnaz Grip — this thing is easy to control and dangerous from deep. And ZLaner demonstrates that comfortably, securing kill after kill with it at most ranges. The only thing you should really consider changing up is the 19.5″ Liberator. While Z prefers it for some mobility perks, other top players like Aydan have opted for the 18.7″ Spetsnaz RPK Barrel, which is slower but even more lethal at range. If you want to drop bombs like Z, this is the class for you. If you’re curious about what other streamers are running for the FARA 83, then check out our full hub with loadout spreadsheets from the game’s best players and brightest minds — like Aydan, HusKerrs, and JGOD.
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Warzone Season 4 update patch notes: Caldera changes, ITRA buff, STG nerf – Dexerto
Warzone Season 4 update patch notes: Caldera changes, ITRA buff, STG nerf ActivisionWarzone Season 4 is due to usher in a number of huge changes to the Call of Duty battle royale title. With new maps, modes, and a number of significant changes, here are the full patch notes for Warzone Pacific Season 4. Season 4 has already promised to bring a huge number of changes to the title, including the new Fortune’s Keep map, a brand new battle pass, the return of Storage Town, and new guns entering the fray. There are also a number of huge changes coming to weapons, perks, new modes, and more, so here’s everything coming in the Season 4 update. Brand new maps & modes Season 4 is bringing a number of new maps and modes to Warzone. With the arrival of Fortune’s Keep, a small Resurgence map similar to Rebirth Island, players will get a brand new area to explore with unique POIs. In addition, Verdansk’s Storage Town will be coming to Caldera, as well as a number of new Micro POIs, Mercenary Bunkers, a 50% decrease in vegetation across the map, the re-introduction of Fighter Planes, and a brand new Weapon Trade Station system, which will allow players to trade in their weapons for high value loot. The Golden Plunder mode will be coming to Caldera offering a new take on the Blood Money experience, while Fortune’s Keep Resurgence will offer the same mode as Rebirth Island, but with a brand new map to explore. Weapon buffs and nerfs The meta looks due to shake up massively in Season 4, with a number of meta and non-meta weapons undergoing some changes to make them more viable (or less powerful). Weapons such as the STG and the entire Marksman Rifle class have received nerfs, while the ITRA Burst, Armaguerra, and Mac-10 have received buffs. You can scroll down for the full details. Below are the full patch notes. Gameplay New Gameplay Features Armored SUV | New Vehicle This vehicle comes with a dedicated rooftop turret seat and additional seats for Operators to use their own loadout weapons. Can be acquired as a reward for completing Sabotage Contracts. – [In-Season] Nitro Boost for instant but limited acceleration. – EMP Grenade | New Tactical Equipment | All Modes A non-lethal tactical grenade designed primarily around counter-vehicle play that also disrupts enemy electronics. – Disrupts enemy electronics and removes the HUD for 6 seconds. – These effects can be reduced via the Battle Hardened Perk. – Deactivates Vehicle engines for 10 seconds. – Broken ATMs | New Interactable Players can choose to visit broken ATMs around the map for a guaranteed source of Cash. – Funds periodically spawn near broken ATMs – up to a maximum cap if left unlooted. – Portable Redeploy Balloon | New Deployable | All Modes | In-Season It’s in the name… a portable version of the popular Redeploy Balloons. – Can be placed on the ground and used until it expires or is destroyed. – QUALITY OF LIFE Loadout Crate UI Selection The in-game Loadout Crate UI selection will always start at the top of the list. – – Gas Mask Animation The ‘break’ animation will no longer interrupt parachuting while falling. – This has been updated to align with the previous update to the ‘removal’ animation. – – Buy Station Menu Option added to Settings Menu allowing Players to enable the ability to remain in the Buy Station menu/UI when making multiple purchases. – Player-owned inventory will be indicated next to items in brackets. i.g. Gas Mask [1] – – – Deployable Buy Station This deployable will now live for longer in the gas to keep it consistent with the behavior of the in-world Buy Station emplacements. – – Fire Sale Public Event Self Revive will now have a small associated cost similar to that of other items. – Loadout Drop Markers will now receive a discount. – – Infil POI Text We have updated both the font and color of the default Infil POI text to improve the visibility of High Value Loot Zones. – – Out-Of-Bounds Timer Increase to 10 seconds, up from 5 seconds. – – Gulag Audio Spectators now have muted footstep audio for Players who are fighting in the new “Hold” Gulag. – – On-Screen Hit Markers Reduced the duration of on-screen hit markers when Players are being hit to better show the most recent hit direction. – – Redeploy Positioning Players who redeploy via Gulag victory or are bought back will now spawn in close proximity to their Squad or Loadout. – – Players who redeploy via Gulag victory or are bought back will now spawn in close proximity to their Squad or Loadout. – PERKS Ground Loot Perks We’ve been delighted with the response to Perks in Ground Loot so have added the following as the rarest drop rate: Ghost – Combat Scout – Double Time – Cold Blooded – Amped – – – We’ve been delighted with the response to Perks in Ground Loot so have added the following as the rarest drop rate: – Perk Adjustments Battle Hardened Stun and flash resistance increased to 70%, up from 40% – – With our push for stronger counterplay opportunities, there were clear gains to be had with a buff here. Scavenger Awards an additional $500 in the scavenger pouch with each kill. – – Hardline Provides a 25% discount on all Buy Station items, including Loadout Drop Markers. – – Previous Adjustments This work was completed during Season Three Reloaded but is listed here for comprehensiveness. Restock Perk Recharge Time increased to 30 seconds, up from 25 seconds. – – Radar Jammer Reduced drop rate chances in Rebirth Resurgence and Fortune’s Keep. – – TACTICAL EQUIPMENT Snapshot Grenade Radius decreased to 22 meters, down from 27.4 meters – – WEAPONS New Weapons UGM-8: Light Machine Gun (VG) High fire rate, mobile LMG that excels at creating suppressing fire and pushing enemy positions. – – Marco 5: Submachine Gun (VG) A high mobility submachine gun, accurate from the hip with excellent close-range stopping power. – – New Weapon Unlock Challenges M1916: Marksman Rifle (VG) Earn 10 single-shot eliminations in 15 matches. – – Nikita AVT: Assault Rifle (VG) Earn 10 kills while moving in 15 matches. – – Weapon Adjustments Assault Rifles AK-47 (BOCW) Sustained Recoil slightly increased. – AS44 (VG) Increased Standing Hip Fire Accuracy – Empress Falchion A Horizontal Recoil Control increased to -25%, up from -30% – – Kovalevskaya 615mm Vertical Recoil Control now increased by 12% – – 7.62x54mmR 40 Round Mags Recoil Control increased to -22%, up from -25% – Damage Bonus Removed – Damage Range Increased to 30%, up from 20% – Muzzle Velocity increased to 30%, up from 10% – – 7.62 Gorenko 50 Round Mags Muzzle Velocity increased to -15%, up from -20% – Damage Penalty Removed – Damage Range decreased to -30%, down from -20% – – Assault Rifle Charlie (VG) Muzzle Velocity increased by 3.4% – Neck Damage Multiplier increased to 1.25, up from 1.1 – CGC 30” XL Recoil Control decreased to 28%, down from 35% – Visual Recoil increased – – Chariot 18″ Rapid Recoil decreased – Recentering Speed increased by 3% – Visual Recoil decreased – – .50 BMG 40 Round Mags Muzzle Velocity decreased to 12%, down from 20% – – .50 BMG 60 Round Mags Muzzle Velocity decreased to 12%, down from 20% – Movement Speed decreased to -3.5%, down from 3% – Damage Range increased to 25%, up from 20% – – 8mm Klauser 40 Round Mags Muzzle Velocity increased to -15%, up from -20% – Damage Range increased to -15%, up from -20% – Rate of Fire Multiplier bonus 19%, down from 21% – Recoil Control decreased to 16%, down from 20% – – Removed Stock Vertical Recoil Control decreased to -12%, down from -10% – – Cooper Carbine (VG) Recoil intensity adjusted to account for less reliance on Tight Grip. Max Damage increased to 25, up from 24 – Min Damage Increased to 22, up from 20 – – Gracey Rapid Headshot Damage Multiplier Increased to 1.12, up from 1.071 – Upper Torso Damage Penalty Removed. – Horizontal Recoil penalty decreased to 30%, down from 33% – Vertical Recoil penalty decreased to 9%, down from 11% – – Tight Grip Recoil Control provided by Tight Grip has been decreased for the Cooper Carbine. – – Compressed Rounds Vertical Recoil now increased to 3.5% – Horizontal Recoil increased to 3.5, up from 2.4% – – Assault Rifle Bravo (VG) Muzzle Velocity increased by 11% – Upper Torso Damage Multiplier increased to 1.2, up from 1.1 – Nikita AVT (VG) Max Damage increased to 26, up from 23 – Move Speed Scale increased to 0.86, up from 0.84 – 7.62x54mmR 50 Round Mags Movement Speed modifier removed – Reload Quickness penalty added – – 6.5 Sakura 60 Round Drums Movement Speed Modifier removed – Reload Quickness penalty slightly increased – – KG M40 (VG) Min Damage increased to 26, up from 24 – Recoil intensity adjusted to account for less reliance on Tight Grip. – 6.5mm Sakura 40 Round Mags Muzzle Velocity increased to -10%, up from -20% – Recoil Recovery penalty has been removed. – Global Damage increased to -4%, up from -10% – Damage Range increased to -15%, up from -20% – – VDD 500mm LS Muzzle Velocity increased to -10%, up from -12% – Vertical Recoil Control increased to -50%, up from -90% – – Krausnick 700mm 01V Damage Range increased to 25%, up from 20% – – Nilsson 515mm Burst Damage Range now increased by 25% – Muzzle Velocity now increased by 20% – Rate of Fire increased to 20%, up from 10% – Burst Fire Cooldown decreased to 200ms, down from 300ms – – VDD 390mm Rapid Fire Rate decreased to 18%, down from 21% – Global Damage decreased to -7%, down from -5% – – Reisdorf 36SK Hipfire Accuracy increased to -10%, up from -12.4% – – Tight Grip Recoil Control provided by Tight Grip has been decreased for the KGM40. – – FFAR1 (BOCW) Max Damage Range increased to 28.6 meters, up from 25.4 meters – NZ-41 (VG) LOR MK1 Burst Initial Firing Recoil control increased to 30%, up from 20% – Sustained Recoil control decreased to -12%, up from 10% – Burst-fire cooldown decreased to 265ms, down from 300ms – Burst fire now supports auto burst Mode. Hold fire to continue firing in bursts. – – Orbweaver 360mm BC Muzzle Velocity now increased by 40% – – Muzzle Velocity now increased by 40% – Orbweaver Custom Visual recoil decreased – Horizontal Recoil Control increased to -15%, up from -30% – – Ravenwood 480mm No.2 ADS Initial Recoil Control increased to -20%, up from -30% – Hipfire Initial Recoil Control increased to -20%, up from -30% – – 6.5mm Sakura 50 Round Mags Vertical Recoil Control decreased to 40%, down from 45% – Visual Recoil Increased – – LOR Mk3 SC Sustained Fire Recoil Control decreased to 14%, down from 15% – – Assault Rifle Alpha (VG) Min Damage decreased to 28, down from 29 – Muzzle Velocity decreased by 1.8% – Head Locational Damage Multiplier decreased to 1.45, down from 1.58 – Neck Locational Damage Multiplier decreased to 1.18, down from 1.19 – 7.62 Gorenko 50 Round Mags Vertical Recoil Control decreased 24%, down from 29% – Horizontal Recoil Control decreased to 25%, down from 30% – – VDD 760mm 05B Muzzle Velocity decreased to 45%, down from 50% – Damage Range decreased to 32%, down from 35% – Visual Recoil increased – – 8mm Kurz 60 Round Drums Movement Speed decreased to -2%, down from -1.3% – – Vargo 52 (BOCW) Muzzle Velocity increased by 3.7% – Raise Time decreased to 765ms, down from 833ms – 17.1 VDV Reinforced Recoil Control increased to 3.5%, up from 2.5% – – 18.6″ Task Force Recoil Control increased to 7%, up from 5% – – Volkssturmgewehr (VG) Visual recoil decreased – Launchers Launcher Alpha (BOCW) Inner Damage increased to 275, up from 250 – Mid Damage increased to 155, up from 135 – Outer Damage increased to 65, up from 50 – – RPG-7 (BOCW) Inner Damage increased to 275, up from 250 – Mid Damage increased to 155, up from 130 – Outer Damage increased to 65, up from 50 – – M79 (BOCW) Inner Damage increased to 275, up from 250 – Mid Damage increased to 125, up from 100 – Outer Damage increased to 100, up from 72 – – M1 Bazooka (VG) Inner Damage increased to 275, up from 250 – Mid Damage increased to 160, up from 130 – Outer Damage increased to 70, up from 50 – – MK11 Launcher (VG) Inner Damage increased to 250, up from 225 – Outer Damage increased to 165, up from 140 – – Panzerschreck (VG) Inner Damage increased to 275, up from 250 – Mid Damage increased to 160, up from 130 – Outer Damage increased to 70, up from 50 – – Panzerfaust (VG) Inner Damage increased to 275, up from 250 – Mid Damage increased to 160, up from 130 – Outer Damage increased to 70, up from 50 – – RPG-7 (MW) Inner Damage increased to 275, up from 250 – Mid Damage increased to 155, up from 130 – Outer Damage increased to 65, up from 50 – – PILA (MW) Inner Damage increased to 275, up from 250 – Mid Damage increased to 155, up from 130 – Outer Damage increased to 65, up from 50 – – JOKR (MW) Mid Damage increased to 175, up from 150 – Outer Damage increased to 65, up from 50 – – STRELA-P (MW) Inner Damage increased to 275, up from 250 – Mid Damage increased to 100, up from 75 – Outer Damage increased to 65, up from 50 – – Light Machine Guns Whitley (VG) Max Damage range increased to 40.2 meters, up from 38.1 meters – Max Damage increased to 39, up from 38 – Min Damage increased to 33, up from 32 – Muzzle Velocity increased by 10% – 28” Gracey Mk. 9 Damage Range now increased by 15% – – DP27 (VG) Muzzle Velocity increased by 8.4% – Light Machine Gun Charlie (VG) Muzzle Velocity increased by 2.4% – Type 11 (VG) Muzzle Velocity increased by 1.8% – MG42 (VG) Recoil intensity adjusted to account for less reliance on Tight Grip. – Max Damage increase to 22, up from 20 – Min Damage increased to 19, up from 17 – ADS Transition In Time increased to 410ms, up from 360ms – ADS Transition Out Time increased to 400ms, up from 350ms – Muzzle Velocity increased by 1.8% – VDD 890mm 32M Luftschutz Damage Range now increased by 15% – – 6.5 Sakura 125 Round Drums Damage Range increased to -10%, up from -20% – Muzzle Velocity increased to -10%, up from -20% – ADS Speed increased to 4%, up from 3.5% – – Tight Grip Recoil Control provided by Tight Grip has been decreased for the MG42 (VG). – – Marksman Rifles Flinch has been decreased on Marksman rifles by 25% – M1 Garand (VG) Upper Torso Damage Multiplier increased to 1.3, up from 1.1 – Neck Damage Multiplier increased to 1.3, up from 1.1 – SVT-40 (VG) Lower Torso Damage Multiplier increased to 1.3, up from 1 – Upper Extremities Damage Multiplier increased to 1.3, up from 1 – Crossbow (MW) Bolt Velocity increased by 27.2% – R1 Shadowhunter (BOCW) Bolt Velocity increased by 12.5% – Melee. Katana (VG) Swing-time interrupt delay decreased to 620ms down from 1000ms – Movement Speed scale increased to 0.95, up from 0.948 – Lunge Distance decreased to 1.91m, down from 2.16m – Sawtooth (VG) Fatal Interrupt time decreased to 1000ms, down from 1500ms – Lunge Distance decreased to 1.78m, down from 2.04m – Skål Crusher (VG) Swing-time interrupt delay decreased to 500ms down from 1500ms – Movement Speed scale decreased to 0.938, down from 0.94 – ADS Movement Speed Scale increased to 0.97, up from 0.96 – Lunge Distance decreased to 2.29m, down from 2.8m – Ice Axe (VG) Swing-time delay decreased to 620ms down from 1000ms – Lunge Distance decreased to 2.04m, down from 2.52m – Sledgehammer (VG) Damage increased to 150, up from 135 – Movement Speed scale increased to 0.943, up from 0.942 – Lunge Distance decreased to 1.98m, down from 2.19m – Sledgehammer (BOCW) Swing Time decreased to 1300ms, down from 1500ms – Fatal Interrupt Time decreased to 1100ms, down from 1500ms – Damage increased to 150, up from 135 – Movement Speed scale increased to 0.94, up from 0.93 – Wakizashi (BOCW) Movement Speed scale increased to 0.945, up from 0.93 – Sai (BOCW) Damage increased to 100, up from 70 – Hits to Execute decreased to 3, down from 5 – Kali Sticks (MW) Damage increased to 90, up from 65 – Hits to Execute decreased to 3, down from 4 – Movement Speed scale increased to 0.95, up from 0.94 – Ballistic Knife (BOCW) Movement Speed scale increased to 0.955, up from 0.943 – Now benefits from Aim Assist – Dual Kodachis (MW) Movement Speed scale increased to 0.942, up from 0.875 – Handguns AMP63 (BOCW) Upper Torso damage multiplier decreased to 1.11, down from 1.2 – Lower Torso damage multiplier decreased to 1.06, down from 1.1 – Max Damage increased to 32, up from 31 – Mid Damage decreased to 26, down from 28 – Min Damage decreased to 20, down from 23 – Handgun Charlie (BOCW) Max Damage decreased to 30, down from 35 – Mid Damage decreased to 27, down from 29 – RATT (VG) Empress 129mm B03TT Max Damage increased to 35, up from 32 – Min Damage increased to 28, up from 26 – Rate of Fire increased to -38%, down from -50% – – Submachine Guns Armaguerra 43 (VG) Max Damage Increased to 27, up from 25 – Max Damage Range decreased to 9.6 meters, down from 10.3 meters – Botti 315mm CII Max Damage increased to 28, up from 26 – Max Damage Range decreased to 10.5 meters, down from 11.5 meters – Vertical Recoil Control decreased to -38.5%, down from -40% – – Perfetto Custom Damage Range increased to 30%, up from 25% – Fire Rate Modifier decreased to -7%, down from -13% – – Imerito 550mm 03P Horizontal Recoil Control decreased to 20%, down from 25% – Vertical Recoil Control decreased to 15%, down from 20% – – .30 Russian Short 34 Round Mags Locational damage penalties have been removed. – Damage Range increased to -18%, up from -20% – Fire Rate Modifier decreased to 8%, down from 10% – – 8mm Kurz 72 Round Mags Damage Bonus decreased to 7%, down from 10% – Fire Rate Modifier decreased to -8.5%, down from -15% – Vertical Recoil Control decreased to -25%, down from -20% – Horizontal Recoil Control decreased to -20%, down from -18% – – Botti DA Recoil decreased to 11%, down from 14% – – H4 Blixen (VG) Mid Damage decreased to 34, down from 35 – Movement Speed Scaler decreased to 0.9, down from 0.91 – ADS Movement Speed Scaler decreased to 1.45, down from 1.5 – Jönsson 9″ RMK Muzzle Velocity now increased by 20% – – Karlsson 17″ Custom Muzzle Velocity now decreased by 10% – Recoil control decreased to -11%, down from -10% – – Magnus 9″ Bust TG Muzzle Velocity now increased by 30% – – Bergström 17” F3 Horizontal Recoil Control decreased to 48%, down from 55% – – 7.62 Gorenko 54 Round Mags Headshot Damage Multiplier decreased to 18%, down from 25% – – MAC-10 (BOCW) Min Damage increased to 20, up from 19 – Headshot Damage Multiplier increased to 1.33, up from 1.3 – Max Damage Range increased to 15.6 meters, up from 14.7 meters – Owen Gun (VG) Upper Torso Damage Multiplier decreased to 25%, down from 45% – Gawain 188mm Shrouded Max Damage Range increased to 18.4 meters, up from 17.8 meters – Upper Torso Damage Multiplier decreased to 1, down from 1.034 – Lower Torso Damage Multiplier decreased to 1, down from 1.034 – Lower Extremities damage multiplier decreased to 0.9, down from 1.034 – Vertical Recoil Control Decreased to -26% down from -25% – – PPSh-41 (VG) Recoil Intensity slightly decreased – 8mm Nambu 71 Round Mag Muzzle Velocity increased to -15%, up from -20% – – Sten (VG) Min Damage increased to 23, up from 21 – Max Damage increased to 30, up from 29 – Mid Damage increased to 25, up from 24 – Mid Damage Range decreased to 24.8 meters, down from 27.9 meters – Type 100 (VG) Lower Extremities damage multiplier decreased to 0.95, down from 1.0 – Warubachi 134mm Rapid Vertical Recoil Control Now decreased by 2.5% – Fire Rate decreased to 18%, down from 20% – – Welgun (VG) Lower Extremities damage multiplier decreased to 0.9, down from 1.0 – Sniper Rifles The following “Aggressive” Snipers now adopt the lowest tier of flinch – these utilize the flinch settings that previously only the Marksman Rifle Charlie (MW) and Swiss K31 (BOCW) had access to. In addition, we’ve made a slight reduction of Flinch at this tier. Marksman Rifle Charlie (MW) – SP-R 208 (MW) – Swiss K31 (BOCW) – Pelington 703 (BOCW) – LW3 – Tundra (BOCW) – Type 99 (VG) – Kar98k (VG) – – Flinch has been decreased by 12% on all “Heavy” snipers. – Gorenko Anti-Tank Rifle (VG) Rate of Fire increased to 0.5, up from 0.4 – Base Recoil decreased significantly – Max Damage decreased to 110, down from 120 – Min Damage decreased to 100, down from 102 – Headshot Damage Multiplier increased to 3, up from 2.96 – Upper Torso Damage Multiplier decreased to 1, down from 1.2 – Lower Torso Damage Multiplier decreased to 1, down from 1.1 – 240mm Zac Rapid 10% increased vertical recoil – Fire Rate decreased to 10%, down from 20% – ADS Time increased to 6.5%, up from 5% – Movement Speed increased to 3%, up from 2% – – 13mm AM 3 Round Fast Mags Movement Speed now increased by 3% – – Marksman Stock Movement Speed increased to -2.5%, up from -4% – – Reinforced Stock ADS Speed increased to 4.5%, up from 4% – – 3-Line Rifle (VG) ADS Transition In Time decreased to 506ms, down from 578ms – ADS Transition Out Time decreased to 514ms, down from 540ms – Empress 514mm F01 ADS Speed increased to 11%, up from 10% – – Kovalevskaya 820mm R1MN ADS Speed increased to -7%, up from -12% – – Kovalevskaya 700mm ADS Speed increased to 5%, up from 4% – – 500mm MN Custom ADS Speed increased to -3%, up from -8% – – Empress 700mm TN02 ADS Speed increased to -5%, up from -10% – – 270mm Voz Carbine ADS Speed increased to 8%, up from 7% – – Tactical Rifles Tactical Rifle Charlie (BOCW) Max Damage increased to 43, up from 40 – Min Damage increased to 34, up from 32 – – ATTACHMENTS Updated most universal Attachments to bring more options to Players. – Muzzles MX Silencer (VG) Vertical Recoil Control decreased to 4%, down from 5% – – G28 Compensator (VG) Flinch Resistance now increased to 20%. – – T1 Flash Hider (VG) Time to ADS decreased to 2%, down from 4%. – – Muzzle Brake (VG) Horizontal Recoil Control increased to 6%, up from 4%. – Flinch Resistance now increased to 10%. – – Under Barrels Bayonet Hits To Execute increased to 2, up from 1 – – SMLE Pistol Grip (VG) ADS Time now decreased by 2% – ADS Movement Speed increased to +5% – – M1915 Steady (VG) Gun Movement while Firing now decreased to -2% – Hip Fire Accuracy increased to 6%, up from 4% – Horizontal and Vertical Recoil Control now increased to 2% – – Mark VI Skeletal (VG) Movement Speed now increased to +1% – Hip Fire Accuracy now decreased to -2% – – M3 Ready Grip (VG) Vertical Recoil decreased to 2.5%, down from 5% – – Bipod (VG) Movement While Firing now decreased to -5% – – Rear Grips Polymer Grip (VG) Flinch Resistance decreased to 50%, down from 95%. – – Hatched Grip (VG) Vertical Recoil Control now increased to 2.5%. – Flinch Resistance now increased to 10%. – Horizontal Recoil Control increased to 5%, up from 4%. – – Rubber Grip (VG) Flinch Resistance now increased to 25%. – – Leather Grip(VG) ADS Move Speed now increased to 10%. – Hip Spread now increased to 2%. – – Granular Grip (VG) Recoil Recovery now increased to 10%. – – Taped Grip (VG) Movement Speed now increased to 5%. – Sprint to Fire Speed now increased to 2%. – – BUG FIXES Improved rendering performance on console. – Fixed an issue where Vanguard weapons would not receive any rotational flinch while using certain Optics. All Weapons are now closer in parity to Modern Warfare and Cold War. – Fixed an issue preventing two successive Claymores downing a Player. – Fixed an issue with post-launch Vanguard Weapons where unlocked Camos couldn’t be equipped in Warzone. – Fixed issue where reticle Challenges for Black Ops Cold War Weapons were impossible to progress. – Fixed an issue where if the Player is downed in a vehicle or the vehicle is destroyed, using a self-revive will cause the Player to lose their riot shield if they had one equipped. – Fixed an issue where the “Astrakhan” Padmavati skin would obscure the Player’s vision. – Fixed an issue where a Redeploy Balloon platform near Runway was floating above the ground. – Fixed an issue where Players could get stuck on cliffs near Village. – Fixed an issue where an Ascender near Radio Station would cause Players to ascend facing backwards. – Fixed an issue where the “M3 Ready Grip” was not an available Attachment for the Nikita AVT (VG). – Fixed an issue where the “Type 99 10.0x Telescopic Optic” was not an available Attachment for the Nikita AVT (VG). – Fixed an issue where the “Explosive Flechettes” Attachment for the UGR (BOCW) displayed an incorrect icon. – Fixed an issue where the “Marauder Flash Hider” Attachment for the Armaguerra 43 (VG) displayed an incorrect icon. – Fixed an issue where the “Marauder Flash Hider” Attachment for the Welgun (VG) was incorrectly named. – Fixed an issue where the Diamond Camo Challenges for the M1916 (VG) did not correctly refer to Marksman Rifles. – Fixed an issue where the “SWAT 5 mw Laser Sight” Attachment for the LAPA (BOCW) displayed an incorrect icon. – Fixed an issue where scrolling over the “Fenrir Unchained” Finishing Move would kick the Player from the menu. – Fixed an issue where the “Growling Guardian” Charm did not appear in the Charm selection menu. – Fixed an issue where the Player would be prompted to install new video drivers despite using the latest video driver version. – Fixed an issue where the pre-ordering the Vault Edition bundle for MWII on Steam would not grant Players the “Ghost Legacy Pack.” –
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Warzone Season 4 patch notes: New weapons, Satellite POI and Hijacked Gulag – Dexerto
Warzone Season 4 patch notes: New weapons, Satellite POI and Hijacked Gulag ActivisionWarzone Season 4 is finally upon us and we’ve got a full overview of everything included as part of the latest update to the Call of Duty battle royale. Season 3 has been a huge one for Warzone. It saw several map changes as Verdansk traveled back in time to 1984, as well as a whole bunch of weapon balancing that has left the meta wide open, with plenty of usable guns across the board. With Season 4 having arrived on Thursday, June 17, another wave of fresh content was introduced. From map changes to even more new weapons, and even a limited-time event kicking things off, here’s a rundown on everything included. Warzone Season 4 roadmap The Season 4 roadmap revealed a number of the biggest changes coming to both Black Ops Cold War and Warzone. For the battle royale title, that means new weapons, a new-look Gulag based on classic Black Ops 2 map Hijacked and new modes including Payload and Verdansk Resurgence Mini. Interestingly, as well as new weapons (more on those below) and Operators, the Hand Cannon scorestreak have been added to Warzone. New weapons Multiple new weapons arrived in Warzone during Season 4. Many of these new additions were made available at launch, though others are set to arrive during the season. MG 82 (Season 4 Battle Pass, Tier 15) – C58 (Season 4 Battle Pass, Tier 31) – Nail Gun – OTS 9 (In Season) – Mace (In Season) – We’ll be sure to have updated guides on the quickest way to unlock the new weapons, as well as the best loadouts for them, as soon as they become available. New POIs In the Season 4 trailer, we saw the new Satellite POI, which looks to completely destroy Farmland and give players a little something new. It was recently leaked that Warzone might be getting a whole new map when CoD 2021 arrives, with a World War 2 theme, so this may be one of the last new POIs added to Warzone as we know it, with Verdansk on its way out. https://twitter.com/CallofDuty/status/1403057205482602506 Mysterious Red Doors in Warzone As well as a new POI, Warzone also has mysterious Red Doors around the map now. These Red Doors act as a new fast-travel system in Season 4, allowing players to rapidly move from one location to another. Weapon balancing and bug fixes As with every update, we also got a litany of new bug fixes and weapon adjustments. From yet another CR-56 AMAX nerf to some considerable SMG buffs, there’s plenty to wrap your head around. Be sure to brush up on the full list of buffs and nerfs in Season 4. While a good number of changes arrived with the Season 4 patch, Warzone devs also teased a major TTK adjustment coming down the line. Season 4 pre-download & file sizes The Warzone update was made available to download on Wednesday, June 16 at 9PM PT (12AM ET/5AM BST). Here’s how large the files sizes were depending on your platform: PS5: 11 GB – PS4: 11 GB – Xbox Series X|S: 11.2 GB – Xbox One: 11.2 GB – PC: 12.3 GB (Warzone Only) / 13.5 GB (Warzone and Modern Warfare) – Full Warzone Season 4 patch notes. PLAYLIST Adding: Verdansk – BR – Resurgence Mini Trios – Verdansk – Plunder – Quads – – Removing: Verdansk – Plunder – Blood Money Quads – Rebirth Island – Resurgence Duos – – Keeping: Rebirth Island – Resurgence Quads – – EVENT Ground Fall, a Limited-Time Event Find and secure the new Sat-Link stations to triangulate the location of a falling satellite in Verdansk. Loot the fallen satellites to score exclusive loot and cash rewards during the game. The objectives for this event will reward you with items such as Emblems, Calling Cards, a Satellite Weapon Charm, as well as some XP. Complete all three Challenges from either Cold War or Warzone, and you’ll receive an Epic Secondary Weapon Blueprint. – – MODE Verdansk Resurgence Mini A bite-sized FPS survival experience. In addition to the standard Rebirth Island Resurgence rules — no Gulag, extreme clarity on enemy positions upon elimination of a squad member, a Resurgence timer, and special Supply Boxes — this new playlist features lobby sizes of up to 45 Operators, depending on the squad size. The first circle is “skipped”, games are shorter in length on average, and there is higher tier loot compared to traditional BR. – – BATTLE PASS Players can now spend COD Points to gift Black Ops Cold War content to friends including the Battle Pass and Store Bundles via the Call of Duty Companion App and website. * – 100 Tiers of brand-new BOCW content including new Operator Skins, Weapons, Blueprints, Wrist Accessories, Weapon Charms, COD Points, and more: Tier 0 New Operator Jackal – – Tier 5 “Monochrome” Legendary AK-47 Blueprint – – Tier 21 “Regal Scepter” Legendary Type 63 Blueprint – – Tier 40 “Night Kit” Song Operator Skin – – Tier 42 “Serpent Idol” Legendary Bullfrog Blueprint – – Tier 50 “Boarding Party” Adler Operator Skin – – Tier 55 “Ancient Scarab” Legendary KSP 45 Blueprint – – Tier 76 “Regal Sword” Legendary Mac-10 Blueprint – – Tier 81 “Penumbra Carbon” Legendary AK-74u Blueprint – – Tier 85 “Ancient Spear” Legendary Sniper Rifle Charlie Blueprint – – Tier 89 “Punk Rock” Legendary Hauer 77 Blueprint – – Tier 90 “Lioness” Zeyna Operator Skin – – Tier 95 “High Stakes” Ultra-Rarity MG 82 Blueprint – – Tier 100 “Iridescent” Reactive Jackal Operator Skin – “Forgotten Oasis” Legendary C58 Blueprint – “Takeoff” Dirt Bike Vehicle Skin – Season Four Emblem – – – Tier 0 – MAP Red Doors have appeared in Verdansk – Downtown Tower is now under new management – New Gulag: Hijacked This plywood re-creation of the yacht’s central area will replace the current “Standoff Gulag”. – – New Satellite Crash POIs added: Krovnik Farmland Right in the middle of some poor farmer’s crops is one crashed satellite, its fuselage split into multiple parts amid the field. – – Bloc 18 Closer to the once-sleepy village near the Salt Mines lies another downed satellite. Its location leaves it open to Operators parachuting down from the Radar Array. – – Bloc 16 Deep within the Gora riverbed near the Airport Control Tower, a more intact satellite sits ready to be explored. – – Gora Bridge Spanning the Gora River between Downtown Fire Station 12 and the Promenade Fairgrounds, this bridge saw a direct impact from the downed satellite, taking a chunk out of its brickwork. – – – Krovnik Farmland – GENERAL Added 120hz support for PS5 Requires HDMI 2.1 – – Downed Players who disconnect now provide kill credit and drop loot. This includes Players who disconnect during a Finishing Move. – Progression Challenges – Font size for Challenges and their descriptions has been increased. – Addition of 8 new LGBTQIA+ Pride flag Calling Cards. Awarded to all Players for free! These cards will automatically show up in your Barracks. – – GAMEPLAY New Vehicle: Dirt Bike Terror on two wheels arrives in Warzone. Ramp up your off-road antics with this extremely maneuverable scrambler, scattered across Verdansk and ready to use at the start of a match. Speed – Faster than all vehicles, including the ATV. – Handling – Drifts at high speeds. Offers finer control at lower speeds. Mastery is key. – Durability – Low; same health as the ATV. – Capacity – Two Operators: one driver and one passenger. Next to no room to “stack” Operators atop it, such as with the two-passenger ATV. – Trophy System Placement – Must stand atop the bike to place a Trophy System; can fit one on the saddle or on front/rear fenders. – – – Terror on two wheels arrives in Warzone. Ramp up your off-road antics with this extremely maneuverable scrambler, scattered across Verdansk and ready to use at the start of a match. – Loot that spawns across Verdansk has been adjusted as follows… The C58 (BOCW) and MG 82 (BOCW) can be found in the loot pool – Combat Bow Killstreak has been added to the loot pool – Self-Revive spawn rate has been reduced – – 1911 (BOCW) starter Handgun now requires three hits to gain bonus Finisher damage instead of two. This change will increase the number of melee hits needed for this Weapon to down an enemy at 200hp by 1. – – Snapshot Grenade Reveal duration increased from 1.25 to 2 seconds. – Hit enemies are now also revealed to your squad. – – Custom Mods Custom Mods have been enabled for BOCW Weapons. This will allow you to name and save up to five custom Weapon builds as Blueprints. – – Some thoughts on the Specialist Token… – BUG FIXES Fixed some instances of Dev Error 5573 related to using the CARV.2 (BOCW). – Updating Challenges that referred to the Quarry to correctly indicate the Salt Mine. – Fixed an issue where a Player’s downed movement speed would remain at a slowed state after being partially revived by a teammate. – Fixed issue with the Tactical Rifle Charlie (BOCW) causing some Operators to have their heads disappear when using tactical equipment. – Fixed an issue where the “Gas closing in” voiceover was playing on infill for Resurgence Trios playlists. – Fixed an issue where Scavenger Contracts would sometimes spawn inside the bridge near Stadium. – Fixed an issue where Plunder Contracts were not properly showing Contract instructions and rewards. – Fixed an issue where muzzles on the FARA 83 (BOCW) Weapon icon were misaligned. – Fixed an issue where Players could survive a Finishing Move if they had just started using an ascender. – Fixed an issue where pings on enemies would disappear and no audio would play. – Fixed an issue with the lighting during the infiltration sequence of Rebirth Island. – Fixed an issue in the corners of one of the buildings in Rebirth Island that caused a sun glare effect when GPUs run at high temperatures. – Fixed several missing collision map exploit issues in Rebirth Island. – UI/UX, Social, & More Friends List now has improved responsiveness. – Added the ability for Players to favorite up to 14 Operators. – Added the ability to filter Operators by favorites and sort according to faction. – Added the ability for Players to preview skins from the customization menu (accessible only for unlocked Operators). – Added the ability to allow Players to , allowing them to stay connected with Players who aren’t in their party. – WEAPONS New Weapons (BOCW) MG 82: Light Machine Gun (Launch Week) Obtain the MG 82 for free and ready to use in Black Ops Cold War and Warzone at Tier 15 of the Season Four Battle Pass. – – C58: Assault Rifle (Launch Week) Obtain the C58 for free and ready to use in Black Ops Cold War and Warzone at Tier 31 of the Season Four Battle Pass. – – Nail Gun: Submachine Gun (Launch Week) Obtain via unlock Challenge or via Blueprint in the Store. – – Baseball Bat: Melee (Launch Week) Obtain via unlock Challenge or via Blueprint in the Store. – – OTs 9: Submachine Gun (In-Season) Obtain via unlock Challenge or via Blueprint in the Store. – – Mace: Melee (In-Season) Obtain via unlock Challenge or via Blueprint in the Store. – – – MG 82: Light Machine Gun (Launch Week) – Assault Rifles CR-56 AMAX (MW) Upper Torso Damage multiplier decreased from 1.2 to 1.1 – – Groza (BOCW) Minimum Damage increased from 18 to 23 – Upper Torso Damage Multiplier increased from 1.1 to 1.2 – Lower Torso Damage Multiplier increased from 1 to 1.1 – Maximum Damage range decreased by 12% – – Assault Rifle Golf (MW) Neck Damage Multiplier increased from 1 to 1.5 – Upper Torso damage multiplier increased from 1 to 1.2 – – XM4 (BOCW) Neck Damage Multiplier increased from 1 to 1.5 – – – CR-56 AMAX (MW) – Handguns AMP63 (BOCW) Maximum Damage increased from 30 to 33 – Second Damage range increased by 14.3% – Upper Torso Damage Multiplier increased from 1 to 1.1 – Extremities Damage Multipliers increased from .9 to 1 – Head Damage Multiplier decreased from 1.4 to 1.3 – – – AMP63 (BOCW) – Melee Ballistic Knife (BOCW) Projectile Velocity increased by 25% – Neck Damage Multiplier increased from 1 to 1.3 – Upper Torso Damage Multiplier increased from 1 to 1.23 – Move Speed increased by 1.3% – – – Ballistic Knife (BOCW) – Shotguns Streetsweeper (BOCW) Maximum Damage range decreased by 24% – Second Damage range decreased by 18% – Third Damage range decreased by 7% – Move Speed decreased by 1% – – – Streetsweeper (BOCW) – Sniper Rifles Sniper Rifle Charlie (BOCW) Bullet Velocity increased by 7.7% – Upper Torso Damage Multiplier increased from 1.1 to 1.25 – Lower Torso Damage Multiplier increased from 1 to 1.15 – – Swiss K31 (BOCW) Base Optic functionality improved – Base Reticle updated – – – Sniper Rifle Charlie (BOCW) – Submachine Guns Submachine Gun Alpha (MW) Upper Torso Damage Multiplier increased from 1 to 1.1 – Maximum Damage range increased by 10% – – Bullfrog (BOCW) Ironsights ADS position adjusted – – KSP 45 (BOCW) Maximum damage range increased by 16.6% – Extremities multipliers increased from .9 to 1 – – Milano 821 (BOCW) Maximum Damage increased from 34 to 36 – Minimum Damage increased from 25 to 30 – Maximum Damage range increased by 23% – Upper Torso Damage Multiplier increased from 1 to 1.2 – Lower Torso Damage Multiplier increased from 1 to 1.1 – Extremities Damage Multipliers increased from .9 to 1 – – Submachine Gun Echo (MW) Maximum Damage increased from 34 to 35 – Extremities Damage Multipliers increased from .9 to 1 – – – Submachine Gun Alpha (MW) – Tactical Rifles DMR 14 (BOCW) Recoil magnitude decreased – – – DMR 14 (BOCW) – ATTACHMENTS Barrels Combat Recon (Snipers) Pelington 703 (BOCW) Bullet Velocity increased from 42.5% to 47.5% – – Sniper Rifle Charlie (BOCW) Bullet Velocity increased from 42.5% to 50% – – Swiss K31 (BOCW) Bullet Velocity increased from 43% to 50% – – LW3 – Tundra (BOCW) Bullet Velocity increased from 42.5% to 44% – – ZRG 20mm (BOCW) Bullet Velocity increased from 42.5% to 43% – – – Pelington 703 (BOCW) – Ranger (Assault Rifles) Now increases Bullet Velocity by 50% – Now increases Vertical Recoil Control by 15% – Now increases Hip Spread by 20% – – Takedown (Assault Rifles) Now increases Effective Damage Range by 35% – Now increases Horizontal Recoil Control by 15% – Now increases Hip Spread by 20% – – Reinforced Heavy/Match Grade (Assault Rifles, Light Machine Guns) Now increases Bullet Velocity by 25% – Now increases Effective Damage Range by 17.5% – Now increases Horizontal Recoil Control by 7.5% – Now increases Vertical Recoil Control by 7.5% – Now decreases ADS Move Speed by 10% – Now decreases Sprint Speed by 2.5% – Now decreases ADS Speed by 3% – Now increases Hip Spread by 25% – – Task Force/Spetsnaz RPK/CMV Mil-Spec (Assault Rifle, Light Machine Guns) Now increases Bullet Velocity by 50% – Now increases Effective Damage Range by 35% – Now increases Horizontal Recoil Control by 15% – Now increases Vertical Recoil Control by 15% – Now decreases ADS Move Speed by 20% – Now decreases Sprint Speed by 5% – Now decreases ADS Speed by 6% – Now increases Hip Spread by 30% – – – Combat Recon (Snipers) – Optics Most BOCW Reticles have been updated. – Axial Arms 3x Optic position shifted – – Royal & Kross 4x Optic position shifted – – – Underbarrels Bruiser Grip (Snipers) Aiming Stability increased from 10% to 19% – – – Bruiser Grip (Snipers) – OPERATORS Roze’s Rook skin has received material updates to increase visibility. – New Operators Jackal: Warsaw Pact (Launch Week) Get access to Jackal for use in Black Ops Cold War and Warzone at Tier 0 in the Season Four Battle Pass and unlock an additional Ultra-Rarity Jackal Operator Skin at Tier 100. – – Salah: NATO (In-Season) Get access to Salah as part of the new Season Four Store Bundle offerings. – – Weaver: NATO (In-Season) Get access to Weaver as part of the new Season Four Store Bundle offerings. – – – Jackal: Warsaw Pact (Launch Week) –
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Warzone Season 4 update makes FiNN LMG completely useless again – Dexerto
Warzone Season 4 update makes FiNN LMG completely useless again Activision / Infinity WardThe return of an old bug in Warzone Season 4 update has made the FiNN LMG completely unusable, forcing LMG fans to ditch the gun completely. Warzone is certainly no stranger to the weird and wacky world of game-breaking bugs. From crazy teleporting trucks to the various map exploits, it seems every new update brings back some age-old problems. While Season 4 introduced three new weapons, POIs, and Gulag changes – the update has also seen the return of the FiNN LMG bug. Not only does this frustrating issue stop players from seeing what they’re aiming at, but it also takes up a large portion of the screen. This essentially makes the FiNN completely unusable in both Warzone and the game’s standard multiplayer. With no news on an official fix, fans aren’t happy to see this glitch appear once again. FiNN bug returns in Warzone Season 4 Nape33 posted their frustration on the official Modern Warfare Reddit page, where they explained their frustrations. “What happened to this gun? I started playing this game again today after a couple of months of break and I realized you can’t even see what you’re aiming at, even when I press the aim button.” The screenshot shows the FiNN taking up a large portion of the screen, completely blocking the player’s view. This obviously makes spotting and gunning down your enemies impossible, unless they happen to stray into your bullets in close-quarter firefights. Many players believe that the Season 4 update is to blame for the Chainsaw attachment bug appearing, but quite what caused this issue remains to be seen. Hopefully, Raven Software can release a fix for the FiNN soon, but for now, it’s best to avoid using this LMG if you wish to avoid any frustrating deaths. In meantime, considering giving our MG 82 loadout a go to grab some lightning-fast LMG kills.
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Warzone Season 4 update hub: Game changes, guides & tips – Dexerto
Warzone Season 4 update hub: Game changes, guides & tips ActivisionWarzone Season 4 is finally here! Raven Software promised a big June 17 update for the Call of Duty battle royale, and they’ve certainly delivered; if you’re looking for all the breaking news, or just want tips & tricks to get the win, we’ve got you covered in our ultimate live hub. On launch day, we’re keeping you on top of all the live updates as they happened for all things Warzone, from the new “Red Doors” to the Satellite POI, and more. As well as all the breaking battle royale news, on Day 1 we’re posting everything you need to be equipped properly for battle, including guides, Warzone news, leaks, and reactions from streamers and fans – see it all below! Warzone Season 4 essentials Warzone Season 4 patch notes – All Warzone weapon buffs & nerfs – Warzone Season 4 map changes – Season 4 battle pass tiers & rewards – What’s new in Black Ops Cold War Season 4? – Best Warzone MG 82 class loadout – Best Warzone C58 class loadout – Red Doors: how they work – Warzone Season 4 launch day: As it happened Newbz nailing it with Warzone Season 4’s new gun June 17, 19:00pm GMT The new Nail Gun is getting a lot of attention early on, with streamers like Newbz wiping duos with ease. Warzone’s latest addition to the arsenal is extremely deadly at close ranges, and high-frag skirmishers will probably like that a lot. MG82 & Nail Gun meta?@TBE_Newbzz just erased 54 victims during the @DallasEmpire #Warzone $100K 🤯 pic.twitter.com/4dE6EAkrqf — Dexerto Esports (@DexertoEsports) June 17, 2021 Warzone players stunned by Armored Trucks in regular BR modes June 17, 14:24pm GMT It was hoped that the Season 4 update would bring further adjustments to the Cargo Trucks that run rampant around Verdansk, but instead, the latest content drop has managed to make things even worse. Catch up with all the latest community drama here. Symfuhny left speechless by the MG 82’s TTK June 17, 12:07pm GMT The new LMG is impressing a lot of streamers on Twitch and looks like it could break into the list of top-tier weapons. Symfuhny was lost for words after instantly downing a player from long-range with the new gun. If you’re looking to kit out your MG 82 with the best attachments possible, consider checking out our dedicated loadout guide. All the weapon buffs and nerfs from the update June 17, 7:21am GMT We’ve seen the new weapons, but what about the big changes to the guns already in the game? Well, there’s a comprehensive list of them. Assault rifles are in the firing line, with nerfs all across the board. You can find them here. Just a reminder, there is a Warzone tournament in less than 24 hours with the new update June 17, 6:44am GMT The Dallas Empire $100K Warzone Heist is set to kick off later on June 17 on the Season 4 patch. If you want to hear what the pros think about that, Aydan sums it up perfectly: “We have to play a $100K tourney with this sh*t tomorrow. Oh my God.” It’s not just the LMG… The Nail Gun and C58 are insane too June 17, 6:23am GMT That’s if you ask Swagg and Repullze, who were both talking up the Nail Gun. You can unlock the Nail Gun by completing an in-game challenge. The C58 AR is unlocked via the Season 4 Battle Pass. Here’s the best C58 build to use once you unlock it. Is the MG 82 LMG the new meta gun for Warzone? June 17, 6:01am GMT Booya is certainly making it look like that, shredding through opponents with ease. You can unlock the MG 82 LMG by reaching Tier 15 in the battle pass! New meta already locked in? The MG 82 LMG in #Warzone is looking unreal 🤯 (🎥 @GDbooya) pic.twitter.com/GBKc59yh1V — Dexerto Esports (@DexertoEsports) June 17, 2021 New Satellite Crash POIs added as Verdansk changes in Season 4 June 17, 5:53am GMT Four new Satellite Crash POIs have been dotted across Verdansk as part of the Warzone Season 4 map update. There are a few more changes too, so be sure to check out Brad Norton’s wrap. You can also find all the satellite crash locations right here. Goodbye, Roze. We won’t miss you. June 17, 5:48am GMT Roze’s reign over Warzone is finally over. They finally fixed the broken skin, making it painfully visible with a dusting of white. The Roze skin era of #Warzone is FINALLY over 😍 Season 4 has fixed them once and for all.pic.twitter.com/EZ5BryvtjR — Dexerto Esports (@DexertoEsports) June 17, 2021 First Ultra-rarity skin released for Jackal June 17, 5:35am GMT Jackal has received a super-cool Iridescent ultra-rare skin as part of the Warzone Season 4 battle pass. Want to grab it for yourself? Follow our guide. Want to see the new Red Door fast-travel? June 17, 5:18am GMT Here’s Warzone pro Biffle showing just how good the loot is on the other side of those Red Doors. First look at the new Red Door fast-travel system in #Warzone Season 4! Players can teleport to rooms filled with high-tier loot 🔥 (🎥 @DiazBiffle) pic.twitter.com/5WeLf9u7t3 — Dexerto Esports (@DexertoEsports) June 17, 2021 All the details about Warzone’s new Ground Fall event June 17, 4:40am GMT It’s not as big as past seasons, but Warzone Season 4 is kicking off with the Ground Fall event. There’s a chance to earn limited-time rewards, including an exclusive blueprint. Once again, Brad Norton has everything you need to know right here. Warzone Season 4 Battle Pass details June 17, 4:25am GMT Keen to grind the battle pass and unlock the new weapons? We’ve got all the details for the Warzone Season 4 battle pass here. Warzone devs aim to increase time to kill June 17, 3:12am GMT Warzone’s time to kill is a little bit too low, according to the deevelopers. Raven has outlined big plans to allow for more “skill expression” by increasing the average TTK by 60 to 100 milliseconds. The average weapon TTK is currently 500 to 700 milliseconds. Brad Norton has the wrap right here. Custom weapon build saves added in Season 4 update June 17, 2:32am GMT Raven has finally heeded the calls of Warzone players across the globe by adding the ability to save custom weapon builds as blueprints, giving you up to five unique builds. This will be a lifesaver for when you grab your favorite Warzone pro’s loadout! You can now save custom weapon builds as Blueprints in #Warzone Season 4 — set custom names for up to five unique builds 🙌 Which Warzone pro’s cracked builds are you saving first? pic.twitter.com/9UTB5Krfpu — Dexerto Esports (@DexertoEsports) June 17, 2021 First look at new weapons! June 17, 2:26am GMT As we mentioned, three new weapons are available in the Season 4 update! These include the C58 Assault Rifle, the MG 82 LMG, and the special new Nail Gun. Here’s how to unlock each new gun: Warzone patch is out! June 17, 2:19am GMT The new Warzone patch is here! Raven Software promised a big one, and delivered. Notable changes include the following: Satellite POI added – New weapons: C58, MG 82, Nail Gun, more – New limited-time Warzone event: Ground Fall – Red Doors fast-travel system – Battle Royale finally gets 120hz support – If you’re looking for a quick summary of everything that’s changed for the new Season 4 update, check out the full patch notes here.
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Warzone Season 4 trailer teases new map in Urzikstan – Dexerto
Warzone Season 4 trailer teases new map in Urzikstan Infinity WardWarzone’s Season 4 intro trailer might have hinted towards a new map release coming soon to the battle royale, potentially taking the fight to the fictional Urzikstan. The fourth season of Modern Warfare and Warzone has finally arrived and brought many new changes including new weapons and the addition of Captain Price as an Operator. Although there were no major map changes added to Warzone in the update, Infinity Ward may have teased an entirely new map in the Season’s intro cutscene. Players loading into Warzone were greeted with a short cinematic clip after the update, which tied in Captain Price’s arrival with some of the campaign’s storyline. However, there was a brief moment in the trailer where Urzikstan was seen on a map near Verdansk. While Urzikstan has been featured in Modern Warfare’s campaign mode already, some CoD fans have suggested that it could be a teaser for a new battle royale map down the line. Teaser is at 0:38 During the cutscene itself, Captain Price highlighted that there is still more work to be done in Verdansk, as players continue to unravel the mysteries behind the secret bunkers in-game. “Intel says there’s still a hidden world here and plans to use it,” he added, claiming that Victor Zakhaev, a classic CoD 4 character could be up to something in Verdansk as part of the ongoing storyline. While it might take a while for a potential map to be released, the location marked near Verdansk seems to offer a wide variety of terrain, making it perfect for a new arena in Warzone. This is not the first time that there has been mention of a new map possibly coming to Warzone, as there was a leaked video found, similar to the clip in the trailer, highlighting the Urzikstan location. Urzikstan features in the Modern Warfare campaign prominently, as the home nation of freedom fighters Farah and Hadir.
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Warzone Season 4 trailer might have leaked the newest vehicle in Verdansk – Dexerto
Warzone Season 4 trailer might have leaked the newest vehicle in Verdansk ActivisionSeason 4 of Warzone and Black Ops Cold War is right around the corner, and the trailer for the big update might have leaked the next vehicle arriving in Verdansk. The trailer for Season 4 dropped on Thursday, June 10, and gave fans many a reason to be excited. Warzone players will be getting a brand new POI called Satellite, with a gigantic satellite that appears to have fallen onto Verdansk and spread wreckage across Farmland. Not only that, but the Gulag will be changing to a smaller version of classic Black Ops 2 map Hijacked, which is returning to Black Ops Cold War multiplayer. There is also going to be new weapons, cosmetics, and an Operator arriving with the new season, but the trailer might have given away a little more than planned. Watch the #BlackOpsColdWar and #Warzone Season 4 Trailer NOW! pic.twitter.com/gBW25UNGS8 — CharlieIntel (@charlieINTEL) June 10, 2021 In the latter half of the trailer above, when the focus switches to Warzone, there’s a split second where you see something not commonly seen in Verdansk. Around 40 seconds in, as pointed out by hn6 on Reddit, there are several players riding motorbikes while avoiding gunfire from a chasing helicopter. As it stands, motorbikes aren’t in Warzone and haven’t been announced yet, but it would definitely be very weird to include them in the trailer if there weren’t plans to bring them in. Interestingly, a leak came out in April 2021 revealing eight possible new vehicles coming to Warzone — and none of them were a motorbike. It’s unclear how exactly a motorbike would fit into the meta right now. There are a number of vehicles already in use, and a motorbike doesn’t provide much coverage from enemy gunfire. That said, it would likely be a lot quicker than some of the bulkier cars currently residing in Verdansk, which might make it easier to zip around the map and get to where you need to. Either way, it could get very interesting.
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Warzone Season 4 trailer hints at return of minigun helicopter to Verdansk – Dexerto
Warzone Season 4 trailer hints at return of minigun helicopter to Verdansk ActivisionSome eagle-eyed Warzone fans spotted the Attack Helicopter making a return in the Warzone Season 4 trailer, but will it actually take to the skies again? Since Warzone launched over a year ago, vehicles have played a huge role in the battle royale, especially in games on Verdansk. The Verdansk map is so huge, a vehicle is usually needed at some point, especially if the circle doesn’t favour you or your teammates. Previously, the Attack Helicopter, the chopper that has a minigun on the side, was a popular choice with players but it’s been removed twice before because it can help players turn invisible. However, when Season 4 rolls around, it might make a return. In the trailer for the new season, which revealed a new POI in the form of Satellite, Hijacked being used as the Gulag, a Nail Gun weapon, and a new Operator, the helicopter could be seen shooting at players. It only appeared for a brief few seconds, but it was enough to spark rumors that, finally, it could be in action and players might be able to fly it again. As of now, however, that’s unconfirmed. The devs could have simply used the chopper in their trailer to make it look even more spectacular than usual, just like it was in the 80’s Action Heroes trailer. https://twitter.com/CallofDuty/status/1403057205482602506 On top of that, some players noted that a bike that was used in the trailer could also play a part in Warzone. Eight new vehicles were leaked for Warzone back in April, but the bike wasn’t one of them, so it’s an interesting addition. We’ll just have to wait and see what happens, but the Warzone devs will have had more than enough time to address the chopper issues.
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CoD Warzone Season 4 roadmap: Fortune’s Keep, Caldera Updates, & New Contract – Dexerto
CoD Warzone Season 4 roadmap: Fortune’s Keep, Caldera Updates, & New Contract The full roadmap for Call of Duty: Warzone Pacific Season 4 is now available online, complete with information about the new Fortune’s Keep map, Caldera-based changes, and more. Season 4 of Warzone Pacific, aka Mercenaries of Fortune, launches next week on Wednesday, June 22, and will most notably introduce players to the all-new Fortune’s Keep map. The change of scenery should prove especially exciting for regular users, given that Warzone’s last map change went live in December 2021 with the advent of Caldera. But Season 4’s forthcoming release will pack in much more than a fresh locale for Operators to plunder and explore, based on Activision’s latest blog post. Everything coming in CoD Warzone Season 4: Full roadmap New Map: Fortune’s Keep. Go all-in on a brand-new Resurgence Battle Royale map developed by High Moon Studios, featuring stunning vistas and undiscovered riches. – Caldera Updates Across the Island. From the return of Storage Town to riverbeds drying up, Raven Software is changing up Caldera. – Armored SUV, New Contract, and More. New tools, objectives, and feature updates to will add new strategies to consider for your squad’s personal meta. – Three Warzone Maps to Drop Into: Fortune’s Keep, Rebirth Island, and Caldera coexist, all for free via regular weekly playlist rotation. – Prepare for the ultimate score: fight fellow Operators and mercenaries on a luxurious and timeless island, where the amount of danger and action is second only to its riches. A mercenary hideout built atop an otherwise peaceful town with a rich history, Fortune’s Keep is a completely original Resurgence map created by High Moon Studios. It is roughly the same size as Rebirth Island and features four distinct points of interest: Town Inspired by colorful Mediterranean villages, this seaside community is littered with cobblestone alleyways and flat rooftops to traverse across. An old fortress sits in the town’s center, inviting Operators in for intense combat with its bell tower that commands this section of the map. Other notable sections include a coastal path with a gazebo, and a Graveyard that seems to have been grave-robbed multiple times over. Smuggler’s Cove Legend has it that pirates from centuries ago used this island to hide their treasures. True to its name, Smuggler’s Cove is loaded with supplies, including Gas Masks that could be helpful in case of a Circle Collapse. Be prepared to explore the twisting Sea Caves, Grottos that see sunlight shine through massive holes in the earth, a small collection of fishing huts, and a lighthouse. Keep The island’s namesake, the Keep is a medieval fortress now converted into the mercenary’s headquarters and hideout. Walk on the ramparts and take to the watchtowers to defend the area from invaders, but know that they can also easily fly over the walls using nearby Redeploy Balloons or sneak into the area using the island’s tunnel system. Winery A laidback complex inspired by traditional three-lane maps, the Winery serves up plenty of scavenging opportunities and intrigue. Head to the Cellar to stock up on supplies, or travel over to the nearby Camp that contains a helipad and multiple military tents. Those looking for a more secluded start may want to drop in at the Bay, which has routes over to the Winery proper and the Keep. Fortune’s Keep, a new home for Resurgence Battle Royale matches, will have two major features that could define the most effective tactics available (meta) for victory. Black Market Run Contract Get your hands on off-market loot by accepting the new Black Market Run Contract, challenging you to reach the Black Market Buy Station before the timer expires. Spend Cash on items not available at normal Buy Stations or as ground loot such as the Sequencer Grenade, the Nebula V Minigun, Foresight, a Specialist Bonus, or one of several classified weapons. Cash Extraction During Resurgence Battle Royale matches, straggling mercenaries will attempt to airlift their Cash off Fortune’s Keep. You and your squad can ambush the extraction – just follow the flare signal and take out the agents to get at their bag of goods, but be on the lookout for enemy Operators also looking to steal these mercenary’s riches. Raven Software is bringing back a memorable piece of history as part of a large overhaul of the main Caldera map. Storage Town, the area that helped define nearly two years of in Verdansk, will see a new life on Caldera when it is added in between the Mines, Airfield, Village, and Dig Site. It will be roughly as veterans remember it: a sprawling complex of lockers filled with Contracts and item spawns, as well as a few warehouses that allow for great views over the area. However, as part of Caldera, Storage Town will be near steep cliffs in the middle of the island. This additional verticality will add a twist to this fan-favorite point of interest, making it a more viable rotation point when traveling between the map’s western section. A severe drought hit Caldera, causing rivers to dry up as mercenary forces add camps around the island. There are also new items and a vehicle coming to Caldera first, which should shake up modes like Plunder. Over a Dozen Point of Interest Changes Once this update launches, expect cleared sightlines across numerous areas on the island, partially due to small camps cropping up from outside the Resort to the Runway. Additional pathways, including scaffolding across multiple Capital Buildings and steps near the Gondola Station, will be opened up to allow for more movement options around the island. Around Caldera, rumors of Mercenary Vaults are beginning to crop up – expect to find these scattered around the island. Ready for a deep dive into Fortune’s Keep and Caldera? Come back to the blog next week for a guide to both maps! Armored SUV (In-Season) Besides Redeploy Balloons, existing vehicles, and your own two feet, a new Armored SUV can be used to explore all the new areas in Caldera with an ample amount of defenses. It includes a dedicated rooftop turret seat, and room for Operators to use their own loadout weapons, making this one mean vehicle that begs to be used in the field. To get where you’re going fast, activate the SUV’s Nitro Boost to enjoy instant acceleration for a limited time. ATMs Get rich quick by searching out ATMs in Plunder game modes. Throughout the match, funds periodically spawn near ATMs up to a maximum holding. Collect these bags of gold for a major Cash boost. EMP Grenade Disable vehicles and disrupt enemy players and AI using the EMP Grenade, a non-lethal tool that explodes in a short-lived area of effect. Affected players are stripped of their HUD information, while vehicles are momentarily powered down. Golden Plunder Limited-Time Mode What kind of self-respecting thief would rightly call themselves a Mercenar[y] of Fortune without bags full of gold to prove it? Well… an opportunity has presented itself and an island littered with gold is there for the taking. The new Golden Plunder limited-time mode offers the Blood Money experience with more competition and a lot more glitz. Some of the changes Players can expect to see include: Player count increased to 120, up from 100 – Players drop more Cash on death – Cash required for Victory increased to $5,000,000 – The greediest of the bunch can also explore either of the following options: Visit one of the malfunctioning ATM machines located on the map that seem to keep spewing out endless amounts of Cash – Hunt down one of the infamous Golden Keycards which is rumored to allow access to a bunker filled with all sorts of valuable new loot – Fair warning, only the wealthiest will be fortunate enough to walk away victorious. Prove your skills in the Mercenaries of Fortune event, featuring eight challenges that test your mettle on Caldera and Fortune’s Keep. Get rewards like new Weapon Camos, Reticle, Charm, Emblem, Sticker, and a Legendary animated Calling Card. Complete all eight challenges to earn the coveted gold skin for the Armored SUV. Ride around in this thing and there’ll be no mistaking you for a common mercenary. Fortune’s Keep will share time with Rebirth Island during Mercenaries of Fortune, as top events like The Terminal List – Warzone Rebirth Island Tournament are set to showcase the world’s best Warzone talent. On July 2 AEST, see ten of the best teams from Australia, New Zealand, and Japan battle in a Quads invitational tournament on Rebirth Island, with the best team winning the largest share of a $20,000 AUD prize pool. Thanks to The Terminal List series on Prime Video from July 1. Catch all the action on ®’s official Twitch channel. There are strange rumors concerning an undead surge and the ultimate test for Operators coming online…. In addition to Titanium Trials: Endurance, an updated version of the highly-competitive Iron Trials, expect plenty of content to keep you busy throughout Mercenaries of Fortune. Also, be on the lookout for Patch Notes to come from Raven Software, which will detail all changes, including weapon rebalancing and other feature additions. For Operators wishing to drop into Rebirth Island, the contact appears to have been temporarily lost at that theater of combat. However, expect reestablishment of communications, and access to this location shortly. Stand by for weekly playlist updates to curate experiences across the trio of playable maps – the brand-new Fortune’s Keep locale, Rebirth Island, and Caldera – as the season gets underway.
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Warzone Season 4 review — Best gun meta yet & feels like an action movie – Dexerto
Warzone Season 4 review — Best gun meta yet & feels like an action movie ActivisionWarzone is all about guns and, after nerfing the MG 82, Season 4 has the best gun meta yet. While the map changes are unexciting and the anti-cheat remains MIA, this season of Warzone is as action-packed a movie as ever. Metas, maps, and mechanics dictate the staleness of a battle royale. Before Season 3’s Verdansk ‘84, Warzone was severely lacking in the former two. But Season 3 gave us a refreshed map and the game’s most diverse secondary meta ever. And now, the new season has only continued that upward trajectory, albeit without doing anything very ambitious otherwise. Three new guns, relentless weapon tuning, and the flashiest Battle Pass yet. Season 4 may have only brought a few map changes (Red Doors, Satellite Crash Sites), but the ante has been upped. Notorious ailments remain, but this season has brought the game’s widest loadout variety, fun cosmetics, and… a Dirt Bike. The latter might not seem very exciting, but it did give us the greatest Warzone highlight of all time. Warzone Season 4 trailer The best gun meta in Warzone history Everyone has their favorite Warzone guns. Some people miss the M4-A1, RPG days. Some miss the Grau. Very few miss the months of R9-0, DMR, and AUG oppression. Season 3 was already the game’s most varied meta, then Season 4 — after a big bump in the road — took that even further. To launch the season, they introduced three guns, tuned 15, and adjusted a number of attachments on all Cold War snipers and assault rifles. The new MG 82 was unbelievably broken, so they nerfed it (an impressive) six days later. While the FARA 83 and Kar98k are the two main primary options right now, a number of others are getting tournament and regular play (e.g. the C58 and Swiss K31). And, continuing Season 3’s trajectory, the secondary meta is incredible: Cold War MP5, XM4, Milano, MAC-10, Nail Gun — you name it. A shooter’s central draw is the shooting and this season has more shooting options than ever before. Oh, they also finally made it possible to save Cold War gun classes. Special shout out for that. Map changes aren’t anything special Dropping into the exact same map can be a bore and that hasn’t been entirely solved in Season 4. They added fast-travel, loot-goblin Red Doors, some Satellite Crash Sites, and a Hijacked Gulag. They’re all kind of cool, but none really get the blood flowing. One nice change though: the vault was removed from Nakatomi Plaza, meaning the quasi-limited-time-mode with a Specialist Bonus and $100,000 is finally gone. Altogether, the devs didn’t ruin the map, but didn’t do much to give it life either. Bigger budget action movie: Fun Battle Pass, fun Dirt Bike Warzone is cool because it feels like an action movie. And that feeling has only elevated in Season 4 — with a bigger budget and more outlandish options. If you want a wild time, look no further than reactive Operator skins, sillier emotes, and the now-infamous Dirt Bike. Getting CRAZY with the new dirt bike!!! 😱 #Warzone #CODTopPlays #CallofDuty pic.twitter.com/IdKUSONS98 — Ham10Banks (@Ham10Banks) June 17, 2021 I mean, come on, that Dirt Bike play is as close to an action movie as you can get in a multiplayer title. Past that, the two reactive Operator skins are fun (one through the Battle Pass) and there are other goodies. When has a game’s BP ever come with a middle-finger emote, animated ganja-smoking calling card, and an Illuminati pyramid charm? It’s part funny, part kitsch, and all self-aware action cinema. The same sore spots: Anti-cheat, SBMM, dev errors Some issues are low-priority, like the primary gun meta (I miss you, M4-A1) and map changes (’84 wasn’t introduced long ago). Some are even lower-priority, like the song selection for the ‘80s playlist in Season 4’s BP (which could use some more bangers). But then there are the three longstanding problems that have yet to be remotely addressed. Solves for Warzone’s anti-cheat and dev errors are still MIA, over a year after its release. Additionally, the SBMM situation has zero transparency — so kill-race tournaments are chalked and pubs are absolute dice rolls. The community has loved the transparency about weapons and mechanics, so let’s see some progress on these issues too. Separate ranked and quick-play queues like Apex Legends? Custom lobby codes like Fortnite? There’s a lot of potential here, but radio silence from the devs. Those things ought to change in the near future. Rating: 8/10 Overall, Warzone is about shooting and shooting in Season 4 feels more dynamic than ever. The transparency about, and responsiveness to, the gun meta is unprecedented and that’s enough for a strong grade — despite the relative quiet start to the season (I guess we can’t always have a nuke). Past that, the action-movie cosmetic and mechanic elements are tremendous, but drawbacks persist. If the devs worked on those as much as they do purchasable cosmetics, this season would have approached a perfect score.
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Warzone Season 4 Reloaded update patch notes: Titanium Trials, Rebirth of the Dead, buffs & nerfs – Dexerto
Warzone Season 4 Reloaded update patch notes: Titanium Trials, Rebirth of the Dead, buffs & nerfs ActivisionWarzone Season 4 Reloaded has some big alterations including new game modes, a new gun, and we’ve detailed all the incoming changes in Warzone Pacific Season 4 Reloaded – including significant buffs and nerfs. Season 4 of Warzone Pacific has been a relatively consistent season and possibly the best yet. The meta, admittedly, hasn’t been the most competitive with the NZ-41 and Marco 5 running riot and some unfortunate map glitches tainting the experience. However, the new Fortune’s Keep map has been an overwhelming success with many players preferring it to Rebirth Island and Storage Town has been a welcome return. We now move on to Warzone Season 4 Reloaded with more changes lined up. New game modes are dropping in the form of the Titanium Trials and Rebirth of the Dead, a new gun in the Vargo-S, and there are some heavily requested nerfs dropping in too. New game modes: Titanium Trials & Rebirth of the Dead Warzone Pacific Season 4 Reloaded carries on the trend of adding new playlist variations with each major update. This time around, fans will have a new mode called Titanium Trials, which is a tweak on the classic Iron Trials formula. To celebrate the inclusion of The Terminator bundles and skins, Titanium Trials will give players more health, armor, and make loadouts temporarily more expensive, and includes special rewards. The other addition is Rebirth of the Dead which sees the classic Zombie infection formula return. Be the last human surviving as the entire lobby is slowly turned into Zombies – including a new Zombie Jailbreak feature! New playlist options will include the following: The return of Plunder – Champions of Caldera returning as a Trios mode – Titanium Trials: Endurance Quads – starting on August 11th – Fortune’s Keep and Rebirth Island in map rotation – New gun: Vargo-S Assault Rifle It’s well known by this point that Warzone Pacific is closing in on an astonishing 200 weapons to choose from and the Vargo-S Assault Rifle is set to add to that number. Its high fire rate could push the gun towards that Assault Rifle/SMG hybrid, in the way that the FARA 83 was, and there are several ways to unlock it in Warzone Pacific Season 4 Reloaded. Buffs & nerfs Warzone Season 4 Reloaded will likely aim to change up the meta with some fan favorites possibly getting thrown under the chopping block. As well as the NZ-41 and Marco 5, other common guns that have featured heavily in Warzone Season 4 have been the Cooper Carbine and H4 Blixen. So it’ll be interesting to see if Raven Software decides to mix up the meta. Furthermore, it’s not just the weapons that are being tinkered with in Warzone Season 4 Reloaded as two important aspects of the game are being changed: the Serpentine Perk and Radar Jammers. Previously, Serpentine has come in for criticism for being OP and stealing kills from players for reducing damage far too much. This will change in Season 4 Reloaded as will now only negate 15% of damage, compared to the 20% it originally did. We should point out that this will only come into effect midseason and not with the launch of Season 4 Reloaded. Whereas Radar Jammers have become an annoyance for those who are affected by them in matches. Raven has embraced this feedback too and announced that drop rates for the item will be reduced going forward. Warzone Season 4 Reloaded patch notes Gameplay “Cursed Ground” Special Event on Fortune’s Keep:Fortune’s Keep is now Cursed Ground. – Several Cursed Chests hidden around the island. – Can only be unlocked by ‘brave souls.’ – Once the event begins, Zombies will spawn in the vicinity of the cursed chest. – – Portable Redeploy Balloons in All Modes:Has half the health of a normal Redeploy Balloon. – Shorter launch distance than normal. – Comes with a unique icon on Tactical Map. – Can be found in Loot or as a reward for completing the Supply Drop contract. – – Bomber Planes are back in BR on Caldera and Raven will monitor engagement on it and make a decision to keep it or not – Quality of Life Updated Logic for Buying Back teammatesIf a player has enough money and a redeploy token, the token will be used before the money – the money will now be used first. – – Fortune’s Keep Gas CircleGas Circle size and timings have been rebalanced for faster match pacing. – – Reduced Radar Jammer Drop Rates on Fortune’s KeepNow aligns with drop rates on Rebirth Island – – Trophy Systems will no longer destroy Field UpgradesField Upgrades should not be destroyed by Trophy Systems, this is now fixed – – Increased Legendary Supply Boxes on Caldera – PerksSerpentine NerfedDamaged Reduction decreased to 15%, down from 20% – – – Serpentine Nerfed – Tactical EquipmentThermite BuffedStick Damage increased to 40, up from 30 – – – Thermite Buffed – Weapon changes With close to 200 weapons in Warzone, starting in Season 4 Reloaded, Raven will be rolling out a new feature with some players where select weapons of each category will be flagged as ‘recommended’ to help guide them towards a weapon that is currently performing well within its class – e.g meta weapons. – Vanguard Zombies Camos now in Warzone. – Default Loadout selection in Warzone Season 4 will change thanks to feedback over picking incorrect loadouts. – Certain Sniper Rifles will be getting some buffs, although not immediately –
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Warzone Season 4 Reloaded update: patch notes, new killstreaks, weapons, map changes – Dexerto
Warzone Season 4 Reloaded update: patch notes, new killstreaks, weapons, map changes ActivisionThe mid-season update for Call of Duty: Warzone is upon us, as Season 4 Reloaded has officially released. With new guns, operators, modes, and more — here’s everything there is to know about the new patch. New guns, new modes, a new killstreak, new cosmetics, and a new Operator. There’s a lot of stuff coming to Warzone (and Black Ops Cold War) in Season 4’s Reloaded, mid-season patch. With a release date locked in and overall patch notes released, players can get ahead of the game and figure out what’s coming. Fortunately, we’ve got you covered. Warzone Season 4 Reloaded: release date & download sizes The Season Four Reloaded update became available to download on July 14 at 9 PM PT (July 15, 12 AM ET; 5 AM BST). The mid-season update has a size between 11.4-21.3 GB for people with BOCW’s full version and 8.9-10.4 GB for those with just Warzone (as long as you’re already full updated). PlayStation 5: 8.9 GB – PlayStation 4: 8.9 GB – Xbox Series X / Xbox Series S: 9.2 GB – Xbox One: 9.2 GB – PC: 9.2 GB (Warzone Only) / 10.4 GB (Warzone and Modern Warfare) (PC users will also need a temporary 12.4-12.9 GB of space, which will be cleared after the installation) – Warzone Season 4 Reloaded new weapons: OTs9 and Mace OTs 9: SMG (Launch) A full-auto SMG that’s supposed to have great iron sights (for visibility) and easy recoil control, the OTs 9 is advertised as an immediate contender for the secondary meta. Devs explain that this gun shoots faster and harder than the Bullfrog, but is limited by its mag sizes. Read more: ZLaner silences Warzone cheating claims by dropping 38 kills with outrageous stream setup – The OTs 9 can get up to about 40 rounds in its magazine, which can be limiting depending on how quick the gun shoots (apparently 100+ RPM faster than the aforementioned Bully). It will be interesting to see how it settles into the meta. Mace: Melee (In-Season) Yep, as we had previously heard — a Mace will be coming to Warzone. It’s big, it’s slow, and it deals a ton of damage when it connects. This melee weapon will be released later into the season. Warzone Season 4 Reloaded new Operator: Weaver Weaver: NATO (in-season) Look at this guy, eye patched up and still eager for action. Strike team leader Grigori Weaver is a NATO Operator and he likes to play both sides of the Cold War. Hopefully he can help you do less playing and more slaying in Verdansk, though. Warzone Season 4 Reloaded new modes: Payload, Blueprint Blitz Payload It’s the first Warzone objective-based mode of all time. As seen in WWII’s War Mode, Payload gets two teams of 20 to move vehicles in order to do something with satellite parts and “crucial intel.” Ultimately, an attacking team escorts vehicles through Checkpoints and wins the game if they do so within a certain amount of time. The defenders win if they can stop the attacker from doing so, either by killing them or by purchasing obstacles to get in their way. Like Plunder, you drop in with your loadout already and there are Killstreaks galore. New Event Type: Blueprint Blitz (In-Season) Another new mode and one that should be adored by cosmetic enthusiasts. Blueprint Blitz is an event that takes place every once in a while that gives a number of special Contraband contracts after players finish two regular contracts. These allow players to unlock weapon blueprints from earlier seasons that they had missed out on. Warzone Season 4 Reloaded new Killstreak: Sentry Gun Forget the Shield Turret of yesteryear’s Warzone, this time the devs have deployed something that’s legitimately useful. Like the Sentry Turret in multiplayer, we’re talking an automated, beefy gun that takes out enemies in its 180-degree radius. The Sentry Turret lasts one full minute and can be found very rarely through Red Door supply boxes. Warzone Season 4 Reloaded update: full patch notes EVENTS MODES MAPS Red Doors Further intel suggests that these Red Doors will appear [[REDACTED]] and take you to [[REDACTED]]. – – GENERAL New Prestige items added: Calling Cards – Emblems – – The Killchain Perk now increases the chance to obtain all Warzone Killstreaks from loot. – GAMEPLAY Loot that spawns across Verdansk has been adjusted as follows… New Gulag loadouts – The Sentry Gun Killstreak can be found in Red Door Control Rooms – The Specialist Token is now slightly more common in core BR – – Combat Bow Killstreak damage has been increased and it will now down enemies who are directly hit. – Players will now drop their current equipment directly behind them when looting a Loadout Drop. – Vertical camera movement will no longer be locked when sliding on a downward slope. – Dirt Bike Updates: Wheelies! Lean back to lift the Dirt Bike and initiate a wheelie. – Lean forward to increase steering sensitivity and allow the Dirt Bike to perform sharper turns. – The Dirt Bike now supports leaning forward and backward in the air as well, so make sure to position yourself for that perfect landing. – – – Wheelies! – We are excited to share that we are planning the debut of two new Warzone-specific Perks. Alongside them, High Alert will also be receiving an update that allows players to hear Dead Silent footsteps. Until then, we may see a Weapon make its long-awaited debut in Verdansk. 😉 BUG FIXES Fixed an issue where the PS5 120hz mode couldn’t be activated while HDR was enabled. – Fixed an issue with the Xbox One S that would prevent Players from joining matches in Verdansk Playlists. – Fixed several issues that resulted in Players crashing due to Dev Error 5573. – Fixed additional collision issues with various elements across Verdansk allowing Players to exploit/peek/shoot through them. – Fixed an issue causing melee attacks to one-shot other Players if simultaneously equipping Armor Plates. – Fixed an issue preventing Players from saving custom mods on the Shotgun Bravo (BOCW). – Fixed an issue preventing Players from saving custom mods on the Tactical Rifle Charlie (BOCW). – Fixed an issue with older Graphics Cards displaying shadows incorrectly. – Fixed an issue with Rebirth Crates appearing open when they should be closed. – Fixed an issue where the Ice Drake’s Barrel was obstructing the Player’s sight when ADSing with an Axial Arms 3x Optic. – Fixed an issue allowing Players to briefly use Weapons after being downed if the Gas Mask animation was still active. – Fixed an issue where a Bounty Target would still be tracked after death. – Fixed an issue allowing Players to access an out of play area in the Downtown Tower. – Fixed an issue where Players could fire their Weapons after being downed with a rocket launcher. – Fixed an issue with the Tactical Rifle Charlie (BOCW) where its Maximum Reserve Ammo was 150 instead of 210. – Fixed an issue where the hipfire reticle on the Light Machine Gun Alpha (BOCW) wouldn’t appear when the Visiontech 2x optic was equipped. – Fixed an issue preventing Players from interacting with the Buy Battle Pass button after pressing an arrow key. – Fixed an issue causing the “Celebratory Smoke” Gesture visual effects in Warzone to not match the Black Ops Cold War version. – Fixed an issue causing various Blueprints in Warzone to not match the Black Ops Cold War version. – Fixed an issue causing various Weapon Dynamic Icons to appear misaligned on the ingame UI. – Fixed an issue causing the Dirt Bike icon to appear larger on the Tac Map than other vehicles. – Fixed an issue causing Players to remain stuck on the Purchasing screen/animation when attempting to purchase the Battle Pass. – Fixed an issue causing the hat on Beck’s “Spray Paint” Skin to appear translucent. – Fixed an issue causing the Ballistic Knife to appear misaligned in third-person. – Fixed an issue causing the Precision Airstrike Killstreak A-10 Thunderbolt II jet to remain in the sky until the end of the match. – Fixed an issue causing Mastery Camos to apply inconsistently on various Blueprints. – Fixed an issue causing incorrect animations while performing a melee attack in a crouched position. – Fixed an issue where the Infil icon was the incorrect vehicle type. – Fixed an issue causing the Bullfrog (BOCW) model to appear misaligned while equipped in the Primary Weapon slot. – Fixed an issue where Players would be unable to exit the Dirt Bike if it got stuck. – Fixed an issue where Players in the passenger seat would not be able to melee other Players. – Fixed an issue where picking up a fallen Dirt Bike would not play a pickup animation. – Fixed an issue where detonating C4 on a Dirt Bike could kill Players in your squad. – Fixed an issue where the Dirt Bike could be positioned to prevent doors from opening. – Fixed an issue where the Helicopter blades would not kill Players riding a Dirt Bike. – Fixed an issue where the Dirt Bike could get stuck if navigated to be resting on its underside. – Fixed an issue where the kill feed icon for the Dirt Bike was the ATV. – Fixed an issue where the Dirt Bike minimap icon was larger than other vehicle icons. – Fixed an issue in Plunder where Player vision was partially blocked with bags of money. – UI, UX, & more New Social Menu Tabs: Recent Squad and Recent Lobby Added two new tabs to the Social Menu to display recent squad mates and recent game lobby members so that Players can more easily find, friend, and play with their recent team members. – Other Players that the Player interacted with during a match will be automatically sorted to the top of the Recent Lobby list to make it easier to report instances of cheating and/or toxicity even after the match has ended. – – ACCESSIBLITY Text Chat Behavior (Time On Screen): Added a new accessibility option to change the visibility duration of incoming messages. Players can adjust the length of time that the text chat widget stays on screen when a new message is received. This feature is intended to support Hard of Hearing and Cognitive Overload Accessibility. Players can choose their desired text chat behavior from the following options: Off: The text chat will never show on the HUD for new messages – Default: When new messages are received, the text chat will stay on screen for 3 seconds. This is the legacy behavior that has been in use in Warzone. – Medium: When new messages are received, the text chat will stay on screen for 15 seconds. – Long: When new messages are received, the text chat will stay on screen for 30 seconds. – Extended: When new messages are received, the text chat will stay on screen for 60 seconds. – – This setting can be found by opening the Accessibility Options Menu and selecting Text Chat Behavior (Time On Screen) under the Visuals tab. – Alternatively, this setting can be found by opening the Options Menu and selecting Text Chat Behavior (Time On Screen) under the General tab. – – Players can choose their desired text chat behavior from the following options: – Advanced Text Chat Behavior (Time On Screen): The advanced version of the Text Chat Behavior (Time On Screen) accessibility option allows Players to customize the visibility duration of incoming messages according to message type. In other words, Players can choose different visibility durations for Player Messages compared to System Messages. In addition, Players can select Always On Screen to prevent the text chat element from fading from the HUD. This can be accessed by navigating to the Text Chat Behavior (Time On Screen) option and selecting the “Advanced” button underneath. – Players can choose their desired text chat visibility duration for incoming Player messages (only) with the Player Messages Behavior setting. – Players can choose their desired text chat visibility duration for incoming system messages (only) with the System Messages Behavior setting. – Both of these settings provide the following options to choose from: Off: The text chat will never show on the HUD for new messages – Default: When new messages are received, the text chat will stay on screen for 3 seconds. This is the legacy behavior that has been in use in Warzone. – Medium: When new messages are received, the text chat will stay on screen for 15 seconds. – Long: When new messages are received, the text chat will stay on screen for 30 seconds. – Extended: When new messages are received, the text chat will stay on screen for 60 seconds. – – Always On Screen: This setting is accessed from the Advanced Text Chat Behavior (Time On Screen) option. When enabled, the text chat widget will stay permanently on-screen while in-game. This setting is intended to support Cognitive Overload and Blind/Low-Vision Accessibility by eliminating the need for rapid peripheral visual localization and language processing of a temporary HUD element under time pressure. – – New Message Sound Alert: Added a new accessibility option to enable sound alerts when receiving new messages. This feature is intended to support Blind/Low-Vision Accessibility by providing a second channel for information communication – adding the sound alert allows Players to have an audio cue for new messages rather than only a visual cue. This setting applies in-game as well as in the front-end. Players can choose from the following options to customize which messages they’d like to receive d sound alerts for: Disabled: (Default) No audio cue will be played when new messages are received. – Player Messages Only: An audio cue is played when new messages are received from other Players. – System Messages Only: An audio cue is played when new system messages are received. – Both: An audio cue is played when any new message is received, including party chat and system messages. – – This can be found by navigating to the Visuals tab within the Accessibility Options Menu and selecting New Message Sound Alert. Alternatively, this setting can also be found by navigating to the Options Menu, going to the General tab, and selecting New Message Sound Alert. – – Players can choose from the following options to customize which messages they’d like to receive d sound alerts for: – WEAPONS OTs 9: Submachine Gun (Launch Week) Full-auto SMG. Impressive firepower at close range with good visibility while firing. Reliable recoil control with a smaller magazine size. – – Mace: Melee (In-Season) Brutal new melee Weapon arriving later in the season, unlockable via in-game challenge or Store bundle. – – AK-47 (BOCW) Headshot Multiplier decreased from 1.62 to 1.5 – Upper Torso Multiplier decreased from 1.2 to 1 – – AK-47 (MW) Upper Torso Multiplier decreased from 1.2 to 1.1 – – C58 (BOCW) Headshot Multiplier decreased from 1.62 to 1.58 – Upper Torso Multiplier decreased from 1.2 to 1 – Lower Torso Multiplier decreased from 1.1 to 1 – Maximum Damage Range increased by 8% – Recoil increased – – CR-56 AMAX (MW) Headshot Multiplier increased from 1.5 to 1.55 – Upper Torso Multiplier decreased from 1.1 to 1 – – Assault Rifle Bravo (MW) Headshot Multiplier decreased from 2.05 to 1.62 – Upper Torso Multiplier decreased from 1.2 to 1.1 – – FARA 83 (BOCW) Maximum Damage decreased from 31 to 29 – Recoil increased – – FFAR 1 (BOCW) Headshot Multiplier decreased from 1.5 to 1.4 – Maximum Damage decreased from 27 to 25 – Minimum Damage decreased from 25 to 23 – Maximum Damage Range decreased by 20% – Neck Multiplier increased from 1 to 1.2 – – Assault Rifle Golf (MW) Upper Torso Multiplier decreased from 1.2 to 1.1 – – Grau 5.56 (MW) Minimum Damage increased from 22 to 24 – – Groza (BOCW) Maximum Damage decreased from 28 to 27 – Maximum Damage Range increased by 4.5% – Headshot Multiplier decreased from 1.62 to 1.5 – Upper Torso Multiplier decreased from 1.2 to 1.12 – Lower Torso Multiplier decreased from 1.1 to 1 – Recoil pattern smoothed – – Krig 6 (BOCW) Minimum Damage increased from 25 to 26 – – M13 (MW) Minimum Damage increased from 19 to 20 – – Assault Rifle Charlie (MW) Maximum Damage decreased from 28 to 27 – Minimum Damage increased from 22 to 23 – – Oden (MW) Upper Torso Multiplier decreased from 1.3 to 1.2 – – QBZ-83 (BOCW) Minimum Damage increased from 22 to 24 – Base Move Speed reduced by 3% – Base ADS Move Speed reduced by 5% – Upper Torso Multiplier increased from 1.1 to 1.2 – Lower Torso Multiplier increased from 1 to 1.1 – – RAM-7 (MW) Maximum Damage decreased from 28 to 26 – – XM4 (BOCW) Maximum Damage decreased from 32 to 30 – Minimum Damage decreased from 28 to 27 – ADS Speed decreased slightly – Recoil increased slightly – – M60 (BOCW) Maximum Damage increased from 36 to 37 – Headshot Multiplier increased from 1.5 to 1.6 – – MG 34 (MW) Maximum Damage decreased from 31 to 29 – Minimum Damage decreased from 28 to 27 – Headshot Multiplier decreased from 1.5 to 1.4 – Upper Torso Multiplier decreased from 1.1 to 1 – – MG 82 (BOCW) ADS Speed decreased slightly – – Light Machine Gun Alpha (MW) Maximum Damage increased from 31 to 32 – Maximum Damage Range decreased by 7% – Upper Torso Multiplier decreased from 1.1 to 1 – – SA87 (MW) Upper Torso Multiplier decreased from 1.2 to 1.1 – – Light Machine Gun Alpha (BOCW) Maximum Damage decreased from 34 to 33 – Upper Torso Multiplier decreased from 1.1 to 1 – – Swiss K31 (BOCW) ADS animation updated – Now shares a base reticle with the ZRG 20mm – – AK-74u (BOCW) Maximum Damage decreased from 35 to 31 – Minimum Damage increased from 25 to 26 – Headshot Multiplier decreased from 1.62 to 1.6 – Upper Torso Multiplier increased from 1 to 1.1 – Bullet Velocity increased by 5% – – Submachine Gun Alpha (MW) Minimum Damage increased from 25 to 26 – Headshot Multiplier decreased from 1.62 to 1.47 – – Bullfrog (BOCW) Maximum Damage decreased from 32 to 31 – Headshot Multiplier decreased from 1.62 to 1.5 – Left Upper Arm Multiplier increased from .9 to 1 – Right Upper Arm Multiplier increased from .9 to 1 – Left Upper Leg Multiplier increased from .9 to 1 – Right Upper Leg Multiplier increased from .9 to 1 – – KSP-45 (BOCW) Headshot Multiplier decreased from 1.62 to 1.57 – – LC10 (BOCW) Maximum Damage decreased from 30 to 27 – Minimum Damage decreased from 25 to 24 – Headshot Multiplier decreased from 1.62 to 1.55 – – Mac-10 (BOCW) Maximum Damage decreased from 24 to 23 – Minimum Damage decreased from 20 to 19 – – Milano 821 (BOCW) Recoil increased slightly – Maximum Damage range decreased by 12% – Headshot Multiplier decreased from 1.62 to 1.38 – Upper Torso Multiplier decreased from 1.2 to 1.1 – Lower Torso Multiplier decreased from 1.1 to 1 – – Submachine Gun Alpha (BOCW) Maximum Damage decreased from 33 to 31 – Minimum Damage decreased from 25 to 24 – – Nail Gun (BOCW) Maximum Damage decreased from 50 to 46 – Headshot Multiplier decreased from 1.62 to 1.45 – Upper Torso Multiplier decreased from 1.28 to 1 – – Submachine Gun Echo (MW) Maximum Damage decreased from 35 to 34 – Minimum Damage increased from 25 to 26 – – PPSh-41 (BOCW) Maximum Damage decreased from 28 to 26 – – ISO (MW) Minimum Damage increased from 20 to 21 – – Submachine Gun Delta (MW) Minimum Damage increased from 25 to 26 – – Fennec (MW) Maximum Damage decreased from 25 to 24 – Minimum Damage decreased from 20 to 19 – – Tactical Rifle Charlie (BOCW) Headshot Multiplier decreased from 1.8 to 1.7 – – CARV.2 (BOCW) Headshot Multiplier decreased from 1.7 to 1.6 – – M16 (BOCW) Headshot Multiplier decreased from 1.8 to 1.6 – – ATTACHMENTS BOCW Sniper Optics with 4x or greater magnification will now state that they have optic glint. – OPERATORS Weaver: NATO (In-Season) Obtainable in Warzone as part of the Tracer Pack: Weaver Operator Bundle, available in the Store later in Season Four Reloaded. This Bundle includes the “Kremlin’s Eye” Operator Skin based on his original Black Ops incarnation, in addition to three Legendary Weapon Blueprints and a new Finishing Move. – – – Obtainable in Warzone as part of the Tracer Pack: Weaver Operator Bundle, available in the Store later in Season Four Reloaded. –
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Warzone Season 4 Reloaded live hub: Game updates, leaks, guides & tips – Dexerto
Warzone Season 4 Reloaded live hub: Game updates, leaks, guides & tips TreyarchWarzone Season 4 Reloaded is here — Raven Software is “reloading” the Call of Duty’s popular battle royale on July 15, with all-new guns, operators, balance changes, and plenty more. If you’re looking for all the breaking news, or just want the best tips & tricks, we’ve got you covered in our ultimate live hub. On launch day, we’re keeping you updated with all the live changes as they happen in Warzone, from the OTS 9 SMG release, to a new Payload mode, and more. As well as all the breaking battle royale news, on Day One we’re posting everything you need to be equipped properly for battle, including guides, Warzone news, leaks, and reactions from streamers and fans — see it all below! Warzone Season 4 Reloaded essentials Warzone Season 4 patch notes – All Warzone weapon buffs & nerfs – Warzone Season 4 map changes – What’s new in Warzone Season 4 Reloaded? – How to master Warzone Payload mode – Best Warzone OTS 9 class loadout – How to unlock Warzone Mace – Best Warzone weapons – How to get Klaus in Mauer Der Toten – Warzone Season 4 Reloaded launch day: As it happened Unlock an AI robot in the new Zombies map! July 15, 12:15pm GMT Mauer Der Totent has brought with it plenty of new weapons and locations, but one of the most exciting is that of Klaus. Here’s how you can unlock the friendly robot helper in the new Zombies map. It looks like the invisibility glitch is back July 15, 10:28am GMT Warzone players have reported that the invisibility glitch has returned. Here’s a clip of Call of Duty content creator JGOD being eliminated by the glitch. The Sentry Gun might be a bit strong July 15, 5:22am GMT Just look at this clip from NRG’s IceManIsaac melting an opponent. Sentry Gun about to be everyone’s favorite bodyguard 😳pic.twitter.com/LLjMBMAtnv — Dexerto Esports (@DexertoEsports) July 15, 2021 Want to see Season 4 Reloaded in action? A tournament is on right now… July 15, 5:05am GMT In case this launch wasn’t big enough, there’s a $20,000 Warzone tournament happening right now. 41 guns have been changed, but it hasn’t put a stop to the Code Red Freedom Warzone tournament. The finals are on right now, so you take a peek at the changes in the hands of the pros. It’s the Grand Finals of a $20K #Warzone tournament & 41 guns just got changed 💀 This Aydan, Rated, Mayappo vs Biffle, SuperEvan, MuTeX matchup is about to be chaos. — Dexerto Esports (@DexertoEsports) July 15, 2021 Blueprint Blitz is giving players a chance to get some unique weapon designs July 15, 4:40am GMT More traditionally aligned to Warzone’s battle royale nature, the Blueprint Blitz special event will give players a change to earn permanent weapon blueprints for their favorite loadouts. Missed a skin from a previous season? Now’s your chance to get it. Dexerto’s James Busby has all the details. Get to know the new Operator, Weaver July 15, 4:30am GMT Is he a villain or a friend? Who really knows, but what we do know is that new Warzone operator Grigori Weaver likes to play both sides of the Cold War. He’s unlockable in Warzone Season 4 Reloaded, and you can drop into Verdansk as the patched-up leader. Mastering Payload, Warzone’s first objective-based game mode July 15, 4:20am GMT Warzone is getting a new game mode in Season 4 Reloaded, and for the first time, it’s not entirely reliant on kills. Payload is adding a more traditional FPS experience to Warzone (almost like Call of Duty interestingly…), dividing Verdansk into two teams of 20 who have to move their ‘payloads’ from Point A to B. Here’s exactly how it works. New OTs 9 SMG ready to pack a punch July 15, 4:10am GMT If previous seasons are to go by, then the new weapon is set to be pretty busted on launch. The OTs 9 SMG looks to be no different, with an eyewatering fire rate that could disrupt the meta. Before you can equip it in Warzone, you’ll have to unlock it though. Thankfully, Brad Norton has a guide outlining the challenges you need to complete. Once you’ve completed the challenges, you’ll want to use this best OTs 9 loadout to gain a competitive edge! Warzone Season 4 Reloaded is now live July 15, 4:00am GMT It’s finally here — the Reloaded update for Warzone Season 4 is here. There’s plenty of new features, including guns, modes, killstreaks, and cosmetics. The download ranges from 9 to 10 GB depending on platform. You can find the full Warzone Season 4 Reloaded patch notes here, but stay tuned as we break down the changes individually. Last-minute reveal introduces Warzone-exclusive perks July 15, 3:50am GMT Just before the update launches, there’s a bit of special news in the patch notes. Raven Software are adding Warzone-exclusive perks to try and distance the battle royale from the multiplayer experience. Two new perks will be debuting “in future updates”, but not in Season 4 Reloaded. Dexerto’s Isaac McIntyre has more. Raven drops Warzone Season 4 Reloaded patch notes July 15, 2:05am GMT Raven has released the full Warzone Season 4 Reloaded patch notes on Twitter. We’ve broken them down for you here. The #Warzone Season Four Reloaded update is going live soon! Includes various Gameplay changes, Bug Fixes, a big ol’ Weapon balance pass, new Accessibility features, and more. The Patch Notes can be found here:https://t.co/rTxbRBzJiA Screenshots in the thread below: pic.twitter.com/O5coHGDeFm — Raven Software (@RavenSoftware) July 15, 2021 Not long ‘til the Reloaded update now! We’re expecting to see the new Warzone patch notes around 2am tonight. Dexerto has already lifted the lid on many of the headlining features; the July 15 patch will add new guns, modes, killstreaks, cosmetics, and even a long-feared Call of Duty villain as the next Season 4 operator. The Season Four Reloaded update will be available to download to Warzone on July Wednesday, 14 at 9 PM PT (July 15, 12 AM ET; 5 AM BST). Warzone’s July 15 update sizes PlayStation 5: 8.9 GB – PlayStation 4: 8.9 GB – Xbox Series X / Xbox Series S: 9.2 GB – Xbox One: 9.2 GB – PC: 9.2 GB (Warzone) / 10.4 GB (Warzone, Modern Warfare) – Dexerto’s Theo Salaun has put together all the early Warzone notes here.
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Warzone Season 4 Reloaded roadmap: Vargo-S, Titanium Trials, Rebirth of the Dead – Dexerto
Warzone Season 4 Reloaded roadmap: Vargo-S, Titanium Trials, Rebirth of the Dead ActivisionThe Warzone mid-season update Season 4 Reloaded adds the Vargo-S assault rifle, Titanium Trials, new movement options, a Terminator Bundle, and so much more. Warzone Season 4 introduced Fortune’s Keep, and the new map has become a fan favorite. The update also changed Caldera’s scenery, re-introduced Storage Town, and re-balanced weapons. Warzone fans lauded the Season 4 update, and some claimed that ‘Fortune’s Keep is better than Rebirth Island.’ The Mercenaries of Fortune mid-season update aims to build off of that momentum Everything coming in CoD Warzone Mercenaries of Fortune Mid-Season Update Raven announced the arrival of portable Redeploy Balloons on Caldera back in June, but they’ll officially be making their debut in S4 Reloaded. That’s not the only way mobility is being maximized this season though as the Armored SUVs are also getting a nitrous kick-up that will allow players to hit never-before-seen speeds when crossing the map. Rebirth Island is also a getting a temporary facelift with the incoming Rebirth of the Dead mode, which is a reimagining of the iconic Zombie Royale mode from the first year of Warzone. Titanium Trials, a Terminator-inspired take on the ultra-popular Iron Trials mode will also be arriving in game on August 11, giving players a taste of what CoD’s battle royale would be like if all of the Operators were T-800s. This coincides with the arrival of two Terminator bundles which will allow players to literally become one of two models of the fearsome killing machines of James Cameron’s beloved franchise. Finally, the Vargo-S (a brand-new Assault Rifle) will also be making its debut when the update arrives on July 27. For the full Season 4 Reloaded patch notes, check out the dev blog below: Here are the full Mercenaries of Fortune Mid-Season update notes: As first found by Warzone’s Operators this week, Fortune’s Keep is now considered Cursed Ground – and now has an event to match. Right now in Warzone, there are several “cursed chests” hidden around the newly discovered island. These chests contain power-ups and high-quality items… but can only be unlocked by brave souls who survive a hungry horde. Once the event begins, Zombies will continuously spawn in the vicinity of the cursed chest. Eliminate them near the chest to harvest Wisps; as your collection grows, more difficult waves of zombies will rise to protect their Cursed Ground. Harvest enough Wisps within the time limit to secure victory and access the rewards within, including Cash, Killstreaks, Equipment, and possibly Perk Tokens. Just remember that the Circle Collapse can devour you just as effectively as the disturbed animated corpses that rise from the cursed soil of Fortune’s Keep… Need more flexibility in movement options? The mid-season update brings two new movement options to Caldera: Portable Redeploy Balloons and a nitro boost to the Armored SUV. Warzone Portable Redeploy Balloons The Portable Redeploy Balloon is a quick way to reposition around the game’s largest island. It can be found as a Field Upgrade in loot or as a Contract reward, such as for a successfully cracking open a Supply Drop. Able to be deployed anywhere with a clear sky above, any Operator can take advantage of this balloon in a box— even enemies reaching an already-deployed balloon — during the 30 seconds that it is inflated. Using it is as easy as using the standard Redeploy Balloon; hitch that zipline to it and be mindful of enemies below. The balloon can be destroyed and has about half the health points of a static Redeploy Balloon. It also does not extend as far up in the air as the static version, either, but its flexibility in placement more than makes up for the lack in distance it can provide. Armored SUV – Now with Nitro Boost Power After a quick pit stop for upgrades, the four-passenger Armored SUV will now include a Nitrous Boost. When you need to move fast around the map, hit the Nitro Boost for immediate acceleration, great for catching targets and getting out of dangerous situations. Expect this quick movement update to add a slight wrinkle to the vehicle power rankings, as if a massive SUV with turrets was not enough to change how the squad races to victory. Rebirth of the Dead (see image above, including the “Gallows Humor” Operator bundle shown on the far right side of the picture) After hearing rumors of out-of-control experiments on Rebirth Island, our Operators are ready to investigate and eliminate whatever threats lurk in the fog. In Rebirth of the Dead, a re-imagined version of Zombie Royale presented by Beenox, ten quads will deploy to the island, ready to battle fellow Operators, both living and undead. Eliminated Operators return as zombies, intent on adding to their numbers by pursuing the remaining humans. To revive as an Operator, zombies must locate and collect four antivirals, which can be found in several ways: Lone antivirals, visible through obstacles, are found in crates and at Buy Stations. – Eliminate an Operator to earn two antivirals. – Earn all four antivirals by performing a Finishing Move as a zombie, earning your instant revival and netting you the animated “Head Scratcher” Calling Card in the process. – Throughout the match, the Infestation Meter will fill up as zombies are eliminated. Once it is filled, all spectators will be revived as Zombies. Those skilled enough to win a match as a human will receive the animated “Last Alive” Calling Card, a true testament to your ability against all enemies, alive and undead. Ready to face the shambling undead? Then read up before you tool up with our Rebirth of the Dead guide, coming next week. Vanguard Zombies Camos Available in Warzone There’s no better way to fight the undead masses, than with Zombie Camo weapons! In Mercenaries of Fortune Reloaded, those who unlocked Vanguard Zombie Camos – including Golden Viper, Plague Diamond, and Dark Aether – can use them on their Vanguard weapons in Warzone. Show them off in Rebirth of the Dead or in Caldera and Fortune’s Keep! First there were the Iron Trials – now, inspired by the rise of machines in the near future, it’s time for all Operators to gear up for the Titanium Trials in Caldera. To simulate the toughness of a Terminator model, the maximum base armor threshold will be increased to 300 hit points, with the Tempered Perk appearing more frequently as ground loot for more efficient armor repairs. Each player begins the game with a Self-Revive Kit and core health regeneration takes longer to restore, making it a high-skill, high time-to-kill (TTK) game mode. Titanium Trials features a custom-built loot table to support the higher TTK gameplay, including exceedingly rare Redacted Weapons that are a step more powerful than Loadout Weapons. There are also fewer overall resources in the map to reward Operators who act aggressively towards the opposition, with the cost of Loadouts beginning at a higher price point and decreasing through the duration of the match. Titanium Trials: Endurance, using the Battle Royale ruleset on Caldera, goes live on August 11 for two weeks only. Be there or be terminated. Challenges and Rewards Prove your worth as a Terminator in the Titanium Trials: Endurance event, featuring eight challenges set to test your skills in the limited-time mode. Through challenges prevented in this event, players can earn 2XP Tokens, the “Titanium Chrome” Weapon Camo, a Battle Pass Tier Skip, and up to four Terminator 2: Judgment Day-themed Calling Cards. Complete all eight challenges to unlock the Ultra “Liquid Metal” Weapon Camo. And don’t stop there. Rumors of hidden rewards persist for those most dedicated to the Titanium Trials…. Deploy to a Pacific listening post in Desolation, a new medium-sized Multiplayer map set in a labyrinthine village cut directly into the mountainside, with a crashed plane in flames on the nearby cliffside. Traverse the winding alleys and confined shanties on the ground floor where close-quarters combat can erupt at any moment or over the rooftops and walkways above, mantling from position to position. The listening post itself lies near the center, right in the middle of the chaos. The Operators who combine fast reflexes with smart movement are sure to find success here. Look for a full guide to this map, coming soon to this Blog. Task Force Immortals is getting its tactical reinforcement: Ikenna Olowe understood strategy from a young age. As a child in Nigeria, he excelled at chess, quickly surpassing his teachers. He grew strong studying Gidigbo, a martial battle of wits. Balanced in body and mind, Ikenna joined the war effort as a battlefield engineer, establishing critical supply lines around the globe. His preferred weapon is the new Vargo-S Assault Rifle — use it while playing as Ikenna Olowe to gain bonus Operator XP and Weapon XP. Unlock Ikenna Olowe by purchasing his Bundle, scheduled to go live in the Store in Mercenaries of Fortune. Trading firepower for improved accuracy and fire rate, this rifle excels in medium and long-range engagements. Accuracy is king with the Vargo-S Assault Rifle, paired with a high fire rate for added aggression. Though outclassed in power, its reliability finds success in a variety of Gunsmith configurations, from fast-handling and snappy for tight mid-range play to adding a scope and additional stability to better compete from a distance. Unlock the Vargo-S by completing its in-game challenge or by purchasing a Store Bundle to be released later this season, featuring a Weapon Blueprint from this weapon’s family. From the iconic 1991 film Terminator 2: Judgment Day, the T-800 and T-1000 Terminator units are deploying in two limited time Bundles available throughout the month of August. Tracer Pack: Terminator T-800 Mastercraft Ultra Operator Bundle “I need your clothes, your boots, and your motorcycle.” — T-800 Terminator The first cybernetic organism developed by Skynet, the Model T-800 is perfectly able to blend in with humans utilizing living tissue over a hyper alloy skeleton. Now is your chance to become the classic Model T-800 Terminator. This ten-item Bundle features the Ultra-rarity “Model T-800” Operator paired with its own Finishing Move, Play of the Game, and MVP highlights for a truly immersive experience. Also get the “Neural Net Processor” Ultra Assault Rifle Weapon Blueprint, “Coltan Alloy” and “Motorhead” Legendary Weapon Blueprints, “Always Scanning” Charm, “I’ll Be Back” Animated Emblem, and the “Infrared Optics” Reticle. Tracer Pack: Terminator T-1000 Ultra Operator Bundle “Say, that’s a nice bike.” — T-1000 Terminator Skynet’s advanced AI model, the Model T-1000 is developed from a mimetic polyalloy liquid metal capable of shape shifting to better impersonate the human resistance. The Ultra “Model T-1000” Operator leads this ten-item Bundle, also featuring its own Finishing Move, Play of the Game, and MVP highlights as well as three Legendary Weapon Blueprints: the “Liquid Metal” SMG, the “Persistent Mission” Assault Rifle, and the “Identity Theft” LMG. Also equip the “Alternative Future” Watch, the animated “Full Chase” Emblem, and the animated “Unstoppable” Calling Card.
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When is Warzone Pacific Season 4 Reloaded? Release date, content, weapons & maps – Dexerto
When is Warzone Pacific Season 4 Reloaded? Release date, content, weapons & maps ActivisionWarzone Season 4 is underway in Call of Duty’s battle royale, but fans are wondering when the Reloaded refresh will come, bringing the rest of the promised seasonal content. Here, we run through when we expect it to drop and what will come when it does. Warzone Season 4 was dropped by Raven on June 22, bringing new weapons in the form the UGM-8 and Marco 5, as well as a new map in the form of the fast-paced Fortune’s Keep environment. It may be fresh in the computers and consoles of Warzone players, but many are now wondering when Season 4 Reloaded will drop. The Reloaded updates often come as mid-season refreshes, releasing more stored-up content and ironing out any issues that may have been caused by the release of major seasonal updates. Alongside the inception of new seasons, they constitute the most significant updates Warzone gets. Here, we’re running through when we expect Season 4 Reloaded to drop and what content will come when it does. When is Warzone Pacific Season 4 Reloaded? Typically, the Reloaded updates come around the mid-point of the ongoing season. That was the case with Season 3, which saw its Reloaded patch drop at exactly halfway. The Season 4 Reloaded update will follow that trend and releases on July 27 at 9am PT/ 12pm EST/ 5pm BST. We do not currently anticipate any delays to the Season 4 Reloaded update, but Raven may push it back depending on development issues. Warzone Pacific Season 4 Reloaded content: Vargo-5, Terminator Crossover & Desolation map The Warzone developers have now confirmed everything coming in the mid-season update. The Vargo-S, Desolation multiplayer map, Armored SUV nitro boost, and portable redeploy balloons stand out as the biggest additions coming. There will also be a Terminator crossover, with T-800 and T-1000 bundles arriving in the Warzone store at some point in August. New LTMs will come too, with Rebirth of the Dead and Titanium Trials: Endurance are confirmed to be coming. Zombie fans are getting their long-time wish fulfilled of Zombie weapon camos becoming available in Warzone. For everything that is confirmed, check our dedicated Season 4 Reloaded hub. It looks to be shaping up as a major patch, and we expect the typical bug fixes and stability updates to accompany the new content too.
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Warzone Season 4 Reloaded ground loot guide: All attachments & Blueprints – Dexerto
Warzone Season 4 Reloaded ground loot guide: All attachments & Blueprints ActivisionWarzone Season Four Reloaded is fairly new and with the update came a new pool of ground loot across all game modes. A Redditor compiled all ground loot attachments and blueprints, so here are the best ones to use and avoid. There are some new weapons that drop on the floor when playing Warzone and making the right choice between them can be the difference between an early trip to the Gulag and some easy kills. The attachments stayed the same for all weapons that were already in the game at the start of Season 4, but some new weapons were added and the blueprints for the weapons did change Below is a list of ground loot weapons and the legendary blueprints whose attachments you’ll want to pick up or avoid. Ground loot Assault Rifles Ground loot ARs to pick up C58 Muzzle: Agency Suppressor – Barrel: 18.5″ Task Force – Optic: Royal & Kross 4x – Underbarrel: Field Agent Grip – Ammo: 45 Rnd Drum – This C58 is very similar to JGOD’s C58 class setup and is by far the highest value ground loot weapon in Season 4. It even has the Royal & Kross 4x scope, meaning its recoil should be an absolute delight. Even in other forms the C58 drops with good attachments are can help you get kills to earn that cash for a loadout. Krig 6 (Victorian Age) Muzzle: Agency Suppressor – Barrel: 19.7″ Ranger – Optic: Royal & Kross 4x – Underbarrel: Field Agent Grip – Ammo: STANAG 60 Rnd – Much like the C58 this Krig 6 has a very similar loadout to the best attachments possible and is for sure a high value pick up when dropping in. Ground loot ARs to leave Groza (Grizzy Blossom) Muzzle: Spetsnaz Compensator – Barrel: 16.5″ CMV Mil-Spec – Body: Tiger Team Spotlight – Ammo: 45 Rnd – Stock: Raider Stock – Out of all the floor loot ARs the Groza has the worst range and damage and is definitely not worth picking up over any of the other options. Ground loot Submachine Guns Ground loot SMGs to pick up MAC-10 (Regal Sword) Muzzle: Agency Suppressor – Barrel: 5.9″ Task Force – Stock: Raider Stock – Handle: Serpent Grip – Ammo: STANAG 53 Rnd Drum – This Mac-10 loadout is good for early up close engagements and arguably already has the best attachments you can have on the weapon. PPsH (Last Words) Muzzle: Sound Suppressor – Barrel: 15.7″ Task Force – Stock: Raider Stock – Handle: Serpent Grip – Ammo: Spetsnaz 71 Rnd Drum – The PPsH is one of the new weapons added to the floor loot pool. With 71 bullets in a mag this gun has the potential to wipe out a full squad and escape with your life. Bullfrog (SquirtFrog) Muzzle: GRU Suppressor – Barrel: 7.4″ Task Force – Body: Tiger Team Spotlight – Handle: Serpent Wrap – Stock: KGB Skeletal – The only thing missing from this Bullfrog ground weapon would be an ammo attachment but besides that this gun is very powerful early on with the other attachments and should always be picked up when landing. Ground loot SMGs to leave KSP 45 (Kintec Burst) Muzzle: Agency Suppressor – Barrel: 9.5″ Ranger – Stock: Raider Stock – Handle: Serpent Grip – Ammo: STANAG 53 Rnd Drum – The KSP 45 should be avoided at all costs, its slow fire rate and TTK compared to other SMGs makes it very low value. Ground loot Sniper Rifles Ground loot Snipers to pick up Swiss K31 (Roman Standard) Muzzle: GRU Suppressor – Barrel: 24.9″ Combat Recon’ – Underbarrel: Bruiser Grip – Body: SWAT 5mw Laser Sight – Handle: Serpent Wrap – This sniper rifle is great in Verdansk and Rebirth Resurgence, by far the best sniper rifle to pick up from the ground. Definitely pick up the Swiss K31 if you love to snipe. Ground loot Snipers to leave M82 (Ancient Spear) Muzzle: Wrapped Suppressor – Barrel: 22.6″ Combat Recon – Stock: Raider Pad – Handle: Serpent Grip – Ammo: 7 Rnd – The M82 is one of the hardest snipers to control and one of the lowest damage dealing ones in the game. It is best to wait for a loadout drop to pick up a better sniper than to snag this one off the ground. Ground loot Shotguns Ground loot Shotguns to pick up Hauer 77 (Punk Rock) Muzzle: SOCOM Blast Mitigator – Barrel: 19.3″ Hammer Forged – Body: Tiger Team Spotlight – Handle: Speed Tape – Stock: Shotgun Stock – The Hauer 77 is the best shotgun for early game ground loot and great to take on solo players in close quarters. Still, the ground loot Shotgun options are severely lacking right now — so definitely prioritize an SMG or even a close-range AR whenever you can. As far as the rest of the guns on the game’s floors and in the game’s chests, Reddit’s bobz99by has compiled a spreadsheet with all of the guns’ different attachments. If you’re wondering why the Tundra feels so shoddy and the purple MAC feels clean, then you can use their sheet to figure out what attachments are in play.
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Warzone Season 4 Reloaded full patch notes: Urzikstan POI changes, Kar98 nerf, more – Dexerto
Warzone Season 4 Reloaded full patch notes: Urzikstan POI changes, Kar98 nerf, more ActivisionSeason 4 Reloaded of Warzone and Modern Warfare 3 is finally here, bringing some key changes to the Call of Duty battle royale. Here are the biggest changes and the full patch notes. Each Season of Call of Duty comes with a mid-season Reloaded update, that isn’t quite as drastic as the new seasonal change but still promises to shake things up to keep the game feeling fresh. While anticipation for Black Ops 6 is rising, Raven Software haven’t stopped putting work in on the current iteration of Warzone, and are making the following changes in the June 26 update. POI changes One of the bigger changes coming in this update is to Popov Power Plant, where the DNA bomb has now detonated, “opening new pathways and leaving a toxic chemical agent in its wake.” The main cooling tower has collapsed and the reactor itself has fully exploded, making traversing these areas in particular pretty different. The POI will be worth investigating, however, due to “previously-unknown tunnels” that are now accessible. Kar98 nerf & more weapon balancing After the Kar98 arrived in Season 4 and dominated the Warzone meta, the marksman rifle has been nerfed, with aim assist changes, a nerf to the gun’s max damage range, and a slight reduction in bullet velocity too. Besides that, a number of ARs received a buff, including the MCW, Holger 556, and Bal 27. The Striker and Rival 9 SMGs also received slight buffs, among others, with more details below. Full patch notes Below are the full patch notes for Warzone Season 4 Reloaded: Altered Strain The DNA Bomb has detonated at the Popov Power Plant, opening new pathways around the point of interest and covering the vicinity in a toxic chemical agent. Exercise caution, though the risk of exposure to the green sludge content much of the vicinity appears to have lessened. You should now focus on getting in close to explore the outcome of this major attack. – – MAPS UPDATES » Urzikstan « Popov Power Meltdown A catastrophic explosion has destroyed a large portion of Popov Power. The gigantic main cooling tower has almost completely collapsed, and the reactor itself has fully ruptured. The devastation extends to a number of surrounding buildings. A new, subterranean network of previously-unknown tunnels has now become accessible. – – MODES Mutation Resurgence This Resurgence variant removes all Tacticals and Lethals from ground loot, allowing you to focus on gathering and enhancing your Operator’s DNA to discover a multitude of mutations! – Mutations Bioshield Create a protective bubble that blocks incoming damage but allows you to shoot out from within. – – Divebomb Rocket into the air, then dive towards a target. On impact any nearby enemies are damaged and tossed back. – – Mutant Leap Perform a charged jump that covers vast distances. – – Toxic Stim Cloud Deploy a toxic stim cloud that does damage to enemies and boosts squad mates speed for a short duration. – – Sludge Sling Toss sludge grenades that explode into a toxic gas cloud on impact. The gas slows and damages enemies over time. – – Mutant Cloak Turn partially invisible for a short time. You will leave green footprints while cloaked. – – Mutant Vision See enemies outlined in red through walls for a short duration. – – – Bioshield – Location: Urzikstan Point of Interest – Popov Power – – Squad Size: Quads – – – GAMEPLAY » Urzikstan | All Modes « Specialist Perk Recently reintroduced to Resurgence, this all-powerful Perk is now available on Urzikstan! Players who find Specialist will immediately receive the benefits of every Warzone Perk simultaneously. – Can be acquired via Bunkers. – – Redacted Weapons A new set of specially curated weapons are now available on Urzikstan. Head into battle with the upper echelon of weaponry through new [Redacted] Weapons found within Loot Hot Zones and Bunkers. These unique weapons feature 8 attachments, 3 more than the traditional weapon loadout. – Can be acquired via Bunkers and other undisclosed locations. – – WEAPONS Reclaimer 18 Shotgun A tactical shotgun that can be fired in both pump-action and semi-auto modes. Pump-action provides superior range while semi-auto increases fire rate. – Available via new Battle Pass Sector. – – Sledgehammer Melee Smash the competition into the dirt with this sledgehammer melee weapon. – Available via Weekly Challenges. – – ASSAULT RIFLES BAL 27 Lower Torso Modifier increased to 1.1x, up from 1x. – MCW Min Damage increased to 24, up from 22. – Increased bullet velocity to 750m/s, up from 710m/s. – HOLGER 556 Near-Mid Damage Range increased to 60.96 meters, up from 50.8 – Increased bullet velocity to 720m/s, up from 690m/s. – MTZ 556 Increased bullet velocity to 720m/s, up from 690m/s. – M16 (MWII) Jak Patriot AMP Mid Damage Range increased to 53.34 meters, up from 48.26. – – BATTLE RIFLES MTZ 762 Max Damage Range increased to 25.4 meters, up from 19.05. – Near-Mid Damage Range increased to 48.26 meters, up from 40.64. – SUBMACHINE GUNS FJX HORUS JAK Scimitar Kit Max Damage Range increased to 15.08 meters, up from 13.71. – Near-Mid Damage Range increased to 27.22 meters, up from 24. – Mid Damage Range increased to 41.91 meters, up from 41.14. – – STRIKER Lower Torso Modifier increased to 1.1x, up from 1x. – RIVAL-9 Max Damage Range increased to 12.7 meters, up from 12.19. – Near-Mid Damage Range increased to 25.4 meters, up from 24.3. – LIGHT MACHINE GUNS RAAL MG (MWII) Min Damage increased to 28, up from 27. – SAKIN MG 38 (MWII) Min Damage increased to 25, up from 24. – RAPP H (MWII) Leg Modifier increased to 1x, up from .95x. – HCR 56 (MWII) Near-Mid Damage Range increased to 50.8 meters, up from 48.2. – MARKSMAN RIFLES LOCKWOOD MK2 (MWII) JAK Wardens Conversion Kit Increased sprint to fire speed from to 100ms, up from 35ms. – – KAR98K Modified controller aim assist properties to align with the Sniper Rifle class. – Max Damage Range decreased to 55.88 meters, down from 63.5. – Decreased bullet velocity to 620m/s, down from 660m/s. – LOADOUT Lethal Equipment C4 Decreased max damage to 200, down from 275. – Decreased outer damage to 100, down from 137. – Decreased max radius to 6.5 meters, down from 7. – – Killstreaks Mosquito Drone Damage is no longer dealt to the Killstreak owner near a drone explosion. – – BUG FIXES Fixed an issue causing the Mosquito Drone icons to remain on the mini-map and tac-map after they are no longer active. – Fixed an issue causing players to be sent back to the main menu after finishing a Ranked Play match. – Fixed an issue causing the Tac-Sprint Boots icon to overlap with the “Hold to give up” text. – Fixed an issue preventing players from viewing the “Warzone Rewards” menu. – Fixed an issue allowing expired contracts to count towards the “Complete any 4 contracts” daily challenge. – Fixed an issue causing the Converted SMG BP50 to use AR ammo instead of SMG ammo. –
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Warzone 2 Season 4 patch notes: Cronen nerf, Health increase, AI & Stronghold changes, more – Dexerto
Warzone 2 Season 4 patch notes: Cronen nerf, Health increase, AI & Stronghold changes, more ActivisionActivision leaned on community feedback and delivered a few long-awaited gameplay changes in Warzone 2 Season 4. Here is everything you need to know about the highly anticipated seasonal update, including the full Season 4 patch notes. Warzone Season 3 Reloaded finally added Ranked Play and made TTK and movement changes. Despite fans praising Ranked Play, Warzone’s player count actually suffered, with tensions rising over the game’s current state. Infinity Ward’s attempt to slow down the battle royale’s close-range TTK speed also saw pushback, as TrueGameData argued the update didn’t do enough to make a difference. A first glance at Season 4 reignited optimism from community members, and IceManIsaac even labeled the update “awesome.” Let’s jump right into what is in the Warzone 2 Season 4 patch notes. When does Warzone Season 4 start? Warzone 2 Season 4 starts on Wednesday, June 14, 2023, at 9 AM PT / 12 PM ET / 5 PM BST. This is the date that the Season 3 Battle Pass will expire according to the in-game timer, which lines up with Activision’s confirmed date. Warzone Season 4 adds new Resurgence map Season 4 introduces Vondel to Warzone’s map rotation. Set in the Netherlands, the small-scale urban environment features 70 player lobbies. Players will be able to explore the city’s buildings or use multiple waterways to escape gunfights. CharlieIntel reported that the new environment will launch with Resurgence support but will also add a standard battle royale mode in the future. The COD insider also expects Vondel to support DMZ at some point. This would be the first time in Warzone history with a rotation of two standard battle royale maps. Warzone maximum health increased by 50 Player health is being increased from 100 to 150, bringing maximum health up to 300 for a player that is fully armored. IceManIsaac claimed that this change will slow TTK speed by roughly 20%, allowing players to escape more gunfights. This change will also force players to land more of their shots, as it will take longer to eliminate enemies. We won’t know for sure how much of a difference the change makes until the update goes live. AI removed from Strongholds in Warzone Season 4 The Season 4 update removes AI enemies from Strongholds. Players will still have to fight bots at Blacksite locations, but they will no longer have to worry about the pesky enemies while capturing Strongholds. The update also makes it possible for squads to recapture Strongholds throughout a match. Lockdown LTM mode coming to Vondel Lockdown is a new limited-time mode arriving in Warzone 2 Season 4 for the new map, Vondel. The new LTM, Lockdown, is “inspired by the Multiplayer mode Hardpoint,” as it sees teams of four capturing and holding down zones around Vondel to win the game rather than being the last squad standing. It’s important to note that custom loadouts will be available from the start of matches. Warzone 2 Season 4 patch notes Assault on Vondel Limited-Time The Assault of Vondel will be the first community event in which players can secure (and restore) the city by earning medals through completing challenges. – Completing a community challenge will unlock the following: Taxi Boat and Trams – Reinforcement Flare – Favorite Supply Box – New Melee Weapon – Tonfa – – On top of that, securing medals also contribute to your standard Challenges which can unlock several types of rewards including Weapon Blueprints. – – MAPS New Map Vondel Developed by Beenox, the new Vondel map offers 15 distinct points of interest and a dynamic blend of urban streets, canals, and expansive structures to explore. It presents a unique topography centered around an intricate canal system, allowing Players to navigate through water using watercraft and the new Tactical Amphibious Vehicle (TAV). Additionally, the map features verticality and strategic opportunities to counter those who seek to take the upper hand. – – The primary Points of Interest that Players will be able to explore include: Castle – Central Station – City Hall – Cruise Terminal – Exhibit – Fire Department – Floating District – Graveyard – Mall – Market – Museum – Police Station – Stadium – University – Zoo – – Al Mazrah Sandstorm The sandstorm in Al Mazrah has subsided. – Al Mazrah City now has several sand banks to climb upon, which offer new and creative ways to approach some of the city’s prominent buildings. Specifically, expect a massive sand dune up the side of the TV tower, the Embassy, and the “Highrise” building. The dunes also piled up across some roadways, including covering parts of the highway system, and nearly flooded entire small structures in the main downtown area. There is also some partial destruction that will offer new approaches to maneuvering in, within, and out of the city. – – Landscape Added vibrancy to vegetation throughout the map. – – MODES Lockdown Vondel | Limited-Time | In-Season Inspired by the Multiplayer mode Hardpoint — Lockdown will task teams with capturing and holding zones around Vondel rather than being the last Squad standing. The first team to reach the score limit wins. – Key highlights: Objective-based gameplay – Allows for Custom Loadouts right at the start of the match – Frequent engagements – – – GAMEPLAY All Maps | All Modes Player Health The base Player Health pool has been increased to 150, up from 100. – With full Armor Plates, the combined total will equal 300. – Regen Delay increased to 7 seconds, up from 5. – Note: The above changes apply across all Modes in Warzone including Ranked Play and DMZ. – – We’ve extended the number of bullets required for the down, while increasing the time to regenerate full health enabling Players to capitalize on damage done and providing increased value to the stim tactical. Armor Plates Quality of Life Players will automatically pick up 9 Armor Plates – 3 in the active Loadout slot and 2 full stacks in the Backpack. Players will have to manually pick up Armor Plates beyond that threshold to create more stacks in their Backpack. – – Armor Box Quality of Life Players will now receive a fixed number of 6 Armor Plates from Armor Boxes regardless of how many they already have. – – Munitions Box Quality of Life Players will now receive a fixed stack of Weapon ammo from Munitions Boxes regardless of how much they already have. – To clarify, Lethal and Tactical Equipment will still only Refill to the maximum the Player can hold in their active Loadout slots. – – Both of the above Quality of Life improvements for the Armor Box and Munitions Box are designed to improve the gameplay loop, where previously you would have to remember to drop your Armor Plates and Ammo in order to fill them, whereas now you are awarded the maximum amount regardless as to your current number. Vehicle Fuel Gas Cans will now drain a percentage of total Gas while refueling a Vehicle. – You can now siphon Gas out of a Vehicle using a Gas Can. – Rather than catching fire when out of fuel, the Heavy Chopper will now drop out of the air. – – WEAPONS Tempus Razor Back: Assault Rifle A masterclass in exceptional manufacturing, this Tempus Armament assault rifle features a bullpup design and frame-vibration control, resulting in a smooth and controllable full-auto 5.56 weapon. Unlock in Battle Pass Sector D13 – – ISO 45: Submachine Gun The ISO Platform’s answer to room clearing. This SMG dominates with a high fire rate and the stopping power of .45 Auto rounds. Unlock in Battle Pass Sector D19 – – Tonfa: Melee This hard-polymer, edgeless melee weapon delivers blunt trauma without risk of dulling or breaking. Versatile, comfortable, and lethal in the right hands. Unlock via Assault on Vondel Event – – Shotgun Pellets now use damage priority If more than four pellets hit a target, the highest damage among those hit pellets will be used – – – Pellets now use damage priority – Melee Fist Lunge Range decreased – Gunbutt Lunge Range decreased – Gunbutt Damage decreased | Warzone Only – – WEAPON BALANCING These changes to Player Health and the application of Armor Damage ultimately result in the Time to Kill feeling slower, more consistent, and more reactable at every engagement distance. While a select few Weapons are listed below, it is important to note that most Weapons will see their effectiveness altered as a result of the change to Armor Damage. For now, we will be retiring the term “Armor Damage” and any future changes that are Warzone specific will be followed by “Warzone Only.” » Battle Rifles « Cronen Squall Full-Auto Bullets to Kill increased by 2 | Warzone Only – Maximum Damage increased | Warzone Only – Minimum Damage added | Warzone Only – – Semi-Auto Bullets to Kill increased by 1 | Warzone Only – Maximum Damage decreased | Warzone Only – Minimum Damage increased | Warzone Only – – – Full-Auto – » Shotguns « Bryson 800 Minimum Damage decreased | Warzone Only – Head Multiplier increased – Neck Multiplier increased – Upper Torso Multiplier increased – Arm Multipliers increased – Leg Multipliers increased – – Bryson 890 Minimum Damage decreased | Warzone Only – Head Multiplier increased – Neck Multiplier increased – Upper Torso Multiplier increased – Arm Multipliers increased – Leg Multipliers increased – – Expedite 12 Minimum Damage added | Warzone Only – Leg Multipliers increased – – KV Broadside Mid Damage decreased – – Lockwood 300 Minimum Damage decreased | Warzone Only – Head Multiplier increased – Neck Multiplier increased – Upper Torso Multiplier increased – Arm Multipliers increased – Leg Multipliers increased – Hip to ADS Spread transition speed increased Becomes accurate faster after aiming down sights – – Mid Damage Ranges increased – Mid Damage decreased slightly – – » Submachine Guns « Fennec 45 Bullets to Kill decreased by 1 | Warzone Only – – FTAC Siege Akimbo FTAC Siege (NEW) Unlock through in-game Challenge: 25 Hip Fire Operator kills with the FTAC Siege – – – Akimbo FTAC Siege (NEW) – Kastov-74u KSTV-17 Barrel (NEW) Added to Kastov-74u progression, replaces 5.45 Tracer at Level 9 Players who have progressed beyond this level will have it retroactively granted to their account following the launch of Season 4 – – – Added to Kastov-74u progression, replaces 5.45 Tracer at Level 9 – – KSTV-17 Barrel (NEW) – KV Broadside 12 Gauge Dragon’s Breath Close-range Damage increased slightly – – – 12 Gauge Dragon’s Breath – Fixed an issue with the SZ Aggressor-IR Optic where its ADS penalty was higher than intended – Fixed an issue with 12-Gauge Dragon’s Breath residual damage where it would be counted as a headshot for scoring – Fixed an issue that caused Death Effects to intermittently occur on incorrect bodies – Fixed numerous incorrect Attachment unlock criteria – Fixed an issue where the in-game challenge completed overlay for the KL40-M2 Drill underbarrel Attachment showed a placeholder name – Fixed an issue causing the .300 BLK Overpressured +P ammunition to remain locked without unlock requirements, despite the Weapon being at max level – Fixed an issue where Bipod Attachments were not blocked on some Weapons when using the canted iron sights – BATTLE ROYALE, RESURGENCE, PLUNDER, & MORE PLAYLIST As a reminder, we will continue to rotate modes in and out of the Playlist on a weekly basis. And for those wondering, Ashika Island will return! For regular updates about the Playlist and other Scheduled Events, check out the dedicated Warzone Trello Board. GENERAL Rejoin (BETA) Players that experience a client crash on their device will be able to reconnect to their match within 4 minutes. – Criteria: Players must have at least 1 Squad member remaining alive. This does not apply to Solo Playlists. – – There must be at least 5 Squads remaining in the match. – – Players must have at least 1 Squad member remaining alive. – Note: Playlist updates that go live during a match in progress will prevent Players from using the Rejoin feature. – – Known Issues: Last remaining teammate disconnecting may result in an undesirable spectator experience while the final teammate attempts to reconnect. – Rejoining while still in the Driver seat of a vehicle will remove the player’s hands. Can be resolved by switching weapons. – The functionality of Rejoin in Ranked Play is detailed in the Ranked Play section below. – – – Gulag Killcam The killcam has been enabled in the Gulag. – – Pre-Match Lobby Audio Quality of Life Proximity Voice Chat has been disabled in the pre-match lobby. – – Exfil Sequence Quality of Life Players are now able to skip the Exfil sequence animation. – – GAMEPLAY Please note that the Vondel features outlined below will come to other Maps and Modes in later updates. Vondel | All Modes TAV (Tactical Amphibious Vehicle) New Vehicle Amphibious vehicle that is able to traverse land and water – Accommodates 1 driver, 1 passenger and 4 players in the back – Mid range armor vehicle – – Dynamic Fog System New Environmental System Though typically sunny, Players will encounter a varying degree of fog as they play through matches on Vondel. – Billboards found around the map will serve as a way for Players to plan around the weather forecast. – Note: The visual obfuscation caused by fog is reduced in Resurgence compared to DMZ. – – Vondel | Resurgence High Stakes New Public Event During this event, Players will be prompted to capture any of several crates that are dropped from the sky. Capturing one of these will provide Players with some very useful loot such as a Portable Buy Station, Armor and/or Munitions Box, alongside some Cash. – In addition, a successful capture will grant Players with Double Weapon & Player XP for the duration of the match. – Note: This multiplier stacks with active XP tokens. – – Reinforcement Flare New Field Upgrade This Field Upgrade will redeploy an eliminated Squad member that is randomly selected. – – Favorite Supply Box New Supply Box Type This is a rare Supply Box that arms Players with their 2 favorite Weapons. Players are able to dictate their favorite Weapons in the front-end menu by navigating to Custom Loadouts and using the “Set to Favorite” option by either right-clicking or pressing LS/L3. – – – This is a rare Supply Box that arms Players with their 2 favorite Weapons. – All Maps | All Modes Loot Update Loot found on the ground and via Supply Boxes has been updated to include: New Season 04 Weapons – Revised Attachments for most Weapons – – – Loot found on the ground and via Supply Boxes has been updated to include: – Armor Box Buystation price increased to $2,500, up from $2,000. – – Munitions Box Buystation price increased to $2,500, up from $2,000. – – Backpack Inventory Quality of Life While attempting to loot an item that a Player already has in an active Loadout slot, they will be presented with the option to stow the duplicate in their Backpack. – – Marker Smoke Effects Quality of Life Differentiated the color of the smoke produced by various markers for easier at-a-glance legibility: Loadout Drops = Red – Deployable Buy Stations = Green – Smoke Grenades = Grey – – – Differentiated the color of the smoke produced by various markers for easier at-a-glance legibility: – Resupply Perk The time to recharge equipment has been increased to 50 seconds, up from 30. – – Redeploy Drone Destruction Damage The explosion damage caused by a Redeploy Drone when it impacts the ground has been adjusted. Minimum damage increased to 50, up from 10. – Maximum damage increased to 150, up from 50. – – – The explosion damage caused by a Redeploy Drone when it impacts the ground has been adjusted. – Bounty Contract Quality of Life The Bounty Contract will prioritize selecting a target that is on the ground and within close proximity of the Player. – – Most Wanted ContractQuality of Life The Most Wanted target Player will now carry a flag on the back of their Operator for the duration of the Contract to better help enemy Players track the target. – – Data Heist Public Event Quality of Life Players will now receive a Circle Peek reward of the upcoming circle when they complete the Data Heist Public Event on Ashika Island. – – Gas Circle Finale Behavior The number of “Moving Circles” in the final phase of a match has been decreased to 2, down from 4. – These circles move and collapse in size slower than before. – – The “pull” is an interesting peak in the climax of combat, however it has often decided the finale due to a lucky pull in a squads favor. This change keeps the need to reposition but enables a wider, slower rotation to take a more even fight. Gulag The time to capture the overtime flag has been increased to 4 seconds, up from 3 seconds. – – Vehicle Fuel The Heavy Chopper no longer catches fire when it runs out of fuel. Instead, it will now drop out of the air, surviving if close enough to the ground – Gas Cans now spawn with a fill percentage of 100% – Filling a vehicle now drains a portion of the total gas in the can, depending on how much the vehicle needed – You can now siphon gas out of a vehicle and into your gas can – – All Maps | Battle Royale, Resurgence Gas Damage Reduced Gas damage to 6 while not wearing a Gas Mask, down from 9. – During the first 4 Circles, reduced Gas damage while wearing Gas Mask to 5, down from 6. – – Al Mazrah | Battle Royale Armor Plates The number of Armor Plates that Players spawn with in the Gulag has been decreased to 1, down from 2. Players will continue to spawn with a full 3 Armor Plates in Warzone Ranked Play. – – – The number of Armor Plates that Players spawn with in the Gulag has been decreased to 1, down from 2. – Gulag Overtime The time it takes to capture the domination point in the Gulag has been increased to 4 seconds, up from 3. – – Strongholds Inactive Strongholds have been renamed to Abandoned Supply Caches. – Active Strongholds and Abandoned Supply Caches are now enabled from the moment the match starts during Infil. – Active Strongholds and Abandoned Supply Caches now have floating POI indicators that can be seen from above in the world space during Infil. – White Supply Boxes have been removed from active Strongholds. We’re putting the focus of strongholds on the loadout acquisition and UAV benefits for owning the structure. Abandoned supply caches are intended to be fruitful loot locations worthy of a visit. – – Enemy NPC Combatants have been removed from active Strongholds. Players will now be prompted with the “Hold the Line” capture objective. – – The “Bomb Defuse” objective has been removed from active Strongholds. With Strongholds activating at the start of each match, we are balancing the rewards to reflect the challenge. – – Completing an active stronghold will only reward the black site key upon first capture. The loadout is awarded when the stronghold is captured and can only be acquired once per squad. – Players are now able to recapture a stronghold that has been captured by another squad. – Subsequent captures will only reward Players with access to the custom Loadout crate and the Stronghold UAV effect.The UAV effect from completing a Stronghold will now be shown to enemy Players on the Tac Map. – The mission tracker widget on the UI while progressing through Stronghold and Black Site completion has been removed for a cleaner interface. – – Black Sites The UAV effect from completing a Black Site will now be shown to enemy Players on the Tac Map. – The potency of enemy NPC Combatants in Black Sites has been reduced. – – All Maps | Resurgence Dynamic Resurgence The Resurgence Countdown Timer is now dynamic and will adapt based on the current number of Players in your Squad. – To clarify, a Solo Player that queues into a Quads Playlist will play with Solo Countdown Timer rules. – – Vengeance Icon When a Squad member pings an enemy that recently eliminated a friendly Player, they will now observe an icon above the enemy to indicate that said Player will reduce the Resurgence Countdown Timer more than others. – – Tracked Squad Indicator Squads will receive a HUD warning similar to the one used for the Interrogation mechanic when a Squad member has been eliminated and the enemy Squad is able to see the position of remaining Squad members. – – Redeployment Loadouts Players will now encounter more variety in the Loadouts that they redeploy with as we’ve added Submachine Guns to the pool of Weapons for the third circle onwards. First Circle = Handgun without Attachments – Second Circle = Handgun with Attachments – Third Circle and Beyond = Either Assault Rifle, Battle Rifle, or Submachine Gun without Attachments and Handgun with Attachments – – – Players will now encounter more variety in the Loadouts that they redeploy with as we’ve added Submachine Guns to the pool of Weapons for the third circle onwards. – Interrogation This feature, which allows a Player to interrogate a downed enemy Player to reveal their Squad’s position, has been enabled in Resurgence. – – Al Mazrah | Plunder Strongholds Active Strongholds has been disabled in this mode. – Abandoned Supply Caches will now be enabled from the moment the match starts during Infil. – – UI/UX Perk Package Name Quality of Life Players will now be able to see the name of their equipped Perk Package in various areas of the interface. – – Buy Station PingsQuality of Life A floating icon will now appear above a Buy Station to indicate an item that a Player has pinged for purchase. – – Scoreboard in Gulag Players are now able to view the scoreboard while in an active Gulag match or in the holding pen. – – Ranked Play Text ChatQuality of Life Players are now able to disable Global Text Chat while leaving Team Text Chat enabled. – – WZ RANKED PLAY Warzone Ranked Play continues with its first FULL Season and introduces new rewards to earn during Season 04. Whether you’re jumping into your first Warzone Ranked Play match or continuing your grind, there’s more to unlock and fierce competition to face. Below are the Season 04 specific details to keep in mind for returning competitors and further below is a full refresher for all players. Here are the highlights for returning Season 03 competitors. Global Battle Royale Changes Restricted Weapons & Equipment Items Gas Cans – – SR (Skill Rating) & Divisions Deployment Fee Update Iridescent: -110 SR + 10 SR every 500 SR above 10,000, up to a max Deployment Fee of -230 SR. [Updated] Max Fee increased from -210 to -230 – – – Iridescent: -110 SR + 10 SR every 500 SR above 10,000, up to a max Deployment Fee of -230 SR. – End of Season Skill Setback Update: At the end of each Season, your ending Skill Division will determine where you start the following season: Bronze through Crimson I players are set back three Tiers below where they finished in the previous season. Example: A player ending Season 03 in Gold III will begin Season 04 in Silver III. – – Players Crimson II and above will start Season 04 in Diamond I. – – Bronze through Crimson I players are set back three Tiers below where they finished in the previous season. – Season 04 Rewards Season 04 Challenge Rewards Throughout the Season 04, players can earn the following rewards: Placement Challenges Finish ‘Top 15’ 25 Times: ‘Cash Out’ Large Decal Finish ‘Top 5’ 25 Times: Pro Issue Lachman Sub Blueprint Finish 1st Place: ‘Team Wipe’ Weapon Charm – – – Finish ‘Top 5’ 25 Times: Pro Issue Lachman Sub Blueprint – – Finish ‘Top 15’ 25 Times: ‘Cash Out’ Large Decal – Kill & Assist Challenges Get 25 Kills or Assists: ‘WZ Season 04 Competitor’ Sticker Get 250 Kills or Assists: ‘WZ Ranked Play Season 04’ Loading Screen Get 1000 Kills or Assists: ‘WZ Season 04 Ranked Veteran’ Camo – – – Get 250 Kills or Assists: ‘WZ Ranked Play Season 04’ Loading Screen – – Get 25 Kills or Assists: ‘WZ Season 04 Competitor’ Sticker – – Placement Challenges – – Throughout the Season 04, players can earn the following rewards: – End of Season Division Rewards At the end of each Season, players will be awarded Skill Division rewards that represent their highest attained Division that Season. – Seasonal Division Rewards Each Ranked Play Season will have a unique set of Division Rewards awarded at the end of the Season to celebrate the player’s highest Skill Division reached that Season. – The Season 04 rewards are as follows: Top 250: ‘WZ Season 04 Top 250’ Weapon Charm, Emblem, and Calling Card Iridescent: ‘WZ Season 04 Iridescent’ Weapon Charm, Emblem, and Calling Card Crimson: ‘WZ Season 04 Crimson’ Weapon Charm and Emblem – Diamond: ‘WZ Season 04 Diamond’ Weapon Charm and Emblem – Platinum: ‘WZ Season 04 Platinum’ Weapon Charm and Emblem – Gold: ‘WZ Season 04 Gold’ Weapon Charm and Emblem – Silver: Emblem – Bronze: Emblem – – – Iridescent: ‘WZ Season 04 Iridescent’ Weapon Charm, Emblem, and Calling Card – – Top 250: ‘WZ Season 04 Top 250’ Weapon Charm, Emblem, and Calling Card – Ranked Play First Place: The player who finishes Season 04 in the #1 position on the Top 250 Leaderboard will receive a unique, one-of-a-kind Calling Card and Emblem for the ultimate bragging rights. – – – Here’s a complete overview of Warzone Ranked Play for new Season 04 players! Match Ruleset Play competitive 150 Player Battle Royale Trios matches using competitive settings developed by Treyarch, Raven Software, and Infinity Ward. Moving forward, Players can expect 1:1 synchronized settings between Ranked Play and World Series of Warzone. – Map Al Mazrah – – Mode Battle Royale – – Squad Size Trios – – Max Player Count 150 – – Gameplay Adjustments Spawn Protection Reduced to 2.5 seconds, down from 10 seconds in standard Battle Royale – – Assist Timer The minimum assist time has been increased to 10 seconds, up from 2 in standard Battle Royale This is the minimum amount of time a player will remain on a defenders “Attacker List” – meaning that we more accurately capture assists in the middle of an engagement. – – – The minimum assist time has been increased to 10 seconds, up from 2 in standard Battle Royale – Warzone Ranked Play Restrictions Gameplay Gulag Entry Kit – Redeploy Pack – Squad Assimilation – Multi-Circles – – Weapons Riot Shield – – Attachments Specific Thermal Optics – SZ Holotherm – VX350 Thermal Optic – Teplo-op3 Scope – Thermo-Optic X9 – Teplo Clear Shot – Drexsom Prime-90 – – Killstreaks Cluster Mine – Bomb Drone – – Items [New] Gas Cans – – Events Fire Sale – Jailbreak – Restock – – Vehicles Turreted Land Vehicles – Turreted Water Vehicles – Heavy Chopper – – Social Features Global Text Chat – Proximity Voice Chat – – SR (Skill Rating) & Divisions Test yourself against your peers and track that progress with a visible SR (Skill Rating) that determines your place across 8 Skill Divisions. All players begin our first Competitive Season in Bronze I with 0 SR. – Players earn SR based on match performance, with SR awarded for Kills and Assists, being alive when their Squadmates earn Kills, and outlasting other Squads. – Breakdown: Earning SR Kills and Assists Players gain SR over the course of each match each time they get a Kill or assist, with Kills and assists being treated equally to encourage teamwork between Squadmates. – Players will also receive some SR if they are alive when their Squadmates get a Kill that they didn’t contribute to. – To reward high-stakes Kills late in the game, SR increases over the course of each match based on the number of Squads left alive: 21+ Squads Remaining: +5 SR per Kill/Assist, +2 SR per Squadmate Kill – 3 – 20 Squads Remaining: +7 SR per Kill/Assist, +3 SR per Squadmate Kill – 1-3 Squads Remaining: +15 SR per Kill/Assist, +7 SR per Squadmate Kill – – – Final Placements Additionally, players earn SR based on final placement at the end of the match: Top 40: +10 SR Top 30: +20 SR – Top 20: +30 SR – Top 10: +40 SR – Top 5: +50 SR – 3rd: +60 SR – 2nd: +80 SR – 1st: +100 SR – – – Top 40: +10 SR – Player’s will see this SR added throughout a match. Reach Top 40 and you’ll gain 10 SR. Reach Top 30 and you will see another 10 SR for a total of 20 SR – – Additionally, players earn SR based on final placement at the end of the match: – SR Tracker Players will be able to see and track SR earned via Kills, Asists, Unassisted Squadmate Kills, and Placements on a visible tracker in-game. The SR Tracker will be visible while alive or spectating a Squadmate and will always display your own SR for the current match. – If your team is eliminated, the SR Tracker will be hidden when spectating an Enemy Squad, and your final earned SR will be shown in the After Action Report. – – – Players will be able to see and track SR earned via Kills, Asists, Unassisted Squadmate Kills, and Placements on a visible tracker in-game. – Breakdown: Deployment Fees At the beginning of each match, a Deployment Fee is deducted from each player’s current SR total. – The higher the player’s Skill Division & Tier, the higher the Deployment Fee. This ensures that each division has increasing performance expectations and player’s must exceed those expectations to progress. – Players must earn this amount of SR in the following game if they wish to advance towards the next Skill Division or Tier. Failing to earn back the Deployment Fee will result in players losing SR for the match. Bronze I-III: No Deployment Fee – Silver I: -10 SR – Silver II: -14 SR – Silver III: -18 SR – Gold I: -23 SR – Gold II: -28 SR – Gold III: -33 SR – Platinum I: -39 SR – Platinum II: -45 SR – Platinum III: -51 SR – Diamond I: -58 SR – Diamond II: -65 SR – Diamond III: -72 SR – Crimson I: -80 SR – Crimson II: -90 SR – Crimson III: -100 SR – Iridescent: -110 SR + 10 SR every 500 SR above 10,000, up to a max Deployment Fee of -230 SR. [Updated] Max Fee increased from -210 to -230 – – – Players can progress through eight Skill Divisions by reaching SR milestones: Bronze – Starting Division – Silver – 900 SR – Gold – 2,100 SR – Platinum – 3,600 SR – Diamond – 5,400 SR – Crimson – 7,500 SR – Iridescent – 10,000 SR – Top 250 – 10,000+ SR – – Division Tiers: All Divisions except for Iridescent and Top 250 have 3 Tiers – Tier I, Tier II & Tier III. Climb into higher Tiers as you advance your way through each Division. – Show Off Your Skill: It’s easy to see which Division someone is in in Warzone Ranked Play. Your entire Rank Icon will change color and material depending on your current Skill Division. Your current Tier is also prominently shown in the center of your Rank icon. – End of Season Skill Setback Update: At the end of each Season, your ending Skill Division will determine where you start the following season: Bronze through Crimson I players are set back three Tiers below where they finished in the previous season. Example: A player ending Season 03 in Gold III will begin Season 04 in Silver III. – – Players Crimson II and above will start Season 04 in Diamond I. – – Bronze through Crimson I players are set back three Tiers below where they finished in the previous season. – Top 250 Leaderboard & Division The Top 250 Division drops into Warzone, ranking the top 250 Ranked Play players in the world on an in-game Leaderboard that all players can view from within the Warzone Ranked Play lobby. The Top 250 will be active from Day 1 of each Season. – Players will qualify for the Top 250 and appear on the Leaderboard as they surpass 10,000+ SR. The top 250 players with the highest SR above 10,000 will remain on the board and compete for 1st place over the remainder of the Season. – – Ultimate Bragging Rights: In addition to new Rank and Seasonal Rewards in Warzone, the #1 Ranked Play player will receive a unique, one-of-a-kind Calling Card and Emblem at the end of each Season. – Ranks & Rewards Warzone Ranked Play joins Modern Warfare 2 Multiplayer Ranked Play to deliver the most rewarding competitive Call of Duty experience ever, with a variety of valuable rewards available to players at launch and Season after Season. – Unlocked Rewards can be used in Modern Warfare 2 and Call of Duty®: Warzone™ 2.0. Unlock what the mode has to offer to show off your Rank and Skill wherever you play. – Ranks & Rank Rewards Separate from the player’s SR and Skill Division is Rank. Rank persists across Seasons to celebrate the player’s journey across their Ranked Play career. – All players start at Rank 1 and can progress to Rank 50. – Players increase their Rank by earning Stars. Each match has the ability to award three (3) Stars dependent on match placement. Earn enough Stars to reach the next Rank. Stars awarded by Placement: Top 25: 1 Star – Top 10: 2 Stars – 1st Place: 3 Stars – – – Stars awarded by Placement: – Every 5 Ranks players will progress their Rank icon and unlock a set of Rank rewards: Rank 5: ‘Ranked and Reckless’ Vehicle Skin for use with the GMC Hummer EV. – Rank 10: ‘Good Sweat’ Emblem – Rank 15: ‘Lost Full’ Sticker – Rank 20: ‘Bot Collector’ Weapon Charm – Rank 25: ‘Hot Drop’ Animated Emblem – Rank 30: ‘Ranked Play Win Tracker’ Gun Screen that displays the player’s lifetime Warzone Ranked Play win total. – Rank 35: ‘Bot Patrol’ Sticker – Rank 40: ‘Ranked Demon’ Large Decal – Rank 45: ‘Frying’ Weapon Charm – Rank 50: ‘Ranked Veteran’ Emblem & Skin for use with both CDL Male & Female Operators on both Factions. – – Each Rank Milestone also unlocks a Calling Card that represents the player’s achieved Rank. – – Season 04 Challenge Rewards In addition to Rank Rewards, each Ranked Play Season will give players the opportunity to earn exclusive limited-time rewards. – Throughout the Season 04, players can earn the following rewards: Placement Challenges Finish ‘Top 15’ 25 Times: ‘Cash Out’ Large Decal – Finish ‘Top 5’ 25 Times: Pro Issue Lachman Sub Blueprint – Finish 1st Place: ‘Team Wipe’ Weapon Charm – – Kill & AssistChallenges Get 25 Kills or Assists: ‘WZ Season 04 Competitor’ Sticker – Get 250 Kills or Assists: ‘WZ Ranked Play Season 04’ Loading Screen – Get 1000 Kills or Assists: ‘WZ Season 04 Ranked Veteran’ Camo – – – Placement Challenges – – End of Season Division Rewards – At the end of each Season, players will be awarded Skill Division rewards that represent their highest attained Division that Season. Seasonal Division Rewards Each Ranked Play Season will have a unique set of Division Rewards awarded at the end of the Season to celebrate the player’s highest Skill Division reached that Season. – The Season 04 rewards are as follows: Top 250: ‘WZ Season 04 Top 250’ Weapon Charm, Emblem, and Calling Card – Iridescent: ‘WZ Season 04 Iridescent’ Weapon Charm, Emblem, and Calling Card – Crimson: ‘WZ Season 04 Crimson’ Weapon Charm and Emblem – Diamond: ‘WZ Season 04 Diamond’ Weapon Charm and Emblem – Platinum: ‘WZ Season 04 Platinum’ Weapon Charm and Emblem – Gold: ‘WZ Season 04 Gold’ Weapon Charm and Emblem – Silver: Emblem – Bronze: Emblem – – Ranked Play First Place: The player who finishes Season 04 in the #1 position on the Top 250 Leaderboard will receive a unique, one-of-a-kind Calling Card and Emblem for the ultimate bragging rights. – – – Seasonal Division Rewards – Competitive Integrity Features Rejoin: Players that unintendedly disconnect from a match will be able to reconnect to the match within 4 minutes. In order to uphold the Competitive Integrity of Ranked Play, certain criteria must be met in order to rejoin a match: Players must have at least 1 Squad member remaining. – There must be at least 5 Squads remaining in the match. – Players can only rejoin the same match once. – To protect against abuse, players can have their ability to Rejoin temporarily limited if they repeatedly disconnect from matches. – – Callouts: Players that have been eliminated for over 3 minutes and intentionally disconnect via ‘Leave Match’ will not be presented with the option to Rejoin. – Players that disconnect while operating a vehicle will be ejected from the driver’s seat. – – – In order to uphold the Competitive Integrity of Ranked Play, certain criteria must be met in order to rejoin a match: – Squad Backout / Match Cancel: If you lose a matchmade teammate before the match begins, your squad will be taken back to the lobby so you don’t start the match shorthanded. If too many squads get backed out before the match begins, we will return everyone to the lobby to find a better match. – Suspensions & Penalties: Disconnecting from matches early and not rejoining will result in SR Penalties and Matchmaking Suspensions. Repeated disconnects will result in higher SR Penalties and longer Suspensions. Note: Players that have been eliminated for over three minutes can disconnect from the match via “Leave Match” without penalties. – – SR Forgiveness: If a matchmade teammate disconnects during a game and does not rejoin, you won’t lose any SR for the match. You’ll still be able to gain SR if you manage to gain more than your Deployment Fee. – Demotion Protection and Division Stickiness: Everytime you are promoted to a new Division, you’ll gain 3 games of Demotion Protection where you won’t lose any SR. Once those games have passed, if you happen to lose enough SR where you would normally get demoted, we will set you at the Division SR floor (Gold would be 2100 SR for example) to give you one more chance before getting demoted. – Party SR Restrictions: To ensure competitive fairness and balance of matches in higher Skill Divisions, players in certain Divisions can only party up with players around their current SR. The player with the highest Skill Division in the party determines which Party SR Restrictions are used: Iridescent (Including Top 250) & Crimson: Can party with players within 1 Skill Division – Diamond: Can party within 2 Skill Divisions – Bronze – Platinum: Can party up without any restrictions – – Additional Features Find A Party: Warzone Ranked Play players can utilize the ‘Find a Party’ feature to find Squadmates of similar Skill before searching for a match. This feature includes the following preference filters: – In-Game Communication Style: No Preference, Voice, Ping Only, and Text – Main Language: Select up to 3 language preferences: English (EN), French (FR), German (DE), Italian (IT), or Spanish (EU) (ES) – – Playstyle: Competitive has been pre-selected and will remain locked for Party Finder. – Hot Streaks: Win a Ranked Play game to earn Victory Streak Flames that appear behind your Rank Icon in the lobby and in-game. Extend your win streak to progress the flames. Victory Streak Flames expire when you are eliminated or after 72 hours without playing a Ranked Play match. Go on a roll and the competition will know the heat is coming. – Social Profile: Your WZ Ranked Play Rank icon will be added to your Social profile anywhere your profile is viewed across Modern Warfare 2 and Call of Duty®: Warzone™ 2.0. – BUG FIXES Fixed an issue that prevented the Apply All Plates setting from taking into consideration any new Armor Plates that were looted while plating. – Fixed an issue that prevented spectators from hearing Proximity Voice Chat. – Fixed an issue that caused the Deployable Buy Station icon on the Tac Map to remain white during Fire Sale Public Events. – Fixed an issue that caused an elimination to not count if the target Player disconnected in the middle of an execution animation. – Fixed an issue that caused the Player Buyback cost in the Squad widget to not properly reflect the Firesale Public Event discount. – Fixed an issue that prevented Players from being able to pick up ground loot while in a Weapon reload animation. – Fixed an issue that caused Players to receive 100% of Progression XP as Weapon XP when completing Contracts, which has now been appropriately reduced to 20% as originally intended. – Fixed an issue that prevented Players returning from the Gulag from seeing Most Wanted Contract target icons on the Tac Map. – Fixed an issue that caused the Deployable Buy Station Tac Map icon to remain white during Fire Sale Public Events. – Fixed an issue causing an equipped heartbeat sensor to drop with 1% battery life after equipping a loadout. The heartbeat sensor will now drop with the correct remaining battery percentage. – Fixed an issue causing the gas to do less damage to the Players health during the first three circles. – Fixed an issue that prevented Players from receiving a Killstreak warning when the backpack UI was open. – Fixed an issue that caused the Plunder scoreboard to not display completed Contract total and Supply Box total. – Fixed an issue in Battle Royale that caused inactive Contracts to disappear from the Tac Map if Players picked up an active Contract. – Fixed an issue where Perk Packages were impossible to pick up on the train. – Fixed an issue that caused the Train to unintendedly eliminate Players within close proximity while not in motion. – Fixed an issue that was causing Players to resist more Gas damage than intended with Gas Masks during the first 4 Circles. – Fixed a number of incorrect Buy Station spawn locations across Al Mazrah. – Fixed an issue that caused the Birdseye Perk to not function properly in Battle Royale. – Fixed an issue causing missing UI elements for the Champion’s Quest objective. –