Warzone is accidentally sending unlucky players straight to the Gulag Infinity WardWarzone’s battle royale experience has been hindered once again as an all-new game-breaking bug is sending unlucky Call of Duty players straight to the Gulag as soon as they spawn into Verdansk. While Warzone is one of the most popular battle royales on the market today, it certainly has its issues. Whether you’re struggling with Gas Masks or still frustrated by a near-endless run of hackers in the game, you’re not alone. Plenty of players have been encountering new issues throughout Season 5 and one more has just joined the list. Infinity Ward is well aware of many critical bugs as evidenced by their public Trello board. However, the latest problem hasn’t yet been addressed by the devs in any capacity. It’s a real doozy as well, and could just totally end your next match. The most recent issue plaguing Verdansk is one that shoots players straight to the Gulag without any explanation, possibly cutting their game outrageously short. While dropping into a casual match on August 12, Reddit user ‘UnbanPod’ was sailing down towards the Quarry. Plenty of other players were nearby and nothing seemed out of the ordinary for this particular drop. A few moments after landing though, everything quickly fell apart. Audio appeared to be somewhat bugged, but before the player could scout an enemy on the roof nearby, their screen faded to black. Without taking any damage or even getting into a gunfight, their character transitioned as if they had just been knocked out. Once they came to, they were shockingly inside the Gulag. A 1v1 kicked off almost immediately without the player having any say in the matter. Through no fault of their own, they were thrown straight into the Gulag and forced to fight for their life. There’s no telling just what caused the issue but attentive players noticed something not quite right. “Something in the scripting had decided you were a Gulag-er before you even jumped,” a player responded. For some reason, Warzone failed to provide this player any armor plates either. Despite their teammates all being well-equipped, this bug seemed destined to send one unlucky player straight to the Gulag. Also noteworthy is the fact that only 151 players were in this quads match to begin with. Perhaps the game-breaking issue can be pinned down to faulty matchmaking. Unfortunately, there’s no telling for definite without comment from the devs. Be sure to keep a close eye on your inventory when dropping into games throughout Season 5. If you spawn without armor, there’s a good chance you may have to fight in the Gulag well before you’re prepared.
Author: Nik Ranger
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Warzone accidentally reveals first look at Pacific map’s Resort & Marina Street – Dexerto
Warzone accidentally reveals first look at Pacific map’s Resort & Marina Street ActivisionCall of Duty: Warzone’s developers seem to have accidentally leaked some sneak peeks at Pacific map locations. Four new Calling Cards show off different Caldera POIs, including “Resort” and “Marina Street.” On November 18, Warzone’s “Operation Flashback” event began — bringing back tons of old content, much to fans’ delight. But some players have noticed a series of new Calling Cards added as well, which all show parts of the upcoming Pacific map. At the moment, people are speculating that these Calling Cards are actually part of the November 24 event, “Secrets of the Pacific.” This would make sense, as that event is all about learning the Caldera locations and details. Regardless of whether or not the cosmetics were accidentally leaked or not, they’re out there now. And people are excited to see these close-up views of previously unknown locations. Warzone leaks glimpses of Pacific map Resort, Marina, and more New calling cards were added to Warzone (appears to be accidentally added) that shows some areas of Caldera, the new Warzone map. 📷 @ProRebornYT pic.twitter.com/ecd8nAQxrw — CharlieIntel (@charlieINTEL) November 18, 2021 As you can see in the tweet above, four Calling Cards have been found with Pacific, Caldera scenery. There’s “Hospitable Resort,” “Home in Paradise,” “Marina Street,” and “Treasure the Scenery.” Of them, Resort and Marina look the most like legitimate POIs or landing spots. Interestingly, however, neither was listed on the official map’s overview. The full map, shown during the Vanguard reveal, includes 11 different POIs. One could guess that Marina Street is located near the marked “City Capital,” but it’s unclear where Resort of the other three locales might be. Regardless of where these locations are, players appear excited to see them up close. The environment looks colorful and wildly different from the greyish Verdansk, making it an interesting departure. With Pacific, Caldera delayed until December 8 at the earliest — it seems that players will need to hold onto these glimpses for just a while longer.
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Warzone 2’s most hated Killstreak will be disabled in Season 2 Reloaded – Dexerto
Warzone 2’s most hated Killstreak will be disabled in Season 2 Reloaded ActivisionWarzone 2’s most hated Killstreak is being temporarily removed from the game with the arrival of Season 2 Reloaded. Warzone 2 has seen a number of fan-requested changes since it launched. Season 2 brought the first wave of updates, and while content creators like JoeWo praised it for reinvigorating the scene, there are still some outstanding issues that the community has been vocal about. One of those is the KV Broadside shotgun, and the other is a particularly busted Killstreak, and Raven Software has bow confirmed big changes to both of the offending pieces. Warzone 2 killstreak disabled in Season 2 Reloaded Bomb Drones have drawn the ire of much of the Warzone 2 community since the game’s launch. The remote ‘streak allows players to pilot a high-damage explosive directly into the heart of an opposing squad and is nearly a guaranteed down every time that it comes out. Raven has heard the community’s pleas though, and they’re taking action to make things better. “With the Season 02 Reloaded update, the Bomb Drone will be disabled in #Warzone2 Battle Royale while we explore additional balance options for this Killstreak,” the devs revealed. Players claim this kind of unavoidable punishment is unfair as it makes fighting for good positioning a moot point as any team that wants to take a building can do so by collecting an instant kill with the drone, and with a lack of movement options in the game, there’s no escaping its punishment. Paired with a nerf to the “broken” KV Broadside, these changes represent another step towards extinguishing the flames that have threatened to overwhelm the Warzone 2 community, but there are certain to be more sweeping adjustments when S2R shows lands on March 15.
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Warzone 2’s DMZ mode is the best Call of Duty game in years – Dexerto
Warzone 2’s DMZ mode is the best Call of Duty game in years ActivisionWarzone 2’s DMZ mode is the best CoD game in years, and fills the void of a co-op campaign – at least for now. Warzone 2 is great, building off of its predecessor in unexpected (and sometimes controversial) ways – we’re looking at you, 2v2 Gulag – but it’s actually the DMZ mode that’s hooked me. The Escape from Tarkov-inspired “extraction royale” mode is only technically in beta, but it’s become my favorite way to unwind with friends after a long day of work. I enjoyed my time with Escape from Tarkov, but Call of Duty’s alternative is snappier, more forgiving, and still full of just the right amount of tension. Warzone 2 DMZ is simple, until it’s not The core of DMZ is simple. Players start out on a predetermined part of Warzone 2’s Al Mazrah map, and work to scavenge for supplies that can be sold for cash, or weapons that can be used in the field. Extract, and the loot is yours. Perish, and all is lost (literally). There are additional considerations, too. A safe will be full of loot but will attract attention while you’re opening it, while a Stronghold offers close-quarters combat with additional opportunities for XP and items. Complicating things further are faction missions, which range from destroying vehicles to clearing the aforementioned Strongholds, or simply visiting the sprawling map’s POIs. It’s these objectives that have me coming back for more, chipping away at them in a way a single round of Warzone’s core battle royale mode could never facilitate. It’s liberating to be able to explore the map at my own pace, and while other players are always happy to ruin the fun, it’s just as satisfying to snag a few kills on a successful extraction. The option of jumping in, looting for 20 minutes only to die in a single gunfight, or completing a bite-sized objective for a chunk of XP and then extracting early doors means DMZ has comfortably leapfrogged Warzone 2.0 in my rotation. Al Mazrah is a great place to socialize Playing with friends also allows for emergent gameplay opportunities that feel like the closest we’ll get to a true co-op Call of Duty campaign. My friend and I have played through our own array war stories since Warzone 2 DMZ launched. There are tales of holding off waves of enemies for a last-ditch extraction, saving each other from sniper fire, and the moment we got on the extraction helicopter before being unceremoniously killed by another squad because we let our guard down. Some stories of success, and some stories of failure, but always a feeling of completely unscripted chaos – the antithesis of Call of Duty’s traditionally linear campaigns. Take it with you The cherry on top of this delicious, explosion-filled cake is that extracting with a weapon doesn’t just unlock it for the next run — it adds it to your Modern Warfare 2 arsenal, too. It adds an extra wrinkle to the crossover between the two games and means that hard-fought extraction where you gained an assault rifle that shreds enemies feels all the sweeter when you can take it straight into MW2 multiplayer. Call of Duty’s first raid can also be unlocked via extracting with $30,000 in cash — another smart way to bring the two games closer together, but DMZ’s nature as a beta is certainly apparent. In my time playing, I’ve seen enemies vanish occasionally, vehicles despawn every now and again, and found a great weapon that a glitch stopped me from picking up and extracting with. Nothing is game-breaking, though, and these instances are rare and far enough apart that I’m not left frustrated, but it is something to be aware of. I can’t wait to see how Warzone 2 DMZ grows in 2023, with a new building coming to the mode in Season 1 Reloaded. If you’re playing over the holiday season, I’ll see you in Al Mazrah.
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Warzone 2’s brand-new loot system is already broken after Season 2 update – Dexerto
Warzone 2’s brand-new loot system is already broken after Season 2 update ActivisionWarzone 2 players have mostly been crying out for the game to revert back to the series’ classic loot system, which Season 2 has done. But it’s come at a price as the Warzone 2 loot system seems broken and not working as intended. Since the game’s launch, Warzone 2 has slowly been undoing some of the changes that made it so different from the original battle royale experience. The Gulag has rediscovered its 1v1 battles of old and loadouts drops being prevalent once more are just two examples of the game going back to how things used to be. Another area where this is the case is in its loot system. The newer CoD entry opted for a more methodical backpack system to loot players, instead of loot popping out everywhere, but now we’re back to the fountain of goodies in Season 2. Not everything is rosy though as players are finding that the new system isn’t behaving entirely as it should, and its glitchy nature means that loot is actually being lost. Warzone 2 loot system isn’t working properly Warzone 2 Reddit user misternt shared a video with the online community showing an example of how loot can have the tendency to not appear correctly, being misplaced altogether in some cases. The user sarcastically said: “The ground loot system is a great upgrade, especially for hidden caches.” In their shared video, they showed themself running over to one of the game’s many hidden caches to grab some extra loot and open it. However, upon doing so, the loot that popped up into the air almost immediately disappeared again as it fell back down into the ground – becoming completely inaccessible. “It still boggles my mind that people prefer vomit loot. If they knew how to do it properly, yes, but we knew it would end up like this,” said one user in response to the recent changes. Another player added their hot take: “It’s disheartening to see them cave to The cry babies who want Warzone 1.5. If they continue with this trend not only will they not end up pleasing the WZ1 whiners, but will chase away the people who liked the game more as it released.” A new update has already been issued recently to fix game crashes and a new revive glitch, so we’ll have to see if any adjustments are made to the new loot system going forward.
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Warzone 2’s Birdseye Perk seemingly gives out “free” Advanced UAVs – Dexerto
Warzone 2’s Birdseye Perk seemingly gives out “free” Advanced UAVs ActivisionThe Birdseye Perk in Warzone 2 is giving players a massive advantage throughout Al Mazrah as many are claiming it provides the effects of an Advanced UAV for “free.” When it comes to Perks in Warzone 2, many are still struggling to find the best fit for Al Mazrah. With various Perk Packages on offer, it can be a challenge picking the right one to match not only your playstyle, but your weapons of choice. However, there appears to be a new frontrunner emerging from the crowd as players are now catching on to the real power of the Birdseye Perk. Contained within the Recon Perk Package, this unique buff allows players to see enemy positions and the direction they’re facing on the minimap whenever a UAV is called or the Radar gets a ping. In its own right, this is a powerful effect that could just make the difference between a win and a loss in a close gunfight. But many players, including content creator ‘MRags,’ are now discovering the full potential of this Perk, as it also comes into play when other teams call in UAVs too. Although your squad doesn’t receive a full UAV effect if an opposing team calls one in, you do still get a few pings on your minimap. Now with Birdseye equipped, those pings can reveal more than just enemy location. You’ll also get frequent updates on their live direction, giving you a huge advantage should you get in close proximity. Through this ability, it’s essentially a “free” Advanced UAV, mirroring the effects of one of the more costly streak combos in the game today. Especially considering how often UAVs are ‘popped’ in any given match, this intel boost is sure to keep your team one step ahead of the curve at all times. It’s worth noting, however, that there is currently a bug stemming from this Perk. At random, the Recon Perk Package can refuse to work, failing to provide the Ultimate Perk effect from the Birdseye pick. Unfortunately, there’s no controlling this issue when selecting the Perk Package through your Custom Loadout. But if you’re still eager to test out this effect, it can be done by choosing the ‘Scout’ Default Loadout when interacting with a Loadout Drop. Obviously, you won’t get the best possible weapons with your favorite attachments, but this appears to fix the Birdseye issue at the very least.
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Warzone 200-player BR and other new modes teased in Modern Warfare – Dexerto
Warzone 200-player BR and other new modes teased in Modern Warfare Infinity WardThe future of Call of Duty: Warzone appears to have been teased, as a brand-new menu available for the Free Access Weekend amplifies speculation over a few prospective modes. This weekend is a Free Access Multiplayer Weekend for players who only own the free-to-play Warzone and it appears that Infinity Ward has slid in, either purposefully or accidentally, a teaser of what modes may be coming to Warzone in Season 4. As seen in a screenshot of an in-game menu, three never-before-seen modes are shown as playlist options alongside the battle royale’s fan-favorite Duos: BR 200, Plunder 200, and BR Juggernaut. Each has been mentioned by developers in the past, but this suggests they’ll be available sooner than expected. Juggernaut Royale was the latest to receive an official confirmation. In the game’s press release for Season 4, it was specified that the mode would debut at some point and would make the iconic Killstreak available for capture, subsequently granting you “higher health, a mini-gun, and a sweet music track to accompany you during the Warzone match.” This also coincides with the appearance of glitched Juggernaut Miniguns appearing in place of normal ground loot, which was considered an indication that the game’s files are already being prepared for the hefty Killstreak’s addition. As for the “200” modes, this was actually a point of discussion back in March when Patrick Kelly, Infinity Ward’s Studio Head, explained that the team was “already playing with 200 players.” Already boasting the largest number of players per game in a battle royale and nearly the largest map, fans have long wondered if Verdansk could handle even more players and, intriguingly, an increased squad size. At the moment, Warzone’s peak squad size option is Quads (aside from Rumble’s 50 vs. 50), but getting up to five has been the subject of much discussion. In the game’s base mode, Trios, you get 50 teams of three players apiece and this goes to about 37 teams in Quads. While teams of five would be a reach at the moment, since you would have just 30 teams on the map—much lower than all current modes—this number jumps up to 40 if you get 200 players in the game, hitting the map’s sweet spot easily. With Season 4 launching on June 11, it’s unlikely that these new modes show up within the next week or so. But it appears that they’ve each been being worked on for a while now, considering various hints from developers. Exact details are unclear, but one thing is known for certain: Infinity Ward will be mixing things up on a larger, more explosive scale in Season 4.
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Warzone 2 YouTuber claims devs intentionally make footsteps hard to hear – Dexerto
Warzone 2 YouTuber claims devs intentionally make footsteps hard to hear Infinity WardWarzone 2’s audio fidelity has been long criticized, and now, a Warzone YouTuber claims the devs are intentionally making footsteps softer for no real reason. Warzone 2’s audio has been the subject of debate and anger for quite a while. Even the original BR came under fire on countless occasions due to similar controversy. As a result, we’ve seen many updates over the months and years tweaking various systems. We’ve even made our own guides for optimal audio settings to work around the game’s shortcomings. But according to a Warzone YouTuber, TheTacticalBrit, the devs might be intentionally making footsteps hard to hear, rather than doing the opposite and fixing it. The content creator specifically explains why it sometimes can be extremely hard to hear footsteps, even though an enemy may be fully sprinting near you. He showcased an example of a clip from Warzone streamer Zachdubs, where he is shot from behind despite three enemy players sprinting loudly in close proximity. Firstly, you must understand how Warzone 2’s audio system works. The game functions on a ducking system, according to the YouTuber. Essentially, there is one master track, which is what the players hear, which all the various layers of sound are funneled into. Because the game is composed of many different sounds, such as smokes, announcers, gunfire and footsteps, the game makes the choice for which audio will be louder than the rest at any given time. The volume and direction of the sound is all dependent on its in-game source. If there’s an air strike to the North far away, it will sound soft and originate from the north. The problem therein, is Warzone aims for relatively realistic audio. In his video, TheTacticalbrit shows various examples of gunfire, smokes, vehicles, and missile strikes happening nearby or far away masking the sound of footsteps. As the YouTuber points out, Warzone is not exactly a realistic game. The battle royale has announcers, kill streaks, and airdrops, just to name a few outliers. But the game prioritizes the player hearing kill streaks, idle map noise, and smokes, more than it does the footsteps near a player. While it’s unclear just how the problem can be resolved, TheTacticalbrit went on to claim it’s a “very easy fix” for the developers. We’ll obviously have to wait and see if that holds true.
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Warzone 2 WSOW finally announces return after two delays – Dexerto
Warzone 2 WSOW finally announces return after two delays ActivisionActivision announced new dates for the 2023 World Series of Warzone Qualifiers after server issues plagued Warzone 2 private matches. Call of Duty’s annual WSOW tournament returned in April. This iteration offers up a $1.2 million prize pool, including a first-ever LAN Grand Final for a $600,000 total prize. In-Game Open matches went off without a hitch, as 50 trios from NA and EU advanced to the Qualifiers stage. Server issues forced Activision to delay Qualifers matches. Warzone 2 community members flamed the “embarrassing” postponement. ModernWarzone reported that the servers crashed once AI and Strongholds spawned into the map. Players took the opportunity to plead with the developers to remove AI enemies from the battle royale sequel. After two weeks of silence, Activision provided a long-awaited update on the tournament’s status. Warzone 2 World Series of Warzone is coming back On May 22, Activision confirmed: “The World Series of Warzone is excited to announce that the tournament will resume on May 31!” The North America Qualifiers take place on May 31. From there, 25 teams advance to play in the Regional Finals on June 7 alongside 25 other invited teams. The Europe Qualifiers will be held on June 1 with the Reginal Finals kicking off on June 8. All events begin at 1 PM EST. Individual competitors will stream Qualifiers matches, and the Regional Finals will be streamed on the official Call of Duty Twitch channel. The developers confirmed a fix for server-related gameplay issues on Raven Software’s Trello board on May 18. Warzone 2 players have long called for the removal of AI, but it appears as though they will need to wait longer for any such change. Raven Software made no note of any AI changes in the server-related patch. Hopefully, the fix does enough to keep servers stable enough for the WSOW Qualifers matches.
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Warzone 2 will add FOV slider for console players according to leak – Dexerto
Warzone 2 will add FOV slider for console players according to leak ActivisionA FOV slider has been at the top of Warzone console players’ wish list, and a Warzone 2 leak may have finally answered their prayers. On PC, players can adjust their field-of-view to be slightly more zoomed in or zoomed out. A wider FOV allows players to see enemies they may have missed without the customization option. Unfortunately, the mechanic is only available to PC players. Call of Duty: Vanguard currently has a fully customizable FOV on PS5 and Xbox Series X|S. Warzone players do not have that same luxury. In February, Warzone players blasted Activision for not adding the feature to consoles. The developers said, “FOV slider benefits highly skilled players mainly.” Activision did not want to “further” increase the skill gap. A low skill gap makes a game more approachable to a wider audience but also detracts from a game becoming competitive. Developers may have backtracked on their initial stance. A rumor suggests the long-awaited feature is finally coming in Warzone 2. CoD Streamer confirms console FOV slider Warzone streamer Metaphor says the rumored FOV slider is “confirmed” for all IW 9.0 projects. IW 9.0 is a new engine developed by Infinity Ward, Treyarch, and Sledgehammer Games. All Modern Warfare 2-related projects will use the tool. Modern Warfare 2 developers utilized the new engine to “redefine water.” Water and swimming will be key features in every game mode, including Warzone. A user asked how a nearly 10-year-old console would run Warzone 2 on 120 FOV with consistent frames. Metaphor responded with a follow-up message, stating: “It won’t.” Several players speculated Warzone 2 wouldn’t allow more than 100 FOV because of the console’s limitations. CoD Vanguard’s default FOV on PS5 and Xbox Series X|S is 80. Console players fear a FOV slider will push last-gen consoles to their limits. We will provide an update when Activision makes an official statement regarding FOV.
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Warzone 2: Where to find Mysterious Item and complete easter egg – Dexerto
Warzone 2: Where to find Mysterious Item and complete easter egg When wandering around Ashika Island you might find a Mysterious Item, here’s where to find all the mysterious items in Warzone 2 and how to complete an easter egg using them. With the arrival of Warzone 2 Season 3, the devs have added some extra hidden content for players to engage with. Although not essential to unlock anything these events can be fun to complete and useful for gathering a lot of resources early on in a match. One such event that players are stumbling across is the Mysterious Item. Warzone 2 doesn’t explain what the Mysterious Item does but we’ve got you covered. Contents Warzone 2: What is the Mysterious Item? Although it appears as a sword in your inventory, the Mysterious Item in Warzone 2 is actually one of three masks. These masks are based on Oni Masks which are worn during various traditional ceremonies in Japan. After collecting all three masks they can be placed on an altar inside Ashika Island’s Tsuki Castle. This triggers a short wave-based survival event where you’ll need to beat some A.I. Once the A.I are defeated you’ll receive a free Loadout Drop Marker, a ton of cash, and some bonus goodies. Warzone 2: Where to find all Mysterious Items The Mysterious Items in Warzone 2 are scattered around Tsuki Castle, a place of interest on Ashika Island. Tsuki Castle is divided up into three sections, the main castle, and a series of nearby smaller buildings. Each building and its surrounding area contains one mask for players to track down. Whilst each mask will always spawn in a certain area, the exact spawn is randomized between a set list of locations. Here’s where to find each of the masks in Warzone 2: Green Mask The Green Mask spawns inside and around the medium-sized building found on the north side of Tsuki Castle. Its spawn locations are as follows: On a chair in the smaller square building. – Sitting on a bulldozer outside in the far northwest of Tsuki Castle. – First floor, on a barrel near one of the entrances. – Second floor, hanging on the side of a weapon locker. – Second floor, resting on a large white box fin the eastern side of the building. – Red Mask The Red Mask spawns inside the main Tsuki Castle building. This is a large building with multiple floors found on the west side of Tsuki Castle. Its spawn locations are as follows: First floor, on the table in the middle of the big room in the southern section. – First floor, near the weapon lockers in the smaller northern section of the main building. – Second floor, on a display cabinet in the corner of the southern section. – Second floor, hidden in a red crate in the northeastern section of the main building. – Third floor, on an L-shaped desk on the south side of the castle. – White Mask The White Mask spawns inside and around the small building found on the east side of Tsuki Castle. Its spawn locations are as follows: On top of the well in the east of Tsuki Castle. – Leaning against a cherry blossom tree in an outside garden area. – On a box in the L-shaped building in the far east of Tsuki Castle. – That’s all for our Mysterious Item guide! For more of our Warzone 2 coverage, check out these guides below: Best Warzone 2 loadouts: Meta weapons and classes to dominate in Al Mazrah | Best Warzone 2.0 Sniper Rifle class loadouts | Best Kastov 762 Warzone 2 loadout | When is the next Modern Warfare 2 & Warzone 2 Double XP weekend event? | Warzone 2 & Modern Warfare 2 Season 3 Battle Pass: Rewards and tiers | When is Plunder coming back to Warzone 2? | How to get the Tempered Plate Carrier
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Warzone 2 weapon glitch causes player to lose match – Dexerto
Warzone 2 weapon glitch causes player to lose match ActivisionA new glitch in Warzone 2 caused a player’s gun to stop shooting mid-clip, costing the team the win. Bugs and glitches can disrupt a player’s game in many ways, forcing one to redo a mission or restart the entire game. When those things happen in multiplayer matches, the experience can be even more frustrating for the player, as it could cost them the game and everything they worked towards. A new glitch has appeared in Warzone 2, according to a video on Reddit that showed the player’s gun stops shooting even though the magazine was half full. Warzone 2 glitch prevents gun from shooting A video was posted to Reddit on February 11 showing a new glitch that a player found where their gun randomly stopped shooting. As the final circle begins to move, the player spots an enemy and starts to engage them. Getting the jump on the player, they should have won the fight easily, but their gun decided it was not the time. With 37 rounds left in the clip, the weapon stops shooting altogether, and the player loses the match. The glitch did not last, though, as they switched weapons mid-fight, and the second weapon fired just fine. One user shared their experience in the comments: “This same thing happened to me the other night, twice. Maybe a connection issue?” Another resonated with the post, saying, “This just happened to me while in a gunfight with somebody. My gun just stopped shooting. Had to press the button again to re-engage.” Other users pointed out that it could have been caused by tapping the reload button briefly, causing the gun to stop firing. Whatever the cause may be, it’s best to remain cautious and keep your fingers locked in place, so something like this doesn’t happen in more matches.
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Warzone 2 Vondel Occupation Scan event: Season 4 Reloaded event explained – Dexerto
Warzone 2 Vondel Occupation Scan event: Season 4 Reloaded event explained ActivisionWarzone 2 is set to introduce a new event in Vondel with Season 4 Reloaded, so here is an explanation of what the Occupation Scan event entails. As Warzone’s Season 4 Reloaded gears up for its July 12 release date, the new mega-update is looking to bring many new changes to the game, with a whole host of new weapons and even crossover operators with The Boys. And with the new Season 4 shake-up comes a familiar event which will make a return to Warzone 2’s newest map, Vondel. So here is all you need to know about the Occupation Scan event coming soon. Warzone 2 Occupation Scan event explained Working similarly to the original event in Warzone, the Occupation Scan is an in-game event that will randomly appear during a match, giving players challenges to complete in a set amount of time. During a match on Vondel, players will receive an in-game notification alerting them about the event. The alert will then include a countdown and give players a certain amount of time to complete specific challenges in order to avoid dire consequences. Once the countdown ends, players who aren’t prone or underwater will be marked on the map, which makes their position visible to every player in the lobby. As the CoD blog discussing the Season writes, “go prone or dive underwater when an Occupation Scan begins. Otherwise, the scan identifies and marks all Operators who fail to get down. Once that happens, there is a limited amount of time before Occupation Scan exposure runs out.” The mid-match event will end once the announcer calls out that it is over, and the match will continue as per usual. The Warzone 2 Occupation Scan event is not meant to shake up the game entirely, rather meant as a fun addition to a normal match in Vondel which changes up the pace of any given match. Stay frosty and prepare to drop down whenever this event pops-up in your games.
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Warzone 2 Vondel map: Release date, POI leaks & more – Dexerto
Warzone 2 Vondel map: Release date, POI leaks & more ActivisionVondel is confirmed to be the next map coming to Warzone 2. Here is everything you need to know about the new environment that’s believed to be a first of its kind. Historically, there have been two types of Warzone maps: large-scale environments that support 100-plus players and Resurgence maps that host much smaller lobbies. Warzone 2 has one of each. The battle royale sequel launched with Al-Mazrah, a massive desert filled with POIs from classic COD titles. In Season 2, Infinity Ward introduced Ashika Island, the Resurgence map that takes place on an island in the Asia-Pacific region. Warzone has never hosted two full-scale maps at the same time, but that may change with the addition of Vondel. What is Vondel? In April, prominent CoD leakers ‘TaskForceLeak’ revealed the next Warzone 2 environment is called Vondel, a Resurgence map set in the Netherlands. Rumors intensified on May 10 as a leak unveiled the first image of the new urban setting. Beenox reportedly developed Vondel. The Canadian studio is working on Warzone Mobile, previously created an updated version of Rebirth Island, and served as the lead developer for the Battle of Verdansk event. CharlieIntel reported that Vondel will launch with Resurgence support but also adds standard battle royale mode in the future. The COD insider also expects Vondel to support DMZ at some point. This would be the first time in Warzone history with a rotation of two standard battle royale maps. New Call of Duty Season 4 Reloaded trailer brings new Vondel map to the game A completely new urban map named Vondel will be added to the game in a forthcoming update to Season 4 Reloaded, the footage for which was presented at Summer Game Fest 2023. Vondel arrives to Call of Duty Modern Warfare 2 and Warzone 2.0 on June 14, 2023. A new Stadium, skyscrapers, and vehicles that can fly, drive, or float were shown, giving players more options for getting around the island. The scenery of Vondel is strikingly similar to that of the Modern Warfare 2 map of Amsterdam. In addition, players were observed participating in high-octane fighting while squaring off in a variety of metropolitan settings, one of which included an aquarium. The icing on the cake, however, was a brief glimpse at a future crossover with the hit Amazon original series The Boys. Although the tease just showed the show’s logo spray-painted on a building, it’s safe to assume that players will soon learn more about the exciting collaboration. All leaked Vondel POIs COD Leaker Alaix revealed the POIs for Vondel. Aquarium – City Hall – Fire Station – Nieuwe Stadspoort – Old Museum – Floating House – University – New Museum – Police Station – Stadium – Cruise Terminal – Train Station – That’s everything we know about Vondel, so far. For more, check out the rest of our Warzone 2 coverage.
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Warzone 2: How to get Vondel jailer key to escape Gulag faster – Dexerto
Warzone 2: How to get Vondel jailer key to escape Gulag faster ActivisionCall of Duty: Warzone 2 players trying to escape the Vondel Gulag can do so faster by getting the jailer key. Here’s how it works. Warzone recently added a Gulag to its Vondel map in the Season 4 Reloaded update. Typically, Gulags function as an arena wherein killed players can face off against each other to redeploy. The new Vondel Gulag introduced somewhat of a twist by inserting no-nonsense jailers who brutally beat up anyone trying to escape. However, players may have the last laugh if they can act fast enough, since there’s apparently a reward for getting the drop on a few guards. How a jailer can help Warzone 2 players escape the Vondel Gulag Warzone 2 content creators and even pro teams like the Toronto Ultra recently discovered a way to break out of the Vondel Gulag. Knocking out three different guards and waiting for a key to drop supposedly acts as get out of jail free card. Here’s how to break everyone out of the Vondel map’s Gulag: After spawning in the Gulag, take note of the guards in orange jumpsuits patrolling the area. Pick up one of the rocks scattered around, throw it at a guard to stun them, and then take them out. (Beware, a couple of hits from the jailer can easily eliminate the player character.) – Some say a key may fall after one guard is defeated. However, the Toronto Ultra claims it can take up to three downed guards before a key drops. – Whenever a key does hit the ground, all users in the Gulag will be freed at the same time. – Because a Gulag jailer can prove a formidable foe, Warzone 2 players will want to exercise caution during any and all escape attempts. Still, this secret Easter egg seems well worth the effort if it results in instant redeployment.
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Warzone 2 viral TikTok reveals “secret” dolphin dive trick – Dexerto
Warzone 2 viral TikTok reveals “secret” dolphin dive trick ActivisionEscaping enemies in Warzone 2 proves much more difficult than in Warzone 1, but a TikTok revealed an easy trick to get out of sticky situations faster. Warzone 2 removed slide canceling, a movement mechanic used to move around the map quicker or finesse enemies. The feature was a staple in Warzone 1, and removing slide canceling slowed the sequel’s gameplay pace. JGOD argued Warzone 2 felt more like Apex and PUBG, taking a few steps away from Call of Duty. FaZe Swagg agreed and claimed the battle royale took a step “backward” after removing key Warzone 1 movement features. Dolphin diving doesn’t provide the same smooth movement flexibility as slide canceling, but it may be the closest thing to a replacement in Warzone 2. How to change “secret” Warzone 2 dolphin dive setting Dolphin diving first appeared in Call of Duty Black Ops. By pressing and holding the prone button, while sprinting, your character will leap in the air like a dolphin and dive forward. The ability makes it harder for enemies to shoot you and is great for diving behind cover. Al Mazrah’s desert landscape makes you a sitting duck if an enemy catches you out in the open. However, the LA Guerillas TikTok explained how dolphin diving “will save your life” in Warzone 2. Instead of sliding after getting shot in the back, like players opted to do in Warzone 1, The TikToker recommended diving. Dolphin diving does make your head more vulnerable to a headshot, but it has a smaller hitbox than sliding. A hitbox refers to the amount of hittable space for an enemy. Tactical sprints only last four seconds in Warzone 2. Slide canceling acted as a device for resetting a sprint in Warzone 1, but players no longer have that luxury. Players can only dive or melee to reset a sprint in the battle royale sequel. “Dive sprints are faster than melee resets,” The LA Guerillas claimed. “Right before your gun comes down, dive and repeat.” Under controller settings and advanced, the TikToker recommends changing Slide/Dive Behavior to Inverted. This makes dolphin diving one click instead of holding down the prone button. Makes sure to check out our guide on “dolphin hopping,” which is an advanced evolution of the mechanic.
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Warzone 2 vehicles and gas stations: How to repair and refuel – Dexerto
Warzone 2 vehicles and gas stations: How to repair and refuel Activision BlizzardWarzone 2’s vehicles are sure to be important when it comes to helping you outlast other players. Here’s every Warzone 2 vehicle, from ATVs to heavy choppers, and how to refuel at Warzone 2 Gas Stations. Warzone 2 will finally arrive for all Call of Duty fans on November 16, bringing with it a whole host of new changes like AI-controller Blacksites, a new player count, and a new map in Al Mazrah. As you’d expect, there are also plenty of new weapons from Modern Warfare 2 to test out, but you’ll also gain access to a whole host of new vehicles in Warzone 2. If you’ve played Ground War in Modern Warfare 2, many are likely to be familiar, but below you’ll find the full list of Warzone 2 vehicles as per Activision’s blog post, as well as a primer for how Warzone 2 gas stations work. We’ll update this page after launch with more information. All Warzone 2 vehicles ATV: Nimble three-seater with little protection. – UTV: All-terrain lightweight four-seater. – Hatchback: Four-door civilian vehicle without any significant protection. – SUV (Standard): All-terrain civilian 4×4 with a boxy frame. – GMC Hummer EV: All-electric supertruck engineered for off-road. – Cargo Truck: Large industrial vehicle with a flatbed. – Light Helo: Twin-engine light helicopter for rapid traversal and combat support. – Heavy Chopper: Heavily armored search-and-rescue helicopter. – RHIB: Maneuverable tactical boat designed for Special Forces. – Armored Patrol Boat: Reinforced aquatic vehicle with mounted .50 Cal machine guns. – Warzone 2 Gas Stations explained To keep vehicles moving, you’ll need to find Warzone 2’s Gas Stations dotted around Al Masrah. According to Activision, all vehicles (including the EV) will use fuel over time and once it’s gone, it’s gone. You can refuel in the following ways: Gas Stations: You can repair your vehicles, including any tires that have been damaged, by driving to a Warzone 2 Gas Station. – Gas Cans: Gas Cans can be found throughout the map that add a chunk of gas to your vehicle’s tank. – Players can also repair tires when out in the world, but this will presumably leave you open to attack from enemies.
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Warzone 2 update brings major Loadout Drop and Buy Station changes – Dexerto
Warzone 2 update brings major Loadout Drop and Buy Station changes ActivisionFollowing the launch of Warzone 2 Season 1 Reloaded, developer Sledgehammer Games have revealed some key changes to Buy Stations and Loadout Drops that players have been calling for. Warzone 2 Season 1 Reloaded is here, bringing a whole host of fresh content to the CoD battle royale. The mid-season update added the Chimera Assault Rifle for players to get to grips with, as well as the new Mini Royale and Warzone Cup game modes. It also introduced some accidental changes that weren’t part of the developer’s plans, one of which seemed to make Buy Stations a much rarer sight around Al Mazrah. Now, Raven Software has released an update to solve the issue, and has gone one step further by addressing a couple of key player complaints. On December 16, just two days after Warzone 2 Season 1 Reloaded went live, Raven tweeted to announce details of the update. “Yesterday’s Warzone 2 update reduced the number of Buy Stations across Al Mazrah,” the developer said. “A new update is now live that has doubled the average number of Buy Stations per match.” Buy Stations play a key part in Warzone 2 matches, offering players Killstreaks, weapons, and heals that can turn the tide of a match. However, the community has often felt there isn’t nearly enough around the map. They didn’t stop there, either. The latest patch also made Loadout Drops easier to get hold of at the beginning of the match. “Also, the Loadout Drop public event will occur during the 2nd circle, one circle earlier than before,” the tweet continued. Warzone 2 took the controversial decision to remove Loadout Drops from Buy Stations, meaning players’ main opportunity to grab their own setup was through the random drops that would land mid-match. Now, players won’t have to wait as long to get hold of the guns and Perks they want, meaning they can spend the rest of the match focusing on rotations and racking up kills. All in all these changes seem to have gone down well with the Warzone 2 community, as many fans responded to call the update a “W,” and call for Raven to address more issues in the future. We’ll have to wait and see if more quality-of-life changes arrive in Warzone 2 Season and beyond.
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Warzone 2 unreleased Resurgence map leaked with first look at POIs – Dexerto
Warzone 2 unreleased Resurgence map leaked with first look at POIs ActivisionA new leak has unveiled what the new Warzone 2 Resurgence map could look like ahead of its speculated 2023 release. Only a short while has passed since the anticipated release of Warzone 2 and the brand-new map Al Mazrah. Though the game has been received rather well by the community, fans are already looking toward what could be in store next. Thankfully, they may not have long to wait for some fresh content, as a new leak has potentially revealed the brand-new Resurgence map — which is expected to release sometime in 2023. In a December 4 Reddit thread, an image taken from a CoD Facebook group was shared by Warzone player ‘iamDEVANS’, showing a leaked layout of the new Resurgence map. New Warzone 2 map leaked Similar to Rebirth Island and Fortune’s Keep, the new Resurgence map is set on an island. Though there’s no indication as to what it’ll be called, the names of multiple of POIs were revealed, such as a castle, town center, port, and many more. The leak also indicated that the Resurgence map will support 50 players, as well as be used for Ground War and DMZ modes. As noted by one player in the thread, there is an island there with a castle on it that is visible when looking south on Al Mazrah, which could indicate that the leak is accurate. It’s also believed that Treyarch is leading the development of a new Warzone 2 map for 2023, with recent job listings from the studio for a new Level Designer further supporting the idea. However, worth noting that there’s been no official confirmation from the developers on the Resurgence mode, so as always, it’s best to take these leaks with a grain of salt.
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Warzone 2 under fire for Arabic translation mistakes “a three year old” could see – Dexerto
Warzone 2 under fire for Arabic translation mistakes “a three year old” could see ActivisionCall of Duty: Warzone 2 appears to have some big translation errors in the game that have been noticed by frustrated players who think this is “embarrassing to game development as a whole.” Al Mazrah City, the fictional location of the new Warzone 2 map, is believed to be based on the real-life country Iraq, and as such, the game’s design and presentation reflect this. Only, instead of fans jumping on common issues such as the new Gulag changes as well as other potential flaws, there has also been criticism aimed at the game’s translation of Arabic language throughout the title. Warzone 2 translation issues are “frustrating” A CoD player has revealed that Warzone 2’s use of Arabic across the new Al Mazrah City map isn’t as comprehensive and accurate as it should be with the user picking up on multiple mistakes and criticizing Infinity Ward for overlooking this issue. “I made a thread a while ago about how Modern Warfare’s reboot frustratingly had non-Arabic speaking actors performing Arabic-speaking roles. I had some hope that Infinity Ward would have addressed this for this new outing, but alas based on the Warzone 2 footage released yesterday it seems like their handling of the Middle East is still as comically inept as it was in 2019” Resetera user Dance Inferno said. They noticed that in Al Mazrah City, a place supposedly based on Iraq, “pretty much all the billboards are in English” and also that “it would be downright bizarre to have no Arabic billboards whatsoever in the main downtown area.” The reason they believe this to be the case is: “That would require IW to have Arabic-speaking devs on their payroll, which I suppose is too much to ask.” It goes on with the user pointing out that the Arabic for an electronics store quite simply translates to: “Air Conditioner.” There’s also a complete breakdown of an establishment in the Taraq Village POI where the Arabic translates to “Halal Hookah Bar,” which the user describes as a “remarkable achievement in cultural misrepresentation.” They eventually conclude by saying: “TL;DR: Infinity Ward’s treatment of the Arabic language shows lack of care, research, and awareness about local language and customs, and is disappointing for people who are familiar with the region.” This is clearly an issue for Arabic CoD players and you wonder if it will continue to be ignored moving forward.
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Warzone 2 players call for UI changes to address “visual pollution” – Dexerto
Warzone 2 players call for UI changes to address “visual pollution” Activision BlizzardThe “visual pollution” introduced in a recent Call of Duty: Warzone 2 update has fans hoping for a patch that improves the UI. Since their respective releases, the user interfaces for Modern Warfare 2 and Warzone 2 have been a topic of discussion in the Call of Duty community. Regardless of the game, user interfaces seldom look perfect, though. Some titles have adopted a minimalist design over the last several years, particularly for open-world adventures. Ubisoft’s RPG-heavy Assassin’s Creed games let players customize the UI to their preference. Meanwhile, Elden Ring garnered praise for making the interface as minimal as possible by default. Call of Duty seems to be heading in the opposite direction. Call of Duty: Warzone 2 users want UI changes The latest Season 2-related frustration rocking the Warzone sequel seems to concern screen pop-ups. Reddit user soul_system shared a screenshot of a Warzone 2 match wherein notifications for Armor Break XP bonuses take up about a third of the screen real estate. “Who thought this was a good idea?” the Redditor asked. As seen in the screenshot linked below, the new text isn’t exactly positioned in an optimal place. Understandably, the original poster isn’t the only one annoyed by the Season 2 UI adjustment. Several other users responded to make their frustrations known, as well. One Warzone 2 player called the UI change confusing. “It’s very jarring getting used to it. I keep thinking I’m downing guys when I’m only breaking their armor.” Someone else argued the update was unnecessary since “there were already things built in to” convey the exact same information. Others poked fun at the idea that developers haven’t been playtesting the game. Whatever the case may be, it appears the new screen pop-ups in Warzone 2 have quickly become the target of disdain.
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Warzone 2 trick saves players money when getting loadouts – Dexerto
Warzone 2 trick saves players money when getting loadouts ActivisionTommey is one of the premier names in Warzone 2 and he’s got an interesting tip for players that will save them money when picking up loadouts. Warzone 2’s loadout system is quite different from its predecessor, and that change hasn’t been flawless. The switch to placing these custom weapons inside buy stations and limiting perks to the box drop system has already yielded a few problems, with this strange money bug at the top of the list. Thankfully, Warzone pro Tommey noted precisely what’s been happening and has an easy fix for players who may not have even realized they’ve been getting robbed. Tommey’s Warzone 2.0 trick saves players money when getting loadouts If you’re not aware of the bug referenced above, it happens when players go to pick up their loadouts. When a player selects their class, the game will automatically deduct either $500 or $600 from their cash collection for a feature that’s supposed to be free of charge. After noticing this, Tommey put out a quick PSA letting everyone know they should drop their money before picking up their weapons if they want to keep this from happening. “Something small, but every little [bit] helps,” he explained. This might seem like a common sense suggestion, but given the loadout selection menu blocks off the entire screen, it’s an easy thing to miss even for someone who plays all the time. Also, $600 may not seem like much, but if every squad member loses that money, it quickly becomes a bigger problem. Not to mention that footstep audio is trickier than ever on Al Mazrah, so two grand could be the difference between a game-saving UAV and being sent to an early Gulag by a sneaky opponent.
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Warzone 2 to implement new Rainbow Six-like ‘Interrogation’ feature – Dexerto
Warzone 2 to implement new Rainbow Six-like ‘Interrogation’ feature Ubisoft/ActivisionA new Warzone 2 leak is claiming that the upcoming battle royale will be adding a feature very similar to Rainbow Six’s Interrogation. Call of Duty Warzone 2 could be the most anticipated battle royale game of all time and the first to receive an actual sequel with others such as Fortnite and Apex Legends still operating as is. Like with many CoD titles, leaks are aplenty and a new batch by well-known insider Tom Henderson claims that the sequel will be adding loads of new features. One of the big ones included in his latest report is the addition of an Interrogation feature like the one currently found in Rainbow Six Siege. Warzone 2 testing new Interrogation feature According to the leak, Warzone 2 will let players interrogate downed enemies in order for them to reveal the location of their teammates on the map. Initiating an interrogation won’t be hard either, with players just having to approach a downed enemy for the prompt to appear. Once the player carries out a six-second execution-style animation, the foe’s teammates will pop up on the mini-map. Henderson says the feature is in its infancy and currently uses a Stim Shot animation, which the leaker believes could be a truth serum. Despite interrogations being tested, it’s possible it doesn’t make it into the final build with Henderson further claiming he’s been told the feature is an “add-on” to executions seen in past titles. Only time will tell if the feature arrives with Warzone 2, but given everything else we’ve learned, the sequel is shaping up to be quite the advancement over the first game.
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Warzone 2 to feature revamped Gulag 2.0 with loot pools and more – Dexerto
Warzone 2 to feature revamped Gulag 2.0 with loot pools and more ActivisionActivision are set to unveil Warzone 2.0 in November, which will feature a fresh spin on the Gulag as players fight for one last chance at victory. Three years after the release of Modern Warfare, developers Infinity Ward will unleash Modern Warfare 2 to players on October 28, 2022. Building on the franchises signature multiplayer, the latest FPS entry will also bring a revitalized battle royale experience alongside it. Warzone 2, which is set to release shortly after Modern Warfare 2, promises an action packed experience and has been built within the latter’s next-gen focused game engine. Gulag 2.0 is a deadly new take on Warzone’s opportunity to get back in the fight, and now, you’ll be challenged harder than ever. Gulag 2.0 pits Warzone 2 players against each other in 2v2 battles As players explore Warzone 2’s brand new war-torn map, Al Mazrah, you’ll no doubt find yourself in the gulag at some point. Though this time, Warzone 2’s fresh spin on the intense arena’s will see players duke it out with an unlikely ally: your enemies. According to the developers, Warzone 2’s ‘Gulag 2.0’ will see players “battle it out via 2v2” matches, while they “loot for weapons” in the process. However, the stakes don’t stop there. The developers are introducing a new element, in the form of “The Jailer”, which will allow for “even more player options and surprises.” It is unknown whether we will see previous iterations of the Gulag arena return. Previous arenas included the likes of classic CoD maps such as Hijacked and Standoff. Before the rebuilt experience releases onto consoles and PC respectively, you can get your first taste of Modern Warfare 2’s gameplay via the Open Beta, which begins on September 16, 2022.
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Warzone 2 TikTok stun grenade trick makes snipers one shot kill – Dexerto
Warzone 2 TikTok stun grenade trick makes snipers one shot kill ActivisionNo sniper rifle in Warzone 2 kills an enemy with one shot, but a TikToker unearthed a simple loophole. It’s no secret that ARs and LMGs dominate Warzone 2’s long-range meta. We ranked the top five weapons in the battle royale, and no sniper made the cut. According to WZ Ranked, the most popular sniper is only picked 2.5% of the time compared to a 21% pick rate for the RPK. Al Mazrah’s open landscape makes for the perfect sniper paradise, but damage limitations keep the class from competing. Players have been begging for a sniper buff since November, and Swagg argued Warzone’s peak came when snipers were viable. Sniper rifles may not be able to kill an enemy with one shot technically, but the class returns to its former glory with the help of a stun grenade. Warzone 2 TikTok trick makes sniper rifles viable again TikToker omgrockst4r revealed its possible to kill an enemy in Warzone 2 by getting a headshot with a sniper rifle and then throwing a stun grenade at them. He shared video evidence of pulling off the ingenious stunt on two separate occasions. “Headshot and stun, and then it downs them. It’s so good, bro.” One player responded, “I mean, it would be nice for snipers to be able to one shot but sure, yeah, this good too.” A second player added, “It works the other way around also. Stun them and then get the headshot, and it will still be a down.” Believe it or not, stun grenades dealt 20 damage points in CoD Vanguard without even being a direct hit. So while sniper rifle users wait for a long-awaited buff, equip some stun grenades and relive what it felt like to dominate. And if you need a sniper rifle class, make sure to check out our guide on the best Warzone 2 sniper rifle loadouts.
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Warzone 2 TikTok reveals enemies now using proximity chat to dance together – Dexerto
Warzone 2 TikTok reveals enemies now using proximity chat to dance together ActivisonProximity chat has provided plenty of laughs in Warzone 2, and a TikTok revealed players using the new feature to dance together. Warzone 2 introduces a laundry list of new features. Gulag 2.0, AI enemies, and a new backpack system reinvigorated the battle royale, but nothing drew more attention than proximity chat. Squads can hear and communicate with enemy teams using the new in-game communication system. It didn’t take long for players to get creative using the new innovation. CouRage tricked enemies into trusting him, stream snipers were caught, and one player even started their own Uber service. Proximity chat opens doors of opportunity for players to role-play and step away from the action once in a while. While the feature can sometimes be toxic, there are plenty of instances of community building. A perfect example is a player bringing temporary peace to the battlefield by dancing with enemy teams. Warzone 2 players take a dance break during match CoD TikToker JhbTeam used proximity chat and orchestrated a cha-cha slide flash dance during a Warzone 2 game. The TikToker did his best to choreograph the dance, but it quickly became apparent that some players needed to work on their left and right. However, one participant towards the middle of the dance crew nailed every move and should consider competing in Dancing with the Stars. It’s impossible not to smile watching the video, as you can hear players laughing while dancing together. Moments like these separate Warzone 2 from its predecessor and other battle royale games. Players will point to new gameplay additions for changing WZ2, but proximity chat has stolen the show. The feature makes the battle royale more accessible, light-hearted, and an overall more memorable experience.
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Warzone 2 TikTok reveals easiest way to take down the Juggernaut in DMZ – Dexerto
Warzone 2 TikTok reveals easiest way to take down the Juggernaut in DMZ ActivisionA Warzone 2 TikTok has revealed the secret to taking down those huge juggernaut enemies to help everyone collect their loot and get on their way without risking it all in DMZ. DMZ’s Juggernaut is one of the strongest enemies in the game, and it takes a well-coordinated effort to take him down, even for the best players. It’s never been precisely clear where his weak spots are either, but one TikToker has comprehensively examined the best way to secure the big boy’s loot for any squads that have yet to pick up the RPK Caution Tape blueprint. Easiest way to take down the Juggernaut in Warzone 2’s DMZ mode TikToker DrChubz is responsible for the breakdown embedded below. While he initially claimed the enemy’s helmet was indestructible, he quickly course-corrected after being proven wrong by his comment section. After going back in to test it out, he found that the oppressive powerhouse’s helmet could take roughly the same amount of damage thanks to the lack of a damage multiplier on what should be a natural weak spot. In his further testing, he quickly deduced that both areas have their own health pool and that squads should pick one spot or another to focus their fire. This is a significantly faster way to take care of the job and could potentially save a lot of time and stress for anyone brave enough to take on the task in the first place. Just like with the Chemist (Warzone 2/DMZ’s other big bad), it’s highly recommended to take insured weapons and Three-Plate vests into the battle to stay safe and to protect any contraband you might be carrying that is worth keeping in hand. This method isn’t foolproof after all. It’s still possible to die and lose those items that the team has worked so hard to earn.
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Warzone 2 Temp V Field Upgrade explained: Laser vision, teleport, more – Dexerto
Warzone 2 Temp V Field Upgrade explained: Laser vision, teleport, more ActivisionWarzone 2 temporarily gives players superpowers in Season 4 Reloaded with the Temp V Field Upgrade. Here is everything you need to know about The Boys-inspired Warzone superpowers. Fan-favorite The Boys characters Homelander, Starlight, and Black Noir are coming to Warzone 2 as operators in Season 4 Reloaded. The mid-season update also includes a few other nods to the twisted superhero tv show. Players will be able to unlock two The Boys weapon camos by completing the Diabolical Camo Challenges. And on Vondel, billboards, ads, and wall art will honor all three characters. The event doesn’t just include cosmetics. Season 4 Reloaded introduces a Field Upgrade that temporarily gives players superpowers, just like in the tv show. What is the superpowers Temp V Field Upgrade in Warzone 2 For context, Compound V in The Boys is a serum that gives an ordinary person superpowers for approximately 24 hours. The devs took that concept and applied it to Warzone 2. Temp V awards one of four random superpowers in their Field Upgrade slot. Players can use Temp V whenever they want, but if they are eliminated before activating the power, then it is lost. Temp V also disappears if players pick up any other Field Upgrade. Here are the four different Warzone superpowers Temp V includes, as mentioned in the Season 4 Reloaded announcement blog. Laser Vision: Upon activation, an Operator levitates and fires a laser beam that sears through enemy targets in whatever direction they are looking. It’s just like one of many powers that Homelander has, but it does leave the user open to backfire. – Teleport: Forget normal on-foot navigation throughout Vondel’s; Teleport jumps an Operator forward in whatever direction they face, which is extremely helpful when trying to escape a fight or move unexpectedly to higher ground. And unlike when Hughie Campbell does it, your Operator Skin isn’t affected in any way – no lost clothing, in other words – whenever this happens. – Charge Jump – Operators who love fast movement techniques — or maybe remember a Haunting or two —know how much a Charge Jump propels them across the map in leaps and bounds. Just like Queen Maeve, an Operator doesn’t suffer any fall damage when they land from a Charge Jump; in fact, they deal splash damage to anyone or anything within a short radius of the Operator’s landing spot. – Electric Shockwave – To put it simply, “electricity goes in, blast comes out.” This shockwave sends a powerful electrical explosion that injures Operators and AI Combatants, as well as destroys vehicles and equipment. Think of this as a super-EMP that – like the other abilities – can help turn the tide of teamfights. – That’s everything we know about the Temp V Field Upgrade. Warzone 2 Season 4 Reloaded begins on July 12.
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Warzone 2 tactician reveals “fastest” SMG loadout speed across Al Mazrah – Dexerto
Warzone 2 tactician reveals “fastest” SMG loadout speed across Al Mazrah YouTube: JoeWoWarzone 2 expert JoeWo discovered the perfect SMG loadout for moving around Al Mazrah faster. For fans of Warzone 1’s movement system, WZ2 YouTuber JoeWo believes he found an SMG loadout that comes close to emulating the same movement speed. Warzone 2 players criticized Infinity Ward’s decision to remove slide canceling and the ability to equip armor while running. Both features improved mobility and made engagements with enemies faster and that’s the kind of pace JoeWo is trying to bring back. JoeWo explains why players should use the BAS-P if they want to play faster Players mostly use the Fennec and MP5 in Warzone 2, but JoeWo explained why the BAS-P is a good short-range combat option. “As we know, Warzone lacks a little movement and finesse, but thankfully I have found a build with the fastest movement speed in the game that gives you a little flashback to Warzone 1’s movement speed.” One of the keys to the build is using the Commando Perk Package with the Fast Hands Bonus Perk, which allows players to reload, use equipment, and swap weapons faster. The Perk Package also includes High Alert as the Ultimate Perk, alerting players of enemies around them. After using the underrated SMG in a 26-kill performance, Joe Wo exclaimed, “that BAS-P was cooking.” “This thing is insane for movement, but obviously, as you are going to be fighting up close with like a Fennec or an MP5, you may lose the fight because this thing is made for movement.” Warzone 2 BAS-P loadout Here is the full BAS-P loadout, including attachment tuning. Muzzle: Lacerta Compensator (+0.70 Weight, +0.30 Length) – Barrel: 4″ Thunderfire (-0.39 Weight, -0.35 Length) – Laser: VLK LZR 7MW – Stock: BR Stockless Mod – Rear Grip: Bruen Flash Grip (-0.87 Weight, -0.35 Length) – Anyone struggling to maneuver around on Al Mazrah, give this loadout a try and see how it speeds things up.
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Warzone 2 tactician makes surprise pick for best AR in Season 3 – Dexerto
Warzone 2 tactician makes surprise pick for best AR in Season 3 ActivisionSeason 3 blew Warzone 2’s long-range meta wide open, and WhosImmortal deviated from the norm when choosing his top AR. The ISO Hemlock held a firm stranglehold over the long-range meta during WZ2 Season 2. As part of the Season 3 weapon balancing update, Infinity Ward nerfed the Hemlock’s damage at all ranges. The TAQ-56 also received a slight nerf, allowing other weapons to enter the conversation. According to WZRanked, the Kastov 762 dominates the battle royale sequel with a game-leading 22.4%. However, it’s a much closer race than what appears at first glance. There are plenty of viable ARs in the latest season, much of it coming down to personal preference. WhosImmortal gave some love to an AR that made plenty of waves in WZ1 but has yet to garner the same attention in Warzone 2. WhosImmortal explains why the M13B is Warzone 2’s best AR After underperforming, the M13B received a significant buff in Season 2 and saw more changes in Season 3. Its lower torso and mid-range damage were increased, while headshot and upper torso damage were slightly reduced. WhosImmortal argued that the M13B is currently the best AR in Warzone 2. “We have the M13B at the number one spot, and this is strictly based on its potential realistic TTK. It saw some buffs at long-range that really make it effective.” He admitted that the weapon boasts average medium-range stats, but “once you get beyond 60,70, or 90 meters, its low recoil and TTK makes it really good.” Best M13B loadout Here is WhosImmortal’s M13B loadout with attachment tuning included. Muzzle: Echoless-80 (-0.54, +0.71) – Barrel: 14″ Bruen Echelon (+0.27, +0.28) – Ammunition: 5.56 High Velocity (+0.32, +5.52) – Optic: Aim OP-V4 (-1.45, -1.65) – Magazine: 60-Round Mag – One downside with this loadout is the 60-round magazine. It’s a lot of bullets, yet players will still need to reload often as the AR fires so fast. If you are interested in going against the grain and trying something fresh, give this loadout a try for yourself on Al Mazrah or Ashika Island.
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Warzone 2 survey hints at return of Caldera, Verdansk or Blackout map – Dexerto
Warzone 2 survey hints at return of Caldera, Verdansk or Blackout map ActivisionA new Warzone 2 survey, deployed by Activision, has pointed to the return of a number of Call of Duty battle royale environments from the past, including Caldera and Verdansk. Since Warzone 2 dropped in November 2022, fans have only had one map – Al Mazrah – to drop into. That looks set to change with Season Two, which is expected to bring a Resurgence environment to the battle royale sequel. There have been other rumors that past Warzone environments, like Verdansk, will be coming to Warzone 2 across its life cycle. Details, though, have been scarce. Caldera, Verdansk, or Blackout map could come in Warzone 2 However, on January 27, a survey by Activision pointed to the inclusion of one of Call of Duty’s historic BR maps, with the potential for any to drop. Highlighted by our sister site CharlieIntel, the survey in question asks CoD fans: “Which of the following would you prefer for the next Warzone big map? Please rank your top three.” An all-new map is an option, but players can also choose any of the preceding Warzone environments – Verdansk ‘84, Caldera, or original Verdansk. There is even the option for the Blackout map, the battle royale that accompanied Black Ops 4. While it does not confirm the environment that will succeed Al Mazrah, it indicates a willingness on the devs’ behalf to drop any of the previous environments depending on player feedback. A number of Warzone 2’s changes have been criticized and the Season Two adjustments already announced have been seen by many as an attempt to return to what made Warzone so popular. Gulag will revert to 1v1 and major looting changes will see it brought in line with the first WZ. The reintroduction of Verdansk or Caldera would be another huge step in that direction.
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Warzone 2 Strongholds: How to get Stronghold key and White Lotus Intel – Dexerto
Warzone 2 Strongholds: How to get Stronghold key and White Lotus Intel ActivisionWarzone 2’s Stronghold keys are hard to find, but you’ll need one in the DMZ mode to complete the “Storm the Stronghold” mission. Here’s how to find the Warzone 2 Stronghold key and the White Lotus Intel. The Warzone 2 Al Mazrah map is filled with plenty of exciting content that Call of Duty fans will need to master. From the revamped looting system to Gulag changes, there are plenty of gameplay differences that set Warzone 2 apart from its predecessor, but the DMZ mode is even more different. This mode of the game sets players a series of missions to complete, and while the initial set are fairly simple, the “Storm the Stronghold” quest may be giving you a bit of bother. Whether you’re struggling to find a Warzone 2 stronghold key or can’t find the White Lotus Intel, here’s how to complete the mission. Warzone 2 Strongholds explained Strongholds are areas on Al Mazrah that feature AI enemies. During each Warzone 2 DMZ match, three Strongholds will be activated around the map. Squads can choose to enter these combat areas to fight the AI within them for a chance to earn better loot and mission-critical objectives. In Warzone 2’s Battle Royale mode, things are a little different as teams can earn loadout drops and access to Blacksites through Strongholds. However, only the first team who manages to successfully disarm the bomb and defeat the enemies will receive a Black Site key. According to the official Warzone 2 blog, “successive teams must eliminate a specific number of defenders (AI or players) and will earn their Custom Loadout, but not a Black Site key.” This makes Strongholds extremely valuable to squads looking to gain access to their Custom Loadouts. After all, Loadout drops can no longer be purchased from Buy Stations. Because of this, Strongholds will be extremely popular places to drop and players will need to eliminate both the AI and other enemy squads within them. Where to find Stronghold Keys in Warzone 2 Warzone 2 Stronghold Keys can be found by taking out AI enemies on the map. We recommend eliminating as many AI opponents as you can and looting their bodies. This can obviously take a while to do, so it’s best to do this method in a squad to speed up the process. In our experience, we’ve had more success in the following scenarios: Waiting for a helicopter full of troops to arrive near the Stronghold. If this happens, your radio will tell you that you have “increased enemy presence in the area”, or words to that effect. Kill the troops, and one of them may have the key. – Focusing on enemies in the Stronghold’s vicinity. It’s still a random drop, though. – Killing other players that have the Stronghold key. – Even if you don’t happen to find a bot that has a Stronghold Key, then you can always use the cash to purchase one from a Buy Station for $5,000 when they’re available. So, if you have the funds and want to speed up the process, we recommend splashing those dollars to get the key, but they’re not always available. When you do find a Warzone 2 Stronghold key, you’ll need space in your backpack for it, so be sure to keep a spot free. Warzone 2 White Lotus Intel location and how to complete Storm the Stronghold The “Storm the Stronghold” DMZ mission opens up a whole host of new objectives, but you’ll need to find the White Lotus Intel within the stronghold. In our experience, the White Lotus Intel cannot be found by searching in crates or other storage containers. Instead, it’ll be dropped by a random enemy found within the Stronghold. Since you’re required to eliminate all targets within the Stronghold, keep shooting until there’s no one left, and then scavenge around. While picking up the Intel is part of the mission, it won’t count unless you successfully extract, so be prepared to run to an extraction point as soon as you have it. If two players in the squad have the same objective, it’ll be completed for both players if they successfully extract together — so don’t worry if your teammate is carrying it. So, there you have it, that’s everything you need to know about Warzone 2 Strongholds, including how to get a Warzone 2 Stronghold Key and where to find the White Lotus Intel. Make sure you check out our Call of Duty page for all the latest news and guides.
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Warzone 2 streamers unleash first-ever nuke on Al Mazrah – Dexerto
Warzone 2 streamers unleash first-ever nuke on Al Mazrah ActivisionCall of Duty streamers Marked and Wagnificent are the first to unleash a nuke on Al Mazrah in Warzone 2. Marked and Wagnificent’s Warzone 2 squad is the very first team to figure out the nuke feature in all of the game, and it was an absolute sight to behold. The details as to how they did it are still a little murky at the moment, but it’s clear that it involves going on a winning streak and receiving a prompt to enter a special challenge called the Champions Quest to get started. Warzone 2 streamers set off first-ever Nuke in Al Mazrah Marked and co. were seemingly prompted with the Champions Quest challenge after activating a contract. When doing so, special markers were added to the map that the squad (and any curious enemy teams) would have to fight for. These new icons represented different elements that need to be collected in order to complete the challenge. Once they assembled all the parts, the bomb was ready to go and needed to be defended while a countdown started signaling the astonishing accomplishment. Once it went off, the game concluded, and the squad was awarded the “Champion’s Domination” win screen and a complete wipe of the map. Both Raven Software and the official Call of Duty Twitter accounts have acknowledged this achievement, with the former asking who else is ready to step up and reach this impressive benchmark. As mentioned before, though, it might take some time for other players to piece the puzzle together, considering even the first-ever squad is still confused about exactly how they pulled it off.
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Warzone 2 streamers receive death threats from furious players over Season 3 update – Dexerto
Warzone 2 streamers receive death threats from furious players over Season 3 update ActivisionWarzone 2 streamers have slammed viewers that have been sending them death threats amid intense disappointment over the Season 3 update. Many players felt that the Season 03 update was destined to start bringing the glory days back to Call of Duty battle royale hit Warzone, with movement changes announced and rumored TTK increases to create more of a skill gap. After days of speculation and anticipation building, the update launched on April 12, and almost immediately players were livid that the game didn’t feel all that different. The movement felt very much the same and without drastic changes throughout, many players felt that creators had duped them into a false sense of security regarding the update. While most players simply aired their frustrations at the lack of changes, others took it even further, with multiple streamers calling out death threats they had received in their chats and on social media since Season 3 went live. Warzone streamers death threats: Repullze, JoeWo, more “Just wanna start off by saying y’all sending me death threats over an update is f**king weird,” said Repullze. “Since the dev call I’ve said don’t get your hopes up and idk what exact movement changes are happening. Some of y’all need to remember content creators are humans. You can say whatever you want about me but when you start attacking my partner in life is where I draw the line.” JoeWo revealed that he had also been getting death threats since the update. “Mind blown I’m getting death threats over a Call of Duty update,” he explained. Was optimistic about an update that underperformed and apparently I’m the scapegoat now.” Activision employee Shaniece, who works in influencer relations, then suggested that it’s not just streamers receiving death threats, with developers and other employees also becoming victims of online trolls. It goes without saying that sending streamers and developers death threats is unacceptable, and the vitriol that has poured in the direction of certain streamers has been seriously concerning. On the other end of the spectrum, there are some valid complaints that players might have, with “pay-to-win” bundles now appearing in DMZ and a small delay to the re-introduction of ranked play into Modern Warfare 2. That said, they don’t make up for the death threats and other insults that have been levied against content creators and people working on the game, and it will be interesting to see if any more streamers or even Activision themselves come out against it.
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Warzone 2 streamers pleading for server fixes ahead of the $1.2m tournament – Dexerto
Warzone 2 streamers pleading for server fixes ahead of the $1.2m tournament ActivisionWarzone 2 players are making desperate pleas to Activision, asking the company to fix Warzone 2’s server issues so they can practice ahead of and compete in the World Series of Warzone 2023 tournament with a total prize pool of $1.2 million. On April 6 Call of Duty Esports Twitter announced the “biggest Call of Duty Warzone 2 event ever,” the World Series of Warzone 2023 with an incredible $1.2 million prize pool. This is exciting news for skilled players, streamers, and pros from across the globe, as the first stage of the tournament will welcome everyone who simply registers via the official website of the event. But serious prizes bring serious competition, some players eying the prize have asked Activision and the devs working on Warzone 2 to fix issues that plague the game and impact players’ ability to practice and scrim before the later stages of the tournament. Warzone 2 players fed up with overpowered melee strength Warzone 2 streamer JoeWo was one of the players to ask the developers in a Tweet: “When will servers be fixed so we can properly scrimmage and practice for our $1,200,000 Warzone Tournament? We can’t even host full lobbies.” Optic’s ZLaner has made a similar request while replying to an official Call of Duty Tweet informing players that the devs are working on Warzone 2’s server issues. “Been having genuine fun on the game lately, can we please have a fix for this soon? Every 2nd game has been laggy for months now, how does something like this even go on this long? & remove AI from BR please, works great for DMZ but has no place in BR,” wrote ZLaner. Other players from the Warzone community joined in on the request, with a lot of them taking a jab at Activision in the process. “They’ll have a $30 WZ Ranked operator coming out to make up for it,“ joked one user. Hopefully, the issues are ironed out for the following stages of the tournament and the World Series of Warzone 2023 will provide an unforgettable experience for both competitors and viewers alike.
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Warzone 2 streamers get nuke without firing a single bullet – Dexerto
Warzone 2 streamers get nuke without firing a single bullet Activision BlizzardWarzone 2 streamers Bobby Poff and Unrational managed to successfully detonate an in-game nuke without firing any bullets. Detonating nukes in Warzone 2 requires players to commit to a long and arduous process. Users must first win multiple matches, follow a specific quest, gather ingredients, and so on. Defending the nuke after someone arms it also requires sterner stuff than some can muster. But streamers like TimTheTatman have accomplished as much multiple times in a row with a band of teammates. Other content creators have taken on a different nuke-related challenge, however, one involving an attempt to launch the bomb without ever firing a shot in-game. Warzone 2 streamers complete the no bullet nuke challenge YouTubers Bobby Poff and Unrational spent the last several days attempting to complete the no bullet nuke challenge. Their first few tries failed spectacularly, as throwing knives and grenades made combat encounters difficult when things got down to the wire. They didn’t give up, though. On December 15, the pair streamed their successful completion of the challenge and posted. Both shared reaction videos of the moment the bombs went off, too. As streamer Jake Lucky notes in the post above, this marks the first time that Warzone 2 players have launched a nuke without the use of bullets. How many other people will follow in the streamers’ footsteps presently remains unknown, especially when considering the baked-in difficulties of winning Warzone 2 games via nuke. This win for Bobby Poff and Unrational comes on the heels of the battle royale’s Season 1 Reloaded rollout. The Warzone 2 update added a host of weapon buffs and nerfs, along with increased Strongholds and more.
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Warzone 2 streamers hint at major movement and TTK changes coming in Season 3 – Dexerto
Warzone 2 streamers hint at major movement and TTK changes coming in Season 3 ActivisionSome Warzone 2 creators have hinted at the possibility of major, highly-requested changes that players have been begging for since the game launched, getting people seriously excited. While Warzone 1 and 2 have a lot of similarities, there are enough glaring differences in gameplay that the community has become increasingly divided since it first launched. Of the differences, the key changes that players have taken umbrage with boil down to the time-to-kill (TTK) and movement, with players dying quicker and moving considerably slower than in the original BR that became so globally popular. As a result, we’ve seen Warzone viewership drop considerably since it launched in November 2022, as well as a player base declining “faster than expected.” With Season 3 launching on April 12, though, it seems as though a number of top creators had a call with the developers, and they’re definitely optimistic about the future of the game, even suggesting that those two key frustrations from players are going to be addressed. One of those players was “movement king” Joseph ‘JoeWo’ Wohala, renowned for his frenetic playstyle in Verdansk and Caldera, who simply said that “Warzone 2 is saved.” Not only that, but when Swagg posted asking about movement or TTK changes, ModernWarzone responded simply saying “Where were you?” presumably in relation to the creator call. ModernWarzone then followed up with a separate tweet, ensuring that good changes are coming in Season 3 and beyond. “Not going to overhype the changes coming to Warzone 2 but I will say that I was genuinely shocked at the amount of changes coming with Season 3, and in a good way,” he said. “Feedback is being listened to, it’s up to you to decide if it’s enough or too little too late. I’m excited though.” Obviously, while it’s not a whole lot to go off, many in the comments believe that these tweets, and similar other posts collectively, show a serious change of pace (literally and metaphorically) for Warzone 2. Unfortunately, players will have to wait until Season 3 launches to find out whether this is actually true.
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Warzone 2 streamers beg for season 2 improvements – Dexerto
Warzone 2 streamers beg for season 2 improvements ActivisionStreamers have called for much-needed bug fixes and new content ahead of the release of season 2 for Call of Duty Modern Warfare 2. Call of Duty’s Warzone 2 is no stranger to bugs since its release. Even as updates continue to come out ahead of the release of season 2, there’s still a lot to fix. Whether it be getting killed before the match begins or dealing with one-sided smoke grenades, bugs are incredibly frustrating to deal with while trying to enjoy a game you typically have fun with. Many streamers have taken to Twitter to voice their frustration with the games they play. From the delayed release of Season 2 of Call of Duty Modern Warfare 2, the lack of content and bugs still in the game are more apparent than ever. Warzone 2 streamer LuckyChamu voices suggestions to be changed in season 2 Popular Warzone 2 streamer, LuckyChamu, took to Twitter to voice his issues with the current state of the game. Suggesting five things that he would like to see be changed within the game. Another popular content creator and CEO of the esports team 100 Thieves, Nadeshot, put a list of fixes he wants to see in the game as well. Many supporters in the comments agreed with him. Fellow Twitch streamer, Cloakzy, replied to his tweet saying, “I think you’re just asking for a whole new game at this point.” One person took to Reddit to compile a full megathread of every bug, missing content, and most requested changes. The post was last updated on Nov 4 by the user but comments are still pouring in with new things being discovered to this day. With season 2 being delayed until Feb 15, fans are hoping the extra time needed for it will deliver plenty of fixes to things they have voiced out for months.
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Warzone 2 streamer trolls teammates with their own voices in hilarious prank – Dexerto
Warzone 2 streamer trolls teammates with their own voices in hilarious prank ActivisionWarzone 2 streamer Nixstah nearly caused his squad to fall apart thanks to a hilarious prank where he used their own voices against them. Warzone 2 has seen a ton of silly pranks in its young life already. From trolling enemies with Inflatable Decoys to using voice recordings to scare the life out of others in the lobby, it’s been a veritable circus in Al-Mazrah since launch. Nixstah’s idea of recording his own teammates as they argue and then using the clips to instigate the situation even further might be the funniest yet though. Warzone 2 streamer trolls teammates with their own voices in funny game chat prank His brilliant plan was formed right as two of his squadmates started getting into it with each other. Acting fast, Nixstah clipped out the recording of their argument and stoked tensions even higher. One player thought the argument was still going, while the one whose voice had been recorded simply thought he was lagging. “Chill out, why are we still talking about this?” the squadmate warned as his teammate’s voice came back through the chat. “I gotta be lagging ’cause why would this pop up in my mic?” the confused victim asked. The team remained confused until Nix took it one time too far and they started to unravel the pieces, with one of them asking if the other “heard this” in reference to the echo. “Oh yeah, he gotta be trolling,” they deduced together. While the effect was short-lived in this particular lobby, this idea has the potential to spread and cause chaos amongst teams that aren’t quite as relaxed as the two unwilling participants were in this particular go around.
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Warzone 2 streamer tries to turn off enemy’s Xbox with proximity chat: “Xbox, turn off” – Dexerto
Warzone 2 streamer tries to turn off enemy’s Xbox with proximity chat: “Xbox, turn off” ActivisonWarzone 2 streamer Jon ‘I Got Puppies’ Schaefer attempted to turn off an enemy’s Xbox with proximity chat and although an opponent disconnected, the community is divided over whether he managed to pull it off. Proximity chat in Warzone 2 allows players to talk to their enemies in the nearby area during a match. While a lot of competitors view this as a huge disadvantage, some members of the community enjoy intimidating their foes or distracting them before an aggressive push. As expected, certain players have attempted to take the use of proximity chat to the next level by turning off an opponent’s console with voice commands. Warzone 2 streamer I Got Puppies attempted this and an opponent immediately disconnected, but the community is divided over whether it was just a coincidence. Warzone 2 streamer attempts to turn off opponent’s Xbox After reaching the final ring and realizing an opponent was using proximity chat, Warzone 2 streamer I Got Puppies decided to use it to their advantage. Unmuting his mic in-game, he proceeded to clearly say “Xbox, turn off” out loud. Following this, a bunch of players seemingly disconnected or left the match and I Got Puppies was left shocked, revealing to his chat that he thinks “it might have actually worked”. It’s worth noting that this is only possible if any enemy has proximity chat on, has their sound coming through their speakers, and has voice commands switched on. Although a set of enemies disconnected as soon as I Got Puppies spoke in proximity chat, not everyone is convinced that the tactic worked. Some users point out that the “The player count stayed the same at the top don’t think it worked for him sadly”. As a result, a lot of commenters have put the disconnections down to “lucky timing”, with others even claiming that “people who play the audio through the speaker rather than a headset deserve this.” Either way, you can expect a lot of players in proximity chat to be copying this technique, so it’ll be interesting to see if someone can make it work in the future.
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Warzone 2 streamer Slacked gets “death threats” after killing Symfuhny, Tim, CouRage & Cloak in-game – Dexerto
Warzone 2 streamer Slacked gets “death threats” after killing Symfuhny, Tim, CouRage & Cloak in-game Activision/Fortnite/TimTheTatmanTwitch streamer and former professional Call of Duty player Josiah ‘Slacked’ Berry has claimed that he received death threats after killing the squad of Symfuhny, TimTheTatman, CouRageJD, and Cloakzy who were doing a Warzone 2 nuke hunt. Slacked retired from professional CoD in 2021 following a disappointing couple of Majors during the Cold War season on the Florida Mutineers, and before long transitioned into content creation. He’s been streaming on Twitch regularly ever since, competing in Warzone tournaments and attempting to make a name for himself in the battle royale world. Evidently, his raw skill is up there with the very best, given his professional background, so when he came up against a group of streamers, he was naturally going to have the edge — much to the disdain of their fans. Slacked nearly ends CouRage, Symfuhny, Tim & Cloak nuke hunt Dropping into Al Mazrah, Slacked was completely unaware of the stature of players that were in his lobby, just playing his usual game. After nearly wiping out one full squad, though, sending three of them to the Gulag, Slacked was alerted to the fact that he had killed Symfuhny, TimTheTatman, and CouRageJD, with the squad also featuring Cloakzy. Slacked accused of stream sniping When both squads returned from the Gulag, there was joking in each of their chats, and between the streamers themselves, about hunting each other down, but some fans believe Slacked was actually stream sniping in an attempt to ruin the squad’s nuke hunt. In one clip, several hours later with new teammates and once again in the same lobby as the streaming quartet, Slacked’s teammate says that they “can’t let them nuke,” before they agree that they would “definitely get canceled” for ending the Warzone 2 nuke hunt. Shortly after, he spoke about how viral it would go on TikTok if he managed to 1v4 them to end their run. Slacked receives death threats Later that day, Slacked took to Twitter to reveal that he had actually received death threats and swatting threats from fans of the streamers, as well as his Twitch channel being mass reported. None of the other four streamers involved have spoken out on Twitter regarding the situation, though they all know Slacked, especially CouRage, who has worked extensively with him in the past in the pro CoD scene. Whether anything comes of this remains to be seen: if Twitch actually believes he was stream sniping, Slacked could risk a ban, but it’s impossible to tell whether they would see that to be true. Tim, CouRage, Cloak, and Symfuhny did end up getting their nuke after a long day of grinding, so Slacked didn’t manage to ruin their run at all, which will certainly be good enough for them.
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Warzone 2 streamer nabs ‘first-ever’ 0 kill win by playing as an Uber driver – Dexerto
Warzone 2 streamer nabs ‘first-ever’ 0 kill win by playing as an Uber driver ActivisionThere have been plenty of wacky wins in the battle royale genre but few are as impressive as this streamer’s no-kill victory while playing as an Uber driver in Warzone 2. Call of Duty is no stranger to weird-but-impressive feats. From players winning games with Guitar Hero instruments to players effectively figuring out how to be an actual superhero in Warzone lobbies, the list of oddities found across the board is pretty high in comparison to most franchises. That ceiling might have been raised even further this time though after streamer Bre Eazyy pulled off a pacifist-style win by chauffering her enemies around as a virtual Uber driver. Warzone 2 streamer earns no-kill win with incredible Uber driver strategy In a video posted to her Twitter, Bre Eazyy highlighted her journey as one of a few Uber drivers patrolling the Al Mazrah streets. She makes several stops throughout the video and charms all of her would-be opponents into taking the risk and hopping along for a ride. Lucky for them, she was very serious about getting them to their destinations and handled each new passenger like a pro. Eventually, she found herself in a 1v1 situation at the end of the game. Just when it looked as if things would have to take a violent turn, the last enemy had a bit of trouble keeping up with her and ultimately ended up dying inside the storm. While celebrating the achievement, another Twitter user marveled at the fact that the same car got her to the end of the game and she was happy to give up some of the credit to the trustworthy machine. “We stan a good 1998 Honda Civic,” she joked. While this achievement may not strike some as all-too impressive, it’s nice to see someone take home a W in a world full of 10.0 K/D demons and Superman divers.
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Warzone 2 streamer claims players are crashing servers to prevent nukes – Dexerto
Warzone 2 streamer claims players are crashing servers to prevent nukes ActivisionA Warzone 2 streamer posted on Reddit, claiming players are crashing servers to prevent a nuke from happening. Hacking in games has been a problem for countless years, despite developers trying to protect their players from experiencing it. Call of Duty has been particularly bad, whether it be someone with a “god” mode running around the map or someone breaking the game to fly overhead, one-shotting everyone in their path. The effects have been discussed widely by players online. A video posted on Reddit, allegedly showing a hacker crashing an entire server as a team tried to go for the nuke, has drawn a new wave of criticism from players. Warzone 2 streamer watches hacker crash server In the Reddit video, a Warzone 2 streamer is seen trying to go for the nuke with their friends in a match. Once they arrive, the server slows down until it is completely frozen. When the server is slowed down, it will disconnect everyone from the match as it becomes overloaded. The streamer flies the helicopter over one of the objectives for the nuke when it begins lagging. The streamer then says: “They DDoSed the server,” as their teammates sigh in disappointment. One user didn’t understand what was happening and asked for an explanation in the comments. The video creator responded, “The game didn’t freeze for me. But everything stops. The clock, the flags, everything. After 20 or so seconds the game stopped with a message ‘disconnected from server / lost connection to host.’ Basically, a hacker can decide to make the server overwhelmed so that it stops responding. Imagine like 1000 people pressing f5 several times on a website on purpose, the website usually can’t handle it and crashes.” Many players shared their own experiences, with one saying, “This has been going on for 2 weeks now, people try to crash the lobby so they can get on the win streak or they try to crash the lobby so they can f*** everyone else over.” Another Warzone 2 player adds, “Very true, they are doing it in all game modes using lag switches. I watched a video of the guy that’s “selling” the software. When I’m playing DMZ, and see the ping start low, then during game shoots to 100-150, it’s these clowns trying to make players crash or timeout.” There is no official word on the problem from Activision or Infinity Ward, requiring players to remain cautious when things go awry mid-game. Hopefully, the issue will be fixed soon before the problem grows into something much worse.
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Warzone 2 streamer Aydan explains decision to “step away” from the game – Dexerto
Warzone 2 streamer Aydan explains decision to “step away” from the game NYSL AydanAydan, one of the biggest names in competitive Warzone, has announced that he will be moving away from battle royale content. Modern Warfare 2 has been a true test of will for content creators and community members, marking an endpoint for some of the most passionate people in the scene. CDL veterans Scump and Methodz both called it a career after over 10 years. Legendary CoD sniper Spratt moved on from multiplayer content after dedicating 15 years to creating sniper montages. And now, the retirement bug spread from multiplayer into the battle royale sphere, as one of Warzone’s most decorated competitors has decided to step away temporarily. Aydan set to pause on making Warzone 2 content Aydan has earned the second most money in competitive Warzone history, raking in over $400,000 dollars. After dominating in Fortnite, the talented competitor transitioned seamlessly into Warzone and took over the scene. Despite all of the accolades and success, on March 27, Aydan announced he is stepping away from creating Warzone 2 content and competing. He attributed his decision to the battle royal sequel failing to provide an enjoyable or rewarding experience. “I feel like the game is super stale right now. There’s nothing new and exciting about it. “Super letdown on the game’s competitive side, and there is no new content, so it makes it super hard making YouTube videos.” Warzone 2’s competitive scene has failed to take off since the sequel launched back in November. No tournament has come close to the $100,000 OpTic Texas Warzone 2 Kickoff Tournament in November in terms of the prize pool. And besides the C.O.D.E Bowl in December, Activision has not hosted any LAN Warzone 2 events. “Wagers are super dead. We only had a few big tournaments since the start of the game. We really only have Twitter tournaments now, and the prize pool isn’t that rewarding.” As for what’s next, Aydan announced that he plans to dabble in Fortnite Creative 2.0 but will primarily focus on Ranked Play content and a few other single-player games mixed in. Aydan didn’t rule out a potential comeback. He will return for Season 3 and see if it accomplishes enough to reignite his passion for the game. Based on the Season 2 Battle Pass timer, we expect Season 3 to begin on April 12.
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Warzone 2 strategist reveals best settings for Ashika Island – Dexerto
Warzone 2 strategist reveals best settings for Ashika Island Warzone 2 introduced a new Resurgence map as part of the Season 2 update, and the LA Guerillas revealed the best settings to dominate Ashika Island. Ashika Island provides Warzone 2 players with a new environment to explore, and it’s a much different experience than Al Mazrah. The Japanese-inspired island emphasizes fast-paced gameplay and close-range engagements. In comparison, Al Mazrah’s sprawling desert landscape plays right into the hands of long-range weapons and tactical positioning. JGOD did the science; Al Mazrah is the second largest Call of Duty BR map, and Ashika Island is the second smallest. Understanding the different settings to use for each game mode is essential. Best Warzone 2 settings for Ashika Island The LA Guerillas shared “some settings that will save your life” on Ashika Island. To start things off, players should go into controller settings and under advanced, change slide/dive behavior to inverted. Changing this setting allows players to sprint, dive, and repeat, similar to how slide canceling worked in the original Warzone. Next, the LA Guerillas recommended turning on loudness equalization on PC if you struggle to hear footsteps. We have a step-by-step guide to turn on the feature in Modern Warfare 2 and Warzone 2. Console players can adjust their audio mix to enhance the sounds that matter most. Here are the recommended audio numbers. Master volume: 100 – Music: 0 – Dialogue: 30 – Effects: 100 – Hit Marker: 20 – Voice Chat: 80 – Season 2 removed backpack looting and brought back Warzone 1’s explosive system. When an enemy dies, or you open a chest, all of the loot explodes onto the floor. By going into the advanced controller settings changing interact/reload to prioritize interact, allows you to loot by pressing a button instead of holding. Also, the LA Guerillas recommend changing the mini-map shape to a square to give players more info. Lastly, here are the recommended graphics settings. Field of View: 120 – ADS FOV: Affected – Weapon FOV: Wide – Camera Movement: Least (50%) – Give these settings a try for yourself the next time you and your squad mates load into a Resurgence match.
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Warzone 2 Steam player count plummets ahead of Season 2 – Dexerto
Warzone 2 Steam player count plummets ahead of Season 2 ActivisionJust one month after its release, Warzone 2 has seen a dramatic player count drop on Steam ahead of Season 2. From the game’s launch on November 19 to December, Warzone 2 has seen a player count plummet of almost 50% on Steam with players blaming such a drop on a variety of reasons. While Warzone 2 is available to play on a plethora of platforms, certain websites like SteamCharts allow us to get an insight into the popularity of a game like Warzone 2. For the case of this popular Battle Royale, it seems that the Steam player count has plummeted by almost 50% in the space of a month. One player took to Reddit to share their findings and hundreds of fans took to the comments to give their reason for this dramatic drop in players. Warzone 2 Steam player count drops dramatically While there is likely a variety of reasons regarding this drop in player count, many fans have given their theories with one suggesting it’s a “result of launching a buggy game with no retention” and then going on to explain it’s “time for plunder and resurgence now.” Many players agreed with the player stating that as long as there’s “Resurgence and changes to the game” they think “that’ll bring the player base up.” others explained that there’s only “half a game” due to the lack of Resurgence. Resurgence is an extremely popular mode in the original Warzone and is potentially coming to Warzone 2 thanks to a recent leak. While many fans blamed the lack of retention and Resurgence, other’s explained that a “50% retention after 3 weeks seems pretty normal” with another fan taking to the comments to remind players that “every multiplayer game has these peaks and drops” going on to say that the “numbers will pick back up when there’s a new update with new significant content.” hinting to an increase after the release of season 2. As previously mentioned, the statistics are purely for Steam players so, it’s not entirely accurate when looking at the player base as a whole. As some fans have suggested that, “Steam users going to the Battlenet launcher due to crashes” will likely explain the heavy drop, despite there being a possible fix. Lastly, a considerable amount of fans took to the comments to explore the notion that the game in general is responsible for the drop in players. One player expressed their frustrations by saying the game was “Bugged, [with] no meaningful progression, and straight up way less fun that Wz1 and Mw2019 was.” Another fan agreed with the notion that the game isn’t as good as Warzone 1 by saying, “I played a ton of WZ1 and this one just isn’t as fun as the first… There’s things I like about it but the lack of audio and game breaking glitches just makes it not fun to play.” Ultimately, despite speculation, there is no one reason for this dramatic drop in players, and only time will tell regarding its success as Season 1 winds down to make way for Season 2.
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Warzone 2 squad blocked from detonating nuke thanks to absurd bug – Dexerto
Warzone 2 squad blocked from detonating nuke thanks to absurd bug ActivisionA group of Warzone 2 players was stopped from collecting their nuke thanks to a devastating bug. Unleashing a nuke is one of the hardest feats a person can pull off in Warzone 2. Not only is it difficult to go on the win streak required to even unlock the challenge, but completing it while other players are stalking its progress is even more of a headache. One team managed to put themselves in a great position to actually detonate the devastating device but an untimely bug cost them their chance at glory. Warzone 2 squad gets robbed of a nuke thanks to frustrating problem The team in question went on a 5-game streak and had completed the entire challenge. All that was left to do was arm the nuke and defend it for two minutes to collect their Champion’s Domination victory. It was all shaping up until the nuke refused to arm thanks to spawning inside the metal frame of a billboard. In the clip embedded below, latifyay stands on top of the bomb for much longer than necessary to ensure that it’s bugged but even the extra effort didn’t help. This drew the ire of many fans who used the clip to vent their frustrations over the state of the game, with comments ranging from jokes about “playing it more tactically” to one player comparing the experience to that of a pre-alpha test. “Wooo! Incredible game! No problems!” one commenter sarcastically cheered. This is far from the first major bug discovered in Warzone 2 but given how much effort goes into the nuclear challenge, it’s certainly one that players will expect to be fixed sooner than later.
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Warzone 2 specialist reveals secret optic with huge recoil boost – Dexerto
Warzone 2 specialist reveals secret optic with huge recoil boost Activision, YouTube:WhosImmortalWarzone 2 expert WhosImmortal has discovered an optic option for Warzone 2’s gunsmith that gives your weapon a huge recoil boost. Warzone 2 and Modern Warfare 2 weapon statistics in the Gunsmith can be a little cryptic for unaware players. In short, some bars do not translate into the game as well as you’d hope for. Those who would rather see raw numbers are in luck, as some players data-mined the statistics and presented each attachment’s pros and cons as numbers that are easier to understand. WhosImmortal noticed when looking through the Sym.gg website providing these stats that, curiously, one of the scopes from the gunsmith does something no other scopes do, boosting your recoil control and making your gun easier to shoot accurately. WhosImmortal explain the hidden stats of Ares Clear Shot Players of Warzone 2 use a variety of scopes on their weapons, from the Aim OP-V4 and Cronen Mini to bulky sniper scopes. WhosImmortal explained why the Ares Clear Shot is unlike no other scope. “As we go and thought and actually look at optics you can see their pros and cons. Then we go all the way to the bottom on the Ares Clear Shot and suddenly it’s not all red cons,” explained WhosImmortal when scrolling through the website in his February 3. “In fact, it is some very, very interesting information. This optic actually helps out with your recoil, which no other optic in the games does.” Immortal went on to explain that while builds using this dual scope, which offers a toggleable red dot sight and a 7x sniper zoom, would have worse ADS time, the recoil control would be boosted allowing for more precise sharpshooting. “While this optic is ridiculously good for recoil in specific, it’s not like it’s going to be completely game-changing because it does have drawbacks. But it is very interesting that something like this exists.” Anyone struggling to control their assault rifles or LMGs might benefit from slapping the Ares Clear Shot on them to help in fights around Al Mazrah.
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Warzone 2 specialist reveals M13B Season Two “buff” was secretly a nerf – Dexerto
Warzone 2 specialist reveals M13B Season Two “buff” was secretly a nerf ActivisionWarzone 2 specialist TrueGameData has revealed that the M13B assault rifle, which ostensibly received a hefty buff in the Season Two update, was actually nerfed. Warzone 2’s second season of post-launch content brought plenty of much-anticipated content to the battle royale. 1v1 Gulags are back, as is ‘vomit’ looting. The new Ashika Island map offers players a Resurgence environment to get their teeth into. The update also brought a host of weapon buffs and nerfs. Long-time favorites like the RPK and Fennec were weakened to push Season Two’s meta in a wholly different direction. One of the few weapons to come out of the patch stronger was the M13B. According to the patch notes, it had its mid-range damage and upper torso damage improved. However, according to statistician and YouTuber TrueGameData, that’s not the whole picture. TrueGameData uncovers M13B TTK nerf despite Season Two ‘buff’ In a February 18 YouTube video, TGD worked his way through all the weapons that were adjusted in Season Two, comparing their time-to-kills (TTKs) from before and after the patch. On the M13B he noticed that, while its mid-range TTK does reflect the aforementioned buff, its close-range TTK has slowed considerably. So too, has its long range TTK. “They did more than change what they said they changed,” he explained. “So that’s why that happened there… So really, overall, this was just a nerf to the M13 which I don’t really think it needed.” Timestamp: 0:46 It’s not clear exactly what changed about the M13B up close and at longer ranges, but the TTK stats make clear that it is actually weaker than pre-patch. One of two scenarios seems most likely: the patch notes have either left out crucial information or there have been some unintended consequences with regards the M13B’s damage and performance. Either way, it’s not quite the buffed behemoth it was originally thought to be.
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Warzone 2 sniper hits incredible “world record” shot from over 1,300 meters – Dexerto
Warzone 2 sniper hits incredible “world record” shot from over 1,300 meters ActivisionOne Warzone 2 player managed to hit a sniper headshot from over 1,300 meters away, downing a player from across the map. Warzone 2’s Al Mazrah is the biggest map in Warzone’s history, with tons of POI’s scattered around to create some interesting and diverse matches each time. Thanks to the map’s large size and sprawling areas, using a Sniper Rifle is a great way to get the drop on squads, provided players are camping out in the right areas. One Warzone 2 player took this to the extreme and managed to down a player from quite literally across the map with an incredible sniper headshot from over 1,300 meters away. Warzone 2 player hits insane 1,300 meter sniper shot The clip comes from the CODWarzone subreddit, where a user named Virtual_Projectile shared proof of their insane accomplishment with the rest of the community. The post, titled, “World Record(?) 1,307.49M Headshot” showed the OP using the MCPR-300 sniper rifle aiming at another player at the Zaya Observatory POI. Although the video begins mid-engagement, the OP managed to hit the enemy player — ironically called BulletMagnet27 — on the second shot. The headshot downed them and, while Virtual_Projectile wasn’t able to clinch the kill with another miraculous snipe the enemy eventually bled out and was eliminated. Fans on the subreddit were impressed with the shot, with many making jokes about the absurd distance the player managed to hit. “Nope, sorry. I hit 1,307.52M once. Try again,” joked one user. Virtual_Projectile when into specifics of how the shot actually came to be, as some players asked how they managed to line it up in the first place. “Beyond a certain distance, it seems like the bullet impact point decouples from the dot on the reticle,” they explained accounting for the extreme angle they had to take while sniping. They guessed that there is either always a small amount of error one has to take into account when sniping from such a long distance or that the Raptor FVM40 scope simply isn’t designed to work past the 800 meter player render distance. Regardless, there’s no doubt that this Warzone 2 player was able to make one of the most impressive shots on record.
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Warzone 2 secret attachment make snipers a one shot kill in Season 2 – Dexerto
Warzone 2 secret attachment make snipers a one shot kill in Season 2 ActivisionOne-shot headshot sniping is back in Warzone 2 after the Season 2 update, but it comes with a catch. Warzone 2’s meta slightly shifted after the Season 2 update. The RPK and Fennec finally received nerfs, but players still believe the overpowered LMG still dominates on Al Mazrah and Ashika Island. Sniper rifles have yet to find a foothold in the battle royale’s meta, but the Signal 50 still received a harsh nerf. Sniper rifles struggle to compete with other long-range options because the class no longer one-shot headshot kills. The Kar98k, HDR, and AX-50 all shined as top-tier weapons in Warzone 1, and no sniper has come close to replicating that success in the battle royale’s sequel. Everything might change in Season 2. The patch notes didn’t explicitly mention a change, but Incendiary Ammunition makes sniper rifles one-shot headshot kills. Snipers receive a secret buff in Warzone 2 Season 2 FaZe Testy discovered snipers can one-shot kill after the Season 2 update by using Incendiary Ammunition. The bullet type has a distinct disadvantage as it reduces damage range, bullet velocity, and bullet penetration, preventing the class from becoming too overpowered. Testy also confirmed that snipers could only one hit kill within a specific range, just as it worked in Warzone 1. Warzone 2 community members had mixed reactions to the news. YouTuber JGOD wouldn’t get his hopes up, claiming, “not sure if it’s a bug or feature, so have fun before they fix it or confirm it is working as intended.” Call of Duty stats source Warzone Loadout responded, “If it’s a feature, it’s an interesting way to approach it. Incendiary with low bullet velocity/high bullet drop and only working within a certain range. I like the concept, but they could have said something.” YouTuber TheTacticalBrit added, “the Victus and SP-X are the only viable ones, the MCPR should be ignored.” Players also pointed out the LA-B as a good option, using Incdenary Ammunition. We will provide an update once we know the exact range players can one-shot kill headshot and the best possible sniper loadout for Season 2.
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Warzone 2 Season 5 update patch notes: Vel 46 buff, Lachmann Sub & Cronen nerf, slide changes – Dexerto
Warzone 2 Season 5 update patch notes: Vel 46 buff, Lachmann Sub & Cronen nerf, slide changes ActivisionSeason 5 of Modern Warfare 2 and Warzone 2 is finally here, bringing some huge changes to the Call of Duty multiplayer and battle royale titles. Here are the full Warzone 2 Season 5 patch notes for the August 2 update. Season 5 is bringing a number of changes to both multiplayer and battle royale. In the mainline game, classic Call of Duty 4 map Strike has been reimagined and brought into the current day. In Warzone, the Champion’s Quest is set to become available on Vondel as well as new weapons, vehicles, and operators being added to the mix. Here are some of the key changes and the full Warzone Season 5 patch notes. Warzone 2 Season 5 update Vondel Nuke The nuke contract is now available on Vondel as well as Al Mazrah, but with some slight changes. Any team that achieves five wins in a row will be eligible to unlock the Champion’s Quest contract, but you should check out how to complete the Vondel nuke as the new rules do differ from Al Mazrah. Call of Duty 2023 reveal event At some point during Season 5, the reveal event for the new COD title will take place in-game, showing off what is widely reported to be Modern Warfare 3, developed by Sledgehammer Games. There are no specific details yet but current rumors online are pointing towards a mid-August reveal. Changes to slide and jump movement On top of everything else, there was a number of changes made to the slide and jump mechanics which could prove huge hits with players who still miss the enhanced movement system in the original Warzone. Sliding was made faster with a quicker fire-after-slide rate, but you can find the full details below. Full Warzone 2 Season 5 patch notes Here are the full patch notes for the Warzone 2 Season 5 update, which is due to go live at 9AM PT (12PM ET/5PM BST). UI/UX Improved Pings Quality of Life Ping priority for stacked icons – Better visibility for Contracts & Vehicles on Tac Map – – BATTLE ROYALE, RESURGENCE, PLUNDER, LOCKDOWN The patch notes detailed in the section below are exclusive to Battle Royale, which includes but is not limited to standard Battle Royale, Resurgence, Plunder, and more. MODES Fort Resurgence In-Season Al Bagra Fortress and its greater surroundings, will be added to the Resurgence map rotation. – – Armored Royale In-Season Reinforce your Squad in this Battle Royale Mode with a big difference — you’re dropping onto your own MRAP, and it’s up to you to use, fortify, and repair this hulking vehicle with its turret, protective shielding, and mobile Buy Station, while cutting through rivals operating their own behemoth trucks. – – GENERAL All Maps | All Modes Play Again Matchmaking Status Quality of Life Players will now see their matchmaking status during the Play Again Loading Screen. – – Champion’s Quest Players now need to hold all available elements to progress the timer while locating the next one. – – Al Mazrah | Battle Royale Player Count All Squad Sizes on Al Mazrah Battle Royale have had their Player counts reduced to 100, down from 150. – Ranked will remain at 150 Players until further notice. – – GAMEPLAY “Thus far, we’ve reintroduced several second-chance mechanics and included new ones, albeit scarcely due to concerns of making the mid-game feel claustrophobic and dragging out the climax of a match. In Season 05, we’re dialing up these second-chance mechanics (Gulag Kit, Redeploy Pack, Reinforcement Flare and Reduced buy-back prices) so that players will be able to return to the Warzone more often. At the same time, we’re reducing the number of players across our core Battle Royale modes which will prevent the match feeling too chaotic but provide improved matchmaking times, faster pre-game lobbies, and a better quality of match overall. These changes paired with faster circle movement will elevate the pace of a Battle Royale match with more gameplay uptime! “As always, we will be carefully reviewing sentiment and data to make sure that the engagement pacing remains healthy, and that Players can still pursue new personal records. These modifications will not be made to Warzone Ranked Play at this time due to second life mechanics being restricted in the mode.” Al Mazrah, Ashika Island | Battle Royale, Resurgence Favorite Supply Box Loot – Reinforcement Flare Field Upgrade – Portable Redeploy Drone (P.R.D.) Field Upgrade – Signals Intelligence Contract – Occupation Scan Public Event – High Stakes Public Event – TAV Vehicle – We’re eager to bring over the exciting new gameplay additions that debuted with Vondel to the other maps. From finding personalized loadout crates, the mobility granting P.R.D and more – These additions are sure to bring new ways to approach familiar territory. Al Mazrah | Battle Royale MRAP (Mine Resistant Ambush Protected) Vehicle | In-Season A vehicle roughly the size and shape of the Cargo Truck, the MRAP is equipped for heavy combat with additional armor plating and turrets, making it a slower, yet effective, vehicle for attack or defense. – MRAP Keys are available at Buy Stations for $50,000 that will enable the ability to start and drive one of three vehicles located on the map. . The key must be used from the Player’s Backpack. – – This vehicle is disabled in Solos and Ranked Play. – – Dirt Bike Vehicle A nimble and rapid form of transportation that can perform hairpin turns on a dime and can technically fit up to two Players. – – Buy Station Locations on Al Mazrah have been refreshed to provide new combat scenarios and strategies. – The Limited Stock row now contains new items: Reinforcement Flare Count: 1 – Price: $5,000 – – P.R.D. Count: 2 – Price: $2,000 – – Self-Revive Kit Count: 2 – Price: $4,000 – – Durable Gas Mask Count: 2 – Price: $3,500 – – – Reinforcement Flare – – Vondel | Battle Royale Champion’s Quest Champion’s Quest has arrived in Vondel – similar to Al Mazrah the goal is to collect 3 elements, plant them and defend them! – The twist? The elements have new effects: Gallium: Reveals all nearby team members who held it previously as if a Snapshot Grenade affected you. – Deuterium: Fatigues its carrier, causing the Player to cough when they exert too much effort. – Neptunium: Periodically electrocutes everything within close proximity including Players and Vehicles. – – Vondel’s Champions Quest offers unique rewards including a Weapon Blueprint, Charm, and more. – – All Maps | All Modes Bomb Squad The Bomb Squad Perk will protect against death from explosive Equipment stuck directly to the Player when fully armored. – – Buy Back Price Price reduced to $3,000, down from $4,000 – This change does not apply to Ranked Play. – – P.R.D. Behavior Increased deployment speed – Improved airborne mobility – Increased velocity when ascending – – With the P.R.D now dropping on all maps, we’ve decreased the time it takes to lift off, sending you much higher than before, while allowing you to be more agile than before. Al Mazrah | Battle Royale Circle Timing The “Delay Time” before the first movement of the gas is now 90 seconds, down from 220 seconds. – The “Close Time” of how long the gas takes to collapse to the next size is now 215 seconds, down from 270 seconds. – This change does not apply to Ranked Play. – – We’re shaving off around 3 minutes of the first circle’s logic with a combination of reducing the wait time before movement, and collapsing faster. The initial circle is displayed and in-play earlier which will more clearly highlight the safe (or not so safe areas) before you infil. With the remainder of the matches circle pacing playing out as it did previously. . Circle Size Decreased the size of the initial circle. – This change does not apply to Ranked Play. – – Loot Increased spawn rate of the following items: Gulag Tokens – Redeploy Packs – Reinforcement Flares – – – Increased spawn rate of the following items: – Vondel | Battle Royale, Resurgence Circle Placement The first circle is now more centered in BR & Resurgence – – Vondel | Resurgence Reinforcement Flare Improvements Quality of Life Players will now get their Reinforcement Flare refunded if it fails to deploy. – The Reinforcement Flare now prioritizes players who are still connected to the match. – – UI/UX Battle Royale Win Streak Tracker There is now a Win Streak Tracker on the menu and in-game to display your progress towards a Champion’s Quest. – – Total Ammunition Count Quality of Life Shows total amount of ammunition in both backpack and player loadout in the currently equipped weapon. – – Total Squad Cash Quality of Life In the Squad Widget, the total squad cash will be displayed. – – WARZONE RANKED PLAY Season 05 brings new rewards to Warzone Ranked Play for its second full season of competition under the Al-Mazrah sun, including the Pro Issue Hemlock, Division Weapon Camos, and much more. Global Battle Royale Changes Check out the Gameplay section above for some important updates to Battle Royale and Al Mazrah. – Match Ruleset Updates New Vehicles and Gameplay Elements Vehicles Tactical Amphibious Vehicle (TAV) – Dirt Bike – – Contracts Signals Intelligence – – Gameplay Elements P.R.D (Personal Redeploy Drone) – Reinforcement Flare – – – Vehicles – Disabled Vehicles, Events, and Gameplay Elements Vehicles MRAP – – Events Occupation Scan Public Event – High Stakes Public Event – – Gameplay Elements Favorite Supply Box – – – Vehicles – Restricted Weapons and Equipment Weapons X13 Auto – Basilisk – MX Guardian – KV Broadside – – Attachments Explosive Ammo (Sniper Rifles) – Dragon’s Breath Ammo (Shotguns) – – – Weapons – SR (Skill Rating) & Divisions Final Placement SR SR earned for Placement Milestones has been increased. – Updated Placement SR: Top 40: 15 (Up from 10) – Top 30: 30 (Up from 20) – Top 20: 45 (Up from 30) – Top 10: 60 (Up from 40) – Top 5: 80 (Up from 50) – Top 3: 100 (Up from 60) – Top 2: 125 (Up from 80) – Victory: 150 (Up from 100) – – – This adjustment will help Placement Milestone SR feel more impactful throughout the match. Players will still need to earn high Kills and Assists in addition to high Placements to reach the highest Skill Divisions. End of Season Skill Setback At the end of each Season, your ending Skill Division will determine where you start the following season: Bronze through Crimson I Players are set back three Tiers below where they finished in the previous season. Example: A Player ending Season 04 in Gold III will begin Season 05 in Silver III. – – Players Crimson II and above will start Season 05 in Diamond I. – – Bronze through Crimson I Players are set back three Tiers below where they finished in the previous season. – – At the end of each Season, your ending Skill Division will determine where you start the following season: – Season 05 Challenge Rewards Throughout the Season 05, Players can earn the following rewards: Placement Challenges Finish ‘Top 15’ 25 Times: ‘Popped Off’ Large Decal – Finish ‘Top 5’ 25 Times: Pro Issue ISO Hemlock Weapon Blueprint – Finish 1st Place: ‘Straight Dubs’ Weapon Charm – – Kill & Assist Challenges Get 25 Kills or Assists: ‘WZ Season 05 Competitor’ Sticker – Get 250 Kills or Assists: ‘WZ Ranked Play Season 05’ Loading Screen – Get 1000 Kills or Assists: ‘WZ Season 05 Ranked Veteran’ Camo – – – Placement Challenges – End of Season Division Rewards At the end of each Season, Players will be awarded Skill Division rewards that represent their highest attained Division that Season. – Rewards Update Starting in Season 05, players will continue to earn Emblems associated with their highest attained Division. Those who climb into Gold and above will obtain a new reward each season where we previously offered a Weapon Charm. For Season 05, we’re kicking off this new reward rotation with Season Division Camos. – – Seasonal Division Rewards Each Ranked Play Season will have a unique set of Division Rewards awarded at the end of the Season to celebrate the Player’s highest Skill Division reached that Season. – The Season 05 rewards are as follows: Top 250: ‘WZ Season 05 Top 250’ Animated Weapon Camo, Emblem, and Calling Card Players must be in the Top 250 Division at the end of the Season to qualify for these rewards. – – Iridescent: ‘WZ Season 05 Iridescent’ Weapon Camo, Emblem, and Calling Card – Crimson: ‘WZ Season 05 Crimson’ Weapon Camo and Emblem – Diamond: ‘WZ Season 05 Diamond’ Weapon Camo and Emblem – Platinum: ‘WZ Season 05 Platinum’ Weapon Camo and Emblem – Gold: ‘WZ Season 05 Gold’ Weapon Camo and Emblem – Silver: Emblem – Bronze: Emblem – – Top 250: ‘WZ Season 05 Top 250’ Animated Weapon Camo, Emblem, and Calling Card – Ranked Play First Place: The Player who finishes Season 05 in the #1 position on the Top 250 Leaderboard will receive a unique, one-of-a-kind Calling Card and Emblem for the ultimate bragging rights. – – BUG FIXES Fixed a number of issues that may have caused momentary hitching for some players in Battle Royale matches. – Fixed an issue in Battle Royale game modes that prevented the application of Lethal Equipment Skins. – Fixed an issue in Battle Royale Private Match that caused the squad details button to display incorrectly. – Fixed an issue that caused Perk Package icons to load with significant delay in Buy Stations. – Fixed an issue that caused Train sounds to be silent or cut off around the map. – Fixed an issue that caused the Most Wanted Flag to not appear on the Player who has a Most Wanted Contract. – Fixed an issue that prevented players from joining a Private Match lobby. – GAMEPLAY Slide Decreased slide time and increased slide velocity, so the Player covers the same distance in a shorter amount of time – Allowed the Player to fire slightly sooner after initiating a slide – – Jump Small increase to the lateral velocity boost while jumping – Small reduction to the landing slowdown penalty while landing – – WEAPONS FR Avancer (Assault Rifle) With a blinding fire rate and exceptional maneuverability, in the right hands, this aggressive bullpup rifle can dominate the battlefield. Unlocked via Battle Pass – – Carrack .300 (Sniper Rifle) This semi-auto bullpup sniper rifle features an exceptionally high fire rate and a unique design for best-in-class handling and stability when on the move. Unlocked via Battle Pass – – Customizable Throwing Knives Players can now select Lethal Equipment Skins (in-match only) – » Light Machine Guns « RAPP H Increased semi auto Damage – Reduced semi auto rate of fire – – The following weapon changes are applicable to Warzone only. While we are generally pleased with the state of Weapon balance in Warzone, our work is never done. Internal data has shown that the Cronen Squall is still performing better than we would like–enough so that it would restrict the pool of viable Weapons. Our main focus of these changes is and always will be to broaden gameplay options at every level of play. Not all Weapons have the potential to sit atop the charts–and that is okay. As long as those Weapons enable a playstyle or have a niche in which they can thrive, that is our goal. Below you will find changes that aim to level the playing field between some of the top and bottom performers. Assault Rifles Chimera Close-mid Damage increased – – M13B Headshot Multiplier increased – – Battle Rifles Cronen Squall Maximum Damage decreased – Minimum Damage increased – Neck Damage Multiplier decreased – Upper Torso Damage Multiplier decreased – Lower Torso Damage Multiplier decreased – Limb Damage Multipliers decreased – – Light Machine Guns HCR 56 Limb Damage Multipliers decreased – – RAAL MG Headshot Multiplier increased – – Submachine Guns MX9 Close-mid Damage increased – Neck Multiplier increased – Upper Torso Multiplier increased – Lower Torso Multiplier increased – – Minibak Damage step added at mid-far range – Minimum Damage decreased – Headshot Multiplier increased – – Lachmann Sub Maximum Damage Range decreased – Close-mid Damage Range decreased – – VEL-46 Neck Multiplier increased – Upper Torso Multiplier increased – Lower Torso Multiplier increased – – BAS-P Maximum Damage Range increased – Neck Multiplier increased – Upper Torso Multiplier increased – Lower Torso Multiplier increased – – Fennec 45 Maximum Damage increased – – Lastly, we are aware of concerns surrounding the Signal 50 in Warzone. While our data does not suggest the Signal 50 is out of the normal range in performance, its experiential impact for Players is equally important to us. At this time we do not feel it is necessary to make changes to the Signal 50, but we will continue to monitor the data and your feedback closely. EQUIPMENT Drill Charge Reduced damage from drilling when a Player is stuck with a Drill Charge, providing a larger opportunity for death from explosion – – Recon Drone Recon Drone’s health bar now updates every time the drone is accessed – – Tactical Camera Removed audio distortion when failing to use a Tactical Camera – – PERKS Bomb Squad Bomb Squad will protect against death from explosive Equipment stuck directly to the Player when fully armored | Warzone only – – Quick Fix Added visual cues for attacking someone with active Quick Fix – Entering an objective with Quick Fix equipped will now visually show when the health regeneration effect is active. – – AUDIO Further improved audio balance to favor some sounds over others (i.e. Airplane audio will be mixed down when using voice chat) – Added alert sound from pets when being spotted – Fixed an issue where knife pickups could play an incorrect sound – Fixed an issue where the out of bounds sound would repeat incorrectly – UI/UX Updated CODHQ Landing Page Adds Game Mode tiles to the Games section of CODHQ, allowing Players to jump to a specific row from the CODHQ menu – Skin Carousel in the Lobby Added a carousel that allows Players to change the skin of their selected Operator while searching for a Match. – Combat Detail Widget Added a new widget that provides info upon Player death: Who killed you, what weapon, how many shots, etc – – Widget will list multiple Players and environmental damage when applicable – VEHICLES MRAP A vehicle roughly the size and shape of the Cargo Truck, the MRAP is equipped for heavy combat with additional armor plating and turrets, making it a slower, yet effective, vehicle for attack or defense. Grenade turret in the front, machine gun turret at the back – MRAP driver can launch smoke grenades – Spawns locked in Battle Royale and DMZ; key can be purchased at Buy Stations – – Dirt Bike A nimble and rapid form of transportation, the Dirt Bike is ready for Operators to lose enemies through tight alleys, perform hairpin turns on a dime, and get across any map without much cover but with plenty of style. Driver can perform 9 unique tricks – Earn a bonus for performing tricks and combos! – – GLOBAL BUG FIXES Fixed an issue where Operator Skins and Finishing Moves could reset after suspending on consoles – Fixed an issue where some Players were not getting awarded BlackCell items correctly (Season 04) – Fixed an issue where the Player was unable to obtain Battle Pass rewards when on the BlackCell exclusive version of the reward (Season 04) – Fixed an issue where tablet screens may cover part of the screen when activated – Fixed an issue where in the progression menu UI, Prestige 6 was swapped with Prestige 10 – Fixed an issue that would occasionally prevent the ‘Reap This’ Kastov-74u Blueprint from equipping in-game – Fixed an issue where objects could float in the air if dropped on glass that was then broken by disabling ability to drop objects on glass surfaces – Fixed an issue where a placeholder name is displayed when completing the “Get 30 headshot Operator kills with Battle Rifles” challenge to unlock the Cronen Squall – Fixed an issue where Battle Pass and Weapon 2XP tags could appear incorrectly on the Playlist tile – Fixed an issue where opening, but not using, the SAE Killstreak tablet at the end of a match will show the Heartbeat Sensor UI before/during the final kill – Fixed an exploit where Players were able to transfer Completionist camos to weapons without unlocking them – Fixed an issue that could cause the game to display incorrectly while using snap layouts on PC – Fixed an issue where Xbox Players’ Operator Skins would reset to default after the Xbox times out and turns off – Fixed an issue that could cause the killfeed widget to function incorrectly – PC & CONSOLE SETTINGS Introducing “Eco Mode” Found in the Graphics Settings menu, with three options: Off: Same behavior as all previous updates with no power savings. – Minimal (Default): Frame rate capped at 60hz and slight drop in 3D scene resolution for the Multiplayer and Warzone lobbies only. Yields an average power savings of 20%. – Full: Frame rate capped at 30hz and larger drop in 3D scene resolution for the Multiplayer and Warzone lobbies only. Yields an average power savings of 50%. – –
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Warzone 2 Season 5 Reloaded patch notes: Cronen nerf, M4 buff, popular POI destroyed – Dexerto
Warzone 2 Season 5 Reloaded patch notes: Cronen nerf, M4 buff, popular POI destroyed ActivisionSeason 5 Reloaded has finally arrived on August 30, bringing a whole batch of new content to both Modern Warfare 2 and Warzone. Here’s everything coming in the latest update for the Call of Duty battle royale hit. The mid-season Reloaded updates give COD players a new lease of life with refreshed content including new maps, modes, and weapons. While we may be fast approaching Modern Warfare 3, Infinity Ward aren’t slowing down on MW2 content and providing more for players to sink their teeth into. This is echoed across both multiplayer and battle royale, with Raven Software making sure things keep chugging along nicely in Warzone. Here’s everything that’s changed. Full Warzone 2 Season 5 Reloaded patch notes MAPS Following the catastrophic events of Shadow Siege in Al Mazrah, Zaya Observatory has been destroyed. – MODES Armored Royale Making its return, a new version of Armored Royale will be available for Quads during Season 05 Reloaded. – Every Squad is assigned to a powerful MRAP vehicle, which serves as their lifeline by enabling redeployment. – Squads can also upgrade their MRAP for better offensive or defensive capabilities via Upgrade Station on the vehicle itself. – Gas Stations are used to repair and refuel their MRAP often. – – Al Bagra Fortress Resurgence Players will now experience Resurgence within the boundaries of the Al Bagra Fortress point of interest in Al Mazrah and the immediate surroundings. – Fort Resurgence will have its own playlist at launch, separate to the Resurgence rotation that contains Ashika Island and Vondel. – – Unhinged Solos From fragile alliances to grand betrayals, break the squad limit boundaries by using Assimilation to grow your squad up to 6 players! Squad Size: Solos – Max Players: 100 – Assimilation: Up to 6 Players Per Squad – – – From fragile alliances to grand betrayals, break the squad limit boundaries by using Assimilation to grow your squad up to 6 players! – GENERAL Adjusted audio mix for parachutes, including increasing the volume of incoming enemy parachutes. – Killing a Player while performing a trick on the Dirt Bike will now reward combo points. – WARZONE RANKED PLAY Matchmaking Improvements Reduced the time it takes for Warzone Ranked Play matches to start once players are in the Pre-Game Lobby. Players should find it quicker to Deploy in Ranked Play matches moving forward. – Match Ruleset Updates Restricted Weapons and Equipment Weapons RPG-7 – Strela-P – – – Weapons – Reminder: Warzone Ranked Play competitive settings are a multi-team effort to deliver competitive and fair matches. Restrictions are updated based on data and feedback, and restricted items may return after undergoing balance changes or fixes. Season 05 Reminders Final Placement SR was increased at the beginning of Season 05. SR (Skill Rating) & Divisions Final Placement SR SR earned for Placement Milestones has been increased. Updated Placement SR: Top 40: 15 (Up from 10) – Top 30: 30 (Up from 20) – Top 20: 45 (Up from 30) – Top 10: 60 (Up from 40) – Top 5: 80 (Up from 50) – Top 3: 100 (Up from 60) – Top 2: 125 (Up from 80) – Victory: 150 (Up from 100) – – – Updated Placement SR: – – SR earned for Placement Milestones has been increased. – – Final Placement SR – – SR (Skill Rating) & Divisions – This adjustment will help Placement Milestone SR feel more impactful throughout the match. Players will still need to earn high Kills and Assists in addition to high Placements to reach the highest Skill Divisions. Warzone Ranked Play Rewards are eligible for Modern Warfare III Carry Forward. Learn more about Modern Warfare III Carry Forward. – Season 05 Challenge Rewards Throughout the Season 05, Players can earn the following rewards: Placement Challenges Finish ‘Top 15’ 50 Times: ‘Popped Off’ Large Decal – Finish ‘Top 5’ 25 Times: Pro Issue ISO Hemlock Weapon Blueprint – Finish 1st Place: ‘Straight Dubs’ Weapon Charm – – Kill & Assist Challenges Get 25 Kills or Assists: ‘WZ Season 05 Competitor’ Sticker – Get 250 Kills or Assists: ‘WZ Ranked Play Season 05’ Loading Screen – Get 1000 Kills or Assists: ‘WZ Season 05 Ranked Veteran’ Camo – – – Placement Challenges – End of Season Division Rewards At the end of each Season, Players will be awarded Skill Division rewards that represent their highest attained Division that Season. – Rewards Update Starting in Season 05, players will continue to earn Emblems associated with their highest attained Division. Those who climb into Gold and above will obtain a new reward each season where we previously offered a Weapon Charm. For Season 05, we’re kicking off this new reward rotation with Season Division Camos. – – – Seasonal Division Rewards Each Ranked Play Season will have a unique set of Division Rewards awarded at the end of the Season to celebrate the Player’s highest Skill Division reached that Season. – The Season 05 rewards are as follows: Top 250: ‘WZ Season 05 Top 250’ Animated Weapon Camo, Emblem, and Calling Card Players must be in the Top 250 Division at the end of the Season to qualify for these rewards. – – Iridescent: ‘WZ Season 05 Iridescent’ Weapon Camo, Emblem, and Calling Card – Crimson: ‘WZ Season 05 Crimson’ Weapon Camo and Emblem – Diamond: ‘WZ Season 05 Diamond’ Weapon Camo and Emblem – Platinum: ‘WZ Season 05 Platinum’ Weapon Camo and Emblem – Gold: ‘WZ Season 05 Gold’ Weapon Camo and Emblem – Silver: Emblem – Bronze: Emblem – – Top 250: ‘WZ Season 05 Top 250’ Animated Weapon Camo, Emblem, and Calling Card – – Ranked Play First Place: The Player who finishes Season 05 in the #1 position on the Top 250 Leaderboard will receive a unique, one-of-a-kind Calling Card and Emblem for the ultimate bragging rights. – – Throughout the Season 05, Players can earn the following rewards: – – WEAPON BALANCING » Assault Rifles « Chimera | WZ Only Close damage increased – Far damage increased – Head damage multiplier increased – Lower torso damage multiplier increased – – FR Avancer | WZ Only Close damage increased – Far damage increased – – ISO Hemlock | WZ Only Close-mid damage range decreased – Mid damage range decreased – – Lachmann-556 | WZ Only Head damage multiplier increased – Neck damage multiplier increased – Upper torso damage multiplier increased – – M13B | WZ Only All location damage multipliers increased – – M13C | WZ Only Close damage increased – Mid damage increased – All location damage multipliers increased – – M4 | WZ Only Close damage range increased – Close-mid damage range increased – – STB 556 | WZ Only Head damage multiplier increased – – Tempus Razorback | WZ Only Close damage range increased – Close-mid damage range increased – – » Battle Rifles « Cronen Squall | WZ Only Head damage multiplier decreased – Neck damage multiplier decreased – Upper torso damage multiplier decreased – Lower torso damage multiplier decreased – Limb damage multipliers decreased – – » Launchers « All Launchers have had their damage against Players decreased | WZ Only – » Light Machine Guns « RPK | WZ Only Close-mid damage decreased – Close damage range decreased – Headshot damage multiplier increased – – Sakin MG38 | WZ Only Neck damage multiplier decreased – Upper torso damage multiplier decreased – Limb damage multipliers decreased – – » Marksman Rifles « Lockwood MK2 | WZ Only All location damage multipliers increased – – » Shotguns « Bryson 800 | WZ Only Lower limb damage multipliers increased – – Bryson 890 | WZ Only Lower limb damage multipliers increased – – » Submachine Guns « BAS-P | WZ Only Neck damage multipliers increased – Upper torso damage multipliers increased – Lower torso damage multipliers increased – Limb damage multipliers increased – – Fennec 45 | WZ Only Neck damage multiplier increased – Upper torso damage multiplier increased – – VEL 46 | WZ Only Limb damage multipliers increased – – AUDIO In Season 05 Reloaded, we’ve introduced the same occlusion system that Core 6v6 Maps use for all Warzone Maps. Players should notice improved occlusion performance in those Maps. – BUG FIXES Fixed an issue causing the amount of Ammunition picked up to display incorrectly. – Fixed an issue causing the Most Wanted contract UI widget to remain active after the target was eliminated. – Fixed an issue allowing the Most Wanted target’s team to receive the reward if the contract was completed. – Fixed an issue preventing some Players from using the Deployable Buy Station. – Fixed an issue preventing Players from leaving the match during Exfil after finishing in 2nd place. – Fixed an issue causing the Mortar Strike icon to appear on the Tac Map incorrectly. – Fixed an issue allowing Players to capture a UAV Tower while inside a vehicle. – Fixed an issue showing incorrect Vehicle icons on the killfeed. –
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Warzone 2 Season 4’s Vondel will add new Gulag and Traditional Battle Royale mode – Dexerto
Warzone 2 Season 4’s Vondel will add new Gulag and Traditional Battle Royale mode ActivisionWarzone 2 is getting a new map, Vondel, in Season 4 which will be getting a new Gulag and a Traditional Battle Royale mode. Activision just released a ton of new information surrounding Modern Warfare 2 and Warzone 2’s Season 4 content, including new maps, game modes, and much more. A large portion of that new information eas dedicated to Warzone 2’s new map, Vondel, which is a medium-sized map that will host Resurgence, DMZ, and Lockdown LTMs during the start of Season 4. However, those looking for a more traditional Battle Royale experience on Vondel have nothing to worry about, as developer Infinity Ward confirmed that Vondel will get a traditional BR mode in time, along with a special Gulag. Warzone 2 Season 4 details new Vondel map According to the Season 4 blog post, Vondel will be available at the start of Season 4 alongside the Al Mazrah, which has also experienced some changes in the new season. This will be the first time in Warzone history with 2 standard battle royale maps at once, which is something players are undoubtedly looking forward to. However, fans will have to wait until the mid-season update for a more traditional BR experience to come to Vondel. The blog post confirmed, “Traditional Battle Royale fans should know that this main mode will be available on Vondel starting at Season 04 Reloaded.” Alongside this Traditional Battle Royale mode, Vondel will feature a brand-new subterranean Gulag, which is inspired by the medieval parts of towns found around the map. Warzone’s ‘Reloaded’ seasons usually begin about 4 weeks into the season, so fans will likely only have to wait a month for the traditional BR mode to come to Vondel. Of course, the official date for Season 4 Reloaded has not been revealed just yet, so fans will just have to keep an eye out for more information.
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Warzone 2 Season 4 Reloaded patch notes: ISO nerf, new Gulag, map rotation, more – Dexerto
Warzone 2 Season 4 Reloaded patch notes: ISO nerf, new Gulag, map rotation, more ActivisionSeason 4 Reloaded expands on Warzone 2’s latest map Vondel and introduces a whole host of other new features. Here is everything you need to know about the mid-season update, including the full Season 4 Reloaded patch notes. Warzone 2 Season 4 introduced a new Resurgence map, increased operator base health from 100 to 150, removed AI enemies from Strongholds, and introduced a new game mode resembling Hardpoint. Community members welcomed Vondel with open arms and praised slower TTK speeds due to the health change. Activision didn’t escape criticism, as weekly playlist updates interfered with players trying to enjoy the battle royale sequel. Community members took issue with the devs heavily restricting squad sizes on each map. For example, Al Mazrah went multiple weeks without a solo playlist. Season 4 Reloaded doesn’t solve every playlist issue, but Raven Software took its first step to appeasing fans, among a long laundry list of other wholesale changes. Season 4 Reloaded weapon buffs and nerfs In a move that may fly under the radar, the devs updated base weapon stat bars to be more accurate, and attachment stat values were updated as well to reflect their impact on weapons better. Activision emphasized “accuracy in gunfights” in the Season 4 Reloaded weapon balancing. The devs changed Warzone damage profiles, meaning players will be awarded and kill faster when being accurate. As for weapon buffs and nerfs, the ISO 45 saw its close-range damage and headshot damage reduced. And its hip fire spread is less accurate. The Vanzenv also saw a slight nerf in close to mid-range engagements. Standard battle royale mode coming to Vondel Vondel launched in Season 4 as a Resurgence map. The mid-season update adds an option for standard battle royale matches in the Dutch urban setting. This marks the first time in Warzone history that there will be two playable standard battle royale maps at the same time. Activision did not commit to every playlist size being available at launch. The devs specified in the blog post: “In the launch window, there will be dedicated quads, trios, duos, and solos playlists.” The phrase “launch window” instead of “at launch” indicates that not every squad size will be available at the same time. Original Warzone gulag re-imagined on Vondel You can’t have a standard battle royale mode without a Gulag. In a love letter to passionate Warzone fans, Season 4 Reloaded introduces a re-imagined version of the original Gulag map Showers. Showers was the first ever Gulag map in Warzone 1 and is universally loved by community members. Vondel puts its own spin on Showers by converting it into a wine cellar and dungeon beneath the Castle POI. The devs described the new Gulag as a traditional three-lane map suited for 1v1 engagements. Warzone 2 Resurgence playlist map rotation For just Resurgence, there will be a time-based rotation system. The devs explained how the new feature works. “After a certain amount of time specified in-game, the Rotating Resurgence Playlists will shift from Vondel to Ashika Island and vice-versa for a given squad size.” Apex Legends uses a very similar system. Every season, Respawn Entertainment chooses three battle royale maps and rotates between them depending on the time of the day. Warzone 2 Season 4 Reloaded patch notes Weapon Balancing Warzone At the launch of Season 04, weapons in Warzone saw a significant change to their damage profiles, which resulted in an overall increase to the duration of engagements. With Season 04 Reloaded we are placing a bigger emphasis on accuracy in gunfights. To achieve this, every Weapon has had its Warzone damage profiles adjusted to fit into this new balance paradigm with additional attention given to the most dominant Weapons. While this change will result in a wider range of Time to Kill values, meaning some Weapons will be able to kill faster when fired more accurately, and slower when not—it allows Weapons the necessary space to feel more distinct and promotes an ecosystem where each Weapon class can excel. » Submachine Guns « ISO 45 Reduced close range damage – Increased hip spread – – Vaznev 9k Reduced close-mid damage distance – – » Assault Rifles « Kastov 762 Increased time to ADS – – Kastov-74u Increased hip spread – – TAQ-56 – » Shotguns « Bryson 890 Increased ADS movement speed – – Expedite 12 Reduced ADS time – Reduced hip spread – – » Marksman Rifles « Tempus Torrent Increased time to ADS – – EBR-14 Reduced ADS movement speed – Reduced hip strafe speed – – Lockwood MK2 Reduced time to ADS – Movement increase – – SA-B 60 Movement increase – – Fixed an issue with Underbarrel Grenade Launchers that prevented explosion effects from occurring when hitting Players with a direct shot as long as the grenade is at arming distance – The LA-B 330/SP-X 80 22” Cavalry Barrel attachment now displays that it will block muzzle attachments – The FTAC Siege Supertac-VI attachment now displays that it will block muzzle attachments – Fixed a crash that could occur when equipping the Liquid Hot Blueprint and changing the receiver – AUDIO Decreased how often “low ammo” VO alerts play – Fixed an issue where ascender sounds would sometimes not function as intended – Fixed an issue where final hit marker sounds occasionally didn’t play – Fixed an issue where Shock Stick electrocute sounds did not play on affected entities as intended – SOCIAL In-Game Looking for Party (LFP) – Party Browser Overhauled LFP system to help players find parties with similar communication and playstyle preferences. The following changes were made to improve player experience based on community feedback: Dynamic Preferences – In addition to communication types, expanded preference list to include primary and secondary playstyle options (E.g., focus on faction missions, or competitive vs casual playstyles) – Advertise Your Party – Party leaders can broadcast your existing party and attract individuals who share similar preferences. Fill up your squad with compatible teammates before diving into the action for more collaborative & team-based play. – Browse Parties and Join – No more waiting around! Players can now explore a list of available parties with matching preferences to join them immediately. Note: Exact matches only – Quality of Life Improvements – Fixed bugs and improved overall user interface to ensure a smoother experience. – – – Overhauled LFP system to help players find parties with similar communication and playstyle preferences. The following changes were made to improve player experience based on community feedback: – Community Feedback – In-Game Surveys We value your feedback! Starting in Season 04 Reloaded, Players will be randomly selected for one question surveys following their match. Your feedback is greatly appreciated and will be used to create a better gaming experience for all Call of Duty players – – UI/UX An in-game notification now displays when the Player acquires a Battle Pass Token – Streamlined the Weapon progression menu – GLOBAL BUG FIXES Fixed an issue where the Heated Madness Barrell was showing the incorrect attachment skin – Fixed an issue where the Survivor Perk was not sending players into last stand in team revive modes – Fixed an issue where the hostage in Hostage Rescue wasn’t dropping to the ground properly when the person carrying the hostage was struck and killed with equipment – Fixed a crash that would occur when equipping the Liquid Hot Blueprint and changing the receiver – Fixed an exploit where Players could equip unobtained Camos on PS5 – Fixed an issue where Private Matches were not supporting 32 Players – Fixed an issue where Players would show as being kicked and left the match as separate notifications in the killfeed – Fixed an issue where one Loading Screen had a placeholder name – Fixed an issue where the Bryson 800 series platform 18” Demo Firewall attachment displayed different pros and cons between the Bryson 800 and Bryson 890 – The LA-B 330/SP-X 80 22” Cavalry Barrel attachment now displays that it will block muzzle attachments – The FTAC Siege Supertac-VI attachment now displays that it will block muzzle attachments – Fixed an issue where equipping a fastdraw rear grip to a handgun Blueprint with Akimbo grip will cause the Player to clip through the floor – Fixed an issue where the Gameplay Tips option would reset to on after switching it off – Fixed an issue where the Riot Shield would persist on the gun table in the active armory when selected as a secondary – Fixed an issue where the Player’s squadmates didn’t have friendly and squad UI indicators in Ground War – Fixed an issue where the Bruen Q900 Grip Wrap was incorrectly stating that it would increase sprint speed – Fixed an issue where the gas mask overlay would stay on screen after dying – Fixed an issue where the Royal Combat Knife would display a placeholder image in the Killcam – Fixed an issue where stowing an item while reloading would cause Players to lose control of their camera – Fixed an issue where Players would be unable to swap Loadouts on the first attempt in the Firing Range – Fixed an issue where some vehicles would prevent cleanly exiting if parked at very specific angles – PC SETTINGS KBM/gamepad players now have the ability to easily swap items within their backpack to their preferred location. – The loadout system now enables players to effortlessly switch their primary and secondary weapons. – Map updates Vondel | Battle Royale New Gulag Unique to Vondel, this new Gulag is a three-lane map designed for 1v1 combat. The center features a circular structure with an opening facing the two main spawn points. – – New Modes Battle Royale Vondel Encroaching Circle collapses, Loadout Drops, the Gulag, and limited chances at being the last Squad standing. The traditional Battle Royale experience comes to Vondel with up to 72 Players per match. – – Map Rotation A 15 minute in-game timer has been added to the Playlist menu that now indicates when specified Resurgence Modes switch between Ashika Island and Vondel. – – Starting with Resurgence Trios, the map will rotate every 15 minutes between Ashika Island and Vondel. This feature will give players an opportunity to enjoy the wide offering of maps and modes that Warzone has. We will closely monitor this feature and may look to expand upon it in future. Firing RangeQuality of Life Players now have the option to apply 0/1/2/3 Armor Plates on Target Dummies via settings in the pause menu. – – GAMEPLAY All Maps | All Modes Plate CarriersEquipment Armor Plate Carriers will now drop when an enemy player is eliminated. – Added 3 new types of Armor Plate Carriers: Medic A common Armor Plate Carrier that increases the speed at which Players are able to revive downed Squad members. – Increases the speed at which health begins to regenerate. – – Comms An uncommon Armor Plate Carrier that increases the effectiveness of UAVs by showing the enemy Player’s bearing on the minimap. – – Stealth A rare Armor Plate Carrier that protects the Player from UAVs and other targeting devices. – – – Medic – – Al Mazrah | Battle Royale Cash DropPublic Event This new event will spawn 3 planes that will drop a combined total of 12 crates across the map. – Each crate will spawn ~$10,000 in Cash and between 2-4 randomized Armor Plate Carriers. – This event has a chance to occur during the 3rd and 5th Circles. – – Vondel | All Modes Personal Redeploy Drone (P.R.D.) Field Upgrade The Personal Redeploy Drone is an instant-use piece of equipment that, when used, will propel and carry the player into the air before releasing them. – – Vondel | Battle Royale, Resurgence Signals Intelligence Contract Players will be required to track down and hack three different phones to earn rewards over a short duration of time. – Each living Squad member will receive a total of 10 payments of $500 for a potential total of $5,000 over 3 minutes and 20 seconds. – – Occupation Scan Public Event Occupation Scan is back! Make sure to go prone or dive underwater when the scan is about to begin otherwise your position will be revealed. – – All Maps | Resurgence Communal StationsPublic Event Once Resurgence is disabled, a series of Deployable Buy Stations will drop onto the field at random for any Player to use. – – All Maps | All Modes Armor/Ammunition Boxes Quality of Life Lethal and Tactical Equipment refill behavior will now match Ammunition. – Armor and Ammunition Boxes will now drop additional items that do not fit into the active Loadout slots to the ground – leaving Players to choose whether or not to stow them in the Backpack. – – Redeployment Elevation The elevation at which Players redeploy to the field will now reduce by 9% of the initial elevation each circle. – This reduction stops at Circle 8 and remains constant for the remainder of the match. – The total difference in height from the start of the match until the last adjustment is approximately 60%. – – We have seen an increase in players staying in an airborne state to exploit the aerial advantage in order to obtain a better final placement. We feel this goes against the spirit of a Battle Royale experience, so by lowering the redeployment height with each circle closure we will see a better representation of fairness between being airborne vs. being on the ground. Gas Mask Quality of Life The Gas Mask animation that automatically starts while Players are airborne will be interrupted if a Player decides to pull their parachute. – – Birdseye Perk When using a UAV in combination with Birdseye, Players under the effect of Ghost are now revealed to that Player. – – We want to provide a hard counter to Ghost to offer more variety in the rock-paper-scissors encounters of Battle Royale and open up more play styles. Medicine Cabinets Reduced the number of Stims that spawn from Medicine Cabinets to 1, down from 2. – – Vondel | All Modes Cash Increase The minimum amount of Cash that Players will find has been increased to $500, up from $100. – This applies to all sources of loot including Cash Registers and Supply Boxes. – – Warzone Ranked Play Armor Plate Count Quality of Life Players will now be able to view the total number of unequipped Armor Plates that they are carrying on the Squad widget. – – Backpack Quality of Life Players will now see a “Backpack [Full]” notification on the bottom center of their UI for ease at a glance of Backpack state – – Buyback Value Quality of Life The amount of Cash that an eliminated Player will respawn with upon redeployment will be now indicated to the right side of the Squad widget. – – Champion’s Quest Quality of Life Rewards now show in the After Action Report upon successful detonation of the nuke. – – Killcam RecapQuality of Life Eliminated Players will now see a summary of the enemy Players that contributed to their death. – This will include the number of shots that made contact per Player. – – Resurgence Improvements Quality of Life General improvements to the Resurgence Mode interface, especially while Spectating. – The Squad widget has also been improved to better indicate that a Squad member redeployment is imminent. – New “Ask to be Cautious” Ping Players can now ping their living Squad members when the majority of the team has been eliminated to suggest cautious play to avoid a wipe. – – – BUG FIXES Fixed an issue that was causing Players to spawn outside of the playable area. – Fixed an issue that allowed Players in an active Gulag match to eliminate spectators using the Semtex Grenade. – Fixed an issue that allowed Squads to earn experience by shooting down their own Deployable Buy Stations. – Fixed an issue that caused Players to redeploy with items in their Backpack, subsequently causing the Backpack to stop working. – Fixed an issue where the After Action Report was missing after leaving a match of Lockdown. – Fixed an issue where sometimes Players would get a Bounty Contract for another Player that is in the Gulag. – Fixed an issue where dropped Riot Shields from caches couldn’t be equipped. – Fixed an issue where dying at the same time as the Resurgence window being disabled allowed Players to keep respawning. – Fixed an issue where Players might lose their ammo counter after using the Redeploy Drone. – Fixed an issue where backing out of Warzone Battle Royale Ranked private match would leave weapon restrictions on when returning to standard Battle Royale. – Fixed an issue where the Gas Mask overlay could stay on screen after death. –
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Warzone 2 Season 4 leak reveals huge health changes, AI removed, more – Dexerto
Warzone 2 Season 4 leak reveals huge health changes, AI removed, more ActivisionA Season 4 leak for Warzone 2 has come out just a day before the season is supposed to launch, bringing a number of huge, highly-requested changes to the game, which should appease the concerns of many fans who want to see the battle royale title improve. Warzone 2 launched in November 2022 and has struggled to live up to the expectations set by its predecessor, with a number of significant gameplay changes leaving players scratching their heads. That said, over time, it’s slowly started to make changes to the game that many players have wanted to see, including the introduction of ranked play and Buy Station changes to streamline the game a little better. Now, though, some of the most significant changes are apparently about to be integrated into the game to switch things up, and it could be huge for bringing back players from the gradually declining player base. Season 4 leak reveals HP changes, AI removal According to Tom Henderson of Insider Gaming, among the biggest changes in Season 4 are a huge health bump and the complete removal of AI bots, a move made alongside some serious Stronghold alterations. Here’s what has been revealed. Stronghold changes in WZ2 Season 4 According to the report, the following changes will be implemented in Season 4: AI removed – Strongholds become active during Infil (available immediately) – Enemy players will be able to see the UAV radius and can recapture the Stronghold – Inactive Strongholds with White Supply Boxes are also highlighted on the TacMap – Health changes in Warzone 2 Season 4 The report also states that, after months of complaints and requests from players, there will be a TTK change as health receives a bump. It claims that player health will be hiked up from 100 to 150, bringing maximum health up to 300 for a player that is fully armored. It is also suggested that the ‘Rejoin’ feature will be coming in Season 4, which also brings new Resurgence map Vondel to the Call of Duty BR. Of course, as these are leaks, it might not be completely accurate, so take it with a grain of salt. That said, Henderson has become one of the most prominent leakers in Call of Duty, and isn’t likely to get these things wrong. Warzone 2 Season 4 is scheduled to launch on Wednesday, June 14, 2023.
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Warzone 2 Season 3 Reloaded TTK and movement changes explained – Dexerto
Warzone 2 Season 3 Reloaded TTK and movement changes explained ActivisionInfinity Ward listened to community feedback and addressed Warzone 2 movement and TTK in the Season 3 Reloaded Update. Activision initially promised movement changes at the start of Season 3, but the update failed to live up to expectations in the eyes of some community members. A reduction in diving fire delay and a slight increase in sliding speed were the only changes made to increase mobility. The developers responded by surveying players on how they felt about the movement in Warzone 2 and Modern Warfare 2. The survey asked for feedback on the speeds of sliding, mantling, dolphin diving, sprinting, and other mechanics. Season 3 Reloaded made a few improvements to features included in the survey. Here is everything you need to know about the TTK and movement changes in Warzone 2. Movement changes in Warzone 2 Season 3 Reloaded Players should feel a little more nimble in WZ2 after the mid-season update. The developers increased initial sliding acceleration by 6%. We will have to see how much of a difference it makes in-game, before reaching a conclusion on the change. Additionally, the team reduced weapon raise delay following a parachute landing by 30%. This makes it easier for players to get their guns out and shoot after jumping from a building. Players should also be able to move faster across buildings, as the developers increased the height threshold for single-handed mantling. Other changes include a decrease in the delay between first equipping a weapon and shooting, and an increase in the deployment of equipment. TTK changes in Warzone 2 Season 3 Reloaded It’s not just movement frustrating community members. Warzone 2 players have been similarly critical of the game’s time-to-kill speed (TTK), which is the amount of time it takes for a person to kill or get killed by an opponent. JGOD compared the TTK speed of every Warzone season and concluded that WZ2’s long-range TTK is actually in a good place, while close-range engagements are a problem, and players die too fast. Season 3 Reloaded addresses the short-range issue by adding maximum damage values to every class. The developers claimed: “These values will assist in slowing down close-range time-to-kill.” This should make it easier for players to fire back in a close-range gunfight if they didn’t shoot first. The developers also adjusted the minimum armor damage to several weapons, making them more viable at longer ranges. For a full list of the weapons impacted, make sure to check out every weapon buff and nerf in the mid-season update.
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Warzone 2 Season 3 Reloaded patch notes: Ranked Play, TTK & movement changes, more – Dexerto
Warzone 2 Season 3 Reloaded patch notes: Ranked Play, TTK & movement changes, more ActivisionActivision released a massive list of changes for Season 3 Reloaded, including new tools and Ranked Play. Here is everything you need to know about the mid-season update. Warzone 2 Season 3 delivered community members a wealth of new content to enjoy. Al Mazrah Resurgence provided players with a new way to experience the fan-favorite game mode and a new Gulag perfectly tailors 1v1 combat. Activision then dipped its toe into the competitive scene by announcing the 2023 World Series of Warzone. The developers gave a sneak peek at what competitive play will look like with a dedicated WSOW playlist, but competitive fans won’t need to wait much longer for the full experience. Let’s jump right into what’s coming to Warzone 2 as part of the Season 3 mid-season update. Warzone 2 Season 3 Reloaded start date Season 3 Reloaded begins on May 10. As with most seasonal updates, we expect servers to go live at 10 AM PT, but we will provide an update when we have an official time. Season 3 Reloaded TTK changes Infinity Ward made the bold decision to add maximum damage armor to all ARs, battle rifles, SMGs, and LMGS. These values slow down the close-range time to kill, which fans have been calling for. This change will potentially allow players to fire back in a gunfight instead of being completely blindsided. The developers also adjusted the minimum armor damage for some weapons to make them more viable at longer ranges. Season 3 Reloaded Movement changes Warzone 2 players have been clamoring for increased movement, and the developers listened. The update increased initial sliding acceleration by 6%. We will have to see how it performs in-game before understanding how much of a difference that makes. To support aggressive traversal, the developers also increased the height threshold for single-handed mantling. Season 3 Reloaded patch notes Here are the full Season 3 Reloaded patch notes. Weapon buffs and nerfs Handguns Basilisk Minimum Armor Damage increased | Warzone 2.0 Only – – P890 Minimum Armor Damage added | Warzone 2.0 Only – – X12 Minimum Armor Damage added | Warzone 2.0 Only – – X13 Auto Minimum Armor Damage added | Warzone 2.0 Only – – Submachine Guns BAS-P ADS Speed increased – Headshot Damage Multiplier decreased – Maximum Damage increased – Maximum Damage Range increased – Mid-far Damage increased – Mid-far Damage Range increased – Minimum Armor Damage added | Warzone 2.0 Only – Minimum Damage increased – Minimum Damage Range increased – Reduced ‘First Raise’ animation time – – Lachmann Sub Burst-fire Minimum Armor Damage increased | Warzone 2.0 Only – – Minibak Minimum Armor Damage increased | Warzone 2.0 Only – – MX9 Minimum Armor Damage added | Warzone 2.0 Only – – Vaznev-9K Maximum Damage Range decreased – – Assault Rifles Chimera Semi-auto Minimum Armor Damage added | Warzone 2.0 Only – Reduced ‘First Raise’ animation time – – ISO Hemlock Maximum Damage decreased – Mid Damage decreased – Minimum Damage decreased – Lower Torso Multiplier increased – Extremities Multipliers decreased – – Kastov 545 Close-mid Damage Range decreased – Mid Damage Range decreased – Minimum Armor Damage added | Warzone 2.0 Only – – Kastov 762 Semi-auto Minimum Armor Damage added | Warzone 2.0 Only – Extremities Multipliers decreased – – Kastov-74u Minimum Armor Damage added | Warzone 2.0 Only – – Lachmann-556 Close-mid Damage increased – Maximum Damage Range increased – Mid Damage Range added – Minimum Armor Damage added | Warzone 2.0 Only – Semi-auto Minimum Armor Damage added | Warzone 2.0 Only – Upper Torso Multiplier increased – – M16 Close-mid Damage Range increased – Maximum Damage Range increased – Minimum Armor Damage added | Warzone 2.0 Only – Cooldown time between bursts decreased – Reduced ‘First Raise’ animation time – – M4 Semi-auto minimum Armor Damage added | Warzone 2.0 Only – Reduced ‘First Raise’ animation time – – M13B ADS Speed increased slightly – Damage Ranges increased – Hip Spread Accuracy increased slightly – Minimum Armor Damage added | Warzone 2.0 Only – Reduced ‘First Raise’ animation time – – TAQ-56 Maximum Damage Range decreased – – Battle Rifles Subscribe to our newsletter for the latest updates on Esports, Gaming and more.EmailSign up FTAC Recon Auto-fire Minimum Armor Damage increased | Warzone 2.0 Only – Minimum Armor Damage increased | Warzone 2.0 Only – Reduced ‘First Raise’ animation time – – Lachmann-762 Auto-fire Minimum Armor Damage increased | Warzone 2.0 Only – Minimum Armor Damage added | Warzone 2.0 Only – – SO-14 Auto-fire Minimum Armor Damage increased | Warzone 2.0 Only – Lower Torso Multiplier increased – Maximum Damage increased – Minimum Armor Damage increased | Warzone 2.0 Only – – TAQ-V Minimum Armor Damage increased | Warzone 2.0 Only – Semi-auto Minimum Armor Damage increased | Warzone 2.0 Only – – Shotguns Bryson 800 Minimum Armor Damage increased | Warzone 2.0 Only – Mid Damage increased – – Bryson 890 Minimum Armor Damage increased | Warzone 2.0 Only – Mid Damage increased – – Lockwood 300 Minimum Armor Damage added | Warzone 2.0 Only – – Light Machine Guns HCR 56 Minimum Armor Damage added | Warzone 2.0 Only – – RAPP H Reduced ‘First Raise’ animation time – – SAKIN MG38 Reduced ‘First Raise’ animation time – – ATTACHMENTS Ammunition Explosive Bullet Velocity decreased – – .500 Snakeshot Tuning enabled – – .300 Blackout (All Types) Maximum Armor Damage added | Warzone 2.0 Only – – Laser Laser visibility decreased – Canted Vibro-Dot 7 Now blocks Core BP2 Underbarrel – – 7mW Canted Laser Now blocks Core BP2 Underbarrel – – Magazine Fennec Fennec Double Tap Mod Maximum Ammo Reserves increased – Maximum Armor Damage added | Warzone 2.0 Only – Minimum Armor Damage decreased | Warzone 2.0 Only – Starting Ammo increased – – – Fennec Double Tap Mod – STB 556 Single Tap Mod Cooldown time between shots decreased – – – Single Tap Mod – The Magazine adjustments below apply to all Attachments depending on whether they are larger or smaller relative to a Weapon’s base Magazine capacity. These changes will mean, on average, larger capacity Magazines are considerably less punitive, and smaller capacity Magazines offer substantially more upside. Large ADS Speed penalty decreased – Movement Speed penalties decreased – – Small ADS Speed benefit increased – Movement Speed benefits increased – Sprint to Fire Speed benefit increased – – Muzzle Lockshot KT85 Horizontal Recoil Control decreased – Vertical Recoil Control increased – – Optic Kazan-Holo Reticle visibility improved – – Stock FJX Imperium FJX Lux-7 Aim Walking Speed benefit increased – Aiming Idle Stability penalty increased – Sprint Speed benefit increased – – – FJX Lux-7 – RIB400 Recoil Control benefit increased – ADS Speed penalty increased – – X12 XRK Pistol Stock Movement Speed penalities decreased – – – XRK Pistol Stock – X13 Auto XRK Bar Stock Movement Speed penalties decreased – – XRK Dynamic Precision Stock Movement Speed penalties decreased – – X13 Coachwhip Stock Movement Speed penalties decreased – – – XRK Bar Stock – Underbarrel Corvus Masterkey ADS Speed increased – ADS Pellet Spread decreased – Ammo Reserve increased – Mid Damage Range increased slightly – Damage Feedback Visibility Cleared out center of red HUD overlay – Reduced overall alpha of red HUD overlay – Reduced saturation of vision set flash – Reduced distortion amount – Reduced handheld camera noise on bullet damage – Movement Camera movement while walking and sprinting has been reduced – Weapon Raise delay following parachute landing decreased by 30% – Initial Sliding acceleration increased by 6% – The height threshold for single-handed Mantling has been increased, allowing for more aggressive traversal – Armor damage Damage Feedback Visibility Cleared out center of red HUD overlay – Reduced overall alpha of red HUD overlay – Reduced saturation of vision set flash – Reduced distortion amount – Reduced handheld camera noise on bullet damage – Camera movement while walking and sprinting has been reduced – Weapon Raise delay following parachute landing decreased by 30% – Initial Sliding acceleration increased by 6% – The height threshold for single-handed Mantling has been increased, allowing for more aggressive traversal – Audio Improved clarity of Auto Ascender use sound – Improved the mix of Precision Airstrike and Mortar Strike Killstreaks, particularly at a distance – BUG FIXES Fixed an issue where too much occlusion could happen on entities in the same room as the Player – UI Added an indicator for how to unlock the Throwing Star in the loadouts tab – Revised the Calling Card challenge screen to make progress tracking clearer and enable sorting and favoriting – In the Camos menu, make it clear that Gold and Platinum need to be unlocked first before Polyatomic can be progressed – Added indicator for how many skins are available when selecting an attachment – In Loadout menus, display available loadouts as two rows on single page instead of a horizontal scroll – Improved visual quality of score feed in Core Multiplayer Modes – Added an indicator for when a Party 2XP event is active and the bonus is in effect – Made various improvements to Gunfight UI in game – Added Nation Flags Calling Cards – Sandstorm A sandstorm spotted on the outskirts of Al Mazrah is headed towards Al Mazrah City. Operators should expect reduced visibility in the area. – – Additional loot spawn locations have been added to the Oasis area in the Northwest section of the map. – Gameplay adjustments UAV UAV pings will now only emit from the Player who activated the Killstreak. – If the Player who activated the UAV is killed, the UAV will finish. – Using 3 UAVs will still upgrade the signal into an Advanced UAV. – – Mortar Strike The amount of missiles dropped during Mortar Strike has been decreased by 25%. – – Obstructed Pings Disabled the the ability to ping enemies through smoke or water. – – Ashika Island | All Modes Buy Stations Added more possible Buy Station locations. – – Quality of Life Ping Visible to Spectators Eliminated Players who are spectating a live Player will now be able to see the live Players’ pings. – – Party Queue Interruptions Players that will no longer be interrupted while navigating most menus when the Party Leader queues for a match. – – Ammo Cache Elevation Up and down arrows have been added to the minimap to help Players locate Ammo Caches. – – Buy Station Item Selection The selection cursor will now default to always starting on the “Gear” option. – – Buy Station Loadout Name Players will now see Custom Loadout names while navigating the Buy Station to purchase a Weapon. – – Compass Ping Squad Number Players Ping icons on the Compass will now appear with their respective Squad Member number. – – Killstreak Tablet Icon The lootable Killstreak tablet on the ground will now have an icon indicating the type of Killstreak it activates. – – Contract Icon Visibility While Players have an active Contract, they will now be able to see other Contracts on the Tac Map as grayed-out icons. – – Proximity Chat Temporary Mute Players will no longer hear Proximity Chat while loading into a match. – – Relevant Ammo Automatic Pickup Players will now automatically pick up Ammunition to start an initial stack in the Backpack that is compatible with both the currently equipped and stowed Weapons in the active Loadout Slots. – – Oxygen Level Meter Players will now see a curved, gray bar appear towards the center of their UI that indicates remaining oxygen levels. – – Ranked Play Beta The Warzone Ranked Play Season 03 (BETA) is moments away for all players who have reached Level 45. Play competitive 150 Player Battle Royale Trios matches using competitive settings developed by Treyarch, Raven Software, and Infinity Ward. Moving forward, Players can expect 1:1 synchronized settings between Ranked Play and World Series of Warzone. Ultimately, the goal with Ranked Play is to deliver a competitive and fair system of play, all while striving to ensure a consistent experience across all Battle Royale modes. To achieve this, the Ranked Play (BETA) is launching with initial gameplay restrictions in order to gather crucial feedback and data for the full launch of Ranked Play in Season 04, and beyond. New features Deployable Buy Station New Field Upgrade This new Field Upgrade is a rare drop acquirable via ground loot and Supply Boxes. – Once a Player throws down the deploy marker, green smoke will mark the coordinates for a drone to drop a Deployable Buy Station at the target location. – The delivery drone can be shot down and destroyed by any Player, dropping the Deployable Buy Station at its current coordinates. – Once the Buy Station deploy marker has been deployed, an announcement will be made to all Players within close proximity and icons on both the Tac Map and minimap will be visible to all Players regardless of distance. – Additional notes: Impact with the ground causes radial explosive damage. – Any Player can interact with it once it is on the ground. – It functions the same way a regular Buy Station does – and includes the same item inventory. – It will be disabled while in gas. – There is no expiration timer. – – – Lootable Perk Packages New Category! Perk Packs will now be treated as items, which can be acquired over the course of a match via looting, Buy Stations, and eliminating Players, in addition to traditional custom Loadouts. – Default Perk Packs will be available via loot at equal rarity, or via Buy Stations for $3,500: Veteran: Battle Hardened, Tracker, Fast Hands, Survivor – Insurgent: Strong Arm, Scavenger, Cold Blooded, Ghost – Bomber: Bomb Squad, Strong Arm, Resupply, Survivor – Ranger: Double Time, Scavenger, Focus, Quick Fix – SWAT: Battle Hardened, Double Time, Spotter, Survivor – – Personal, custom Perk Packs will be available via Squad Loadout Drops – in addition to finding those created by other Players when you eliminate them. – Additional details: Eliminated Players will drop Perk Packs that they are carrying on the ground as a lootable item. – Players can only have a single, active Perk Pack equipped at a time. – Players cannot unequip an active Perk Pack unless it is replaced with another. – Looting a Perk Pack immediately equips it and forces the previously equipped Perk Pack (if any) to drop on the ground as a loot item. – Purchasing a Perk Pack immediately equips it and forces the previously equipped Perk Pack (if any) to enter the Player’s backpack. – – – Al Mazrah | Battle Royale Gulag Entry Kit This rare item found via ground loot and Supply Boxes provides Players with an additional Gulag attempt if they have already entered the Gulag during a match. – Players can only hold a single Gulag attempt – which includes the initial, free attempt that Players receive upon Infil. – Players with a remaining attempt, including the initial free one, will receive $2,000 cash when the Gulag closes. – – Buy Stations Buy Stations Buy Station inventories have been adjusted to provide Players with an expected, static list of purchasable items. – A new ‘Perk Packs’ tab has been added to the Buy Station with unlimited stock. Perk Packs: $3,500 – – Unlimited “Gear” Items: Armor Plates: $500 – Gas Masks: $2,000 – Armor Boxes: $2,000 – Munitions Boxes: $2,000 – UAVs: $6,000 – UAV cost increased to $6,000, up from $4,000 – Mortar Strikes: $4,000 – Precision Strikes: $6,000 – Loadout Markers: $20,000 – – Limited “Gear Items (2 Only): Counter UAVs: $3,000 – Cluster Mines: $4,000 – Self Revives: $4,000 – Durable Gas Masks: $3,500 – – – Al Mazrah | All Modes “Intel” Contract Doubled the radius of the Upload Station capture zone. – – Redeploy Drones Distance Throw Players using a Redeploy Drone in Al Mazrah will now receive an increased vertical boost when launched to better align with the size of the map. – – Spawning Redeploy Drones starting spawn locations are now static from match to match. – Redeploy Drones now spawn prior to infil to allow players to plan their best infil strategies. – – – Distance Throw – Al Mazrah | Battle Royale Loadout Drops Contested Loadout Drops at Circles 2 & 5 have been changed to Squad Loadout Drops to match the Ranked Play (BETA) and Resurgence. – – Enemy Combatants Strongholds Removed Armor Plates – Reduced Accuracy by approximately 27% – Primary Weapon limited to Kastov 762 – Equipment limited to Frag, Semtex, and Gas Grenades – – – Strongholds – Gulag Decreased the number of Armor Plates that Players spawn with to 2, down from 3. This change does not affect Ranked Play, which remains at 3. – – – Decreased the number of Armor Plates that Players spawn with to 2, down from 3. – Al Mazrah | Resurgence Loadout Drop Event A second Loadout Drop Public Event has been added to Massive Resurgence. This will occur after the fifth circle begins to close. – – – A second Loadout Drop Public Event has been added to Massive Resurgence. – BUG FIXES Fixed an issue causing the downed notification to not appear in the killfeed while playing Battle Royale. – Fixed an issue blocking downed redeploy drones from doing explosive damage to Players on and near impact. – Fixed an issue in Al Mazrah that would cause some locations to not be end circle candidates. This change will open up a lot more variety in end circle locations. –
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Warzone 2 Season 3 patch notes: Al Mazrah Resurgence, ISO Hemlock nerf, new gulag, more – Dexerto
Warzone 2 Season 3 patch notes: Al Mazrah Resurgence, ISO Hemlock nerf, new gulag, more ActivisionThe Warzone 2 Season 3 update patch notes are here, with lots of changes, nerfs, buffs and content to get into. Here’s everything you need to know. Raven Software have described Warzone 2 Season 3 as a “new dawn”, with the most seasonal content yet, and the patch notes are evidence of that. Activision already let community members in on major changes made to its Ricochet anti-cheat system, including Cronus Zen detection and a replay system. Season 3 will also finally re-introduce the fan-favorite game mode Plunder and give battle royale fans a taste of competitive action with Warzone Ranked. The new season also features TTK improvements, with a particular focus on close-range combat. There’s also improvements to visibility in gunfights and movement. Here are the highlights from the Season 3 update, and the full patch notes from the developers below. Contents Al Mazrah Resurgence and new gulag map coming in Season 3 Warzone has had plenty of dedicated Resurgence maps in the past, but this is the first time players will be able to play the game mode in a large-scale environment. As long as one teammate is alive, squad members can redeploy until the third circle closes. Redeploy balloons allow players to ascend back into the sky and parachute elsewhere on the map. Fans loved the feature in WZ1 because it gave squads a way to reposition, escape gunfights, or get aggressive. Infinity Ward kept the same concept but changed balloons to drones in Season 2, Reloaded on Ashika Island. Season 3 makes redeploy drones also available on Al Mazrah, which should make traversing the large desert environment easier. New Gulag: 1v1 Blacksite Infinity Ward introduced a 2v2 gulag, and community members bashed the new system. In Season 2, Warzone 2 returned to a traditional 1v1 format. The developers retrofitted the original map to suit fewer competitors better, but Season 3’s new Gulag was specifically tailored with 1v1 combat in mind. Weapon balancing: Buffs and nerfs A handful of weapons have been hit with changes in the Warzone 2 Season 3 patch notes. Namely, the ISO Hemlock, one of the meta weapons in Season 2, has been hit with a damage nerf. Additionally, there have been changes to other assault rifles, including the M13B, the STB 556, and the TAQ-56, as developers are clearly keen to give the meta a fresh feel for the new season. All sub-machine guns get a hip spread accuracy increase, as well as some damage increases. Warzone 2 Season 3 full patch notes MAPS Ashika Island A Cargo Ship and several Submarines are now present outside of the Port. – GAMEPLAY All Maps | All Modes Tempered Plate Carrier Upgrades the Player’s Armor Plate Carrier to improve armor plate efficiency. – Details: Player now equips 2 stronger armor plates, down from 3 – Each armor plate counts for 75 – Can be found in strongholds and loot – – – Bomb Drone Balancing Reduced the damage of the Bomb Drone so it will no longer one-hit-kill or down a fully armored player. – – Heavy Chopper Re-enabled this vehicle in the following modes: Standard – Duos – Trios – Quads – – Added new Heavy Chopper gas cans unique to this vehicle that are required for initial takeoff. Spawn locations of these gas cans will differ between Battle Royale and DMZ. – Battle Royale: One of five possible spawn locations will spawn Heavy Gas gas cans each match. – One Heavy Chopper gas can is included as a guaranteed Stronghold mission reward. – – – Subsequent refuelings can be done via Gas Stations or other Heavy Chopper gas cans – This vehicle is now more vulnerable to explosive damage – – Re-enabled this vehicle in the following modes: – Gas Mask The gas mask has been given a slight buffer when the player delays it from being put on or taken off. This should help catch situations where further delay is desired immediately after it was dropped. – – Interrogation Decreased the time it takes to perform an interrogation to 3 seconds, down from 5 – Added a grace period if the downed Player is immediately eliminated after a successful interrogation. This guarantees that the enemy squad will be pinged at least once, up to three times during the grace period. – Reminder: Keeping the interrogated Player alive will further extend the effect – – – Assault Rifles ISO Hemlock All Damage Ranges reduced – Lower Torso Damage reduced – – M13B Headshot Damage slightly reduced – Lower Torso Damage increased – Mid-range Damage distance increased – Upper Torso Damage slightly reduced – – STB 556 Headshot Damage increased – Leg Damage increased – Lower Torso Damage increased – Mid-range Damage distance increased – Mid-range Damage reduced – – TAQ-56 Headshot Damage Increased – – Battle Rifles FTAC Recon Movement Speed increased – Semi-Auto Leg Damage increased – Semi-Auto Minimum Armor Damage increased | Warzone 2.0 Only – Semi-Auto Upper Torso Damage increased – – Lachmann 762 Movement Speed increased – – SO-14 Movement Speed increased – Semi-Auto Minimum Armor Damage increased | Warzone 2.0 Only – – TAQ-V Minimum Armor Damage increased | Warzone 2.0 Only – Movement Speed increased – Semi-Auto Lower Leg Damage increased – – Handguns Basilisk Minimum Armor Damage reduced | Warzone 2.0 Only – – Light Machine Guns RAAL MG Headshot Damage reduced – Minimum Armor Damage added to Semi-Auto Firing Mode | Warzone 2.0 Only – Semi-Auto Headshot Damage increased – Semi-Auto Upper Torso Damage increased – Semi-Auto Lower Torso Damage increased – – RPK Close-mid Damage slightly reduced – – Marksman Rifles Tempus Torrent All Damage Ranges reduced slightly – Close-mid Damage reduced slightly – Headshot Damage reduced – – Submachine Guns Submachine Gun Hip Spread accuracy increased – BAS-P ADS Move Speed increased – All Damage Ranges increased – Minimum Armor Damage added to Semi-Auto Firing Mode | Warzone 2.0 Only – – Lachmann Sub Headshot Damage decreased – Burst-Fire Leg Damage increased – Burst-Fire time between shots decreased – Burt-Fire Torso Damage increased – – MX9 Sprint to Fire Speed increased – – Vaznev-9K Headshot Damage decreased – – VEL 46 Headshot Damage decreased – – ATTACHMENTS Ammunition Basilisk .500 Snakeshot Maximum Armor Damage added | Warzone 2.0 Only – – – .500 Snakeshot – Explosive Bolt-Action Weapons equipped with Explosive Ammunition are now able to down fully armored Players in one shot | Warzone 2.0 Only – Explosive Ammunition has been added to the MCPR-300 progression tree – – ISO Hemlock .300 Blackout (All Types) Headshot Damage increased – Hip Spread accuracy while prone increased – Initial Recoil increased slightly – Long-range Damage decreased – Mid-range Damage increased – Minimum Armor Damage added to Semi-Auto Firing Mode | Warzone 2.0 Only – Recoil violence increased – – – .300 Blackout (All Types) – Barrel, Stock, and Magazine Attachment stats are affected according to how ‘Large’, ‘Small’, ‘Heavy’, ‘Light’, ‘Long’, or ‘Short’ they are relative to other Attachments. In essence, the below changes increase the upsides of most Attachments stats while decreasing their downsides—resulting in an overall increase to Attachment power level. Barrel Heavy Barrels ADS Speed penalty slightly reduced – – Light Barrels Muzzle Velocity penalty reduced – – Short Barrels ADS Speed benefit increased – Damage Range penalty reduced – Hip Spread accuracy benefit increased while moving and firing – Hip Spread accuracy penalty for Shotguns decreased while moving and firing – – Bipod ADS Speed penalty reduced – Laser Laser brightness increased – Magazine Large Magazines Light Machine Guns (Global) Handling and Movement penalties reduced – – Kastov 545 60 Round Magazine Handling penalty reduced – – – 60 Round Magazine – Kastov 762 40 Round Magazine Handling penalty reduced – – – 40 Round Magazine – Lachmann Sub 50 Round Drum Handling penalty reduced – – – 50 Round Drum – M13B 60 Round Magazine Handling penalty reduced – – – 60 Round Magazine – M16 60 Round Magazine Handling penalty reduced – – – 60 Round Magazine – Vaznev-9K 45 Round Magazine Handling penalty reduced – – – 45 Round Magazine – VEL 46 50 Round Magazine Handling penalty reduced – – 60 Round Magazine Handling penalty reduced – – – 50 Round Magazine – – Light Machine Guns (Global) – Small Magazines Movement Speed increased – Sprint to Fire Speed increased – Fennec 45 Fennec Double Tap Mod (Benefits from Small Magazine buffs) Damage increased – Damage Ranges reduced – Minimum Armor Damage added | Warzone 2.0 Only – Time between bursts reduced – – – Fennec Double Tap Mod (Benefits from Small Magazine buffs) – STB 556 Single Tap Mod (Benefits from Small Magazine buffs) Damage increased – Mid-range Damage distances increased – Minimum Armor Damage added | Warzone 2.0 Only – Time between shots increased – – – Single Tap Mod (Benefits from Small Magazine buffs) – Rear Grip Basilisk Akimbo Basilisk Maximum Armor Damage added | Warzone 2.0 Only – – – Akimbo Basilisk – Stock Heavy Stocks ADS Move Speed penalty reduced – Aiming Stability benefit increased – Aim Walking Steadiness benefit increased – – GENERAL Blueprints Pro-Tuning is no longer removed from all Attachments when altering a Pro-Tuned Blueprint – – Bomb Squad Explosive Damage mitigation now also applies to Armor | Warzone 2.0 Only – – Damage Feedback Visual feedback adjusted to increase visibility when taking damage – – Death Effects Death Effects are now visible when killing AI – – Dive Diving fire delay reduced – – Slide Sliding speed slightly increased – – FIELD UPGRADES Added Thermal Vision to the Tactical Camera for Night Map Modes – EQUIPMENT Gas Grenades should no longer detonate enemy explosives – Claymore | Warzone 2.0 Only Armor damage reduced – – Flash Grenade Flash effect duration reduced – – Frag Grenade | Warzone 2.0 Only One hit kill radius against fully armored Players reduced – – Proximity Mine | Warzone 2.0 Only Armor damage reduced – Armor damage reduced against crouched or prone Players – – Semtex Now kills downed Players when stuck – – QUALITY OF LIFE Mantle Assist Improvements Improved the system that would allow players to mantle over or through objects such as windows. – – Advanced UAV Improvements Enemy Players and AI Combatants will now appear differently while using an Advanced UAV – – Killstreak Banner Positioning The position of the Killstreak banner that appears on screen has been moved to no longer overlap with the player’s reticle. – – BUG FIXES Fixed an issue that allowed Players to clip inside the Sentry Gun. – Fixed several issues with placing a Sentry Gun on the train. – Fixed issue where Mortar Strikes were not doing enough damage against AI targets, making it hard to kill them. – Recon/Bomb Drones will now die if the player goes into last stand. – Added item persistence to Stim Pistol / Rebreather. Now Stim pistol / Rebreather can be dropped after it has been activated. – Fixed several issues caused by Players having both a Self Revive and Stim Pistol equipped. – Fixed an issue with the Assimilation UI that could cause some squad members’ names or numbers to appear incorrectly. – BATTLE ROYALE The patch notes detailed in the section below are exclusive to Battle Royale, which includes but is not limited to standard Battle Royale, Resurgence, Mini Royale, Unhinged, and more. PLAYLIST Al Mazrah Standard Duos Max Players: 150 – Assimilation: Refill – – Trios Max Players: 150 – Assimilation: Refill – – Quads Max Players: 152 – Assimilation: Refill – – – Duos – Massive ResurgenceNEW Trios Max Players: 150 – Assimilation: Off – – Quads Max Players: 152 – Assimilation: Off – – – Trios – Ashika Island Resurgence Solos Max Players: 52 – Assimilation: Off – – Duos Max Players: 52 – Assimilation: Off – – Quads Max Players: 52 – Assimilation: Off – – – Solos – For regular updates about the Playlist and other Scheduled Events, check out the dedicated Warzone Trello Board. MODES Al Mazrah Massive Resurgence Launch Resurgence makes its Al Mazrah debut! Prepare to take on dozens of other squads in a much larger version of this fan favorite mode. How does it work? When eliminated, Players enter a spectating state and must wait for the Resurgence timer to tick down. Squad members can shorten the timer by completing Contracts, looting, and eliminating enemy Players. Respawns are disabled on the fourth circle, so keep an eye on the clock – – Hunt & Track Mechanic At any point during a match, eliminating an enemy Player will display their Squad members for a few seconds on the minimap. – Specific to Solos, eliminating an enemy Player will display their location upon redeployment for 10 seconds. – – Score Events As a reminder, we recently added quite a few new ways to shorten the respawn timer for Squad members: Headshot Eliminating an enemy Player via Headshot – – On The Move If you move more than 25 meters while your teammate is dead – – Hunt You eliminated a Player while they were tracked by the Hunt mechanic – – Hunter Double You eliminated two Players in a row while they were tracked by the Hunt mechanic – – Hunter Spree You eliminated more than three Players while they were tracked by the Hunt mechanic – – Armor Break You broke all of a Player’s active Armor Plates – – Audacious Elimination You got an elimination while a Squad member was down – – Fearless Elimination You got an elimination while being the last living member of your Squad – – – Headshot – – As a reminder, we recently added quite a few new ways to shorten the respawn timer for Squad members: – Loadouts Players can acquire their Loadouts via two different methods in Resurgence. Towards the end of the first circle there is a Public Event that drops a Loadout crate for your Squad. Loadout Dop Markers are also available for purchase via Buy Stations, using the same price scaling as standard Battle Royale. – – Additional Information Strongholds are disabled – Weapons found via ground loot always have attachments – Blue Resurgence Supply Boxes restock after 90 seconds – – – How does it work? – – Resurgence makes its Al Mazrah debut! Prepare to take on dozens of other squads in a much larger version of this fan favorite mode. – World Series of Warzone In-Season Grab your two sweatiest friends and start warming up now Stage 1 of the upcoming WSOW 2023 Season. – A limited-time playlist will go live on April 27th called WSOW Trios for squads to practice for the In-Game Open. This is a new WSOW ruleset, which is a variation of a standard match of Battle Royale. This includes changes such as: No turreted vehicles – No Heavy chopper – No assimilation – No Fire sales, Jailbreaks, Restocks or Champion’s Quest – – – This is a new WSOW ruleset, which is a variation of a standard match of Battle Royale. This includes changes such as: – While the public Playlist will be available throughout this weekend for practice, the actual competition — and opportunity for official scoring for WSOW Stage I — will take place on April 28 through April 30 from 10 AM to 2 PM PT each day. – Full details for the WSOW 2023 Season are available on the official blog here. – – GENERAL Resurgence Private Matches Ashika Island Resurgence (Solos, Duos, Trios, and Quads) has been enabled in Private Matches. – – Private Match Spectating Spectating has been enabled for all available maps/modes including: Al Mazrah Standard Battle Royale Solos, Duos, Trios, Quads – – Mini Royale Trios – – – Standard Battle Royale – Ashika Island Resurgence Solos, Duos, Trios, Quads – – – Resurgence – – Al Mazrah – – Spectating has been enabled for all available maps/modes including: – After Action Report (AAR) All Players in a squad that complete a match will see the After Action Report. – – Birdseye Perk This Perk has been reenabled. – Adjustments: Now activates when Player uses a UAV Killstreak – Enemy UAVs no longer trigger Birdseye – UAVs activated by the Player using Birdseye will provide enemy headings – UAV pings activated by the Player using Birdseye are slightly larger – – – GAMEPLAY Al Mazrah | Standard Battle Royale Blacksite New Gulag This roughly rectangular, asymmetrical map has several interior spaces and long external routes. Those who want to redeploy will have to prove their worth on this new yet familiar ground. – – GAMEPLAY All Maps | All Modes UAV Towers First seen in DMZ, UAV Towers can be activated during a match to provide intel on enemy positioning in the form of several circular UAV sweeps from the tower’s fixed location. – Details: An audible notification is broadcasted when one is activated – The icon for active towers will be visible in red on the Tac Map and overworld – Lasts 20 seconds per activation – Costs $2000 per activation – Able to be activated by another squad even if you have activated them already – Those activated by an opposing squad show detection radius on the map – – – Al Mazrah | All Modes Redeploy Drones Redeploy Drones have been added to Al Mazrah. Utilize these for quick repositioning. – Details: Can be shot down – Will reposition when in the gas – Will begin leaving the field around the 4th circle – – – Al Mazrah | Standard Battle Royale Stronghold “Hold Positions” Operation Locate and defend a position inside the stronghold from enemies. The stronghold will be attacked by continuous reinforcements until the operation is complete. – – Black Sites New Stronghold Objective An additional black site has been added to Al Mazrah near Rohan Oil, in the Northern sector of the map. – – Champion’s Quest New Weapon Blueprint Reward Go find out – if you can! – – – New Weapon Blueprint Reward – Gas Circle Pacing Improvements Decreased the time paused between gas circle movements. This will increase overall pacing across a match. – Mirroring a pacing change to Caldera last year, we’ve evaluated the delay time between when the circle stops and the start of the next movement. By making an adjustment here we expect to see a more dynamic mid-game. This does not increase the speed of the gas itself in any way. – – Gameplay Adjustments All Maps | All Modes Most Wanted Contract The Most Wanted Supply Drop now drops on every successful completion This will no longer deactivate upon Resurgence being disabled in Ashika Island. – – In Plunder, it drops money and different power items – Supply drop icon has been updated – Every team can now see the crate’s icon on the tac map – – The Most Wanted Supply Drop now drops on every successful completion – Stronghold Rewards Reduced the number of white Stronghold Supply Boxes that spawn to 1, down from 2 – Increased loot found in a white Stronghold Supply Box – – Al Mazrah | All Modes Intel Contract The number of spawn locations for the upload point has been increased – The upload point will now drop loot upon completion – The upload point occupation time requirement has been increased to 17 seconds, up from 10 – The “search for the laptop” phase of this contract has been removed – – “We felt that the initial search circle that contained the laptop was too inconsistent with the time it took players to find the laptop on average. This time was very heavily dependent on the location of the laptop. This change aims to counteract that concern.” Buy Stations The following items will be available at every Buy Station with unlimited stock: Gas Masks – Portable Radars – – We’ve also made some tweaks to item prices. See below for details: Armor Plates Increased to $500, up from $400 – – Gas Mask Increased to $2000, up from $1650 – – Durable Gas Mask Increased to $3500, up from $2900 – – C4 Increased to $850, up from $700 – – Frag Grenade Increased to $600, up from $500 – – Smoke Grenade Increased to $400, up from $250 – – Snapshot Grenade Increased to $600, up from $400 – – Revive Pistol Increased to $4000, up from $800 – – Cluster Mine Increased to $6000, up from $3300 – – Precision Airstrike Decreased to $2000, down from $4000 – – Counter-UAV Decreased to $2000, down from $4000 – – Bomb Drone Decreased to $3500, down from $4000 – – Armor Box Increased to $3500, up from $2000 – – Battle Rage Increased to $3500, up from $2900 – – Dead Silence Decreased to $2500, down from $2900 – – Portable Radar Increased to $2500, up from $1400 – – Suppression Mine Increased to $3500, up from $2000 – – Tactical Camera Decreased to $1500, down from $1650 – – Deployable Cover Decreased to $1500, down from $1650 – – Trophy System Decreased to $1500, down from $1650 – – Recon Drone Increased to $3000, up from $2000 – – Firesale UAV Increased to $5000, up from $4000 – – Future updates will see a continuous evaluation of prices as we regularly review the live data of Buy Station usage, equipment power and more. – – Armor Plates – Item placement in the menu has been revised in order to keep relevant selections next to one another. – Changed positioning of the Loadout Drop Marker on the menu to facilitate navigation Press down once on directional controller when opening the Buy Station menu – – Spawn locations have been updated and increased to 42, up from 31 – – The following items will be available at every Buy Station with unlimited stock: – “We’re making significant improvements to how we determine the spawn location of Buy Stations, this change not only increases the amount available in a match but more appropriately spaces out their locations. The goal being to address negative space and to reduce frequency of buys being in too close of a proximity. Buy stations will remain static in Al Mazrah Battle Royale so that learned behavior can be relied on.” Ammo Caches Additional locations for Ammo Caches have been added across the map – – “We’ve identified a number of regions on the map that would benefit from an Ammo Cache to assist with either regain potential, or just keeping an active engagement going longer. As with Buy Stations, we’re evaluating much of our spawn philosophy and will be making additional changes in other areas over the course of the chapter.” Ashika Island | Resurgence Rebalanced Rewards We have adjusted the rewards for the following: Data Heist Public Event – Sea Treasure Machine – Sea Lion Statue side quests – – – We have adjusted the rewards for the following: – QUALITY OF LIFE Minimap Ping Anchoring Coordinates and map elements that have been pinged will now anchor the icon along the borders of the minimap even when they are outside of the visible area on the minimap. – – Spawn Protection Timeout Spawn protection will now expire on players who remain airborne for more than 10 seconds – This is in addition to the current x that remove spawn protection when they are x meters from the ground – We’ll evaluate the effectiveness of Spawn Protection and if necessary make adjustments on a per mode basis. – – Blacksite Key Visibility Blacksite Key dropped will now be visible on the Tac Map to all squads – – Loadout Drop Visuals Adjusted the visual representation of Loadout Drops to help Players better distinguish between their own and those that belong to other Players. – New color coding: Squad Loadout Drop = Blue – Contested Loadout Drop = Yellow – – – Gulag Item HUD Items that a Player picks up during a Gulag round will be briefly indicated next to the crosshair before fading away. – – Object Elevation Arrows Buy Stations, Contracts, and Loot items now have a small up/down arrow on the tac map and minimap to better indicate elevation. – – BUG FIXES Fixed an issue where Quick Fix did not activate after plating in Resurgence modes. – Fixed an issue causing the Intel Contract world icon to persist despite having failed to complete the objective. – Fixed an issue causing Battle Royale victories to not update properly in the Combat Records. – Fixed an issue causing the Play Again buttons to no longer work after assigning a new party leader. – Fixed an issue causing items to disappear when attempting to stow them away in the backpack. – Fixed an issue causing Players using the Birdseye Perk to receive UAV pings when an enemy activated a UAV. – Those are the complete patch notes for Season 3 of Warzone 2. Be sure to jump in when the new Season goes live on April 12.
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Warzone 2 Season 2 will finally bring customizable Perk Packages to Al Mazrah – Dexerto
Warzone 2 Season 2 will finally bring customizable Perk Packages to Al Mazrah ActivisionAfter months of dealing with predetermined Perk Packages, Warzone 2 players will finally be able pick and choose their own desired Perks moving forward after the Season 2 update. When Warzone 2 came into focus last November, a number of fundamental systems from the original CoD Battle Royale had been tweaked to various degrees. One such feature was the Perk system. While in the previous game, players could build their own custom classes from scratch, selecting three Perks to aid them in combat, that was no longer the case in Warzone 2. Instead, we saw Perk Packages come into effect, with players simply having to pick from a handful of predesigned bundles. Not only that, but Perks no longer activated when custom Loadouts were equipped, rather, Base Perks triggered at the start of a match, Bonus Perks after four minutes had passed, and Ultimate Perks after eight minutes. Naturally, such a significant change split the community, as many requested the devs revert back to the way it once was. Now, after weeks of demands from the most vocal players, these requests have been heard as custom Perk Packages are on the way in Warzone 2 Season 2. “Season 2 will introduce customizable Perk Packages,” devs confirmed in the latest CoD blog post. While this isn’t a true return to form, as the Perk Package system remains intact, it does mean players will soon have more agency over their loadouts. To begin with, only a select number of Perks will be available to pick between. Rather than dropping everything all at once, devs are instead looking to “slowly reintroduce” more Perks to the mix over time. “We want to navigate this particular feature as carefully as possible, ensuring that all available Perks provide ample utility and remain viable/balanced options.” So while it’s perhaps not everything fans were asking for, it’s certainly a step in the right direction toward the previous Perk system in Warzone. With Season 2 set to go live on Wednesday February 15, these Perk changes are just the tip of the iceberg. Be sure to brush up on everything we know about the major Warzone 2 content drop.
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Warzone 2 Season 2 patch notes: Ashika Island map, 1v1 Gulag, loot changes, more – Dexerto
Warzone 2 Season 2 patch notes: Ashika Island map, 1v1 Gulag, loot changes, more ActivisionWarzone 2 Season 2 delivers the first major update of 2023. From the new Ashika Island Resurgence map to additional weapons and more, here’s all there is to know. Warzone 2’s successful launch coincided with a turbulent period shortly after, as player count numbers allegedly dropped faster “than expected,” with frustrations mounting. Infinity Ward heard the community’s criticism and promised wide-sweeping changes for Season 2. With everything from a Resurgence-style map to customizable perks, 1v1 Gulag matches, and looting changes, there is plenty to be excited about as a Warzone 2 fan. Here is everything you need to know about Warzone 2’s second season. Contents Ashika Island – Gulag and looting changes – Cash and buy station changes – Customizable perk packages – Warzone Season 2 patch notes – New Ashika Island Resurgence map Ashika Island is a bite-sized layout built from the ground up for fast-paced, Resurgence gameplay. With only a few POIs across the land, it promotes tight-knit combat for rapid games. Infinity Ward announced Ashika Island is “roughly 30% larger than previous small maps.” Below is a full look at every POI to get you ahead of the curve: Tsuki Castle – Town Center – Beach Club – Port Ashika – Shipwreck – Residential – Oganikku Farms – The game mode will be available in solos, duos, trios, and quads, with playlist updates throughout the season. Gulag & looting system changes 1v1 Gulag matches are back in place of the 2v2 format. Activision elaborated that a new 1v1 map will be available in future seasons, but the current map has been edited to better suit 1v1 engagements. Warzone 1’s domination style overtime also replaces the Jailer. ARs, SMGs, and LMGs join the Gulag’s weapon pool, and shotguns are removed. This will make it easier for players to jump back into a match with weapons from the Gulag. Cash can be found on the Gulag floor, and winning matches reward money as well. Explosive-style looting returns to Warzone 2 in Season 2. Instead of players needing to search through chests and opponents’ backpacks to find loot, Raven Software decided to bring back Warzone 1’s system. So when an enemy is killed, all of their loot explodes onto the floor. Medium and large backpacks are removed from Warzone 2, and every player will have the same small backpack throughout an entire match in an effort to cut down on players stacking quick revives and killstreaks. Cash & buy station price changes Warzone 2 players have voiced concerns over steep loadout prices and struggling to find lootable cash. Raven Software announced, “There’s now more lootable cash available in Battle Royale, and prices are getting balanced to give you more bang for your buck.” Activision increased the lowest value of cash piles from ground loot to $800 and from cash registers to $500. The cost of primary weapons and loadout drop grenades at buy stations was also reduced. Customizable Perk Packages Players will finally be able to edit their own Warzone 2 Perks in Season 2. In the blog post, Activision announced, “this feature will launch with a slightly reduced pool of available Perks.” The developers plan on slowly reintroducing perks over time with game balance in mind. Overclock and Birdseye are disabled in Season 2. Warzone Season 2 patch notes Here are the full Warzone Season 2 patch notes Al Mazrah Downed aircraft at Sattiq Caves – Underground tunnels in Suburbs 14 – New passenger train moving counterdirectional to the existing cargo train – Added a path through the cliffside north of Zarqwa Hydroelectric. – Added vehicle ramp to garage rooftop in Al Malik International. – – Gulag The Gulag map has been updated to better suit 1v1 combat in Season 02. – – PLAYLIST Al Mazrah Standard Solos Max Players: 150 – Assimilation: Off – – Duos Max Players: 150 – Assimilation: Refill – – Trios Max Players: 150 – Assimilation: Refill – – Quads Max Players: 152 – Assimilation: Refill – – – Solos – Ashika Island Resurgence Quads Max Players: 52 – Assimilation: Off – – – Quads – For regular updates about the Playlist and other Scheduled Events, check out the dedicated Warzone Trello Board. MODES New Limited-Time Mode Resurgence is back! Grab your Squad and drop into this fast paced, high-action Mode that allows Squads to respawn as long as one member remains alive. The last Squad standing wins, regardless of how many times they’ve had to redeploy. Get ready for an intense fight. How does it work? When eliminated, Players enter a spectating state and must wait for the Resurgence timer to tick down. Squad members can shorten the timer by completing Contracts, looting, and eliminating enemy Players. Resurgence Respawns are disabled on the fourth circle, so keep an eye on the clock – – New Score Events In addition to the traditional score events, we have added new ways to shorten the respawn timer for Squad members: Headshot Eliminating an enemy Player via Headshot – – A.I. Elimination Eliminating an A.I. Combatant – – Uplink Capturing a Data Heist uplink point in – – On The Move If you move more than 25 meters while your teammate is dead – – Hunt You eliminated a Player while they were tracked by the Hunt mechanic – – Hunter Double You eliminated two Players in a row while they were tracked by the Hunt mechanic – – Hunter Spree You eliminated more than three Players while they were tracked by the Hunt mechanic – – Armor Break You broke all of a Player’s active Armor Plates – – Audacious Elimination You got an elimination while a Squad member was down – – Fearless Elimination You got an elimination while being the last living member of your Squad – – – Headshot – – In addition to the traditional score events, we have added new ways to shorten the respawn timer for Squad members: – Hunt & Track Mechanic At any point during a match, eliminating an enemy Player will display their Squad members for a few seconds on the minimap. – Specific to Solos, eliminating an enemy Player will display their location upon redeployment for 10 seconds. – – Loadouts Players can acquire their Loadouts via two different methods in Resurgence. Towards the end of the first circle there is a Public Event that drops a Loadout crate for your Squad. Loadout Dop Markers are also available for purchase via Buy Stations, using the same price scaling as standard Battle Royale. – – Additional Information Strongholds are disabled – Weapons found via ground loot always have attachments – Blue Resurgence Supply Boxes restock after 90 seconds – Both Restore Honor tags and eliminations show red dots on the minimap – Enemy A.I. Combatants only spawn during the Data Heist Public Event or during a Search & Seizure Contract – – GENERAL Private Matches Private Matches are enabled for Battle Royale Standard (Solos, Duos, Trios, Quads) on Al Mazrah – The spectating feature for Private Matches will be enabled at a later date – – GAMEPLAY All Maps | All Modes Counter UAV New Killstreak A defensive Killstreak that deploys an autonomous UAV to target an area and jams the enemy’s radar, minimap, as well as their HUD. – – Al Mazrah | All Modes Redeploy Packs New Equipment This new Tactical Equipment will give Players another shot at victory! They can be found in ground loot, on some Buy Stations and are guaranteed from completing the Strongholds & Black Sites mission. – – Ashika Island | Event Restore HonorNew Recovery Mechanic (Season Launch) Every Player in Resurgence will drop a dog tag upon death once per match, which can either be picked up by a Squad member or themselves after redeploying. Doing so grants a small Cash reward, as well as a single UAV ping that marks both enemy threats and nearby Supply Boxes. – If a Player recovers their own Fallen Soldier Tag or one belonging to a teammate, they get a 50-meter loot ping, a normal 300-meter UAV ping, and $1000. – The money reward will only be awarded once but the pings will be given each time honor is restored thereafter. – – Search & SeizureNew Contract (In-Season) Recover a stolen vehicle protected by local mercenaries and transport it to a safe location for extraction. Avoid the enemy deterrents and ambushes along the way. – – Data Heist New Public Event (In-Season) A public event where laptops with enemy intelligence are spawned around the map, giving Players the opportunity to steal the data for intel themed rewards like UAV and Advanced UAV. Downloading the data, however, takes time, and Players will need to defend their download against AI defenders and other Players. – – Redeploy DronesNew Field Upgrade (In-Season) Interact with a cable suspended from a heavy lift drone to ascend skyward and quickly relocate. – – RusherNew A.I. (In-Season) An aggressive A.I. Combatant that specializes in close quarters combat, utilizing evasive forward movement to try and close the distance for an attack. Has a handgun as a backup Weapon in case an enemy can’t be reached for melee and mini-smoke bombs to help reposition and retreat. – – Loot that spawns across Al Mazrah has been adjusted… Slight adjustment to the existing loot pool – Counter UAV has been added – – Cash Economy Players will now drop more Cash upon elimination – Players will now retain more Cash upon redeployment – Overall balance change to economy so that Players earn more Cash per match – Slight reduction to Cash rewards for completing Contracts – Cash found via ground loot has been increased to compensate for the above change Minimum Cash value found: On ground increased to $500 – In cash registers to $500 – Basic Supply Boxes – $500 – Legendary Supply Boxes – $800 It was previously mentioned that Cash would no longer be obtainable via Basic and Legendary Supply Boxes – this has since been adjusted – – – – Minimum Cash value found: – – Armor Plates & Vest All Players will now have a 3-Plate Armor Vest at all times – Players will also spawn with a different number of equipped Armor Plates depending on the following: Infil deployment Players will deploy with 2 plates – – Gulag redeployment Players will redeploy with 3 plates – – Resurgence redeployment Players will redeploy with 2 plates – – – Infil deployment – – Perk Packages Players will now be able to customize their own Perk Packages Disabled Overclock – Birdseye – – – Disabled – – Players will now be able to customize their own Perk Packages – Buy Stations Spawn locations have been adjusted – All spawn locations will be static across each match – Loadout Drop Markers now have unlimited stock at all Buy Stations and prices have been reduced. Prices will scale to Squad sizes. Solos $8,000 – – Duos $12,000 ($6,000 per Player) – – Trios $16,000 ($5,300 per Player) – – Quads $20,000 ($5,000 per Player) – – – Solos – – Strongholds & Black Sites Strongholds & Black Sites are now a primary way to earn a Redeploy Pack – A.I. Combatant damage decreased: Assault Rifle Damage decreased to 22, down from 34 – Shotgun Pellet Damage decreased to 15, down from 17 – – A.I. Combatants in Strongholds or Black Sites will evacuate the area during the 3 final circles – – Champion’s Quest Players may notice an adjustment to difficulty – A new Weapon Blueprint reward is now available for completing Champion’s Quest The Season 01 FTac Recon “Brass Tacks” Weapon Blueprint reward has been vaulted – All other Champion’s Quest rewards remain the same – – – Backpacks & Inventory Loot will now drop out of all containers in the world, similar to loot from Supply Boxes – Eliminated Players will drop loot onto the ground rather than loot-filled Backpacks – To better define each Player’s role within the match, Medium and Large Backpacks will no longer be found in the environment – Every Player will have the same Small Backpack throughout the entire game – When Players expend an item in their active Loadout, stored items from the Backpack will no longer fill that slot. The only two items that will still automatically populate the Loadout from the Backpack are Armor Plates and Ammunition. The changes above should reduce the impact of stacking medical supplies, Equipment, and Killstreaks – – – Loadout Drops A second Loadout Drop Public Event has been added, which means the drops will now happen on the first and fifth Circles each match. – – Spawn Protection Protects the Player when they are between 64 to 19 meters off the ground. – – Gulag Players will now face one another in a 1v1 Gulag – Flag Control has replaced the Jailer as the overtime mechanic – Player Loadouts will change as Circles progress and can include: Either Assault Rifles, Submachine Guns, or Light Machine Guns as Primary Weapons – Handguns will remain available as Secondary Weapons – Snapshot Grenade as Tactical Equipment – – Shotguns have been removed – Cash will now spawn as ground loot – – IMPROVEMENTS Pre-Match Loadout Selection Now able to select and edit Loadouts in pre-match lobbies – – Plating Improvements Global plating animation speed increased by approximately 25% – Movement speed increased while plating – Players can now sprint while plating – Players can now bust through doors while plating – – Ping Visibility Each squad member will have a unique color highlighting their name and pings. – – Interrogation The reveal mechanic has been changed from an orange outline to a red marker to remain consistent with similar mechanics. – – Loot Improvements Improved the separation of loot on steep inclines and in tight areas. – – UI/UX Combat Records Warzone 2.0 Combat Records will come online as part of Season 02. The statistics present in the Warzone 2.0 Combat Record will only be from the activation date forward, and will not include statistics from Season 01. – – Play Again This menu option enables Players to do the following: As the party leader: Play Again With This Squad – Play Again With Party and Fill Squad – – As a squad member not in the party: Play Again With This Squad – Play Again With A New Squad – – – As the party leader: – – This menu option enables Players to do the following: – BUG FIXES Fixed collision issues with various elements across Al Mazrah allowing Players to exploit/peek/shoot through them. – Fixed an issue causing Loadout icons to disappear on the Tac Map. – Fixed an issue where Custom Loadouts would reset to a Default Loadout after exiting a match. – Fixed an issue where Players could continue driving vehicles after running out of fuel. – Fixed an issue where the Revive Pistol could be duplicated. – Fixed an issue where the Revive Pistol would not do melee damage to downed Players. – Fixed an issue where Stronghold Bombs could be defused through walls. – Fixed an issue where the Champion’s Quest Bombsite would spawn near water and cause a physics issue. – Fixed an issue where Helicopters could sometimes clip through the Control Tower at Al Malik Airport. – Fixed an issue that caused obstructed or misaligned loot. – Fixed an issue that caused geographic elements to float. – Fixed an issue that caused corrupted lighting inside of one the Mawizeh Marsh buildings. – Fixed an issue with Loadout Drops around Mawizeh Marsh. – Fixed an issue where the Heartbeat Sensor was tracking incorrectly, almost never showing Players on the radar. – Fixed an issue that allowed Players to duplicate Field Upgrades. – Fixed an issue that allowed Players to see the Bonus Battle Royale Challenge prior to completing Daily Challenges. –
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Warzone 2 Season 2 Reloaded patch notes: Ashika Island AI removal, RPK & RAAL nerfs, more – Dexerto
Warzone 2 Season 2 Reloaded patch notes: Ashika Island AI removal, RPK & RAAL nerfs, more ActivisionThe mid-season update for Warzone 2 Season 2 is here, with some key changes coming to the battle royale. Here’s what you can expect. The ‘Reloaded’ updates have become popular times for Call of Duty games since the launch of Warzone in 2020, with the developers releasing new content mid-season and giving some indication of what’s to come in the following season. Season 2 of Modern Warfare 2 is no different, providing weapon balancing, audio updates, and other community-demanded quality-of-life changes. Here’s everything pertaining to Warzone 2 revealed in the blog post. Weapon balancing and bomb drone removal Standard for any major Warzone 2 update, the developers made a long list of weapon balancing changes. This time around, the KV Broadside finally received a close-range and overall damage reduction. LMGs have dominated the early stages of the battle royale sequel, and the class was hit hard by this update. The RAAL and Sakin MG38 received damage reductions, while the RPK is harder to shoot. Raven Software also announced that the Bomb Drone will be removed at the start of Season 2 Reloaded while the developers “explore additional balancing options for this killstreak.” Ashika Island changes Warzone 2 community members begged for every playlist to be available, and the developers came through for fans. Solos, Duos, Trios, and Quads are available at all times instead of at limited intervals. AI combatants are no longer a feature on the island, and the developers made a few balancing changes. The first circle is larger and fully on land, and the countdown timer adjustments improve match pacing. New TMNT Operator ‘Shredder’ After some big collaborations with major film IPs in the past, Activision is bringing Teenage Mutant Ninja Turtles to Modern Warfare 2 and Warzone 2. “Making his deadly debut in the first Teenage Mutant Ninja Turtles comic in 1984, Shredder is the notorious leader of the Foot Clan that uses his bladed armor to empower his expert ninjutsu and martial arts techniques.” The Operator bundle also comes with three distinctive weapon blueprints to dominate opponents in Al Mazrah and Ashika Island. They are: “Oroku” shotgun – “Saki” Assault Rifle – “Steel Claws” Dual Kodachi swords – Warzone Season 2 Reloaded patch notes Here are the full Warzone Season 2 Reloaded patch notes. ACCESSIBILITY Inverted Flash An “Inverted Flash” option has been added as an accessibility option in the Interface category for Season 02 Reloaded with two values: Off (default behavior) and On (added behavior). This option allows to change the color of the flash effect of the flashbang tactical grenade from white to black. We recommend adjusting this option for Players who feel discomfort when affected by the full white screen effect of the flashbang tactical grenade. Duration and visual are at parity between the two values of the option, providing no competitive advantage. AUDIO Submix fixes that were affecting enemy footstep volume – Equalized sand footsteps to better cut through the mix similar to dirt & concrete – Fixed an issue that caused War Tracks to randomly stop playing when in active in a vehicle – Fixed an issue preventing the War Tracks of a Patrol Boat’s driver from being heard while in the Patrol Boat turrets – QUALITY OF LIFE Killstreak Availability The existing “Airspace is too crowded” message will now have a trailing “for X seconds” attached to it to add better context for players. – – Cluster Strike & Precision Airstrike Improvements Improved the Airstrike danger notification to be more consistent based on each damage location. – Improved directional tracing to prevent the Precision Airstrike targeting from sometimes landing behind the Players. – Players will now be notified when calling a Cluster Strike or Precision Airstrike if they are too close to the affected zone. – – Give-Up Timer Consistency The give-up timer while downed is now more consistent across modes and will last at least 3 seconds. – – Navigation Pings Increased the scale of navigation pings on the Tacmap and Mini-Map for improved readability. – – Armor Break The text has been removed from the Armor Break notification (when breaking all of an opponent’s Armor Plates) for improved clarity, whilst the icon has remained. – – Auto-Looting Armor Plates As Armor Plates are a critical part of the gameplay loop, Players will now automatically pick up Armor Plates as long as they have available inventory or Backpack space. – – Spawn Protection Spawn Protection will now disable at 25 meters, up from 19 meters, from the ground or a grounded player in Battle Royale modes. – We will continue to refine as we move forwards given the importance of this feature to redeploying players. – – Resurgence Killfeed The killfeed will now display who is about to redeploy when their Resurgence timer reaches 0. – – UI/UX Spectating Friendly pings and splash screens are now visible to spectators. – – Gas Mask Loot cards for gas mask now more accurately reflect their damage amounts. – – BUG FIXES Fixed some issues causing rainbow glare to appear on the horizon in Al Mazrah (Xbox only). – Tac Map & Minimap Fixed an issue preventing elevation arrows on map icons not accurately indicating their position. – Fixed an issue causing the Counter UAV to affect Player maps even while outside of the effective range. – PLAYLIST Al Mazrah Standard Solos Max Players: 150 – Assimilation: Off – – Duos Max Players: 150 – Assimilation: Refill – – Trios Max Players: 150 – Assimilation: Refill – – Quads Max Players: 152 – Assimilation: Refill – – – Solos – Ashika Island Resurgence Solos Max Players: 52 – Assimilation: Off – – Duos Max Players: 52 – Assimilation: Off – – Trios Max Players: 52 – Assimilation: Off – – Quads Max Players: 52 – Assimilation: Off – – – Solos – All squad sizes for Resurgence will be available through Season 02 Reloaded! For regular updates about the Playlist and other Scheduled Events, check out the dedicated Warzone Trello Board. EVENTS To celebrate three years of Warzone, Players will be able to redeem a new free gift each day via the in-game Store that are symbolic of memories made since its surprise launch on March 10, 2020. Rewards: Verdansk Anniversary Calling Card – Verdansk Emblem – Caldera Anniversary Calling Card – Blacksite Completionist Calling Card – Blacksite Sticker – Blacksite Emblem (Animated) – Stronghold Calling Card – GENERAL Bomb Drones Bomb Drones have been temporarily removed while we fine tune them. – – GAMEPLAY Pacing Balancing As a team we are focused on two core areas of the pacing of Battle Royale: The combat engagements in the mid-game – The regain opportunities in the late game – – We will be addressing this across Season 02 Reloaded and going into Season 03, with the first change being a guaranteed “Restock” Public Event in the 4th Circle. – Future improvements will include: More ground loot Supply Boxes, especially in the North of the map – Resurgence Supply Boxes being sprinkled throughout the map – Additional Ammo Caches – And more… – – – As a team we are focused on two core areas of the pacing of Battle Royale: – Al Mazrah | Battle Royale Light Helo The Light Helo has been disabled in Solos. We are protective of the Solos squad size being a fair and balanced experience, and the Light Helo went against that ethos. – – Contract Availability Increased the number of Contracts revealed over the course of the match to increase their availability in later circles. – – Final Circles We are temporarily disabling final circles in the north-western section of the map while we work on improvements for upcoming seasons. – – Ashika Island | Resurgence Redeployment Drones Redeployment Drones are currently active across Ashika Island and will remain live as part of the Resurgence experience. – – AI Combatant Departure As the Path of the Ronin event comes to an end, the Shadow Company operatives that have occupied the island will depart in pursuit of their next mission. – Players will now be public enemy number one for Search & Seizure Contracts and the Data Heist Public Event. – – Circle Balancing The first circle will be approximately 20% larger, and more likely to be on land, to better enable a successful Infil. – – Pacing Balancing Actions that affect the Resurgence Countdown have been adjusted to allow for more windows of opportunity to Team Wipe the opposing team. – – Buy Station Availability Improvements have been made to better spread the Buy Stations more evenly through the map. – – QUALITY OF LIFE Spawn Protection Spawn Protection will now disable at 25 meters, up from 19 meters, from the ground or a grounded player in Battle Royale modes. We will continue to refine as we move forwards given the importance of this feature to redeploying players. – – – Spawn Protection will now disable at 25 meters, up from 19 meters, from the ground or a grounded player in Battle Royale modes. – Resurgence Killfeed The killfeed will now display who is about to redeploy when their Resurgence timer reaches 0. – – BUG FIXES Redeploy Token Fixed an issue allowing Redeploy Tokens to appear in Buy Stations even after the Gulag had closed. – –
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Warzone 2 Season 2 improving movement speed while plating – Dexerto
Warzone 2 Season 2 improving movement speed while plating Activision BlizzardAt long last, Call of Duty: Warzone 2 Season 2 will introduce increased movement speed for players while plating. To the dismay of many Warzone veterans, a few of the first game’s notable features were shelved for the sequel. Plating movement speed serves as but one example. The original battle royale allowed players to equip armor plates while sprinting. Unsurprisingly, fans were less than pleased to learn that Infinity Ward wouldn’t bring the mechanic back for Warzone 2. A new overview for Warzone 2’s upcoming Season 2 promises these frustrations will soon be laid to rest, however. Warzone 2 Season 2 will increase plating movement speed The latest Community Update from Infinity Ward outlines what users can expect for Warzone 2’s second season of content. One of the global changes coming to both Modern Warfare 2 and Warfare 2 includes improvements to plating. Specifically, the Season 2 update will add a “slight increase to movement speed while plating,” ensuring players can get to cover faster. Furthermore, the upcoming movement speed changes will allow players to “bust through doors while plating the way they would if they were sprinting.” This will no doubt constitute a boon for those who have long been frustrated with the speed of plating in the Warzone and Modern Warfare sequels. Warzone 2’s second season will introduce several other long-awaited changes as well, including static spawn points and customizable Perk Packages. Fortunately, the wait for these features won’t last too much longer. Call of Duty: Modern Warfare 2 and Warzone 2’s second seasons remain on track for a February 15 due date.
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Warzone 2 Season 2 map changes: Underground cave network, passenger train & more – Dexerto
Warzone 2 Season 2 map changes: Underground cave network, passenger train & more ActivisionActivision has announced major POI changes coming to Al Mazrah in Season 2, including a new underground cave network and passenger train. Battle royale players commonly complain about the middle portion of a match. There is an initial excitement when you land, loot, and engage in a gunfight. But after that, the action usually doesn’t ramp up unless you happen to stumble across other enemies or until the final two circles. Warzone 1 addressed this pacing issue by introducing an underground fast travel system and Portable Redeploy Ballons, allowing players to reposition and chase kills more easily. Warzone 2 features a train that circles around Al Mazrah, but removed Redeploy Balloons and a fast-travel system. Activision announced a new train to help speed up travel in the battle royale sequel, along with two other major map changes, sprucing up some previously bare locations on Al Mazrah. All Warzone 2 Season 2 POI changes confirmed On February 9, Activision shared more details on the upcoming Al Mazrah map changes coming in Season 2. The Warzone 2 developers confirmed that the new downed plane POI at Sattiq Cave is inspired by the original Modern Warfare 2 map Afghan. This comes as a huge announcement for series veterans, as the classic environment has never received a remake like some other fan-favorite CoD maps have. Al Mazrah’s desert environment makes it challenging for teams to cross open areas without being punished by enemies waiting on the other side. The developers announced a new underground cave network between Rohan Oil and Taraq village to help alleviate that problem. The cave has five entrances and is full of ground loot and supply boxes. Lastly, a new passenger train will be making the rounds on Al Mazrah. The new mode of transportation differs from the original freight train, as players move between cars with doors and openings on the roof allowing for easy access. Squads can find legendary supply boxes and other valuable items on the new train. Warzone Season 2 begins on February 15, and we will provide another update when we learn more about the upcoming seasonal update.
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Warzone 2 and Modern Warfare 2 Season 1 roadmap: New modes, maps & weapons revealed – Dexerto
Warzone 2 and Modern Warfare 2 Season 1 roadmap: New modes, maps & weapons revealed ActivisionWarzone 2 is just around the corner, and Activision has provided its most significant information drop to date. Here is everything you need to know about the Warzone 2 Season 1 roadmap, and the Modern Warfare Season 1 roadmap. Modern Warfare 2 smashed records with the biggest entertainment launch of 2022. If that’s any indication, Warzone 2 is set to break the internet. In June, Activision announced Warzone had passed over 125 million collective players since the game’s launch in 2020. Warzone 2 builds off a tremendous foundation and introduces new innovations. We already know the battle royale was built from the ground up using an entirely different engine on a new map. Warzone 2 also introduces AI and swimming into the battle royale, as well as a new DMZ mode. Here’s everything coming in Warzone 2 Season 1, as well as all the new additions in Modern Warfare Season 2. When does Modern Warfare 2 and Warzone 2 Season 1 start? The Warzone 2 Season 1 roadmap launches on November 16. Players can pre-load Warzone 2 on November 14 at 10 a.m. PT. The Modern Warfare 2 Season 1 roadmap will kick off at the same time for anyone that’s picked up the game. Modern Warfare 2 and Warzone Season 2 roadmap Check out this handy infographic from Activision Blizzard’s blog post: As you can imagine, there will be a whole new Battle Pass to complete, but there’s also the new Zeus Operator and two new weapons — the BAS-P SMG, and the Victus XMR Sniper Rifle. These can all be earned through the Battle Pass. Football fans can buy Paul Pogba, Neymar Jr, and Lionel Messi Operators from the in-game store. Naturally, there are plenty more bundles to pick up, and new Operators Klaus and Gaz will come to the game during the season. What’s in the Warzone 2 Season 1 roadmap? Here are some key features mentioned in Activision’s latest blog. Circle Collapse There may not be only one safe zone — in Battle Royale modes, there can be up to three circles within the collapse, which will ultimately remerge for the final showdown. Prepare to adjust your strategies accordingly, as this feature is randomized in each match. Proximity Chat Got something to say? Comms are now open, so any in-game chatter can be picked up by any other squad. This can open up new ways to tackle engagements . . . or mess with enemies who are holed up inside buildings. Assimilation In squad-based DMZ modes, as well as special Battle Royale playlists, you have the choice to join up with enemy Operators and form a larger squad. Interrogation (Battle Royale and DMZ only) In squad-based modes, intel is everything. Reveal enemy locations by successfully shaking down player-controlled enemies while they are downed. Players can also expect underwater combat, overhauled Buy Stations, and a third-person playlist. For a look at all the new vehicles, be sure to check out our guide. What’s in the Modern Warfare 2 Season 1 roadmap? Modern Warfare 2 will be getting plenty of new content, too. New map – Shoothouse (6v6) This map will go live at the start of the season, and Shipment (6v6) will be added at some point during the season, too. Co-op Mission – High Ground As per Activision’s description: “Successfully find and destroy enemy communication servers to locate and extract three hard drives with vital enemy intel. One Operator will be tasked with piloting an Attack Chopper to clear out dangerous land mines, while the other works with AI allies as part of a Ground Assault Team to infiltrate the buildings that contain enemy equipment.” New mode – Raid As per Activision: “Continuing the story of the Modern Warfare II Campaign, Raids will be the ultimate challenge for Trios with a mix of stealth, all-out action, and puzzle-solving objectives.”
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Warzone 2 Season 1 Reloaded patch notes: Vel 47 & Kastov 545 buffs, increased Strongholds, more – Dexerto
Warzone 2 Season 1 Reloaded patch notes: Vel 47 & Kastov 545 buffs, increased Strongholds, more ActivisionWarzone 2’s Season 1 Reloaded adds a new Rocket League-inspired LTM, Mini Royale, increases the number of strongholds, and adjusts the strength of AI combatants. Warzone 2’s Day 1 update introduced players to Al Mazrah. Activision made wide-sweeping changes from the original battle royale experience. Some examples include a new looting system, Buy Station, Gulag, and the introduction of AI enemies. On December 8, the developers added traditional Trios in the game’s first playlist update. Warzone 2’s Combat Record feature was originally scheduled to release at the launch of Season 1 Reloaded, but the developers announced an indefinite delay for the stat tracking system. Here’s everything you need to know about Warzone 2 Season 1 Reloaded. Stronghold count increased and AI adjustments Warzone 2 Season 1 Reloaded increased the number of Strongholds per match to five, up from three. Players raised concerns over the strength of AI enemies, and the developers responded by decreasing AI damage per bullet by 26% and decreasing the number of units per site by 50%. The developers made a few noteworthy quality-of-life improvements. A sound will alert nearby players when a player has been revived, picking up ground loot is easier, and when a player drops a weapon, the ammunition will also drop. Mini Royale returns with Season 1 Reloaded as well. The game mode is a faster-paced version of the classic battle royale formula with fewer players, emphasizing close-range combat. The mode is perfect for fans looking for more frenetic action or a faster game. Season 1 Reloaded introduces Warzone Cup, a new LTM inspired by Rocket League. Two teams of three face off against each other on special ATVs equipped with a pulse ability. Teams have five minutes to score five goals with a massive football or score more than the opposing team. Building 21 is a new area in DMZ. We don’t know much about the locale, but the developers stated it offers high-tier contraband throughout the building. Warzone 2 Season 1 Reloaded patch notes Here is the Warzone 2 Season 1 Reloaded patch notes. Sony Player 2XP: 12/14 – 12/15 (10am PT) – All Platform Player 2XP: 12/15 – 12/19 (10am PT) – All Platform Weapon 2XP: 12/15 – 12/19 (10am PT) – WEAPON BALANCE Akimbo P890, X12, Basilisk, and .50 GS have received a damage reduction against armored opponents – Fixed an issue causing shotguns to inconsistently display the broken armor hitmarker – MX9 Increased movement speed, ADS speed, and sprint to fire speed on the 32 round magazine – M13B Blocking underbarrel launcher and shotgun on 7” Bruen B-M20 barrel – Kastov-74u Small reduction to close damage; three hits to kill requires at least one chest hit – Kastov 545 Increase to muzzle velocity – Small decrease to hip spread – Increase close damage – Increase to chest damage multiplier – VEL 47 SMG Reduced hip spread. – Increased movement speed. – Increased far damage. – Basilisk Revolver Blocking Basilisk compensators and flash hider on the FTAC ARROW barrel – Adding muzzle attachment usage on the FTAC ARROW barrel: LOCKSHOT KT85, SA LEVELER 55, CRONEN DARK KX30 – .50 GS Pistol Reduced hip spread – Increased 1 hit headshot range – Increased damage range – Increased neck and upper shoulder location damage multipliers – Increased bullet velocity – Increased damage range on SA LONGSHOT – 50 and SA TYRANT FIFTY barrel – Shotguns can no longer kill fully armored players in one shot – Expedite 12 Shotgun Added guard category: TV CF40 Guard – AZ-40 Shotguard – AZAROV T15 – – Riot Shield Reduced movement speed – Reduced melee damage to 3 hit kill – Shield movement animation improvement – Longer switch time pulling out throwing knife when riot shield is equipped – JOKR Missiles no longer land out of bounds when targeting a wall on the edge of a map – Improved the thermal readability when aiming in – OTHER BALANCE CHANGES Reduced collision damage taken by the Heavy Chopper, especially from landing. – Increase health and damage resistance of the UTV. – Increased falling damage to the ATV & UTV. – Added custom turret rotation speed for the APC, Light Tank & Heavy Tank. – Increased damage done by A.I to both LTV versions. – Reduced distance that boats can be piloted when completely out of water – Adjusted vehicle exits to limit chances of not being able to exit on steep slopes – Players will no longer get the “out of bounds” countdown when taking a vehicle from an enemy’s restricted area in Ground War, and driving out of the zone – Fixed an issue where the player would continue to see the countdown if they get into a vehicle just outside the zone – EQUIPMENT Now prevents the use of this equipment when performing a number of different actions such as slotting in armor. – This should resolve a few issues where players no longer had their weapon, or could not interact with items. – Thermite Grenades Thermites will no longer persist on a player that was stuck, then died, and respawned again. – – ATTACHMENTS Most beneficial Tuning value magnitudes have been increased. – Some harmful Tuning value magnitudes have been decreased. – Thermal Optics Increased range of all optics thermal target identification range – Enemies’ heat signature fades when they are killed – DRESXOM PRIME-90 Improved quality of thermal image for improved target acquisition (including the Basileus Victus XMR blueprint from the Battlepass) – XTEN ANGEL-40 Fixed rangefinder to fit in lens on the GS .50 – SZ HoloTerm Increased contrast on optic thermal rendering for improved target acquisition Added thermal toggle feature – – THERMO-OPTIC X9 Increased contrast on optic thermal rendering for improved target acquisition – WEAPON CUSTOMIZATION UI/UX Default weapon attachments graph contribution no longer shows up as modification on stat graphs. – Prevents seeing red or green on a default weapon’s stat graph. – Fixes miscalculations shown in attachment tuning spider graph. Issue was prominent in sniper weapon optic’s category, Chimera’s barrel category, Bryson 800 stock category, SP-R 208 stock category, SO-14 stock category, and LA-B 330 stock category. – – PLAYLIST Solos Max Players: 150 – Assimilation: Off – – Duos Max Players: 150 – Assimilation: Refill – – Quads Max Players: 152 – Assimilation: Refill – – Mini-Royale Trios Max Players: 54 – Assimilation: Refill – – – Trios – Third Person Trios Max Players: 150 – Assimilation: Refill – – – Trios – Warzone Cup Trios Max Players: 6 – Assimilation*: None – – – Trios – Trios Max Players: 60 – Assimilation: Up to 6 Players Per Squad – – For regular updates about the Playlist and other Scheduled Events, check out the dedicated Warzone Trello Board. MAP General improvements to lighting and shadows across several major Points of Interest on Al Mazrah – New Area: Building 21 Mysterious new keys have arrived in Al Mazrah… but where do they lead? – Limited intel on access to the biological laboratory known as Building 21 will take players outside of Al Mazrah and into a hyper-dangerous new area of DMZ. – – GAMEPLAY Stronghold & Blacksite AI Increased number of active Strongholds to 5, up from 3 – AI combatants Damage per bullet reduced by 26% – Number of units per site reduced by 50% Further reductions based on Squad sizes – – – AI combatant reinforcements Doubled time between waves – Number of units per wave reduced by 30% – – Black Site AI combatants now have additional Armor – Rewards an upgraded version of the Stronghold UAV which will sweep twice as far and about 30% faster – – – Cash Values General changes to valuable items – Changes to cash rewards for Contracts – – Container Spawn Rates Increased Self Revives, Gas Masks, and Field Upgrades in First Aid Kits – Increased Plate Carriers, Backpacks, and Field Upgrades in Weapon Stashes – Decreased electronic components in Computer Towers – Decreased Toothpaste in Medical Cabinets – Decreased number of items found in Black Markets – – Plea for Help Eliminated Players are now able to request help from enemy Players, resulting in them joining the enemy Squad as a new member – – XP Tokens Can now be activated in the main lobby menu – – Random Perks Successfully extracting multiple times in a row will provide Players with random Perks for their next Infil – – Medium & Large Backpacks These now allow for a third Weapon slot – – Faction Missions Made improvements to descriptions for better clarity – – EQUIPMENT Players with 3 Armor Plates on the outer radius of an explosion will survive but receive critical damage. – DMZ Now prevents the use of the equipment when performing a number of different actions such as slotting in Armor Plates. – PERKS Default Loadouts have been updated. – QUALITY OF LIFE Out of Bounds Time allowed outside of the playable area has been increased to 10 seconds. – Player Revive Alert A sound will play to alert nearby Players when a Player has been revived. – Ammunition When Players drop a Weapon, the respective Ammunition will also drop to the ground. Moving forward, this Ammunition will be automatically looted should other Players with a partial stack of the same Ammunition type walk over it. – Ground Loot We’ve made improvements to ground loot priority so that interacting with desired items is easier. – Buy Stations Items purchased via Buy Stations will spawn spread out rather than stacked for easier interaction. – Gulag Elimination Alert A sound will play to notify the Squad when a member in the Gulag has eliminated an opponent or been eliminated. – UI/UX Combat Record Although previously announced, Warzone 2.0 Combat Records will not be launching with Season 01 Reloaded due to concerns about the accuracy of the data population. However, we continue to work on this feature and the implementation of Leaderboards and will provide an update when available. – – BUG FIXES Fixed various issues that prevented Player nameplates from appearing while spectating. – Fixed collision issues with various elements across Al Mazrah allowing Players to exploit/peek/shoot through them. – Fixed an issue that prevented Players from hearing Bomb Drone audio (beeps) at intended distances. – Fixed an issue that caused the Enemy Marking Your Squad progress bar to not fill correctly when being interrogated. – Fixed an issue that caused black, widescreen bars to appear at the top and bottom of the screen. – Fixed an issue that caused Players and AI combatants to not render properly during a match. – Fixed an issue that prevented Players from editing Custom Loadouts while in the Firing Range. – Fixed an issue that prevented Players from pinging a Loadout Drop. – Fixed an issue that caused Players to Redeploy further from their team than intended when a Jailbreak became active. – Fixed an issue that caused Weapons to function incorrectly when dropped and picked up on the Train. – Fixed an issue that caused the Daily Challenges to overlap the Squad window. – Fixed an issue that prevented Players from interacting with Loot Cache while crouched or proned. – Fixed an issue that caused the Circle Closing countdown audio to not play after opening the Tac Map. – Fixed an issue that caused a Black Site Person of Interest to follow Players further from the Black Site than intended. – Fixed an issue that caused Bounty Contract UI to remain on screen after a Player was assimilated. – Fixed an issue that caused the Resupply Perk UI not displaying its progress bars correctly. – Fixed an issue that caused placeholder text to appear instead of Player IDs. – Fixed an issue that allowed Players to operate most vehicles while leaning out of the window. – Fixed issues with textures on various destroyed vehicles. – Fixed an issue that allowed Players to use a Finishing Move on their own teammate after a Gulag win. – Fixed an issue that caused the screen to flash if a Player attempted to return to the main menu during the victory phase at the end of a match. – Fixed an issue that caused the game client to freeze or remove Players from the match when interacting with Buy Stations. – Fixed an issue that prevented the defuse option from consistently appearing while interacting with Bombs in Strongholds. – Fixed an issue that prevented eliminations from appearing in the Kill Feed. – Fixed an issue that prevented Kill Feed notifications when friendly Players were downed. – Fixed an issue that prevented Players using keyboard and mouse input from pinging elements on the Tac Map. – Fixed an issue that prompted Players to install Single Player Campaign content while attempting to queue for Modes in the Battle Royale Playlist. – Fixed an issue that caused incorrect match placement to appear on screen after a Players Squad is eliminated. – Fixed an issue that caused Players to skip the downed state despite having a Revive Pistol. – Fixed an issue that prevented Players from interacting with end of match options including Spectate, Play Again With Squad, Play Again, and Leave Game. – Fixed an issue that resulted in Contract failure when eliminating the Black Site Person of Interest with a Vehicle, Killstreak, or Bomb Drone. – Fixed an issue that caused Weapon selections to default back to an M4 or P890 while editing Custom Loadouts. – Fixed an issue that caused the game client to crash while navigating Warzone 2.0 Playlist options. – Fixed an issue that caused a performance drop when attempting to navigate the Social menu during a live match. – Fixed an issue that caused placeholder images to appear in the Vehicle Customization menu. – Fixed an issue that caused the engine audio of certain Vehicles to disappear while being driven. – Fixed an issue that caused the screen to flicker during live matches. – Fixed an issue that allowed Players to max out Cash while interacting with ground loot. – Fixed an issue that caused Tactical Equipment to not render properly when using the “Strzyga” Gromsko Operator skin. – Fixed an issue that allowed Players to avoid drowning by holding a Revive Pistol in hand. – Fixed an issue that allowed a Player to loot multiple Loadouts after completing a Stronghold contract. – Fixed an issue that prevented ATVs from taking fall damage. – Fixed an issue that caused Loadout Drops to provide equipment that did not match the intended Custom Loadout selection. – Fixed various issues that caused performance drops and environmental artifacting while spectating a Squad member. – Fixed an issue that caused performance drops when a Player was eliminated in smoke from a Smoke Grenade. – Fixed an issue that caused Contract Phones to not render properly in close proximity. – Fixed an issue that prevented Players from picking up the Contract Phones on some surfaces. – Fixed an issue that caused visual corruption while using the VLK x4.0 Scope. – Fixed an issue that prevented a Squad’s total cash from updating correctly after Assimilating a Player. – Fixed an issue that caused the HUD to disappear when a Player was eliminated while holding a Precision Airstrike Killstreak. – Fixed various visual issues with elements across Al Mazrah. – Fixed an issue that prevented Players from picking up awarded Stronghold Keys from loot piles upon completing a Stronghold. – Fixed an issue that caused the Infil plane to spawn in the middle of the field and causing Players to receive the Out of Bounds warning while deploying. – Fixed an issue that caused certain items to float in the air after being placed on a vehicle prior to it moving. – Fixed an issue that prevented Battle Royale victories from counting towards Mastery Challenge progress. – Fixed an issue that caused active Players to be incorrectly removed from the match due to inactivity. – Fixed an issue that allowed Players to use melee attacks while swapping seats in a vehicle. – Fixed an issue that caused Champion’s Quest HUD elements to disappear during the mission. – Fixed a visual issue with parachutes while using the Akimbo Grip attachments. – Fixed an issue that caused the incorrect information to appear on the distance indicator on the left side of the screen when using a Spotter Scope. – Fixed an issue that prevented spectators from switching between Player View and Helmet Cam while viewing a Player parachuting. – Fixed an issue that caused Safecracker Contract loot to clip into the area around an opened safe. – Fixed an issue that caused the Jailer to stand still and not engage Players after appearing in the Gulag. – Fixed an issue that caused Players to see Loadout Drop icons while in the Gulag. – Fixed an issue that caused a pinged Stronghold to not appear on the minimap. – Fixed an issue that caused a Player’s arm to be stuck in the air after hanging on a ledge and jumping off. – Fixed an issue that caused the Player XP summary to overlap with match placement text after being eliminated. – Fixed an issue that caused Supply Boxes to drop the same loot after a Restock Event. – Fixed an issue that caused a safe from a Safecracker Contract to spawn inside an inactive Stronghold. – Fixed an issue that allowed Players to enter vehicles while uploading data during Intel Contracts. – Fixed an issue that caused the Champion’s Quest bomb objective to spawn underground. – Fixed an issue that caused Loot Card icons to overlap. – Fixed an issue that allowed the turret on the back of the Armored Patrol Boat to damage the boat. – Fixed an issue with missing descriptions for items in the Buy Station. – Fixed an issue that caused match disconnect messages to appear in the Kill Feed. – Fixed an issue that allowed eliminations and loot caches in DMZ to count towards Battle Royale Mastery Challenges. – Fixed an issue that caused some Blueprints to not be usable in DMZ. – Fixed an issue that caused Lethal and Tactical Equipment to not count towards Faction Missions when extracting. – Fixed an issue where some “use” prompts did not work correctly for some faction missions. – Fixed an issue that caused the “Hunt Squad” contract to reward cash when the target squad exfils. – Fixed an issue that caused the sensitive documents in the “’Caved In” mission to not be usable. – Fixed an issue that caused caches in the Secure Nuclear Material contract to sometimes spawned in locked areas. – Fixed an issue that caused destroyed Reinforcement Helicopters to not track reliably in Faction Missions. – Fixed an issue that caused the Weapons Research mission to not track properly. – Fixed an issue where players were unable to view tier 3 missions for Legion or White Lotus and tier 4 missions for Black Mous. – Fixed an issue that caused killstreak elimination missions to track progress when using any killstreak in any game mode. – Fixed an issue that caused some missions progress to reset when deselected and reselected. – Fixed an issue that caused charges from the Destroy Supplies contract not doing damage. – Fixed an issue that prevented players from being able to destroy some contraband weapons properly. – Fixed an issue that resulted in some key/intel note pickups randomly going missing after a few minutes of gameplay. –
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Warzone 2 rumor claims new Resurgence map will drop with Season Two – Dexerto
Warzone 2 rumor claims new Resurgence map will drop with Season Two ActivisionA Warzone 2 Resurgence map could come with Season Two of the battle royale sequel, according to a new rumor. Since Warzone 2 dropped back in November, it’s only featured one map: Al Mazrah. The large battle royale environment means we’ve only seen typical BR modes to this point. However, that could be about to change. A new report from Insider Gaming claims that a Warzone 2 Resurgence map may drop with Season Two of the Warzone 2 and Modern Warfare 2 life cycle. Resurgence is a smaller and more chaotic battle royale experience. It first debuted with Rebirth Island in the first Warzone and sees players automatically respawn upon elimination so long as one member of their squad remains alive. It has long been rumored that Resurgence would return and this new information may provide a date by which to expect it in-game. Warzone 2 Resurgence map could come with Season Two The report claims that two sources have confirmed that a new Resurgence environment will drop with Season Two. Right now, we don’t have a confirmed release date for the season, but the expiry date on the Season One Battle Pass suggests 1 February 2023 as a likely start point. There were no details on the form or name of the map itself. Past leaks though, have claimed that Season Two will be Japanese themed and feature Castle from World at War. As a result, there is the possibility this map will constitute part of the smaller Resurgence environment. Assuming the leaks are accurate, we could well see a Japanese themed Warzone 2 Resurgence map alongside the modes and chaotic gameplay the first Warzone featured. Naturally though, this information is not confirmed and will remain that way until Activision or a dev team make it official. That likely won’t be until the latter part of January at the earliest. We will update you as and when new information drops.
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Warzone 2 RPK blueprint bug makes LMG even more OP – Dexerto
Warzone 2 RPK blueprint bug makes LMG even more OP ActivisionWarzone 2 players have found a way to make a popular RPK blueprint even more OP in the battle royale, and it just takes one simple change to the build. Every battle royale game has followed in the footsteps of Fortnite at this point, releasing a laundry list of skins, bundles, and everything else you can think of for players to purchase. Warzone 2 has also been right on that, but when it comes to weapon blueprints – the pre-built guns that can come with tracer bullets – there have been some headaches. Over the last few years with the original Warzone, there have been a number of apparent “pay to win” blueprints that give players an advantage where they’re not supposed to. They haven’t appeared in Warzone 2 as often as they did in the original Warzone, but there is one RPK setup that is drawing some attention for being slightly too overpowered. Warzone 2 RPK Eminence blueprint sparks “pay to win” debate It was pointed out by Redditor Neqzify, who suggested that the Eminence blueprint from the Purple Jolt tracer pack might be “pay to win” because players can tweak the build in a certain way and not suffer any consequences. That tweak is to remove one of the attachments and run a 30-round magazine. A glitch prompts this magazine to become “invisible” and actually allows the RPK to shoot with an 80-round magazine, but keeps the “speed benefits” of the smaller mag. “Guess its like the bug like the one battle pass MAC-10 SMG blueprint that gave a damage boost iirc,” said one player, referring to the infamous Galantary blueprint. Other players claimed the issue isn’t pay-to-win because it’s not intentional and is merely an “oversight” that requires a fix. Despite the bug giving the RPK a bit of a buff, some players have still got it behind the M4 and KV Broadside when it comes to the ever slightly too OP weapons. Though, you never know what the next round of weapon balancing has in store.
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Where to find Revive Pistol in Warzone 2 – Dexerto
Where to find Revive Pistol in Warzone 2 ActivisionKnowing where to find a Revive Pistol in Warzone 2 can save you and your downed teammates from being eliminated, enabling you to turn the tide of a fight. So, here’s exactly where you can locate this life-saving Field Upgrade. Warzone 2 features plenty of new features and mechanics for players to master and one of these is the Revive Pistol. Not only can this game-changing Field Upgrade keep you from being sent to the Gulag, but it can also save your entire squad. This makes the Revive Pistol one of the most useful items in the game, especially when it comes to keeping your team on their feet. Fortunately, our handy location guide has outlined exactly where you can find the Revive Pistol in Warzone 2 and how you can use it effectively. How to get the Revive Pistol in Warzone 2 The Revive Pistol is commonly found in medicine cabinets inside bathrooms. While not every house in Al Mazrah will have this Field Upgrade, you can increase your chances by methodically exploring each building you go into. Of course, if you’ve managed to secure some money and have some extra dollars to spare, then you can always purchase a Revive Pistol from a Buy Station. The Revive Pistol costs $2,400, making it a rather pricey option, but the added safety and teamplay this Field Upgrade offers makes it worth the money. How to use the Revive Pistol in Warzone 2 Unlike the game’s regular Self Revive, the Warzone 2 Revive Pistol enables you to revive your teammates from afar. Simply aim the pistol at a downed teammate and shoot them to begin reviving them. This is extremely useful in situations when a downed teammate finds themselves in a dangerous location or when you don’t wish to put your own life in danger. The Revive Pistol can also be used on yourself, but this will consume all four charges, rendering it completely useless to your team. Because of this, we’d only recommend using the Revive Pistol on yourself during life-or-death situations. After all, being able to help your team in tricky situations can give you a huge advantage over your opponents. So, there you have it, that’s everything you need to know about the Revive Pistol in Warzone 2. Make sure you check out our Warzone 2 page for all the latest news and guides.
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Warzone 2 review: DMZ steals the show in Battle Royale revamp – Dexerto
Warzone 2 review: DMZ steals the show in Battle Royale revamp Warzone 2 is here, but can lightning strike twice for Call of Duty’s Battle Royale megahit? Here’s our Warzone 2 review. Warzone may have been Call of Duty’s second stab at the Battle Royale formula, but there’s a reason so many players jumped into Verdansk. For one, the game was free-to-play, unlike its predecessor Blackout, and for another, it launched around the time much of the world was forced into lockdowns. As a result, Warzone became the de facto way to play with friends in trying times. It wasn’t all perfect, though, with Activision Blizzard playing whack-a-mole with cheaters, and some technical issues (and huge storage requirements) making it a frustrating exercise at times. Activision Blizzard saw enough to give things another go, and has built Warzone 2.0 from the ground up. While many may have wondered just how the game would earn that big number in the title, Warzone 2 actually feels like it’s more easily justifiable as a sequel than Overwatch 2 right now thanks to a huge number of new features and an electrifying new DMZ mode. Call of Duty Warzone 2: Key details Price: Free-to-play – Developer: Infinity Ward/Raven Software – Release Date: November 16, 2022 – Platforms: PS4, PS5, Xbox Series X|S, Xbox One, PC – Warzone 2 trailer It’s Al in the Map The most immediate change to Warzone 2 over its predecessor is its sprawling new Al Mazrah map. This sandy city is huge, but each area feels more carefully curated than the regions of Verdansk or Caldera. Rather than a hodgepodge of identical buildings, Al Mazrah is a city that feels plausible – like all the denizens were shipped out hastily (although in DMZ it’s clear that not everyone fled). That’s not to say there aren’t plenty of buildings with the same layout, but they at least feel a little more carefully laid out. Between confined streets to wide-open spaces and everything in between, Al Mazrah is an ideal place to hone your skills whether playing solo or in a squad, because its rules of engagement are so varied. There’s a sense of danger around every corner that you’ll find in the best Battle Royale titles, as players crouch behind parked vehicles with ears tuned towards the footsteps of a would-be victim or killer. On that note, I’ve found Warzone 2’s sound design to be much more consistent than its predecessor, with more directionality to footsteps and gunfire rather than the blind panic of trying to work out whether another squad is above, below, or the other side of a wall. The way bullets crack off of surfaces feels like the best audio representation of being under fire since Battlefield 3 way back in 2011. It doesn’t hurt that weapons are throatier than their Warzone 1 counterparts, making them easier to distinguish at a distance. Back to the Gulag One of Warzone’s biggest innovations was the second chance Gulag mechanic which saw players duke it out for a chance to redeploy. Honestly, I’d have been happy to see it returned wholesale but Infinity Ward and Raven Software have rejigged it considerably. The Gulag, at least at launch, is now a 2 vs 2 mode that offers an array of weapons to collect within the room. Adding yet another wrinkle is the new Jailer, a toughened enemy that appears after a time limit. If players team up to defeat him, they can all earn a redeployment. The feature leans on the proximity chat feature that’s been added this time around, and it can be exhilarating to turn the tables on your captor with a quick “the enemy of my enemy is my friend” speech in the heat of battle. That proximity chat facilitates hushed tones when opening doors, and as you’d imagine given Modern Warfare 2’s maps, there are a lot of doors. The good news is that these make Warzone 2 feel more tactical than ever, as players stack up against a wall, toss a flashbang through the opening, and then burst in to clear a room. There are new ways to earn loadout drops, too, but each is fraught with danger. Drops will arrive via airdrop, but they’re more limited than Warzone 1. That means players are better served clearing a Stronghold, an AI-controlled area of the map. Hit the Stronghold first, and you can gain access to a Black Site, so it pays to be aggressive. The whole process is much more nuanced than in Warzone 1, and places an additional premium on setting objectives for your squad and creating yet more subplots within a match. What Warzone 2 does that its predecessor didn’t is it layers a wealth of new layers onto itself, stacking a complex array of weapons, equipment, perks, and mechanics like the Gulag, Strongholds, or new vehicles that require repairing and refueling. All of this is backed up by some of the best-feeling FPS combat in the franchise, and while the short TTK is sure to make things pretty tense, armor plates are plentiful and can help turn a fight on its head, even if you’re ambushed. That commitment to additional tactical options permeates every aspect of Warzone 2, with vehicles more important than ever but needing to be refueled and repaired, looting getting an overhaul to make better use of limited space, and the surprise star of the show – DMZ. DMZ is a blast I enjoyed a brief dalliance with Escape from Tarkov a couple of years ago, but the game’s hardcore nature meant my nerves were shredded with every run. Loading the wrong bullets into a gun, having it jam on me, and then losing it anyway was a harsh series of lessons to learn, and I’ve been looking for a more approachable alternative since. Thankfully, Warzone 2’s DMZ mode does for extraction shooters what Warzone 1 (and Apex Legends) did for the slow, plodding nature of Battle Royale. The mode, even in its beta form, is a triumph, and has had me returning to it more than the Battle Royale main course. The concept is simple – drop into Al Mazrah and complete a series of persistent objectives, all while aiming to extract at the end of a run. Complicating things are your limited weapons that will be lost if you die (although insurance will let you keep them, at a cost), and the fact that anything you find in a mission must be extracted to take it with you. That makes DMZ antithetical to Call of Duty’s DNA, because you’re not necessarily going to want to grab your best, most impressive custom weapon to take into the map. It means you’re always managing your economy, whether that’s keys you’ve accrued to open new doors, working out when to save your cash, or making on-the-fly decisions about which objectives to complete for the three in-game factions. Along the way, you’ll be met with temptation at regular intervals. In one run, I surprised a group of AI enemies and ruthlessly eliminated them before drilling open a safe with loot inside. Doing so triggered a couple of waves of enemies while the drill was running, but another crafty player rounded the corner as I went to leave with my ill-gotten gains and put me down in a hail of gunfire. In another, I was ready to extract without firing a shot, before eliminating two players waiting for the helicopter and extracting with a much more impressive sniper rifle. Thankfully, early objectives feel weighted to making you feel like you’ve accomplished something even if you end a level with nothing but bruised pride and an empty weapon slot, while tougher objectives add an additional white-knuckle rush to the race to extract. On the subject of progression, DMZ runs can be pretty lucrative when it comes to leveling your weapons in Modern Warfare 2 as well. The Verdict – 4/5 It appears Warzone 2 is off to a very solid start. It’s worth mentioning there are some technical issues, with Al Mazrah’s huge map taking a little while to load, and the occasional stuttering (mainly on PC), but all-in-all, it feels more stable than Warzone 1 did during its rougher periods. Al Mazrah might just be 2023’s hottest destination if this early taste is anything to go by. Reviewed on PS5 with time spent on PC
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Warzone 2 reportedly in development for 2023 launch – Dexerto
Warzone 2 reportedly in development for 2023 launch ActivisionThe next iteration of the Call of Duty battle royale experience appears to be in the works as Activision reportedly has plans to launch Warzone 2 in 2023. Outside of major annual updates that integrate new CoD titles with the battle royale, Warzone appears to be in line for a new full-fledged iteration of its own. Warzone 2 is currently in development at Activision, according to Bloomberg’s Jason Schreier. Described as a brand new iteration of Warzone, rather than a typical content drop, this follow-up is targeting a 2023 launch. Little else is known at this stage. There’s no telling which Activision studios are assigned to the project, nor what the specific goals might be. We could see major gameplay overhauls, new systems, more ambitious in-game events, or just a less buggy experience in general. Each new Warzone update typically comes with its own set of game-breaking issues, leading many to demand a “fresh start” down the line. Activision appears ready to deliver as this could mark Warzone’s biggest shift by the time it arrives, three years after the original launch. This information came as part of a larger report clarifying CoD’s status on PlayStation hardware following Microsoft’s $70b acquisition of publisher Activision Blizzard. Although details were scarce at first, Schreier now claims at least the next three CoD titles will remain on Sony’s ecosystem. That includes not just mainline entries from Infinity Ward and Treyarch in 2022 and 2023 respectively, but also this new Warzone iteration. Exactly which systems will be supported though, remains unclear. Warzone 2 could accommodate players across both old-gen and new-gen hardware, or it could be a leap forward for the battle royale, focusing solely on the latest technology. Industry insider Tom Henderson claims Activision is honed in on the latter. “A completely new game for the better hardware,” he explained. We’re sure to have more concrete details in the coming months. Warzone quickly became one of Activision’s biggest cash cows shortly after its 2020 release. Read More: Top 10 most viewed Warzone Twitch streamers – The free-to-play CoD title helps generate over $1.2 billion in microtransaction sales alone each quarter, alongside the likes of CoD Mobile and Overwatch.
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Warzone 2 reportedly bans thermal optics in Ranked Play – Dexerto
Warzone 2 reportedly bans thermal optics in Ranked Play JGODTreyarch listened to community feedback and banned thermal optics in Warzone 2 Ranked Play after players discovered an exploit with the Cold Blooded perk. The Cold Blooded Perk in MW2 and Warzone 2 is supposed to make users undetectable by AI targeting systems and thermal optics. However, JGOD discovered a thermal optic capable of locating enemies through smoke grenades even if they have Cold Blooded equipped. Warzone 2 community members demanded a ban for the attachment, as players abused the exploit in Ranked Play matches. The developers seemingly stepped in and acted quickly. Thermal optics banned in Warzone 2 Ranked Play On May 24, multiple sources confirmed a ban for thermal scopes in Ranked Play. Reliable Call of Duty, insider CharlieINTEL also reported the news. The ban comes at a perfect time, as the 2023 World Series of Warzone NA and EU Qualifiers start on May 31. The WSOW uses similar rules to Ranked Play and shares the same restrictions. Before the restriction news, WSOW EU competitor TheTacticalBrit claimed: “The World Series of Warzone is not going to be a good viewer or player experience if thermals are allowed. Nobody will want to rotate or move.” Al Mazrah’s desert landscape features large open spaces that make smoke grenades essential for rotating in the final stages. There would be no counter to thermal optics if Cold Blooded didn’t work as intended. Many members of the Call of Duty community praised Treyarch for providing good communication. One player responded: “I love how Treyarch actually monitors player feedback. They really are the backbone of COD.” Warzone 2 streamer MuTeX added: “F**k yeah, thermals are banned! They are listening and it’s honestly so attractive.” Treyarch has not yet released an official statement, so we will provide an update when the developers reveal more information.
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Warzone 2 Recruit a Friend program explained: How to join, challenges & rewards – Dexerto
Warzone 2 Recruit a Friend program explained: How to join, challenges & rewards Activision BlizzardActivision is introducing a Recruit a Friend program for Warzone 2 in hopes of enticing newcomers to join the battle royale – here’s how it works. Companies and services of all kinds often run referral programs that encourage existing users to bring their friends along for the ride. The Call of Duty brand will soon join the club with its reward-filled Recruit a Friend initiative for the Warzone sequel. Notably, the program, which targets newcomers and veterans, begins when Warzone 2 Season 3 goes live on Wednesday, April 12. Here’s a rundown of how Recruit a Friend works for those interested in taking part. Who can join Warzone 2’s Recruit a Friend initiative? Since Recruit a Friend means to attract inexperienced WZ2 players, there are a few conditions that participants must meet. Warzone 2 players who’ve logged at least three hours in the shooter and own an account older than 60 days can invite one to three eligible friends. Eligible newcomers, or recruits, must have access to an Activision account less than one week old or must have not played the sequel in the past 60 days. (Users who reside in Austria, Argentina, New Zealand, Belgium, Peru, Czech Republic, Denmark, Norway, Ireland, Philippines, and Poland cannot participate.) How to invite friends to join Warzone 2’s Recruit a Friend program Once the Recruit A Friend website becomes available at the start of Season 3, hopeful Recruits can visit the site and hit the “Get Started” option. Logging in with an Activision account comes next, which will then launch users into the initiative’s menu. The link that appears on the dashboard can then be copied and shared with up to three different friends. When they accept the invite, their respective usernames should become visible on the dashboard. What to expect from Recruit a Friend’s challenges and rewards Both recruiters and their recruits will be able to complete challenges together and earn new rewards. The challenges should prove simple, ranging from playing games to finishing Contracts during matches. Meanwhile, the rewards include but are not limited to Double XP Tokens, Calling Cards, and up to two Weapon Blueprints – one Akimbo Sidearm Blueprint and a second for the SMG class.
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Warzone 2’s Recent Players list isn’t updating and players are frustrated – Dexerto
Warzone 2’s Recent Players list isn’t updating and players are frustrated Activision BlizzardTo the chagrin of players, Warzone 2’s Social Menu is not updating the Recent Players list, making it difficult for users to team up with newfound friends. The Social Menu in Warzone 2 is fairly self-explanatory and simple to operate. At the top of the screen, users can click the “Recent” tab to find anyone they’ve played with in recent games. Typically, loading up the “Recent Lobby” screen allows players to scroll along and add fellow Warzone fans as friends or invite them to a new match. Of late, however, some have noticed the system refuses to work as intended. Warzone 2 fans frustrated by broken Recent Players menu The week before Christmas, Reddit user FPS_Shooter called attention to a Modern Warfare II issue wherein the players featured in their “recent lobbies, parties, squads, players” were all listed as “last met 3 days ago.” Fellow users chimed in to say they’d encountered the same bug. One person said that, at the time, their Recent tab hadn’t received an update in six days. “This is pretty frustrating, especially trying to find new players to play with,” the original poster noted in one of their replies. After two weeks, more Warzone 2 players have stumbled across the exact same hiccup with the Recent Players tab. Euphoric-Blue-59 started a Reddit thread on January 2, 2023 with the following title: “My ‘recents’ are two weeks old.” FPS_Shooter reappeared in this thread, saying their tab hasn’t been updated in 18 days. Others chimed in to share similar comments, with one person claiming the issue originally reared its head when Reloaded launched. This isn’t the first Social Menu issue to plague Warzone 2. At launch, a Social Menu bug prevented players from inviting friends. While that particular glitch received a quick fix, there’s no word on when a patch for Recent Players will arrive.
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Warzone Ranked Play: What ranks can you play with? – Dexerto
Warzone Ranked Play: What ranks can you play with? ActivisionWarzone has Ranked Play yet again letting the battle royale’s most competitive players get serious about climbing the tiers, but how do those tiers work and do they restrict who you can play with? Here are all the answers to those questions. Ranked Play was one of the most highly-requested features in Warzone ever since it launched in 2019, especially in Verdansk when the player base was at its peak. This request would eventually be answered in a defining update for Warzone 2 in May 2023. However, Ranked was removed when Modern Warfare 3‘s weapons were integrated, though it was later reintroduced in Season 2. Its return saw new rules and restrictions enforced changing who you can team up with. Here’s how these updated party restrictions work. What ranks can play together in Warzone? Here’s who you can party up with in Warzone Ranked Play, based on your current rank: Bronze through Platinum: Can party up without any restrictions – Diamond: Can party within 2 Skill Divisions – Iridescent (Including Top 250) & Crimson: Can party with players within 1 Skill Division – So, if you’re at a significantly higher (or lower) rank than your friends or teammates, there might be some struggles to always team up, but by and large, there shouldn’t be that much discrepancy between people who play together regularly. Naturally, there will be instances where you end up playing in ranked games against all different ranks, whether you’re Bronze or Iridescent. While it can be frustrating, especially if your opponents are ranked significantly higher, this shouldn’t happen too often. Something else to be aware of is that finding a game becomes more difficult the larger the rank gap between party members. So you should expect longer queues to get into a game if one of your teammate’s ranks is much higher or lower than your own.
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Warzone 2 Ranked Play will have a minimum level to prevent cheaters ruining it – Dexerto
Warzone 2 Ranked Play will have a minimum level to prevent cheaters ruining it ActivisionWarzone 2 Ranked Play will feature a level restriction requiring players who want to play the competitive mode to be at least Level 45, implemented in an attempt to prevent cheaters. As with any competitive shooter, Warzone 2 has experienced its fair share of cheating. Since it’s a free-to-play game players can create an account, cheat until they get banned, and repeat. To slow down the cheating, Call of Duty introduced Ricochet in December 2021, a kernel-level anti-cheat that monitors and reports any open applications. However, Ricochet still needs time to analyze play and identify cheaters and the Warzone 2 devs have come up with a way to give it that time. Warzone 2 Ranked Play requires players to reach Level 45 As confirmed in an official dev blog, players will be required to reach Level 45 before playing Warzone 2 Ranked Play. In a developer call held on May 4, Raven Software confirmed this restriction is being implemented to prevent cheating, as revealed by ModernWarzone on Twitter. The tweet reads: “In an effort to combat cheaters and promote competitive integrity Call of Duty Warzone’s Ranked Play mode will NOT allow anyone under level 45 to enter. It takes roughly 20 hours for someone to get a new account from level 1 to level 45. The hope is RICOCHET bans them by then.” A level restriction already exists for Modern Warfare 2’s Ranked Play game mode. In the core multiplayer version of Ranked Play players are required to first reach Level 16. Unlike Warzone 2, MW2 is a AAA premium title that retails at $70 USD. Call of Duty is by no means the only competitive shooter to restrict access to its competitive modes. Valorant requires players to reach Level 20, in CS:GO accounts need to be Private Rank 2, and Overwatch 2 asks players to win 50 Quick Play matches beforehand. Apex Legends is increasing its level requirement for Ranked to 50 in the new season too.
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Warzone 2 Ranked Play: Release date, SR System, rewards & more – Dexerto
Warzone 2 Ranked Play: Release date, SR System, rewards & more ActivisionCall of Duty battle royale hit Warzone 2 finally received a ranked mode in Season in Season 3 Reloaded. Here’s everything you need to know about the competitive game mode. In the Season 2 patch notes, it was confirmed that Season 3 would finally bring a long-awaited ranked mode to Warzone 2 after years of calls from fans to give them a more competitive experience. In fact, many streamers, including the likes of Nick ‘NICKMERCS’ Kolcheff, cited the lack of ranked play as their reason for leaving the game behind them and switching to competitors such as Apex Legends. The wait is finally over, and players can start climbing the ranks. Before diving into the deep end, let’s jump right into what you need to know. Contents Ranked Play ruleset – SR system explained – Anti-cheat and other security measures – Additional features – Rank system – Ranked Play rewards – Ranked Play ruleset Here is a list of the Warzone 2 Ranked Play rules. Map Al Mazrah – – Mode Battle Royale – – Squad Size Trios – – Max Player Count 150 – – General Gameplay Disabled Gulag Entry Kit – Redeploy Pack – Squad Assimilation – Multi-Circles – – Adjusted Spawn Protection – Reduced to 2.5 seconds, down from 10 seconds in standard Battle Royale – – – Disabled – Weapons/Equipment Disabled Riot Shield – – – Disabled – Events Disabled Fire Sale – Jailbreak – Restock – – – Disabled – Vehicles Disabled Turreted Land Vehicles – Turreted Water Vehicles – Heavy Chopper – – – Disabled – Weapons/Attachments Restricted Specific Thermal Optics SZ Holotherm – VX350 Thermal Optic – Teplo-op3 Scope – Thermo-Optic X9 – Teplo Clear Shot – Drexsom Prime-90 – – These Optics attachments will appear unrestricted in custom loadouts menus until a future update but will be restricted in-game and show as restricted in loadouts once you’re in a match. – – Specific Thermal Optics – – Restricted – Killstreaks Restricted Cluster Mines – Bomb Drones – – – Restricted – Social Features Restricted Global Text Chat – – – Restricted – SR system explained Like the MW2 ranked system, Warzone 2’s iteration features seven skill divisions, in which players must rank from Bronze to Iridescent by gaining Skill Rating points. All players start in Brozne I with no SR. Each division except for Ireidiscent has three division tiers. For example, a player must progress through Bronze I, II, and III before reaching Silver. Players earn SR based on the following requirements. Placement (e.g., 1st, 2nd, 20th) – Kills – Assists – Kills by your squad – SR values change throughout the match based on the number of teams remaining 21+ Squads Remaining: +5 SR per Elimination/Assist, +2 SR per Squadmate Elimination – 3–20 Squads Remaining: +7 SR per Elimination/Assist, +3 SR per Squadmate Elimination – 1–3 Squads Remaining: +15 SR per Elimination/Assist, +7 SR per Squadmate Elimination – Players also earn different amounts of SR based on the final placement of their team. Top 40: +10 SR – Top 30: +20 SR – Top 20: +30 SR – Top 10: +40 SR – Top 5: +50 SR – 3rd: +60 SR – 2nd: +80 SR – 1st: +100 SR – Here is a full list of the Skill Rating ranks and how much SR is required for each placement. Bronze: 0–899 SR – Silver: 900–2,099 SR – Gold: 2,100–3,599 SR – Platinum: 3,600–5,399 SR – Diamond: 5,400–7,499 SR – Crimson: 7,500–9,999 SR – Iridescent: 10,000 SR minimum – Top 250: 10,000+ SR – The battle royale’s best players earn a spot in the Top 250 Skill Division and a public leaderboard that’s visible to every player. Players can see, and track SR earned throughout a match on a visible tracker in-game. Your final earned SR will be shown in the after-action report. A Deployment Fee deducts SR from a player before the start of every match, and the fee increases as you level up. Bronze I–III: No Deployment Fee – Silver I: –10 SR – Silver II: –14 SR – Silver III: –18 SR – Gold I: –23 SR – Gold II: –28 SR – Gold III: –33 SR – Platinum I: –39 SR – Platinum II: –45 SR – Platinum III: –51 SR – Diamond I: –58 SR – Diamond II: –65 SR – Diamond III: –72 SR – Crimson I: –80 SR – Crimson II: –90 SR – Crimson III: –100 SR – Iridescent and Top 250: –110 SR + 10 SR every 250 SR above 10,000 up to a max Deployment Fee of –210 SR – After a season, Players move back one Division based on where they finished in the previous season. For example, a Gold III player would begin the next season at Silver I. Anyone in Crimson, Iridescent, or Top 250 will be brought down to Diamond I at the start of a new season. Anti-cheat and other security measures Warzone Ranked 2 Play will use RICOCHET Anti-cheat, including the newly implemented innovations. The latest update finally enables the system to detect cheaters using controllers with a third-party device attached, such as a Cronus Zen. Taking a page from MW2 Ranked Play, Warzone 2’s competitive mode will also have SR Forgiveness, Demotion protection, squad back out and match canceling, and suspensions. Skill Rating Forgiveness is a new feature that prevents team members from losing any Skill Rating if a teammate disconnects or quits in the middle of the match. Demotion protection prevents players from losing SR within the first three games of a new skill division. Additional features If players don’t have two other friends to load into a match, Activision introduced an alternative way to meet teammates with Find a Party. The feature finds squadmates of a similar skill before searching for a match. Players can even filter in-game communication preferences like voice, ping only, or text. Winning a Ranked Play match earns victory streak flames that appear behind your Rank icon in the lobby and in-game. Players can progress the flames by going on a prolonged win streak. The flames expire when you get eliminated or after 72 hours without playing a match. Rank system Separate from skill divisions, players also progress through a Rank system. Players progress their rank by earning stars and can earn up to three per match. All players start at Rank 1 and can go all the way up to 50. Top 25: 1 Star – Top 10: 2 Star – 1st Place: 3 Stars – Ranked Play rewards Here are all of the rewards in Warzone 2 Ranked Play. Rank rewards Rank 5: ‘Ranked and Reckless’ Vehicle Skin for use with the GMC Hummer EV. – Rank 10: ‘Good Sweat’ Emblem – Rank 15: ‘Lost Full’ Sticker – Rank 20: ‘Bot Collector’ Weapon Charm – Rank 25: ‘Hot Drop’ Animated Emblem – Rank 30: ‘Ranked Play Win Tracker’ Gun Screen that displays the player’s lifetime Warzone Ranked Play win total. – Rank 35: ‘Bot Patrol’ Sticker – Rank 40: ‘Ranked Demon’ Large Decal – Rank 45: ‘Frying’ Weapon Charm – Rank 50: ‘Ranked Veteran’ Emblem & Skin for use with both CDL Male & Female Operators on both Factions. – Each Rank milestone also unlocks an exclusive calling card. Season 3 Reloaded Ranked Play rewards Placement Challenges Finish ‘Top 15’ 25 Times: ‘Salty’ Large Decal – Finish ‘Top 5’ 10 Times: Pro Issue Chimera Blueprint – Finish 1st Place: ‘Crowned’ Weapon Charm – – Kill & AssistChallenges Get 25 Kills or Assists: ‘Season 03 Competitor’ Sticker – Get 100 Killsor Assists: ‘Ranked Play Season 03’ Loading Screen – Get 500 Kills or Assists: ‘Season 03 Ranked Veteran’ Camo – – Seasonal Division rewards Players earn rewards that represent their highest attained Division that season. Top 250: ‘Season 03 Top 250’ Weapon Charm, Emblem, and Calling Card – Iridescent: ‘Season 03 Iridescent’ Weapon Charm, Emblem, and Calling Card – Crimson: ‘Season 03 Crimson’ Weapon Charm and Emblem – Diamond: ‘Season 03 Diamond’ Weapon Charm and Emblem – Platinum: ‘Season 03 Platinum’ Weapon Charm and Emblem – Gold: ‘Season 03 Gold’ Weapon Charm and Emblem – Silver: Emblem – Bronze: Emblem – Ranked Play First Place: The player who finishes Season 03 in the #1 position on the Top 250 Leaderboard will receive a unique, one-of-a-kind Calling Card and Emblem for the ultimate bragging rights. –
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Warzone 2 “psychedelic death hole” turns Al Mazrah into Mario Kart’s Rainbow Road – Dexerto
Warzone 2 “psychedelic death hole” turns Al Mazrah into Mario Kart’s Rainbow Road ActivisionA Warzone 2 player ran into one of the strangest Al Mazrah glitches yet, calling it a “psychedelic death hole” akin to Mario Kart’s Rainbow Road. The Warzone 2 experience can be a wild one, and glitches like this take that fact to a new level entirely. It’s not every day that a player essentially gets whisked into a bizarre, Upside Down-style reality, but that’s what happened here. Jamcowl was cruising around Al Mazrah when he ran into what could only be described as “a psychedelic death hole” that borrowed the core of the Mario Kart franchise’s most beloved level, albeit with a touch of that unique Call of Duty flare. Warzone 2 visual glitch turns Al Mazrah into Rainbow Road The Redditor’s shock was evident as soon as he got inside the range of the bug, and for good reason. Instead of the inoffensive brown-and-yellow color palette that makes up most of Al Mazrah, he was greeted with a technicolor explosion that overwhelms the senses. The glitch seemed to be confined to one area as he eventually maneuvered through the Roy G. Biv-inspired nightmare to find a helicopter and head for greener (or at least browner-and-yellower) pastures. There is some debate in the comments over whether this problem is because of the game itself or if it’s a sign of a dying GPU, which can create a laundry list of issues when attempting to run something as intensive as Warzone 2. A few players reported encountering similar problems even with healthy systems, but in a video on his channel, Jamcowl has acknowledged that his build contains a “janky, pre-owned GPU” that seems to be at least partially at fault this time. Other commenters also suggested that this brand of glitch comes with other side effects that weren’t seen in the video embedded above, such as a scrambled map and other strange game-breaking oddities.
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How to disable Proximity Chat in Warzone 2: Proximity chat explained – Dexerto
How to disable Proximity Chat in Warzone 2: Proximity chat explained ActivisionWarzone 2 proximity chat is a new audio feature embedded into Warzone 2 that players either love or hate. Here’s everything you need to know about proximity chat as well as how to disable it. Warzone 2 is filled with new mechanics and systems to help make the game feel like a sequel to its predecessor. Proximity chat is one of those new additions and is now causing some hilarious encounters to take place, even if it has caused a stir among the community and streamers regarding its addition. So, with that in mind, we’ve put together a handy guide detailing everything you need to know about proximity chat, as well as how you can enable or disable it depending on your preferences. What is proximity chat in Warzone 2? Essentially, proximity chat enables squads to hear nearby enemies. This means you’ll be able to communicate and even trash-talk those that enter your vicinity. The official Warzone 2 blog states the following: “Got something to say? Comms are now open, so any in-game chatter can be picked up by any other squad. This can open up new ways to tackle engagements . . . or mess with enemies who are holed up inside buildings.” It’s certainly a controversial feature and one that often proves to be both useful and detrimental depending on how you use it. Can you turn off proximity chat in Warzone 2? Yes, you can turn off proximity chat in Warzone 2. If you want to disable proximity chat then simply follow these steps: Go to settings. – Locate audio settings. – Scroll down to Voice Chat and you should see Proximity Chat below it. – Toggle the seeing off, or on depending on what you’re looking for. – That’s everything you need to know about proximity chat in Warzone 2 as well as how you can enable or disable it. While loading up a new Warzone 2 match, take a look at some of our handy Warzone guides: Is there splitscreen in Warzone 2? | Do Warzone skins carry over to Warzone 2? | What are Strongholds in Warzone 2? | All Warzone 2 vehicles and Gas Stations | Does Warzone 2 have SBMM? | How do Warzone 2 circles work? | Best Akimbo Pistol loadouts | Best Warzone 2 perk packages for Season 1 Reloaded | Does Warzone 2 have SBMM? | Most popular guns in Warzone 2.0: Weapon tier list
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Warzone 2 pros mindblown over “cringe” Hollowpoint ammo – Dexerto
Warzone 2 pros mindblown over “cringe” Hollowpoint ammo ActivisionA trio of Warzone 2 pros ran into a feisty squad that taught them exactly how strong the “cringe” Hollowpoint rounds are in this game. The Warzone 2 meta is still shaping up in its third week of being available to the public and because it has such an overwhelming amount of customization, not every piece of the game has been thoroughly tested by the community or its top players. That’s why when pro players TeeP, DougIsRaw, and Symfuhny ran into a squad running the Disabling ammo type they weren’t at all prepared for how good it is in this game compared to the OG Warzone. Warzone 2 pros blown away by “cringe” Hollowpoint rounds The clip in question comes from TeeP’s POV and shows just how big of a wrench Hollow Points can throw into a player’s plans. All it took was a few bullets for the former World Champ to realize that he had absolutely no chance of survival against the squad that was lighting him up. TeeP was able to make it a little further up the hillside but it didn’t matter at the end of the day. Doug was spectating the entire affair and couldn’t believe what he had seen. “That was the crippling s**t, dude,” he said in disbelief. “That was cringe…I’m putting that on.” This effect was formerly known as Frangible – Disabling in WZ2’s predecessor and the name has stuck in the community even though weapon perk’s didn’t make the jump to the sequel. The reason it’s so powerful this time around is the change in movement this time around. Players no longer have slide canceling to reset their Tactical Sprint meters, so they’re basically sitting ducks if they get tagged up. Anyone looking to try it out for themselves will have to slap on Hollowpoint rounds to whichever gun they’d like to test it out with.
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Warzone 2 pros love SMG after “huge buff” but no one else uses it – Dexerto
Warzone 2 pros love SMG after “huge buff” but no one else uses it ActivisionWarzone 2 pros have taken a likening to an SMG after it received a “huge buff” in the Season 5 update, but nobody else is actually using it. When the Season 5 update for Warzone 2 rolled around on August 2, many players were expecting and hoping that there would be serious changes to the weapon pool. Well, the devs introduced two new guns – the FR Avancer and .300 Carrack sniper – as well as dishing out a big round of buffs and nerfs. The previously dominant Cronen Squall was nerfed again, while a few LMGs received buffs. Almost the whole pool of SMGs also went under the microscope and received changes in some way too. Naturally, some of these have risen to prominence even further than before, including one that no one is really using bar Warzone 2 pros. Best Bas-P loadout for Warzone 2 Season 5 The SMG in question is the Bas-P as FaZe Clan’s Booya highlighted it in his August 6 video, noting that “a lot” of pros have really taken a likening to it in the early days of the new season. Booya touched on the “huge buff” that the SMG got, which included buffing different shot multipliers for the upper and lower body, as well as the maximum damage range. He believes it is worth using on Vondel as the smaller map lets it shine a bit more. In terms of the build, there are some familiar attachments being used. The 1mw Quick Fire Laser, Bruen Flash v4 Stock, 50-round drum, and 9mm Hollow Point rounds all feature in this setup. Barrel: 10.5’ Bruen Typhon – Laser: 1mw Quick Fire Laser – Magazine: 50-round drum – Ammunition: 9mm Hollow Point – Rear Grip: Bruen Flash v4 Stock – As noted, its become a popular pick for pros in tournaments, but it hasn’t quite picked up across the board. As per WZRanked stats, interest in the Bas-P is still pretty low, so it’s hardly going to crack the meta anytime soon. However, it is worth trying the SMG to see if you mesh with it, just in case it does start coming to prominence.
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Warzone 2 pros flocking back to Caldera amid frustrations with current game – Dexerto
Warzone 2 pros flocking back to Caldera amid frustrations with current game Activision/Scuf/ZLanerA number of top Warzone 2 pros and streamers have started to head back to Caldera, following months of frustrations with the current game and the direction it’s headed since launching in November 2022. The switch from the original title to Warzone 2 hasn’t been easy for a lot of players, with many preferring the feel and gameplay of Warzone 1 as the game they fell in love with. While the feeling, of course, isn’t universal, it’s been a point of contention for the Call of Duty community, who find themselves increasingly split as the prospect of going back to a limited version of Warzone Caldera seems to be growing more attractive. With that in mind, a number of top streamers have spoken out about how much fun they’ve been having on Warzone Caldera, celebrating the fluid movement and heightened skill gap, among other things. Players like ZLaner, bbreadman, JoeWo, and more have been posting clips on Caldera, even streaming the original Warzone title, opting to leave Warzone 2 behind occasionally. Not only that, but some top stars have even taken to trolling Activision and the devs, being very blunt with them about what’s happening. Replying to a tweet asking where players are dropping in this weekend, Swagg simply said “We on Warzone lil bro.” New York Subliners’ Aydan even announced that he was taking a step back from Warzone 2, instead preferring to grind Modern Warfare 2 ranked play or other games. “I feel like the game is super stale right now,” he said. “There’s nothing new and exciting about it. Super letdown on the game’s competitive side, and there is no new content, so it makes it super hard making YouTube videos.” Evidently there are issues with Warzone 2 that are driving away a lot of the top stars of the game, not to mention a large portion of the casual playerbase. The devs will want to consider some of the changes they might have to make to the game to win over players, or risk seeing the playerbase drop even further from Season 3 onwards.
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Warzone 2 pro stuns teammates with wild 1v12 underwater clutch – Dexerto
Warzone 2 pro stuns teammates with wild 1v12 underwater clutch ActivisionHusKerrs is one of the premiere names in Warzone 2 and this absurd 1v12 underwater clutch once again proves that he’s at the top of his game Jordan ‘HusKerrs’ Thomas is a battle royale legend who only continues to impress in Warzone 2. While the Call of Duty veteran has been critical of the state of the game, he hasn’t given up on it yet, and he’s still pulling off some ridiculous plays. This latest play is only a footnote in his collection, but his teammates still exploded after he outlasted the final twelve people and took home the dub. HusKerrs stuns Warzone 2 teammates with underwater clutch HusKerrs was stuck in the water thanks to the position of the game’s final circle, and things looked bleak. Three other teams were jockeying for the top spot, and they all joined him in the water as the gas started to roll in. Thomas stayed calm in the thick of the action and changed elevation multiple times to keep the opponents off guard. He netted the final four kills of the game by himself and snagged the victory away without much stress. His squadmates wasted no time popping off and hyping him up for his efforts as he finished the round with 31 eliminations when it was all said and done. This might be just another drop in the bucket for a player with one of the most storied resumes in battle royale history, but it’s poetry in motion for those of us who haven’t ever reached those heights.
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Warzone 2 pro sets $100,000 challenge for devs to complete Nuke contract – Dexerto
Warzone 2 pro sets $100,000 challenge for devs to complete Nuke contract ActivisionWarzone 2 pro Futives was not happy with Infinity Ward after failing to complete the nuke quest during a 19-hour stream, issueing a $100,000 challenge to the devs. Futives is one of the best Warzone 2 players around but his nearly day-long chase for a nuke took some unlucky twists and turns. As he was wrapping up for the day, he had some choice words for the Infinity Ward developers and claimed that he’d give up $5000 to watch them go on a 3-game win streak and up to $100,00 if they were able to complete the nuke contract. Futives challenges Warzone 2 devs to complete Champion’s Quest nuke contract The VTuber held nothing back as he ranted about the state of the game and how frustrating he believes it is to play. “I would go into debt for the rest of my life to watch them play this s**t for a nuke…this isn’t a joke, this is a promise and a challenge,” he claimed. “…I would get on all fours butt *** naked and bark like a dog to see how they would play this.” He went on to call the 19-hour chase a waste and to say that the developers make “the dumbest decisions” for the health of the game. For those out of the loop, the Champion’s Quest contract allows players to collect various elements around Al-Mazrah in order to set off a nuke that ends the game and awards the winning team the rare Champion’s Domination victory. The contract can only be activated after winning five games in a row and the contract must be completed in a sixth game. Any loss that breaks up a squad’s win streak resets the counter back to zero and they must win five more consecutive games to get another shot. While IW’s upcoming Season 2 changes have drawn a lot of early praise from the community, Futives is certainly not alone in believing the game is in need of some dire changes.
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Warzone 2 pro reveals major reason players are jumping ship to MW2 Ranked – Dexerto
Warzone 2 pro reveals major reason players are jumping ship to MW2 Ranked YouTube: H3CZWarzone 2 pro and former Call of Duty World Champion TeeP shared his thoughts on why he and other streamers should play Modern Warfare 2 Ranked over the battle royale. TeeP has made a home in both Call of Duty’s competitive side and the battle royale scene throughout his career. While he’s primarily been focused on Warzone since the first game arrived in 2020, his streams have now transitioned primarily into being Modern Warfare 2 Ranked sessions since the launch of Season 2. When asked by a viewer if he’s tired of crushing lobbies of amateur players over and over again, TeeP didn’t hold back when explaining why he’s been grinding multiplayer. TeeP reveals why he’s sticking with MW2 over Warzone 2 It’s no secret that Polchow has issues with the state of Warzone 2 and that frustration is the primary factor behind his decision. He doesn’t believe that the Ranked system is perfect either, but it still provides a level of satisfaction that he feels is missing from WZ. “It’s either that or play a really non-optimized competitive game with terrible people…Would I rather be bored getting shot in my side by some rat with [Dead Silence], or would I rather win the majority of my games and cruise up in the rankings?” he said. This is a problem that many players hope will be solved when Warzone 2’s Ranked playlist drops in Season 3, but many players have warned that balancing issues could quickly bog the mode down. As for Modern Warfare 2, the first Ranked season comes to a close alongside Season 2, and TeeP’s effort to make it onto the Top 250 leaderboard will at least be acknowledged through the end-of-season rewards. There’s still time for Warzone 2 to get it right, but for the time being, TeeP and many other streamers are sticking by their choice to shake things up.
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Warzone 2 pro reveals best AR to rack up easy Ashika Island wins – Dexerto
Warzone 2 pro reveals best AR to rack up easy Ashika Island wins ActivisionTyler ‘TeeP’ Polchow is an elite Warzone 2 player and his pick for the best Ashika Island AR could be the key to picking up easy wins. TeeP is a legend across all of Call of Duty. His transition from being a Call of Duty World League champion to dominating in both Blackout & Warzone has been remarkable and he’s shown no sign of slowing down in Warzone 2. The game’s meta has gone through quite a shift in Season 2 and the CoD wiz believes he has locked in on the best Assault Rifle for Ashika Island, and to prove his point, he racked up 5500 damage in a single game. Warzone 2 pro TeeP reveals best Ashika Island AR for easy wins TeeP was joined by fellow FPS demon Symfuhny and CDL broadcaster Maven in the Ashika Island game where he decided to show off the new ISO Hemlock AR. This modern rendition of the classic ACR from 2009’s Modern Warfare 2 is a free unlock in the Season 2 Battle Pass. Players only have to claim it from Section B11 to get their hands on it. The group went on an impressive tear through the map and Polchow led the entire time. After collecting the final kill, he finished with 15 kills and 5500 damage to round it out. When describing why the weapon is so good, TeeP labeled it a good alternative between two other popular AR choices. “This gun is very similar to that Taq-56. It’s like in between the Taq-56 and the Taq-V,” he said. Polchow also admitted that it’s simply “fun to use” thanks to that blend of power and accuracy, and with the February 24 nerfs to the RPK, there’s no better time to try out a new weapon. The Ashika Island meta is still shaping up, so following the world of a veteran like TeeP is a safe way to stay ahead of the curve for the time being.
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Warzone 2 pro Fifakill stunned after being bought back mid-Gulag – Dexerto
Warzone 2 pro Fifakill stunned after being bought back mid-Gulag Instagram: fifakill_/ActivisionWarzone pro Ethan ‘Fifakill’ Pink couldn’t believe his eyes when his teammate brought him back from the Gulag — despite having not even finished his Gulag fight yet. Warzone 2 has not been without its issues since launching in November 2022, and with rumors abound that Season 2 could be further delayed into mid-February, players are starting to notice all manner of weird bugs and glitches across Al Mazrah. For example, one player dove through a window of a building and found himself teleported across the map, landing a few hundred meters away from his teammates while hunting down their bounty. In the latest instance of random glitches with no explanation, Fifakill was left at an absolute loss for words after this glitch, which saw him freed from the shackles of his Gulag without his teammate even having to finish his fight. As you can see in the clip, he’s dead but his 2v2 teammate is playing out the Gulag fight when his teammate calls out that they have bought him back. Obviously confused, Feef assumes that they’ve instead bought someone else back into the game — but alas, his Gulag fight ends without actually winning or losing it, and Fifa starts flying back into the game. It’s unclear how this even happened — as most players know, you can’t be bought back from a Buy Station until you’ve lost your Gulag and waited a few moments, so for it to be available mid-Gulag is incredibly strange. Nonetheless, it worked in Feef’s favor, despite how broken it was. Whether this is a bizarre one-off incident or it was triggered by something, in particular, remains to be seen, but either way, it’s something the devs will want to try to fix.
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Warzone 2 pro exposes dirt bike teleportation bug – Dexerto
Warzone 2 pro exposes dirt bike teleportation bug ActivisionWarzone 2 pro player HusKerrs unintentionally discovered a game-breaking bug in Warzone 2 with the new dirt bike vehicle. Season 5 introduced a whole host of bugs plaguing Warzone 2 matches. First, players discovered a bug that forced their operators to equip and unequip night vision goggles every time they entered their inventory. The glitch disoriented players and made it difficult to track enemies. And then, a tactical sprint bug affected the mechanic’s behavior. While it wasn’t completely broken, there were clear differences that players couldn’t understand. Fortuntaley, Raven Software jumped into action and swiftly resolved all of the game’s nagging issues. It appears that a glitch may have slipped between the cracks, as HusKerrs stumbled across a confusing dirt bike malfunction. Warzone 2 dirt bike glitch shocks HusKerrs Season 5 added a dirt bike on Al Mazrah. The vehicle is one of the fastest transportation options in Warzone, and players have already discovered far more than meets the eye. Players discovered that you can do backflips and other tricks on the fun new vehicle. However, the new feature didn’t come without problems. During a Warzone 2 Ranked Play match, an opposing team shot HusKerrs and his two teammates off a dirt bike. Two teammates got sent to the gulag, but HusKerrs got teleported to a different location instead. The strange glitch allowed HusKerrs to use a self-revive and return to action. The Warzone pro’s mouth dropped to the floor as his operator rag dolled across the map. A second user added: “Your reaction is priceless.” While other players claimed they experienced a similar bug with the dirt bike. It remains to be seen if Raven Software will address this issue or if it was just a one-off mishap.
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How to preload Warzone 2 on PlayStation, Xbox, and PC – Dexerto
How to preload Warzone 2 on PlayStation, Xbox, and PC Activision BlizzardCall of Duty players looking to preload Warzone 2 ahead of its imminent release can do so starting today; here’s how the process works on PC, PlayStation, and Xbox. Activision Blizzard plans to deploy Warzone 2 in just a matter of days. Given the considerably large download size, most players will want to preload the title ahead of time. Preloading in territories such as the Americas, the UK, and Europe will kick off today, November 14, at 1:00 PM ET/6:00 PM GMT/7:00 PM CEST. Meanwhile, preloading for Japan (3:00 AM JST), Australia (5:00 AM AEDT), and New Zealand (7:00 AM NZDT) won’t begin until Tuesday, November 15 – one day before the battle royale’s launch. Here’s how to preload Warzone 2 for PlayStation, Xbox, and PC To preload the Warzone sequel on PS4 and PS5, users simply need to launch the PlayStation Store, search for Warzone 2, then select the provided download option. The process on Xbox platforms is similar, requiring players to open the Xbox storefront, type Warzone 2 into the search function, then download the title. Finally, PC users must choose the Battle.net or Steam launcher. Those who preload via Battle.net should select All-Games Activision, search for Warzone 2.0, then hit the pre-install prompt. Steam users can simply find the sequel in-store, then click on pre-install. All in all, the preload process should prove simple, though players should make sure to clear enough space for Warzone 2. On Xbox, the free-to-play shooter will clock in at a whopping 115.62 GB. Details about the PlayStation file size aren’t known at the time of writing. It should be in the ballpark of the Xbox version; however, PS5 game files typically weigh less than their PS4 counterparts. Notably, the size of Warzone 2’s PC version is similarly unknown at present. Call of Duty: Warzone 2.0 goes live on Wednesday, November 16.
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When is Plunder coming back to Warzone 2? – Dexerto
When is Plunder coming back to Warzone 2? Activision BlizzardPlunder mode quickly became a fan-favorite mode during the original Warzone and was incredibly popular, offering an alternative style for the Battle Royale. With Plunder confirmed to be returning to Warzone 2, many players are now wondering when exactly it is coming back. Plunder is essentially a mode in which players are tasked with gathering as much in-game cash as possible, only winning when they become the first team to collect $2 million. Cash can be earned by completing contracts, killing enemies, and looting crates, which is not dissimilar to the standard Battle Royale. The mode was extremely popular in the original Warzone until it was removed during Season 4 Reloaded. Now players are eyeing up Warzone 2, awaiting Plunder’s return. When is Plunder mode coming to Warzone 2? Activision announced that Plunder will be added to Warzone 2 on April 26. The developers also published a Warzone 2 developer blog revealing more information about the game mode’s return. The blog post also details some of the changes coming to Plunder 2.0. Plunder is coming back to Warzone 2 sometime during Season 3. An exact date hasn’t been revealed yet but we know that it’s scheduled for an “in-season launch.” Given how the developers have handled past seasons the most likely time for Plunder to be added is during Season 3 Reloaded. Plunder 2.0 adds several exciting new features This new rendition of Plunder officially titled ‘Plunder 2.0’ will introduce several new features to keep the mode fresh. This includes new Buy Station items, permanent rewards for players to work toward, and changes to the in-match event system. In Plunder 2.0 players will be able to purchase two new items from the Buy Station. These are the Credit Card that returns 10% Cashback on all purchases, and Life Insurance which will save 50% of your cash on hand when eliminated. There will also be a series of new events when Plunder comes back to Warzone 2. The four events revealed are Blood Money, Cannon Fodder, Contactor, and Choke Hold. Blood Money is the only event to be detailed so far, rewarding double cash for eliminating and looting Operators whilst active. Though DMZ serves as the primary alternative to the battle royale mode, Plunder will be a welcome addition to Warzone 2’s current offerings. While you wait for Plunder to arrive, consider taking a look at some of our handy Warzone 2 guides: Is there splitscreen in Warzone 2? | Do Warzone skins carry over to Warzone 2? | What are Strongholds in Warzone 2? | All Warzone 2 vehicles and Gas Stations | Does Warzone 2 have SBMM? | How do Warzone 2 circles work? | Best Akimbo Pistol loadouts | Best Warzone 2 perk packages for Season 1 Reloaded | Does Warzone 2 have SBMM? | Most popular guns in Warzone 2.0: Weapon tier list | How to disable Proximity Chat in Warzone 2
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Warzone 2 players worried by melee weapon that is “Kali Sticks 2.0” – Dexerto
Warzone 2 players worried by melee weapon that is “Kali Sticks 2.0” ActivisionSome Warzone 2 players have been voicing their concerns about a new melee weapon, as it is giving some of them “Kali Sticks 2.0” vibes. Throughout the original Warzone and Warzone 2, the power of melee weapons and strikes has been a hot conversation. In the original Warzone, especially as you first dropped into a match, melees came across with more power than the starting pistols. You were betting off busting out some movement and then swinging punches rather than trying to get two shots off with the handgun. The melee attacks became even more controversial when weapons like the Kali Sticks were added. These sticks gave players better movement speed as well as powerful blows. And while Warzone 2 has toned down the power of melee strikes, some players are having flashbacks to the original battle royale thanks to the new Tonfa weapon. Warzone’s new Tonfa melee is “Kali Sticks 2.0” It pretty much stemmed from one Redditor posting a clip of them going on a rampage with the Tonfa on Vondel. It was a late-game situation, but the player managed to zoom around, dishing out deadly blows even as some enemies blasted them with machine gun bullets. While some players couldn’t help but criticize the skill of the enemy players, others were more concerned about the power of the melees again. “Teleporting melee, what a great game mechanic,” said one. “Wouldn’t be cod if a stick didn’t do more damage than bullets to the face,” added another. “Kali Sticks 2.0,” another commented. Other, less concerned players, stated that the Tonfa had brought some “fun” back to the battle royale. “I’ve had more fun the last two days on warzone than I have in the last two years,” argued one. It remains to be seen if the devs consider it an issue and if they’ll need to make any changes. But, for now, it seems there are deadly blows to be delivered.
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Warzone 2 players worried by major Gulag 2.0 overhaul – Dexerto
Warzone 2 players worried by major Gulag 2.0 overhaul ActivisionFollowing the long-awaited reveal of Warzone 2, players have expressed their worries over the massive changes coming to the Gulag in the sequel. After months of rumors and speculation, we finally got our first look at Warzone 2 during the Call of Duty Next event. Infinity Ward is shaking up the battle royale’s formula with plenty of innovations, such as splitting the end-game circles and introducing The Shop. One of the biggest changes coming in Warzone 2 is a major overhaul of the Gulag, completely changing how players earn their second chance to return to the action. However, even though the release of the game is still weeks away, many players aren’t sold on the new-look feature. Warzone 2 players divided over 2v2 Gulag In the Gulag 2.0, teams of two will go head-to-head to try and earn a revive for both players, while looting for weapons and dealing with ‘The Jailer.’ Once you die, you’re paired with another fallen player at random, who is not necessarily part of your squad. This is a far cry from the format players are used to, which has always been a 1v1 faceoff with a random weapon on a close-quarters map. It’s certainly a bold move, and the community is clearly worried about the change. After Charlie INTEL tweeted claiming the new Gulag was a “mess,” many took to Reddit to express their concern. The 2v2 setup seemed to be the main sticking point, with players not wanting to work together with a random teammate. “I understand about giving it a chance, but imagine you’re teamed up with a 9-year-old without a headset,” said one reply. “Having to rely on a random teammate doesn’t sound fun to me.” The new Gulag is a terrible idea even on paper, can’t wait to have to play a 2v1 in every Gulag and get knocked out because my random teammates are either AFK or straight-up suck,” said another. “Hopefully it continues to be a mess and IW change it before launch, there’s no way this change will be good. Many pro players also had their say, with FaZe Santana simply tweeting: “This Gulag is just not it.” Others felt that pairing players up in the Gulag doesn’t cater to those looking to play on their own in Warzone 2. “I have to play with a teammate in the Gulag? I want to queue into Solos for a reason,” said a disgruntled player. While many were clearly concerned about the effect that the Gulag 2.0 could have on matches in Warzone 2, others replied by saying they would be reserving judgment until they’ve had the chance to hop in and try out the new format for themselves. Warzone 2 is set to arrive on November 16, so it won’t be long before we see the new Gulag in action for the first time.
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Warzone 2 players want “fun” third-person mode added back – Dexerto
Warzone 2 players want “fun” third-person mode added back ActivisionAfter a lengthy exclusion, Warzone 2 community members demand an explanation for the third-person playlists’ absence. Warzone 2 launched in November with a third-person playlist. The battle royale variant allowed players to experience CoD in a method previously believed unimaginable. As seen in other battle royale titles such as Fortnite, third-person completely rewires your brain when tackling a match. The unique camera angle forces players to be more cognizant of their surroundings. A 360-degree point of view makes it possible to shoulder peak behind cover or view any angle of danger while rotating. Learning the system requires a steep learning curve, but community members embraced a fresh challenge. Unfortunately, WZ2 players’ time with the mode was cut short, as it’s been missing for a few months. Some users believe it’s long overdue for another spin. Warzone 2 players miss third person-playlists On April 19, ModernWarzone pleaded with the battle royale sequel developers to add back the popular game mode. Infinity Ward releases a new playlist rotation every week for Warzone 2 but has neglected to bring back a third-person playlist, despite community outcry. “Missing third person Warzone a lot lately. Any chance we can get a third person rotated in at least once a month Raven Software?” Players didn’t stop at just a limited-time addition, demanding a permanent inclusion of the playlist. Warzone Loadout claimed: “Add permanent solo. It should not even be a question.” Other players questioned why we haven’t seen the playlist available in Resurgence. WZ2 streamer Lucky Chamu argued: “3rd person Ashika solos is the easiest W they could do. Why haven’t we seen it on Resurgence yet? A third user added: “I’ve been asking for this for like months. It hasn’t been in the game all essentially all season & barely in the last.” The demand is there for the playlist to return, but it remains to be seen if we will see third-person back in Warzone 2 anytime soon.
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Warzone 2 players want feature from Apex Legends to fight back against hackers – Dexerto
Warzone 2 players want feature from Apex Legends to fight back against hackers Hackers in Warzone 2 discovered a way to crash entire lobbies, and players want a way to defend themselves. Frequent game crashes marred Warzone 2’s launch, and stability issues have been persistent. Infinity Ward committed to reducing crashes in Season 2, but hackers have only gone and made matters worse. WZ2’s new and improved Ricochet anti-cheat puts the game in a much better place than we saw at some stages of Verdansk. However, no system is perfect, and hackers have still managed to wreak havoc on the battle royale sequel. A cheat allows hackers to crash lobbies and kick every player from a match. Strangely, the cheat serves no benefit other than causing chaos and ruining the experience for others. WZ2 users want a feature from Apex Legends to help combat the issue. Warzone 2 players want the ability to rejoin matches Lagging out of a battle royale match is nothing out of the ordinary, and some games have a feature to fix the frustrating occurrence. In 2020, Apex Legends added a reconnect feature, allowing players to rejoin a match if they were kicked because of a poor internet connection. Other games such as PUBG, Rainbow Six Siege, and CoD Mobile, also have a rejoin feature. An angered WZ2 player took to Reddit and begged, “can we please have the ability to join a Warzone match we’ve lagged out of.” One player responded, “if they just implemented this one thing, they would assuage so much anger over the rest of the bugs and crashes.” A second user added, “Played a lot of Apex before coming to Warzone 2, and I got so used to being able to get back into games. It should be a high priority to add it to this game.” Players went back and forth on how to implement a rejoin feature and reached a consensus. “You wouldn’t spawn back in. You’d spectate your team until they bought you back or a jailbreak happens like you were dead. We will provide an update when the developers announce stability improvements coming during Season 2.
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Warzone 2 players want “embarrassing” gas mask animation removed – Dexerto
Warzone 2 players want “embarrassing” gas mask animation removed ActivisionWarzone 2 removed two quality-of-life features from WZ1, which makes getting out of the gas much more challenging. Fifakill pulled off an outrageous gas play to win $100,000 in the 2022 World Series of Warzone event. He intentionally stayed in the gas for the entire final circle, using multiple stims and a PDS system to stay alive. After avoiding most of the final gunfights, the decorated pro easily swooped in for the game-winning kill. Those types of miraculous feats are no longer possible in Warzone 2. Players can no longer use buy stations in the gas, there are fewer lootable stims to replenish health, and PDS systems were removed, which protected players from the gas for 20 seconds. Infinity Ward also removed a feature that allowed players to equip or unequip a gas mask, infuriating some community members. Warzone 2 players bash gas mask mechanics In Warzone 2, once a player enters the gas, their operator automatically equips a gas mask. A toggle option in WZ1 for gas masks opened up the possibility of preserving gas masks longer and made storm traversal easier. Warzone 2 content creators ModernWarzone and IceManIsaac ranted on Twitter about gas masks’ poor functionality on Twitter. ModernWarzone argued: “Not being able to cancel your reload in Call of Duty is bad enough as is, but the fact that reloading your gun can cause you to die to the gas because you can not put your gas mask on in any way is crazy.” The streamer was unable to equip a gas mask because of a reload animation, and Infinity Ward removed the ability to cancel a reload. The split-second hiccup caused ModernWarzone to lose a match. IceManIsaac begged the developers to remove the gas mask equip animation completely and offered a solution. “Just let the gas mask tick away, and don’t interrupt any animations. Maybe throw the goggles on, but that’s it. If you run out of the gas mask, you take gas damage. That’s balanced.” Some community members agreed that having an equip and unequip mask animation is pointless. “This exact scenario happens so often, it’s painful.” Infinity Ward accomplished its goal of making plays in the gas less possible, but some players believe WZ2’s gas is too punishing.
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Warzone 2 players want “broken” KV Broadside nerfed as they quit playing over it – Dexerto
Warzone 2 players want “broken” KV Broadside nerfed as they quit playing over it ActivisionWarzone 2 players are calling for a nerf to the KV Broadside shotgun, as some have completely quit on the game until the “broken” weapon is fixed. Over the last few years, Warzone has had a number of problematic weapons take over the meta and ruin the experience for many players. No one will forget the DMR meta in a hurry. The Warzone 2 Season 2 update did tackle the RPK’s strength – which had been venturing into this territory – but it also added the KV Broadside shotgun. The close-quarters weapon has become the go-to gun of choice for many players, given its devastating strength. The shotgun is especially destructive when the Dragon’s Breath attachment is thrown on, as players can use the incendiary ammunition to take out enemies in two shots. As a result, some are completely fed up with the battle royale. Warzone 2 players furious with “broken” KV Broadside shotgun That’s right, the shotgun has swiftly entered the territory of being so overpowered, that a number of players are refusing to play the game until a nerf is implemented. “They need to remove dragon’s breath ASAP, it’s absolutely the least fun thing to play against,” said one player, who also suggested the devs need to return the weapon’s ammo capacity. “The Broadside is so broken I have no fear in trios/quads dive-bombing an entire team and killing them in half a clip,” another commented. One other player noted that the shotgun’s power is the “best advert” for other battle royales like Apex Legends. Given that the shotgun has only been in the game for two and a bit weeks, and the devs already have a mid-season update planned, it seems unlikely that a nerf will be implemented soon. That could change if the player count falls off of a cliff and calls for change become louder, but we’ll have to wait and see on that front.
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Warzone 2 players want “Armor Break” notification reverted after Season 2 update – Dexerto
Warzone 2 players want “Armor Break” notification reverted after Season 2 update Infinity WardWarzone 2 players want changes to the new “armor break” notification that clutters the screen while in combat. The UI in games like Warzone 2 helps determine what is most important for the player to know. This includes how much ammo you have, your health status, or important weapon facts. In Warzone 2, there are so many things happening at once that the player must listen for audio cues or quick pop-up messages to gather information. A new feature in has replaced what was originally an audio cue, with a message that takes up part of the player’s screen. Warzone 2 players aren’t loving the new “armor break” notification A new addition to the UI in Warzone 2 has caused frustration among players, with discussions on Reddit breaking down the issues many are facing. The new notification lets players know about a break in an opponent’s armor using a message that appears next to the crosshair. It reads: “armor break.” This has replaced the original Warzone 2 sound cue – a loud, cracking sound that indicated the enemy’s armor has been broken. Fans are confused about the change, as the new addition only clutters the screen. One user commented on the post and said: “SAME THIS IS A HUGE PROBLEM. It’s damn near impossible to tell if armor broke or downed someone when fighting multiple enemies.” Another Warzone 2 user went into a deeper explanation about the issue and said, “The text animations, along with bias towards the armor-breaking audio, is extremely confusing in high-intensity situations. If you’re fighting 2-3 people who are all running around…all you can hear are plates break while text animations spam the screen constantly. I can never figure out who I downed or whose plates I broke. I’ve chased people around corners thinking I just broke their plates just to find them down… only to then get shot in the back.” Currently, there isn’t information on whether the Warzone 2 change will be reverted. Hopefully, more information will become available as Season 2 progresses.
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Warzone 2 players voice concerns as active player count declines on Steam – Dexerto
Warzone 2 players voice concerns as active player count declines on Steam ActivisionWarzone 2 players fear the worst after a decline in active player count catches the attention of content creators. Modern Warfare 2 shattered records at launch, surpassing 25 million players in just five days. MW2 reached a peak player count of 488,897 on November 20, which coincidently came four days after Warzone 2’s release. However, on December 29, the player count plummeted to 184,000, accounting for a loss of over 300,000 users via Steam Charts. Activision doesn’t report data on other platforms, but a massive decrease in player count on Steam portrays a worrying trend. Warzone 2 content creators, such as TimTheTatman, and CouRage, also reported their content is underperforming compared to Warzone 1. Warzone 2 streamer Chris added fuel to the fire by bringing light to the game’s declining figures. Warzone 2 player count steadily declining on Steam Warzone 2 streamer Chris Tweeted an image showing Old School RuneScape, bringing in 106,313 active players compared to 89,444 on the battle royale sequel. The streamer added, “to those commenting, but this is just steam. Yes, but 200-300k players is a perfect amount for a sample of player QOL. These Warzone declines are the same for all platforms. Old School RuneScape part is just a little bait for the one time.” Chris claimed the Warzone declines are the same for all platforms, but it’s important to note Activision doesn’t reveal player count numbers for other platforms. Warzone 2 players flooded the comment section in defense. One user responded, “You are assuming and lying about the decline of all other platforms without actual proof. Speculation at its best. Maybe you should educate yourself first.” Warzone 2’s current player count of 89,000 doesn’t paint the full picture. According to SteamCharts, the battle royale has had an average player count of 150,326 over the last 30 days. A second community member added, “Terrible sample. Half, if not more than half, are console players. And console players don’t have a lot of those games on the list.” Debates made it evidently clear that Warzone 2 players hold differing opinions on the current state of the game.
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Warzone 2 players urge devs to fix “outrageous” weapon smoke issue – Dexerto
Warzone 2 players urge devs to fix “outrageous” weapon smoke issue ActivisionA number of Warzone 2 players have hit out at the devs over the “busted” visibility levels when shooting, as many of them have had enough of the muzzle smoke and effects that get in the way. Across the original Warzone and Warzone 2, fans of the Call of Duty battle royale have not been shy in criticizing the devs whenever something goes amiss in-game. This can be because of an update gone wrong or they simply don’t agree with a mechanic. The one that got their backs up most recently is that of weapon smoke – the effects that pop up on screen whenever you fire a weapon. It’s something that was an issue in Warzone and has since spread to Warzone 2. Given that the meta is pretty SMG and hip-fire-focused right now, it’s become an increasingly bigger issue. You are supposed to be able to nullify this with the use of different muzzle and barrel attachments, however, plenty of players are finding thats not the case. As a result, the devs have caught some flak. Warzone 2 players demand change to visual effects & muzzle smoke Ahead of the Season 5 update, the muzzle smoke and visibility issues have become an increasingly hot topic within the community, with many players urging the devs to “significantly reduce” the levels of “outrageous” effects. “The game is unplayable on M&K due to the excessive gun smoke and visual noise. The only way to play is to use controller with aimbot, sorry, I meant to say aim assist,” said one. “It’s hard out here for us MNK players,” another added. “They forgot some of the player base actually has to see what they’re aiming at to stay on target,” another commenter said. Others agreed that there is “far too much visual noise” in the battle royale as well, but it extends to being an aim assist issues too. “It’s by design, to make (already busted sometimes) aim assist on controllers stronger and “nerf” KB&M players,” one added. As noted, Season 5 is right around the corner, but it’s unlikely that there will be such a big change to weapon effects, given there has been no suggestion of it in the pre-release patch notes.
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Warzone 2 players uninterested with “useless” redeploy drone addition – Dexerto
Warzone 2 players uninterested with “useless” redeploy drone addition Infinity WardRaven Software added redeploy drones to Ashika Island, but glaring issues prevented some community members from enjoying the announcement. Season 2 implemented several community-requested design changes to Warzone 2. The developers reverted the gulag to 1v1, removed backpacks, and added customizable perk packages. Ashika Island also joined Warzone 2’s map pool as part of the seasonal update. Anticipation devolved into anger after the update went live. WZ2 players slammed the “drip feeding” of Resurgence playlists after the developers initially stated Ashika Island would be available for all squad sizes. Instead, the new environment only launched with Quads, and every other squad size is rotated. Community members blasted poor communication, and their frustrations worsened with the new KV Broadside shotgun. Players slammed the “busted” weapon for ruining matches. So when Raven Software announced redeploy drones, players questioned why its addition took priority over other pressing matters. Warzone 2 players unamused by redeploy drone addition Warzone Pacific’s second season introduced redeploy balloons across Caldera. These allowed players to zipline up to a floating balloon and then glide from a significant height to wherever they chose. Portable Redeploy Balloons also featured as Field Upgrades that players earned by completing contracts. The feature was inspired by Apex Legends, allowing players to reposition and exponentially increase gameplay speed. On March 7, Raven Software announced redeploy drones are live on Ashika Island, which work the same as redeploy balloons. FPS content creator TheTactialBrit responded, “no word on servers crashing, lobbies not filling, rubber banding, the fire shotgun, the influx of cheaters, dev errors, blueprints not working in DMZ.” He added, “I just don’t understand why there’s been no acknowledgment that the game is in a really bad spot right now.” Warzone_Loadout joked, “now you can have flying fire shotguns landing on you.” Other fans demanded that the feature be added to Al Mazrah, as it is more needed on the bigger map. We will provide an update if the developers address any of the aforementioned community concerns.