Author: Nik Ranger

  • MW2 players blast devs for getting “greedier and greedier” with bundle prices – Dexerto

    MW2 players blast devs for getting “greedier and greedier” with bundle prices ActivisionModern Warfare 2 players have, once again, hit out at the devs over “ridiculous” prices of bundles as they keep getting pricey. Over the last few years, and with the success of Warzone, Call of Duty has dove deep into the waters of in-game cosmetics. Sure, previous games like CoD WW2 had weapon skins and such, but it has exploded ever since Modern Warfare 2019. Some players are keen to collect a majority of the cosmetics if not all of them, but that can be a pricey quest these days. The battlepass will set you back 1,100 CoD points ($9.99 / £8.50), and that’s before you get into the bundles that are released through the in-game shop. A few of these bundles have caused headaches for players because they’re seen as “pay to win” and give players a leg-up in-game. Though, there are others where players simply can’t abide by the prices. MW2 players hit out at “ridiculous” bundle prices amid rising costs The newest of which is the Thunder Front bundle, which includes two weapon blueprints, a reactive skin, and some other bits like stickers and weapon charms. Purchasing the bundle will set you back $30, and that has drawn the ire of many Modern Warfare 2 players. “The ridiculous prices will continue until morale improves,” said one Redditor, referencing the classic movie saying. “We went from 2400 to 3000, Jesus, Activision is just getting greedier and greedier,” added another annoyed player. “Crazy how a skin is worth half the price of a full video game,” commented another. “You know, I thought 2400 was a bit more than enough. But this is ridiculous,” another player added. Some players the comparison to Fortnite and Apex Legends and how you seemingly get a bit more bang for your buck with bundles and skins. Others urged the devs to rethink their increases and roll them back a bit, but that seems unlikely to happen anytime soon, especially as some players continue to purchase them regardless of cost.

  • MW2 players accuse devs of “trolling” with classic maps video that aren’t in the game – Dexerto

    MW2 players accuse devs of “trolling” with classic maps video that aren’t in the game ActivisionModern Warfare 2 players are accusing the developers of “trolling,” after uploading a video showcasing a series of classic MW2 maps despite them not being available in multiplayer. Despite its name, the latest installment of Call of Duty has very little to do with the fan favorite 2009 classic, Modern Warfare 2. Instead, it is a sequel to the Modern Warfare reboot released in 2019. Even so, with Modern Warfare receiving maps from COD4 like Crash and Vacant, many fans had expected this game to receive the same treatment but with MW2 maps. However, Modern Warfare 2 only has a few classic COD maps available in multiplayer and none from the original MW2. This alone had upset some fans, but a recent social media post has made things even worse. MW2 players unhappy with classic maps video On Reddit, MW2 players have accused the devs of “trolling” them after the official CoD Instagram account uploaded a video of a player scoping in with the FJX Imperium across several classic MW2 maps. With each scope in, a series of fan-favorite maps are cycled through starting with Estate, then Highrise, Quarry, Afghan, and Terminal. Despite appearing around various parts of Al Mazrah and Ground War, none of these maps are playable in 6v6. The Instagram post has not gone down well with the Reddit post reading: “Posted by official COD account. They’re literally trolling us at this point.” One angry fan responded: “Such bullsh*t we didn’t get any of these and now they’re just toying with us with this. What in the hell?” Other players theorized that the maps were being held back: “I feel that they are drip-feeding the content until it gets really bad in terms of player population, once it hits the low they’ll drop these maps and possibly more milsim ops to get people to come back.” A few replies chose to look at the positive side: “Am I the only one who thinks it’s really cool they incorporated all of these classic maps in Al Mazrah? Of course, it would be cool if they were added to MP, but between DMZ and WZ we get to experience the nostalgia in a fresh way.” Although nothing has been confirmed, reports suggest that COD 2023 will be another Modern Warfare game that features content from MW2 and the original 2009 entry.

  • MW2 players accuse devs of “lying” about drill charge buff – Dexerto

    MW2 players accuse devs of “lying” about drill charge buff ActivisionModern Warfare 2 players thought the Season 1 update provided a reliable counter to riot shields, but video evidence tells a different story. After spending a year in the trenches of World War 2 during Call of Duty Vanguard, Modern Warfare 2 brought the series back to a modern setting. Innovations in technology allowed developers to think outside the box for creating new MW2 equipment items. Notable new equipment items include The DDOS, inflatable decoys, and drill charges. Modern Warfare 2 players quickly branded the drill charge as CoD’s “best addition in years.” The lethal grenade burrows into surfaces before exploding. Drill charges are perfect for dealing with enemies on the opposite side of a wall or immobilizing vehicles. The Season 1 update added a new use for the crafty grenade, blowing up riot shields. However, players discovered the patch wasn’t working as intended. MW2 players feel deceived by drill charge buff In the Season 1 update patch notes, the developers stated, “the drill charge sticking to the riot shield will always kill the players using the riot shield (even if they have the bomb squad perk).” The bomb squad perk reduces damage from any non-killstreak explosives. A Reddit user posted a video of a drill charge not killing a riot shield user, contradicting the Season 1 update patch notes. One player responded, “This clip is from after the update that ‘fixed it.’ They literally did not do anything to change it and said they did it.” A second player added, “I’m glad you posted this, same sh** happened to me yesterday. Went back to throwing Molotovs.” Fortunately, there are still ways to deal with pesky riot shield users. Trophy systems, Molotov grenades, semtex grenades, and even inflatable decoys will decimate shields. We will provide an update if the developers address drill charges not working as intended. If you click on a product link on this page we may earn a small affiliate commission.

  • MW2 player wins Gun Game match on Shipment without moving an inch – Dexerto

    MW2 player wins Gun Game match on Shipment without moving an inch ActivisionA Modern Warfare 2 player miraculously won a Gun Game match on Shipment, despite hardly moving a muscle. Modern Warfare 2 added the fan-favorite party mode, Gun Game, into Multiplayer as part of the Season 2 update. The original CoD mini-map was an unexpected surprise when players loaded into their first match. Players could finally see an enemy’s location when they fired an unsuppressed weapon, as in most previous CoD titles. Gun Game provides a style of gameplay suited for most CoD maps. However, Shipment is a much different animal than most environments. Shipment is the smallest map in CoD history, and its fast-paced gameplay sets it apart from any other multiplayer experience the series has to offer. One Modern Warfare 2 player showcased an example of why Gun Game on Shipment may have needed more time in the oven before being released. MW2 fans criticize questionable Shipment Spawns Annoying spawns are nothing new to Call of Duty, especially not Modern Warfare 2. Community members have already slammed the “rigged” spawns on Al Bagra, and YouTuber JGOD explained why the game’s spawn system needs a revamp. It’s almost impossible to perfect spawns on Shipment, with it being such a close-scale environment, but one player showcased an extreme example of the spawn system’s shortcomings. In the video clip below, the player stood in one corner for an entire match and handily won a game of Gun Game on Shipment. Unsuspecting enemies spawned right in front of them or walked right in front, making for an easy target. One player responded, “very nice. They might as well line up for you in a nice straight line.” Other players argued that Gun Game’s spawns are also an issue on different maps. “I know Shipment is a bad example, but I want to take this opportunity to rant about how awful the spawns in Gun Game are. You always spawn either a few meters in the direction the guy that killed you is running, or you spawn in the line of sight of someone else.” A third user argued, “Yeah, I have negative thoughts about Gun Game. Doesn’t feel fluid, even on bigger maps.” Nothing quite compares to a match on Shipment, but MW2 spawns continue to hamper the community’s multiplayer enjoyment.

  • MW2 M4 loadout in Warzone is a true CoD throwback – Dexerto

    MW2 M4 loadout in Warzone is a true CoD throwback ActivisionThe recent MW2 nostalgia trend has continued as a Call of Duty streamer has remade the classic M4 loadout in Call of Duty: Warzone, and we’ve got all the details for you to recreate it for yourself. Call of Duty: Vanguard is now well established as the new CoD title, and Warzone is gearing up to reassert its dominance over the battle royale market with Warzone Pacific. Yet, despite all the hype for newer CoD titles and content, old-school players are always reminded of MW2 in one way or another. It was only recently that Vanguard players were pelting out MW2-inspired “noob tube” shots in Vanguard, and now one Call of Duty YouTube content creator has brought back the MW2 M4A1 OG loadout for Warzone. TheKoreanSavage’s YouTube channel has well over 2 million subscribers and counting, and he specializes in OP loadouts for Vanguard and Warzone, as well as some fun classes too. His latest loadout effort sees one of Modern Warfare 2’s best Assault Rifles, the M4A1, return and he says that using this loadout is “going to bring back some nostalgic vibes.” MW2 M4A1 loadout in Warzone Muzzle: Monolithic Suppressor – Barrel: Corvus Custom Marksman – Laser: Tac Laser – Underbarrel: Commando Foregrip – Magazine: 50 Round Mags – This classic loadout features the always-reliable Monolithic Suppressor to kick things off. Things then begin to take shape very quickly with the Corvus Custom Marksman barrel that sacrifices lots of speed for immense precision and damage. The Tac Laser restores some of that lost speed, whereas the Commando Foregrip helps to stabilize the weapon. Finally, the 50 Round Mags are capable of taking out several enemies in a short space of time. As always with these creative loadouts, the M4A1 hasn’t been considered a meta gun since its early days. We don’t expect much to change with this cool throwback class, but it’ll make those last days in Verdansk a bit more interesting.

  • MW2 LMG outguns meta Holger 26 with one of Warzone’s best TTKs – Dexerto

    MW2 LMG outguns meta Holger 26 with one of Warzone’s best TTKs ActivisionOne of Modern Warfare 2’s most popular LMGs actually has one of the best TTKs in Warzone again thanks to a buff in the new Season 4 Reloaded update. The Season 4 Reloaded update for Modern Warfare 3 and Warzone has seen some big tweaks made to the battle royale. The iconic KAR98K has had its aim assist properties changed, leading to a massive shake-up in the meta. That mid-season update also showed some love to LMGs from both MW3 and the previous game, Modern Warfare 2, with a few of their mid-range damage profiles being increased, and others having shot modifiers also buffed. Modern Warfare 2’s Rapp H falls into the latter half, with its leg modifier being increased to 1x, up from .95x. And, according to Warzone guru WhosImmortal, the LMG has one of the best TTKs in the game. “The Rapp H from MW2 stands out as the true best TTK choice. In its mid-range, it is average, but beyond 36 meters it starts to pull away and pull away,” he said in his July 1 video, noting that the LMG has a TTK of around 898 ms even at 60 meters. “This thing has a ridiculously fast TTK while also being relatively easy to use as well.” Muzzle: VT-7 Spiritfire Suppressor – Underbarrel: Bruen Heavy Support – Optic: Corio Eagleseye 2.5x – Magazine: 100-round mag – Ammunition: 7.62x51mm High Grain – Obviously, being an MW2 gun, the Raap carries a few issues with visual clutter and there is a lack of attachment, but according to the YouTuber it “melts” even more than popular meta options such as the BP50 and Holger 26. As per WZRanked stats, the Rapp is still being pretty overlooked, clocking in as the 50th most popular gun right now. However, it is clear that needs to change – and change fast.

  • MW2 LMG has one of Warzone’s best TTKs but it’s still underrated – Dexerto

    MW2 LMG has one of Warzone’s best TTKs but it’s still underrated ActivisionAn LMG from Modern Warfare 2 has one of the best TTKs in all of Warzone, and it’s actually pretty easy to use as well – even if some players still ignore it. When the integration with Modern Warfare 3 finally happened in Warzone, weapons from the previous game – Modern Warfare 2 – had a bit of a tough time. Some of the biggest fan-favorites ultimately struggled to match their newer counterparts because of the health and TTK changes – as well as having tonnes of visual clutter. However, the tide has started to turn over the last few updates. A handful of different guns from MW2 have started to creep back into the meta conversation. That includes the RAPP H LMG, as Warzone expert WhosImmortal has highlighted it as having one of the best TTKs in the battle royale. “Even prior to Season 3, this was a top TTK choice and it actually got better with Season 3. Right now, at about 57 meters, an 890 ms TTK which is better than every other LMG and several other long-range weapons,” he said. The YouTuber did note that the RAPP H is “really slow” and “sucks” with things like reload time and ADS speed, but it is “easy to use,” has “simple control” and “insane” power to bring it back up. His build counters the long reload time by using the 100-round magazine too, so you don’t need to worry all that much about reloading too often. Muzzle: Casus Break L – Underbarrel: Bruen Heavy Support – Optic: Corio Eagleseye 2.5x – Magazine: 100-round mag – Ammunition: 7.62x51mm High Grain – Timestamp of 0:40 WhosImmortal noted that you are “forced into a specific set of attachments” because of how other choices affect recoil but the build works “really well” anyway. It makes the RAPP an excellent choice for anyone who prefers long-range fights, so give it a go if you fit the bill.

  • MW2 players say increased microtransaction sales are why COD won’t improve – Dexerto

    MW2 players say increased microtransaction sales are why COD won’t improve Activision BlizzardBetween Vanguard and MW2, Call of Duty’s microtransaction sales increased considerably; players say this is why the series will never improve. For many players across genres, microtransactions remain somewhat of a dirty word. This particularly holds true for those who remember a time when players could unlock what now counts as paid content via in-game progression. The likes of Call of Duty have especially come under fire for this in recent years, with the occasional accusation of pay-to-win MTX making the rounds every so often. But some argue the real issue is that the success of in-game purchases gives developers and publishers license to continue bad practices. The latest news about Modern Warfare 2’s paid offerings has instigated such discourse yet again. MW2 helped grow Call of Duty’s microtransaction sales As noted by CharlieIntel, Activision’s quarterly earnings report reveals that in-game microtransactions sales grew year-over-year. Between the releases of Vanguard and Modern Warfare 2, then, in-game purchases for the Call of Duty brand received a noticeable uptick. This hardly comes as a surprise given that premium game sales were also on the rise, with MW2 outselling Call of Duty’s 2021 iteration. However, many fans maintain that such growth is the reason why the brand has yet to see marked improvements. Wrote one Twitter user in response to the CharlieIntel post, “And this is why cod will never improve.” Of course, the discussion also made its way to various Call of Duty-dedicated Reddit pages. One comment on the CODWarzone subreddit reads, “Alright, final proof I won’t expect any improvements in next seasons / next year title(s). People keep spending even if the game is barely playable.” As others have put it, the year-on-year growth ultimately comes down to a hard-to-ignore point, some folks are indeed enjoying what MW2 has on offer – warts and all. “It’s because us casuals enjoy the game. And I buy a bundle every once in a while. Because I enjoy the game,” said a user in the aforementioned Reddit thread. This time next year, it should be interesting to see how 2023’s Call of Duty compares to MW2 microtransactions sales.

  • MW2 H2M is back despite Activision shutting down developers – Dexerto

    MW2 H2M is back despite Activision shutting down developers ActivisionActivision permanently shut down the latest Call of Duty mod, H2M, but players discovered a way to access the game. H2M is a Call of Duty mod built-in Modern Warfare Remastered with over 50 Multiplayer maps from numerous Call of Duty titles. One day before the mod launched, Activision sent the development team a cease and desist letter, forcing them to shut down operations permanently. Players slammed the decision, but some users have still found a way to access the game. During CoD content creator Zelta’s Twitch stream, H2M developer Alastor commented, “It’s nice that some people are getting to experience what we worked on in some capacity. But nobody will get to experience our day-one build or our post-launch content. Alastor confirmed that the development team expects a concurrent player base of 10,000 or more on what would have been the launch day and expressed disappointment that they won’t be able to see the project through. Zelta shared a download process for other players who want to access the servers. CharlieIntel confirmed that Steam is accepting refund requests for those who purchased Call of Duty: Modern Warfare Remastered this week and played for less than two hours. However, a segment of the Call of Duty community believes that they can convince Activision to reverse its decision. FaZe CEO Banks asked Activision to reconsider its decision and argued, “This is harmless fun and community building. Something we feel Call of Duty desperately needs. Please do the right thing and let the kids play their game.” Activision has not responded to any pleas to reverse the decision, but H2M isn’t the first fan-made project to suffer this fate. In May 2023, a cease-and-desist letter shut down CoD mod Sm2, and during that same month, Activision also forced X Labs to shut down, which hosted Black Ops 3 servers.

  • MW2 H2M creators reveal why Activision shut down CoD mod – Dexerto

    MW2 H2M creators reveal why Activision shut down CoD mod ActivisionThe creators of the MW2 H2M mod revealed why Activision shut down their Modern Warfare Remastered mod, citing a potential sales drop for Black Ops 6. Over the past week, Modern Warfare Remastered has gained a lot of attention thanks to the H2M mod which sought to bring in MW2 multiplayer content to the seven-year-old remaster. However, whatever hype was built for the mod turned into anger against Activision as its developers were served a cease and desist a day before the mod was due to launch. A few days after the mod’s shutdown, its creator explained what had happened to H2M, explaining Activision’s reasoning for stopping its release. Watchful Wolf the founder of the H2M mod made a video, revealing that Activision cited the mod’s potential to stifle sales of the upcoming Black Ops 6. “Because of the popularity H2M was gaining, and how close it is to Black Ops 6, releasing and kind of the marketing of the beta and stuff like that, they did not want H2M interfering with possible sales of Black Ops 6,” Watchful Wolf said. He also addressed several comments he received suggesting to make it on Black Ops 3 as Activision is more mod-friendly on that game, however, Watchful Wolf said no matter what CoD installment they worked on it would’ve gotten taken down to do its proximity to Black Ops 6. Watchful Wolf revealed that Activision’s cease and desist letter came in a few hours before H2M planned on releasing, with servers already live and the team just putting in their final updates to the mod. As for what is next for the H2M dev team, he says they and members Sm2 mod team will be working together to create their own FPS shooter with the skills they got working on the mod. Before H2M’s demise, Sm2 was another mod which was shut down by Activision on May 2023, cancelling their development.

  • MW2 field upgrade brings back infamous One Man Army perk, with a catch – Dexerto

    MW2 field upgrade brings back infamous One Man Army perk, with a catch ActivisionMW2 is implementing a new Loadout Drop field upgrade that behaves a lot like One Man Army and fans are already dreading how it’ll be used. Modern Warfare 2 is taking a big swing at changing up the Call of Duty multiplayer experience. Featuring a revamped perk system, a new level of weapon customization, and a handful of new loadout options, the game will play significantly different from the entries before it. One small implement that could have big ramifications is the addition of a Warzone-style loadout drop into traditional multiplayer. MW2 players brace for the return of One Man Army In a developer blog, the team described it as “ideal for swapping Loadouts midlife, getting an extra Primary Weapon without burning a Basic Perk for Overkill, or just being kind to Operators.” This description is giving veteran players flashbacks to the Modern Warfare 2 (2009) perk One Man Army, which essentially allowed players to infinitely restock their equipment, even for grenade launchers and RPGs, by re-selecting the same class over and over again. This time around though, the feature is implemented in a more careful way. The Loadout Drop can only be used one time by each person on the squad, effectively mimicking the way it is used in the battle royale. While explosives aren’t as big of a problem now as they were back in 2009 thanks to the advanced perk system the game offers now, any kind of eternally spammable restock would surely have been a nuisance to play against. Instead, Infinity Ward hopes that this time around they’ll hit their goal of giving players a way to transition into new roles around the map as the fight develops, specifically noting that this Field Upgrade will be “great in Ground War when Operators are expected to live longer lives and switch roles as the situation demands.” Even still, CoD players are a notoriously creative bunch, and if there’s any way for this mid-life makeover to be abused they’ll surely make it happen.

  • MW2 fans are thrilled about proposed changes to Shipment remake – Dexerto

    MW2 fans are thrilled about proposed changes to Shipment remake ActivisionShipment returns to Modern Warfare 2 in Season 1 Reloaded but reimagined with different movement mechanics than the original. It wouldn’t be a CoD title without Shipment. The map first appeared in Call of Duty 4 and received remakes in Modern Warfare 2019 and Vanguard. Shipment is the smallest map in CoD history, making it the perfect stomping ground for camo grinding or going on nuke runs. Infinity Ward added another fan-favorite environment, Shoot House, in the Season 1 update. Shoot House and Shipment combined to create one of the most memorable playlists in MW 2019, Shoot the Ship. So it only made sense for the developers to recapture that same magic, re-introducing Shipment again for Modern Warfare 2. Shipment makes its triumphant return to MW2 in the Season 1 Reloaded update with a reimagined look fans are already raving about. Modern Warfare 2 devs remove container-climbing from Shipment remake The Modern Warfare 2 developers released a blog going over changes to Shipment. The most apparent difference is placing the battle on top of a ship during a storm. As the name suggests, players maneuver around shipment containers for cover. Modern Warfare 2019’s iteration allowed players to climb on top of the crates to get a better vantage point, but the developers removed verticality from MW2’s version. “There’s no climbing up into a higher container from this point; in this Shipment, the battle remains on the ground floor.” One user responded, “So glad to hear that. That really ruined Shipment in Vanguard, in my opinion. Shipment was just not designed with verticality in mind.” A second player added, “this is the best thing they have ever done.” Some community members raised concerns about drill charge use. The new equipment item burrows itself into walls and kills enemies on the other side. The developers argued the item would force players out of camping in containers, but players fear the item will be overused. We will get a good idea of how MW2’s spin on the classic map stacks up against its predecessors when Shipment goes live on December 14 at 10 a.m. (PT).

  • MW2 expert hits out at devs for cracking down on playstyle variety – Dexerto

    MW2 expert hits out at devs for cracking down on playstyle variety ActivisionInfinity Ward released a small update, which removed tuning sprint-to-fire speeds beyond intended levels in Modern Warfare 2. YouTuber TheXclusiveAce called out the developers for axing a feature community members enjoyed. In the Season 2 update, Infinity Ward buffed attachment tuning by “elevating the pros and reducing the cons of tuning attributes.” The developers argued it would increase the impact of attachments and make attachment tuning more significant. Modern Warfare 2 YouTuber TheXclusiveAce took advantage of the new system and discovered a way to nearly eliminate sprint-out time on some weapons. Sprint out refers to the speed you are able to fire a weapon after sprinting. This differs from ADS speed, which is the speed it takes to aim down sights. TheXclusiveAce improved sprint-out speeds by over 60% for a few MW2 weapons, causing Infinity Ward to spring into action quickly. Infinity Ward removes Modern Warfare 2 tuning trick Laser and rear grip attachments help improve sprint-out speed. TheXclusiveAce used the FSS OLE-V Laser and the Xten Grip for his testing. Without any tuning, he estimated the laser and grip Combined for a 25% improvement to sprint out speed. After tuning both attachments to maximize sprint out time on the M4, it improved from 158 milliseconds base sprint out time to 75ms, which is a 64% increase. In another extreme example, the P890 pistol went from 60ms to a near-instantaneous 5ms. On March 31, Infinity Ward released a small update, which Fixed an issue with Tuning that allowed Sprint to Fire Speeds to be increased beyond intended levels.” TheXclusiveAce criticized the removal, saying it was “something that allows for more playstyle variety with a generally positive community reaction.” TheXclusiveAce lambasted Infinity Ward for prioritizing his findings over “various bugs and clear issues that the community agrees have a negative impact on the gameplay.” This isn’t the first time a feature was controversially removed. After the Season 2 update, Incendiary rounds allowed snipers to one-hit kill enemies in Warzone 2. One week later, snipers received a nerf and community members slammed the decision. Community sentiment continues to deteriorate. This all comes in the midst of Warzone 2 pros flocking back to Caldera amid frustrations with the game and player count numbers reaching record lows.

  • MW2 expert claims new TAQ 56 and Vaznev nerfs wont change current meta – Dexerto

    MW2 expert claims new TAQ 56 and Vaznev nerfs wont change current meta CDL / ActivisionCDL players and Ranked Play competitors have nothing to worry about, as the Season 3 Reloaded nerfs weren’t enough to topple the TAQ-56 and Vaznev-9K in Modern Warfare 2. The M4 and ISO Hemlock briefly broke out as must-use weapons in competitive Modern Warfare 2, but the developers quickly banned both ARs. As for the SMG class, the Lachmann Sub and MP7 made a decent case but were never strong enough to overthrow the Vaznev-9K. Season 3 nerfed the TAQ-56’s headshot damage, but it wasn’t that noticeable. The Season 2 update reduced the Vaznev-9 K’s mid to long-range damage. However, XclusiveAce revealed that the nerf was “meaningless,” and both weapons kept their throne. Infinity Ward nerfed both weapons again in Season 3 Reloaded, but TheXclusiveAce argued it still wasn’t enough to put the two beasts down for good. How big were the Vaznev-9K and TAQ-56 Season 3 Reloaded nerfs? The Season 3 Reloaded weapon balancing update decreased the maximum damage range of the Vaznev-9K and TAQ-56. Without exact values in the patch notes, it was impossible to know how substantial the nerfs were. Thankfully TheXclusiveAce did the dirty work for us and tested both weapons post-update. First, he tested the Vaznev-9K and concluded that its maximum damage range fell from 10.2 meters to 8.7. meters. He said: “That means that this has a slightly worse three-shot kill potential compared to the Lachmann Sub.” He admitted that they are effectively the same, but the Lachmann Sub now has a more forgiving three-shot kill potential if you mix in limb shots compared to the Vaznev. So TheXclusiveAce argued that the Lachmann Sub is a little better than the Vaznev in Modern Warfare 2 on paper, but he still expects the Vaznev to come out on top when fully customized. The YouTuber also pointed out the MP7 as another potential candidate for best SMG. As for the TAQ 56, XclusiveAce revealed that the weapons’ maximum damage range decreased from 28.2 meters to 24.8 meters. The YouTuber argued that it would harm the dominant AR’s three-shot kill potential, but he still expects it to be the best AR in competitive CoD. For players wanting a major meta shakeup, it appears they will have to wait a little longer.

  • MW2 devs buff attachment that doesn’t exist in Season 2 Reloaded patch notes – Dexerto

    MW2 devs buff attachment that doesn’t exist in Season 2 Reloaded patch notes ActivisionModern Warfare 2 players have been left baffled as the devs buffed an attachment for the Lachmann Sub in Season 2 Reloaded even though it doesn’t exist. Just like Modern Warfare 2019 and Call of Duty: Vanguard, Infinity Ward has kept up the ‘Reloaded’ updates with Modern Warfare 2. These updates come around the halfway mark of a season and give the devs a chance to adjust some things that they may not have gotten right initially. In MW2 Season 2 Reloaded, they’ve balanced some weapons, introduced a new multiplayer map, and a new weapon with the Tempus Torrent. However, the developers have also curiously buffed the Nebula Barrel for the Lachmann Sub by improving its damage range and recoil control. There’s just one problem, it doesn’t exist in-game. Lachmann Sub attachment buffed in MW2 despite not actually existing It was something that Redditor KNEXIUM noted on March 16, when they flagged the buff of the non-existent attachment as a “fun fact” for other players. There were some who thought they were alone in spotting that buff, and were left confused after going looking for the barrel in-game. “I saw that in the patch notes and couldn’t figure out where to find it today. That’s f*cking wild,” said one. “This is honestly crazy man. This just goes to show the lack of quality and care they put into the game,” added another. “They probably buffed it thinking it was bad because nobody uses it, forgetting they didn’t even put it in the damn game,” another player theorized. Others joked that the devs are just “pre-buffing” an attachment that will eventually cause headaches in the community and noted that it was “odd” that there isn’t a suppressed barrel like there has been in previous games. It remains to be seen if the devs will address the error or if they’ll quietly move on without making too much of a fuss about it.

  • MW2 cosmetic hints that secret fifth gun is coming in Season 4 – Dexerto

    MW2 cosmetic hints that secret fifth gun is coming in Season 4 ActivisionMW2 & Warzone 2 players have spotted a new mastery Weapon Charm that references five weapons hinting that an unannounced secret gun could be coming in Season 4. The Season 4 update for MW2 & Warzone 2 was expected to bring four new guns to the popular battle royale game. We’ve already seen the ISO 45 submachine gun and Tempus Razorback assault rifle arrive through the Battle Pass. In addition to those guns, the ongoing Assault on Vondel community event lets players earn a new melee weapon, the Tonfa. The season was expected to receive one more new gun in the form of an automatic shotgun scheduled to arrive in Season 4 Reloaded. However, an eagle-eyed CoD player has spotted a weapon attachment that hints at the arrival of an unannounced fifth weapon during Season 4. Unannounced gun could be coming in MW2 & Warzone 2 Season 4 The Tonfa’s mastery Weapon Charm has been identified as reading “03/05,” suggesting that Season 4 will see five new guns arrive. DLC weapons from previous seasons have featured the exact same Weapon Charms with them also referencing the total amount of guns that arrived in their respective season. If this pattern continues then Season 4 will have five weapons instead of the four that have been confirmed. If the past seasons are anything to go by, Season 4 having five new guns wouldn’t be out of the question. Even though Seasons 1 and 3 only saw four new weapons added, Season 2 saw the addition of five with the ISO Hemlock, KV Broadside, Dual Kodachis, Crossbow, and Tempus Torrent. As for what the fifth DLC weapon could be it’s difficult to say. Several leaked file names discovered in March 2023 provided insight into the potential post-launch weapons that could come to MW2 and Warzone 2. Some of these have already made their way to the game since that leak was posted. If this list continues to be trustworthy then the mystery fifth gun will either be an MCX Spear, WA 2000, Scattato 2011, Vulcan-M, APC-9, or another melee weapon. Although a second melee weapon following the Tonfa seems unlikely in the same season. Most of these would be making their debut in Call of Duty with the exception of the WA 2000 that appeared in the original Modern Warfare 2 and Black Ops 1.

  • MW2 Black Gold bug lets players rack up mounted kills easily – Dexerto

    MW2 Black Gold bug lets players rack up mounted kills easily YouTube: Call of DutyMW2 players are having trouble completing mounted kills challenges, but the new Black Gold map might have a way around it. Leveling up in Modern Warfare 2 can be a tiring affair, but challenges give players something to shoot for that will net them a fair amount of XP and other goodies. Some of these challenges are easy to complete, but others – like getting kills with a specific gun or attachment – require players to switch up their normal playstyle for the sake of completing the task. The mounted kills challenge is one of those, as players are not always mounting up in the run-and-gun game. But the newest map might have given players a way around it. MW2 players discover exploit on Black Gold map A Redditor discovered that one of the newest Modern Warfare 2 maps, Black Gold, will register any kills that a player gets with a laser scope while aiming down sights (ADS) as a mounted kill. However, some players in the comments have reported that this does not always work. There is speculation that you might need to use a specific gun or loadout. Even still, many players were appreciative chiming in about how hard it was to complete the mounted kills challenge on certain guns. Unfortunately, this is not an isolated incident for the Black Gold map. Even in the comments of this post, MW2 players were complaining about the inconsistent night vision and how this nighttime map can make using certain scopes impossible. Players don’t seem confident that the developer would be able to fix these issues quickly. Despite the fact that a new patch with several bug fixes dropped today, it doesn’t appear this bug was addressed. For now, players should go ahead and equip a laser sight on their gun of choice when going onto the Black Gold map. Maybe you’ll rack up a few extra mounted kills if you’re lucky.

  • MW2 AR is “overpowered” on Warzone Rebirth Island but it’s still ignored – Dexerto

    MW2 AR is “overpowered” on Warzone Rebirth Island but it’s still ignored ActivisionThere is an Assault Rifle from Modern Warfare 2 that is proving to be “overpowered” in Warzone on Rebirth Island, but everyone is still sleeping on it. When Modern Warfare 3 first launched, it was pretty bad news for weapons from Modern Warfare 2. Sure, the older guns carried over, but the health and TTK changes in MW3 – and the subsequent Warzone integration – saw them branded as “unusable” at first. Things have changed over the last few months, with the classic guns getting a bit more love from players and Warzone experts. The TR-76 Geist, Tempus Torrent, and FSS Hurricane are just a handful of those that have been thrust into the spotlight recently. The Hurricane was highlighted by Warzone guru TheKoreanSavage, as he claimed it was the best SMG for Rebirth Island. Now, he’s turned his attention to the Assault Rifle category, and shown some love to the STB-556. “Everyone needs to stop sleeping on the STB-556. I don’t know what you guys are doing, stop sleeping on it,” the YouTuber said in his May 22 video, adding that the AR is “overpowered” on the smaller map. TheKoreanSavage does not that the AR isn’t the most mobile of guns, and thats why his loadout is aimed at buffing that just a bit. So, he uses the Kimura RYL33 Laser and Chewk Angled grip to help on that front. Muzzle: VT-7 Spiritfire Suppressor – Barrel: 20’ Bruen S-620 – Underbarrel: Chewk Angled Grip – Laser: Kimura RYL33 Laser Light – Magazine: 42-round mag – It isn’t the first time that the STB has been highlighted as an underrated but viable option. Warzone expert WhosImmortal has also talked up the MW2 gun, saying it has an “insane” TTK in the close to mid-range. That’s why it works so well on smaller maps like Rebirth Island, where gunfights are routinely happening up close. So, give it a go and you’ll enjoy what you find.

  • MW2 AR is one of Modern Warfare 3’s best weapons yet no one is using it – Dexerto

    MW2 AR is one of Modern Warfare 3’s best weapons yet no one is using it ActivisionThere is no shortage of fantastic assault rifles in Modern Warfare 3, but the community has completely overlooked one weapon that has been around since day one despite it being a top-tier option. From the Holger 556 and MCW, assault rifles are amongst the strongest weapons in MW3. They offer unmatched versatility that lets them excel on almost every map multiplayer has to offer. While Modern Warfare 3’s weapons are great the changes made to VFX in MW3 Season 3 elevated several older MW2 guns including an untapped AR: the FR Avancer. The FR Avancer is a great weapon that features an incredible fire rate of 923 RPM. It also has well above average mobility for an assault rifle, positioning it as an AR-SMG hybrid comparable to the BP50 and MTZ-556. What really makes the FR Avancer stand out though is its rapid TTK. Assuming you land every shot to the torso, the FR Avancer has a TTK of just 260 ms. That’s among the fastest in Modern Warfare 3 with the FR Avancer having the potential to outgun every other assault rifle. Here’s the best FR Avancer loadout to use to make the most of this overlooked AR: Muzzle: ELR Blackfire Compensator – Optic: JAK Glassless Optic – Stock: FR Sprinter – Underbarrel: DR-6 Handstop – Rear Grip: SA Cation Grip – While the FR Avancer is a great weapon it does have some flaws. As with most MW2 guns, it has a weaker pool of attachments to choose from than its MW3 counterparts. Most of its barrel, stock, and magazines impact ADS Speed so much they aren’t worth using. Equally, it only comes with a 25 round magazine so you’ll be reloading a lot. Even so, if you can look past these cons and learn how to use it, the FR Avancer is one of the best weapons in Modern Warfare 3.

  • MW2 AR is dominant in Warzone again but it’s being “slept on” – Dexerto

    MW2 AR is dominant in Warzone again but it’s being “slept on” ActivisionWarzone expert WhosImmortal has highlighted a “slept-on” Assault Rifle from Modern Warfare 2 that can do some serious damage in the battle royale thanks to its “really fast” TTK. The carry-forward aspect of Modern Warfare 3 pleased a number of Call of Duty fans, especially as they wouldn’t have to lose their skins to the ether after shelling out for them in Modern Warfare 2. It has, however, created some headaches. When Modern Warfare 3 first launched, weapons from MW2 were lacking compared to their fresher counterparts. Some players complained that they were ultimately “unusable” and they were wasting their time trying to grind out camo challenges. Things have changed over the last few weeks, especially in Warzone, as a number of MW2 weapons have gotten buffs from the devs. Though, there are a few standouts among them. Best FR Avancer loadout for Warzone in MW3 Season 2 Reloaded According to Warzone guru WhosImmortal, the FR Avancer is one of those MW2 guns that should be a stand-out, but it is being “slept on” right now. “There aren’t too many good MW2 guns in the meta right now, but this one is actually surprisingly good. It does have a little bit of visual shake and smoke from the muzzle, but it’s recoil pattern is not awful, it’s got decent mobility, and a really fast TTK in the close to mid-range for a rifle,” the YouTuber said in his March 13 video, noting that it is “slept on” right now. To try and minimize that shake, WhosImmortal’s loadout utilizes the VT-7 Spiritfire Suppressor, 435mm FR435 barrel, and JAK Glassless Optic. Muzzle: VT-7 Spiritfire Suppressor – Barrel: 435mm FR435 barrel – Underbarrel: Bruen Heavy Support – Optic: JAK Glassless Optic – Magazine: 60-round mag – Timestamp of 6:35 “Don’t sleep on the FR Avancer, it’s surprisingly good,” the Warzone guru concluded, putting it up there as one of the best close-range loadouts in the battle royale right now. Flocking back to MW2 guns isn’t for everyone, especially with the visual clutter they produce, but there are some gems amongst them.

  • MW2 AR “hits like a truck” after silent buff in MW3 Season 1 Reloaded – Dexerto

    MW2 AR “hits like a truck” after silent buff in MW3 Season 1 Reloaded ActivisionA Warzone expert believes one of MW2’s most popular weapons has gotten a “silent” buff in Season 1 Reloaded and now “hits like a truck” as a result. The Season 1 Reloaded for Modern Warfare 3 and Warzone has prompted a few big shifts in the metas for both the battle royale and multiplayer modes. In the mid-season update, the devs decided to tackle some annoyingly strong weapons with nerfs to the M13B, MTZ 762, and a host of LMGs. The M13B being nerfed signaled that the devs wouldn’t be shy in adjusting weapons from Modern Warfare 2 either, which had been a worry for some players given they’d felt a bit “unusable” compared to their MW3 counterparts. Well, it looks like they’ve also buffed one of Modern Warfare 2’s most popular weapons in Warzone, but decided to let it go under the radar. Best STB 556 loadout for Warzone in MW3 Season 1 Reloaded That’s according to Warzone experts Metaphor, who highlighted that the STB 556 may have been hit with a “silent” buff in the recent update. “I honestly only thought the M13 and ISO 9mm were the only good MW2 guns, however, this gun is hitting like a truck,” he said, noting that the community has been a buzz about the apparent hidden buff to the STB’s power. “This is actually a great gun.” The YouTuber’s build is pretty standard for an assault rifle too as it utilizes the VT-7 Spiritfire Suppressor, Bruen Heavy Support underbarrel, and MK.3 Reflector optic. Muzzle: VT-7 Spiritfire Suppressor – Barrel: FTAC FB20 – Underbarrel: Bruen Heavy Support – Optic: MK.3 Reflector – Magazine: 42 Round mag – The STB was buffed in the initial Season 1 Reloaded update, with the assault rifle’s damage ranges being increased across the board. It wasn’t noted if the damage values had actually been increased, which is what players believe has changed. We won’t know if anything has actually changed unless the devs nerf the STB in the future, so, it might be a waiting game.

  • MW2 AR has one of Warzone’s best TTK but it’s still totally ignored – Dexerto

    MW2 AR has one of Warzone’s best TTK but it’s still totally ignored ActivisionOne of Modern Warfare 2’s most slept on Assault Rifles still has a “crazy” TTK in Warzone, and it is actually one of the best options in Resurgence. When Modern Warfare 3’s update for Warzone first hit, players were quick to cosign their Modern Warfare 2 loadouts to the rubbish pile. The older guns just didn’t hit as hard as their fresher rivals. While MW3 weapons still rule the roost, plenty of MW2 guns have picked up in popularity over the last few months and have proven to be rather deadly options. That includes the likes of the M16, the ever-slept-on Rapp H, and even the Kastov 545. However, there is one option that has been totally slept on for quite some time, but is proving to be a top option in Resurgence – and that is the STB 556. It was once again highlighted by Warzone guru WhosImmortal in his July 4 video, as he said the MW2 Assault Rifle has a “crazy” TTK in the smaller map mode. “The STB, despite being an MW2 gun, actually has a crazy good TTK in every damage range,” the YouTuber said. “It’s a super aggressive rifle so it works for Rebirth and Resurgence gameplay.” Muzzle: VT-7 Spiritfire Suppressor – Barrel: 508mm Rear Guard – Underbarrel: Bruen Heavy Support – Optic: Corio Eagleseye 2.5x – Magazine: 42-round mag – Timestamp of 9:30 WhosImmortal further noted that the STB is an “incredibly versatile” rifle but continues to be “slept on” by fans of the CoD battle royale. It is a weapon that he and other Warzone experts have highlighted in the past, on several occasions, but it’s never really taken off with the wider fan base. As per WZRanked stats, the STB is the 62nd most popular gun right now, but that clearly needs to change – especially if you’re a Resurgence diehard.

  • MW2 AR dominates in Warzone at all ranges with rapid TTK – Dexerto

    MW2 AR dominates in Warzone at all ranges with rapid TTK ActivisionAn assault rifle from Modern Warfare 2 is proving to be a pretty viable option in Warzone thanks to its lightning-fast TTK at all ranges – and it’s one that everyone has used at some point. When Modern Warfare 3’s integration with Warzone first took hold of the battle royale, weapons from the previous game – Modern Warfare 2 – were quickly put on the shelf. Some players branded them as “unusable” because of the health changes in Warzone and MW3, with many demanding buffs. Fast forward a few months and MW2 weapons are back in the thinking for the battle royale meta. Sure, guns from MW3 still rule the roost, but their older counterparts have received some love. As a result, assault rifles like the STB-556 are creeping back up around the meta, especially as they have a rapid TTK across different damage ranges. The STB was highlighted by Warzone guru WhosImmortal, who noted that it is the “#1 meta” gun from MW2 as it has a “crazy good” sprint-to-fire speed that gives it a leg up on the competition. “The sprint-to-fire benefit that this thing has makes it so versatile, especially for Resgurence style gameplay but even over super long ranges, this would be viable on the big map as well,” the YouTuber said. Muzzle: VT-7 Spiritfire Suppressor – Barrel: 508mm Rear Guard – Underbarrel: Chewk Angled Grip – Magazine: 42-round mag – Optic: Corio Eagleseye 2.5x – However, the YouTuber does have one knock on the STB, and its ammo capacity. The 42-round mag means you will be reloading a fair bit, so you need to make sure you’re taking gunfights that make the best use of its sprint-to-fire advantage. It isn’t the only MW2 weapon with a rapid TTK, though, as the YouTuber also highlighted the RAPP H LMG recently.

  • MW2 AR dominates in Modern Warfare 3 but hardly anyone is using it – Dexerto

    MW2 AR dominates in Modern Warfare 3 but hardly anyone is using it ActivisionWhen it comes to hyper-accurate assault rifles that are easy to use, Modern Warfare 3 players often turn to the MCW, but this overlooked MW2 weapon completely outclasses it. Despite its slower TTK, the MCW is an extremely popular weapon in MW3. It offers the best ease of use of any AR in the meta, thanks to its low recoil and fast fire rate. However, it hasn’t been the best option in this role for some time, with the M13B being a stronger weapon in almost every way. Despite this, the MW2 AR has gone largely overlooked, with just 0.23% of players using it in multiplayer, according to WZRanked. The MCW has a slow TTK of 334 ms, while the M13B can down foes in just 284 ms – which is excellent for an assault rifle. For comparison, the absolute meta BP50 and SVA 545 only just about beat out the M13B at 280 ms and 274 ms respectively, while every other MW3 assault rifle has an inferior TTK up to 30 meters. Here’s the best M13B loadout to use in Modern Warfare 3: Muzzle: Zehmn35 Compensated Flash Hider – Laser: 1mW Quick Fire Laser – Optic: JAK Glassless Optic – Underbarrel: XTEN Phantom-5 Handstop – Ammunition: 5.56 Overpressured +P – Though this build uses some unusual attachments, this is done for good reason. As a MW2 weapon, the M13B has no barrel, stock, or rear grip attachments that are worth using. This limits what is viable, resulting in the loadout recommended above. Despite the M13B’s limitations, this loadout still results in a hyper-accurate, fast-killing assault rifle that remains competitive at extreme ranges. The AR’s visual recoil isn’t even that pronounced either as is the case with most other MW2 weapons, though it is still more noticeable than on any MW3 assault rifle. While the M13B hasn’t caught on in multiplayer yet, Warzone players have had more luck with the MW2 gun, following its buffs back in Season 3 Reloaded. If that success translates to Modern Warfare 3 is to be seen, but either way, the stats suggest it is well worth using.

  • MW2 and Warzone Soul Capture & Operation Nightmare event: Rewards, format, more – Dexerto

    MW2 and Warzone Soul Capture & Operation Nightmare event: Rewards, format, more ActivisionThe Haunting event is live in Warzone and Modern Warfare 2. Here is everything you need to know about completing the Soul Capture and Operation Nightmare challenges. It’s become a tradition in Modern Warfare 2 and Warzone to release new challenges every season. The Path of the Ronin event in Season 2 has players complete a series of challenges to unlock the Crossbow and, later, a new mastery camo, Bowing Blossoms. Next, in Season 3, Trophy Hunt had players pick up trophies dropped by defeated enemies. They then traded those trophies in for weapon blueprints, calling cards, and vehicle skins. Season 6 uses the same formula but replaces trophies with souls. Operation Nightmare also presents a new type of mission for WZ fans, as players are tasked with completing a bounty board. Here is everything you need to know about both events. MW2 & Warzone The Haunting Soul Capture rewards Any time a player is eliminated in MW2 or Warzone, they drop a Soul. Unlike previous events, the Souls are automatically added, eliminating the need to visit a Buy Station in WZ or DMZ. Souls can be traded for cosmetic items such as weapon skins, charms, calling cards, etc. Collecting 10 items rewards an exclusive Roze skin, and 15 items unlock a new Konig skin. Here is a full list of the rewards. “Gone Batty” (Weapon Sticker) – 12 Souls – “Join Me” (Loading Screen) – 15 Souls – “Snake Eye” (Emblem) – 15 Souls – “Skullified” (Calling Card) – 30 Souls – Double Weapon XP Token (30 minutes) – 30 Souls – “Bad Luck?” (Charm) – 30 Souls – “From the Dead” (Charm) – 30 Souls – “It’s Boo Time” – 30 Souls – “Bit Corny” (Charm) – 60 Souls – “Carved Up” (Weapon Sticker) – 60 Souls – “Acedia” (Calling Card) – 60 Souls – “Creature Copter” (Vehicle Skin) – 90 Souls – Battle Pass Tier Skip – 90 Souls – Battle Pass Tier Skip – 90 Souls – “Alien Death Ray” (Handgun Weapon Blueprint) – 150 Souls – “Violent End” (Weapon Blueprint) – 200 Souls – “Ghoulie” (Camo) – 1000 Souls – The Haunting daily login rewards Players earn rewards by just logging in during the Haunting event. Here is every reward on tap. Happy Pumpkin (Charm) – Evil Goat (Emblem) – Eye Contact (Weapon Sticker) – War Snake (Player Card) – Triplets, Kinda (Weapon Sticker) – Hell’s Army (Loading Screen) – Halloween Witch (Weapon Sticker) – Nightmare Sweats (Weapon Blueprint) – XP Tokens – Warzone The Haunting Operation Nightmare rewards Operation Nightmare has players investigate eldritch anomalies across Al Mazrah. To complete the mission, squads are tasked with taking down each anomaly, including The Butcher from Diablo IV. Squads can defeat The Butcher by activating the Alters of Lilith to open a Nightmare Portal that leads to him. Defeating The Butcher also unlocks a calling card and exclusive reward which can be claimed in Diablo IV. After completing all six bounties, players unlock a BAS-P Mastery Camo. That’s everything we know about The Haunting challenges. For more, check out the rest of our event coverage.

  • MW2 and Warzone 2 will have tradeable skins according to leaks – Dexerto

    MW2 and Warzone 2 will have tradeable skins according to leaks ActivisionSome new Modern Warfare 2 leaks have suggested that tradeable cosmetics could be coming to MW2 and Warzone 2 when they arrive, opening up to something Call of Duty fans have asked for for years. Tradeable cosmetics aren’t completely unheard of in other games, with the CS:GO marketplace particularly popular among players, who can trade their rare skins and stickers, and even make money off of them. This isn’t something that has ever existed in Call of Duty, with all cosmetics locked behind either challenges or a paywall, and once you buy it you own it. These are available to every player, so the need for trading cosmetics has never been necessary up until this point — but is that about to change? According to reliable Call of Duty leaker TheGhostofHope, among other things, Modern Warfare 2 and Warzone 2 could finally be getting tradeable cosmetics, including skins and blueprints. The cosmetics will reportedly come from MW2’s third mode, named ‘DMZ’, which is said to be inspired by Escape from Tarkov and will include a marketplace where items can be bought or traded. According to Ghost, “you are able to earn skins, blueprints and more from ‘DMZ’ that are usable across Multiplayer and eventually Warzone 2.” Modern Warfare II’s third mode ‘DMZ’ will include a marketplace where items can be bought and traded. You are able to earn skins, blueprints and more from ‘DMZ’ that are usable across Multiplayer and eventually Warzone 2. pic.twitter.com/Y76awTjwYq — Hope (@TheGhostOfHope) May 16, 2022 It’s unclear whether this means all cosmetics are available only through DMZ or just a selection of them, and it’s also unclear what the scale of said cosmetics will be. For example, will there be multiplayer or Warzone skins that aren’t tradeable? These leaks come shortly after reports that Activision were eyeing up including NFTs in future Call of Duty games, though Activision Blizzard president Mike Ybarra denied any plans to incorporate NFTs into their titles. It’s worth noting that as with any leak, this is not set in stone and plans can change at any time.

  • NICKMERCS & TimTheTatman operator skins added to MW2 and Warzone 2 Season 3 Reloaded – Dexerto

    NICKMERCS & TimTheTatman operator skins added to MW2 and Warzone 2 Season 3 Reloaded ActivisionNICKMERCS and TimTheTatman become the first pro gamer and celebrity streamer to receive operator skins in Call of Duty history. NICKMERCS spends most of his time these days pursuing a professional career in Apex Legends. However, fans forget that he has poured countless hours into the Call of Duty franchise. The leader of the MFAM Army played Warzone on stream for over 2,500 hours and recorded 108,000 hours of viewership for the title alone. As for TimTheTatman, he was also at the center of the WZ1 Twitch boom. Tim ascended in popularity during Warzone’s peak, even receiving the opportunity to play the battle royale on the AT&T Stadium jumbotron with Dallas Cowboys star Ezekiel Elliot. It’s only fitting that players can now deploy as both streamers in Warzone 2. NICKMERCS and TimTheTatman join MW2 and WZ2 NICKMERCS and TimTheTatman both announced the operator skins on Twitter. Ironically, The Warzone devs brutally trolled Tim when he asked for his own operator skin in 2022 for his birthday. Raven Software Tweeted an image of a clown costume, but he finally gets his wish this time around. The leader of the MFAM army dedicates all of his streaming time to Apex Legends now, but he isn’t a stranger to the battle royale sequel. During CoD Next, Nick won the first-ever Warzone 2 match in a match against other content creators. Both bundles include custom weapon blueprints, charms, and more, related to the streamers. Players will be able to purchase both bundles on May 31.

  • MW2 and Warzone 2 May 24 update: Ranked Play restrictions, SR adjustments, more – Dexerto

    MW2 and Warzone 2 May 24 update: Ranked Play restrictions, SR adjustments, more Activision BlizzardInfinity Ward released a small Modern Warfare 2, and Warzone 2 update that addresses bug fixes in every game mode and makes a few adjustments to the battle royale Ranked Play experience. Warzone 2 Ranked Play entered beta at the start of Season 3 Reloaded. The developers opted to release the mode in a test state so they could tinker with features before releasing a fully polished product. On the other hand, Modern Warfare 2 Ranked Play skipped a beta period because the developers already had a good idea of what should and shouldn’t be restricted based on previous iterations. Ironing out the perfect ruleset takes time. With that in mind, Treyarch has already made a few adjustments to Warzone 2 Ranked Play and announced a few more as part of the May 24 update. Warzone 2 Ranked Play thermal optic restriction and SR adjustment Treyarch confirmed the speculation by announcing a ban for thermal optics in Warzone 2 Ranked Play. The developers elaborated: “Given their unintended interaction with Cold-Blooded, the WZ Ranked Play team observed these attachments had too significant an impact on competitive play, especially late game, and have restricted them while we investigate further.” Warzone 2 Ranked Play users will also earn more Skill Rating for early placement milestones. The WZ Ranked team claimed: “This adjustment will help Placement Milestone SR feel more rewarding throughout the match without diminishing the personal and team play required to earn the highest amount of SR earned from top placements.” Here is the updated Placement SR. Top 40: 10 – Top 30: 20 – Top 20: 30 – Top 10: 40 – Top 5: 50 – Modern Warfare 2 and Warzone 2 May 24 update Here are the full patch notes for the May 24 update. Global Adjusted pick up weapon prompt to no longer overlap with the killfeed – BUG FIXES Fixed tracking for Cronen Squall Mastery Challenges – Fixed an issue where splashes for some GS Magna unlocks was not displaying – Fixed an issue where pressing back or “esc” when in the Store tab would not take the Player back to Weapon Select in the Loadout menu – Addressed some issues with navigation and flow of the Battle Pass – Fixed an issue where Ranked Play wins were not tracking correctly on Gun Screens – Fixed some issues where the tool tip message would not disappear correctly – Fixed the Throwing Star icon to display correctly in the killfeed – Fixed an issue where the locked icon was not correctly displaying in Drop Zone – Fixed a visibility issue with the bomb icon in Search and Destroy – Multiplayer BUG FIXES Fixed an issue causing Players username and level to overlap on the scoreboard in Ground War – Fixed an invalid bomb pickup location in Cyber Attack on Skerries that could cause a crash for some Players. – Fixed an issue where some Players could not leave a Private Match of CDL Hardpoint – Fixed an issue that caused Zombie Players in Infected to be able to cut their chutes and attack human Players from the air – Added several adjustments to improve enemy combatant behavior (especially arrival via helicopter) in Invasion on Rohan Oilfields – Fixed an issue where “CDL Rules in Effect” splash was appearing while matchmaking for Faceoff – SPECIAL OPS BUG FIXES Fixed an issue where Players were unable to load into Cooperative missions after acquiring a Secure Backpack in DMZ – Warzone 2 Weapons/Attachments Restricted Specific Thermal Optics SZ Holotherm – VX350 Thermal Optic – Teplo-op3 Scope – Thermo-Optic X9 – Teplo Clear Shot – Drexsom Prime-90 – – These Optics attachments will appear unrestricted in custom loadouts menus until a future update but will be restricted in-game and show as restricted in loadouts once you’re in a match. – – Specific Thermal Optics – – Restricted – Killstreaks Restricted Cluster Mines – Bomb Drones – – – Restricted – Social Features Restricted Global Text Chat – – – Restricted – Updated Final Placement SR We’re increasing the SR earned for early Placement Milestones to streamline the distribution of SR players receive throughout the match. – Updated Placement SR: Top 40: 10 – Top 30: 20 – Top 20: 30 – Top 10: 40 – Top 5: 50 – – – Bug Fixes Fixed an issue that allowed players to obtain rocks when a new Gulag round occurred. – Fixed an issue where portions of the post match flow could play out of order – Fixed an issue which sometimes caused the Warzone Ranked Trios description to loop – DMZ Bug Fixes Fixed an issue where Players could not navigate to View Profile from the Squad Missions in-game menu – Fixed an issue in which the Black Keycard inside the Koschei Complex was only dropping in used condition and not pristine/unused – Fixed an issue in which killing the Vulture boss first would cause the doors to the stairwell will not unlock upon killing the Rusher in Koschei Complex – Added a callout for indicate when the Rhinoceros boss is regenerating health –

  • MW2 and Warzone 2 May 16 update: GS Magna & FTAC Siege nerfs, more – Dexerto

    MW2 and Warzone 2 May 16 update: GS Magna & FTAC Siege nerfs, more ActivisionInfinity Ward knocked the recently introduced GS Magna and FTAC Siege down a peg in the latest Modern Warfare 2 and Warzone 2 update after they shred through lobbies. Season 3 Reloaded’s GS Magna pistols blew players away. The Desert Eagle was already a powerful weapon, so a fully automatic version sent a collective chill down the community’s spine. Fears became a reality as JGOD tested the GS Magna and discovered it boasted a game-leading time-to-kill of around 250 milliseconds while dual-wielding. The mid-season update also introduced the FTAC Siege. The Tec-9-inspired pistol performed closer to an SMG than a pistol, providing a great alternative for players who didn’t want to use two primary weapons in Warzone 2 matches. Infinity Ward responded accordingly to both weapons exceeding expectations. Akimbo pistols receive nerf in Warzone 2 You would be hard-pressed not to find at least one player using akimbo pistols when Warzone 2 first launched. Everything changed in Season 1 Reloaded when nerf dual-wielding pistols dealt less damage to armored enemies. Players threw asides their pistols and picked up SMGs instead. The GS Magna and FTAC Siege made pistols relevant again, but it was short-lived. On May 16, the GS Magna, FTAC Siege, and X13 received nerfs. The GS Magna notably saw its close-range armor and headshot damage reduced. The update also nerfed the FTAC Siege’s armor damage and the akimbo X13s. Warzone 2 and Modern Warfare 2 May 16 update Here are the full Warzone 2 and MW2 patch notes. » Handguns « GS Magna Close-range headshot Armor Damage reduced | Warzone 2.0 Only – Akimbo: Close range Armor Damage reduced | Warzone 2.0 Only – Minimum Armor Damage added | Warzone 2.0 Only – – – FTAC Siege Armor Damage reduced | Warzone 2.0 Only – – X13 Auto Close-range headshot Armor Damage reduced | Warzone 2.0 Only – Akimbo: Close range Armor Damage reduced | Warzone 2.0 Only – Minimum Armor Damage added | Warzone 2.0 Only – – – BUG FIXES Fixed an issue causing Players to be incorrectly removed from matches for inactivity. – Fixed an issue with missing visual effects on the Toxicant Blueprint in the Tracer Pack: Poison Bundle. – Fixed an issue causing screen flicker while inspecting Battle Pass Weapon Blueprints if the Auto On option was selected. – Fixed an issue causing Players to remain stuck on “Fetching Online Profile” when attempting to inspect social notifications. – Fixed an issue causing unpurchased Store Bundles to appear under the “My Weapons” tab. – Fixed an issue causing the client to freeze when selecting the “Invite to Party” option while other Players were already present in the Party. – Fixed an issue with Menu behavior while navigating Weapon Blueprints. – Fixed an issue preventing players from unlocking Operator Gromsko despite meeting the requirements. – Fixed an issue causing Prestige 6 to incorrectly display Prestige 10 rewards. – » Underbarrels « Hellscream 40mm Drill Fixed an issue with the reload animation on the TAQ-V and TAQ-56 – – Fixed an issue causing the Battle Pass menu to become unresponsive until the Player returned to the main menu. – Fixed an issue with the tutorial that would cause the menu to freeze when the Player encountered the “Opening the Global Panel” tip. – Warzone 2 Fixed an issue that allowed Players to generate Lethal Equipment at a much higher rate than intended by repeatedly equipping Perk Packages that included the Resupply Perk. Fixed an issue causing eliminated Squad members to receive SR for unassisted enemy eliminations by live Squad members. – Fixed an issue preventing Assists from tracking properly in the in-game Scoreboard. – Fixed an issue that allowed Players ineligible for Ranked Play to use the Looking for Party feature. – Fixed an issue that allowed inactive Players to remain in the match. – DMZ BUG FIXES Fixed an issue preventing the White Lotus Faction Mission to “Pick up 1 Weapon in a Deployment” from tracking properly. – Fixed an issue causing dead dropping certain items such as Heartbeat Sensors to reward excessive cooldown reduction and XP. – Fixed an issue that would return free-to-play Players to the front Menu when attempting to view the Crown Faction missions tab. –

  • MW2 and Warzone 2 April 25 update: Gunfight laser reduction, killstreak banners, more – Dexerto

    MW2 and Warzone 2 April 25 update: Gunfight laser reduction, killstreak banners, more Infinity Ward released a small update for Modern Warfare 2 and Warzone 2, one which makes a highly requested change to Gunfight, reduces clutter in WZ2, and fixes bugs. Activision has been busy since the start of Season 3. Two weeks following a new season, the developers already increased the number of buy stations on Ashika Island, redesigned the Battle Pass UI, and finally addressed ongoing server issues. We also finally have a release date for Plunder, as the fan-favorite game mode makes a triumphant return on April 26. After a prolonged hiatus, Gunfight also returned to Modern Warfare 2 in Season 3. YouTuber Jackfrags praised the popular game as the best thing to come from MW 2019 and MW2. However, Gunfight didn’t launch without a few detractors, and the devs heard the complaints loud and clear. Modern Warfare 2 and Warzone 2 receive quality-of-life changes Modern Warfare 2 players called out a weak map pool and an overabundance of lasers for ruining Gunfight. Gunfight provides competitors with pre-built loadouts. A few of the loadouts feature lasers, and some users complained that the bright lasers give their location away too easily. The April 25 update reduces the number of lasers in loadouts in Gunfight and gives players some options that allow them to conceal their location a bit more easily. The developers also moved killstreak banners to reduce clutter from the screen. As it was before, it could be hard trying to avoid airstrikes as a large message would appear in the center of the screen. MW2 and WZ2 April 25 patch notes Here are the official April 25 patch notes. Global GENERAL Added descriptions for picking up individual trophies in the “Trophy Hunt” Event. – Reduced the number of lasers in Loadouts in Gunfight – Added more ammo caches to Zaya Observatory in Ground War. – BUG FIXES Fixed an issue in Gunsmith where multiple Attachments displayed as Highlighted at the same time. – Fixed an issue that showed a lock symbol on a BlackCell Sector despite the Player owning BlackCell. – Fixed an issue that caused the loading time to spectate the next Player in Gunfight to take longer than intended. – Fixed an issue with Recruit a Friend where Challenges were not tracking as intended. – Fixed an issue causing the Pro-Tuned icon to display incorrectly when hovering an attachment in Gunsmith UI. – Fixed an issue where some “Trophy Hunt” Event UI was missing in Battle Royale and displayed an incorrect number of trophies earned. – Fixed an issue where, after restarting the game, both recruiters and recruitees would appear to lose progression on the Recruit a Friend Challenges menu. – Fixed an issue where War Track Bundles were not showing the Bundle names on the Vehicle Select Menu. – Fixed an issue that could cause tab navigation in Multiplayer to display an incorrect screen. – WARZONE 2.0 GENERAL Moved Killstreak banners to reduce reticle overlap on screen. – Updated audio for opening loot caches. – BUG FIXES Fixed an issue preventing Players from pinging Contested Loadout Drops. – Fixed an issue where after playing a match through the “What’s Hot” Playlist, Players could be met with an error after attempting to open the After Action Report. – DMZ BUG FIXES Fixed an issue in the Active Duty tab, when the Player customizes their Operator’s Skin or Finisher, they may spot the Reactive Bonus Effect table overlapping Bonus Effect table. – Fixed an issue where equipping a larger Backpack would sometimes show the smaller Backpack returned to the Player’s inventory with the wrong name in the UI. – Fixed an issue where if the Player is attempting to change weapons for their Loadout from the Active Duty tab, the Player will be sent back to the lobby screen. –

  • Modern Warfare devs know about footstep issues, but aren’t fixing them – Dexerto

    Modern Warfare devs know about footstep issues, but aren’t fixing them In the patch notes of the massive November 22 Modern Warfare update, Infinity Ward included some internal notes regarding the changes they were making, specifically Gun Game and the ongoing issues with footsteps noise. The latest update for Modern Warfare, patch 1.08.1 focused mostly on fixing several bugs, most notably the Dead Silence bug that was affecting the time that the Field Upgrade was lasting when Call of Duty League rules were enabled. The developers also made changes to the footstep sounds, something that’s been a hot topic since the game released, and released plenty of new content including new Special Operations, and the highly anticipated Gun Game. Infinity Ward seems really happy to be adding Gun Game to Modern Warfare, as indicated by some internal notes from the developer that were left on the patch notes. Under the Gun Game section, a note written in italics reads “.” While you’d be hard-pressed to find someone who disagrees with Infinity Ward’s sentiment, their second note in the patch notes is what will draw attention from the community. Under the note about footstep noise being adjusted for crouching and Aiming Down Sights, an italicized internal note reads: “.” Many players have pointed out with the new patch that it doesn’t address some of the major criticisms that have been leveled against the game such as weapon balancing, Skill Based Matchmaking, spawn issues that didn’t receive fixes. Members of the dev team have been very responsive on social media over recent weeks regarding issues like this, and not only have those prominent issues not been fixed, but community members could become even more annoyed at the sight of the devs being openly aware of issues and still not giving them proper fixes. While the note about footsteps volume doesn’t provide any indication if and when the volume of the footsteps will be reduced to the community-requested level, more updates to Modern Warfare are more-than-likely coming in the near future as the game continues to improve. Whether or not Infinity Ward will continue to be as candid in the patch notes, accidentally or otherwise, remains to be seen. We will update this story if and when Infinity Ward responds to the inclusion of the developer notes.

  • Mutineers quietly bench Slacked after early CDL Stage 2 Major exit – Dexerto

    Mutineers quietly bench Slacked after early CDL Stage 2 Major exit ActivisionThe Florida Mutineers have quietly moved Josiah ‘Slacked’ Berry to the bench following a top 10 finish in the Call of Duty League’s Stage 2 Major. After a lackluster second stage that saw the Mutineers fall to the bottom of Group B, the CDL franchise has made another roster shuffle. CoD veteran Slacked shared the news in an April 11 tweet just moments after the Stage 2 Major came to an end. “I’ve officially been benched by Florida,” he revealed. Mutineers socials are yet to comment on the transition at the time of writing. While Slacked has been moved to the bench, he assured it’s not the end of his competitive run in 2021. “Not sure what the future looks like, but will continue to work hard in Challengers.” I’ve officially been benched by Florida. Not sure what the future looks like, but will continue to work hard in challengers. Best of luck to them ❤️ — SLACKED (@Slacked) April 12, 2021 After a disappointing season with the Seattle Surge in 2020, Slacked was picked up by the Mutineers in December. Just four months into his run with the franchise and he now finds himself on the bench. As a veteran competitor, Slacked has almost a decade of experience to his name. With multiple major victories across a number of titles, we’ll have to wait and see if he can rebound in the Challengers circuit. Read more: Clayster considering break from pro CoD – Having been towards the bottom of our power rankings for much of the season, Mutineers’ best showing thus far was a top-eight finish in the Stage 1 Major. Since then, the team has struggled to show up in the big matches. Stage 2 saw the lineup winning just three of their seven games. With Stage 3 kicking off on April 22, Mutineers have just over a week to reveal Slacked’s replacement. Recent rumors have pointed towards Subliners Academy’s Renato ‘Saints’ Forza joining the team. Forza even hinted at the move himself moments after the announcement. We’ll be sure to keep you posted on all the latest developments.

  • Mutineers Pro-Am $25K Warzone event: final placements & recap – Dexerto

    Mutineers Pro-Am $25K Warzone event: final placements & recap Florida MutineersCall of Duty League franchise, Florida Mutineers, hosted the Elite Gamer Pro-Am Warzone tournament that featured big-name pros and content creators battling it out for a slice of the $25,000 prize pool. [jwplayer sEnFsekG] With the dog days of the Call of Duty League offseason very much upon us, more and more teams have entered the business of hosting Warzone competitions, with the Florida Mutineers being the latest example. Along with one of their leading sponsors, Cox, the Mutineers organized the Elite Gamer event, a series of Warzone tournaments that culminated with a $25,000 championship featuring a lot of popular figures in and out of the gaming world. Before that, players in the United States got the chance to compete in several smaller play-in competitions, which featured their own prizes as well as qualifier spots for the main event. Mutineers’ Elite Gamer Championship recap Despite featuring many of the most prolific names in Warzone today, this particular comp saw new Duos rising to the top. Tfue & Symfuhny have both won multiple championships in the CoD battle royale. However, their elite synergy was no match for some of the amateur teams that had earned their spot through the qualifiers. They were knocked out in the first round on this day of competition, falling to Falnets & Shmelt. Meanwhile, the same upsets occurred on the opposite side of the bracket too. Pamaj & Skyz were knocked out by Pace & Gang while Tommey & Aydan lost to Mrdaft & Scummn in the second round. Ultimately, the final showdown pit Dez & Ahtract against Pace & Gang. Both Duos were coming off of impressive showings in the semi-final round, though only one could come away as the champs. Pace & Gang cruised through to an early lead and didn’t falter throughout the series. They took home the crown and the lion’s share of the prize pool. When was the Mutineers’ Elite Gamer Championship? The main leg of the competition took place on Tuesday, October 27. It kicked off at 2 PM PT / 5 PM ET / 9 PM UK and ran for a few hours. It was streamed live on the official Florida Mutineers Twitch channel, which we’ve included below for your convenience. Elite Gamer Warzone tourney teams & bracket There were a total of 18 teams competing in this competition – ten that were invited and another eight that qualified via that four qualifier tournaments held throughout October. The ten invited teams featured a mix of Warzone “pros” and high-profile amateur players, including the likes of athletes, musicians, and other celebrity figures. Invited teams: Antwuan Woods & Splack (play-in) – Seth Curry & LGTN (play-in) – LEGIQN & ZLaner (play-in) – MerK & Maven (play-in) – Symfuhny & Tfue – FaZe Bloo & Clutchbelk – Pamaj & Skyz – Karma & Stukawaki – Super Duper Kyle & ScummN – Might Mouse & BigDaddyRyyy – Qualified teams: Tommey & Aydan (Qualifier #1) – aHTracT- & Dezmond (Qualifier #2) – GunsWorld & Djmas23(Qualifier #3) – PaceSetter & GangstazSalute88(Qualifier #4) – Kekoa & RussDaddy (Qualifier #5) – SloppyHarry & Unifyz(Qualifier #6) – Immude & Cinco (Qualifier #7) – Falnets & Shmelt (Qualifier #8) – Bracket: Format, rules, prizing This was a single-elimination duos tournament that used the popular bot-race format, meaning that teams matched up in the bracket must queue into a public quads lobby together. So, while they’re technically teammates in-game, they’re opponents for the purposes of the event. Read More: SiLLY says cheaters are already ruining BOCW – All matches were best-of-three, with the combined number of kills between each pair of players counting as their score. The duo that got more eliminations in a single game of Warzone was considered the victor of that game, and the first to win two of those advanced in the bracket. As for the prizing, $15,000 of the $25,000 went to the champion team, $5,000 to the second-place duo, and another $5,000 was donated to the Call of Duty Endowment.

  • MuTeX’s deadly accurate RAM-7 Warzone loadout could be the new meta AR – Dexerto

    MuTeX’s deadly accurate RAM-7 Warzone loadout could be the new meta AR Twitch: MuTeX/ActivisionFans of Charlie ‘MuTeX’ Saouma have noticed the content creator has been using a lethal RAM-7 Warzone loadout in a lot of his streams. The build focuses on completely nullifying the weapon’s recoil and is the perfect setup for dominating on Verdansk. While the Kilo and the AMAX are the clear top-tier weapons in the current Warzone meta, there’s a variety of guns that can hold their own against the two popular ARs. One such option is the lethal RAM-7, this high-damage weapon is absolutely devastating at close to medium range and has minimal recoil with the correct attachments. Call of Duty content creator MuTeX is a huge fan of the gun and regularly uses the weapon to rack huge kill counts while streaming. His build has been recognized as one of the most effective loadouts for the weapon and is definitely worth trying out. MuTeX’s pinpoint accurate RAM-7 Warzone loadout While a lot of builds focus on making the RAM-7 do as much damage as possible, MuTeX’s setup prioritizes stability and aim. His build completely bolsters the weapon’s recoil and makes it pinpoint accurate at medium range. Attachments Muzzle: Monolithic Suppressor – Barrel: FSS Ranger – Optic: PBX Holo 7 Sight – Underbarrel: Commando Foregrip – Ammunition: 50 Round Mag – Instead of running the Tac Laser for ADS time, MuTeX utilizes the PBX Holo 7 Sight optic to ensure every single bullet hits its mark. This alongside the Commando Foregrip makes the gun incredibly easy to control and ensures tracking moving enemies is simple. Next, the addition of the Monolithic Suppressor increases the RAM-7’s damage range and keeps the gun off the radar on Verdansk, which is key if you’re looking to remain undetected. Finally, the FSS Ranger barrel boosts the gun’s bullet velocity and the 50 Round Mag allows you to take out multiple enemies in a single clip. MuTeX even demonstrated his powerful RAM-7 build during his June 15 stream, showcasing the weapon’s minimal recoil and fast TTK. As you can see, this RAM-7 setup is not to be underestimated and is definitely worth testing out if you’re looking for a new AR build. Pair the RAM-7 up with an effective SMG and you’ll be set to absolutely dominate your Warzone games, and potentially secure a few victories along the way.

  • MuTeX shows off ‘meta’ LC10 Warzone loadout after breaking Season 3 records – Dexerto

    MuTeX shows off ‘meta’ LC10 Warzone loadout after breaking Season 3 records Activision/YouTube: MuTeXMuTex has had an incredible season 3 of Warzone, with the Nakatomi Plaza vault event helping him break some incredible records with ludicrously high-kill games. Now, he thinks this LC10 loadout could be a gamechanger. The meta has been blasted wide in Season 3, with so many weapons viable to use and eliminate enemies across Verdansk. In the SMG class alone, there are at least four top-tier weapons you should be utilizing. This doesn’t even include the ‘SMG build’ assault rifles such as the XM4 or the recently-nerfed FARA 83. One of those that has gained popularity is the LC-10 SMG from Black Ops Cold War. You might’ve already tried it out, but this build from MuTeX is slightly more unique. Here’s how he decks his out to dominate Verdansk. MuTeX’s LC-10 Warzone class MuTeX has clearly mastered the current Warzone meta, becoming a one-man army during the Season 3 Reloaded event with massive games and high kill matches. This LC-10 class is one he clearly approves of, pairing it with a Kar98k marksman rifle for max damage at all ranges. It looks slightly different to the standard build, though. Here’s what he puts on it: Attachments Muzzle: Sound Suppressor – Barrel: 13.9” Task Force – Laser: Tiger Team Spotlight – Stock: Raider Stock – Ammunition: 45 Rnd – Obviously, as with every weapon loadout, it’s worth trying out and getting a feel for how you like it. For example, many players will opt for an Underbarrel attachment rather than the Tiger Team Spotlight, though the latter is certainly becoming more and more common across Verdansk. Warzone Season 4 is right around the corner and, barring any major weapon balancing changes, this LC10 class could be a great way to get going in the new season. This may be all set to change, though, as it is being reported that the CoD 2021 release will bring a brand new map to Warzone. It will apparently be called Pacific, and will be set during World War 2 in the Pacific theater.

  • MuTeX shows off “heartbreaking” Vanguard Search and Destroy bomb glitch – Dexerto

    MuTeX shows off “heartbreaking” Vanguard Search and Destroy bomb glitch Activision / Sledgehammer GamesWarzone pro MuTex highlighted a post-plant bug that players are abusing in Vanguard’s first Search and Destroy tournaments of the year. The competitive Call of Duty community is reeling after the discovery of a “game-breaking” S&D feature that is affecting the mode’s competitive integrity and offering easy wins to players who catch onto it. Any bug that makes a round easier to win is definitely a problem, but one of this caliber could complicate things significantly until it gets patched. Charles ‘MuTeX’ Saouma broke down exactly what the problem is and how it’s ruining the tournament experience when it shows up. Call of Duty Vanguard’s Search and Destroy bug The glitch allows players to know when the bomb is being defused simply by looking at the text above the plant site’s indicator. The text will usually say “Defend” but once a defuse has been started it switches to “Defusing target” I’m so sorry for doing this… But im 100% sure there are some people abusing this bomb defusing glitch. I just lost a wager match due to this glitch. Here is how you do it… Please fix it ASAP so we can continue to compete and not get robbed by cheaters. @ATVIAssist @SHGames pic.twitter.com/ztu0X8w8Pz — MuTeX (@FF_MuTeX) November 6, 2021 This glitch isn’t subject to a distance limit either. Players can be on the other side of the map from the bomb site and still know exactly when an enemy is attempting to disarm the explosive. In a mode that heavily relies on map awareness and knowing how to read an enemy’s tendencies, this kind of advantage is nearly as good as outright cheating, and players are desperate for a fix. MuTex summed the situation up perfectly, saying: “This is just heartbreaking, man. I hope they fix it right away.” While there’s been no word on this from the devs yet, Sledgehammer has already made some popular changes to the game from the beta, and it seems likely that they’ll take care of this problem as well.

  • MuTeX explodes at CoD “nerds” after being booted from Dallas Empire – Dexerto

    MuTeX explodes at CoD “nerds” after being booted from Dallas Empire Call of Duty professional Charlie ‘MuTeX’ Saouma has been formally dropped from the Dallas Empire roster, and proceeded to unload a heated tirade in his first Twitch stream following the news. Following a controversial outburst on stream where MuTeX unleashed a flurry of offensive language towards a teammate, the pro was dropped from Dallas Empire’s franchise CDL roster on November 25. Despite being immediately apologetic for his actions, stating that “it was a joke… a very, very bad joke,” he adopted a drastically different tone when settling into his first broadcast since his removal from the Call of Duty League. Full UNCUT Mutex clip. Watch and decide pic.twitter.com/EngrCpco2R— Dᵣₑw (@FFabled) November 23, 2019 Discussing his removal from the team, MuTeX attempted to persuade the Call of Duty community that the Dallas Empire lost an extremely valuable asset. “It sucks I couldn’t have made you guys the best [Search and Destroy] team in the world, potentially the best team in the world,” he said. “Because good f*cking luck finding anyone better than me.” Read more: Scump and Crimsix step up Dallas vs Chicago banter – “Realistically speaking, it is a big f*cking L for you guys. I’m not gonna lie, you guys lost a huge f*cking asset. You’re never going to find anyone as valuable as me when it comes to f*cking Search and Destroy and the passion behind Call of Duty.” Following up his Twitch ramblings, MuteX momentarily released a video on Twitter to clarify his arguments and double down on his extremely confident position in the competitive Call of Duty scene. Amidst ample praise for the rest of the Dallas roster, he continued to underscore how the organization lost “an asset” in dropping him. “I’m telling you I was gonna do a great job, anyone that’s gonna say I wasn’t is just delusional,” he said, before adding the team had lost a “top-tier” SnD analyst. “The reason I said what I said, is to clarify that the little trolls that prayed on my downfall, f*cked you guys over too.” Despite appearing quite confident in his convictions on-stream, MuTeX soon deleted the follow-up videos, as well as a number of his more fiery posts, including one where he called out his “haters” directly, and told them they can “literally suck my fat f*cking c*ck.” In an official statement from the organization on November 25, Dallas Empire addressed the release of MuTeX and outlined the reasoning behind the decision. “From the moment our organization signs an individual to compete at the highest levels of esports, we expect he or she to exhibit a standard of professionalism in-competition, on-stream, and in personal conduct,” the team stated. Though his obscene rant served as the catalyst for much debate within the Call of Duty community, it’s evident that MuTeX was not in line with the standards set forth by the Team Envy-owned Call of Duty League franchise. Immediately making a mockery of the situation at hand, Call of Duty veteran and member of the Toronto Ultra franchise, Anthony ‘Methodz’ Zinni, chimed in and sarcastically recreated MuTeX’s rant. “Guys I’m so sorry, I know I just completely destroyed my entire career,” he started before transitioning to a less apologetic tone. “You will never find someone as experienced and as good at SnD than me, Dallas Empire this is an L.” Wrapping up his heated spiel, MuTeX addressed the Call of Duty community directly, cursing every other word. “Congratulations you f*cking nerds, you hating little f*cks,” he raged. “Congratulations, you got what you f*cking wanted, I’m off of f*cking Empire but guess what, I’m about to succeed even more. I’m ‘bout to create a f*cking Empire.” With numerous Call of Duty icons across various franchise teams expressing their stance on the recent controversy, it’ll be fascinating to see if any organization will risk signing the vitriolic SnD analyst moving forward.

  • MuTeX explains why streamers boycotting Warzone over hacking problem is pointless – Dexerto

    MuTeX explains why streamers boycotting Warzone over hacking problem is pointless Twitch, MuTeX / ActivisionWarzone Streamer MuTeX lashes out at the community, steamers, and the devs. He claims that there is no point to make a statement by not playing Warzone because the game is already too big. The Twitch streamer has been no stranger to controversies surrounding hackers in Warzone. MuTeX was the first streamer to start the ultimate “anti-cheat” setup and started his stream with five unique camera angles to show the viewers that he is not cheating. The streamer has not been holding back and as more and more streamers announced they are boycotting the game in hopes that Activision will step in and fix the hacking issues, he has a unique view on how things will go. MuTeX says the damage has been done Twitch streamer MuTeX doesn’t believe that streamers quitting Warzone will help fix the issue of cheaters running the streets of Verdansk. In this clip of the streamer he talks about how streamers have already blown up Warzone and made it as popular as it has become. He says the fix isn’t as easy as just quitting the game for a week. MuTeX went to add on later in his stream saying that the devs don’t care about streamers, “Streamers don’t mean anything to them, they don’t give a f*** about us.” He said that streamers make up a small percentage of the actual player base and Activision will still make money off Warzone regardless of who is playing the game. Although MuTeX thinks that the boycotting won’t fix the problem, he firmly believes that Warzone will “die in a month” but isn’t sure what the player base can do. Warzone will die in a month, maybe 2 tops if the hacker situation doesn’t get fixed… I’m calling it right now. — Charles (@MuTeX) July 30, 2021 Warzone streamers such as NICKMERCS, Courage, and TimTheTatman have all stopped playing Warzone and switched over to rival BR Apex Legends. Raven Software have not made any comments since their July ban wave that saw over 50,000 accounts banned. It is clear the community is unhappy and time will tell if players stick around or not.

  • MuTeX denies Warzone cheating allegations after Cronus spotted on desktop – Dexerto

    MuTeX denies Warzone cheating allegations after Cronus spotted on desktop MutexWarzone streamer Charlie ‘MuTeX’ Sauoma is under fire after viewers spotted a cheating program, Cronus Pro, on his desktop. MuTeX has rubbished the accusations, explaining why he has the application. In high-level Warzone, competitive integrity is constantly under scrutiny, as players often suspect the best players of potentially cheating. In January, 100 Thieves’ member Tommey accused a world-record holder of using hacks, kicking up major controversy. MuTeX is one of the most high-profile Warzone streamers, and himself a holder of multiple world records. He regularly attracts thousands of viewers to his stream, but this also means there are many viewers there to see if they can catch him ‘cheating’. On July 7, a clip from MuTeX’s stream began circulating, and some viewers noticed a program labeled Cronus Pro on his desktop. If unaware, using a Cronus can give a player unfair advantages like aim assist and rapid-fire mods. Using Cronus has become a major problem in Call of Duty, and many players at the highest levels of play have been accused of using it. MuTeX’s responds to Cronus accusation MuTeX went to Twitter to respond to the clip that showed Cronus application on his desktop. Read More: Everything coming in Black Ops Cold War & Warzone Reloaded update “I just want to address the whole ‘Cronus sitatuion.’ Some guy clipped my streaming desktop today, and it showed that I had the old Cronus program, the Cronus Pro,” MuTex explained. “I used to use a Cronus, back in the day, when I used to compete in WWII.” In past Call of Duty LAN events, players were required to use a Cronus Max, to avoid Bluetooth interference. To all the Cronus accusers from today part 1 pic.twitter.com/BfYZagCFYK — Charles (@MuTeX) July 7, 2021 MuTeX denies the cheating allegations and says that he used to use a Cronus for its tournament mode at LAN events during the CoD: World War II era. He says that many players during this time would practice with and bring their own Cronus to events as the ones provided would cause various issues. MuTeX jumped right back into his stream to attempt to clear his name from cheating. In the clip, MuTeX has already deleted Cronus from his computer and is showing to his viewers that he does not have the program running during the stream. In a follow-up Twitter video, MuTex says that he always shows his setup in full before every stream, to prevent any accusations. Use of Cronus devices in Warzone have become an increasing concern, as players using them can be hard to detect. However, MuTex, as a former competitive player, would have needed to own and likely practice with the device, in preparation for LAN events. MuTex no longer competes in Call of Duty, and exclusively plays and streams Warzone.

  • Activision apologize & remove “insensitive” Quran depiction in CoD Vanguard – Dexerto

    Activision apologize & remove “insensitive” Quran depiction in CoD Vanguard ActivisionCall of Duty: Vanguard players have noticed pages of the Quran scattered across the floor on a Zombies map. In response, many have joined the Muslim community in calling for developers to fix the “disrespectful” issue — and Activision has since taken action and apologized. The Quran is the principal religious text of Islam and is considered by Muslims to be the holy word of God. As such, it is sacred and usage of it is always put under careful scrutiny. Call of Duty’s developers included references to the Quran in the new Vanguard title. In a Zombies map, pages of the holy book are stained and scattered across the floor. In response to this, a number of players called on the developers to explain and rectify the “disrespectful” situation. Call of Duty: Vanguard devs under fire for ‘disrespecting’ the Quran يا اخوان انا اشوف صفحات من القران في الارض في خريطة Zombie ارى انه يجب ان تزال باسرع وقت اذا كانت صحيحة @playstationsa @CallofdutyARA#Vanguard #PS5Share, #CallofDutyVanguard pic.twitter.com/1WZLsMYbML — ᴮᴷᵀᴼᴼᴿ (@BKTO0R) November 10, 2021 As shown in a tweet by ‘BKTO0R,’ it appears that the Quran’s pages are littered across a Zombies map. “Brothers, I see pages of the Qur’an on the ground in the Zombies map. I see that it should be removed as soon as possible if it is correct,” they wrote. In response, a number of users directly tagged the game’s developers and expressed shock at the decision to use the Quran as floor decoration. Activision apologize over “insensitive” Quran depiction In a statement released to Dexerto, Activision apologized for the insensitive depiction and said they have since been removed from the game. “Call of Duty is made for everyone,” the statement said. “There was insensitive content to the Muslim community mistakenly included last week, and has since been removed from the game. It should never have appeared as it did in-game. We deeply apologize. We are taking immediate steps internally to address the situation to prevent such occurrences in the future.” Not the first use of the Quran in Call of Duty https://twitter.com/m7md_mud/status/1458458373087711238 In response to the original tweet, a number of people responded by calling the inclusion “disrespectful.” One user explained it to someone asking what was wrong: “It’s disrespectful, God’s holy words on the floor with blood like it doesn’t matter.” Others claimed that this isn’t the first time CoD has disrespected the religion, referencing a Modern Warfare 2 problem that led to the removal of a map.

  • Multiple scorestreaks may have been added to Black Ops 4 gentlemen’s agreement – Dexerto

    Multiple scorestreaks may have been added to Black Ops 4 gentlemen’s agreement It appears that some of the strongest Black Ops 4 scorestreaks may have been added to the gentlemen’s agreement created by professional Call of Duty players. Gentlemen’s agreements are created and used by pro players to set out what should and shouldn’t be used during competitive matches. These can include the banning of weapons, attachments, scorestreaks or items that professional players believe offer an unfair advantage to a team, or take away from the competitive nature of the esport, but haven’t been officially added to the CWL ruleset yet. While discussion continues as to whether teams will be able to agree on the removal of the Swordfish tactical rifle, it appears that pro players have agreed on the ban of some of the game’s most powerful scorestreaks. On Saturday, February 23, it was revealed that pros were considering removing AI-controlled streaks from competitive play, as they provided an unfair advantage by allowing players to pick up kills using their AI scorestreaks without having a hand in the actual elimination. Read More: Dropped CWL Pro League player FA5TBALLA hits back at being called “toxic and uncoachable” – While it hasn’t officially been announced that these have been banned, pro teams Team Envy, 100 Thieves, Splyce and Excelerate Gaming all refrained from using AI controlled scorestreaks such as Sniper’s Nest, Drone Squad and Attack Helicopter during their CWL Pro League matches on Monday, February 25. Whether pro players officially announce that they have banned these streaks remains to be seen, but it appears that they have been based on the showing from the four CWL Pro League teams last night. It’s also possible that those teams agreed those terms ahead of the match, and we may see other CWL Pro League teams use the AI scorestreaks this week.

  • Multiple Modern Warfare perks bugged after February 19 update – Dexerto

    Multiple Modern Warfare perks bugged after February 19 update Infinity WardModern Warfare players have been reporting some pretty annoying issues with perks not working properly following the recent February 19 update. Call of Duty fans finally got what they’d been longing for in October when Infinity Ward dropped an all-new Modern Warfare game with an emphasis on having more realism than usual. Despite complaints from players about a litany of things from the maps, to weapons, and game modes, the new release has still been a success. However, a new set of bugs is threatening to ruin one of the key aspects of multiplayer – perks. Following the February 19 update, which addressed a number of bugs including the ‘Jockworth’ error, multiple Redditors have noted that some perks like Quick Fix and High Alert have not been working as intended. One in particular, -Stun-, posted a clip from one of their recent matches where they had managed to pick up a few kills and activate Quick Fix as a specialist perk. While the perk should quickly regenerate health, the Redditor was left with a red screen for longer than usual as the game was not giving them any health. Some players questioned whether or not the Redditor had been shot by someone who was using a gun perk that delays health regen, causing the issue, but others said that -Stun- isn’t the only player suffering from the problems. User vKEVUv pointed out that the Quick Fix issue seems to only affect players using Specialist, but that High Alert “just doesn’t work properly in many situations” and “doesn’t activate at all” during matches. Another poster claimed that EOD has also not been working as a specialist perk, while Marcos340 noted that they’ve had issues with both Cold Blooded and Battle Hardened. Perks not working as intended is a pretty big deal and is definitely something that Infinity Ward will have to look into – if they aren’t already. Whether or not further changes will be made and these problems will be addressed still very much remains to be seen but, hopefully, the issues can get ironed out one way or another.

  • Multiple ‘leaked’ copies of Modern Warfare received by Twitch streamer – Dexerto

    Multiple ‘leaked’ copies of Modern Warfare received by Twitch streamer A Twitch streamer under the alias ‘VonGarcon’ claimed to hold multiple copies of Call of Duty Modern Warfare, before its official release on October 25. Call of Duty’s latest installment to their long-standing franchise is around the corner, and following the success of the beta, the title is one of the most highly anticipated games of the year. October 25 marks the return of Infinity Ward’s bread-and-butter in their flagship title, Modern Warfare. Given the build-up to its release, players are chomping at the bit to get their hands on their copy of the game. Although the large majority will have to wait until the official launch, some have already managed to get their hands on an early copy of the game. A man going by the username ‘VonGarcon’ on his social platforms claims to have received a host of copies that are simply contained in clear plastic cases. Garcon took the liberty of posting an image of the copies to his Instagram, captioned: “$250 per copy. Von is the plug now.” Selling each unit at $250 might appear to be a little steep, but there is evidently a market for those wanting to spend some extra cash since the user has supposedly sold all of the copies. Indeed, some might be skeptical over whether or not these are genuine copies — although the artwork on each disc appears to be consistent and authentic. Given the traction that this picked up on Twitter, the streamer promised to adhere to Activision’s terms of use and refused to leak any gameplay. However, according to IGN, the streamer reportedly posted a short gameplay video that showcased a minimap and win-loss counter within the player’s heads-up-display. VonGarcon has since removed the Instagram image and any related posts from all of his social channels — assuming that Activision got wind of this and took appropriate action to remain tight-lipped ahead of the game’s release.

  • Multiple Call of Duty: Black Ops 4 Special Editions Announced – Differences, Extra Content, Price, and More! – Dexerto

    Multiple Call of Duty: Black Ops 4 Special Editions Announced – Differences, Extra Content, Price, and More! Activision has announced the various ‘Special Editions’ of Call of Duty: Black Ops 4 and all of the extra content that will be included with them including names, price, and more. Set to release on October 12th, Call of Duty: Black Ops 4 has gained a substantial amount of traction throughout the gaming community following multiple teasers and announcements from Activision regarding in-game content. Black Ops 4 will break-away from traditional Call of Duty titles of the past and will not include a ‘Campaign’ mode, however, will continue to feature traditional multiplayer and Zombies modes, along with a brand-new ‘Battle Royale’ mode called ‘Blackout.’ More: Activision Announces ‘Black Ops Pass’ for Call of Duty: Black Ops 4 With More Frequent DLC Opportunities – Full Information – On Monday, June 11th, Activision took to their Community Blog to announce the various ‘Special Editions’ of CoD: Black Ops 4 that will be available to purchase, such as the Digital Deluxe, Digital Deluxe Enhanced, and ‘Pro’ editions, Below, a full rundown of each Special Edition can be found, with it being noted that anyone who pre-orders will receive ‘Private Beta’ access. Digital Deluxe Edition – $99 Includes: Call of Duty: Black Ops 4 game – Black Ops Pass** which includes: “Classified,” a Bonus Zombies Experience, available at Launch – 4 Additional All-New Zombies Experiences – 12 Multiplayer Maps – 4 Exclusive Blackout Characters – – Digital Bonus Items – 2,400 Call of Duty Points*** – Digital Deluxe Enhanced Edition – $129 Includes: Call of Duty: Black Ops 4 game – Black Ops Pass** which includes: “Classified,” a Bonus Zombies Experience, available at Launch – 4 Additional All-New Zombies Experiences – 12 Multiplayer Maps – 4 Exclusive Blackout Characters – – Digital Bonus Items – 8,500 Call of Duty Points*** – Pro Edition (Only at select retailers) Includes: Call of Duty: Black Ops 4 game – Black Op Pass** “Classified,” a Bonus Zombies Experience, available at Launch – 4 Additional All-New Zombies Experiences – 12 Multiplayer Maps – 4 Exclusive Blackout Characters – – Call of Duty: Black Ops 4 Steelbook – Call of Duty: Black Ops 4 Pop Socket – 10 Specialist Patches – 3 Zombies-Inspired Collectible Art Cards – 1,100 Call of Duty Points*** – Source: Activision

  • MTZ 556 gets big buff in Feb 21 Warzone & MW3 update – Dexerto

    MTZ 556 gets big buff in Feb 21 Warzone & MW3 update ActivisionThe MTZ 556 assault rifle has received a notable buff in Modern Warfare 3 and Warzone in the February 21 update, making it a much more viable option at both long and medium ranges in multiplayer and battle royale. While the February 21 update didn’t make too many changes to the game, there were some fairly significant tweaks that could help change the meta, as well as bug fixes to make the game smoother and a more enjoyable experience. The most notable change though was with the MTZ 556 assault rifle, which hasn’t been too popular in the meta, especially in Warzone, and the devs evidently felt needed some love. Here’s what they changed in both MW3 and Warzone. MW3 MTZ 556 buff The Modern Warfare 3 patch notes detailed the buff as follows: Decreased initial gun kick while firing. – Decreased recoil while firing. – Increased near-medium damage range from 34.3m to 36.8m (+7%). – Increased medium damage range from 41.9m to 41.9m (+12%). – Warzone MTZ 556 buff The Warzone patch notes went into more detail on the 556 changes: Decreased initial gun kick while firing. – Decreased recoil while firing. – Max Damage increased to 27, up from 25. – Max Damage Range increased to 35.56 meters, up from 24.13. – Near-Mid Damage increased to 24, up from 22. – Near-Mid Damage Range increased to 48.26 meters, up from 35.56. – Min Damage increased to 22, up from 20. – There were a number of other changes that impact weapons, too, with changes to the Haymaker’s JAK Maglift Kit, certain Longbow attachments, and the TYR’s JAK Beholder Rifle Kit. Make sure to read the full patch notes for all the details.

  • MrRoflWaffles: How Black Ops Cold War will “revolutionize” CoD Zombies – Dexerto

    MrRoflWaffles: How Black Ops Cold War will “revolutionize” CoD Zombies Activision/MrRoflWafflesCall of Duty Zombies YouTuber MrRoflWaffles spoke to Dexerto about what he thinks about the new Black Ops Cold War Zombies mode, and what he thinks could be improved from Black Ops 4. [jwplayer rwxKRXoc] Even though a majority of Call of Duty players focus on Multiplayer, especially now with the popularity of Warzone, there’s still an extremely passionate community focused on Zombies. For them, surviving rounds of the undead, solving easter eggs, and speculating about the lore is what they love most. One of the most prominent members of the community, YouTuber MrRoflWaffles (real name Milo), sat down with Dexerto to talk about Black Ops Cold War’s version of Zombies after its recent reveal and, overall, he seemed fairly impressed by the mode. Black Ops Cold War Zombies changes The changes to the mode – such as loadouts, weapon rarities, usable equipment, etc., which are all brand new for Zombies – “is going to completely revolutionize the mode,” he said. “If the weapon rarity system and the loadout system and the player progression systems are implemented in the way that I’m hoping and thinking they will be, we should have more options for using an entirely diverse set of weapons in higher rounds without feeling like we’re being capped and that’s really, really exciting,” Milo explained. The YouTuber was very happy with what he saw, even saying the reveal was “as textbook perfectly executed as I ever could have imagined,” but there are still things he’s hoping Treyarch commits to improving from Black Ops 4 Zombies. Black Ops Cold War Zombies improvements While Milo hopes that the communication from the studio changes with this entry’s Zombies experience, which he feels was sorely lacking in the previous iteration, he also said that the progression and rewards need to be improved upon. “What I think they need to do this year is incentivize you for completing the easter egg, they also need to incentivize you for your extractions…If they can give you some kind of reward that isn’t just some sort of emblem, something the player base is going to be really keen to grind towards and to earn, then Zombies will go from being a mode that the most casual players play once when their friends are over… [to] something that they’ll want to play over and over again.” Right now, fans have only seen a few specific parts of the mode, but reception from the community has been generally positive. Here’s hoping that Treyarch can deliver not just a good launch experience, but an even better post-launch as well.

  • MrDalekJD shares his biggest wish for Warzone after BOCW Season 1 – Dexerto

    MrDalekJD shares his biggest wish for Warzone after BOCW Season 1 MrDalekJD / Infinity WardMrDalekJD has opened up on his biggest wishes for Call of Duty: Warzone in the future on the CharlieIntel podcast, including more storytelling and a new map. Jon ‘MrDalekJD’ Hutchinson is a beloved figure in the Call of Duty scene. Even though his content revolves around Zombies, he’s played the game for many years now, and the community values his opinions. So, when asked on the CharlieIntel podcast what he’d like to see happen from Warzone in the future, people were listening. Spoiler alert, it’s in line with what most other players hope to see too. “The thing with Warzone is they [got] pretty good, well it seemed at the time, really good at telling an underlying story that was being slowly unraveled every season,” he said. “It was all to do with the rockets and Bunker 11 and Bunker 10 and all that. It was amazing.” “I think if they just continue with that, that’s enough to keep me happy,” he added. “But I do think we are due for a new map. I love Verdansk to pieces. It’s a fantastic map. Massive props to Infinity Ward and Raven on that because it’s incredible.” “But I think it is time for Treyarch to step in and bring in a new Cold War-themed Warzone map,” he said. It’s something that most players want and expect, and it seems like it’s only a matter of time before it happens. MrDalekJD isn’t alone in his views, especially when it comes to wanting a new map. Verdansk has been fantastic, but it’s become a little stale to veteran players, and the show must go on. Black Ops Cold War has already been out for several months now. So, a new Warzone map can’t be too far away. However, there still has been no official word on when we can expect it. Until then, all we can do is sit back, relax, and twiddle our thumbs while we wait.

  • Mr X’s describes hilarious Crimsix blooper from the coL CoD era – Dexerto

    Mr X’s describes hilarious Crimsix blooper from the coL CoD era Activision / DexertoMatt ‘Mr X’ Morello is best known as an Overwatch League caster these days, but as coach of Complexity, the American oversaw one of the most dominant teams in Call of Duty history, and his fair share of hilarious moments too. Patrick ‘ACHES’ Price, Tyler ‘TeeP’ Polchow and Ian ‘Crimsix’ Porter made up the core of a Complexity lineup that ran roughshod over the CoD esports landscape for almost two years, including a dominant victory at the Call of Duty: Ghosts World Championships. While there were certainly plenty of competitive highlights from their time together, Mr X was asked to share the funniest moment he could recall from his time with the squad, and it was a hilarious moment involving Crimsix that sticks in the mind of the caster. In 2013, Complexity and fan-favorite squad OpTic Gaming were invited to compete at the MLG Fall Invitational, taking place in Full Sail University in Winter Park, Florida. In the grand finals, with Complexity 3-1 up on map count, but trailing 5-0 in Search and Destroy on Express, the team pulled off one of the most legendary comebacks in CoD esports history, and in the celebrations, Crimsix produced a moment that has stuck with Mr X to this day. The former coach explained: “One of the funniest things I’ve ever been a part of is Crimsix running out of the booth at Full Sail when we came back on OpTic, thinking everybody was going crazy for us in the front row, but they were actually booing us!” “Crim ran out and lifted his hand up to high five everyone in the front row, and they all sat there in silence, so he just ran out of the soundproof booth and just stood out in the open. It was so funny.” In fact, you can even see the moment happen, as the MLG camera caught Crimsix throwing down his headset and sprinting out of the soundproof booth, although his interaction with the crowd wasn’t filmed. On the broadcast, the cameras can see him jog over to the OpTic Gaming side of the stage though, entering their box to shake hands moments after his run-in with some unhappy audience members. Crimsix and his Complexity teammates would pick up $10,000 for their victory at Full Sail, which probably helped smooth the embarrassment after his hilarious attempt at high fiving the crowd. The American would go on to join the Green Wall, winning his second World Championship in 2017 as part of OpTic Gaming, while Mr X transitioned into casting for Call of Duty, before moving to Overwatch.

  • MP5 or MP7 in Warzone: Which is better? – Dexerto

    MP5 or MP7 in Warzone: Which is better? Infinity WardWhile assault rifles generally dominate any battle royale, some Warzone players are realizing that SMGs are worth their time too. These are the MP5 and MP7 – but which is the best to use in Call of Duty’s battle royale? Verdansk is currently swamped with the M4A1 or the Grau when it comes to ARs. However, SMGs can be incredibly useful in Warzone too, with the MP5 and MP7 standing out significantly. This has led to something of a debate about which is better and more viable. The MP5 certainly rules in regular Modern Warfare multiplayer, but a number of players are realizing that the MP7 is challenging when it comes to Warzone. Here, we’ll break down the key stats and give our advice on which you should use when you’re dropping into Verdansk. MP5 vs MP7: Time to kill MP5 = 144ms (vs unarmored enemy)/504ms (full-armored enemy) – MP7 = 186ms (vs unarmored enemy)/558ms (full-armored enemy) – This is one of the first things players will look at, but it’s important to remember there is some variation in these figures. They rely on you being in the max damage range for each weapon, as well as hitting 100% of your shots. With the MP7, which has a higher fire rate and lower recoil, it will be easier to compensate for missed shots than with the MP5. Hence, the increased accuracy with the MP7 may tip the scales in its favor in some gunfights. Accuracy, Range & Damage The MP5 definitely kicks the most of the two weapons, especially given the fact it has no barrel to stabilize recoil. This is in contrast to the MP7, which naturally has less recoil despite its higher rate of fire. Despite the MP7’s faster fire rate (968 RPM vs the MP5’s 833 RPM), its damage and range are both lower. Hence, assuming you hit all of your shots, the MP5 is a better option at nearly every range. That’s an awfully big assumption, though. A full break-down of the guns’ ranges is available below, via CoD YouTuber XclusiveAce. Attachments For the MP7, you’ll definitely want to run a Monolithic Suppressor and the FSS Recon, with both augmenting damage range significantly. The barrel will also massively reduce recoil, albeit at the expense of ADS time. Furthermore, with the MP7, you probably don’t need to run an extended magazine attachment, because the base weapon comes with 40 rounds. This is 10 rounds better than the base MP5, which only comes with 30 shots in a magazine. Similarly, the MP5 does not have any barrels that reduce recoil, so you’ll have to throw on a Foregrip (we’d go Merc). The Monolithic Integral Suppressor can save you this lost attachment, though. Also, you’re more likely to need optics on the MP5 because of the increased recoil and more restrictive iron sights. However, given the size of the Verdansk map, optics on the MP7 could help you hit your shots too. Which one should you use? MP7 or MP5 Finally, we’re going to give you our recommendations for which you should use, as well as when you should use it. The MP7 is more of an AR/SMG hybrid thanks to it’s larger magazine size and more manageable recoil. While its damage range does fall off at longer ranges, the FSS Recon and Monolithic Suppressor will give you enough fire power to hold your own at medium ranges. The MP5, on the other hand, is far better up close and personal, but will struggle at medium to longer ranges. So your choice will come down to how you intend to play and what other weapons you have. If you’re going to use a sniper rifle as your second weapon, we’d recommend the MP7 as it is generally more versatile. If your secondary weapon is an AR, however, we’d recommend going for a MP5 to give you more power up close.

  • MP5 nerfed in Black Ops Cold War Nov 18 update: patch notes – Dexerto

    MP5 nerfed in Black Ops Cold War Nov 18 update: patch notes TreyarchA small update released in Black Ops Cold War on November 18 has nerfed the MP5 submachine gun, which had come under scrutiny from the Call of Duty player-base for allegedly being too overpowered. [jwplayer ElBaSB7r] There’s no doubting that the MP5 has been the most dominant SMG in Black Ops Cold War multiplayer since the game’s launch, as well as being one of the strongest guns overall. With a good majority of the player-base being especially vocal about the MP5 in their complaints and feedback on social media, the developers have gone ahead and released a small balancing update for the weapon. According to Treyarch, the MP5’s Base Effective Damage Range has been decreased by 33 percent, going from 15.24 meters at launch to 10.16 meters now. In addition, the initial recoil has also been “adjusted,” although the details about the exact recoil changes weren’t announced and its in-game stats don’t indicate any differences, as of yet. #BlackOpsColdWar update: We’ve reduced the base effective damage range by 33% and adjusted the initial recoil for Submachine Gun Alpha. Now get out there and try the other four! 👊 — Treyarch Studios (@Treyarch) November 18, 2020 Treyarch Lead Game Designer, Tony Flame, issued a follow-up announcement to let players know that this November 18 balancing update was only for the MP5 and no other weapon. A larger tuning patch, one that will likely buff or nerf several guns, won’t be coming until Season 1 of Black Ops Cold War kicks off on December 10. Keep in mind that all BOCW weapons will be added to Warzone on that day, so expect there to be a lot of changes across the board. The first post-launch balance update is live. We’re keeping this limited to the 1 gun we’ve gotten the most feedback on, as we continue working on the larger pass for Season 1. https://t.co/UC1heS3j6S — Tony Flame (@Tony_Flame) November 18, 2020 What other weapons could be nerfed next in BOCW? While all of this is no more than speculation, for now, there are some guns in multiplayer that have stood out as ones that need some touching up soon. Read More: Scump reveals his go-to MP5 loadout in BOCW – The two main ones are the M16 and AUG Tactical Rifles, both of which are burst-fire weapons and have proven to be especially lethal, sometimes even killing enemies in a single burst. The other area of focus is the sniper rifle category, as players have grown increasingly frustrated with how easy snipers can be to use in this game while still providing game-changing amounts of damage. There are a couple of suggestions floating out there for what Treyarch should do regarding this matter. Some argue that aim assist should be reduced or completely removed on snipers, while others contend that there should be more flinch implemented to make them harder to shoot back with when under fire.

  • Most wholesome Warzone clip ever? Entire lobby celebrates hero who killed hacker – Dexerto

    Most wholesome Warzone clip ever? Entire lobby celebrates hero who killed hacker ActivisionThe worst thing in Call of Duty: Warzone isn’t getting killed — it’s getting killed by a hacker. That’s why practically an entire lobby stayed behind to applaud a player who killed their game’s hacker in one of the most wholesome BR clips around. You can learn a lot from dying in multiplayer titles. Maybe your opponent had a better angle or was more accurate with their shots, any lost fight can be an opportunity to learn and improve. But there’s usually no way to outplay a hacker and that’s why no death is as annoying than one to a cheater. So it should be no surprise that after being killed by someone with illegal software, people stick behind to spectate and pray on their downfall. That was the case in one match of Warzone, where a hacker racked up 40-plus kills and 25 spectators hoping for them to somehow lose. And then they did, thanks to a mysterious stranger known only as… GoldenArm10. In what’s become a viral clip on Reddit, a team shared their POV — from being killed by the hacker to the end of the game. And the results are top-tier camaraderie, as it turns out most of the rest of the lobby also stayed behind to watch and ultimately celebrate. As you can see in the clip, posted by ‘rainisland90,’ the hacker isn’t exactly being subtle about their cheats, and easily racks up a ton of kills. After being killed, the team stays behind and hopes for revenge: “Come on bro, someone be the hero of the game.” And like the Bat Signal getting lit, someone does heed the call: GoldenArm10. The player manages to kill the hacker and win the game and is immediately received with a flurry of congratulations in the end-game chat: “Good s**t, Golden” followed by variations of “let’s f**king go!” And how does the heroic GoldenArm10 take these congratulations? The sudden hero stayed remarkably humble: “I got lucky … Sorry you guys got killed by a piece of s**t.” While it would be easy to complain about the hacking situation in Warzone and rip on the hacker, this game’s positivity should be a lesson for all of us. Even hackers can bleed and we should gas up the heroes who defeat them.

  • Most outrageous Call of Duty trickshot of all time goes viral – Dexerto

    Most outrageous Call of Duty trickshot of all time goes viral ActivisionCoD trickshots may not be as popular as they once were but they are still performed on a regular basis, and one has recently taken social media by storm and gone viral. When you think of Call of Duty trickshots you think of the early days of FaZe and OpTic pulling off insane 360 no-scopes around the MW2’s Highrise map. YouTube’s big rise to prominence in the early 2010s also helped to catapult CoD into the spotlight, as well as up-and-coming trickshot artists. As the years have gone by, trickshot compilations have faded into the background more as the rise of competitive esports has taken over the scene. However, there’s still a market for CoD skills and a viral CoD trickshot has proven that the art form is well and truly alive. A quite frankly ridiculous CoD trickshot from Black Ops 1 was shared by FaZe member Lucas “Blaze” Mosing on Twitter and the popular Call of Duty player implied that the feat had been achieved quite recently. “Black Ops 1 has been out for 10 years and this might just be the best thing I’ve ever seen,” he said of the footage. It’s still quite unbelievable, but the player in question, during a game of Search & Destroy, set up two Camera Spike gadgets and then proceeded to plant the bomb. The clip then cuts to the player standing much further away as they fired their gun at some stairs in front of them. It seems confusing at first, but it becomes clear on a second viewing that they were altering the angle of the surface to allow the Grenade Launcher round they fired to bounce off it and go on an improbable journey. Black Ops 1 has been out for 10 years and this might just be the best thing I’ve ever seen pic.twitter.com/5sWDZpSmxr — Blaze (@FaZeBlaze) July 4, 2022 There’s no mistaking that the precise nature of the setup and the degree of difficulty displayed here meant that it was no fluke or accident, it was a completely premeditated trickshot of the highest order. Unfortunately, we can’t verify who the player was who pulled off this magnificent trickshot, but credit to them as we can’t even begin to fathom how many hours this took to pull off.

  • “Most broken” weapon in Warzone is ridiculously easy to farm kills with – Dexerto

    “Most broken” weapon in Warzone is ridiculously easy to farm kills with ActivisionWarzone players are in a state of awe as a devastating gunsmith Double Barrel Shotgun creation is obliterating enemies with ease. Raven Software has introduced some brutal weapons in Warzone before, but they are inevitably met a much-needed nerf. However, some players have managed to evade patches by creating insanely powerful gunsmith creations. Now, Warzone players are shocked by the death-dealing power of this pulverizing Double Barrel Shotgun build. Warzone’s Double Barrel Shotgun destroys with ease The meta in Warzone changes with each season, but some weapons manage to stay useful within every loadout. The Double Barrel Shotgun, from Vanguard, has only just started to make its way into the spotlight, but this specific version by Reddit user u/LordTexugo is extremely formidable. Read More: 5 things Apex Legends needs in 2022 – To create this monstrous build, its creator shared the details needed to re-create it perfectly: “Full choke, sawed-off, removed stock, incendiary, akimbo, fully loaded, fabric grip.” Dubbed the “most broken weapon” in the game by u/LordTexugo, fellow Warzone players can’t comprehend its power. “Guess I know what I’m leveling up tonight,” writes one player. “I don’t even play this game and this looks disgustingly broken,” comments another, floored by the potential of the shotguns. As these weapons can cause a surge in unbalanced matches, some players aren’t as impressed: “This shows no talent at all, but I don’t know, good for you for taking advantage of it I guess.” “They were insane for having dual pistols but now shotguns? There’s no way that sat in the office and thought this was a good idea,” said another player, dumbfounded by the developer’s decision to let this kind of playstyle slide. To acquire the parts needed for this blueprint, it will take some considerable grinding to meet the XP requirements but we hope we won’t run into any of these weapons along the way.

  • Morituri Announce Major Update to Their Competitive Call of Duty Team Ahead of CWL Anaheim – Dexerto

    Morituri Announce Major Update to Their Competitive Call of Duty Team Ahead of CWL Anaheim @beehzy17Morituri eSports have announced that they have parted ways with three quarters of their competitive Call of Duty team ahead of CWL Anaheim. Morituri picked up Ethan ‘FA5TBALLA’ Wedgeworth, Evan ‘Holler’ Howard, Michael ‘Saids’ Beehzy, and Kade ‘Kade’ Jones in February of 2018 ahead of the $200,000 CWL Atlanta Open. The team showed some promise at the event, finishing in 21st – 24th place after being eliminated in a close 3-2 loss to GGEA Orange in the first round of the Championship Losers Bracket. Unfortunately, despite some flashes of excellence, the team were never able to build upon that result and found themselves finishing in 29th – 32nd at CWL Birmingham followed by an even more disappointing 41st – 48th at CWL Seattle. Read More: Clayster Makes Some Bold Claims About the New OpTic and Luminosity Gaming Call of Duty Rosters – Things have been rather quiet regarding the roster since Seattle but Kade already made the switch to EZG eSports in May and it was widely believed that the rest of the team would be breaking up and going their separate ways. This was confirmed on May 24th when Morituri eSports confirmed that FA5TBALLA, Kade, and Beehzy have all officially departed from the team, leaving just Holler remaining. #MorituriCOD Roster Update – Goodbye!@beehzy17 @Kade416 @FA5TBALLA We just wanted to give a huge thanks to these guys! We had a wonderful time with them playing under Morituri eSports! With that said we will not be attending #CWLAnaheim – We Will be back for LCQ & Champs! pic.twitter.com/Ziq6OMon9L — Morituri eSports (@Morituriesports) May 24, 2018 It seems like the relationship between the players and organization was a close one, with Morituri saying that they had a “wonderful time” working with them. Beehzy also responded, saying “Love you guys”, so it would appear that this is one of those rare occasions where a split doesn’t involve any bad blood in any direction. Love you guys > — Beehzy (@beehzy17) May 24, 2018 FA5TBALLA and Beehzy have yet to find new organizations but it looks like Beehzy plans on playing with the likes of Steven ‘Stamino’ Damiano at CWL Anaheim. Holler seems to be planning to continue competing under Morituri for future conversations and has even hinted that he would be willing to attend CWL Anaheim with a pickup team.

  • More Potential Huge Leaks on Call of Duty: Black Ops 4 – Zombies Weapons, Missions and More – Dexerto

    More Potential Huge Leaks on Call of Duty: Black Ops 4 – Zombies Weapons, Missions and More Another Call of Duty: Black Ops 4 leak has surfaced online today, this time with lots of new – and unconfirmed – information on the upcoming Zombies mode. A fan favorite, Zombies has its own dedicated community amongst Call of Duty fanatics, and they are always keen on new leaks and every tiny bit of information related to the survival mode. Although Treyarch already revealed plenty about what fans can expect come release day on October 12th, there is still a lot of unknowns, set to be discussed in more detail at the upcoming ComicCon in San Diego. But their big reveals have perhaps been spoiled somewhat by this latest leak. The same Reddit user who posted a bunch of leaked information on the ‘Blackout’ mode, also made another post full of supposed insider info on Zombies. More: Reddit User Leaks Potential ‘Blackout’ Battle Royale Information in Call of Duty: Black Ops 4 – Weapon Rarity, Healing Options, Specialist Abilities, and Much More! – The Chaos Crew has a set of special weapons which can be equipped before the match begins, Treyarch teased these on May 17th. While each character has a weapon pertaining to them, any character can equip any weapon. Note: These are not the official names of the weapons. Shaw: Sword – Scarlett: Staff – Diego: Harpoon + Disc – Bruno: Hammer – The Primis Crew also has their own set of special weapons which function the same a the Chaos Crew’s. The Primis Crew’s special weapons are a bit more subject to change as Richtofen’s DG-5’s are named as such, but do not function exactly as the DG-4’s from BO3. Dempsey’s Minigun currently uses the minigun model from a previous game. Richtofen: Ragnarok DG-5’s – Dempsey: Minigun – Nikolai: Flamethrower – Takeo: Katana – Blood of the Dead: In the intro cinematic, the Primis Crew enters the prison through a hole in a wall. Richtofen from the Zombies Comics gives the Primis Crew a set of Blood Vials and then leaves, meanwhile Primis Richtofen is holding a portal to leave the Prison which ends up being closed by Brutus before the crew can escape. The Kronorium also makes a slight appearance in the cinematic. Blood of the Dead: In this remake, the map is noticeably larger than the original Mob of the Dead, featuring both new and old sections. Players spawn in the Cryostasis Lab, opening the first door reveals that you are on a side of the prison that was not in the original. There is a path from the Cryostasis Lab to the Docks. IX: The crowd in the stadium fluctuates in response to the in-game actions of the players. See ya soon.

  • More new Modern Warfare Season 1 modes & cosmetics coming this week – Dexerto

    More new Modern Warfare Season 1 modes & cosmetics coming this week Activision and Infinity Ward will be releasing more new content in Modern Warfare on December 10 as part of the game’s newly-launched Season 1. Released on December 3, Modern Warfare Season 1 included the biggest post-launch content drop in Call of Duty history. The update added a remake of the iconic Crash map to multiplayer, two Gunfight maps Atrium and Cargo (which has an incredible easter egg), two weapons, a fully-fledged Battle Pass with 100+ Tiers, and much more. At the time, Activision revealed that not all of the announced Season 1 content would be going live at once. Instead, some of it would be released periodically in the following weeks. Now that a week has passed, more is on its way, including two new multiplayer modes, Infected and Gunfight O.S.P., and two cosmetic bundles, Cold Blood and Mother Russia. This wave of new content will go live on Tuesday, December 10, presumably at 10 AM PT / 1 PM ET. New multiplayer modes – Infected and Gunfight O.S.P. Infected is a casual survival-based game mode that has featured in many Call of Duty titles in the past. The premise is for the infected team to try and infect players from the survivors team, who must try and protect themselves for as long as they can. The game ends when either all of the players have become infected or the time runs out and at least one survivor remains alive. The other new mode, Gunfight O.S.P., isn’t actually new since it featured briefly during both the Gunfight Alpha and Modern Warfare Beta. It’s a variation of the 2v2 Gunfight mode that’s currently in Modern Warfare, except players have to find and pick up weapons and items from the ground, rather than spawning in with a pre-determined loadout at the start of every round. Both of these modes will only be available for a limited time, going live on December 10 until December 18. Two new cosmetic bundles – Cold Blood and Mother Russia The Cold Blood cosmetic bundle includes 10 winter-themed items including an Operator skin, three weapon blueprints, a watch, and more. The price has been set to 2,400 CoD Points, which is equal to $19.99. The second featured bundle is called Mother Russia: “Go behind the Iron Curtain and flex your superpower: a red state collection for world domination.” This too features 10 themed cosmetic items, however, the main difference is that it has only two weapon blueprints, which is why it’s 400 CoD Points cheaper than Cold Blood. This is, of course, only the first week of new content following the initial Season One launch, so there will be more added as the weeks roll on. Still waiting in the pipeline are the Vacant and Shipment maps from CoD 4 (the latter being made available for both the regular multiplayer and Gunfight) and more Special Ops experiences, both new and classic.

  • More Misery For Luminosity Gaming at CWL Pro League as UNILAD Clutch Up To Win Close Series – Dexerto

    More Misery For Luminosity Gaming at CWL Pro League as UNILAD Clutch Up To Win Close Series Luminosity found themselves on the end of another shock defeat on day two of week four in the CWL Pro League, this time at the hands of UNILAD, as Sean “Seany” O’Connor clutched for the win. Luminosity’s new look squad with Matthew “FormaL” Piper replacing Sam “Octane” Larew was on a two game losing run coming into the match, after losses to OpTic Gaming and an upset against Mindfreak. They were in desperate need of a win to get back on track, but coming up against UNILAD who were in form after a win over eUnited in their first match of the week, it would be no easy task. Luminosity started strong with a very convincing Hardpoint win, 250-128, but were unable to keep the momentum in game two Search and Destroy or game three CTF (where UNILAD’s Wuskin was on fire), and LG were in a hole going into map four. They did manage to narrowly force the fifth deciding map, where the teams battled on London Docks S&D, but UNILAD were brimming with confidence. Edging out a 5-3 lead, Luminosity thought they had forced another round when they put Seany in a 1v3 position, but he played his timing and angles to perfection to pull off the clutch. FormaL himself will regret challenging from cover in the final 1v1, but Seany barely wasted a bullet putting him down and defusing. The loss leaves Luminosity with a 2-4 series record overall, far from what they would have expected from the first six matches, languishing in 7th place in Division B. UNILAD meanwhile are on a roll, having won four series consecutively, and the win over LG will be another big confidence boost. Luminosity will look to bounce back against CompLexity on June 7th, before the league takes a break for CWL Anaheim.

  • More CoD Roster Intel Leaked On Stream as FaZe Clan’s ZooMaa Claims He Was Not Allowed to Leave – Dexerto

    More CoD Roster Intel Leaked On Stream as FaZe Clan’s ZooMaa Claims He Was Not Allowed to Leave More mistakenly leaked information is now out about behind the scenes roster movements, as FaZe Clan’s ZooMaa has been heard stating he was not allowed to leave the team. It has been an unfortunate 24 hours for pro players at the top level of North American Call of Duty, after lots of confidential information has got out as live streams were unknowingly broadcasting. It is believed that the stream of Evil Geniuses player Justin “SiLLY” Fargo was left live and players in the call were unaware, hence speaking freely – not knowing there was an audience listening. This resulted in the first major leak, in which Luminosity player Sam “Octane” Larew can be heard all but confirming that both he and Team Kaliber player Anthony “Zinni” Methodz have joined OpTic Gaming. Unsurprisingly, this quickly spread like wildfire, and despite players’ best efforts to have to clips removed from Twitter and Reddit, the harm was done. And it turns out this was not the only information that was leaked, as another conversation between ZooMaa and Doug “Censor” Martin has now surfaced. In it, ZooMaa is discussing how he was not permitted to leave FaZe – presumably in order to joing OpTic Gaming (this would have been in a trade for Methodz, who OpTic already had the contract of according to Dexerto sources). ZooMaa: “FaZe put fucking locks around me bro. I don’t think I’ll ever be able to leave FaZe.” Censor: “You could’ve, you should have.” ZooMaa: “No, I couldn’t have.” Censor: “You weren’t allowed to leave?” ZooMaa: “No, he wouldn’t let me leave” Censor: “I thought they were going to buy you out?” ZooMaa: “No, because it’s not like a set buy out. Like FaZe, just set, decide the [buyout (cutoff)]” The end of the conversation is cut off, but it sounds as though there is no set buyout amount in ZooMaa’s contract, meaning FaZe Clan were within their rights to refuse any offer from another team (presumably in this case OpTic Gaming). You can watch the clip below, which has been re-uploaded to video sharing site streamable, courtesy of Reddit user therealmanbeast, after the Twitch VOD was taken down.

  • More classic CoD maps in CDL? Enable & Pacman explain why bringing back maps is necessary – Dexerto

    More classic CoD maps in CDL? Enable & Pacman explain why bringing back maps is necessary Dexerto / ActivisionCall of Duty’s map pool is a divisive subject, but Reverse Sweep’s Enable, Pacman and Katie Bedford all agree on one thing: bringing back classic maps is good for competitive CoD and the CDL. With Modern Warfare, people complained about the map pool and doorway mechanics endlessly. Map concerns happen with every CoD and 2020’s Black Ops Cold War is no exception, leading the Call of Duty League to make some map pool adjustments already. Nuketown is a beloved multiplayer map for casuals, while both Raid and Express – both originally released in 2012 – have been added to the CDL’s map rotation. Emboldened by just how much people are loving the inclusion of these older maps, Enable and Pacman emphasized just how important it is to keep adding “classic maps,” breaking down which maps should come back and why. Why every Call of Duty game should bring back old maps Considering how well Express and Raid play in Black Ops Cold War, nearly a decade after their debuts, the crew takes things a step further. As Pacman explains, “Call of Duty should always, always release all of these classic maps … Standoff, Raid, Slums, whatever it may be, Terminal, all these maps should be on every game.” This is a point Enable agrees, and elaborates on, specifying their competitive value: “Re-skinning old maps, old classic maps … the best competitive maps from past CoD titles. I think that’s actually good for the scene.” While some of these maps might not work as well on each new CoD (e.g. Slums playing poorly on Black Ops 4, despite being great on BO2), the Reverse Sweep gang thinks the negatives are outweighed by the positives. As Pacman concludes, Counter-Strike has been successfully using that same sort of model for a long time: “They’ve been playing Dust 2 for 74 years. People love the map, it’s still there. Give Call of Duty fans that option.” Why the CDL needs more classic maps Focusing on the CDL’s 2021 season, the gang argued for more classic maps getting added. While they agree that the new map, Apocalypse, is “very good” (and could be even better, if they adjust the P2 hill), the same sentiment doesn’t carry over to BOCW’s other new maps. As Pacman colorfully reveals, “Checkmate SND is the worst thing I’ve ever seen in my life. It’s horrible.” And that leads directly into a point they all agree upon, which Enable summarizes concisely: the CDL “need a much bigger map pool.” Although the SND map pool isn’t a disaster, the entire Reverse Sweep crew agrees that more maps are needed for Hardpoint. Considering how hard it is to create new competitive maps, they conclude that bringing back older, beloved maps would be a win-win for the CDL and casual community alike. If you want to see more Reverse Sweep content from Enable, Pacman and Bedford — check out our Reverse Sweep page and YouTube channel.

  • “Monster” Sten Warzone loadout dominates close-range after Season 2 buff – Dexerto

    “Monster” Sten Warzone loadout dominates close-range after Season 2 buff ActivisionLooking to change up your SMG of choice in Warzone? Well, look no further than the Sten, as there is a “monster” build that is the perfect companion to any assault rifle. Ever since Warzone first launched, SMGs have always had a place in the battle royale’s meta. Be it the Cold War Mac-10 or the Modern Warfare MP5, the fast-firing weapons have been machines of destruction in-game. That has remained the same with the integration of Vanguard, with the MP-40, Welgun, and Owen Gun all holding onto places inside the top 10 most-used weapon list – with the MP-40 reigning supreme for quite some time. While it isn’t a top pick overall, some players do swear by the Sten, and believe it does rival those other SMGs – especially in close-range fights. Well, there’s a new Sten loadout being highlighted by some Warzone content creators, and it is proving to be a “monster” when it comes to those all-important close-range engagements. After the class started doing the rounds on Twitter, YouTuber Metaphor gave his take on the new Sten build, noting that it works best when partnering it with an Assault Rifle of your choosing. “This thing is a complete monster,” the YouTuber said. “You can shoot people from close to mid-range with this thing and it absolutely beams. It’s also got incredible movement as well.” The Sten build does also move away from the more popular attachments that you might run, with the Recoil Booster, SA 65mm Rapid barrel, SA 41s Wire stock, and Grooved Grip all getting some love. The recently buffed 7.62 Gorenko mags are also another key component of the build. Best Sten Warzone loadout in Season 2 Muzzle: Recoil Booster – Barrel: SA 65mm Rapid – Optic: SA 32s – Underbarrel: Carver Foregrip – Stock: SA 41s Wire – Magazine: Lengthened – Ammunition: 7.62 Gorenko 36 round mags – Rear Grip: Grooved Grip – Perk 1: Acrobatic – Perk 2: Quick – As noted, some players do swear by the Sten, and while it also has a solid K/D ratio across the board, it isn’t exactly the most-loved gun in Warzone. According to WZRanked stats, the SMG clocks in as the 48th most-used gun in the game currently. Though, this new build could see it climb the ranks quickly.

  • Moistcr1tikal slams “objectively horrible” Modern Warfare 3 campaign – Dexerto

    Moistcr1tikal slams “objectively horrible” Modern Warfare 3 campaign Activision / Penguinz0Charlie “Moistcr1tikal” White was left outraged after completing the Modern Warfare 3 campaign, reviewing Activision’s latest release as “the worst Call of Duty campaign ever made.” Activision made the Modern Warfare 3 campaign playable, for those who pre-ordered the game, on November, 1 across PC, Xbox, and Playstation. The developers of the game had been teasing Call of Duty fans about the return of one of the franchises’ most notorious villains, Makarov, and players were excited to see how he would be incorporated into the newest CoD release. However, Moistcr1tikal broadcasted his “embarrassing” campaign experience for those who weren’t sure whether Modern Warfare 3 would be worth its AAA price tag, and he ended up absolutely slamming the game in his review. Moistcr1tikal brands Modern Warfare 3 campaign as “embarrassing” Charlie revealed a conclusive video detailing his thoughts on the MW3 campaign in a video, posted to his YouTube on November, 4: “MW3 is the Worst Call of Duty Campaign Ever.“ The Modern Warfare 3 campaign had been getting awful reviews, with players accidentally giving an onslaught of negative reviews to the 2011 MW3, partly due to its short playtime which one of Moistcr1tikals viewers tried to warn him about: “Just played it, it took about 6 hours,” one fan warned. “Yeah but that is for an ordinary person, I’m not a person, I’m a gamer, so I should be able to get that done in half the time,” Charlie jokingly replied to his viewer. Moistcr1tikal wasn’t pleased with the “warzone,” or “DMZ” style of the campaign, which was also featured and disliked in the MW2 game: “I’m assuming the whole campaign is just doing this sh*t. That is even more lazy and lame than I would have ever expected from Call of Duty, that’s crazy. It’s actually just DLC for Modern Warfare 2.” Moistcr1tikal finished the entire Modern Warfare 3 just under four hours later, and was left “flabbergasted” at the “objectively horrible” MW3 campaign: “Wow…holy sh*t that was bad […] that was worse than I expected […] This is without a shadow of a doubt the worst Call of Duty Campaign ever made.” However, the campaign itself wasn’t the only part of the game that was slammed by players, as people were disappointed and upset by the poor quality of the game and graphics that were “riddled with issues.“

  • Modern Warfare’s UI could use more advanced weapon stats – Dexerto

    Modern Warfare’s UI could use more advanced weapon stats Infinity WardThe Call of Duty Modern Warfare beta has been showing off the game’s extensive arsenal to players, but a more drawn out weapons profile would be a godsend for customizing loadouts. Modern Warfare’s Crossplay Beta has been delivering an intense experience even in its early phases, and players are already showing off what some of the guns are capable of as they unlock better attachments throughout their matches. Even though the Gunsmith gives players crucial stats for weapons like accuracy, damage, range and the like, one user had an amazing idea of how to expand the weapon stats to give people a better idea of what they’re taking into combat. In a Reddit post, user ‘areyoudizzzy’ showed off an incredible design for advanced weapon stats that players would be able to see while sifting through Modern Warfare’s insane attachment offerings. Their design gives a much better rundown for everything from reload time, sprint-out time, rounds to kill, a graph to show the effects an attachment can have for recoil, and so much more. As it stands, Gunsmith shows the different Pros and Cons an attachment will have for a weapon, as well as a green or red status bar to indicate how a given option will affect the guns’ base stats. But the user’s concept would be a monumental improvement over the simple bars that some players feel aren’t very indicative of a gun’s stats. “The bars have historically always been wrong,” areyoudizzzy said in reply to someone pointing out the bars are basically worthless. “So they may as well show us the actual stats, especially with the number of attachments in this game!” It goes without saying that implementing this sort of stat overview would be some work for Infinity Ward to pull off correctly. But it would be an invaluable tool for players looking for the best weapon configurations that suit their needs. The user’s design even addressed concerns that the in-depth view would be off-putting for the more casual members of the community. “Casuals will still have their bars without overwhelming themselves and experienced players will have the option for in-depth details,” one user said. “If the casual really gets into the game, the stats are there for them to learn, otherwise they could continue without using them.” With Modern Warfare still in beta, putting some form of advanced stat tracking like this into the game would be a great addition before its October 25 release.

  • Modern Warfare’s Shoot House map revealed for CoD Mobile Season 2 – Dexerto

    Modern Warfare’s Shoot House map revealed for CoD Mobile Season 2 ActivisionActivision have officially confirmed Modern Warfare’s Shoot House multiplayer map will be coming to Call of Duty Mobile when Season 1 New Order ends, and its second season begins. Fans of Call of Duty Mobile have grown accustomed to Activision adding fan-favorite maps from the CoD franchise, with the devs recently promising classic Nuketown will return in the near future. With Season 2 now on the horizon, players are turning their attention to what they can expect when it drops, and Season 1 New Order ends. A lot remains up in the air regarding CoD Mobile’s second season, including its theme and new weapons, but players are still beginning to get excited. Previous leaks had indicated that Shoot House would be coming to CoD Mobile, and those rumors have now been borne out in Activision’s official confirmation on February 20. Read More: Best FR.556 loadout for CoD Mobile – Tweeting a short video of stills from the Modern Warfare map, the caption suggests players “mind the dust”. The character in the clip can be heard saying: “They think they’re safe there. They’re dead wrong. Let’s get evil.” https://twitter.com/PlayCODMobile/status/1363156462881697798?s=20 Activision also confirmed that the map will be coming in CoD Mobile’s “next season”. As of the publication of this article, there is no confirmed start date for Season 2. Based on the start date of Season 1 New Order and the approximate length of CoD Mobile seasons, we expect Season 2 to begin around March 11. This is unconfirmed, so keep an eye out for updates. Shoot House was not actually in Modern Warfare when the game dropped, but was added in response to calls for smaller 6v6 maps. It quickly established itself as a fan favorite, with the majority of players agreeing it was the all-round strongest multiplayer map Infinity Ward’s installment could offer. It joins Hackney Yard on the list of Modern Warfare maps now playable in the mobile title. There could well be more on the way, too.

  • Modern Warfare’s Shipment coming to CoD Mobile as Season 2 map – Dexerto

    Modern Warfare’s Shipment coming to CoD Mobile as Season 2 map ActivisionCall of Duty Mobile is getting yet another classic map from the Modern Warfare series as Shipment is on its way to the handheld shooter. With CoD Mobile’s first revamped season starting to wind down, Season 2 is shaping up to be one of the biggest yet. Typically, these monthly updates bring huge content drops to the FPS experience and this time around is no different. We’ve already been looped in on two new weapons coming to CoD Mobile, along with a ported map from 2019’s Modern Warfare. Now, another familiar battleground is joining the mix as Shipment arrives in the near future. While original leaks revealed the mobile map in July 2020, the Modern Warfare classic is finally locked in with a solid release window in Season 2. https://twitter.com/PlayCODMobile/status/1367625912431374336 Whether you’re a newcomer to the franchise or a veteran player, it’s likely you’ve loaded into a game on Shipment before. Having first launched in 2007’s Modern Warfare, it quickly became one of the more popular picks in the title, eventually leading to a remake in 2019’s game of the same name. It’s one of the smallest designs in franchise history, as players spawn in mere seconds apart. The layout is simple to understand with essentially no elevation. You’ll be in and out of combat within seconds and matches typically end faster than usual. The original version of Shipment was set in a gloomy mountainscape while the 2019 remake moved to a more industrial setting. CoD Mobile’s port takes from the more recent iteration, mirroring the brighter visuals and multi-colored shipping containers. Being one of the smallest maps available, there’s a chance Shipment sticks to smaller game modes in CoD Mobile as a result. Though if 2019’s remake proved anything, players love big team battles on the classic map. Be prepared for absolute chaos if full squads are able to drop into this mobile port together. An exact release date isn’t set in stone just yet, however. With tons of content on the horizon for Season 2, there’s a chance most of it drops on day one. Though Shipment could always be held for a midseason update. Season 1 is set to end on Wednesday, March 10. Therefore, it won’t be a long wait until we see Shipment in CoD Mobile.

  • Modern Warfare’s Shipment is breaking the game for console players – Dexerto

    Modern Warfare’s Shipment is breaking the game for console players Shipment has been an iconic map in the Call of Duty franchise since its first rendition in 2007, however the latest version of the close-quarters battlefield is leaving console players in a state of confusion. Having gone down as one of the most popular maps in Call of Duty 4: Modern Warfare thanks to its tight-knit design, Shipment was recently revitalized as part of the Season One content release in 2019’s Modern Warfare. Authentically recreated to pull on the heartstrings of veteran players, the tight-knit map has led to a great deal of frustration due to some sketchy spawns and exploits. Now, it seems like console players are baring the brunt of the bugs, with the map rendered mostly unplayable in a new glitch. Added into various competitive playlists on December 19, Shipment appears to have been functioning just fine for players on PC. Regardless of the many bugs and spawning issues that players may have encountered throughout their time on the map, the game was still functioning nonetheless. Console players have been subject to the opposite however. Loading into a match on January 2, Reddit user ‘donkeydudeguy’ showcased an extraordinary visual glitch that left the game all but unplayable at the start of the round. Occurring while attempting to play in split-screen with two players on the one system, the map loads on a slight delay for one half of the squad. Eventually getting into the countdown to kick off the action, textures appear skittish, popping in and out of view and obscuring vision more often than not. Indicating that the bug wasn’t a one-time occurrence at the start of a particular match, the player outlined how the game would frequently glitch and cause the top half of the screen to be completely unusable. A number of fellow console players also chimed in and underscored how the issue had been impacting their split-screen matches as well. “Same issue on PS4. It seemed to get worse when standing near a teammate,” Reddit user ‘fightin_codfish’ explained. Thus far Shipment appears to be the only map that seems to incur such a game-breaking bug for split-screen players on console. Infinity Ward has yet to address the issue so players should aim to avoid playing in split-screen whenever Shipment appears in rotation until a fix is implemented. This isn’t the only visual inconsistency to have popped up recently in Modern Warfare, with another map introduced in Season One forcing players to endure similar egregious bugs. Intended to promote frantic action, Shoot House has instead led to bizarre visual glitches that allowed players to see through every texture on the map.

  • Modern Warfare’s pre-order numbers prove CoD isn’t dying – Dexerto

    Modern Warfare’s pre-order numbers prove CoD isn’t dying Infinity WardAs Black Ops 4 comes to the end of its life cycle, the impressive number of pre-orders for Infinity Ward’s upcoming Call of Duty: Modern Warfare, emphasize that CoD is far from dead. In recent years, it has been common for Call of Duty games to receive backlash, as many community members criticize the series for moving away from the roots of the franchise, typically for the inclusion of advanced movement or ‘specialist’ characters. However, as the series returns to the Modern Warfare setting, it seems that players are as excited as they have ever been about an upcoming CoD title. GameStop, the largest American physical video game retailer, has released their top 10 most pre-ordered games following the E3 gaming conference in Los Angeles. The post details the “top 10 most sought-after video games coming out of E3 based on the number of customer pre-orders from the world’s largest video game retailer. With more than 200 title announcements at E3 last week, the gaming community has spoken on what their top 2019 E3 video games choices are, and there maybe a few surprises.” Dedicated gamers will recognize a number of the titles that feature on the list, including the Final Fantasy VII Remake, and CD Projekt Red’s hugely anticipated Cyberpunk 2077. However, on the top of the pile is – you guessed it – Call of Duty: Modern Warfare. 600While anticipation is undoubtedly high, much remains unclear about Infinity Ward’s latest installment to the Modern Warfare series. They have, at the time of writing, only released one screenshot for multiplayer, and one for spec ops – a mode which has been confirmed to be returning, with Zombies ruled out. Despite all of the negativity that has surrounded the recent Call of Duty games, it appears that a new one can still appeal to the masses, as to top a list of such prestigious games is an impressive achievement.

  • Modern Warfare’s new engine will make weapons and characters more realistic than ever – Dexerto

    Modern Warfare’s new engine will make weapons and characters more realistic than ever ActivisionThe next installment of the Call of Duty franchise brings us back to Modern Warfare, and Infinity Ward revealed a bit more information about the new engine. Fans are excited not only to hear about the future of Call of Duty, but they are also interested in knowing about what the new engine can do for the series. Infinity Ward and Activision have been stressing that this new engine will help push the series forward performance wise, as well as graphically. The details We know little tidbits about the engine already, but a new interview from Infinity Ward revealed even more about what we can expect from it. They want the game to feel as realistic as possible, and this engine will certainly help out in that regard. Read More: Black Ops 4 devs “frustrated” with Activision pushing microtransactions and crunch at Treyarch – They wanted to make the guns look and feel accurate in Modern Warfare, something that required a lot of research. “We had to simulate a rainbow-like effect on the oil of the gun after you’ve cleaned it up,” Infinity Ward said. “Translucent effects on the gun, ceramic effects, powder coating effects, elements of the magazines. We researched all of that. We made everything in the game look as good as they possibly can. The reflections, shadows, the ambient occlusion; all the bells and whistles.” Captain Price, a familiar face from the Modern Warfare series, is making a return here and IW wanted to make sure he was captured in the best way he could. “We performance capture tons of data, including detail like the wrinkles, the changes in tautness of the skin around the mouth when characters are talking or are excited. This is performance capture 2.0, where you’re getting this additional level of detail.” With all these effects making Modern Warfare look better than any title before it, the game will still run at 60 FPS. All the new graphics in the world still don’t mean anything until fans are able to get a look at the game running in action. Infinity Ward is talking a big game about their upcoming title, but we’re still waiting on an official gameplay reveal.

  • Modern Warfare’s Magnum plagued by ridiculous headshot inconsistencies – Dexerto

    Modern Warfare’s Magnum plagued by ridiculous headshot inconsistencies The popular .357 Magnum in Infinity Ward’s Modern Warfare might be the most broken gun in the game today as the Call of Duty community has uncovered some inexplicable headshot detection issues. Modern Warfare has been the focus of dedicated Call of Duty players around the world since its release on October 25, however new bugs and glaring issues are continuing to pop up on a rather frequent basis. From lethal chairs to an assortment of XP-related glitches, developers have had their hands full of late. Despite this, a recently discovered oversight involving the .357 Magnum should skyrocket to the top of their list of fixes as the popular weapon appears to be the most flawed in Modern Warfare today. Demonstrated throughout a December 29 video, Reddit user ‘XoRDroopy’ and a teammate noticed some wild inconsistencies when aiming for the head with the one-shot-kill .357 Magnum. Despite being regarded as one of the smoothest First Person Shooters on the market, the sidearm appears to be heavily flawed, resulting in a staggering percentage of missed shots. “There’s no way,” one of the players stated, astonished at just how many blatant headshots were flying straight through the target directly in front of him throughout a period of rigorous testing on Shipment. A sidearm that has appeared in a number of Call of Duty titles, the weapon holds six rounds and despite a slow fire rate, remains one of the most widely regarded secondary tools due to its devastating power. Continuing to test with a number of attachments, it turns out that only headshots are impacted by inconsistent hit-detection. Even the Munitions Box Field Upgrade was seemingly invincible as shot after shot magically phased through the ammo supply. Various scopes were also put to the test yet each appeared to come with its own slate of issues. Aiming at the very top of an opponent’s head seemed to almost always result in a missed shot. Therefore, when utilizing this weapon in the future, players should aim closer to the nose if they actually want to secure the elimination. “This is one of the reasons why I pretty much stopped playing. Guns just have a random chance of flat out missing. Doesn’t matter if you’re ADS and point-blank,” Reddit user ‘icehuck’ explained in response to the issue, outlining the severely negative impact broken weapons can have on the CoD player-base. The investigative duo concluded that the Snakeshot ammo type worked more often than regular bullets, however even this upgraded variant proved ineffective from time to time. While Infinity Ward has been quick to comment on a number of recent issues plaguing the latest entry in the Call of Duty franchise, developers are yet to comment on this hit-detection oversight.

  • Modern Warfare’s Highrise coming to CoD: Mobile in Season 8 update – Dexerto

    Modern Warfare’s Highrise coming to CoD: Mobile in Season 8 update Activision[jwplayer smSAJfPL] Call of Duty: Mobile will welcome the return of an iconic map from the game’s Modern Warfare franchise, as Highrise is set to be added to multiplayer this week. Call of Duty: Mobile is full to the brim of iconic maps from the years of titles under its belt. And it looks like players can expect to see another added to the rotation, as Modern Warfare 2’ Highrise is primed and ready for release. As players edge closer to the end of Season 7: Radioactive Agent, they’ll be hoping to cap-off all 50 tiers of the Battle Pass and earn their QQ9 Flood skin ahead of the new season. Season 7 closes its curtains on July 10, meaning that players only have a limited time to grind that all-important XP to earn those limited-time rewards. Highrise coming to CoD: Mobile Season 8 While developers have previously confirmed that Modern Warfare’s iconic map would be making a welcome return to the franchise, no date had been previously released. Although in a recent press release, Activision committed to a Season 8 release for the fan-favorite map. While the map will likely be tailored to the mobile experience, the same iconic features will be present — with the flagship helipad marking the midpoint between both office buildings. The exact tweaks that will be made to Highrise are yet to be confirmed, but one thing’s for sure… The map will definitely bring back a sense of nostalgia for long-standing fans of the franchise. The Call of Duty Endowment Freedom Pack is also coming to CoD: Mobile, with an exclusive ‘Hot and Cold’ camo being made available for the M16 and MW11, alongside skins for the Parachute, Wingsuit and Frag Grenade. With some big changes in terms of Battle Pass content and now a brand new map, Season 8 is primed to be one of the most enthralling season to-date.

  • Modern Warfare’s Hackney Yard map coming to CoD: Mobile but with a twist – Dexerto

    Modern Warfare’s Hackney Yard map coming to CoD: Mobile but with a twist ActivisionIn a new image posted to the game’s official Twitter account, CoD: Mobile teased an image of the map Hackney Yard, which was featured in Modern Warfare (2019). It appears the map will be coming to Mobile at some point in the near future, but with a bit of a twist that some might not expect. [jwplayer BhjKtHGd] If you’re a fan of Modern Warfare and are eager to play more of its content in Call of Duty: Mobile then there’s some good news for you. According to the game’s official Twitter account, a sunset variant of Hackney Yard is coming to the mobile game some time in the near future, although an exact date has yet to be set. If the image released on the game’s account is anything to go off of, it seems like it’ll be the standard Hackney Yard experience, but with a bit lower visibility due to the lack of a sunlight. It’s currently unknown if there’s going to be any changes to the map’s layout. As the developers of the game like to make each map as accessible as possible due to the mobile controls, there’s always a possibility of it being changed slightly. That being said, even if there is a difference, it shouldn’t be too drastic. https://twitter.com/PlayCODMobile/status/1324018570402144259?s=20 Hackney Yard was one of the few maps in Modern Warfare that received positive reception, with most people praising its layout and verticality, so its inclusion in this game really shouldn’t come as a surprise, especially with the game getting more and more content from the 2019 title as time goes on. As previously mentioned, it’s currently unknown when the map would make its way into the game, although fans more than likely won’t have to wait much longer to find out more information about its release. For more updates on CoD: Mobile, keep your eyes locked on Dexerto and our Mobile-specific Twitter feed.

  • Modern Warfare’s fully loaded ATV is a moving death machine – Dexerto

    Modern Warfare’s fully loaded ATV is a moving death machine A Modern Warfare player shared a hilarious and devastating strategy to ensure victory when playing the new Infected mode added to the game in the most recent update. Leave it to the Call of Duty community to create a strategy that’s equal parts hysterical and efficient for a game mode that’s only a day old. It’s really a testament to ingenuity and creating quality content. Infection is a new survival party game mode that pits survivors against infected, and the survivors have already figured out the best way to go about putting the infected down. Thankfully, for the sake of our pleasure, it involves an entire team of survivors piling onto a single ATV, and turning it into the single most deadly vehicle on earth. The video shared by user ‘pekin_ducks’ shows what appears to be a total of eight people riding on a single ATV. One is driving, one is hanging off the back, and the other six are using sheer willpower and teamwork to stand on top of the ATV with their guns drawn and ready to lock onto any target. The new Infected mode is easy enough to understand: one player spawns as a member of the infected and goes around killing off survivors to add to their ranks. This moving, shooting dogpile isn’t just a way for survivors to get around the map quickly, it’s efficient at thinning out infected as shown by the two that were quickly dispatched. The “overpowered” strategy carried the survivors’ team to a commanding 16-2 victory, as the members of the military-issue clown car let loose a storm of bullets to celebrate their successful strategy. The newest update, the December 10 patch, included some other new content including a new map for Ground War, but it’s unclear whether this strategy can be used to its same effectiveness in that game mode. More research is needed to see if the ATV can handle more than eight soldiers as shown in the video. Infection, as well as the addition of Aniyah Palace as a Ground War map and the Gunfight: On Site Procurement mode, are the newest additions to the Season 1 of content that was just released for Modern Warfare. Fans are expecting the next content drop as well, which includes the Vacant and Shipment maps, more Gunfight maps, a new Ground war map, Spec Ops content, and much more.

  • Modern Warfare’s flashbangs can be shockingly lethal if timed just right – Dexerto

    Modern Warfare’s flashbangs can be shockingly lethal if timed just right Despite being classified as a non-lethal grenade, it turns out that the flashbang in Modern Warfare can actually lead to the downfall of your opponents. Despite having launched on October 25, dedicated players are still discovering new quirks in the latest Call of Duty with each passing day. From a hilarious beach ball Easter egg to an insane sniping spot on Piccadilly, there’s always something new on the horizon. One of the most amusing features in the latest iteration, however, stems from the flashbang which can actually dispatch foes without even coming in direct contact. Demonstrated in a December 8 Gunfight matchup, Reddit user ‘Papa_Swish’ unveiled the true lethality of the secondary grenades and managed to pick up a shocking kill with a flashbang. Unfortunately on the receiving end of the embarrassing occurrence, it was discovered that a flashbang timed just right, can come in contact with an explosive and instantly lead to a detonation. Having thrown C4 just milliseconds prior, the projectile stunningly collided with the flash grenade in mid-air which subsequently caused the lethal explosion. In previous Call of Duty titles, flashbangs and concussion grenades alike all accounted for minuscule physical damage when launched directly into an enemy. The same can be said for Modern Warfare as throwing any projectile directly into a player will deal a small amount of damage. Hilariously though, as proven with this highlight, if a flash is thrown perfectly, it can cause the same, minimal damage to explosives as well. And in certain, extreme cases, this can be just the perfect method in which to cause an infuriating death. “Can’t even be mad about that lol,” Reddit user ‘Sugarfree135 joked, to which the player responded in saying that their team knew they “could never top that.” Undeniably one of the most unlucky moments in all of Modern Warfare, players now know to avoid throwing C4 directly at opponents unless they want to end up in someone else’s montage. Not the only amusing occurrence coming from the 2v2 Gunfight mode recently, with this ridiculous bug outright ruining a round for two teams.

  • Modern Warfare’s broken Domination mode is giving teams free points – Dexerto

    Modern Warfare’s broken Domination mode is giving teams free points ActivisionDomination has long been one of the most popular modes in Call of Duty, but it’s now completely broken in Modern Warfare and players are enraged at it. In Modern Warfare, Domination goes up to 200 points, with teams earning one point every five seconds for each flag they hold. This can make for some close matches, especially if the B flag is closely contested for the duration of the match, and at CDL Dallas we even saw a Domination match result in a tie. Despite how the game mode is intended to work, sometimes that just doesn’t work out, as evidenced by the below clip, in which the scoring clearly isn’t working as intended. The video below, which was captured by Modern Warfare player cabose369, shows exactly why the mode is broken since the Season 3 update. As you can see, at one point the Redditor’s team is overtaken by his opponents as they capture B but, when 7 points behind, they recapture B and should catch up with them after about 30 seconds. Instead, the deficit doesn’t reduce at all, flicking between 7, 8 and even 11 points, despite Cabose’s team holding two flags and the opponents only holding onto one. It seems impossible to explain something like this – cabose is clearly holding two flags but it’s almost as if the game simply doesn’t recognize it. That said, it also doesn’t properly calculate the enemy team’s score, as evidenced by the fact that it occasionally goes up to 11 points ahead of cabose, ultimately costing them the match. Some responses suggested it could be a bug, combining Domination and new game mode Deathmatch Domination, which also rewards players based on kills as well as flags held. Infinity Ward are yet to comment on the situation so we’ll just have to wait and see if a fix or explanation is on the way anytime soon.

  • Alleged Modern Warfare battle royale mode could be free-to-play according to leaker – Dexerto

    Alleged Modern Warfare battle royale mode could be free-to-play according to leaker Infinity WardYouTuber TheGamingRevolution has claimed that not only will Call of Duty: Modern Warfare have its own battle royale mode, but that it will be free-to-play. In a video uploaded to his channel, TheGamingRevolution made some bold claims about the alleged battle royale mode, and stated that the map would feature locations from classic Modern Warfare locations like Shipyard, Rust and Wetwork among others. Perhaps the most interesting portion of the video came when TGR discussed how players could get their hands on the mode, claiming it would be free-to-play. TGR states that according to another MW leaker named Victor, Raven Software have been working on a free-to-play mode for the game, with TheGamingRevolution claiming that he was told they are working on the battle royale portion of the game. While this would make sense, the YouTuber’s claims that it’s not quite as simple as that, as the game’s Spec Ops feature is also set to use the map, so it’s possible that it may be the free-to-play mode instead. TGR appears to believe that the battle royale mode is more likely, but says he would be “happy either way”, although of course, this is an unconfirmed leak that hasn’t been verified by the developers. Infinity Ward making their battle royale free-to-play would make sense, and match a number of other popular battle royales like Fortnite and Apex Legends, which are available to download without purchase. It would also match a number of previous reports that state Activision and Infinity Ward intended to make a portion of the game free to bring in new customers who may be incentivized to buy the full game based on their experiences, while another insider claimed the game would “change everything” we know about the Call of Duty franchise, possibly hinting at this move. Whether this turns out to be accurate remains to be seen, but it’s likely that we will have to wait for Modern Warfare’s multiplayer reveal, which is scheduled for August 1, to find out more information.

  • Modern Warfare’s AS Val coming to CoD Mobile Season 2 – Dexerto

    Modern Warfare’s AS Val coming to CoD Mobile Season 2 ActivisionIn another teaser for CoD Mobile’s second season, it’s been revealed that the AS Val assault rifle from Modern Warfare 2019 will be making its mobile debut when Season 2 kicks off in March. Season 1 of CoD Mobile is scheduled to end on March 10, and the game’s next season is anticipated to kick off the following day. As the excitement around Season 2 continues to grow, Activision and TiMi Studios have been fueling the hype train via the game’s Twitter account. While the popular Shoot House map from MW has already been confirmed for Season 2, the developers surely have plenty of other content they are keeping under wraps (for now). However, the devs have revealed another piece of content coming in S2: the AS Val assault rifle from Modern Warfare. On February 21, the CoD Mobile Twitter account teased an image of a mystery gun and asked “A new weapon is in the works! Can you guess what it is?” The replies were quickly flooded with fans who identified the weapon as the AS Val from the 2019 CoD title. The tweet also included official confirmation on when fans can expect to see the weapon in-game: “Coming in the next season of CoD Mobile.” This was more than enough to satisfy players’ expectations on when the AS Val would be dropping into the mobile title for the first time. https://twitter.com/PlayCODMobile/status/1363518850445230083 The AS Val reveal is the second major teaser from the CoD Mobile team on what players can expect in S2. With New Order (S1) wrapping up on March 10, there’s still plenty of time for Activision and TiMi to continue hyping up the game’s next chapter. When it was released in Modern Warfare and Warzone, the AS Val quickly found its way into the arsenal of many streamers and top-tier players. Despite being an assault rifle, the gun provides a powerful balance of speed and stopping power that allows it to compete with other ARs and even SMGs. Although there’s been no official confirmation of when CoD Mobile’s next season will start, players can expect it to go live around March 11. In the meantime, we’ll keep you updated on all the information that Activision and TiMi reveal about Season 2 before its release.

  • Modern Warfare with the HUD from MW2 looks absolutely stunning – Dexerto

    Modern Warfare with the HUD from MW2 looks absolutely stunning Call of Duty fans have suggested re-introducing an old-school feature that could improve Modern Warfare’s experience for some of the franchise’s hardcore fans. Modern Warfare 2 is often regarded as one of the best Call of Duty titles of all time, and there have been many pleas from fans over the years for a remaster of the 2009 classic. However, one player decided to take matters into his own hands by bringing the game’s nostalgia to the latest Modern Warfare title with a feature suggestion for fans to enjoy. The newest addition to the Modern Warfare series has seen an uptake from new Call of Duty players to the franchise, thanks to features such as cross-platform play being introduced. Although many players are satisfied with the current feel of Modern Warfare, Reddit user u/_Ghost100 pointed out yet another feature that could improve it, focusing on the HUD (heads-up-display). The fan highlighted how good the classic MW2 HUD looked back in the day, and how it would look in current times after integrating it with a screenshot of the new Modern Warfare. The concept received a lot of praise from fellow CoD fans, and some even called for Infinity Ward to give players an option to choose between different HUD’s in-game. The new Modern Warfare already allows players to choose between different styles of hitmarker sounds that have been added to the series, with many opting to make use of the ‘Classic’ setting, which gives a hint of nostalgia. Although many would be interested to try Modern Warfare with such an old-school HUD, changes would have to be made to it in order to include new features such as the compass. It is unknown if the developers have any plans about introducing features such as alternative Heads-Up Displays, or an update to the current HUD, in the near future. However, Infinity Ward devs have previously revealed that Modern Warfare was expected to receive a lot more content following its launch on October 24.

  • Modern Warfare & Warzone update nerfs AS VAL & SP-R: Patch notes – Dexerto

    Modern Warfare & Warzone update nerfs AS VAL & SP-R: Patch notes Infinity WardCall of Duty: Modern Warfare and Warzone’s October 8 update has quickly nerfed the overpowered rounds on Season 6’s new AS VAL and SP-R 208 weapons, while fixing a bizarre Warzone bug. Check out the full patch notes below. [jwplayer br5AuoVJ] In one of CoD’s quicker patches, Infinity Ward have officially fixed the SP-R 208 and AS VAL shenanigans players have experienced since Season 6 deployed on September 28. In this patch, which IW had alluded to in recent days, the developers fixed the AS VAL’s absurd bullet penetration with its SSP 10-R mags and completely overhauled the SP-R’s hitscan dominance. The SKS marksman rifle also received a light tweak, but, more importantly for Warzone enthusiasts, the bugged interaction between the subway’s fast travel system and Verdansk’s gas has been fixed. AS VAL and SP-R nerfs The AS VAL’s SSP 10-R mags let it shoot through walls upon walls and the SP-R’s .300 Norma mag and .338 Lapua mags let it essentially shoot as a hitscan sniper up to 450 meters. As such, Season 6’s AR was a nightmare in multiplayer and the marksman rifle was some sort of hybrid HDR-meets-Kar98k monstrosity. Is the SPR 208 OP? 🤷♂️ pic.twitter.com/vnyQ3HsLia — Dexerto Esports (@DexertoEsports) October 5, 2020 Both of those issues have been abruptly adjusted, following recent confirmations from Infinity Ward that they would be tackling the overpowered weapons sooner than later. While the AS VAL’s change was a simple one, just removing the ability to shoot through multiple walls, the SP-R has also gone through a number of changes aimed at balancing it more appropriately for Verdansk gameplay. Warzone Subway bug fix When Season 6 dropped, it came with a new, subterranean fast-travel system in the form of a subway that moves around the entire map. Unfortunately, players quickly realized that the underground transport could also bring you to an undeserved victory as the system could be abused to ignore the gas while your opponents on the surface coughed to death. That issue has now been resolved in the October 8 update, with players within the subway no longer untouched by the battle royale’s toxic gas. This is tremendous news for those who want to play the game without worrying about ‘sewer rats’ exploiting a major bug. In combination with the nerfs to the AS VAL and SP-R, this patch should be a community favorite. Modern Warfare & Warzone October 8 patch notes General Fixed an issue where players could survive in the gas while staying on the subway fast-travel system – Weapons AS VAL Fixed a bug where the SSP 10-R mags could allow bullet penetration through multiple walls – SP-R 208 Increase to flinch – Minor reduction to ADS speed – Variable zoom scope: moved weapon closer to player while ADSing, small reduction to ADS speed – .300 Norma mag and .338 Lapua mags: reduction to bullet velocity, reduction to ADS speed – SKS Small reduction to ADS speed for variable zoom scopes –

  • Modern Warfare & Warzone update nerfs Akimbo .357 pistols: patch notes – Dexerto

    Modern Warfare & Warzone update nerfs Akimbo .357 pistols: patch notes Infinity Ward / YouTube – ChrisBeBallinInfinity Ward have rolled out a new update for Call of Duty: Modern Warfare on May 7 – one that’s finally nerfed the highly-overpowered .357 Snake Shot pistols that had been terrorizing Warzone in recent weeks. On its own, the .357 handgun is one of the worst guns in Modern Warfare, but when equipped with the Akimbo weapon perk and Snake Shot attachment, the dual wield became arguably the strongest setup we’ve seen so far in Warzone. However, those days might now be in the past, as Infinity Ward released a patch on May 7 that implemented a “damage rebalance” to the Snake Shot aspect of the pistol. While the exact details of these balancing changes were not revealed, expect the magnums to no longer pack the same punch, especially since the patch also addressed a bug that was causing the Snake Shots to do too much damage at long-range. Read More: Best Grau loadouts & attachments for Warzone – On the flip side, IW did reduce the fire delay on both the Lightweight and Match Grade trigger attachments on the .357s, which means that they could be shot at a faster rate. Watch: The Upset That Created One of CoD’s Greatest Dynasties One other important note is that this patch has tuned the smoke challenges to be “a bit more forgiving,” so the recently-added Bruen MK9 LMG should be a lot easier to unlock. Modern Warfare & Warzone May 7 update patch notes Tuning all smoke challenges to be a bit more forgiving. This includes the challenge to unlock the Bruen MK9 – Fix to help prevent vehicle exploits – Various exploit fixes, including Ground War Infected – GameBattles: Fix for a few issues where players might not be able to join a new match – Reduced fire delay on the Lightweight and Match Grade trigger attachments on all .357 calibers – .357 Snake Shot damage rebalance – Fixed a bug where the damage on the .357 Snake Shot was too high at longer distances – Now the question becomes whether or not the Akimbo .357 Snake Shot setup is still viable in multiplayer and Warzone, which only time will tell at this point. Early reactions to Infinity Ward’s announcement suggested that the guns still get a lot of one-shot kills, so if they’re still reliable enough, players will undoubtedly be hesitant to move away from them. Read More: How to climb the Dam in Warzone – However, if they’re no longer great, then there’s speculation that the meta could shift towards the Akimbo Renetti, the free new pistol in MW that was added at the start of Season 3. There’s also a chance we could see the Akimbo handgun trend get largely abandoned following this update; a lot of people won’t mind going back to the meta-strategy of using the MP7 or MP5 as a secondary since both SMGs still shred in Warzone. As always, make sure to follow us on Twitter @DexertoINTEL for all the latest Modern Warfare and Warzone news, updates, guides, and more.

  • Modern Warfare & Warzone update fixes demon gun glitch: Patch notes – Dexerto

    Modern Warfare & Warzone update fixes demon gun glitch: Patch notes ActivisionCall of Duty Warzone’s demon gun glitch has finally been addressed in a mini Modern Warfare update that also brings a few other tweaks to the game. Though Warzone has been a massive success for Call of Duty, there have been a few issues plaguing the battle royale. Some of these involve outright cheating, parts of the map being invisible and crashing the game, as well as players being able to abuse glitched spots to rack up eliminations and wins. In recent weeks, the biggest non-cheating issue has revolved around a graphical issue that turns weapons into a strange glitched shape on-screen. This has been referred to as the demon gun glitch, but it should now be a thing of the past following a new update. That’s right, Infinity Ward have rolled out a small update, addressing the extremely unusual and annoying glitch as well as a few other problems too. On top of the demon gun glitch, the devs have also addressed an issue where hitting ‘play again’ after a game wouldn’t work, as well as another bug that caused the common, floor loot version of the AUG to be invisible. There are also changes to the normal multiplayer mode with tweaks to map rotation. Search and Destroy on Rust is no longer a thing, while both Arklov Peak and Shipment have been removed from Headquarters. A title update for #ModernWarfare and #Warzone is now available for all platforms. This update addresses the weapon model corruption bug and fixes a few other issues. — Infinity Ward (@InfinityWard) August 15, 2020 With only a few tweaks, you don’t have to worry about a major download – unless you play on Xbox, that is. However, Xbox owners won’t say a huge change in the game’s size on their hard drive. The new update clocks in at 1.2GB on PS4, 0.88GB if you are purely a free-to-play Warzone user on PC, 1.83GB if you own Modern Warfare on PC, and 66.3GB on Xbox. The Xbox size, according to the devs, is due to an unforeseen bug. The full set of patch notes from the August 14th update are below. August 14 Warzone patch notes Warzone general fixes: Fix for weapon models (sights and weapons picked up) corrupting on screen – Fix for an error that could occur when selecting “Play Again” option in Warzone – Fixed a bug where players could use the rope ascender through a closed door in Downtown – Fixed an issue where the world model of the Common AUG was appearing invisible in Warzone – Multiplayer map rotation changes The increased map counts in our playlists caused some maps to not appear in playlist rotations. To help them appear more regularly, we’re removing the following maps from each mode listed below: Headquarters – Removing Arklov Peak and Shipment – Kill Confirmed -Removing Aniyah Incursion – Cyber Attack – Removing Aniyah Incursion – Hardpoint – Removing Piccadilly and Aniyah Incursion – Search and Destroy – Removing Rust – –

  • Modern Warfare & Warzone update adds Classic BR Trios & more: patch notes – Dexerto

    Modern Warfare & Warzone update adds Classic BR Trios & more: patch notes Infinity WardInfinity Ward has released a patch with a new pack and its latest playlist update for Call of Duty: Modern Warfare and Warzone, with trios getting the “Classic BR” treatment. After replacing Stimulus Solos with Classic Solos earlier in the week, Call of Duty’s developers are now adding a supplemental mode to the base playlist: Classic Trios. 🚨 #Warzone Playlist Update! Now live across all platforms, jump into BR Trios Classic: No Cash, No Contracts, No Gulag, No Loadouts, No Respawns! — Infinity Ward (@InfinityWard) May 22, 2020 In the classic battle royale mode, all of Warzone’s innovations are stripped away for a realistic, tense experience. You drop, you look for loot and you hope not to die. If you die, you’re out. There is no Gulag system, no buy station for your teammates to purchase your redeployment. There aren’t even any contracts on the map, leaving you stuck with just your friends, loot and, most importantly, fear of death. As of now, the Warzone playlist is updated to include Classic Trios alongside the standard BR Trios, Quads, Solos and Blood Money Plunder modes. Classic has not been out for much time, but early reactions confirm that it is indeed an increasingly tense environment, given the lack of respawn mechanics and the limitations enforced by the absence of buy stations (no self-revives or easily bought UAVs). Fittingly, players have also noticed an increase in camping and generally cautious gameplay. This too makes sense, as you only have one life to spare and most would rather not waste it by succumbing to bloodlust and getting out of position. For those who are looking for a barebones battle royale experience, without 2020’s frills and with higher stakes, Classic Trios is the way to go. The playlist update coincides with the release of a new pack too: the Call of Duty Endowment Fearless Pack, which was co-designed by Medal of Honor recipient Captain Florent “Flo” Groberg and has 100 percent of its proceeds donated to the Call of Duty Endowment organization, helping to place veterans into jobs. Support the @CODE4Vets! The NEW Call of Duty Endowment Fearless Customization Pack is now available in #ModernWarfare and #Warzone. 100% of Activision’s profits will be donated to the charity. https://t.co/L8HheDD1wP pic.twitter.com/7C4QqU3n8S — CharlieIntel (@charlieINTEL) May 22, 2020 The pack features a Venerated – Milsim Operator skin, a weapon blueprint, charm, watch, camo, spray, and two calling cards. The camo, charm, and blueprint all feature elements of the same design that matches the Call of Duty Endowment logo—an orange camo, littered with grey and navy, much like a variant of the game’s digital camos. But you might want to stick with a ghillie suit if you’re going to be dropping into a high-risk, high-reward match of classic BR.

  • Modern Warfare & Warzone Season 6 update patch notes – Dexerto

    Modern Warfare & Warzone Season 6 update patch notes Infinity Ward[jwplayer FyNohfvK] Infinity Ward and Activision have released the official roadmap, trailer, and patch notes for Season 6 of Call of Duty: Modern Warfare and Warzone, revealing all the new maps, weapons, changes, and everything else that’s new in the latest update. Even though Season 6 is most likely the last one before Modern Warfare gives away to Black Ops Cold War in the Call of Duty series, there’s still a good amount of new stuff for players to enjoy in both the multiplayer and battle royale. As per usual, S6 introduces plenty of new content, including several multiplayer maps, guns, and Operators, as well as a massive change to Warzone in the shape of a whole underground subway system. Following the roadmap and trailer that were released on September 28, we now have the official patch notes for the S6 update. Here’s everything you need to know. When was the Season 6 update? Season 6 kicked off at 11 PM PT on Monday, September 28, which is 2 AM ET / 7 AM BST / 4 PM AEST on Tuesday, September 29. As always, it came as part of a massive update implemented new content, and changes into both the multiplayer and battle royale. For those on PS4, players were able to pre-download the patch and have it ready to go ahead of time. Here is the patch’s file size for each platform: PS4: 19.3 GB – Xbox One: 22.66 GB – PC: 57 GB (MW owners); 25.5 GB (Warzone only owners) – Modern Warfare & Warzone Season 6 roadmap What’s new in Season 6? Per usual, the new seasonal content has been split into two parts: all the things that Infinity Ward added on day one and everything else that’ll be coming at some point, likely the mid-season update. Here’s a full breakdown of what was included in the first day: New maps Four more maps were added to multiplayer in S6: Broadcast, Mialstor Tank Factory, Station, and Verdansk Riverside. Broadcast is a remastered version of the map with the same name from the original CoD 4: Modern Warfare in 2007, and it also a replica of the TV Station location in Warzone. It’ll strictly be used for 6v6 core modes. The Mialstor Tank Factory, available for 6v6 and 10v10 modes, is noticeably larger than Broadcast and the devs have designed it in such a way where the playable dimensions will change depending on the size of the lobby. Not to forget about Gunfight, Infinity Ward also added a small new map called Station, which will be used for the popular 2v2 mode in multiplayer. Last but not least, there’s Verdansk Riverside, which is yet another recreation of an area in Warzone that now crashes into MP for Ground War. New weapons: AS VAL & SP-R208 Every new season in Modern Warfare has introduced two new weapons right at the start, and S6 is no different. The two guns this time are the AS VAL assault rifle and SP-R208 marksman rifle. The AS VAL, which is the 13th AR in the game, has a high fire rate and comes already equipped with an integral suppressor, making it perfect for “stealth, accuracy, and high penetration.” The SP-R208, a remake of the R700 sniper rifle from CoD 4, is being called “one of the most accurate weapons” in the marksman rifle class, offering a lot of customization options such as alternate ammo choices and bolt assembly changes. As usual, both guns are free for players to unlock in the Battle Pass – the SP-R208 at Tier 15 and the AS VAL at Tier 31. Of course, if you don’t want to unlock them by playing the game, you always have the option to buy the Tiers. New Operators: Farah and Nikolai Two characters from the Modern Warfare campaign, Farah and Nikolai, are making their way into the multiplayer side of things. Farah is the leader of the Urzistani Liberation Force that you work during several of the missions, while Nikolai is an old friend of Captain Price’s that you meet later on. Farah is available right away at Tier 0 of the paid Battle Pass, while Nikolai gets unlocked at Tier 100. Both have three customization options right away for players to pick their outfits and headgear. Warzone: Metro subway “fast travel” system As had already been announced previously, Warzone now has a new subway system, called Metro, that will act as a fast travel option for players looking to quickly get around Verdansk. Seven stations have been added to the map that players can enter. From here, you can board a train which will instantly take you to the next stop on the list. However, the subway train will not move if the station is in the gas or if there’s any fighting happening on the platform. A – Verdansk International Airport – B – Karst River Quarry (between that and Bloc 14) – C – Verdansk Stadium (between that and Gorengard Lumber Yard) – D – Downtown Tavorsk District – E – Barakett Promenade East – F – Verdansk Train Station – G – Torsk Bloc – Warzone: weapon rotation Infinity Ward also rotated the ground loot weapons in Warzone with the new season, adding in new blueprints and gun choices in place of the ones that were there before. While the exact weapons they’re adding weren’t revealed, the devs did disclose that the rotation included six Common, 10 Uncommon, 13 Rare, 18 Epic, and 24 Legendary variants, both on the ground and in Supply Boxes. New mode: Armored Royale There was also a new mode added to the BR called Armored Royale, which, as the name suggests, involves armored Cargo Trucks being dropped on the map for players to use against each other. These vehicles come equipped with a turret and armor plating, while also allowing eliminated squad members to spawn back in if the truck is still operating. However, once it gets destroyed, players on that team will not be able to spawn back, and the squad the remains alive the longest, wins. What’s coming later in the mid-season 6 update? Perhaps the biggest news in terms of what’s coming later on in S6 is the Haunting of Verdansk event in Warzone, which will kick off on October 20 and end on November 3. No major details about this event have yet been announced, but it’ll be Halloween-themed and likely implement a night-version of Verdansk that had been leaked and teased previously. The announcement mentions that it’ll include new “limited time modes, rewards, and more,” so expect a lot of spooky cosmetic items and maybe even zombies… The roadmap also shows that a new melee weapon, a Butterfly Knife, is also coming in the mid-season update, as well as a weekly rotation of brand new multiplayer modes that includes Hardpoint Hills & Kills (Week 2), Gun Game TDM and HQ Firefight (Week 3) and Gunfight Tournament and TDM Snipers Only (Week 4). Season 6 Battle Pass details Of course, no new season would be complete without a fully-fledged Battle Pass and S6 is not lacking in that department. As usual, the BP features both a free and premium version, the former of which offers 20 Tiers of free content, including the two new guns mentioned above. As for the paid version, which costs the usual 1,000 CoD Points (CP) and features 100 Tiers, here’s a breakdown of what’ll be included: Farah & Nikolai Operators – “Over two dozen” Operator skins & finishing moves – 18 weapon blueprints: three handguns, three SMGs, three assault rifles, two shotguns, three LMGs, three marksman rifles, and one sniper rifle – Four-plus vehicle skins – 1,300 CoD Points back – Watches, XP boosts, weapon charms, and much more – For those who’d prefer the instant gratification of quickly leveling up their BP right from the start, there will be a bundle option available for 2,400 CoD Points that’ll include 20 Tier skips – a 40% savings vs purchasing the BP and the Tiers individually. C4 and Origin 12 Nerfs in Season 6 Alongside the new content in Season 6 was a handful of balancing tweaks. Two of the most powerful pieces of equipment throughout Season 5 have finally been scaled back. The controversial Origin 12 shotgun now deals less damage from a “very close range” in Warzone. Meanwhile, C4 has been adjusted after reigning supreme over the past few months as the most powerful lethal in Warzone. When performing a ‘quick detonation,’ players will now be hit with a “slight delay.” On top of this, an audible beep will also play when the detonation is triggered, as to give players a little more warning. The distance in which you can throw the explosives have also been scaled back by 30% in total. That wraps up all of the new additions and big changeswith Season 6. The full patch notes for the major update can be found below. PLAYLIST UPDATE: MODERN WARFARE: Ground War – Gunfight Blueprint Customs – Face Off – Station – Killstreak Confirmed – Season Six Mish Pit – Season Six maps Broadcast and Mialstor Tank Factory in mosh pit game modes – WARZONE: BR Quads – BR Trios – BR Duos – BR Solos – Plunder Trios – Armored Royale Quads – GENERAL FIXES: C4: Slight delay when performing a quick detonation. A beep will now play when quick detonation is triggered. Also reduced throw initial velocity by 30% – Fix for a bug where, after reviving a teammate in Survival, there will be a 5 second delay before the user is able to use their weapon again – Fix for an issue where players could obtain unlimited Stopping Power rounds – Fix for an issue where the defending player had a long respawn timer after the HQ was taken back and all players were dead while in a Headquarters match – Fix for an issue where it was possible to put a molotov or grenade into a planted bomb causing it to kill the diffusing player – WEAPONS: Fix for two issues where the player’s watch and/or Heartbeat Sensor would not be entirely visible when using the XRK Chainsaw attachment on the Finn LMG – Fix for a bug where explosive and thermite rounds do not function as intended on the Chronic variant from the Blunt Force II bundle – Fixed an issue where the muzzle selection screen for the Finn LMG was hard to view in the Gunsmith menu – Fixed an issue where the player’s left hand will not properly grip the weapon when the 23.0” Romanian barrel is equipped on the AK – Fixed a few bugs where the prone hipfire viewmodel positioning was not appearing as intended and could disappear in certain circumstances – Origin 12: Reduced very close damage in Warzone – Shotguns: Increased damage of slugs in Warzone – XRK ChainSAW – FiNN LMG: Adding a description in Gunsmith nothing the attachment does not allow for weapon mounting – Increased brightness on the Tac Laser attachment – – WARZONE: Fixed a collision issue in the south corner of the Stadium – Fix for an issue where a fence with a white tarp over it near the Hospital was allowing players to see through it on one side – Fix for an issue where, on occasion, the train would appear as a white placeholder icon on the map – Implemented fixes to help properly track Warzone wins – Fixed a bug where players were unable to damage enemies with gunfire while on an ascender – If a player has their minimap set to not rotate, they will see inaccurate pings on the heartbeat sensor. This has been fixed – Fix for a rare issue where the Train’s supply boxes could vanish during longer rounds – PC: NVIDIA Reflex is now available in Call of Duty: Modern Warfare, including Warzone, and will deliver latency improvements in GPU-intensive gaming scenarios on GeForce GTX 900 and higher NVIDIA graphics cards – Improved stability and performance –

  • Modern Warfare & Warzone Season 5 update patch notes – Dexerto

    Modern Warfare & Warzone Season 5 update patch notes Activision[jwplayer qiSnM8TU] At long last, the Call of Duty: Modern Warfare and Warzone Season 5 update has arrived and we’ve got everything you need to know about the changes and new content. Arguably the most anticipated chapter of Modern Warfare and Warzone, Season 5 is finally here. It introduces a plethora of new content to both the multiplayer and battle royale components. From map changes, new guns, weapon balance tuning, and plenty more, it’s a hefty update. There’s every reason to expect that S5 could be the best and most jam-packed season of MW so far as content continues to release over the next few weeks. When was the Modern Warfare & Warzone Season 5 update? The update went live at 2 AM ET on August 5, or 11 PM PT on August 4. Here are the confirmed sizes for the patch on all three platforms: PlayStation 4: 33.9 GB – Xbox One: 49.8 GB – PC: 54.2 GB (Modern Warfare owners) and 47.4 GB (Warzone only owners) – And for those concerned that they might not have enough space on their device, Activision confirmed that “once the new content has been integrated into your game, Modern Warfare will have a decreased overall footprint on console.” Modern Warfare & Warzone Season 5 Roadmap Here is the official roadmap for the brand new chapter, detailing which parts of Season 5 are available right at launch and what Infinity Ward is saving to release throughout the weeks and months ahead. What’s new in Warzone Season 5? Warzone map changes As expected, Warzone received the biggest bulk of new content and changes since its release. Chief among the S5 content drop are several major tweaks to the Verdansk map. The biggest change is the fact that Stadium’s roof has been blown open, turning the previously-inaccessible structure into a potentially bustling POI. Train Station, a location that most either love or hate, is also getting its fair share of adjustments, as the buildings are now open as well. Speaking of trains, a large freight train has been added to the map, which not only carries loot but also offers players another way to get quickly around. The train is on a preset path that aims to “circumnavigate the southwwestern part of Verdansk.” Last but not least, we have the exterior Ascension ziplines – devices attached to taller structures like Stadium and the skyscrapers in Downtown which players can use to access rooftops and counter those who like to camp up top. New modes & weapon rotation There are two new modes coming to Warzone – Mini Royale, which comes at the start of Season 5, and King Slayer, which comes later and the details for which haven’t been announced. Mini Royale, as Activision describes it, condenses the regular battle royale modes into a faster-paced and much more intense version with a lot more combat. It features a lower player-count (exact number TBA) and only “the first and last five minutes of a normal game exist,” which could mean the gas circle, Gulag, and other regular components will function differently. Then there’s the topic of weapon rotation; Infinity Ward has changed up the guns that’ll be available as floor loot as now there will be exactly the same number of each rarity on the map: 25 Legendary variants (gold) – 19 Epic (purple) – 15 Rare (blue) – 12 Uncommon (green) – 8 Common (gray) – Furthermore, weapons available in the Gulag will also be changing each week throughout Season 5. There are four distinct sets of weapons and players can expect to cycle through them with every passing week. As far as miscellaneous additions go, a new feature called Wartracks has made its debut: “Jam out to some sweet MW tunes while you’re cruising through Verdansk with Wartracks, available in the Battle Pass.” This works similarly to the vehicle skins in that players can equip a Wartrack to each specific vehicle and the song will play as soon as anyone from their team hops in. What’s new in Modern Warfare multiplayer? New maps Infinity Ward has upped the levels of new content in multiplayer with four whole new maps making their debut in Season 5. Suldal Harbor and Petrov Oil Rig are the two new 6v6 maps, while Livestock is for Gunfight, and Verdansk Int’l. Airport, based on its namesake location in Warzone, has been released for Ground War. New weapons: ISO SMG, AN-94 assault rifle, more The start of every season introduces two new weapons in both multiplayer and Warzone, and S5 is no exception with the ISO SMG and AN-94 assault rifle. The ISO is inspired by the ACP9 submachine gun – a compact, high-fire rate gun that’s perfect for close engagements. As for the AN-94, fans of the Black Ops series will instantly recognize it as the powerful AR from BO2: “The initial shot of a full-auto volley is followed by an instantaneous second round before significant recoil is felt.” As per usual, both guns are available to all players for free via the Battle Pass; the ISO is unlocked by reaching Tier 15 and the AN-94 by hitting Tier 31 of the pass’ free portion. That’s not all: Activision also announced that two more weapons will be released at some point during the season – the dual-wield Kodachis swords and one that’s currently “classified.” Shadow Company Operators This had been announced previously, but S5 also added a new faction to multiplayer called Shadow Company – the same one that was introduced in the Modern Warfare 2 campaign, under the command of the villainous General Shepherd. Shadow Company comes complete with three brand new Operators: Lerch, Rozlin ‘Roze’ Helms, and Velikan, who will be released in-season while the first two are available at launch. Season 5 Battle Pass As mentioned above, new weapons and Shadow Company Operators are available via the Battle Pass, which features 100 tiers. Included among the offerings are new outfit skins, weapon blueprints, watches, gun charms, vehicle camos, XP tokens, CoD Points, and the aforementioned Wartracks. There is a free portion of this pass as well though. Through which the ISO, AN-94, and other select cosmetic items can be unlocked. However, for those who want the full experience, there is the option of purchasing it for 1,000 CoD Points. This will unlock the new Lerch Operator, all 100 tiers, and give you 1,300 CP back. And if you want to go even bigger, there’s always the Battle Pass Bundle. For 2,400 CP this option automatically grants you 20 tiers right away. Compared to the standard price, this option can save you 40% in total value. From every major change all of the new content, the full patch notes for Season 5 can be found below. PLAYLIST UPDATE Modern Warfare Ground War (Adding Verdansk International Airport) – Blueprint Gunfight – Search and Destroy Double Down (12v12) – Face-Off (Livestock) – Oil Rig and Harbor 24/7 – – Warzone BR Duos – BR Trios – BR Quads – BR Solos Buy Back (previously called BR Solos Stimulus) – Blood Money Quads – Mini Royale Trios (Fast-paced Battle Royale in condensed areas of Verdansk) – – GENERAL FIXES: Added Weapon Inspect! – Fix for an issue where store bundle images could get stuck on the previous bundle image when scrolling on PC – Fixes to prevent screen tearing – Fix for an issue where Price and Gaz occasionally lose their eye models while navigating various menus – Fixed a bug where, when the ‘Headshots Only’ option is set in a custom game, the male Operator hitboxes aren’t functioning properly – Fix for an issue where the default scope on the Rytec AMR cannot be customized – Fix for a bug where Care Packages, Juggernauts, and Emergency Airdrops were not getting properly refunded to the player if getting the ‘Too many vehicles, refunding killstreak’ message in a Custom Game – Stopping Power rounds are now preserved on dropped weapons – Added a brief decay period when transitioning from heavy footsteps (sprint, tactical sprint) to lighter footsteps (walk). This addresses players immediately becoming quiet upon slowing down from fast movements – Fixed a bug where the player’s choice of weapon fire and scope states were not being saved and restored after interacting with the Sentry Gun, Shield Turret, and Care Package – (We’ll have weapon tuning and other weapon adjustments in a future patch. Stay tuned for updates.) – MODERN WARFARE: Fix for invisible collision appearing in Barakett Promenade – Fix for a bug where the 23.0″ RPK Barrel was appearing broken in-game and in the Gunsmith menu – Fix for an exploit where players were able to give themselves unlimited ammo – Fix for an exploit using the Recon Drone and Care Package – The PKM – Bludgeoner will now gather ammo from any other PKM weapon – Fixed an issues where players were hearing the missed hit VO for the Precision Airstrike when right after calling it in – Added a VO line when a player’s High Alert warning is triggered – Fixed an issue where players could receive ‘wallbang’ kills when shooting through players – WARZONE: New Warzone loot items! – Gulag weapons will now rotate every week between four sets total – Increased effective damage range for all semi-auto DMR and semi-auto Sniper Rifles – Increased effective damage range for the FR 5.56 – Fix for a bug where the player’s physics could be controlled by the helicopter while they parachute out – Fix for an issue where players were unable to call in any Air Strikes – Fix for seeing invalid pings on the Heartbeat Sensor – Added new VO lines to warn players of enemy Recon Drones being called in near them (BR only) – Previously, the Most Wanted contract could respawn dead players. Now, it can respawn players in the Gulag in any state – Fix for the ‘Alive in Gas’ challenge timer – CALL OF DUTY LEAGUE: Fix for an exploit while inside the blue kiosks on Piccadilly – New restricted attachments: Muzzle – Suppressors (all) – Optic – Thermal Sights (all) – Underbarrel – Merc Foregrip – – CO-OP MODES (Tac Ops, Classic Special Operations, Survival): Team Ping is now enabled in these modes – New Challenges: Playing it Bogart – Defeat enemies in style while supporting your teammates in these Co-Op Focused Challenges – SPECIAL OPERATIONS: SURVIVAL Added new map, Crash – Fix for exploit involving the Equipment Store – PC: Improved stability – VRAM usage is now displayed in 2 separate bars: one for Warzone and the other for multiplayer – Added a keybind for Air Vehicles’ Horn in the tab in the Options menu –

  • Modern Warfare & Warzone Season 5 trailer reveals Shadow Company Operators – Dexerto

    Modern Warfare & Warzone Season 5 trailer reveals Shadow Company Operators Activision[jwplayer SmN5cmUl] The first trailer for Modern Warfare and Warzone Season Five is finally here, introducing a whole new set of Operators that will be part of the new Shadow Company faction. There’s been a lot of hype and anticipation for Season 5, but so far, players have only been able to rely on three mini-teasers, leaks, and speculation when trying to figure out what’s coming next in MW and Warzone. That changed on July 30, as Activision and Infinity Ward rolled out a complete trailer, the first for the upcoming chapter, shedding some light on the addition of Shadow Company into the game. According to Call of Duty’s blog post, Shadow Company, which is a private military company that originated in MW2, is on its way to Verdansk in order to take on the mysterious villain known as Mr. Z, who is once again wreaking terror upon Verdansk now that the armistice has broken down. New Shadow Company Operators According to Activision, Shadow Company will be a whole new faction that’ll exist in addition to Allegiance and Coalition – the two that are already in the game. This marks the first time in Modern Warfare that the devs have added a post-launch group into the mix. As part of that, there will be a total of three new Operators released for Season 5: Lerch, Velikan, and Rozlin ‘Roze’ Helms. Lerch hails from Plano, Texas and is a former member of the U.S. Marine Corps. Known on the battlefield for his enthusiasm and success in regards to eliminating the enemy, it was better to have Lerch with you rather than against you. Following USMC, civilian life didn’t suit Lerch, so he re-entered the fight in the private sector and is considered a one-man force multiplier. When the Shadow Company CEO came across Lerch’s dossier, he was the perfect combination of skill and moral flexibility. There’s no contract Lerch won’t take on nor challenge he won’t face which is how he finds himself in Verdansk leading the other Operators of Shadow Company. – Not much is known about Velikan. Dressed in full body armor for protection in battle and to hide his identity, little is confirmed about this Operator. A shadow of a shadow. Tales of his exploits are written off as fairytales at best and gross exaggerations at worst. Those who know him never speak ill of him. Whether it’s due to fear or respect, no one knows. – Rozlin “Roze” Helms joined the Shadow Company after migrating from the Allegiance faction Jackals. Previously, Roze cut ties with the Armed Services and returned to support her family and ailing father. Periodically in contact with Mace, now a PMC who left the Army after abandoning his post in protest of combat orders he deemed illegal, Roze gained entry into the Jackals mercenary group. Now Roze is letting her skill prove her worth as she provides support to Shadow Company while remaining on cordial terms with Mace. – There’s also the question of who’s narrating the trailer; some believe it could be the infamous General Shepherd from the MW2 campaign, the one who led Shadow Company at the time. While he does die at the end of the game, this new MW title is set in a different timeline, which might be the excuse that the devs could use if they decide to bring him back as a playable character. With not too long left until the next season kicks off, fans should expect a lot more announcements to be made in the coming days, including a full reveal trailer, roadmap, and information about the Battle Pass. Season 5 of Modern Warfare and Warzone is set to launch on Wednesday, August 5 for PlayStation 4, Xbox One, and PC.

  • Modern Warfare & Warzone Season 5 teased during NICKMERCS’ Twitch stream – Dexerto

    Modern Warfare & Warzone Season 5 teased during NICKMERCS’ Twitch stream FaZe Clan / Infinity Ward[jwplayer pJ2GcHDn]A new teaser for Call of Duty: Modern Warfare Season 5 was shown off during Nick ‘NICKMERCS’ Kolcheff’s Twitch stream on July 20, and it raises a lot of questions as to what’s coming. Ever since Modern Warfare launched back in 2019, the game has received a pretty steady amount of content, with new maps, modes, and Operators being added every few weeks. Back in June, Season 4 of the game launched which added Captain Price but now, with the end of July fast approaching, it’s only a matter of time before a new season of content arrives. Modern Warfare & Warzone Season 5 is set to start in just over two weeks if all goes according to plan, and it’s been surrounded in more speculation than other seasons, due to leaks found in the game files. Some think a train will be running through the map, some think a nuke will be set off in the Warzone stadium, and some think that it will be teasing Call of Duty 2020. On July 20, however, fans finally got some answers as Activision sent a teaser video for Season 5 to popular Twitch streamer NICKMERCS. While the 11-second teaser video doesn’t give away too many answers, it does feature a helicopter flying over a train, followed by the locomotive blaring its horn at the vehicle. While some people might say it raises more questions than answers, it does technically lend some credence to the previously mentioned train speculation. While some of the rumors differ, all of them share one interesting point: a train will go around the Warzone map at some point in the future. As of the time of this writing, it’s unknown when players will get another look at Season 5. However, given the fact that Activision released this clip to a popular streamer, it wouldn’t be surprising if more personalities and influencers get different clips as time goes on. Only time will tell, however, if this is true.

  • Modern Warfare & Warzone Season 5 Reloaded update patch notes – Dexerto

    Modern Warfare & Warzone Season 5 Reloaded update patch notes Infinity WardSeason 5 of Modern Warfare and Warzone is just a few weeks old but Infinity Ward has already introduced a major shakeup to the experience with a newly ‘reloaded’ roadmap. Here’s every change that was introduced with the August 24 patch. Infinity Ward released the latest season of Modern Warfare and Warzone at the beginning of August. Just a few weeks later and the roadmap has already been updated as a new limited-time event has arrived along with all-new maps, modes, and more. The Season 5 Reloaded update dropped with an assortment of new content but that’s only the beginning of what’s on offer. New Games of Summer trials will test your skills in all-new ways and provide a handful of exclusive rewards to boot. From the new LMG to fresh modes and all the content in between, here’s a complete overview of the latest Modern Warfare and Warzone update. When was the Modern Warfare & Warzone Season 5 Reloaded update? Let the games begin#CallofDuty #ModernWarfare and #Warzone Season Five Reloaded is here. Update available August 24, 11PM PDT. ✅Games of Summer Overview ✅New Roadmap ✅New Content Details 📡INTEL HERE: https://t.co/XpnY2jeX9G pic.twitter.com/MGZSKvGIkM — Activision (@Activision) August 24, 2020 The brand-new update went live at 11 PM PT on August 24 or 2 AM ET on August 25. It marks the most significant patch since the Season 5 overhaul earlier in the month. Here’s how the patch weighed in across every platform: PlayStation 4: 10.6GB – Xbox One: 14.09GB – PC: 11.3GB (F2P) / 17.6GB (Premium) – Much of the new content was available right away for free Warzone players. However, certain modes were restricted to the core Modern Warfare multiplayer experience as per usual. Modern Warfare & Warzone Season 5 Reloaded Roadmap Below is the brand-new roadmap for Season 5 Reloaded. Detailing all of the new content available to players right now, along with what to expect down the line as the Games of Summer kicks off on August 28. What’s new in Warzone Season 5 Reloaded? For the mid-season update, players are able to get their hands on an all-new LMG right out of the gate. The FiNN LMG comes in as an “agile, mobile, and hostile” weapon that aims to push the weapon class further than ever before. Rather than weighing you down as a bulky weapon, the FiNN features “exceptional full-auto accuracy while still being lightweight.” This is intended to “blur the line between Assault Rifles and LMGs,” according to the latest blog post. You can unlock the FiNN in two ways through the Reloaded update. Either by purchasing the new ‘Mainframe” cosmetic bundle. Or simply by beating a new in-game challenge. A new mode is also now available to Warzone players in Season 5 Reloaded. King Slayer will be available for the rest of the season and looks to blend the battle royale experience with team deathmatch. Every kill you secure will add to your team’s point total in this mode. If you happen to be one of the top five teams in the lobby at any point in time, your best player will be marked as a ‘king’ for all to see. If anyone is able to take down your king, they’ll be handed a killstreak for their efforts. You’ll need to keep an eye on the circle throughout this playlist as well. Instead of a static zone that shrinks over time, the circle will constantly be moving around the map. What’s new in Modern Warfare Multiplayer for Season 5 Reloaded? Alongside the new Warzone offerings is an assortment of Modern Warfare content as well. Firstly, players can expect to load into a new Gunfight map on August 28 with the arrival of the Games of Summer. The new battlefield takes Warzone’s recently opened stadium, offering a new space for 2v2 action. “It’s a much smaller play space in the Gunfight mode,” the blog post explained. So don’t go in expecting the exact same layout you’ve grown accustomed to in Verdansk. Additionally, Ground War is receiving a new playlist with the Reloaded update. Available today, Ground War Reinforce shakes up the large-scale mode in a unique way. Three flags dropped towards the center of any given map. If you happen to die during the match, there’s no respawning unless your team captures one of these flags. In order to win a round, one team will need to dominate and take control of all three flags at once. The full patch notes for the August 24 Warzone and Modern Warfare update can be found below. PLAYLIST UPDATE MODERN WARFARE: Ground War – Ground War Reinforce (32 players) – Blueprint Gunfight – Shoot the Ship – Face Off Verdansk Stadium (2v2) – WARZONE: BR Solos – BR Duos – BR Trios – BR Quads – Plunder: Quads – King Slayer Trios – Learn more about what’s coming in Season Five Reloaded by checking out the Activision Games Blog, HERE! GENERAL FIXES: Ground War: You can now spawn on APCs even while they’re in combat, just as long as the vehicle isn’t low on health – You can now inspect your weapon during infil sequences! – Fix for a bug where players could see Tracker footprints on the ground after respawning, even when they don’t have the perk equipped – Fix for an issue where the Riot Shield could appear sideways in the preview screen – Also, fixed a bug where the Riot Shied could appear crooked in the squad walk – Fixed a bug where using Flaming Throwing Knives would not reset Dead Silence – Season 5 Week 1 challenge reads: “Call in the Personal UAV Killstreak 7 Times.” Should be written as Personal Radar – The Week 1 challenge reads: “Play 3 matches with Wyatt and your Coalition Operator”. Using and instead of as – Fix for an issue where the scoreboard could reflect inaccurate information when going from a multiplayer match to a Warzone match – Fixed a bug where some users were unable to unblock players – Fixed a bug where the ‘World Eater’ calling card appeared animated, although it should be a static image – Fix for an issue where partially watching the killcam and then skipping it, can sometimes result in reduced respawn time – Various fixes to help the Tomogunchi Turbo watch function as intended – Fixed an issue where the Stopping Round Field Upgrade could become unlimited after using two of the same weapon – WEAPONS: Adjusted weapon stats graphs to better match rate of fire and post-launch weapon balancing – Fix for a bug where tracers could lose their impact VFX when the ammunition is changed from the default 5.56 NATO ammunition on the M4 – Sniper – Thermal Scope: lowered optic resolution and reduced thermal range – Adding ‘HEI’ (High Explosive Incendiary) label to cosmetic dismembering ammo types – WARZONE: Fix for an issue where the gas mask could become invulnerable – Fixed a bug where the yellow highlighting of your name in the Squad widget was missing from BR Buy Back – Fix for a bug where the parachute could open randomly when jumping over certain areas of the map – In BR Quads, the player’s minimap icon had both the downed icon and arrow when the player started the Most Wanted contract. This has been fixed – Fixed a bug where the loot dropped from a squadmate who died in the gulag would be available for other squad members to pick up if they enter the same gulag – Fixed a bug where players will observe no ping audio from a spectator creating world pings – Various fixes for issues with Self Revive: Players may see no UI for Self Revive after buying it at a kiosk, then see the Self Revive ‘Use’ UI right before the player dies when downed but too late to be able to revive themselves – Players may see no UI for Self Revive and when downed, they are able to use a Self Revive – Players may be unable to buy a Self Revive at a kiosk stating “The player already has this item”, despite not having one in their inventory – – CALL OF DUTY LEAGUE: Fixed a bug where barrels with integrated suppressors were still available – PC: Improved stability and performance – Fixed an issue that caused screen resolution to be higher than native resolution at 100 render resolution when in fullscreen borderless mode – Fixed an issue that could lock FOV to 60 after playing a game of Ground War –

  • Modern Warfare & Warzone Season 5 Reloaded: FiNN LMG, new event, more – Dexerto

    Modern Warfare & Warzone Season 5 Reloaded: FiNN LMG, new event, more ActivisionActivision and Infinity Ward have officially unveiled the mid-season update for Modern Warfare and Warzone, and it’s bringing along a ton of content with it, alongside the Games of Summer event. It’s about to be a huge week for Warzone. On August 26, Call of Duty Black Ops Cold War will be revealed inside of the battle royale mode, which, while normal for other games, is unprecedented for the series. Even though everyone will already be paying attention to the game for the Black Ops Cold War reveal, Activsion and Infinity Ward have decided they wanted even more eyes on Modern Warfare and Warzone. On August 24, Modern Warfare Season 5 Reloaded, which is technically just the mid-season update for the game, was unveiled with a release date of August 25, much to the surprise and delight of fans. According to the roadmap, players will be getting new content for all modes in the game. First and foremost, we have the Games of Summer, which was previously hinted at in the original Season 5 unveiling back in early July 2020. The event, which is clearly partially inspired by the Olympics, gives both Modern Warfare and Warzone players a chance to represent their country in an in-game competition. https://twitter.com/CallofDuty/status/1297941602107719680?s=20 The competition itself tasks players with completing five trials. According to Activision, these new trials are similar to the ones that are already a part of the game, but this time, players will now be able to receive better rewards like weapon blueprints, vehicle horns, calling cards, and more. In addition to the in-game event, fans will also have access to a brand new weapon called the FiNN. This weapon has been hinted by Activision to be one of the more powerful LMGs in the game, so it’ll be interesting to see how it affects the metagame, especially with the Bruen receiving a pretty major nerf just a little while ago. A new Gunfight map is also set to be added during the update. Titled Verdansk Stadium, this map is very clearly ripped from the new location in Warzone. The map will be smaller than the actual location in the battle royale, with only the field available for play. Finally, a brand new Operator will also be added to the game. Morte has been described by Activision as a lover of spaghetti westerns and is seemingly dressed perfectly for the part. Unfortunately, like all other Operators added during mid-season updates, Morte will only be available in the in-game store and won’t be available for free. Of course, there’s a ton of other content being added to the game, including a couple of new modes for Warzone, a free Gunfight tournament, and a Triple Feed double XP weekend. Here’s hoping that it keeps players entertained until the start of the next season.

  • Modern Warfare & Warzone Season 4: Weapons, maps, operators – Dexerto

    Modern Warfare & Warzone Season 4: Weapons, maps, operators ActivisionModern Warfare Season 4 is just around the corner, so here is everything you can expect when it drops, from Warzone’s map to new weapons and operators. Season 4 Release Date Modern Warfare Season 4 is set to release on Tuesday, June 2. The current Season 3 battle pass will also expire on this date. Infinity Ward have taken to releasing updates late in the day to minimize disruption to players. We can expect the update to be pretty sizeable, based on past patches and the amount of new content that is expected. If you need to delete part of the game to allow space for the update, check out our guide on how to delete Modern Warfare’s Campaign or Spec Ops. Season 4 new weapons Top of a lot of lists will be the new weapons that are coming in Season 4. We’ve already seen the Galil and Vector leaked, with some data miners offering in-game looks at the shape they will take. Typically the new weapons will be unlockable upon completing an in-game challenge. Read More: Grau or M4A1 in Warzone: Which is better? – However, more recent Modern Warfare leaks indicate that a new sniper rifle, the Rytek AMR, and Akimbo Blades will be coming in Season 4. It also looks like the Vector will not be called the Vector, but will instead be renamed as the Fennec. New maps coming to Modern Warfare Alongside new weapons, fans have come to expect new maps as the seasons progress. Information surrounding maps we expect to see in Season 4 is scarce, but the official teasers posted by Activision show the map Scrapyard, which originally featured in MW2. This would certainly fit with maps we’ve already seen added to Modern Warfare, many of which originated in other Call of Duty titles. We can also expect a new Gunfight map, as the last couple of seasons have brought with them new 2v2 environments. Most recently, we saw Aisle 9 added. Not to mention, Scrapyard is already technically in Modern Warfare, as it makes up Boneyard on the Verdansk map. New Operator: Captain Price We’ve also had it confirmed that Captain Price will be returning in Season 4. This will likely affect both Warzone and Multiplayer, with Price becoming playable in both. The SAS Officer has become a legend in Call of Duty circles. There was actually a Captain Price in the original Call of Duty and Call of Duty 2, but he became truly iconic with his CoD 4 version. Warzone changes Finally, we’ll take a look at Warzone changes that look likely to come in Season 4. First off is Duos, one of the most in-demand game modes that Infinity Ward have confirmed will come once bugs have been ironed out. Furthermore, at one point in the trailer, Ghost can be heard communicating to Price that there’s “something wrong in Verdansk,” which is obviously a direct reference to the map used in Warzone. Leaks have, in particular, focused on the map’s Dam, which looks likely to be destroyed or to collapse in some way. This change appears to have been teased for a long time now, with Modern Warfare’s menu teasing water finding its way out of the Dam. If the whole thing is to be destroyed, we could see large parts of Verdansk plunged underwater. Read More: Best SMGs to use in Call of Duty: Warzone – The weapon pool found in Warzone is also likely to change, meaning the basic guns littered across the map will be updated. It also goes without saying that any new weapons added will be accessible in Warzone through Loadout Drops. New CoD 2020 information? We’ve already seen hints at Call of Duty 2020, rumored to be called ‘Black Ops: Cold War’, in Warzone. Deconstructed RC-XDs have been found around the map, appearing to confirm a Treyarch-developed ‘soft Black Ops reboot’. Given CoD’s propensity to hint at future games in the previous title, we can expect to find more easter eggs and teasers in Modern Warfare, which will give us some hints at next year’s Call of Duty game. We will of course update you on all changes made in the Season 4 update, some of which have not yet been announced.

  • Modern Warfare & Warzone Season 4 start date delayed – Dexerto

    Modern Warfare & Warzone Season 4 start date delayed Infinity WardActivision has announced that the Modern Warfare and Warzone Season 4 release has now officially been delayed, pending a later release date. Call of Duty: Mobile Season 7 has also been put on hold, the publishers confirmed. The flagship Call of Duty title’s fourth season was penned in for a June 3 release date across all platforms, but the company has now confirmed they will be delaying the seasonal release due to ongoing protests in the United States. Activision confirmed the news on Twitter on June 1: “While we all look forward to playing the new seasons of Modern Warfare, Warzone, and Call of Duty: Mobile, now is not the time.” “We are moving the launches of Modern Warfare Season 4 and Call of Duty: Mobile Season 7 to later dates. Right now it’s time for those speaking up for equality, justice, and change to be seen and heard. We stand alongside you.” Activision did not confirm a new release date for the Season 4 launch for Modern Warfare and Warzone. They have also not revealed any updates on when Call of Duty: Mobile Season 7 will be rescheduled to either. https://twitter.com/CallofDuty/status/1267626497902174208?s=20 Season 4 has one of the most highly-anticipated content drops for the current Call of Duty title so far. The seasonal release is set to bring back fan-favorite Captain Price as an operator. It will also add new guns, maps, and more. Season 4’s headline features are a new battle pass, and a series of new weapons. According to major leaks in the lead-up to the seasonal reset, Warzone players will soon be able to wield a Rytek AMR, Fennec, or deadly Akimbo Blades. On a smaller scale — or just a smaller screen — CoD Mobile’s ‘Radioactive Update’ is also set to add a mobile-exclusive map. Kill Confirmed will also be re-added. The now-delayed update is expected to be the biggest mobile expansion yet. Activision isn’t the only company to put the brakes on a major event while mass protests are happening in America. Sony also confirmed on May 31 they would be delaying their ‘Future of Gaming’ PS5 reveal stream indefinitely. Dexerto will update you with information on when Modern Warfare & Warzone Season 4 and CoD: Mobile Season 7 will be released as soon as details become available. Follow @DexertoIntel for all the latest Call of Duty news.

  • Modern Warfare & Warzone Season 4 update patch notes – Dexerto

    Modern Warfare & Warzone Season 4 update patch notes Infinity Ward[jwplayer qiSnM8TU]Activision and Infinity Ward have finally released the Season 4 update for Modern Warfare on PC, Xbox One, and PS4, introducing two new weapons, three maps and a brand-new Battle Pass for players to sink their teeth into. There’s been a lot of anticipation for Modern Warfare Season 4, especially after the seasonal update was delayed by a week, but on Thursday, June 11, fans of the legendary FPS series finally got their hands on the new season, and it comes stacked with new items and challenges. As always, new guns are the biggest additions to this update, with a new SMG and a fresh Assault Rifle both introduced, giving you two new options in combat whether you’re playing the game’s multiplayer mode, or searching for victories in Verdansk while playing Warzone. What’s new in Season 4? New maps: Scrapyard, Trench, Barakett Promenade Of the new maps introduced at the beginning of the season, some will feel familiar to hardcore players. Modern Warfare 2’s Scrapyard is returning as a proper multiplayer map after being featured in Warzone, and teased in the original Season 4 announcement trailer. This comes with its own 24/7 playlist at launch as well. Trench is a new 2v2 map for close quarters modes. Expect to see this one quite frequently over the next few weeks if you’re a Gunfight fiend. Lastly, a new Ground War map has been added into the mix. Barakett Promenade may ring a few bells, as this is a Warzone location found in Verdansk already. Plays can now jump into matches on this map with their squad, and battle against their opponents. New weapons: Fennec & CR-56 Amax After numerous leaks hinted that players would be seeing the return of weapons from Call of Duty: Ghosts, Infinity Ward confirmed those suspicions by introducing the Fennec SMG which is an updated version of the Vector, and the CR-56 Amax which is a reworked Galil. As always, both the Fennec and CR-56 Amax are available as part of the free portion of the Season 4 Battle Pass, with early reports claiming that the SMG is already extremely powerful and could become the go-to weapon for aggressive players. You can watch the Fennec in action below. Warzone S4: The NEW Vector is insane! pic.twitter.com/EqlKZZ9FLd — Jordan Payton (@LEGIQN) June 11, 2020 Battle Pass and Captain Price Operator Speaking of the Battle Pass, Infinity Ward have added the Season 4 iteration of the content pass, featuring 100+ tiers of rewards that players can unlock by grinding the game. As usual, the pass has both a free and Premium section, the latter costing 1,000 CoD Points (~$10 USD). One of those rewards will be Captain Price, the legendary character from the Modern Warfare series, including the 2019 campaign, along with special horns for your vehicles in Warzone, and a ton of Weapon Blueprints and cosmetic items too. Warzone In-Match Events The latest addition to Warzone coming in Season 4 is “In-Match Events,” which will change the way the battle royale is played at random times “without advance notice” throughout any given match. There are three In-Game Events being added: Jailbreak, Fire Sale, and Supply Choppers. When ‘Jailbreak’ occurs, all eliminated players who are either waiting for their chance to be respawned from the Gulag, or are spectating their teammates, will be given a one-minute notice before being returned to the battlefield. This event can occur at any time mid-game, so it’s “well worth spectating, just in case,” according to Infinity Ward. The second in-game event, ‘Fire Sale,’ works in a similar fashion to the popular Call of Duty Zombies power-up. When activated, this event gives all Buy Stations a temporary discount, with items selling for anywhere up to 80% off. Some items may even be free. Loadout Drops are not discounted during Fire Sales. This in-game event lasts for 60 seconds. The final new event is ‘Supply Choppers,’ which brings “non-lethal but heavily armored helicopters to Verdansk.” These helicopters will not shoot at you, but you can destroy them to grab a stack of “high-quality loot.” This includes three UAVs, two armor boxes and munitions boxes, a gas mask, a grenade launcher, and tons of cash at a minimum. Here’s the full patch notes for the Modern Warfare & Warzone Season 4 release: Call of Duty Modern Warfare & Warzone Season 4 Patch Notes Playlist Update Modern Warfare Barakett Promenade has been added to Ground War! – Trench Mosh Pit (2v2)! – Scrapyard 24/7! – Blueprint Gunfight! – Warzone Quads – Trios – Duos – Solos – Blood Money – Warzone Rumble! – Warzone Rumble is a brand-new mode in Warzone. Two teams of 50 players parachute and battle it out in various areas around Verdansk. This mode is high action with custom loadouts, vehicles, and quick respawns. Modified Special Operations Just Reward – Veteran – Just Reward – Regular – General Fixes Fix for some players not receiving their Season 3 emblem – Fixes to help reduce players encountering Error Code 13-71. If you still experience this after today’s update, please reach out to Activision Customer Support – Fix for a bug where the Ghost Perk was not hiding players from the Heartbeat Sensor when viewing the Killcam – Fixed an issue where some players were unable to activate a Nuke after getting the appropriate number of kills – Fix for a bug where the 4th Operator Mission for Talon, “Complete 2 Warzone Plunder Matches” was not tracking as intended – Fix for an issue where some players could find long wait times when attempting to load into Ground War matches – Fix for a bug where neutral Hardpoints were appearing yellow instead of grey – Various exploit fixes across multiple maps – Fix for the Officer Challenge, “Get 20 kill while crouched” not tracking properly for some players – Fixed a bug where the white health regen was triggering on downing other players even if Quick Fix wasn’t equipped – Fix for an exploit where players could sometimes call in duplicate UAVs – Added new weapon perks to the Specialist Bonus (the bonus earned after getting 8 kills while specialist is active): Frangible-Disabling, Frangible-Wounding, Mo’Money, Recon, Heavy Hitter, FMJ, Presence of Mind – Fixed a bug where players were unable to perform executions when on some elevated surfaces – Fixes to help prevent an issue where players were able to move before the match countdown timer completed – Fixes to help prevent against black graphical corruption issues some players were seeing – Fix for the “For the Cause” grip tape not appearing properly on the base M4 – Improved stability fixes for PC – Fixes to help prevent issues with voice chat – Weapons Lowered ammo count for reload warning on belt fed LMG – Fixed bug with HDR and Sleight of Hand where reloading would not give ammo to the player – Warzone Loot Update: New weapons and updated Blueprints! Be on the lookout for the Fennec, CR-56 Amax, Renetti, and more! – Fixed a bug where the Recon Contract could spawn inside an Ammo Supply cache, making it unusable – After completing the Contraband Mission and calling in the extract helicopter, players could shoot the helicopter without receiving hitmarkers and the helicopter would remain on screen indefinitely – Fixed a bug where players were able to drop their weapon in the Gulag – Fix for an exploit where players were able to duplicate Self Revive kits – Special Operations Fix for a bug where a player was stuck in 3 person gameplay – Daily Challenges are now displayed alongside Multiplayer and Warzone challenges – Fixed an issue where unlocking an Operator skin in Co-Op would not unlock the base skin for that Operator as well – Fixed a bug where the game would not end correctly if the last player alive used Team Revive immediately before dying – Special Operations: Survival Fix for being able to duplicate the Juggernaut Suit Munition minigun – Fix for rare instances of waves not ending properly – Fixed an exploit on St. Petrograd where players could fully hide from soldiers behind a bar –

  • Modern Warfare & Warzone playlist update: Morte Operator, 50v50, more – Dexerto

    Modern Warfare & Warzone playlist update: Morte Operator, 50v50, more Activision[jwplayer tIE8S9LW] Thanks to a new update from the developers, we now know everything that’s coming to Modern Warfare and Warzone this week, including new operators, new modes and the return of vehicles. With Season 5 of Modern Warfare and Warzone set to end on September 29, 2020, the developers of the game are starting to wind down new content in the game to help build up hype for the next season (which is rumored to be the final one for the game, although this has yet to be confirmed). Despite this, however, there’s still a few things that the developers wanted players to get their hands on before the season ended – and thanks to a new update from Activision, we now know exactly what’s coming during the week of September 8. First and foremost, players will be able to get their hands on a new Operator in the form of Morte, played by Italian actor Fabio Rovazzi. While he was officially revealed back during the Seaosn 5 Reloaded announcement, this is the first time that players will be able to use him. Of course, he won’t be a part of the battle pass, so you’ll have to fork over 2,400 COD Points if you want to play as him. In addition to the Operator, his bundle will also come with two weapon variants, a weapon charm and more. In addition, players will also get a slew of new modes to try out. On the standard Multiplayer side of things, the Party Mode Moshpit playlist is getting added to the game. Gun Game Reloaded, All or Nothing, and One in the Chamber will all be featured in the playlist. Standard Ground War will also see a return alongside both the Blueprint Gunfight mode and Gunfight OSP. The former Gunfight mode gives players weapon blueprints in order to defend themselves during the match, while the latter mode tasks players with picking up weapons around the map. Games Blog Incoming Intel: 📡 Weekly Briefing for #CallofDuty: https://t.co/jrIMHvXwyH 📡 Weapon Detail: FiNN LMG: https://t.co/rkxWe4PtnQ 📡 #ModernWarfare Operator: Morte: https://t.co/BuVRUlWi9v pic.twitter.com/OHbyjSV190 — Activision (@Activision) September 8, 2020 On the Warzone side of things, there are two major updates: The first is that 50v50 is finally back, much to the excitement of players who missed out on it during the first time it was added to the game. Vehicles have also been re-added to the game after they were removed a little while back due to a bug that caused lobbies to crash. While this wasn’t a major update, it’s still nice to get content before the next season. Hopefully we’ll get some more, including another double XP weekend, within the next couple weeks to close it out.

  • Modern Warfare & Warzone players hit with ‘Zero XP’ bug in battle pass – Dexerto

    Modern Warfare & Warzone players hit with ‘Zero XP’ bug in battle pass ActivisionCall of Duty players have been plagued with a bug that is stopping them from earning XP and is bringing their Season 3 battle pass progression to a halt in Modern Warfare and Warzone. Infinity Ward’s third installment of their first-ever seasonal battle pass has gone down a treat. New Operators, skins, weapons, and maps have players eager to complete their battle pass and earn those coveted cosmetics. But as one door opens, another closes. And it appears that battle pass progression has come to a grinding halt for some players, as they’ve been plagued with a bug that is preventing them from earning XP. Speaking on the Warzone subreddit, one player vented their frustrations concerning their encounter with the zero XP bug. “I just played three rounds without earning any XP for my character or my battle pass. “Are you serious about this?” they added. “I pay for the battle pass and you give me nothing and a buggy game in return?” There could be an ounce of hope for some players, though, as one Redditor responded explaining that: “I had this happen. Logged out, came back the next day and got hit in the face with 15 min of level up animations.” The bug isn’t exclusive to Warzone games, either, with regular multiplayer experiencing similar issues. “By the time I wait 10 minutes for a lobby to connect, I can’t get any XP, and if I’m about to, I [crash to desktop] before the XP is even awarded,” one player wrote on the Modern Warfare subreddit. While Infinity Ward’s snag list is seemingly growing by the day – with voice chat issues and invincibility exploits in Warzone being the latest to disrupt players’ game – this will surely jump the queue, else most players will have no reason to continue playing. Related: The incredible CoD comebacks that shocked everyone: As it stands at the time of writing, the zero XP bug is yet to appear on Infinity Ward’s radar (at least per their Trello board), so it could be some time before some players see a hotfix being pushed out. But rest assured, we will keep you updated on any news on this Modern Warfare bug.

  • Modern Warfare & Warzone patch notes: BR Stimulus Solos & Shipment 10v10 – Dexerto

    Modern Warfare & Warzone patch notes: BR Stimulus Solos & Shipment 10v10 Infinity WardInfinity Ward released another update for Call of Duty: Modern Warfare multiplayer and Warzone battle royale, adding in a new Solos Stimulus mode, a 10v10 Shipment playlist, and more. A busy week for Call of Duty developers Infinity Ward continues with yet another update in Modern Warfare, adding new content and making changes to both multiplayer and Warzone. After confirming that more Warzone modes were on the way, IW replaced regular BR Solos with the new BR Stimulus Solos, which adds a major twist to the playlist in that there’s no Gulag. Also in the battle royale, this update has reduced the height and radius at which enemy players are called out whenever they’re parachuting. Last but not least, helicopters have been enabled once again after they’d been removed in a recent patch. As for multiplayer, Shipment 24/7 has been replaced with Shipment 10v10, massively increasing the number of players that can be on the map, and thus ramping up the chaos. There’s also a new 3v3 Gunfight Knives Only, a twist to the popular 2v2 mode that adds an extra player to each team and limits the weapons players can use to just melee. Modern Warfare & Warzone May 8 update patch notes Warzone: Replacing BR Solos with BR Stimulus Solos – Height & radius at which parachuting enemy players are called out have been reduced (BR) – Adding helicopters back – – Modern Warfare: Shipment 24/7 becomes Shipment 10v10 – Adding 3v3 Gunfight Knives Only – – How does Warzone BR Stimulus Solos mode work? The main difference between BR Stimulus Solos and regular BR Solos is that the new mode has no Gulag option, meaning players don’t have the option to win a 1v1 and get back on the map once they’ve been eliminated. That doesn’t mean you can’t respawn after dying; players who have enough cash when killed can get a second chance. Read More: How to win Gulag 1v1s in Warzone – However, in this mode, you drop 50% of your cash when eliminated, and with the respawn option costing $4500, that means you’ll need at least $9000 at the time of death if you want to get back in. This patch comes only a day after Infinity Ward released another update nerfing the controversial Akimbo .357 Snake Shot pistols that had proven to be heavily overpowered in recent weeks. The jury is still out as to whether the changes they made are enough to make the weapons less viable, so we could see more nerfs in the near future.

  • Modern Warfare & Warzone patch 1.29: New operators, Cold War preparation – Dexerto

    Modern Warfare & Warzone patch 1.29: New operators, Cold War preparation ActivsionThe upcoming update for Call of Duty: Modern Warfare and Warzone, 1.29, has been made available to pre-load for PS4 users. This is looking to be the last significant update that Infinity Ward will release for Modern Warfare before the launch of the new Call of Duty: Cold war on November 13. Not parting ways with the tradition of heavy updates, players will be looking at a substantial 33GB download. The Los Angeles-based developers have not yet released the 1.29 patch notes but are likely to do so on November 8. While not many details have been made public, thanks to some hints dropped by Activision and IW we are able to make so educated guesses. Back in October, Activision announced that Warzone is going to be fully integrated with the new Call of Duty by December. This means that the upcoming update will be looking to introduce some assets and content from the new title, this theory has gained more track since the publisher’s announcement that starting from the 12th, Warzone players will be able to use Cold War operators. Of course, the new operators will only be available to use as long as the user has unlocked them. Speaking of operators, Infinity War has been teasing the addition of a new character for a while making it likely that they will be revealed and introduced with 1.29. Activision has announced that Black Ops Cold War and Warzone will be integrated in December 2020. With the upcoming release of the new CoD title and the release of the next-gen consoles, it would be safe to assume that, along with the usual bug fixes and in-game content, the update will be used to optimize Warzone for the new Playstation and Xbox systems. The update will also be looking to fix some of the most severe bugs reported in the past month. For example, multiple users have reported the constant resetting officer challenges 90-100, preventing them from earning the Season 6 emblem. One of the most frustrating ones so far reported is the inability of some players to earn a Nuke even after completing their 30-player kill streak. In Warzone some users are reporting issues regarding the challenge requiring players to win Gulag rounds as Gaz, preventing them from completing the first objective of the mission. We are waiting with excitement for the release of the full patch notes, and while the size of the patch will make it more difficult, the update will be a great way to conclude Modern WArfare’s cycle before the release of the next installment of the series.

  • Modern Warfare & Warzone Oct 28 update nerfs JAK-12 shotgun: patch notes – Dexerto

    Modern Warfare & Warzone Oct 28 update nerfs JAK-12 shotgun: patch notes Infinity WardA new Call of Duty: Modern Warfare and Warzone patch, deployed on October 28, nerfs Season 6’s JAK-12 shotgun while addressing a few bugged issues across Verdansk and multiplayer playlists. [jwplayer br5AuoVJ] The R9-0 shotgun with Dragon’s Breath rounds may be the most popular shottie in Call of Duty right now, following nerfs to the Origin-12, but it’s not the one Infinity Ward is most concerned with fixing. Instead, the developers have tuned the JAK-12, explicitly addressing two of its attachments: the Drum Mags and FRAG-12 Ammo. While players, and particularly Warzone fans, may feel that the R9-0 is the hefty close-quarters gun most worthy of adjustments, Infinity Ward have gotten ahead of the curve and looked to fix its recent peer. The two nerfs to the JAK-12 contrastingly impact its mobility when stocked with a drum and its firing rate when stocked with the somewhat-recently buffed shotgun slugs. Elsewhere, the developers have made some changes to playlists due to bugs and fixed some exploits. Unfortunately, Shipment still remains off of the menu. In Season 6, Infinity Ward buffed shotgun slugs so that they would feel more accurate and register hits at further ranges. This, coupled with the surprising efficiency of the JAK-12’s drums, likely prompted the nerfs to both sorts of ammunition attachments. But, with 8-R Dragon’s Breath rounds still available, the gun hasn’t been rendered unusable. As for the other adjustments made with this patch, they mostly surround smaller bugs and exploits. In Verdansk, a Warzone bunker has been reopened, a Zombie Royale exploit has been fixed, and Durable Gas Masks have been removed (but they were already very rare anyway). In multiplayer, the pumpkin heads are back in action while Snipers Only (TDM) has been removed from the playlist due to a bug, with Gunfight – Snipers Only (3v3) taking its place. A small patch is now available across all platforms! This includes a few bug fixes, playlist update changes, and tuning for the JAK-12. Click the link for notes! https://t.co/keHyb0GCRM — Infinity Ward (@InfinityWard) October 28, 2020 October 28 full patch notes WEAPONS: JAK-12: Reduced movement and ADS speed on JAK-12 Drum Mags – Reduced rate of fire on JAK-12 FRAG-12 ammo – Updating the JAK-12 FRAG-12 ammo description to say ‘slugs’ – – GENERAL FIXES: Fix for an issue where the code for Bunker 3 wasn’t functioning as intended – Fix for an issue with the Riot Shield that would only occur when players obtained the pumpkin head after getting 3+ kills (pumpkin heads are back on!) – Fix for an exploit in Zombie Royale – Temporarily removing the Durable Gas Masks from Warzone – Removing Snipers Only (TDM) while we fix a bug. We’ll be replacing this mode with Gunfight – Snipers Only (3v3) –

  • Modern Warfare & Warzone Oct 13 patch: weapon changes & playlist update – Dexerto

    Modern Warfare & Warzone Oct 13 patch: weapon changes & playlist update Infinity WardInfinity Ward has just pushed out a new update for both Modern Warfare and Warzone, bringing new weapon tweaks, fresh playlists, and a ton of bug fixes. [jwplayer ulMZS35X] While Black Ops Cold War may be drawing near, Modern Warfare is still looking to close out its lifecycle in the biggest ways possible. From major seasonal updates with tons of new content to smaller patches that fix critical issues, Infinity Ward is constantly looking to improve the experience. Today’s update falls into the latter side of things with more minor gameplay tweaks coming into effect. Whether you’re a battle royale fiend or stick to the core multiplayer grind, these changes will impact everyone. A few weapons have been tweaked across the board and new playlists have also been thrown into the mix. Here’s a full rundown on everything you need to know about the October 13 patch. Weapon adjustments in the October 13 update Two weapons have been tweaked in the latest update. Both the Kar98 and SP-R 208 Marksman Rifles have been changed. However, these new buffs and nerfs respectively, will only apply in Warzone, not Modern Warfare’s multiplayer. For the Kar98, the minimum damage at range has been increased. This will allow you to take down opponents from afar with greater ease. On the opposite side of things, the SP-R 208 has had its minimum damage at range decreased instead. There’s no telling the exact value of these changes, just make sure to adjust your loadouts before you next drop-in. New playlists in Modern Warfare & Warzone As per usual with midweek updates, new playlists are now active across both Modern Warfare and Warzone. For battle royale players, the Blood Money Quads option has been pulled from the game. You’ll no longer be able to squad up in this mode, but in its place, regular Plunder Quads is back. For multiplayer, a handful of new playlists have been added this time around. Your standard Ground War experience is available once again alongside the classic 2v2 Gunfight mode. However, you’ll also find Deathmatch Domination + Drop Zone, Gun Game TDM, and HQ Firefight. In this variation on the HQ game mode, players can also earn points through kills as well, not just through time in control of the headquarter. Last but not least, the October 13 update came with some general changes and a ton of bug fixes. Most notably, performance on PC should be improved moving forward. Bunker 11 should be accessible without any issues now. The game should be crashing less than ever now too, thanks to several minor changes. Be sure to read up on the full patch notes below. Modern Warfare & Warzone Oct. 13 patch notes Playlist Update Modern Warfare Ground War – Gunfight – Deathmatch Domination + Drop Zone – Gun Game TDM – HQ Firefight – teams can add to their score by capturing the headquarters and also by getting kills – Warzone Removing Blood Money Quads – Adding Plunder Quads – General Fixes Fix for an issue where the “next unlocks” section was showing attachments out of order – Fixed an issue where teammates could spawn inside a closed off room on Broadcast – Fix for a bug where viewing the “Nevermore” execution in the menu could sometimes cause the animal model to get stuck – Fixed a bug where grenades could fall through the floor in the Foreman’s Office while on Mialstor Tank Factory – Fixed a lighting issue with the “Gilded Arm” variant from the Season Six Battle Pass – Fix for an issue where players could experience a crash after reaching wave 45 or higher in Survival mode – Improved stability for PC – Weapons Increased minimum damage at range on the Kar98 in Warzone – Reduced minimum damage at range on the SP-R 208 in Warzone – Warzone Fixes to help improve volume levels with War Tracks slider – Fixes to help prevent players from dying while completing the Subway puzzle – Fix for a bug where players might not be able to access Bunker 11 – Fixed a gas mask bug when players attempt to complete the Station puzzle – Fix for a bug where using a self-revive near the doors on the subway train, they will clip out of the train but still be transferred to the next station – Fix for a collision bug near the entrance of the underground road on the West side of the airport – If a player dies post doors closing of the subway car, they will be pulled out of gulag by the fast travel system and then pulled back into gulag for a match once it is their turn. This has been fixed – Fix for an issue where the player’s view could be forcibly moved when exiting a vehicle or parachuting – Fixed a bug where players could experience a crash after engaging with a Bounty contract –

  • Modern Warfare & Warzone Nov 9 patch notes: Juggernaut nerf, private games – Dexerto

    Modern Warfare & Warzone Nov 9 patch notes: Juggernaut nerf, private games Infinity WardThe final Modern Warfare and Warzone update before Black Ops Cold War has just landed as private match functionality, Juggernaut nerfs, and various bug fixes top the November 9 patch notes. [jwplayer Q7ySHZq9] Months after the launch of Warzone, players can finally set up private matches in the battle royale experience. This means that competitive events can drop a minimum of 50 pro players and streamers into a single lobby, rather than sticking to a traditional kill-race format that we’ve seen since release. Private Warzone matches are launching with an initial beta period for early testing. Three unique modes will be available, however, as you can choose between standard BR, Plunder, and a new Mini BR option with a minimum of 24 players. Also featured in the November 9 update is a highly requested change to Juggernauts. After weeks of frustration in the community due to how common Juggernaut Suits were becoming, Infinity Ward has finally scaled it back. This powerful killstreak will no longer be available in Bunkers around the map. Overall, you should be running into far fewer lobbies with Juggernauts in them now. Bunkers will still be worth your time though. Even with the removal of this streak, Durable Gas Masks, Advanced UAVs, and plenty of other high-tier loot can still be claimed. Aside from these major updates, playlists have also been mixed around ahead of the Black Ops Cold War launch. Across regular multiplayer, Shoot House and Shipment both have their 24/7 playlists back in effect. Meanwhile, Hardpoint Hills and Kills along with TDM Snipers Only both join the rotation this time around as well. Warzone players can drop into the same standard Solos, Duos, Trios, and Quads playlists, though Plunder Trios is back thanks to this new update. Also included in this update is the ability to further reduce the file size of Modern Warfare and Warzone on PC and console. For console players, all Operator and weapon textures have been reduced by default. This has lowered the overall file size, though if you prefer better graphics and don’t mind the bigger size, an optional high-resolution texture pack is available to download. If you’re on PC, an entirely new option is available for you. Rather than installing various files, Operator and weapon textures can now be streamed. Instead of taking up space on your PC, “rarely used textures” can simply be streamed through your internet connection in the moment. This will further reduce your file size but obviously use up much more bandwidth than before. This can be disabled if you prefer to have textures installed on your PC directly. The full November 9 patch notes can be seen below. MODERN WARFARE: Ground War – Gunfight – TDM Snipers Only – Hardpoint Hills and Kills – Shipment 24/7 – Shoot House 24/7 – WARZONE: BR Solos, Duos, Trios, Quads – Plunder Trios – We’re excited to launch a beta version of Private Warzone matches! This requires various player counts to start the match and we have three modes available: BR – 50 players required to start (also has squad variations) – Plunder – 30 players required to start (also has squad variations) – Mini BR – 24 players required – Please share any bugs you encounter along with your feedback! Fix for a bug where, when reviving a fallen teammate as the round ends in Survival, users can become stuck in third person – Fixed an issue where some players were seeing the error code: “HK:s=373408m=54293536:10635584” – Fix for the Gaz Operator challenge where players are unable to complete the first objective in the Season 4 Gaz Operator Bundle Mission “win 3 Gulag fights as Gaz” – Fix for an issue where officer challenges 90 – 100 have been resetting after completion, preventing players from getting the last Season 6 Emblem – In the Safehouse Finale of SP, at the Killstreak Chopper checkpoint, when using the zoom button the camera will zoom in and out – Players using the Juggernaut will not hear the drilling audio when hit by the Phlembotomizer throwing knife. This has been fixed – Fixed a bug where the player could have the Spotter Scope effect when not ADSing with it by picking up 2 weapons while looking with the scope – Fixed a bug where helicopters could spin and float in the air after progressing in Survival – Fixes to help prevent players from going AFK in Gunfight – LMGs, Sniper Rifles, and Marksmen Rifles will now rotate as intended in Gunfight – Fix for an issue where players that die right before an HQ is disabled and watch the full killcam do not spawn in as intended – M4 Tombstone: Fix for a bug where adding the .458 SOCOM or the 9mm Para 32-Round Mags removes them from the weapon model – Tracer Pack: Sakura Edition- Maruyama – The dynamic icon appears to have a minor gap between the barrel and body of the weapon when the Compensator is equipped on the FTAC 13.5″ Compact barrel. This has been fixed – On-Demand Textures Streaming is located in the Options, under the Graphics tab and in the Details & Textures section. – It will only kick-in for users playing with Texture Resolution set to High. – It streams textures for Operators and Weapons. – You can control the daily texture streaming limit and the size of your cacheTo help with patch sizes and disk space, high-resolution textures will now be downloaded while playing, using On-Demand Textures Streaming: – – Fix for a bug where a Premium user with only Warzone installed, can select a trial on a MP map, which can result in a crash – Fix for a bug where PC players were able to select a custom loadout in Snipers Only – Fixes for an issue where some Activision account names were being applied to different profiles in the friends list – Survival mode now has its own DLC package. To access Survival, a player has to install both Special Ops and Survival – Fixes to help fight against weapon corruption while in Spectator mode – The gas from the Gas Grenade can sometimes obscure or completely hide players from thermal scopes – Fixed an exploit near the Lozoff Pass Metro Station – Armored Royale: Fixed a bug where dropping a truck redeployment flare into the service entrance of the subway can cause the truck to parachute underground – While in Plunder, players parachutes will now auto deploy to help prevent against exploits – Fix for an exploit with the Durable Gas Mask – Fixed an audio bug where no overheat audio was playing when using the minigun on the helicopter – When the player is using Bumper Ping as their button layout, the player will be unable to switch between the Gas Grenade and EMP Blast, resulting in them only able to use the gas grenade. This has been fixed – When sitting in passenger seat of a helicopter and using the minigun, priming a lethal while simultaneously switching seats will break the players viewmodel. This has been fixed – Fix for a bug where players are unable to equip other War Tracks after selecting “Random” – Removed Juggernauts from Bunker puzzles –

  • Modern Warfare adds new Warzone mode & more in April 13 playlist update – Dexerto

    Modern Warfare adds new Warzone mode & more in April 13 playlist update Infinity WardInfinity Ward has revealed new modes and cosmetics being added into Modern Warfare and Warzone in an April 13 playlist update across all platforms. Hot off the heels of the major Season 3 launch on April 8, Infinity Ward has rotated in brand new modes and cosmetics in a fresh April 13 update. From new Warzone additions to old Modern Warfare favorites and plenty more, here’s a full rundown on the latest set of content. New Warzone Trios Playlist The first new addition brings about a new form of Warzone competition with the Scopes and Scatter Guns playlist. Instead of having access to the full arsenal of Modern Warfare’s weaponry, players will be limited to just shotguns and snipers, blending long and close-range combat together in the 150-player mode. This new take on the battle royale trope is a trios-exclusive mode for the time being, but there’s no telling just how long the variant will be available. An old Modern Warfare mode makes a comeback Drop Zone has also been reintroduced to Modern Warfare’s multiplayer playlists in the April 13 update. The objective-based mode provides ample killstreaks for the teams in control of the zone. Teams earn points by defending a given zone, and the most players inside, the more points you’ll rack up. It’s a classic game type that first made its mark on Modern Warfare 3, but was brought back into the 2019 release just weeks after launch as a limited-time mode. Thanks to the latest update, it’s back in rotation once again. Brand new cosmetics A slew of new cosmetic items were also dropped into the store with the latest update. Two new bundles featuring emblems, operator skins, and plenty more are now up for grabs. The Twin Dragons bundle features the following items: Kingly Splendor – Assault Rifle – The Alchemist’s Dream – Handgun – Soul Of The Mountain – Emblem – Spirit Of The Spring – Emblem – While the Cleanup Crew bundle includes the following: Irradiated – OTTER skin – Meltdown – Sniper Rifle – Wire Tap – Handgun – Acid Rain – Watch – Ice Breaker – OTTER Finishing Move – Don’t Go Nowhere – OTTER Quip – Drainage – Calling Card – Terminal Patrol – Emblem – 1 Battle Pass Tier Skip – There’s no telling just how long these modes and cosmetics will be available so get in quick before you miss out. Finally, there’s no better time to drop into battle as Double XP will also be enabled. Starting on April 17 at 10AM PDT until April 20 at 10AM PDT, players will earn double the experience across Warzone, Special Ops, and Modern Warfare’s multiplayer modes.

  • Modern Warfare & Warzone May 5 patch notes: new modes, choppers removed – Dexerto

    Modern Warfare & Warzone May 5 patch notes: new modes, choppers removed Infinity WardInfinity Ward have pushed out another update for Call of Duty: Modern Warfare on May 5, adding new content and implementing changes to both the multiplayer and Warzone battle royale components. As Season 3 continues to roll on in Modern Warfare, so does the influx of new content, and developers Infinity Ward have rolled out even more in their May 5 update. The patch has seriously switched up the available playlists and modes in both multiplayer and Warzone. For MP, Ground War, GW Reinfected, and Cranked, 3v3 Gunfight have been removed, replaced with Demolition and Boots on the Ground War. Shoot the Ship has been changed to Shipment 24/7 and a little twist has been added to Gun Game, transforming it to Gun Game Reloaded. In this version, the regular default guns are replaced with special Blueprints, while the format and rules of the mode remain the same. As for Warzone, Plunder Trios has been replaced with Blood Money Trios and, perhaps more importantly, the helicopters have been disabled in the regular BR modes. Modern Warfare & Warzone May 5 update patch notes: Replacing Plunder Trios with Blood Money Trios – Disabled helicopters in BR – Removing: GW Reinfected, Cranked 3v3 Gunfight, Ground War – Shoot the Ship becomes Shipment 24/7 – Gun Game becomes Gun Game Reloaded – Adding Demolition – Adding Boots on the Ground War – While Infinity Ward did not reveal why they’ve removed helicopters from BR, most believe it’s due to the bugged exploit that was allowing players to use the vehicle to get free victories. There’s no timetable on when choppers will be added back, but it’ll most likely be once the developers have figured out a way to patch the glitch. However, as a way to thank fans for playing through the frustrations that come with such issues, IW have activated a special session of Double XP, Double Weapon XP, and Double Tier Progression that will last until Friday, May 8. https://twitter.com/JoeCecot/status/1257721756053155840 In terms of cosmetic items, the highly-anticipated new Plunder Pack is now available in the Modern Warfare store. The bundle, which costs 1,200 CoD Points, includes elegant-looking gold skins for all of the different vehicles that can be driven in both multiplayer and Warzone. There’s also a new Mace Guns Blazing bundles, for 2,400 CoD Points, that features a new outfit skin for Mace, two weapon blueprints, a watch, and much more. One thing that was missing from this update was the nerfs to akimbo pistols and RPGs that are supposedly coming soon, at least according to one Modern Warfare dev. Both have been among the most controversial aspects of Warzone, so players have been waiting in anticipation for Infinity Ward to push those changes through. As always, make sure to follow us on Twitter @DexertoINTEL for all the latest MW and Warzone news, updates, guides, and more.

  • Modern Warfare & Warzone May 18 update: new maps, Gulag guns, more – Dexerto

    Modern Warfare & Warzone May 18 update: new maps, Gulag guns, more Infinity WardInfinity Ward has released a May 18 patch for Modern Warfare and Warzone, adding two multiplayer maps and a host of new Warzone features, from the new ‘Armor Box’ item, to extra Gulag guns and two battle royale modes, and more. The latest Call of Duty patch will add two new maps to the multiplayer rotation. The first is a return of the popular Hardhat map from Modern Warfare 3, while the second is a new small arena which will be titled “Aisle 9.” On the Warzone side of things, there will be two major updates made – the addition of a new item called Armor Box, and several more weapons added to the Gulag. A title update and playlist update will begin going out across all platforms tonight at 11PM PST! Click the link to see a list of fixes, what’s coming to #ModernWarfare multiplayer, Special Operations, #Warzone, and more! https://t.co/X1hZXsnrtu pic.twitter.com/IqGS8mdtO8 — Infinity Ward (@InfinityWard) May 19, 2020 The May 19 update is expected to be 20.2GB for PlayStation 4 players, 31GB on Xbox One, and 26.1GB (premium) or 26.1GB (free-to-play) for PC editions. Here’s all the details on the latest Modern Warfare & Warzone patch: Warzone gets Armor Box item, Gulag guns in May 18 patch The Armor Box will be “similar to a Munitions Box,” according to the Infinity Ward devs. The new item can be used by players to replenish their armor supply. Players will be able to buy the Armor Box at Buy Stations, or find them in Supply Boxes. Warzone’s do-or-die Gulag mode is getting a new bundle of guns to add to its random-select pool too, including several SMGs and assault rifles. The AK-47, Kilo 141, Ram-7, M13, Striker 45, and more. Pistols and shotguns have not been removed from the RNG pool. Finally, the battle royale will be getting two new modes from May 19 — Classic Battle Royale, and Blood Money Quads. While the Quads playlist needs no introductions, the Classic mode does: it’s a barebones version of Warzone, with no contracts, buy stations, or Gulag. Hardhat, Aisle 9 added to Modern Warfare multiplayer Warzone wasn’t the only flagship mode to get some love in Modern Warfare’s latest patch either. Two new maps have been unveiled for multiplayer, including a remake of the popular Modern Warfare 3 close-quarters arena Hardhat. Hardhat first debuted in the Call of Duty franchise back in 2011. It quickly became renowned for its “fast-paced, frenetic combat,” mixed with a few longer routes. The remade map will be available in its own 24/7 playlist. Modern Warfare’s second new map, Aisle 9, will also be getting its own unique playlist to celebrate its arrival in the 2019 title. The playlist will be called “Clean Up on Aisle 9,” and will host TDM, Kill Confirmed, Grind, and Domination. The latest Modern Warfare & Warzone patch may have been headlined by additions to the battle royale and multiplayer, but there’s plenty more too, including nerfs for the RPG and Renetti, and the return of Most Wanted contracts. Here’s the full May 18 patch notes, including playlist updates, weapon changes, general fixes, and more: Modern Warfare & Warzone full May 18 update patch notes Playlist Update Modern Warfare Realism Moshpit with NVG – Reinfected Ground War – Core Ground War – Blueprint Gunfight – Aisle 9 Face Off Moshpit! – Hard Hat 24/7! – Warzone BR Solos – BR Trios – BR Quads – Blood Money Quads – Armor Box (available via loot on the ground and purchasable at Buy Stations): Resupply the entire team’s armor. – Added Most Wanted contracts back (in addition to the other 3 contracts, none have been removed). – Loot Update: Added the new SKS (legendary only) – Updated 5 New Blueprints: – AX-50 – Epic – Kilo 141 – Legendary – FAL – Epic – MP7 – Legendary – AUG- Epic – – Gulag Loadouts – the Gulag will now randomly choose from 6 ARs and 4 SMGs. All automatic, no burst or single fire guns included: Kilo 141 – M4 – AK-47 – M13 – SCAR – Ram-7 – MP5 – AUG – P90 – Striker 45 – – General Fixes Infected and Gun Game now feature playlist text to reinforce that KDR and win loss are not affected – Blueprint variants of Gun Game and Gunfight can now be enabled in custom match advanced options for their respective modes – Added the fire throwing knife to restricted equipment for CDL – Fix for the ‘Splash Guard’ shotgun weapon camo not applying properly to the weapon – Fixed a bug where on occasion, your selected Operator would not appear in the squad walk – Added a ‘Hold to Use’ option that allows you to choose between a hold or a press for the interaction button on keyboard and mouse – Adjusted the Monitor Distance Coefficient slider option to maximum value from 2.00 to 5.00 – Out of map exploit fixes across various maps – Fixed a bug where players could take the ATV out of the map on Aniyah Palace – Fix for an XP exploit in Hardpoint – Fix for the ‘Time to Reap’ watch not displaying the time – Fix for the ‘Blue Skies’ watch appearing backwards when worn – Fix for some players spawning facing a wall while playing FFA on Talsik Backlot – Demolition: Added VO to alert the defending team a bomb site was destroyed – One in the Chamber: This mode is now available in custom games! – Regular Infected playlist now has random care package drops! – Gun Game Reloaded is now in the Quick Play filter. – Gunfight: Fire throwing knife is now available in OSP mode – Fixes to the Snapshot grenade so it functions as intended in OSP mode – – Reinfected Ground War: Removed IAV and Counter UAV – Added a hint to tutorialize how to sky dive in this mode – Do not show death icon when a player uses Field Upgrade Tac Insert to skydive – Deaths from Field Upgrade Tac Insert (skydive) no longer count as deaths on the scoreboard – Kills & Deaths do not count against your lifetime records in this mode, this is purely to reflect the accurate KDR on the scoreboard – Lower Juggernaut health in this mode only – No longer give killstreak points on kills if the player is in your party – Significantly lowered damage from killstreaks if the player called out the killstreak and then moved to the infected team – Added ATV visibility on the map to avoid players hiding while riding the ATV – – Challenges/Missions Fix for Rodion’s Season 3, Objective 3 Mission from not tracking properly (“Purchase the Armor Bundle in Warzone 2 times while using Rodion as your Allegiance Operator”) Fix for the “Use the Dead Silence Field Upgrade in 3 different matches” not tracking properly – Weapons Renzetti: Reduced the max ammo reserve – MK3 Burst Mod – Significant hip spread increase – MK3 Burst Mod – Small decrease to damage – Reduced damage when Akimbo and MK3 Burst Mod are both equipped – – FAL: Decrease to ADS time – SCAR: Decrease to ADS time – LMGS: Lowered ammo count for reload warning on belt fed LMGs – Reduced penalty for holding breath too long with sniper scopes – Fix for the level 34 unlock of the Renetti showing the Merc Foregrip – VLK Rogue Increased rate of fire – Increased close damage range for 12 gauge – Increased damage range to 6” Revolt barrel – – Holger 26 Increased move speed – Improved ADS time – Slight recoil reduction – – Attachments: FTAC 8.98” Spitfire Barrel: Improved ADS time – Faster movement – Reduced hip spread – – XRK Ultralight Barrel: Improved ads time – – 30 Round Magazine: Reduced sprint out time – Improved ADS time – Faster movement – Improved hip spread profile – – Not Stock: Increased sprint out time – Faster movement – Reduced hip spread – Improved ADS time – – Stippled Grip Improved ADS time – – – FTAC 8.98” Spitfire Barrel: – Warzone Fix for a bug where a player could become immune to the gas if they were bought back as the final circle was closing – Fix for a rare bug that left a player in the Gulag until the end of the match – PC: Fixed an issue where the gas mask overlay could remain on screen after leaving the gas and entering a vehicle – Removed the option to “Squad Fill” while in BR Solo – Fix for voice chat sometimes cutting out during a match – Reduced the RPG kill radius for players with full armor – Final circle now moves (BR) – The Most Wanted contract has had the time reduced from 5 minutes to 3 minutes – Replaced Shield Turret with Armor Box at Buy Stations (Shield Turret is still in loot) – Special Operations When players are respawned via the plane their weapons will now start with at least one full magazine each, to fix getting into situations where you could respawn without any ammo – Operation Headhunter – Fix for the players keeping the Gunship munition if the team wipes during the tank assault section – Operation Brimstone – Fix for the Extraction Crate appearing to be already open if the team had wiped and restarted earlier in the match – Special Operations: Survival PS4: Atlas Superstore has been added to Survival Mode – Teammates respawned via the ‘Respawn Flare’ item will now come back with full armor, to help them survive their dangerous respawns better – Disallow usage of the ‘Respawn Flare’ item if no teammates are currently in last stand or spectating, and display why – Fix for missing dialog, store icons, and sounds during the buy phase – Fix for missing message display for players attempting to use the minigun at the weapons store – Fix for the ammo store not filling your magazine, and only your stock, and fix its missing sounds – Made the assorted stores’ Cash font easier to read on dark screens – Players now get $10 per hit on enemy helicopters –

  • Modern Warfare May 12 update patch notes for PS4, Xbox One, PC – Dexerto

    Modern Warfare May 12 update patch notes for PS4, Xbox One, PC Infinity WardInfinity Ward have released another playlist update for Call of Duty: Modern Warfare, bringing back the popular Shoot the Rusty Ship 24/7 playlist, along with other modes and several new cosmetic bundles. The updates continue to roll on in Modern Warfare as we near the midway point of Season 3, with developers Infinity Ward injecting more new content into the game’s multiplayer. This May 12 patch sees the return of Shoot the Rusty Ship, a fan-favorite 24/7 playlist that features Rust, Shipment and Shoot House – arguably the three most popular maps in one place. Realism Gun Game Reloaded has also been added. This is a different take on the classic Gun Game playlist: In place of using default versions of weapons, players are handed special Blueprints, instead. Furthermore, the matches are played under the Realism format, so there will be no HUDs, mini-map, or loadout information. Other than that, the available multiplayer playlists remain the same, featuring Ground War, Gunfight Blueprints, Gunfight Knives Only and Demolition. Modern Warfare May 12 playlists: Realism Gun Game Reloaded (new) – Rust, Shipment, Shoot House 24/7 (new) – Ground War – Gunfight Blueprints – Gunfight Knives Only – Demolition – In addition to the playlist changes, IW have also released a couple of new cosmetics bundles in the in-game store. First, we have the Iskra Operator Bundle, which includes Iskra, the newest Operator in the game. The set, which costs 2,400 CoD Points, also comes with two weapon Blueprints that have the ‘Dismemberment’ tracer effect when fired, a helicopter skin, watch and more. The second new bundle is called Twin Suns, which comes with a ‘Parallax’ LMG weapon blueprint and a Legendary handgun blueprint. There’s still some major new content that Infinity Ward will be releasing in the near future, including the Hardhat multiplayer map and Aisle 9, a new map for Gunfight. This update did not change anything in Warzone, so all of the modes and playlists available in the battle royale should have remained the same.