Modern Warfare Warzone leak claims to reveal progression, modes, armor Infinity WardNotorious Call of Duty leaker TheGamingRevolution has claimed to reveal more details about Modern Warfare’s unreleased Warzone battle royale, including player progression, level cap, modes, Plunder, and armor. Since the launch of Modern Warfare Season 2, there have been a lot of rumors and speculation about Warzone, a yet-to-be-announced battle royale mode that’s supposedly coming soon. However, the information that the player-base has been made privy to has come almost exclusively from leaks and unnamed sources, mainly because Activision and Infinity Ward haven’t even officially acknowledged the BR’s existence. YouTuber TheGamingRevolution, who’s made quite a name for himself over the past year data-mining info about Modern Warfare, published yet another leak video on March 5. In the video, he goes over details about several specific aspects of Warzone, based on intel he’s found in the game’s back-end files. A full breakdown of it all can be found below. Read More: When is Warzone coming out? – All of this, of course, should be treated as unofficial speculation, since nothing can be considered official until Activision and/or Infinity Ward start making announcements. Player progression & level cap TheGamingRevolution claimed that the player progression and leveling up in Warzone will be directly tied with multiplayer, meaning players will have a single level that covers both modes and anything they do in either will continue to level them up in that season’s Battle Pass. This means that the mode will also have a level cap at 155. At the end of every season, when everyone’s level resets back down to 55, players will have another 100 combined levels to grind for in both the BR and multiplayer, which could keep the new mode from getting stale too quickly. Read More: Full Warzone BR map allegedly leaked – However, a lot of players have already reached that max level of 155 in Season 2, so if Warzone does end up getting released prior to Season 3, then those players will start the BR without having anything to grind for. Another issue is that if Warzone will indeed be a standalone game free to everyone, which several sources have suggested, those who do own the game may have a distinct advantage over those who don’t since they’ll have alternate ways to level up their account and get quicker access to new in-game content. In fact, TheGamingRevolution went as far as to say that certain areas of the BR could end up being made exclusive to those who own MW, as a way to incentivize people to purchase the full game. “Essentially, if this is indeed correct, I think your level cap within Warzone is going to be capped if you don’t purchase the full game,” he said. “How BS is that? It’s great that they’re making Warzone free-to-play, but don’t limit the mode just to entice people to buy the full game. It should be able to stand on its own.” Blood Money mode A new mode that the YouTuber introduced in his video is called Blood Money, although he did say he doesn’t know much about it other than the name and the fact it’ll most likely be centered around Plunder, the mode’s in-game currency. He believes it could be a special playlist in Warzone that gives players additional objectives or missions, much like heists in Grand Theft Auto V, which will allow players to earn more Plunder. This was another area of the game that TheGamingRevolution suggests could be behind a pay wall, as game files indicate that the mode may only be available to those who own Modern Warfare. Plunder and armor Speaking of Plunder, the leaker did talk a bit about the currency in his video, primarily the fact that there will be “banks” and “ATMs” spread all over the map that players will be able to deposit their money at for XP. However, he did discuss that there could be an issue with this concept in that players might not want to use their cash for XP since they can level up their account using multiplayer anyway. Plunder can also be used to purchase items from equipment stashes found on the map, one of them being armor. The YouTuber claimed that armor will come in the form of plates and that players will be able to carry a maximum of three at a time. Read More: Leaked animations for Warzone battle royale – It looks like Infinity Ward have done away with having different tiers of armor, much like Black Ops 4’s Blackout BR, and instead will make them all uniform. Here’s TheGamingRevolution’s March 5 video in its entirety: There is still no set release date for Warzone in Modern Warfare, and figuring out when the mode will finally make its debut has been difficult since Activision and Infinity Ward have remained virtually silent about it. As always, we will continue to bring you the latest news on the BR mode as more information becomes available. Make sure to follow us on @DexertoINTEL and monitor our Warzone page for the latest intel.
Author: Nik Ranger
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Modern Warfare & Warzone June 29 patch notes: BR 200, MP5 & Grau nerfs – Dexerto
Modern Warfare & Warzone June 29 patch notes: BR 200, MP5 & Grau nerfs Infinity Ward[jwplayer m8miFj2M]Call of Duty developers Infinity Ward have released a new update for Modern Warfare and Warzone — one that’s brought a huge 200-player mode to the flagship battle royale, as well as nerfs for the MP5 and Grau, and much more. Season 4 continues to roll on in Modern Warfare, as the developers are starting to release more of the new content they had teased in the official roadmap. The latest update, released on June 30, is set to shake-up both Modern Warfare’s multiplayer mode, and Warzone, with nerfs for powerful weapon picks like the MP5 and Grau 5.56, and a huge new 200-player battle royale mode too. Modern Warfare & Warzone June 30 update details The Modern Warfare Season 4 Reloaded patch is expected to be around 22-36GB for players who own the full title. Console players will also have to install a secondary 3.5GB download for multiplayer updates. Warzone-only players will have to download a 30GB update for Season 4 Reloaded, Infinity Ward have confirmed. The expectation is, however, the update will “reduce the overall digital footprint of the full version” post-June 30 patch. Tonight’s update will begin rolling out across all platforms at 11PM PDT! Be sure to read up on what’s coming to #ModernWarfare and #Warzone, see weapon adjustments, download size information, and more by checking out our patch notes! https://t.co/FTa4G6eEd1 pic.twitter.com/yE2uoW5ws2 — Infinity Ward (@InfinityWard) June 30, 2020 200 player Warzone lobbies now available Yep, you heard that right — Call of Duty’s already pretty huge Warzone lobbies are getting a big boost, with the new 200-player Quads playlist now available in Modern Warfare Season 4 Reloaded; it’s going to be mayhem! “This new player count makes Warzone an even bigger Battle Royale experience, so get ready to drop in with 199 other members of this millions-strong community to cause havoc!” Activision said in a recent Games Blog post. MP5, Grau 5.56, more nerfs in June 30 patch The Modern Warfare Season 4 Reloaded update has brought with it plenty of weapon buffs and nerfs, including major changes for the dominant MP5, and the all-star Grau 5.56 assault rifle. The MP5 was hit hardest in the June 30 update. It has had its damage range decreased, as well as its 10MM damage range dropped. Long-range damage with 10MM ammo has also been hit slightly. A “slight recoil increase” has also been added. The Grau 5.56, which players have been demanding be nerfed since its release, also had a few changes in the patch. Its main power reduction comes in the form of damage range reduction, as well as a slight increase to high-frequency recoil. New weapons added to the Gulag When visiting the Gulag after downloading the update, players will notice a wide array of new weapons. Along with pistols, shotguns, and SMGs that you’ve grown accustomed to, Snipers and Semi-automatic Rifles will also be in the mix. On top of that, Infinity Ward has also added in the possibility for players to spawn in without a weapon at all. “Just fists and a throwing knife.” Here’s the full patch notes for the Modern Warfare & Warzone June 30 release: Call of Duty Modern Warfare & Warzone June 30 Patch Notes Playlist Update Modern Warfare Ground War – Blueprint Gunfight – Team Defender – Cheshire Park 24/7 – Shoot the Ship 24/7 – Gunfight Tournaments – Realism Mosh Pit is now in the Quick Play Filter – Modified Special Operations: Strongbox Regular, Strongbox Veteran – Warzone New Gulag weapons! Semi-auto rifles, snipers, along with one “just fists and a throwing knife” loadout! – BR Quads 200, BR Trios, BR Duos, BR Solos – Plunder: Blood Money – General Fixes Fix for an issue where players could modify weapons with attachments from other weapons while using a mouse – Fixed the wording in the Daily Challenge “Deploy the Manual Turret Killstreak 5 Times” to say “Shield Turret” – Multiplayer and Warzone win/losses now track as intended per mode – Improved stability for PC players – Fix for Kreuger’s eyes coming out of his character model while performing the Brassed Off execution – Fix for some Completionist camos not applying to the Witching Hour (AX-50 variant) – Fixed an exploit on Krovnik Farmland while playing Reinfected Ground War – Fixed a bug where the MIL-SIM CTSFO viewmodel gloves didn’t match the in-game world model – Fix for a section of Hardhat that had invisible collision – Fix for a bug where Demolition matches would not end as intended in overtime – Added the Kali Sticks to modes like All or Nothing, Gun Game, Infected, and Gunfight – Longshots now display the distance in the point feed – Fixed a bug where the Juggernaut HUD elements would remain on the screen if the player was crushed by a crate – Fixed an issue where the player could get stuck in place when throwing a grenade and trying to use a Shield Turret at the same time – If a player throws a Molotov at a severely damaged Deployable Cover, the Deployable Cover will break and the Molotov fire will disappear, but damage for the fire remains present for a duration of ~20 seconds. This has been fixed – Recon Drones can now be destroyed with Throwing Knives – Hipfire reticles are now visible in Spectate and in the Killcam. This will make it easier to tell if a player is using Stopping Power rounds or Slug rounds – Warzone Fix for an exploit in Boneyard where players could climb into the destroyed portion of a plane – Gas Mask now cracks when you’re taking damage near or in the circle – ‘Team Wiped’ message now appears in the Killfeed for your whole squad to see – Fix for an issue where players could spawn under the map after winning their Gulag match – Fixed a bug where players using Charly’s Tactical Human skin or Mara’s Valkryie skin would notice their character models missing from the exfil epilogue in the helicopter – The audio for the Supply Choppers is too loud, preventing players from hearing most other sounds and communicating with their squad. This has been adjusted – During the Supply Chopper event the supply choppers may spawn from under the map, killing players positioned on top of these locations as they raised through the map. This has been fixed – Fix for the final circle being too close over areas that players cannot access such as the middle of Stadium – The After Action Report now shows Cash Earned and Placement – Fix for a rare bug where a player spawned out of bounds after dying out of bounds – Fix for a minor issue where the radio operator dialog and subtitles for called in Killstreaks could incorrectly play the wrong faction – Now allow up to three Precision Airstrikes to be called in at once but within a distance restriction – Weapons The M4 will perform an AR magazine reload when attempting to reload the under barrel launcher while you have the 50 Round Mag attachment equipped. – Stopping Power is now applied to headshots. Only certain weapons can go from a 2-shot to a 1-shot headshot, like the FAL and Oden. This fixes a few cases where headshots could sometimes do less damage than body shots when using Stopping Power – Start Ammo and Max Ammo Adjustments: Increased Max Ammo: M4 .458 SOCOM Rounds – Increased Max Ammo and Start Ammo: CR-56 AMAX M67 Rounds – SKS 10 Round Mags – Striker 45 Hollowpoint Rounds – SCAR Default Mags – Oden Default Mags – – Increased Start Ammo: SCAR 25 Round Mags – Oden 25 Round Mags – – – AX-50: Increased damage range – HDR: Guaranteed one-hit to lower torso at any range – Kar98k: Increased ADS speed – Small decrease to hip spread – Increased damage range – – MK2 Carbine: Faster movement speed – Increased damage range – – Dragonuv: Increased ADS speed – 2 hit kill min – Gun recoil returns to the center more – Faster rate of fire – – FAL: Added a close-range damage shelf with one-hit headshot potential – AK-47: Increased ADS speed – CR-56 AMAX: Decreased damage range – MP5: Decreased damage range – Decreased 10MM damage range – Reduced long-range damage to 10MM ammo – Slight recoil increase to 10MM ammo – – Grau 5.56 Damage range reduction – Slight increase to high-frequency recoil – Reduced recoil compensation and decreased range on Tempus 26.4” Archangel and FSS 20.8” Nexus barrels – – Shotgun Slugs: Increased projectile velocity – Reduced ads spread – Added dynamic hip spread – Increased damage ranges – Increased lower torso damage – – No stock attachment: Increased weapon recoil – Decreased ADS aiming steadiness – – Special Operations Improved the effectiveness of the Decoy Grenade against most types of enemy soldiers – Operation Harbinger – Fixed issue where some of the white trucks would appear without any enemies inside of them – Special Operations: Survival Weapons purchased at the Weapons Store now display Gunsmith attachments clearly – The Buy Phase timer now pulses red when about to run out to help remind players of the upcoming wave – Fixed issue where the text chat was overlapping some Buy Phase store elements – Solved issue where players could purchase weapons from the store as they are being downed – Fixed issue where if players voted to ‘Retry’ after failing beyond wave 55 they would start each Buy Phase with reduced time – Solved a rare issue where players could use Munitions / Killstreaks in while downed –
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Modern Warfare & Warzone July 9 patch notes: Rytec AMR fix & more – Dexerto
Modern Warfare & Warzone July 9 patch notes: Rytec AMR fix & more Activision[jwplayer mCpsAxNx]Call of Duty: Modern Warfare has pushed out a new update for multiplayer and Warzone, featuring fixes to the bugged Rytec AMR sniper and some minor patches. Since making its 2020 debut, the Rytec AMR has had its fair share of issues, ranging from leveling problems to Warzone damage inconsistencies. Infinity Ward has finally put some of those to rest, but it’s unclear if everything was solved in the July 9 patch. https://twitter.com/JoeCecot/status/1278172159261589506?s=20 Back on July 1, IW’s Co-Design Director of Multiplayer, Joe Cecot, confirmed that there were multiple issues with the Rytec, and that those would soon be patched. While this patch features some other fixes, the sniper’s changes are the most intriguing. Call of Duty: MW & Warzone July 9 patch notes Fixed the Rytec AMR’s inability to be awarded typical XP while using explosive rounds – Fixed issue where Rytec AMR could one-hit kill when using explosive rounds in BR – Fixed Rytec AMR’s Fully Loaded gun perk’s issues when using alternate ammunition – Fixed “incorrect text” on one of the SUV camos – Fixed bug where Counter UAVs could be found in Warzone – Fixed bug where players couldn’t use Field Upgrades in FFA – Fixed bug where players could remain AFK without being kicked when playing All or Nothing – https://twitter.com/JoeCecot/status/1278198104097873920?s=20 While any fixes are good fixes, the Call of Duty community is rightfully concerned that the developers may have not addressed the Rytec’s biggest bug: an inability to down enemies with a headshot in Warzone. Both of the Rytec’s most similar comparison, the HDR and AX-50, can down enemies with a single shot to the head—but the Rytec could not in Warzone and Cecot confirmed that was a bug. But instead of the latest patch confirming that headshots will now down enemies, it instead seems to fix an entirely different, opposite issue in which the Rytec’s explosive rounds could insta-kill players on Verdansk. As developers do sometimes shadow patch issues, it’s unclear so far whether or not the Rytec’s headshots were fixed without mention. This was the case with a weird exploit that allowed you to take guns from the pregame lobby into the actual match, which seems to have been shadow-patched on July 8. Hopefully a similar incognito fix has come for the Rytec’s most pressing issue.
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Modern Warfare & Warzone glitch puts any attachment on any gun – Dexerto
Modern Warfare & Warzone glitch puts any attachment on any gun Infinity WardA bizarre loadout glitch has been found in Modern Warfare & Warzone that lets players put any attachments on any weapons, which can make for some bizarre gun combos in-game. Call of Duty players can customize weapons to their liking with the new loadout system that was implemented in Modern Warfare and Warzone. Loadouts allow you to choose different attachments for each weapon, which can change the look of a gun and provides you with unique stat bonuses to help you in battle. There are two separate sets of loadouts that players can customize, one for Multiplayer and Warzone matches and another, that is available during private custom matches in-game. A bizarre glitch was found with these two loadouts sets, however, where players could use attachments from another weapon class on a gun of their choosing, such as using SMG attachments on an AR. Call of Duty YouTuber Bubs shared this strange loadout exploit and revealed that, while all of the attachments can be seen when used in custom games, some of them appear invisible on the weapon when used in multiplayer or Warzone. Topic starts at 2:34 While the glitch apparently works on all platforms, a mouse is needed to set up the loadouts initially, as it requires a menu to be opened after selecting one of the attachments in your custom game loadouts. The bug is seemingly caused when a player is backed out of the custom games lobby, by a friend, while this attachment menu is up, allowing the player to select it in the multiplayer lobby and transfer the attachment to a weapon in the opposite loadout set. When arranged correctly, players could come up with some unusual weapon combos, such as an M4a1 with the Mp5 attachments that Bubs highlighted in the video. Although the glitch only partially works in multiplayer and Warzone matches, with players unable to see some of the different attachments on their weapons, it is likely that Infinity Ward will be looking to patch this exploit in one of their updates.
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Modern Warfare & Warzone dev reveals how Season 5 will impact game size – Dexerto
Modern Warfare & Warzone dev reveals how Season 5 will impact game size Infinity Ward[jwplayer br5AuoVJ] An Infinity Ward developer has revealed why, despite its large size, Call of Duty: Modern Warfare and Warzone Season 5 will actually decrease how much space the game takes up. CoD’s download sizes have been a major point of scrutiny with each new season, but IW Production Director Paul Haile is letting the game’s fanbase know that hard-drive space is a legitimate point of emphasis for the developers and that the upcoming August 5 update will help game size due to optimization, despite being a hefty download. this means the download will be big, but the overall size of the game will actually shrink on your consoles after you download the patch, even though we’re adding a bunch of new content for the season. — Paul Haile (@Tyrael) August 2, 2020 It’s a common talking point every time a new season is on the horizon. The next generation of consoles is also on the horizon, so players aren’t very interested in upgrading their current hard drives. Instead, most have to decide what titles their hearts can withstand deleting in order to keep up to date in Call of Duty. But according to Haile, although the download “will be big” because it will be “including all the new content for the season as well as optimizing our asset packs,” after it is downloaded “the overall size of the game will actually shrink on your consoles.” Content optimization isn’t a novel concept, but it is encouraging that IW is confronting their download sizes directly and transparently. In the past, players have felt the need to either delete other titles or delete other components of Modern Warfare’s full game (like its Campaign, Co-Op, or even Multiplayer packs). This patch will most certainly require a long wait and a lot of space on your system. If developers are warning, in advance, that this “will be big,” then players can certainly expect it to approach the gargantuan size of Season 4’s update (which hit at an intimidating 84 GB). Still, Haile has insisted that they are conscious of player hard drives and expect the title to take up less space than before once it’s fully installed. That should hopefully mean that everyone’s dreaded deletion deliberations will be temporary and limited to August 5, with the possibility of re-downloading once everything is completed. 🚨 BREAKING: The first #ModernWarfare & #Warzone Season 5 trailer is here! pic.twitter.com/EH6uL50RaK — Dexerto Esports (@DexertoEsports) July 30, 2020 Based on what we’ve seen and heard about Season 5, new guns, new operators, and possible map changes are all on the horizon for Modern Warfare and Warzone. That means a bunch of new content. That content has been highly anticipated for what many expect to be the last season before Call of Duty’s next title and having things optimized to take up less space should be a welcomed cherry on top.
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Modern Warfare “Warzone” Battle Royale gameplay & equipment leaked – Dexerto
Modern Warfare “Warzone” Battle Royale gameplay & equipment leaked Infinity Ward / YouTube – TheGamingRevolutionWhat appears to be first-ever gameplay footage of Modern Warfare’s supposedly upcoming battle royale mode, called ‘Warzone,’ has been leaked, courtesy of prominent Call of Duty leaker and YouTuber ‘TheGamingRevolution.’ Since Modern Warfare first released back in October, hype and speculation has abounded regarding a possible battle royale mode releasing at some point during the game’s life cycle. That anticipation increased tenfold after the recent launch of Season 2, whose “Classified” mode in the menus and a new in-game cinematic further teased the BR. According to a leaked image, this mode will be called ‘Warzone,’ and we now have what’s being claimed to be actual in-game footage of the battle royale in our hands. Well-known CoD leaker and YouTuber ‘TheGamingRevolution‘ published a new video on February 13 containing alleged gameplay from what he says is the training zone within the mode. UPDATE – Activision have copyright struck TheGamingRevolution and removed his videos pertaining to the leaked Warzone battle royale. We have included a leaked audio file instead. https://twitter.com/TheGamingRevoYT/status/1227992392806141952?ref_src=twsrctfwtwcamptweetembedtwterm1227992392806141952&ref_url=httpscharlieintel.comreport-audio-file-list-of-equipment-for-call-of-duty-warzone-has-leaked59331 Modern Warfare BR: Plunder and Drop Kits In the video, TheGamingRevolution explains that Plunder is the currency system used in Warzone: “It’s essentially just cash that you find looting around the map, killing enemies, completing contracts, etc…” Plunder can be used to purchase a variety of things, two of the more important items being Drop Kits and equipment. Drop Kits are apparently very similar to the create-a-class loadouts used in multiplayer. However, players don’t automatically spawn into the game with them; instead, you have to purchase a Drop Kit marker that drops a large crate, from which you can choose one of the classes you had made prior to the match. Modern Warfare BR: Equipment The other important category of items that can be purchased with Plunder is equipment, which can be obtained by visiting the various Supply Stations on the map. Several different types of equipment are available, ranging from armor, extra ammo, killstreaks, and, as mentioned in the section above, Drop Kit markers: Armor Plate Bundle – $1,500 – Gas Mask – $3,000 – Precision Airstrike – $3,000 – Shield Tureent – $3,000 – Cluster Strike – $3,500 – UAV – $4,000 – Munitions Box – $5,000 – Drop Kit Marker – $6,000 – Modern Warfare BR: Armistice Training Facility Gameplay footage in the video above features the Armistice Training Facility, which players are being able to access early due to some glitches in the game. The purpose of this part of the mode, as the name suggests, is to give players an area where they can familiarize themselves with the different aspects, mechanics, and features of the BR, so they don’t go into a match without knowing anything about how the mode works. At the time of writing, there isn’t any definitive information about when this Warzone battle royale will be released, since neither Infinity Ward nor Activision have even announced or acknowledged it. However, considering the sudden massive increase in content surrounding this unreleased mode, and where Modern Warfare is in its life cycle, chances are it’ll get released sooner rather than later.
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Modern Warfare & Warzone ban wave apparently banning innocent players – Dexerto
Modern Warfare & Warzone ban wave apparently banning innocent players Infinity WardCall of Duty players have claimed that their accounts were wrongly banned from Modern Warfare and Warzone following the title’s latest ban wave. [jwplayer br5AuoVJ]As with many online multiplayer titles, Modern Warfare and Warzone have experienced their fair share of players cheating to get advantages over their in-game opponents. While Activision has been punishing those who are found to have used cheats, cases have seemingly spiked in recent months with one hacker even claiming that there are cheaters in almost every Warzone match. The Modern Warfare devs are continuing to combat those looking to abuse the game, with counter-measures such as frequent ban waves to prevent cheaters from ruining the average player’s experience. However, following the latest wave, which took place around July 7, many claimed that they were wrongly punished on Modern Warfare and that even innocent players had received permanent bans. Call of Duty fans quickly hit out at Activision following the last set of bans, calling for the publisher to address and explain many of these unusual cases. It seems like I’m not the only one. @Activision @CallofDuty you owe us an explanation. I haven’t cheated in the game. Ever, and instead of hackers you decide to ban me. https://t.co/xln9Y7M1Mw — Vatsal Singhla (@VatsalSinghla) July 7, 2020 It was suggested that the bans could also be targeted towards those who had shown signs of toxic behavior in-game, with chat messages apparently being factored into the recent wave as well. “I’ve been told this ban wave is to clamp down on toxic behavior,” ModernWarzone explained. “In-game chat messages seem to have gotten quite a large number of people banned.” I’ve been told this ban wave is to clamp down on toxic behavior. In game chat messages seem to have gotten quite a large number of people banned. While this is a great step to #EndCodRacism, a bit of transparency goes a long way. Hackers are still running rampant in #Warzone — ModernWarzone (@ModernWarzone) July 7, 2020 While it is still unclear just why some of these bans have occurred, there are also concerns over the lack of an appeal process for accounts that have been permanently banned. One user, u/Dubzilllaaa, claimed that it is “ridiculous and unacceptable” that players currently have no way of retrieving an account they invested time or money into, in the case that they were unfairly punished. As of now, neither Activision or Infinity Ward has addressed the concerns around the latest wave of bans.
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Modern Warfare & Warzone attachment secretly buffs movement speed – Dexerto
Modern Warfare & Warzone attachment secretly buffs movement speed Infinity WardCall of Duty players have seemingly uncovered some hidden movement speed buffs after testing the Merc Foregrip weapon attachment in Modern Warfare and Warzone. The introduction of loadouts in Modern Warfare provides players with plenty of ways to customize their weapon whichever way they please. Unlike previous Call of Duty titles, Infinity Ward’s latest release also offers multiple weapon attachment variations, with different barrels, stocks, grips, and more available for players to add to their guns. Secret buff with Merc Foregrip Each of these unique attachments can both add and detract from a weapon’s stats, such as aim down sights (ADS) speed, range, and recoil, forcing them to choose the loadouts that will best suit their preferred playstyle. However, it seems as if one of these attachments might be a bit stronger than initially intended, after Modern Warfare players uncovered some unusual stats with Merc Foregrip. After testing an Uzi, once without attachments, and once with the Merc Foregrip, CoD YouTuber KRNG JGOD revealed that his character could run faster with Merc Foregrip, claiming that it secretly buffs your movement speed in-game. When did you learn that the Merc Foregrip Increases Weapon Movement Speed by 3%+? Just more Hidden Weapon Stats. #ModernWarfare pic.twitter.com/H6JKj5rMIX — James – JGOD (@JGODYT) July 5, 2020 The Merc Foregrip attachment is typically seen on Assault Rifles and SMGs in Warzone or Modern Warfare and is said to increase your recoil control and hip-fire accuracy. This attachment also claims to hinder your mobility, decreasing both your aim walking movement speed and the aim down sights speed, however, the same does not seem to be true for your character’s movement speed, which is not mentioned in-game. While Merc Foregrip seemingly only buffs the movement speed by about 3%, it could still make all the difference when trying to escape the gas or evade a gunfight in-game. Infinity Ward has not yet addressed the Merc Foregrip’s “hidden weapon stats,” although it is likely that they will be looking to fix or clarify the changes in one of their upcoming patches, if it is in fact unintentional.
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Modern Warfare & Warzone April 28 update: full patch notes – Dexerto
Modern Warfare & Warzone April 28 update: full patch notes Infinity WardThe April 28 update is now live on Modern Warfare, adding a new weapon, new contract in Warzone, and an overhaul to the Gunsmith system. Here’s everything you need to know and the full patch notes. On top of all those changes, there are also some bug fixes and quality of life changes for Warzone as well, which is still riding high on its massive popularity since launch. For multiplayer, Shoot the Ship is also coming back, and there will be Double XP, Double Weapon XP and Double Battle Pass progression for the weekend starting May 1 through May 4. New Weapon: MK9 Bruen The MK9 Bruen is a new LMG to add to your arsenal, which looks similar to the M249 SAW from other Modern Warfare games. Featuring “high accuracy and reliable damage,” it sounds like it could be a real contender in Warzone as well as regular multiplayer. New Warzone Contract: Most Wanted Contracts are a unique feature in Warzone, and they’re about to get even wackier. The Most wanted contract will paint a target on your back for a limited time – for every other player in the lobby to see. If you survive, any fallen teammates on your squad will instantly be respawned into Verdansk. All-new ‘Gunsmith Customs’ Alongside the additional contract you’ll see dotted around Verdansk, the April 28 patch provided us with Gunsmith Customs — where players can now build from blueprints in their Armory and create the perfect hybrid weapon to take into the Warzone. So as long as you’re keeping the same attachments from each weapon, you’ll be able to make use of all those blueprints that you’ve been collecting since Season One. New camos Joining the changes to the Gunsmith are a plethora of new cosmetics, including two new bundles and a weapon skin. Each bundle comes with its own Legendary blueprint, that you can make full use out of in Gunsmith Customs. Both the ‘Caldera’ and ‘By the Toe’ blueprints will give players a fresh new take on their favorite weapons to customize and take into the battlefield. See a full breakdown of each pack here. New Item: Armor Satchel The April 28 update also introduces a new item to Warzone’s loot pool in the form of the Armor Satchel. This new addition allows players to carry up to eight armor plates instead of the typical five. “These do not contain any armor plates by default,” meaning that players will have to find this unique item and then find individual armor plates as well. It is a guaranteed reward upon completing Scavenger contracts, however. So that is one simpler way of ensuring you can carry more armor into the endgame. Download April 28 Modern Warfare update There are two separate ways to download your update. Those who own the full version of Modern Warfare will have to complete two separate downloads to fulfill the whole patch. Read More: How to watch NICKMERCS’ $50K Warzone tourney – Your respective platform will complete the update as normal, but as soon as you attempt to launch either the Campaign, Multiplayer or Special Ops, you will be prompted to download the ‘Data Pack DLC.’ This download won’t affect Warzone, so you’ll be free to hop into Verdansk while your PC or console does all the hard work. Those who own the free-to-play version of Warzone will not have to complete the secondary download. Modern Warfare & Warzone April 28 patch notes PLAYLIST UPDATE Modern Warfare Blueprint Gunfight – Reinfected Ground War – 3v3 Cranked Gunfight – Shoot the Ship 24/7 (includes Cranked and Grind!) – Warzone Solos, Trios, Quads – Plunder Trios – Most Wanted Contract – Instead of a random Operator being marked on your Tac Map, you are voluntarily putting a Bounty on yourself for any squad to see in Verdansk. Of course, this great risk does have some great rewards… – DATA PACK DOWNLOAD: Own Modern Warfare on PS4 or Xbox? Today’s update includes a required download for PlayStation and Xbox, about 15gbs, and is required to access Modern Warfare. Once you install the patch and select a mode, (multiplayer, campaign, Special Operations, etc.), you will be brought to a game install menu. Here, you’ll need to download Data Pack 1 from this menu. Once the download is complete, you will need to hard close and reopen the game application. GENERAL FIXES: Added a Challenges tab to the main multiplayer screen for easier access – Adjusting how the audio is played for the Precision Airstrike so it follows the plane more precisely – Fixed a bug where players using KBM in Game Battles could make custom weapon blueprints that could also be used in multiplayer or Warzone. – Currently, white text will appear when someone is speaking, regardless of team. Now, when someone is on an enemy team, their text will appear red. – Fix for an exploit on Hackney Yard while playing Infected – Fixed a bug that would prevent players from being able to melee an enemy while on top of an ATV – Various out of bounds and exploit fixes – After the last update, Talon’s character model appeared stretched with graphical corruption issues while in the squad walk. This has been fixed – Fix for some Season 3 emblems appearing with incorrect text – Fixed an issue with Kreuger’s eyes while completing a finishing move – Fixed a bug where some watches were appearing in the wrong direction when gesturing – Fixed a bug where players could lose the option to pick their favorite Faction in the Operator menu – Fixed a bug where white lighting could be seen while moving or firing a weapon near specific locations – Added a gamepad-only option that allows players to adjust the inner range in which stick input will not be registered. – Fixed an issue that prevented Party members from editing their CDL Loadouts when the Quick Play Filter was active. – Fixed an issue where the feature would stop when players opened their in-game text chat. – Fixed an issue that prevented players from zooming in/out on the Tac Map if was bound on . – WEAPONS: Fix for a bug where completing the completionist challenges for the SKS are unlocking the associated camos for the Renetti – Fix for a bug where unlocking camos for the SKS was inconsistent with other camo challenges for marksman rifles – Fixed a bug where the “Hard Wired” skin for Alex would appear in thermals while Cold Blooded is equipped – WARZONE: The ability to view available XP tokens is not visible in the Warzone Menu. This has been fixed. – After being brought back into the match, a player was in a state where they couldn’t interact with the team’s loadout drop, and they had the revive prompt on them even though they were alive. This has been fixed – Adjusted the speed and sizing of the circle – We’ve added the cargo truck back into BR Solos with reduced turning speed, acceleration, and top speed – Moved the scoreboard to be visible in the pause menu – Fix for an issue where the After-Action Report was not displaying the total team earnings – Fixed a bug where players were unable to equip Armor Plates while Dead Silence is activated – New item – Armor Satchel – finding one of these allows you to carry up to 8 armor plates instead of 5. These drop on death and can be looted by other players. These do not contain any armor plates by default, only increase the player carry amount. Guaranteed reward upon completing Scavenger contracts (replaces Gas Mask as the guaranteed item) Gas mask will remain rare in loot and purchasable at the Buy Station. – – Plunder: Plunder Rating When you finish a match of plunder you’re now given a rating in the form of a coin. Bronze, Silver, Gold, Platinum and more! The more cash your team collected the cooler the coin. Get above 3.5 Million to find out the highest rating! – – SPECIAL OPERATIONS: Fix for a bug where selecting the USEF 1 skin for the Mil-Sim Operator appears as the default skin in Co-op – The Munitions Shop can now be accessed while in the safehouse at the beginning of each Special Operation. – Operation Crosswind: Fixed various situations where players could get stuck outside of the plane when the rest of the team regroups. – Fix some rare instances where players in last stand could be revived, or have started a self-revive, but still bleed out anyway. – Fix an instance where the player’s revive icon color could quickly shift from blue to red after they had been successfully revived. – Fixed players being able to exit a Juggernaut suit, and then gain the ability to revive others even if they themselves were in last stand. – Operation Harbinger – Players can now exit the safehouse earlier and ‘capture’ the first intel item faster following the dialog from Kamarov. – Operation Harbinger – Fixed missing audio on the large cargo truck. – Operation Crosswind – Fixed some instances of soldiers giving armored hitmarkers, but not having visible armor. – Fixed an issue where a syringe could be seen floating while reviving a teammate. – Fixed an issue with helicopter audio. – PC: Fix for a bug where players using a Vega64 GPU could see corrupted outlines around their character models and weapons. – Fixed a crash that occurred to players using a GeForce 900 Series graphics card when they loaded the Crosswind Special Operations Mission. – Want to get better at Warzone? Check out these top tips from a world record holder:
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Modern Warfare VTOL Jet fail leaves streamer ImMarksman stunned – Dexerto
Modern Warfare VTOL Jet fail leaves streamer ImMarksman stunned Infinity Ward / ImMarksman TwitchCLG pro and longtime CoD YouTuber ImMarksman was baffled after encountering a strange bug with Modern Warfare’s VTOL jet that definitely didn’t act the way it was supposed to. Infinity Ward’s latest plunge in the Call of Duty franchise has already gone through the motions of game-breaking bugs among other issues regarding broken maps or spawns that essentially ruin a match. But Marksman was taken aback when his hovering jet went so off the mark, he was at a loss for words seeing how the game could have made the Killstreak fail so bad. During a Search & Destroy match, he lined up the craft to clear out the B side of St. Petrograd, which was a considerable distance from where he was located when calling in the 8-kill reward just before he died. “I was a mile away from it, wasn’t I?” he said, after swapping straight into spectator mode, since you don’t get a replay for killing yourself in the game. Shortly after putting away the tablet, the streamer refocused on the mid lane of the map to snipe down the mid lane but was taken out by a missile from the sky. All it took was a quick peek at the killfeed to see that that was actually his VTOL Jet that turned on him when finally coming into play. “I called it in from halfway across the map from that,” he said confused. “That’s the only way they can possibly kill me. I have to kill myself, apparently.” After seeing the replay from a viewer’s clip, he was astounded at the death: “I have no clue, I didn’t call it anywhere near me. Look at how far I was away after I f**king called that in!” And Marksman had a pretty good reason to be frustrated since he came into the round with eight kills and no deaths. He was on a tear before the bug put a stop to his run, which could’ve extended even further since he had all three of his killstreaks primed to span with his sniping loadout. If Marksman does Tweet at IW like he indicated he would, it’ll be interesting to see why this bug occurred and if it gets fixed soon.
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Modern Warfare vs CoD 4 map comparison shows how much graphics improved – Dexerto
Modern Warfare vs CoD 4 map comparison shows how much graphics improved Digital Foundry has performed an in-depth comparison between 2007’s Call of Duty 4: Modern Warfare, and 2019’s Modern Warfare, contrasting the remakes of classic maps to show how much better console graphics have become. Playing on the nostalgia for the old titles among Call of Duty fans, the ‘reboot’ of Modern Warfare takes a totally new approach to the series. But, it’s still tied to the original trilogy, with the return of characters like Captain Price. Fans got their first real taste of the old games though when three classic maps from the original 2007 classic were added: Crash, Vacant and Shipment. Three of the most iconic maps not only in Call of Duty, but in FPS games generally, fans were excited to see old favorites return, but Infinity Ward did more than just reskin these locations. With a new engine for Modern Warfare, the maps were recreated from the ground up, and although the match in terms of layout (mostly), the specific geography is changed more than you may have noticed. Digital Foundry’s comparison is done on an Xbox 360 at 600p (for CoD 4) and an Xbox One X at 4K (for Modern Warfare). The difference is striking, particularly on Crash, which features the most complex geometry and foliage. The video does acknowledge some of the shortcomings too, though, at least in their opinion. Each map had a very distinctive color or hue, with Vacant a greenish-tone, and Crash much warmer, for example. In the 2019 game, such distinctions are gone, with each map generally featuring a very similar hue, all much more vibrant, with deeper reds and browns especially. There was also one more comparison to be drawn, as the new Cargo map is clearly heavily inspired by the classic ‘Crew Expendable’ mission from the CoD 4 campaign. Again, it’s clear to see major improvements in lighting and materials. Of course, the 2016 remaster of CoD 4 is much more true to the original. The maps are completely unchanged physically and it features all the old maps, rather than only three. But, the step-up in engine and console power is definitely best exemplified with the new 2019 version. This pushes Call of Duty to the best visuals we’ve ever seen, by some distance.
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Modern Warfare v1.12 patch notes – Shipment & Vacant, new mode, more – Dexerto
Modern Warfare v1.12 patch notes – Shipment & Vacant, new mode, more Infinity Ward have released another major update for Call of Duty: Modern Warfare, one that’s added a lot of new content available free for all players on PS4, Xbox One, and PC. The v1.12 patch for Modern Warfare went live on December 18 and is the third update for the recently-launched Season 1, which represents the biggest post-launch content drop in Call of Duty history. Called Season One Refresh, this latest update includes remakes of two classic CoD maps Vacant and Shipment, the new multiplayer mode Cranked, two new Gunfight maps Over Winter (winter version of Docks) and Shipment, and more. The patch is a massive one in terms of file size as well; it’s officially 15 GB on PS4, 14.05 GB on Xbox One, and 10.2 GB on PC. Remember, with Activision no longer using a purchasable DLC model, all of this content comes free and instantly to all players across the three platforms. SEASON ONE REFRESH TRAILER: Season One Refresh – 3 new maps Shipment and Vacant, two of the more iconic maps from the original CoD 4: Modern Warfare game, made their highly-anticipated return to the series on December 18. Players can play both maps non-stop in the new Vacant and Shipment 24/7 playlist. Due to its smallish overall size, Shipment is also doubling as a new Gunfight map. Speaking of Gunfight, the popular original version of the 2v2 mode has also been brought back, after players made it clear that they preferred that variant over the new O.S.P that required weapons to be picked up from the ground. With the winter season in full swing, some holiday flair has been added to Gunfight as well, with the Docks map getting a snowy makover called ‘Over Winter.’ Season One Refresh – new multiplayer mode With another wave of Season 1 content came the brand new multiplayer mode Cranked, which joins Reinforced, Infected, and Gunfight O.S.P. as the new modes added this season. Cranked is a “fast-paced, high octane” version of regular Deathmatch, “where players race against the clock to get kills or suffer an explosive fate.” Season One Refresh – Footstep audio and weapon adjustments Audio has been one of the more scrutinized aspects of Modern Warfare, with players especially complaining about the balance of footstep audio. Infinity Ward attempted to further address that by making three adjustments to footstep audio – reducing the audible range of 3rd person footsteps, increasing occlusion, and adjusting various foley sounds that player at a larger range than footsteps during ADS/crouch movements. As for weapons, there weren’t too many changes implemented. The only real considerable changes were reduced flinches on the Kar98l, EBR-14, and MK2 Carbine Marksman Rifles. Season One Refresh – v1.12 update patch notes Here are the full patch notes for this v1.12 update, as provided by Infinity Ward on Reddit: WHAT’S NEW: New Operator: Nikto – New Maps! Shipment – Vacant – Winter Docks (winter-themed 2v2 map) – – – Playlist Update! Vacant and Shipment 24/7 – Cranked – Gunfight is back! – – – New Special Operation! “Strongbox” – New Classic Special Operation Missions! “Disinform” and “Bomb Squad” – Fix for a bug that could players to be stuck in a “Update requires restart” loop – Fix for a bug where creating a custom mode could prevent access to private match game mode options – Fix for players disconnecting and experiencing the “TURTLE” error code – Fix for a bug where the green ‘new’ notification icon was not clearing off the screen even though there wasn’t any new items to view – Implemented fixes for various exploits and boosting techniques – Fix for some players experiencing a ‘drift’ while using an Xbox controller – Fixed two bugs that could cause players to accidentally use multiple XP tokens due to a delay between clicking the button and confirmation on our end – Fixed an issue where Care Packages could fall through the roof of various buildings in Port – Fixed a bug where players were unable to swap Field Upgrades after selecting Field Upgrade Pro – Attempting to deploy the Weapon Drop Field Upgrade at the beginning of a round-based mode would result in the Field Upgrade becoming unusable until the player respawns. This has been fixed – Fixed a bug where all tablet-based killstreaks/Field Upgrades have a zoomed in view when using on Aniyah Palace – Made some slight UI adjustments to the base and officer rank progression screens to both have similar designs – Fix for watches not appearing in modes with preset loadouts – Added a new menu that allows players to launch a specific Trial – Fixed a bug that caused keybinds to reset to their default values – Friend Request & Party Invite Notifications option will be set to Enabled by default after the patch. Players can disable that option through the Account tab of the Options menu – Implemented several settings for the Auto-Sprint option (Always Sprint, Always Super Sprint) – Added an Auto Move Forward feature for Keyboard and Mouse as well as Controller For Keyboard and Mouse, a keybind can be added in the Options menu via the advanced section of Move Forward – For Controller, when this feature is enabled in the Options menu, it can be activated in-game by pushing the movement stick forward twice – Keyboard and Mouse Improved navigation in the Store and Battle Pass menus – Added a Change Zoom/Toggle Hybrid Behavior gameplay option to change which keybind triggers the Change Zoom/Toggle Hybrid – Audio: Footsteps: reduced audible range of 3rd person footsteps – Increased occlusion on footsteps – Adjusted various foley sounds that played at a larger range than footsteps during ADS/crouch movements – Fix for air vehicles not occluding properly – General occlusion adjustments to all air vehicles – Fix for knife impact sounds missing from kill cams – Weapons: Adjusted hip spread for the .357 Snake Shot so it’s consistent regardless of stance – Reduced flinch on the Kar98k, EBR-14, and MK2 Carbine – PC Several fixes were implemented to prevent crashes and improve stability – Special Operations: Survival Various exploit fixes – Classic Special Operations: Fixed a bug where players were receiving inconsistent amounts of XP – Fix for rank up UI splashes no working as intended – When using a Respawn Flare, no UI icon would appear on the minimap (Operation Harbinger) – Fixed a bug where pistols were dealing too much damage against Juggernauts compared to other weapon classes – In Operation Crosswind, nearby enemies will not become alerted if a player uses a rocket launcher, causing the player to not break stealth. This has been fixed – Fixed a bug where players were able to go prone with the minigun if they get revived while having it equipped – Added the reward players could earn if completing an Operation within the playlist menu – Reduced the lethality of non-car explosives – Adjustments to spawns for Hardpoint – Search and Destroy: Fix for a bug where the defending team could see the bomb carrier objective icon – With the ‘Weapon Pings on Minimap’ option is enabled, the bomb carrier would not show as a red dot on the minimap when shooting their weapon. This has been fixed – COD Caster Added an in-game data view to display various stats – Implemented support for Domination –
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Modern Warfare Nov 19 update patch notes: 725 nerfs, exploit fixes, more – Dexerto
Modern Warfare Nov 19 update patch notes: 725 nerfs, exploit fixes, more Call of Duty developers Infinity Ward have pushed out another update for Modern Warfare, and we’ve got everything there is to know, including the official patch notes. This November 19 update in Modern Warfare covers several aspects of the game, including adjustments to the 725 shotgun, AUG SMG, and Model 680, as well as fixes for some significant exploits and issues affecting challenges. Contrary to what was initially believed, this was not the full v1.09 patch but rather an in-game hotfix that went live without needing a download. The v1.09 update is still expected to be released later this week and will feature its own set of changes and fixes, such as the kill-feed being less cluttered and the Search & Destroy spectator glitch getting fixed. Today was emergency for critical fixes iirc. The scheduled one later this week will have this — David Mickner (@DavidMickner) November 19, 2019 Below, you can find a full breakdown of everything included in the v1.09 update, including the full patch notes as provided by Infinity Ward on Reddit. Weapon tuning – 725 nerfed, AUG buffed, and more While this update isn’t the most extensive when it comes to overall changes, it certainly is still impactful, considering that it includes adjustments to several prominent weapons. The highly controversial 725 shotgun has been nerfed yet again. The developers have reduced the gun’s damage range for both the base and attachments version of the weapon. Additionally, the shotgun’s hip spread has increased slightly, while the effective damage when hip firing has reduced overall. The 725 was not the only shotgun nerfed in this update, as the Model 680 also had a small reduction made to its damage range when equipped with all range-extending attachments. The only weapon buffed in this hotfix was the AUG SMG, which had an increase to both close and mid-range damage, while its chest multiplier saw a reduction. Full patch notes for November 19 Modern Warfare update GENERAL FIXES: Special Operations: Fix for an issue where a player would see no objective after retrying a mission after spectating (Operation Paladin) – CDL: Fix for rulesets in Search and Destroy where Field Upgrades were disabled – Fix for an exploit where players could duplicate their killstreaks (“Fix for various exploits”) – Fix for the “Blue V” Optic challenge not displaying the proper text description – Fix misspelling of “trophy” – Ground War: Fixed a bug that could cause the filter on the respawn selection screen to stay on screen when spawning back in – Fix for an issue where the Select Loadout screen would keep reappearing after already selecting a loadout and attempting to spawn back in – Missions/Challenges: The following challenges have been fixed: “Infiltrator” – “Warrior’s Code” – “Aggression” – “Dominator” – “Munitions” – Officer progression “Launch Destroys” – Officer progression “Heartbreaker” – Officer progression ”Precision Airstrike” – Officer progression: “Karma” – Officer progression “Close and Personal” – Weapons: AUG Increasing close range damage – Increasing mid damage range and reduced chest multiplier – – – 725 Small reduction to base weapon damage range – Significantly reduced the damage range added by attachments – Small hips spread increase – Reduced effective damage at the hip – – – Model 680: Slight reduction of damage range with all range-extending attachments –
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Modern Warfare v1.08 Update patch notes: Weapon nerfs, footsteps, more – Dexerto
Modern Warfare v1.08 Update patch notes: Weapon nerfs, footsteps, more Just four days after the previous update, Infinity Ward have released the patch notes for their 1.08 update for Modern Warfare, which brings another nerf to 725 Shotgun, major changes to footsteps, and some weapon balancing tweaks. The developers of the popular first-person shooter released the 1.07 update back on November 8, bringing in two brand-new maps in the form of Shoot House and Krovnik Farmland, while also adding Hardpoint as a game mode, and making weapon balancing changes. Now, just four days later on November 12, Infinity Ward are releasing another patch with more weapon tweaks, plus some major bug fixes that should improve player’s quality-of-life. The biggest changes come to weapons, with the 725 shotgun receiving another nerf to try and make it less powerful, with Infinity Ward reducing the range of the weapon in an attempt to balance it against the other shotguns in its class. The M4A1, which is one of the most popular guns in the game right now, has also received some changes, with the gun’s hip fire spread increased, while the amount of damage it deals to the head has been decreased. Footsteps have also been adjusted, with players who move while aiming down sights or crouching now guaranteed to play walking footsteps instead of running, which should make it more difficult for players to hear you. Piccadilly got some updates as well, with spawns changed for Team Deathmatch and Domination, and the B flag moved towards the buses. The v1.08 update is available now on PC, Xbox One and PS4, and is a 3.4GB download. You can view the patch notes in full below. Modern Warfare v10.08 Update patch notes GENERAL FIXES: More backend fixes to prevent crashes and improve stability across all modes and all platforms – Riot Shield: Fix for a bug where a player using the Riot Shield would not take explosive damage during certain situations – Fixed an issue where the Riot Shield would stow on the players back when using Stim. (Tactical) – Footsteps Adjusted to always play walk footstep sounds when in ADS and crouch independent of speed – Increased the speed in which you can remain using the walk footstep sounds by slightly pressing on the movement stick – Challenges General fix for the UI and Challenge state getting out of sync. We’ll continue to monitor and make additional fixes as needed in future updates – Fix for a challenge related error that could occur; DEV ERROR 5476 – Fix for Mission Challenge description, “Get Kills with a Burst Weapons” being too vague. – Piccadilly: Spawn tuning while playing TDM and Domination – Domination flag adjustments; B Flag is now near the busses instead of the center fountain – Weapons: ARs: Minor hip spread adjustment – 725: Reduce range – M4: increase hip spread, decrease damage to the head – FAL: Reduced recoil, increased ADS speed – EB-14: Increase ADS speed – Miscellaneous ammo reserve adjustments upon spawning to be in-line with other weapons of their class – Special Operations: Fix for a bug where a player using the Overkill perk with an SMG as their secondary would sometimes spawn without a primary weapon when joining a match in progress. –
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Modern Warfare v1.04 patch notes – Ground War, new modes, crashes, more – Dexerto
Modern Warfare v1.04 patch notes – Ground War, new modes, crashes, more Call of Duty developers Infinity Ward have pushed through the first update in Modern Warfare, and we’ve got all of the information you need – including the patch notes. The October 25 update was the first in Modern Warfare since the full version of the game launched earlier in the day. The patch is live and available now on all three platforms, taking up 1.804 GB of space on PlayStation 4 and Xbox One, and 7 GB on PC. A large portion of the update was dedicated to fixing some of the persisting issues and bugs in the game, while adding new content in the form of two game modes. You can find all of the details for this patch below, including the official patch notes as they were provided by Infinity Ward. Two new modes added – Ground War and Free-for-All This update has added two new game modes to Modern Warfare multiplayer – Ground War and Free-for-All. Ground War was arguably the most popular mode during the Beta, with players enjoying the impressive large-scale 32v32 action that had never been seen before in Call of Duty. While not available right at launch, the developers took the players’ positive feedback into account and added it shortly thereafter. Free-for-All has always been a popular mode for those who enjoy playing CoD without having to worry about being let down by teammates. Unlike Ground War, it wasn’t featured during the Beta weekends, so time will tell whether it will work well within Modern Warfare. Crashes and bug fixes As is usually the case, the launch-day version of Modern Warfare still had some issues that needed sorting out, primarily the game crashing on all platforms. This update has improved the game’s stability to help prevent such crashes, as well as addressed nine other bugs affecting the campaign and multiplayer and two issues specific to PC. Here are the patch notes for the October 25 v1.04 update, as posted on Reddit. 10/25/19 – Playlist Update Adding FFA – Turning on Ground War – Removing 10v10 Domination from Aniyah – 10/25/19 – Title Update Backend fixes to help prevent against crashing across all platforms – if you experience a crash, please let us know – Fix for a bug where players could earn more points when shooting specific vehicles while having Pointman equipped – Improved ADS while using weapons without scopes on Xbox – In some instances, some players were not able to complete the Highway mission due to an exfil bug – Fix for the “Best of the Best” challenge not tracking progress – Fix for the “Elite Sniper” challenge not displaying the correct description – Fix for various camos not unlocking during progression – Fix for the unlock criteria for the “Double Cross” reticle not progressing past 4 – Fix for the description and requirements needed to unlock some optic scopes in Gunsmith – Fix for an exploit in Gunsmith when using mouse and keyboard – PC Specific: Dev Error 6065: We’re currently working on a fix for this and appreciate your patience. Lowering your graphics settings can help in the meantime. – Dev Error 6165: Players encountering this issue should try a ‘Scan and Repair’ through the Battle.net application. If this isn’t successful, a full reinstall might fix the issue. –
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Modern Warfare update reveals classic MW3 & CoD 4 maps for Season 3 – Dexerto
Modern Warfare update reveals classic MW3 & CoD 4 maps for Season 3 Infinity WardA new playlist update in Modern Warfare has all but confirmed two classic maps from Modern Warfare 3 and Call of Duty 4 are on the way: Village and Backlot. It’s likely that new maps will be added to the 2019 edition of Modern Warfare at the start of Season 3, scheduled for April 7, and it looks like more throwbacks are on the way. So far, we’ve had maps like Rust and Shipment added to the latest CoD game, but there are a plethora of fan-favorite throwbacks for Infinity Ward to choose from. Alongside announcing the remastered version of Modern Warfare 2’s campaign, Activision revealed that they had chosen not to remaster the multiplayer portion to avoid splitting the player base. Instead, they will be adding classic maps and elements into 2019’s Modern Warfare, and it appears Village and Backlot are up next. Posted by CoD YouTuber WhosImmortal, and first reported by CharlieIntel, the new playlist update is showing loading images for both Backlot and Village (see bottom left of images). It must be noted that these maps are not playable yet, as Immortal explains, and if they show up, the match will not start and the map will simply be switched out. just a heads up, neither of these are playable. the lobby won’t start and it’ll switch to a new map — Zac – KRNG Immortal (@WhosImmortal) April 1, 2020 We already knew these maps were coming to Modern Warfare at some point, as a leaker on Reddit posted images of their new versions from the game files. Here’s what the 2019 versions of Backlot and Village will look like: Backlot Village It is also of note that neither of these maps are from Modern Warfare 2, so we’re still holding out to see what maps from that game are added later, as Activision teased in their blog post. We expect to see one of these maps, or perhaps both, made available with the Season Three update on April 7. In Season Two, non-classic maps were added throughout as well, such as Khandor Hideout which was added in the last update.
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Modern Warfare update to fix footsteps, claymores, 725 shotgun, more – Dexerto
Modern Warfare update to fix footsteps, claymores, 725 shotgun, more The senior communications manager for Infinity Ward, Ashton Williams, announced on November 6 that the developers will be rolling out an update for Call of Duty. Some much-anticipated change is coming to Call of Duty: Modern Warfare. The latest installment of the franchise has been prone to a lot of criticism since its release, and the upcoming update looks like it will address several of the issues that fans and even pro players have brought up again and again. On November 6, a representative for Infinity Ward, senior communications manager Ashton Williams, announced on her Twitter account that a big update will be rolled out over the next couple of days. Pending any unexpected issues, we’ve got an update rolling out over the next few days that improves stability across all platforms, fixes bugs, weapon tuning, footsteps, claymores, and more. — Ashton Williams (@ashtonisVULCAN) November 6, 2019 Williams said that the update will fix bugs and improve stability across all platforms, but more importantly, it will address some of the most controversial and talked about issues in the game like claymores and footsteps. The biggest of these issues might be the claymores. Numerous types of players from casual players, hardcore players, streamers and pro players have all been complaining about how excessive claymore usage has ruined the game. Footstep audio is something that was already addressed in an earlier update this month, but clearly the developers and the community think that more work needs to be done on that front. In the replies on Twitter, Williams also revealed that the 725 shotgun will receive changes. The 725 shotgun has been widely viewed as overpowered and in desperate need of a fix. Fans have also been clamoring for a fix for the Spec Ops mode, and Williams says that’s coming too. These changes coming over the next few days aren’t the only ones incoming. Infinity Ward’s Co-Design Director Joe Cecot said over the weekend when update 1.06 came out that more changes were coming. On top of the weapon tuning that’s been confirmed by Williams for this upcoming udpate, Cecot also says that things like improved callout logic and spawn updates are coming too. Whether or not they come in this next update remains to be seen. Stick with Dexerto for more Call of Duty and Modern Warfare updates as they become available.
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Modern Warfare update adds Warzone Duos & Double XP weekend – Dexerto
Modern Warfare update adds Warzone Duos & Double XP weekend Infinity WardIn their May 29 playlist update, Infinity Ward have finally added Duos, a highly awaited fan-favorite mode, to Call of Duty: Warzone as part of big 2XP promo weekend in Modern Warfare. Back in April, IW added Duos to Warzone, but only in its cash-based Plunder mode. At that point, Raven Software’s creative director, Amos Hodge, had indicated that the tandem-based option would eventually be added but that there were “some bugs to work out.” Well, it appears that those bugs have been swatted, as Duos has finally arrived —a long month and thousands of Twitter requests later, and it will be accompanied by a nice Double XP weekend. The XP promo includes Double XP, Double Weapon XP, and 2X Tier Progression in the multiplayer and battle royale until Tuesday, June 2 at 11 PM PT / 2 AM ET (the next morning). This is obviously nice news, but not nearly as exciting as the addition of Duos. WARZONE MAY 29 PLAYLISTS Solos – Duos – Trios – Quads – Plunder Quads – As for what’s coming next in Warzone, players have been curious about brief mentions that squads of five will one day be added, but that hasn’t yet been announced for Modern Warfare’s fourth season. Season 4 is set to release on Wednesday, June 3, and anticipation has been built up considerably—with the latest release of the Bunker 11 in Warzone and a teaser that suggested hints at changes to the battle royale along with new maps and weapons. Of the new maps teased, Scrapyard has been the most alluring, as CoD fans have enjoyed its implementation in Verdansk’s Boneyard, a regular hot-drop, while hoping it would join the multiplayer pool rotation as well. For guns, both the Vector SMG and Galil assault rifle have not only been teased, but players have found and leaked evidence of their existence from the game’s back-end files, even including some gameplay. For now, players will be excited to drop into Duos while doubling their XP—but fans will remain curious about the future permanence of Warzone’s playlists and the incoming changes for Season 4.
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Modern Warfare update adds Solos to Warzone: full patch notes – Dexerto
Modern Warfare update adds Solos to Warzone: full patch notes Infinity WardInfinity Ward have released another update for Modern Warfare which includes the addition of a Solos playlist to Call of Duty’s newest battle royale, Warzone. All of the hype in the Call of Duty world is very much still centered around the recently-released Warzone, and now Infinity Ward have added more fuel to the fire. The addition of Solos is the first post-launch content added to the battle royale, and it allows players to queue in alone and not have to worry about constantly coming up against teams of three. There was also a plethora of general fixes pushed through for bugs and glitches currently plaguing Warzone; this is the first patch since the BR released, so a lot of fixes were expected. Outside of the BR, the update added several new playlists to Multiplayer, including a 10v10 Atlas Superstore 24/7, which should make the massive map a lot more playable. Here’s a full breakdown of everything included in this update, as well as the official patch notes. Warzone March 17 was a big day for Warzone to say the least, as the arrival of Solos plugged up the queue lines and caused players who wanted to try out the BR’s newest mode to wait a while before they could get in. It’s not clear if this is a permanent addition or a limited-time mode, but the community will undoubtedly want it to stay for as long as possible. Trios, the standard playlist, is still available. As for the bug fixes, there were plenty, including one that now grants credit for kills to the player who downed the enemy, rather than the one who finished them off. This was one of the biggest issues that people complained about at launch, and it’s finally been addressed. What else is new? In Multiplayer, the update added three new playlists: Cranked Kill Confirmed, Mercenary Moshpit, and the aforementioned 10v10 Atlas Superstore 24/7. One of the main slights against the new map, which was added at the start of Season 2, was that it’s way too big for standard modes. Now that there’s a 10v10 playlist, it should crank up the amount of action. Infinity Ward also made sure to honor St. Patrick’s Day in-game by adding a festive theme to Gunfight, as well as a new cosmetics bundle called Clover and Out. The set costs 1,100 CoD Points to purchase, and it includes six items in total – an Operator skin, two weapon camos, two weapon charms, and a sticker. Modern Warfare March 17 update patch notes Here are the full patch notes for this March 17 update, as provided by Infinity Ward in their latest blog post. Multiplayer: Cranked Kill Confirmed – Mercenary Moshpit – Atlas Superstore 24/7 (10v10) “Doorbuster 24/7” – Gunfight is now St. Patrick’s Day themed! – Battle Royale: Solo Mode! That’s right. Just you. – GENERAL FIXES: Fix for a rare bug where players could have increased movement speed after coming out of the Gulag and back into the game – Fixed a bug where players may find their weapon in a stowed position and are unable to reload or use their weapon – In some cases, players could become stuck under Buy Stations when prone. This has been fixed – The Threat UI could disappear from the screen if players complete a contract while they are being hunted from a Bounty Contract. This has been fixed – Updated text to “Redeploy Squadmate” to make it a little more obvious on screen when you can buy back a teammate – Fix for the last objective in the “Boats and Trains” Mission not tracking as intended – Kills are now credited to the player who downed the enemy player. – Fix for an exploit where players were able to shoot while downed – Fixed a bug where players were unable to deposit cash using balloons if their settings were set to “Contextual Tap” – Fixed a bug where players were able to clip into the walls in the Hospital –
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Modern Warfare update 1.06 patch notes: Crashes, Footsteps and more – Dexerto
Modern Warfare update 1.06 patch notes: Crashes, Footsteps and more Infinity Ward have released patch notes for the latest update in Modern Warfare, patch 1.06, making a number of much requested changes to the game, but still missing many that players have been asking for. Released early on November 2, the big changes in this relatively small update was the addition of Kill Confirmed and the Night Vision (NVG) playlist. Other changes included fixes for various crashes on PC and consoles and the removal of battle chatter – but only from one-life modes like Search and Destroy. Modern Warfare 1.06 patch notes Bug fixes and performance improvements More fixes to prevent crashes and improve stability across all platforms – Battlechatter has been removed from tactical, one-life modes – APCs and Tanks in Ground War no longer award points towards a nuke – Fix for charms affecting weapon performance when firing from the hip – Claymores: Stun grenades can now force claymores into a disabled state for 3 seconds – Footsteps: Adjustments to tame the 3rd person footsteps. They will now filter out based on occlusion more. – Fix to an issue where Tac Inserts could cause players to spawn out of bounds – Fix for the gold camo not unlocking on the .357 – Playlist Update NVG Realism (TDM only) – Ground War – Gunfight – Kill Confirmed – FFA – You can see the patch notes shared by Infinity Ward on Reddit, alongside all previous patch notes. Players will definitely be glad to see changes to footstep audio, although it will take some testing to determine if it’s now at a level players are happier with. Limiting the removal of battle chatter (the character’s in-game callout of positions) to one-life modes only is an interesting decision, as it means enemy players can still hear these callouts in respawn modes – potentially done on trial basis, to assess the impact in-game. Given the relatively small size of this update, we can still expect a few more over the coming months to address further issues and bugs with the game. Some of the other issues which haven’t been addressed here (or at least are not mentioned in the patch notes) include spawns, which have been another major complaint, including from pro players. There is also no weapon balancing changes in this update, which some may find surprising given complaints about the overused M4A1, and the .725 shotgun (which has ridiculous range). More updates are expected from Infinity Ward soon, so stay tuned.
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Modern Warfare player finds unique trick to counter skyscraper snipers – Dexerto
Modern Warfare player finds unique trick to counter skyscraper snipers A tricky way of getting height advantage in Call of Duty: Modern Warfare’s Ground War has given players a new method for taking out skyscraper snipers. Modern Warfare players have been at the mercy of snipers on the Ground War map Tavorsk District, since it features towering buildings for people to set up camp. While it’s entirely within the rules of the game, it can sometimes get a bit suffocating to deal with – especially when everyone opts to fight for control of the tallest building for the best vantage points. But one player wasn’t going to let a vertical disadvantage count them out of the game, leading them to use Killstreaks for something other than their original purpose. A Reddit user spotlighted a clip from a game in which a player scouts out a sniper on the building above. Instead of taking the fight from down below, they instead turned around and lined up their Killstreaks onto the ground below. After throwing down the first one, they waited for a moment without moving, and threw down a second one in the exact same spot. When the first drone came in to drop off its ordinance, the second came moments after to drop theirs off too. But it didn’t land on the ground, instead it landed on the first Killstreak’s drone. Once the player saw that the drone was actually taking the crate up with it, they hopped on it to take a ride up. While the ride up was a bit sketchy, they were able to recalibrate and scan the top of the SKN Comm skyscraper to find their target. Not only was the technique incredibly imaginative, it was paired with an impressive shot that took down the rooftop camper with a single hit. This is definitely one of the most unique kills in Modern Warfare seeing as it took some tinkering with the game’s mechanics to make it happen. Though, the game’s community should now be on notice since other people will undoubtedly want to try similar tactics to get the upper hand in Modern Warfare.
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Modern Warfare test proves just how overpowered the Riot Shield is – Dexerto
Modern Warfare test proves just how overpowered the Riot Shield is ActivisionModern Warfare boasts a variety of weapons that can be classed as ‘overpowered,’ but perhaps none can counter the final boss that is the almighty Riot Shield! First introduced into the Call of Duty universe in Modern Warfare 2, the Riot Shield is back with a vengeance for Infinity Ward’s reboot. Now a staple of most Modern Warfare multiplayer matches, the pesky Riot Shield is a difficult weapon to counter — unless you have some form of explosive handy. But surely if a Riot Shielder is in a strong position, any lethal killstreak will pretty much do the job, right? Well, not necessarily, as one player discovered. ‘MuckinAround145’ set out to test just how overpowered the Riot Shield is by putting up against anything from a Cluster Strike to a Juggernaut — and the results are quite surprising. While killstreaks took an early lead with a Care Package, Precision Airstrike and Cluster Strike all taking on the might of the Primary Weapon, the Riot Shield actually managed to deflect some heavy artillery (including a VTOL Jet, Gunship and the Juggernaut killstreak). In fact, out of 15 killstreaks, the Riot Shield took the win 9 – 6. Although, some results could be questioned. In reality, the IAV would run through a player in a similar fashion to the Wheelson. Also, the Gunship would have an area of effect much larger than the outline of the shield, considering that both the 25mm rounds and 40mm cannons would spread on impact with the floor. Regardless, the video underscores just how handy a Riot Shield can be in the right hands. Plus, to top things off, if you’re running around with Overkill, the Riot Shield will cover your back when not in use — perfect for deflecting bullets from lurking enemies. But what about Warzone? Well, the Riot Shield is also ideal for closing down enemies in the open while preventing snipers from capitalizing on an otherwise easy kill.
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Modern Warfare teases new Gunsmith weapon customization feature ahead of gameplay reveal – Dexerto
Modern Warfare teases new Gunsmith weapon customization feature ahead of gameplay reveal ActivisionJust ahead of the August gameplay premiere of the upcoming Call of Duty Modern Warfare, Infinity Ward and Activision unveiled the new Gunsmith customization feature that will revolutionize the way you put attachments on your guns. A lot of hints and information have been dropped about Modern Warfare but there’s still a lot more on the horizon to learn about. In a new teaser posted on the Call of Duty Twitter page, fans got a chance to see what customizing weapons will look like in the upcoming title. Usually, you’ll have a separate menu for you to put things on your weapons like silencers and scopes, you’ll instead be doing it on the gun itself so you’ll be getting a very up-close look at the weapon as attachments go on. Since this will be easily the best looking Call of Duty title to date, we’re not going complain about getting any chance we can get at looking at these guns. Loadouts locked. Gear up for the #ModernWarfare Multiplayer Gameplay Premiere on August 1st. pic.twitter.com/vJIMbPZRyE — Call of Duty (@CallofDuty) July 22, 2019 According to Activision and Infinity Ward, gunsmithing is a weapon customization option for your two main loadout weapons. You are able to customize up to five parts of each weapon until every slot is filled up. For example, an assault rifle will usually have nine areas of customization, but it sounds like the game will restrict you to just using five of those so you’ll have to pick your attachments wisely. The short clip gives a glimpse at what many of these weapons will look like with attachments and we have to admit, it looks impressive. You can read the entirely of Activision’s blog post that details the Gunsmith right here. As we await the gameplay reveal, we also got a look at what the new Gunfight mode looks like in raw 4K footage. These two things will have to hold us over until the curtain is dropped on Modern Warfare. The gameplay reveal is currently set to take place on August 1.
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Modern Warfare suicide stats suggest reverse boosting is a major issue – Dexerto
Modern Warfare suicide stats suggest reverse boosting is a major issue In-game suicide statistics from CoD Tracker suggest that Infinity Ward’s Call of Duty: Modern Warfare is suffering from ‘reverse boosting’ on an unprecedented scale. With Modern Warfare Season 1 fast approaching, fans have quickly identified a number of aspects they want adjusting. While there have been complaints regarding Dead Silence and the absence of prestiging, there have been no complaints louder than those regarding matchmaking. Skill-based matchmaking (SBMM) has been a contentious topic in the gaming community for a number of years. It sees players put into matches with enemies of a similar skill level, supposedly to foster a more competitive environment. A number of fans argue it punishes players for improving while protecting less-skilled players. It has not been confirmed to be part of Modern Warfare, but developer silence has fuelled community beliefs that it is part of the game. Reverse boosting see players deliberately perform poorly in order to lower their K/D ratio. This then sees them put into matches with lower-skilled players. The image below shows the top 15 players in the world for suicides, seeing some average over 25 suicides per match, and many feel it is hard to believe this comes from anything other than reverse boosting. It seems to be far more than 10 players who are reverse boosting. Below is the table for players ranked 100-105 for suicides, with some averaging nearly 49 suicides per game. SBMM is not confirmed to be in Modern Warfare, but players’ attempts to sabotage their own K/Ds suggests there is a serious issue with reverse boosting. Sustained efforts to commit suicide would ruin a person’s K/D enough to guarantee they would be placed against lower-skilled players for a considerable amount of time. Not only is it done to manipulate which enemies players come up against, but ruins matches for other players, who have to deal with an enemy or teammate killing themselves for an entire game. Popular CoD YouTuber Drift0r has previously said that there is “some evidence” of skill-based matchmaking in Call of Duty: Modern Warfare. Developer silence since Modern Warfare’s release has contrasted to past years, when Treyarch and Sledgehammer both vehemently denied SBMM was a part of their games. It appears that players believe SBMM is in the game and are doing all they can to manipulate the system.
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Modern Warfare streamer left stunned by impossible grenade – Dexerto
Modern Warfare streamer left stunned by impossible grenade In the midst of the latest online Modern Warfare tournament, Call of Duty veteran Tyler ‘FeLo’ Johnson was quite literally blown away by one of the most ridiculous grenades you’ll ever see. Ahead of the inaugural Call of Duty League event in Minnesota, amateur players around the world are competing in a series of heated online tournaments and making themselves known prior to the first LAN event. With over a million dollars in total prizing up for grabs throughout the year, teams are desperately vying to win each and every map. Throughout the most recent North American bracket, the stakes could not have been higher as FeLo and his squad made it into the final eight teams. Disaster struck at the most inopportune moment however, as their opponents threw a grenade that would alter the course of the series. Competition kicked off on January 5 and hundreds of unique lineups eventually boiled down into the final eight where the challenge truly ramped up. In the midst of a heated series, FeLo’s team was taken to a game of Search and Destroy on St. Petrograd. Just two rounds in, it was their turn to defend so the veteran player decided to take control of the high-ground overlooking A-Bomb. Sending out a grenade of his own to catch any foes waiting at the nearby choke-point, he hopped out onto the windowsill nearby and kept his aim glued to the popular entry for attacking teams. Before FeLo even had the chance to react however, a well-cooked frag found its way to his feet and shockingly cost him his life. In a state of complete shock after the explosion knocked his character from the vantage point, the experienced player was questioning how a nade could have possibly reached him from such an angle. Sticking to the left-hand side of the bomb, opposing players would have needed to cross over in order to throw an explosive in that particular section of the high-ground. At least, that’s what conventional strategy would have you thinking. Defying all odds and accidentally breaking all forms of strategy in the process, the killcam revealed how a grenade flew into a windshield of a nearby van and perfectly bounced upwards towards FeLo in the window. A ridiculous series of events, he threw his hands up in frustration for the world to see during his Twitch stream of the online tournament. It’s not every day that such an absurdly lucky grenade costs you a round in Search and Destroy, let alone in the midst of a vital amateur series. Ultimately, FeLo’s squad couldn’t make it to the end of the Series Six bracket but the team walked away with 600 Challengers Pointers per player. Knocked out in the sixth round of competition, the team was bested by overall winners ‘wedoit4arii’ which features the likes of former 100 Thieves player Maurice ‘Fero’ Henriquez and the man who landed this ridiculous grenade, Prolute.
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Modern Warfare streamer loses his mind dying to hacker from under the map – Dexerto
Modern Warfare streamer loses his mind dying to hacker from under the map Team SoloMid streamer Calvin ‘Aimbotcalvin’ Chau couldn’t believe what he was seeing after a Modern Warfare hacker killed him from under the map, just as he was about to get a Tactical Nuke. Infinity Ward’s latest entry to the Call of Duty franchise released with a ton of hype, seeing as the devs were taking the series back to its roots. But the execution has been less than ideal, as hackers have been running loose in various matches. Hacking has taken center stage recently in Modern Warfare, with new evidence pointing to players finding ways to cheat in the new Shoot the Ship playlist that made its way to the game at the height of the holiday season. Keeping with that trend, Aimbotcalvin experienced first hand how frustrating it can be having to put up with the cheaters as they’re finding more ways to put a damper on matches. The Aussie loaded into a Ground War game on Port of Verdansk and found his groove, racking up 26 straight kills – only four away from the game-ending Tactical Nuke. Playing with extra care, the streamer was moving around the map making sure to cover every angle so as to not ruin his chances at the huge Killstreak. That was when out of nowhere, he got killed: “Dude where? Oh you stupid c—! You stupid c—! He’s under the map!” Unfortunately for Calvin, the kill-cam revealed that he left himself completely exposed to a player who had managed to maneuver under his feet. Upon closer examination, it appeared that there were actually a couple of players taking advantage of this exploit, someone being able to get through under the boundary of the ground. Cheaters have become more prevalent in Modern Warfare, as some people are finding ways to break everything from a map’s boundaries to the leaderboards. Longtime players of prior Call of Duty titles will remember how those entries lost their luster after waves of hackers dominated the multiplayer experience. It wasn’t long after that the player base would look ahead for the next title, dreading the hacker-filled playlists. With more hackers being reported, it’ll be interesting to see how Infinity Ward takes action against the wave of cheaters in Modern Warfare to clean up the servers.
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Modern Warfare streamer goes viral with insane drum kit snipe – Dexerto
Modern Warfare streamer goes viral with insane drum kit snipe Infinity Ward/UnsplashA Call of Duty Twitch streamer by the name DeanoBeano recently crossed two of his passions – Modern Warfare and drumming. The results, as you’d expect, were hilarious but also actually weirdly successful. DeanoBeano is a Twitch streamer based in Ontario, Canada who, at the time of writing, has just shy of 1,200 followers on the streaming platform. According to his Twitch bio, he “stream drums on Mondays, Wednesdays, and Fridays, and video games on Tuesdays, Thursdays, and Saturdays”. However, recent streams have seen him combine the two, swapping out a standard controller for a drum kit while playing Call of Duty Modern Warfare. Surprisingly, it worked out pretty well in his favor. The biggest problem with this setup, aside from the obvious, is that basic controllers have two joysticks – one for movement and one for aiming. Ditching these for a drum kit meant Deano was almost entirely reliant on light taps to alter his FOV, and then firing once a shot was perfectly lined up. The shooting mechanic was commanded by tapping a cymbal and Deano got it on point during a game of Hardpoint. On the new Oil Rig map, Deano kept his distance and lined up a shot as an enemy moved for the hill. The result was an AX-50 shot to the torso, and the kill was complete. The clip quickly went viral on Twitter, with many Modern Warfare fans in disbelief at the ability to get a kill with a drum kit. It’s certainly not the first time we’ve seen players swapping controllers out for bizarre alternatives. Back in April, YouTube star Noel Miller went viral while using a steering wheel as a controller, even winning his Gulag 1v1. With millions of players worldwide, we’re not sure what controller alternative we’ll see next, but given the success of drum kits and steering wheels, nothing should be written off.
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Modern Warfare streamer goes on sniping killstreak with piano as controller – Dexerto
Modern Warfare streamer goes on sniping killstreak with piano as controller Activision/DeanoBeanoDeanoBeano, who went viral on Twitch a couple months back for using a drum kit to snipe in Modern Warfare, is back and this time he brought along with him a piano to get his kills. [jwplayer L7zZP3SQ] Back in August 2020, Twitch streamer DeanoBeano made headlines when he was able to get a sniping kill in Modern Warfare using a drum kit. While it was only a single kill, to say that it was impressive would be an understatement considering how much precision it took. A couple weeks later he was back at it again, this time going on a five killstreak on Vacant, even getting a split quad-feed and a collateral kill in the process. Now, DeanoBeano has once again done what some might considered the impossible and gone on another killstreak using an instrument but this time it wasn’t a drum kit. During a recent Twitch stream, DeanoBeano used a piano keyboard to get a four killstreak on Atlas Superstore, once again impressing the CoD community. In the clip, which currently has over 16,000 upvotes on Reddit, Deano takes out three enemies in quick succession near the side of the map using the AX-50 sniper rifle, before running and taking out one more person with the 725 shotgun. While that wouldn’t be impressive in the slightest with a normal controller, the fact that he was using a piano makes it an amazing feat to be sure. As one can see in the clip itself, movement and aiming with the piano is a bit similar to the drums in that one key press moves the character just a little bit in a certain direction. This means that Deano constantly taps on the keys in order to adjust where he’s looking. While he’s drumming kills were impressive as they were, this piano streak is even more absurd. Considering you can hear the piano keys he’s hitting, it makes for a very comical clip. Here’s hoping he makes more hilarious videos with other instruments.
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Modern Warfare store leak reveals Tamagotchi’s coming in future update – Dexerto
Modern Warfare store leak reveals Tamagotchi’s coming in future update Members of the Infinity Ward team confirmed that versions of the classic handheld digital pet are making their way to Modern Warfare watches in a future update, after images of the “Tomogunchi” watches appeared on the in-game store. At long last, the combatants of Call of Duty Modern Warfare have something worth fighting for. Not for ranks, not for experience, not for a positive KD, but for a little digital pet that will live on your watch forever as long as you remember to change your battery. On January 10, a Reddit user on the Modern Warfare subreddit posted an image of a watch called the Tomogunchi, a clear and obvious play on Tamagotchi that appears similar in design and function to the original watches released in the mid 90s. The user, Pandamanlma0, said that he bought the Tomogunchi as part of a bundle for 1000 CoD points, but said that they used it throughout two in-game hours “with tons of kills but nothing happened.” They also said that they tried both inspecting and interacting with the watch during the game, but nothing happened except that it would “make a noise” if you got a kill and used the ‘interact with watch’ emote immediately after. Joel Emslie, Art Director at Infinity Ward, quickly jumped in to provide an explanation. Apparently, an error with the player’s in-game store “broke the street date,” allowing access to a bundle that wasn’t supposed to go live yet. This evidently affected some other players too who could get their hands on the bundle with the watch in it. However, the dev pointed out that because of this, the watch wouldn’t function properly until the release date. Regarding that date, the developer said that a full round of testing was still needed, so an official release date couldn’t be given. When it comes to the noise that played after getting a kill, it could be an interesting mechanic in which the player feeds their Tomogunchi with kills, but have to remember to do so right afterward. Potentially, your creature could make a sad noise if you get killed without having fed them during that life. Modern Warfare so far sports a collection of stylish watches, but all are purely cosmetic, or used for tracking stats like KD and rank. The developers so far haven’t given any indication that any rewards will come with successfully raising your Tomogunchi from newborn through childhood up to adulthood. But, if raising a digital pet all by yourself should be its own reward.
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Modern Warfare stops players from activating Nukes and no one knows why – Dexerto
Modern Warfare stops players from activating Nukes and no one knows why Call of Duty: Modern Warfare players are encountering a bizarre bug that’s preventing them from launching Tactical Nukes, leading to frustrating in-game scenarios. Players in Modern Warfare who’ve found themselves on pace to get the 30-elimination Killstreak usually feel the tense moments in the lead up to the mark. When finally acquiring the game-winning reward, it could be one of the most satisfying moments in Call of Duty. But people are finding that sometimes not everything goes without a hitch. A new bug has been found which is preventing players from using their Tactical Nukes after finally racking up the insane amount of kills. The struggle to get a Tactical Nuke has resonated with CoD players for a long time. That’s what happened to Reddit user ‘Maxo–’ who was in a tightly contested game, but had the chance of finishing it off with ultimate Killstreak. “Welp this blows. The Nuke that never was,” they said. After getting the requisite amount of kills, the Killstreak unlocked on the right-hand side of their screen – signaling for the player to hit right on the D-pad to throw down the bomb. After repeatedly pressing down on the button, the game simply greeted them with a “Killstreak cannot be used right now” notification. Some people noted that the player probably couldn’t use the Nuke since they were moments away from losing the match which would have interfered with the missile’s 10-second timer to activate. The bug could negate the hard-earned Nuke, but there seems to be a temporary solution for it. Although that might not be the reason why, as some onlookers pointed to a recurring problem that they’ve been noticing a lot more in Modern Warfare. “It’s a bug. It happened to me as well,” user ‘ShisuiUchiha88’ said. “But not when I got the Nuke. Listen, next time kill yourself and call it in as soon as you spawn. I’ve noticed this bug after the latest patch update. They screwed with some stuff. I wasn’t able to call my killstreaks at all…” Unfortunately, it’s a trend that a ton of people are coming across, reportedly after the 1.07 patch update for the game. Moreover, other players were linking the problem to a similar situation they found after hacking equipment with the EOD perk: “Did you hack anything with EOD? I noticed after you hack equipment you can’t use killstreaks” In either case, this would be something Infinity Ward would fix right away, seeing as it can cause unintended issues in Modern Warfare.
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Modern Warfare Stopping Power bug has annoying effect on recoil – Dexerto
Modern Warfare Stopping Power bug has annoying effect on recoil A newly-discovered bug in Call of Duty: Modern Warfare appears to increase weapon spread after using the Stopping Power perk for longer than intended. In Modern Warfare, Stopping Power Rounds are a Field Upgrade that loads a single magazine of special, high-caliber ammunition that deals much more damage compared to normal ammo. The upgrade provides twice the damage of normal ammo, but as a result, sees a bit of increased weapon spread due to its higher caliber. A new clip from Reddit user “FPSKrieger” appears to show a bug that keeps Stopping Power’s increased spread around – even when normal rounds are being used after. “I just spent my Stopping Power rounds, so my recoil should go back to normal, right?” Krieger said in the clip. “Well, as you can see, it doesn’t.” Even though the bug looks incredibly annoying, the good news is that it seems pretty easy to fix, as well. Switching from the weapon you used Stopping Power with to another seems to reset the weapon spread and make things normal again. “Small, weird glitch I think Infinity Ward can fix pretty easily,” Kreiger observed at the end of his demonstration. They’re probably right about how easy it would be to fix, but whether or not Stopping Power will be back to normal after the next update remains to be seen. In-game perks aren’t the only place bugs can be found in Modern Warfare at the time of writing: there’s also some interesting stuff going on at the top of the leaderboards. Player “Anon83838719” currently sits in first with a score of over 121 million, which besides being impressive, is also impossible at this point after release. So far, Infinity Ward hasn’t done anything about the player, who has been able to game the system to make it look like they’ve played 18 years of Modern Warfare in less than a month’s time.
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How good is Call of Duty: Modern Warfare’s new engine? Full breakdown – Dexerto
How good is Call of Duty: Modern Warfare’s new engine? Full breakdown ActivisionThe team at Digital Foundry went into great detail explaining what impact Call of Duty: Modern Warfare’s new engine will have on the upcoming game in their analysis. Something lost in the all the hype of the Modern Warfare announcement is that the game will feature a brand-new engine never seen before in a Call of Duty title. In a new analysis from Digital Foundry, a group well-known for their in-depth looks into the technicalities of games, we get a look at what this new engine can do. What can the engine do? Richard Leadbetter, a member of Digital Foundry, explained how this engine will be able to elevate the series. “Certainly from a technological standpoint, what we’re looking at here is, in my opinion, a new milestone for the franchise,” he said. Modern Warfare sounds like it’ll be the best looking Call of Duty to date, which is to be expected with it also being the newest entry. One thing that especially stands out in the trailer is the lighting. “Every single light source in the game is volumetric in nature,” he explained. God rays, sources of lights that have proven to be very taxing on hardware, appears in Modern Warfare and is baked into the engine, meaning you won’t be able to disable them for better performance like you can on several other games. “You won’t be able to disable in on PC because doing so could upset gameplay balance.” Call of Duty is a game that heavily relies on a smooth framerate, something that will still be possible here. Running at 60 frames-per-second has always been considered a must and Infinity Ward looks to again match that here, even with the upgraded graphics. How long has the engine been in development? Eurogamer reports this engine has been in the works for at least five years, meaning a lot of fine-tuning has gone into this. Even better for CoD fans, Infinity Ward’s new engine will be shared with Sledgehammer Raven Games, two other Call of Duty studios, so this new engine won’t be dormant in between games. Read More: Esports community share confusion over Call of Duty: Modern Warfare crossplay announcement – In a perfect world, the engine’s features should translate well into next-gen consoles that will be better able to take advantage of the new features. The PS4 and Xbox One are definitely showing their age this long into their life, so new hardware would really be able to show off how the new engine works.
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Modern Warfare Spec Ops trailer hints at return of classic CoD 4 missions – Dexerto
Modern Warfare Spec Ops trailer hints at return of classic CoD 4 missions ActivisionThe new Call of Duty: Modern Warfare Special Ops trailer, released October 8, has hinted at the return of classic CoD missions and characters returning to the franchise. The Spec Ops reveal was highly anticipated, with the last iteration of the game mode being released all the way back in 2011 with Modern Warfare 3. Since then, Zombies has been the main ‘side mode’ outside of Multiplayer and, with the release of Black Ops 4, Battle Royale became the go-to if you didn’t want to keep playing multiplayer. So, when Activision and Infinity Ward announced that they would be bringing back the Spec Ops experience, it gave players an extra something to be excited about and look forward to when the game releases on October 25. All Ghillied Up? With the trailer dropping on October 8, Call of Duty fans stayed tuned to social media to watch as soon as it went live – and it didn’t take long for eagle-eyed viewers to notice some interesting aspects of the trailer. One fan posted to the Modern Warfare subreddit shortly after the trailer went live, with a screenshot of soldiers standing in an empty swimming pool with the caption “Looks awfully like the pool in Pripyat, doesn’t it?” Pripyat is a city in Ukraine that was destroyed by the Chernobyl disaster, and the Azure Swimming Pool in its empty, depressing state has become an iconic image to represent the disaster. What’s interesting about this is the deep history Pripyat has in the Modern Warfare series, most notably in CoD 4’s historic ‘All Ghillied Up’ mission, which has become a cult classic and a mission players point at as one of the series’ defining moments. This has led to players theorizing about the possibility of classic missions and characters being brought back into Spec Ops – of course, some possible leaks have already pointed towards the return of classic maps in multiplayer. Some users responded to the post saying they believe Zakhaev will be playing a role in the game, leader of the Ultranationalist Party and the main antagonist Call of Duty 4. This opens a world of possibilities for the direction of the campaign and Spec Ops. Some fans also seem to believe that the plane shown in the trailer points towards a throwback to another classic Call of Duty 4 campaign missions; the Mile High Club. Mile High Club was a bonus campaign mission, unrelated to the main story, that players were able to play after completing the entire campaign. Infinity Ward later stated that this mission inspired Modern Warfare 3’s Spec Ops missions. The re-introduction of Spec Ops to the franchise hasn’t been an easy one: when announced, it was also revealed that the Survival mode in Spec Ops would be a PlayStation exclusive until one year after the game’s release. As expected, this caused uproar within the Call of Duty community, with Xbox and PC players criticizing Activision for allowing this to happen and shutting off a huge portion of their player-base. We’ll have to wait until the game releases on October 25 to find out whether the wait is worth it for PC and Xbox players.
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Modern Warfare slammed over “unacceptable” graphical downgrades – Dexerto
Modern Warfare slammed over “unacceptable” graphical downgrades Infinity WardModern Warfare players expressed their concerns on the significantly downgraded graphics across multiple modes – sourcing the problems to optimizations made for Warzone. Modes like Ground War and Spec Ops have been reportedly depreciating in visuals since the 1.13 patch that have reduced the condition of everything from foliage, shadows, and textures in the game. The free-to-play Warzone battle royale has an incredible reach, letting players from platforms such as PlayStation 4 and Xbox One to PC communities drop into the same matches. But this merge of platforms might have come at a price for the console experience. According to user ‘Just-Bioinformatics,’ side-by-side comparisons of the game pre-1.13 are convincingly different than images from post-patches across 1.13, 1.19, and 1.20. “These are graphical changes in the Warzone, Ground War and Spec Ops map,” they said. “Ground War and Spec Ops were already affected before the release of Warzone. Please use the old build for Ground War, GW with 64 players is not as demanding as Warzone.” The changes they’ve seen have affected Ground War maps such as Karst River Quarry, Krovnik Farmland, Port of Verdansk, Tavorsk District and Zhokov Boneyard. Most of the changes take out extra elements while leaving most of the angles and barriers intact but some feel like some of these changes “can be resolved by optimizing Warzone separately from Ground War,” according to Just-Bioinformatics. More players noticed these kinds of downgrades in their gameplay that they say can be seen in Ground War. “Ground War textures do look like s**t these days though,” user ‘_baseball’ said. “I played some of it to get the IAV challenge done a while ago, and man. It looks like some Goldeneye 007 textures in some spots until it loads in.” Modern Warfare has been out since October 2019 and since then IW has expanded the game’s library of content to flow well with players from different consoles/platforms. The Call of Duty community now wants a conversation about the state of Modern Warfare after these updates and their effect on the overall game.
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Modern Warfare ‘shotgun pistol’ appears completely broken after nerf – Dexerto
Modern Warfare ‘shotgun pistol’ appears completely broken after nerf The .357 Magnum, Call of Duty: Modern Warfare’s infamous ‘shotgun pistol’, appears to be completely broken following its heavy nerf in the December 3 patch notes. Modern Warfare’s gun balance has been one of the lesser-complained about aspects of Infinity Ward’s latest CoD installment, but the community has still come to a general consensus. The M4A1 is considered the strongest AR in the game, while weapons like the Uzi and the FR 5.56 leave a lot to be desired. Another unanimous sentiment was that the .357 pistol – a common alternative to the game’s Desert Eagle – was overpowered when paired with a shotgun modifier attachment. The Snake Shot ammunition modifier is unlocked at gun level 29 for the .357 Magnum. This attachment sees the gun take “Buckshot-Filled Shells”, meaning it acts as a short-range shotgun. Many players quickly declared the attachment overpowered, giving the gun mid-range one-hit capabilities that a typical shotgun may not have. In response, the attachment was nerfed heavily in the December 3 update. However, one Reddit user has found that the Snake Shot .357 now behaves bizarrely, seemingly alternating between buckshot and a normal gun spread for pistols. They shared this video to Reddit on December 7. The video quickly amassed a lot of attention on the Modern Warfare subreddit, with upwards of 27,000 upvotes at the time of writing. Many users were quick to condemn Infinity Ward, with one asking: “Is this their attempt at a patch? They keep pushing how this game is. It’s gotta be a joke at this point”. The gun certainly seems broken, with the attachment now only appearing to impact alternate shots. It’s not clear whether this was the intention of Infinity Ward’s nerf, or if the user in question’s gun is bugged in some way. While Modern Warfare players were calling for a nerf to the .357 Snake Shot, we’re not sure that alternate shots are what they had in mind. Infinity Ward are yet to comment on the state of the .357 or respond to the post, but Reddit responses indicate a number of people are unhappy with the way the gun is now performing.
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Modern Warfare set to have built-in ‘tournament mode’ for Gunfight – Dexerto
Modern Warfare set to have built-in ‘tournament mode’ for Gunfight Infinity WardCall of Duty fans won’t have to do any extra legwork when it comes to setting up online brackets for Gunfight. After months of waiting, fans finally got to see some Modern Warfare gameplay on July 11, with a number of top content creators showcasing the game’s new Gunfight 2v2 mode. Fans who tuned into the world premiere of gameplay got to witness the interesting new mode that gives players random classes in a compact space as they fight it out for dominance. What could very well prove to be a popular online mode has already been given a set of integration features, according to one report that has already gotten hands-on with the game. According to CharlieIntel, who got an inside look during a recent studio visit, the 2v2 mode is able to create its own bracket after a certain number of players or team join the lobby. In their time with the game, CharlieIntel found that it was only running a single-elimination bracket. Additionally, the report notes that Infinity Ward is seemingly ‘excited’ about the plans they have for the mode – especially with rewards being touted as a possibility. Unfortunately, they did not reveal what these rewards could be. Something insanely cool about Gunfight that we saw at Infinity Ward: They have built a full in-game tournament based bracket system that allows for tournaments for the Gunfight mode. The game does all the work for the brackets. https://t.co/WireRJY37G pic.twitter.com/Id3pkuHNu5 — Call of Duty News (@charlieINTEL) July 11, 2019 While CharlieIntel stated they only saw a single-elimination bracket, it is possible that there could be options for how the game sets up a tournament. However, we will likely only know more details about how it works when Infinity Ward announces a whole host of multiplayer details for their new release. That reveal is slated for Thursday, August 1 at 10 AM PT/1 PM ET/6 PM BST and even though the developers have not stated what they will be showing off, it’s not hard to guess. Players will more than likely get to see the confirmed weapons, game types, maps, and possible new in-game mechanics.
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Modern Warfare’s shocking servers plague $250,000 tournament – Dexerto
Modern Warfare’s shocking servers plague $250,000 tournament A recent Modern Warfare tournament grouped together an abundance of popular streamers and had them compete for a massive $250,000 prize pool. Unfortunately, the event was bogged down by a number of issues stemming from the custom game servers in Infinity Ward’s latest. Currently, one of the biggest talking points in the Call of Duty community is the shockingly poor refresh rate in Modern Warfare’s custom game lobbies. With games set to a tremendously low 12hz tick rate, it means that bullets can often miss and the timing of movement can be offset from another perspective. A number of popular personalities and Call of Duty icons such as Shaun ‘Hutch’ Hutchinson and Tyler ‘TeePee’ Polchow recently banded together and competed for a whopping $250,000 in a first of its kind Modern Warfare Streamer Invitational. Walking away in first place and taking home $100,000, TeePee’s team stormed through the competition. However, that’s not to say the victory came without its fair share of unbelievable setbacks, in large part due to the incredibly frustrating tick rate of custom game servers. Throughout a game of Search and Destroy on Arklov Peak, Teepee’s team was up two rounds to one. However, some atrocious luck saw him booted from the fourth round extremely early. On his screen, the former pro player had made it to safety behind some nearby cover. Subsequently being sniped through a thick slab of cement, he was left stunned. Revealing the inconsistencies that plague Modern Warfare due to the low refresh rate, the opposing kill-cam showed TeePee well out from cover as the game had not updated in time from the sniper’s perspective. Another similarly egregious example can be seen throughout a Domination match on Rammaza wherein, a player seemingly teleported through thin air and gained the upper hand in a ridiculous gunfight. Having gone prone on the ground in anticipation of a flanker, TeePee was fully prepared to gun down anyone who approached. Unfortunately the 12hz tick rate was not on his side as his opponent dashed across the gap and returned fire before the stream team leader could even comprehend the maneuver. Apparently I was playing against Nightcrawler yesterday pic.twitter.com/ujqlsnll3T — TeeP (@TylerTeeP) December 11, 2019 Some of the game’s pros have come out to joke about the moment, which shocked TeePee. “Welcome to MW” Atlanta FaZe’s Chris ‘Simp’ Lehr said in response to the clip, indicating that this kind of inexplicable gameplay is what professional players have had to deal with since the launch of Modern Warfare. All TeePee could muster was a prayer for all of the pro players who will have to deal with this in the upcoming Call of Duty League (CDL). While these were just a few of the issues that plagued the winning team of the recent $250,000 event, the dawn of CDL is right around the corner and Infinity Ward has yet to address evident server shortcomings. There’s no telling whether custom games will be changed for the better once franchise teams get on the road for a busy 2020 schedule. CDL action is set to kick off on January 24 with first-round matchups taking place in Minnesota, giving Infinity Ward just a few weeks to brush up on their custom game servers.
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Modern Warfare Season 2 update patch notes: guns & maps, Perk changes, more – Dexerto
Modern Warfare Season 2 update patch notes: guns & maps, Perk changes, more Infinity WardModern Warfare Season Two is finally here after a delay, dropping on February 11 with a batch of new content and some much-needed updates. Here’s everything that it includes as well as the official patch notes. It’s been a long first season of Modern Warfare, but overall it was a success, at least certainly by Activision’s metrics for microtransaction revenues so far. But, it wasn’t without complaints too. Notably, the lack of ranked playlist, months into the game’s lifecycle, left more competitive players feeling ignored. Infinity Ward is rectifying this with Season Two, but only partially, with a new CDL ruleset playlist – but it’s not ranked. Modern Warfare Season 2 update release time Season Two starts on February 11, with the full update expected to be available at around 10am PST / 1pm EST / 6pm GMT. Some players on PC have been notified of scheduled maintenance taking the game offline at 7am PST / 10am EST / 3pm GMT on February 11, lasting approximately one hour. What’s in Modern Warfare Season Two? As expected, there are new maps and weapons dropping, plus a new operator, which looks like it will be the standard season content. At first, there will be two regular maps, one Ground War map, a gunfight map, two new weapons, and one operator, but more are coming later in the season. New Maps: Rust and more First, on February 11, MW2 classic ‘Rust’ will be playable as both a standard multiplayer map and a gunfight map. Additionally, a brand new map, Atlas Superstore will be a more regular-sized 6v6 map: “Battle in dense lanes of traffic, over fallen shelving, and throughout the shipping, receiving, and employee-only areas.” There’s also a new Ground War map, Zhokov Boneyard, reminiscent of Scrapyard from Modern Warfare 2, with old discarded airplane parts. Then for Gunfight, there is the new ‘Bazaar’ map, set in the streets of the fictional Urzikstan. New Weapons For new weapons, there will be the UMP-inspired ‘Striker 45’ and a new 5.56-caliber weapon, the Grau. Later in Season 2, another ‘classified’ weapon will be added to the arsenal. New Operators Initially, Ghost will be the new operator, but will later be joined by two more: Talon and Mace. We don’t know much about these two, except Mace used to be in the same unit as Ghost, until “things changed.” Modern Warfare Season 2 battle pass To deliver this content, there’s a brand new battle pass that players can purchase starting February 11. Both the new weapons are available through the battle pass, with the Grau 5.56 at Tier 15, and the Striker 45 at Tier 31. Ghost is unlocked at Tier 0, and the battle pass bundle option will automatically unlock the first 20 tiers, but will cost a premium over the standard battle pass purchase. You can find out everything you need to know about the Season 2 Battle Pass here, including all 100 tiers of new content, the price, and more. Full Season Two roadmap For a full look at everything coming this season, including new multiplayer modes, the complete roadmap shows what’s being added on day one of Season 2 and everything else that’ll be released at various points in the upcoming weeks. Modern Warfare Season Two Patch Notes WHAT’S NEW New Operator: Ghost! – New Weapons: Grau 5.56 and Striker 45 – Playlist Update! CDL Playlist (Hardpoint, Domination, Search and Destroy) – Realism Ground War (previously Realism Mosh Pit) – Adding Boneyard into Ground War rotation – “I have Rust Issues” – 6v6 Mosh Pit – Gunfight Snipers 3v3 – Rust: available in 2v2 and 6v6 playlists – Atlas Superstore: available in 6v6 and 10v10 playlists – Regiments! (check them out in the Social menu!) – New Trials! – Special Ops Survival: Azhir Cave (Sony Exclusive!) – Akimbo Weapon Perk! (available in Gunsmith) – * A note from the team: Bazaar and Gunfight Tournaments will go live later in the season! GENERAL FIXES: Fix for the “Focused” challenge not tracking properly – Krovnik Farmland Added back into rotation – Removed access to the second floor in a handful of centrally located houses (see image below) – – Fixes for various exploits across Ground War maps – Fixed an issue where players could team kill Care Package owners and teammates capturing Care Packages – Fix for Platinum and Damascus camos sometimes having a blinding glare when in certain areas that contain sunlight – Fix for a rare bug that could prevent players from accessing the barracks, weapons, and/or Operators tabs after matches – Disabled the “Copy Loadout” feature – Field Upgrades: Trophy System: Deploy time has been reduced by about half a second – Fixed a bug that allowed players to get infinite Weapon Drops by cancelling Killstreaks. Killstreaks are no longer usable when the Weapon Drop grenade is equipped – Fixed a bug where objectives were not giving Field Upgrade progress – Perks – Rebalancing Perk 1 Slots Overkill: Switched places with Killchain and will now be in Perk 2 – E.O.D.: Removed hacking ability (added to Spotter perk) – Double Time: Double the recharge rate of Tactical Sprint – Quick Fix: Reduced health regeneration delay – any kill will immediately start regeneration – – Perk 2 Slots Ghost: Remove Snapshot grenade immunity (moved to Battle Hardened) – Restock: Change the equipment recharge rate from 30 to 25 seconds – Killchain: Switched places with Overkill In Perk 1 – Pointman: Increase the score gain for Scorestreaks across all modes – – Perk 3 Slots Tune Up: Increase Field Upgrade cost reduction – Spotter: Added hacking ability (from E.O.D.); we’re currently working on the ability to hack through walls. – Battle Hardened: Added Snapshot grenade immunity (moved from Ghost) – Added Gas grenade resistance: Cough is no longer played when a player enters gas – Reduced slowdown under gas effect – Reduced blur when under gas effect – – – – Weapons: Crossbow: Fix for some kills not tracking properly when attempting to unlock the Crossbow – Fixed explosive Fury crossbow bolts to not kill Juggernauts in one hit – Very slight tuning to the reload speed. We’re still fine tuning this one, so more adjusting is in the works! – Fixed a bug where the Crossbow did not do any melee damage to Deployable Cover – – SA87– Smoothed out recoil, increased damage – Increased RAM-7 extended mags ammo count from 45 to 50 – *A note from the weapons team! The Solozero NVG Enhanced is supposed to see through smoke, but a rendering bug broke this one optic temporarily. We’ll have it fixed shortly! – Special Operations: Operation Harbinger: Fixed an issue with a checkpoint that could cause players to spawn under the map – Keyboard and Mouse Added Change to Loadout keybinds for Custom Loadouts 6 to 10, allowing players to quickly switch to any of their favorite Loadouts with the press of a button. – Fixed a visual issue where highlighting the usernames of multiple people in a lobby with the mouse cursor could lead to multiple Emblem/Player Card/Level UI elements appearing and overlapping each other. – Call of Duty League: Removed Specialist restrictions – COD Caster For Keyboard & Mouse Codcasters, it is now possible to bring up player Field Upgrades by pressing a key in the same way as they can with Killstreaks. This also shows the exact progress until each player unlocks their respective Field Upgrade. – Player health levels are displayed in the background of their portraits – Player numbers are now displayed in the minimap and are larger when viewed on the full map – PC When using the Tracker perk, footprints are now visible even when the Bullet Impacts & Sprays option is disabled in the Graphics tab – Several fixes to prevent crashes and improve stability –
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Modern Warfare Season One update breaks S&D with absurd glitch – Dexerto
Modern Warfare Season One update breaks S&D with absurd glitch Season One of Modern Warfare is officially upon us, however the major update has introduced a game-breaking Search & Destroy bug and the Call of Duty community could not be more frustrated. Infinity Ward implemented a slew of fresh content with a major Season One update on December 3. From weapons and emotes to a slew of cosmetic items, there’s plenty to chase in the brand-new seasonal Battle-Pass. Unfortunately however, the v1.10 patch that launched alongside the inaugural season, has introduced an assortment of devastating glitches and bugs. One such oversight has the hardcore Call of Duty community up in arms as fan-favorite game-type Search & Destroy has been dramatically impacted. Showcased throughout a December 3 post from ‘caspvr’ on Twitter, the unfathomable oversight stems from the bomb-carrier in Search & Destroy. An issue that hadn’t been present since the launch of Infinity Ward’s latest on October 25, the latest update now ensures that any player firing a non-silenced weapon while carrying the bomb, will be put on full display for the enemy team. Rather than simply showing an ordinary red-indicator to highlight the enemy position, players are now shown to be carrying the bomb. https://twitter.com/caspvr/status/1201957181526073344 A major source of intel in any given round of Search, the bomb carrier is a critical focal point for the defending team. After all, knowing the position of the bomb allows you to focus your strategy on one particular bomb-site, rather than scattering teammates across the map. Thus, there’s no denying just how devastating this newfound glitch could be in a competitive game. Responding to the issue at hand, Infinity Ward’s communications manager Ashton Williams questioned whether the bug was only prevalent in the “pause menu.” “No, it happens on [the] mini-map also,” one Call of Duty fan explained. “Groundbreaking glitch for competitive. Needs a patch now.” No it happens on mini map also. Ground breaking glitch for competitive. Needs a patch now. — Corey J Elliott (@KushAnPlay) December 3, 2019 Being able to lock-down the bomb-carriers position in each and every round is likely to invoke drastic change in the core game-mode until an update is released. “This has got to be a bad dream, someone pinch me,” Reddit user ‘Popeeeee’ expressed upon witnessing the absurd bug in action. There’s no telling quite when another patch will be released, though this is undeniably an issue that Infinity Ward needs to get on top of in the immediate future. The full seasonal update introduced a wide array of new maps and even a new mode in Reinforce. Full patch notes for the beginning of the inaugural season can be found here. Additionally, a fully-fledged Battle Pass accompanies the dawn of the first season and you can get up to speed with every single reward using our dedicated guide.
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Modern Warfare Season One Gunfight map features broken spawns – Dexerto
Modern Warfare Season One Gunfight map features broken spawns A major oversight discovered on a brand-new Gunfight map in Modern Warfare allows players to wipe out their opponents the very moment that a round begins. Season One of Modern Warfare launched on December 3 and introduced a wide array of fresh content from new weapons to a 100-tier Battle Pass with cosmetics aplenty. Among the new additions were brand new maps for the popular 2v2 Gunfight game mode. Cargo is an intricate, multi-layered map with various elevated spots scattered throughout whereas Atrium is a flat, tight-knit battlefield that encourages a quick turnaround. The latter happens to be the subject of a ridiculous new bug that is ending rounds in mere seconds due to a major developer oversight. Demonstrated in a December 9 match, Reddit user ‘VitaminxT’ spawned into a round of Gunfight on Atrium with a marksman rifle in hand and unveiled how the centerpiece of the new map is wildly exploitable. Laying flat on the ground before aiming through the scope of the Kar98k rifle, the player focused his sights on a solid surface and fired a single shot as soon as the round began. Before the opposing squad even had a chance to react or reposition themselves, they were met with a lethal shot through a seemingly safe piece of terrain. Given that players spawn directly opposite their enemies and in one of only a few set locations every go-around, there’s no understating just how powerful this penetrable texture really is. While Gunfight is designed to be a fast-paced, action-packed mode with a number of maps allowing for lightning-fast engagements, there’s often skill involved in securing some early picks on various other maps. Whether it be rushing to the high-ground on Pine or carefully taking a few steps out in the open on Stack, there’s always a means in which to open fire very early into a round. It’s safe to say being sniped through a thick wall before you’re even able to move however, crosses the line of early engagements and enters the territory of flawed map design. Continuing on to find the second pick with relative ease, the player closed out the round after having what was essentially an instant advantage thanks to the initial exploit. Until an update is sent out by Infinity Ward, expect a number of players to be implementing this tactic into their gameplans when doing battle on Atrium. While it’s obviously a ridiculous strategy, fortunately it’s only snipers and marksman rifles that can secure an instant-kill. Certainly not the only broken Gunfight map since the Season One update, an extraordinary bug impacting Docks led to a completely broken round for two teams.
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Modern Warfare Season One Battle Pass: 100+ tiers, price, rewards, more – Dexerto
Modern Warfare Season One Battle Pass: 100+ tiers, price, rewards, more The new Season One Battle Pass is now available in Modern Warfare and it includes a flurry of new content such as two new weapons, cosmetic items, CoD points, XP boosts, and more. A fully-fledged Battle Pass has been added in a Call of Duty game for the first time, introduced in Modern Warfare as part of the massive Season One update on December 3. Featuring over 100 Tiers, the Battle Pass gives players a whole other way to earn and unlock a lot of new content, in addition to everything else that was released with Season One. As had been previously announced by Activision, the Battle Pass includes both free and premium content streams, the latter of which needs to be purchased with CoD points. Below, we’ve provided a full breakdown of the important aspects of the Battle Pass, including images of all of the rewards offered throughout the 100+ Tiers. MODERN WARFARE SEASON ONE BATTLE PASS TRAILER: How much does the Season One Battle Pass cost? The premium content stream of the Modern Warfare Season One Battle Pass costs 1,000 CoD Points, or approximately $10, which has become the standard of what battle passes cost nowadays thanks to Fortnite Battle Royale. Players also have the option of purchasing a special bundle that comes with the first 20 Tiers instantly unlocked. Those you want to purchase Tiers instead of leveling up can do so at $1.50 for each Tier, which sets the price for unlocking the full Pass at about $150. For those who haven’t purchased the game yet, a new Battle Pass Edition has been released for $79.99. It includes 3,000 CoD Points that can be used to upgrade the Pass, along with an in-game Tactical Knife and Three Operator Packs. Important things of note in Season One Battle Pass Of the 104 Tiers in this Battle Pass, 81 are exclusive to the paid premium version while the remaining 23 are available to everyone for free. Players are able to purchase Tier boosts, which are sold in increments of 1, 2, 5, 10, 20, 50, and 100. The Pass includes 1,300 CoD Points in total rewards – 1,000 in the paid version and 300 in the free one. However, the 12 Operator Skins are all exclusive to the premium one, so those who don’t purchase it won’t be getting any outfits. As for weapon camos, which are called Blueprints, there are 20 of them in total – 17 paid and 3 free. Outside of that, the remaining Tier rewards include watches, regular XP and weapon XP tokens, player cards, emblems, knife skins, stickers, sprays, charms, and two new weapons, the details of which are discussed below. Two new weapons in Season One Battle Pass The Season One update has introduced two new weapons in Modern Warfare for the first time since the game’s release – the Holger-26 LMG and RAM-7 assault rifle. Both guns are available to be earned quite quickly; the Holger-26 is unlocked at Tier 15 and the RAM-7 at Tier 31. Both of these weapons are available in the free version of the Battle Pass, which means players can earn them by just playing the game and not paying a penny. However, those who do want to splash some cash can certainly do so and earn one or both instantly by simply buying their way to Tier 15 or Tier 31 right off the bat. For more information about these guns, including images and in-game descriptions, make sure to visit our info page on both the Holger-26 and Ram-7. What’s in the Season One Battle Pass? Here is the full Battle Pass as available in-game, with images available for almost all of the rewards offered at each of the 100+ Tiers. Here is a video detailing all of the rewards available, courtesy of YouTuber ‘Espresso,’ who got early access to the Battle Pass prior to its release. As for until when this Battle Pass will be available, nothing has been officially announced. However, leaks that surfaced prior to the Season One launch claimed that it will be ending on Tuesday, January 28, 2020 at 10 AM PT / 1 PM ET, which is presumably when the next season will begin.
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Modern Warfare Season 7 leaked: new Warzone weapons, maps, Soap Operator, more – Dexerto
Modern Warfare Season 7 leaked: new Warzone weapons, maps, Soap Operator, more ActivisionModern Warfare Season 7 is happening after all, as new leaks have revealed a ton of content supposedly on the way soon. From maps to new weapons available in Warzone, here’s everything we know. [jwplayer bjQdhi3F] With Modern Warfare’s Season 6 patch on Sep. 28, it marked the last major content update ahead of Black Ops Cold War. With Treyarch’s new release taking over the annual cycle, the future of Infinity Ward’s title was up in the air. After months of being kept in the dark, it appears a new Season is finally on the way. Following months of speculation, developers confirmed more content would indeed be coming soon. Now, thanks to fresh leaks, we have a good idea of what to expect. From additional multiplayer maps to new cosmetic bundles and even weapons for Warzone, there’s a ton to look forward to. New Modern Warfare Operator bundles: Soap & Sparks Topping the bill for the upcoming content dump are two new Operator bundles. These have both been visible in the game’s code for quite some time. Now, they’re seemingly ready to be implemented with the next big update. The first is a returning character teased in a recent Warzone cutscene. Captain Price reached out for further backup at the very end of the cutscene with none other than Soap MacTavish answering the call. This bundle is filled to the brim with new cosmetic content. There are three different Operator variants for the character, three Legendary weapon Blueprints, along with the usual Charms, Emblems, and Sprays. Next is the Sparks Operator bundle, also set for the incoming Modern Warfare update, according to new leaks. This cosmetic set comes with just one Operator skin but a wide assortment of other items. Vehicle Skins, Legendary Blueprints, and animated Emblems, are just a few of the goodies up for grabs. Both of these bundles are set to cost 2,400 CoD Points upon release. Four new multiplayer maps in Modern Warfare Season 7 Four maps are reportedly set to join the mix with Modern Warfare’s next big update. Two have been designed for traditional 6v6 gameplay while the other two are for Gunfight. Read More: Dr Disrespect makes big Warzone Season 2 prediction – Al Raab Airbase is a completely new map for the core multiplayer modes. It appears to be a large outdoor map with a big hangar towards the center. Killhouse is also on the way as the popular 2007 map has seemingly been rebuilt from the ground up. Since it’s release, this location has only been available in CoD Mobile up until now. The two additional Gunfight maps are called Townhouse and Drainage. The first appears to take the layout of a campaign mission while the other could be an entirely new design. Both will be limited to small-team Gunfight modes exclusively. Three new weapons in Modern Warfare Season 7 New weapons appear to be on the way to both Modern Warfare and Warzone. All three have leaked multiple times already, but could finally be on the way soon. Up first is the Sykov pistol. Formerly known as the Makarov, this fan-favorite sidearm has been available in-game for quite some time. Through the right glitches, players have already gone hands-on with the powerful pistol. Upon release, you’ll need to get four pistol kills in five different games to unlock the weapon. Next is the CX-9 SMG. Similar to the Sykov, this weapon has also appeared in-game ahead of an official release. In order to unlock this one, you’ll need to secure two longshot SMG kills across five different games. Last but not least is the Raal MG. A brand new LMG soon joining the mix, this one is a little trickier to claim. Read More: Best Warzone sniper rifle loadouts – You’ll need to have any other LMG leveled up before you can start the challenge. Once you have a Scout Optic unlocked for any given LMG, you’ll have to find five kills with the attachment equipped across seven different games. These new weapons will seemingly all be available to use across both Modern Warfare and Warzone as soon as they go live. Modern Warfare Season 7 release date Despite all of this leaked information, it’s still worth taking everything with a grain of salt. Nothing has been confirmed by the developers just yet. So there’s every chance this content remains under wraps for quite some time. However, if the leaks hold true, ‘TheGamingRevolution’ believes we’ll see this new content on March 11. With the Black Ops Cold War Season 2 roadmap, a limited-time Zombies Outbreak mode was highlighted. This event comes to a close on March 11, perhaps paving the way for a huge batch of new content in both Warzone and Modern Warfare. We’ll just have to wait and see what this new Zombie mode has in store. For now, catch up on everything in the Warzone Season 2 update.
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Modern Warfare Season 6 trailer: new Warzone subway, weapons, Operators – Dexerto
Modern Warfare Season 6 trailer: new Warzone subway, weapons, Operators Activision[jwplayer RadxeDp1] Activision and Infinity Ward have released a brand new trailer for Season 6 of Modern Warfare and Warzone, giving players their first glimpse at what’s coming to the multiplayer and battle royale. All the talk in the Call of Duty community for the past several weeks has been about Black Ops Cold War, but until it releases on November 13, players still have one more new season of the current CoD title to look forward to. The trailer for Season 6 released on September 22, offering a first look at some of the new content that’s on its way, including new Operators, one of the weapons, and what appears to be the subway system that had previously been leaked in Warzone. When does Season 6 of Modern Warfare & Warzone release? According to the trailer, the new season will be going live on Tuesday, September 29, once again as part of a massive game update. While the exact time for this patch has not yet been announced, they’ve usually been released at 11 PM PT, which is 2 AM ET the following morning, so to not disrupt the servers too much during peak hours. Season 6 trailer What’s new in Season 6? Warzone Subway The entirety of the trailer takes place underground, in an undisclosed subway tunnel. Since this place hasn’t been seen before in multiplayer or Warzone, it’s safe to assume that it’s the very same one that had already been leaked for the BR. It appears that the developers have indeed added a complete underground subway system to Verdansk, which would be the second major form of transportation they’ve introduced following the Cargo Train that was added at the start of S5. While the exact details of this new addition weren’t announced, it’s likely to operate similar to the train in that players will be able to access the subway tunnels and use any moving cars to quickly traverse around the map. During a brief moment in the video, a map was shown for this subway system, revealing that there will be seven stops in total on Verdansk, starting from the Airport, stretching up to the Gorengard Lumber Yard before coming down around Stadium and Downtown and wrapping back around Promenade, Train Station, and Tosk Bloc. M1 — Verdansk International Airport – M2 — Verdansk Stadium – M3 — Gorengard Lumber Yard – M4 — Downtown Tavorsk District – M5 — Barakett Promenade East – M6 — Verdansk Train Station – M7 — Torsk Bloc – We’ve even gotten a glimpse of what these stops will probably look like from the Call of Duty League’s Championship Weekend broadcast, during which they showed celebrations on Verdansk in honor of the winners, and a similar structure was spotted next to the Stadium that’s currently not on the map. New weapon – AS VAL It’s customary for every season in Modern Warfare to feature two brand new guns at the start, and it appears S6 will be no different. While only one of those two weapons was shown in the trailer, eagle-eyed CoD fans noticed it to be the AS VAL assault rifle, which Nikolai held at the very end. How do they know it’s the AS VAL? Because gameplay footage of the new AR had also been previously leaked, by prominent dataminer BKTOOR, revealing it to have a pretty high fire-rate for rifles. اول قيمبلاي لسلاح Valpha معروف بالحقيقة باسم As Val First Gameplay of new ARpic.twitter.com/wV2VUyyLsd— ᴮᴷᵀᴼᴼᴿ (@BKTOOR_) September 6, 2020 The second new gun wasn’t shown, but all indications are that it’ll either be the R700 sniper rifle, remastered from CoD 4, or the AA-12 shotgun from MW2. What’s likely to happen is one of those two will be released at the start, along with the AS VAL, and the other will be made available midway through the season. Either way, all three will be completely free to all players since they’ll be part of the new Battle Pass’ free content package, so to unlock them, you’ll just have to either grind to the necessary tiers or purchase them. New Operators: Farah & Nikolai If you’ve played any of the Modern Warfare campaign, then these two characters should be very familiar to you. Farah is the founder of the Uszikstani Liberation Force and someone you work with closely throughout the story mode, while Nikolai is one of Captain Price’s long-time friends that you get to meet as well. Activision revealed that the two are entering multiplayer and Warzone as Operators following the events that take place in the campaign, as they’re now focusing their efforts to stop Mr Z, the mysterious antagonist who’s trying to wreak havoc on Verdansk. These two will come as part of the S6 Battle Pass – Farah right away at Tier 0, while Nikolai will be the Tier 100 Operator. Here’s a look at their first three variants that players will be able to customize: That wraps up everything that we know so far about what’s coming to Modern Warfare and Warzone in Season 6, but there will definitely be a lot more that gets revealed in the coming days, such as the new maps, any other weapons, etc. As always, make sure to follow us on Twitter @DexertoINTEL for all the latest news, updates, leaks, guides, and more.
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Modern Warfare Season 6 Battle Pass: 100 Tiers, rewards, price, more – Dexerto
Modern Warfare Season 6 Battle Pass: 100 Tiers, rewards, price, more Infinity Ward[jwplayer FyNohfvK]Season 6 of Modern Warfare and Warzone is finally upon us, meaning all-new content is now available in the stacked 100-tier Battle Pass. From the price to the exact unlocks, we’ve got you covered with everything there is to know. The latest and most likely the final season before the switch to Black Ops Cold War, has just crash-landed into Modern Warfare and Warzone. New subway stations have popped up around Verdansk, powerful weapons are now available and something spooky is on its way too. However, with every new season also comes a ton of fresh loot to unlock. From Operators to Blueprints and plenty more, the Season 6 Battle Pass has 100-tiers for you to get through. Whether you’re looking to flex in the battle royale or dominate with powerful guns in multiplayer, there’s something here for everyone. As always, you can push through each unlock over the course of the season or buy it all on day one. There are plenty of ways to earn experience and boosts are even found within the pass itself. Even if you’re a casual player, you’ll still be handed plenty for free this time around. With just a few weeks left in the Modern Warfare cycle, it’s the perfect time to round out your inventory and unlock every item up for grabs. We’ve got you covered with a complete rundown on everything in the new Battle Pass. How much does the Season 6 Battle Pass cost? No different from every previous Battle Pass, Season 6 comes with a premium tier as well as a free tier. Even if you just play casually throughout the season and don’t buy-in, you’ll still be able to grab various rewards. However, for the premium track, you’ll need to hand over 1,000 CoD Points – roughly the equivalent of $10. If you got through the Season 5 pass, you’ll have earned that amount right back and the same applies here. While you pay 1,000 CoD Points upfront, you’ll more than earn this back if you get through the entire Battle Pass. Once you’re in, you then have the option of buying individual tiers. While you can simply play the game and level up as you go, players can also blitz right through to the end for a price. $1.50 is the price of a single-tier, meaning that it’ll run you $150 to grab every single tier on day one. What’s included in Modern Warfare’s new Battle Pass? Right out of the gate, the first unlock in the Season 6 Battle Pass is a new Operator. Farah is a key character in the Modern Warfare campaign and you can finally drop into multiplayer combat with her moving forward. Another familiar face also closes out the 100-Tier Battle Pass as Nikolai is unlocked at the end with three cosmetic variants. There are plenty more Operators up for grabs along with tons of unique skins for each of them. A total of 18 weapon skins are included in the Season 6 Battle Pass, giving you more ways than ever to customize your loadouts. Moreover, the usual vehicle camos, watches, and weapon Blueprints are also scattered throughout. Below is a full look at every tier now available across Modern Warfare and Warzone. Modern Warfare and Warzone Season 6 is now live. Be sure to read up on the full patch notes before dropping in.
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Modern Warfare Season 5 trailer: Warzone map changes, new MP maps, more – Dexerto
Modern Warfare Season 5 trailer: Warzone map changes, new MP maps, more Infinity Ward[jwplayer br5AuoVJ] Activision and Infinity Ward have released the Season 5 trailer for Call of Duty: Modern Warfare, giving fans a glimpse of what’s coming next in the multiplayer and battle royale. Season 5 may arguably be the most highly-anticipated chapter of Modern Warfare and Warzone, as players are expecting some major moves from developers Infinity Ward in terms of adding and making changes to the game. Activision rolled out the trailer for the new season on August 3, and as expected, it’s full of promise that the next wave of in-game content will be both plentiful and impactful. Read More: How to download Season 5 update early – When does Modern Warfare & Warzone Season 5 release? Season 5 is set to kick off on Wednesday, August 5 at 2 AM PT (11 PM PT on August 4) for the PlayStation 4, Xbox One, and PC. PS4 users are reporting that a 34-36GB update is already available for pre-download, but you won’t be able to install it until the new season launches. Modern Warfare & Warzone Season 5 trailer What’s new? Warzone It’s been a good few months since Warzone made its surprise debut back in March, but more and more players were expressing that the popular battle royale may have started to grow a bit stale. It appears that Infinity Ward are taking a big step in addressing those concerns, as Season 5 looks like it’s going to be the biggest one in terms of what changes and additions are coming to Verdansk. Read More: MW dev teases weapon inspecting in Season 5 – First of all, the Stadium location, which has been inaccessible thus far, will finally be opened, as the trailer above shows the rooftop being blown away and revealing a sprawling POI inside. It’s also hard to miss the massive new train that’s been added to the map, which looks like it’ll both carry loot for players to pick up and also offer them a way to traverse around the map quickly, and perhaps allow them to play more aggressively. There’s also the matter of the new ziplines, which were teased briefly but long enough to indicate that they will be used as an alternative access point to the rooftops of some of the taller structures in Verdansk, such as the Stadium and other high-rise skyscrapers. This is likely in response to the growing complaints from the community that too many players camp rooftops in Warzone, and some of those areas have only one or two predictable ways to get up there so it can be hard to challenge them. Multiplayer Don’t worry multiplayer fans, Season 5 isn’t all about Warzone. In fact, there’s quite a bit of new content for you to enjoy, such as two new maps for 6v6 playlists, one for Ground War, and one more for Gunfight. The 6v6 maps are called Suldal Harbor and Petrov Oil Rig, the Gunfight one Livestock, while the Ground War map is Verdansk International Airport, themed after the massive location on the battle royale map. We also know that the brand new Shadow Company faction will be making its debut, complete with three Operators that will come as part of the Battle Pass. In addition, as per usual, a minimum of two new weapons will be introduced, and while technically they haven’t been announced officially, it’s highly that they’ll be remakes of the AN-94 assault rifle and ACP9 Submachine gun, although probably labeled with different names. Make sure to follow us on Twitter @DexertoINTEL as we will be providing all the latest news, leaks, patch notes, and everything else having to do with Season 5 both pre- and post-launch.
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Modern Warfare Season 5 Battle Pass – 100 Tiers, rewards, price, more – Dexerto
Modern Warfare Season 5 Battle Pass – 100 Tiers, rewards, price, more Infinity WardThe major Season 5 Modern Warfare and Warzone update is now available and it comes chock-full of all new content from fresh Operators to weapons and cosmetics in the 100-tier Battle Pass. No different from previous seasons, Infinity Ward’s latest content drop comes filled to the brim with new unlockables. Whether you’re looking for new Blueprints, slick Operators, and even unique ways to customize vehicles, the Season 5 Battle Pass has you covered. 100-tiers of items are available throughout the Season. Meaning that you can grind through it all if you plan on playing a bunch over the next few weeks. Or you can purchase every single unlockable on day one. As usual, Battle Pass items carry over to both Modern Warfare multiplayer and Warzone’s battle royale experience. You can flex new Blueprints in the CDL playlist or drop into Verdansk with a lineup of Season 5 Operators. 🚨 BREAKING: The #ModernWarfare & #Warzone Season 5 trailer is HERE! “”Verdansk will never be the same.””https://t.co/fxF6IFyZBI — Dexerto Esports (@DexertoEsports) August 3, 2020 Moreover, chipping away at the latest Battle Pass will also provide a handful of temporary XP boosts. Making your efforts far more valuable as the weeks go by and the season unfolds. Whether you’re a daily player or a more casual Call of Duty fan, there’s something for everyone. A full breakdown of the Season 5 Battle Pass can be found below. Detailing the exact costs along with all of the available items and rewards. How much does the Season 5 Battle Pass cost? The Season 5 Battle Pass comes with a premium tier, alongside free unlocks for all players. If you opt for the paid track, it’ll cost you 1,000 CoD Points. Roughly the equivalent of $10 USD. Additionally, Infinity Ward also gives the option of purchasing individual tiers as well. A single-tier costs around $1.50. If you’re eager to have every Season 5 item to yourself from day one, you can always choose to buy all 100-tiers from the get-go. In total, you’ll be looking at roughly $150 to grab everything instantly. What’s included in Modern Warfare’s new Battle Pass? The very first unlock in the Season 5 Battle Pass is an all-new Operator. The Shadow Company serves as a new faction in the ongoing Warzone storyline and you can drop in straight away as one of their members. A handful of new weapons are also up for grabs throughout the season. The ISO submachine gun will be yours for the taking at Tier 15, while the AN-94 assault rifle is available at Tier 31. Brand-new in the Season 5 Battle Pass are ‘Wartracks.’ This new feature allows you to set a custom tune to play while driving around the map in Warzone. Similar to vehicle skins, the moment you hop inside a new vehicle, a song of your choice will start playing. At the final tier, players unlock another Operator, though this final cosmetic stands out from anything else in the game. It’s a slick black getup with a full face covering to boot. Perfect for stealthy plays in dark buildings. Modern Warfare Season 5 is available now on PlayStation 4, Xbox One, and PC.
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Modern Warfare Season 4 trailer teases Warzone changes, new map & guns – Dexerto
Modern Warfare Season 4 trailer teases Warzone changes, new map & guns Infinity WardInfinity Ward have released a brand new teaser trailer for Call of Duty: Modern Warfare Season 4 – one that’s officially revealed Captain Price as the new Operator, along with hints at the return of Scrapyard, a couple of familiar weapons and changes to Warzone battle royale. On May 27, Infinity Ward rolled out a trailer that contains teasers for some of what’s to come in Season 4 of Modern Warfare, for both multiplayer and Warzone. Season 4 is scheduled to launch on Wednesday, June 3, free for PlayStation 4, Xbox One and PC, and it’s arguably been the most highly-anticipated one yet, as players are expecting a strong dosage of new content. Called ‘The Story So Far,’ this cinematic flashes back to the major points in Modern Warfare up to now, culminating with a few glimpses of the new season. Read More: Warzone players demand change to gas circle – Captain Price, the iconic character from the campaign, has essentially been confirmed as the new Operator after having been hinted at in a previous teaser. Warzone changes At one point in the trailer, Ghost can be heard communicating to Price that there’s “something wrong in Verdansk,” which is obviously a direct reference to the map used in Warzone. This could mean a number of things, and it’s very likely that Infinity Ward will be shaking up the battle royale mode a bit in this upcoming season, seeing as how there are high expectations from the player-base. We could see some map changes be implemented; the opening of all the locked bunkers following a recent update really excited a lot of players, so one or several tweaks to the map’s landscape would definitely be positively received. There’s also a good chance the devs will finally release Duos; the playlist is one that many have requested since the game came out, and multiple leaks have claimed that it is part of the Warzone roadmap. Scrapyard The official Season 4 logo appears to be teasing that Scrapyard, the well-known map from Modern Warfare 2, has been remade and will be released as part of the new content. The addition of Scrapyard seems to be a near-certainty as every season’s logo has contained an image of a new map that was released. Furthermore, considering that it’s been in the game files for a while now, what better time to release it than now? Of course, those familiar with the map will know that it’s technically already in Modern Warfare, as it’s used as part of the Boneyard area in Warzone. Now, it appears that players will be able to enjoy it in multiplayer, as well. New weapons: Vector and Galil At the start of every season, Infinity Ward have released two new weapons free to all players who reach the necessary tier in the Battle Pass. For Season 4, it appears that those will be the Vector and Galil – two of the more legendary guns in the Call of Duty franchise. Read More: Grau or M4 in Warzone – which is better? – The Vector is a powerful SMG with a high fire rate and lower recoil, making it a fan-favorite in many of the games that it’s been featured in. Its viability has always been strong enough where players have used it as an SMG-AR hybrid. This isn’t the first time that these to weapons have been connected to the new MW title; they were both discovered in back-end game files and leaked, with some even managing to get a hold of some gameplay. With still some time left before Season 4 launches, we expect Infinity Ward to reveal more about all the new content that’s on the way. So make sure to follow us on Twitter @DexertoINTEL for all the latest news, updates, guides, and more.
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Modern Warfare Season 4 roadmap: Warzone, maps, modes, trailer – Dexerto
Modern Warfare Season 4 roadmap: Warzone, maps, modes, trailer Infinity WardInfinity Ward have released the official roadmap for Modern Warfare Season 4, giving fans a look at all the new content that will be coming to both multiplier and Warzone throughout the duration of the new season, alongside a brand-new trailer. After a one week delay, developers Infinity Ward finally dropped Season 4 on June 11, introducing two new weapons in the form of the Fennec SMG and CR-56 Amax Assault Rifle, three new maps, and some big changes to Warzone with In-Match Events like Jailbreak, where everyone in The Gulag is released back into the fray. Of course, Season 4 will feature new content throughout, and while what was coming beyond today was seemingly a mystery, Infinity Ward have given players a full look at what they can expect to see over the next few weeks in both multiplayer and Warzone. Modern Warfare Season 4 Trailer What is being released throughout Season 4? While the June 11 update was packed with new content, Call of Duty fans will have plenty more to come, with Infinity Ward confirming that two new Operators will release through the season, a new multiplayer map named Cheshire Park, three limited-time Warzone modes, and three multiplayer modes including fan-favorite One in the Chamber. Three Limited-Time Warzone Modes The big news for Warzone fans is the introduction of three new modes that will be rotated in and out during the course of the season. Juggernaut Royale will see three of the killstreaks drop into Verdansk, where teams will attempt to capture the suits and use them to their advantage. Realism Mode from multiplayer makes an appearance, with limited HUD and increased headshot damage, and Warzone Rumble which launched with Season 4 will also be available, which sees 50 v 50 teams battle in Verdansk. New Multiplayer map and Modes Multiplayer is also getting some love in this update, with three new modes arriving throughout the season, plus a new map too. One in the Chamber is back, a classic Free-For-All where players only have one bullet in their weapon, while All or Nothing is another Free-For-All mode where players are equipped with a pistol and a Throwing Knife only. In Team Defender, teams will defend one player who must capture and hold a flag while enemy players do their best to remove them. Cheshire Park will be the final free map of Modern Warfare Season 4, giving players a new location to drop into combat, while CoD fans will also get the Rytec AMR Sniper Rifle as well as part of a future update. Two new Operators & Free Multiplayer Weekend Players will also be able to unlock two new Operators in the Season 4 Battle Pass, with Gaz returning to Verdansk to join the Armistice after the events of the game’s campaign, and ex-Ranger Roze joining as part of the Jackals faction. Activision and Infinity Ward have also announced a free multiplayer weekend starting at 10 AM PT on Friday, June 12, where players will be able to take part in multiplayer and 3v3 Gunfight, although not all maps will be available.
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Modern Warfare Season 4 Reloaded update: new map, Rytec AMR sniper, more – Dexerto
Modern Warfare Season 4 Reloaded update: new map, Rytec AMR sniper, more Infinity Ward[jwplayer qiSnM8TU]Modern Warfare is getting a huge content drop in its Season 4 Reloaded patch update, introducing new maps, modes, weapons and more. Here’s a full rundown of what’s to come. Before Season 4 came to the game on June 11, the devs hit a snag and delayed the new update’s festivities by about a week. But the launch of a revamped season on June 30 will more than make up for any lost time with a swarm of new content. New Operator, Roze, will make her debut, as well as an original map for Multiplayer called Cheshire Park. Meanwhile a 200-player limited time mode for Warzone is going to be in the game for all to enjoy. Rytec sniper rifle in Modern Warfare There’s going to be a new .50 caliber favorite among some fans with the introduction of the Rytec AMR coming to the battle royale. Players will be able to unlock the sniper through an in-game challenge, but there will also be a blueprint variant via the Lost Souls bundle in the Store. Cheshire Park in Multiplayer The Infinity Ward devs have paid homage to the UK with the upcoming Cheshire Park locale. For people that love mid-range combat, the map will have players navigate multiple entryways, a garden quad, and more. “Located in urban London, England, Cheshire Park is a picturesque garden and conservatory where Operators will battle from door to door or through the central flora-filled area,” they said. Townhomes will provide the opportunity for long-range sniper nests while infantry will storm store and side streets to capture objectives. Return of Team Defender It’s been almost 10 years since Team Defender was in Modern Warfare 3, but now the mode will be coming to the latest iteration of the legendary series. This variant of Capture the Flag makes it so there’s only one flag for both teams to take and, instead of there being a site to place the flag, a tug-of-war will have players fighting to the very end. Earn points for every second the flag is in your control or hunt down the opposing player that currently has a hold of it. Juggernaut Royale and Supply Run Contracts The power of the Juggernaut suit will lie with one player in this Warzone mode. Players will be able to track down an airdropped care package that will have a Juggernaut Suit for someone to take. If that player is sent to the Gulags, however, a new drop will appear on the map for the next play to put the helmet on. There will be a new kind of objective in Warzone with Supply Run Contracts. After activating one, teams will be directed to the nearest Buy Station to get discounts on its wares. A time limit, however, and will challenge people to make a mad scramble to the port if they want to take advantage of its lower costs before their premiums run up again. This should give squads a more streamlined way of loading up for the rest of the match, but they should make sure to not be careless in their rotations, lest they become open targets for opponents. Modern Warfare Season 4 Reloaded will give CoD players a mess of new content to play with when it comes to audiences on June 30.
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Modern Warfare Season 4 leaks reveal new Akimbo Blades, AMR Sniper, more – Dexerto
Modern Warfare Season 4 leaks reveal new Akimbo Blades, AMR Sniper, more Infinity WardModern Warfare’s major Season 4 content drop is right around the corner but a handful of upcoming weapons have already slipped through the cracks in brand new gameplay leaks. As anticipation builds for Modern Warfare’s fourth seasonal update, easter eggs and teasers have been scattered throughout Multiplayer and Warzone. While only time will tell exactly what’s in store for Wednesday, June 3, a number of critical leaks have begun to appear in-game. A May 15 leak revealed new guns the Vector and Galil. However, brand new footage from a May 27 leak has showcased just how far along the new guns truly are, alongside first looks at two other weapons that could be coming in Season 4 as well. Akimbo Blades & Rytek AMR Sniper Melee weapons haven’t been the biggest focus in the last few seasons, but new leaks have revealed Akimbo Blades in-game already. This duel-wielding unlock gives players two arm-length swords to slash away with. Animations come through extremely fast, meaning these could take down enemies in a flash. Additionally, a new Rytek AMR Sniper was on display throughout the gameplay snippet. This weapon comes with five round magazines and virtually no recoil based on the early-glimpse. Each shot sends out a powerful thud at roughly half-second intervals though there’s no telling just how much damage they deliver. New looks at the Vector and Galil While fans have been awaiting the release of the Vector after a series of early leaks, it appears as though the weapon has undergone a name change. According to Redditor ‘JeaneJWE’ the Vector is no longer. Instead, the gun that has appeared in multiple CoD titles over the years will soon be known as the Fennec. Bullets spring from the chamber just as rapidly as the classic SMG. The design also seems to have remained mostly intact as well, even down to its circular iron sights. The Galil, appearing as ‘AL_GALIMA’ in-game, is another Assault Rifle presumably set to release throughout Season 4. Also having appeared in previous releases like Black Ops 1, the returning weapon looks just as powerful. Development might not be quite as far along for this particular model, however, as leaked gameplay showed a pure white, undetailed version of the gun. There’s no telling when each of these weapons may release throughout Season 4. Some could come as early as next week at the very start of the season. Others could be deployed midway through or even further towards the end. Keep your eyes peeled in the build-up to the next major content drop as Season 4 launches on Wednesday, June 3.
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Modern Warfare Season 4 Battle Pass – 100 Tiers, rewards, price, more – Dexerto
Modern Warfare Season 4 Battle Pass – 100 Tiers, rewards, price, more Infinity WardModern Warfare’s Season 4 Battle Pass is now available and it comes boasting a wide array of brand new content. Captain Price drops in as an Operator along with all-new weapons and cosmetics. After a slight delay, Season 4 of Modern Warfare and Warzone is finally upon us. The enormous update introduced new weapons, balance updates, and dramatic gameplay changes. With each new season comes a brand new 100-tier Battle Pass and this time around is no different. Players can grind through each piece of content as the season progresses or purchase everything on day one. The latest Battle Pass is chock-full of both premium and free unlocks. Meaning that everyone can grab new items regardless of how much is invested in the game. From fresh cosmetics to XP boosts and plenty more, there’s a huge serving of content up for grabs in Season 4. Unlocks carry through both Warzone and Modern Warfare as well. So whether you’re a multiplayer grinder or a battle royale fanatic, there’s something for everyone. A full breakdown of the latest Battle Pass can be found below. Covering the exact costs along with all of the available items and rewards. How much does the Season 4 Battle Pass cost? Purchasing the premium side of the Battle Pass will cost you 1,000 CoD Points as per usual. This equates to roughly $10 USD, though there is also the option of buying individual tiers as well. This will run you around $1.50 per tier. Rather than playing through the season and gradually unlocking each piece of content, you can also buy everything instantly. Unlocking the full Battle Pass will cost approximately $150. What’s included in Modern Warfare’s new Battle Pass? Right out of the gate, players will be able to unlock Captain Price as an all-new Operator. Two new weapons can be acquired at Tiers 15 and 31. These are the Fennec Submachine Gun and the CR-56 AMAX Assault Rifle respectively. Multiple Blueprints are scattered throughout as per usual with each Battle Pass. Some for snipers, others for LMGs. If you’re looking for a new way to customize your weapons, the Season 4 Battle Pass should have you sorted with these options. Season Four Battlepass items #ModernWarfare pic.twitter.com/RNVwHmbbTP — Ryan B. (@PrestigeIsKey) June 11, 2020 New to the Season 3 Battle Pass is the addition of customizable vehicle horns. You can now drive through Verdansk with more than just the default honk for your ATV. At the final tier, players unlock the ‘Nightfall’ Captain Price skin, a Legendary Assault Rifle Blueprint for the Kilo, The Green Monster vehicle variant, along with a Season 4 emblem. Modern Warfare Season 4 is available now on PlayStation 4, Xbox One, and PC.
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Modern Warfare Season 3 patch notes: Warzone squads, new maps, more – Dexerto
Modern Warfare Season 3 patch notes: Warzone squads, new maps, more Infinity WardActivision and Infinity Ward have unveiled Season 3 for Modern Warfare, which is set to inject a plethora of new content for both multiplayer and the Warzone battle royale. There’s been a lot of anticipation for Modern Warfare Season 3 – maybe even more so than the previous two, due to the fact that it’s the first one following the launch of Warzone. The official trailer for the new season was released on April 7, which you can find below, along with everything else you need to know about what the update contains. Modern Warfare Season 3 trailer When is the Modern Warfare Season 3 update? According to Infinity Ward, the new season’s launch update will be released on Wednesday, April 8, and the expected launch time is 11 PM PT (April 7) / 2 AM ET / 7 AM BST. Modern Warfare Season 3 Roadmap Infinity Ward also released the official roadmap for Season 3, which specifies exactly what will be released during the launch week and the new content that will be saved for the weeks that follow. New multiplayer maps Season 3 will introduce three maps into multiplayer: Talisk Backlot, Hovec Sawmill, and Aniyah Incursion. Talisk Backlot, as the name suggests, is a remake of the iconic setting from Call of Duty 4, the original Modern Warfare title, and will be the fifth remastered map from the series following Shipment, Vacant, Crash, and Rust. Hovec Sawmill, on the other hand, is a brand new map and not a remake of Village from MW2, contrary to what was being leaked leading up to this update. Last but not least, there’s Aniyah Incursion, which is basically a section-off area of the already-existing Aniyah Palace map in order to make it small enough to play 6v6. TALISK BACKLOT: HOVEC SAWMILL: ANIYAH INCURSION: There will also be two new maps released at some point during the season – Hardhat, which will be a remake of the small multiplayer map from MW3, and Aisle 9 for the 2v2 Gunfight mode. New weapons As was the case for Seasons 1 and 2, this third chapter will add two new weapons into the mix – the Renetti pistol and semi-automatic SKS marksman rifle. Here are the in-game descriptions, according to leaks: SKS – Lightweight, semi-auto carbine chambered in 7.62x39mm rounds. This hard hitting and agile Soviet-style marksman rifle focuses on utility over accuracy, which has helped it stand the test of time. It flaunts a faster fire rate than other weapons in its class, but a carefully placed round will eliminate the need for follow up shots entirely. Renetti – a well-rounded semi-auto 9mm pistol with an alternative three-round burst attachment. Unassuming, yet deadly, this sidearm excels in close-range combat, but can be kitted for a variety of situations. As always, both of these weapons will be free for players to unlock by leveling up the non-paid version of the Battle Pass, each one having a designated tier that will need to be reached. Furthermore, it appears that both guns will also be added to the default loot pool in Warzone, so people will have the chance to pick them up from the floor or find them in chests. That’s not all, either, as the Roadmap above has also teased another new weapon that will be released at some point during the season, and, judging by the image, it looks to be an LMG. What’s new in Warzone? Most Call of Duty players will inevitably be interested in what Season 3 will bring to Warzone, which has been the talk of the town within the online gaming world since it’s release in March. The biggest news is that a new squads playlist, also known as Quads, is being added, which means players will now be able to queue into matches with teams of four. Additionally, the price of Loadout Drops has increased once again. The new cost has been set to $10,000. In addition, new cosmetic wraps/skins will be added for vehicles, likely to be made available via the Battle Pass and in-game store. Infinity Ward will also be making some changes to the ground loot in the battle royale, including the addition of silenced and non-silenced variants of each weapon type. There will also be more playlists added that “change the loot pool to specific weapon types,” as well as new modes like ‘Scopes and Scatter Guns,’ which features only sniper rifles and shotguns. Read More: CDL announces new online schedule and format – Season 3 Battle Pass and new Operators As expected, Season 3 will feature a brand new Battle Pass with over 150 “unique” items for players to unlock. The price will once again be set at 1,000 CoD Points, but players will have the option of purchasing the bundle for 2,400 CP, which will include 20 Tier Skips at a 40% discount. As for what’s included, players will be able to earn back 1,300 CP if they max out the Pass, as well as unlock Legendary and Epic Operator skins, Legendary, Epic, and Rare weapon blueprints, XP tokens, watches, vehicle skins, gun charms, and more. Those who do not wish to purchase the Pass can still take advantage of the 20 free tiers that will be available, which will include the new Renetti and SKS guns, as well as several weapon blueprints, 300 CP, and more. Bug fixes and quality-of-life improvements No major Modern Warfare update would be complete without fixes for the bugs and issues currently plaguing the game, and there seem to be several lined up for this next patch. MULTIPLAYER Fixed Regiments causing error 13-71 – WARZONE Fixed issue causing players to see full screen black corruption when naturally progressing through the map. – Fixed issue causing smoke grenade from the Underbarrel 40mm smokescreen launcher to not emit any smoke from the grenade. – The animation from the player’s characters equipping a gas mask will no longer interrupt and block player from deploying their parachute. – Weapons that have been switched to Single-fire Mode can now be dropped/swapped for another weapon without having to switch back to full auto. – Fixed issue causing players to be unable to revive a teammate in the poppy garden north of the Airport. – Fixed issue where players were unable to use self-revive when playing BR solos. – Players will no longer be killed before the ATV (and other vehicles) actually impact the player. – Joe Cecot, Co-Design Director of Multiplayer at Infinity Ward, also revealed some more fixes and changes that will be implemented, in addition to the ones listed above. The full Season 3 patch notes can be found below: GENERAL FIXES: Lowered the max amount of XP and score given for Decoy Grenade assists – Backend fixes to help Memory Error 13-71 issues. If you’re still experiencing this error, please reach out to Activision Customer Support – Fixed a bug where more than one dog would be present in the squad walk in the main multiplayer menu – As an owner of a regiment, players could sometimes see an error when selecting another player in their regiment. This has been fixed – Fixed an issue where players were unable to skip cutscenes in the campaign while using keyboard and mouse controls – Fixed a bug where players were sometimes unable to see Clan Tags for other players in the Social Menu after restarting app, or going through a power cycle – Fixed an issue where some players could encounter graphical corruptions, causing their screen to have a black ‘shadow’ that followed them. This has been fixed – Fix for an area on St. Petrograd that lacked collision and allowed the Recon Drone to fly out of bounds – Fixed a bug that made clan tags appear twice – Fixed a bug that could prevent players from speaking to their team in a custom match if they switched teams after the match has started – AUDIO: Lowered the volume of the plane audio during infil – Lowered the audio once you enter the Gulag – Reduced the volume of occluded far and distant weapons – Some footstep sounds while ADS and crouched were cut short on the distance you could hear them, depending on the surface type – WEAPONS: Fixed an issue where “The Line Breaker” variant of the EBR could out perform the base version of the same weapon – Players with the “Cherry Blossom” variant of the Akimbo handguns could have broken animations while ADS on ladders. This has been fixed – Firing a smoke grenade with the under barrel 40mm smokescreen launcher did not emit any smoke from the grenade. This has been fixed – Attaching the Sniper Scope to the MK2 Carbine while in the Gunsmith would show a white, opaque lens. This has been fixed. – Tightened the pellet spread on the Slug 6-R Mags for the Model 680 – Akimbo weapons now start with 2 extra magazines of ammunition instead of 1 – Tightened up the hip spread on the VLK Rogue Shotgun – Decreased ADS spread for shotgun slugs – Added descriptions to slugs noting that longer barrels and chokes improve ADS accuracy – Updating names of weapons to match weapon logos 725: “FTAC Equilibrium” renamed to “Cronen Equilibrium” – SA87: “FSS SA87 Heavy Stock Pro” renamed to “XRK SA87 Heavy Stock Pro” – RAM-7: “XRK Ranger” renamed to “FSS Ranger – Grau 5.56: “FSS 26.4″ Archangel” renamed to “Tempus 26.4″ Archangel” – – SPECIAL OPERATIONS: Added on screen text to call out when a player’s vehicle is damaged – Operation Headhunter: Fix for an error that could occur after launching the drone – Operation Headhunter: Fixed a bug where the minimap could overlap the Objectives on screen – Fall damage is now the same in Co-Op as it is in Warzone – WARZONE: We now tell you how far away you are from your teammates while in a match – Fix for the gas mask animation interrupting and blocking players from deploying their parachute – Various exploit fixes – Fix for a bug where players were unable to revive teammates after getting interrupted during the initial revive animation – Fixed a bug where players could be killed by vehicles without being near the player – Fixed an issue that could display the incorrect rank on screen after the player’s game application had been suspended and reopened – Fixed an issue where deploying a Recon Drone would use the VO lines for a Personal Radar. That VO was also heard by all players on the map. This has been fixed – Fix for a bug where players could become invincible if they become downed while switching seats in a Tac Rover – While spectating a player in the Gulag, the option to redeploy your teammate would appear on screen, even though they cannot be redeployed. This has been fixed – If a player spectates the winning team of a BR match, the After-Action Report will display the winning team’s score in the scoreboard tab. This has been fixed. – Fixed a bug where placing a Shield Turret on a teammate could kill them – PLUNDER: Fixed a bug where players couldn’t swap out the M13 for any other weapon in the Plunder tutorial – BATTLE ROYALE: Fix for players unable to self-revive in Solos – Increased price of Loadout Drop within the Buy Station to $10,000 – Removed Blood Splatter and Screen Shake when being punched in the Gulag waiting area – Removed Loss Column from BR Leaderboard and replaced with Top 10s – Fixed issue with final circles occurring out of bounds or in undesirable areas – Fixed issue with Armor plates and Killstreaks being unusable under certain conditions – PC: Several fixes to prevent crashes and improve stability –
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Modern Warfare Season 3 Battle Pass – 100 Tiers, rewards, price, more – Dexerto
Modern Warfare Season 3 Battle Pass – 100 Tiers, rewards, price, more Infinity WardThe Modern Warfare Season 3 Battle Pass is now live, and it includes a pile of brand new content, including two new weapons, operator Alex, cosmetic items, CoD points, XP boosts, and much more. A bumper update on April 7 officially launched Modern Warfare’s third season — this time for Warzone as well as multiplayer — and it’s packed all the way to the brim with a ton of content for players to enjoy over the coming weeks. As part of the launch, the title’s third Battle Pass also went live. In it lies more than 100 tiers of loot, guns, boosts, and more that fans can now unlock, either by grinding Modern Warfare, purchasing tiers, or combining both. As with Seasons 1 and 2, this new Battle Pass includes both free and premium tiers, the latter needing to be purchased with CoD Points. However, anything that actually affects gameplay, namely the season’s new weapons, are also included in the pass’ free tiers. This means players can unlock them without having to spend a single dime, if they want. A full breakdown of this Battle Pass can be found below, including how much it costs and all of the rewards and items that it offers. How much does the Season 3 Battle Pass cost? If you want to access the premium part of the Battle Pass, it will set you back 1,000 Points, or approximately $10 – the same price as Season 2. There’s also the option of purchasing it with an additional 20 tier skips for 2,400 Points. For those who prefer getting the items right away instead of grinding the game, you can always buy individual tiers at $1.50 each, which sets the price for unlocking the full Pass at around $150. What’s included in Modern Warfare’s new Battle Pass? There are 100 tiers of content available in the Season 3 Battle Pass, some of which are free, but most fall under the premium paid section. Those who purchase it will automatically get operator Alex, who appeared in the game’s campaign. Players will be happy to know that the two new weapons — the Renetti handgun and the SKS marksman rifle — are both free. Players will need to reach tiers 15 and 31 in the battle pass respectively to acquire the new-look guns. For the first time this Call of Duty, players will also be able to unlock skins for their vehicles. Helicopters, trucks, and two-man buggies will all be able to glam-it-up across Verdansk if you get to the right tiers and unlock the cosmetic drops. The Pass also offers 1,300 CoD Points in return – 1,000 from the premium section and 300 from the free tiers. Other than that, the rest of the tiers are filled with weapon blueprints, XP tokens, Operator skins, watches, and more. Here are all 100 tiers of the Season 3 Battle Pass: Modern Warfare Season 3 is available now on PlayStation 4, Xbox One, and PC.
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Modern Warfare Season 2 trailer leaked: new maps, weapons, Battle Pass – Dexerto
Modern Warfare Season 2 trailer leaked: new maps, weapons, Battle Pass Infinity WardModern Warfare’s Season 2 trailer has leaked ahead of the February 11 update, revealing a slew of new information from maps such as Rust to additional weapons and more. While previous leaks gave a first-look at various Battle Pass details and hinted at the inclusion of certain maps in the seasonal update, the official Season 2 trailer has leaked ahead of time confirming a wide array of details. From the heavily rumored return of Modern Warfare 2’s Rust map, to sprawling Ground War battlegrounds, and an entirely new Battle Pass, the leaked trailer revealed just what fans can expect when the Season 2 update is released. 🚨 BREAKING: #ModernWarfare Season 2 trailer has been leaked! pic.twitter.com/xIwvoaMFd8 — Dexerto Esports (@DexertoEsports) February 10, 2020 The leaked trailer opens with a shot of fan-favorite Modern Warfare 2 character Simon “Ghost” Riley, as the iconic masked figure turns over the body of a downed soldier. Confirming previous teases, which indicated Ghost would be a playable Operator in Season 2, the character appears identical in the cinematic as to earlier visual leaks. The video then transitions to a fly-through of Rust, the popular Modern Warfare 2 map. Having been reimagined for the latest Call of Duty, this will mark the first playable iteration of the close-quarters stomping grounds since 2009. Maintaining both its appearance and layout, the trailer showcases all aspects of combat on the returning map, including the historic high ground vantage point. Moreover, the leaked trailer unveiled a number of additional maps that are expected to be implemented with the major Season 2 update. First on display was the Atlas Superstore location, which appears to be a new battleground for standard game types like Domination and Team Deathmatch. Read More: CoD community unhappy with Ghost’s updated look in Modern Warfare Urzikstan, the home of a brand new Gunfight map known as Bazaar, also made an appearance in the trailer. This addition to the 2v2 playlist seems to feature frantic indoor and outdoor lanes for close and long-range engagements respectively. Zhokov Boneyard was revealed as the latest Ground War map to be implemented in Modern Warfare. With scattered plane wreckages across the massive battlefield, players are able to dip in and out of combat or even ride straight overhead in various other grounded vehicles. New weapons were also on display throughout the trailer, though not much can be discerned from the few seconds of footage. However, previous leaks indicated that two new weapons will be introduced: both the GRAU 5.56 assault rifle and the Strike 45 SMG. The Season 2 update is set to be released on Tuesday, February 11 for PlayStation 4, Xbox One, and PC. There’s no indicating the exact time for the major content drop, however, updates of this nature typically roll out at around 10 AM PT / 1 PM ET.
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Modern Warfare Season 2 leaked: 2 new guns, Rust map, Battle Pass, more – Dexerto
Modern Warfare Season 2 leaked: 2 new guns, Rust map, Battle Pass, more Dexerto / Infinity WardMajor new details about the upcoming Modern Warfare Season 2 have been leaked after the official Call of Duty website appeared to post information about the new content early. Hype has surrounded the release of Modern Warfare Season 2, and the anticipation was taken to a whole new level after a massive leak surfaced on February 7. The leak, which came directly from the official Call of Duty website, contained never-before-seen information about the upcoming season as well as images of new content. The material that was posted on the site (before being taken down) offered a glimpse at the iconic Ghost character as a new Operator skin, as well as the two new guns being added, the Battle Pass, weapon blueprints, and more. The website also included a short, seven-second teaser trailer that featured Ghost and upcoming Operators using the new weapons in action. 🚨 BREAKING: A massive #ModernWarfare leak reveals major details about Season 2. – Two new guns – New Ghost Operator & skins – Battle Pass with 80+ items – New teaser videoFull details & images 👉 https://t.co/aYQETY98Ek pic.twitter.com/gCj8WLDdRC — Dexerto Esports (@DexertoEsports) February 8, 2020 Two new weapons: GRAU 5.56 & Striker 45 Just as with the RAM-7 and Holger-26 in Season 1, Season 2 will introduce two new guns into multiplayer – the GRAU 5.56 assault rifle and Strike 45 SMG. A leaked image of both weapons describes the GRAU 5.56 as “lightweight, maneuverable and full of potential,” while the Striker 45 is a “hard-hitting and long-range SMG.” Eagle-eyed Call of Duty fans will recognize the similarities between the Striker 45’s appearance at the iconic UMP45 SMG from Modern Warfare 2, which we incidentally included in our list of 5 classic CoD weapons that Infinity Ward could add in Season 2. It’s not yet clear exactly how these guns will be made available to players; the most likely option might require them to reach a specific level of the Battle Pass. What we do know, however, is that both will be free for everyone on all three platforms. Battle Pass details A slew of new information about the Battle Pass was also leaked by the Call of Duty website. It appears that the structure of the Pass will be the same as Season 1; there will be 100 Tiers of content, some of which will be free, but the rest requires players to purchase the Pass for 1,000 CoD Points. There will also be the option of purchasing it along with 20 Tier skips for 2,400 CoD points. In either case, those who level up all the way to Tier 100 will earn 1,300 CP back along the way. Ghost, Operator skins, weapon blueprints, and more As for what the Battle Pass contains, there’s going to be a lot of rewards for players to unlock as they progress through Season 2. As had been already confirmed in the first Season 2 teaser, Ghost, the iconic character fro MW2, will be added to Modern Warfare as an Operator. The leak confirmed that Ghost will be “available instantly by purchasing the Battle Pass,” so it’s unclear whether that means players will have to pay to use him or if there will be another way of unlocking the character for free. The Pass will also feature numerous weapon blueprints and Operator skins, with the prematurely-posted images on the site confirming there will be Rare, Epic, and Legendary versions of these cosmetic items available. As for everything else, the leak revealed that over 80 additional items will be available for players to acquire “just by playing,” such as XP Tokens, Watches, and more. An image was also provided along with this information, and it includes a glimpse of some of what these “additional items” are. New map: Rust After having been teased in the official teaser, the iconic MW2 map ‘Rust’ will be added to Modern Warfare multiplayer in Season 2. This news actually doesn’t come from the CoD website leak but was instead announced by charlieINTEL, who revealed that the AR Card they were given back in July for the MW reveal had updated to reveal Rust. 🚨 BREAKING: Rust has been officially confirmed for #ModernWarfare Season 2! pic.twitter.com/sjPqAdxmYd — Dexerto Esports (@DexertoEsports) February 8, 2020 While all of this information is pretty much as solid as leaks go, coming straight from the official CoD website, it still should be taken with a grain of salt, with the exception of the Rust announcement. Nothing is official until formally announced and revealed by Infinity Ward and Activision, and some of what was shown here could be changed or removed at the developers’ discretion. Modern Warfare Season 2 is set to kick off on Tuesday, February 11 for PlayStation 4, Xbox One, and PC. While an exact release time hasn’t been announced, these major updates usually roll out around 10 AM PT / 1 PM ET.
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Modern Warfare Season 2 Battle Pass: 100 Tiers, rewards, price, more – Dexerto
Modern Warfare Season 2 Battle Pass: 100 Tiers, rewards, price, more Infinity WardThe Modern Warfare Season Two Battle Pass is now live, and it includes a slew of new content, such as two brand new weapons, Ghost as an Operator, cosmetic items, CoD Points, XP boosts and more. A massive v1.14 Call of Duty update on February 11 launched the highly-anticipated second season of Modern Warfare, packed to the brim with a ton of brand-new content for players to enjoy. As part of that update, the game’s second Battle Pass also went live, featuring over 100 tiers that fans can unlock either by grinding the game, purchasing or a combination of both. As with Season 1, this new Battle Pass includes both free and premium tiers, the latter needing to be purchased with CoD Points. Read More: Modern Warfare Season 2 patch notes – However, anything that actually affects gameplay, such as the two new weapons, are included in the free tiers, which means players can unlock them without spending any cheddar. A full breakdown of this Battle Pass can be found below, including how much it costs and all of the rewards and items that it offers. Modern Warfare Season 2 Battle Pass trailer: How much does the Modern Warfare Season 2 Battle Pass cost? If you want to access the premium part of the Battle Pass, it will set you back 1,000 CoD Points, or approximately $10 – the same price as the Season 1 pass. There’s also the option of purchasing it with an additional 20 tier skips for 2,400 CoD Points. For those who prefer getting the items right away instead of grinding the game, you can always buy individual tiers at $1.50 each, which sets the price for unlocking the full Pass at about $150. What’s included in the Modern Warfare Season 2 Battle Pass? There are 100 tiers of content available in the Season 2 Battle Pass, some of which are free, but most falling under the paid premium section. Those who purchase it will receive the new Simon ‘Ghost’ Riley Operator instantly, marking the return of MW2’s iconic character. Players will be happy to know that the two new weapons – the Grau 5.56 and Striker 45 – are both free, with players needing to reach tiers 15 and 31, respectively, to unlock them. The Pass also offers 1,300 CoD Points in return – 1,000 from the premium section and 300 from the free tiers. Other than that, the rest of the tiers are filled with weapon blueprints, XP tokens, Operator skins, watches, and more. Here are all 100 tiers of the Season 2 Battle Pass: Modern Warfare Season 2 is now available for free on PlayStation 4, Xbox One, and PC.
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Modern Warfare Season 1 v1.10 patch notes: new content, Battle Pass, more – Dexerto
Modern Warfare Season 1 v1.10 patch notes: new content, Battle Pass, more Call of Duty: Modern Warfare Season One has launched, introducing a ton of new content into the game, including a Battle Pass, new maps, modes, weapons, and much more. Released on December 3, Season One is the biggest content launch following the release of any Call of Duty title so far. Unlike in recent years, all of the new content is available on the three major platforms right away, as PlayStation 4 no longer has an exclusivity period for multiplayer. In terms of what’s new, this update includes several new maps, including three for the regular multiplayer, two for Gunfight, and one for Ground War. There are also three new multiplayer modes, two new weapons, several Special Ops experiences, and, of course, the Battle Pass. However, everything except for the cosmetic and miscellaneous items in the premium portion of the Battle Pass is and will be free for all players since Activision decided to ditch the Season Pass and purchasable DLC models. It’s worth noting, however, that not all of this is available right away, as Activision have confirmed that some of it will be added periodically throughout Season One. In addition to all of the new content, the v1.10 update also includes several adjustments and fixes for some general issues, weapon tuning, killstreaks, and more. All in all, the patch is 18GB in size on PlayStation 4, 18.5GB on Xbox One, and 20GB on PC. Season 1 content that’s available on December 3 As noted above, not all of the new Season One content was added on December 3, with Activision opting to release some of it right away and leave the rest for later on in the Season. Here is what’s available right now: New multiplayer map: Crash – a remake of the iconic CoD 4: Modern Warfare map featuring a new area added. – Two new Gunfight maps: Atrium and Cargo – New Ground War map: Port (gameplay available HERE) – Two new weapons: RAM-7 assault rifle and Holger-26 LMG (more details) – New multiplayer mode: Reinforce – a hybrid mode between Domination, Search & Destroy, and Search & Rescue, capture points to revive fallen teammates and take all points to win the round. – Two Classic Special Ops Experiences: Pitch Black: Infil into Barkov’s vacant estate to recover and transmit all on-site intel to your tactical rover. – Grounded: Engage and eliminate Al Qatala militants who have seized Barkov’s former airbase to steal weaponry and air assets. – – New Special Ops Experience: Operation Strongbox – use the crypto keys you’ve stolen to assault the bank, break into the vault, and put The Banker out of business. – Season 1 content coming later As for everything else, Activision have announced that the rest of the new content will be added weekly throughout the duration of Season 1. Here’s what you can expect to be coming later on: New multiplayer maps: Vacant and Shipment – New Gunfight map: Shipment (being added as both a regular MP map and in Gunfight) – Two new multiplayer modes: Infected: It’s hunt or be hunted in the survival party game mode where eliminated survivors become infected. – O.S.P Gunfight: The same mechanics of traditional Gunfight apply, with the distinct difference that players begin each match with no weapons or equipment and must pick them up once the match begins. – – Classic Special Ops Experience: Bomb Squad – Armistice Team 4 QRF must defuse IEDs planted in an Urzikstan city before detonation. – New Special Ops Experience: Operation Just Reward – Cut off Al Qatala’s money supply in Verdansk and target the head of their financial operation by hacking the Banker’s mobile data centers. – Modern Warfare Season 1 Battle Pass For the first time in a Call of Duty game, a Battle Pass has been added in Modern Warfare Season 1 to give players a whole other way to earn new content. It includes both a free and premium content stream, the latter costing CoD Points to unlock. Of the 100 Tiers, 81 are exclusive to the purchasable version and the remaining 23 available to everyone for free. The Battle Pass offers a large variety of things for players to unlock, including two new weapons, CoD Points, Operator Skins, Blueprints (weapon variants), watches, regular XP and weapon XP tokens, player cards, emblems, knife skins, stickers, sprays, and charms. More more details, including the names and images of each of the 100+ rewards, make sure to visit our Modern Warfare Season 1 Battle Pass info page. BATTLE PASS TRAILER: Modern Warfare v1.10 update patch notes Here are the full patch notes for this update, as provided by Infinity Ward on Reddit: PLAYLIST UPDATE: Added: Crash 24/7 – Reinforce – Added Rammaza and Gun Runner to TDM 20 and DOM 20 – Added night maps to Hardcore TDM, Search and Destroy, Cyber Attack – Removed: Gun Game (available in Private Match) – Shoot House 24/7 – 2v2 Gunfight Tournament – GENERAL FIXES: Riot Shield: Tuning to how the Riot Shield protects against grenades when thrown at the players’ feet – Reduced explosive damage within certain ranges – – – Fixed a bug where the final killcam would appear under the map when a player got stuck by Thermite or Semtex on the lower part of the body – Fixed an issue where players stuck inside the Infantry Assault Vehicle would not take damage from Thermite – Fix for a bug where attempting to scroll to the bottom of the Recent Players list could cause the list to read “No Recent Players” and return to the top – Gunfight (private match): Fixes ‘Win by Two’ setting to end the game properly once the conditions have been met – Missions and Challenges: The following are now fixed and have had their descriptions updated as needed “Close and Personal” – “Perks of the Job” – “Bloodthirsty Killer” – “Destroy Ground Killstreaks” – All player-driven vehicles will count towards this launcher camo challenge – “Get 50 kills while an enemy UAV is active” – description updated to reflect that the Ghost perk needs to be equipped in order to complete – Combat Knife challenge descriptions updated – .357 camo challenge – Various updates to other camo challenges – Fix for Officer Challenge completion notifications not appearing on screen – Killstreaks: Improved effectiveness of FMJ on Killstreaks – Fix for the Cluster Strike dealing damage inconsistently when targeting a VTOL jet – Weapons: .357: Buckshot: reduced damage range, reduced effective hip fire damage. Tuned spread adjustments from barrel attachments – Menu damage stat bar adjustments for miscellaneous LMGs – Fixed a bug where the informant can be dropped in bad positions/near enemy soldiers in Operation Harbinger – Added a checkpoint after the third hack on Operation Brimstone – Fix for a bug where players could become stuck after going into last stand while breaching the trains on Operation Brimstone – Enemies in white trucks now exit their vehicles – KEYBOARD AND MOUSE Leaderboards will no longer display complete gamertags. This should help higher profile leaderboards users from receiving too many invites – Fixed an issue where players would not be able to mantle while strafing with keyboard and mouse – Increased the turn-rate when aiming with a tank – Adjusted the camera orbit turn-rate while driving a vehicle using keyboard and mouse – The keybind “Vehicle Camera Recenter” is now linked to Melee by default (default on E / Mouse 4) and the re-centering of the camera has been improved – COD CASTER Improvements for the camera transitions with Free Camera and Aerial Camera – Added a Killstreak view option when using the Portrait List – Added arrows under the players when using the Aerial Camera view – Added a skull icon on the Minimap where players die – PC Shaders Fixed an issue that forced shaders to be fully re-compiled after each title update. Shader installation should be expected mainly for new content, drivers update or changing the video card. New optimizations or bugfix that require modifying the shaders can also trigger part or the totality of the shaders to be re-compiled.
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Modern Warfare Season 1 announced – new maps, weapons, modes, more – Dexerto
Modern Warfare Season 1 announced – new maps, weapons, modes, more Activision and Infinity Ward have unveiled the first official look at Season One of Call of Duty: Modern Warfare, which is set to be jam-packed with a lot of new content. Season One of Modern Warfare will be releasing on December 3 for all three major platforms – PlayStation 4, Xbox One, and PC, meaning that PS4 won’t have an exclusivity period over the others. Furthermore, all of the content included in Season One will be free for everyone to enjoy, since Activision have ditched the Season Pass model and purchasable DLC content. Speaking of content, there will be a tremendous amount of new stuff added, including seven-plus maps, three of which are remakes, three modes, two weapons, five-plus Spec-Ops experiences, and more. And although it wasn’t revealed as part of this announcement, the Season One Battle Pass is also expected to launch on December 3. Here is a full breakdown of what to expect once this update goes live: Modern Warfare Season 1 – new maps As mentioned above, there will be at least seven new maps added in Modern Warfare during Season 1 – three multiplayer, a massive one for Ground War, and at least three for the 2v2 Gunfight mode. All three multiplayer maps are remade versions of classic ones from the original Call of Duty 4: Modern Warfare game – Crash, Vacant, Shipment. The new Ground War map will be called Post. As for Gunfight, two maps were confirmed – Cargo and Atrium – but the announcement hints at there being more, so players will have to stay tuned to find out more about that. Modern Warfare Season 1 – new modes Three new modes will make their debut in Season 1 – Reinforce, Gunfight OSP, Infected, all three of which have been seen in Call of Duty before at some point. Reinforce, which was featured in both Ghosts and Infinite Warfare, is a combination of Domination, Search & Destroy, and Search & Rescue, as it involves both capturing flags and limits on respawns. Infected is a classic mode that’s been in a lot of past CoD titles. The way it works is one player is randomly chosen to start infecting everyone else, and matches end when either all of the players have been infected or the time runs out, and there are still some survivors. Of the three, Gunfight OSP is the newest one, as it’s a variation of the existing version of Gunfight that’s currently in the game. In OSP, players start each round with their fists rather than a pre-determined loadout and must find and pick up weapons to engage the enemy team. Official Modern Warfare Season 1 trailer: https://www.youtube.com/watch?time_continue=2&v=BsU9R7eVd_s&feature=emb_logo Modern Warfare Season 1 – Battle Pass Although this announcement was full of news, there was a glaring omission when it came to revealing the Battle Pass, despite Activision having already confirmed that one will be coming for this new season. However, a day after this Season 1 reveal, dataminers were able to access and leak the entire Battle Pass, including the rewards for all of the 104 Tiers.
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Scump baffled after bizarre “sideways” spawn in Modern Warfare – Dexerto
Scump baffled after bizarre “sideways” spawn in Modern Warfare Pro Call of Duty veteran Seth ‘Scump’ Abner was left scratching his head after a hilarious glitch in Modern Warfare saw him spawn in with his character at a bizarre sideways angle. There is not a fan of competitive Call of Duty anywhere who won’t be familiar with Scump. The SMG slayer for Chicago Huntsmen has spent nearly eight years of his career on OpTic Gaming, before following H3CZ to NRG’s Huntsmen for the upcoming CDL season. Not only one of the best CoD players of all time, he is also one of the most popular personalities in esports. A return to Twitch for Modern Warfare has seen his subscriber count climb over 8,000 as he entertains with his sense of humor and impressive gameplay alike. During his November 8 broadcast, he stumbled on a bizarre glitch while playing Ground War on the brand new Krovnik Farmland multiplayer map, the mode many have likened to Conquest from EA’s Battlefield series. A death saw the ex-World Champion choose his spawn in a new feature for Call of Duty. However, he appeared to spawn back in at something of an angle, with his character model bizarrely positioned diagonally to the rest of the map. Scump, for his part, took the glitch in good humor: “Oh my gosh! Am I baked, or am I sideways right now? I’m gonna throw up. Did I just spawn sideways? I’m actually gonna vomit, no bullsh*t.” He deliberately allows a tank to take him out, just so he can respawn and escape the offputting glitch. Viewers found the incident hilarious, with some suggesting the game mistook his character model to be leaning, or having spawned in on one of the inclines on the new 32v32 map. The canter of his camera did appear similar to ‘mounting’ angle which occurs when propped up on cover. Krovnik Farmland was added on November 7, alongside the 6v6 map entitled Shoot House. These were added alongside Hardpoint mode to public matches, before the 1.07 patch was released, nerfing claymores and the 725 shotgun. We can expect to see the issue ironed out soon, as frequent patches are often developer’s responses to issues with new content.
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Modern Warfare sales beat Black Ops 4 with best current-gen launch – Dexerto
Modern Warfare sales beat Black Ops 4 with best current-gen launch Activision – Modern WarfareCall of Duty: Modern Warfare has broken multiple records after surpassing $600 million in sales during its opening weekend alone, edging the previous number posted by Black Ops 4. Infinity Ward’s revitalized take on Modern Warfare has been a big hit among fans worldwide, with its numbers soaring past previous records set by its predecessors. Activision Blizzard have announced that the latest iteration to the Call of Duty series has made more than $600 million in its opening weekend — already making it the top-selling game of 2019. Modern Warfare has smashed multiple records in its opening weekend. The success off the back the opening weekend sees Modern Warfare soar past both Black Ops 4 and WWII, which both brought in $500 million during their opening weekend — making it the best selling Call of Duty game on current-gen consoles. Alongside smashing the records of the previous Call of Duty titles, Modern Warfare is the biggest selling digital opening in Activision history, setting a new PS4 record with the highest number of digital pre-orders and most digital sales in the first three days. Senior Video Games Analyst at Niko Partners, Daniel Ahmad, compared Modern Warfare to previous iterations within the franchise — as Infinity Ward’s last release (Infinite Warfare) sits far behind their current title How does this compare to other COD launches in first 3 days? Black Ops 4: $500m WW2: $500m IW: Shhh, never existed Black Ops 3: $550m Advanced Warfare: No number for 3 days Ghosts: No number for 3 days Black Ops 2: $500m (1 day) MW3: $400m (1 day) Black Ops: $360m (1 day)— Daniel Ahmad (@ZhugeEX) October 30, 2019 In a press release, Activision President, Rob Kostich stated: “Through the first three days, Modern Warfare has more total players and total hours played than any Call of Duty opening release in the last six years. More importantly, our players are having a great time playing.” This is reflected across all platforms, as Activision have also revealed that that Modern Warfare has become the top-selling Call of Duty title on PC ever. An increased popularity across all platforms will likely pertain to the new crossplay feature embedded into Modern Warfare, which enables players from all all platforms to interact and do battle on the same server for the first time in Call of Duty history. Interestingly, Activision’s blockbuster launch weekend saw Modern Warfare more than double the opening of box office record holder, Joker, which brought in a staggering $234 million.
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First look at ‘field equipment’ replacing specialists in Modern Warfare – Dexerto
First look at ‘field equipment’ replacing specialists in Modern Warfare Infinity Ward/Game InformerAfter months of build up, we have finally seen the Call of Duty: Modern Warfare multiplayer gameplay. The event showed CoD enthusiasts a glimpse of what they can look forward to, including the new ‘field equipment’, which takes the place of specialists. With specialists being a major part of previous Call of Duty games (Black Ops III, Infinite Warfare and Black Ops 4), fans made it clear they didn’t want them to return in the next title. Infinity Ward have heard those cries it seems, with specialist abilities now replaced by much more realistic, grounded abilities, called field equipment. What is field equipment in Modern Warfare? Field equipment isn’t part of your loadout, but instead a separate ‘rechargeable skill’ which you can use, as the name suggests, when it recharges. The recharge time is based on time played, point scoring and kills – making it a more balanced addition that rewards skill. By default, your field equipment is utilized by pressing L1 + R1 (on PS4) when the charge is full, just like activating a specialist in past games. It’s unclear exactly how many of these abilities there will be in the final game, but we’ve seen a handful from the reveal event, including stopping power rounds. Resolving issues seen in Black Ops 4 Field equipment is Infinity Ward’s resolution to the divisive specialists. Black Ops III was the first game specialists were introduced and they appeared for the second time in the latest CoD game, Black Ops 4. Infinite Warfare called them ‘rigs’, but, for all intents and purposes, they were the same thing. A frequent complaint about Black Ops 4 multiplayer was how powerful some of the abilities were, with many needing to be banned (or gentlemen’s agreements made not to use them). The CoD community also felt specialists’ abilities were unfair, as they could be earned simply through time, rather than solely kills or points. An excellent example of this is the specialist, Zero. She had the ability to steal or destroy all your killstreaks and this could be achieved by simply sitting in spawn. So a player could have earned a strong killstreak, only to have it nabbed by a Zero who had been on the losing side, but had been alive long enough to earn the ability. From what has been revealed so far, it looks Infinity Ward have been meticulous when it comes to making Modern Warfare balanced and realistic. It’s no wonder Call of Duty fans can’t wait until it releases on October 25.
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Modern Warfare Remastered review bombed after Activision shuts down H2M MW2 mod – Dexerto
Modern Warfare Remastered review bombed after Activision shuts down H2M MW2 mod ActivisionModern Warfare Remastered has been review bombed after Activision shut down the much-anticipated H2M MW2 mod a day before its release. On August 12, the remaster for Modern Warfare gained an unexpected amount of hype thanks to the H2M mod which sought to bring in MW2 (2009) multiplayer content into the game. Its reveal and a well-timed sale at the time saw the game shoot up to Steam’s top sellers list, becoming the third best-selling game on Steam at one point. The mod was planned to be released on August 16, however, its creators were served a cease and desist from Activision, stopping all development on the mod. In response, CoD players are review bombing the game. As of writing, Modern Warfare Remastered is sitting at an overwhelmingly negative status with many lambasting Activision for taking down the H2M mod. “Only got the game cause of H2M, waited and waited and TADA CEASE AND DESIST! Man literally f**k off Activision, you can never make customers happy,” wrote a player. “The effort Activision put into making sure you don’t have fun in this game is the most effort ever. It is not worth full price, multiplayer is unplayable and every mod that comes out to fix it gets sued,” another reviewer said. The reviews section is filled with similar criticisms, cursing at Activision and recommending players to refund the game before their time period is over. “Refunded. With this latest stunt they pulled, it just proves 100% Activision doesn’t give a crap about the players and only cares about the $$$,” a person said of Activision. Modern Warfare Remastered went on sale right as the mod was revealed, with the sale ending on August 15 – a day before it was meant to come out. Thanks to the sale and the hype from the mod, the remaster gained the highest player count it has had since early 2017, with a peak of 2,557 players in the midst of it.
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Modern Warfare Remastered MW2 multiplayer mod propels game into Steam top-sellers – Dexerto
Modern Warfare Remastered MW2 multiplayer mod propels game into Steam top-sellers ActivisionA Modern Warfare Remastered mod adding MW2 (2009) multiplayer content into the game has propelled the seven-year-old titles to Steam’s top sellers list. When the remaster came into the scene as part of a bundle with CoD Infinite Warfare, it wasn’t received well. Activision eventually rebooted the Modern Warfare series in 2019 and the remaster was all but forgotten by players. However, almost eight years later and it’s making a surprising comeback thanks to a well-timed mod. A Modern Warfare Remaster mod, named H2 Multiplayer, is modding all of MW2’s multiplayer content into the remaster. Releasing on August 16, various content creators have already been given early access, which is only adding to the hype. It just so happens that while creators have been showing off what the mod is capable of, Steam is running a sale of the game, slashing the price of the remaster by 50% until August 15. The incredibly well-timed sale and mod reveal have propelled the game up on Steam’s best-sellers list, all the way to ninth place. Black Ops 6 is the highest-selling CoD game on the list right now, however, the Modern Warfare remaster is not too far behind. As of writing the remaster has 1,108 active players with a 24-hour peak of 1,127, according to Steamdb. This is the first time since early 2017 that the game has hit a player count above 1,000. Currently, the mod is only planned to be released on PC, with players just needing to install Modern Warfare Remastered and the H2M Mod launcher when it does. This isn’t the first time a MW Remastered mod adding content from other games has gained hype. Back in 2023, a mod called Sm2 looked to bring features from various other games into the remaster. However, the mod’s developers were served a cease and desist from Activision in May 2023, shutting down all work on the mod.
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Modern Warfare breaks huge Call of Duty records for playtime and sales – Dexerto
Modern Warfare breaks huge Call of Duty records for playtime and sales Activision Blizzard and Infinity Ward announced on December 18 that Modern Warfare has claimed the top spot for hours played for any Call of Duty game this console generation and that sales for the newest installment have eclipsed a thoroughly impressive milestone. As a new generation of consoles can be seen on the horizon, the Call of Duty franchise can celebrate their latest achievement with Modern Warfare. Per an official release on December 18, 50 days after the game was released and also the day of a massive Modern Warfare patch, Activision Blizzard announced that Modern Warfare is the number one most played Call of Duty multiplayer game of this console generation. The generation stretches back to 2013, when the Xbox One and the PlayStation 4 were both announced as successors to the Xbox 360 and the PS3, respectively. When holiday 2020 hits a year from now, Xbox Series X and the PS5 will then replace our current generation. But in just fifty days since its release, Modern Warfare has racked up the most hours played, hours per players, and average daily players of any Call of Duty game this generation. Roughly, that number translates to 500 million hours played and over 300 million multiplayer matches. But the latest installment of the iconic first-person shooter hasn’t just dominated playtime this generation, it’s also dominated the year in sales compared to all other games. According to Activision Blizard, Modern Warfare is the highest selling premium game of 2019, having just crossed $1 billion in total revenue. Also, on a separate note, Call of Duty Mobile, the franchise’s first mobile game, has done extremely well too, breaking 100 million downloads in its first week, and generating $87 million in spending across two months according to SensorTower. Activision Blizzard cited the introduction of some new features as the cause for Modern Warfare’s vast success, notably its cross-progression and cross-save features, and its new content release system, which no longer requires players to purchase a season pass or DLC. Now, all post-launch content is available free to everyone across the three platforms at the same time, unlike in recent years when PS4 would receive content early due to Sony’s exclusivity deal with Activision. The continued success of Modern Warfare and the Call of Duty franchise will be an interesting storyline to follow, especially as the with the start of the newly-formed Call of Duty League approaching, followed by the next generation of consoles expected to release during the 2020 holiday season.
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Modern Warfare quickly removes broken dedicated servers in custom games – Dexerto
Modern Warfare quickly removes broken dedicated servers in custom games ActivisionThe wait is over, Infinity Ward has finally added dedicated servers for custom games in Modern Warfare, creating a much smoother experience for competitive matches… Or have they? Custom games (AKA private matches) are a crucial part of Call of Duty every year, not least for competitive players who need to setup their own ruleset and compete against each other in a closed setting. Yet one of the emerging themes from this year’s Call of Duty has stemmed from an apparent lack of support for the competitive scene, with the standard of servers being one of pro players’ main gripes. Following the shift from offline events to an exclusively online schedule, the Call of Duty League pledged to provide ‘neutral’ server support to players. But Call of Duty veteran Ian ‘Crimsix’ Porter immediately slammed the CDL’s support, stating that the servers were “unplayable” in a series of Tweets released post-event. Fast-forward almost six weeks on, and it appeared that Infinity Ward had pulled out all of the stops (albeit seven months post-launch), by finally incorporating an option to play with dedicated servers in custom game lobbies. Modern Warfare’s dedicated servers removed? That is until they were removed merely an hour after being introduced… After booting into a custom game lobby, players were temporarily met with two options: to start a regular (peer-to-peer) match or to ‘Start DS match.’ By selecting the latter, players were launched into one of Modern Warfare’s shiny new dedicated server lobbies, but were met with a number of issues — including apparently being able to hear communication from other matches. Dedi servers are chalked. Private match and i can hear people who arent in my game people talk in chat pic.twitter.com/gUdQXn0UDP — Craig (@eXonic_) May 19, 2020 With the feature having a number of issues, Infinity Ward removed the option to access dedicated serves to presumably investigate the issues. It is not yet clear when the feature will receive the green light from the developers. There is no doubt that this will have massive repercussions for the competitive landscape of Call of Duty, where one gunfight can sometimes dictate the momentum of a match, and therefore impact the game as a whole. Players will be hoping that the option comes back soon in a future update, but for now, all we know is that it is a feature Infinity Ward have at their disposal.
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Modern Warfare PS4 preorders and Beta reportedly cancelled in Russia – Dexerto
Modern Warfare PS4 preorders and Beta reportedly cancelled in Russia Infinity Ward / Arctic TodaySources claim that the upcoming Call of Duty: Modern Warfare title will not be sold on the PlayStation 4 in Russia, following the Beta having already been cancelled. The PS4-exclusive Beta session for Modern Warfare kicked off on September 12 for those who pre-ordered the game for early access, but users in Russia reported that they were unable to find it on the PSN Store for download. Following these reports, Call of Duty news outlet charlieINTEL reached out to Activision for comment, who confirmed that the Beta would not be available on the PS4 during the first weekend as originally planned. “Unfortunately, Sony Interactive Entertainment is unable to support the Modern Warfare Beta on PS4 in Russia this weekend,” said a spokeperson. “Additional information will be shared as it becomes available.” Read More: New map & mode added for MW Beta day 2 – However, they did confirm that the second weekend of the Beta, which will also be available on the Xbox One and PC. would be held as scheduled: “This does not affect our Beta plans on other platforms next weekend.” While Activision did not provide a reason as to why Sony had decided to cancel the PS4-exclusive Beta session, it appears to be part of some sort of overall agreement. According to an unverified image posted on Reddit, Sony Support has apparently told users that the game will not be sold on the PS4 in Russia, and that all pre-orders would be cancelled. Read More: MW dev responds to no mini-map – A local Russian news outlet has also reported something similar, claiming that the reason is because “the way the game is portraying the Russian Federation is under scrutiny right now.” It must be noted that none of these reports have been confirmed by either Sony or Activsion, who have only spoken about the Beta’s availability on the PS4 and nothing more. We will continue updating this story with more information as it becomes available. Of course, despite the lack of any concrete details being revealed, both Infinity Ward and Activision have said that the Modern Warfare campaign will be extremely controversial, featuring some brutal moments inspired by real-world events. Russia has been the center of attention before when it comes to Call of Duty, with the infamous ‘No Russian’ mission from MW2’s campaign considered one of the most contentious in video game history. Read More: Glitched MW beta menu shows supply drops – With reports surfacing that the graphic nature of the campaign could be censored before launch, it’s not yet clear how controversial the single-player mode will be once the game drops. For now, players have had to make do with the multiplayer beta, which is taking place over the course of two separate weekends: September 12-16 on the PS4, and September 19-23 for all platforms.
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Modern Warfare progression details revealed – ranks, challenges and more – Dexerto
Modern Warfare progression details revealed – ranks, challenges and more With only a week until the official release of the next Call of Duty installment, Modern Warfare, Activision have released information explaining how players will earn rewards and progress through the ranking system. The feeling of satisfaction that comes from ranking up through Call of Duty is incomparable. And this year, Activision are preparing to offer a slightly different approach to ranking up that should be just as rewarding. On October 18, Activision released a feature on their blog titled “Explaining Player Progression in Call of Duty: Modern Warfare,” providing an in-depth look at a “fresh” progression system for players. Players begin at level one with a choice of three default, pre-made loadouts with a limited number of Killstreaks and Field Upgrades available. The first set of ranks players will advance through are called Enlisted Ranks, and advancing through those will unlock more loadouts, then custom loadouts, and then various new weapons, perks, equipment, and of course, Killstreaks. While your Enlisted Rank is forever, Modern Warfare is also offering a separate rank called the Officer Rank, which is a seasonal ranking system that goes up to level 100 and unlocks additional rewards. Each Officer Rank comes with its own Officer Challenge that comes with even more rewards, namely plenty of XP. Officer Rank 1 is unlocked by reaching the 55th and highest Enlisted Rank; Command Sergeant Major V. scrapping the supply drops previously seen in the CoD franchise, in favor of a Battle pass that is now more commonly seen in popular multiplayer games like Fortnite and Apex Legends.Activision also mentioned leveling up weapons in the blog. Like previous versions of Call of Duty, players can advance their weapons by using them and earning more attachments. Players can also level up their weapon through camo challenges, which can allower players to “earn a set of colorful and cool-looking skins within a camo set for that weapon.” Lastly, Activision re-iterated their point that more content is coming post-launch, in a section titled “Post-Launch Content.” There they say CoD MW is “scheduled to have a number of seasons post-launch,” featuring new maps, modes, missions, community events, and more. Read the full details here.
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Modern Warfare players willing to donate money for Favela map to return – Dexerto
Modern Warfare players willing to donate money for Favela map to return Infinity WardCall of Duty players want to see Infinity Ward bring back MW2’s iconic Favela map in Modern Warfare, so much that they’re pledging to donate money to charity in return. Set in the slums of Rio de Janeiro, Favela is one of the most well-known multiplayer maps from Modern Warfare 2 and the Call of Duty franchise, as a whole. It’s named after the shantytowns scattered throughout Brazil, neighborhoods composed of cheaply built wooden and mud shacks where over 6% of the population live. Needless to say, life in these favelas is far from ideal; living conditions in the makeshift homes are largely unfavorable, with almost no public services provided and no attention given by the government. Charities exist to help improve life at favelas, such as The Favela Foundation. One Reddit user suggested a quid-pro-quo to Infinity Ward, claiming they were willing to donate $100 to the organization if the developers added the map. “Infinity Ward, if you bring back Favela I’ll donate $100 to the ‘Favela [Foundation],’ which provides education to the favelas of Rio,” user ‘aldo_rayne’ suggested. “Who wants to join me?” Several others in the comments section also pledged that they would donate to the charity if Infinity Ward brought back the map, with some even connecting to the issue on a personal level. “I’ll donate $25 just because I know what it’s like to live in a Mexican favela,” wrote ‘SalsaYanke.’ “Not a safe environment for kids, sadly.” Read More: Awesome MW concept combines two iconic maps – It’s not totally out of the question that Infinity Ward could add this map in Modern Warfare at some point. With Season 2 just around the corner, we know that the game will be receiving at least one new map – possibly several. The game’s recent Season 2 teaser confirmed that the iconic Ghost character would be added as an Operator, and also teased the possible return of Rust. So there’s definitely a distinct MW2 flavor about this next this season, and with Favela being one of that game’s most well-known maps, it could be one they end up adding – at least, for charity’s sake. While there’s obviously no way to gauge exactly how much money this sort of project would end up raising, it could end up being very beneficial for The Favela Foundation’s cause. Recently, Activision led a campaign to help raise money for Australian brush fire relief, selling in-game cosmetic items with 100% of the proceeds going to charity, and it successfully raised a whopping $1.6 million. “”Together, the #CallofDuty community raises over $1.6 million dollars for Australian Bushfire Relief”” Details Here: https://t.co/KikTiU57un pic.twitter.com/GKet1IhUkO— Activision (@Activision) February 3, 2020 Even if bringing back the Favela map yields a fraction of that amount, it would undoubtedly still be a sizable donation that the foundation can use to improve life in those slums. However, such a fundraiser would technically go against Activision’s promise to make post-launch content, like new maps and weapons, free for all players. That said, it’s hard to see the player-base taking issue with this idea since it would be for a charitable cause.
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Modern Warfare players want simple feature to replace map voting – Dexerto
Modern Warfare players want simple feature to replace map voting Infinity WardOne Call of Duty: Modern Warfare fan has proposed an alternative to map voting, as developers Infinity Ward don’t seem to be bending when it comes to demand for the popular feature. Map voting has been a staple feature in almost every Call of Duty game, despite appearing in slightly different forms. Some gave players the option to skip the next map, or to opt for random if neither of the on-offer maps are favored. Modern Warfare, however, has no such feature. This, paired with a map pool that many think is average at best, has led to a fairly disgruntled playerbase when it comes to map choice. A lot of Modern Warfare’s criticism has focused on maps, in fact. A number of them – Euphrates Bridge, Grazna Raid and Arklov Peak for example – are big and open, leading to slower games in which players are killed by unseen enemies from obscure angles. In response to these frustrations, one CoD fan – Reddit user TheHeadache420 – has proposed a system using the ‘Filter’ options that are currently in-game. “You could argue that being allowed to filter maps would be somewhat cheating because you could just choose maps you’re good at,” they explained. “But to me it’s the only way I see myself having fun on this game.” For MW, Infinity Ward introduced a new ‘Filter’ system, which gives players the options of searching for a certain number of playlists. This includes the normal Hardcore/Core playlists, but offers more customization for players who only want to play one or a couple of game modes. The player essentially advocates for this same control when it comes to map selection. In turn, players would be able to enjoy Modern Warfare to a greater extent, and the likelihood of people quitting at the beginning of matches would be reduced. However, developers will be hesitant to add such features, as it would leave the less popular maps all but dormant as players strive to avoid them. Infinity Ward have been reluctant to add a map voting system, but expanding the already-present ‘Filter’ system seems to be an option that many fans would like.
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Modern Warfare players want changes made to taking down enemy streaks – Dexerto
Modern Warfare players want changes made to taking down enemy streaks Infinity WardModern Warfare players like seeing their in-game actions and kills be well-rewarded by the game, so it’s no surprise community members want an update to bring assists on Killstreak takedowns. In the hectic war zones of Infinity Ward’s latest Call of Duty, players gear up for whatever might come at them. But in more team-oriented environments like Ground War, it’s not unusual for someone to dedicate an entire loadout to strictly Anti Air/Anti Vehicle classes. Keeping the enemy team’s Killstreaks in check can quickly become a thankless job if the right players aren’t getting the credit for their duties. Modern Warfare players are looking for the devs to address the way Killstreak credit is distributed, with a simple idea of adding an assist feature. “I think it could encourage more desire to go Anti Air,” Reddit user ‘Zeema101’ said, proposing assists be implemented for helping take down VTOLs and Killstreaks. “Always love going the route of being a mobile SAM turret and shooting all the stuff down.” The change would give players an added incentive to show their contribution to a team, especially since the kill credit wouldn’t go “just [to] the person who got the last hit on it.” The community immediately rallied for the simple change, with some detailing the level of investment they put into their Anti Air efforts without much of a return. “Especially when your challenge requires you to take it down with launcher etc,” Reddit user ‘Yellowtoblerone’ said. “It’s already so underpowered vs anything and if you don’t get the last hit you don’t get credit.” This concept wouldn’t be entirely new either – other titles like League of Legends recognize assists to players who chipped in on an objective take or killing large monsters, sometimes listing enemies who contributed some damage or effect on the latter. With how hard it sometimes can be to take down enemy streaks, especially on smaller maps when the aerial or ground-based machines are raining hell from the skies, it would definitely be worth giving credit to everyone who chips in.
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Modern Warfare players want a fix to frustrating Capture the Flag issue – Dexerto
Modern Warfare players want a fix to frustrating Capture the Flag issue B2k6 YouTubeModern Warfare players are encountering a strange glitch that’s preventing them from returning dropped flags in CTF when they’re holding the objective. Even though players have been able to recover a dropped flag while hauling the enemy’s before, the bug can put flag carriers in a precarious situation since it doesn’t give them a way to unload the objective at its place. In Capture the Flag, you’re only able to capture a point for your team if you bring the enemy’s flag to base and link up with your own – making the glitch a costly error in tight situations. A gameplay clip from Reddit user ‘bluefishpoop’ shows the bug at work since the player managed to sneak their objective from the enemy team but was stopped in their tracks moments later. En route to their spawn, they came across the enemy flag carrier. After notching a quick double kill, they ran over their flag to return it to their base but the game was not registering the action. Instead, they tried to run over it a few times before giving up on the endeavor, since they were now taking shots from enemies who managed to catch up to the player. “You used to be able to do this,” they explained. “When playing CTF and you are carrying the enemy flag, if you try and return your team flag that has been dropped, you can’t… In the past when carrying the enemy flag, I’ve killed the opposing team flag carrier, returned the flag and went on to cap. That is no longer possible.” There was no mention of a change like that in the latest March 3 patch notes, but that hasn’t stopped more people from coming across the strange bug. “Yes thank you for this,” user ‘JuggxFinesse’ said in response to the clip. “It’s been happening a lot lately to me too. Definitely a bug.” CTF is a hectic mode where teamfights devolve into mad scrambles for the flag. A lot of the time, the difference between capping a flag and watching an opponent make their escape with your flag can happen in a matter seconds. If the bug keeps popping up then it could be something Infinity Ward moves quick on to keep it from affecting more Modern Warfare players.
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Modern Warfare players stunned by insane Azhir Cave wallbang spot – Dexerto
Modern Warfare players stunned by insane Azhir Cave wallbang spot ActivisionCall of Duty: Modern Warfare players have been left stunned at a ludicrous wallbang spot on the popular Azhir Cave map that has to be seen to be believed. Wallbanging, or bullet penetration, is a part of any FPS game. Certain materials or walls are made penetrable, so players have to be cautious when taking cover behind them, but there are just certain instances where it shouldn’t happen. While there are a number of bizarre bugs evident in Modern Warfare and people are still finding new features every day, this one is definitely something that needs to be looked at. While playing Hardpoint on Azhir Cave and pushing towards the fifth hill on the map, Reddit user TheUnknownballer2 seemed to die from behind – but there didn’t appear to be anyone there. It wasn’t until he saw the killcam that he realized his opponent was actually in the cave on the other side of the map, with no real view of UnknownBaller. However, that wasn’t an issue, as his opponent did what any great Call of Duty player would do: he shot through the mountain. Somehow, the entire mountain is penetrable, and although it should have taken some time for the opposing team to get round to defend the point, it appears you can just shoot through the cave and hope for the best. Obviously, this just shouldn’t be happening. With players in the comments experiencing an inability to shoot through things that seem they should be penetrable, such as sheet metal or even car windows, getting kills through thick rocks seems a little unfair. This is something the Infinity Ward developers might have to look into, especially with other players commenting that they’ve experienced the exact same thing. They will be hoping that its something that will be fixed sooner rather than later.
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Modern Warfare players shocked by Trophy System’s surprising effects – Dexerto
Modern Warfare players shocked by Trophy System’s surprising effects Infinity WardModern Warfare players are finding a renewed appreciation for the Trophy System and its surprising potency to repel incoming enemy explosives. Throwing down the Field Upgrade will protect players from two projectiles thrown at them, but it’s the wide range of equipment that it negates which is taking some players aback in the best way. A gameplay clip shows a player in the middle of a chaotic battlefield fighting over the contentious point. Shortly after, they get “stuck” by a Semtex grenade, which is usually a good indicator that you’re about to be eliminated. That’s when they threw down their Trophy System, and were surprised to see that it managed to repel the explosive – even though it had already landed on its mark. “Am I the only one that didn’t know a Trophy System could do this?” Reddit user ‘Daboosie_’ said of the clip showing them deploying the item just as they were hit with the grenade. The play took people aback at the efficiency that the small Trophy System has. A lot of players already know that it can deflect flashes, smoke grenades, I.M.S. charges, and more, but seeing it repel a Semtex already on a person was pleasantly surprising to see. “This happened to me last week, I couldn‘t believe it!” user ‘h0heit’ said. More people started to chime into the discussion with their experiences for what the Trophy System can handle. “[The Trophy System] even protects against Cruise Missiles and Chopper Gunner rockets, I have a lot of fun messing with people,” user ‘_Joshua-Graham_’ said. The thread quickly turned into an appreciation post for the system, since it’s bailed out a ton of players from tricky situations. “Can we take a second to talk about trophy systems?” user ‘CodeRedJohns’ said. “They’re so useful to help combat the explosive spam in this game, but they only destroy 3 projectiles while only getting them as a field upgrade.” Though it will remain as popular as it’s always been, the thread enlightened Modern Warfare players on the range of explosives and armaments that the Trophy System could help players overcome.
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Modern Warfare players reporting input delays that can have big effects – Dexerto
Modern Warfare players reporting input delays that can have big effects Infinity WardModern Warfare players are coming across instances throughout matches where input delays to vaulting, climbing, sprinting and more are starting to affect gameplay. A clip shows how a player struggled to get on top of the car on Docks while positioning themselves directly next to the object which didn’t do much to help. The situation got even more awkward after they were able to successfully start the vaulting animation on the car just for the game to reset them below its bumper. Reddit user ‘Zachs_Drunk’ was just starting out the Gunfight round when they wanted to climb onto the car that leads to the window of top 51. But their ploy for early-round positioning was cut short when they couldn’t leap over the car to get into the second level of the building. The struggle resulted in the enemy player getting into that spot way before Zachs could contest since he was still battling the game’s mechanics to get through the obstruction. More CoD community members started to chime in with their experiences coming across input delays that’s affecting other parts of the game as well. Read more: MLG Twitch channels banned after hack – “Since the latest update, there is an input delay for tactical grenades, Sprint, and climbing object,” user ‘rbfubar09’ said. “Weird reload delays. [I don’t know].” User ‘jakeroseman0’ explained: “Mantling anything in this game does this. Unless you’re in like the perfect position for the code to do it.” The error has been making players look for ways to workaround the bug for an easier time. Though there aren’t many ways to approach it, some people have been finding success to bypass the glitch. “I know it needs to be fixed,” user ‘fake_plastic_peace’ said. “But if you run and jump early, like a step before, and then quickly hit jump again before you hit the car or land, you should get over the hood. Took me a while to find a workaround.” It could take some practice for some people to get the vaults on command, but it could be a helpful technique to employ until Infinity Ward can come up with a fix for the bug.
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Modern Warfare players furious as hitbox issues discovered – Dexerto
Modern Warfare players furious as hitbox issues discovered Modern Warfare has faced criticism for various reasons since its October 2019 release – and new evidence of issues with players’ hitboxes are the latest problem facing Infinity Ward. Modern Warfare has come under fire for overpowered weapons such as the 725 shotgun and the ability to spam claymores on every corner throughout the map – something Infinity Ward have already started to address. But now, hitboxes appear to be an issue that IW will have to take a look at, as a video posted to Reddit displays some bullets disappearing through an opponent without dealing any damage. As the video shows, there seems to be a problem around the character model’s arms and midriff where bullets simply aren’t connecting, despite it showing the player’s crosshairs clearly placed on the opponent. This is something that can occasionally be lost during normal gameplay, with the fast-paced nature of the game meaning sometimes it feels you’ve simply missed your shots, but the video evidences an offline match that is set up to prove that hitboxes are having problems. Though the issue wasn’t completely consistent, with some shots hitting while others didn’t, it’s no doubt something that will be affecting general gameplay so it will need to be addressed promptly by the development team. Though no Infinity Ward representative replied to the Reddit thread as they sometimes will, many of the replies are knocking the developer for the state of the game, while some are defending them and providing a reason for why this could be occurring. One user said: “Imagine making the same game every year and still not being able to do the most basic things right.” Another user challenges readers to “name one thing in the game that isn’t broken.” One user has finally run out of patience and will “never buy a CoD at launch ever again.” As one user asked, “Could it be based on just the player model and not the “outfit” they have on? Like how some of the Russian operators have big ear pro or some operator has helmets or headgear.” This explanation makes sense, but with how much traction this has gained on Reddit, Infinity Ward may want to address this by either correcting the hitboxes or explaining why they’re not broken at all.
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Modern Warfare players finding cross-map wallbang spots on multiple maps – Dexerto
Modern Warfare players finding cross-map wallbang spots on multiple maps The firefights in Modern Warfare can get pretty hectic, especially since players are discovering wallbangs to shoot at opponent across entire maps. There’s been a fair amount of backlash toward Infinity Ward particularly do to the map design for numerous locales. Now players are finding other features of the design choices that are making some scratch their heads. In a few instances, players have found sneaky angles that lets them get a shot off on another player from a considerable distance, and in one case just as the round gets underway. In a clip, Reddit user ‘ErocYT’ recorded an example of the cross-map wallbang they had found on Shoot House. Using an AK-47, the player is aiming at the tattered wall near the downed Jeep and staircase. Meanwhile, someone else is on the opposite side of the map between blue barrels and the wall with the number three. Despite the considerable distance, they were still able to gun down the far-away player in just five shots. “Mind you this is hard, if not impossible, to pull off online so don’t be hoping to do this in online matches,” ErocYT said. “Actually saying that, I did try this after discovering it and got 2 kills in a match.” Other players speculated that the wallbang could be even more effective if someone were to use a weapon with a larger clip and more bullet penetration: “I bet you a PKM with FMJ would kill in 3 shots there, or a one-shot in Hardcore.” Meanwhile, another user named ‘Lzr_Krl’ and his friend had an instance of a double cross-map wallbang when they seemingly took the title of the “world’s fastest round of Gunfight.” Spawning with the HDR sniper on Cargo, the two players lined up their scopes with the silhouettes of their respective opponent and pulled the triggers to instantly win the round. The user noted that “bullet penetration on Cargo is pretty broken,” while other players think that “Infinity Ward needs to patch this asap. Completely unfair.” Once the humor of the long-distance kills simmered, players were turning their attention to the devs to see when they’ll patch out these wallbangs from the game.
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Modern Warfare players find “unfair” use for OP new crossbow – Dexerto
Modern Warfare players find “unfair” use for OP new crossbow Infinity WardModern Warfare’s January 22 update saw the introduction of a new crossbow weapon to the game, but some fans have already found just how overpowered the new addition can be. The massive v1.13 patch on Modern Warfare went live on January 22, fixing many of the major issues and adding new content for Call of Duty fans to enjoy. Modern Warfare’s latest update also featured the return of the iconic crossbow weapon, which has been in multiple titles of the franchise since its first appearance in the original Black Ops. Although Crossbows have been featured in many CoD titles over the years, it has not always been the most viable of weapons and was rarely seen in many cases outside of the classic Sticks & Stones playlist. However, the Modern Warfare variation may have taken things a little too far to make it viable, after players discovered that the crossbow is actually quite overpowered in its current state. Reddit user u/Ricardo029 highlighted just how effective the crossbow was by demonstrating its capabilities against players who would lucky enough to earn the Juggernaut kill-streak. To many viewers’ surprise, the 15 kill streak reward was easily shut down with just a single explosive bolt from the newly-introduced weapon, meaning that it could potentially diminish a player’s efforts in-game. Ricardo029 expressed that the use of overpowered crossbow against Juggernaut’s was “not even fair,” after revealing the perfect counter to what would normally be a terrifying challenge. Although many players will probably be looking to add the crossbow to some of their current loadouts as a precaution, the new weapon could possibly be the target of some nerfs in a future patch. It is unlikely that Infinity Ward intended on the Crossbow being so powerful against the Juggernaut suit, however, they have not yet revealed any plans for changing the weapon on their developer Trello board.
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Modern Warfare players explain why Infinity Ward should add Akimbo perk – Dexerto
Modern Warfare players explain why Infinity Ward should add Akimbo perk Call of Duty: Modern Warfare’s secondary weapons are a far cry from what they used to be, but this throwback MW2 weapon attachment could be exactly what the doctor ordered. Modern Warfare has reintroduced some of the series’ beloved multiplayer maps as part of Season 1. Aside from introducing the Holger 26 (a reworked G36C), Infinity Ward have done little to bring back iconic weapons from their trademark saga. Despite having the .357 and .50 GS (akin to the Desert Eagle) pistols to choose from, Modern Warfare doesn’t offer much in the way of secondary weapons. But this perk could fix all of that while offering a blast from the past to long-standing fans of the Modern Warfare series. If you’ve followed Infinity Ward’s flagship series for a while, you’ll remember the satisfaction of running around with Akimbo Model 1887s/UMPs in-hand… That is, before jetpacks came along and blew all of that out of the water While yes (with the correct weapon attachments) dual-wielding weapons were devastating up close, they provided a fun meta which resonates with Call of Duty to this day. It’s for this reason why one Reddit user has suggested that the Akimbo weapon attachment could make an emphatic comeback into the series. Being made available exclusively to secondary weapons, an Akimbo perk would facilitate hip firing two guns simultaneously by substituting the ability to aim down sight. Based on the current Gunsmith weapon customization options in Modern Warfare, Akimbo would likely be best equipped by means of a ‘Weapon Perk.’ Of course, a perk of this nature would likely be omitted from the Call of Duty League ruleset, considering how devastating two secondaries would be in close quarters combat. Nonetheless, the suggestion was lapped up by the Modern Warfare subreddit, with users taking the opportunity to revel in nostalgia from MW2. One user even went to the liberty of commenting: “Double Golden Deagles? Sign me up.” With the demand clearly there, the ball is in Infinity Ward’s court to bolster secondary weapons with this simple perk inclusion.
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Modern Warfare players demand significant change to in-game store – Dexerto
Modern Warfare players demand significant change to in-game store Infinity WardA number of Call of Duty players are demanding that developers Infinity Ward make a simple but meaningful change to the Modern Warfare in-game store. Since Call of Duty: Advanced Warfare introduced Supply Drops back in 2014, every CoD title has had some form of microtransactions. They have varied however; most fans suggest WWII and Infinite Warfare had the fairest systems, with Black Ops III and Black Ops 4 the most unfair. While Modern Warfare does have plenty of microtransactions, it has marked a welcome shift for players as they adopt a ‘Battle Pass’ system, similar to that used by Epic Games in Fortnite. However, fans still want to see some changes made to the in-game store. The Modern Warfare store currently offers a number of ‘bundles’ to players. These see up to 10 items offered to players at an overall cost of 800 – 2,400 CoD points depending on the contents. 2,400 CoD points roughly equates to £17 or $22. However, one Modern Warfare fan has argued that players don’t want the majority of these items, and that they should be able to pick and choose which cosmetics they purchase. In a December 28 Reddit post, one fan asked: “Can we get to choose what we buy IW?” The post’s caption also states that fans are not interested in 90% of the bundle, despite having to buy all the items together. The bundles used as examples are the Mad Chemist and Nikto Operator bundles. Both feature awesome character skins and unique executions. However, the fan argues that they personally are not interested in the other items on offer – weapons skins, charms and emblems. Yet, due to the bundle system, they have no choice but to buy the lot. It is no secret that most players care less about emblems and weapon charms, as they are far less obvious in-game. Character and weapon skins are typically far more popular as a result of their stand-out appearance in matches. Executions – unique third-person ways of killing enemies – were added for Modern Warfare, and have become very popular with players when they come up behind an enemy. A number of Modern Warfare players appeared to agree with the post, which currently sits at over 500 upvotes. However, some Reddit users disagreed, arguing that Activision would not insist on putting them in bundles if players were not buying them. “You might not wanna spend however much it is, but there are plenty that do,” one argued. “It’s the way it is and the way it will be. Personally, [I think] the whole microtransactions sh*t has ruined unlockables. Got a dope looking emblem or calling card? How’d you unlock it? Oh, you spent $5? Meh.” While some fans are clear that they are not interested in the bundles, the counter-suggestion that Activision would not offer the bundles if people did not buy them is certainly valid. Infinity Ward has not made any comments regarding the store, but it is regularly reshuffled depending on seasonal offers. We wouldn’t rule anything out just yet.
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Modern Warfare players claim controversial blueprints are “pay-to-win” – Dexerto
Modern Warfare players claim controversial blueprints are “pay-to-win” ActivisionModern Warfare packs that include Tracer blueprints for weapons have been criticized for obstructing players’ HUD in Warzone and multiplayer, being dubbed “pay-to-win.” Activision vowed to ensure that Modern Warfare’s content would veer away from the ‘pay-to-win’ mantra that has affected so many multiplayer titles. Indeed, The CoD community has never been shy to highlight gripes with their favorite FPS, including a buffed blueprint of the EBR-14 that was available in the paid version of the Season 2 battle pass. Although, players are now placing a new feature under the microscope — colored weapon tracers. Yep, those flashy colored bullets that have been zapping all around Verdansk. Tracers have been becoming increasingly popular in the Warzone meta, due to their accessibility through the in-game store — perhaps popularized by the fan-favorite Grau, which recently received its own Tracer Pack. While the colored tracer doesn’t necessarily improve the user’s gameplay (although some will argue that they help control bullet spread), they are obstructing player’s vision while under fire due to the bright hue/smoke effect emitted. The impact of Tracer rounds on a player’s HUD is worsened further if you come under fire by an entire squad who are equipped with them. This can sometimes haze a player’s visibility to a point where it will impair their peripheral vision too, as one Reddit user contested. Naturally, this triggered a debate as to whether the mechanic brought a “pay-to-win” element into Warzone’s gameplay, given the intrusive nature of how the paid cosmetic interferes with players’ vision. Twitter user, Mista Honda, aptly showcased exactly how bright the tracers are. Of course, having the ability to negatively impact your opponent’s chances of winning a gunfight by using a tool that is paid for (and is not otherwise available via the in-game store) has players riled.
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Modern Warfare players call for Infinity Ward to fix ‘invincible’ exploit – Dexerto
Modern Warfare players call for Infinity Ward to fix ‘invincible’ exploit Infinity WardPlayers have found a new way to become invincible in Modern Warfare and the community is demanding a fix from the developers at Infinity Ward. In a series where time-to-kill is absolutely crucial in promoting fair and balanced competition, gaining the power of invincibility is nothing short of game-breaking. Despite this, players have discovered a new method of gaining bullet-proof skin and the Call of Duty community wants to see it put to an end immediately. While a number of invincibility bugs have popped up since the release of Modern Warfare, the latest issue appears to stem from one map in particular. One of the Ground War maps in Infinity Ward’s latest, Aniyah Palace is a sprawling battlefield that has been translated over to the Infected playlist. Unfortunately, players have spotted an exploit while jumping over certain terrain. While positioned in the upper left corner of the map, there’s a sectioned off area covered in barbed wire to indicate anyone beyond the point is out of bounds. Jumping directly on top, however, glitches players inside the terrain. From there, they can shoot down on nearby foes without taking any damage in return. Fortunately, the exploit locks players into a single position. So if you’re able to steer clear of that side of the map, you won’t run into any trouble. Due to the nature of the Infected gametype, however, it is a clear cheat as players are unable to take out anyone utilizing the exploit. Thus far, no one has been able to figure out a consistent method of dealing with the cheaters, though some have suggested that walking directly under them could do the trick and allow damage to go through. While Infinity Ward is yet to comment on the issue, it has certainly become a hotly contested subject in the community and will likely see a fix in the near future. For the time being, if you find yourself loading into an Infected match on Aniyah Palace, be sure to keep an eye out for players looking to exploit the issue as you can easily gun them down before the glitch comes into effect.
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Modern Warfare players are breaking Ground War maps for easy nukes – Dexerto
Modern Warfare players are breaking Ground War maps for easy nukes Modern Warfare players have been uncovering a number of map-breaking exploits across the Ground War playlist recently in order to boost their statistics and farm an assortment of streaks. Ground War has been one of the most popular playlists since the launch of Infinity Ward’s latest entry in the Callof Duty series. With 64 players in a lobby across enormous battlefields with tanks and helicopters alike, the mode often serves as a break from traditional Modern Warfare multiplayer and allows players to grind through various missions with greater ease. However, a number of maps in the massive playlist have started to irk the Call of Duty community due to certain game-breaking exploits spiking in popularity. Breaking the boundaries in Modern Warfare is not a new concept, though Ground War maps have allowed for some uniquely devastating exploits. Rather than simply making it to a new area once out of reach, these particular glitches allow players to shoot through all manner of terrain and architecture while completely immune to returning fire. As showcased throughout a December 29 video, Reddit user ‘Shizino’ shared a post to raise awareness of a ridiculous spot on the Port of Verdansk Ground War map that allows players to sit inside a wall and gun down nearby enemies. Viewing the clearly unfair position from a number of kill cams, an enemy can be seen peeking through walls and blasting opposition with the Model 680 Shotgun all the while. Completely bemused as to where the damage may have been coming from, players inside the building have no choice to accept defeat. Certainly not the only Ground War map to feature such an exploit, players have been left frustrated by a similarly infuriating spot on Tavorsk District. Running through the interior of Point B, Reddit user ‘ajjqjaja’ is stunned upon hearing gunshots from within close proximity. Scouting the building and turning their focus to all corners of the room, no enemies were found. Moments after being shot in the back however, it was soon revealed that a foe was glitched underneath the map and shooting through the concrete floor no different to the exploit on Verdansk. Players are clearly utilizing these map-breaking exploits to rack up effortless kills and pad their online combat record. Whether it’s bolstering their kill to death ratio or simply farming successive kills for an inevitable nuke, these exploitable bugs are promoting imbalanced competition across the board. Having just sent out a title update on December 31 with altered playlists and an entirely new mode, it’s evident that these issues are not quite the highest priority for Infinity Ward just yet.
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Modern Warfare players beg Infinity Ward to fix “annoying” projectile bug – Dexerto
Modern Warfare players beg Infinity Ward to fix “annoying” projectile bug Infinity WardCall of Duty players are reporting a bug in Modern Warfare that makes projectiles disappear moments after dying – which can prevent them from picking up trade kills. Moments before getting killed, Reddit user ‘MrSmashAndDash’ managed to line up their crosshairs on a prone opponent after knifing their way into an upstairs room on Shoot House. However, the player wasn’t able to close the distance quickly enough so they resorted to their Throwing Knife to at least get a revenge kill in a losing matchup. MrSmashAndDash was disappointed to see that they didn’t manage to connect their thrown knife despite the animation for the attack being completed. “Hey IW, it’s 2020, can we get rid of projectiles completely disappearing upon death already?” they said, referring to the clip that shows the knife in the air for a few frames before disappearing. The clip walks a fine line between a full-on bug and an issue with latency, but MrSmashAndDash and other players believe it’s a problem to do with the former. “Honestly though, the amount of times I ‘fired’ [an RPG projectile] and not leaving my launcher is killing me,” user ‘Nishi_Sensei’ said. “Literally hear the launch sound and then the thing vanishing out of thin air” With such a fast-paced game like Modern Warfare these split-second interactions routinely happen. A duel will result in a dying player throwing a last-ditch attempt to get a return kill, only for it to be mysteriously denied. Lag can play a part in a lot of those situations, but that isn’t the problem that the CoD community is pointing out here. User ‘LameBoy-Ruuf’ said: “I have many close encounters that should end with an eye for an eye and yet the split-second difference makes the animations cancel, projectiles disappear and I cannot unhear the gunshot sound that the game decided to play while scrapping the other consequences to the enemy.” It could be a tricky situation for the Infinity Ward devs to address, but it is certainly an issue that Modern Warfare players would like to see fixed in the game.
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Modern Warfare players beg devs to add new content as game is “abandoned” for Cold War – Dexerto
Modern Warfare players beg devs to add new content as game is “abandoned” for Cold War ActivisionCall of Duty: Modern Warfare players have called on developers Infinity Ward to release new content into the game, arguing it is becoming stale in the absence of new updates. Call of Duty’s annual release cycle means that when a new game is released, the previous one is pushed to the background. We can expect to see a similar pattern when CoD 2021 drops, and Black Ops Cold War will likely fall in popularity. There are a few exceptions though: Black Ops III, for example, remained fairly popular in its second year given the poor reception Infinite Warfare received. However, it’s probably fair to say that Modern Warfare and Black Ops Cold War received similarly mixed responses, so it’s no surprise that the former has seen the dissemination of new content slow in its second year. Despite the fact many players will have moved on to Warzone or Treyarch’s new installment, the game’s remaining player base are growing frustrated with the lack of regular updates. A Reddit post from one player called on the devs to release more content, and amassed nearly 3,000 upvotes in just 12 hours. “Dear IW, please release new content for Modern Warfare (Store Bundles, New Weapons, New Operators, New maps….),” it read. “This game has so much potential, please do something. There [have been so many] Bundles data-mined like (Iskra Dead of Winter Bundle, the Rainbow Sparkles…). The new guns (CX9-SYKOV-RAAL). The new maps… Black Ops Cold War is good, but doesn’t feel the same. Please Infinity Ward. For the community.” Many responses to the post echoed the same sentiment, suggesting there is a considerable number of players who still enjoy and actively engage with Modern Warfare, despite it being nearly a year and a half old. “Why are you guys so shy to release new Modern Warfare content? It is even more popular than BOCW,” one said. Another went for: “Why is it that just WZ and CW keep getting content released and not MW. I find MW to be a far better game than CW.” Another comment accused the devs of “abandoning” MW for BOCW. It’s fair to assume that, no matter how much content has been data-mined, there will be a considerably smaller dev team still focused on Modern Warfare. The nature of Call of Duty’s release cycle means that most of the development team will have likely moved on to prepping their next installment in the franchise, expected to come in 2022 after Sledgehammer’s 2021 release. In the meantime, Modern Warfare’s dedicated players will have to remain patient and hope that new content drops sooner rather than later.
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Modern Warfare players beg Activision to patch sneaky blank name exploit – Dexerto
Modern Warfare players beg Activision to patch sneaky blank name exploit A Call of Duty player has pointed out that using a blank name while playing Modern Warfare gives that player an advantage when opponents try to aim at them. But is it cheating, or someone smartly taking advantage of the system? A player has no name, but does that make them no one? Well, they’re certainly not no one, because they’re playing in your lobby and it’s really hard to kill them. Whether you’re aiming down the sights or firing from the hip, when you take aim at an enemy player in Modern Warfare their name typically appears above their head. That name is either erased as you feel a temporary rush of victory, or etched into your brain as your body falls. But a Call of Duty player on reddit has drawn attention to players using a cheeky, sneaky exploit in order to give themselves an advantage: using a blank name. The user ‘Faaw’ asked Activision to patch this somehow, presumably by installing a requirement that players use a minimum of visible characters while in-game. But the use of blank names raised questions amongst a collection of players: is it cheating or just really smart? Several users acknowledged that the trick is indeed rather smart, with numerous players calling it a “really smart” or “galaxy brain” strategy. Even the user who created the post said it was a 200 IQ move. There appears to be a lot of agreement, at least on the Modern Warfare subreddit, that it is more smart than it is exploitative, with many suggesting that it’s not even exploitative at all. Some believe that the names take away from aiming skill altogether, and that player shouldn’t rely on names above heads to hit their shots. While most players who weighed in seem to agree that it’s cheating, some do believe that is still abusing a game mechanic, but that it should fall to the developers to fix it. Unfortunately, for players who do think it crosses a line of fairness, they can’t do much about it in game without a report option. Issues like this regarding competitive integrity may become bigger if and when ranked play is introduced, but until that happens or Activision and Infinity Ward change the naming mechanic, you’re better off training your eyes not to follow names when you aim.
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Modern Warfare players are upset with latest Ground War update – Dexerto
Modern Warfare players are upset with latest Ground War update Infinity WardThe Modern Warfare community wants the devs to reinstate the popular Realism Ground War playlist after the latest patch removed it from the game. Taking cues from the campaign, Realism modes get rid of the HUD as well as the minimap during a game. The variant gives the game a much more grounded and intense feel to regular matchmaking in the stripped-down playlist. Instead, after the March 3 update, players now have the new Boots on the Ground War but without the Realism rulesets that players loved. Now a portion of the community has been speaking out against the change since it doesn’t give them a playlist to experience the intense action of the huge hardcore mode. “Realism was a fun mix of core and hardcore with the headshots, and I really enjoyed the gunfights and outplaying someone due to the increased headshot damage,” Reddit user ‘macpopi’ said. “Played the hell out of that mode, and now it’s gone. Guess it’s back to hardcore. RIP Realism GW, you will be missed.” The player said that removing the mode was a “mistake,” and they weren’t the only person to think that following the game’s big March 3 update. Another user named ‘ThunderousBandit87’ mirrored the sentiments by saying: “Damn right. Was so pissed when I was trying to find a match earlier. Easily the best mode they’ve had. Needs to be a permanent option.” Initially, Infinity Ward planned to keep the Realism rulesets alive in Boots on the Ground War, but people were surprised to see that they later took them out after the latest update. That decision has caused a rift for a lot of players looking to get a more immersed Call of Duty experience, which other modes scarcely provide. “It was my new favourite mode by far, it may not have been for everyone but people that don’t mind lower health and having to play at a more careful pace appreciated it I’m sure,” user ‘MG995’ said about the Realism mode’s removal. While there has to be some sacrifice by the devs to keep the Modern Warfare experience fresh with every update, this decision came to a shock to those who almost exclusively played the Realism mode.
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Modern Warfare players are dying just for touching care packages – Dexerto
Modern Warfare players are dying just for touching care packages ActivisionSince an update in early February, some Call of Duty: Modern Warfare players have started to experience a very strange bug with care packages, literally dying as they touch them. Killstreaks – as opposed to scorestreaks – have made a return with this latest installment in the popular FPS franchise, bringing back a reward system that has not been in the game for nearly a decade. One of these killstreaks is the fabled Care Package, which drops users one random killstreak, anything from a UAV to a juggernaut. Now, though, some players are unable to even open their care packages, as they get killed as soon as they’re close enough. While care packages can often be an exciting way to help you rack up kills (or be severely disappointed when you only get a Personal Radar), Reddit user MineRaid was less than impressed as he slid to pick up his random reward but didn’t even get the chance to try it. Raid slides at the care package and dies immediately, as soon as he touches it. Having taken the time to wait for it, and losing a couple of teammates in the process, his team was really relying on a good pull from the package to give them some hope. They were 4-2 down in the map, playing Cyber Attack, meaning his life – and the streak in the care package – could have been really helpful in mounting a comeback and helping the team secure the win. His teammate was left in a 1v5, left with pretty much no hope, dropping as he rushed to revive Raid. Obviously, as Cyber Attack is a round-based gamemode, the care package was gone before Raid or his teammates could use its reward to save the game. It’s not known whether they won the map but, at 5-2 down and seemingly without luck on their side, we can presume it didn’t go their way in the end. Every game has its bugs, and major AAA titles such as Call of Duty will also be held to a higher standard despite being a victim to how these bugs work just as much as any other game. That said, bugs like these – that can literally ruin someone’s game – will likely need to be addressed sooner rather than later.
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Modern Warfare players angry with “fake” double XP weekend – Dexerto
Modern Warfare players angry with “fake” double XP weekend ActivisionCall of Duty: Modern Warfare players have been reporting that they aren’t receiving any double XP despite Infinity Warfare putting on a bonus-filled weekend. Grinding your way through Call of Duty’s multiplayer levels is an annual tradition that every CoD fan goes through. Though, it’s made ever so easier by double XP – either thanks to a 2XP weekend or because you’ve got a code for an hour. These Double XP weekends, in recent years, have also extended to weapon XP as well, meaning you can get needed attachments and everything else much quicker. However, things don’t seem to have gone to plan with Modern Warfare’s July 4th weekend of celebrations. A huge number of modern Warfare players have complained that they aren’t receiving their double XP, noting that they’ve been keeping an eye on things after their growing suspicions. “For those of you who play hardpoint, you know that if you’re on the Hardpoint the moment it spawns, it gives 450 XP, so with double XP it gives 900XP (as it did before), but this time around, it’s still 450XP,” said Redditor Radeni, claiming that the bonus weekend is “fake” and that XP has been halved. Plenty of others chimed in with their stories of playing hours upon hours of Shipment and Shoot House 24/7 playlists, but barely seeing their battle pass level improve. Some players said that they’ve been trying to level up the brand-new Rytec AMR sniper rifle by taking advantage of the double XP weekend and it has been a grind because of the lack of double progression. However, others have reported that progression on the weapon is bugged if you don’t use normal sniper rounds. So, you might have to ditch the explosives for now. At the time of writing, neither Infinity Ward nor Activision have weighed in on the matter, leaving fans in the dark about whether or not the double XP is actually bugged. We’ll just have to keep an eye on things and see if the developers have a way to get the issues sorted out.
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Modern Warfare players already cheating in ‘Shoot the Ship’ playlist – Dexerto
Modern Warfare players already cheating in ‘Shoot the Ship’ playlist One Reddit user has posted to draw attention to players already cheating in Call of Duty: Modern Warfare’s ‘Shoot the Ship’ playlist, just hours after it was added to Infinity Ward’s latest CoD title. The multiplayer maps in Call of Duty: Modern Warfare have been one of the most widely criticized aspects of Infinity Ward’s latest CoD installment. Many fans have lamented them as overly large and complex, with numerous messy lanes. In order to combat fan criticism, Infinity Ward introduced Shoothouse, a small three-lane map designed to speed up Modern Warfare gameplay. These efforts have been compounded by the re-introduction of a number of maps from 2007’s Modern Warfare, including Shipment. On December 23, multiplayer director at Infinity Ward Joe Cecot, teased fans with a “Shoot the Ship” comment on Reddit. His comment proved true on Christmas Eve, as a 24/7 Shoothouse X Shipment playlist was added. However, one Reddit user has already drawn attention to players cheating in the new playlist, despite it being less than a day old. ‘GloriousRock’ posted to Reddit with the caption “People already cheating on the new playlist….”. Attached was a video showing one enemy on the perimeter of Shipment, strafing the fence from an invulnerable position. Despite seemingly being outside the map, the player is not killed by the typical ‘Return to combat’ message. From their invulnerable position, they are able to rack up the kills without being killed. It’s not clear how the player gets out the map in the first place, nor how they manipulate the game into thinking they are still within the map’s perimeters. The bug appears to only be possible on Shipment, but there have already been bugs abused on Shoothouse, including one whereby a player gets underneath the map. This allows them to kill enemies while invincible. The Reddit user’s post has already garnered nearly 2,000 upvotes, as players strive to draw attention the cheater. Update: Since the publication of this article, another post has surfaced, showing another player cheating on Shipment. This time, however, they are using an aim-bot to kill enemies, while essentially invulnerable. At the time of writing, Infinity Ward has not responded to either post but, given the popularity of Shipment, it’s likely we’ll see a patch soon.
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Modern Warfare player shows how easy it can be to exploit SBMM – Dexerto
Modern Warfare player shows how easy it can be to exploit SBMM It’s apparently not just your wins and losses or your overall kill-death ratio that impact matchmaking in Infinity Ward’s latest entry in the Call of Duty franchise, with some surprising factors adding to which lobbies players are added to. Skill-Based Matchmaking (SBMM) has been a controversial talking point in the Call of Duty community since the release of Modern Warfare on October 25. Without any form of competitive or ranked playlist to be found, public matches are all that dedicated players have to grind for the time being. On paper, SBMM intends to place individuals in lobbies with players of relative capabilities. Typically factoring in the likes of wins, kills per game, and score per minute to determine your next lobby, Modern Warfare seemingly takes into account your accuracy as well. Exemplified throughout a November 24 post from Reddit user ‘WE_BE_KILLING_U,’ matchmaking in Modern Warfare can be supposedly be manipulated simply through the use of hip-fire. Throughout the demonstration, the player intentionally fired from the hip to showcase how the caliber of their opponents would drop with each subsequent lobby. Encountering enemies that needed to unload an entire Assault Rifle magazine to find a close-range kill, to opponents that couldn’t land a single shot altogether, there’s no doubt the quality was dropping. While the post appears to indicate that accuracy does indeed play a large role in determining the skill of those in your next match, it is worth bearing in mind that the player also died a great amount and wasn’t contributing much in way of the objective. So do take the conclusions with a grain of salt. Ultimately, the highlight intended to expose just how easily the SBMM in Modern Warfare can be manipulated. A few games of sloppy accuracy and suddenly you could find yourself in a lobby of beginners with which you mop the floor. Read more: Scump, Crimsix step up Dallas-Chicago rivalry banter – As ‘Brownondorf’ responded, “the more people abuse the matchmaking the better chance we have at [IW] removing it from the game! Keep going guys!” Recent analysis from longtime Call of Duty YouTubers ‘Drift0r’ and ‘TheXclusiveAce’ concluded that while SBMM is not the primary form of matchmaking in place, it certainly does have an impact. For instance, reaffirming the aforementioned claims of manipulation, these tests highlighted how performance over five recent matches can have more of an impact than overall lifetime statistics. While no exact conclusions can be drawn without official comment from IW, it remains to be seen if various other surprising factors play a role under the surface. Certainly not the only issue currently impacting the FPS title, veteran player Christopher ‘Parasite’ Duarte recently unveiled eight specific changes that he believes would benefit the game moving forward.
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Modern Warfare player finds satisfying way to deal with wall hackers – Dexerto
Modern Warfare player finds satisfying way to deal with wall hackers Modern Warfare players have been at the mercy of hackers seen rummaging around Multiplayer playlists, but one user found the perfect way to start fighting back against the cheaters. Infinity Ward’s latest entry in the Call of Duty franchise has been blasted by its fans for the excessive amount of hackers that are starting to have an effect on the overall player experience. Whether they’re cracking the code to get under a game’s map or finding a way to escape the boundaries of the playing area just to gun down everyone still inside, there’s been more than a few ways to cheat in Modern Warfare. However, it seems like Reddit user ‘xBRITISHxM8x’ had enough of the incessant presence of hackers in their games, finally taking action against them with the help of the Infantry Assault Vehicle. A clip provided by the Redditor shows the typical building cheaters tend to flock toward to enter its borders, letting them target players without a chance of retaliation. That is, until ‘xBRITISHxM8x hatched a plan to get revenge on the hackers, taking their tank to the infamous hut on Tavorsk District to make use of a widely known, but scarcely useful, game design trick. The clip shows them sticking the barrel of their tank through the wall of the structure and firing inside of it. Even on a regular building, this probably wouldn’t yield any kills against opponents inside, but apparently the shots actually connect against cheaters who’ve broken the borders of the walls – just like the tank’s cannon. Immediately loading off shells into the building, the pilot managed to get two kills with two shots – but they weren’t done. They roamed to the back of the structure to wedge the nuzzle of the cannon into the building to get one more kill. This is undoubtedly the most satisfying way a Modern Warfare player has dealt with the game’s hackers since it’s essentially “giving wall-glitchers a bit of their own medicine.” Although this is hardly a remedy for the overall hacking issue in Modern Warfare, the community will still be looking for the devs to address the problem soon.
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Modern Warfare player finds Cyber Attack feature that no one had noticed – Dexerto
Modern Warfare player finds Cyber Attack feature that no one had noticed ActivisionModern Warfare players are finally discovering a clever bomb feature in the new Cyber Attack game mode that has been hidden in plain sight this entire time. The Cyber Attack mode is a completely new one to the Call of Duty franchise with Modern Warfare, Infinity Ward’s first entry into the series since 2017’s Infinite Warfare. It is very similar to Search and Destroy, in that it involves planting a bomb and that you can’t just respawn when killed, but if you get killed your teammates can come and revive you, meaning you’re never really out until the round is over. Of course, as the game mode is so new, many players have spent months now figuring out the best way to play it, but some are only just discovering that the bomb has a feature that makes the game significantly easier. Usually, when holding the bomb, you just run to the bomb site and attempt to plant it, hoping your teammates can do enough to defend the site after you’ve got it down. However, Sakar911 on Reddit realized that the bomb itself actually has a UAV and Heartbeat Sensor built into it – and loads of players discovered that they have somehow missed this feature for so long. Obviously many players had already discovered it, but it definitely isn’t common knowledge, as evidenced by the responses to the Reddit post. The most upvoted response was simply somebody saying that they’re “going to try it out,” showing that many people had no clue and want to give it a go in-game, while another commenter simply said that they “hate [themselves] for not knowing this.” If you’ve been playing Cyber Attack and wondering how people know your location, despite the fact you think you’re being super stealthy, this might just be the reason, so make sure you take advantage of it when you’ve got the bomb too.
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Modern Warfare player discovers easy way to avoid fall damage – Dexerto
Modern Warfare player discovers easy way to avoid fall damage Activision Blizzard / reddit user: grkbondA Call of Duty player showed off a challenging but very effective way to negate fall damage in Modern Warfare. All you need is a specific tactical item, good timing, and a little bit of luck. If your response to wondering if there’s fall damage in the game is to immediately jump from a great height, then congratulations, you’re a true gamer. In any game, the discovery of whether or not a fall can kill you is a rite of passage for any player. But what’s more exciting than finding out if your player lives or dies? That’s easy: When you discover a way to survive when it should kill you. A Modern Warfare player discovered a way to keep yourself alive after falling from a lethal height, and in fact, their way actually negates any damage at all. They’re also not embarrassed to admit that they didn’t intend to find the method by accident. The player, going by the name “gregkbond,” was engaged in a Ground War match, and was jumping out the window when a rifle shot hit them for big damage. Instinctively, they reached for their tactical stim, and injected themselves with its healing goodness just before hitting the ground. Miraculously, they survived, and took no damage at all. They didn’t even make a sound as they safely landed. In the comments, gregkbond said that they reached for the stim and not the parachute, because the damage they took getting from getting shot prompted that reaction. Several other users theorized what exactly about this specific fall led to the player escaping death – whether it was landing on a specific item or texture that negated damage, or because they took damage before using the stim. If it is the case that pre-fall damage saved their life, it’s especially ironic, given that taking damage before jumping off a short ledge Modern Warfare can be the difference between life and death. Regardless, this clip is perhaps a textbook example of why the stim is under the Restricted Items list for Call of Duty League matches. Not only does it have incredible healing power, but it also refreshes a player’s sprint ability. For other Modern Warfare players looking to defy death, you’ll have to get your Rank up to 47 to unlock it.
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Modern Warfare player discovers broken wallbang spot on Gun Runner – Dexerto
Modern Warfare player discovers broken wallbang spot on Gun Runner ActivisionLondon Royal Ravens pro Call of Duty player Byron ‘Nastie’ Plumridge has found a broken one-way wallbang spot on Gun Runner in Modern Warfare. While Modern Warfare has been littered with tiny bugs and glitches, they can usually be just brushed under the carpet and forgotten about, since they usually have little to no effect on the outcome of a game. But for pro players in the Call of Duty League, where one kill can completely change the outcome of a match, a seemingly minor bug can have catastrophic effects on the rest of the match. Royal Ravens substitute, Nastie, discovered an almost one-way wallbang spot on Gun Runner that is perfect to spam when defending the fourth Hardpoint hill. As shown in the video, a player can spray out from showers and land numerous hitmarkers (but no kill). But if you’re on the other side of the wall and spray into Showers, you can kill your opponent in next to no time — almost as if they were standing right in front of you. Alot of sense going on herehttps://t.co/d3F1RHP27W pic.twitter.com/jL3pHdHWL2 — LAT Nastie (@Nastiee_) May 5, 2020 Dallas Empire youngster, Indervir ‘iLLeY’ Dhaliwal, replied to Nastie’s one-way wallbang discovery, actually showing that he utilized this spot in an official CDL match versus OpTic Gaming (albeit accidentally). After rotating through the Blue Crate near the fourth hill, iLLeY ran into Kenny ‘Kuavo’ Williams, but also managed to take out Jordan ‘JKap’ Kaplan — who was wallbanged through Kuavo and the one-way spot into Showers. Video segment starts at 21:17 for mobile users. Replying to Nastie, JKap explained that he was “mindblown” that iLLeY managed to land the shot. In this case, however, it had little to no effect on the end result as Empire crushed OpTic 250 – 175 in the Hardpoint and took the series 3-1. While there are a plethora of issues on Infinity Ward’s snag list, it’s likely that something affecting Activision’s multi-million dollar franchise league could get pushed to the top of their priorities. As it stands, Infinity Ward hasn’t clocked the bug on their official Trello board, but it’s worth checking back regularly as the developers frequently update their tracker with what they’re working on.
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Modern Warfare player discovers a perfect way to deny Care Packages – Dexerto
Modern Warfare player discovers a perfect way to deny Care Packages Infinity WardModern Warfare players are discovering killstreaks that come in Care Packages, like Juggernaut, can get blasted away to effectively deny them their upgrade. Unlike most of the killstreaks someone can earn, the ones offloaded from a chopper are susceptible to their surroundings and aren’t an automatic pickup. This means that it can be affected by everything from environmental hazards and even other players. As unfortunate as it is to have a package stuck atop of a building or elevated roof without a chance to recover it, it’s even more sinister when a player purposefully targets the incoming ordinance. That was a tough lesson that user ‘Bwil34’ found out after finally getting their first Juggernaut while playing Hardpoint on Rust. The chaos of the close-quarter battlefield forced them to call down their kill streak in the corner of the map. Rust is infamous for its close proximity, as a care package’s smoke in the sky can be easily spotted from any given vantage point on the map. Another player must have got sight of Bwil34’s killstreak coming in, because moments after it was dangling in the sky, it was shot out of nowhere. More accurately, someone must have used what was presumably a Strela-P to rip the falling crate away from its trajectory. The blast was enough to push it out of the map, forcing the player to look at it in dismay. Unfortunately for the player, they were on the receiving end for one of the best ways to deny a Care Package from an unsuspecting opponent. Pulling this off takes a few conditions to be met that includes lining up the shot, waiting for the timing, and hope the package is dropping close enough to the map’s side for the shot to force it out of play. But on a map like Rust, where the only reliable safe spots to call in a Care Package are on specific corners of the map and dead center of the middle highrise, players can easily deny these kinds of killstreaks. This has to be one of the worst ways to lose out on a Juggernaut in Modern Warfare, so make sure to give your care package a ton of cover then next time you call it in.
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Modern Warfare player creates hilarious way to farm Battle Pass XP – Dexerto
Modern Warfare player creates hilarious way to farm Battle Pass XP Call of Duty players have been grinding their way through the new Modern Warfare battle pass after it was released on December 3, and already an absolutely hilarious tactic for farming XP has emerged. As part of the Season One update, the game’s developers added the first battle pass the video game franchise has ever seen, including over 100 tiers and the opportunity to unlock a whole host of new content. While the challenge of powering through all of those different tiers might be a task too far for many players, one has come up with an amazing technique using his controller and some everyday household items to keep things moving even when they’re not near their console. There are a variety of different ways to gain XP and rank up the tiers of your battle pass in Modern Warfare, but one Reddit user, WE_BE_KILLING_THEM, has found a way of potentially exploiting just one way of getting ranked up – squad spawns. By using a controller, fixed into position using a few different materials, and an oscillating fan with something attached to the base, the fan moves, touches a button and keeps the character moving around in-game. Therefore, they will not be disconnected due to inactivity. The more they spawn into matches – which the user revealed was always Ground War – the more XP they would harvest for the battle pass. A few fellow CoD fans joked in the thread that the player had found one of the best content hacks in history, with one even going as far as saying they were “too dangerous to be left alive,” obviously in jest. After eight solid hours of seeing the method in action, the creator of this wild farming method revealed that they had gone up a few tiers in the process. “Did this all day and unlocked 5 tiers (8 hours), most XP I got was 250 from squad spawns,” they posted, attracting a response from another Redditor who claimed challenges were actually the best way of boosting ranks. WE_BE_KILLING_THEM added: “[The Method] is without a doubt slower [than completing challenges], but it will be happening when I am sleeping.” Whether or not a number of other players will hop on the bandwagon and put together their own battle pass harvesting concoctions remains to be seen, but it’s fair to say that this is certainly an impressive attempt – even if it’s not exactly tearing up trees in terms of the XP gained.
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Modern Warfare devs explain plans for mictrotransaction and “loot box” system – Dexerto
Modern Warfare devs explain plans for mictrotransaction and “loot box” system Infinity WardLead developers at Infinity Ward Joe Cecot and Taylor Kurosaki have responded to fans’ concerns about loot boxes and microtransactions in their upcoming Call of Duty game, Modern Warfare. Call of Duty titles have come under fire in recent years for what some call ‘predatory’ microtransactions, which are designed to drive revenue from in-game spending. As consumers have become more and more averse to certain forms of microtransactions, loot boxes especially, Call of Duty has continued to use the model, causing controversy throughout the life cycle of 2018’s Black Ops 4. Even entire weapons have been made only available through the supply drop or ‘reserves’ system in Black Ops 4, which amounted to significant backlash from players. Although it will come from a different developer, Activision is still the publisher for Modern Warfare, and fans are concerned that they push these MTX systems, not Infinity Ward. When asked, “There’s going to be loot boxes in this game, isn’t there?”, Cecot responded “We can’t really comment on MTX or our systems for that right now (…) All I can say is that we’re pushing really hard to create a player-first or player-forward system.” Topic starts at 43:50 for mobile users He continued, “It’s something that’s really important to us on the development side. We want, when we release new content, for players to get access to that content and have fun with it, so it’s a huge focus for us. “We want players enjoying our game, having fun in our game,” Cecot concluded. Cecot also explains that weapon camos will be used as a ‘status symbol’ in-game, only unlocked by completing challenges with that weapon: “When you see someone who has that badass camo, then you know that person put in some work, so that’s how we’re looking at the system.” Past Call of Duty releases have not featured much in the way of microtransactions at launch, but Black Ops 4 added in numerous systems months after release, including a Fortnite-style battle pass, a cosmetics shop, and the dreaded supply drops. Modern Warfare is set to release on October 25 on PS4, Xbox One and PC – and players will see then what kind of MTX system they are up against.
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Modern Warfare November 25 update patch notes – PS4, Xbox One, PC – Dexerto
Modern Warfare November 25 update patch notes – PS4, Xbox One, PC Call of Duty developers Infinity Ward have released another update in Modern Warfare, and we’ve got all of the information there is to know. On November 25, Infinity Ward put out a game settings update for Modern Warfare that went live automatically across the three major platforms – PlayStation 4, Xbox One, and PC. Compared to the previous two, this update is relatively minor, containing a couple of changes to the newly added Gun Game and Free-for-All modes while also implementing fixes to a few general issues. The fixes include things like removing the ‘infil’ entrance sequences when loading into Search and Destroy on the Picadilly map, an adjustment to the E.O.D perk, fixes for boosting, and out of bounds exploits, and more. You can find all of the details about what this update contains below, including the full patch notes. What’s new in this November 25 update? In terms of new content, this patch focused around Gun Game and FFA, two of the newer modes added in Modern Warfare since the game’s release. Gun Game now supports parties of up to four players, so those interested in playing the mode with friends can hop in together. As for FFA, it was added to the Quick Play filter, meaning players can no search for it simultaneously with other modes they want to play. Speaking of FFA, its ‘join in progress’ system has been adjusted so that players don’t get put into matches that are nearing their end. Last but not least, the spawn cameras in both Headquarters and Hardpoint have been turned off. You can find the full patch notes for this November 22 update below, as provided by Infinity Ward on Reddit. WHAT’S NEW Allowing up to 4-player parties in Gun Game – Moving FFA to the Filter menu – Fixing join in progress for FFA to prevent finding late-progress matches – Turning off spawn cameras for Headquarters and Hardpoint – GENERAL FIXES: Removed infils for both teams when loading into Piccadilly, Search and Destroy – Fix for a bug where the thermal optic on the PP19 Bizon would appear white while ADS – Fix for the E.O.D. perk not allowing players to hack claymores in FFA – Fix for various boosting and out of bounds exploits – Fix for laser sights becoming misaligned on the P90 and MP5 – Special Operations: Minor adjustment to difficulty –
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Modern Warfare November 22 patch notes: Gun Game, Dead Silence fix, more – Dexerto
Modern Warfare November 22 patch notes: Gun Game, Dead Silence fix, more Infinity Ward have released the patch notes for the latest Modern Warfare update, which brings new game modes and a variety of bug fixes. Modern Warfare launched to a somewhat mixed reception from pros and casual players alike, and the November 22 patch is the developer’s latest response to some of the issues raised. The first thing many players look to in a Call of Duty update is weapon balance, but this time around not much has changed. The FN SCAR 17 received a minor adjustment, while the most significant update allows thermal scopes to see through smoke grenades. In terms of new content, the highlight for many players may be the addition of an FPS classic in Gun Game, the mode that sees players cycle through different weapons, advancing to a new one with every kill secured. Much of the patch focuses on fixes for a variety of bugs – competitive players will be pleased to see, for instance, that the Dead Silence bug that prevented the field upgrade from lasting the correct amount of time under CDL rules has been addressed. Read more: New Modern Warfare leaks from Nov 22 update – The patch doesn’t address many of the more major, systematic criticisms that have been leveled at the game, however. Those hoping for an adjustment to the spawn logic, or the way skill-based matchmaking works, will have to wait for a future patch if such changes are to come at all. This update also included leaks for new content, including images of two new DLC maps and details about the Season 1 Battle Pass, which is expected to release sometimes in December. The full patch notes can be seen below. WHAT’S NEW Special Operations: “Harbinger” and “Brimstone” – Classic Special Operations: “Door Kick”, 3 Star Rating System and Rewards 3-star rating system (based on time completed) – XP & MP unlocks based on your star rating after finishing a game. – – – Multiplayer: Realism Moshpit (Domination, Hardpoint, Headquarters, Kill Confirmed) – Gun Game – – – General Fix for a bug where a player could spawn without a character model when spawning in on a friendly vehicle – Fixes for various exploits across all maps and modes – Fix for an issue where copying an opposing players loadout was also copying their killstreaks – Fix for the After-Action report not displaying newly acquired awards – Fix for player rank icons not appearing on the scoreboard – Shortened the amount of time an execution animation plays – Accessibility: Added the option to Always Sprint – Footsteps: Adjusted volume and sound type played for crouch walk and walking while Aiming Down Sights – Dead Silence: Fix for the Dead Silence Field Upgrade not lasting the correct amount of time when CDL rules are enabled – Fix for nameplates being visible in a certain location on Piccadilly – Updates to the obituary (killfeed); removed “Avenged” and “Save Player”, play of the game owner, and player rank increases – Fix for players being able to join a match even though they’ve been blocked – Private Match: Added the option to disable the spawn camera – Fix for a bug where the ‘Starting Flags Captured’ private match option was not functioning as intended – Fix for the bomb screen appearing blank when defusing or planting the bomb in Search and Destroy with Realism enabled. Added bomb carrier indicator. – Killstreaks: Fixed an issue where selected killstreaks would revert to the previous selection mid-match – Fix where players using the Shield Turret killstreak could see through smoke at certain angles with the side panels of the turret – Call of Duty League Dead Silence: Fix for the Dead Silence Field Upgrade not lasting the correct amount of time when CDL rules are enabled – Thermal scopes are now able to see through smoke grenades – Added the option to disable the spawn camera – Fixed an issue where the mount interaction prompt was disappearing when planting or diffusing the bomb in Search and Destroy – 1 Life Mode Fixes: Fix for camera getting stuck on the death location when transitioning to spectate – Fix for the weapon not animating when sprinting at the beginning of the round – Infantry Assault Vehicle: Reduced damage radius and lethality of the turret – Progression/Challenges/Missions Fixes: Cleaned up and updated descriptions for various challenges – Officer Challenge: “Heads Up” – “Destroy Vehicles with Launchers” – “Doing Work” – “Aggression” – “Expert Gunsmith” – “One Trick Pony” – Lethals/Tacticals: Fix for Decoy Grenade showing a red blinking light for both allies and enemies – Slightly brightened the player outline when using the Snapshot Grenade – Single Player: Fix for a bug that could cause an error when selecting a mission – Perks: Spotter: perk was not marking equipment, Field Upgrades, or Killstreaks through walls in FFA. Fix for Spotter perk not marking UAVs and slightly brightened outlines – E.O.D: Fix for players losing HUD elements after hacking an enemy claymore in certain scenarios – Fix for the “Quick Fix” perk not giving faster regeneration when earning kills with the throwing knife. – Fix for the “Amped” perk not stowing the Riot Shield as quickly as it should – Weapons Fix for rocket launcher camos not unlocking or tracking properly – Fix for the Model 860 camos not unlocking or tracking properly – FN SCAR 17: slight increase in ADS time, reduction to barrel and bipod grip penalties – Fix for a white placeholder box appearing when leveling up a weapon and unlocking new attachments – Added descriptions to all optics that have scope glint – Fixed an issue where the P90 + FFS Ring Sight would create a scope glint – Thermal scopes are now able to see through smoke grenades – Fix for charms not appearing where they should on various weapons – Leaderboards/Combat Records: Fixed a bug where selecting “All” would sometimes kick the player back to the main menu – Added CTF and Hardpoint into Combat Records – Audio: Voice chat options: No Effect – default voice chat. No additional effects or EQ adjustments – Stealth Comms – Bring the immersion of the Campaign into Multiplayer with added SAS radio effects to voice chat – Classic Chatter – Feeling nostalgic? Coordinate with your team using classic Modern Warfare radio effects – Special Operations: Added munitions drops! After various objectives, a care package will drop to provide you with much needed munitions! – Various exploit fixes – Fix for an issue where players could lose functionality after using the EMP Drone in Operation Crosswind – Fix for crashes that occur when viewing the scoreboard from the match summary – Survival: Fix for enemies spawning out of bounds on Piccadilly – PC New Features: Added an option to hide Friend requests and Party Invitations – Added support for additional keyboard layouts on PS4 – Stability: Several fixes to prevent crashes and improve stability – General Fixes: Fixed an issue where the boot up sequence volume would be too loud – Various keybinding adjustments – Players are now able to back out of the Gesture and Spray Wheel by clicking anywhere – More fixes to prevent hitching/stuttering during cutscenes – Fixed an issue where the Main Menu music would not play when users activated the Skip Introduction Movie option – Fix for an error that could occur when attempting to manage a party – Multiple fixes for different Aspect Ratios on various menus/screens in the game – Fix for a bug where the XP Token shortcut key would also open Nvidia Highlights feature simultaneously (Now on “F” key) – Fix for a bug where some achievements would appear as completed even though they were –
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Modern Warfare will not have PlayStation exclusivity, according to sources – Dexerto
Modern Warfare will not have PlayStation exclusivity, according to sources Infinity Ward / PlayStation / XboxA source with inside information has claimed that the upcoming Call of Duty: Modern Warfare title will not have rights exclusive to the PlayStation. According to a report published on May 29, an inside using the code-name ‘Highrise50cal,’ anonymously leaked information that pointed to Modern Warfare not having PlayStation exclusivity rights. MW would become the first CoD title since 2015 to not feature such rights, a span of games that includes Black Ops 3, Infinite Warfare, Modern Warfare Remastered, WWII, and Black Ops 4. While this leak has yet to be confirmed, recent activity points to it having some validity, as both PlayStation and Xbox have taken steps to promote the game. Read More: Call of Duty YouTube page leaks Modern Warfare game art, sneak peek clip, and release date – On May 29, the PlayStation Store was updated to include a whole new section dedicated to the new CoD game, while Xbox and MajorNelson retweeted Call of Duty’s “going dark” teaser about the game’s upcoming reveal event. Prior to the release of BO3, Sony brokered an exclusivity deal with Activison that meant the PlayStation consoles would receive new content for games 30 days prior to other platforms. That deal stayed true to form for three years, until the exclusivity period was decreased to seven days for Black Ops 4 content, with many speculating that the deal could be over soon. If these reports end up proving true, it could mean that both PlayStation and Xbox will receive new Modern Warfare content at the same time, as it’s unclear whether Microsoft would pay the hefty price it would likely take to gain exclusivity rights. That being said, it’s still possible for them to have done so, especially considering that Xbox had its own exclusivity rights for five years and as recent as the Advanced Warfare title in 2014. This information, of course, has to be taken with a grain of salt, considering that nothing can be confirmed to be true until it’s officially announced by Activision and other involved parties. However, the anonymous source in question has been right with most of his claims about Modern Warfare up to this point, including that the reveal would take place May 30 and the release date would fall in October 2019. Modern Warfare reveal – everything we know so far After months of rumors and speculation, Activision and Infinity Ward finally announced that the next CoD game will be officially announced and revealed on May 30. However, due to Activision uploading the reveal content to YouTube ahead of time, some users were able to view bits and pieces of the upcoming stream, leading to key game art, sneak peak clip, official name, and the release date being leaked. That being said, there are still many questions left to be answered about the new game, so be sure to tune in to the reveal to catch up with everything there is to know about Modern Warfare.