Comedy ensues as Call of Duty redditors officially settle trash talk with in-game 1v1s ActivisionThere’s no better way to settle trash talk in Call of Duty than a 1v1, so players should be delighted to know that Reddit’s most toxic players are finally squashing their beef with trips to Nuketown. Of all subreddits devoted to the Wild West that is the Call of Duty franchise, r/CoDCompetitive is perhaps the spiciest. Unlike game-specific communities, devoted to titles like Black Ops Cold War or Warzone, CoDCompetitive is about the professional and most competitive scenes. As such, it should be no surprise that the redditors active there are… quite competitive themselves. In a picture-perfect example of that competitive spirit, and settling trash talk with honor, two Redditors decided to walk the walk. And, after duking it out 1v1 in Nuketown, the situation ended magically, in a tale of justice and humility. As Reddit’s ‘StopBanningMePLz412’ explained, the drama started with a newcomer to the sub, ‘idrinkIPAstoodude,’ coming on and sharing their highlights — only to end up beefing with everyone and “talking trash about how all of us on here are complete ass.” Then, StopBanningMe responded as any true CoD enthusiast should: by offering to play them 1v1. That’s a situation most CoD fans on the internet are familiar with. But, while it’s annoying to have your game disrespected by an anonymous source, StopBanningMe actually succeeded in getting the matchup. And, making matters even better, idrinkIPAs actually uploaded the footage in a moment of honorable humility. As you can see, the initial trash talker got absolutely stomped — titling their video “got clapped.” They also posted it to the subreddit afterward, with a simple caption: “man of my word.” And that’s what all CoD players love to see. The subreddit responded in kind, with some calling this situation an “awesome chain of events,” while others dubbed it “comedy” and gave their “respect” to idrinkIPAs for actually owning up to it. So that’s our moral of the story: Talking trash is part of CoD, but you’ve got to take it to Nuketown when things go too far.
Author: Nik Ranger
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Comedian Dane Cook streams Warzone 2 but stream snipers ruin it immediately – Dexerto
Comedian Dane Cook streams Warzone 2 but stream snipers ruin it immediately ActivisionFlash grenades in Modern Warfare 2 continue to be a little too good for the taste of many in the player base. Dane Cook, a popular comedian who tried his hand at Twitch streaming will probably hold the same opinion now after what happened to him on stream. Flashbangs, or flash grenades, have been a staple of the franchise since Call of Duty 4. But they seem to be way more popular and effective now than they were in previous entries. Especially in Warzone 2 and DMZ where the new backpack system allows players to bully others with a stun or flash grenade spam. Such a thing happened to Dane Cook, the popular American stand-up comedian, when he tried streaming Warzone 2 on January 22. Dane, probably unaware of how the streaming world operates, quickly fell victim to stream snipers who wanted to annoy or possibly harass him. One such up-to-no-good player decided to lock Dane in a chain of flashbangs. The comedian had to endure eight full-on eye-straining bursts of white light before the player ran out of flash grenades. Dane Cook bewildered by the flash spam possible in Warzone 2 Dane looked on in disbelief as the flashbang explosions lit up the room around him. “Wow. This is just crazy. Never seen anything like it,” is what the comedian said when the barrage finally stopped. Players of Modern Warfare 2 and Warzone 2 have voiced that the flashbang tactical equipment needs to be adjusted or changed in some way. Many suggest a “dark mode” version where the screen goes black instead of white, or at least the effect should not be so aggressively bright. Dane’s encounter with it showcases how bad it can get, as with each explosion his entire room gets engulfed in white light. The way looting and backpacks work in Warzone 2 definitely open up tons of possibilities for strategizing. But they also prove useful for players who want to annoy or “troll” others, since you can load up your backpack with tons of stun and flash grenades to unload on unsuspecting victims.
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Combat Bow removed from Warzone after accidentally making players invincible – Dexerto
Combat Bow removed from Warzone after accidentally making players invincible ActivisionRaven Software announced on May 23 that the Combat Bow will be seeing a vacation from Warzone until they’re able to tackle the invincibility bug that has been ruining games this season. The Combat Bow killstreak is supposed to give players a high-powered method of dispatching enemies, but in an odd turn of events, it’s actually prolonging the lives of those who are supposed to feel its wrath. That’s why the Warzone devs are putting it on ice until they can figure out exactly what’s causing the bow to turn unsuspecting opponents completely invincible. 📢 We’ve temporarily removed the Combat Bow Killstreak due to an ongoing issue. — Raven Software (@RavenSoftware) May 23, 2022 Combat Bow being pulled from Warzone temporarily The bug in question was nearly impossible to set up on purpose, as it only activated under extremely specific conditions. The first of which was that a player would need to get knocked while carrying a Self-Revive. Then, in the middle of using the item, they would need to be hit by an enemy’s incoming Combat Bow while attempting to pick themselves up. This would cause the rez meter to instantly reset and for the downed player’s health to completely freeze. If all of that happened according to plan though, players were then granted invulnerability in their downed state, meaning there was nothing stopping them from crawling into the gas and collecting a free win for their accidental efforts. There’s no timeline for a fix on this issue quite yet, but anyone who is interested should keep an eye on the developers’ Trello Board where they track known issues within Warzone.
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College CoD gets boost following eFuse acquisition – Dexerto
College CoD gets boost following eFuse acquisition eFuseEsports tournament organizers and discovery platform eFuse have made their first-ever acquisition, bringing collegiate Call of Duty company College CoD under their wing. Over the past couple of years, eFuse have evolved from a gaming-focused social platform to being a launchpad and discovery tool for amateur, semi-pro, and collegiate gamers through events and initiatives. From providing job listings and scholarships to hosting events as part of their ‘eRena’ series, eFuse are aiming to bridge the gap between budding players and industry professionals. Following the acquisition by eFuse, College CoD will have more resources than ever before. The collegiate Call of Duty esports league was previously run by volunteers but now have dedicated full-time staff and a legion of freelancers at their disposal. Your pathway to collegiate esports and beyond is HERE 🚀 Welcome to the #eFusePipeline 🏆🎓 View the TOP 50 high school leaderboards at https://t.co/XeCQnSacSU pic.twitter.com/A8762v8oTx — erena (@erenaGG) June 15, 2021 Aligning with eFuse’s intentions to delve deep into collegiate esports, the acquisition of College CoD will result in greater prize pools, more participating teams and events, and, they hope, an increase in viewership. The upcoming season of College CoD will have a guaranteed prize purse of $25,000 and will be bolstered by being integrated with their new parent company’s existing technology, platform, and audience. This transaction is seen as a major aspect of the company’s push into collegiate esports, an area they see as a natural expansion of their business as they look to develop a stronger ‘path to pro’ through discoverability. They recently launched eFuse Pipeline, a ranking system for college-eligible players. To end the Cold War season with a BANG, the @Mutineers teamed up with @CollegeCoD for a $1,000 16-team invitational, presented by @Zaxbys 👀 With a dominant performance, @esports_ottawa was crowned the CHAMPIONS 🏆 See the full recap here 👇https://t.co/GOFfqvS29F pic.twitter.com/cwiEg3DmBz — erena (@erenaGG) October 4, 2021 Starting their first season with 32 teams competing on Call of Duty: Black Ops 4 in 2018, College CoD now anticipate that 250 teams will participate in their 2022 season on upcoming title Call of Duty: Vanguard. Looking into the future, eFuse are hoping to expand into high school esports and convert recreational teams into formal collegiate varsity competition.
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College athletes share reactions after playing early build of Call of Duty 2019 – Dexerto
College athletes share reactions after playing early build of Call of Duty 2019 Call of Duty / Infinity WardWith the first details about the next Call of Duty title set to be revealed anytime now, several collegiate football players were invited to try out an early version of the game. In the world of Call of Duty, if springtime means one thing its that the next installment of the popular first-person-shooter series gets revealed for the first time. Although Black Ops 4 is still halfway through its life cycle as the main CoD title, fans already have one eye on the Fall, which is when the next game is expected to be released. College football players get invited to try CoD 2019 On April 23, several college football players were invited to try out the yet-unnamed 2019 Call of Duty game somewhere in Nashville, Tennessee. Several players posted spoiler-free images of their experience on social media, and the Call of Duty sign could be seen hanging on the wall in the background. All of the posts each included the hashtag #CallofDutyPartner in the caption. A more zoomed out picture reveals the area where the players were given the chance to try the new CoD game, and none of the signs contain the official title, as expected. When will details about CoD 2019 be revealed? Neither Activision nor Infinity Ward, the developer of CoD 2019, have given any sort of timetable for when fans can expect details about the game to be revealed. However, considering that they’re already letting some people try an early version of it suggests that a reveal should be coming very soon. This year’s reveal is already a little behind the schedule that was used last year, which saw Black Ops 4 first be confirmed early March before a more full presentation of the game was hosted mid-May. What is the next CoD game going to be? Obviously, there is no definite and conclusive answer to this question until Activision and Infinity Ward make the official announcement. However, as a result of leaks, there is heavy speculation that it could be the fourth installment of the Modern Warfare series that many consider to be the best within CoD. With Infinity Ward’s last CoD title, Infinite Warfare, being one of the most disliked games in the series, the developers could look to bring back positive opinion for themselves by rekindling the Modern Warfare sub-franchise.
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Cold War Zombies Mauer Der Toten world record attempt ruined again by power outage – Dexerto
Cold War Zombies Mauer Der Toten world record attempt ruined again by power outage ActivisionIt’s brutal enough for one world record attempt to be ruined. Twice in the span of a week is just plain unlucky, but that cruel fate fell on one player trying to break the Mauer Der Toten record. For years, Call of Duty: Zombies players have been trying to one-up each other with their round totals and kills on new maps. Of course, it’s a pretty time-consuming process, and one slip-up could ruin hours, days, and even weeks of work. YouTuber and streamer Cerealnac must be feeling pretty frustrated, as multiple power outages have caused him devastating conclusions on the latest Zombies map, Mauer Der Toten. Will a third attempt be made? Or will Cerealnac suffer the same fate? King Of The World, Briefly Currently, in terms of high rounds, the world record for Mauer Der Toten stands at 848. Achieved by streamer TheOfficialKHF, the masterful feat was the result of long hours and a patient strategy. Using the blistering powerful Wonder Weapon, the CRB-S, the streamer took to the claustrophobic underground portions of the map to skilfully run a train on the incoming waves of undead. After 102 hours had passed, TheOfficialKHF was overwhelmed by the immense amount of enemies swarming the map. For Cerealnac it is a true shame, as his attempts probably won’t have been recorded officially by the in-game leaderboards. After cracking round 325 earlier in the same week, the YouTuber was able to crack round 769 before encountering a second game-ending power outage. Since his stream on July 30, he has been radio silent. If this is a common occurrence for him, it might be a while before a third attempt is considered. Mauer Der Toten is the third map to be released for Black Ops Cold War. Successfully launching with the Nacht Der Untoten soft reboot, Die Maschine, the Zombies fanbase has responded well to Treyarch’s continuation of the beloved game mode. The sprawling open-world style mode Outbreak has brought in a new audience, by enticing them with difficult yet rewarding objectives and colossal boss fights.
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How to use Cold War Zombies Tesla Storm field upgrade: Abilities, tiers, more – Dexerto
How to use Cold War Zombies Tesla Storm field upgrade: Abilities, tiers, more ActivisionCold War Zombies players are due to get some tasty content drops this week with a few new items coming to the mode. Here’s how to use the new Tesla Storm Field Upgrade. Mauer Der Toten became the latest installment of the Zombies saga on July 15. Transporting the ongoing battle of Omega vs Requiem to Berlin, players were treated to an enigmatic chapter in Zombies history. Condensed into a few small city blocks, this terrifying take on the streets of Berlin gave fans plenty of opportunities to feel pure horror. Be it the doomed tunnels of the underground or the wreckage of abandoned hotels, Mauer Der Toten is a concrete step towards fully-fledged horror in the Zombies canon like never before. To make matters even more thrilling, players can get their hands on a powerful new Field Upgrade. What is Tesla Storm? CoD Zombies new Field Upgrade explained The current Zombies experience has racked up a zany arsenal of Field Upgrades. From fiery rings of strength to god-like healing, there is something available for any strategy. Giving players a hand in the most desperate of moments, both the traditional Zombies survival mode and Outbreak have benefitted from their inclusion. Though, this next Field Upgrade could be a serious contender in the current roster. Tesla Storm will be joining the ranks as part of the Season Five update. Turning the player into a portable Tesla coil of sorts, when activated Tesla Storm will electrify you and your teammates. Forming a chain of electricity, any Zombies that enter the current will be shocked into oblivion. Players can move within each other’s proximity to change the direction of the current too, making for some awesome tactical plays. https://twitter.com/CallofDuty/status/1424856560258490370?s=20 There have been plenty of times when we’ve been put in a tight spot, so this potently powerful ability is a must-have for those coveted high-round runs. We’re looking forward to seeing what the upgrade tree will bring too, for Tesla Storm. “Upon upgrading its Skill Tiers, this electricity can start stunning Special and Elite Zombies, and even boost your squad’s movement speed!” teased the developers when speaking on Tesla Storm’s potential. All Tesla Storm upgrade tiers The release of Tesla Storm has already proved to be a certified winner with fans. Boasting some elite advancement opportunities to slay the undead, here are the upgrades available for this deadly new addition: Base Ability – For 10 seconds, lightning connects to other players, stunning and damaging normal enemies – Skill Tier I – Double the damage dealt to enemies stunned by Tesla Storm – Skill Tier II – Increase the duration to 15 seconds – Skill Tier III – Special enemies can be stunned and damaged by Tesla Storm – Skill Tier IV – Players generating a field gain 25% increased movement speed – Skill Tier V – Elite enemies can be stunned and damaged by Tesla Storm – Tesla Storm is set to be a must-have addition for players looking to offer more of a supporting role in their squad. We can’t wait to see what players do with this excellent upgrade. Season Five of Call of Duty: Black Ops Cold War is out now, with new modes and weapons to destroy the opposition with. We’ll be keeping you updated with the best loadouts to use, so keep checking back.
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Cold War Zombies player’s silly Grapple Gun experiment ends with ridiculous bug – Dexerto
Cold War Zombies player’s silly Grapple Gun experiment ends with ridiculous bug ActivisionCall of Duty: Black Ops Cold War and Warzone fans are no strangers to bugs, but a Zombies player has discovered one of the weirdest ones yet. After trying to use the Grapple Gun on something they shouldn’t have, they reaped hilariously bugged karma. Grapple Guns are very fun additions to Zombies in Season 5. You zip, zip, zoop and travel through time and space like some sort of high-mobility phenomenon. But you have to be careful because some things are not meant for grappling. The perfect example of this is in Cold War’s Zombies, where a player had an ingenious idea to go where no grappler had gone before. After completing Dragon Relic side quests in Outbreak, the dragon structure then rockets off into space. For grapple-happy players, the idea of latching onto a reptilian spaceship is exciting. But, as Reddit’s ‘wubwubcat2’ found out the hard way, doing so may flip your entire game upside down… literally. In the clip, you see wubwub pitter patter around as the dragon prepares to lift off and then — right as the rocket launches — they grapple onto its side. For a moment, it works spectacularly, as wubwub is lifted into the sky with great speed. In the next moment, they’re sent back toward land, opening their parachute and heeding the force of gravity. Unfortunately, it seems that grappling onto spaceships is not an intended feature in Outbreak, as wubwub lands sideways and… stays sideways. In another clip, a user actually stayed on the grapple (instead of getting scared by the flames) and managed to get very high up before falling back down to earth. No bug seen in that one, so it appears the bug is restricted to early ejectors. Since the Grapple Gun is new to Season 5, it’s not surprising that there are some wrinkles that still need to be ironed out. And wubwub wasn’t surprised either, as they explained, “I did kind of go seeking trouble, to be fair.” For now, players need to know one thing when jumping into Outbreak with a Grapple Gun: If you’re going to do something you probably shouldn’t, follow through with it.
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Cold War Zombies players furious as year-old bug is still ruining games – Dexerto
Cold War Zombies players furious as year-old bug is still ruining games Treyarch/ActivisionZombies players have voiced their frustration over the connection interrupted error that’s been affecting the mode since Cold War’s release. Black Ops Cold War Season 5 is on the cusp of releasing and players are gearing up for the exciting update that’s set to drop on August 12. With a brand new set of maps and an array of fresh weapons to level up and master, the community can’t wait to jump into all of the new content. Despite this, not everybody in the Cold War player base is satisfied with the title’s gameplay experience, especially Zombies players. Since the mode’s release, a connection error bug has been ending matches for players on incredibly high-rounds. Now, the community is calling out for a solution as Treyarch has not addressed or announced a fix for the error. Zombies players frustrated over year-old connection error A thread expressing frustration over the year-old connection error in Zombies has garnered nearly 2,000 upvotes on the Cold War subreddit. Reddit user SettingIntentiuons explains the issues with the mode’s servers, voicing that the game pushes the players with the worst connection to be the host. If this player leaves or their wifi goes down, the host will never migrate, forcing everyone in the party to be kicked out of a match. “The issue is the absolutely terrible setup for Black Ops Cold War Zombies, such so that the host will never migrate if the host has an issue, while at the same time never allowing you to become host because you always join people with terrible connections”. With the Zombies mode completely revolving around players reaching the highest round possible, it’s important the server system is reliable and stable. Unfortunately, in its current state, players are becoming increasingly frustrated and are starting to lose hope that Treyarch will ever fix the issue. We’ll have to wait and see if this thread gains the attention of the devs. However, considering the error is nearly a year old already, it doesn’t look like the problem will be fixed anytime soon.
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Cold War Zombies players figure out insane damage trick – Dexerto
Cold War Zombies players figure out insane damage trick ActivisionCold War Zombies players keep pushing the boundaries of what is possible as an insane damage trick using Death Perception has been found. Treyarch have been keeping the Zombies community well-fed as the Season 5 update has brought plentiful amounts of new treats. In conjunction with the release of Mauer Der Toten on July 15, fans have been getting knee-deep into some classic Zombies action. Season 5 didn’t just bring new quality of life fixes or new weapons, though, as a new perk entered the arena too. Combat Scout is tearing up players in Warzone. For Zombies players, Death Perception is an undead equivalent. Giving players the ability to view pursuing enemies through obstructions, this sly addition to the Zombies saga is useful for spotting threats early. This is just the beginning, as an insane damage trick has been found. Death Perception the new go-to perk? Reddit user necessaryok is known well around for the CoDZombies community, providing players with useful tidbits and seasonal breakdowns, this latest piece of information is a game-changer. Damage buffs consistently come and go with each update, but for now, players can get their hands on a devastatingly powerful upgrade. The undead won’t know what hit them. Read More: How to watch CoD Vanguard reveal in Warzone – Performing tests on launch map Die Maschine, the player tested the DPS of the TEC-9 SMG against some armored zombies. Base damage came in pretty poor, at a weak 17 damage per second. With Death Perception equipped, the results became much more fruitful. Starting from 21 DPS and ending up at 42 DPS with some tweaks, Death Perception enabled a stupendous 147% increase in damage, after a correction from an eagle-eyed fan. The damage buff is an odd discovery, considering that the perk exists to make visibility easier. We’d expect something like Deadshot Daiquiri to be the culprit here, but Zombies stays unpredictable as always. Though, the secret buff could be a lifesaver too, especially when it comes to classic Zombies terror. We’ll be putting this to the test in our next adventure.
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Cold War Zombies player sets new world record by hitting round cap after 130 hours – Dexerto
Cold War Zombies player sets new world record by hitting round cap after 130 hours TreyarchCold War Zombies players have been astonished by an incredible feat on Mauer Der Toten as one player has gone above and beyond for a new world record. Mauer Der Toten is still fresh in the minds of Zombies players everywhere. Released just over a month ago, even after the release of the main Easter Egg quest and Season 5, players are still finding ways to squeeze life out of every facet of the map. The Season 5 update brought along new field upgrades and perks, aiding players from all playstyles to carry out their undead battles. Players need any and all tricks of the trade if they want to survive. One skilled Zombies expert brought new meaning to high rounds. World record set on Mauer Der Toten TheOfficialKHF is a highly respected member of the Zombies community. Having set multiple records already across a variety of Zombies maps, his latest feat is not to be ignored. Previously setting the Mauer Der Toten world record for high rounds at 848, his latest accolade has blown the roof off completely. Playing on the Berlin-based map, the record-setter has impressed the community with his new exfiltration completion. Over the course of an unbelievable 130 hours, TheOfficialKHF exfiltrated successfully from Mauer Der Toten on round 935. What’s even more humble about this feat, is that the footage itself was captured by a friend to record this monumental event. It is unclear why the player didn’t choose to stream his adventure, but we’re thankful this incredible event has been captured. After “5 and a half days of straight playing”, this legend has earned a much-needed rest. Raking in over 8 million points on completion, fans were eager to know what this could mean for completing the battle pass and ranking up. Comment byu/ttvTheOfficialKHF from discussion inCODZombies As Season 5 heats up, TheOfficialKHF is going to be extremely comfortable when it comes to affording any and all future upgrades. Who knows what his next record will be.
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Cold War Zombies player passes round 675 as Zombies world record run continues – Dexerto
Cold War Zombies player passes round 675 as Zombies world record run continues Treyarch/ActivisionA Black Ops Cold War player has passed round 675 on the Mauer Der Toten Zombies map and is looking to set a new world record. The Season 4 Reloaded update has arrived in Cold War and players are loving all the new content Treyarch has added. With the new OTs 9 SMG, the arrival of the operator Weaver, and of course, the incredible Mauer Der Toten Zombies map, fans have been eager to sink their teeth into the ghoulist game mode. While a lot of players enjoy tearing down their opponents in multiplayer, others prefer to slay undead enemies in the game’s addictive Zombies mode. The majority of players can only survive for an hour or so before they make a mistake. However, there is a small section of the Zombies community that reaches rounds no one thought was possible. Well, InsomniaVirus is one of them, and he’s currently on round 675 of his world record run on Mauer Der Toten. Cold War player’s world record Zombies run continues According to Zombie World Records, the previous highest round on the Mauer Der Toten map was an unbelievable 474. However, InsomniaVirus has already smashed that number, reaching 675 on July 21. Streaming for hours on end every day, the skilled player has been recording his entire world record run for his loyal fanbase. Despite setting a goal of 700, it’s looking likely that this run could even further than that. Its obvious Insomnia has got his strategy down perfectly, as he seems to know exactly which way to train the undead enemies and which weapons to use against them. This world record run will be just another Zombies achievement to add to Insomnia’s list as he’s already reached round 1000 on the Outbreak map. It’s hard to know when this run will end, but as he’s already had a close-call on round 473, it’s a reminder that all it takes is one mistake for the run to be over. Either way, this is a massive achievement and if you want to see Insomnia take on the world record rounds live, make sure you tune into his YouTube channel. For all the latest Call of Duty news, guides, and leaks, make sure you check out our dedicated home page.
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Cold War Zombies PhD Slider all tiers and upgrades for new perk – Dexerto
Cold War Zombies PhD Slider all tiers and upgrades for new perk ActivisionCold War Zombies has seen its final map, Forsaken, and with it, came the return of a famous perk as PhD Slider. Here are all the tiers and upgrades to make this one of the best in the game. Season 6 of Cold War Zombies introduced Forsaken to the community. Along with that, fans were teased with a jingle hinting at the return of a classic perk. While it is a twist put on PhD Flopper to fit in with the game’s sliding mechanic, people are extremely hyped to see the perk return to Call of Duty. Now that the map is out, we have broken down what the perk does, all five of its tiers and how to upgrade it. Cod Zombies how to upgrade PhD Slider and all tiers With the new season of Cold War, Zombies players now have access to the game’s 10th perk, PhD Slider. This allows players to slide into enemies and trigger an explosion. Much like all the other perks in the game, PhD Slider has five tiers that can be unlocked with crystals to make it even stronger. Here is a list of the upgrades you can get: Tier 1: Immunity to environmental damage while sliding. – Tier 2: Increased slide duration. – Tier 3: Immunity to self-inflicted explosive damage. – Tier 4: Increased slide speed. – Tier 5: Falling from a large height will trigger an explosion. The size and damage increase the higher you fall. – Each tier gives this perk a new power that is extremely useful especially while attempting the Forsaken Easter egg. Tier 5 gives fans the OG throwback to PhD Flopper, as an explosion will go off when falling from large heights. Pair a maxed-out PhD with at least a Tier 2 Stamin-up and you can survive nearly anything. Stamin-Up makes players immune to fall damage, meaning you can jump from any distance and let off a huge explosion. As usual, this will cost six Raw Aetherium Crystals for tiers one to three. You will then need four Refined Aetherium Crystals for Tier 4, and five Flawless Aetherium Crystals to get Tier 5.
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Cold War Zombies leak reveals all tiers & upgrades for new Death Perception perk – Dexerto
Cold War Zombies leak reveals all tiers & upgrades for new Death Perception perk ActivisionCall of Duty Cold War Season 5 is fast approaching, bringing tons of new content, and Zombies is getting a big update with a new perk, Death Perception. Here are all the tier upgrades and everything you need to know about it. In Cold War, players can upgrade their perks with Aetherium Crystals to unlock new heights. When the game was launched, perks had three tiers that can be upgraded to make the perk the best it could be. In Season 2, every perk was given an additional two tiers and the system changed making you need refined and flawless crystals to activate these tiers. Known CoD leaker ‘TheMW2Ghost’ they revealed all the new upgrades for the Death Perception perk that is coming to zombies with Season 5. Tiers for the new Death Perception perk I Minimap update rate increased II Enemies give danger indicators when behind the Player III Gain 20% more looted salvage IIV increase armor penetration damage by 10% V Nearby chests, resources & item drops are key lined through walls— MW2 OG (@TheMW2Ghost) August 6, 2021 Death Perception tier upgrades and how to get them The Death Perception perk at its base allows players to see enemy zombies outlined in a bright color. Here are the five upgrade tiers that his perk has access to. Tier 1: Minimap update rate increased – Tier 2: Enemies give danger indicators when behind the Player – Tier 3: Gain 20% more looted salvage – Tier 4: Increase armor penetration damage by 10% – Tier 5: Nearby chests, resources & item drops are key lined through walls – This perk seems to be giving players a huge advantage while playing Dark Aether story or Outbreak, as Tier 2 allows players to know if a zombie is coming up from behind. Also, Tier 3 will gives more salvage which means you can buy more support items such as armor or weapon upgrades faster. Tier 4 and 5 help players a ton by doing more damage to armored enemies, and the last will let them see chest and items through walls if close enough. To get Tier 4 it will cost four Refined Crystals and five Flawless Crystals to get Tier 5. The Season 5 update is set to launch on August 12, so players can expect to see this new perk in action very soon.
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Cold War Zombies glitch turns Orda into pro skater – Dexerto
Cold War Zombies glitch turns Orda into pro skater ActivisionA squad of Cold War Zombies players got more than they bargained for when they squared up against a mighty Orda. Unbeknown to them, this boss was eager to showcase their hidden talent. Sending players into fits of panic since launching on Firebase Z, the Orda boss is a sweat-inducing tower of evil. Normally appearing at Round 30 onwards, this newly introduced enemy type is a certified bullet sponge. It’ll take all your ammo reserves and wonder weapons to knock an Orda out for the count. For Reddit user Jacob2point7, their encounter with one of CoD Zombies’ most powerful foes took a different turn. Call of Duty Pro Skater crossover? We want to see it Taking the forests of Ruda, this squad was in for quite a ride. Among the increasing waves of dead souls looking for another meal, an Orda had decided to make their lives a living hell. However, this particular Orda had decided to channel their favourite sport from the Tokyo Olympic Games. No deck was required here, as Jacob2point7’s teammate provided this aspiring athlete the tools for success. Read More: CoD Zombies Season 5 update breakdown – Swooping in the sea of the undead with their trusty 4×4 steed, a moment of pure magic unfolded. Transcending the realms of crossover heaven, the Call of Duty / Pro Skater crossover we didn’t know we needed was born. Ripping up the pavilions with a freestyle flow that would make Rodney Mullen blush, this Orda had just reinvented what we know about modern skateboarding. Backed by utterly hilarious comms from his team, this excellent clip is a pure, genuine example of the fun that the Zombies community has enjoyed since the now iconic game mode’s creation. Next week, Cold War Zombies will receive new life in the form of the Season 5 update patch. Bringing along new perks, weapons and objectives, the ever thriving Zombies community will have plenty of content to dive into.
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Cold War Zombies bug lets players wield most stylish Ray Gun ever – Dexerto
Cold War Zombies bug lets players wield most stylish Ray Gun ever ActivisionCold War Zombies players are always on the hunt for incredible weapons. This might just be the most stylish Ray Gun we’ve ever seen. Since Treyarch first introduced Zombies back in World At War, the simplistic yet addictive mode has given way to some of gaming’s most mythical weapons. Scaling up the levels of carnage tenfold, these Wonder Weapons have allowed players to create memorable moments across all eras of the Zombies story. Whilst it could be argued that we’ve seen the golden era of these weapons pass players by, there will always still be the classics to fall back on. For one fan, they got a special treat when it came to wielding the most iconic weapon in Zombies history – the Ray Gun. The most stylish Ray Gun ever Debuting in the first-ever Zombies map, Nacht Der Untoten, the Ray Gun has gained a supreme reputation over the years. Channeling the aesthetic of 1950’s science fiction, the Ray Gun is a one-stop-shop for all things fantastical. There have been plenty of successors to the Ray Gun over the years, but it’s hard to replace the original look, sounds, and damage of the classic wonder weapon. Read More: CoD Zombies Season 5 update due soon – Enjoying a game out of Outbreak on the map Golova, Geek-Gaming-101 was gifted with a sleek take on the classic weapon. After killing an Orda with their teammates, this player was able to pick up an all-black variant of the Ray Gun. Doing away with the traditional burgundy body and mechanical trimmings, this surprising iteration of the weapon is most likely a visual bug within the game. Through multiple pack-a-punch upgrades, Cold War Zombies allows the Ray Gun to shed its standard colors for vibrant, reactive camouflages. This is the most common and recognized method of altering the Ray Gun’s appearance. However, we wouldn’t mind if this badass variant became the norm in the future.
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Cold War Season 6 trailer reveals 3 new Warzone weapons coming – Dexerto
Cold War Season 6 trailer reveals 3 new Warzone weapons coming ActivisionThe trailer for Cold War Season 6 has given players a sneak peek at three new weapons coming to the game, all of which will likely be arriving in Warzone in the coming months. With each new season’s trailer, players get their first look at what to expect in the coming weeks. While this usually relates to lore developments or new features, one of the main things to always be on the lookout for is any weapons that pop up. Sometimes characters in the trailers will be using weapons that already exist in the game but, quite often, you’ll get a glimpse at what’s to come. It looks like the new weapons in Cold War and Warzone Season 6 are already set in stone, though, and they’re going to be pretty exciting for long-time Call of Duty players. Warzone Season 6 trailer reveals new guns At roughly 2:10 in the trailer, you see four soldiers each carrying different guns, and with a bit of digging, you can see which guns they are and when they’ve been in the Call of Duty franchise before. Read More: Everything coming in Warzone Season 6 – Here are the guns that seem to be coming to Warzone and Cold War in Season 6, from left to right in the image below: LAPA SM-03: The LAPA is a particularly lightweight submachine gun that hasn’t yet featured in the CoD franchise. Expect this to excel in close-range gunfights. – Lever Action: The Lever Action was an assault rifle in Advanced Warfare and a sniper in World War II, so it looks like another long-range option is arriving. Don’t be surprised to see this enter the Marksman Rifle class. – Galil: The Galil is an assault rifle that many Call of Duty players will be familiar with, having featured in every Black Ops game so far. The CR-56 AMAX — once the go-to AR in Verdansk — is a more modernized version of the Galil. – In which order these guns arrive remains to be seen. There are usually two Battle Pass weapons to be unlocked at Tiers 15 and 31, then another one or two that can be unlocked in-game by completing various tasks. It’s also very possible we see them change the meta once they arrive. The OTs quickly became a meta SMG after being added in Season 5, and maybe the Galil or Lever Action could follow suit for ranged fights. Season 6 is widely anticipated to be the last before Call of Duty: Vanguard’s integration with Warzone. When that happens, we’ll get a whole new pool of weapons added in, and the game is going to look completely different.
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Black Ops Cold War Season 5 update: patch notes, Slums returns, Zombies, new guns – Dexerto
Black Ops Cold War Season 5 update: patch notes, Slums returns, Zombies, new guns ActivisionThe Call of Duty: Black Ops Cold War Season 5 patch notes are here and full of new content. From classic multiplayer maps returning, fan-favorite game modes, to new Zombies’ perks, here is everything that you need to know for this action-packed season. Black Ops Cold War Season 5 has arrived as the August 13 update is now available, bringing loads of new content for the game. This patch is a great addition for both Multiplayer and Zombies, we’ve seen Demolition return to Call of Duty as well as a fan-favorite map: Slums. Also, Zombies has a new Perk and Field Upgrade, along with updates to Outbreak. Here’s everything there is to know about the Season 5 update. Cold War Season 5 modes: Demolition and Double Agent Fan-favorite game mode and Call of Duty staple, Demolition, is making a return to CoD, but “later” in Cold War Season 5. This is the first time since the mode has appeared since Call of Duty: WWII. New this season is Double Agent which is very similar to how Among Us works. At the start of each match players are given the roles of Double Agents, Investigator, or Operatives. Double Agents need to try to wipe out the Investigator and Operatives to successfully win this game mode. The role of the Double Agents can either eliminate everyone else or successfully set off explosive charges around the map. The Investigators can use insight and clues to target suspected Double Agents as Wanted criminals. Operatives must work together to identify and eliminate the Double Agents. Four new Weapons include AR and SMG Season 5 AR: EM2 (Launch) This new assault rifle is described as a well-rounded fully automatic with good recoil control. It also notes that it has a slower fire rate so it could be easier to aim and control your shots. It is free to get the EM2 players just need to reach Tier 15 in the Season 5 Battle Pass. Season 5 SMG: TEC-9 (Launch) The TEC-9 has been teased for a couple days now but fans were unsure if it would be a SMG or handgun. Turns out it is a sub-machine gun with low recoil, fire rate and can do some damage from range. This is free to obtain, players need to reach Tier 31 of the Battle Pass. Season 5 Melee Weapon: Cane (Launch) There’s a new way to beat down your opponents in Cold War. You’ll feel like an old man chasing people down with this Cane and beating them to death, all you need to do is complete an in-game challenge to unlock this. Season 5 Secondary: Marshal (In-Season) The final weapon gracing Cold War this season is a sidearm but this packs a different punch than classic ones. The double-barrel pistol has 12-gauge shells and has a high chance to 1-shot enemies from up close. This weapon is similar to the Marshal from Black Ops 3 but players can test out this new one by completing an in-game challenge. Cold War Season 5 bringing five maps and new scorestreak With Season 5 there are five new maps that arrived in Multiplayer with the launch of the season. Three of these maps Slums, Drive-In, and Zoo are remakes from previous Black Ops titles and Echelon, which was the name of a DLC pack back in Black Ops is now a map that is set in Berlin. Also, there is a new Gunfight map to boot, here is a list of all the maps that are releasing at launch. Echelon (6v6, Launch) – Slums (6v6, Launch) – Drive-In (6v6, Launch) – Zoo (6v6, Launch) – Showroom (2v2 and 3v3 Launch) – The new Gunfight and Face Off map, Showroom, is designed for close-quarter engagements — but players must be aware of objects that can be used to block bullets or take cover. Showroom is set to be location of a future Gunfight tournament later on in the season. Things are heating up with this new Scorestreak, the Flamethrower. This is a low-point scorestreak weapon that shoots out flames burning enemies at close range. Fan-favorite map Slums coming to Cold War Leaks back in early January teased a lot of maps that could be returning from previous Black Ops titles. Now, we finally have Slums back in CoD. The map was last seen in Black Ops 4. This will make a great pair with Demolition, the classic CoD game mode that also returned with the launch of Season 5. New Zombies Perk, Field Upgrade, and Support Weapon New Death Perception Perk Zombies now has its ninth Perk in a new one called Death Perception, this is certain to give you a new look on the zombies. Players that drink this perk will now see that enemy zombies are outlined in a bright color. As expected, this perk can be upgraded five times with Aetherium Crystals. Tesla Storm Field Upgrade Field Upgrades also received a boost with the all-new Tesla Storm. This combines many aspects from previous CoD Zombies titles, once activated lightning shoots out between the player and allies damaging and stunning normal enemies, this too can be upgraded with Aetherium Crystals and can stun Elite and Special zombies. Zombies Flamethrower and Dead Ops Arcade As previously stated that Multiplayer now has the Flamethrower as a scorestreak, Zombies fans should not be concerned because they too get their hands on this gun. This can be purchased with Rare Salvage at any operating work benches As Season 5 goes on fans can also expect the new Ikari EggXit bonus map in Dead Ops Arcade 3 and new narrative Intel to be found across Outbreak and Onslaught. New Zombies Outbreak Region, Objective, Tank, and Grapple Gun Outbreak has a ton of fresh content at the release of Season 5, here is a list of everything that is now available to players. Region: Collateral (Launch) – Objective: Transport (Launch) – Vehicle: Tank (Launch) – Crafting Item: Grapple Gun (Launch) – The new region, Collateral also comes with a new objective, Transport. Here players are tasked with getting a drivable Requiem machine across the Outbreak Zone. There is also a Tank and this is certain to bring the boom this season. Equipped with a minigun this tank is a slow but drivable vehicle that can withstand many hits enemies. Finally a Grapple Gun is now craftable in Outbreak. This will allow players to travel around a lot quicker and get up close and personal with zombies. PlayStation exclusive content Later this season, PlayStation players should expect another limited-time mode to arrive in Onslaught, new Weapon Blueprint and other surprises that Activision has not yet released. Cold War Season 5 update: full patch notes Global Battle Pass Season Five New 100-Tier Battle Pass available. – – Operators Kitsune New “Kitsune” Operator available at Tier 0 in the Season Five Battle Pass. – “Kyubi” Operator Skin for Kitsune included with Battle Pass Bundle purchase before August 31, 2021. – – – Kitsune – Weapons EM2 EM2 assault rifle available for free at Tier 15 of the Battle Pass System. – – TEC-9 TEC-9 SMG available for free at Tier 31 of the Battle Pass System. – – – EM2 – War Tracks Four Treyarch music tracks available for the Music Player in the free “World at War Mixtape” War Tracks in the Battle Pass System: “Black Cats” – “Dog Fire” – “Hell’s Gate” – “Wild Card” – – – Four Treyarch music tracks available for the Music Player in the free “World at War Mixtape” War Tracks in the Battle Pass System: – Weapon Unlock Challenges Cane New Cane melee weapon available via in-game challenge in Multiplayer or Zombies, or via unique Blueprint version in the Store at the start of Season Five. – – C58 Unlock Challenge available for the C58 assault rifle in Multiplayer and Zombies. – – MG 82 Unlock Challenge available for the MG 82 LMG in Multiplayer and Zombies. – – Features Challenge Tracker Pause menu now displays and tracks Operator Mission Challenges in Multiplayer and Zombies. – – Operator Missions New Season Five Operator Missions available in Multiplayer and Zombies. – Challenges Addressed an issue where previous season Weapon Unlock Challenges could stop progressing. – Addressed an issue where certain hacked Field Upgrades would not contribute to Season Challenges. – Addressed an issue where previously unlocked Weapon Challenges would continue to display in the Challenges section of the After-Action Report. – Prestige Levels and Rewards Added four new Prestige Levels (20-23) and Prestige Rewards: Level 50: New Prestige, Emblem, Prestige Key, Weapon Blueprint, and Battle Pass Tier Skip – Level 100: New Prestige, Emblem, Prestige Key, and Battle Pass Tier Skip – Level 150: New Prestige, Emblem, Prestige Key, and Battle Pass Tier Skip – Level 190: All Season Challenges Available – Level 200: New Prestige, Emblem, Prestige Key, Battle Pass Tier Skip, Master Prestige Calling Card – Levels 250 – 1,000: New Prestige Key every 50 levels – – Prestige Shop New “Dream Crasher” Pistol Weapon Blueprint added to the Prestige Shop. – New Legacy Calling Cards added to the Prestige Shop, including the Level 50 Animated Calling Card from . – Barracks Added information to unlocked Calling Cards and Emblems in the Player Identity section of the Barracks that lets players know how the item was unlocked. – Main Lobby Updated main lobby theming for Season Five. – PC Addressed an issue where PlayStation 5 controller haptics would not be disabled when setting Trigger Haptics to Disabled on PC. – Weapon Tuning New Season Five weapon tuning includes changes for a selection of assault rifles, SMGs, and Dual Wield pistols. Starting with assault rifles, we’ve reduced Suppressor attachment Bullet Velocity penalties for all ARs to better focus on their potential for damage at long ranges. – Assault Rifles (All) Reduced Bullet Velocity penalty on Agency Suppressor attachment from -30% to -15%. – Reduced Bullet Velocity penalty on Suppressor attachment from -15% to -8%. – – XM4 Increased Reload Quickness from 2.6 sec to 2.5 sec. – Increased Vertical Recoil Control bonus on Infantry Compensator from +12% to +15%. – Reduced Horizontal Recoil Control penalty on Infantry Compensator from -8% to -5%. – Increased Reload Quickness on Jungle-Style Mag from +20% to +30%. – Removed ADS Time penalty from 40 Rnd Speed Mag. – Reduced extra ammo of 40 Rnd Speed Mag from +10 to +5. – Changed Salvo 50 Rnd Fast Mag attachment to 45 Rnd Fast Mag. – Reduced ADS Time penalty on 45 Rnd Fast Mag from -25% to -12%. – Replaced SAS Mag Clamp with unique “B-Ops Mini Clamp” attachment. This attachment increases Reload Quickness by 50%, improves ADS Time by 10%, and provides an additional starting magazine, but reduces magazine ammo from 30 to 25. – – QBZ-83 Reduced vertical recoil by 10%. – – FFAR 1 Now deals 30 damage out to 12.7 meters for higher damage at short range. – Increased Hip Fire Accuracy by 14%. – Reduced Sprint to Fire Time penalty on Tiger Team Spotlight from -10% to -5%. – Reduced Aim Walking Movement Speed penalty on 21.2” Ranger Barrel from -20% to -5%. – Reduced Effective Damage Range bonus on 19.5” Reinforced Heavy Barrel from +100% to +40%. – Reduced Effective Damage Range bonus on 19.5” Task Force Barrel from +50% to +20%. – Reduced Effective Damage Range bonus on 20.3” Takedown Barrel from +150% to +80%. – – Groza Reduced vertical recoil by 15%. – Reduced weapon movement when walking in ADS. – Moved Iron Sights view farther away from the player camera. – Increased Horizontal Recoil Control bonus on Spetsnaz Grip from +17% to +25%. – Increased Vertical Recoil Control bonus on Spetsnaz Grip from +7% to +15%. – Increased ADS Time bonus on Spetsnaz Field Grip from +15% to +30%. – Reduced Flinch Resistance mitigation on Spetsnaz Field Grip from +80% to +70%. – Increased Sprint to Fire Time bonus on KGB Pad from +30% to +50%. – Reduced Hip Fire Accuracy penalty on KGB Pad from -30% to -20%. – – FARA 83 Reduced initial recoil when firing the weapon. – Moved Iron Sights view farther away from the player camera. – – C58 Overhauled recoil system. – Improved weapon visibility when initially firing. – Increased Effective Damage Range from 25.4m to 30.48m. – Reduced Effective Damage Range penalty on Suppressor attachment from -15% to -8%. – – KSP 45 Reduced Effective Damage Range from 25.4m to 22.86m. – Slowed burst fire delay from 0.066 to 0.083. – – LC10 Reduced medium damage range from 50.8m to 45.72m. – Increased recoil on the first and 12th bullets. – – Pistols (All) Dual Wield Reduced movement speed by 5%. – Reduced strafe speed by 5%. – – – Dual Wield – MULTIPLAYER Maps Echelon (6v6) New map added to Multiplayer rotation in 6v6 modes. – – Slums (6v6) New map added to Multiplayer rotation in 6v6 modes. – – Showroom (2v2, 3v3) New map added to Multiplayer rotation in Gunfight and Face Off modes – – Modes Double Agent New mode added to Multiplayer. – Operatives and the Investigator must find clues and eliminate all Double Agents to win. Double Agents must eliminate all Operatives and the Investigator, or detonate all bombs to win. – – Gunfight Addressed an issue where health could show as 0 for all players while spectating. – – Search & Destroy Addressed an issue where the player could not consistently plant the bomb. – – Multi-Team: Elimination The party host can now bring their party back to the lobby if the team has been eliminated from the match. – – Scorestreaks Flamethrower New Scorestreak available in Multiplayer. – – Season Challenges 20 new Multiplayer Season Challenges available to be revealed and unlocked with exclusive Calling Card and XP rewards. – Reveal a new Challenge every 10 Season Levels. Complete all 20 Season Challenges to unlock the Season Five Multiplayer Master Animated Calling Card. – Vehicles Dirt Bike Wheelie mechanic added in Combined Arms and Multi-Team modes. – – Best Play Fade to black before Best Plays will now only occur in Multi-Team modes. – Featured Playlists Double Agent [NEW] – Echelon 24/7 [NEW] – Showroom Gunfight [NEW] – NukeJacked 24/7 – Gunfight (Now includes Showroom) – Face Off 6v6 (Now includes Showroom) – Snipers Only Moshpit – Party Games – Multi-Team – LEAGUE PLAY UI Map and mode will now only be shown once all players have been found and the lobby has been locked in. Our intention is to show the map and mode that you will be playing and not to provide this info earlier to allow for “lobby shopping.” – ZOMBIES Perks Death Perception New upgradeable Perk now available in the Der Wunderfizz machine in all round-based maps and Outbreak. – Obscured enemies are keylined. Skill Tier I – Mini-map update rate is increased. – Skill Tier II – Enemies give danger indicators when behind the player. – Skill Tier III – Gain 20% more looted Salvage and High-Grade Salvage. – Skill Tier IV – Increase armor penetration damage by 25%. – Skill Tier V – Nearby chests, resources, and item drops are keylined through walls. – – – Tombstone Players now take 25% less damage in shadow form. – Cost has been removed from the Tombstone stash. – – Field Upgrades Tesla Storm New Field Upgrade now available in all round-based maps and Outbreak. – For 10 seconds, lightning connects to other players, stunning and damaging normal enemies. Skill Tier I – Double the damage dealt to enemies stunned by Tesla Storm. – Skill Tier II – Increase the duration to 15 seconds. – Skill Tier III – Special enemies can be stunned and damaged by Tesla Storm. – Skill Tier IV – Players generating a field gain 25% increased movement speed. – Skill Tier V – Elite enemies can be stunned and damaged by Tesla Storm. – – – Support Flamethrower New Flamethrower Support Weapon available in all round-based maps and Outbreak. – – Outbreak Regions Collateral Region now available. – – Objectives Transport Objective added. – – Vehicles Tank vehicle added to several Regions. – – Equipment Grapple Gun added as new Equipment available at the Crafting Table. – – Enemies Disciple added to Outbreak. – Addressed an issue where fire FX were not being applied to Special enemies when using Napalm Burst. – Addressed an issue where the Mimic could appear to have two overlapping heads. – – Intel New Season Five story Intel added throughout Outbreak. – – Gameplay Omega Helicopter added. – – Playlists Endless Standard Outbreak experience with the option to Warp or Exfil in all Regions. – – 3 Region New playlist added. The first two Regions only have the option to Warp, while the third Region will only have the Exfil option. – – – Endless – Round-Based Maps “Mauer Der Toten” Gameplay Added a couple of hidden surprises. 😉 – – Main Quest Addressed an issue where the boss could become stuck when players quickly moved to the next arena during the Main Quest boss fight. – Closed an exploit that allowed infinitely charging and activating the Field Upgrade for the canister during the Main Quest. – – Support Addressed an issue where the screen was too dark when using the Cruise Missile Support, making it difficult to aim. – – Stability Fixed various stability issues related to Klaus, the Main Quest, and Ammo Caches. – – PC Addressed an issue where the dials on the safe were not legible when playing at Low or Lowest texture quality settings on PC. – – – Gameplay – General Reduced max Essence for respawning players in round-based maps to 25,000. This will now cap out at Round 25 instead of Round 50. – – Dead Ops Arcade 3 Bonus Map Added Ikari EggXit bonus map to The Wild. – – Onslaught (PlayStation) Maps Echelon added to Onslaught map rotation. – – Intel Added new Dark Aether story Intel to discover in Onslaught. – – Modes Onslaught maps can now be selected when playing in Local. – – Season Challenges 20 new Zombies Season Challenges available to be revealed and unlocked with exclusive Calling Card and XP rewards. – Reveal a new Challenge every 10 Season Levels. Complete all 20 Season Challenges to unlock the Season Five Zombies Master Animated Calling Card. – Blueprints Addressed an issue where applying a Blueprint to a weapon that had been Pack-a-Punched to Tier II or III would reset it to Pack-a-Punch Tier I camo. – Addressed an issue where Blueprint weapon skins were not retained when warping to the next Region in Outbreak. – Addressed an issue where attachments were being removed from weapons when applying Blueprints with Mule Kick. – Featured Playlists Outbreak (Endless and 3 Region) [NEW] – Mauer der Toten – Firebase Z – Die Maschine – Dead Ops Arcade: First Person – Dead Ops Arcade – Onslaught (PlayStation) – Onslaught Echelon (PlayStation) [NEW] – Onslaught Accelerated (PlayStation) – Onslaught Containment (PlayStation) –
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Cold War Season 2 leak reveals new sniper and SMG incoming – Dexerto
Cold War Season 2 leak reveals new sniper and SMG incoming ActivisionNew Black Ops Cold War leaks suggest that two of the new weapons arriving with Season 2 could be a sniper and an SMG. Season 1 brought in a number of new weapons, maps, and modes to Cold War, as well as full integration with Warzone to get all BOCW guns in Verdansk too. Season 2 is hoping to have a similarly impressive impact, bringing fresh new content to the game on its expected drop date of February 24. While there have been rumors circulating about what could possibly come in Season 2, including a whole new Warzone map to give a more Black Ops feel, leaks have been few and far between — until now. According to Call of Duty dataminer TailsDoll, there are a number of new weapons arriving in Season 2, including two main primary weapons that look like they could be seriously impressive. These are the new weapons TailsDoll says will be arriving in the game. New BOCW Season 2 sniper (NTW-20) https://twitter.com/TailsDoll711/status/1357595142002122752?s=20 In another tweet about this sniper, it sounds like it could pack a punch: “Bolt-action sniper rifle. High damage, 1-shot kill to the head, chest, and shoulders.” New BOCW Season 2 SMG (AI-LC10) While tweets about the AI-LC10 have been removed, the leaker does suggest it’s coming to the game, referencing it in a later tweet. It is described only as a “full-auto submachine gun.” https://twitter.com/TailsDoll711/status/1357599109985652737?s=20 New melee weapons in BOCW S2 As well as the above primary weapons, TailsDoll also suggests there are new melee weapons on the way. The first is the Machete, which is pretty self-explanatory. https://twitter.com/TailsDoll711/status/1357599263836917761?s=20 The second is the E-Tool, which is essentially a shovel. https://twitter.com/TailsDoll711/status/1357599363229315073?s=20 While these can’t be confirmed yet, they definitely make sense and could help shake up the BOCW meta. The sniper, in particular, looks like it could be seriously impressive in Warzone, but we will have to wait and see how that pans out.
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Cold War Season 2 free multiplayer & Outbreak week: dates, maps & modes, more – Dexerto
Cold War Season 2 free multiplayer & Outbreak week: dates, maps & modes, more ActivisionTreyarch has officially announced a brand-new free access week for both Black Ops Cold War’s multiplayer and its upcoming Outbreak mode, a large-scale Zombies experience set in the Ural Mountains. [jwplayer STmdh7R3] If you don’t own Black Ops Cold War but are intrigued by what the brand-new Outbreak mode has to offer, then Treyarch has the perfect deal for you. In a bit of an unprecedented move, Activision has announced that not only are players getting a free access week for the game’s multiplayer, but the new Outbreak mode will be included when it launches as well. Here’s everything you need to know about it, including when it’ll be live and plenty more. Multiplayer free access maps and modes A ton from Black Ops Cold War’s multiplayer will be available during the free access week. Four maps will be on offer, including the new map Apocalypse, which is coming with Season 2. In addition, a selection of modes will also be available, including the new Gun Game mode which tasks players with progressing through 20-tiers of different weapons. Maps Apocalypse – Nuketown ’84 – Cartel – Sanatorium – Modes Team Deathmatch – Domination – Gun Game – Apocalypse 24/7 (TDM, Hardpoint, Domination, Kill Confirmed) – Gunfight Blueprints – Face Off – If more maps or modes get announced for the multiplayer, we’ll update this list accordingly. Zombies free access content On the Zombies side of things, the main star of the show is Outbreak, the large-scale experience set on modified versions of Fireteam maps. Players will have everything at their disposal, including all the vehicles, perks, ammo mods, weapons, etc. just like everyone else. If you’re on PlayStation consoles, you’ll also be able to try out Onslaught mode, which is the smaller-scale Zombies experience on the game’s multiplayer maps. The new map Apocalypse will be available in this mode as well. Black Ops Cold War free access week dates and time According to Treyarch, the free access week will last from Thursday, February 25 at 10 am PT (1 pm ET) to Thursday, March 4 at 10 am PT (1 pm ET). If that first date sounds familiar, that’s because it’s the first day of Season 2. Meaning that free players will pretty much be able to start enjoying Season 2 content at the same time as those who own the full game. It’s also been confirmed that Double XP will be running from the start of Season 2, all the way to March 1, 2021, and, of course, free access players will also be able to take advantage of that. How to download Black Ops Cold War’s free access week Treyarch has confirmed that players will be able to download the application for the free access week on their respective digital storefronts. Unfortunately, download links for the application are not live yet and it’s unknown whether or not players will be able to download it early. Once the links become available, we’ll update this piece with instructions.
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Cold War players demand further sniper nerfs despite Season 3 Reloaded changes – Dexerto
Cold War players demand further sniper nerfs despite Season 3 Reloaded changes ActivisionDespite having been nerfed in the Season 3 Reloaded mid-season update, some Black Ops Cold War players want sniper rifles to be brought down even further since they’re still “dominating” matches. Season 3 Reloaded saw Rambo and John McClane join the game as brand new operators, but it also brought in a number of weapon balancing changes to try and bring things more level. There were several buffs and nerfs in the update, altering the game’s meta somewhat, but the biggest change of all came in the form of the sniper rifles, with certain attachments nerfed as well as flinch added to the weapons when being shot. Snipers had been hugely divisive in the game prior to this nerf, but it doesn’t seem as though that’s changed. Posting to the Cold War subreddit, bvckspaced asked to address snipers once again, not noticing enough of a difference since their nerf. “Can we address snipers dominating Search & Destroy?” they asked. “Almost every pub I play, the entire enemy team either is using snipers with dual wield magnums or a crossbow… The flinch quite honestly has done f**k all, I’m still getting insta-killed after dumping 4 bullets into some d**khead quick scoping not missing a shot.” They add that Cold War is “probably the easiest game to snipe in for a minute,” with snipers “able to play hyper-aggressive with next to no counterplay against them.” The post has caused much discussion on the BOCW subreddit but, for the most part, people are generally in agreement with bvckspaced. The most upvoted comment even suggests that aim assist should simply be removed from the guns, similar to how they operated in Black Ops 3 for example. On the other hand, some sniping fans disagreed, and don’t want the snipers to become obsolete vs SMGs and Assault Rifles. “But we are supposed to sit here and take your 74u and your LC10 layering us across map?” one player responded. Treyarch will no doubt be monitoring how snipers are used over the coming weeks and will assess whether they need to nerf snipers even more, but it’s impossible to tell whether they’ll take action just yet.
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Cold War players demand Tec 9 SMG nerfs due to “unplayable” multiplayer – Dexerto
Cold War players demand Tec 9 SMG nerfs due to “unplayable” multiplayer ActivisionCall of Duty: Black Ops Cold War players have grown increasingly frustrated with the Tec-9 SMG that arrived in the Season 5 update, to the point that players are now saying it’s literally ruining games. The Tec-9 joined the ever-expanding selection of weapons in Cold War and Warzone in mid-August, and while it hasn’t made a huge dent on the Warzone meta, it’s definitely caused a stir in Cold War’s multiplayer. The submachine gun class has no shortage of viable options in multiplayer, with a range of options for players of all styles. The Tec-9, though, has changed that, and become the favored SMG in almost all scenarios, causing some serious backlash from players. Community sentiment towards the gun has slowly shifted throughout Season 5, from joy at another viable SMG option to realizing its true power. With the Season 5 Reloaded update growing closer (though no date has yet been set), many posts are popping up online begging for a Tec-9 nerf, so much so that Treyarch might find it impossible to ignore. One Reddit post says that the game has become “unplayable” due to it becoming a “Tec 9 fest,” with one of the comments adding that “no other weapon can compete with it.” As well as multiple Reddit posts, there are also countless tweets asking for changes to be made. One of these, for example, comes from Bryan Lee, who asked Treyarch to “come with the Tec-9 nerf soon” because “MP is just unplayable” with it in the state it is. @Treyarch @TreyarchCM y’all coming with the Tec 9 nerf any time soon? MP is just unplayable at the moment. — BigLeeChew (@bigleechew) September 1, 2021 Needless to say, the Season 5 Reloaded update can’t come soon enough for Cold War players, who will be desperate for a proper nerf to the Tec-9. Whether that nerf comes, and what it looks like if it does, remains to be seen.
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Cold War players call for major sniper rework instead of nerfs – Dexerto
Cold War players call for major sniper rework instead of nerfs ActivisionSniper rifles have long been a huge source of contention for Black Ops Cold War fans. Though they were nerfed at the start of the year, many players didn’t think it was enough, but now they’re revisiting the topic. Snipers have been a contentious issue throughout the entire Cold War season, so much so that pro players in the Call of Duty League even banned them entirely, simply stating that they’re too overpowered. They have been incredibly frustrating to play against during the Cold War season, whether you’re a casual or competitive player alike. Now, with the launch of the new Call of Duty title Vanguard due to be announced sooner rather than later, Cold War players are calling for change before it’s too late. Posting to the Cold War subreddit, Draculagged addressed some of the issues with sniper rifles in the game, explaining why a nerf probably isn’t the best solution. The post was titled “Snipers don’t need a nerf, they need a rework,” and Draculagged listed three key changes the devs should consider making. With explanations for each, here’s what Draculagged said should be included in any potential sniper rework: Drastically speed up ADS times. – Massively increase flinch. – Delete the precision/focusing aim assist settings out of the game. – While most are in agreement that something needs to be done about sniper rifles in BOCW, the top comment on the Reddit post says the issue is more to do with Cold War’s slowed-down gunplay than with just snipers. IKEA-SalesRep concludes that “they should just increase handling on all guns,” in the game, and the snipers might go hand in hand with that. Whether Treyarch decide to make changes to sniper rifles now remains to be seen, but if they plan on Cold War lasting longer than just its initial year, this might be something they want to consider.
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Cold War player claims insane Tec-9 TTK makes other SMGs “useless” – Dexerto
Cold War player claims insane Tec-9 TTK makes other SMGs “useless” ActivisionCall of Duty: Black Ops Cold War players have been getting their hands on the new Tec-9 SMG in Season 5, and it’s already being lambasted as overpowered and accused of making other SMGs “useless” in the game. The Tec-9 arrived in Cold War and Warzone in mid-August alongside the launch of Season 5 and the new EM2 assault rifle. Both weapons have seen a decent amount of use across both games, and while the EM2 is definitely a more popular pick in Verdansk, the Tec-9 is proving to be a real issue in Cold War’s regular multiplayer modes. With a variety of loadout and fire rate options for the gun, players are beginning to realize that it’s even stronger than initially thought. Anyone familiar with the gun will know it can be used in semi-automatic, burst fire or fully automatic modes — and this is where the issue exists. Comparing the TTK of all the Cold War SMGs, Tsuikyit_The_VIP was in disbelief at the insane TTK of the full-auto Tec-9, which far outclasses the rest of the field. The weapon has a 184ms TTK at its base maximum damage range of 15.2m. For comparison, the only SMGs that beat this are burst fire guns: the burst Tec-9 and the KSP 45. When comparing it to other full-auto SMGs though, the Tec-9 clearly outclasses them by a long shot. Possible fixes for this, as explained by Tsuikyit, could include a recoil or damage nerf, a magazine size penalty, or even an open bolt delay. If you feel like you’ve been killed by the Tec-9 a lot since it arrived in-game, now you know why — especially if it’s burst fire or, even worse, full auto. Whether developers Treyarch address this in a future update remains to be seen.
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Cold War devs promise fix after accidentally reverting weapon nerfs to EM2 & Tec 9 – Dexerto
Cold War devs promise fix after accidentally reverting weapon nerfs to EM2 & Tec 9 ActivisionTreyarch accidentally reverted nerfs made to the Cold War Season 5 weapons, with the EM2 assault rifle and Tec 9 SMG being widely considered as too powerful, sending players into a frenzy. If you’ve played Cold War at all throughout Season 5, you’ll know how frustrating these guns can be, especially the Tec 9 which just about every player is running right now. Treyarch were quick to nerf both guns slightly, attempting to bring them more level with the rest of the weapon pool. While they still remained powerful, they weren’t quite as frustrating to players as before. With the latest update before Season 5 Reloaded, however, the changes were reverted and the EM2 and Tec 9 were back to their original state — and players aren’t happy. Treyarch accidentally revert EM2 & Tec 9 nerfs The September 7 update, which players could download to prepare for Season 5 Reloaded, reverted the nerfs to both weapons, something which players quickly clocked onto. In a Reddit post that appeared shortly after the update dropped, naz2348 posted about the change, saying that the guns were “even more overpowered” thanks to the update revert. This was quickly picked up on by the Treyarch community manager, who responded saying that “the change was accidentally reverted and we’ll recommit to that.” They added that the changes will be made when Season 5 Reloaded launches on Thursday, September 9, so players won’t have to suffer with the “overpowered” EM2 and Tec 9 too much longer. Season 5 Reloaded is going to be bringing a lot of changes to both Cold War and Warzone. There will be new weapons and modes coming, a Zombies event and more. You can find out everything to expect in the Season 5 Reloaded patch notes.
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Black Ops Cold War dev responds to broken Zombies XP growth – Dexerto
Black Ops Cold War dev responds to broken Zombies XP growth Activision/TreyarchTreyarch has responded to a new issue that is slowing down Black Ops Cold War solo zombies players from leveling up their weapons. They intend to resolve the issue as soon as possible. Players reported the exp growth on their weapons had become increasingly slow. Some experimentation from Reddit user MaharaDTD discovered that it wasn’t impacting public lobby players, but was rather isolated to solo players and those on high round grinds. Some players reported their guns not leveling up at all between rounds 30 and 100, while others, who played predominantly in co-op lobbies, reported almost no change at all. The issues come amid a double XP event which should be the perfect time to grind out Zombies games, though. These problems stem from Treyarch combating an XP exploit where players could restart lobbies over and over again to wrack up big amounts – and the knock on effect has been completely ruining games. Treyarch dev responds to Black Ops Cold War Zombies weapon XP issues Treyarch dev Josh ‘Foxhound’ Torres announced that their team had confirmed the issue with limited XP growth, responding to the lengthy Reddit discussion with a handful of comments of his own. “I spoke with the team, and we have identified an issue that was causing lower than intended Weapon XP in both solo Zombies matches and later Zombies rounds. We are looking to release a fix for both of these as soon as possible,” he said. Comment by from discussion inblackopscoldwar Torres also confirmed there will not be an extension to the 2XP weekend for zombies players, despite pressure from the community. He said: “I shared what the team had to share, and then I kept them updated on the community sentiment and conversations. The team investigated and found actual issues. We’ll be fixing them, and we’ll have more 2XP events in the future.” This means zombies players will need to wait patiently for the chance to grind 2XP boosts and upgrade their guns.
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Cold War Aug 19 update: Slums 24/7, EM2 removed from League Play, full patch notes – Dexerto
Cold War Aug 19 update: Slums 24/7, EM2 removed from League Play, full patch notes ActivisionBlack Ops Cold War Season 5 has received its first major update since launching. This is giving 2XP, a 24/7 playlist for fan-favorite maps, Slums and Nuketown, and the removal of the EM2 and TEC-9 from League Play. Cold War players everywhere can rejoice as a big update has arrived. With Season 5, Slums was brought into Cold War and now a 24/7 playlist is available along with a Nuketown 24/7 one. Also, players now have access to Face Off Showroom 24/7 as well as a Gunfight 3v3 Sniper Only mode. There will also be another tournament this weekend for players that wish to test their skills against other Gunfight teams. On the competitive side of things, players have been dominating with Season 5’s new EM2 assault rifle and TEC-9 submachine gun. This update has now banned these weapons from League Play, so it looks like you’ll need to go back to the Krig 6 and AK-74u. If you’re looking to grind out some levels or unlock new attachments for your weapons, Treyarch are making it easier for you. They announced that there will be Double XP and Weapon XP starting August 20 for all players. Read More: How to play Call of Duty: Vanguard Alpha – With a few fixes for Zombies as well, this update is certain to pack-a-punch. You can find the full Cold War August 19 patch notes below. SLUMS 24/7 IS HERE! In today’s upcoming Featured Playlist update, we’re bringing Slums 24/7, Face Off Showroom 24/7, Gunfight 3v3 Snipers Only, and more to Multiplayer, along with our next Gunfight Tournament loaded with new rewards to earn. Nuketown 24/7 also replaces NukeJacked this week, and Double Agent continues as Season Five’s newest game mode. Remember… turn on those mics and communicate with your fellow players, and if you’re a Double Agent, remember to switch between public and private chat with d-pad down or left alt on your keyboard! We’re also adding 12v12 Moshpit back to Featured Playlists this week for players who love the chaos of 24 players on 6v6 maps – and remember, you can jump into 12v12 Moshpit anytime from the Quick Play menu when it’s not listed in Featured. In League Play, we’re restricting the new EM2 and TEC-9 weapons in our CDL modes in today’s update, and we’re also including some additional fixes for Dead Ops Arcade 3 and Onslaught in Zombies. Check out the patch notes below for details. 2XP + 2WXP WEEKEND BEGINS TOMORROW Whether you’re dropping into Slums 24/7 or reliving the Battle of Verdansk in Warzone, get ready for Double XP and Double Weapon XP all weekend long. Between the EM2 and TEC-9 dropping at the start of the season and the new Marshal break-action pistol live this week, you’ve got plenty of attachments and camos to chase already… get to it! In the meantime, here’s what’s coming in today’s update: MULTIPLAYER Game Modes Double Agent Addressed an issue that caused Calling Cards and Emblems to overlap in the Killcam. – – Featured Playlists Slums 24/7 [NEW] (Also available in Hardcore) – Double Agent – Face Off Showroom 24/7 [NEW] (Also available in Hardcore) – Gunfight Tournament [NEW] – Nuketown 24/7 (Also available in Hardcore) – Gunfight 3v3 Snipers Only [NEW] – Face Off 6v6 (Also available in Hardcore) – 12v12 Moshpit (Also available in Hardcore) – Party Games – Multi-Team – LEAGUE PLAY Weapons Restricted the EM2 assault rifle and TEC-9 SMG in League Play. – ZOMBIES Dead Ops Arcade 3 Gameplay Closed multiple exploits. – – Stability Fixed various stability issues. – – Onslaught (PlayStation) Addressed an issue that could prevent the player from acquiring all Perks. – Featured Playlists Outbreak (Endless and 3 Region) – Mauer der Toten – Firebase Z – Die Maschine – Dead Ops Arcade 3 – Dead Ops Arcade 3: First Person – Onslaught (PlayStation) – Onslaught Accelerated (PlayStation) – Onslaught Containment (PlayStation) – Onslaught Echelon (PlayStation) –
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coL CEO Jason Lake reveals who Censor wanted to pick up for Black Ops 4 – Dexerto
coL CEO Jason Lake reveals who Censor wanted to pick up for Black Ops 4 CompLexity CEO Jason Lake has given a behind the scenes look at the inner workings of the organization over CoD rostermania, revealing what players Doug ‘Censor’ Martin wanted on the team. CompLexity have now released their entire roster, after selling Brandon ‘Dashy’ Otell to OpTic, and unable to find a roster that worked with their remaining three, Censor, Ricky and Blazt. Although they would have had a guaranteed pool play spot, Lake explains in the video that if they “objectively weigh [Call of Duty] on a scale, for us right now, it doesn’t make any sense.” CompLexity haven’t completely ruled out a return to Call of Duty with a new roster, but in the video Lake explains that if/when franchising comes, it will make more sense, rather than spending “5, 6, 7 hundred thousand over the next 12 months.” Specifically, Lake reveals the three players that Censor was keen on joining the roster for Black Ops 4, although of course it never materialized. “I’ve had a lot of meetings with [Censor], there’s a lot of different options. He’s talked about Enable, he’s talked about Accuracy, he’s talked about AquA – we still don’t know if it’s four or five players.” Since being released and becoming a free agent, Censor appears to have had a rollercoaster ride in rostermania. On October 7 he said that he had a new team and couldn’t wait to officially announce, but only days later he announced he was a free agent instead. As for Ricky and Blazt, their future roster situation is unknown, but it is believed they are both set on rosters, perhaps sticking together and joining anoher three players. While Censor had an up and down WWII season, his return to competitive CoD after years out, he proved that he can compete with top players, but whether he gets a chance on a top roster is another matter.
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CoD’s most popular map has been remade with unsettling realism in Unreal Engine 5 – Dexerto
CoD’s most popular map has been remade with unsettling realism in Unreal Engine 5 Twitter: Reissad StudioIndie devs behind Bodycam have recreated CoD’s most popular map with an unsettling amount of realism in Unreal Engine 5. First featured in Call of Duty: Black Ops, Nuketown has become CoD’s most iconic map in the years that followed. Despite being one of the smallest multiplayer maps the franchise has released, it became a staple in the series, having featured in multiple iterations since. Its unique aesthetics and layout saw it fit for constant recreation, and naturally, it’s even been remade in other titles like Fortnite and Krunker to name a few. In line with Nuketown’s various recreations, a pair of indie devs recently decided to recreate the iconic map themselves, this time in Unreal Engine 5 with an unnerving amount of realism. Reissad, the duo indie devs behind the upcoming FPS game Bodycam which caused controversies over its unsettling realism portraying bodycam footage, recreated Nuketown. It seems the pair decided to take Nuketown’s concept literally, a fake town that was created to test the effects of a nuclear bomb on civilization. But rather than recreating the polished 60’s era version of Nuketown, the devs seemed to have decided to imagine Nuketown in a more apocalyptic state. With all color stripped out and the iconic two buildings and busses left in tatters. The recreated Nuketown was brought to life in Unreal Engine 5, which is the same engine Bodycam is being made with. In fact, the pair seemed to have recreated the map in Bodycam itself. It also seems the devs have recreated other iconic maps, with their version of Dust 2 in Unreal Engine 5 making a small appearance on their Steam store page. However, the devs did not reveal if their recreated maps like Nuketown or Dust 2 would be featured once Bodycam is released in full at an undetermined point in the near future.
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Blackout will feature major changes at launch – Level 3 Armor, audio fixes, player counts, and more – Dexerto
Blackout will feature major changes at launch – Level 3 Armor, audio fixes, player counts, and more Call of Duty’s new Blackout battle royale mode is set to feature some major changes from its beta version when it launches as part of Black Ops 4 on October 12. In a live-stream called “Road to Launch” on October 10, Treyarch Studio Design Director David Vonderhaar revealed some of the changes that have been made to Blackout. The changes come in response to the feedback that was given during the mode’s beta phase, which took place over a whole week in September, when players on the PS4, Xbox One, and PC all got their hands on the game. During the beta week, Treyarch made daily changes to Blackout, some of which was due to feedback and some were forms of experimentation. Read More: Major changes made to Black Ops 4 Multiplayer after Beta feedback – new weapons, scorestreaks, and more – With all of the experiments done, feedback analyzed, and testing completed, here are some of the major changes that will be featured in the day one version of Blackout. Level 3 Armor, which was clearly the biggest talking point of the Blackout beta, will have a reduced spawn rate on the map, and all Armor will have its own health bar shown on the HUD. – The player count at launch for all three modes has been officially revealed: 88 for Solos and Duos, 100 for Quads. – Muzzle flash has been reduced to not only offer less impact on a player’s field of view, but also to become less apparent in dark rooms and surroundings. – Changes have been made to what players will see on their screen when outside of the zone. Redness has been reduced, and it “feels appropriate to being outside.” –
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Team Aydan wins $20K Code Red Freedom Warzone tournament: final results – Dexerto
Team Aydan wins $20K Code Red Freedom Warzone tournament: final results Activision / BoomTVWarzone events just keep on piling up as BoomTV hosted the latest Code Red tournament which saw Team Aydan closing out a $20K Odd Man Out competition. Team Aydan wins $11,000 first-place prize. – Broadcast came to an end after 10 hours of competition. – BobbyPoff, ZLaner, TeePee among big names eliminated early. – Just hours after the $30K Jack Links tournament came to a close, another big Warzone event immediately started up. This time around, BoomTV’s hosted a new Code Red tournament utilizing the Odd Man Out format. Here’s how the event played out. $20K Code Red Warzone event: Final Placements (Top 8) $20K Code Red Warzone event: Results & Recap With Trios all set and ready to split up, the opening round of action kicked things off with some extremely close games. Three matchups went the distance as teams traded maps back and forth. However, only one Trio was able to cruise through without fault. Team Aydan took down Team LEGIQN, Team HusKerrs, and Team SuperEvan without dropping a single map. That helped secure their spot in the Grand Finals with ease. On the opposite end of the bracket, the likes of BobbyPoff and IceManIsaac found themselves knocked out without winning a series. Ultimately, it was Team SuperEvan that went on a run through the lower bracket to make the Grand Finals. After a brief intermission to download the new Season 4 Reloaded patch, it was Team Aydan up against Team SuperEvan. After playing the first few maps, however, the 10-hour broadcast came to an end and teams were uncertain whether or not to continue. It was soon decided that the Grand Finals would be played without a central stream. Following a swift bracket reset, it was ultimately Team Aydan who finished in first place. $20K Code Red Warzone event: Streams & Schedule The $20K Code Red Warzone event featured a hub stream directly on BoomTV’s official Twitch account. With the first lobbies dropping at 12PM PT | 3PM ET on July 14, this stream served as the best way to keep on top of results throughout the day. However, the biggest names were also sharing their POVs directly as always. From SuperEvan to Jukeyz, fans could tune in and watch their favorite players as went on a run through the competition. The latest Code Red event ran for just under 12 hours. $20K Code Red Warzone event: Format Rather than a kill-race or a private lobby, this event relied on the Odd Man Out format. While teams registered together as a Trio, they weren’t actually playing together. Two players from each Trio were loaded into a lobby with one ‘odd man’ from another Trio. These players then split up across Verdansk and hunted for as many kills as possible. The solo player then had their individual kills added onto the duos kills to form their point total. All upper bracket games were best of three while lower bracket games were best of one. $20K Code Red Warzone event: Teams & Players A total of 16 teams were locked in for the latest Code Red tournament. Here’s a rundown of every confirmed player.
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CoDBurner reveals damning news about the future of Red Reserve – Dexerto
CoDBurner reveals damning news about the future of Red Reserve The infamous CoDBurner has dropped some new claims about prominent esports organization Red Reserve and the future of the professional Call of Duty team. On April 5, the mysterious Call of Duty insider known as the CoDBurner dropped a new bombshell on Reddit, detailing what exactly is going on behind the scenes at Red Reserve. Below you can find a full breakdown of everything that was said in the post, as well as the full post itself in its entirety. Red Reserve weren’t paying players their prize money According to the CoDBurner, Red Reserve would take the prize money earned by their CoD team at events and then give each players a cut, a common practice in esports. However, Red Reserve had apparently not paid their players a share of the prize money the earned at last season’s CWL Championships, where the team won $35,000 for placing 7-8th. The fact that RR had not been paying their players some of the prize money had been hinted at in the past by the players themselves, but news of it is started to surface a little more directly now that the org seems to be falling apart. According to players, they still haven’t received their prize money from Red Reserve for placing 7-8th at the 2018 CWL Championship last August. Red Reserve players kicked out of their team house Very early in the morning on April 5, the Red Reserve players reported that they had been forced to vacate the Red Reserve team house after CEO Patrik Andersson warned them that he was going to stop paying the rent, as the house had been in his name. As a result, the players began tweeting out information about RR and what had been going on over the past few months, intel that they had kept to themselves with the hope that things would eventually get resolved. Been told by the Red owner to leave the house we are staying in, because they couldnt pay for it, idk how or why we are in this situation or how ive even been able to keep it under wraps, guess we’ll see what the streets of las vegas are saying. — treiboi carti (@TreiZer0) April 5, 2019 Hasn’t paid us salary in a couple months, owes us 40k prize money each.. I’m waiting for the cameras to bust in & tell us we’ve been framed not to mention we all have entire set ups in the house. https://t.co/OETZU9NQhA — Rhys Price (@Rated_COD) April 5, 2019 Staff haven’t been paid since December either, it all needs to come out to be honest. — Joe Hayter (@Joe_inertia) April 5, 2019 The future of Red Reserve’s pro Call of Duty roster It’s no secret that Red Reserve’s pro CoD roster has been in an uncertain state of the past few weeks after they had been reportedly dropped by the org mid-season. The CoDBurner claims that Andersson was having issues with his wife and was thus not finding the time to send out paychecks to players, which prompted them to sign a new contract that would give them control over the CWL Pro League spot if they weren’t paid their salary by the end of the month. Apparently that is exactly what’s taking place at the moment, as the CoDBurner claims that the org is very close to pulling out of the Pro League and selling their spot to FaZe Clan, something which has also been hinted at by Skrapz during a recent livestream. If that does turn out to be the case, and the players did indeed sign such a contract, then we could see some of them continue competing together but under the FaZe banner. With Skrapz (middle right), Zer0 (far left), and Bance (middle left) having announced free agency, only Joee (middle) and Rated (far right) are candidates to join FaZe’s roster if the deal takes place. However, we already do know that Zer0, Skrapz, and Bance all had already announced free agency, even before all of these issues came to light, which leaves only Rated and Joee that could stick together moving forward. Who is the CoDBurner? The CoDBurner is a mysterious member of the competitive Call of Duty community who has posted a lot of insider information about potential roster moves and team changes over the past two years, some of which has turned out to be accurate. No one has publicly admitted to knowing the identity of the CoDBurner, although the extent of his behind-the-scenes knowledge suggests that he could either be a pro player or a team executive. You can read the CoDBurner’s full April 5 post down below, or by visiting his page on Reddit: (4-5-19) red is dead im sure u all heard the rumors of faze and thats what should happen…faze buying the spot for 20k…im not 100 % on what the roster will be for a few days but ill post when i know for sure. this is what i know about red and what happened in the middle of the night… red is one of the orgs that takes the prize money from events and pays the players that after getting their cut…the money rated and skrapz been tweeting about is the prize money from champs which is rightfully theirs. alot of orgs do this and most of them end up paying the players late…remember the other post where i said i know of lots of orgs being in money trouble and some of them not being in cod and its a big thing in esports??? The players asked the owner pat for the money over and over and he kept saying no and then missed a months paycheck this season and his reason was bc his wife was leaving him and he was too busy to send the check. The team wanted to stay together and then got him to sign a new contract saying if he didnt pay them back all the money he owed them by this month then their FA and control the league spot…thats the only good thing he ever did. Red then got new investors bc of their other non esports stuff and the new guys fired the ceo pat when they figured out what he did but they dont want to stay in esports so they decided to sell everything esports related. The team is close to apoc…the guy who worked for rich guy…so hes been helping them out the past few months and been trying to find them new homes. Last night while their out at the bar at 3am the old ceo pat calls and says to gtfo the house bc its in his name and he wont pay the rent anymore for it and its why the players are tweeting now….its been going on for months and they didnt say anything publicly bc they really wanted to stay together and were hoping an org would want all 5 of them until recently when skrapz wanted to leave and the bance stuff. Any of the players that dont get picked up by another team quickly need to leave the country…. Alot of orgs in cod and esports owe players money and lots of ppl start to forget about it bc it happens so much
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CoDBurner claims Huke wants to drop Envy roster, leaks intel on Skrapz, Attach, EG – Dexerto
CoDBurner claims Huke wants to drop Envy roster, leaks intel on Skrapz, Attach, EG The CoDBurner, notorious for releasing rumors regarding possible roster moves in professional Call of Duty, has returned to give fans a glimpse of what may going on behind the scenes, including intel on a huge Evil Geniuses change and the future of Matthew ‘Skrapz’ Marshall. The CWL Pro League is currently in the cross-divisional portion of the competition, with teams facing off against opponents from the opposite group . With some teams struggling, many are looking forward to the second roster movement period of the season, when organizations can make changes to their lineup in an attempt to improve their chances of success. With the window set to open on Friday, April 5, CoDBurner has given fans a look at some of the possible changes we may see in April. Wholesale changes at Evil Geniuses According to CoDBurner, Evil Geniuses will make a number of roster moves, as they attempt to right the ship after a disastrous start to their Pro League campaign. Currently sitting at a 2-9 record, CoDBurner said that both Tyler ‘Felo’ Johnson and Jevon ‘Goonjar’ Gooljar-Lim could be on their way out, and that Dillon ‘Attach’ Price wants “everyone dropped.” Tommy ‘ZooMaa’ Papparatto and Jacob ‘Decemate’ Cato are mentioned as possible replacements. Team Envy, Skrapz and Red Reserve CoDBurner also revealed that a major shake-up is on the horizon at Team Envy, with Cuyler ‘Huke’ Garland reportedly wanting the rest of the roster dropped, in favor of building a new squad around himself and Red Reserve’s Skrapz. If this takes place, Bryan ‘Apathy’ Zhelyazkov and Patrick ‘ACHES’ Price will likely head to Evil Geniuses, although the signing of Skrapz is not a certainty just yet. The leaker believes that “Red Reserve are definitely making a change”, with Alex ‘Alexx’ Carpenter and Conrad ‘Shockz’ Rymarek lined up to replace Ben ‘Bance’ Bance and Joe ‘Joee’ Pennington, and are willing to sell Skrapz if they are unable to convince him to stay. The cost would be around $350,000 according to the Burner, and the Red Reserve star is doing little to quell the rumors, tweeting: “Lining up my team offers, business mode.” Lining up my team offers, business mode :briefcase::locked_key: pic.twitter.com/vPX4zBUhoZ — skrapz (@skrapzg) March 29, 2019 Team Reciprocity, SpaceLy and FaZe Clan Alexx is also on the radar of Team Reciprocity, according to the CoDBurner, who states they would like to bring him in to replace Sean ‘Seany’ O’Connor. The leaker also believes it’s unlikely that Michael ‘SpaceLy’ Schmale will leave Gen.G after he was placed on their bench, as he is receiving guaranteed money as part of his contract. It also appears that Call of Duty fans won’t see FaZe Clan reappear in the CWL Pro League this season, as the CoDBurner wrote that the legendary organization declined the opportunity to buy Excelerate Gaming’s league spot. CoDBurner says that more options will open up following next week’s CWL Pro League matches, as more teams decide on their immediate future. Of course, all of the information released by CoDBurner is unconfirmed, so it’s worth taking all these rumors with a pinch of salt.
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New CoDBurner makes huge claim about Karma ditching 100 Thieves for OpTic Gaming – Dexerto
New CoDBurner makes huge claim about Karma ditching 100 Thieves for OpTic Gaming The mysterious Call of Duty insider known as the ‘Real CoD Burner’ has dropped another bombshell claim, this time regarding the future of pro player Damon ‘Karma’ Barlow. According the unidentified source, Karma had a verbal agreement with CEO Matt ‘Nadeshot’ Haag to join 100 Thieves’ new CoD roster, but has backtracked on it at the very last moment. The Real CoD Burner alleges that the three-time world champion will be rejoining the OpTic Gaming team, where he spent the better part of the last three years before he stopped competing halfway through the WWII season. He wrote on Reddit: “Look back through my posts. I told you Karma made a verbal agreement that he was joining his team [100 Thieves], but he decided to go back to OG, and left it last minute to say anything to Nade.” This massive claim comes on the heels of a tweet that Nadeshot posted earlier the same day, in which he said that he had “strong opinions” about the current off-season. “I’ve got some very strong opinions about this Call of Duty offseason,” he tweeted. “And I can’t wait to share them when everything is said and done.” JKap explains why CoD pros are struggling to identify the CoD BurnerIf Karma does indeed rejoin OpTic, it would be a massive turn of events after the longtime competitor had made it clear that playing for the Green Wall was in the past. However, if OpTic are indeed planning on dropping Methodz as the rumors and speculation suggest, then picking up Karma would make sense for both parties – OpTic would bring back one of its most popular and outstanding players, and Karma would be instantly back on a championship contender.
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‘CoDBurner’ makes fresh claims about FaZe, Red Reserve, Team Envy and Evil Geniuses – Dexerto
‘CoDBurner’ makes fresh claims about FaZe, Red Reserve, Team Envy and Evil Geniuses The ‘CoDBurner’, who has been spilling supposed insider information about Call of Duty esports, is back with new claims about a number of top teams and players. CWL London rostermania commences With CWL London fast approaching on May 3, ‘rostermania’ is in full swing, as professional teams aim to form the best possible lineups in hopes of taking the championship. With rumors of FaZe Clan returning with a new team, Red Reserve collapsing altogether, and Envy overhauling their roster, there is a lot of potential domino effects about to fall in to place. Attempting to keep fans abreast of the inner workings of rostermania, the CoDBurner is in overdrive, posting new information regularly, which they claim is authentically sourced through their close ties to players and org members. Denial Esports That doesn’t stop some players refuting their claims, but nonetheless, the CoDBurner continues in defiance. On April 10, the account made a number of posts and comments, starting with the claim that Denial was looking to ship their entire French roster and replace it with a new UK team. This was later dismissed by Denial CEO Zach Smith however, who reiterated that their roster was still, and would remain to be, the all French lineup. So I’m new to CoD, I didn’t know I had to explain what I’m doing in regards to players. My signed roster consists of Wailers Zeeked rizK nxtshay BreszyAlso my blood type is AB-Negative — Xac (@ZachtehCEO) April 10, 2019 Red Reserve European team Red Reserve have been at the center of much of the rostermania speculation, after three players announced their (restricted) free agency. The CoDBurner claims: “Skrapz and Zer0 are still under contract with Red as of [April 9]. Red has to sell the spot before next Wednesday [April 17] or else lose it to Zero and Skrapz, who will become FA.” The account also claimed that other Red Reserve players, Joseph ‘Joee’ Pinnington, Rhys ‘Rated’ Price’ and Ben ‘Bance’ Bance were the players slated to move to Denial, but of course this has since been squashed by Denial’s CEO. FaZe Clan, Team Envy and Evil Geniuses On the North American side of things, speculation looms over both Team Envy and Evil Geniuses. Both teams disappointed at the last event, CWL Fort Worth, and all signs point to changes being made. Although it has been stated that Dillon ‘Attach‘ Price could cut his loan to EG short and return to FaZe Clan (should FaZe get Red Reserve’s CWL spot), the CoDDBurner is now claiming: “Attach is stuck on EG, and I heard it again this time from someone in management.” Instead, CoDBurner states that Attach will stay with EG, and will recruit whoever is dropped from Team Envy. As for Envy, CoDBurner claims: “heard Decemate is back to Envy, but Huke doesn’t know if he will drop Apathy or Assault if he doesn’t get Skrapz and Zer0, because he needs to make space somehow. Faze holds Cellium no matter what, even if they don’t get the spot.” Apathy caused speculation in the community after putting “FA-P” in his stream title, possibly suggesting he is a free agent (i.e. F/A). CoDBurner has said that they hear Apathy will move to EG, in place of either Jevon ‘Goonjar’ Gooljar-Lim, or Mathew ‘Royalty’ Faithfull. It must be reiterated, that none of this information can be corroborated, and players have previously dismissed some of CoDBurner’s claims. But, equally, many of their previous convictions have turned out accurate.
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CoDBurner leaks new intel on OpTic, FaZe’s future, Fero, and others as RosterMania kicks off – Dexerto
CoDBurner leaks new intel on OpTic, FaZe’s future, Fero, and others as RosterMania kicks off MLGThe infamous Call of Duty esports insider known as the CoDBurner has captured major headlines yet again, dropping a fresh new set of intel on April 8 regarding numerous pro players and teams. The second period of RosterMania is currently underway, with teams being able to make changes starting from April 5-22, leading into the CWL London major tournament. With the competitive CoD community in full anticipation for all of the major roster changes that are expected to take place, the mysterious CoDBurner has shared some leaked info on the likes of OpTic Gaming, FaZe Clan, and others. FaZe Clan’s future not so certain A large portion of the CoDBurner’s April 8 Reddit post was dedicated to FaZe Clan and their possible return to the CWL Pro League. It’s been well-documented that FaZe are in the running to purchase the Pro League spot from Red Reserve, who have fallen onto hard times as an esports org. According to CoDBurner, FaZe have still not completed a deal and that “two or three orgs are going to meet with Red Reserve about their spot so anyone telling you it’s sold is wrong.” If FaZe do end up back in the Pro League, they reportedly will have to play without their star man Dillon ‘Attach’ Price, who is on loan at Evil Geniuses, unless FaZe want to pay the large fee of bringing him back from loan early. As for James ‘Crowder’ Crowder and Preston ‘Priestahh’ Greiner, both of whom are on loan at 100 Thieves, FaZe will apparently have trouble getting them back this season as 100T are reportedly prepared to put up a fight to keep them on loan. Team Envy likely to make a change The CoDBurner is almost fully convinced that Envy will be making at least one change this RosterMania, giving only a 10% chance that they don’t make a change of any kind. According to the post, Envy are trying to court Red Reserve players Matthew ‘Skrapz’ Marshall and Trei ‘Zer0’ Morris, which apparently is likely to happen if FaZe are unable to buy Red Reserve’s CWL Pro League spot. Read More: Team Yerr ft. Gunless, Skrapz, and co win WorldGaming Black Ops 4 tournament – recap, highlights, final placements – If FaZe do end up acquiring the spot and acquire Skrapz and Zer0, then Envy could drop Adam ‘Assault’ Garcia in favor of UYU’s Saul ‘Parzelion’ Masse-Siguenza, according to the post. The CoDBurner also stated that the most likely player to be dropped from Envy’s roster, in order, as Patrick ‘ACHES’ Price, Assault, Bryan ‘Apathy’ Zhelyazkov, then Justin ‘SiLLY’ Fargo-Palmer, with only Cuyler ‘Huke’ Garland pretty much guaranteed to keep his spot. Possible destination for Fero Despite having been demoted to the substitute’s role for 100 Thieves, Maurice ‘Fero’ Henriquez remains a hot commodity in CoD esports. According to the CoDBurner, FaZe may be a possible destination for him if the org ends up buying RR’s spot, however there are claims that Skrapz and Zer0 are not willing to team with him. Skrapz has denied that claim to be true, calling it “bullshit” in a response to the post on Twitter. OpTic Gaming’s potential change In the post, the CoDBurner also mentioned OpTic Gaming, claiming to have heard “something about OpTic making a change.” However, the Burner believes that the change will not be to their roster but rather with their coach Tyler ‘TeePee’ Polchow, claiming that the squad hasn’t been happy with him and his Search and Destroy strategies since all the way back in the WWII season. When asked about these reports live on stream, Brandon ‘Dashy’ Otell quickly refuted all of the claims. In addition to the information we’ve broken down for you above, the CoDBurner’s April 8 post included a lot of other leaked intel, all of which can be viewed below or on Reddit. (4-8-19) roster rumors and updates on faze red and nv faze didnt buy the spot yet but they still want it but dont want to pay big for it….2 or 3 orgs are going to meet with red this week about their spot so anyone telling u its sold is wrong. That means attach is still on eg and i think hes stuck there anyway unless faze wants to pay big to get him back early from the loan but if they wont pay big for the spot then they wont pay big to get attach back either. if faze doesnt get the spot then its zero and skrapz to NV in place of ap and pat. cuyler still wants the whole roster dropped and silly was trying to convince skrapz to come to NV so he could keep his spot on the team. If the faze buy happens then expect at least assault to be gone for parz. theres so many moves in rostermania waiting on the spot situation with red to happen and with that considered then the most likely to be moved off NV is in order pat then assault then apathy then silly….im saying only maybe 10 % chance nv doesnt make any kind of change. faze would offer 10 k a month so if faze gets the spot then nv probably would need to do 15 k to convince skrapz to go there instead…both zero and skrapz really like faze for the clout attach still wants to drop the other two that havent been dropped yet but idk who he would get thats not leftovers bc of their awful league record some smaller stuff thats been said…… donny wants lamar or uly dropped and it will most likely be lamar. methodz is trying to finesse his way onto any team brack wants to try to go to nv denial players say their looking for a new AR faze wont want fero bc zero and skrapz dont want to play with him starting to hear something about optic making a change but i think its a role switch and not a roster move but supposedly their not happy with teep and havent been with his snd strats since ww2 LG looked into skrapz but hes set on going to faze then nv rec thought about alex but is going to stick with seany 100t wont allow chris and preston to go back until their loan is over eu supposedly asked if anyone wants to buy clay but his price is too high 150 k geng is fine e6 wants to drop diabolic and has their eye on dece
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CoDBurner leaks new intel on FaZe’s roster, Envy’s changes, OpTic, and more – Dexerto
CoDBurner leaks new intel on FaZe’s roster, Envy’s changes, OpTic, and more MLGAnother day another bombshell post on Reddit as the Call of Duty esports insider known as the CoDBurner has dropped a fresh set of leaked intel yet again. With the second roster change period of the CWL Pro League now open until April 22, the mysterious CoDBurner has been very active on social media, posting more behind-the-scenes information for the third day in a row on April 11. His most recent post focuses on new developments with FaZe Clan’s potential roster, possible changes that Team Envy have made, OpTic Gaming’s role switch, and more, all of which can be found below. Attach could return to FaZe Clan this season According to the CoDBurner, FaZe Clan’s Dillon ‘Attach’ Price, who is on loan with Evil Geniuses, could be rejoining the org much sooner than expected after having “cried and begged EG to let him go.” Read More: Top 20 highest earning Call of Duty pros – This would mean that FaZe’s roster could potentially feature Attach alongside Matthew ‘Skrapz’ Marshall, Trei ‘Zer0’ Morris, Thomas ‘ZooMaa’ Paparatto, and McArthur ‘Cellium’ Jovel, once FaZe does acquire Red Reserve’s CWL Pro League spot. It looks like Attach could be joining FaZe Clan this season after all, after the fee to return him from loan had initially been deemed to high. Attach potentially rejoining FaZe this season is a new development after the CoDBurner had previously reported that the fee to end his loan spell with EG early would have too high for FaZe to pay. At the time, it was believed that former eUnited man Jordan ‘JKap’ Kaplan would be joining FaZe as their fifth, but he’s reportedly agreed to join EG instead. eUnited’s JKap was to be FaZe’s new fifth, but he’s reportedly agreed to join Evil Geniuses. Team Envy could make two roster changes The CoDBurner has reported that Team Envy’s plans for this roster change period are to add 100 Thieves’ Maurice ‘Fero’ Henriquez and former Envy player Jacob ‘Decemate’ Cato in place of Adam ‘Assault’ Garcia and Bryan ‘Apathy’ Zhelyazkov. Fero will be joining Envy on loan from 100T until the end of the season, while Decemate will simply be signed on from G2 Esports after having laid dormant following their failed CWL Pro League Qualifier. It was initially believed that Patrick ‘ACHES’ Price would have also been dropped from the team, but he reportedly “talked to management and convince them to not drop him.” The post also mentions that Cuyler ‘Huke’ Garland preferred to bring on Excelerate Gaming star Carson ‘Brack’ Newberry, but instead settled for Fero. Fero, who has been 100 Thieves’ sub since the CWL Pro League Qualifier, has apparently been loaned out to Team Envy. OpTic Gaming role swap to take place In the April 11 post, the CoDBurner continued to push the idea that OpTic Gaming will indeed be making making some sort of internal change, most likely a role swap between two or more players, even going as far as to claim that the changes have been made. The CoDBurner had previously reported that Tyler ‘TeePee’ Polchow’s job security as the team’s coach was also under jeopardy, but Brandon ‘Dashy’ Otell adamantly shut down those claims. You can read up on the CoDBurner’s entire April 11 Reddit post below, which includes some more information in addition to what we’ve broken down above: (4-11-19) getting close things are at the point that i can say this stuff…. faze: skrapz zero celly zooma ATTACH……….faze was going to sign apathy but yesterday attach cried and begged eg to let him go so they did bc i heard they dont wanna spend alot of money on cod. it was supposed to be jkap as the 5th but he went to eg to play with attach and he got finessed bc attach dipped on him lol. Anyone who says this was done before yesterday was lieing since even faze didnt think it was happening until attach begged and cried. nv: huke dece silly aches fero……….100t loaned out jay the rest of the season…..huke wanted brack though…..aches talked to management and convinced them to not drop him denial: alex is joining the red reserve 3 of joe bance and rated….brack offered 10 k a month but didnt sign yet. The frenchies are being lied to by the owner. eg: jkap and felo…they wanted brack skrapz and zero but all of them said no….they let attach go for free bc he cried hard i heard so now they might have to call back players they dropped and ask them to come back…embarassing lol. Likely place for apathy and assault now. optic: the change happened that i posted about…role swap. idk why some of u said i was saying teej was getting dropped bc i never did….go back and look at my posts. Fugaze is still unsigned and doesnt know where he wants to go yet and teams are offering him 12 k a month plus rent…so kinda like the clayster deal….he wont go to a team where he has to run icr and wants to use tempest happy cake day to me and the big 3rd team that was meeting with Red for their spot was NYXL from overwatch
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CoDBurner leaks new intel on ACHES, eUnited, Splyce, and others following CWL Fort Worth – Dexerto
CoDBurner leaks new intel on ACHES, eUnited, Splyce, and others following CWL Fort Worth @Envy / @eUnitedThe mysterious Call of Duty insider known as the ‘CoDBurner’ has come back into the spotlight thanks to having leaked a fresh new set of intel on a number of pro players and teams. As competitive CoD fans were beginning to think that the CoDBurner has disappeared, the infamous insider returned with a bang on March 19, posting leaked information on Reddit. The CoDBurner’s latest post reveals behind-the-scenes details about Team Envy and Patrick ‘ACHES’ Price, eUnited’s roster controversy, Splyce’s potential roster changes, Red Reserve’s situation with Ben ‘Bance’ Bance, and more. Team Envy and ACHES According to the CoDBurner, Team Envy are looking to release their team captain ACHES and replace him with a player more capable of playing with the Maddox RFB assault rifle. Envy, of course, have not had the greatest season thus far, having placed 9-12 at both CWL Vegas and Fort Worth, while they currently sit 6th in Division B of the CWL Pro League with a 3-4 record. eUnited’s roster controversy On March 19, eUnited promoted substitute Chris ‘Simp’ Lehr to the main squad in place of Jordan ‘JKap’ Kaplan, following their dismal last-place finish at CWL Fort Worth. In the CoDBurner’s eyes, this confirms his previous report that JKap had tried to get James ‘Clayster’ Eubanks dropped from the team, which led to heavy internal turmoil among the players. “My post on eU was right,” the CoDBurner wrote. “If it wasn’t, then you know Clayster would be the first one saying it’s wrong. Everyone knows the vibes backstage at Fort Worth were terrible. And JKap has been trying to scumbag players off other rosters and take their spots after eU wouldn’t drop Clayster.” Splyce’s roster plans Despite the fact that Splyce have finished in the top three at both CWL Vegas and Fort Worth, and are currently fourth in Division B of the Pro League, the CoDBurner claims that they are thinking about making a change According to the Reddit post, Splyce are considering dropping either Ulysses ‘AquA’ Silva or Jordan ‘Jurd’ Crowley, although it’s unclear who they would intend on trying to bring in. They always have the option of promoting their substitute, Nick ‘Happy’ Suda, although that doesn’t seem to be under consideration right now. Red Reserve’s situation with Bance As has already been announced, Bance’s spot on Red Reserve’s starting squad is under severe jeopardy. According to the CoDBurner, RR are considering moving substitute Conrad ‘Shockz’ Rymarek’ into the starting lineup and releasing Bance after the upcoming week of CWL Pro League matches. RR did finish in the top six at CWL Fort Worth, and their 4-3 record in the Pro League gives have a decent chance at directly making the Playoffs. Additional leaked intel Gen.G wanted to bring in eUnited’s Simp instead of Dylan ‘Envoy’ Hannon during the last Rostermania period but the $100,000 buyout price was set too high. – Evil Geniuses are apparently considering dropping Tyler ‘FeLo’ Johnson for Alex ‘Alexx’ Carpenter, who is currently not in the Pro League. – The CoDBurner did not comment on Preston ‘Priestahh’ Greiner’s situation with 100 Thieves as he did not have any concrete info that wasn’t based on rumors. – Of course, it must be said that all of the information presented above should be taken with a grain of salt, as it’s all based on leaks from the CoDBurner, who has been wrong before. If any of the changes suggested in the Reddit post are to end up taking place, they will do so when the second Rostermania window opens up on April 5-22.
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CoDBurner leaks more intel on ACHES, Skrapz and Red Reserve – Dexerto
CoDBurner leaks more intel on ACHES, Skrapz and Red Reserve Call of Duty / TwitchThe infamous ‘CoDBurner‘ has resurfaced on Reddit, and is back spreading information and rumors about the professional level of Call of Duty, with more ‘leaked’ details on Team Envy and Red Reserve. Envy and Red Reserve faced off in the CWL Pro League on March 26, in a nail-biting five game series, which Envy stole away with a win in the final Search & Destroy. But, according to the CoDBurner, Envy is not completely satisfied with their lineup, and is apparently eyeing up a replacement for team captain Patrick ‘ACHES‘ Price. It was first claimed that ACHES was on the chopping block by the CoDBurner back on March 20, claiming that Envy wanted to “replace him with a player more capable of playing with the Maddox RFB assault rifle.” Now, it appears they have picked out such a player – Red Reserve’s own Matthew ‘Skrapz‘ Marshall. However, it’s not straight forward, as Skrapz’ price should Envy want him, according to the CoDBurner, is in the region of $300,000. Skrapz is apparently also unsure of the move. This information aligns with a tweet posted by Rhys ‘Rated’ Price, who made it clear that Skrapz’ purchase price was hefty – perhaps too hefty for Envy. But, immediately after the rumors were shared to Twitter, Skrapz shut down this speculation, and clarified that it wasn’t even $200,000. Ain’t 200 either, red owe me 40k and have done since s2 playoffs on ww2. Couldn’t take the piss like that after all these months, been a shit show. — skrapz (@skrapzg) March 27, 2019 Bance’s situation with Red Reserve Additionally, the CoDBurner claims that Red Reserve are still planning on dropping Ben ‘Bance‘ Bance. Despite announcing free agency immediately following CWL Fort Worth, Bance has retained his spot on the starting lineup for the ongoing cross-divisional play in the CWL Pro League. CoDBurner explains that this is because the team’s substitute, Conrad ‘Shockz’ Rymarek, had to return to Australia. In response to the CoDBurner’s claims however, Shockz simply stated “false”. Apparently “half of the team” wanted Bance dropped, while the other wanted him to stay, but ultimately, he is set to be dropped and replaced by Alex ‘Alexx’ Carpenter – according to the CoDBurner.
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CoDBurner leaks daunting intel on future of OpTic Gaming’s CoD team – Dexerto
CoDBurner leaks daunting intel on future of OpTic Gaming’s CoD team MLGThe mysterious Call of Duty insider known as ‘CoDBurner‘ has leaked some fresh information about the future of OpTic Gaming‘s pro team amid reports that the organization may soon be purchased by Immortals. The CoDBurner has returned to the spotlight with some more explosive behind-the-scenes news on May 14, and while not everything they’ve said has come to fruition, they’ve foretold enough truths to keep some credibility within the competitive CoD community. Their latest leak was regarding OpTic Gaming, whose fate has been in limbo ever since parent company Infinite Esports and Entertainment were put up for sale several months ago. According to the new intel, the sale of OpTic will be finalized soon, and the news should be announced sometimes during this weekend. The content creators will reportedly be either released or kept on with paycuts. As for their pro CoD team, the players will be sold to a different organization prior to CWL Anaheim in June, which is the next major tournament of the Black Ops 4 CWL season. Current OpTic Gaming CoD roster: Seth ‘Scump’ Abner – Ian ‘Crimsix’ Porter – Damon ‘Karma’ Barlow – Brandon ‘Dashy’ Otell – Thomas ‘TJHaLy’ Haly – “I can, without a shadow of a doubt, just tell you that both ‘dragondude’ and CoDBurner is full of bad intel,” he wrote in the official OpTic Discord server. “No one knows what will happen. Dragonburner and CoDBurner are both definitely spreading wrongful information. He went on to firmly state that, all of the main esports teams currently under OpTic will continue to represent the Green Wall until further notice. “And for what it’s worth, unless I’m being completely blindsided, both CS:GO will continue playing, CoD will continue playing, LCS will continue playing, all as OpTic.” ESPN reporting that they had set a $150 million asking price for all of their business, which includes OpTic Gaming and the Houston Outlaws Overwatch League team.In early May, it became apparent that prominent esports org Immortals had raised an additional $30 million in a Series B funding round, emerging as one of the favorites to purchase Infinite and OpTic. If the sale ends up going through, there is a chance that the OpTic brand will cease to exist, as Immortals will either choose to keep and rebrand some of the teams while selling the rest off to different organizations.
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Another CoDBurner leak reveals unexpected FaZe Clan-Red Reserve roster shuffle – Dexerto
Another CoDBurner leak reveals unexpected FaZe Clan-Red Reserve roster shuffle MLGThe infamous CoDBurner has continued their busy week during the current CWL Rostermania period with even more big news about FaZe Clan‘s acquisition of Red Reserve. CoDBurner Latest Only known as the ‘CoDBurner,’ the unnamed source has been in the thick of the latest happenings around the Pro League teams by leaking everything from trade rumors to potential buy-ins to the CWL. The latest update from the burner account indicates that it’s all but a done deal that FaZe Clan will be buying Red Reserve’s spot in the CWL Pro League. If the news turns out to be true, it would mark the end of the road for the team that has gone through much turmoil over the last few months. FaZe Clan set to purchase Red Reserve’s spot The CoDBurner admitted the deal might not be inked just yet, but they are confident in their source enough to disseminate the news pending an official announcement. The burner account went further to give potential trade moves from the fallout of the agreement. With a new team coming into the league, there will surely be some shuffling around between the current Red Reserve lineup and the players still under contract with FaZe Clan. That in mind, the CoDBurner said he believes Thomas ‘ZooMaa’ Paparatto, Matthew ‘Skrapz’ Marshall, Trei ‘Zer0’ Morris, McArthur ‘Cellium’ Jovel and an unnamed fifth will play under the FaZe banner. The CoDBurner wasn’t sure who the fifth player will be but did indicate that Bryan ‘Apathy’ Zhelyazkov could be the front-runner for the spot. With a good find for the fifth player and some time to gel as a team, the proposed roster could definitely be a strong unit heading into CWL London. Evil Geniuses could be making moves The CoDBurner also pointed to Evil Geniuses seeing fresh faces to their starting five after the apparent shuffle settles down. The account thinks that Evil Geniuses could add Jordan ‘JKap’ Kaplan, Dillon ‘Attach’ Price, Tyler ‘FeLo’ Johnson, and John ‘Xotic’ Bruno with a yet-to-be-determined fifth player. Read more: CoDBurner leaks new intel on OpTic, FaZe’s future, Fero, and others as RosterMania kicks off – Though nothing is confirmed as of yet, Evil Geniuses would be making a strong overhaul to their roster in an attempt to get them out of the last place in the CWL’s Division A. Residual roster moves for Denial Esports Other significant roster moves could see Carson ‘Brack’ Newberry and Alex ‘Alexx’ Carpenter join the resurgent Denial Esports side. Denial would also be looking for a way to dig themselves out of the mid-season hole they find themselves in. So I’m new to CoD, I didn’t know I had to explain what I’m doing in regards to players. My signed roster consists of Wailers Zeeked rizK nxtshay BreszyAlso my blood type is AB-Negative — Xac (@ZachtehCEO) April 10, 2019 Denial Esports’ Zach Smith listed his signed CoD team in an April 9 tweet, but the CoDBurner thinks more moves could be on the way. Although the mysterious account has been proven right in the past, there’s no way to corroborate the information that’s coming out of the CoDBurner so information like this should be taken with a grain of salt.
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New CoDBurner leak provides fresh details about Luminosity, UYU, and others ahead of CWL London – Dexerto
New CoDBurner leak provides fresh details about Luminosity, UYU, and others ahead of CWL London MLG / UYU – TwitterThe mysterious Call of Duty esports insider known as the CoDBurner has dropped yet another set of leaked intel with just a few weeks to go until CWL London and the return of the CWL Pro League. Ever since the second roster change window of the CWL Pro League opened up on April 5, the still unidentified CoDBurner has been very active on social media, constantly posting information about what’s going on behind the scenes. His latest leaks, which were posted on April 17, revealed new details about UYU adding a new player, Luminosity’s potential roster change, the future of Team Envy’s Adam ‘Assault’ Garcia, and more. UYU to add new player According to the CoDBurner, UYU have already added Mathew ‘Royalty’ Faithfull to their roster, alongside Saul ‘Parzelion’ Masse-Siguenza, Anthony ‘Methodz’ Zinni, Mehran ‘Mayhem’ Anjomshoa, and Nicholas ‘Proto’ Maldonado. Read More: OpTic’s Crimsix gets hilariously roasted by random teammate in League Play after team-killing – UYU’s roster has had one empty spot for well over a week now, ever since they dropped Aidan ‘Knight’ Provenzano on April 9. Royalty, of course, still technically plays for Evil Geniuses, but there is heavy speculation that EG will be dropping him and two other players as part of their roster overhaul. Luminosity considering roster change According to the CoDBurner’s April 17 post, Luminosity are considering dropping Nicholas ‘Classic’ DiCostanzo in favor of Team Envy’s Assault. However, the CoDBurner does make it clear that this move is not expected to happen since LG “don’t want to do that,” which makes sense since they’re coming off an impressive victory at CWL Fort Worth. There is very heavy speculation that Assault, who is still officially a member of Envy, will be dropped along with Bryan ‘Apathy’ Zhelyazkov, in favor of two new players who have apparently already started scrimming with the rest of the squad. Assault’s potential next team Staying on the subject of Assault, the CoDBurner speculated in his post that the defending World Champion will join Enigma6 Group ahead of CWL London. E6 do have a roster spot available in their starting lineup after dropping Martin ‘Chino’ Chino on April 16, less than a month after he had been picked up. You can view the CoDBurner’s April 17 post in its entirety below, or by visiting the dedicated page on Reddit. You can also keep track of all of the roster moves that have been officially announced during this roster change period by visiting our Spring RosterMania hub. (4-17-19) uyu uyu picked up royalty to go with parz methodz mayhem and proto the faze players think the announcement happens today lg isnt making a change unless they decide to get assault and drop classic but they dont want to do that. i expect assault to end up on e6. brack to denial is still happening.
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CoD Zombies YouTuber breaks insane record after 18 months – Dexerto
CoD Zombies YouTuber breaks insane record after 18 months ActivisionA Zombies record that was never thought to be possible has been completed by YouTuber CodeNamePizza. The first-ever zero-kill main quest easter egg has been completed and it only took the streamer 18 months to do it. Zombies content creator ‘CodeNamePizza’ set off on an 18-month long journey to do the impossible, complete a main Black Ops 3 easter egg with no kills. While this may seem crazy to most, he is known for his “Myth Busting Mondays” series where he takes requests from his fans and tests them out to see if they can happen or not. With inspiration drawn from other challenges he wanted to end his series for Black Ops 3 with a bang, and what better way than to complete a whole quest line with a psychotic twist. Here’s how he did it. Zombies first-ever zero-kill easter egg In one of his latest videos, CodeNamePizza was attempting something that had never been done before. The first thing he needed to figure out was which map you could do the main quest without needing to kill zombies. This left him with just one map, Zetsubou No Shima. While this map didn’t require any kills it still needed a lot of planning, 18 months of it. One step in the easter egg requires you to do three challenges that are randomly assigned at the start of a game. With more than half of them needing you to kill zombies he was forced to reset until he got the ones that didn’t require kills. That wasn’t the hardest part, he realized he would need two seeds, which can only drop from a zombie. After testing out traps, nukes, and multiple gobble gums he couldn’t get one. However, after a three-month break, he tried one last gobble gum, I’m Feelin’ Lucky. This gum gives you a random drop from the map so he was hopeful it could drop a seed. After nearly three hours of playing, he was about to give up but finally, a seed dropped from the gum. Now that he had the strategy set, it came down to a ton of RNG. He needed to get the perfect challenges, two seeds from the gobble gum, and needed to kill no zombies. It took over 2,000 resets and 18 months but Pizza finally completed the easter egg with “0” in the kills column. If you want to watch his full gameplay from this insane world record he’s posted it on his other channel. While this sounds absolutely crazy, it sets the bar for other players that may want to attempt this challenge or find other maps that this is possible on.
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CoD Zombies Season 6 update patch notes: Forsaken map, Chrysalax, PhD Slider Perk – Dexerto
CoD Zombies Season 6 update patch notes: Forsaken map, Chrysalax, PhD Slider Perk ActivisionThe final Black Ops Cold War Zombies map is upon us as Forsaken joins the mix in Season 6 along with a host of new weapons, enemies, and even a returning Perk. Here’s a full rundown on the latest CoD Zombies patch. Although the Cold War cycle is winding down, Treyarch’s final season is here to see the game out with a bang. From huge content updates in multiplayer to major Warzone tweaks and of course, the final Zombies map, there’s a ton to keep on top of. Alongside the fresh additions are some crucial changes under the hood to keep players on their toes. Zombies fans have new enemies to face, new tools to experiment with, and a new quest to unravel. Here’s everything there is to know about the Season 6 CoD Zombies update. Forsaken joins Cold War as final round-based map After weeks of teasers and ample speculation in the community, Forsaken is finally real. The last round-based map in Cold War launched alongside the Season 6 update, dropping players into the final battle between Omega Group and Requiem. It’s the conclusion of the “opening chapter” of the Dark Aether story, Treyarch confirmed. Meaning while one section begins to wind down, we’ll likely see the narrative continue sooner than later, perhaps in Vanguard. New Chrysalax Wonder Weapon Similar to the unique Mauer Der Toten Wonder Weapon, the new addition in Forsaken comes in various forms. Known as Chrysalax, this tool can be acquired through the Mystery Box or by completing its unique quest. Once acquired, it can be converted into two weapons: Chrysalax Storm and Chrysalax Savager. The former is a rapid-fire energy weapon that harnesses the Dark Aether power. Tagging nearby zombies can “mutate” them into explosive Aetherium Crystal bombs. Read More: When is the new Warzone map coming out? – The latter is a large melee weapon capable of swiping at multiple targets simultaneously. It can even launch a “spinning energy blade” into the sky. PhD Slider returns as a Cold War Perk An old familiar Perk also returned in Forsaken, though it’s even better than you might expect. PhD Flopper is back in action as PhD Slider, and while its base ability is identical to its earlier appearances, Skill Tier upgrades buff the powerful ability in all-new ways. Below is the full breakdown of PhD Slider upgrade tiers: Base ability – Sliding into enemies triggers an explosion. The size and damage increase the farther you slide before impact. – Skill Tier I – Immunity to environmental damage while sliding. – Skill Tier II – Increased slide duration. – Skill Tier III – Immunity to self-inflicted explosive damage. – Skill Tier IV – Increased slide speed. – Skill Tier V – Falling from a large height will trigger an explosion. The size and damage increase the higher you fall. – Full CoD Zombies Season 6 patch notes Round-Based Maps “Forsaken” New free round-based Zombies map available in Season Six. – – Main Quest Main Quest coming to “Forsaken” starting at 10AM PT October 7th. – Perks PhD Slider New upgradeable Perk now available from the PhD Slider machine in “Forsaken” and in the Der Wunderfizz machine in all round-based maps and Outbreak. – Skill Tiers Base ability – Sliding into enemies triggers an explosion. The size and damage increase the farther you slide before impact. – Skill Tier I – Immunity to environmental damage while sliding. – Skill Tier II – Increased slide duration. – Skill Tier III – Immunity to self-inflicted explosive damage. – Skill Tier IV – Increased slide speed. – Skill Tier V – Falling from a large height will trigger an explosion. The size and damage increase the higher you fall. – – – Wonder Weapons Chrysalax New multi-function Chrysalax Wonder Weapon available in “Forsaken” via in-game quest, Trials, or the Mystery Box. – Chrysalax Savager mode takes the form of an Aetherial battle axe. Players can kill multiple zombies with a single swipe and throw a spinning energy blade in melee form. – Chrysalax Storm mode takes the form of a rapid-fire energy weapon by transforming the axe hilt into a front grip. Shots have the chance to turn normal zombies into Aetherium Crystal bombs. – – D.I.E. The D.I.E. Wonder Weapon can now be upgraded at the Pack-a-Punch machine. – – Support Weapons ARC-XD New ARC-XD Support Weapon available in all round-based maps and Outbreak. – – Hand Cannon New Hand Cannon Support Weapon available in all round-based maps and Outbreak. – – Enemies New Elite enemy introduced in Season Six: The Abomination. – Adjusted Plaguehound pounce behavior to make their attacks easier to telegraph and dodge. – Adjusted Tempest teleport behavior so that it now teleports in bursts. After multiple teleports, it will be unable to teleport for a period of time. – Traps Suspended Hind New trap available in “Forsaken.” – – Intel New in-game Dark Aether story Intel available to discover in “Forsaken.” – Challenges Added new Zombies Challenges for “Forsaken,” including a new Dark Ops Challenge. – 20 new Zombies Season Challenges available to be revealed and unlocked with exclusive Calling Card and XP rewards. Reveal a new Challenge every 10 Season Levels. Complete all 20 Season Challenges to unlock the Season Six Zombies Master Animated Calling Card. – – Operator Missions New Season Six Operator Missions available in Zombies. – Features Rampage Inducer now available in Local offline play. – Dead Ops Arcade 3 Gameplay Addressed invisible collision on the “Barrelly Making It!” map. – Addressed a situation where the Geothermal pool could activate during fade to black and possibly kill player during Arena gameplay. – Improved loot spawn point on the Geothermal map to prevent items from spawning inside/close to objects. – – Stability Addressed an issue with “out of memory” scenarios in late-stage games. – Added general stability and exploit fixes. – – Onslaught (PlayStation) Maps Deprogram added to Onslaught map rotation. – – Intel Added new Dark Aether story Intel to discover in Onslaught. – – Modes Onslaught Elite Face Elite enemies with every Surge in this new Onslaught mode. – Survive 20 Surges to unlock the new “Rock Salt” Assault Rifle Weapon Blueprint. – – – Onslaught Elite – Featured Playlists Forsaken [NEW] – Outbreak (Endless and 3 Region) – Mauer der Toten – Firebase Z – Die Maschine – Dead Ops Arcade: First Person – Dead Ops Arcade – Onslaught (PlayStation) – Onslaught Deprogram (PlayStation) [NEW] – Onslaught Elite (PlayStation) [NEW] – Onslaught Containment (PlayStation) –
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CoD Zombies Season 5 update patch notes: New perk, Outbreak region, Field Upgrades – Dexerto
CoD Zombies Season 5 update patch notes: New perk, Outbreak region, Field Upgrades ActivisionCall of Duty Zombies fans are in luck as Black Ops Cold War Season 5 brought one of the biggest content updates yet. From more Outbreak Regions to a brand new Perk and even a few weapons, here’s everything there is to know. Hot off the heels of Mauer Der Toten’s release, even more Zombies content just arrived in Cold War’s Season 5 update. Before the patch was deployed, Treyarch revealed everything on the way to both Outbreak and standard Zombies maps. On one hand, Outbreak players have a new Region to explore along with all-new Objectives. On the other, round-based Zombies players have a new Perk and new equipment at their disposal. There’s plenty to keep on top of so we’ve got a full overview of everything that arrived as part of the Cold War Season 5 patch. New CoD Zombies Perk: Death Perception As one of the biggest additions in Season 5, a classic Zombies Perk made its return. Death Perception debuted as the ninth Perk in Cold War after a brief appearance in Black Ops 4. At its base level, Death Perception highlights “obscured” enemies with a unique outline. If you’re in the dark or struggling to see enemies nearby, this perk will keep you well aware of your surroundings. As you upgrade Death Perception, however, more powerful effects come into play. Below are the five upgrade tiers for the new Zombies Perk, according to prominent leaker ‘TheMW2Ghost.’ Tier 1: Minimap update rate increased. – Tier 2: Enemies give danger indicators when behind the player. – Tier 3: Gain 20% more looted salvage. – Tier 4: Increase armor penetration damage by 10%. – Tier 5: Nearby chests, resources, and item drops are outlined through walls. – This new addition is available across both Outbreak and the standard round-based maps. Tesla Storm Field Upgrade Next up in Season 5 is the new Tesla Storm Field Upgrade. Activating this ability will give all nearby Zombies a sudden shock. Upon triggering the Tesla Storm, lightning chains between you and your teammates, damaging regular Zombies caught in between. If you’re able to upgrade the ability, the lightning will soon be able to stun higher-tier Zombies and also boost movement speed. New Zombies weapons in Season 5 It wouldn’t be a major seasonal update without new weapons in Zombies. This time around, players are able to get their hands on a deadly Flamethrower. This new weapon isn’t part of standard loadouts, instead, it can be called in as a Support Weapon when needed. New Outbreak Region in Season 5: Collateral Season 5 brings a “huge new region” to Outbreak as Collateral opens up. This “unstable area” in the Algerian Desert is littered with Aetherium as you would expect. Read More: Everything coming in Warzone Season 5 update – From crashed satellites to oil drills, teams will have plenty of tasks to complete while traveling through Collateral in Season 5. New Outbreak Objective: Transport Jumping back into Outbreak, players will notice a brand new Objective type. Transport requires teams to escort a Requiem machine across various parts of the map. This machine is actually drivable as players can ram through hordes of Zombies from inside the truck. Tanks arriving in Outbreak Not the only new vehicle in Season 5, Tanks are also on the way to help you take down the most challenging foes. Exclusive to Outbreak, Tanks will soon be scattered across the map at various Regions. One player is able to steer while another mans a mounted minigun on top. What it lacks in speed, it certainly makes up for in firepower. Grappling Gun Crafting Item Last but not least in Season 5 is a brand new Crafting Item. With the right resources in hand, players can put together a Grapple Gun for easier traversal. There’s currently no telling what’s required to build the new item, but we’ll be sure to keep you updated here as those details emerge. Full CoD Zombies Season 5 patch notes Perks Death Perception New upgradeable Perk now available in the Der Wunderfizz machine in all round-based maps and Outbreak. – Obscured enemies are keylined. Skill Tier I – Mini-map update rate is increased. – Skill Tier II – Enemies give danger indicators when behind the player. – Skill Tier III – Gain 20% more looted Salvage and High-Grade Salvage. – Skill Tier IV – Increase armor penetration damage by 25%. – Skill Tier V – Nearby chests, resources, and item drops are keylined through walls. – – – Tombstone Players now take 25% less damage in shadow form. – Cost has been removed from the Tombstone stash. – – Field Upgrades Tesla Storm New Field Upgrade now available in all round-based maps and Outbreak. – For 10 seconds, lightning connects to other players, stunning and damaging normal enemies. Skill Tier I – Double the damage dealt to enemies stunned by Tesla Storm. – Skill Tier II – Increase the duration to 15 seconds. – Skill Tier III – Special enemies can be stunned and damaged by Tesla Storm. – Skill Tier IV – Players generating a field gain 25% increased movement speed. – Skill Tier V – Elite enemies can be stunned and damaged by Tesla Storm. – – – Support Flamethrower New Flamethrower Support Weapon available in all round-based maps and Outbreak. – – Outbreak Regions Collateral Region now available. – – Objectives Transport Objective added. – – Vehicles Tank vehicle added to several Regions. – – Equipment Grapple Gun added as new Equipment available at the Crafting Table. – – Enemies Disciple added to Outbreak. – Addressed an issue where fire FX were not being applied to Special enemies when using Napalm Burst. – Addressed an issue where the Mimic could appear to have two overlapping heads. – – Intel New Season Five story Intel added throughout Outbreak. – – Gameplay Omega Helicopter added. – – Playlists Endless Standard Outbreak experience with the option to Warp or Exfil in all Regions. – – 3 Region New playlist added. The first two Regions only have the option to Warp, while the third Region will only have the Exfil option. – – – Endless – Round-Based Maps “Mauer Der Toten” Gameplay Added a couple of hidden surprises. 😉 – – Main Quest Addressed an issue where the boss could become stuck when players quickly moved to the next arena during the Main Quest boss fight. – Closed an exploit that allowed infinitely charging and activating the Field Upgrade for the canister during the Main Quest. – – Support Addressed an issue where the screen was too dark when using the Cruise Missile Support, making it difficult to aim. – – Stability Fixed various stability issues related to Klaus, the Main Quest, and Ammo Caches. – – PC Addressed an issue where the dials on the safe were not legible when playing at Low or Lowest texture quality settings on PC. – – – Gameplay – General Reduced max Essence for respawning players in round-based maps to 25,000. This will now cap out at Round 25 instead of Round 50. – – Dead Ops Arcade 3 Bonus Map Added Ikari EggXit bonus map to The Wild. – – Onslaught (PlayStation) Maps Echelon added to Onslaught map rotation. – – Intel Added new Dark Aether story Intel to discover in Onslaught. – – Modes Onslaught maps can now be selected when playing in Local. – – Season Challenges 20 new Zombies Season Challenges available to be revealed and unlocked with exclusive Calling Card and XP rewards. – Reveal a new Challenge every 10 Season Levels. Complete all 20 Season Challenges to unlock the Season Five Zombies Master Animated Calling Card. – Blueprints Addressed an issue where applying a Blueprint to a weapon that had been Pack-a-Punched to Tier II or III would reset it to Pack-a-Punch Tier I camo. – Addressed an issue where Blueprint weapon skins were not retained when warping to the next Region in Outbreak. – Addressed an issue where attachments were being removed from weapons when applying Blueprints with Mule Kick. – Featured Playlists Outbreak (Endless and 3 Region) [NEW] – Mauer der Toten – Firebase Z – Die Maschine – Dead Ops Arcade: First Person – Dead Ops Arcade – Onslaught (PlayStation) – Onslaught Echelon (PlayStation) [NEW] – Onslaught Accelerated (PlayStation) – Onslaught Containment (PlayStation) –
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CoD Zombies players slam Treyarch for “neglecting” them after Vanguard event reveal – Dexerto
CoD Zombies players slam Treyarch for “neglecting” them after Vanguard event reveal ActivisionCoD Zombies players are fuming at the Festive Fervor holiday event as both Vanguard and Warzone get into the Christmas spirit while the undead component gets “neglected.” It’s that time of the year again where holiday-themed updates roll out for many of the biggest multiplayer games. CoD has been no different over the past few titles, with Christmas skins, modes, and limited-time map makeovers all coming into effect. This year, players are looking ahead to the Festive Fervor event. Kicking off on December 17, the update brings new cosmetic bundles, unique challenges, and modes, along with a variety of unique rewards. The event roadmap highlights everything on the way to Vanguard multiplayer and Warzone. However, it also happened to exclude any mention of Zombies. The holiday cheer is coming to Stalingrad in Zombies, too! See you on the 16th.🎄 — Treyarch Studios (@Treyarch) December 13, 2021 “Zombies has never been more mistreated,” one irate fan claimed on Reddit. Following a rapid wave of backlash to the announcement, Treyarch stepped in on Twitter with an update. “The holiday cheer is coming to Stalingrad in Zombies, too,” the developers stressed. Though the damage already appeared to be done as this follow-up once again came under fire. “It’s so small if what they’re adding doesn’t even make it to the roadmap,” one player replied. “I bet they’re just gonna add Santa hats on the Zombies and that’s it,” another chimed in. “Say you hate Zombies players without saying you hate Zombie players,” Reddit user ‘SuperAC1andOnly’ said. Others now believe Zombies will be “neglected” for the following year due to a poor early reception. Given the vocal displeasure in the Zombies community with recent Vanguard updates, it’s evident this holiday event isn’t winning fans back over. Many went as far as to label the Season 1 update a “dumpster fire,” all while top streamers have called the new Der Anfang mode an “absolute L” from the beginning. There’s plenty that could be done to “bring back the nostalgia,” though Zombies fans will be waiting until after the holiday season for any new content.
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CoD Zombies players reveal “most annoying” feature in franchise history – Dexerto
CoD Zombies players reveal “most annoying” feature in franchise history ActivisionAs the Call of Duty Zombies community waits for Treyarch’s next installment in the series, fans turned back the clock and revealed that Space Monkeys are the most frustrating thing ever. Zombies fans have been everything except happy with the direction the game has gone in Vanguard. Even though Treyarch was put in charge of developing the mode in the Sledgehammer Games title, it hasn’t hit the way Cold War did. So, instead of continuously trashing Vanguard, players decided to look back at the “good days” and deemed Space Monkeys the most annoying thing the undead mode has ever seen. CoD Zombies fans hate Space Monkeys In a Reddit post by user ‘Ok-Jellyfish3381,’ they posed a question to the community asking for the most annoying things that’s ever been in Zombies. Unanimously, the community said the same thing “monkeys stealing perks.” For those that don’t remember, these monkeys were introduced on the Black Ops 1 map, Ascension. These mammals replaced the dog rounds that fans had become accustomed to but with a twist. The little thieves would swoop onto the map every few rounds and start attacking the Perk machines throughout the map. If you didn’t kill them fast enough then you would lose your perk. Even though fans agreed that Ascension would be too easy without them, some think they were overpowered. One Redditor said, “I feel like they could have made them not as annoying like making them attack one perk for the round.” This would’ve helped solo players as they wouldn’t need to run between four different perk machines. Another player suggested that they could have made it so they go to the perks in order so you could set up for them. Almost a decade later, this certainly won’t be changed but it is something that many fans wish would’ve happened back then.
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CoD Zombies players perplexed after hidden change to health with no explanation – Dexerto
CoD Zombies players perplexed after hidden change to health with no explanation ActivisionCall of Duty: Vanguard Zombies players have been left bewildered by the devs failure to communicate a major change to the health system. There was no mention of it in any of the patch notes and players feel the devs are not being “transparent” with the players. Vanguard Zombies has had a very rough time of things so far. Syndicate branded Zombies an “absolute L,” and players are still frustrated by the “trash ‘dumpster fire’ Season 1 update”. To make matters worse, players have already been feeling that Treyarch are “neglecting” them with the announcement of the Festive Fervor event and it excluding Zombies from the roadmap. Now, a recent update to Vanguard’s Der Anfang Zombies mode has drastically changed the max health cap. Yet for some reason, this big change has been completely omitted from any of Vanguard’s patch notes. Photographic evidence of the health change has been by provided by Reddit user TheShadowfest. In it, they showed their health bar reaching the new heights of ‘300’ as opposed to the previous cap of 200. This can be achieved by acquiring the Fiendish Fortitude Perk, AKA Juggernog, and spending points to upgrade it. Each Tier now awards players with an extra 50 health, instead of 25, and maxing out the Perk will award the player with 300 health. Whilst the change will be seen as a positive as it increases the likelihood of reaching later levels, the circumstances regarding the change have frustrated players. Another Reddit post on the subject matter featured an extended rant about the change and why fans are unhappy. “If a huge change like this is being made without a single mention in the patch notes, what else is there that we aren’t being told? It’s okay for perks to be adjusted and some limits to be moved around, but why not let the player base know?” There is a page dedicated to Vanguard Season One patch notes, and a quick inspection will reveal no mention of the health update. The user also went on to say: “Developers, please be transparent with the player base. It’ll let us know what’s new with the game, and in turn, we can provide you accurate feedback on those changes. Everybody wins!”
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CoD Zombies players left furious as update completely ruins camo progress – Dexerto
CoD Zombies players left furious as update completely ruins camo progress ActivisionCall of Duty Zombies players have been enjoying Cold War. With tons of content and modes to play this has been one of the most action-packed games. While some players have been grinding to unlock camos they are furious to see a bug that is resetting all of their hard work. Cold War Zombies introduced some new systems that have never been seen before in the game. Perks and Field Upgrades were brought in as players could create load-outs before loading into a map. While each of these has five tiers to upgrade, it takes quite some time to grind out all the crystals needed to unlock these upgrades. On top of unlocking these, players can also get cool-new camos that are specific to the Zombies mode and can be used in Warzone, but players are furious as a glitch is wiping away all of this progress. Zombies update is resetting player’s camo progress Part of Cold War Zombies is doing challenges to unlock cool camos like Pink Diamond and Dark Aether. While it can take a while to grind these out the reward is pretty satisfying. However, players are now furious as the latest update has reset the progress that players have earned and they no longer have access to these camos. This Reddit clip posted by ‘noeltorious’ shows this happening to them. Despite having Dark Aether unlocked, you can see that this player now has it locked and can no longer equip it to any weapons. While it may not have fully reset the progress this player has made, others have had this glitch occur to them and were not as lucky. “This has happened to me before, may have been around Season 1. I logged in to find all of my camos were gone and my perks, field upgrades, and weapon classes were all reset back to tier 1. I reported it to Activision but, obviously, they did nothing about it,” said one player. While this is clearly something that is frustrating players it is unknown what is causing it. As one Redditor said, players should pray every time they open their game just to be safe.
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CoD Zombies player somehow beats Black Ops 3 easter egg with a piano – Dexerto
CoD Zombies player somehow beats Black Ops 3 easter egg with a piano Treyarch/UnsplashCoD Zombies easter eggs can take hours to complete and that’s just with a trusty controller. But that wasn’t enough to satisfy one player, as they defeated a notoriously hard Zombies easter egg with a piano. Call of Duty Zombies players are some of the most inventive CoD fans out there. Whether it is breaking insane records or becoming immensely powerful through glitches, there is always a challenge getting beat in an exciting way. It doesn’t matter how hard the challenge might be either, as one player has taken on arguably one of CoD Zombies’ most difficult easter eggs, with a twist. Throw away your controllers, because there is a new sheriff in town calling the shots with a musical edge. Getting an undead groove on The main easter egg in Black Ops 3’s Shadows of Evil can be grueling, long, and frustrating, just with a controller. While fans have perfected their own ways to defeat it, player grooviehoovie decided that playing the game traditionally just wasn’t going to cut it. Aiming to beat the infamously hard challenge within the hour, grooviehoovie had a twist up his sleeve. Armed with an electric piano, the time for adding a bit of a groove to proceedings had arrived. Managing to make it to the end of the run with just seconds to spare, they miraculously beat the easter egg with just two seconds left on the clock. Talk about perfect timing. To make the keyboard work with the game, grooviehoovie fed the piano into his computer via a midi input program: “I used something called BOME to translate MIDI into keyboard inputs to play Apex Legends with a keyboard. It took some fiddling around but works just like the video.” “I got downed in origins last night round 3 with insta kill and a Mp40” said one fan, reappraising their own efforts in Zombies by comparison. It’s only a matter of time before the next musical triumph appears.
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CoD Zombies Outbreak Survival LTM explained: New ‘hardcore’ Zombies changes – Dexerto
CoD Zombies Outbreak Survival LTM explained: New ‘hardcore’ Zombies changes ActivisionA new ‘hardcore’ CoD Zombies experience has arrived in Black Ops Cold War as the Outbreak Survival limited-time mode is now active. Here’s how it all works. For Zombies fanatics really seeking a challenge, Outbreak Survival is now here to test your skills. The LTM comes with its own set of unique gameplay tweaks to ramp up the difficulty, though it’s on a limited clock; it arrives as part of The Numbers event in Black Ops Cold War, so it won’t be around for long. From how it all works to when it disappears for good, here’s all you need to know about the new Zombies mode, Outbreak Survival. How the new Outbreak Survival mode works in CoD Zombies Kicking things up a notch, Outbreak Survival is a new CoD Zombies experience designed to challenge even the most accomplished players. If you’re a newcomer, this isn’t the best place to start. But if you’re a veteran of Outbreak, here’s what you can expect. Right out of the gate you’ll notice a few key differences. For starters, you load in with just a 1911 pistol at the ready, no extra firepower. This means you’ll have to earn your way back to decent weaponry, though keep in mind, Blueprints are restricted in this LTM. Moreover, your HUD will also look a little different. To make things even more difficult, you’ll have to rely on game sense and communication to find new objectives and keep your team alive. Notably, the mini-map is completely gone, so looking to the corner of your screen for intel will no longer help. Last but not least, health-regen has also been scrapped. Every single hit matters that much more now, as you’ll have to find food scattered around the map to restore your health. When is the Outbreak Survival LTM leaving? Although Outbreak Survival offers a fun new twist on the Zombies experience, it won’t be around for long. It serves as a LTM throughout The Numbers event in Black Ops Cold War. As a result, Outbreak Survival will only be accessible until Tuesday, October 5. You’ll have to get your final games in before the event concludes at 9PM PT.
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CoD Zombies October 13 update patch notes: DIE Machine, RAI K-84 buffs, more – Dexerto
CoD Zombies October 13 update patch notes: DIE Machine, RAI K-84 buffs, more TreyarchThe Call of Duty Zombies October 13 update is out now in Black Ops Cold War — here’s everything in the iconic mode’s latest patch notes, including buffs for the DIE Machine and RAI K-84, Plaguehound nerfs, and PhD Slider changes. Black Ops Cold War is in the middle of a farewell tour for Call of Duty Zombies, as the iconic Treyarch franchise prepares to make the leap to Vanguard next month. Before making the swap into the new Sledgehammer Games title, however, Treyarch has a few more Zombies tweaks to ship. The latest have all been revealed in an Oct. 13 patch targeting Wonder Weapons, several Zombies enemies, and the new PhD Slider perk that recently arrived in the Forsaken update. The core Forsaken quest also got several changes. Here’s everything included in the Call of Duty Zombies update in Black Ops Cold War, including the full October 13 patch notes, key changes, and more. Wonder Weapon buffs Call of Duty Zombies players will be pleased to see the October 13 update is targeting the game mode’s popular Wonder Weapons on the Firebase Z and DIE Maschine maps. The DIE Machine will be getting a raft of changes, ranging from a varying burst of ammo from sucking up zombies, more damage in its Electrobolt form, and several big buffs for its Pack-A-Punched version, the DEAD Machine. Meanwhile, the RAI K-84 is getting simpler changes — more damage. Plaguehounds capped in Onslaught The main Zombies enemies under the Treyarch microscope in this October 13 update are Plaguehounds, in particular, their power in the Onslaught game mode, in a bid to stem the tide of the speedy undead creatures. These Hellhound variants spawn on specific waves, and are fuelled by the Nova 6 biochemical agent first seen in the original Black Ops game. They detonate similar to old Crawler Zombies, and in the past few weeks have been totally overwhelming even the strongest Zombies players. To combat this, Treyarch is lowering their numbers; Surges will now include a cap of fifteen Plaguehounds, and spawn rates have been dropped down to 5%. On top of these headlining changes, Treyarch has also taken a closer look at several standard Zombies enemies, from the basic infected, to the lumbering Abominations and electric Tempests. Most of these are related to pathing issues. There are also changes to the Abomination’s energy attacks. The October 13 update is now live in Black Ops Cold War. CoD Zombies October 13 patch notes “Forsaken” Main Quest Crystals will now respawn during the escort section of the Main Quest to prevent a possible progression break. – Gameplay Addressed a rare issue that could cause the dragon to freeze during the Der Eisendrache pinball minigame. – Local Enabled “Forsaken” in Local play. – Wonder Weapons D.I.E. Base Versions D.I.E. now receives a percentage of its max ammo capacity when an enemy is absorbed, as opposed to a fixed amount. This makes higher ammo capacity versions more viable, such as the D.I.E. Electrobolt. – D.I.E. melee damage increased from 145 to 160. – D.I.E. Electrobolt D.I.E. Electrobolt increases movement speed while firing from 75% to 100% of base. – D.I.E. Electrobolt now consumes more ammo for level 2 and 3 energy beams (increases the longer the trigger is held). – Pack-a-Punched Version (D.E.A.D.) D.E.A.D. vacuums up to 3 enemies at a time at slightly increased damage (as a percentage of the enemy’s max health). – D.E.A.D. Glacialator increases movement speed while firing to 90% of base (vs. 75% for the Cryo-Emitter). – D.E.A.D. Joltsurge increases movement speed while firing to 125% of base (vs. 100% from the Electrobolt). – RAI K-84 Vortex explosion damage increased by 100%. – Enemies Zombies Addressed an issue that sometimes caused incorrect zombie pathing in the Main Street space. – Abomination Added stability fixes related to the Abomination. – Addressed an issue that allowed the Abomination to push players out of the playable area. – Addressed an issue that caused the Abomination beam attack sound to be heard after the attack ended. – Tempests Addressed a rare issue that could cause Tempests to follow players into the Observation Tower space. – Plaguehounds Onslaught: Plaguehounds have been capped to 15 per Surge. Chance to spawn has been lowered from 10% to 5%. – Perks PhD Slider Addressed an issue that could cause the player to take explosive damage when fully cooking a grenade with PhD Slider Tier III or higher equipped. –
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CoD Zombies new Mauer Der Toten campaign ‘unplayable’ due to broken map glitch – Dexerto
CoD Zombies new Mauer Der Toten campaign ‘unplayable’ due to broken map glitch TreyarchThe new Call of Duty Zombies experience, Mauer Der Toten, has been giving players issues with clips showing large parts of the map missing or glitching out. Many from the Zombies community were looking forward to the Black Ops Cold War Season 4 Reloaded patch, since its round-based map had a secret main story easter egg like Firebase Z. But shortly after the patch, and subsequent release of Mauer Der Toten, people noticed that their matches were coming to an end sooner than intended due to the latest bug in the game. Clips have shown people running into the bug mainly when going into the underground portion of the map where textures seem to vanish. “Waited this long for a new round-based map and it’s unplayable,” Reddit user ‘JConz94’ said. “Many areas of the map not loading. Street level and metro has not loaded in correctly for me yet in about 10 tries. Other users reporting same.” The result leaves people either clipping in between levels of the map or just leaving out entire sections of Mauer Der Toten absent. Read more: How to get Klaus in Mauer Der Toten – This can apparently happen in all sorts of locations, with people just opening new pathways to discover a lack of textures. Of course, players aren’t getting much further after encountering the glitch since it leaves crucial parts of the map out of the picture. A lot of reports are coming from people saying that it’s happening on their Xbox Series X, and it remains to be seen if it also affects PlayStation 5 or PC users. Treyarch are aware of the bug and are currently investigating a fix for the issue, according to the company’s Trello board.
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CoD Zombies gets new map Mauer Der Toten in July update: what we know – Dexerto
CoD Zombies gets new map Mauer Der Toten in July update: what we know ActivisionA new Zombies map is fast approaching as Treyarch has confirmed early details surrounding Mauer Der Toten, the next chapter in Black Ops Cold War’s Dark Aether story. From a release date to new Wonder Weapons, here’s everything we know. As the Dark Aether narrative continues to evolve, Treyarch has confirmed that a brand new map is on the horizon for Cold War’s Zombies. Rather than adding to the ever-growing Outbreak, this map is a return to the classic structure. Mauer Der Toten will be the latest round-based map in the popular Zombies mode. While details are scarce for now, we do have some early intel to go off. Here’s everything you need to know about Mauer Der Toten ahead of its release. Mauer Der Toten release date & time Mauer Der Toten arrives in the free Season 4 Reloaded update at 9PM PT July 14 | 12AM ET July 15. As soon as the midseason patch is installed, players will be able to jump right into the new Zombies map. For those eagerly awaiting the new Main Quest hunt, you won’t have to wait long. The latest race kicks off at 10AM PT | 1PM ET on July 15. Mauer Der Toten gameplay trailer Ahead of Mauer Der Toten’s release, a full gameplay trailer arrived on July 8. This two-minute preview gave us our first look at official gameplay. From clips of new enemies and locations to entirely new weapons, it showed exactly how the new map will play out. Mauer Der Toten Wonder Weapons LT53 Kazimir With the next Zombies map comes all-new Wonder Weapons. With Mauer Der Toten, it appears as though multiple new guns are on the way. A series of Blueprints revealed on July 6 teased a range of new items that could be scattered around the map. First up, the LT53 Kazimir blueprint teased a new portal device. Later confirmed in the gameplay trailer, players are able to use this craftable weapon to teleport around the map and even send enemies into the Dark Aether. CRBR-S Wonder Weapon Next is a rather unique weapon that can take on multiple forms. The Conversion-Ready Binary Repeater – Standard (CRBR-S for short), seems to start out as a fully automatic handgun. Upon upgrading the new weapon, however, various boosts can take hold. One form looks to convert the gun into more of a burst weapon, while another redesigns it in the shape of a sniper. All the while, a ‘copycat companion sphere’ is set to provide ‘synchronized support fire.’ We’ll have to wait and see just how these weapons can be acquired. Mauer Der Toten Perks Last but not least, Mauer Der Toten appears to be returning a classic Zombies perk, one that hasn’t been seen in three years. In a July 4 celebration tweet, Treyarch told fans to “crack open a cold one this holiday weekend.” Alongside the caption was an image of the Mule Kick soda can. This fan-favorite perk was last available in Black Ops 4 but could be set for a return in Mauer Der Toten. Mule Kick allowed players to carry three weapons at once. With a full team kitted out, this meant everyone could be prepared for all situations. There’s no telling how much it might cost in Cold War, but rest assured it’ll be an insta-pick throughout most runs. Treyarch has also confirmed the returning perk will have five additional Skill Tier upgrades. Crack open a cold one this holiday weekend.#Happy4thofJuly pic.twitter.com/HElVRYMFnT — Treyarch Studios (@Treyarch) July 2, 2021 Season 4 Reloaded Zombies meta update While Mauer Der Toten is the highlight for Season 4 Reloaded, the upcoming patch will also bring a major balance pass to the Zombies experience. From health changes to weapon buffs and nerfs, there’s plenty to look forward to. One key change is the introduction of ‘Dynamic Wall Buys.’ With this addition, weapons bought on walls around any given map have a chance to increase in rarity after every fifth round. Technically, this means you could start with a default gun and advance it through to Legendary just by progressing through the rounds. Below is a full list of all balance adjustments on the way to Cold War’s Zombies experience. Reduced enemy health caps: Zombies: Reduced to +100% at high rounds (down from +300%) – Specials: Reduced to +50% at high rounds (down from +100%) – Elites: Reduced to +25% at high rounds (down from +100%) – HVTs: Reduced to +10% at high rounds (down from +100%) – – Reduced health of armor for Medium and Heavy zombies by 30%. – Buffed sniper rifle critical damage multipliers, stock ammo, and max damage. – Buffed melee weapon Pack-a-Punch and triple Pack-a-Punch damage multipliers. – Equipment, Support, and Field Upgrades (Frost Blast and Energy Mine) will scale their damage evenly with this update. Equipment and Support will now be much more consistent in their ability to kill enemies, and Lethal Equipment and ground-based Support will see an increase in damage in many instances. – So there you have it, everything we know ahead of Mauer Der Toten’s release. We’ll keep you updated here with any further teasers in the days to come.
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How to watch CoD Zombies Mauer Der Toten world-first easter egg attempt ft. WickedGoodGaming & ModernWarzone – Dexerto
How to watch CoD Zombies Mauer Der Toten world-first easter egg attempt ft. WickedGoodGaming & ModernWarzone WickedGoodGaming / ActivisionThe WickedGoodGaming crew alongside ModernWarzone and YouTuber Bricky are attempting a world-first Zombies easter egg run on BOCW Season 4 Reloaded map, Mauer Der Toten, and here’s all you need to catch up with the action. Call of Duty: Black Ops Cold War is heading into its patch update with a brand new Zombies experience and weapons for players. But this is a big moment for Zombie-mode faithfuls since Mauer Der Toten will be the next round-based map to include a main story easter egg since Firebase Z. It’s an exciting time for players since the first few days of a new Zombies campaign means getting to learn and dissect every inch of the map in hopes of finding all of its secrets. That’s where WickedGoodGaming’s Dr. Bob and Chris P come in, so check out below on how to keep up with their world-first Zombies easter egg attempt. Zombies easter egg run stream The WickedGoodGaming gang, ModernWarzone’s DougDagnabbit and Bricky will each be running their own streams for the world-first attempt. You can catch WickedGoodGaming on their channel embedded below, but having multiple streams up will give you the best chance at seeing all the intricacies in Mauer Der Toten play out. Mauer Der Toten easter egg release date The Black Ops Cold War Season 4 Reloaded update drops at midnight EST on July 15 (July 14 at 9 pm PST), but the easter egg that everyone will be on the hunt for won’t go live until 10 am PST / 1 pm EST. You can expect the easter egg hunters to be searching Mauer Der Toten’s Berlin streets near that time. However, WickedGoodGaming will be going live at 7 am PST / 11 am EST to test out the map. If you want to follow along WickedGoodGaming’s hunt for the Mauer Der Toten easter egg on your own, then have your game updated by then to experience the action. Disclaimer: Dexerto has partnered with Wicked Good Gaming to create branded content across its platforms.
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CoD Zombies hacker banned after beating Terra Maledicta Easter Egg in “10 minutes” – Dexerto
CoD Zombies hacker banned after beating Terra Maledicta Easter Egg in “10 minutes” ActivisionVanguard Zombies newest map Terra Maledicta hasn’t even been released, but a hacker has already beaten the Easter Egg, gotten banned and did it all in the span of 10 minuets. Vanguard Season 2 is coming out on February 14 and with it comes a new Zombies map. This is bringing the long awaited main quest Easter Egg that players have been dying for. However, it might not have been worth the wait as it has already been solved by a hacker who managed to give themselves early access. Zombies hacker banned for beating Terra Maledicta Easter egg The person that managed to solve the new Easter egg goes by the name of ‘Real1tyUK’ on Twitter. On February 10, they were showing off a bunch of unreleased Vanguard content live on their Twitch channel, which included a playthrough of the new Zombies map. Treyarch announced that there would be an Easter egg on Terra Maldicta and everyone was extremely hyped. However, they hype was slowly killed when they realized how easy it was. Yes, The Easter Egg steps & completion have been leaked/finished for the New Vanguard Zombies map for next week. Apparently takes around 10 minutes to finish. No Boss Fight. Around 3 simple steps. No real reward for completion.— PIZZA🍕 (@CodeNamePizza) February 10, 2022 If you missed Real1tyUK’s stream, Zombies content creator CodeNamePizza filled everyone in on what happened. Real1ty was able to take finish the main quest as it only consisted of three steps and no boss fight. To top it all off, it only took them 10 minutes to complete it. This had Pizza and other members in the community mindblown as this long awaited quest is apparently super easy. Fellow Zombies creator MrRoflWaffles was begging for this to be fake. In a Tweet he said, “Is this a joke? Say sike right now,” but sadly, it was all true. Unless Treyarch adds something in a couple of days, this will likely go down as one of the biggest busts in Zombies history. On the flip side of things, while Real1tyUK ended all hopes the Zombies community had, they also got banned on their Twitch and Twitter accounts. This was likely via a DMCA strike from Activision. So it looks like this Zombies fan took two L’s at the same time.
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CoD Zombies Forsaken: How to access Nacht Der Untoten & Der Eisendrache – Dexerto
CoD Zombies Forsaken: How to access Nacht Der Untoten & Der Eisendrache ActivisionCall of Duty: Cold War Zombies map Forsaken has finally been released. While there are many different Easter eggs, two pay homage to classic maps, Nacht Der Untoten and Der Eisendrache. Forsaken was the fourth and final map that Cold War Zombies is getting. Easter eggs have been a huge part of Treyarch Zombies for years and each has a specific meaning to the story. While there is a main Easter egg quest, there are side ones that tend to give a lot of details toward the story or reference old maps. In Forsaken you can access the first map ever, Nacht Der Untoten, and notice other maps like Der Eisdendrache. Here’s how to access these Easter eggs. How to play Nacht Der Untoten in Forsaken Even though Nacht is the main portion of the first map, Die Maschine, players can revisit the original map from World at War Zombies. https://twitter.com/GhostlyIgnition/status/1445985053746421760?s=20 This Easter egg is pretty simple but to do so you need to go to Forsaken’s arcade. Once in the arcade, players will need to collect an Arcade Token. These can be obtained in two ways, by killing Zombies and picking it up or spending 10,000 Essence. Once you have a token, locate the World at War arcade machine, which is in between the “Activision Grand Prix” and “Arcade” machines. Once you insert the token, you will be teleported into Nacht and can play for a limited amount of time. While this is really cool there is another map that is featured within Forsaken but this one offers a reward. How to complete Der Eisendrache Easter egg in Forsaken As stated above, players will need at least one Arcade Token, once you have acquired that, locate the pinball machines in the Arcade. The Der Eisendrache pinball machine should be located on a wall with three others. After inserting a token the player will be teleported to a new location to fend off zombies. As seen in the video by ‘ITS GAV’ all you need to do is kill zombies and a box will spawn in much like the Coffin Dance easter egg, giving players access to good loot. These are just two of the many Easter eggs on Forsaken, make sure to check out the Zombies page to get all the latest guides and updates.
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CoD Zombies Forsaken Easter Egg guide: Pack-a-Punch, Chrysalax Wonder Weapon, more – Dexerto
CoD Zombies Forsaken Easter Egg guide: Pack-a-Punch, Chrysalax Wonder Weapon, more Activision / TreyarchThe CoD Zombies Forsaken Easter Egg can be tricky to pull off, so here are all the steps needed to unlock this secret. The Forsaken Easter Egg has already been discovered by players in Black Ops Cold War Zombies. Not only does this new Easter Egg give you the chance to face off against a colossal boss, but it gives successful players a new cutscene that wraps up the game’s main quest. Just like the Zombies ‘Tin Man Heart’ Easter Egg on Mauer Der Toten, the new Season 6 Forsaken map secret can take a while to do. However, we’ve got you covered with a full guide to help along the way. Here are all the steps needed to complete the Forsaken Easter Egg. Contents Unlock Forsaken’s Pack-a-Punch machine – Get the Chrysalax Wonder Weapon – The Forsaken Easter Egg boss fight – Unlock Forsaken’s Pack-a-Punch machine In order to unlock the Forsaken Easter Egg, you need to follow a number of steps. The first thing you need to do is unlock the Pack-a-Punch machine. This can be accessed by activating the teleporter. After the 30-second countdown has finished, simply step into the teleporter. Head over to the next teleporter (indicated on your map) and use it. You’ll then need to open four doors, which will enable you to collect the four parts to repair the next teleporter. The four parts can be located in the Video Store, Cinema, TV Store, and Burger Town. Read More: Best Grav Warzone class loadout – Once you have all the parts, head over to the teleporter and interact with it to begin the repairs. With the teleporter up and running, simply head through it and run to the new map marker. Keep following the markers until you reach the room with the Abomination. After killing this fleshy foe, head through the teleporter to gain access to the Observation Tower. Interact with the button and then head over to the Pack-a-Punch machine. Get the Chrysalax Wonder Weapon There are a few ways to getting your hands on the Chrysalax, but if you want a guaranteed chance, then we recommend crafting it. To craft the Chrysalax, follow the instructions below: Locate and kill a Tormentor. There’s no way of guaranteeing their spawn, so just keep an eye out. Upon defeat, the Tormentor will drop the first Chrysalax component. – Next, your job is to find an Abomination and get it to use its lighting attack near a Dark Aether crystal. This will shatter the crystal and reveals the next part to form the Chrysalax. – For the third and final component, head to the donut shop POI At a certain point, you’ll hear that an ‘anomaly’ has crash-landed in the shop. Once this appears, simply stand on the glowing orange substance and various bosses will spawn in. Kill all the enemies without stepping out of the anomaly. If you’re successful, the final Chrysalax part will spawn. – Upon securing all three Chrysalax parts, make your way to the Particle Accelerator. In here, simply place all three items and zombies will start spawning nearby. Kill all the zombies with melee hits only to charge the components. – Once you’ve followed all the steps above, you finally have access to the Chrysalax Wonder Weapon. The Forsaken Easter Egg boss fight Now that you have the Chrysalax safely in hand, it’s time to begin the final steps of the Forsaken Easter Egg. Head over to the Observation Tower (Pack-a-Punch room) and hit the red button on the right side of the window. – Run over to the Fuel Processing area and interact with one of the white boxes on the gigantic fuel pipes. If you’re playing with a group, then all players must interact with a box and hit the button at the same time. – Kill all the spawning zombies and pick up the Fuel Tank. – Locate the three purple crystals (Rooftops, Staging Area, Amplifier) and shoot the three orbs that circulate each crystal, then break open the crystals by hitting them with Chrysalax axe. – An Abomination will spawn at each Crystal, so pick up the Crystal Shard and throw them at the beast until it eats them. – Kill the Abomination to claim a Catalyzed Crystal Shard. (You’ll need three of these total). – Lure an Abomination into the Office Board Room and get him to charge into the corner with the glowing item. Pick up the Housing Unit. – Head over to the Pack-a-Punch machine and equip one of your guns with Dead Wire. – Now run over to the Arcade building and shoot a zombie with Dead Wire near the Activision Grand Prix machine. – Buy the ARC-XD and drive it into the TV Store and head behind the counter. Drive through the vent, jump up onto the boxes, and blow up the ARC-XD. – Head back into the TV Store and claim the Monitoring Device that has been exposed from the broken wall. – Finally, run over to the Main Street workbench and use all the acquired parts to build the Aetherium Neutralizer. – Upon activation, follow the machine and destroy any red crystals in your path to keep it moving. – After following all the steps outlined above, you’ll finally be able to open the Containment Door and confront the Forsaken. The boss has a lot of health, so we recommend upgrading all your weapons and Perks to ensure you have the best possible chance of taking your colossal foe down. So, there you have it, all the steps needed to unlock the Forsaken Easter egg. Make sure you check out our other Call of Duty guides for all the latest updates. 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CoD Zombies fans want huge Outbreak changes before Vanguard – Dexerto
CoD Zombies fans want huge Outbreak changes before Vanguard TreyarchCoD Zombies fans are still enjoying what Cold War has to offer, however, before Vanguard rolls around in November, players are hoping for some huge changes. Treyarch has a winning formula with their Zombies mode, however, there comes a time in every game’s evolution where fresh concepts are introduced. Acting as a way to re-energize gameplay and keep players engaged, sometimes old classics need a facelift. To add new layers of depth to the experience, Cold War Zombies introduced the Onslaught and Outbreak modes. Onslaught remains a PlayStation exclusive for now and has seen a multitude of maps enter the fight. Outbreak, on the other hand, has opted to take Zombies in a pseudo-open-world direction. Treyarch will be taking the reins on Vanguard’s Zombies direction, but before that happens, fans are asking for changes to be made. Outbreak has massive potential Outbreak arrived earlier this year, with the addition of round-based map Firebase Z. Rather than confine players into the trapping of traditional survival, this new adventure allows players to play at their own pace. Set within huge Warzone-style biomes, players can complete various objectives for rewards, currency, and more. Biomes like Zoo have kept the mode alive, but avid fans are keen for some big changes before Vanguard arrives. Commonly seen among player demands is the need to cater Outbreak’s maps to the experience. Feeling more like an extension of Fireteam or Warzone, it seems fans aren’t getting the same level of terror from mainline maps like Die Maschine. “Less special zombies and more normal zombies, more fun objectives, and maps specifically made for Outbreak not ones ripped from Multiplayer,” suggested one fan. “More zombies and maps that aren’t so bland,” echoed another. “Maps need to look like zombies maps, not MP maps” commented user JoshV78 on the state of Outbreak’s current setting. Round-based objectives do appear within Outbreak, but ultimately settings like Golova and Ruka are extensions of Cold War’s multiplayer. Because of their humongous size, these maps can often feel empty. Like others, Reddit user MastermingGamingMace has a simple solution, add more zombies. The Zombies experience lives and breathes on the intensity of their undead enemies. Swarming the player and adding consistent pressure is what leads to moments of greatness, despair, and hilarity. Outbreak has the potential to channel the same energy, if more enemies are around to battle. Vanguard has a special opportunity to bring the entire Zombies community together like never before. Treyarch struck gold with the World War 2 setting in World At War. Bringing them back to the trenches feels like brilliance is within arms reach. Whether Treyarch can deliver the goods remains to be seen.
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CoD Zombies fans want classic Black Ops maps & weapons to return – Dexerto
CoD Zombies fans want classic Black Ops maps & weapons to return ActivisionEight months have passed since Black Ops Cold War released to mixed reviews. In that time, only three Zombies maps are available to demolish the undead within. Some fans don’t think that is enough. The latest map for Zombies, Mauer Der Toten, debuted on July 15th. Bringing players back to the familiar setting of Berlin, many hoped they would be treated to a rebooted version of classic map Kino Der Toten. Like Die Maschine before it, the debut Cold War map retrofitted elements of Nacht Der Untoten, the first-ever map in Zombies history. Combining the core house spawn point with unnerving science labs and chilling forest surroundings, the launch map was a resounding success. Having captured the goodwill of fans across the globe, the pressure was on for Treyarch to deliver a worthy successor. In spite of all that acclaim, the future of Cold War Zombies hasn’t been quite the return players were hoping for. Classic Zombies maps & weapons are wanted In May of 2017, the Zombies Chronicles expansion pack was released for Black Ops III. Packaging together a collection of remastered maps and some new additions alike, the DLC was welcome with open arms upon release. Upscaling player favorites like Der Riese and Ascension onto the glossy, polished engine of Black Ops III at the time saw new life breathed into these maps. They were also aided by the inclusion of the gobble gum enhancements and fresh perks such as Mule Kick too. If Cold War Zombies can’t conjure any more hype going forward, then the question needs to be asked: is it time for a Zombie Chronicles 2? Well, hundreds of players have invaded the Zombies subreddit to voice their approval of a new DLC pack. “Definitely yes! That would be much better than waiting almost 5 months for one map for free,” said one fan. Bringing GOAT tier maps like Call of The Dead or Shi No Numa onto the next-gen power of Cold War could be an immense improvement for the Zombies community. As Cold War Zombies enables players to spawn with their own loadouts, the options for bespoke carnage are off the charts. “I just want a collection of all the Zombie game modes/maps. Yes even BO4, Advanced, and infinite warfare, and ww2,” added another fan. “Add all the guns, have a tier system like BOCW, Gold, Diamond, Dark Matter, and a camo for maxing all guns.” For one player Zombies is the only reason to consider booting up Cold War. Coming at ludicrous file sizes, the decision to keep such a huge game installed is a testament to the power Zombies can have. Aside from the maps themselves, it has been forever since players had their hands on weapons like the iconic Wunderwaffe DG-2. Five months have passed between Firebase Z and Mauer Der Toten’s respective releases, which is too big a gap for some fans. Putting together a new collection of high-resolution delights would still be time-consuming but, clearly, there is an appetite for it.
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CoD Zombies fans suggest iconic Black Ops 2 modes should return – Dexerto
CoD Zombies fans suggest iconic Black Ops 2 modes should return TreyarchCoD Zombies fans have enjoyed a decade of traditional survival battles. Black Ops 2 had a different approach which fans are eager to see return. Treyarch’s reputation within the Zombies community is iron clad. There may have been some divisive choices over the last decade and fans still put their trust in the original Zombies creators. A new era of Zombies is fast approaching with the release of Call of Duty: Vanguard drawing closer. Before players can experience what horrors await, others in the community are suggesting Treyarch revisit forgotten concepts. Black Ops 2 proved to be a curious landmark in the Zombies saga. Deploying squads into the eerie roads of Tranzit, Treyarch also introduced PVP elements in the form of two modes: Grief and Turned. Vanguard could lead the way to a thrilling reinvention. Black Ops 2 modes to make a comeback? CoD Zombies for the most part, has always been about the core survival experience. Nothing gets the adrenaline going like outrunning a horde of biting undead. Contemporaries in the genre may have tried their hand at it, but Treyarch always had the keys to success. Now players are hoping conceptual game-modes like Gun Game might make an appearance in Zombies going forward. Twitter user LegoUnlocked proclaimed that “Gun Game in Cold War Zombies would be amazing”, before venting their desire to see PVP modes return down the line. Grief mode saw two teams of four fight against hordes, aiming to be the last team standing. Turned on the other hand put players in the shoes of the undead for the first time ever. Can we all agree that Gun Game in Cold War Zombies would be amazing? Zombies NEEDS some PVP modes in it again. That’s it. That’s the Tweet — LegoUnlocked (@LegoUnlocked) August 20, 2021 As Onslaught and Outbreak have proven to be successful reinterpretations of the Zombies formula, there is still room for the developers to turn their attention onto these beloved modes. Some fans are confused why this hasn’t already been the case. I have no idea why they haven’t done that yet. Zombies is severely lacking in content this year and Gun Game, Sharpshooter and other party games like these are very low effort and wouldn’t take long at all to make — Luca Boechat (@LucaBoechat) August 20, 2021 “This would have so much replay value” another fan said. Gun Game arriving into Zombies would certainly be a special take on the already winning gameplay loop. The added challenge of random weapons is already sweaty, but the competition between your squad is an unreal proposition. Treyarch will have a lot of options to choose from with the future of Zombies. No matter what form the game-mode takes in the future, we’re sure it’ll be an enthralling ride.
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CoD Zombies fans rejoice as PhD Flopper’s return announced with a twist – Dexerto
CoD Zombies fans rejoice as PhD Flopper’s return announced with a twist ActivisionCall of Duty Zombies fans have been begging Treyarch to bring back one thing over the past decade. And the devs have finally answered, announcing the return of the beloved perk PhD Flopper — but with a twist. When Zombies was first released in World at War, there was a very limited amount of perks. It wasn’t until Black Ops that tons of new perks were introduced to the game. An instant fan-favorite, PhD Flopper came with the map Ascension. This allowed players to take no explosive damage and dolphin dive to a less-elevated position to create an explosion. However, after Black Ops, it never returned to Treyarch’s game as a purchasable perk… until now. PhD is finally back, but with a sliding twist. https://twitter.com/Treyarch/status/1443253126278967301 Zombies famous PhD Flopper perk returns as PhD Slider After nearly a decade of begging and praying for PhD to return to CoD Zombies, fans are finally getting their wish. The Zombies community is likely delighted as the perk is officially getting revamped and added to the game. Treyarch announced that PhD Slider will be available on the new map Forsaken. However, in Cold War, players are not able to dive into the prone position, but instead slide, thus creating PhD Slider. When it was teased in a Tweet, Zombies YouTuber, NoahJ456 said, “NO SHOT LMFAOOOOOOOO.” Another person replied, “That’s what we were waiting for!” The comments go on and on, but everyone is excited about the return of PhD. So, here’s how it works. How PhD Slider works in Black Ops Cold War PhD Slider is very similar to the original perk — but, instead of diving, a player needs to slide into a zombie or creature to trigger an explosion. The size of the impact and the amount of damage dealt depends on the distance the player slides before making contact with an enemy. Much like other perks in Cold War, PhD Slider will have five tiers of upgrades, which have not been revealed at the time of writing. However, the devs did hint at one upgrade allowing you to trigger explosions when falling from a vertical distance. The perk will have its own machine but can also be found in the Der Wunderfizz machine in all round-based maps and Outbreak.
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CoD Zombies fans reignite calls for standalone game from Treyarch – Dexerto
CoD Zombies fans reignite calls for standalone game from Treyarch Activision, SonyCoD Zombies fans will see Cold War’s cycle end soon, but the call for something bigger than a new add-on is louder than ever. At this point, the formula is well and truly tested for Call of Duty Zombies. Initially beginning with the core element of round-based survival, the mode has been reimagined multiple times. While some versions have hit better than others, the demand for Zombies is everlasting. Cold War Zombies has introduced new concepts like the open-world style Outbreak mode or the tight-knit Onslaught playlist. Fans have called for a standalone Zombies adventure for years but could there be a point where Zombies evolves into something far greater than before? Is it time for a solo Zombies game? The potential of a solo Zombies game is undeniably incredible. What exactly could it entail? Collecting all previous maps from any iteration of Zombies is certainly an attractive prospect. Read More: Treyarch to develop CoD Vanguard Zombies – From Der Riese to Zombies In Spaceland, there is a map out there for every player in the Zombies fandom. Avid players from the CoD Zombies fanbase have taken to Reddit to collectively propose their ideal standalone title. While Cold War Zombies has launched a new era that will continue in Vanguard, not every fan has connected with Cold War’s interpretation. “This is the only way I’ll buy another cod game” one fan commented. Even Treyarch’s involvement isn’t enough to warrant a Vanguard purchase: ” I’m not buying vanguard for only zombies so I hope for their sake they start releasing zombies stand-alone”. “I’d love it but they’ll never separate zombies from base CoD because they’d be too scared of losing players on base CoD,” another player suggested in regards to Activision being seemingly unwilling to consider the solo option. Price is always going to be a divisive factor too. Depending on what this hypothetical game could involve, would it be worth shelling out upwards of £50 / $70? It’s a burning question that will likely sit raging on for years to come. We’d love Activision to prove us wrong.
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CoD Zombies fans raise concerns about Vanguard switch amid rampant bugs – Dexerto
CoD Zombies fans raise concerns about Vanguard switch amid rampant bugs ActivisionCold War Zombies fans are raising their concerns in the build-up to the launch of Vanguard especially as frustrating bugs continue to rise to the top of their list of worries. CoD Zombies fans have celebrated some truly incredible moments over the years. From the release of Zombies Chronicles to the conclusion of the decade-long Primis/Ultimis storyline, players have seen some mystifying events. That isn’t to say there haven’t been some bumps in the road to get here. Different developers have tried their hand to reinterpret Treyarch’s original vision, be that Infinite Warfare’s Zombies in Spaceland or WWII’s Final Reich, with varying results. Vanguard will mark a franchise first, as game-mode pioneers Treyarch will return to oversee the direction of the beloved survival mode going forward. However, some fans aren’t as overjoyed to see Treyarch return for another round of undead madness. Fans are worried about Zombies’ future Last month saw the release of Mauer Der Toten, the latest chapter of horror in Zombies. Bringing players back to the familiar setting of Berlin, much like Kino Der Toten before it, the map has been mostly well-received by casual and hardcore players alike. The map’s success hasn’t completely washed away consistent worries. Frustrating bugs and odd glitches continue to hinder the Zombies experience. Read More: Treyarch to develop Zombies in CoD Vanguard – Zombies player FistfulOfEssence is one of many players voicing their opinion on the current state of the game. Reportedly happening to multiple players, a persistent bug keeps preventing players from progressing further into their fight for survival. Rappels were introduced into the game, following their implementation in Warzone first. Making it easier for players to access otherwise out of bounds or tricky areas, this addition is supposed to be a luxury of sorts. Now players are finding themselves stuck between Rappel points, in an endless state of traversal. “Yeah that’s why CoD games should have minimum 2 years for it, but this just shows why you shouldn’t even buy it when it comes out for a while,” said one fan after witnessing the bug. The nonsensical bug doesn’t seem like it can escape either. As there has been no official comment on this as of yet, players are beginning to worry that the developer’s focus has shifted to Vanguard too fast. With Treyarch spearheading the way forward, it is likely that the Cold War Zombies will begin to be wrapped up after the release of the next round-based map. Comment byu/BlastFromBehind from discussion inCODZombies This doesn’t necessarily mean that support for the mode ends there. Reddit user CStaplesLewis sought out to make other players aware that support will continue to be implemented. Some fans remain on the fence about the future of Zombies in the upcoming months. “I love this game. But Jesus H. Christ on a popsicle stick, there are So. Many. Bugs,” said one fan. Call of Duty: Vanguard releases on November 5. Bringing players back to the trenches of World War 2, the birth of Task Force One will be the focus of Sledgehammer’s campaign.
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CoD Zombies fans hyped as Vanguard teaser shows demons & official reveal date – Dexerto
CoD Zombies fans hyped as Vanguard teaser shows demons & official reveal date ActivisionCall of Duty fans are pumped after a Vanguard teaser showed off demons, undead Nazis, and a reveal date for the game’s next Zombie experience. With Vanguard set to release on November 5 fans are looking forward to finally get clarification on what the Zombies mode will look like. It was previously announced that Treyarch would be in charge of Zombies. While Sledgehammer Games will focus on the main title, Treyarch will handle Zombies after finding tons of success in past CoD titles. The Call of Duty Twitter account published Vanguard artwork for Zombies and it sent fans into a frenzy for all the new details revealed. https://twitter.com/CallofDuty/status/1447974289299451911 CoD Zombies teased Vanguard artwork and reveal date The Zombies community has been waiting patiently for quite some time now as rumors suggested that the mode would not be available until Season 1 of Vanguard. We will know a lot more details soon as the CoD Twitter post tells fans to be ready on Thursday, October 14, at 8 AM PST / 11 AM EST. Not only will information be revealed but the artwork looks amazing. Popular Zombies content creator NoahJ456 joined the CoD community’s hype for the next iteration of the mode. DUDE THIS ACTUALLY LOOKS INSANE. Thoughts??? https://t.co/0ssbCn9CHn — NoahJ (@NoahJ456) October 12, 2021 CoD Vanguard Zombies teaser In a Reddit post, people were wondering if the person in front was a younger version of Dr. Edward Richtofen, one of the main characters from the Aether Story. While the man has similar characteristics it is hard to tell if that is him but all signs point toward this being a playable character. “Looks bad a**. Needless to say I’m Stoked,” one person wrote. Fans are super excited and ready to see what Treyarch has in store for the next installment of Zombies in Vanguard.
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CoD Zombies fans fear Black Ops 6 “ruined” the game mode – Dexerto
CoD Zombies fans fear Black Ops 6 “ruined” the game mode ActivisionAfter watching streamers player Black Ops 6’s second CoD Zombies map, Liberty Falls, at CoD Next, players are worried that the game mode has lost its identity. For the first time in four years, Black Ops 6 marks the long-awaited return of round-based Zombies. At launch, there will be two maps and a massive slate of new features, including a save and quit feature and a third-person camera angle. Additionally, the game mode brings back familiar favorites such as perk machines, GobbleGums, wonder weapons, and the pack-a-punch machine. Fans celebrated the initial announcement, but their excitement has since soured after seeing Liberty Falls gameplay at the COD NEXT event. In response to the backlash, CharlieIntel reassured players by claiming that the other map, Terminus, is more enjoyable for hardcore series veterans. At the same time, Liberty Falls suits a more casual play style. Suffice to say, that wasn’t enough to ease tensions. Most complaints stem from players having armor and the ability to use loadouts from the start of a match and exfil during a round. “Although Liberty Falls definitely feels bland and uninteresting, the main problem with modern Zombies is how much it’s being intruded on by Warzone’s mechanics,” one player said. Players also complained about the HUD, but that is fully customizable, and it’s possible to remove enemy health bars or any additional clutter. In saying that, some players believe that the game mode has diverted too far from its origins. “There is no way they put in four years of work on black ops 6, a second commenter argued. “This is literally Cold War 2.0, and zombies look so dog****.” Before getting too carried away, a segment of the player base wants to try out the game mode instead of jumping to conclusions. For more on CoD Zombies, check out our guide on the new save and quit feature.
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CoD Zombies fan shows just how game-breaking Season 5 bugs have become – Dexerto
CoD Zombies fan shows just how game-breaking Season 5 bugs have become ActivisionCoD Zombies fans are preparing to wrap up the Cold War cycle and see Vanguard’s era begin but bugs are still running rampant and ruining games. Cold War Zombies is a strange experience, at the best of times. The beloved game mode still serves up thrills, but it can be at a frustrating cost. Many players have and still continue to encounter game-breaking bugs. Thought to be patched out with each update, these problems still persist. A lucky few have never faced these issues. However, one player has come to blows with them far too many times. They’ve had so many problems from Zombies to the extent they now record each issue by hand. Zombies games keep getting ruined by bugs When Cold War first shipped in November 2020, the first wave of next-gen consoles had just released. Due to their emergence on the scene, these consoles are mostly forgiven for any initial bugs like hard crashes. It’s definitely scary to witness those kind of issues, when a console is fresh out the box. A few issues are tolerable, but over 70 instances is next level. For Reddit user Admirable-Community8, their Zombies problems are mounting by the day. Dating back to the release of Firebase Z, there are a plethora of issues to sort through. This unfortunate player has seen it all by the looks of it. From being unable to swap weapons, perks not working and freezes, the list is seemingly endless. There is plenty of room left for more too, as their notebook is filled with bizarre glitches. It’s even more brutal when the amount of points earned per game is highly exponential. Fellow Zombies players are understandably shocked by the sheer amount of fails. “Holy sh*t lol, I haven’t had that many bad games” commented one confused user. “I’ve redownloaded the game 2 times now,” the unlucky player said in response to others suggesting fixes. It appears that they’ve tried to use every last trick in the book. As Cold War Zombies begins to conclude its cycle, fans are hoping that these issues are addressed pre-Vanguard’s launch.
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CoD Zombies fan remakes Origins map in VR and it’s amazing – Dexerto
CoD Zombies fan remakes Origins map in VR and it’s amazing ActivisionCall of Duty Zombies players can get a taste of immersion with their Ray Gun’s now, as clever creatives have brought iconic maps to Pavlov VR and it’s pretty amazing. CoD Zombies has given players a vast array of locations, timelines, and out-of-this-world events to explore over the years. Starting within a claustrophobic bunker and bringing players all the way to a Soviet military base ripped apart by other dimensions, no matter what the end result is, the developers have definitely given fans an incredible amount of variety. Now, the time to strap on a VR headset has arrived as dedicated fans are bringing classic maps to life in VR. Brilliant fans recreate Origins zombies map Debuting originally on Black Ops 2, Origins brought together the original cast of Zombies characters to survive in the trenches. With an enormous Mech roaming the map and medieval-inspired undead after your brains, the map has become a fan-favorite over the years. For players looking to their immersion to the next level, the VR-based shooter Pavlov VR is enabling fans to get a first-hand look into the thrills of Zombies mayhem. The attention to detail in this fan-made recreation has led to players being thoroughly impressed by what they’ve seen. “This is so cool dude. Imagine like 10 years from now how advanced games will be,” said one. “Wow need to try this – VR CoD Zombies is amazing,” another impressed player added. It isn’t just Origins that has received the VR remake treatment either. Kino Der Toten, Buried, and Der Riese are all available to explore if players dare to face these spooky foes head-on. Black Ops Cold War debuted its final chapter of the Cold War Zombies cycle, leading to the chilling Forsaken map.
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CoD Zombies fan recreates legendary maps in Fortnite Creative mode – Dexerto
CoD Zombies fan recreates legendary maps in Fortnite Creative mode ActivisionBefore Call of Duty Vanguard ushers in the next era of CoD Zombies, one fan is taking the time to reflect on the iconic game-mode’s legacy with stunning Fortnite re-creations of fan-favorite maps. The legacy of Treyarch’s long-running Zombies mode had evolved into something far beyond our wildest dreams. With humble beginnings in 2008’s World At War, the developers have taken the lore and gameplay over into extraordinary locations with every CoD iteration. While Call of Duty: Vanguard may be taking a few queues from the Cold War-style of design, one passionate fan is using Fortnite to honor maps of the past. Nacht Der Untoten & more brought to life in Fortnite The custom map scene in CoD Zombies has continued to thrive for years, allowing fans to explore whacky and wonderful additions to the game. With the arrival of creative mode in Fortnite, players are able to refine their imaginations into infinite possibilities. Some players have gone as far as re-creating the original battle royale map, but for Reddit user Mist_JawaYT, the creative mode has taken on a whole new lease of life. Offering fellow fans a peek behind the scenes of his ongoing project, Mist_JawaYT is pushing creative mode to its limits by recreating beloved maps such Nacht Der Untoten, Shi No Numa, and Der Riese. Born from the original era of Zombies, these painstaking remakes not only look the part but will have the functionality too. While Mist_JawaYT isn’t a ” huge fan of Fortnite,” they’ve undoubtedly seen the potential it has to offer. They’ve managed to implement wall-buy weapons, perks, and even the coveted mystery box! Fans are responding to their work positively too: “Extremely impressive, I’ve worked a fair bit with the creative tools and you have seemed to have mastered it.” “I am not an enjoyer of Fortnite but I actually might reinstall for this” another player said after seeing the map preview. We’ll be keeping an eye on this for its eventual release in the future.
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CoD Zombies Fall Guys map goes viral on TikTok: How to play it – Dexerto
CoD Zombies Fall Guys map goes viral on TikTok: How to play it Mediatonic, ActivisionA Fall Guys and CoD Zombies crossover has gone viral on TikTok and Twitter with fans loving the bizarre brutality of slaying big, colorful beans. Sometimes in life, you combine two things together, and for whatever reason – it just works. This has proven to be the case with a fascinating Call of Duty: Black Ops III Zombies mod that incorporates the crazy, colorful world of Fall Guys. Instead of fighting other beans to claim a crown, the Zombies mod allows players to fend off an onslaught of remorseless, rampaging beans that want to feast on you. It’s now gone viral on social media as users can’t get enough of this insane mod that seems to be pretty well done. Fall Guys meets CoD Zombies in unlikely Steam mod Shared by Twitter user and Twitch partner GamesCage, a 2020 mod, created by Steam user IceGrenade, for Fall Guys and CoD Zombies has resurfaced on TikTok and shows Fall Guys in a completely different light. Usually, games of Fall Guys are equally as chaotic as Zombies but feature players attempting to negotiate obstacle courses and work together to conquer team games. You can check out ‘Fall Guys Zombies here,’ and the mod makes it very clear what you need to do: “The Fall Guys you know and love have fallen prey to a monstrous disease, crazed hunger they now roam the earth as the undead. I hear there is still a population of Fall Guys untouched by this disease, but first, you must make it through the hordes of zombies to get to the safe lands! Good Luck!” In the clip above, one of Fall Guys’ gauntlet levels has been turned into a proper CoD Zombies wave-based survival experience with the player popping off clean headshots on pursuing beans. You can see the usual array of Perks at the bottom of the screen and it’s generally your typical CoD Zombies gameplay – just in Fall Guys. The recent resurgence in Fall Guys has been helped massively by the decision to go free-to-play and its player count is as healthy as it’s ever been.
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CoD Zombies door spotted IRL as players roast viral Twitter selfie – Dexerto
CoD Zombies door spotted IRL as players roast viral Twitter selfie Twitter, @guwopissak / ActivisionThe Call of Duty Zombies community took a break from fighting the undead in Vanguard to throw hands on Twitter. One random user’s fit pic selfie went viral for all the wrong reasons, as he got roasted for a familiar-looking door. If you’ve played CoD in the past decade, you’ve probably played some form of Zombies at one point or another. And, in that experience, you likely encountered the mode’s door mechanic – where players are able to unlock and board up entrances. This context apparently matters outside of areas overrun by the undead, too. As one Twitter user found out, Zombies players are everywhere, and they are… very observant. Someone by the name of ‘LIL GUWOP’ decided to show off their outfit, backpack, and gun with a caption about “getting money” on Twitter. While that original tweet got around 1,200 likes, quote tweets about his door have gone viral. CoD Zombies players roast selfie for IRL Zombies door As you can see in the pictures, Guwop takes centerstage – gun in hand, bag on floor, and a caption asking not to be ‘put in allat ra ra.’ But, as you can see from the quote tweet’s caption, people aren’t worried about putting him in the ‘ra ra,’ they’re worried he’s in a real-world Zombies map. Twitter user ‘Kolbsterr’ had a simple reaction to Guwop’s home furnishings: “Nazi zombies door in the crib is crazy.” They weren’t alone, either, with people in the replies even wondering if that explains Guwop’s gun: “mf paid $400 to buy his strap off the wall.” Some users are even concerned for Guwop’s ability to comfortably tread through his apartment. One responded with a photoshopped “open door” purchase from Zombies, while another elaborated “bro gotta pay 750$ just to get through the door.” On his end, Guwop has taken the roasts with absolute grace. While many are concerned about the fire hazard of needing to buy your way through doorways, he’s laughing about the whole ordeal. Seeing that his IRL Zombies content has hit Instagram, Guwop said “y’all done brought it to Instagram” with a bunch of laughing emojis. Given the current drama surrounding Vanguard’s Zombies, it’s nice to see the entire community having some fun.
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CoD Zombies devs assure round-based map fans aren’t being “forgotten” in Vanguard – Dexerto
CoD Zombies devs assure round-based map fans aren’t being “forgotten” in Vanguard ActivisionTreyarch have promised veteran Zombies players they aren’t being forgotten, despite CoD Vanguard ditching the traditional round-based experience at launch in favor of something new with the ‘Der Anfang’ map. Despite Treyarch continuing development on CoD Zombies through a new annual release, a first for the franchise, Vanguard is set to pivot the undead experience. Rather than providing the familiar round-based mode, Vanguard introduces ‘Der Anfang’ at launch instead. This new twist on the formula is a more open-ended challenge, blending elements of Outbreak with classic Zombies gameplay. Players will drop in with their own loadouts, complete objectives to open up the map, and find all sorts of upgrades, abilities, and Dark Aether powers along the way. Given this departure from the standard Zombies offering, devs faced a good amount of backlash following the reveal. In light of the response, Treyarch has now come forward to not only defend the decision but also assure veteran players aren’t being “forgotten.” “I think we stripped down the round-based experience,” Associate Director of Design Gavin Locke told Gamespot. “The ever-increasing challenge and choosing how you want to play and unlocking the map, we wanted to incorporate those elements, and then we used the objectives to be the gate.” Rather than progressing through a map with each round, unlocking barriers with points earned throughout, Der Anfang lets players “expand the hub” by completing objectives. “We put a spin on the mechanics [players] always really liked,” Locke explained. “If Outbreak is one extreme and RBZ [round-based Zombies] is one, very directed versus very open, we’ve taken the ingredients from both and mashed them together,” Creative Specialist Miles Leslie chimed in. It’s this intended merger, giving players “the best of both worlds,” that has Treyarch confident they’re “not forgetting round-based fans. We’re trying to offer a little something new,” he stressed. Teasing what lies ahead, the devs appear to be keeping experienced players in mind. Future updates will once again add a twist to the formula. Read More: When is the new Warzone map coming out? – “Round-based as you know it, might get worked into some other mechanics. That’s probably the best I can say without giving it away. They are going to be satisfied [with] some upcoming stuff that will be pretty cool, I think.” We’ll just have to wait and see exactly where Zombies goes in the next 12 months. But, with the Season One roadmap already public, it’s evident a standard round-based map isn’t coming to Vanguard anytime soon.
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CoD Zombies devs accidentally trolled themselves and the community loved it – Dexerto
CoD Zombies devs accidentally trolled themselves and the community loved it ActivisionCall of Duty Zombies devs tried promoting Season 1 in-game but ended up trolling themselves and giving the community a nice kick out of it. The Call of Duty Vanguard Zombies Season 1 update is here bringing some new artifact upgrades, map areas, and more. However, the community slammed it as they felt there was a huge lacked content for the game mode. Nonetheless, as any other developer would, Treyarch tried to advertise the new season but didn’t proofread their message as it cryptically trolled themselves. CoD Zombies promotion gone wrong Pointed out by many in the Zombies community, Treyarch’s in-game message that was intended to draw in players ended up with them getting roasted. As seen from the screenshot, it read, “Treyarch Zombies are deader than ever in Season One!” This irony was absolutely hilarious to the community as they have referred to this update as a dumpster fire. This Reddit post also had players rolling on the floor as they fully agree that Zombies is a dead game mode right now. One person said, “There’s no way they actually put that LMFAO.” Fans were going back and forth, mindblown that someone actually approved that message to go into the game considering all the backlash from the community. Another person added, “Can’t tell if they’re self-aware or actually just that f***ing tone-deaf.” To make the situation even better, the in-game message received an update later on that removed that sentence from the message. The Zombies community doesn’t really understand what’s going on with Vanguard Zombies as Treyarch is the lead developer. Some people think Treyarch was thrown onto this project last minute and not given enough resources to make the game mode great like it was in Black Ops Cold War. While players wait for a big update, a round-based map, or even an Easter egg at least they were given a comedic relief as Treyarch delivered an unintentional comedic message.
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CoD Zombies dev responds to calls for Zombies Chronicles 2 DLC – Dexerto
CoD Zombies dev responds to calls for Zombies Chronicles 2 DLC ActivisionCall of Duty Zombies players have long been begging for Zombies Chronicles 2, and a dev has finally responded to fans, calling its absence a “painful situation.” Back in 2017, Treyarch treated Zombies fans to the first edition of Chronicles which featured eight maps from previous titles. This was an instant hit, as some of the game’s most beloved maps of all time were integrated on new-generation consoles. Since its release, players have been petitioning for a second version to come out and feature some Black Ops 2, 3, & 4 maps — but that might not be happening anytime soon. CoD dev gives update on Zombies Chronicles 2 Treyarch Lead Game Designer, Kevin Drew, publicly addressed the Zombies community on December 4. He encouraged fans to continue asking for a second Chronicles, and even offered someone $10,000 if they can make it themselves. Let me be clear. Please keep asking for ZC2. That passion and demand is what keeps the door open to the possibility of it! Just maybe don’t ask in my tweets about a painful situation at work. — Kevin Drew (@perditionforest) December 4, 2021 While he didn’t confirm or deny that it is currently in development, Drew did mention that the high demand for its return is “what keeps the door open to the possibility!” The dev also called it “a painful situation at work,” and fans have speculated that means Treyarch is too busy working on other things like Vanguard to make another edition of this DLC. If this were to come out, it would likely be for Black Ops Cold War or Treyarch’s next game, which is slated to release in 2023. Even though the gaming studio is in charge of Vanguard Zombies, players have been left disappointed as there has been a lack of content revealed with Season 1. They feel that this could help rejuvenate a community that is looking to fall back in love with the game mode.
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How to get CoD Zombies CRBR-S Wonder Weapon: Mauer Der Toten quest, upgrades – Dexerto
How to get CoD Zombies CRBR-S Wonder Weapon: Mauer Der Toten quest, upgrades ActivisionThe CRBR-S is a brand new Wonder Weapon in Call of Duty’s Zombies experience with the addition of Mauer Der Toten. From where you can find them to how you’ll be upgrading them, here’s everything there is to know. After months of teasers, a brand new round-based Zombies map is finally upon us. With the Season 4 Reloaded update, Mauer Der Toten was introduced, bringing all-new locations, enemies, and of course, Wonder Weapons. The CRBR-S is one of the more unique Wonder Weapons we’ve ever seen in that it acts as more than one gun at a time. While it begins as a pistol, the new weapon can be upgraded into three unique forms as you play. From where it can be found to how it can be upgraded, here’s a complete guide on the CRBR-S Wonder Weapon — including its unlock quest. How to get the CRBR-S Wonder Weapon The CRBR-S Wonder Weapon can be acquired in one of three ways while playing Mauer Der Toten. Unlike various other Wonder Weapons, the CRBR-S gives you plenty of options on how to pick it up. Your run might start with a lucky draw at the Mystery Box, but if luck isn’t on your side, you can still advance through the quest and earn it the hard way. Unlock CRBR-S via Trials machines The first way to unlock the new CRBR-S Wonder Weapon in Call of Duty Zombies is via Mauer Der Toten’s trials machines. Just like in Zombies maps, players can earn Dark Aether by completing difficult challenges in rounds. In the newest Black Ops Cold War map, these tiers can be upgraded all the way to “Legendary”. Once you hit max-rank, you will be given the CRBR-S wonder gun. These missions include: Get Multiple Kills As Quickly As Possible – Take Damage and Recover Health – Kill Zombies With Equipment – In the Dark Aether – In Location – From a Higher Elevation – With Melee Attacks – With Hip Fire – Within Close Range – While Crouched – With Critical Finishers – – Remain Inside Location As Long As Possible – Take Damage and Recover Health – Rebuild Barricades – Avoid Taking Damage – Mauer Der Toten CRBR-S quest There’s a second way to unlock the CRBR-S Wonder Weapon too — the gun’s Mauer Der Toten quest. This unlock method is still being investigated by our Dexerto writers. Check back soon for the fully updated guide. “RNG” in the Mystery Box The final way to get your hands on the CRBR-S Wonder Weapon is as simple as it is iconic: test your luck in the Mystery Box! How to upgrade the CRBR-S Wonder Weapon Once you’ve acquired the CRBR-S Wonder Weapon, it will function as a simple pistol with one unique feature: a companion that floats overhead and helps you shoot Zombies. However, the new gun can be upgraded into three more powerful forms. In order to get these upgrades, you need to find Mod Kits in Mauer Der Toten. Mod Kits drop from zombies at random, so the more you kill, the better your odds of finding one. Applying a Mod Kit to the CRBR-S Wonder Weapon will transform it into one of three additional variants. No one variant is necessarily better than the other, as they all offer their own unique styles and abilities. With Mauer Der Toten now upon us, be sure to brush up on everything else there is to know about the Season 4 Reloaded update.
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CoD YouTubers reveal surprising results from Modern Warfare SBMM tests – Dexerto
CoD YouTubers reveal surprising results from Modern Warfare SBMM tests Skill-based matchmaking has become a very hot topic in the Call of Duty community, so popular YouTubers Drift0r and TheXclusiveAce have conducted in-game tests to determine whether or not it’s the way matchmaking has been set up in Modern Warfare. Skill-based matchmaking took center stage in the CoD community way back when Modern Warfare was still in beta, after apparent evidence surfaced that developers Infinity Ward had implemented it into their 2019 title. No one really knows whether or not this is the case, but with Infinity Ward sharing no details about how matchmaking works, more and more players are becoming convinced SBMM definitely exists. With this in mind, longtime CoD YouTubers Drift0r and TheXclusiveAce performed some in-game tests to get to the bottom of this issue, compiling all of the data that they collected into an online file that’s available for everyone to see. What kind of in-game tests were performed? Both Drift0r and TheXclusiveAce used three separate accounts, one with lower-end stats and K/D ratio, one towards the average, and one higher than normal, and in Drift0r’s case, extremely high. They loaded into five separate matches using each of their three accounts and took down information about everyone else in the lobby, including stats like their levels, K/D ratios, win-loss record, score per minute, and more. Read More: Modern Warfare Nov 19 update patch notes – That means the YouTubers had a combined 30 lobbies-worth of data to use in determining whether or not SBMM is the primary device used in Modern Warfare matchmaking. What conclusions did they come to? Here is a breakdown of everything the two were able to conclude based on the data they collected from their tests: Skill-based matchmaking is NOT the primary matchmaking system used in Modern Warfare, which prioritizes connection to the best server. – Players with higher stats like K/D ratio, win-loss record, and more do not necessarily always match together. – Matchmaking seems to heavily match together players with similar ranks and levels. – It appears that, in some cases, players are matched up based on recent performances, but not their overall lifetime stats. Tests indicate that this is based on players’ performances over their last five games. – Although a full SBMM system does not appear to be present, there seems to be a matchmaking rating (MMR) that helps determine which players should be match up. – You can watch both YouTubers’ videos explaining their tests and results below: So, what does this mean? Contrary to what a lot of players believe, the results from these tests indicate there is no full skill-based matchmaking system present in Modern Warfare. That said, both YouTubers did conclude there seems to be some sort of MMR system in place that plays a role in determining which players get put in the same lobbies, so it’s not entirely connection-based. At the end of the day, until Infinity Ward themselves reveal how matchmaking works in Modern Warfare, no one will be able to say with 100% whether or not there is SBMM, or how strong it is.
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CoD YouTuber Spratt reveals incredible $10,000 gaming setup to kick off 2021 – Dexerto
CoD YouTuber Spratt reveals incredible $10,000 gaming setup to kick off 2021 SprattCall of Duty YouTuber James Spratt has unveiled his brand new gaming room/setup for the new year and, apparently, everything totals up to a whopping $10,000. Spratt has made a name for himself in the YouTube scene for his Call of Duty sniping videos. Whether it be in Modern Warfare, Warzone, or Black Ops Cold War, the former OpTic player knows his way around a sniper rifle in any game he plays. To help kick off 2021, Spratt has taken to YouTube to show off his reportedly $10,000 gaming room, which was just revamped for the new year. As one can imagine, it probably puts most people’s setups to shame. Kicking things off are three LG monitors, one in 4K with 144hz refresh rate and two 1080p. Combined, they cost over $1,000 and Spratt says they’ll be used mainly for gaming and chatting with viewers during his Twitch streams. Beyond that, he’s also using a Sony A6300 camera as his facecam, attached to an Elgato Ringlight, both of which come out to around $800. According to Spratt, he likes the fact that it acts both as a light source and a camera mount, which saves him room. Onto his audio setup, Spratt’s using an ASTRO A40 TR Headset with TR Mixamp, which comes out to nearly $200. Of course, they’re a bit custom as well, with the Warzone logo printed onto the side of them. As for his actual gaming systems, there’s a bit to unpack. First and foremost, Spratt is using a custom PC, with an Intel i9 processor, an Nividia Geforce RTX 3080, an ASUS Prime X299 Deluxe II Motherboard, and more, which easily costs at least $2,000. That’s not all, however. Spratt’s also using a PlayStation 5, as well as a 30th anniversary limited edition PS4 Pro, of which only a few thousand were made, bringing up his setup and gaming room’s worth up even more. Finally, beyond his actual streaming and YouTube setup, he also has a space dedicated to “admin stuff”, which has a cool-looking Warzone mousepad, a Lenovo Legion laptop, and more. As one of the more well-known content creators in Call of Duty, this much-improved gaming space should equip Spratt with everything he needs to continue making top-notch content.
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CoD YouTuber reveals possible MTX-based matchmaking in Modern Warfare – Dexerto
CoD YouTuber reveals possible MTX-based matchmaking in Modern Warfare Popular YouTuber ‘PrestigeisKey’ has shed light on a potential microtransaction (MTX) based matchmaking system in Call of Duty: Modern Warfare, following a patent’s discovery a few years ago. On December 7, popular Call of Duty YouTuber Prestige is Key uploaded a video in which he purchased numerous camouflages for his weapons, before trying them out in game. Upon purchasing the camos, Prestige states that his lobbies felt “incredibly different”, in that they were a lot easier than normal. The general consensus among the MW community is that skill-based matchmaking (SBMM) is in the game. SBMM sees players placed in lobbies against others of similar skill levels, in the hope of fostering more competitive environments. However, many argue it punishes good players and protects lesser-skilled ones, as well as encouraging reverse-boosting. As a result of his skills in Call of Duty, Prestige explained that he usually encounters highly-skilled opponents. However, he found that, after joining lobbies after purchasing the bundle, many of his opponents were not particularly skilled. He describes the difference as “night and day”, and wants to let his gameplay speak for itself. https://youtu.be/sJ-6xr4TS0k Prestige is clear he has no data to back up his assumptions and that he is making no formal accusations of an MTX-based matchmaking system in Modern Warfare. He even jokes that he is donning his “tin-foil hat”. However, CoD fans have a right to be concerned: back in late 2017, a Glixel report found that Activision had patented a method of matchmaking specifically designed to encourage players to spend money via MTX. The algorithm would match players who had purchased DLC (downloadable content) into matches against lower-skilled players who had not purchased the new content. As a result, players who had not purchased DLC would be beaten comprehensively by those using the new weapons they had purchased. In theory, this would encourage players who had not spent money on the game to do so, and reinforce to players that had how good their new weapons were. The patent was overwhelmingly criticized, and developers Sledgehammer Games, and publisher Activision, came out to deny its implementation in the newest CoD at the time, WWII. However, the very fact that such a patent existed worried CoD fans, and would fit with Prestige’s experience. Following the revelations, fellow YouTuber Drift0r, who regularly provides detailed analysis of CoD games, vowed to investigate the claims. He has previously released a video stating there is “some evidence” of SBMM in Modern Warfare. It is unconfirmed whether or not such an algorithm is being used in Modern Warfare. We will likely not hear anything from Activision or Infinity Ward, who remain tight-lipped on their matchmaking systems. The development studio has been quiet over the SBMM controversy so far. As Prestige emphasizes, there is no clear evidence to back up these claims, and he is merely speculating based on his anecdotal experience. In response to this article Prestige explained that he has been experiencing bugs when it comes to joining lobbies and matchmaking. It is unclear whether this is related to the lobbies he was joining. This could also be due to a rare ‘Savanna’ issue I’m running into right now as well. I’m not able to join or invite anyone to my parties. — Ryan B. (@PrestigeIsKey) December 8, 2019 We will continue to update you if more information on MTX matchmaking becomes available.
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CoD YouTuber puts up billboard demanding Treyarch remaster BO2 Zombies – Dexerto
CoD YouTuber puts up billboard demanding Treyarch remaster BO2 Zombies JohnyJ25/ActivisionCall of Duty YouTuber, JohnyJ25, has been asking for a remaster of the Black Ops 2 Zombies map, Die Rise, for months now, and he’s put up a massive billboard in Los Angeles asking the Treyarch to bring back the classic map in Black Ops Cold War [jwplayer ulMZS35X] If its previous games are to be believed, Treyarch clearly has no problem remastering old Zombies maps. The company has put out updated versions of countless maps from World at War and Black Ops 1, including classic maps like Nacht der Untoten and Der Reise. Nacht der Untoten is even making an appearance in the Black Ops Cold War Zombies in some way, shape, or form. For some reason, however, Treyarch has yet to bring back many of the maps seen in Black Ops 2, with only Origins getting the remastered treatment in Black Ops 3’s Zombies Chronicles DLC. One fan, however, is hoping that the developer brings back one of BO2’s maps sooner rather than later. For months, CoD Zombies YouTuber JohnyJ25 has been campaigning to bring back Die Rise, which was released as a part of Black Ops 2’s Revolution DLC pack. He creating a bot Twitter account and a website dedicated to the cause. Now, he’s taken his demanding up another notch put up an entire billboard in Santa Monica, CA asking for a remaster. The billboard, which is apparently located around Treyarch’s headquarters, says “Hey 3arc, remaster Die Rise!” and also lists all the people who donated to his GoFundMe, which he set up to help raise money for the sign. This led to some pretty comical names popping up on the billboard itself like, like ‘Noname Yeet, ‘Licensed Contractor,’ among others, which were hilariously pointed out by eagle-eyed fans. Can’t forget licensed contractor pic.twitter.com/gxZhkWoKdP — Braydon Bailey💎 (@Bray2144) October 13, 2020 After his post began picking up steam on Twitter, the YouTuber clarified that he means “no ill will towards Treyarch,” and that he simply wants the map to be remastered for the upcoming Black Ops Cold War. It’s not surprising that he would pick that specific map to focus this campaign around: unlike almost every other Zombies experience in the history of the franchise, Die Rise takes place in a skyscraper and is based more on vertical gameplay rather than horizontal, offering a ton of floors to explore. That being said, Die Rise more than likely won’t get the remastered treatment any time soon. With the developer focusing on its new timeline, it seems like the chance of getting the map back is lower than ever before. That being said, stranger things have happened, so it’s still possible, but we’ll just have to wait and see. Black Ops Cold War officially launches on November 13 for PS4, PS5, Xbox One, Xbox Series X, Xbox Series S, and PC.
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CoD YouTuber leaks Modern Warfare beta maps, level cap – Dexerto
CoD YouTuber leaks Modern Warfare beta maps, level cap Infinity WardA Modern Warfare leaker has seemingly revealed the maps and modes that Call of Duty fans can expect to play when the new beta drops. Call of Duty fans across the globe are gearing up for the release of the highly-anticipated Modern Warfare. The game, which is the first installment in the Modern Warfare series since 2011, has already been shown off by streamers and content creators – while PlayStation 4 owners got their hands on the 2v2 Gunfight alpha. However, attention has quickly turned to the upcoming beta test. PS4 owners will again get a head start on the competition as Xbox and PC players have to wait their turn. Yet, that wait could get even longer as one leaker has begun filtering out details of what players can expect when they dive into the beta. According to YouTuber TheGamingRevolution, who has had accurate leaks for Modern Warfare’s killstreaks and multiplayer perks previously, PS4 players will see a level cap of 10 once they get involved in the beta. This, apparently, will not be lifted until Xbox and PC players also get their hands on the beta at a later date. Once they do, though, there will only be an extra ten levels to achieve during the beta and more games modes will be unlocked for all platforms – if the leaker is to be believed. :rotating_light::rotating_light::rotating_light: BIG MODERN WARFARE BETA LEAKS :rotating_light::rotating_light::rotating_light: At the start of the PS4 beta the level cap will be level 10 and WILL NOT be increased until all 3 platforms are included. The perk “”Quick Fix”” was taken out of the beta but will still be a perk within the perk 1 slot in the full game.— TheGamingRevolution (@TheGamingRevoYT) September 9, 2019 PS4 players who want to grind the early week of access seemingly won’t have to be concerned a level reset. The YouTuber also stated that the progression will carry over into the second week. So, if you hit level 10, you’ll likely have a jump on everybody else you come across. Once Xbox/PC get access to the beta too, on the 19th-20th the level cap will be increased to level 20. Once the 21st hits, the level cap will be increased to 30. 30 will be max level cap increase for the beta. There will be playlist updates throughout the beta.— TheGamingRevolution (@TheGamingRevoYT) September 9, 2019 As for maps, there will apparently be 7-9 maps, with four coming in the form of the 2v2 Gunfight locations that players have already played. According to his information, players can expect to play maps called Hackney Yard, Cave, Runner, Quarry – not the map from Modern Warfare 2, though – as well as Raid, which is a 10v10 map, and again, not the one from Black Ops 2. The beta will feature 7-9 maps, 4 of those will be gunfight maps from the alpha, excluding one. Main maps are: Hackney Yard, Cave, Runner, Quarry. Then there’s Raid (10v10 map). 20v20 will not be in the beta, just 10v10 & 32v32 added later. Aniyah Palace will NOT be in the beta.— TheGamingRevolution (@TheGamingRevoYT) September 9, 2019 Of course, none of this information has been confirmed and could very well change before players get their hands on the Modern Warfare beta on September 12. While the YouTuber has been a reputable source of information in the past, it’s best to take everything with a pinch of salt until Infinity Ward themselves reveal what you’ll be able to play.
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CoD YouTuber JGOD reveals best Warzone barrels for bullet velocity – Dexerto
CoD YouTuber JGOD reveals best Warzone barrels for bullet velocity Activision/JGODIn a brand-new video, Call of Duty content creator ‘JGOD’ did an analysis of how each barrel affects the bullet velocity of almost every primary Black Ops Cold War weapon in Warzone, revealing that some attachments affect other weapons in the same class differently. While Black Ops Cold War went out of its way to include a statistical breakdown for every weapon and its possible attachments, going so far as to say what type of percentage increase or decrease each attachment provides, Warzone has no such feature. This means that a lot of experimenting has to be done by the community to find out exactly how much each attachment affects every weapon. Luckily, CoD YouTuber JGOD has been doing just that and recently uploaded a video breaking down how the bullet velocity for every weapon is changed depending on the barrel you attach to it. The results are pretty fascinating. What is bullet velocity in Warzone and why does it matter? In short, bullet velocity deals with how fast the bullet is traveling and how much of a “drop” it’ll have once it reaches its target. A better bullet velocity means a faster time to reach the target and little-to-no bullet drop, while a worse velocity would take a slower amount of time to reach target and would have a larger amount of bullet drop. As JGOD points out in his video, this also determines how much of a lead time you’ll need to put in front of your target if they are moving, due to how fast the bullet is going. All in all, it’s an important thing to know when getting into gunfights, especially ones in medium-to-longer ranges. JGOD experiments and results For his video, JGOD used all of the primary Black Ops Cold War weapons in Warzone except for the shotguns, presumably due to their extremely limited range. According to him, he records himself shooting with each barrel, then goes back and checks out how long each shot takes to reach its target, frame by frame, on his recording. The results of his experiment show that barrels that are even shared by different weapons affect each one in a different way, sometimes within the same class. For example, the Calvary barrel on the Assault Rifles doesn’t seem to do anything, while the same attachment on the LMGs increases the bullet velocity by about 80%. While the full breakdown of his results can be found here, it seems like the Ranger barrel on ARs, the Calvary barrel on LMGs, the Titanium barrel on Tac Rifles, and the Reinforced Heavy on SMGs all seem to offer up the highest increases to the velocity compared to the others. Overall, it’s a pretty interesting video and major props go to JGOD for spending the time to actually grab all of the data. Of course, these stats could change in the future with patches and updates but for right now, these seem to be the best offerings for the barrels.
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CoD YouTuber brews real-life Cold War Zombies perk drinks, goes down terribly – Dexerto
CoD YouTuber brews real-life Cold War Zombies perk drinks, goes down terribly JohnyJ25/Zombies fandomCoD YouTuber JohnyJ25 has created real-life versions of the game’s legendary perk-a-cola drinks, using some truly awful combinations of ingredients. It’s fair to say it didn’t go nearly as well as he would have hoped. JohnyJ25 is always up for doing some crazy stuff. His love for controversial Black Ops II Zombies map Die Rise is so much that, in October, he bought a billboard begging Treyarch to remaster it for Cold War. As things stand, it hasn’t worked. While that stunt was controversial, this latest one should come with a health warning. Recreating the CoD zombies perks is a bit of widespread fun in the community, but the drinks created tend to be reserved for decoration, rather than literal consumption. While you might also expect the drinks to be similar to real-life beverages like lemonade or wine, JohnyJ25 tried to make the drinks “as close to their in-game counterparts as possible.” The characters always complain about the taste of the drinks, and when you see the ingredients, it’s pretty easy to see why. How to make CoD Zombies Perk Drinks On paper, Speed Cola – which was pretty much an energy drink dialed up to 11 – should have been the most tolerable of the lot. In reality, it turned out to be one of the worst. Despite its “neutral smell,” it caused a pretty bad reaction. What was in this drink that made it so awful? JohnnyJ25 had put in: Carbonated water – Glucose – Cola nut extract – Caffeine – Guarana – Taurine – Cayenne pepper – Not exactly gourmet… Here are the recipes for the other drinks he threw together. But heed our warning: they’ll do your insides no good at all and we really wouldn’t recommend any of them. Quick Revive Old Coffee – Chicken broth concentrate – Anchovie paste – Club soda – Juggernog Carbonated milk – Powdered eggs – Spinach powder – Iron supplement – Stamin-Up Lemon juice – Lime shavings – Vitamin K supplement – Capsaicin – Deadshot Daiquiri White rum – Sugar – Strawberry oil – Ginseng – Turmeric – Ginkgo biloba – Dehydrated eye of newt – Elemental Pop Club soda – Magnesium supplement – Zinc supplement – Calcium supplement – Chromium supplement – So there you have it! That’s how to create real-life Cold War Zombies perk drinks. But remember: even though it sounds cool in theory, it might be worth just sticking to water and staying hydrated.
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CoD: WWII ‘Shadow War’ DLC Pack 4 Released for PS4 – New Maps, War Operation, and Zombies Chapter – Dexerto
CoD: WWII ‘Shadow War’ DLC Pack 4 Released for PS4 – New Maps, War Operation, and Zombies Chapter Call of DutyThe fourth and final DLC pack for Call of Duty: WWII has officially been released. Called ‘Shadow War,’ the new DLC pack features three new Multiplayer maps, a new War Operation, and another Zombies chapter called ‘Frozen Dawn.’ Shadow War became available at 9 PM PT / 12 AM PT on August 27, but only for the Playstation 4 console. Those on the Xbox One and PC will have to wait 30 days before being able to access the DLC pack, which has become customary due to the ongoing exclusivity deal that Activision has with Sony. The DLC was released just hours after a major game update went live in WWII that added a brand new Division and two new Basic Trainings, along with several in-game fixes and adjustments. Read More: Patch Notes for CoD: WWII v1.20 Update (Aug 27) – Brand New Division, Two New Basic Trainings, and More – All of the information regarding Shadow War can be read below, including the overview trailer, as well as the names and descriptions of all of the new maps, War Operation, and Zombies chapter. Shadow War – Call of Duty WWII DLC #4 Multiplayer Maps: Airship: Set in a secret enemy base high in the Alps, Airship takes the battle to new heights. Fight for control of the docked zeppelin, or take your chances running along a treacherous cliff, where one slip up can lead to an unfortunate trip down the mountain that will end in a respawn. – Excavation: In an Algerian mine, the enemy stockpiled priceless art and gold from their European conquests. The battle will ensue around these pillaged goods, the dunes of a tank graveyard, and rock outcroppings scattered around the map. – Chancellery: The enemy forces have taken hold of a French Chancellery, but they won’t expect a chaotic firefight in the middle of the night. Wrest control of the stronghold’s main courtyard, while covering your team from the flanking pathways to the map’s main area for this epic night-time brawl behind enemy lines. – War Operation: Operation Arcane: On top of these Multiplayer experiences, there is also Operation Arcane, a new War Mode Mission that will take players deep within a secret enemy research facility in the Austrian mountains. Allied Forces players will be tasked with infiltrating this lab, stealing enemy secrets and schematics and finally destroying whatever classified technology remains in a hanger full of UFOs. Of course, being that it is a research facility, there are a few clandestine weapons, such as the Tesla Gun, and mysterious super soldier serums that players can use to help turn the tide of battle. – Zombies: Frozen Dawn: Shadow War also includes Frozen Dawn, the final chapter to the epic Call of Duty: WWII Nazi Zombies story. In this experience, we rejoin Marie, Drostan, Olivia and Jefferson as they try to stop an incredible evil once and for all. Acquiring the Sword of Barbarossa has not put an end to the undead threat. A darker and more powerful threat lurks in the depths of Thule. In the unfathomable depths of a lost city, our heroes are humanity’s last hope of ending the cult of Thule. Luckily, they will have a few secret weapons to help put the ancient rulers of the world to rest. –
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Call of Duty ‘Days of Summer’ Community Event Also Live in Black Ops 3 – Featured Playlists, Special Camos, and More! – Dexerto
Call of Duty ‘Days of Summer’ Community Event Also Live in Black Ops 3 – Featured Playlists, Special Camos, and More! Call of DutyThe new Call of Duty community in-game event called ‘Days of Summer’ has also gone live for the Black Ops 3 title. Live until August 31, Days of Summer will feature special playlists, free to play DLC 1, special weapon camos, and more. The featured playlists available during the event will feature bonus in-game rewards, such as Double XP, Double Weapon XP, and Double Cryptokey. These playlists will start and end at 10 AM PT on the days that have been provided in the schedule. Whether you’re max Prestige or you’re new to Black Ops III, everybody loves a little Double XP. Days of Summer is serving up a smorgasbord of Featured Playlists and global XP events, some of which overlap, giving you a chance to get DOUBLE REWARDS. Here’s a breakdown of how to maximize your matches: July 31 to August 7: Double XP in every map, across MP and Zombies, every day – August 3 to 10: Double Cryptokey Free for All Featured Playlist – August 7 to 14: Double Weapon XP across MP and Zombies – August 10 to 17: Double Cryptokey Uplink Featured Playlist – August 14 to 21: Double XP in MP and Zombies – August 17 to 24: Double Weapon XP Snipers Only Featured Playlist – August 21 to 28: Double Cryptokeys in all MP matches, Double Liquid Divinium in all Zombies games. – August 24 to 31: Double XP Search and Destroy Featured Playlist – Also available to be played for free during Days of Summer will be the first DLC pack, which features the four maps Rise, Splash, Skyjacked, and Gauntlet, as well as the Der Eisendrache Zombies map. Yes, you read that right. For the entirety of Days of Summer in Black Ops III, you’ll be able to play as much DLC 1 Multiplayer and Zombies you can handle. For all you MP fans out there, you can cool off on the snowy Swiss alps of Rise, make waves in the abandoned waterpark of Splash and enjoy the breeze in your hair as you fly around on Skyjacked. Or get a sample of every climate in the top-secret training facility of Gauntlet. And, for the Zombie slayers out there, you get to enjoy the awesomeness of Der Eisendrache. Beat back endless waves of Zombies as you make your way through Griffin Castle, nestled in the Austrian Alps. Furthermore, the Days of Summer event will offer players the chance at getting limited time gear from Supply Drops. The current special item being offered is the Cherry Fixx Weapon camo, which is available only during the first week of the event. No summer celebration would be complete without some limited time gear and amazing deals on supply drops. Like right now, the limited time Cherry Fizz Weapon camo is available in Supply Drops, but only for the first week of Days of Summer. There’s more limited time loot to come, but you’ll have to check the game for updates – after all, we wouldn’t want to spoil any surprises. Days of Summer in-game community event was initially announced for CoD: WWII on July 31, featuring a variety of new modes, playlists and content.And who knows – some amazing deals on bundles may pop up for those looking to personalize their loadout. And with so many Double Cryptokey Playlists coming down, you’re sure to have plenty of loose Crypto laying around to grab yourself something nice for the summer. In addition to Black Ops 3, the event has also gone live in two other previous CoD titles – Modern Warfare Remastered and Infinite Warfare. Source – Call of Duty Blog
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Sources: Two CoD organizations tried to sell CWL Pro League spots – Dexerto
Sources: Two CoD organizations tried to sell CWL Pro League spots When the Call of Duty Pro League season has been heavily criticized by the competitive community for granting the esports organizations too much power over the players who earned the spot in the first place. For example, a team of five players who qualified for the Pro League without any monetary contribution (other than the mandatory salary) from their signed organization could be dropped when the window opened, allowing the organization to decide if they wanted to replace the entire team or simply sell the spot. It was clear before the transfer window opened that there would be a ruthless nature to the 2019 year, with a number of teams dropping players who earned the spot for more high profile substitutes. As the window looks set to slam shut on March 8 with a bunch of new look lineups (some surprising, some expected), it seems that the 16 organizations who kicked off the CWL Pro League season back in February will remain, with none appearing to have sold. But, did anyone try and get rid of their spot? Sources close to Dexerto have confirmed that they were offered spots in the Pro League by both UYU and Excelerate Gaming, the latter released their entire Pro League starting roster on March 6 amid allegations of blackmailing players and refusing to pay salary. UYU meanwhile only officially have four players on their squad at the time of publication, after dropping Cesar ‘Skyz’ Bueno. The initial offering was for around $150,000 for each spot, with bids eventually lowered to around $50,000 before negotiations broke down. It’s unconfirmed why both teams were unable to sell, and their future in the league remains uncertain, especially for Excelerate who currently have one player on thier roster. Some have speculated that with a city based franchise model confirmed for the 2020 CWL Pro League season, buyers have been put off investing in the current season. The CWL Pro League is currently on a mid-season break ahead of CWL Fort Worth, which kicks off on Friday, March 15. Teams will be back in Pro League action on Monday, March 25, with both UYU and Excelerate scheduled to be in action.
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CoD World League flew in pro players to develop Black Ops 4 ruleset – Dexerto
CoD World League flew in pro players to develop Black Ops 4 ruleset Some of the biggest names in Call of Duty were invited to a three-day event in Los Angeles to hammer out the ruleset for the upcoming Black Ops 4 season. As with any new CWL season, the competitive ruleset is a hot topic as players debate what should or shouldn’t be included. With Black Ops 4, CWL has taken a different approach in an attempt to hammer things out ahead of the beginning of the season. As revealed by CWL PR Manager Xav de Matos on Twitter, a mix of players, team personnel, and league officials were invited to a three-day summit in LA to discuss the Black Ops 4 ruleset. This week @CODWorldLeague has been working with pros and @Treyarch to develop the V1 ruleset for the BO4 season. Thank you @i2Gunless @SlasheR_AL @KuavoKenny @JKap415 @Attach @ZooMaa @Huke @MJCheen @AccuracyLA @BriceFaccento @Enable @JoeDeLuca @Muddawg @SpinnaSpence @ramishro pic.twitter.com/mfrwfiAMWJ — Xav de Matos :flag-ca: (@Xav) October 11, 2018 Rather than simply put out a ruleset and have to deal with backlash from players about different aspects of the rules, the event has allowed players to have a hand in the first version to ensure their concerns are adequately addressed. Read More: When can you play Black Ops 4? – International release times, console pre-load info, and download file size – Given the fact that this was a three-day event in LA, though, it’s no surprise that not every team was able to send a player out. This was acknowledged by de Matos in a follow-up tweet which made it clear that the feedback of such players was “still valuable” and that CWL will “make sure to pay attention to the chatter for any potential changes ahead of Vegas.” We tried to get a good mix from every org at Stage 2 but a three day event in LA is a lot to ask. Some players were unable to make the trip. Their feedback is still valuable and we’ll make sure to pay attention to the chatter for any potential changes ahead of Vegas. pic.twitter.com/iUsr6BscL8 — Xav de Matos :flag-ca: (@Xav) October 11, 2018 Among the teams not in attendance, OpTic Gaming was a notable exclusion, but it wasn’t for a lack of trying from CWL. Responding to a fan who noticed the absence of the Green Wall, de Matos clarified that they were invited but “were unavailable for the trip.” With Black Ops 4 just a day from release on October 12 and CWL Vegas less than two months away, you can expect plenty of opinions on the game and the ruleset to continue circling within the community.
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CoD Champs winner Simp hits out at people labeling his girlfriend a “gold digger” – Dexerto
CoD Champs winner Simp hits out at people labeling his girlfriend a “gold digger” eUnited’s Chris ‘Simp’ Lehr has spoken out on social media to silence a select few who have suggested his girlfriend is a “gold digger”, following his back-to-back tournament wins at CWL Finals and the CWL Championship 2019. The successive wins with eUnited secured Simp a share of $1.3 million in prize money, an impressive start to his professional career to say the least. Prior to turning professional after his 18th birthday, Simp was a well-known amateur player, winning online and at local LAN tournaments, earning him a spot on eUnited as soon as he was old enough. Many have called Simp’s first season the best rookie year ever, and you’d be hard-pressed to find another that rivals it, but it has also attracted some negative comments. In fact, some comments have been directed at his long-time girlfriend, Jerika, prompting Simp to speak out against the disrespectful messages on Twitter. “I don’t like to give it attention but I’m mind blown that people believe Jerika is a gold digger or spends any of MY money,” Simp stated, continuing, “she’s never spent ANY of my money and has been here since before I was a pro or actually got cash. She spends more on me than I spend on her.” I don’t like to give it attention but i’m mind blown that people believe jerika is a gold digger or spends any of MY money. she’s never spent ANY of my money and has been here since before i was a pro or actually got cash. she spends more on me than i spend on her. — eU Simp (@SimpXO) August 28, 2019 Simp’s eUnited teammate Preston ‘Prestinni’ Sanderson explained that he had had a similar experience when he first made it to the pro level with his now-former girlfriend. “They don’t understand nor know ur life brotha. Ya just have to ignore it,” Prestinni told his teammate. Streamer and YouTuber YenSauce, also the girlfriend of FaZe Clan player McCarthur ‘Cellium’ Jovel, backed Simp, replying “the fact you even had to even tweet this is mind-blowing. She’s the most selfLESS person and has the purest intentions of anyone I’ve ever met.” the fact you even had to even tweet this is mindblowing. shes the most selfLESS person and has the purest intentions out of anyone ive ever met. shes SO different than a lot of girls out here & the fact people throw her any kind of hate truly breaks my heart — Jen (@YenSauce) August 28, 2019 Now regarded as one of the hottest prospects heading into the franchised Call of Duty league, Simp may have to become accustomed to negative comments from more ‘fans’ and haters. It’s unclear where Simp will end up, but after his performances in the final two events of the Black Ops 4 season, every team will likely be interested in his services.
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CoD: Warzone players want a fix for frustrating Gas Mask mechanic – Dexerto
CoD: Warzone players want a fix for frustrating Gas Mask mechanic Infinity WardA bizarre mechanic in Call of Duty: Warzone makes fighting near the edge of the ring difficult to navigate due to the automatically equipped masks in the game – and players are asking for a fix. If a player has a Gas Mask in their inventory, stepping outside of the closing zone will auto-equip the gear to protect them from the poisonous fumes. But this poses a problem that might not have been intended by the devs. The masks are a unique component of Infinity Ward’s battle royale. Where other titles have a storm, a Modified Containment Ring, or something of that sort, Warzone lets players have a fighting chance against the outer barriers. But to activate that, a player’s character model will have to reach up and bring the mask down onto the face – temporarily obscuring their vision. While equipping the mask has a realistically short animation, the obstructed frames get problematic during a fight. Especially if the animation keeps repeating in quick succession. A similar problem happened to Reddit user ‘iTz-Jazz5’ and a few others when they found themselves holding off multiple opponents while trying to stake their claim within the ring. In the typical rhythm for players fighting to get into the zone, they will attempt to etch forward to claim more ground but retreat slightly in case they overstepped. Put people are finding that the dance gets heavily swayed to one side since retreating into the zone during the fight activates the Gas Mask’s animation. “The mask mechanic needs changing,” iTz-Jazz5 said. “Just leave the mask on. Completely ruined me in this gunfight.” Whether hugging the zone or just getting back from a long-distance rotation into it, the fight at the borderline can sometimes be determined by the mask’s animation. “Yeah this sh*t has gotten me killed a few times as well,” user ‘Skivy’ said. “The mask should either stay on for the full duration, or you should be able to manually take it on/off.” It could be that the Warzone devs intended for this to be another example of players with better positioning having a natural advantage, but if it isn’t then a fix could be worked before it affects more people.
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Warzone players roast “worst gunfight ever seen” – Dexerto
Warzone players roast “worst gunfight ever seen” Activision BlizzardA Call of Duty: Warzone player shared a clip of their “worst gunfight,” then proceeded to take part in some good-natured roasting. At its core, surviving a game of Call of Duty: Warzone requires skill. Luck may play a part, but, generally speaking, the last person left standing in the battle royale brings a certain level of expertise to the table. But even the most seasoned Warzone veterans have bad days, times when, for one reason or another, the shots simply fail to land. On occasion, capturing those mid-game shortcomings and posting them online may seem the best way to progress forward. Warzone player shares their “worst gunfight” on Reddit Reddit user Phuzz15 recently shared footage of what they describe as the “worst gunfight you’ve ever seen” in Call of Duty’s battle royale title. The video in question doesn’t even last a full 10 seconds. It begins with Phuzz15 patiently awaiting an incoming player, then firing an Uzi when their prey comes into view. After missing a series of shots, the Uzi-wielder switches to a Desert Eagle. An embarrassment of shots at close range fails to connect on both ends. Phuzz15 ultimately wins the day, though. When asked why they traded in the Uzi for the semi-automatic pistol, the Redditor answered, “This was one of the first matches I was running with the Deagle and really wanted to get a kill with it. Not in this fashion, though.” Of course, other Warzone experts had plenty to say about the “worst gunfight” ever. “Footage of the average controller player when they lose aim assist,” vIKz2 joked. “What in the 0.2 KD is this,” someone else asked, though the Phuzz15 claimed in a subsequent post that they rocked a 1.16 KD. Either way, this is one entertaining gunfight that many a Warzone player won’t soon forget.
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CoD: Warzone players frustrated with short ‘return to combat’ countdown – Dexerto
CoD: Warzone players frustrated with short ‘return to combat’ countdown Infinity WardCall of Duty: Warzone players are getting caught off guard by the brief countdown that warns you to stay inside of the map’s boundaries – prompting them to ask Infinity Ward for a change. Players are finding situations where it’s nearly impossible to avoid a trip to the Gulags since the ‘return to combat area’ time limit gives them almost no time to double back. Moreover, the community is finding early examples of how the boundaries of the game can interfere with players initially parachuting onto the map, limiting the scope of early long-range drops. “Dear IW, please take a look at out of bounds limits,” Reddit user ‘Newtstradamus’ said. “I should be able to fly in a straight line from the plane here.” The player was just starting up a game of Warzone when they were looking to make a b-line to Prison. Though they ran into a problem shortly after committing to point of interest. They didn’t even clear Port when the warning sign started to beam that they needed to get back into the map’s boundaries. The minimap clearly shows the player veering outside of the landmass’s borders, though that made some people wonder if it should be expanded for these kinds of situations. “I get having the boundary at ground level,” Newtstradamus said. “But maybe make it slant out from the ground so all flight paths are straight-line jumps to all areas of the map?” Expanding the out of bounds regions like that could give players a bit more leeway when trying to make cross-map plays. But even if that were fixed, it still wouldn’t account for the short countdown. Currently, there is a five-second limit before you get captured as a prisoner of the warzone. That short amount of time could be difficult to play with if you were thrust outside of the bounds while in a vehicle or the like. With Warzone having just released, there are bound to be minor tweaks IW implement based on player feedback that could go far into making the gameplay experience even more enjoyable.
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CoD Warzone player reveals how to get double kills in the Gulag – Dexerto
CoD Warzone player reveals how to get double kills in the Gulag Infinity WardWarzone’s Gulag serves as a way for players to earn their spot back in the battle royale with a high-pressure 1v1 battle, but one Modern Warfare player has discovered spectators can get involved in a big way too. Since Infinity Ward released its battle royale, Call of Duty players have been sinking their teeth into the enormous, free-to-play title and figuring out new elements with each session. From the best perks, to the best landing spots, there’s plenty of knowledge to gain in order to get an edge over everyone in your lobby. One fascinating tidbit, is that players are actually able to get kills while spectating in the Gulag. Not just one, but both competitors can be wiped out thanks to this explosive tactic. While waiting for your 1v1 to start up, the game allows you to throw some haymakers at nearby enemies and also pelt a few rocks. Both of which deal completely insignificant damage and are more so meant as a form of distraction above all else. Amusingly enough, the projectiles deal a single hit-point of damage, similar to the direct impact of a stun grenade. As a result, players have been able to take down one of the two competitors. Ramping things up a notch, a newly discovered trick allows these rocks to take down both rivals midway through their 1v1. If the battling duo happen to spawn in with Trip Mines as their lethal equipment, the explosives are able to be triggered with a well-placed throw from spectators waiting in the wings. As the Gulag often provides players with a sidearm or a shotgun, gunfights typically end up in a close-range scenario. With enemies aiming to take one another out in close-proximity, the explosive radius of the Trip Mine is able to hit both players. “What the f***,” Reddit user ‘burek_with_yoghurt’ said before laughing at their explosive double kill in the Gulag. Confused as to how such a scenario would play out, ‘DxtersLab’ shared some insight and explained how “neither” of the killed players make it back into the match. Likely scratching their heads after being kicked from the game seemingly from nowhere, both players were made aware of just how lethal Trip Mines can actually be. While Frag and Semtex Grenades are fair play, the next time that you spawn into a 1v1 with Trip Mines equipped, deploy them at your own risk. Cheeky spectators could wipe you out in an instant.
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Warzone mouse & keyboard players say it’s “impossible” to win Gulag against controller – Dexerto
Warzone mouse & keyboard players say it’s “impossible” to win Gulag against controller Activision BlizzardSome Call of Duty: Warzone PC players think competing in the Gulag with a mouse and keyboard is more difficult than ever, while aim assist on controller makes things easy. The contention between PC and console players when it comes to matters of competitive shooters seldom lets up. Console players have long argued that PC users gain an unfair advantage because of mouse and keyboard. Meanwhile, those on PC say aim assist on controllers does most of the work for PlayStation and Xbox owners. Call of Duty titles often rest at the center of this ongoing argument, and the latest version of Warzone is no exception. Interestingly, some PC players believe competing in the Gulag is even worse now with mouse and keyboard controls. Warzone PC users say Gulag is “impossible” on mouse & keyboard A Redditor recently shared their K/D ratio woes, lamenting that they haven’t “won a single gulag in the new Warzone…” Several people joined the thread to say they’ve been similarly unlucky while playing with mouse and keyboard controls. One user responded, “Same here. I’m m&kb. Almost impossible to [win].” Another person argued that controller aim assist most definitely has an advantage. “Are you MnK? If so I feel the same way. The gulag is setup to give super short-range fights where controller aim assist just fully takes over.” Elsewhere in the thread, a different Redditor further broke down how aim assist works against PC players. They claimed that when aiming at someone’s head, switching to ADS automatically moves the reticle a foot away because of aim sway. Aim assist “fights it and you get an almost perfect aim from where your hip reticle is compared to where it is while ADS. Simply put, aim assist has always been strong in COD but it’s even stronger in this game.” Other Warzone players say the visual recoil on mouse and keyboard is worse than on controller, and that’s the real issue. On the other hand, some mouse and keyboard users insist they haven’t noticed a problem at all. Regardless, the aim assist argument obviously won’t be ending anytime in the near future.
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CoD Warzone Mobile’s newest trailer just dropped and fans love it – Dexerto
CoD Warzone Mobile’s newest trailer just dropped and fans love it ActivisionCall of Duty Warzone Mobile has just released the latest teaser trailer for the game and fans are praising how “beautiful” it looks. Call of Duty fans have been impressed by what they’ve seen of Warzone Mobile. The game echoes the spirit of the original Warzone, which skyrocketed in popularity back in 2020 during the pandemic. Warzone Mobile was first announced at the height of the game’s popularity — so, fans have been waiting a while. But now the latest trailer has been revealed, and there’s plenty to be excited about when the game officially drops on March 21. The trailer reveals exciting features, like the ability to cross-level weapons across PC, console, and mobile versions of the game, and sees a return of vertical UI elements. But the real highlight is the glimpse fans got of Verdansk. “Verdansk looks so beautiful,” the popular Warzone content account, ModernWarzone, captioned their repost of the video. “I have got a feeling a lot of people in the Warzone player base will shift to Warzone Mobile to get back to the much beloved Verdansk,” one fan opined after seeing the new visuals. The classic Warzone map appears almost identical to how it looked in the PC version of the game. The impressive graphic display is a promising sign for fans worried the chaos of Warzone’s gameplay wouldn’t hold up on mobile devices. “A new era in mobile is finally here!” was one fan’s enthusiastic response after viewing the trailer. “I’m in shock with how good this looks,” another agreed. Fans will get to see Verdansk in all its glory, and more, when Warzone Mobile launches on March 21.
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Warzone Mobile: Release date, maps, trailer, more – Dexerto
Warzone Mobile: Release date, maps, trailer, more ActivisionActivision officially announced that Warzone would be coming to mobile after months of speculation. Here’s everything you need to know about the upcoming battle royale title. Warzone was an instant hit with not only the Call of Duty player base but the wider gaming community at large. Two years later, it’s become a massively influential entry into the franchise, and the devs celebrated the two-year anniversary by announcing Warzone’s mobile experience. Here are all the details we have on Warzone Mobile. Contents Warzone Mobile trailers – How to pre-register for Warzone Mobile – When is Call of Duty Warzone Mobile coming out? – Call of Duty: Warzone Mobile gameplay features – What maps will feature in Warzone Mobile? – Will Warzone be on Call of Duty Mobile? – Will Warzone Mobile have crossplay and cross progression? – Warzone Mobile trailers The first official trailer for Warzone Mobile was released on February 28 and can be seen below: The trailer doesn’t show off much of the actual gameplay that Warzone players are expecting to see, but it did finally given an official release date for Warzone Mobile. Warzone Mobile’s first teaser trailer was released on September 8. The trailer revealed an official name for the game and confirmed Verdansk would be included as a playable map. NEW: Call of Duty: Warzone Mobile Teaser Video! Just revealed by GameSpot on their Mobile Showcase That’s the Verdansk plane intro…Verdansk for #WarzoneMobile? 👀 More info at #CODNEXT. pic.twitter.com/nTybaHYtVt — CharlieIntel (@charlieINTEL) September 8, 2022 How to pre-register for Warzone Mobile Players can pre-register for Warzone Mobile on the Warzone Mobile product page on the Google Play store. There will be a green “Register button on this page. Once you press the button, you are all set. From there, you will be notified once Warzone Mobile becomes available if you are one of the players chosen to play the game early. Does Warzone Mobile have a release date? The latest trailer confirmed that Warzone Mobile will release on March 21, 2024. It is currently unknown whether there will be any sort of early access period. Call of Duty: Warzone Mobile gameplay features Warzone Mobile will feature 120 player lobbies, per the meta description of the website link. A fascinating facet of Warzone Mobile is how similar it’s going to play in comparison to traditional Warzone. It’s been two full years since the release of Call of Duty: Warzone and in that time, Raven Software has probably learned a lot about what works and what doesn’t. Through leaks, in particular, CoDPerseus, we know that Warzone Mobile is likely to contain all the major playlist options, although they might be rotated: Solos, Duos, Trios, and Quads. Also, CoDPerseus also revealed the expected costs of Loadout Drops, UAVs, and more — things are always subject to change though. What maps will feature in Warzone Mobile? Verdansk has featured throughout all of Warzone Mobile’s initial teasers, and on September 8, the teaser trailer confirmed the iconic map’s return. Another fan-favorite map may be on the way as well. On January 18, a leak revealed Rebirth Island is coming to the mobile battle royale experience. Activision removed Rebirth Island when Warzone 2 launched, and fans have been clamoring for a return since. We’ll be sure to keep you posted here as further details emerge. Will Warzone be in Call of Duty Mobile? CoD Mobile already has its own battle royale for players to enjoy, and the game itself is incredibly popular. While it’s still early days yet, all discussions of Warzone Mobile have pointed towards the project being a standalone release, separate from the CoD Mobile application. Therefore, it’s unclear what might become of the existing CoD Mobile Battle Royale. It could exist alongside Warzone Mobile, or it may be scrapped entirely as Warzone Mobile comes into focus. We’ll have to wait and see what Activision has planned. One thing we do know for certain is that Warzone Mobile will bring its only multiplayer component to the mix. Regular quickplay modes will be available for players to “test weapons and train for the main Battle Royale,” devs explained on November 21. Furthermore, this could serve as a way for players to level up their weapons without having to download and install a separate application in regular CoD Mobile. 🙌Believe the hype – Multiplayer is in #WarzoneMobile! 😎 👥We’re bringing you a smaller, more focused MP mode that differentiates itself from #MWII and #CODMobile. 💪Use MP to test weapons, play quick matches, and train for the main affair – Battle Royale. pic.twitter.com/r9bedBDOQl — Call of Duty: Warzone Mobile (@WarzoneMobile) November 22, 2022 Will Warzone Mobile have crossplay and cross progression? With development still fairly under wraps it’s impossible to tell whether Warzone’s mobile experience will have crossplay with other platforms down the line. It would be fascinating to see Warzone Mobile progress carry over to regular Warzone on PC, Xbox, and PlayStation, but there’s no telling if this will ever happen.
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Warzone fog bug is making it impossible to see enemies – Dexerto
Warzone fog bug is making it impossible to see enemies Activision BlizzardA Call of Duty: Warzone player encountered a strange fog bug that obscured their vision in one instance, then disappeared the next. Warzone players are nothing if not familiar with the odd gameplay glitch that crops up here and there. Some such in-game bugs bring players back from the dead during the victory screen. Other hiccups stifle progress, cause crashes, or turn enemy combatants completely invisible. Users often run into new glitches, too, leaving players to navigate the unknown until a patch or temporary fix becomes widely available. Since this has become the norm for online experiences, all anyone can do is call attention to in-game errors in hopes they will receive a proper solution. Thick fog randomly appears and disappears due to Warzone bug A Redditor who goes by EclipticAstrum recently uploaded a gameplay clip that shows off a weird fog glitch in Call of Duty: Warzone. While shooting from inside a building in the Clear Water Lagoon section of Caldera, the player looks out the window and sees thick fog obscuring their vision. It’s troublesome enough to prevent EclipticAstrum from spotting enemies. But the real issue rears its head when the Reddit user moves away from the window and steps outside. Suddenly, the fog dissipates, making the surrounding area appear almost as clear as day. In follow-up posts, EclipticAstrum explained the issue only occurs in “some games.” They later added that Call of Duty: Warzone’s fog bug most often appears on the second floor of buildings, resulting in areas below them becoming coated in “fog or smoke.” Apparently, the glitch is not isolated, either. The original poster plays on PC but Redditor danao81 claimed they’ve encountered the same problem on the PS4 Pro. Danao81 noted there’s presently no fix for the issue as far as they can tell.
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CoD Warzone easter eggs & secret locations you might not know about – Dexerto
CoD Warzone easter eggs & secret locations you might not know about Infinity WardCall of Duty’s newest battle royale, Warzone, has finally launched, and it’s gargantuan map contains much more than initially meets the eye. One of the most interesting aspects of the Warzone map (other than the fact that it’s massive) is that it contains some easter eggs and secret locations that are more than what they may seem on the outset. Many of the locations pay homage to past titles from the Modern Warfare series, including maps from multiplayer, campaigns, and even Zombies. Below, you can find a guide on all of these points of interest on the map, as well as some easter eggs that have been discovered since launch. Classic CoD maps and moments Terminal When Warzone was first teased in the Modern Warfare Season 2 trailer, many believed that the burning plane shown at the end was the iconic Terminal map from MW2. Turns out that the airport area isn’t actually the map, but rather a totally different design and layout. That said, the broken airplane is a pretty similar recreation of the one found in the Mile High mission from Call of Duty 4. Killhouse One of the smallest maps from CoD 4, Killhouse, makes an appearance on the Warzone map, located near that same airport. The layout of the area is identical to the map, with the same ledges, elevated platforms, and targets. The only major difference is that there is no roof, but rather walls that enclose the location and separate it from its surroundings. Read More: How to expose all enemy locations in Warzone – It’s probably not the safest and best place to land, however, since those walls can trap you inside and the loot might not be worth taking that sort of risk to obtain. Broadcast Broadcast is another well-known map from CoD 4 that’s been recreated in Warzone, and it’s actually become one of the hottest drops in the battle royale due to its location and loot. Other than the lighting and coloring, which have been drastically improved from the original version, the map is pretty much identical, featuring the same rooms and areas that you could visit in multiplayer. Burger Town Fans of the Modern Warfare series will recognize Burger Town, which was the in-game fast food joint featured in both the campaign and multiplayer of Modern Warfare 2 and 3, as well as a Zombies map in Advanced Warfare. Read More: Best landing spots on Warzone map – There are several of these restaurants scattered around the map, and much like the MW3 version, the signs for it are written in Russian. There’s a main Burger Town location that’s modeled after the establishment from the past games, while the others are just smaller mockups whose layouts do not resemble the original’s. Easter Eggs Now that we have the classic CoD map recreations in Warzone out of the way, let’s look at some of the interesting easter eggs that can be found on the battle royale map. Gulag The Gulag, of course, is where players go after the first time they’ve been killed in Warzone – and for each two that are sent down there, one of them gets to respawn back into the game. Interestingly enough, this area can actually be accessed on the actual BR map, as well: If you go to the side of Prison at ground level, there’s a large sewage pipe that you can climb into to access the 1v1 zone. Keypad in military bunker There’s a military-style bunker located to the east of the Stadium that features a locked area, which can seemingly only be accessed via a keypad. You can find this easter egg by going all the way down to the basement level of the bunker, and when you get close to the keypad, a command prompt will pop up that allows you to try and enter the code. Currently, no one has been able to figure out the secret code or what’s hidden behind the locked doors – but the fact that this exist points to Infinity Ward potentially keeping something up their sleeve for the near future. Interactive telephones and computers Located at various points of interest on the map are telephones and computers that you can actually answer and interact with. Much like the keypad shown above, some computers allow you to try and enter a password when you get close, although that’s another secret players haven’t figured out yet. The video below, courtesy of popular Call of Duty YouTuber Drift0r, contains a full visual guide on all these locations, easter eggs, and more. If you find any additional secrets on the BR map, make sure to send them to us on Twitter @DexertoINTEL, and it maybe featured in our next guide. Warzone is currently available to play for free on PlayStation 4, Xbox One, and PC, even if you don’t own the full Modern Warfare game.
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Warzone devs address glitch allowing players to stay in gas permanently – Dexerto
Warzone devs address glitch allowing players to stay in gas permanently ActivisionInfinity Ward has rolled out an update to address an exploit in Call of Duty: Warzone that allowed players to constantly combat the gas ring and revive their downed teammates. After weeks of hints, teases, and hype, Call of Duty: Warzone was finally released on March 10 to the delight of fans. Since then, over six million players have dropped onto the Verdansk map for at least one game of the battle royale – with the mode soaring to the top of the charts on Twitch. However, it hasn’t all been plain sailing for the developers in the days since the release. Players have noted issues with warning messages affecting their drops and gas masks preventing them from winning fights. Yet, one of the biggest of them all revolved around players going down in the gas ring and being revived by their teammates – with them rotating revives until they returned to the safe zone. After plenty of complaints about this exploit, the developers have moved to address it pretty quickly so that it doesn’t become a tactic in-game anymore. On March 12, they confirmed that a playlist update was being rolled out in order to combat the exploit – though there wasn’t an explanation as to what was being changed. That was left for players to discover in-game. We’re rolling out a playlist update across all platforms that fixes an exploit where players could counter the gas ring while in Battle Royale. — Infinity Ward (@InfinityWard) March 12, 2020 Anyone who has since tried the rotating revives method while going down in the gas ring will have noted that their health bar, upon returning, does not regenerate to full capacity anymore. Instead, players who now go down to the gas ring and are revived with come back with around a quarter of their health bar. This makes it pretty difficult to revive teammates while in the gas – especially if it is doing damage at a considerable rate. Comment byu/LackingAGoodName from discussion inCODWarzone Even though it may appear to be a fix now, changes could still change down the line should Infinity Ward want to balance things further. It remains to be seen as to whether or not that will be the case but, for now at least, there will be no more rotating revives in Call of Duty: Warzone.
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CoD Warzone dev responds to wrong players receiving kill credit – Dexerto
CoD Warzone dev responds to wrong players receiving kill credit Infinity WardCall of Duty: Warzone players have been noticing a discrepancy when downing an enemy but not receiving kill credit, prompting a response from Infinity Ward. This sort of problem has been seen in battle royales like Fortnite in its early seasons, where players would look to land the final few shots on a downed enemy to steal the kill. As it stands, even if a player downs an opponent in Warzone, the person who actually finishes off the player will get credit for the takedown. This can lead to stat-padding players hanging back on a fight, just to wait at the last moment to claim a kill from an already-downed foe. To combat this matter before it starts to become a problem, Infinity Ward Co-Design Director of Multiplayer Joe Cecot said that the studio is already on the job. In fact, the IW dev claimed a fix for the problem was already complete on their end, except that it had just “missed” being packaged with the initial launch of Warzone. “In the next title update (larger update), the person who downed will get the kill credit,” Cecot said. “The change just missed release.” https://twitter.com/JoeCecot/status/1237957454677204992 That’s going to be great news for players in general. Even without toxic users, typically squads will want to take out downed enemies as quickly as possible to prevent them from retreating and possibly getting revived. While there are instances of good players unknowingly taking kills, fans have been running into a more likely scenario of toxic randoms. Those players can easily sour the gameplay experience for entire squads, making Warzone feel less rewarding or fun. “These randoms will thirst your kills faster than anything,” Reddit user ‘EzE408’ said, reacting to the news of the upcoming fix. “Had a guy shoot a rocket at the guy I downed last night (on drop in). I was stuck in a reload.” Hopefully the problem will be a thing of the past after Infinity Ward release their first major update, which should have a fix to credit players with the kills they earned.
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CoD: Warzone bug shows “non-lethal” rocks are killing players in Gulags – Dexerto
CoD: Warzone bug shows “non-lethal” rocks are killing players in Gulags Infinity WardA bizarre kilcam from Call of Duty: Warzone shows that spectators can actually be the deciding factor for a 1v1 in the Gulags. The fight between two players battling over who would get redeployed in the battle royale and who would be eliminated came to an abrupt end after a third player threw a decisive blow from the perimeter balcony. The CoD community were confused after watching the replay of the kill since the rocks thrown by other Gulag inhabitants aren’t supposed to be lethal. Though they can inflict one point of HP, the Infinity Ward devs made it clear that it’s one point of “non-lethal” damage that can’t be used to land a killing blow. “Rocks do one point of non-lethal damage, meaning that they can take 1 HP (Hit Point) off either competitor, but will not kill them outright if they have only 1 HP left,” IW said in a guide for Warzone’s respawn system. But Reddit user ‘K1NG0D2396’s clip showing the Gulag kill being awarded to the spectating killer doesn’t line up with that crucial piece of info. Two players under the names of Antasma and compasion_crate were sizing each other down across the Gulag pit. Antasma was brought down to 3 HP by the other player, so they were repositioning to avoid a quick death. While moving across the back of the spawn, Antasma was hit by a rock bringing them down to 2 HP. Moments later, a flash grenade popped right in front of them just before another rock was thrown, dealing a fatal hit. That’s when the killcam showed the spectator named ‘UnFredy’ being awarded with the kill, even though they weren’t a part of the fight. Trying to make sense of what happened, some people think it might have been due to a slight oversight in the code. “It looks like he had 2 HP left but the rock hit him in the head so maybe it did extra damage?” user ‘callingacab’ said. “Probably didn’t code for that possibility.” Infinity Ward added the prison fortress as a unique way to redeploy in Warzone in case a player gets eliminated, but the killcam shows that it might not always work as intended.
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Warzone 2 streamer stunned as “friendly” proximity chat player gets wrecked – Dexerto
Warzone 2 streamer stunned as “friendly” proximity chat player gets wrecked Activision BlizzardTwitch streamer AshIV_ met a friendly Warzone 2 player courtesy of proximity chat, yet a shocking turn of events cut their union short. Infinity Ward introduced the new chat feature upon launching Call of Duty: Warzone 2 earlier this month. An extension of the existing chat system, the proximity functionality allows players to hear the nearby communications of other users. Thus far, some people have seen proximity chat prove beneficial for making new friends. Others, however, have used the system to eavesdrop on enemy teams and gain battlefield advantage. But sometimes, these things aren’t so black and white. One player just so happened to learn as much the hard way. Friendly proximity chat encounter in Warzone 2 turns deadly While playing a Warzone 2 match, Twitch streamer AshIV_ ran into a fellow user, Jacob, who’d just figured out how the proximity feature works. Both players quickly establish themselves as friendlies, then head out together. They encounter another player not too long thereafter, who quickly makes it known they have no interest in playing nice. “Are you friendly,” Jacob asks the newcomer, only to be treated to the words, “I’m after you, actually.” Jacob dies by exposition in mere seconds, which elicits a hearty laugh from Ash. If that wasn’t wild enough, the not-so-friendly shooter tells the streamer they’re “cool,” before taking off in the opposite direction. Warzone 2’s proximity chat continues to shift the nature of things in-game. While some people are making friends, others are, clearly, stumbling across new enemies. It has additional uses, too, such as helping identify stream snipers. As time goes on, it’ll be interesting to see how else Call of Duty players exploit the advantages and disadvantages of proximity chat. If you click on a product link on this page we may earn a small affiliate commission.