Battlefield 2042 dev responds to “brutal” fan expectations over holiday break DICEBattlefield 2042 has had a notoriously difficult launch, with many long-time players feeling let down by the product on day one. Now, after EA and DICE went quiet over the holiday period, one dev has finally addressed the fans’ demands. It’s fair to say that Battlefield 2042’s release hasn’t been smooth sailing. Not only has the game been riddled with glitches, but players were disappointed with the unlockable and playable content at launch. Just a couple of months into its lifespan, and before Season 1 has even started, many players have already jumped ship and returned to the previous installment, Battlefield V. As you’d expect, fans have made no secret of their desire for more updates to make Battlefield 2042 the game it could be. But after taking the holiday season off, one EA employee has responded to the expectations set by fans. Despite EA and DICE employees taking the festive period off, they were still bombarded with requests for Battlefield 2042 updates. Speaking on the team’s first day back at work after the holiday break, Andy McNamara, Global Director of Integrated Communication, acknowledged that fans were “p****d” with the lack of new patches. The since-deleted tweets pleaded for more time, and urged fans to be patient. “Guys, people gotta rest,” said one tweet. “We have things in motion but we have to figure out what is possible.” “Love you guys but these expectations are brutal,” Mcnamara continued. “The things you want take time to scope, design, and execute.” https://twitter.com/Flakfire/status/1478916651626106883?s=20 While many fans understood the need for the team to take a break and recharge over Christmas, others were less than satisfied with the remarks. Some players called the response “tone-deaf,” as it appears to have only made the criticism aimed at the devs worse. “So features that have been in almost every battlefield before is a brutal expectation?” replied one player. “Basic features like a scoreboard or even being able to talk to each other in-game.” After deleting the tweets, McNamara apologized and said his message “wasn’t clear.” Deleted the tweets. Seems my message wasn’t clear. Apologies. — Andy McNamara (@TheRealAndyMc) January 6, 2022 After such a rough launch, Battlefield 2042 players have been eagerly awaiting updates to deliver the game they were expecting. Hopefully, now that the dev team is “back to work,” the new content and fixes will come thick and fast.
Author: Nik Ranger
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Battlefield 2042 dev finally addresses annoying invisibility glitch – Dexerto
Battlefield 2042 dev finally addresses annoying invisibility glitch DICEKevin Johnson, Community Manager at EA DICE working on Battlefield 2042, has responded to one of the game’s most egregious glitches, seeing players spawn in completely invisible. Despite the anticipation that surrounded DICE’s 2021 Battlefield title, much of it has given way to frustration as the game’s early weeks continue to be shrouded in bugs and other issues. While many touted it as a potential ‘Call of Duty killer’, its opening weeks have been less than successful. It is currently being dominated by 3 CoD titles on Twitch and saw its head designer leave DICE amidst the game’s “botched” launch. As the developers seek to mop up post-launch issues, Community Manager Kevin Johnson has updated fans on when they can expect a fix to one of the game’s most intrusive issues. Battlefield 2042 invisibility glitch fix coming Redditor ‘sterrre’ shared a short clip of the bug, commenting: “I spawned invisible when trying to spawn on a friendly MAV.” Naturally, this leads to issues for both the player in question and opponents. Luckily, the Redditor had no interest in exploiting the issues and quickly reported them. It appears to have been caused by spawning on a vehicle, which saw its seats fill up while deploying. This causes the player to spawn invisible and outside of the vehicle. Responding to the problems was Kevin Johnson, DICE’s Community Manager. He said: “Hi! This should be fixed once we deploy our next update, Update 3.1. Thanks for reaching out.” Comment byu/sterrre from discussion inbattlefield2042 Unfortunately, no specific release date was given for the update in question. Update #3 dropped on December 2, so we can expect 3.1 to be in the very near future, perhaps during the week commencing December 6. It joins a long list of bugs and glitches players want to see fixed. Hopefully, patch 3.1 is the first step to a much better game.
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Battlefield 2042 dev confirms aim assist fix is finally coming – Dexerto
Battlefield 2042 dev confirms aim assist fix is finally coming EA / DICEAfter months of player complaints, Battlefield 2042 will be addressing the game’s purported aim assist troubles in an upcoming update, as confirmed by the game’s Community Manager. Despite the positive effect that Battlefield 2042’s Season 1 Zero Hour content has had on the game, helping to overtake Halo Infinite, players are still continually being frustrated by a long-standing issue – aim assist. Whereas PC players have free aim using a mouse and keyboard, console players have less control using dual analog sticks, necessitating the inclusion of aim assist. However, Battlefield 2042 players have felt for the longest time that it feels off in the game, and after the most recent example of a fan complaint, one of the game’s devs has given players some good news. Aim assist update coming to Battlefield 2042 In a Battlefield 2042 Reddit post, one player quite simply said: “Aiming on console is broken.” Aim assist isn’t designed to let players lock on with skilless ease, but it is supposed to ease some of the slower, manual aiming problems that console players face. The consensus is that BF 2042’s is weak and inconsistent. The OP said: “For one, using ADS is never in the center of the screen and aiming at the enemy it always pushes you left or right and you have to spend seconds adjusting before shooting. Another problem is tracking someone running it’s like the aim assist is lagging behind the enemy and moving to shoot and lead the target results in overshooting the enemy. It just feels weird.” They continued: “Compared to past Battlefield’s shooting on console, 2042 is terrible and needs fixing. I’ve adjusted every setting I can think of and it just never feels right at all.” It turns out that their words were not falling on deaf ears though as Battlefield 2042’s Community Manager, known as Straatford87 on Reddit, had a response. “Hey everyone. First, thank you for flagging the issues you experienced with aim assist, and the additional information we’ve since collected from you which helped us investigate. We believe we have found the issue that was causing inconsistent behavior, and have a fix ready which is currently scheduled for the next game update. More details on the update itself will follow closer to its release. We’re looking forward to your further feedback once it’s in your hands.” The next big Battlefield 2042 update is currently rumored for August 2022, so we expect to hear more regarding the update, and these positive fixes could further rejuvenate the game’s player count.
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Battlefield 2042 Dec 2 update patch notes: Weekly Missions, Portal upgrades & more changes – Dexerto
Battlefield 2042 Dec 2 update patch notes: Weekly Missions, Portal upgrades & more changes EABattlefield 2042 continues to receive updates from EA and DICE and December 2 welcomes the newest set of improvements. The core focus is the addition of new Weekly Missions, improvements to the Portal mode, and general quality of life changes. We have the full update’s patch notes below. It seems like EA are listening to the lukewarm reception to Battlefield 2042 and are trying to make amends. They have already released two previous updates that have fixed lag issues and OP Hovercrafts. Not only that, but they have also added new content and fixed existing content, with no signs of this stopping. December 2 is the date for the newest update and EA dropped the full batch of patch notes for players to view now. Some of these are neat, incremental changes that should enhance the Battlefield 2042 experience for many. Contents Weekly Missions added to Battlefield 2042 – Battlefield Portal upgrades – General & gameplay improvements – Full list of Battlefield 2042 update #3 patch notes – Weekly Missions added to Battlefield 2042 Players will now receive “3 varying missions each week” that they can track and monitor the progress of. Completing an individual mission will reward a healthy bunch of XP. However, if players are able to complete all three of them in the given week, then this will reward a “unique cosmetic reward!” What it is we don’t know, but what we do know is that this is a nifty way to keep players more engaged each week. We expect them to either be added on the release of the update, December 2, or more likely the following Monday: December 6. Battlefield Portal upgrades & additions Arguably the game’s most popular mode is Battlefield Portal, the crazy combination of previous Battlefield games rolled into one. Players’ weird and wonderful creations continue to keep the community locked in, and now they’ll have more content to enjoy. New game mode layouts, a new fresh “vehicle Team Deathmatch” mode is being added, and enhancements to the Rules Editor have opened the door to even more chaotic concoctions. Gameplay & general improvements Not everything has to be a headline-worthy inclusion, and it’s usually the smaller fixes that can have the most impact. Menus have been made more accessible and there are apparently well over 150 general improvements made to the game. Key specifics include “spawning, visual glitching or collision issues” and also fixes for audio issues. Battlefield 2042 Update #3 improvements Fixes, Changes, and Improvements General The Recent Players screen now include everyone from previous matches to allow for easier user reporting – Made improvements to the “Interaction” system by switching the default “INTERACT” text on multiple interactions to reflect the action you are about to do, i.e. “OPEN CONTAINER”, “CALL ELEVATOR” – Resolved Kaleidoscope server room lighting issue – Resolved an issue related to the velocity / trajectory while spawning in jets – Improved helicopter animation in level fly-bys during insertion – Improvements to address an issue where players killed in vehicles would fall beneath level geometry – Improvements to streaming assets in deploy screen presentation – Player no longer gets stuck in a zipline/rope after exiting a vehicle after entering it too close to a zipline or rope – Exiting an open seat early in the enter animation no longer causes your aim pitch to lock up – Correct field of view is applied immediately following insertion sequences – User Interface Improved the Collection screens, making them easier to use and clear as to what you’re interacting with – Improved the ways in which you’re able to manage your attachments via the Collection screen to reduce the number of interactions you need to have when building your loadouts – Enhancements to our Player Card screen and End of Round (EOR) to provide additional polish – Added new markers to make your newly unlocked items easier to find – Improved screen transitions when entering and returning to the Main Menu – Improved Report a Player flows, specifically around toxicity and cheating reports – The in-game scoreboard now properly scales to match screen safe-zone settings – Fixed instances where the scroll function didn’t work in the Options screens – Implemented Focus restoration for screens so the focused button is remembered when re-entering a screen – Fixed visual effects remain on screen during End of Round – CommoRose Improved responsiveness of CommoRose opening – Fixed inactive objectives showing in the CommoRose for defenders in Rush & Breakthrough – Fixed objectives not showing in the CommoRose for attackers in Rush – – Matchmaking & Friends Improved the experience between EOR and the Main Menu – Improved Matchmaking reliability and reduced instances of Matchmaking failed – Improved Crossplay invite flows – Fixed Rich presence update issues, ensuring that your friends are better able to track where you are in Game – Addressed servers getting stuck in unresponsive game states, where rounds fail to properly start – Fixes to Friend Invitations for players on PC – Fixed an issue where the friends list was sometimes not fully up to date – Progression and Unlocks Introduction of weekly missions, providing set challenges that reward cosmetic unlocks – Added 1st match bonus of 1000 Dark Market Credits for Hazard Zone – Improved overall XP/Rank tracking and reliability – Improved Mastery rank tracking – Improved reliability of Player card tracking – The required level to unlock an item is no longer visible once the item is unlocked – Fixed a bug where Mastery Badges weren’t displaying within the Portal Collection menu – Fixed an issue that was not properly awarding XP for Angel resupplies – 3D preview of vehicles now displays the correct customizations in the Collection menu – Added a notification when reaching a new Player Card Badge tier – Added a notification when reaching a new Mastery tier – Rendering Addressed a variety of visual flickering and stuttering issues – Improvements to water rendering when Aiming Down Sight (ADS) – Added sight definition for iron sights to allow correct ADS for the VCAR – Leaving ADS is now smoother than before on Xbox One and PlayStation 4 consoles – Addressed multiple graphical issues affecting water reflections – Addressed an issue with character rendering for players joining a match in progress – Made improvements to artifacts affecting DLSS implementation – Fixed flickering in the oasis water in El Alamein on deploy – Fixed animations sometimes glitching when picking up a weapon from the ground – Fixed Aircrafts sometimes showing up with wrong landing gear visuals – Fixed issue that would cause incorrect bullet impact effects when shooting near water – Fixed Ju-87 Stuka Gunner Seat firing visual effects not aligning properly with the airplane – Shifted PSO-1 Scope forward on AN94 to prevent clipping into screen while idle – Fixed skinning issues for several PP-29 Weapon Skins – Maps Over 150 individual fixes, small changes, and improvements across all of our Maps – Improved level geometry issues across all levels addressing issues such players getting snagged or trapped – Resolved multiple spawning issues – Resolved visual glitches such as lens flare, visible seams in skydome – Resolved a large number of collision and placement issues – Addressed issues affecting local audio placement in multiple Maps – Battlefield Hazard Zone Made improvements to visual presentation of Dark Market Credits – Modified the Squad and Player Screen to remove enemy squad names – Modified the Scoreboard to no longer show connected enemy players – Added additional flares to Extraction Zone, offering players better visibility of extraction area, as well as providing additional cover – Added new spawn locations for initial Data Capsules – Increased the amount of Data Drives initial Data Capsules can contain – Made improvements to the Data Drive Scanner’s accuracy and enemy identification – Resolved an issue where two teams could extract simultaneously – Resolved warnings to alert players they’re being scanned sometimes not appearing – Made it easier to interact with Data Drive pick-ups – Added a distance read-out for the next available Extraction Point – Improved the end-of-round camera placement – The “Modify” button in the lobby now takes you back to the Perk tab – Initial Data Capsules now only spawn a maximum of 4-6 Opposing Forces – Drones inside the extraction Condor will now be destroyed upon leaving – Added XP for completely eliminating an enemy squad – The Redeploy icon is now part of the soldier and vehicle world icon – Fixed players sometimes being able to pick up more than their max capacity of Data Drives – Fixed instances where the Round Bonus XP was inaccurate and the End of Round was not triggering correctly – Fixed an issue where the countdown in the lobby would not start if the player was tabbed out – Reduced width of lobby summary information – Added an animation and audio cue when the player’s Remaining Balance changes in the lobby – Combined Tactical Items tab into a single tab in the lobby – Made lock icon visuals more clear while in the lobby – Added an option to Quit from the waiting for players to join and pre-round lobby menu – Fixed an issue in the lobby that made it difficult to understand what Tactical Items are being selected – Fixed an issue where voice over would get cut off too early at the end of round – Fixed issues with voice over heard by extracting players – Fixed issues with random audio triggers for the Data Drive Scanner – Fixed missing music when squad gets eliminated – Battlefield Portal Added Server Info for the Pause Menu – Added support for reporting a server from the Pause Menu – Added support for server admins to write periodic server messages – Simplified the Server Settings screen design – Fixed an issue where bullet spread would be too high when trying to fire while zoomed right after sprinting for some Portal weapons – Fixed maximum human players displaying incorrectly in the Modifiers Tab for FFA game modes – Added different loading music based on which Portal map is loading – Setting a low Max Health multiplier for vehicles will no longer cause them to spawn in on fire – Aircraft within Portal now display their equipped missiles and bombs correctly – Added a UI indicator for Rush to show when the next sector will start – Fixed a visual issue while reloading several Launchers (RPG-7, SMAW, Bazooka, Panzerschreck) – Builder additions Rush game mode layouts for all 2042 All-Out Warfare maps (through Portal) – New official Vehicle Team Deathmatch game mode – New official Team & FFA Gun Master templates – New official Infection template – Rules Editor Added the ability to detect what players were killed with in order to apply additional Logic – Enable the portal SetTeamId block to be usable with AI – Battlefield 1942 Fixed spotting issues for the Binoculars – Fixed an issue that caused the M3 Halftrack and Sd. Kfz 251 Halftrack to sometimes dip into the terrain – Fixed an issue that caused the 9K22 Tunguska-M to take too much damage from some vehicle MG’s – Battlefield: Bad Company 2 Improved the M416 reload animation – The Tracer Dart now locks successfully on tagged vehicle – Mortar Strike can no longer be fired while not zoomed – Additional tuning to the UAV-1 – Battlefield 3 Fixed a bug that could cause the M3A3 Bradley primary and APFSDS-T Shells to continue firing uninterrupted – Fixed a bug that prevented the SOFLAM and MAV gadgets maintaining their previous aim direction when a player re-entered them – Fixed a bug that caused the MAV, EOD Bot and SOFLAM gadgets to show a preview model after it had already been placed – Added new and classic voice over lines for damaging/killing an enemy with a Defibrillator using BF3 Assault characters – The Mi-28 Havoc and AH-64 Apache Rocket Pods now have the same reload time – EOD Bot now has a Vehicle Status Icon to assist with driver orientation – Rebalanced the Su-35BM Flanker-E to match the health of other jets – The FGM-148 Javelin now has two distinct firing types – Balancing pass on C-RAM and Pantsir stationary – Increased the reload time for Guided Rocket – Fixed passive spotting issues for the MAV – UX Improvements Made a series of visual, audio, and gameplay improvements to weapons, vehicles, and gadgets – Improved the Plus Menu customization experience – Fixed navigational issues on the Player Card Collection screen – Added a new Options to select damage the indicator color for soldiers and vehicles – Added a new crosshair option to change damage indicator shape thickness between: Thin – Medium – Thick’ – Replaced the “Accessibility” button in the Experience Selection with “Accessibility & Options” – Fixed the color picker preview in Options menu often showing black, instead of the actual color – Pinged objects now remain visible when occluded – Conquest Tuned information spamming in Conquest, reducing the amount of messages that appear in the world log. In particular we reduced messages about flag state changes so that they’re not as distracting – Breakthrough Tuned capture times for Breakthrough – Improved out of bounds defender spawning in Breakthrough to ensure easier safe spawning – Made improvements to the Breakthrough UI to enable you to better track round progress in the form of a Game Mode Widget – The Game Mode Widget inside the Scoreboard has been updated to put emphasis on sectors and attackers reinforcements. Note that it only displays while playing Breakthrough and Rush – Elapsed time is now added and trackable in both the Scoreboard & Deploy Screen. – Added a pulsating effect on the Team 1 (attacker) score and progress bar when their tickets are =< 25% of their initial tickets. This is also present in the GMW in the HUD, Scoreboard and Deploy Screen for both Rush and Breakthrough – Made UI improvements to indicate when the attacking team has reached the last sector – Made UI improvements to indicate when the defending team loses a sector – Fixed an issue that could cause the End of Round screen to display inaccurate scores for the attacking team – Dynamic World Improvements Addressed issues for VFX affecting late-joiners – Made improvements to correctly align the bridge behavior on Kaleidoscope for late joiners to the match – Made improvements to correctly align the destructive silos state for late joiners in Renewal and Orbital – Improved interaction of SG-36 Sentry Gun and elevators – Quality of Life fixes and improvements to interact prompts – Tornado and smoke visual effect improvements – Resolved a large number of collision issues with large scale animation events – Improved location-based sandstorm audio experience – Improvements to destruction audio – Adjusted the timing for automatic doors – HUD Added a UI element that shows nearby players that can revive you within 50m when downed – Added a UI element that shows incoming revivers when downed and pinged by a player that intends to revive you – When low on ammo or health, nearby friendly players within 50m will now show a resource icon above their head indicating that they can provide you with health or ammo – Increased Big Map Resolution for improved navigation – Added health bars on enemy vehicles (up to 200m) and enemy soldiers when looked at (up to 50m) – All player world icons now scale over distance, making them smaller when far away in an effort to reduce icons cluttering the screen – Time before revive completion is now visible for the downed player when being revived – Fixed an issue where friendly player icons would sometimes not be hidden behind walls, which caused screen clutter – Fixed an issue where friendly soldiers are missing their blue UI icons when a player is in a downed state – Fixed an issue where some player names don’t show when looking at multiple soldiers or vehicles next to each other – Changed the visibility behavior of the fire mode icon in the HUD. By default, the fire mode icon is now visible if it is currently possible to change fire-mode. The behavior can be changed to allow the fire mode icon to always be visible (even if it’s not possible to change fire mode) or turned off. The option is called “Fire Mode Indicator” under “HUD” Options – Added an option that allows for the disabling of the button prompts visible in the HUD – Added message about which player healed you when getting healed by other players – Added message about which player shared ammo when getting ammo from other players – Fixed an issue where IFF markers on squad members do not change with colorblind option – Improved visibility of IFF marks over distances – Fixed an issue where IFF markers would not be visible when using low video settings – Fixed an issue where the HUD/UI sometimes wasn’t visible when joining a Portal game after quitting the previous Portal match – Reload UI hints now stop pulsating after 4 seconds – Added an option to show or hide button prompts in the HUD – Added an option to show or hide the Reactive hints in the HUD (reload, low on ammo etc…) – Added an option to customize the visibility of the fire mode indicator’s prompt and icon in the HUD (When available, Always ON, ADS Only) – Bots Fixed issue where Bots sometimes didn’t revive players – Improved Bots helicopter handling – Improved Bots combat behaviors – Improved Bots gamemode behaviors – Audio Improved reliability of various ability sounds when offscreen, such as reiving, SOB-8 Ballistic Shield, flares, wingsuit, parachute, vehicle smoke discharges and system repairs – Improved weapon audio for enemies firing at the player, including at a distance – Switched lock-on warning sound with incoming missile warning sound – Tweaked audio during End of Round – Added a ping sound for “Request Revive” to help mark your location – Tweaked the sound when pinging a downed friendly player – Made improvements to ground vehicle gear shifts and suspension sounds – Warning and Transmission sounds will no longer repeat on vehicle low health – Switched locked on warning sound with incoming missile warning sound – Added audio for damaged engine fires on vehicles – It’s now easier to hear the LCAA Hovercraft when it’s behind players – Specialists Angel Loadout Crate Players that require armor and can receive it now have a white outline around them to indicate that the magnetism will throw the armor to the outlined player. – When using the Loadout Crate, players can now scroll if more than 4 loadouts are available – Visual effects and polish on destruction and despawning of Loadout Crate – The cooldown for the resupply action on the Loadout Crate is now shared between Loadout Crates – Added a unique sound when picking up armor – Added the ability to self-apply armor with Angel’s Supply Bag – Loadout Crate can now no longer be called-in when underneath tall buildings – Added a hand gesture animation when placing the Loadout Crate – Angels armor and ammo supply pouch now auto targets towards friendlies with low ammo and not only low armor – – Irish Fixed an issue where switching to Irish via Portals SetPlayersSoldier command would cause the Deployable Cover ability to not play any animations – Updated Irish’s gadget preview video found on the “More Info” screen – DCS Deployable Cover Fixed an issue where the DCS Deployable Cover Minimap Icon was not displayed correctly – Improved reliability of the DCS Deployable Cover’s deployable placement allowing placement on more angled surfaces – – Dozer SOB-8 Ballistic Shield Fixed an issue where the SOB-8 Ballistic Shield didn’t block bullets when inside an elevator. – Fixed an issue where Dozer would not be targeted by Boris’s SG-36 Sentry Gun and AI ignoring the user while having a SOB-8 Ballistic Shield equipped. – Fixed an issue where players couldn’t enter vehicles while the SOB-8 Ballistic Shield was equipped – Fixed an issue where reviving is hard to perform while having the SOB-8 Ballistic Shield equipped – Fixed an issue where killing a player with the SOB-8 Ballistic Shield would also take the victim’s dogtag. – Fixed an issue where players were flung up in the air after being melee’d by Dozers with his shield equipped – Fixed a bug where Dozer could steal a takedown kill from friendlies using shield bash – Reduced Dozer’s deflection damage from his shield – Removed the headshot multiplier from Dozer’s deflection damage – – Rao Cyber Warfare Suite Added a short grace period for Rao’s Cyber Warfare Suite when something occludes the target being hacked. This will help most frequently when trying to hack vehicles that may be driving in front of trees – Fixed issue where the Cyber Warfare Suite would trigger “Enemy Hacked” voice over without eligible enemies being present – – Paik EMG-X Scanner Added a sound effect for the victims being scanned by the EMG-X Scanner – Fixed missing sound for AR-Scanner when owner of ability is out of view – The EMG-X Scanner should now be able to spot targets above or below Paik. – Disabled the usage of EMG-X Scanner while inside vehicles – Fixed the EMG-X Scanner’s “target found” audio effect not working for targets beyond 20m – – Casper OV-P Recon Drone Fixed an issue where user is unable to deploy the OV-P Recon Drone while in a prone position – Improved the visibility of Enemy Recon Drones; they now have lights making them easier to see – Players now switch back to their previous weapon after exiting the OV-P Recon Drone – Updated OV-P Recon Drone EMP hint message to clarify that firing requires a lock on – Increased the range of the EMP on the OV-P Recon Drone – Fixed an issue where Casper’s OV-P Recon Drone is sometimes unable to lock onto enemy targets – Increased the OV-P Recon Drone’s movement speed – Increased the OV-P Recon Drone’s hitbox size to make it easier to hit. – Adjusted the “near drone” spotting distance – Adjusted the size of the spotting area when controlling the drone’s camera view. – – Boris SG-36 Sentry Gun The SG-36 Sentry Gun will now be destroyed when the owner dies instead of when the owner is downed – Fixed an issue where Boris’ SG-36 Sentry Gun would not be able to acquire targets that are near a vehicle – – Sundance Moved Sundance’s scatter grenade to detonate after first bounce to allow victims the chance to move away if they are thrown at low altitude – Wingsuit Fixed an issue where the repair tool crosshair was visible in the wingsuit when you entered the wingsuit whilst having the repair tool equipped – Fixed an issue when undeploying and then deploying the Wingsuit can cause 1p view while flying – – Grenade Belt Fixed an issue where the Sundance’s Anti-Armor grenade could get stuck circling in air after the targeted vehicle deploys counter-measures or attempt to target another vehicle instead – Adjusted the behavior of Sundance’s splitter fragment grenades to bounce once before detonating – – Falck S21 Syrette Pistol Added Lock On and Lock Off sounds for S21 Syrette Pistol for when a target is designated by the magnetism of the S21 Syrette Pistol – Players that require health and can receive it now have a white outline around them to indicate that the magnetism will fire at the outlined target. – Added healing VFX for when you’re being healed by the S21 Syrette Pistol – Added sound feedback for when being healed by the S21 Syrette Pistol – – Mackay Grappling Hook Fixed an issue where the Grappling Hook rope got misaligned in front of the gadget after changing FOV settings – Fixed the vault after the Grappling Hook animation where it could cause camera jerks or provide no animation at all – Reduced damage of the Grapple Gun – – Vehicles Fixed issue where missile countermeasures sometimes didn’t work, causing missiles to not blow up and instead reacquire the same target – Made exit position from vehicles more consistent – Made improvements to controller vibration for vehicles – Fixed an issue where the MD540 Nightbird Mounted 20mm Cannons hitting the ground can appear frozen – Balanced MD540 Nightbird Mounted Miniguns spread buildup and convergence – AH-64GX Apache Warchief & KA-520 Super Hokum 127mm Anti-Vehicle Rocket Packs will no longer have blast impulse upon firing – Fixed an issue where a player driving the LCAA Hovercraft can not be shot through the front window – Fixed the F-35E Panther repair system ability missing from customisation – Added an option to have vehicle boost as toggle or hold – Fixed an issue where vehicles took double damage when getting hit through glass – Improved TOW Missile Projectiles flying behavior – Removed blast impulse on Attack Helicopters Anti Vehicle Rocket which caused nudging of vehicles on hit – Fixed instances where vehicles sometimes would become stuck on world geometry – Fixed an issue which prevented the Ranger from turning into a ragdoll when destroyed. Destroying the Ranger will look a lot more natural now. – Fixed a bug where Ranger would lose connection to player who called them in after being downed – Fixed some wheeled vehicles continuing to roll backwards when reverse is released – Adjusted FOV sense of speed effect on vehicles – Land vehicles could sometimes get “stuck” when driving on top of something that makes all or most of the wheels lose contact with the ground. It should now be easier to become unstuck from these situations by giving normal throttle and steering input – Fixed kill camera going under ground when killed in a vehicle – Weapons Fixed some issues that prevented visual hits from registering when firing on an enemy target. Note: further improvements are still being investigated – Fixed the 8X Scope having a faster ADS time than the others – Fixed M44 revolver chambering an extra bullet; it will now correctly reload 5 bullets instead of 6. – Fixed an issue where a soldier is unable to shoot after getting hacked while in a vehicle – Reduced switch back to weapon delay after throwing grenade – Fixed an exploit that allowed to have unlimited ammo and rapid-fire grenades from the 40mm Underbarrel Attachments – The 40mm AP projectile no longer incorrectly shows a proximity indicator – Ammunition can now be supplied to 40mm Underbarrel Attachments and their different ammunition types – Adjusted reticle position and brightness on PK-A and Kobra, making these optics easier to use – NTW-50 Reduced effectiveness of the NTW-50 against vehicles – Anti Materiel Rounds magazine size increased to 5 – Lowered Anti Materiel Rounds damage multiplier against heavy vehicles – Lowered Anti Materiel Heavy Rounds damage multiplier against all vehicles – Gadgets Gadgets no longer pause their cooldown when the player enters a vehicle – Gadgets will move with elevators rather than getting destroyed – Carl Gustaf, RPG, Wildcat AA missiles, Bolte missile barrage will not re-lock onto vehicles if they have been flared – Adjusted glass on Orbital to allow grenades to pass through windows instead of bouncing back at players – CG Recoilless M5 Fixed a bug where the CG Recoilless M5 would not lose its lock on to enemy air vehicles when locked on via SOFLAM Designator and the target deployed countermeasures – Adjusted range finder and time of flight information on the Recoilless M5 to better mirror its proper gameplay capabilities / timings – C5 Explosive Fixed a bug where the C5 Explosive blast damage was sometimes inconsistent when trying to detonate the C5 Explosive on a moving vehicle – Fixed an issue where the C5 Explosive server and client positions were not correctly synced – Adjusted the deploy time of the C5 Explosive and reduced the delay before allowing it to be detonated to improve responsiveness. – SOFLAM Designator Fixed an issue where the visual SOFLAM Designator UI elements are still present on the screen when switching to other gadgets while zoomed – Fixed the SOFLAM Designator’s tooltip text being misaligned – Anti-Tank Mine Fixed an issue that caused Mines and other deployables to not trigger sound effects when deployed from inside a vehicle – Medical Crate and Ammo Crate Fixed issue where the Medical Crate healing cooldown was triggered when at Full HP. – Adjusted Medical and Ammo crates’ trajectory to align with the animation of the throw and address jitter – Improved responsiveness of Medical and Ammo crates deployment. It is now possible to throw them a lot quicker after selecting them – Fixed an issue where the resupply animation would not play when resupplying gadgets from the Ammo Crate – Smoke Grenade Changed the detonation behavior of the Smoke Grenade; it will now bounce once before detonating – Fixed an issue where Smoke Grenades could be destroyed by bullets or explosions – Fixed an issue where the VO was not triggering when an enemy Specialists’ Smoke Grenade has been thrown – Frag Grenade Ensured that the grenade warning icon does not draw under certain elements of the HUD like the minimap – Repair Tool Fixed an issue where the Repair Tool can repair vehicles while not facing the vehicle. – Improved the Repair Tool so that it is quicker to equip and put away – Insertion Beacon Fixed an issue where picking up an Insertion Beacon would not make any sounds. – EMP now blocks spawning on Insertion Beacons – Reduced the delay before the Insertion Beacon is placed after throwing it – FXM-33 AA Missile The FXM-33 AA Missile reload sound effect will now appropriately fit the animation of reloading – Extended the animation of the FXM-33 AA Missile reload – Soldier Added turn in place animations for one-handed and two-handed gadgets – Proning with your legs dangling in the air will push you off that object, however allowing for time to correct yourself – Reduced occurrences where Specialists can be seen with low quality animations in the distance – Adjusted the pose of the legs when falling to avoid legs blocking the view – Adjusted soldier animations when swimming. – Various visual adjustments and fixes for Specialists – Addressed issues where players prone on thin surfaces could be seen floating in the air. They will now tend to fall if the surface is not large enough. – Fixed a bug where players could get stuck in swimming state on ground – Fixed missing weapon deploy animation when transitioning from water to land. – Fixed issues where the soldier would sometimes not properly follow the ground when sliding – Fixed an issue where jumping would be buffered if holding jump when trying to stand up from crouch or prone pose – Fixed an issue where it is not possible to look up and down enough while prone on a slope – Fixed an issue where character hands were not in contact with ladders when FOV was higher than default – Fixed an issue where you could turn and see your own headless first person body while on ladders – Fixed an issue where setting the “Always Traversal Sprint” Option would sometimes not allow the player to traversal sprint with the intended speed – Fixed an issue where attempting to traversal sprint while swimming resulted in an incorrect swimming animation. – Fixed an issue where your first person soldier would sometimes not play the correct sprint animation – Fixed an issue where certain vehicle weapons could deal damage to soldiers by damaging the parachute. – Fixed an issue where your third person animation could get stuck in a prone turn in place loop even though you had stopped turning – Melee Adjusted the timing of sound of takedowns on enemies being prone – Improved the speed in which the weapon switches when watching another player melee attack – Decreased the range in which you can melee a player – You can no longer perform a takedown on a soldier climbing a ladder – Meleeing unoccupied light vehicles now allows you to slightly push the vehicle which can help when vehicles get stuck. – Fixed an issue where players sometimes got thrown up in the air while using melee – Fixed takedowns on enemies lying prone not working from all angles – Fixed an animation issue while taking down an enemy that is prone on stairs – Fixed a camera bug for meleeing players while standing on a moving platform – Fixed a bug where melee attacks in water could put the player in a broken state – Fixed an issue where players were able to gain velocity by hopping on and off a ladder and hit melee –
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Will Battlefield 2042 have cross-play at launch? Everything we know – Dexerto
Will Battlefield 2042 have cross-play at launch? Everything we know Electronic ArtsBattlefield 2042 is set to launch across the previous and current generation of console hardware along with PC as well, but will EA’s upcoming FPS feature cross-play? Here’s what we know. The Battlefield franchise is headed to the year 2042 with the explosive new iteration set to launch on October 22. While we’re still a ways off from its release, EA has already begun teasing what to expect and perhaps more importantly, what not to expect. We know for certain that 2042 will be launching without a single-player campaign. Moreover, a Battle Royale component doesn’t appear to be ready just yet. However, we do know that three unique multiplayer experiences are on the way. All Out Warfare, Hazard Zone, and a mysterious third mode round out the full-priced package upon release. But will players across different hardware be able to play together right out of the gate? Will Battlefield 2042 have cross-play? Despite the epic reveal at E3 2021, followed by our first-look at some gameplay, EA remained tight-lipped in the weeks that followed. However, on July 14, it was confirmed that cross-play is currently being built and tested for Battlefield 2042. Players across PC, Xbox Series X|S, and PlayStation 5 will be experimenting with the feature for the first time as it’s still in early development. As crossplay is still being built, there’s no guarantee it will be locked in for day one of 2042’s full release. With that said, EA has outlined its hopes for cross-play at launch. The developers intend on crossplay working out of the gate as follows: Cross-play with PC, Xbox Series X|S, and PlayStation 5 (PC and console players can opt-out from playing together) – Cross-play with Xbox One and PlayStation 4 – Current-gen hardware and PC players will not be able to cross-play with those on Xbox One or PlayStation 4. – We learned from the Battlefield 2042 Open Beta, that cross-play is was enabled by default upon booting into the game. While cross-play parties were not available, players could still squad up with their same-generation friends (PS5 or XSX only etc). However, during the beta’s matches, players could be paired up players from PC or Xbox platforms. It is likely that these features will be fleshed out upon launch. Cross-gen play ‘might be impossible’ in Battlefield 2042 With 2042 launching across both new and old hardware, certain differences will set game versions apart. For those playing on the PS5, Xbox Series X, & PC, 2042 boasts 128-player lobbies across some of the largest maps seen to date. For those playing on the PS4 and the Xbox One, however, lobbies are set to 64 players in total. Maps will be retooled specifically for the previous generation hardware, to ensure smaller lobbies aren’t wasting too much time traveling across maps designed for bigger games. Battlefield 2042 will feature up to 128 players in All-Out Warfare on PlayStation 5, Xbox Series X|S, and PC. For PS4 and Xbox One players, the modes will be capped to 64 players. The overall maps in the game will also be reduced in size on these platforms. pic.twitter.com/MOpXmrqyqQ — Battlefield News (@bravoINTEL) June 9, 2021 Due to these differences in maps and player count, cross-generation play might not be possible. Given EA’s recent outline, it doesn’t appear to be in the pipeline whatsoever, as the devs work on crossplay exclusively between Xbox One and PlayStation 4 players. If you’re playing on a PS5 and have friends on PS4, there might never be a way for you to team up. We’ll just have to wait and see if that changes anytime soon as work continues on 2042.
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Battlefield 2042 classes explained: Specialists and weapon choices – Dexerto
Battlefield 2042 classes explained: Specialists and weapon choices EA DICEBattlefield 2042‘s release date is fast approaching, and there are still some details EA DICE hasn’t revealed. Here, we’ve compiled everything we know about the Battlefield 2042 classes system, from Specialists to weapon choices and class restrictions. There are many gameplay changes coming with this next-gen Battlefield, including changes to the original class system and new Specialists, each with their own innovative abilities and gadgets to help you and your squad take home the win. Here’s everything you need to know about classes and specialists in Battlefield 2042. Contents Battlefield 2042 classes Although the old class system is being revamped, they will still be used as rough categories that guide how the players help the team. In previous games, the four classes were Assault (geared towards front-line soldiers), Support (healing and reviving teammates), Engineer (well suited to destroy and repair vehicles), and Scout (perfect for Snipers and reconnaissance). Specialists list Specialists are taking the place of the four original classes in Battlefield 2042. Each Specialist will have a specific gadget and passive ability that can be used in a number of ways like gaining intel on your enemy or maneuvering around the map. Read More: Battlefield 2042 weapons list – There will be ten Specialists to choose from at launch, four of which we already have info on. The four that have been announced so far are: Webster Mackay (Grappling Hook) – Maria Falck (Syrette Pistol) – Pyotr ‘Boris’ Guskovsky (SG-36 Sentry System) – Wikus ‘Casper’ Van Daele (OV-P Recon Drone) – Kimble ‘Irish’ Graves (DSC – Deployable Cover System) – We also know of another Specialist named ‘Sundance’ who is still technically unannounced; however, they were featured in the Reveal trailer for 2042. This character has the ability to use a wingsuit instead of the standard parachute. For now, though, that’s all we know about Sundance and any further Specialists, and we’ll have to wait for the Battlefield 2042 technical test to get a hands-on look at how these new Specialists operate out on the battlefield. Weapon Choices Despite not knowing everything about how all of the Specialists will function in-game, we do know how weapon choice and availability will be integrated for them. With the current class system getting scrapped and replaced with these Specialists, players will now have full freedom as to which primary weapon they choose, no matter who they decide to play as. This new system should make for some awesome, highly customizable loadouts. For example, players who are scouting focused will now be able to take Assault Rifles out alongside their recon gear. Read More: Battlefield 2042 beta start date – Maybe you enjoy playing the Medic role but prefer using a Sniper? You can do this too. Any mix and match of weapons and loadouts are possible with the new Specialist system, giving players much more freedom and player agency when it comes to their personal style. Unfortunately, there will likely be restrictions when it comes to the number of Specialists in each game. Class Restrictions With Battlefield 2042 doubling the player count in each lobby from 32 v 32 to 64 v 64, EA DICE will likely put a limit on the amount of each Specialist that can be used in a match. For example, with Sundance’s wingsuit looking to be incredibly useful, having 128 of these flying around the map would look epic, of course, but probably wouldn’t work out with the overall balancing of the maps. So, there you have it. That’s everything you need to know about Battlefield 2042’s classes and their changes. Article written by Oscar Dobbins.
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Battlefield 2042 leak reveals returning specialists from Bad Company 2 & more – Dexerto
Battlefield 2042 leak reveals returning specialists from Bad Company 2 & more Electronic ArtsBattlefield 2042 is poised to bring a wealth of customization options on November 19, and now it seems that some familiar specialists will be joining the gunfight. With several major conflicts explored over the decades, Battlefield has developed a detailed history of exploring warfare across the world. Bringing a host of diverse characters to wage war in each installment, there have always been plenty of specialists to choose from. Leaks from the Open Beta suggest that the full game will be bringing along some familiar faces. Specialists of Battlefield’s past are set to return Opting to deliver players a truly unique experience, it seems that Battlefield 2042 will be broadening their horizons past the typical flavor of modern military characters. With everything from present-day to World War I covered in different installments, it looks like players will be able to bring a selection of multi-era specialists into the game. Discovered by Reddit user Several-Air-9576, it seems in the PC version of the Open Beta, that more than just the standard four operators were available. From Battlefield 3 / 4 era mercenaries to the Battlefield 1 / 5 flavor World War-era soldiers, players will be able to customize their playstyle more than ever. “My Bad Company 2 Bois looking great” one respondent said on the appearance of these familiar faces, that include fan favorites such as ……….. Battlefield 2042 will be bringing a sandbox-style mode known as Portal too, which will allow players to forge their own brand of chaos with assets sourced from multiple eras for Battlefield. While this could be a glitch within Conquest mode on the Open Beta, we do know that these characters will appear in the aforementioned Portal mode. November 19 is set an exciting reveal when Battlefield 2042 finally launches. Until then, make sure you’re stocked up on tips and tricks to be the best in battle.
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Battlefield 2042 Beta is already being swarmed by cheaters like Warzone – Dexerto
Battlefield 2042 Beta is already being swarmed by cheaters like Warzone Electronic ArtsThe Battlefield 2042 beta was already off to a rocky start with server, AI issues and glitches, but it seems like hackers are making things even worse. It’s not unfortunately common to find cheaters in multiplayer games, but right out of the gates, hack providers are reportedly offering loads of tools to terrorize Battlefield players. Insider Tom Henderson revealed that at least two big providers have already begun selling wallhacks, aimbots and other cheats. According to Henderson, Battlefield’s “easy anti-cheat” had been cracked easily and now the floodgates are open. At least two individual hacker providers are now offering Wallhack, aimbot and several other cheats for #BATTLEFIELD2042. Easy Anti-Cheat has been cracked for #Battlefield 2042. I’ll have a story up later today. pic.twitter.com/yRHJPvChAj — Tom Henderson (@_Tom_Henderson_) October 7, 2021 Hackers take over Battlefield 2042 beta One user even replied to Henderson’s tweet purporting to show aimbot and wallhacks in action through some in-game footage. This shouldn’t come as any surprise, however. As Dexerto reported back in August, hacks for Battlefield 2042 were already being sold months prior to the game’s release. Hack sellers were even openly mocking EA, claiming their “game was f**ked” from the get-go as the traffic for Battlefield cheat sites soared by 400%. Despite all the beta issues, DICE has reaffirmed that the game is still planned for a full release on November 19. This comes as many, including Dexerto writer Brad Norton, advocated for the company to consider delaying the game once more in order for Battlefield to launch successfully. Now, with hackers plaguing the beta, unless EA and Dice have a trick up their sleeve, it’s looking like Battlefield 2042 is going to start looking like Warzone 2021, as cheaters have wreaked havoc on the CoD battle royale. Unlike Battlefield, however, Activision is preparing to launch a new anti-cheat with CoD: Vanguard that will also be implemented in Warzone. Whether or not hackers will crack it as well remains to be seen.
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Battlefield 2042 Beta first impressions: EA should strongly consider another delay – Dexerto
Battlefield 2042 Beta first impressions: EA should strongly consider another delay Electronic ArtsBefore the Battlefield 2042 Beta went live on October 6, Dexerto was invited to an early gameplay session. Although we dropped in for the first time beaming with excitement to finally sink our teeth into the revamped BF experience, we left feeling flat and concerned that another delay might be necessary. Four months on from the reveal of Battlefield 2042 and the Beta is finally upon us. After a surprise delay that staggered both the full release and this early playtest, those with preorders are now able to jump in, with public access following in just 48 hours. A few days out from this initial hands-on access, we got an early glimpse at the Beta build, spending just under three hours in Conquest on the Orbital map. With 128 players dropping into the match (a mix of actual humans alongside DICE’s new AI bots), it was a sight to behold. The bombastic spectacle quickly wore out, however, as bugs began to pile up, major issues bogged down the experience, and concern began to seep in. The Battlefield 2042 Beta is rough around the edges Right out of the gate, it was hard not to be impressed by the scope of 2042. Trailers don’t really do justice to the absurd degree of action at any given moment when 128 characters are taking turns launching jets and firing rockets at one another. From a technical standpoint, the lobby sizes alone are an extraordinary feat. But it’s everything around this neat selling point that came into question during our early session. Performance issues are perhaps the biggest concern in the 2042 Beta. While I was playing on a middle-of-the-road PC rig, others in my squad were running the preview build with their 3080’s installed. All of us noted severe FPS dips and graphical problems throughout the session, even after tweaking the settings multiple times. With some of the best hardware money can buy still struggling to keep up, it speaks to the current state of optimization in 2042. Console players may fare differently once the Beta launches across Sony and Microsoft platforms. Visually, the game was a bit of a nightmare. Even with settings cranked up, draw distance feels extremely off in the Beta, making it a challenge to spot targets more than a few meters away. As you might expect, this issue is only compounded when hopping inside a vehicle and traveling through the map much faster than on-foot. Numerous texture bugs were also prevalent though these were the least dramatic of the glitches and errors we encountered. Undeniably the most frustrating issue came with your equipment in the Beta. EA provides a handful of preset classes that can be customized along the way. This means you’re able to level up, unlock new gear, and swap it all out during the brief test period. However, in doing so, you might run into the same brick walls we did. With each new round, our classes were reset, attachments were stripped back, and we had to rebuild our ideal loadouts. Obviously, this is far from the end of the world and presumably an easy fix, but over time it became a huge annoyance, especially when the issue struck between respawns as well. Read more: Battlefield 2042 weapons guide – For a AAA title that’s doing away with any form of story-driven modes this year, exclusively providing multiplayer content instead, you’d think custom classes would be one of the first staples to lock in place. Audio was another big concern coming out of this initial playtest. Every player I spoke with after the session echoed the same sentiment: “Could you hear anything other than vehicles?” Footstep sounds are essentially non-existent, making it near-impossible to detect enemies nearby. The exact whereabouts of particular audio cues are also tough to distinguish, adding to the difficulty of trying to spot enemy groups. While out in the open with dozens of players going about their own destructive goals, that’s one thing. But to still not hear anyone, even when indoors with barely a few others around, is concerning. Outside of the fixable bugs, many game design elements themselves also proved problematic. Namely, the HUD was a particular sticking point during our session. Not only is it challenging trying to navigate menus, alter your equipment, select your specialist, and even spot grenades near your feet, most significantly, it was near impossible to distinguish allies from enemies. Tiny blue markers appear over nearby teammates and that’s it. This easily missable indicator had me jumping at teammates nearly every spawn. And I wasn’t alone in that regard. I had teammates shooting at me dozens of times each game as well. Everyone was confused. Read more: How to pre-register for Battlefield Mobile – Clearly, something needs to be done to alleviate the headaches here, be it unique character models for various factions, or even a slight outline around friendly targets. Battlefield 2042 still brings that classic Battlefield fun That’s not to say the entire session was diminished by these negative aspects. There were still plenty of over-the-top moments and hilarious encounters that you’d only see in a Battlefield game. Orbital is a fairly large map in terms of both square footage and verticality. One of the taller buildings sits aside a unique dynamic feature, a rocket ship preparing for launch. While you can engage with this rocket, either assisting its takeoff or blowing it up by any means necessary, I spent some time scaling the neighboring building instead. After a few minutes of rushing up the staircase, hopping in elevators, and grappling my way to the very top, I had one of those ‘aha’ moments. Pulling out the vehicle call-in device, I thought to myself, ‘there’s no way they’d let me spawn a tank up here… right?’ Lo and behold, the game let me spawn a tank at the tallest point of the map. Thanks to the handy new gadget, a Tank quickly landed in front of me so I could rain down fire from above. It was gleeful fun, before a jet swooped in and put a stop to the chaos. It’s moments like this that make Battlefield what it is. The franchise is beloved for its most ridiculous antics and it’s safe to say there won’t be any shortage of those once 2042 launches in a few weeks. Should Battlefield 2042 cop another delay? Speaking of the game’s full release, despite these occasional highlights, the aforementioned bugs and gripes continued to add up over our three-hour preview with the Beta. As a result, it was impossible not to be concerned about the game’s current state. While it obviously still functions and the public Beta build is supposedly a few months old, the signs are a tad worrying nonetheless both from a technical and gameplay standpoint. For starters, the Beta only has one map, four specialists, and just a handful of weapons good to go. The fact this full game was originally set to launch on October 22, yet still such a considerable amount of content remains under wraps, doesn’t instill much confidence. The public test will get dry rather quickly with just one location to destroy over and over. We’re still yet to hear on Hazard Zone and six of the upcoming specialists are shrouded in mystery too. Combined with the unpolished state of the current Beta, it doesn’t exactly bode well with launch fast approaching. Breaking: Battlefield 2042 is now releasing on November 19, 2021. pic.twitter.com/CyIk7grHoR — Battlefield News (@bravoINTEL) September 15, 2021 Though with all that said, bugs can obviously be excused in a Beta, and to play devil’s advocate, EA may be stacking its bigger reveals for the launch window as a last hurrah to drive up preorders. For all we know, the current build might be in a stable condition and all these concerns may already be outdated. But if that is the case, it begs the question of why EA would knowingly launch a particularly messy build right before the full release, risking cancellations and backlash across social media. For now, we’ll just have to wait and see how the final weeks unfold in the lead-up to 2042’s November 19 release. Though if the current dev build is close to what the Beta presents, another delay could very well be in EA’s best interests. Read more: All Battlefield 2042 vehicles – We all want the new Battlefield to stick the landing and perhaps another few weeks or even months in the oven could help it do just that.
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Battlefield 2042’s Beta bots are being incredibly “toxic” to streamers – Dexerto
Battlefield 2042’s Beta bots are being incredibly “toxic” to streamers EA DICEBattlefield 2042’s Open Beta is underway and, despite some issues, its AI bots are very realistic. Apparently, they’re getting “toxic” with streamers by shooting bodies and teabagging. Originally scheduled for October 22, 2021, EA have pushed Battlefield 2042’s release date back to November 19. And that might not even be far enough, as early Beta impressions called the game “a bit of a nightmare.” But, aside from bugs and visual issues, you know what else is a nightmare in BF2042? The devilish bots. With each lobby seemingly filled with AI players, some streamers have been surprised by their run-ins. As JGOD couldn’t help but notice, these bots don’t seem to follow the “Three Laws of Robotics.” Battlefield 2042 bots get toxic with streamers Battlefield 2042 has bots in the Beta and they are Very Toxic 🤣🤣🤣#BattlefieldBeta pic.twitter.com/rrNAxddFyZ — James – JGOD (@JGODYT) October 6, 2021 The first law of robotics is a simple one: “A robot may not injure a human being or, through inaction, allow a human being to come to harm.” Unfortunately, not only do BF’s robotic characters harm human players — they add some spice to it. As seen in JGOD’s clip, these bots will not only kill you, they’ll also keep shooting your body or even toss in a teabag. Drama broke out in the CoD Mobile scene after a pro team was disqualified from a $20,000 tournament for “”shooting bodies.”” 🤦♂️ Imagine if this was a thing in the CDL…? – https://t.co/El8eFYGtRA pic.twitter.com/bEkGnML73E — Dexerto Esports (@DexertoEsports) May 22, 2021 While likely unintended to be “very toxic,” as JGOD describes them, it’s still pretty funny. In the past, professional CoD teams have been disqualified for shooting bodies, so we’re talking about dangerous territory here. If you’re excited to jump into the Battlefield Open Beta, you should definitely still do so. But remember, if you get killed and hit with some BM (bad manners), don’t get tilted. It could just be an innocent bot. At the time of writing, EA haven’t responded to their AI’s actions. And, on behalf of the BF community, we hope they don’t patch the AI behavior. It’s much funnier this way.
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Best SVK Battlefield 2042 class setup: Attachments, Gear, Specialists, more – Dexerto
Best SVK Battlefield 2042 class setup: Attachments, Gear, Specialists, more EA DICEBattlefield 2042 has a wealth of weapons on offer, but the SVK can be turned into a devastating addition to your loadout with a few tweaks. You’ll be spoilt for choice when it comes to selecting your Battlefield 2042 class for the first time. The Battlefield franchise is known for excellent sniping, and while it may be tempting to settle back into that class, it is worth considering a switch to the Marksman Rifle class instead. If you decide to make the switch, the SVK is at the top of the line and a worthy companion to do battle with. Offering players a balance between picking off foes at a distance and decent mid-range damage, the SVK is one of the game’s best weapons, but you can make some tweaks to make it even better. Contents Best SVK loadout and attachments – How to unlock the SVK in Battlefield 2042 – Best SVK class in Battlefield 2042 (Gear & Specialists) – SVK loadout stats – Best SVK loadout and attachments Like the art of sniping, mastering the SVK can be challenging as it requires a steady hand to down your enemies. Firstly, due to bullet deviation continuing to play a big part in landing that killing blow, we recommend using the SDB 10x sight to line up your shots. – Ammunition-wise, the Extended Mag gives you that increased ammo capacity that is always helpful in battle. – For the Underbarrel, the Champion Muzzle Break will add 20 points to your range and accuracy respectively, making long-range skirmishes a walk in the park – This will add some vertical recoil to the weapon, which makes the ADR Bipod an essential component to combating recoil and weapon sway. – How to unlock the SVK in Battlefield 2042 Unlocking the SVK in Battlefield 2042 is a relatively simple process, as it will become available to use upon reaching Level 14. Best SVK class in Battlefield 2042 (Gear & Specialists) Specialist: Ji-Soo Paik – Gadget: EMG-X Scanner – Trait: Threat Perception – As the SVK gives players the chance to reign in their sniping skills, while pushing up the map, you’ll be burning through ammunition at a fast pace. It can be annoying to find squad members willing to give up their resources – so equipping the Ammo Crate is essential for keeping yourself in the fight. Not only will this replenish your weapon, but it will also fill your grenades back up too, as well as a neat XP bonus for helping your allies. With 10 specialists to choose from within Battlefield 2042, it can be difficult to narrow your choice down. However, in the case of this SVK loadout, you’ll be doing yourself a favor by choosing Ji-Soo Paik. As part of the Recon Specialist skillset, Paik’s traits offer the EMG X-Scanner and Threat Perception. The former will allow to highlight nearby enemies for a short duration, in a UAV-like fashion. The EMG X-Scanner is a great tool when it comes to tagging rivals, as this will mark your foes through surfaces if Paik has been spotted. SVK loadout stats And there you have it – now you can run an incredible SVK loadout within Battlefield 2042. Go out there and lead your team to victory. And there you have it – now you can run an incredible SVK loadout within Battlefield 2042. Go out there and lead your team to victory. For more tips and tricks to help you dominate any match, make sure to check out our guides: Level cap guide | Best PP-29 class setup | Cross-platform guide | All Specialists | All vehicles | Best K30 class setup | Best LCMG class setup | Best PBX-45 class setup | Best M5A3 class setup | Best AK-24 class setup | Best DM7 class setup
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Battlefield 2042 leaker claims battle royale will still “come in the near future” – Dexerto
Battlefield 2042 leaker claims battle royale will still “come in the near future” EAIt was widely expected that Battlefield 2042 would launch with a battle royale mode to compete with its nearest rivals. It didn’t, and EA have said multiple times that a BR isn’t currently a focus. However, renowned leaker Tom Henderson has refuted these claims by suggesting that a Battlefield 2042 BR could arrive in the near future. Battle royale has had a huge impact on the gaming landscape with millions of players in need of their fix. PUBG arguably got the BR ball rolling, at least in terms of breaking through to the mainstream, and games like Apex Legends, Warzone, and Fortnite have sent the genre into the stratosphere. The concept remains insanely popular as we head towards 2022, and Battlefield 2042 might soon join in. EA’s previous attempt to get Battlefield on the BR bullet train with Battlefield V’s Firestorm mode was short-lived. However, EA have learned a lot since then, and BR might be the thing that Battlefield 2042 needs to gain some traction. The game is currently getting mixed feedback from fans due to a number of bugs and glitches stunting its potential. A lack of a campaign has also hurt the game, but Tom Henderson thinks that battle royale is a real possibility for Battlefield 2042. Here’s everything we know so far. Contents When is the Battlefield 2042 battle royale release date? According to Tom Henderson, a potential Battlefield 2042 battle royale game “will come in the near future,” but not in the next 6 months. For those unaware, Tom Henderson has become one of the industry’s leading leakers for gaming news, with an impressive track record on the Battlefield franchise. He revealed a ton of info about Battlefield 2042 that turned out to be true, and the latest BR news came in one of Tom Henderson’s YouTube videos. The leaker ran through a huge timeline of Battlefield 2042’s development, the problems it’s faced, and future plans. One of these subjects was the much-talked-about battle royale mode and Henderson said that one is coming, but EA and DICE are focusing on getting the rest of the game up-to-scratch first before adding in any extra work to build upon it. Battlefield 2042 battle royale leaks Tom didn’t elaborate too much on the potential battle royale mode, but the words “vague timeframe” suggests that it could be some time off yet. Meaning there isn’t too much to read into right now. The big mystery surrounding a BF 2042 mode is seeing how much EA learns from the mistakes of Firestorm. Touted as the next big thing in battle royale in Battlefield 5. By the time Firestorm was released, the player count was already very low compared to launch. It was also not free-to-play like other BR games as players needed a copy of BF 5 to play it. DICE soon gave up updating it, and Firestorm very quickly became an afterthought. If a Battlefield 2042 battle royale is to succeed, then you’d think these mistakes cannot be repeated – although perhaps EA has learned from Apex Legends’ successes, too. Given that all this information technically comes from a leak, it might be wise to take it with a pinch of salt. Still, we’ll update this page as we hear more.
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Battlefield 2042: All Specialist skin challenges – Dexerto
Battlefield 2042: All Specialist skin challenges EA DICEBattlefield 2042 has changed the franchise forever by removing classes and replacing them with specialists. Here’s how to complete every skin challenge for all 10 specialists. EA DICE has dropped players into their latest addition to the Battlefield franchise, with 10 new specialists to experiment with. With unique traits offering Assault, Recon, and Support roles in your squad – there is a Specialist for every playstyle in the game. It isn’t just learning their traits, either, as each Specialist has their own set of challenges to complete, in return for exclusive skins and XP bonuses. We’ve put together every specialist challenge you can complete within Battlefield 2042 for all of the ten specialists so far – and we’ll add to the list as we get more post-launch additions to the roster. Contents: Sundance Specialist challenges – Casper Specialist challenges – Irish Specialist challenges – Falck Specialist challenges – Angel Specialist challenges – Ji-Soo Paik Specialist challenges – Boris Specialist challenges – Navin Rao specialist challenges – Dozer Specialist challenges – MacKay Specialist challenges – Sundance Specialist challenges Emma “Sundance” Rossier is an Assault Specialist, that offers great mobility with their Wingsuit and agile nature. Complemented by versatile Smart Explosives, Sundance is easily one of the best Specialists to choose from. If you’re eager to grind for Sundance’s cosmetics, here is what you’ll need to do: Hexmesh Triweave – 30 kills and or assists with Sundance’s Smart Explosives – Navalized – Reach level 43 – Mamba – Unlocked from the start – Night Operations – Five kills and or assists as Sundance – High Velocity – Reach level 94 – Stormwalker – 120 kills and or assists with Sundance’s Smart Explosives – Tier 1 – 1,200 kills and or assists with Sundance’s Smart Explosives – Stormbreaker – Unlocked from the start (Gold & Ultimate Edition) – Baku ACB-90 (Takedown) – Unlocked from the start (Pre-order Bonus) – Rib Opener (Takedown) – Unlocked from the start – Tactical Fodder (Takedown) – Reach Level 63 – Survivalist’s Edge (Takedown) – Reach Level 99 – Casper Specialist challenges Sporting a tactical Ghillie suit, Wikus “Casper” Van Daele is a Recon Specialist. Equipped with a useful drone to survey the landscape, and EMP darts, this Specialist is great for approaching your foes from the shadows. To unlock all of Casper’s skins, prepare to complete the following: Hexmesh Triweave – 200 enemies disrupted, spotted, and spot assists with Casper’s OV-P recon drone – Navalized – Reach level 39 – Mamba – Unlocked from the start – Night Operations – Five kills and or assists as Casper – Jungle Ready – 800 enemies disrupted, spotted, and spot assists with Casper’s OV-P recon drone – Tier 1 – 8,000 enemies disrupted, spotted, and spot assists with Casper’s OV-P recon drone – Shadow Stalker – Unlocked from the start (Ultimate Edition) – Baku ACB-90 (takedown) – Unlocked from the start (Pre-order Bonus) – Rib Opener (takedown) – Unlocked from the start – Tactical Fodder (takedown) – Reach Level 63 – Survivalist’s Edge (takedown) – Reach Level 99 – Irish Specialist challenges Appearing originally in Battlefield 4, Kimble “Irish” Graves is back to stake his claim. Classified as an Engineer Specialist, Irish brings a Deployable Cover System and the APS-36 Shootdown Sentinel, which blocks explosives before they can get into your vicinity. Hexmesh Triweave – 80 projectiles destroyed with Irish’s APS-36 Shootdown Sentinel – Navalized – Reach level 31 – Mamba – Unlocked from the start – Night Operations – Five kills and or assists as Irish – Mr Graves – 320 projectiles destroyed with Irish’s APS-36 Shootdown Sentinel – Tier 1 – 3,200 projectiles destroyed with Irish’s APS-36 Shootdown Sentinel – Battle Hardened – Unlocked from the start (Pre-order Bonus) – Baku ACB-90 (takedown) – Unlocked from the start (Pre-order Bonus) – Rib Opener (takedown) – Unlocked from the start – Tactical Fodder (takedown) – Reach Level 63 – Survivalist’s Edge (takedown) – Reach Level 99 – Falck Specialist challenges Maria Falck is a Support Specialist, that fulfills the classic Battlefield role of a medic within your squad. Carrying her exclusive Syrette Pistol, this useful gadget can revive allies from afar. Reviving your team at close range also provides a huge health boost. Hexmesh Triweave – 60 teammates healed with the S21 Syrette Pistol and/or revived as Falck – Navalized – Reach Level 35 – Mamba – Unlocked from the start – Night Operations – five kills and or assists as Falck – Offizier – 240 teammates healed with the S21 Syrette Pistol and/or revived as Falck – Tier 1 – 2,400 teammates healed with the S21 Syrette Pistol and/or revived as Falck – War Surgeon – Reach Level 28 – Baku ACB-90 (takedown) – Unlocked from the start (Pre-order Bonus) – Rib Opener (takedown) – Unlocked from the start – Tactical Fodder (takedown) – Reach Level 63 – Survivalist’s Edge (takedown) – Reach Level 99 – Angel Specialist challenges Constantin ‘Angel’ Anghel is your alternative to Maria Falck, once again filling the role of Support Specialist. Angel’s revives are far quicker than Falck’s, while offering an armor replenishment too. However, his best trait comes in the form of the Loadout Crate Speciality, which will drop ammo, armor, and even new weapons on the map. Hexmesh Triweave – 100 teammates resupplied and/or revived as Angel – Navalized – Reach Level 49 – Mamba – Already unlocked – Night Operations – Five kills and or assists as Angel – Vulturii– 400 teammates resupplied and or revived as Angel – Tier 1 – 4,000 teammates resupplied and or revived as Angel – Snow Burn – Unlocked from the start (Gold and Ultimate Edition) – LRIP – Reach Level 72 – Baku ACB-90 (takedown) – Unlocked from the start (Pre-order Bonus) – Rib Opener (takedown) – Unlocked from the start (Pre-order Bonus) – Tactical Fodder (takedown) – Reach Level 63 – Survivalist’s Edge (takedown) – Reach Level 99 – Ji-Soo Paik Specialist challenges If you’re a player that prefers to push your enemies with aggression, then look no further than Ji-Soo Paik. Blessed with a fantastic UAV-like gadget, Paik can use her Threat Perception trait and EMG X-Scanner Speciality to keep track of opponents attempting to overthrow the objective. Hexmesh Triweave – 50 assists and or enemies spotted with Paik’s EMG-X Scanner – Navalized – Reach Level 52 – Mamba – Unlocked from the start – Night Operations – Five kills and or assists as Paik – ROK/SOF – 200 assists and or enemies spotted with Paik’s EMG-X Scanner – Blast Resistant – Reach Level 97 – Tier 1 – 2,000 assists and or enemies spotted with Paik’s EMG-X Scanner – BF2042 Dev – Unknown – Baku ACB-90 (takedown) – Unlocked from the start (Pre-order Bonus) – Rib Opener (takedown) – Unlocked from the start – Tactical Fodder (takedown) – Reach Level 63 – Survivalist’s Edge (takedown) – Reach Level 99 – Fatal Friend (takedown) – unknown – Frostbitaren (takedown) – unknown – Boris Specialist challenges Engineers rejoice as Pyotr ‘Boris’ Guskovsky is your new go-to Specialist. Able to deploy an immensely lethal SG-36 Sentry Gun, Boris can hold down objectives with ease while your squad picks off any stragglers in the distance. Combine his Sentry Operator trait with his incredible gadget and you’ll be an unstoppable foe no matter what the situation. Hexmesh Triweave – 1,500 damage inflicted with Boris’ SG-36 Sentry Gun – Navalized – Reach Level 46 – Mamba – Unlocked from the start – Night Operations – five kills and or assists as Boris – Little Green Man – 6,000 damage inflicted with Boris’ SG-36 Sentry Gun – Tier 1 – 60,000 damage inflicted with Boris’ SG-36 Sentry Gun – Serebro Centurion – Reach Level 77 – Baku ACB-90 (takedown) – Unlocked from the start (Pre-order Bonus) – Rib Opener (takedown) – Unlocked from the start – Tactical Fodder (takedown) – Reach Level 63 – Survivalist’s Edge (takedown) – Reach Level 99 – Navin Rao specialist challenges Ji-Soo Paik isn’t the only Recon Specialist in Battlefield 2042, as Navin Rao offers players the chance to hack vehicles, players, and objects. With his Cyber Warfare Suite attached to his wrist, Rao is a sure-fire way to disable annoying pilots and Hovercrafts that dominate capture points. Use his Trojan Network Trait to reveal nearby enemies too, after killing a target within your area. Hexmesh Triweave – 100 spot assists and or enemies spotted as Rao – Navalized – Reach Level 58 – Mamba – Unlocked from the start – Night Operations – Five kills and or assists as Rao – Balidan – 400 spot assists and or enemies spotted as Rao – Tier 1 – 4,000 spot assists and or enemies spotted as Rao – Dust Devil – Unlocked from the start (Gold and Ultimate Edition) – Baku ACB-90 (takedown) – Unlocked from the start (Pre-order Bonus) – Rib Opener (takedown) – Unlocked from the start – Tactical Fodder (takedown) – Reach Level 63 – Survivalist’s Edge (takedown) – Reach Level 99 – Dozer Specialist challenges Santiago ‘Dozer’ Espinoza is an imposing threat among the 10 Specialists. With a muscular stature and intimidating appearance, Dozer’s SOB-8 Ballistic Shield allows players to tank damage as they make their way into hot zones. Bullets will be flying as Dozer pushes forward, which is made easier by his Blast Resistant trait, making any potential damage significantly reduced. Hexmesh Triweave – 20 kills and or assists with Dozer’s SOB-8 Ballistic Shield – Navalized – Reach Level 23 – Mamba – Unlocked from the start – Night Operations – five kills and or assists as Dozer – Tip of the Spear – 80 kills and or assists with Dozer’s SOB-8 Ballistic Shield – Blast Resistant – Reach Level 85 – Tier 1 – 800 kills and/or assists with Dozer’s SOB-8 Ballistic Shield – Baku ACB-90 (takedown) – Unlocked from the start (Pre-order Bonus) – Rib Opener (takedown) – Unlocked from the start – Tactical Fodder (takedown) – Reach Level 63 – Survivalist’s Edge (takedown) – Reach Level 99 – MacKay Specialist challenges Webster MacKay quickly became a fan-favorite after the Battlefield 2042 beta, thanks to his brilliant Grapple Hook gadget. Providing a quick way to escape threats and traverse high obstacles, MacKay is also an incredibly quick Specialist when it comes to on-foot movement. Hexmesh Triweave – 30 kills from a height advantage as Mackay – Navalized – Reach Level 55 – Mamba – Unlocked from the start – Night Operations – five kills and or assists as Mackay – JTF Vet – 120 kills from a height advantage as Mackay – Tier 1 – 1,200 kills from a height advantage as Mackay – BF2042 Dev – unknown – Apologist – unknown – Rib Opener (takedown) – Unlocked from the start – Baku ACB-90 (takedown) – Unlocked from the start (Pre-order Bonus) – Tactical Fodder (takedown) – Reach Level 63 – Survivalist’s Edge (takedown) – Reach Level 99 – Fatal Friend (takedown) – unknown – Frostbitaren (takedown) – unknown – Those are all of the specialist skin challenges within Battlefield 2042. You’ll no doubt be busy for the months to come, but in the meantime, be sure to check back in with us as more content arrives into the game. Level cap guide | Best SVK class setup | Cross-platform guide | All Specialists | All vehicles | Best K30 class setup | Best LCMG class setup | Best PBX-45 class setup | Best M5A3 class setup | Best AK-24 class setup | Best DM7 class setup
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Battlefield 2042 1.1 patch notes: DMR fixes, new XP events, more – Dexerto
Battlefield 2042 1.1 patch notes: DMR fixes, new XP events, more DiceDice has released the full patch notes for the first major update to Battlefield 2042 during Season 1. Here’s everything you need to know. Battlefield 2042 was written off by many as dead in the water after the game’s disastrous launch in late 2021. However, Dice hasn’t given up on the game, and it’s actually experiencing a bit of a resurgence when it comes to player count. Season 1 launched on June 9 and brought a load of new content to the game, and on July 6 Dice will roll out the first major patch. Here’s what’s included in Battlefield 2042 patch 1.1, and the full notes as well. Battlefield 2042 patch 1.1 adds new XP events Patch 1.1 will finally add some brand new XP events for players, for pilot kills, disarming mines, and repairs. It will also introduce various Quality of Life changes, and balance changes. These balance changes include a reduction in power for the MV38-Condor’s 50mm Cannon. DMRs are also being rebalancing to increase their long-range combat value, which players have criticized since launch. Battlefield 2042 update 1.1: Full patch notes There are a ton of changes besides what we mentioned here, including updates to maps, operators, vehicles, and more. Below are the full patch notes for Battlefield 2042 update 1.1: General A new widget has been added to the Main Menu which shows how many friends are currently online. You’ll now also see the number of online friends directly in the Social tab. – Voice Chat options now show you which device is being used for voice input – Resolved some instances where Controllers would not provide input when launching the game – You will no longer get stuck at the “party leader selects game” screen in the lobby when the party leader has already entered the next game. Friends stick together! – You’ll no longer see Unassigned or Not Set text in menus when using an alternate controller scheme – A Party Leader icon has been added to the Social menu – Camera settings for Vehicle 3rd person Field of View now apply immediately without having to cycle through camera options again – Changing Squads while in a party now automatically sets your VoIP setting to Party – The Kill Log sometimes didn’t show all kills made when “Show Kills Made” setting was to ALL. It now properly shows all kills. – Weapon Charms should now always be visible on weapons while scrolling through the menu – Bonus Missions now show the correct expiration time – End of Round visuals for Battle Pass rewards are no longer missing after playing a Portal match – The Zoom button now functions correctly when previewing Charms in the catalog – Zooming in/out has been made smoother while in preview menus – Fixed overlapping icons in Tags for players you’ve taken down – Completed Challenges that previously didn’t give out their reward should now retroactively grant them – Further new XP events have been added: New Pilot Kill Bonus Event – triggers alongside you snipe and kill the pilot of an air vehicle – New Disarming Mine Event – triggers when you disarm an enemy AT Mine using Interact – Repair Assist – triggers when someone in a vehicle you recently repaired kills an enemy with that vehicle – – Reduced XP reward of Spot Assists to 10 XP – How Players of the Match are selected is now more consistent – Player Icons and Healthbars now update faster when their state changes – Made various changes to smooth out the overall camera experience – The Kill Card has received several improvements: list of nearby or incoming receivers is now visible on the Kill Card alongside information about the killer – If there are no assists involved in a kill then assist will not show on the Killcard – There is now an animation for when the Killcard is showing on screen or when hiding or skipping it – – Battlefield Portal New game presets Air Superiority and Ground Superiority have been added to the Web Builder You are able to adjust vehicle count in Air Superiority and Ground Superiority game modes – – AI Soldiers are now better at climbing ladders across Classic era maps – Underbarrel attachments can now be resupplied as expected by Ammo Crates – Added Ranger to Restrictions tab – Teleportation action block now works inside HQs – New and unique character voices have been added for: Battlefield 1942 British Engineer – Battlefield 1942 American Anti-Tank – Battlefield 1942 German Engineer (aka Günter) – – Additional voice over lines have been added for Bad Company 2 and Battlefield 3 non-squad soldiers – Added 4 extra-small layouts for existing maps (Battle of the Bulge, El Alamein, Kaleidoscope and Manifest). These are suitable for creating new Vehicle TDM experiences, but they’ll also work with Team Deathmatch and Free-for-All modes – Several fixes have been made across Classic era maps to resolve terrain, prop and collision issues – Added Passenger Seat Modifier: disabling passenger seats allows for a higher maximum number of vehicles. – Added the option to toggle passenger seats availability – Added Set Max Health Multiplier modifier for vehicles – Added InfiniteWeaponMagazines modifier – Added Projectile speed multiplier modifier for throwable items – Added CompareVehicleName value block and VehicleName selection list block – Added GetVehicleState GetPosition value block for vehicles – Added GetVehicleState GetFacingDirection value block for vehicles – Added AllPlayersInsideVehicle array value block – Added GetVehicleState LinearVelocity value block – Added the option to enable and disable capture points in Air Superiority and Ground Superiority experiences – Added GetCapturePoint value block – Allow error reports to send additional payloads in Error Logs – Add new action block for sending custom error reports in Logic Editor – Bad Company 2 Replaced the UH-60 on the Russian team with the Mi-24 Hind – Replaced the BMP-2 on the Russian team with the BMD-3 – – Battlefield 3 Added the A-10 Warthog and SU-25TM Frogfoot as new vehicles – – Gadgets Resolved several clipping animations for melee weapons while vaulting over obstacles – Resolved several gadgets clipping through hands while vaulting – The EMP effect from thrown EMP Grenades will no longer affect players outside the visual radius – FXM-33 AA Missile UI will no longer remain on screen while switching to another weapon – Fixed an issue where no ‘In Stealth’ state is displayed while locking on to Helicopters with the FXM-33 AA – The “Repairing” voice over no longer plays when attempting to repair destroyed vehicles – Using the Repair Tool no longer sometimes causes the camera to shake – The Smoke Grenade Launcher’s name is now properly displayed in the Kill Log and Kill Card – The overlay on vehicles for the SOFLAM now has the accurate colors; grey when in progress and yellow when fully locked on – The Spawn Beacon now takes 1 to 2 bullets to destroy instead of 4 to 7 – Hazard Zone We’ve made several changes to reduce the reliance on the Data Drive Scanners within Hazard Zone. This should make it easier to understand the mode, and allows you more choice in which gadgets you want to deploy with. Increased cost of the Data Drive Scanner from 0 to 200 – Now only shows players carrying Data Drives when scanning – Data Drives are now globally shown in the world – IBA Armor Plates are now free and the default gadget – A new mechanic has been added to Hazard Zone, called Second Chance. This should make it more forgiving while you are first getting to know and start interacting with new squad mates. If your squad wipes before the first extraction, then the whole squad is redeployed one time after 15 seconds, at a different location from where you first inserted – Redeploy and Second Chance now spawns players at 500m instead of 100m. Until the player is 100m above the ground, the parachute cannot be used – Several further changes have been added to faster to get into a Hazard Zone match Map Overview has been removed – Reduced the amount of players needed to start the timer for starting the round, even if the server isn’t full yet – Reduced the start timer from 2 -> 1 minute – Quickdraw Holster has been removed – Throwable Increase I – Increased to +2 extra throwable, up from +1 – Faster Healing I – Increased healing with 50%, up from 20% – Insider Information – Increased location reveal from 30s -> 60s before impact – Insider Information – Reduced rarity to Rare, down from Epic – Insider Information – Reduced costs from 400 -> 200 Credits – Biometric Scanning – Now spots enemies for 100% longer, up from 50% – Biometric Scanning – Increased rarity to Rare, up from Common – Biometric Scanning – Increased costs from 100 -> 200 Credits – Table Deal – Increased cost from 400 -> 600 Credits – Ammo Increase II – Increased to +3 additional magazines, up from +2 – Ammo Increase II – Increased rarity to Epic, up from Rare – Ammo Increase II – Increased cost from 400 -> 600 Credits – Faster Healing II – Increased healing with 100%, up from 50% – Faster Healing II – Increased cost from 400 -> 600 Credits – Maps & Modes Fixed several visual, collision, lighting and interaction related bugs across Current era maps – Resolved an issue on Discarded that could cause defending players to become stuck when spawning – Resolved instances on Discarded where EMP Grenades exploded without delay after being thrown – It no longer happens that the wrong voice overs would sometimes play when a match was in overtime – Breakthrough Distinctive icons have been added for both Attackers and Defenders – Directional retreat indicators have been added for defenders. This helps you understand in which direction you need to retreat – Objective icons now show a hold Hold, Defend, Attack or Retake description to make it easier to understand where you need to go – Audio has been tweaked to increase the feeling of tension during a match – The transition from the match into the End of Round screen has been smoothened – Soldier Soldiers will no longer sometimes clip through terrain when running up steep slopes – Gadgets and weapons will no longer sometimes clip through walls while vaulting – Ping locations are no longer inaccurate when in a vehicle seat as a passenger – Jumping will no longer sometimes be interrupted after sliding – Soldier hip rotation animations have been improved – You are now able to vault over some angled walls that prevented this previously – You are now able to move while Aiming Down Sights and being prone – Strafing no longer causes the camera to slightly move – Several improvements have been added to soldier movements animations: Separated aiming from turning so 3P animations can now look around slightly before triggering a turn animation – Added leaning to 3P animations – Added new and improved idle animations – – Fixed an issue where your 3P animation wouldn’t always show that you were in traversal sprint – The revive animation for enemy soldiers has been polished – Animations for a soldier jumping and descending from an upside down plane have been improved – Changing to your primary weapon in mid melee attack now shows the correct melee animation – Fall damage should no longer be inconsistent – Animations while looking down during traversal sprint have been improved – Pinging an enemy Hovercraft no longer plays a voice over indicating it’s empty and ready for use – Players should no longer slide away after a takedown – Resolved a broken animation while throwing an Ammo Crate or Medical Crate while vaulting – The death animation when redeploying has been removed – The Parachute / Wingsuit hint no longer remains on screen after either are deployed – You will no longer automatically enter a vehicle if you revive a teammate who was under it – You’ll no longer get a takedown prompt when a takedown is currently being performed on you – It’s now possible to interrupt the Initial Deploy animation while ADS – Moving sometimes caused specific weapons to have their animations broken, this has been fixed – When reviving a player there was a chance that the weapon attachments would get all spooky and become misplaced. We’ve cured their fear of the dead – Specialists A blocked loadout message no longer appears in error when interacting with the Loadout Crate – It’s now possible to remain crouched while interacting with Angels’ Supply Crate. – Resolved a repeating animation when repeatedly selecting the Supply Bag – The 3P flash effect is now visible while being revived by Angel – Angel’s Trait has been reworded to indicate he now only supplies ammo, instead of armor – Resolved several inconsistent placement areas for the SG-36 Sentry Gun on Exposure – The “Place Turret” hint no longer shows after the SG-36 Sentry Gun has already been deployed – The SG-36 Sentry Gun can no longer fire downwards at extreme angles – The SG-36 Sentry Gun can now fall through broken glass – It’s no longer possible to deploy the OV-P Recon Drone in elevators which allows players to see through walls. This will now instead destroy the drone. – The correct Kill Card is now displayed while Dozer dies from heavy fire while having the SOB-8 Ballistic Shield deployed – The SOB-8 Ballistic Shield can now block missiles from the G-84 TGM – Using ADS with the S21 Syrette Pistol now shows the correct visual instead of a red lined pattern – Shooting allies with the S21 Syrette Pistol no longer sometimes triggers the friendly fire voice over – Being hit by EMP Field Grenades now causes you to exit the G-84 TGM TV screen – Fixed an issue that caused Lis’ G-84 TGM missile to bounce off of certain bushes – Fixed an issue that caused Sundance’s Anti Armor grenade to lock onto and chase Lis’ G-84 TGM missile – Increased the delay for exiting the G-84 TGM’s screen to 1 second – It’s no longer possible to damage friendly air vehicles with the G-84 TGM’s missile – The G-84 TGM missile will no longer bounce off vehicles – The Hack indicator should no longer freeze in place after starting a hack – The Anti-Armor Smart Explosive UI no longer gets stuck in lock on when the grenade has already been deployed – The Kill Feed now properly indicates players killed by the Scatter Grenade – Scrolling through weapons with a mouse wheel will no longer activate Paik’s EMG-X Scanner – UI/HUD The Commorose now shows shortened objective names so the text doesn’t clip or overlap – The Nearby Players list now accurately reflects nearby teammates – Players dying due to friendly fire no longer show up as an enemy in the Kill Feed – The Need Spotting Commorose command no longer displays empty text in the game feed – Player name tags no longer change position while occluded by cover – You’ll no longer see a hit indicator when shooting a dead enemy – Vehicles Anti-Air and Anti-Tank lock on missiles will now acquire new targets without a delay. This should make switching targets significantly smoother – Anti-Tank missiles now also lock on to empty vehicles to prevent you from losing your target if the target vehicle is abandoned – Overall target acquisition for lock on missiles has been improved – The YG-99 would sometimes look a little banged up in the collection screens. We’ve buffed it out – Fixed Stealth bombing coordinates so they no longer show negative values – We have taught our autocorrect how to spell Suppressed within the Stealth Helicopter weaponry descriptions – While flying an aircraft, the yawing input now stops when the mouse is not moving. – Fixed an issue where a second TOW missile could be fired from vehicles while still controlling the first one – Fixed an issue where the minimap view cone would not follow the camera in driver/pilot freelook, gunner and passenger seats – Damage markers distance to center updated in vehicles to solve overlapping HUD – Driving over a street lamp no longer makes the camera go inside the vehicle. Vehicle love lamp – You should no longer see the landing gear on the SU-57 while it’s in flight – Dying while driving the Polaris Sportsman will no longer cause the camera to violently shake – Fixed an issue where Stealth Helicopter bombs would sometimes jitter as they fell – Bullet tracers would sometimes go in the wrong direction while firing from vehicle weapons. We’ve reset their internal compass and they now point in the right direction – Vehicle grenade crosshairs no longer display the wrong ammo – Fixed an issue where the critical health recovery audio cue triggers everytime you exit vehicle – Crashing an air vehicle into a friendly vehicle will no longer mark them as an enemy in the kill cam – Damage increased from 20 -> 30 – Damage Fall Off start increased from 100 -> 250 – Minimum dispersion has been removed – Maximum dispersion decreased from 1 -> 0.7 – Dispersion increase per shot has been lowered – Missile Rate of Fire increased from 30 -> 90 – Replenish delay increased from 8 -> 20s – Lock time increased from 1 -> 1.5s – Lock release time reduced from 1 -> 0.5s – Increased lock from 1 -> 1.5s – Rate of Fire lowered to 250 -> 200 – Replenish time increased from 1.8 -> 2.5 – Lower blast radius from 10 -> 7m – Lowered inner blast radius from 4 -> 3m – Autocannon has been adjusted to make it a close range anti-vehicle weapon with diminished power over longer distances: Speed decreased from 980 -> 300 – Rate of fire increased from 120 -> 140 – Damage increased from 40 -> 65 – Added damage fall off start distance at 25m – Added damage fall off end distance 150m – Added blast damage fall off curve – Blast damage increased from 10 -> 25 – Blast radius from 1 ->3m – Now fires single shots – Rate of Fire reduced from 110 -> 40 – Longer replenish delay to fit the new slower rate of fire – Weapons AK24 no longer incorrectly shows it has a single rate of fire – Fixed an issue where AK-24 attachments would not lower the recoil of the weapon as intended – Fixed an issue where AC-42 magazines were displaying an incorrect rate of fire – Fixed MCS-880 Flechettes doing unintended high damage at longer ranges – Fixed an issue where some weapons wouldn’t play reload sounds while using an underbarrel attachments – Fixed an issue where the SWS-10 Extended mag has a negative rate of fire within the collection screen – Updated DDM4 magazines so bullets are not shown through scopes – Fixed an issue where the time to live on the Incendiary grenade underbarrel was too short – Fixed an issue where attachments were not available when opening the Plus Menu – Fixed an issue which would cause the bipod to deploy itself changing scopes – Laser sights would stop working while in 1P when a player would switch equipment or enter in a vehicle. This no longer happens – Exiting a vehicle with the DXR-1 triggers no longer triggers the bipod deploy animation – M44 Revolver damage increased up to 75m – Fixed an issue that caused aim assist to not work for vehicle passengers in open seats – Fixed an issue where swapping attachments caused some underbarrel attachments to become activated incorrectly – Fixed an issue that made it possible to fire faster than intended with some bolt action rifles by swapping attachments – We’ve updated DMR’s to make them more valuable in long-range combat as we currently felt they were underperforming. The first improvement we made here is to increase Bullet Speed, which means less lead time when firing at your target. BSV-M: 700 -> 790 – SVK: 860 -> 960 – VCAR: 600 -> 700 – DM7: 740 -> 800 – We also noticed that headshots weren’t rewarding enough for extended combat engagements. To address this we’ve tweaked their Headshot Damage Multiplier at long-range: BSV-M / DM7: 1.9x -> 2.2x – SVK 1.5x -> 1.6 x – VCAR: 1.8x -> 2x – No changes have been made to DMR performance in short to medium range combat, and they’ll feel as you are used to when fighting against Assault Rifles and SMG’s. We’re looking forward to your feedback on these changes once you’ve been able to test them.
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Battlefield 1’s Premium Pass Will be Free for a Limited Time – Dexerto
Battlefield 1’s Premium Pass Will be Free for a Limited Time Battlefield 1 – EA DICEPlayers will get a chance to collect the Battlefield 1 Premium Pass from September 11 – 18, just after the Battlefield V Open Beta. As a means to top their series of giveaways and rewards, the Battlefield team is adding some new benefits to its Road to Battlefield V initiative. One of these benefits includes a giveaway for Battlefield 1’s Premium Pass. The giveaway directly follows the Battlefield V Open Beta, and will run from September 11 – 18. According to EA’s post covering the giveaway, the Pass grants access to all vehicles, weapons, maps, and even the 4 DLC expansions for Battlefield 1. Players will receive the game’s Elite classes, operations, and game modes, as well – all for free. The post references the Pass as a great way for players to whet their appetite in anticipation of Battlefield V’s release. Alongside the Pass comes additional rewards within the Road to Battlefield V program. Players can snag weapon skins and dog tags for Battlefield V by playing both Battlefield 1 and 4, along with maps and missions, to boot. The Battlefield V Beta goes live on September 6 and runs through the 11, after which players can vie for a chance at the Premium Pass. Early access to the Beta begins on September 4th.
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Angry Battlefield 2042 players are spamming Steam for refunds – Dexerto
Angry Battlefield 2042 players are spamming Steam for refunds Steam, EA DICEBattlefield 2042 is reaching an all-time low with its already angered community. Now, players are continuously spamming Steam in hopes of having their refund requests heard. Battlefield 2042 launched in November 2021 and has quickly fallen off the radar for FPS fans despite plenty of excitement and high expectations. Rumors of the game transitioning into a free-to-play model are also in the air amid drastic player count drops. However, making the game more accessible isn’t going to cut it for players who paid in full, as they continue to pursue Steam for a refund. Battlefield 2042 players refuse to “give up” on refunds Redditors are banding together as they request a full refund from Steam. Redditor Boy_Possession lambasted the game itself for its false promises: “I feel like we shouldn’t have to attempt multiple times. This game was not what we were advertised, shouldn’t have been sold.” Players are requesting refunds outside of Steam’s usual policy, as they’ve been seen to bend the rules on numerous occasions for Battlefield 2042. “6 hours of playing time and still no refund, asked 3 times on steam,” said Redditor Long_Story_Short. Other players have questioned the choices of others, with one player saying “Why did you buy it in the first place, instead of waiting for reviews?” “My dumbass thought I could trust DICE and EA,” Boy_Possession said in his response. Another player, Bufferzz, vented their frustration with EA’s complicated refund procedure outside of Steam: “EAs refund motto is: …we call it the Great Game Guarantee: if you don’t think it’s great, return it. But then you’ll have to read the fine print.” “You should do what I did and contact them directly and they offered me a steam wallet refund and o felt that was acceptable. I had 7 hours and multiple weeks of purchases,” said another player who’d had more success getting their money back. Season 1 of Battlefield 2042 is rumored to finally drop in March, but by then, it won’t matter to these players.
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All Battlefield V updates from EA Play 2019 – Maps, weapons and more – Dexerto
All Battlefield V updates from EA Play 2019 – Maps, weapons and more Dice/EAEA Play’s Battlefield V showcase featured several new maps, updates to Firestorm and more details on the game’s upcoming Fifth Chapter. E3 apparently wasn’t doing it for EA this year, so the publisher decided to throw it’s own party and reveal a ton of upcoming content for some of its major games, like Battlefield V and Apex Legends. Apex may have had the marquee spot at EA Play, but there was plenty of new Battlefield V content announced and teasers for Chapter 5, as well. What are the new maps? The first new map for Battlefield is called ‘Al Sudan,’ and it’s a vast, open desert area perfect for massive armor engagements. Al Sudan, set in the North African theater of World War 2, is based on the desert environment that will be used in the single player War Story ‘Under No Flag’. Marita, the other new map revealed, is a claustrophobic, infantry focused map in comparison to Al Sudan’s wide open vistas. Following in the footsteps of the Mercury map, Marita continues the Battle for Greece. Allied forces will start within the fortified town and Axis players will be attacking in. “Marita is an infantry-focused map, where all four soldier classes will be able to shine,” EA said about the new map. “Tanks and aircraft will stand aside for intense infantry gunfights and sneaky flanks in the cobbled streets.” What else did was announced for Battlefield V? Another new map, called ‘Operation Underground,’ was also teased, and is set to be released in October. EA said this one would also be a tight, infantry-focused map, that fans of Operation Métro from Battlefield 3 will appreciate. Two more close-quarter, infantry centric maps are coming with Chapter 4: Defying the Odds – ‘Loften Islands’ and ‘Provence’. Dice also put out an official roadmap for when players can expect updates to happen. Battlefield V’s Firestorm battle royale mode will also be getting regular updates starting in June to add new weapons, custom skins, squad respawn, improvements to the loot system, and matchmaking, and a new landmark ominously referred to as “The Dome”. Finally, for Chapter 5, Battlefield players will be headed to the Pacific Theatre to once again battle it out on Iwo Jima come Fall of 2019.
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Early Clips and Videos of Battlefield V Featuring Gameplay, New Weapons, Rotterdam Map, and More – Dexerto
Early Clips and Videos of Battlefield V Featuring Gameplay, New Weapons, Rotterdam Map, and More A massive collection of videos from Battlefield V have been gathered for player consumption. Battlefield streamer TheTacticalBrit took to Reddit to post a lengthy collection of footage from Battlefield V’s Rotterdam map, taken during Gamescom 2018. The collection features videos from the likes of FlakfireGaming, JackFrags, LevelCapGaming, and TheTacticalBrit himself, among others. The videos gathered are a selection of impressions, first looks, tips, and humorous clips concerning the game’s Rotterdam map, Battlefield’s take on the Dutch city in the midst of WWII. Notable within the collection are an analysis of the five guns available for use in the Beta, presented by LevelCapGaming. He broke down the weapons’ specs, explaining their customizable assets, class changes, and other assets. A demo of eleven new weapons in the game was likewise uploaded by Flakfire – without commentary. BattleFrontUpdates likewise gave his thoughts on the game in a twelve-minute review, where he made comparisons of Battlefield V to Star Wars: Battlefront 2 and previous Battlefield titles. He remarked that Battlefield V’s major changes come with regards to players’ health and ammo, and stated that these changes completely alter how the game is played. Those looking to wreak havoc in the beta will want to take a look at this collection to gain the upper hand against their competition. While the Battlefield V Open Beta launches on September 6th, players who pre-ordered and those with EA Access and Origin Access subscriptions will be able to get their hands on the title two days earlier on September 4th.
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5 classic maps we want to see in Battlefield 2042 – Dexerto
5 classic maps we want to see in Battlefield 2042 EAEA is bringing one of its biggest franchises to the next generation of gaming with Battlefield 2042, and there are a few classic maps that would be perfect to include in the upcoming title. We already know about multiple maps that DICE and EA are going to include in 2042 from the skyscrapers of Kaleidoscope to Orbital that will have players duking it out near a rocket launch pad. But General Manager of Ripple Effect Studios Christian Grass also revealed that they’re exploring ways to bring back fan-favorite maps from older Battlefield titles into the brand new game. Here are five maps that would be perfect for a next-gen update when Battlefield 2042 drops later this year. 5. Wake Island A boring selection to some, but Wake Island has evolved with Battlefield’s map development since the franchise started. With every new iteration we get (as detached from the original as it can be), it’s one of those constants we can rely on to show off new mechanics or design themes that the devs are going for. Read more: Battlefield 2042 vs CoD Vanguard – If Battlefield 2042 is the leap in the franchise fans are hoping it will be, that could mean the island will have one of its wildest remasters since 2142. 4. Grand Bazaar Not many Battlefield maps are as tightly designed as Grand Bazaar, seeing as most rely on huge open-field terrain. The map delivered a new take on the classic Battlefield action, which could only get better if it got remade (again) for the upcoming title. 3. Arica Harbor Battlefield 2042 wants to take the franchise to new heights, and what better way for the devs to do so by tipping their hat to the legendary Battlefield: Bad Company 2. Arica Harbor wouldn’t only be a solid, all-around map for most staple modes of the franchise, but it’s just begging for a remaster since its release in 2010. 2. Laguna Presa Two Bad Company entries make the list because that game easily delivered one of the best and memorable experiences in the entire franchise. Laguna Presa’s jungle terrain, along with varied landscape, delivered an immersive experience with the new weather effects in 2042 – it could actually make for a better map than when it first launched. 1. Siege of Shanghai Plenty of maps have special places in fans’ hearts and the Siege of Shanghai was one of those first epic landscapes in high fidelity graphics when it came out in Battlefield 4. Not only was it a gigantic playground to explore, it delivered iconic moments depending on the mode you played and was a perfect entry point to experience what ‘next-gen Battlefield’ felt like. There’s plenty of ways that the updated Frostbite engine can do with the Siege of Shanghai, and we can’t wait to see it. There’s plenty of maps in Battlefield’s long catalog throughout the years that could use a remaster. With the devs looking to bring back some old maps, there’s plenty of them to choose from.
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5 biggest features we’re excited for in Battlefield 2042 – Dexerto
5 biggest features we’re excited for in Battlefield 2042 EA DiceOne of the most anticipated games of 2021 has had an eventful E3, and we now know a lot about some of the amazing features coming to Battlefield 2042. Revealed on June 9, 2021, Battlefield 2042 is the next big hitter from EA Dice and it aims to captivate the feeling that Battlefield fans have long sought after since Battlefield V released back in 2018. Now, with E3 2021 wrapped up, we got to see the official gameplay reveal of 2042, along with an extended developer interview where they talked about plenty of features coming to the game. There’s definitely a lot to be exited about, so let’s run over some of the features in Battlefield 2042 that we’re most excited about. 5 big things we learned at E3 2021 With Battlefield 2042 releasing on October 22, EA Dice gave us plenty of reasons to be excited regarding the next Battlefield. All-out warfare is back, and there is going to be chaos in every server when this game releases in the Fall. This being said, here’s some of the features we’re most pumped for in Battlefield 2042. 128 player lobbies 128 player lobbies is kind of a big deal for Battlefield 2042, and we could not be more excited to see how the game plays out over the massive maps. This will be an immense upgrade over the current 64 player lobbies, and it will be hard not to always encounter players on these matches. The maps DICE showcases a comparison of map sizes of the 7 maps in 2042 compared to maps in previous Battlefield games. pic.twitter.com/jgmpfdkYP8 — Battlefield News (@bravoINTEL) June 15, 2021 With the increased player lobbies this also means EA Dice is rolling out the biggest maps we have ever seen in a Battlefield title. They are going to be astronomically large compared to other Battlefield’s and the above side by side comparison they posted during their developer interview is amazing to say the least. Environmental changes While the maps are immense, EA Dice have noted in multiple trailers that these maps are going to differ in size as the game carries on. This is due to the environmental effects that are going to take place on certain matches, as thunderstorms and sand storms are going to pop up from time to time to wreak havoc on players. In EA Dice’s briefing of Battlefield 2042, they have noted that “Massive events, such as tornadoes capable of whipping Specialists across the map and exploding space rockets, will impact the map before you. Altering safe spaces and forcing you to adapt to the ever-changing battlefield with your gadgets and even use such powerful forces of destruction to put pressure on the enemy.” How swappable attachments Called the Plus Menu, this interactive system will allow players to change their weapons attachments wherever they are on the map, allowing you to change out scopes if you are moving onto a high-rise building, or a new red-dot for close-quarter engagements. EA Dice has stated the following in regards to this new feature, “To succeed on the battlefield, every Specialist will need to utilize their entire arsenal, from powerful weapons to useful gadgets and a wide array of vehicles. Battlefield 2042 brings a new level of player agency to Battlefield, giving you access to the weapon modifications and tools you need at any given moment in a match.” Grappling Gun Halo Infinite will not be the only game releasing this year to feature a Grapple Gun, as Battlefield 2042 is going to have one of its own. This simple weapon is an amazing feature that will allow for some pretty wacky moments and will offer some new methods to playing Battlefield. With EA Dice still waiting to announce more features about Battlefield 2042 at EA Play Live in July, we could not be more excited about the future of the series.
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Battlefield – Dexerto
BattlefieldEverything we know about the next Battlefield game: Setting, gameplay details, moreBrad Norton
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Do you need PlayStation Plus or Xbox Live Gold to play Battlefield 2042? – Dexerto
Do you need PlayStation Plus or Xbox Live Gold to play Battlefield 2042? Electronic Arts / Microsoft / SonyWhen Battlefield 2042 launches on November 19, will you need PlayStation Plus or Xbox Live Gold to enjoy the online-only title? Here’s everything you need to know. With the Open Beta now in the rearview mirror, the release of Battlefield 2042 is fast approaching. This time around, EA has opted for an entirely multiplayer-centric experience. As a result, there are no single-player or offline modes to be found. So with each of the game’s three components being online-only, it begs the question, will console players need active subscriptions to access Battlefield 2042? Do you need PlayStation Plus to play Battlefield 2042? PlayStation Plus is required to play Battlefield 2042. Given the nature of the new release, with every aspect of the game set online, there’s nothing to access if you’re disconnected from the internet. Therefore, PlayStation Plus is indeed necessary to play Battlefield 2042. Although some free-to-play titles can get away without needing PSPlus, it’s always essential for premium releases. Read More: All Battlefield 2042 vehicles – As Battlefield 2042 is a full-priced game at launch, Sony’s subscription service is mandatory in order to play online. Do you need Xbox Live Gold to play Battlefield 2042? Xbox Live Gold is required to play Battlefield 2042 online across Xbox hardware. Whether you’re playing on Xbox One or a Series X | S, Microsoft’s premium subscription service is needed to access the new EA title. Either Xbox Live Gold or Xbox Game Pass Ultimate will do the trick. If you don’t have either, you simply won’t be able to play Battlefield 2042 in any capacity. With zero offline mode, you’ll be left with a full-priced title you can’t access. So if you’re on the fence about purchasing Battlefield 2042, or simply where to purchase it, definitely keep these details in mind. Read More: Every Specialist in Battlefield 2042 – Things could always change before launch and there’s even a chance we see free weekends along the way. We’ll be sure to keep you posted here with all the latest Battlefield 2042 updates.
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Battalion 1944 – Dexerto
Register Sign in Login to enable dark mode. Sign up for free to unlock exclusive perks: See fewer ads An Ad-lite experience on articles. Dark Mode Customize your Dexerto experience, choose between dark or light. Great deals with our monthly newsletter Recommendations for unmissable entertainment. Save money with the best online deals in Gaming, TV and Movies, and Tech. Already have a Dexerto Media Group account? Login Register Gaming Entertainment TV & Movies Esports Tech Connect With Us Twitter Twitch YouTube More Archive About Us Advertise With Us Sign up free now Sign in Gaming Entertainment TV & Movies Esports Tech Connect With Us More Gaming Battalion 1944 Battalion 1944 | All All Battalion 1944 Announces Massive Update and Major Tournament Ross Deason Battalion 1944 Announces Massive Update and Major Tournament Ross Deason Battalion 1944 Do you need PlayStation Plus or Xbox Live Gold to play Battlefield 2042? Brad Norton What is Battalion 1944? Shroud, Dr Disrespect and more switch to Twitch’s latest viral game Connor Bennett Human aimbot Shroud shows off insane skill with nasty squad wipe in Battalion 1944 Albert Petrosyan Shroud compares Battalion to Call of Duty 2, but says there’s one game it can’t top David Purcell Articles Cloak takes shot at FaZe Clan with new Battalion username David Purcell Shroud makes plea to Battalion 1944 players to keep game ‘alive’ Connor Bennett 1 View Archive
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You’ve been playing Shadowheart wrong this whole time in Baldur’s Gate 3 but here’s what you need to do to fix it – Dexerto
You’ve been playing Shadowheart wrong this whole time in Baldur’s Gate 3 but here’s what you need to do to fix it Larian StudiosShadowheart is one of the more complicated party members in Baldur’s Gate 3, but if you play your cards right, she can be the most useful character on your team. Let’s face it. Shart is never the focus of any party in Baldur’s Gate. We’ve all been in a situation where we really need Sacred Flame to hit only to be disappointed, or a moment where Turn Undead only succeeds against one out of five enemies. For a few too many players, the best thing Shadowheart does for them is using Guidance in conversations. Clerics require a bit more brainpower than most of the other classes. If you’re used to the beautiful simplicity of Karlach and Lae’zel clicking on enemies repeatedly, you might be a bit intimidated by the smorgasbord of spells that late-game Clerics have to choose from. Thankfully, some players have pinned down the best way to use them, and most importantly, which ones you should never use. Ever. One player on the Baldur’s Gate 3 subreddit suggested that players should avoid using Firebolt and Sacred Flame. While these are Shart’s only damaging cantrips, they don’t mesh well with her low intelligence (the stat, not her personality). They also suggested that: “Weapon attacks are going to rely on strength or dexterity, neither of which are Shadowheart’s strong suit. Just because she CAN wield a weapon doesn’t mean its going to be the best option on her turn.” However, don’t neglect the weapons she’s equipped with. Giving Shadowheart the right shield can give her access to strong reactions like Shield Bash, which can generate a ton of value in encounters. In particular, try taking Spirit Guardians once you hit level 3. This gives Shadowheart a ton of AOE potential, and also frees her up to use more actions in future turns. Guiding Bolt is also a great alternative to the above cantrips if you’re looking for ranged damage while also providing support. But whatever you do, just stop using Sacred Flame.
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You don’t need to bring Baldur’s Gate 3’s Wyll as a companion to complete his story – Dexerto
You don’t need to bring Baldur’s Gate 3’s Wyll as a companion to complete his story Larian StudiosAlongside the main Baldur’s Gate 3 story, players can take the game’s various companions on their own journeys of self-discovery, from saving (or ruining) Karlachs life to making a vital choice about Astarion’s lust for power. However, not all companions have that much of a say in their quests. In fact, there’s one key companion that can have their entire arc completed without even needing to leave the safety of the camp. Sure, Wyll has his hardships, and when he turns up in Act One, it’s hard to not feel for the sacrifice he’s made and the bonds he continues to be stuck in. It’s even harder to not eventually realize his inability to forge his own destiny or make his own choices. It’s such a key aspect of his personality that you can actually complete his entire character arc without even bringing him as a companion. For example, his first quest is to defeat Karlach. If you find her without Wyll in your party and recruit the Teifling, the confrontation will play out in your camp. Then, he turns into a devil, which has very few roleplay or mechanical repercussions. After this, he’ll be looking to save his father, which (you guessed it) you can do without him leaving the comfort of his own tent. It’s so prominent that the hardest decision for Wyll (ending his pact or saving his father) isn’t even one made by the companion. It’s up to you to decide his fate for him. While it’s certainly an interesting way to frame a key character in Baldur’s Gate 3, some players on the game’s Reddit claimed that it’s simply “wasted potential” for what could have been a great character to explore with, especially in Act Three as it’s his home city. Others joked that “Wyll is straight up a side character in his own quest” proving just how far in the background the poor Warlock really is. Interestingly, some considered that “it’s probably due to the fact that he is the only companion who is directly woven into the main plot, and the main plot must go on even if he’s dead” whereas the likes of Shadowheart, Karlach, Gale, Astarion, and even Lae’zel, all have ‘out of story’ problems that need solving. Sure, Wyll isn’t exactly the most pivotal companion in Baldur’s Gate 3, but it’s likely that the primary reason is his relationship with the main plotline. Nevertheless, there’s no reason you can’t take him along on your journey, as Warlocks are still pretty powerful.
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You can get Baldur’s Gate 3 cheaper than ever in GOG Winter Sale – Dexerto
You can get Baldur’s Gate 3 cheaper than ever in GOG Winter Sale Baldur’s Gate 3 has swept the hearts of everyone, and it’s not on its first real sale following an incredible year for the RPG. Good Old Games (GOG) has joined Steam in reducing the price of the smash hit, Baldur’s Gate 3, by 10%. The Winter Sale period lasts until January 3 and includes a metric tonne of video games, old and new. We’ve already seen the service slash by 30% from Cyberpunk 2077’s Ultimate Edition. As you dig further into it, there’s even more in store. However, this is the first major sale for Baldur’s Gate 3. The game not only topped end-of-year lists but is actually our Game of the Year. The major difference between the GOG and Steam versions is that you’ll secure yourself a DRM-free copy of the game. This means you won’t need to be logged into something, nor have any restrictions on where you can install it. If you’re looking to play on Steam Deck, we have a guide for getting GOG games onto Valve’s handheld too. Baldur’s Gate 3 heats up GOG Winter Sale with a 10% discount Baldur’s Gate 3 is a “CRPG”, or Computer Role Playing Game. It’s built on top of Dungeons & Dragons, using its massive array of systems to build an incredibly unique video game. If you can do it within the rules of the game, it’s absolutely possible. Larian Studios, the developer, launched the game in Early Access and finally released it in all its glory in August. The game has also taken the gaming sphere by storm thanks to its intricate storytelling and a vast array of characters. However you decide to play, you’re probably going to wind up doing it very differently from any other player. With so many different paths and twists contained within Baldur’s Gate 3, it’s no wonder players are still finding brand-new things each day. If you click on a product link on this page we may earn a small affiliate commission.
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Xbox bans Baldur’s Gate 3 player for a year over naked gameplay clips – Dexerto
Xbox bans Baldur’s Gate 3 player for a year over naked gameplay clips Larian StudiosXbox have slugged a Baldur’s Gate 3 player with a year-long ban after captured gameplay clips were flagged as explicit by Microsoft’s system, prompting a response from Larian Studios. One of the defining features of gameplay in Baldur’s Gate 3 is the deep and interactive relationships between characters, which span not only romanceable options for players, but also the game’s NPCs. The way relationships develop in the game influences the player’s path, unlocking new quests and stories. It also opens the way for some amusing encounters and witty banter between NPC party members. Since the game’s launch, plenty of fans have shared such moments via clips and videos on social media. However, one Xbox user playing through Baldur’s Gate 3 was slugged with a one-year ban after capture clips of campfire scenes and intimate encounters were flagged by the system as infractions. Xbox’s capture features allow players to clip and save moments of gameplay to keep or share with friends. The feature also automatically uploads clips to a Microsoft server by default. Which means all clips are then reviewed for content. “I recorded 3 clips last night of some naked camp time fun.” The Reddit user Daddy-Vegas explains, sharing screenshots of the active suspension notifications from Xbox. “Each clip counted as a different infraction and got my account banned for a year.” The user is appealing the ban, which prevents them from playing any online game on their Xbox. For its part, developer Larian Studios says it’s “looking into” the situation, with Director of Publishing Michael Douse calling the ban “Annoying and uncool.” Many in the thread expressed disbelief a player could be banned simply for clipping content which Microsoft already approved for release. “There shouldn’t be any forbidden recording in a game they deem otherwise ok to play.” One user said, also adding how it was “unfair” to suspend people who weren’t aware their clips were being automatically uploaded. “Surely any content recorded from an 18+ title would simply be marked as NSFW. How can they ban you for using a feature they provided, on a game they’ve sold you.” Another user agreed. While others said they’d been slugged with bans for similar reasons. “That happened to me cause I took a cheeky screenshot of some dubious t*t in Dante’s Inferno and got a 24 hour ban or something.” Other thread users encouraged Xbox players to turn off the default settings for clips to prevent them uploading to the server automatically. And hopefully avoid a ban themselves.
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Xbox confirms Baldur’s Gate 3 suspensions are “not automatic” after player backlash – Dexerto
Xbox confirms Baldur’s Gate 3 suspensions are “not automatic” after player backlash Larian StudiosBaldur’s Gate 3 players on Xbox have been facing unceremonious account suspensions for clipping and sharing the notoriously horny RPG’s romance scenes. Xbox support has commented and confirmed that the suspensions are intentional. Baldur’s Gate 3 has developed a bit of a reputation for its undercurrent of raunchiness. A suite of fully romanceable companions has players desperately trying to manage their ‘ships’ and there’s even a speed-running category for the swiftest smash (thanks Lae’zel). Unfortunately for Xbox players, there seems to be a bit of conflict between the game’s more adult moments and Xbox’s shared content guidelines. Following one player’s year-long ban for clipping nudity, Larian Studios responded and promised to investigate. Xbox Support has responded via Twitter to explain why Baldur’s Gate 3 players are being suspended following speculation of an automation mishap. As first reported by GamesRadar+, Xbox Support confirmed that the suspensions were moderated and intentional. “To provide clarity on Baldur’s Gate 3 mature content enforcement actions, Xbox account suspensions are not automatic,” Xbox explained. “Each clip is reviewed by a moderator and, if found in violation of our safety and content policies, actioned accordingly.” Xbox support has advised those playing Baldur’s Gate 3 on their platform to disable their auto-upload feature to avoid accidentally clipping sensitive content. They also noted that in the case of accidents or first offenses, there is an appeal process. Players in the comments met Xbox’s update with suspicion that every clip is reviewed by a person and questioned why a game approved for launch on the console would prompt this kind of action. “This is from a game you allow to be bought and played on your console, correct?” one player asked incredulously. “And you are suspending accounts for having auto-uploaded content from a setting that is turned on by default?” It certainly doesn’t seem like an ideal response to most Baldur’s Gate 3 players on Xbox. At least if the replies to their support team are any indication. Larian Studios developers have called the situation “annoying and uncool” but they’re apparently in talks with Microsoft to rectify the issue. Until then, best to be safe and switch off those auto-upload settings.
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Wyll approves Baldur’s Gate 3 player’s awful choices but there might be a valid reason – Dexerto
Wyll approves Baldur’s Gate 3 player’s awful choices but there might be a valid reason Larian StudiosA Baldur’s Gate 3 player was left stunned after sharing how beloved “neutral good” companion Wyll approved of their awful choices during their self-described “a**hole playthrough” of the game. However, others player have pointed out that this out of character response could be a result of early scrapped plans to make Wyll a less noble companion. Baldur’s Gate 3 allows players to completely tailor their experience, many either choosing to go down a path of virtue or conversely, aligning with the dark side. Despite being touted as one of the game’s most “good” companions, Baldur’s Gate 3 players were left shocked after one gamer revealed Wyll approved of them killing captives, something the character typically wouldn’t support. one BG3 player revealing in a new Reddit thread, “I was doing an a**hole playthrough, not wanting to be evil, but doing what benefits me the most in the immediate moment. So I chose to kill them all and the blade of frontiers, the man who’s so damn neutral good it makes me blush, APPROVED OF ME KILLING INNOCENTS?” Wyll Ravengard first appears during Act 1 of Baldur’s Gate 3 and is a companion that players can choose to recruit from this point onwards. Wyll is a human and a Warlock with a Folk Hero background. Despite being a prominent companion in BG3, some members of the BG3 community have taken issue with his virtuous nature, slamming the character for being “too good.” While the rest of the community was in a state of shock over this revelation, some did point out that this could be due to Wyll Early Access build being much more “evil” than his character seen in the final version of the game. One player pointed out that Wyll’s response “might be a leftover from Early Access ‘hiding a dark side’ Wyll.” Another further adding to this claim by stating, “his entire story in early access was getting revenge on the Goblin who took his eye.” Throughout your Baldur’s Gate 3 journey, players will be able to develop close relationships with various companions. Some of which will support the player in their moments of heroism, others more favourable to the darker choices and paths.
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What is Wrath in Baldur’s Gate 3? – Dexerto
What is Wrath in Baldur’s Gate 3? Larian StudiosBaldur’s Gate 3 offers a plethora of abilities to enhance your character, including the powerful element of Wrath. Discover how to obtain this ability and the impact it has on your gameplay. With the vast array of features in Larian Studios’ expansive RPG, it’s easy to miss some details or get overwhelmed, much like forgetting a spell due to Modify Memory. Buried within the game’s near-endless list of abilities, skills, and enhancements is Wrath. From the outside, it doesn’t appear too pertinent to your gameplay, but to certain classes, it should be. Wrath offers some tremendous benefits that will make your character stronger, so let’s walk you through everything. What does Wrath do in Baldur’s Gate 3? Defined as an Equipment Feature in BG3, Wrath gives players a +1 damage bonus to any melee attacks. Here’s the official description of Wrath: “Effect: Adrenaline courses through your veins. You have a +1 bonus to melee damage.” So, if you favor more physical classes such as the Barbarian, Fighter, or Paladin, then Wrath becomes a more paramount Equipment Feature than it would for Magic-based classes. How to get Wrath in Baldur’s Gate 3 There are three pieces of equipment in Baldur’s Gate 3 that will equip the player with Wrath: Cap of Wrath, Bloodguzzler Garb, and Linebreaker Boots. Having any of these selected as active items will enforce Wrath. Again, if your class specializes in getting up close and personal with an enemy, then Wrath will make your blows far more powerful. That wraps up our quick and easy Wrath guide in BG3. For the lowdown on a ton of other content for the game and more how-tos, check out the guides we have for you below: Best Ranger build | Best Barbarian build | Best Druid build | Best Warlock build | Does Baldur’s Gate 3 have crossplay & cross-platform progression? | Can you play Baldur’s Gate 3 on Steam Deck? | Baldur’s Gate 3 voice actors for all characters | How long is Baldur’s Gate 3? | Baldur’s Gate 3 pre-release bonuses & edition differences | Is Baldur’s Gate 3 coming to Xbox? | Is Baldur’s Gate 3 single-player? | Baldur’s Gate 3 Mind Flayers explained: Who are the Illithids? | Baldur’s Gate 3 proficiency explained
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Withers romance option leaves Baldur’s Gate 3 players obsessed – Dexerto
Withers romance option leaves Baldur’s Gate 3 players obsessed Larian StudiosRomance is a key aspect of Baldur’s Gate 3, with companions proving themselves to be pretty obsessed with the player from the offset. However, one romance option spins that love onto Withers and Astarion and has left the community baffled. Whether it’s the countless advances of Gale, the domineering flirting from Lae’zel, or the manipulative love Astarion places on the player, there’s no end to romance in Baldur’s Gate 3. Well, depending on the ending you choose. However, it seems love between Tav and a companion isn’t quite enough, as modders quickly began adding in romances between companions or enabling previously celibate NPCs to fall deeply in love with either the player, or someone else. This is exactly what occurred on the Baldur’s Gate 3 Reddit after a modder introduced a “Withers romance option” which featured scenes from ascended Astarion’s kissing animation. Naturally, fans were obsessed with the images. “Astarion is so hot even Withers can’t resist the desires of flesh anymore” joked one player, while another began questioning, “Did I just become interested in Withers?” As is typical in the Baldur’s Gate 3 community, plenty of fans adore Withers, in more ways than one. However, when the new ascended Astarion kissing scene was released, fans went wild, and it’s clear to see it wasn’t just because of Astarion, but the modding possibilities. Others weren’t too sure how to feel about the mod, adding “I’m gonna puke, I love you for making this” while many just commented: “bone daddy.” “We were so busy wondering if it could, we never wondered if it should” joked another player, commenting on the sheer thirst of the community. Whether it’s Withers, Gale, Astation, Karlach, or even Gortash, Baldur’s Gate 3 players are almost all united in one element, they can’t get enough of the game’s romance.
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Wither’s intro in Baldur’s Gate 3 could reveal why he can resurrect you – Dexerto
Wither’s intro in Baldur’s Gate 3 could reveal why he can resurrect you larian studiosWithers might be the most useful ally the player has in Baldur’s Gate 3, yet there could be special reasons for why he’s able to help you so much. Baldur’s Gate 3 strongly implies that Withers, the undead spellcaster who resurrects dead allies and creates hirelings, is actually Jergal, a former god of the dead. In the past, he gave up most of his divine powers to Bhaal, Bane, and Myrkul but was still classed as a deity. In Baldur’s Gate 3, Jergal takes on the form of Withers and aids the player by charging a paltry sum of gold for some truly incredible feats of magic. His resurrection spells match those of the strongest Clerics in the setting, and he does it for practically nothing. There could be a reason why Withers charges cash, and it has to do with the history of the setting. Baldur’s Gate 3 is set in D&D’s Forgotten Realms. There is a being above the gods named Ao, who enforces rules that prevent them from directly interfering with mortals. In the past, this was more about gods sending avatars down to cause havoc. Instead, they had to rely on mortals, whom they guided in subtler ways. As explained in a thread on the Baldur’s Gate 3 Reddit, the reason Withers charges money for his services is because it allows him to bypass Ao’s rules. This is coupled with the strange questions he asks about the value of mortal lives in your first encounter, as it’s his way of forming a divine pact with your character. Once Withers has established why Tav wants to end lives and bring back the dead, he can then offer his services, as life and death fall under his divine portfolio. He just needs a reason and gold first. Otherwise, Ao might consider his actions a direct intervention rather than the relationship between follower and deity. The real reason for Withers’ benevolence is that the developers want the player to have an easy way to bring back dead allies without violating the D&D 5e rules/lore. But at least this theory provides a more interesting explanation, especially as it ties into Withers’ mysterious personality and goals.
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Will there be a Baldur’s Gate 4? Devs break silence – Dexerto
Will there be a Baldur’s Gate 4? Devs break silence Larian StudiosBaldur’s Gate 3’s incredible popularity makes it a perfect candidate for a sequel, but will it get one? Devs have finally answered whether or not there we’ll see a Baldur’s Gate 4 from Larian. When your game breaks Steam records for player counts and wins Game of the Year, usually you start thinking about a sequel. Baldur’s Gate 3 did both of those things but it looks like Larian is taking a different route. Reports from IGN’s coverage of the 2024 Game Developer’s Conference, Baldur’s Gate 3 Director Swen Vincke dashed hopes of a sequel from Larian. At the same time, he confirmed there would not be any DLC or expansions either. Vincke briefly explained the studio’s reasoning for not capitalizing on the game’s success and furthering the franchise. Larian will of course continue developing other titles. Why won’t Larian be developing Baldur’s Gate 4? Vincke, and by extension Larian, is leaving the Dungeons & Dragons IP behind. “We’re not going to make Baldur’s Gate 4…we’re going to move on,” he said. Vincke explained that he was eager to try “something new” and is hard at work on a new project. Being in its early stages, he’s keeping a pretty tight lid on things but it won’t be related to D&D in any way. However, Vincke did confirm on a Stream thread that Larian is currently working on two original IPs. Although what these games may be about is still a mystery for the time being. “We’ve decided to seize this opportunity to develop our own IPs. We’re currently working on two new projects and we couldn’t be more excited about what the future has in store,” said Vincke. Despite this all feeling a bit heartbreaking, Vincke did remind the audience that Baldur’s Gate is actually the intellectual property of Wizards of the Coast. He clarified that they would be free to continue the franchise with another developer. Furthermore, Baldur’s Gate 3 narrative director Adam Smith recently weighed in on whether or not fans can expect to see Baldur’s Gate 4, with Smith revealing to Games Radar how Larian did try to pitch to the team a fourth game but that the ideas they presented “didn’t excite” any of the devs who worked on BG3. Smith later added, “For us, we didn’t have anything unfinished that we wanted to say, we wanted to move on to other worlds…we tried, we did start pushing around ideas for Baldur’s Gate 4, and they didn’t excite us, we didn’t have the fire. It feels like it should have been a harder decision than it was, but it wasn’t.”
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Wild Baldur’s Gate 3 mod has companions tell you how they really feel – Dexerto
Wild Baldur’s Gate 3 mod has companions tell you how they really feel Wizards of the Coast/Larian StudiosWhy appease your party members in Baldur’s Gate 3 when you can annoy them at every turn? Thanks to one mod, you can even make your companions share the ultimate expression of disdain towards your protagonist. Baldur’s Gate 3 follows the old Mass Effect/TellTale format of your actions having a positive or negative impact on your companions. It’s important to keep track of these, especially if you want to romance one of your allies, as a high approval rating is needed to get in their pants (most of the time, anyway.) Users on the Baldur’s Gate 3 Reddit have been sharing some of the most outlandish mods available for the game, including ones that give Withers a massive pair of breasts and turn Astarion into Michael Jackson. One mod caught the attention of fans, as it greatly changed the disapproval dialogue. The “That’s Cringe” mod for Baldur’s Gate 3 can be found on Nexus Mods. Created by hellions-heart, this mod changes the “(Character) disapproves” message with “(Character) thinks that’s cringe.” There’s also an alternate version where they say “(Character) thinks that’s based.” “That cringe one sounds wild,” one player wrote, while another said, “…Thinks that’s cringe” is disapproval, “… is s—–g, crying, throwing up” is approval; it’s peak.” Users on the Ok Buddy Baldur Reddit also loved the mod. “That’s cringe is definitely going to the mod list,” one user promised, while another said, “I do actually have the cringe one installed. A little thing, but it’s f—–g hilarious, especially in serious situations.” This mod evokes the classic “Thanks Obama” option in the FromSoftware games, which replaced the “You Died” message with the former presidential meme. It adds some levity to what is often a dark and grim experience. Baldur’s Gate 3 has tons of fantastic mods, some adding classes, subclasses, races, and entirely new wardrobes for characters. These are all great for expanding your experience, but sometimes it’s the joke mods that last in your memory, especially if you’re being cringe in the Forgotten Realms.
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Why Orin is truly Baldur’s Gate 3’s most disgusting character – Dexerto
Why Orin is truly Baldur’s Gate 3’s most disgusting character Larian StudiosOrin is a villain in Baldur’s Gate 3 and she does some questionable things as a character. As such, players feel she is probably the most disgusting character in the game. A Reddit user initiated the discussion surrounding the topic and made a post with the caption, “ANOTHER reason why Orin gives me the ick.” They stated, “So I just found out that if you don’t save Zevlor in the oubliette in Act 2, Orin drops his naked and note-gagged corpse into your camp,” before also mentioning that Orin “set up a shrine TO HERSELF with a charismatic looking Glamour Shots portrait of herself, surrounded by candles.” For some added context, Orin is one of the major antagonists of Baldur’s Gate 3. She is a master in the art of murder and pain, which means all her actions revolve around this one single facet. Her objective is to paint the entire world of Baldur’s Gate 3 in crimson red, which will serve as an offering to her father, Bhaal. In any case, several players joined the conversation made by the original user as they had their own ideas surrounding Orin and her ways. One such user commented, “Yeah…. she eats that cat and can actually trick your character to eating some too if she possesses Yenna,” while another user chimed in, “Every single playthrough I dealt with Gortash before Orin. But making me eat Grub was the last straw, now act 3 is a straight line to Orin.” A different player stated, “There WAS a child and a cat for me but thanks to Orin….. Either way, she is weird. If she had a blog, it would be called Blowfly Girl.” Finally, one of the players mentioned, “I absolutely hate everything about Orin. I enjoyed the fight, I basically palazyed/stunned her the whole fight then destroyed her team. I also murked up her grandfather and wore his armor to the fight.” Based on these comments, nobody is particularly fond of Orin. She has certain traits that do attract players, but overall her actions are questionable and difficult to agree with regardless of the situation.
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Why one Baldur’s Gate 3 spell shouldn’t be used indoors – Dexerto
Why one Baldur’s Gate 3 spell shouldn’t be used indoors Larian StudiosBaldur’s Gate 3 has many abilities for players to use in battle, but you have to be extremely careful when using a specific spell, as it can harm people outside of combat. One underappreciated aspect of Baldur’s Gate 3’s incredible level of player freedom is the ability to fight almost everyone in the game. Sure, Vlaakith can Wish you to death if you insult her, but most other foes can be tackled as soon as you meet them. It’s also possible to accidentally aggro enemies in Baldur’s Gate 3 due to AoE effects. Spells like Fireball can be incredibly powerful, but if they hit an NPC or accidentally ignite a surface, then expect to add more enemies to the battle. One spell can accidentally harm non-combatants, but only if used in certain areas. As pointed out in a thread on the Baldur’s Gate 3 Reddit, the level 2 Druid spell, Moonbeam shouldn’t be used indoors in buildings with floors. “Don’t use moonbeam on upper floors of buildings,” a player explained. “It appears to continue all the way to the ground floor and will kill anyone that walks through the column, which caused me to have to reload when Halsin became the most wanted man in Baldurs Gate.” Moonbeam summons a shaft of light that damages creatures that enter or start their turn in its radius. As there are two Druid party members in Baldur’s Gate 3, you’ll likely have access to the spell at some point. Baldur’s Gate 3 interprets Moonbeam’s effect as being in the same spot across multiple floors, so people below the spell can still be harmed. This iteration of Moonbeam is different from how it works in D&D 5e, where it only hits a single spot. The Baldur’s Gate 3 version is likely a result of engine limitations or a developer oversight rather than an intentional change to the spell’s effect. Moonbeam is a great spell in areas where the player can bottleneck the enemy, as they’ll take damage whenever they reach a choke point. Players just need to be aware that Moonbeam can accidentally hit the wrong people should some NPCs be loitering around downstairs.
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Why Baldur’s Gate 3’s stats don’t match character appearance – Dexerto
Why Baldur’s Gate 3’s stats don’t match character appearance Larian StudiosBaldur’s Gate 3 has stats that determine everyone’s abilities, but they go out of the window when it comes to their appearance. For one character, there’s a good reason why. As Baldur’s Gate 3 uses the D&D 5E rules, all characters are broken down into six stats: Strength, Dexterity, Constitution, Intelligence, Wisdom, and Charisma. These determine a character’s bonuses or penalties on certain dice rolls, such as a high Strength providing a buff if you need to kick a door down. Despite everyone having their own unique stats, a character’s outward appearance doesn’t always match their numbers. A great example is Minsc, who has a Strength of 12 (roughly that of an average person) despite being a powerhouse Berserker in the series’s lore. The bizarre difference in character stats and appearance was discussed in a thread on the Baldur’s Gate 3 Reddit. The OP brought up how Gale is ripped despite having a Strength of 8, but various players were ready with an answer as to why this particular mage looks like he’s been hitting the ‘roids. “Pretty sure all characters would be in reasonable shape with endless walking/fighting/climbing/jumping our characters do,” one user wrote, while another explained, “Haha right. Plus, I always assumed, it’s reasonable to believe spellcasters to be ripped with all the arm movements they have to do.” The real answer is a meta one. “Larian didn’t bother having the characters match their stats,” one user wrote, “Shadowheart’s Charisma is an 8 – that clearly doesn’t match what we see in the game. Lae’zel has the same Charisma and while she’s abrasive, an 8 doesn’t match her, either. “Wyll has a Charisma 17 but is the least charismatic member of the party. Jaheira has an 8 Intelligence, but she’s almost never portrayed as dumb. Minsc has a Strength of 12 (a steep drop from his 18+ in the original games). Halsin has a Strength of 10 and Intelligence of 8 – neither fit the character.” The designs for some of the Baldur’s Gate 3 characters were determined in the Early Access phase, so the developers had an idea of how they would look from the start. It would have been extremely low on the priority list to ensure everyone’s appearance matches their stats. After all, it’s D&D, so maybe it’s easier to have abs in the Forgotten Realms. In Gale’s case, a Wizard did it… and he was the Wizard.
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Why Baldur’s Gate 3’s Dark Urge wouldn’t work as a companion – Dexerto
Why Baldur’s Gate 3’s Dark Urge wouldn’t work as a companion Larian StudiosBaldur’s Gate 3 players have been wondering how the game’s murder-hobo Origin character could be implemented as a companion, but leaving the Dark Urge in players’ hands is for the best. The Dark Urge is unique among Baldur’s Gate 3’s Origin characters. They are the only one whose race, appearance, and class can be customized like a Tav, but they still come with a complex storyline that’s intricately tied to the game’s plot and world in the same way as Shadowheart or Gale’s arcs are. They are also the only Origin character who, if not chosen during character creation, cannot be recruited as a companion. Picking someone else turns them into a mere Easter egg for eagle-eyed players to spot. This has sparked fan discussion regarding how the Dark Urge would operate as a companion for Tav or another Origin character, which includes a Reddit thread titled “What would you want If Durge was an origin companion?” The many comments on the post include suggestions both serious and funny, with some suggesting that the Dark Urge would be a dangerous character to recruit who tries to kill other companions and makes every long rest a hazard. But while there are some interesting ideas, they also prove that Larian made the right call by implementing the Dark Urge the way they did. Turning the Dark Urge’s storyline into a companion quest presents clear issues. When playing as the Dark Urge, it’s up to the player to decide whether to attempt to resist their urge or give in to it. Plus, if you try to resist, dice rolls decide whether you’re successful or not. This adds a brilliant layer of complexity to the character as a protagonist, adding a gameplay element to the unique power struggle happening within the Dark Urge’s mind. Translating that to a run where the Dark Urge is a companion you interact with would remove much of that depth. If you’ve attempted a Dark Urge run, you’ll know that no one else really has much of an impact on what they do – even the Dark Urge. This is a character who isn’t in control of themself, and that’s not going to change just because your Tav rolled a nat 20 Persuasion check. The Dark Urge is written to be the protagonist of any Baldur’s Gate 3 run they are a part of. They have the capacity to inflict great evil on the Sword Coast or become the hero who overcomes every enemy, including themself. Making them a secondary character means you either have to lose that depth or allow a companion to overshadow the player character. Larian has made clear that they want the player character to be the party leader as evidenced by Patch 6 making the game prioritize your avatar in automatically triggered dialogue. In fairness, there are some good arguments for adding the Dark Urge as a companion. Assuming the recruitable Dark Urge used the default design and class – a male white Dragonborn Sorcerer – the character would fill quite a few gaps in the roster. Baldur’s Gate 3 does not have a Sorcerer or Dragonborn companion and the fact that all potential male party members are human or elven has been a point of criticism. However, other characters players have wished were recruitable like Alfira, Barcus Wroot, and Quil could do the same without presenting the issues of the Dark Urge. If they’d felt it worthwhile, surely a developer as skilled as Larian could have found a way to incorporate the Dark Urge as a companion. Making their actions completely random or giving the player control over the Dark Urge’s desire to resist or embrace their darkness could appeal to some players. But something being possible doesn’t make it the correct choice. Ultimately, turning the Dark Urge into a recruitable companion would have been a disservice to the character, and Baldur’s Gate 3 is a better game for making them player-exclusive.
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Wholesome Baldur’s Gate 3 mod lets your hug your best friends & worst enemies – Dexerto
Wholesome Baldur’s Gate 3 mod lets your hug your best friends & worst enemies CerberryBaldur’s Gate 3 modders have done it again, the latest mod allowing players to hug and even kiss beloved companions or the game’s biggest antagonists. A new Baldur’s Gate 3 mod gives players the opportunity to run around and hug “most characters” in the game. Including your favorite companions as well as your biggest adversaries. The mod, created by Cerberry, aptly named HUGS, allows players to add two Hug spells to their action panel. These spells can then be targeted towards “any tall humanoid character/NPC” and allow the player to hug them. The mod spell can be found in your spellbook and utilizes Halsin’s and Shadowheart’s hug animations. Therefore, the hug animation will be an unvoiced interaction unless you are hugging Halsin or Shadowheart with their respective spells. It’s already been garnering major praise from Baldur’s Gate 3 players with many highlighting how the simple interaction adds depth and further character development in key moments of the game. “My Cleric of Lathander just hugged Shadowheart after her big “breakthrough” in Act 2, and it was one of the best role-playing experiences/choices I’ve made in the game. Thank you so much for creating this mod,” wrote one BG3 player. Baldur’s Gate 3 has been a smash hit title in the past year, the community a driving force to its success. Players diving head first into the RPG celebrating the diversity of the game and the in-depth relationships that can be formed between the player and NPCs throughout. Another added, “Just wanted to say thank you for this awesome mod! I never thought hugging NPCs could make me so happy! I’ve been sitting in front of my computer for hours, smiling and giggling like a madwoman, while my Tav gets to hug all of my favorites!” Players also discovered that on playthroughs where players are romancing either Shadowheart or Halsin, the mod will allow you to steal a kiss from NPC’s when casting the hug spell.
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Wholesome Baldur’s Gate 3 glitch has Gale sleeping next to his pets – Dexerto
Wholesome Baldur’s Gate 3 glitch has Gale sleeping next to his pets Larian StudiosA new Baldur’s Gate 3 glitch makes Gale the most wholesome companion as he leaves room for furry friends. Despite winning Game of the Year in 2023, Baldur’s Gate is not immune to having the occasional glitch. While some glitches can be annoying and cause issues with the game, developers should consider turning the most recent glitch discovered on Reddit into a feature. Two furry companions can join the player’s Tav on their journey to Baldur’s Gate. You can find the first one, Scratch, right at the very start of Act 1. Meanwhile, the Owlbear cub will appear during the same Act after four or five long rests. After a certain cut scene during Act 1 that involves a nightmare with the Owlbear cub, Gale has moved to the side of his bedroll and left open a space for someone else. In this specific glitch, you’ll notice Scratch and the Owlbear cub seemingly lying on top of Gale’s bedroll in his place. “Ok, somebody please make a mod where Scratch and/or the Owlbear can curl up next to us in our bedroll? Scratch would totally do that.” said one user. “Gale’s a cat dad. He knows when it’s no longer his bed.” chimed in another. Although the original poster initially labeled Gale’s movement as a glitch, they later suggested that it might actually be an intentional feature within the game. “I’ve done a fair few playthroughs and this is the first time it’s happened for me. I was – needless to say – absolutely delighted… and also unsure if it was truly a bug or a new update.” explained the poster. Whether intentional or not, the idea of Gale sharing his bed with the furry companions in the group is right on brand for his character. Hopefully, the interaction after the nightmare is real so that others can enjoy the pure wholesomeness.
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Who is Orin the Red in Baldur’s Gate 3? – Dexerto
Who is Orin the Red in Baldur’s Gate 3? Larian StudiosBaldur’s Gate 3 has a plethora of characters that you can find during your journeys, as such, one very important character that you will come across in the game is Orin the Red. Baldur’s Gate is a massive RPG and it would make no sense if the game didn’t feature multiple heroes and villains. Therefore, when you think of all the main characters that you will come across, Orin the Red is definitely one of them. Naturally, with a name comes a purpose and players are eager to learn who Orin the Red is and what role she plays in the story. Here is a look at what we know about Orin the Red so far in Baldur’s Gate 3. Who is Orin the Red in Baldur’s Gate 3? Orin the Red is a shapeshifting evil in Baldur’s Gate 3. She is someone who enjoys inflicting pain on others and is a master at committing murders. However, the fact she can shapeshift has made her a difficult target to catch. Orin the Red received a trailer very recently and during that, the voice actress Maggie Robertson claimed that her character is “affectionately unhinged”. In other words, Orin does not like following rules and she will do what she feels like. According to the voice actress, there is a sense of mystery around Orin the Red within the game. She is full of surprises and she can strike at any point and from any direction. This makes her deadly and is one of the reasons why everyone should fear her. This concludes what we know about Orin the Red so far from Baldur’s Gate 3. We will update this article with further information once it becomes available. In the meantime, do not forget to check out some of our other guides surrounding Baldur’s Gate 3 Does Baldur’s Gate 3 have crossplay & cross-platform progression? | Can you play Baldur’s Gate 3 on Steam Deck? | Baldur’s Gate 3 voice actors for all characters | How long is Baldur’s Gate 3? | Baldur’s Gate 3 pre-release bonuses & edition differences | Is Baldur’s Gate 3 coming to Xbox? | Is Baldur’s Gate 3 single-player? | Baldur’s Gate 3 Mind Flayers explained: Who are the Illithids? | Baldur’s Gate 3 proficiency explained
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Who are the Githyanki in Baldur’s Gate 3 – Dexerto
Who are the Githyanki in Baldur’s Gate 3 Larian StudiosThe Githyanki race in Baldur’s Gate 3 is characterized by hostility and aggression. But what is the source of their aggression? Dive into an extensive exploration of the Githyanki’s role in the game. Drawing from the vast lore of Dungeons and Dragons, Baldur’s Gate 3 offers an intricate world where each race brings its history and outlook, enriching the player’s experience. One such race you’ll face in the game is the Githyanki – but some companions show instant hostility towards this race. Why is that? Well, here’s everything you need to know about the race in Baldur’s Gate 3 to help explain. Guide to the Githyanki in Baldur’s Gate 3 Githyanki is a warrior race in Baldur’s Gate 3. These are often evil warriors from the Astral Plane, descending regularly onto the material plane to cause chaos and raid cities. During these raids, they are recognizable by their Silver Blades and Red Dragon Mounts. The only thing that the Githyanki care about is the destruction of the Mind Flayers, which is likely why they’re so prolific in BG3. This is because the ancient empire of the Mind Flayers enslaved the Githyanki for millennia. This is the reason why other races are not very fond of the Githyanki. In fact, you will come across a Githyanki named Lae’zel as a companion in Baldur’s Gate 3 Prologue. After interaction, you’ll get a rough idea of why they are hated by simply talking to the NPC. The Githyanki are extremely rude as well in how they speak. They do not trust others as much and they often have a dominating personality. This is why other races are hostile toward the Githyanki. The Githyanki have Base Racial Speed Trait, +1 Intelligence, +2 Strength, Light Armor Proficiency, Medium Armor Proficiency, Shortsword Proficiency, Longsword Proficiency, and Greatsword Proficiency. Apart from that, Githyanki can function really well as Eldritch Knights, Warlocks, and Wizards on account of the stats they possess. Don’t forget to check out some of our other Baldur’s Gate 3 guides and content: Best Sorcerer build | Best Bard build | Best Rogue build | Best Fighter build | Best Ranger build | Best Barbarian build | Best Druid build | Best Warlock build | Best Wizard build | Baldur’s Gate 3: What’s the max level cap? | Best Baldur’s Gate 3 classes tier list | How to revive characters in Baldur’s Gate 3 | Can you multiclass in Baldur’s Gate 3 | Baldur’s Gate 3 Soul Coins: How to get them & what they are | Baldur’s Gate 3: Fastest ways to get XP & level up | Baldur’s Gate 3: How to respec your character | Baldur’s Gate 3 Karmic Dice: What are they?
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“Whiny” Baldur’s Gate 3 character is starting to gain fans – Dexerto
“Whiny” Baldur’s Gate 3 character is starting to gain fans Larian StudiosThe Baldur’s Gate 3 community is coming to realize the complexity of a character they originally thought to be irritating. The Baldur’s Gate 3 player base is beginning to understand the character of Mayrina, changing their opinion of her from annoying to a character who’s just trying to do her best. She is introduced as a woman looking to revive her dead husband, falling into the trap of Aunt Ethel. Fans are now coming to understand how this trickery is impacting her, rather than holding her decisions against her. This defense can be seen on the Baldur’s Gate 3 subreddit, where a person wrote their reasoning for why the hate Mayrina has been getting is wrong: “She’s lost literally every person important to her in the span of a week and people insult her for being upset about it.” Plenty of others are coming to defend her as well, with one user claiming that if there was one character who deserves to complain about life, “it’s Mayrina.” Some even say that they used to dislike her, but have since begun to feel for her after playing through the game a handful of times. “I found her irritating when I first met her, but by the time I met her again later, I was actually really proud to see how far she’s come. I really enjoyed the Act 3 quest she’s involved with.” It looks like Mayrina is starting to have somewhat of a reputation renaissance in the Baldur’s Gate 3 community.
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Where to find Moulds in Baldur’s Gate 3: All Adamantine Mould locations – Dexerto
Where to find Moulds in Baldur’s Gate 3: All Adamantine Mould locations Larian StudiosLooking to upgrade your armor or weapon in Baldur’s Gate 3? One of the best ways to do so is by making your own, using the Adamantine Forges Moulds. So, here’s where to find all the Moulds in Baldur’s Gate 3. Sure, buying the game’s latest magical weapon or piece of armor is definitely going to increase your character’s survivability, but few metals are as powerful or strong, or highly-priced as the likes of Adamantine. Which is likely why the Adamantine Forge is so highly adored by fans. However, to craft these powerful weapons and sets of armor you’ll need specific Moulds. So, here’s where to find all those Adamantine Moulds in Baldur’s Gate 3. All Mould locations in Baldur’s Gate 3 There are six different Moulds to find in Baldur’s Gate 3, with each allowing you to craft a different weapon or piece of armor. All their locations are below: Mace Mould location To find the Mace Mould, we suggest teleporting to the Underdark – Ancient Forge. Once there, look for a table just by the waypoint. The Baldur’s Gate 3 Mould will be sitting on said table. You may need to tactically jump from the handing platform to the table, or you can use a spell, it’s up to you. Longsword Mould location The Longsword Mould can be found on the way to the Adamantine Forge so it’s likely you’ll accidentally come across it when you head there. If not, look to the hanging platforms just by the iron ladder, northeast of the Underdark Grymforge teleporting circle. The Longsword Mould is sitting on those platforms. Scimitar Mould location To find the Scimitar Mould you’ll need to loot a body instead of simply finding it on the floor. That body is located just by a pair of levers near the iron ladder to get to the Forge. Follow the handing platforms until you see the levers then look for the skeleton on the floor, on their body will be the Scimitar Mould. Splint Mould location The Splint Mould is pretty close to the Scimitar Mould, so it’s worth grabbing these two in succession. It’s found just northeast of the Ancient Forge teleportation circle, just next to a skeleton. Once you teleport, head up the stairs to the northeast and the Mould should quickly come into view. Scale Mail Mould location The Scale Mail Mould is near the Ancient Forge teleport circle too, so if you’re not already there, head to that location. Then, look to the southwest, just by those Animated Armor enemies. It’s up to you whether you defeat them or sneak around them, but the Mould is just by a torch and rope net. Shield Mould location For this Baldur’s Gate 3 Mould, head over to the Gymforge teleportation circle and head northeast. Climb down the iron ladder to the Forge, head across the hanging platforms, and open the iron door. Once in there, go up the stairs and loot the skeleton to find the Mould. So, there you have it, those are all the Mould locations in Baldur’s Gate 3. While finding your preferred Mould and making your armor or weapon, take a look at some of our other Baldur’s Gate 3 guides and content: Best Sorcerer build | Best Bard build | Best Rogue build | Best Fighter build | Best Ranger build | Best Barbarian build | Best Druid build | Best Warlock build | Best Wizard build | Baldur’s Gate 3: What’s the max level cap? | Best Baldur’s Gate 3 classes tier list | How to revive characters in Baldur’s Gate 3 | Can you multiclass in Baldur’s Gate 3 | Baldur’s Gate 3 Soul Coins: How to get them & what they are | Baldur’s Gate 3: Fastest ways to get XP & level up | Baldur’s Gate 3: How to respec your character | Baldur’s Gate 3 Karmic Dice: What are they?
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Honour Mode in Baldur’s Gate 3 raises the stakes — here’s how it works – Dexerto
Honour Mode in Baldur’s Gate 3 raises the stakes — here’s how it works Larian StudiosFinishing Baldur’s Gate 3 on Honour Mode unlocks the achievement known as Foehammer, which requires you to struggle through the entire game in this permadeath difficulty mode. Baldur’s Gate 3 is already a pretty hardcore game, with many players experiencing a fair amount of difficult combat encounters. And ever since the addition of Honour Mode, the difficulty is dialled up to max. Being prepared for everything Honour Mode throws at you will give you a greater chance at victory for you and your party. Honour Mode isn’t for the faint of heart Honour Mode restricts players to just one save file that deletes itself upon every party member’s death. This is equivalent to a permadeath or hardcore playthrough in other games. If your entire party is wiped out, your save file will be deleted, making each decision and battle much more significant. The game will also maintain just one save file for your playthrough, meaning that you can’t reload an earlier save to avoid mistakes or undesirable outcomes. Honour Mode draws inspiration from similar modes implemented in other Larian Studios games, such as Divinity: Original Sin. Honour Mode was notorious for its uncompromising difficulty in the Divinity: Original Sin series. It paired the game’s hardest difficulty, Tactical Mode, with the brutal twist of permanent death. Tactician is the hardest difficulty option in Baldur’s Gate 3. However, players who are finding Tactician mode too easy or those who simply want a different experience when playing through the game will be able to get that in the form of Honour Mode. Now that you know about the Honour Mode in Baldur’s Gate 3, you can check out the best classes tier list to find out which is the best class and get an upper hand in the game from the get-go. You can also take a look at the fastest ways to get XP and level up.
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What is Custom Mode in Baldur’s Gate 3? – Dexerto
What is Custom Mode in Baldur’s Gate 3? Larian StudiosLooking to make your next Baldur’s Gate 3 adventure your own? Well, there’s no better mode to do it on than Custom Mode. Here’s everything you need to know about the feature. Added to the game during the fifth major patch, Larian Studios have finally revealed two new game modes — Honour Mode and Custom Mode. Where Honour Mode strives to make the game a little less save-scummy, Custom Mode gives players the chance to adapt their adventure how they see fit, making it entirely personal. So, to ensure you know what you’re getting into, here’s everything you need to know about Custom Mode in Baldur’s Gate 3 — from where to start it, to all the settings you can change, and what they will do to your game. Contents: What is Custom Mode? Essentially, Custom Mode is a way to slightly adjust your Baldur’s Gate 3 adventure, making it ideal for your personal playthrough, rather than just being forced to select the different difficulty options. It’s an ideal way to perfect the game depending on how you prefer to enjoy the game, be that making the game harder or easier. How to start Custom Mode in Baldur’s Gate 3 To start Custom Mode in Baldur’s Gate 3, you’ll need to follow these steps: Start a new game. – When choosing a difficulty, head to the far right and click Custom Mode. – Adjust your chosen settings. – Press Start Game. – What settings can you change in Custom Mode? There’s a fair amount of settings you can alter in Custom Mode, so we’ve listed them below along with what they’ll do to your game: So, there you have it, that’s everything you need to know about Custom Mode in Baldur’s Gate 3. While preparing your ideal game, take a look at some of our other handy Baldur’s Gate 3 guides and content: Best Sorcerer build | Best Bard build | Best Rogue build | Best Fighter build | Best Ranger build | Best Barbarian build | Best Druid build | Best Warlock build | Best Wizard build | Baldur’s Gate 3: What’s the max level cap? | Best Baldur’s Gate 3 classes tier list | How to revive characters in Baldur’s Gate 3 | Can you multiclass in Baldur’s Gate 3 | Baldur’s Gate 3 Soul Coins: How to get them & what they are | Baldur’s Gate 3: Fastest ways to get XP & level up | Baldur’s Gate 3: How to respec your character | Baldur’s Gate 3 Karmic Dice: What are they?
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What is Baldur’s Gate 3 incompatible version error & can you fix it? – Dexerto
What is Baldur’s Gate 3 incompatible version error & can you fix it? Larian StudiosA frustrating error has swept over the players of Baldur’s Gate 3, with many being met with ‘incompatible version’ or ‘incompatible save’ after trying to load a previous save. So, here’s everything we know about it and whether you can fix it. Baldur’s Gate 3’s release has undeniably been a successful one, with hundreds of thousands of people flocking to the game and praising it for its freedom, design, and lovable characters. Thanks to its lengthy early access period, the full release was also relatively unscathed by any major crashes or breaks, although it was still not quite perfect. Shortly after release, Larian began rolling out hotfixes, to help iron out any unforeseen creases. However, one hotfix seems to have caused more trouble than it intended to fix, with many players coming across a pretty frustrating error. So, here’s everything we know about the ‘incompatible version’ or ‘incompatible save’ error and whether there’s a fix. What is the Baldur’s Gate 3 incompatible version error? The Baldur’s Gate 3 incompatible version error, or the incompatible save error many are receiving is caused by your game save taking place on the wrong version of the game. So, whenever you reload your save, the newer version of Baldur’s Gate 3 can’t find said save, because it’s on a different version. This means you won’t be able to load the saves you’ve made since updating to hotfix 4. Which can be extremely frustrating for many players. Don’t panic though, because your saves are not lost, they’re just temporarily unavailable while Larian works on a fix. Can you fix the incompatible version error in Baldur’s Gate 3? Unfortunately no, you can’t currently fix the incompatible version error or the incompatible save error in Baldur’s Gate 3. Although a classic turn it on and off again is always worth a try. Posted on August 16, Larian Studios shared their acknowledgment of the error, stating how “Due to a build error causing new crashes, we’ve rolled back Hotfix 4 for the time being. We’ll re-release it as soon as we’ve fixed the cause. If you’ve saved since updating, you won’t be able to load those saves until we’ve re-published Hotfix 4. Sorry about the inconvenience.” It’s clear that, while there’s not a fix just yet, one should be coming in the next few days. So, you can still play Baldur’s Gate 3, but you might need to lay off the save-scumming for a while. While waiting for the hotfix to be re-rolled out, take a look at some of our other handy Baldur’s Gate 3 guides and content: Best Sorcerer build | Best Bard build | Best Rogue build | Best Fighter build | Best Ranger build | Best Barbarian build | Best Druid build | Best Warlock build | Best Wizard build | Baldur’s Gate 3: What’s the max level cap? | Best Baldur’s Gate 3 classes tier list | How to revive characters in Baldur’s Gate 3 | Can you multiclass in Baldur’s Gate 3 | Baldur’s Gate 3 Soul Coins: How to get them & what they are | Baldur’s Gate 3: Fastest ways to get XP & level up | Baldur’s Gate 3: How to respec your character | Baldur’s Gate 3 Karmic Dice: What are they?
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What are Baldur’s Gate 3 developer Larian Studios doing next? – Dexerto
What are Baldur’s Gate 3 developer Larian Studios doing next? Larian StudiosWith Baldur’s Gate 3 marking another triumph for Larian Studios, many are curious about their future endeavors. Could more innovative titles be on the horizon from the creators of the Game of the Year winner? Larian Studios, renowned for Divinity Original Sin 2 and now Baldur’s Gate 3, has certainly established a loyal fan base. They have established themselves as one of the big players in the world of game development. However, their passion and the effort they put into their titles have created hype around the studio and fans want to learn about their next project. Here is what we know about Larian Studios’ next project post-Baldur’s Gate 3. What is Larian Studios’ next game post-Baldur’s Gate 3? Larian Studio has not officially revealed its next game, but it has said it is working on “two very ambitious RPGs.” The developer teased its ongoing projects on May 20, 2024 while announcing a new Warsaw-based studio. Previously, Larian founder and CEO Swen Vincke, referenced the studio’s next title while reacting to Baldur’s Gate 3’s eight Game Awards nominations. Vincke called the nods “very motivating,” and went on to say “I wish I could tell you about our next big game but this is really encouraging us to ensure it pushes many boundaries. I’m very excited about it.” What exactly that boundary-pushing game remains unclear, though we do know one important fact: It won’t be Baldur’s Gate 4. In March 2024, Vincke confirmed that, while he knew fans would be disappointed in the decision, Larian was walking away from Baldur’s Gate and the Dungeons & Dragons IP altogether. Hasbro confirmed the following month that it is “talking to lots of partners and being approached by a lot of partners” in a search for a studio to make Baldur’s Gate 4. As for what Larian’s next game could be, Divinity Original Sin 3 is a likely candidate. In a July 2023 interview with IGN, Larian confirmed plans to eventually make a new Divinity game, though the exact timescale for that is still unknown. In short Divinity Original Sin 3 is coming, but it is hard to say when. Whatever Larian has in store next, it’s likely we won’t hear concrete information for quite some time, as it’ll certainly take a while for the studio to make an ambitious follow-up to Baldur’s Gate 3. This concludes all we know about Larian Studios’ next project. If you found it informative, do not forget to check out some of our other guides at Dexerto. Best Baldur’s Gate 3 companions tier list | Best Baldur’s Gate 3 classes tier list | Baldur’s Gate 3: Fastest ways to get XP & level up | Baldur’s Gate 3: How to respec your character | Baldur’s Gate 3 Karmic Dice: What are they?
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We ranked the Baldur’s Gate 3 villains by competency because most of them are useless – Dexerto
We ranked the Baldur’s Gate 3 villains by competency because most of them are useless Larian StudiosBaldur’s Gate 3 is filled with memorable villains, from The Chosen Three to a few many don’t expect. However, some are much more competent than others. To be a great villain in a game like Baldur’s Gate 3, you have to be at least a little bit competent — or so many thought. As proven by a few… interesting individuals, it’s entirely possible to be so useless at your evil deeds that you actually end up being more of a liability than a deadly villain. Surprisingly, this is pretty common in Baldur’s Gate 3, and despite the game featuring many nefarious villains, some are just utterly useless. So, we’ve ranked some of the least to most competent Baldur’s Gate 3 baddies. Least competent villains in Baldur’s Gate 3 10. True Soul Nere True Souls are some of the most idiotic villains in Baldur’s Gate 3 (sorry Tav). The majority of them were thrust into their titles and have absolutely no idea what to do with them, bar manipulate and use it for evil, like True Soul Nere. Ultimately, nothing screams incompetence like a ‘powerful’ True Soul who’s got himself trapped in a cave. It’s probably the easiest kill in the game, and he barely even poses a threat. 9. Orin Orin is undeniably the most incompetent nepo baby out there. She’s easily the worst member of the Chosen Three, and once players discover that she wasn’t even meant to be given the title she has, it all starts to make sense. Every task she’s given goes wrong, every meeting makes her look like a murder-psycho with no control, and every battle she’s part of is far too satisfying when you can take her out. She’s a fool and is almost the most incompetent villain in the entire game, if someone didn’t choose to head into a cave. 8. Malus Thorm Madness and competency don’t usually work very well together. In fact, if you’re a villain and you’re plagued by the same level of madness we see Malus Throrm enacting, it’s pretty clear that competency has been thrown out the window. He’s so useless and ineffective that players can convince him to essentially get his own nurses to take him down, without even fighting back too. Any shred of competency disappeared way before those surgery tools started rusting. 7. Balthazar Balthazar could have been much more powerful if it weren’t for his subservient nature. He’s so powerful that even Raphael is relatively scared of him, but when you meet him, that power doesn’t emanate as much as many would have hoped. Sure, he’s more in control than Ketheric and much more so than Orin, but even a lower-level Tav is able to trick and manipulate him. He’s smart and competent, but not nearly enough. 6. Ketheric Thorm Any good villain or hero acts on thought and careful planning. Mistakes are usually made when the character in question acts on impulse or emotion. They don’t think straight, put themselves into battles they can’t win, and usually cause their own downfall. This is exactly what happened with Ketheric, who essentially descended into madness after losing his wife and Isobel. That madness proves there’s very little competency, and if it weren’t for Shar, he wouldn’t be anywhere near as powerful as he is in Baldur’s Gate 3. 5. Auntie Ethel Auntie Ethel is a lot like Raphael in the sense that they use their own wit to get the best of their enemies. Through dodgy deals, lies, and manipulation, Ethel tricks many players into her trap countless times, revealing just how competent she actually is. Hags are not to be underestimated in Baldur’s Gate 3, and Auntie Ethel is proof of such a notion. She’s powerful, unbreaking, and chillingly competent at her masterful villain role. 4. Gortash Gortash is arguably the most competent member of the Chosen Three, even if Ketheric retains some ounce of power and wisdom. After all, you have to be at least relatively competent to take over the entirety of Baldur’s Gate and control a Netherbrain at the same time. Sure, he still acts on impulse and doesn’t always know what he’s doing, but when compared to his colleagues, he’s miles ahead. 3. The Emperor The Emperor is fantastically competent, and he has the ability to fool almost every player on their first run. His welcoming facade, lifesaving powers, and knowledge would give anyone a false sense of security. While he may not be able to hold onto the falsehoods for long, it’s enough for the manipulation to truly set in and proves just how calculating this Mind Flayers’… mind… really is. 2. Cazador Just because someone is evil, manipulative, and outright cruel, it doesn’t mean they’re not competent. Cazador is easily one of the most disturbing villains in Baldur’s Gate 3 and is extremely good at what he does. He’s built an empire while managing to convince people to work for him and worship him, all to fuel his own twisted desires. That being said, Cazador’s competency is up for question. It can be argued that he’s just acting out the plan of the lord that came before him, rather than using his own instincts and he’s motivated by a desire to survive instead of any true schemes. That said, his shadowy empire and dramatic manipulations make it hard to ignore how truly aware he must be. 1. Raphael Raphael is by far the most competent villain in Baldur’s Gate 3. He’s intelligent, has managed to build an entire world for himself, and is clearly evil enough to destroy hundreds of lives, as seen when you enter his realm. He’s the first to truly promise Tav a way out of their tadpole predicament and is consistent in his offer, usually catching you when things are getting desperate for you. It’s hard to argue that Raphael is anything but unfathomably competent in Baldur’s Gate 3 and is one of the more formidable foes in the entire game.
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Veteran Baldur’s Gate 3 players can’t believe they forgot key item – Dexerto
Veteran Baldur’s Gate 3 players can’t believe they forgot key item Larian StudiosBaldur’s Gate 3 is a highly complex game and it is quite difficult to come across everything it has to offer even as a veteran. As it happens, a few veteran players seem to have forgotten to use one such key item, and they didn’t realize it until later on. Baldur’s Gate 3 is one of the most expansive games that you can play. There is just way too much to learn and farm, which means you are bound to miss out on quite a few things even if you are a veteran. As it happens, one such player of the game did not realize that they had never used Soul Coins up until now. While this may seem surprising, a few other long-time players claimed they had forgotten to use this item as well. They also mentioned some of the other key items that they had forgotten to use along the way. Baldur’s Gate 3 veterans claim they forgot to use Soul Coins despite playing for several hours The discussion regarding this topic was started by a Reddit user named Balaerim. The user commented, “I’m playing a Karlach origin run, just finished the House of Hope as the penultimate mission in Act 3 for me, and was just prepping everyone for the final battle.” They continued, “On Karlach, I see a pouch that had items, so I opened it. And then promptly facepalmed.” They also mentioned, “I had used a pouch looted off the beach right in the beginning of Act 1 to hold her “special” items like Infernal Iron, and… Soul Coins. I started putting Soul Coins in that pouch as soon as I started looting Wither’s crypt, even before making it to the Grove, with the full intention of using them on boss fights.” Other players joined in the conversation as a few of them had similar experiences. One such user commented, “I’ve played hundreds of hours and yet to use one. Mostly from hoarding and then in endgame I just forget.” Another user chimed in, “Buddy the list of consumables and one-off abilities I forget to use could fill a vault in Ramazith’s tower.” One of them also claimed, “I’m on my third playthrough, mid Act 3. I used the first soul coin yesterday. Let’s see how long it takes me to remember doing that again.” Finally, a player mentioned, “I keep telling myself “I’m going to use them this run, I swear” and then it cuts to 30 hours of game time later and she’s got 7 in her inventory collecting dust.” Therefore, it seems like players do collect this item, but they just forget to use it every time. It is safe to say that Soul Coins aren’t the highest priority regarding usage. However, just like every Baldur’s Gate 3 player, collecting every possible item you feasibly can is more of a habit than a necessity.
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Unlikely Baldur’s Gate 3 item can save your life in frustrating Gauntlet of Shar trial – Dexerto
Unlikely Baldur’s Gate 3 item can save your life in frustrating Gauntlet of Shar trial Larian StudiosOne Baldur’s Gate 3 player has revealed how they completed the faith leap trial in Gauntlet of Shar by using an unexpected item. I’d be lying if I said completing the entire faith leap trial in Baldur’s Gate 3’s Gauntlet of Shar didn’t take forever and an ungodly amount of save scumming. Navigating a hidden path in the darkness was definitely a frustrating experience that couldn’t be over soon enough. By now, however, it’s no secret that skipping the Gauntlet of Shar is possible. However, if you’re looking for that sweet extra XP or farming Shadowheart’s approval in Act 2, going through all the content inside this temple can help. Players in a Reddit thread discussing the faith leap trial in Gauntlet of Shar pointed out that you could use the auto path feature to have your character walk according to the path to save time, rather than using Misty Step, Fly, and other mobility spells. But it goes without saying that this method doesn’t always work on everyone, as other players have mentioned. That said, in the comments, one user came up with a solution that involved using a relatively common item to complete this trial. They wrote: “I kept going back to reveal the pattern, threw bones on the floor, and jumped to the bones.” They went on to explain that they would “pick up all the bones” they could find in order to do so. Following this revelation, other players couldn’t help but be impressed. “I tried dropping items, but throwing bones is a genius way to complete this. I’ll definitely do that next time,” commented one user. “Oh, that’s smart [as f***]. Here I’ve been just guesstimating and jumping,” another chimed in. Seeing how there are plenty of bones lying around in Act 2, there’s no shortage of hoarding them and keeping them in your inventory if you’d like to try this trick to get through the faith leap trial in Gauntlet of Shar.
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Unlikely Baldur’s Gate 3 companion has some of the most “brutal” lines in the game – Dexerto
Unlikely Baldur’s Gate 3 companion has some of the most “brutal” lines in the game larian studiosThis particular Baldur’s Gate 3 companion may appear “wholesome” in the game, but he has some of the most “brutal” comebacks that leave players impressed. Gathering companions in Baldur’s Gate 3 and watching them banter with each other throughout your journey is one of the things that make adventuring feel alive and exciting. Though without a doubt, certain companions can utter some of the meanest dialogues in the game. Usually, Shadowheart, Minthara, or Astarion are the ones that come to mind when it comes to this due to their nature. However, players have discovered that despite having a “wholesome” appearance and warm personality, Halsin can topple them all – even without Vicious Mockery. One user has taken their experience to a Reddit thread, explaining what happens if Halsin and Shadowheart are in your party in Act 2. “It was the first time I had Halsin in my active party, and this happened,” they wrote. “Halsin: Once, you could hear nature’s symphony in this place. Now it is quiet. Quiet and dead.” “Shadowheart: I could make some animal noises if it will make you feel more at home.” “Halsin: You bleat well enough as it is.” Seeing his response, they added, “Halsin might be Mr. Wholesome, but his comebacks are savage af.” Many players in the comments were impressed, though some pointed out that he has some other lines that show he may not be as wholesome as he seems. “My favorite is when Halsin and Shadowheart are in the Gauntlet of Shar, and they’re having a religious debate, and Halsin straight up goes, ‘You sound like your reciting for a test, but you do not know the meaning of your words,’ basically calling her a blind follower,” one user commented. Another user mentioned that Halsin’s Vicious Mockery lines actually sound vicious. “Astarion sounds catty and b****, but Halsin puts some serious venom in his words. Like damn, bro, it’s just an idiot; calm your man t***.” Meanwhile, one user claimed that Halsin and Gale have “an absolute savage streak toward people they don’t like or truly do not approve of.” This can be seen from Halsin’s answer if you attempt to do the Love Test with him with low approval. At the end of the day, they can be “absolutely brutal” if they don’t like you.
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Unfortunate Baldur’s Gate 3 player explains the dangers of Alt-Tabbing in Honor Mode – Dexerto
Unfortunate Baldur’s Gate 3 player explains the dangers of Alt-Tabbing in Honor Mode Larian StudiosBaldur’s Gate 3’s Honor Mode is the most challenging that the game has to offer, and one particularly unfortunate player has found out the hard way just how easy it is for a successful run to come crashing down. For those who don’t know, Honor Mode changes several things about the base version of Baldur’s Gate 3. It’s essentially a difficulty modifier that makes bosses more difficult to kill, limits players to a single save file and adds permadeath when player’s suffer a Total Party Kill. In a post on Reddit, one player was cruising through an Honor Mode run before arriving in the Zhentarim Hideout. In a particularly devastating decision, they Alt-Tabbed out of the game, and the Zhent mistook that for the player attempting to steal their belongings. After accepting that combat was inevitable, the player then implemented the bold strategy of throwing Alchemist’s Fire, which in turn triggered the Smokepowder barrels that litter the area. This sealed the fate of the group, blowing them to relative smithereens in a devastating end to the campaign. Other players shared their own stories of misadventure in Faerun. One said: “My last failed run, I had Ethel to the point of giving me the hair, and I did something (probably tabbed), and she went back into combat instead of reward. Summoned more Ethels and killed off my last two.” Another added: “My condolences bud. I had an HM run wipe at the Zhents as well. Fun fact, if you have a torch equipped, random oil surfaces will ignite. Less fun fact, it still happens if you’re in Wild Shape.” Though this is undoubtedly sad, there’s little denying its part of the appeal of the game. With thousands still playing every day, these stories will likely continue to crop up to the amusement of the community.
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Underrated Baldur’s Gate 3 companion winning players over with cute childhood story – Dexerto
Underrated Baldur’s Gate 3 companion winning players over with cute childhood story Larian StudiosWyll is getting some love from the Baldur’s Gate 3 community thanks to an adorable journal entry about his childhood. Baldur’s Gate 3’s Wyll is getting a little extra love from the community after a player shared an adorable in-game journal entry they found. Written by Duke Ravengard, the journal tells one of the Duke’s “favourite memories of his beloved son Wyll” from when the Blade of Frontiers was a young boy. In the story, the Duke recalls a day he spent on the docks with his son during which Wyll kept diving in an attempt to see mermaids. “He kept trying to hold his breath and stay under the surface, but eventually he got exhausted and I had to haul him out – minus his new shoes, alas,” it reads. “But I’ll never forget his smile as he said, ‘I saw one, father – I saw a mermaid, a real mermaid!’ Then his eyes grew misty and he added, ‘She was beautiful.’” This sweet story from Wyll’s childhood is charming players, with the poster saying “Wyll Ravengaard is a cutiepie.” “He’s really the absolute prince charming,” said another. Other commenters saw the note as another reason Wyll deserves more love from the fandom at large. As one said, “Wyll gets so much s*** from the fandom to the point where they take all his good qualities and give it to the other characters.” Since launch, Wyll hasn’t received nearly as much love as characters like Astarion, Karlach, and Shadowheart, in part due to his relative lack of content. Still, the Warlock companion has his fans, with some calling Wyll the best and healthiest romance option in the entire game. While the journal entry is sweet, some players did wish there was more content connected to finding it. “I had Wyll in my party when I found this and was deeply sad to realize no dialogue spawned after reading this,” shared one player. “I wanted to turn to him and be like “WYLL LOOK YOUR DAD STILL LOVES YOU” but no dice, alas.”
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“Underrated” Baldur’s Gate 3 companion is actually worth romancing – Dexerto
“Underrated” Baldur’s Gate 3 companion is actually worth romancing Larian StudiosBaldur’s Gate 3 players reveal why one particularly “underrated” companion is worth romancing in the game. There are various companions that you can romance in Baldur’s Gate 3, but by now, it’s no secret that Shadowheart and Astarion remain the more popular options, even after a year. This is evident in the statistics Larian revealed during the game’s first anniversary. For a portion of the community, warming up to the Gith warrior Lae’zel can be hard, especially in the beginning. Her brash attitude may not be everyone’s cup of tea, but surprisingly, she can be a completely different person by the end of the game, making her a companion that players deem well-written. In a Reddit thread discussing how Lae’zel is a “misunderstood” character as she grows throughout the story, many players have shared their experience romancing the companion, some even labeling it as the “best.” One user described Lae’zel as a “ride or die” companion, claiming that she “has some of the best character growth in the whole game” and has “one of the best loyalty quests.” They added, “Her romance is the best; you get to see her soften but remain still as fierce and strong.” Meanwhile, one user wrote: “I romanced Lae’zel for my Durge run. Because I figured if I had to kill her, I wouldn’t feel as bad…. and instead, it f***ed up my entire ‘be evil’ thing because I actually kinda fell in love with her.” Another user claimed they “lost it” when she woke them up to see the sunrise. “First time romancing her, and I’ll never see her negatively ever again. She’s my boo, and I can’t believe I did my whole first playthrough without her.” “I love her. Her romance arc gave me whiplash, but it is so satisfying. If you haven’t tried it, please do!” a different user said. “I romance her every time. She’s so underrated,” one chimed in. If you’re looking into romancing Lae’zel and seeing what all the development is about, you’ll want to make sure you’re aware of this one thing so that things go smoothly.
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Twisted Baldur’s Gate 3 player stashes all Act 1 NPC corpses in a single house – Dexerto
Twisted Baldur’s Gate 3 player stashes all Act 1 NPC corpses in a single house Larian StudiosA Baldur’s Gate 3 player has taken the game’s Dark Urge path to a chilling extreme by systematically killing and sorting all Act 1 NPC bodies in one building. Baldur’s Gate 3 offers players a choice of origins, each with its unique story. The Dark Urge is guided by a malevolent entity, leading to a playthrough filled with blood, violence, and gore. This path is not for the faint of heart, as it involves numerous deaths, most of which are the player’s companions. The Dark Urge is locked to a background called The Haunted One, setting the stage for a truly disturbing experience. One Baldur’s Gate 3 player, embracing the Dark Urge’s murderous past, has managed to kill every NPC in Act 1, carrying their bodies miles to one building. But the grim task didn’t stop there; the corpses were sorted, by race and creature type, creating a grim display of Baldur’s Gate 3’s bloody reality. The player even mentioned using a weight mod to move the bodies more easily, noting that the pile could be useful for speaking to the dead. The image reveals a haunting scene that has left the community equal parts impressed and disturbed. Reddit users responded to the image with disbelief. One user exclaimed, “Some people choose to play the urge, this guy IS the urge.” Another was left stunned, asking, “Did you… carry every body… to one… house… some of those bodies are miles away. What the f***.” The Baldur’s Gate 3 community is no stranger to creative playthroughs and unique challenges. From romance speedruns to unbelievably strong damage builds, players continue to find new ways to explore and conquer. But this particular act of arranging all NPC kills into a perfectly sorted corpse pile takes creativity to a dark and unsettling place.
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Top Baldur’s Gate 3 dev slams mass layoffs across gaming industry – Dexerto
Top Baldur’s Gate 3 dev slams mass layoffs across gaming industry Larian StudiosBaldur’s Gate 3’s Michael Douse has given his take on the layoffs in the gaming scene. The attitude towards the gaming industry is proving to be very timid as we proceed through 2024, with no news of layoffs since the beginning of the year. The publishing director of Larian Studios, the team behind Baldur’s Gate 3, spoke his mind, being very explicit with his opinion. In an interview with Game File publishing director of Larian Studios, Michael Douse has some choice words for the current state of gaming. “None of these companies are at risk of going bankrupt. They’re just at risk of pissing off the shareholders. And that’s fine. That’s how they work. The function of a public company is to create growth for its shareholders. It’s not to make a happy climate for the employees.” Michael Douse hit out in protest of mass layoffs: “layoffs are an avoidable f**kup. That’s all they really are. That’s why you see one after the other. Because companies are going: ‘Well, finally. Now we can, too. We’ve wanted to do it for ages. Everyone else is. So why don’t we?’ That’s really kind of sick.” In 2023, Baldur’s Gate 3 earned the “Game of the Year” award, beating out Marvel’s Spider-Man 2 and The Legend of Zelda Tears of the Kingdom. However, it did not earn a nomination in the Best Independent Game category. The cascading effect of layoffs in the games industry isn’t subtle, with job loss figures reaching over 13,000 since January 2023, with EA, Microsoft, Sony, Embracer Group, Sega, Ubisoft, Epic Games, Unity Technologies, and Riot Games being the biggest sources of layoffs.
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This weird Baldur’s Gate 3 glitch creates a new background for Durge – Dexerto
This weird Baldur’s Gate 3 glitch creates a new background for Durge Larian StudiosThankfully, Baldur’s Gate 3 doesn’t have too many major bugs or glitches, but the introduction of mods can wildly change the stability of the RPG – apparently. It can also create an entirely new background for your Dark Urge character. Aside from their murderous tendencies, Dark Urge is a particularly adaptable character thanks to their amnesia at the beginning of the game. As such, players get to revel in discovering the origin of the twisted personality while also exploring everything Baldur’s Gate 3 has to offer. However, sometimes that discovery can get a little weird when a few glitches rewrite your character’s entire backstory – but at least you get some cool powers out of it. This weird Baldur’s Gate 3 glitch was discovered by a player on the BG3 Reddit, who shared their vampiric transformation after long resting as Durge. “I long rested and woke up as an ascended vampire Durge” shared one player, revealing that it was only in act one, meaning there was no chance Cazador or any other powerful vampire had helped Durge along the way. Shortly after, the player highlighted that they were using a few mods, which likely assisted in creating the odd glitch, but fans were quick to joke about the newly invented backstory. “Ok this is hilarious. Imagine your Durge struck a deal similar to Cazador before her memory wipe and now just happens to have killed the 7,000 victims” joked one user, touching on the ascension rules you come across during Astarions questline. A Dark Urge accidentally killing all 7,000 victims doesn’t seem out of the realm of possibility in Baldur’s Gate 3, and there’s certainly no proof that they couldn’t have struck a deal with a powerful vampire before the beginning of the game. Others loved the idea, with many telling the poster to “roll with it” for extra roleplay. Another shared that the glitch has “extremely funny in-story implications here where Durge forgot they were part of Cazadors plan and somehow accidentally triggered the Ascension on themselves.” As previously mentioned, it’s likely the mods they were using added the ascended vampire abilities to their Durge character. Nevertheless, it’s opened up a brand new background for this player, and given them some fantastic new powers to boot.
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This “secret” Baldur’s Gate 3 boss fight is always missed by players – Dexerto
This “secret” Baldur’s Gate 3 boss fight is always missed by players Larian StudiosBaldur’s Gate 3 is filled with secrets, from hidden loot, powerful weapons, entire storylines, and even a good boss fight – in fact, most players likely haven’t even met this NPC. There are tons of battles to enjoy in Baldur’s Gate 3, but with so much content, it’s hard to know if you’ve managed to take part in every boss fight. Naturally, the likes of Orin, Gortash, Ketheric, and the final boss fight are practically guaranteed, but there’s one “secret” boss many players are yet to discover. Known as Stalker Svignee, this powerful undead Death Knight boss has been stunning players unlucky enough to discover him, especially given how hidden he is. In fact, he’s so hidden that many are likely to have missed him altogether, at least in their first playthrough – unless you’re a completionist who explored every small nook. Stalker Svignee is found in the latter part of Act Three in the Upper City Sewers of Baldur’s Gate, shortly after the cutscene where the Mind Flayer talked out some City Guards. To get there, simply ignore the Courtyard and instead head to the Upper City Sewers through a metal door hidden underneath the north part of the Courtyard. Once there, you’ll quickly come across some smaller enemies and Stalker Svignee himself. It’s worth noting that with his nature as an undead, he does have some powerful spells and attacks. In particular, is his Hellfire Orb which is purely an NPC ability, and his Staggering Smite. So ensure you’re prepared for Psychic damage and plenty of fire. In fact, some players, after reporting their discovery of the secret boss fight on the Baldur’s Gate 3 Reddit, have shared their shock after finding Minthara in the same room, so ensure you keep an eye out for her in your next playthrough. Ultimately, with hundreds of players finding new elements of Baldur’s Gate 3 months after its release, it just goes to show how extensive and replayable the game really is.
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This overlooked Baldur’s Gate 3 trick will help maximize your healing – Dexerto
This overlooked Baldur’s Gate 3 trick will help maximize your healing Larian StudiosAn overlooked trick in Baldur’s Gate 3 is helping players get the most out their healing. Healing in Baldur’s Gate 3 is tricky. In most instances, healing you or a party member will take up an action, meaning you won’t be able to attack or cast anything to get out of a situation. This can lead to situations where you’re incapable of getting your gains back and you slowly bleed out to your death. Like in Pokemon, using that healing move isn’t going to stop that Mega Rayquaza from hitting you again next turn. That’s why it’s important that you get the most out of your healing. Especially when it comes to potions as you can easily run out unless you constantly restock. That becomes expensive, quickly. However, many don’t realize you can heal multiple people with just one potion. Thankfully players of the game are coming to the aid, and giving others a much-needed PSA. Throw those potions on the ground As pointed out in a Reddit thread by user Hardslappy that has over 3.5k upvotes, as well as many players on X/Twitter, the best way to use potions is to throw them on the ground. The general idea is to group up characters that need to be healed. Obviously, it can be good to have a nice spread between your characters generally but to get maximum value, you’ll want your companions as close together as possible. Then if you smash it to the floor, your potion will heal more than one character, potentially quadrupling your benefit. This is also an excellent way to use a potion if you have a character who needs healing but all your potions are on someone else. Just throw that bottle to the floor next to the afflicted character. Notice that we say next to here. Do not through the potion directly at your companion in need. It will do damage, and you might be the one who down’s your own teammate by donking them in the head with a glass vial. That’s very funny, but you may end up losing a fight over it.
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This Guardian design in Baldur’s Gate 3 is the perfect option for Dark Urge playthroughs – Dexerto
This Guardian design in Baldur’s Gate 3 is the perfect option for Dark Urge playthroughs Larian StudiosOne Baldur’s Gate 3 player has come up with the greatest design for the Dream Guardian, but only for those bold enough to walk the path of the Dark Urge. The ability to design your Dream Guardian in Baldur’s Gate 3 feels like an underutilized mechanic. This is because it’s used to hide their true identity rather than being some reflection of the character’s desires, as many speculated during the game’s Early Access period. A user on the Baldur’s Gate 3 Reddit has thought up the perfect option for a Dream Guardian in the Dark Urge run. They’ve done this by making them look like Alfira, the beloved NPC who is killed in most Dark Urge playthroughs. “That’s so wrong but so right in so many ways that I don’t know what to say,” one user wrote, while another said, “This is gonna be perfect if you can delay the first guardian scene to happen after the Durge scene.” “I like this so much I’m definitely using it on my next playthrough, lol,” a different user wrote, with another saying, “I feel like this is the best choice honestly. The first “blackout” kill we really see and can’t do anything to avoid.” One sadistic user said: “I get to kill her twice…….nice.” By turning Alfira into the Dream Guardian, you transform her into a manifestation of the player’s guilt over their actions. This can act as the perfect catalyst for the remorseful Dark Urge playthrough, in which the player pulls their Tav back from the brink.
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This doomed Baldur’s Gate 3 NPC deserved to be a party member – Dexerto
This doomed Baldur’s Gate 3 NPC deserved to be a party member Larian StudiosOne Baldur’s Gate 3 character is doomed to a terrible fate, but fans want her to be made into a party member, as she’s well-suited for the adventurer lifestyle. The Baldur’s Gate 3 fanbase has been vocal about certain NPCs they wish were playable, with Alfira the Bard often topping the list. This is usually because the character has a cool design, an interesting backstory, a charming personality, a class that isn’t represented among the current party members, or a mixture of the above. There is one lesser-known NPC who also deserves a chance at being bumped up to playable character status, though she’s easy to miss and even easier to ignore in death. The character is a Tiefling named Ellyka, who is encountered near the wooden bridge by the entrance to the Mountain Pass. Interacting with Ellyka leads to a cutscene showing the Githyanki and their red dragon, who are lingering in the area. The most notable aspect of Ellyka is her striking design, as she’s a Tiefling with pinkish skin, blonde hair, and black/red eyes. This differs from the other Tieflings in the game, who mostly have dark red complexions, owing to their fiendish ancestry. Ellyka also doesn’t take any grief from the player, instantly shooting down offers to work together. This is a shame, as some adventuring allies might have spared Ellyka from her fate, as her corpse is later found in the Githyanki Creche, as she was caught and killed trying to steal a holy artifact. As fans discussed online, Ellyka had the makings of an adventurer and could have been an awesome, fiery ally for Tav. Unfortunately, it’s not meant to be, but maybe the Baldur’s Gate 3 modders will find a way to make Ellyka recruitable and have her join the party.
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This Baldur’s Gate 3 weapon can turn nat 1s into 20s – Dexerto
This Baldur’s Gate 3 weapon can turn nat 1s into 20s Larian StudiosOne Baldur’s Gate 3 player has discovered a weapon that can turn all your natural ones into critical successes, and it’s mind-blowingly easy to get. Along with Baldur’s Gate 3’s expansive world, beloved companions, and engaging quests, there are the epic battles you and your party get to take part in. Using the best spells, armor, and weapons you can find, you and the rest of the party can expertly take down massive Beholders and anything you come across. Naturally, those items can be a little hard to find, and the most powerful are even trickier. However, one eagle-eyed player has found a weapon that undeniably trumps the likes of certain legendary items. It’s got the ability to turn the tide of those trickier battles, and it’s shockingly simple to find and get hold of. This Baldur’s Gate 3 weapon can turn a nat 1 into a nat 20 Sharing their discovery on the Baldur’s Gate 3 Reddit, one user explained how an “Act 2 weapon breaks nat 1s and makes them into nat 20s.” “Near the start of Act 2 you can purchase the defender greataxe from one of the merchants of the Last Light Inn” the player explained. Then going on to share how “this axe has the ability to reduce its enhancement bonus by 1 on the first attack made each round in exchange for increasing the wielder’s AC until the start of their next turn. So a 14 attack roll becomes a 13 and 19 AC becomes 20 AC.” The weapon itself has a traditional bonus and a traditional negative along with it. “But what happens if you roll a 1 and reduce it? On critical successes and failures, no modifiers are added and the flat number is treated as an auto-success or auto-fail. And since there’s no zero on a d20, in Civ 1 Ghandi fashion, the counter rolls over to 20 and boom! Instant fail to instant success.” Meaning if you critically fail, then it’ll treat it like a natural 20. Such a weapon design feels fantastically broken and gives a new reason to want a natural one in combat. However, what happens if you’re lucky enough to roll a natural 20? One commenter asked this question and the user responded: “You still crit like normal even if you reduce it to 19.” You’ll be able to grab the Rare Defender Greataxe from Quartermaster Talli at the Last Light Inn just at the beginning of Act 2, so be sure to keep an eye out. Naturally, this could be a bug or an intentional idea from Larian. In the same way, this weapon could not work like this for all players, as some are claiming they didn’t benefit from this, while others are claiming it works. Either way, for the ease of just purchasing the weapon, it’s always worth a try.
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This Baldur’s Gate 3 technique makes beating the goblin camp ridiculously easy – Dexerto
This Baldur’s Gate 3 technique makes beating the goblin camp ridiculously easy Few elements in Baldur’s Gate 3 are as tough as Act One’s goblin camp battle – but one technique can make it so much easier to handle. To start with, you’re low-level, typically don’t have all your companions in order yet, and are unlikely to hold any weapons or armor of considerable power. So combine that with an entire camp worth of goblins, and you’ve got yourself both an epic battle and a death sentence if you’re not too careful. However, there’s actually one key goblin you should be befriending, or rather annoying, in order to complete your quest and beat the goblin camp with ease – Priestess Gut. As a True Soul, Priestess Gut is much more powerful than the others but is also one of your main objectives. So, if you get imprisoned by her, then you’ll be able to use a variety of useful techniques in order to escape a lengthy fight. Once you’re imprisoned, you’ll be able to get to Gut without triggering the entire gamp, simply break out of the cell and take her on. Naturally, this will involve you trusting a goblin, leaving behind your companions, and failing an Arcane check – but if you can, the positives will be ideal. Interestingly, succeeding in that battle isn’t the only perk of being imprisoned by the Priestess. As detailed by one player on the Baldur’s Gate 3 Reddit, going down this route often “feels like the most interesting path” as it “gives you more insight into what the True Souls know of the Mind Flayers.” It seems they know you’ll eventually turn into Mind Flayers, and it offers some interesting insight into what the cult believes. On top of this, you’ll meet Korrilla, who proves to be an extremely helpful savior while you’re locked away, potentially adding a brand new NPC to your roster if you go down this route. Naturally, Baldur’s Gate 3 is filled with unique content for you to explore, and it’s always worth trying a new character (maybe a Warlock or Bard) or experimenting with the choices you make at every turn.
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This Baldur’s Gate 3 player may have found the “most depressing” ending ever – Dexerto
This Baldur’s Gate 3 player may have found the “most depressing” ending ever Larian StudiosOne Baldur’s Gate 3 player thinks they’ve found the “most depressing ending ever” after romancing Lae’Zel and being brutally shot down as the game concluded. One of the best elements of Baldur’s Gate 3 is the variety of endings players can come across. Sure, you’re ailment may be the same in every playthrough but, thanks to the unfathomable amount of different choices you can make in the game, there are tons of many possibilities to have a ‘good’ ending or a ‘bad’ ending. In one player’s case, that ‘bad’ ending likely seems like a piece of cake compared to what they went through, labeling their conclusion the “most depressing ending ever” and vowing to play as the Dark Urge in the next playthrough, perhaps to get sweet revenge on the Companion that broke their heart. Baldur’s Gate 3 player beats game and loses girlfriend to NPC Sharing their tale on Reddit, one user explained how they chose to romance Lae’Zel, getting to a point where the player “thought we’d settle down somewhere after we saved the world and her people.” Then, tragedy struck, with the fan telling this story: “I helped her free Orpheus because that’s what a good boyfriend would do. It’s between me and Orpheus having to become a mindflayer, I say ‘no way! I’m not becoming a mindflayer.’ Then Lae’Zel chimes in behind me ‘no, Oprheus, you can’t become a ghaik!’ Sinking realization that Lae’Zel would rather ME turn into a ghaik than this new guy she just met. I save the world as a tentacled freak because SOMEONE has to. After, I ask Lae’Zel if we can still be together. She says, ‘nah, you’re a ghaik now…never gonna work.’ She then gets on a dragon and rides off with her new boyfriend.” Naturally, after experiencing such a dramatic betrayal from Lae’Zel, the player is devastated, explaining how it took “150 hours to unlock a new ability: depression.” It’s certainly one of the more tragic endings to occur in Baldur’s Gate 3, and many other players feel for their plight. Nevertheless, it’s been made clear the player won’t make that mistake again, highlighting it made them “ready for my Dark Urge playthrough” and regret not romancing Karlach, a fan favorite, especially in the latest Patch.
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This Baldur’s Gate 3 god choice can accidentally make you evil – Dexerto
This Baldur’s Gate 3 god choice can accidentally make you evil Wizards of the Coast/Cristi BalanescuBaldur’s Gate 3 has several options that let you play a wicked character, but one class can allow you to become truly evil, thanks to your choice of deity. Baldur’s Gate 3 eschewed the famous Dungeons & Dragons alignment system. Instead of determining how a character acts based on a decision made at creation, you’re free to behave as you please, so long as you’re willing to face the consequences of your actions. When it comes to evil characters in Baldur’s Gate 3, the best option is the Dark Urge Origin. This gives you many choices for acting like a murderous swine, with the ability to off your party members at your leisure. However, the Dark Urge isn’t truly evil, as the player can resist it. Instead, it’s the Cleric class with the true dark side, as pointed out in a thread on the Baldur’s Gate 3 Reddit. It turns out that picking certain deities will tag you as an Evil Cleric, even though the game lacks an alignment system. One user explained, “Because, in BG3, Cleric dialogues are grouped by your god’s alignment. You picked Talos.” Another user elaborated, “Talos, God of storms and destruction. He is a Chaotic Evil deity. He would be the one to summon tornadoes and hurricanes to wipe out villages. So yes, your cleric is a worshipper of an evil deity.” If you’re not up on your D&D lore when playing Baldur’s Gate 3, this means you could accidentally select an evil Cleric. Talos isn’t the only evil option, though most of the others are tied to specific playable races. “The type of god you choose have different variance of morality,” one user wrote, “Clerics of Tiamat, Talos, Lolth, Shar, Vlaakith and Laduger are all considered evil gods in some shape or another. Talos is worshipped as the god of Destruction. He represents the forces of ruin and often served by those who seek to destroy. And thus, you are considered an evil cleric for worshipping a deity of ruin.” Luckily, the player still has options for acting like a hero, even with their choice of deity. It takes a lot to lock a character into a specific route in Baldur’s Gate 3, so you can always be the one nice Cleric of Talos, God of Destruction. Just go around destroying evildoers and he won’t complain.
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This Baldur’s Gate 3 fan discovers best way to defeat Balthazar – Dexerto
This Baldur’s Gate 3 fan discovers best way to defeat Balthazar Disney / GameloftA Baldur’s Gate 3 player has found the most creative way to take down Balthazar, rendering him useless and unable to cast a single spell. One of the best elements of Baldur’s Gate 3 is its versatility. No matter the situation, players are able to come up with smart and often pretty funny ways to take down an enemy, solve a puzzle, or romance their favorite companion. Naturally, with such versatility comes plenty of stories detailing all the creative ways players have taken down the tricker bosses in the game. However, one user takes the top spot for creativity, using a simple plant to render a key boss completely useless. One Baldur’s Gate 3 fan destroys Balthazar in the funniest way Posting their story onto Reddit, one Baldur’s Gate 3 player shared how they managed to destroy Balthazar without even touching him: “So basically I decided to implement an idea that came up during a discussion about the sussur plants, which as you may know create an antimagic field around them” they explained. Sussur Plants are an item you can harvest from the Underdark as you head to the Moonrise Tower arc and will create an antimagic field around whoever holds one, rendering spellcasters useless. However, if you have one in your inventory and leave the Underdark, the plants wither. That is, unless you have one in a container you never open. With the plant in hand, the player headed to the Temple of Shar and reached Balthazar, where they put their plan into action: “I used my sneakiest companion and I just ‘donated’ a pouch with a Sussur plant to our most beloved necromancer [Balthazar].” After completing this sneaky feat, the player carried on with their journey until they reached the Nightsong, which sparks a battle with Balthazar. Turns out, he kept the Sussur plant on him meaning he was rendered useless. The player reports that, because he couldn’t cast spells, “he practically just ran around aimlessly with nothing to do. It seems his AI isn’t really programmed to use melee attacks.” This technique changed the tide of the battle and made it much easier to complete, all by just sneaking an item into his inventory.
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This Baldur’s Gate 3 enemy would be a “near impossible boss” in D&D – Dexerto
This Baldur’s Gate 3 enemy would be a “near impossible boss” in D&D Larian StudiosOne of the villains in Baldur’s Gate 3 would be one of the strongest enemies in D&D 5e, especially when you factor in the level he’s supposed to be faced at. In D&D 5e, all monsters have a “Challenge Rating” (or CR), which determines the average level at which a party should face them. This means the DM knows that a level 1 party can fight a Brown Bear while a level 20 party can face a Pit Fiend. One factor in determining an enemy’s strength is its hit point value. The more hit points an enemy has, the longer it will last, giving it more time to chip away at the party. Baldur’s Gate 3 focuses much more on combat than D&D 5e. As such, the enemies have been made tougher than their tabletop counterparts. This has had the surprising effect of making one of its bosses far tougher than most D&D creatures. As discussed by fans online, Raphael the devil has 666 hit points, which ties into his infernal theme. This makes him one of the strongest creatures in D&D 5e regarding hit points, as the actual rulers of the evil afterlife can’t come close. By comparison, Baphomet (CR 23) has 319 hit points, Demogorgon (CR 26) has 464 hit points, Graz’zt (CR 24) has 346 hit points, and Orcus (CR 26) has 405 hit points. These are top-tier demons and devils, yet they’re nowhere near as hardy as Raphael. Even the almighty Tarrasque, the most powerful monster in D&D 5e, has 676 hit points. That said, Baldur’s Gate 3 isn’t a direct translation of the D&D 5e rules. If it were, the game wouldn’t be as fun. The Raphael battle is a great example of this, as a group of four level 12 characters can take this on, which you do with effective builds and cheesing the system as much as possible. Raphael’s biblical hit point score is more there to scare players than to accurately reflect the power level scaling of Demon Lords and Archdevils. It’s a good thing, too, as Raphael could win D&D’s Blood War between devils and demons with his bulk.
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This Baldur’s Gate 3 companion will praise you for turning them into a Mind Flayer – Dexerto
This Baldur’s Gate 3 companion will praise you for turning them into a Mind Flayer Larian StudiosOne Baldur’s Gate 3 companion is undeniably the best choice to turn into a Mind Flayer at the end of the game. In fact, they’ll even end up praising you for the tough decision. Every Baldur’s Gate 3 companion has their own reasons for trying to stay alive. For Astarion it’s ascension and revenge, for Shadowheart it’s rediscovering herself, and for Karlach, it’s simply just trying to find a fix for the ticking timebomb that is her infernal heart. As such, choosing to make a companion a Mind Flayer, which is a choice you can make towards the conclusion, can be amongst the toughest choices in the game. Ultimately, they all have something to lose. That is unless you pick Karlach, who will actually praise you for turning her into one of the all-knowing octopus-like beings. As seen during the final scenes of Baldur’s Gate 3, and through dev notes highlighted by players in the Baldur’s Gate 3 Reddit, Karlach will actually end up thriving as a Mind Flayer, explaining that she feels “like I’m finally complete” and that the decision “means I’m going to live.” Interestingly, these lines are spoken whether she’s a companion or an origin character, proving that it’s both her internal monologue and her general feelings that praise the player for their choices. Such praise was highlighted in an interview with IGN in which the lead writer Adam Smith for Baldur’s Gate 3 explained that Karlach “has a completely different reaction to it than other people” when speaking about turning her, proving that she’s the only companion who would happily welcome the change. Turning any other companion into a Mind Flayer is practically a death sentence for them, as they end up becoming the monster they had been spending the last few acts trying to keep out. But for Karlach, it was either Mind Flayer or the Hells – and it’s clear she’d happily pick the expansion of mind and ability to live over the fiery inferno of Avernus.
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This Baldur’s Gate 3 companion is Tav’s second in command according to fans – Dexerto
This Baldur’s Gate 3 companion is Tav’s second in command according to fans Larian StudiosWhile Tav may be the default leader of Baldur’s Gate 3, many fans were wondering who their second in command would be, and one companion undoubtedly came out on top. As it typically goes in D&D, there isn’t usually a prominent leader of the group. However, in a game where you’re the only player, it usually goes without saying that the player is the main character. This is entirely the case for Baldur’s Gate 3, where Tav retains their position as leader and caretaker of some troubled companions. However, during one scene, a companion is kidnapped by Orin. This has some Baldur’s Gate 3 fans wondering on the game’s Reddit – who would take the lead if Tav went missing? “Say for the sake of argument, Tav is the one who gets kidnapped, who steps up in their absence?” asked the player, going on to wonder that you could “make a case for Shadowheart, Jaheira, Laezel, and Wyll, but idk. Jaheira feels the most right considering she is High Harper after all, but I’m curious to see what other people might say. More broadly, which companion ends up filling in that “right-hand man” spot.” While the poster clearly thought Jaheira would be the ideal candidate, other fans thought Lae’zel would end up taking the reins. One user commented: “Everyone knows that Lae’zel is just gonna walk up with a chain and beat people until they understand who’s in ska’keth command.” However, one user highlighted that “Lae’zel would lead you on an insane hunt to please a “goddess” whom everyone else thinks sucks and isn’t even very powerful or cooperative” rather than actually saving you. Interestingly, a few players thought Minthara would be the ideal second in command during an evil run where you romance her. One user revealed the reason behind the idea: “Once you are hers, she would murder everyone to get you back.” Nevertheless, hundreds of players took to the comments to share the most obvious answer, Gale.”He’s the most level-headed” commented one user, while another echoed their thoughts by adding that “he’d be the best counsel.” However, another fan shared exactly why Gale is the second in command to both players and Larian themselves: “Gale is the canon leader in Bg3 promotion vids. Gale is the lore-accurate answer.” It’s hard to deny that Gale would be the best person to keep all the other companions on track, while still managing to save you from Orin, but who knows who’d end up trying to take over?
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These weird Baldur’s Gate 3 class combos are fantastically chaotic – Dexerto
These weird Baldur’s Gate 3 class combos are fantastically chaotic Larian StudiosBaldur’s Gate 3’s class system is incredibly deep, offering players all the options that they would expect from D&D. Having said that, its successes are often best demonstrated by the interactions between party members, as many in the community have found out. The game allows players to have several characters join their party, all of whom come with their own classes and abilities. These play a fairly hefty role in Baldur’s Gate 3‘s narrative, as well as fleshing out the backstories of those in the party. However, Baldur’s Gate 3 does allow for both class and subclass to be changed for any party member. This is done by returning to camp and speaking to Withers, allowing players to reroll anyone for a small fee. Players have been sharing some of their favorite approaches to this, some of which have led to hilarious and downright weird unintended consequences. “I made Shadowheart a barbarian. Her rage scream is one of the best, and it really felt like she was unleashing 4 decades of trauma on Viconia’s head,” posted one player. Another player pointed out the hilarious contradiction between Astarion’s character and some of the things he has to come out with as a Druid, saying: “I played Astarion origin as a spore druid. It was so funny when he gets druid lines talking about the balance of nature or the noble nature of dogs. I just imagine he said all those lines sarcastically, and they work!” A third added: “I decided to make Astarion into a good Cleric, Wyll into a rogue, and Lae’zel into a bard. Actually, in that run, I flip-flopped and swapped everyone’s classes. It was the most bizarre experience I had with that game, but the most fun.” The idea that it’s even possible to change something so fundamental and have Baldur’s Gate 3 still function is a minor miracle. The fact that it has the potential to make it better for some, is even more impressive.
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These Baldur’s Gate 3 enemies are being avoided by players at any cost – Dexerto
These Baldur’s Gate 3 enemies are being avoided by players at any cost Larian StudiosBaldur’s Gate 3 players have shared which enemies in the game that they would never want to fight again under any circumstances. The tadpole in your character’s head isn’t the only thing you’ll need to deal with during your journey in Baldur’s Gate 3, as danger lurks in almost every corner regardless of where you are. After all, just about anything and anyone in this game can be your enemy if you’re brave enough. Sure, you get to equip more powerful gear, learn new spells, and increase your stats as you level up, but there are some enemies in the game that are just downright frustrating to beat. Now, players have gathered in a Reddit thread to discuss the enemies they’re avoiding like the plague in the game regardless of their run. And for some players, it’s simply the frog you find in the swamp area near Auntie Ethel’s house. “I fought it in my first run, and ever since, I have literally never fought it again. I’m consistently making sure I never cross its path until Auntie Ethel is dead,” one user explained. A different user wrote, “The stupid ghosts in that one house. It’s the most annoying fight in the game.” As the most upvoted comment, many agreed with this take and admitted that they would rather let a certain NPC die than deal with this fight. To other players, it’s the Grymforge boss in Act 1: “Spent the whole fight, trying to JUST bait him onto the anvil to deal the massive damage. It took so many turns, I thought I’d just end up beating him by sheer force of will.” “Act 1 gnolls at level 3-4 without turning their leader against them. Arguably the most difficult fight in Act 1, at least considering the level you’re at,” one chimed in. Luckily, there are various ways to deal with fights in Baldur’s Gate 3. If you’re feeling stuck, learning certain tricks to win the fight is always an option.
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These Baldur’s Gate 3 couples are canon according to Karlach’s VA – Dexerto
These Baldur’s Gate 3 couples are canon according to Karlach’s VA Larian StudiosThe voice of Karlach in Baldur’s Gate 3, Samantha Béart, has shared who she thinks counts among the canon couples. Since the game’s launch, BG3 players have argued about which pairings should be considered canon romances. Characters such as Karlach, Shadowheart, Wyll, and Astarion typically garner mention in these discussions. But what do the actors think about the love – or lack thereof – between their characters? Dexerto production Fall Damage, which has interviewed several Baldur’s Gate 3 actors in the past, posed such a question to Karlach herself, Samantha Béart. When asked who the canon couples among Baldur’s Gate 3’s playable characters are, Béart answered as follows: “Wyll and Karlach, I think. Gale and Astarion are pretty popular. Shadowheart and Lae’zel, obviously – enemies-to-lovers.” (segment begins at 3:33) As mentioned in the Karlach VA’s response, many fans do consider Karlach and Wyll a canon romantic pairing. However, a contingent of players disagrees with this particular ship, thinking the two work better when depicted as platonic friends. Astarion with Gale represents another fan-favorite union, evidenced by players breaking down the pros and cons of playing one while romancing the other. After all, entire Reddit threads and forum posts have been dedicated to detailing the best paths for the optimal Gale/Astarion playthrough. And, of course, the coupling of Shadowheart and Lae’zel gets plenty of love from the Baldur’s Gate 3 community. Most notably, their enemies-to-lovers dynamic serves as the driving force behind this favored union, so it’s no wonder Samantha Béart name-dropped these two as a canon romance. Players can choose from a wide range of relationship options throughout the adventure. But it is clear that even the voice cast likes to play favorites, considering Lae’zel voice actor Devora Wilde also went with her character and Shadowheart as a canon couple during her sit down with Fall Damage.
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The perfect Baldur’s Gate 3 DLC already exists but there’s a catch – Dexerto
The perfect Baldur’s Gate 3 DLC already exists but there’s a catch Larian StudiosLarian Studios has confirmed that there won’t be any Baldur’s Gate 3 DLC, which is a shame, as one of their competitors already laid out the groundwork for the perfect way to expand on the original game. Many fans were shocked when the news of no Baldur’s Gate 3 DLC came out. It was easily the biggest game of 2023, and Larian could have made bank by selling extra races & classes, let alone new story content. However, Larian decided to move on to its next project, leaving the modding community to fill the gap. Larian might not be interested in DLC, but other studios are fine filling out their post-release schedules with expansions. In fact, a game based on D&D’s main rival did just that in a way that would have been ideal for Baldur’s Gate 3. Baldur’s Gate 3 DLC faced a huge problem The issue of making any DLC for Baldur’s Gate 3 is how it will connect to the base game. This wasn’t a problem with the old games, as Tales of the Sword Coast ran alongside the story of Baldur’s Gate 1, and Throne of Bhaal was a sequel to Baldur’s Gate 2, as it only had one ending. For Baldur’s Gate 3, you have a game that’s so reactive to everything you do that any new side areas or post-game content would be a nightmare to create. You have to accommodate for a lot of player choices, which means a DLC is a big project and likely contributed to why one never got made, despite Baldur’s Gate 3’s success. A roguelike mode makes perfect sense for Baldur’s Gate 3 Baldur’s Gate 3 could have been expanded with a roguelike mode. One that you could try outside of the main story, or integrated via a way you could drop in and out of. The two Pathfinder titles developed by Owlcat Games (Kingmaker and Wrath of the Righteous) found the perfect ways to include their roguelike DLCs. You could tackle them on their own, with unlockable rewards that make future runs easier, allowing you to get further each time. This would be the perfect way to test out the countless builds on offer in Baldur’s Gate 3 without committing to a run. Or, more likely, playing until the end of Act I and giving up to start a new build. There was also an option to tie the roguelike content into the main story, so you could take your primary party members into the dungeon for some no-commitment fun, earn some loot, and then return to the main story. All you need for a framework for this in Baldur’s Gate 3 is for Withers to create a portal to roguelike land, say it’s a realm of chaos magic (which is a thing in D&D), and the player needs to explore it to find out why it’s so weird. Also, it has treasure, so have at it. A roguelike mode could reuse bits of the world that already have been created, as well as some unfinished stuff, like the cut Avernus section. Throw in some random mobs and loot drops and boom: endless playthroughs. You could earn unlockables as you go, making future runs easier from the get-go, such as having a higher starting level or better gear at the beginning, giving you a chance to actually finish it without mastering the game’s rules. For the story lovers, the DLC could have included extra moments with the party members that couldn’t fit into the main story. There are some Baldur’s Gate 3 characters who don’t get as much narrative focus as others, like Minthara and Minsc, and this would be the perfect place to put it. Hell, unlock Minsc straight away when you enter the roguelike bit. That way players can actually use him for once. There’s already a popular Baldur’s Gate 3 roguelike mod All isn’t lost for those who want to experience a Baldur’s Gate 3 roguelike, as this actually exists, albeit as an unofficial mod. Trials of Tav is available on Nexus mods, and it lets you fight enemies on randomly generated maps. Trials of Tav is a great way to experience roguelike content in Baldur’s Gate 3. However, being an unofficial mod, it has some issues that can screw up a run. This wouldn’t be an issue if it were an official expansion. Well, that might not be true, considering the poor state of the base game at launch. In fact, the Enhanced Editions of the older Baldur’s Gate games had similar (though not fully) roguelike modes. These were The Black Pits and The Black Pits II: Gladiators of Thay. You could take on different waves of enemies and unlock exclusive gear by claiming victory. There are plenty of Baldur’s Gate 3 players who won’t care about the combat, nor are they interested in learning the intricacies of D&D 5E rules. They’re here for the story and the characters, so they throw the game on the easiest difficulty and never look back. Baldur’s Gate 3 is a combat-heavy game, even more so than most D&D campaigns, and it has a fantastic battle system. A roguelike DLC in the vein of the Pathfinder games would have been a perfect expression of this, letting players experience an endless variety of dungeons with the party they love. I still wouldn’t play it as a Monk, though.
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The city in Baldur’s Gate 3 hides a secret room with scantily-clad people – Dexerto
The city in Baldur’s Gate 3 hides a secret room with scantily-clad people Wizards of the Coast/Livia PrimaA Baldur’s Gate 3 player has discovered a hidden loading area with a rude secret, as it contains a lot of scantily-clad character models. In video games, it’s not uncommon for character sprites/models to be loaded into places players cannot see. This allows them to be easily added to a scene or switched out for an existing model, ensuring a seamless experience. This explains the discovery made by a user on the Baldur’s Gate 3 Reddit, as their wife accidentally loaded themselves into a room filled with character models, including male and female versions of Harleep who are wearing very few clothes. The other oddities in the room include a character model for Shar that resembles the unused design for the Nightsong, a version of the Emperor without color on its model, and the half-orc waiter who appears during Karlach’s date scene. “This is the Dev Room,” one commenter explained, “You can actually hear an explanation of it at the end of this AGDQ Speedrun. It is used as a place to stow characters that only exist during certain parts of the story.” This isn’t the first time that assets have been discovered outside of the player’s view, as the character creation screen also has models behind the camera to facilitate the loading of new Tav race/body models. It’s always fascinating when players discover these little moments where the curtain is peeled back, and the tools used by the developers are laid bare. In this case, it’s literally bare, as naked devils are just one glitch trip away for all Baldur’s Gate 3 players.
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Terrifying Baldur’s Gate 3 “Tavpole” glitch is straight up nightmare fuel – Dexerto
Terrifying Baldur’s Gate 3 “Tavpole” glitch is straight up nightmare fuel Larian StudiosOne Baldur’s Gate 3 player has encountered a “creepy” face glitch in the game which had their Tav gazing upon something truly terrifying. While players may have praised Baldur’s Gate 3 for its terrific romance and story, its not without its fair share of bugs. Since the game’s launch, the community has shared various glitches found in the game, many of which are hilarious. That said, there are also ones that are terrifying, like the massive tadpole glitch and companions being mashed into one person. As it turns out, the list doesn’t stop there, as one user had managed to have their game glitched to the point they could see a face – but not in a way you’d think. In a Reddit thread, the user described the glitch as “POV: You’re a tadpole.” The user shared an image of their Tav staring at a pair of eyes that seemed to have loaded behind a character’s model, creating an extremely unsettling appearance — as if they’re looking at the tadpole within an NPCs head. Players jumping into the comments were stunned, while some poked fun at it. Following the image, one user also couldn’t help but be reminded of the Assassin’s Creed Unity face bugs that plagued that game’s launch. “Seems the tadpole is familiar with release AC Unity, or Cyberpunk even. Crossover arc?” they joked. Another user asked: “Are your eyes double-sided, or are you looking at your own brain?” A different user described this glitch as “Tavpole.” On the other hand, one player mentioned: “Somehow less terrifying than the time Halsin as an Owlbear spoke with his eyelids.” To make things worse, they also said that Halsin was speaking to a child in that situation. “It always creeps me out when you’re running along and one of the companions catches up with you like that!” one chimed in. Although there’s no exact release date at the moment, Larian has confirmed that Patch 7, arriving in September, will include a plethora of bug fixes alongside new evil endings, so it’s likely something like this will get patched out.
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Surprising Underdark race praised as Baldur’s Gate 3’s best melee pick – Dexerto
Surprising Underdark race praised as Baldur’s Gate 3’s best melee pick Larian StudiosOne of the least popular races in Baldur’s Gate 3 is dubbed the best choice for a melee class for those bold enough to play one. For a game with as much combat as Baldur’s Gate 3, you’d think the fans would be all about power gaming and making the best builds. The opposite is true, as players will pick the conventionally attractive races with bad powers (like the awful humans) over the powerful ones that look funny, like the Githyanki. When Larian Studios revealed the player choice stats, the dwarf was among the least-picked races in Baldur’s Gate 3, with only the Gnome, Halfling, and Githyanki behind them. This might be due to the Hill Dwarf and Shield Dwarf possessing useful but not particularly interesting static abilities. However, there is one criminally underlooked Dwarf subrace that is being hailed as the best choice for a melee class in the game. The Duergar race was crowned by users on the Baldur’s Gate 3 Reddit, who cited its spell abilities as the perfect choice for a warrior. “Enlarge at level 3 once a day with no concentration is nuts for literally any melee class you’re getting a decent boost in damage and it stacks with the colossus elixirs,” the OP wrote, “At level 5 they get invisibility as a f—-g cantrip this is actually better than the overhyped savage attacks that half orc get imo this lets you position yourself in any fight which is ridiculous.” “A Duergar OH Monk can solo Honour mode. One of the most disgustingly busted race + class combos in the entire game,” one responded, referring to the incredibly powerful Open Hand subclass for the Monk, which can decimate foes with flurries of blows. Not only are they powerful, but they have an extra benefit for roleplayers. “They have the third most unique dialogue for a race,” one user wrote, “It’s Githyanki, drow, duergar. Someone went through and found the most unique content for every race, subrace, and class.” The Duergar are often overlooked compared to the other Underdark races, with the beautiful and wicked Drow being beloved by fans, thanks to the Drizzt Do’Urden novels, while the Deep Gnomes have a magical resistance that has often been considered OP, especially in D&D rules. If you want to attempt a Baldur’s Gate 3 Honour mode run, then don’t overlook the Duergar, as their innate magical prowess, coupled with their physical bulk, make them one of the most terrifying forces in the Forgotten Realms.
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Surprising Baldur’s Gate 3 class crowned “strongest in the game” – Dexerto
Surprising Baldur’s Gate 3 class crowned “strongest in the game” Larian StudiosBaldur’s Gate 3 has many classes with incredible damage output, but there’s one surprising choice that fans are declaring the best at dishing out pain to enemies. As Baldur’s Gate 3 uses Dungeons & Dragons rules, it would be easy to think that the spellcasters are better at inflicting lots of damage than melee fighters. After all, how can a single sword swipe compare to a Fireball thrown into an invading horde of foes? However, it’s not always that simple. Some of the most dangerous foes in Baldur’s Gate 3 are single enemies who can shrug off AoE spells, so it’s up to the melee fighters to use their specialized attacks to bring them down. It may be a surprise to learn that fans on the Baldur’s Gate 3 Reddit have been calling the Monk the best DPS class in the game, especially at low levels. When you combine the Open Hand Monk subclass with the Tavern Brawler Feat, they can deal ridiculous amounts of damage in combat. “Before the subclass even? Probably Monk. Makes 3 attacks per turn starting at level 1 and becomes more of a monster as they level up. Super easy to understand too. Just punch stuff,” one user wrote, while another said, “I Haste my Monk and destroy the world with fists. I like to knock creatures to the ground and beat them into gravy.” “Really love Open Hand Monk with Tavern Brawler, scorching glove, and the passive damage type addition it gets CRAZY,” one user agreed, while another stated, “Open Hand Monk. I was quite surprised actually because I thought it’s one of the weaker classes.” A few people also cited the Paladin and the Barbarian as stronger options, while the Sorcerer repped spellcasters thanks to its ability to strengthen spells via Metamagic. All of these are extremely viable, even if they aren’t quite as quick with their punches. The Monk with the Open Hand subclass and Tavern Brawler was the one that people kept citing as the strongest class. It’s surprising to think that, in a world full of spells and magic weapons, the greatest warrior is the one using only their fists.
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Surprise Baldur’s Gate 3 trick can lead to unexpected NPC behavior – Dexerto
Surprise Baldur’s Gate 3 trick can lead to unexpected NPC behavior Blizzard EntertainmentDoing one particular action in Baldur’s Gate 3 will often lead to some interesting and surprising reactions from NPCs around you. Even in a single-player experience, the world in Baldur’s Gate 3 can feel so alive as companions and NPCs react to the things you do. Maybe you walked through a Sussur Flower that blocks all magic or got caught poisoning the goblin camp. Either way, characters often have something to say in many situations. However, one that can easily be missed is their interaction or behavior around certain animals since not all classes initially have the spell to summon or turn into them. One player in a Reddit thread just found out that the Tiefling children near the grove in Act 1 will follow a summoned animal around. In their case, they summoned a bird, which led to one of them commenting on how beautiful its feathers looked. The same thing also applies in other areas of the game. As one user pointed out in the comments, if you recruit Misnc and have Boo summoned inside Jaheira’s house, the kids will follow Minsc and say that Boo is “fluffy.” The Miniature Giant Space Hamster isn’t the only thing they call fluffy, though. Remember Us, the Intellect Devourer you meet in the Nautiloid? Well, if you free Us in Act 2 and then summon it into the world, children will often be amused at it as they see the creature as a “kitty” instead of a brain with legs. There’s also a funny interaction in Act 3, where one child will ask if they can have it as it has no collar. Not all reactions to summoning familiars are positive, though. “I had a little frog out, and they kept following me around and calling it ugly,” commented one user. Meanwhile, one user wrote: “They run away screaming from the spider familiar. Or they used to. It’s been a while since my ranger run.” With how this works, one user warned others about summoning familiars in Act 2, as NPCs will follow you to the Shadow Curse. Though, one argued that it can have “top tier Dark Urge” potential. If you’re ever struggling to get into a particular area, summoning an animal to distract NPCs is always worth a try.
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Steamy Baldur’s Gate 3 stats reveal popularity of surprising romance option – Dexerto
Steamy Baldur’s Gate 3 stats reveal popularity of surprising romance option Larian StudiosA year after Baldur’s Gate 3’s release, Larian has shared the latest stats in the game, including the most picked romance options, classes, endings, and more. Larian is no stranger when it comes to sharing Baldur’s Gate 3 stats with the community. Since the game’s launch last year, the studio has been keeping tabs on what kind of choices players have made throughout the game, including the number of times they’ve turned to a wheel of cheese. Now, to commemorate the game’s one-year anniversary, players can finally examine the most recent stats, which highlight some of the most picked classes, races, endings, and even romance options. According to their post on X, 1.1 million players slept with the Emperor, while only 658,000 slept with Halsin. Considering that the Emperor is a Mind Flayer that the majority of players have deemed selfish and manipulative, this is a pretty surprising reveal. That’s not the only thing Larian exposed. Apparently, there are more players who are aware of the Emperor’s intentions yet still choose to romance the Emperor in his true form than Halsin. “37% discovered the sensual pleasure of mind flayer tentacles,” as Larian wrote. Meanwhile, Halsin’s bear form sits on 30%. The community, however, still has some explaining to do outside of that. Amusingly, despite the case with the Emperor’s romance stats, Larian also revealed that even more players end up betraying him in the end. In one of the popular endings mentioned, 1.8 million players decided not to side with the Emperor, essentially betraying him after protecting players from the beginning. This checks out, as the stats also revealed that 329,000 players chose to convince Orpheus to live as a Mind Flayer in the end, which means that the Emperor left you to join the brain in the first place after the betrayal. Outside of these, there are also some interesting stats that many players may not be aware of, one of which involves a certain ending that is so rare that only 34 players got it.
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Stealing from the High Hall in Baldur’s Gate 3 has terrible consequences – Dexerto
Stealing from the High Hall in Baldur’s Gate 3 has terrible consequences Larian StudiosAfter making it through 100 hours of gameplay and the start of the final quest, you wouldn’t imagine your closest friends and allies would turn on you in an instant. This Baldur’s Gate 3 post said otherwise. One player on X posted about the awful consequences of stealing from the High Hall, a gathering area for you and your allies to speak right before heading off onto the final battle of the main story. Instead of making their way through the quest like normal, this fan decided to steal an item from the High Hall. Little did they know that this would cause every single ally in the room, excluding party members, to turn into their enemies. Instead of ignoring the theft, characters like Jaheira, Rolan, Isobel, and even Halsin triggered combat against the main party for stealing an item under their watch. Just from the Initiative bar on top of the screen, readers could see the player was badly outnumbered. It would take a lot of luck for their Tav, Astarion, Lae’zel, and Shadowheart to make it out alive. The replies to this post were just as shocked at this sudden betrayal as the original poster was. Apparently, stealing something and having everyone turn on you is a common occurrence. One response said they went to loot Marcus’ body after saving Isobel and everyone in the Last Light Inn got angry, initiating combat against them. Another fan explained how Volo caught them stealing something “and even Scratch was there to beat me up.” Apart from all the anger emanating from the screenshot, Withers was instead “standing there radiating disappointment,” as another response mentioned. He wanted nothing to do with it, as he wasn’t even in the combat order. Although this likely shouldn’t have happened right before the once-allies were about to face the final boss, it’s hilarious to think that one small act could lead to such a devastating outcome.
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Star Wars fan creates perfect Dark Urge in Baldur’s Gate 3 – Dexerto
Star Wars fan creates perfect Dark Urge in Baldur’s Gate 3 Larian StudiosA Baldur’s Gate 3 player channeled their inner Star Wars fan to create the perfect Dark Urge character based on the iconic space opera. Baldur’s Gate 3’s in-depth character creator and customization systems make bringing one’s fantasy characters to life incredibly easy. With plenty of options to choose from, players can build fresh characters to their liking or even create protagonists based on pre-existing characters. That’s exactly what one Star Wars fan did after they crafted a Dark Urge character based on the epic space opera’s most iconic tragic hero. Baldur’s Gate 3 player recreates Star Wars character as Dark Urge A player on the Baldur’s Gate 3 subreddit shared a post titled, “Meet my NEW Durge, also keep him away from any children or sand…” If the post’s title didn’t give it away, the screenshots of the character creator solidify that the fan chose to recreate Anakin Skywalker as the Dark Urge in Larian Studio’s CRPG. The OP chose to make them a Human Paladin in their campaign. While some may say a Monk may be more fitting for the Jedi, a Paladin is a good choice as well. On top of their recreated Anakin, the player also based their Guardian on Anakin’s later appearance as Darth Vader—complete with ghostly pale skin and burn scars. Members of the community seemed to appreciate the recreation, with many making jokes about the Dark Urge character. “Make sure to always have the high ground though,” said one player, while another joked, “I fear for the younglings in the githyanki crèche.” One fan suggested they should have based the Guardian on Obi-Wan Kenobi instead of Vader, given the former was Anakin’s mentor. However, the OP responded to the comment and said, “Nah… Obi-Wan is going to be Player 2 with a Qui-Gon guardian.” While it can certainly be fun to create BG3 characters from scratch, sometimes basing them off pre-existing characters can be just as enjoyable.
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Spider-man 2 and Baldur’s Gate 3 players clash over Game Awards results – Dexerto
Spider-man 2 and Baldur’s Gate 3 players clash over Game Awards results Larian StudiosFollowing the 2023 Game Awards, which saw huge victories for Baldur’s Gate 3, Spiderman 2 players have started criticizing the game, sparking a feud between the two fanbases. The Game Awards this year was a great night for Larian Studios, with wins in Best Performance, Best Multiplayer, and the coveted Game of the Year. Conversely, Spider-Man 2 players were disappointed by the game getting no awards, despite 7 nominations, only one fewer than Baldur’s Gate. However, this disappointment has now bubbled over into attacks on Baldur’s Gate, with many Spider-Man fans suggesting it wasn’t deserving of its Game of the Year win. It doesn’t help that Spider-Man 2 and Baldur’s Gate 3 are both radically different games. Game Awards results prompt clash between Spider-Man and Baldur’s Gate Comparisons began when one disappointed player posted a highlight from an early scene in Spider-Man, claiming that “Baldur’s Gate 3 winning Game of the Year over this is crazy”. When players pointed out that this scene didn’t actually include any gameplay, another Twitter user made a neutrual side-by-side comparison. Players on the Baldur’s Gate 3 subreddit fired back, saying that people were taking the Game Awards “so seriously”, and pointing out that action games were often more likely to win Game of the Year previously. It should be noted that while some players were upset about the results, many enjoyed both games and criticized others for starting fights. One Twitter user whose comparisons went viral, Sadot the Gamer, said: “I feel like the only categories Spider-Man 2 got robbed in were best performance and best audio. “Everyone should have known going in that the voters were going to give everything to Baldur’s Gate 3 or TOTK, with Alan Wake 2 getting some awards for being incomprehensibly weird.” For more news and updates on the Game Awards results, check out Geoff Keighley’s response to some of the criticism that this year’s ceremony received.
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South Park takes aim at Baldur’s Gate 3 but the devs won’t let it slide – Dexerto
South Park takes aim at Baldur’s Gate 3 but the devs won’t let it slide Paramount GlobalSouth Park fans already know that no one is safe from a well-placed barb but the team behind Baldur’s Gate 3 isn’t afraid to fact-check them. South Park’s latest special Joining the Panderverse takes a no-holds-barred swing at Disney’s controversial attempts at inclusivity. The trailers alone had fans convinced it was firing shots at Rachel Zegler’s Snow White. South Park: Joining the Panderverse stopped short at direct mentions of Snow white but brought up familiar criticisms of Indiana Jones 5. The special blamed many recent Disney failures on Kathleen Kennedy and her apparent propensity to “put a chick in it and make it lame”. One thing we didn’t expect to see brought up was Baldur’s Gate 3 although with South Park’s famed Red Dead Redemtpion 2 references, we shouldn’t be surprised. Creators Matt Stone and Trey Parker were caught slipping with their Baldur’s Gate 3 joke though and Larian Studios were quick to correct the record. A tiny throwaway plot point in South Park: Joining the Panderverse is that the always genocidal, sometimes homicidal Eric Cartman is obsessed with Baldur’s Gate 3. So much so that even his multiversal counterpart, an adult African-American woman, is as well. Claiming they want to return to the Panderverse, this stand-in for Cartman tricks the boys into building a gaming rig that can run Baldur’s Gate 3. They are dejected to learn that they cannot load their 50-hour save file across the dimensional gap. “Save games don’t even cross between PCs and PS5s, why would they cross between multiple universes?” Stan says to them. The only problem with the bit is that Baldur’s Gate 3 does indeed have cross-save features and Larian had to let folks know. “Hello South Park,” they began in a Tweet. “While Baldur’s Gate 3 saves can’t cross multiversal barriers, we can confirm they do actually transfer between PC and PS5!” It’s a shame the inaccuracy dampened the punchline a little but we’re still happy to see one of our favourite games get any sort of shoutout. The recreation of Baldur’s Gate 3’s title screen in South Park’s signature style is a cherry on top. There are no officially announced plans for Larian to implement any sort of transdimensional cross-save in Baldur’s Gate 3. If they do decide to, we’ll be the first to let you know.
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Small Baldur’s Gate 3 honor mode change is dooming challenge runs – Dexerto
Small Baldur’s Gate 3 honor mode change is dooming challenge runs Larian StudiosBaldur’s Gate 3 fans have pointed to one simple change developer Larian Studios made in honor mode that has claimed many challenge runs. Baldur’s Gate 3’s honor mode is the ultimate test of skill and luck in Larian Studio’s dynamic CRPG adventure. Since its addition to the game, many players have shared the different ways their honor mode runs have ended—from unfortunate bugs to making one silly mistake while feeding a cat. However, many other fans have pointed to a deliberate change made by Larian that has doomed many runs: Nautiloid restoration pods and how often they can heal. On Baldur’s Gate 3’s balanced difficulty, players can use the various Nautiloid restoration pods to fully heal themselves with no limit. Sadly, this is not the case as one BG3 player pointed out on the game’s subreddit. While they “breezed through to the end of Act 2,” they were blindsided by the change right before the Act’s end boss. “After Ketheric retreats into the tower after the first fight there is only one restoration pod that is right before the final boss fight,” they explained. “On balanced difficulty, you can use these restoration pods as many times as you want, now this piece of information was my downfall. I assumed this would be the case for honor mode as well, how wrong I was.” According to many other players in the comments, the OP was not the only player to make this mistake. “Literally came to this same realization today. I think I have enough potions and scrolls to squeak it out, but it will be close. Wish me luck,” said one fan. It just goes to show that even if one thinks they know Baldur’s Gate 3 inside and out—honor mode finds a way to humble everyone.
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Skipping this NPC in Baldur’s Gate 3’s Act 1 has tragic consequences – Dexerto
Skipping this NPC in Baldur’s Gate 3’s Act 1 has tragic consequences Larian StudiosHere’s what happens in Baldur’s Gate 3 if you ignore this particular NPC in Act 1, located near the Emerald Grove. You’ll first meet Rolan upon entering the Emerald Grove area in Act 1 of Baldur’s Gate 3 — just before the sword training area where you’ll find Wyll. The Tiefling wizard can be seen arguing with his two siblings, Lia and Cal, around the left side of the entrance. But with so many other characters and NPCs running around the place, and given that he has no quest marker, the NPC can be easily missed during your playthrough. An act as simple as not talking to him can lead to heartbreaking consequences if you’re leaning into a Tiefling-heavy story, as one player shared in a Reddit thread. As it turns out, if you miss interacting with Rolan, many of the Tieflings won’t make it to the Last Light Inn. “There was no Bex, no kids running around. I didn’t have to save Rolan from Shadows. Once I got to Act 3, I heard that Bex was actually dead, and I had to listen to her boyfriend cry about it,” they explained. To make things worse, during the encounter in Sorcerous Sundries in Act 3, Rolan ended up siding with Lorroakan against the player. During this, you won’t even be able to pull off a non-lethal attack, as he’ll stay hostile regardless. Despite starting out rude and selfish, Rolan plays an important part in protecting many of the Tieflings. With him gone, there’s no one to protect the Tiefling refugees. And as if that’s not heartbreaking enough, if you didn’t help him or save his siblings, it’ll be revealed later in Act 3 that he has been abused by Lorroakan. Yet, as pointed out by a player, you won’t be able to save him. This does make sense as since you never help him in the first place, he doesn’t trust you. If you’d like to avoid this outcome, you’ll need to convince him to stay in Act 1 when he’s arguing with his siblings. To do this, you’ll need to succeed in a Persuasion check, which can be tricky depending on your stats. But unless you’re playing Honour Mode, save-scumming is always an option.
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Skip work for Baldur’s Gate 3 launch with Larian Studio’s “Special Leave” form – Dexerto
Skip work for Baldur’s Gate 3 launch with Larian Studio’s “Special Leave” form Larian StudiosWith Larian Studios’ ingenious ‘Request for Special Leave’ form, Baldur’s Gate 3 fans are just one signature away from their grand adventure. As we inch closer to the much-anticipated launch of Baldur’s Gate 3, fans are becoming more excited — but may possibly feel a sense of dread at the thought of work obligations standing between them and the game. Larian Studios, the developer of the epic RPG, has come to the rescue with an amusing solution. In a tweet that had many keen gamers nodding in approval, Larian Studios posted an official-looking “Request for Special Leave – Baldur’s Day Dispensation” form. The form allows enthusiastic adventurers to formally request time off from their mundane work duties to answer the grand calling of the new game’s release. The form is as immersive as it is comical, fully drafted in the spirit of the game’s lore and narrative. It provides space for employees to enter their name, company, department, and supervisor’s details before specifying the ‘Start Date’ and ‘End Date’ for their epic quest. The true magic lies in the “Motivation for Special Leave” section. Here, the player declares their intent to “embark on an epic adventure,” as they pledge to partake in the “long-awaited time of festivity and merriment, celebrated by denizens and creatures of the realms alike.” The form also acknowledges the possible short-term impacts on the company but assures that upon return the employee will bring newfound skills and relationships, beneficial to both themselves and the company. This clever PR move not only accentuates the game’s theme of adventure and camaraderie but also demonstrates Larian Studios’ understanding of their fanbase’s dedication and excitement. Of course, the form comes with a cheeky disclaimer: “Use of this form and embarking on any quest are at your own risk and peril.” While the legal team at Larian Studios wishes gamers an “enjoyable and memorable Baldur’s Day celebration,” they are quick to wash their hands of any liability for what might transpire during the daring exploits of players. The epic quest begins on Thursday, August 3. Or, well, as soon as you get your leave approved.
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Shroud explains why Baldur’s Gate 3 excels where Starfield falls short – Dexerto
Shroud explains why Baldur’s Gate 3 excels where Starfield falls short Larian Studios / Twitch: shroud / BethesdaWhile shroud has love for both Baldur’s Gate 3 and Starfield, two of the year’s biggest releases, he believes the former is on an entirely different level to Bethesda’s space RPG. 2023 has been a banner year for the gaming industry. It seems we can barely go a week without stumbling into another monstrous success story as one certified Game of the Year contender after another hits store shelves. Unquestionably two of the biggest standouts thus far have been Baldur’s Gate 3 and Starfield. Both highly anticipated for years on end, the new Larian Studios title launched to near-unanimous critical acclaim and staggering commercial success, while Bethesda’s new release just followed up with its own blockbuster launch in September. Given their close proximity and key similarities in game design, many have naturally begun comparing the two. It’s this debate that caught the eye of veteran FPS star and popular streamer shroud, who chimed in with a definitive stance. Having already pumped dozens of hours into Starfield in its early access period, with thousands watching along with every passing minute on Twitch, shroud has been glued to the spacefaring RPG like countless others of late. But before that, it was Baldur’s Gate 3 dominating his streams. Given his experience with both, shroud jumped into the conversation during his latest broadcast when a particularly straightforward Starfield quest highlighted some key limitations. Tasked with acquiring a piece of art and bringing it back to a particular NPC, shroud labeled it a “simple fetch quest. I don’t think there’s a secret, alternative way to do it. The game unfortunately doesn’t take itself too deep there,” he continued. “If you’re trying to be like ‘Oh, I want to do it this way,’ chances are you can’t do it that way. That’s where Baldur’s Gate 3 comes into focus, as shroud drew comparisons to the unrivaled freedom in the D&D-ruled experience. “That’s why Baldur’s Gate 3 is, by far, the game of the f***ing decade. That is truly like, ‘Oh, you want to do it that way? Yes, do it that way.” shroud compares BG3 & Starfield at the 1 hour 13 minute mark below. Throughout his “80 hours” with Baldur’s Gate 3, he claimed there were just two instances where that line of thinking wasn’t rewarded. Only “two occasions” where his wild schemes didn’t pan out. “It takes the choice of video games and surpasses everything I’ve ever played,” shroud explained. “It’s such a remarkable experience that you’ll never forget.” In comparison, he argued Bethesda games aren’t necessarily trying to compete on that level. Instead, their titles offer the “illusion of choice rather than actual, true choice. That’s pretty standard.” “If I’ve learned one thing this past week watching shroud play Starfield, it’s that I should play Baldur’s Gate 3,” a fan chimed in, drawing a laugh from the streamer. “Absolutely,” he replied. “Baldur’s Gate 3 is a game everyone should experience. It’s a masterpiece.”
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Should you save Wyll or his father in Baldur’s Gate 3? Best ending explained – Dexerto
Should you save Wyll or his father in Baldur’s Gate 3? Best ending explained Larian StudiosWondering whether to save Wyll or his father in Baldur’s Gate 3? Here’s what we’d recommend choosing for this important decision in the game. Baldur’s Gate 3 presents players with a lot of crucil choices in the game that can shape the way their experience goes. From selecting your class and race at the very start to recruiting specific companions to join your party, every choice you make in the game has a big impact on where your story will end up. One of the bigger decisions comes when you’ll need to decide whether to save Wyll or his father in Baldur’s Gate 3, and if you’re struggling to make a choice, we’ve got a recommendation for you right here, and a rundown of every possible outcome to the situation if you’re curious. Whom should you save between Wyll and his father in Baldur’s Gate 3? You should choose to save Wyll’s father, Duke Ravenguard in Baldur’s Gate 3. In order to do this, you will have to convince Wyll to accept the contract with Mizora in the game. This will make Wyll happy since he knows his father will be safe. Apart from that, the Duke will reveal a secret once saved that will assist in the protection of Baldur’s Gate. This in turn makes your task of defeating the Absolute much easier and thereby leads to a pretty good ending for the game. What happens if you do not save Wyll’s father There is the other end of the coin, where you convince Wyll to decline his contract with Mizora and become free. This leads to his father, Duke Ravenguard dying at some point. It also leaves Wyll with grief even though he becomes a free man in the end as Mizora strips him of both the contract and the powers of the Warlock. Lastly, it is important to mention that you can save both, irrespective of the options you wish to choose. However, that task is extremely difficult as you must find the characters with few leads. This concludes our guide for Wyll and his father in Baldur’s Gate 3. If you found it informative, please look into some of our other guides at Dexerto. Best Sorcerer build | Best Bard build | Best Rogue build | Best Fighter build | Best Ranger build | Best Barbarian build | Best Druid build | Best Warlock build | Best Wizard build | Baldur’s Gate 3: What’s the max level cap? | Best Baldur’s Gate 3 classes tier list | How to revive characters in Baldur’s Gate 3 | Can you multiclass in Baldur’s Gate 3 | Baldur’s Gate 3 Soul Coins: How to get them & what they are | Baldur’s Gate 3: Fastest ways to get XP & level up | Baldur’s Gate 3: How to respec your character | Baldur’s Gate 3 Karmic Dice: What are they? | How to unlock Displacer Beast in Baldur’s Gate 3
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Should you release the pixie from the lantern in Baldur’s Gate 3? – Dexerto
Should you release the pixie from the lantern in Baldur’s Gate 3? Larian StudiosBaldur’s Gate 3 presents players with numerous decisions, including the dilemma of releasing the imprisoned pixie from the Moon Lantern in the Shadowlands. Here’s our advice on what action to take. Act 2 of Baldur’s Gate 3 takes players on a journey through the hazardous Shadowlands. Venturing into darkness within these lands directly harms your party, but locating a pixie powering a Moon Lantern offers a shield against the Shadow Curse. While there, you’ll come across Dolly Dolly Dolly, a pixie who’ll ask you to free her from the Lantern she’s trapped in – but if you do, you’ll be sacrificing a light source and some protection – so is it worth even doing? Should you free Dolly Dolly Dolly from the Moon Lantern? It is best to free Dolly Dolly Dolly the pixie from the Moon Lantern in Baldur’s Gate 3 as doing so will make her grateful and she will bless your party with the Filigreed Feywild Bell. This blessing acts like a Moon Lantern, allowing you to walk around the Shadowlands without taking damage from the curse. The bell can even be used to summon Dolly Dolly Dolly and get the blessing back if you happen to lose it. The pixie’s blessing actually works better than the Moon Lantern in two crucial ways: No one will have to hold the Moon Lantern, which frees up an equipment slot. – The Moon Lantern requires the entire party to stay close. Those who stray too far won’t be protected, which makes exploration and combat more difficult. The blessing does not carry this restriction. – If freed, Dolly Dolly Dolly will appear in Act 3, where she can help out with a quest. The only downside to freeing the pixie is that the Moon Lantern is better for spotting teleporting wraiths and shadows. Still, the benefits of letting Dolly Dolly Dolly out far outweigh the drawbacks. Now you’re up to speed with why you should free Dolly Dolly Dolly in Baldur’s Gate 3, check out our class tier list if you’re planning to start a new playthrough, and the fastest ways to earn XP if you’re trying to level up quicker.
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Should you let The Emperor evolve you in Baldur’s Gate 3? – Dexerto
Should you let The Emperor evolve you in Baldur’s Gate 3? Larian StudiosWant to know if you should let The Emperor evolve you or not in Baldur’s Gate 3? Here’s what we recommend choosing in the game. There’s a lot for players to do in Baldur’s Gate 3 from creating your ideal character at the start of the game to meeting various companions, completing all kinds of quests, and battling a lot of hostile enemies in engaging turn-based combat. Decisions are also a key part of the Baldur’s Gate 3 experience and every choice you make will impact how your journey ultimately ends. You’ll eventually reach a point in the story where the Emperor will offer to evolve you and this decision will have a huge effect on the remainder of the RPG. If you’re struggling to decide, here’s our recommendation for whether or not you should let the Emperor evolve you in Baldur’s Gate 3. Is it worth it to let the emperor evolve you in Baldur’s Gate 3? Yes, you should let the emperor evolve you in Baldur’s Gate 3. Even then, the whole picture is much more complicated than just a Yes or a No. This is because, if you choose to get evolved then you will gain access to powerful Illithid abilities. However, it comes at a cost where your physical features are changed for the rest of the game. Naturally, the powers are worth and you will get infinitely strong. However, it is crucial to understand that if you do not let the emperor evolve you then there will be no negative consequences. The emperor will still give you the Astral Tadpole and it will be stored in your inventory. The emperor will respect your choice in this matter and let you go. Apart from that your physical features will remain unchanged. Therefore, the ultimate choice will come down to what you decide to go with. If you feel that changing your physical features for the power is not worth it then you can always decline the emperor. This concludes our guide for should you let the emperor evolve you in Baldur’s Gate 3. If you found it informative, do not forget to look into some of our other guides at Dexerto. Best Sorcerer build | Best Bard build | Best Rogue build | Best Fighter build | Best Ranger build | Best Barbarian build | Best Druid build | Best Warlock build | Best Wizard build | Baldur’s Gate 3: What’s the max level cap? | Best Baldur’s Gate 3 classes tier list | How to revive characters in Baldur’s Gate 3 | Can you multiclass in Baldur’s Gate 3 | Baldur’s Gate 3 Soul Coins: How to get them & what they are | Baldur’s Gate 3: Fastest ways to get XP & level up | Baldur’s Gate 3: How to respec your character | Baldur’s Gate 3 Karmic Dice: What are they?
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Should you help Balthazar in Baldur’s Gate 3? Best ending explained – Dexerto
Should you help Balthazar in Baldur’s Gate 3? Best ending explained Larian StudiosOne key Baldur’s Gate 3 decision is whether you should help or fight Balthazar. So, here’s how to get the best ending and what will happen if you make the other choice. Depending on the choices you make in Baldur’s Gate 3, you’ll either run into Balthazar in Shadowfell or the Gauntlet of Shar but regardless of where you find him, you’ll need to decide between helping or attacking him. If you’re struggling to choose or simply want to know the outcome of helping Balthazar, we’ve got you covered right here. Baldur’s Gate 3: Should you help Balthazar? Yes, you should definitely help Balthazar in Baldur’s Gate 3, especially when he asks you to find the hidden relic inside the Temple of Shar. Once you choose to help him, you’ll get the option to obtain the Summon Golem Bell from the boss. The Bell summons Flesh Golem which makes your journey within the Gauntlet of Shar easier, and the item is only functional here. Another useful item that you can get by helping Balthazar is a Moonlantern. It’s a quest item, a unique lantern that looks like a Club, is Light and Versatile, and inflicts Bludgeoning damage. It shields you from the Shadow Curse in the Shadowlands area in Act 2. However, if you choose to attack Balthazar, you do get some useful items. What happens if you attack Balthazar in Baldur’s Gate 3? If you attack and defeat Balthazar in Baldur’s Gate 3, you can loot his body to get the rare Circle of Bones headgear, uncommon Warped Headband of Intellect, and Animate Dead, a level 3 Necromancy spell. Attacking Balthazar is the second choice related to the boss in Baldur’s Gate 3. You may either choose to fight him in Gauntlet of Shar or Shadowfell. Remember, fighting him in either of these has its own challenges, so the choice is up to you. Baldur’s Gate 3 has a vast roster of characters to romance, check out our guide on who voiced the characters and where you’ve heard them before. You can also check out the best build guide for Sorcerer, Bard, Rogue and Fighter.
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Shocking Baldur’s Gate 3 scene reveals Karlach knows she’s in a video game – Dexerto
Shocking Baldur’s Gate 3 scene reveals Karlach knows she’s in a video game Larian StudiosA scene with Karlach near the end of Baldur’s Gate 3 reveals that she knows she’s in a video game and being manipulated by the player, causing some to admire the devs while others have an existential crisis. Out of all Baldur’s Gate 3‘s main cast, Karlach stands out as someone who’s truly a fan-favorite. Though her heart has technically been replaced by an infernal machine, she wears that heart on her sleeve and remains optimistic even in the most dire moments. However, that facade breaks at one of the most unlikely moments for Karlach, a moment in which she realizes that none of what she’s doing is real and that she’s in a video game. This scene is a pretty rare find, which is part of why it’s taken players so long to find out about it, but the devs were clearly poking a bit of fun at the game’s most dedicated fans. Karlach breaks the fourth wall in shocking Baldur’s Gate 3 scene Baldur’s Gate 3 is a heftier game than most. For many, it takes literally hundreds of hours to see the credits roll, many of which are spent resetting saves and finding the best way to get through whichever obstacles are set in front of you. While the process of loading and reloading saves seems entirely normal as the person playing the game, it’s hard to imagine what it’d be like to be subjected to someone editing and fine-tuning your existence as they control your every move. Karlach has this realization in a scene near the end of the game in an interaction that’s a bit rare to find but rewarding for the game’s most dedicated players. It starts with Karlach peering into your soul with a technique she learned, one that allows her to tell if someone’s lying just by looking into their eyes. However, as she goes to look at the camera, she looks into the player’s eyes rather than the character you play as. This leads to her technique working a bit too well as she sees beyond the boundaries of the game she’s trapped in. “Do you know how all of this ends? You, me, this adventure?” asks Karlach. She then says, “You speak like you know. But you don’t know. They know. And I think I know now, too. I want to know what’s coming, I want to know how this will end. Have you done this before?” Karlach then laments her state as a video game character, saying that she’s jealous of the player that can live in a free world. “I’m so jealous. I’m stuck here, forever here. In these tangled lines, in these hundred hours, or less, or more.” Following this dialogue, Karlach goes right back to being her normal self, almost as if she has no clue what she asked the player in the first place. When you roll a nat 20 on perception and accidentally see through the fabric of your entire reality — TheDarkDuchess (@TheDarkDuchesss) September 16, 2023 Some players laughed away the incoming existential crisis with some jokes, but most were shocked at how well-executed the scene was. Here’s a clip of the full, four minute conversation with Karlach.
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Shadowheart’s VA & her girlfriend cosplay as character during Baldur’s Gate 3 stream – Dexerto
Shadowheart’s VA & her girlfriend cosplay as character during Baldur’s Gate 3 stream Larian StudiosShadowheart’s voice actor and her girlfriend both cosplayed the character as part of their live playthrough of Baldur’s Gate 3. Shadowheart is one of the easier Baldur’s Gate 3 characters to cosplay. While she has a complicated costume, she doesn’t have red skin and an engine in her chest, nor is she a green-skinned warrior maiden like some members of her party. For Shadowheart, the armor, the headband, the black or silver hair, and the elf ears are all essential. The cosplayers who want to get fancy might want to add the Mysterious Artifact, a symbol of Shar, and maybe a mace and shield combo, just to get the D&D Cleric flavor down. Baldur’s Gate 3 voice actors have been playing the game on stream while interacting with fans and discussing how it was made. Shadowheart’s voice actor, Jennifer English, is currently doing a playthrough with her girlfriend, Aliona Baranova, and they decided to get fancy in the latest episode. Jennifer English & Aliona Baranova cosplayed as Shadowheart during their Baldur’s Gate 3 playthrough In the latest episode of their Baldur’s Gate 3 playthrough on the Jen and Aliona YouTube channel, the duo surprised their fans by dressing up as Shadowheart. This follows up a joke from a previous episode, where Aliona dressed like a squirrel, as she voiced one of the animals players can talk to using magic. The duo were sporting the Shadowheart headband and hairclip. Like Lae’zel’s voice actor’s cosplay stream before them, they neglected the ears, a key part of an elf (or, in this case, half-elf) outfit. They did get the two hair colors right, reflecting the potential aesthetic Shadowheart can end the game with. The cosplay stream may have missed Halloween, but there are plenty of chances for future cosplays. The duo are still doing the Druid Grove section of Act I, having faced the harpies on the beach. At their current pace, they might still be playing by the time next Halloween rolls around. The Baldur’s Gate 3 cast has become beloved by fans, partly due to their interaction with the community. These live streams by the voice actors are a lot of fun, especially seeing how they react to their characters, and it’s even better when they dress up like the game’s heroes.
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Shadowheart isn’t even the most iconic character in Baldur’s Gate 3 – Dexerto
Shadowheart isn’t even the most iconic character in Baldur’s Gate 3 Larian StudiosA recent poll run by the British Academy of Film and Television Arts (BAFTA) listed the most iconic video game characters of all time, and while most of it is what you’d imagine, the placement of Baldur’s Gate 3 characters is a bit strange. The list of twenty characters, put together to celebrate BAFTA’s annual game awards ceremony on April 11, was based on a poll that received over 4000 submissions, with players voting for who they think should win. The top ten of the list seems pretty standard for the most part. You’ve got your obligatory Mario, Sonic and Link placements (2nd, 4th and 7th respectively), as well as Master Cheif in 8th covering the bases of the most well-known franchises in the industry. While it could have gone to several others, the overall winner, Lara Croft, is easy to make a case for. Agent 47 from Hitman in 3rd place is a little strange, especially as his whole personality is… not having one, but we can let that slide. However, the one that really doesn’t make sense is Shadowheart punching in at tenth place. Sure, she’s definitely a popular character, and recency bias is one hell of a drug, but look at who she’s ranked above. Pikachu, Solid Snake, and Cloud, all instantly recognizable characters from longstanding franchises, have been beaten out by a Shar cleric who dropped in 2023. Perhaps the most bizarre ranking in this list is the placement of Astarion, also from Baldur’s Gate, at 17th. However you feel about the character, it’s very hard to deny that he’s the face of Baldur’s Gate 3, and more deserving of being the top representative of the game on this list. Even setting aside Neil Newbon’s win for his performance at the 2023 Game Awards, Astarion has become the poster child of the game, and the community feel the same way. It’s a strange list with some odd placements, but they way it positions the characters from Baldur’s Gate is probably the weirdest part.
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Scratch is one of Baldur’s Gate 3’s best healers – Dexerto
Scratch is one of Baldur’s Gate 3’s best healers Larian StudiosScratch the dog might not have divine magic or the ability to tap into primal natural energy, but that doesn’t stop him from being one of the best healers in Baldur’s Gate 3. Baldur’s Gate 3 is a combat-heavy game, and while you can talk your way out of some situations, you will inevitably have to draw your sword and get stuck in. This means you’re going to need some medical assistance from your party. Luckily, the game drops a Cleric (Shadowheart) in your lap at the start of the game and two Druids later in the story. These have access to lots of healing spells, as well as powerful buffs and restorative magic that can remove status effects. The problem is that all of these spells require actions in combat, meaning you can only heal so much in a single combat round. Additionally, you can revive a recently KO’d ally with the “Help” move, but that means getting close and burning your action for the round. It turns out that an unlikely ally is the most effective person at raising the dead. As revealed in a thread on the Baldur’s Gate 3 Reddit, Scratch the dog can save your behind in harder battles. Scratch’s Help ability makes him an invaluable healer Scratch can be summoned outside of the Camp using his ball. What makes Scratch unique is that he has access to the Help action, allowing him to revive downed party members on his turn. “I have told friends this but they are so scared to take Scratch out for combat situations,” one user wrote, “I keep swearing if he gets taken down to 0 hp he just gets sent back to camp and is fine! He is of course also useful to get downed characters up with doggie kisses.” Not only that, but you can buff him with Invisibility spells/potions. This means that enemies won’t target Scratch, allowing him to run around and raise allies with impunity. Scratch also has other uses, as he’s great at finding traps and digging up buried treasure. His Help action can also be used in battles where you need to interact with the environment, such as freeing Astarion during the Cazador fight. If an enemy uses an AoE spell that takes down several party members, then that can be curtains for your run. This is because you’ll waste turns reviving and healing allies, while the enemies wail on your with impunity. With Scratch on your side, you can balance out the action economy, allowing his little face to save the day.
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Scratch gets a revival lesson from Gale in Baldur’s Gate 3 – Dexerto
Scratch gets a revival lesson from Gale in Baldur’s Gate 3 Reddit: Ganning14Gale imparts a lesson on how to revive him to Scratch after they both fall in battle together in Baldur’s Gate 3. The Game of the Year winner continues to impress its fan base with the level of detail added to the game. Based on the principles of Dungeons and Dragons, Baldur’s Gate allows players to fully customize their character and prave their own destiny throughout the game. Along the way, players come across various companions who give new perspectives and playstyles. One of which is Gale, who is one of the more dramatic members of the group. However, the wizard can prove useful in many situations, including his ability to cast a spell on himself that allows him to be brought back to life. Upon dying during battle, whoever is closest to Gale will get an explanation on how they can revive him. Usually, this will be another human member of the team, but players can opt to adopt Scratch, a dog found in the first Act of the game, and use him in combat. When dying next to Scratch, Gale gives him the rundown instead, resulting in a hilarious cutscene. Scratch takes on revival role for Gale On the official Baldur’s Gate subreddit, a player posted a clip of an interaction that they captured between Scratch and Gale. This came after Gale fell in battle with Scratch being the closest to him. The cutscene begins with Gale explaining the rules of his revival before the game cuts to Scratch who looks like he is doing his best to understand what Gale is talking about. “Scratch has no idea what Gale is saying but he is happy to be involved,” said one commenter. Others enjoyed the hilarity behind Gale trying to explain something to a dog. Which one user pointed out would not work unless Gale cast a spell that would allow him to speak to animals. “And gosh darn it he’ll do it too,” said another. “Because he’s the goodest of boys.” Fans questioned whether the interaction was potentially a bug, but they were clear in their desire to have it be a permanent feature in the game. Despite the game having been out since August, players continue to find new aspects of the game that make it that much more enjoyable.
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Savage Baldur’s Gate 3 hag has tailored insults for every companion – Dexerto
Savage Baldur’s Gate 3 hag has tailored insults for every companion Larian StudiosEveryone’s least favourite hag Auntie Ethel has some Cutting Words in Baldur’s Gate 3. Somebody compiled all her Vicious Mockery and the companion-specific insults are brutal. Vicious Mockery is a favorite spell amongst Baldur’s Gate 3 fans, hell, D&D fans in general. Ordinarily the purview of Bards, there are other classes who can gain access to the hilarious spell as well. The fun of Vicious Mockery comes from hurling verbal jabs at your opponent and dealing psychic damage from your sick burns. The dedicated team at Larian Studios wrote and recorded more than 2 hours of lines just for this spell. YouTuber Chubblot went through the trouble of compiling every single one for fans of Baldur’s Gate 3 to giggle at. The wildest discovery from this is that Auntie Ethel, a despicable hag, has a tonne of very specific violations for every conceivable circumstance. Much like your own auntie at Thanksgiving, Auntie Ethel seems to be an intolerable racist. She has multiple lines of questionable Vicious Mockery for any race the player character might choose but it doesn’t end there. Ethel has a few insults for every Baldur’s Gate 3 companion and all of them play on their deepest insecurities. It can be small things like calling Wyll “Daddy’s mistake”, but it can be far worse. Shadowheart is a Cleric of Shar who has had her loved ones killed, kidnapped, or wiped from her mind. “Why would Shar love you when no one else does?” Ethel says to her. Lae’zel is a prideful Githyanki whose most valued quality is her connection with her culture and kin. “Your people will never take you back, Illithid scum,” is Ethel’s way of getting at her. She’s an incorrigible sort but if you want to face down Auntie Ethel’s Vicious Mockery yourself, you can do so during the Save Vanra quest. Just toss some Hag’s Bane on her to trigger the fight. If nothing else, it’s great fun to smack her about for being so nasty. To make sure you’re ready to face her, check out our Baldur’s Gate 3 guides below. Best Sorcerer build | Best Bard build | Best Rogue build | Best Fighter build | Best Ranger build | Best Barbarian build | Best Druid build | Best Warlock build | Best Wizard build | Baldur’s Gate 3: What’s the max level cap? | Best Baldur’s Gate 3 classes tier list | How to revive characters in Baldur’s Gate 3 | Can you multiclass in Baldur’s Gate 3 | Baldur’s Gate 3 Soul Coins: How to get them & what they are | Baldur’s Gate 3: Fastest ways to get XP & level up | Baldur’s Gate 3: How to respec your character | Baldur’s Gate 3 Karmic Dice: What are they?
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“Satisfying” Baldur’s Gate 3 spell is a must-have to deny enemies in the game – Dexerto
“Satisfying” Baldur’s Gate 3 spell is a must-have to deny enemies in the game Larian StudiosBaldur’s Gate 3 players claim this spell is “so satisfying” to use against enemies, both gameplay and visual-wise in the game. Baldur’s Gate 3 has some of the most difficult fights in the game, with enemies pulling off certain mechanics and spells that can potentially wipe your entire party. Hence, getting buffs and preparing your spells are essential. While the game offers a lot of spells to choose from, one spell is apparently “so satisfying” to pull off during fights. According to players, that is none other than Counterspell. In a Reddit thread titled “Get counterspelled idiot,” one user showcased how they managed to stop Balthazar from casting Animate Dead during the fight in Shadowfell. Granted, some players prefer ending this fight by throwing him into the chasm, but seeing the necromancer standing there alone after being unable to cast his spell to bring his army of annoying skeletons is a hilarious sight to see. Seeing this clip, one user wrote: “Counterspell is one of the most satisfying spells in the game for me. So powerful.” to which another replied with, “And I love how they make it even more so by emphasizing it in animation. It’s not just a dud, it’s a forcible halt.” Another user commented: “Omg Counterspell! Why do I keep forgetting that spell. I did that fight so many times mostly to get better outcomes than dying.” Meanwhile, one user mentioned that in their run, they managed to have Gale use Counterspell on a “little b**** in Act 3 who always tries to use Dimension Door” to flee on the first turn. “After getting denied retreat, Minthara reduced him to nothingness with a pair of level 3 smites. That was particularly satisfying,” they added. “I very much enjoy having my sorcerer and Gale constantly NOPE enemy spells. F*** outta here,” one chimed in. One of the best things about Baldur’s Gate 3 is that there’s so much freedom when dealing with fights. If you happen to not have anyone in the party who can use Counterspell, however, learning this trick is also an option.
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Rushing to the finale leads to Baldur’s Gate 3’s “worst ending” – Dexerto
Rushing to the finale leads to Baldur’s Gate 3’s “worst ending” Larian StudiosNot all quests have a happy ending, as rushing through the story of Baldur’s Gate 3 can result in a narrative that leaves no one satisfied. Baldur’s Gate 3 has some dark endings, especially if you follow the will of Bhaal and become an avatar of evil. But at least these offer a conclusion to the story, unlike the many non-standard gameovers, which usually result in the end of the world due to a dice roll gone wrong. There are some happy endings in Baldur’s Gate 3 too, but they all involve sacrifice on some level. To that end, some who transform into Mind Flayers can choose to take their own lives in the end, so they can avoid fully losing their minds and souls in the process of becoming monsters. But what about those who make all of the wrong choices? A user on the Baldur’s Gate 3 Reddit named StormblessedFool has shared the fate of their protagonist, which was brought about by rushing to the ending. “So, at the end I decided to become a mindflayer to save the day. But I was short on time and decided to do a quick ending and go back later to play for real. So anyway I became a Mind Flayer, but then I let Gale blow himself up to destroy the elder brain, meaning I never needed to become a Mind Flayer,” the user wrote. They continued: “After that I offed myself to stop living as a mindflayer, Karlach (my romantic option for this run) was devastated and also died. 10/10.” Using Gale’s Netherese Orb Blast to defeat the end boss is a valid tactic, so most people save it for the final encounter, knowing they’ll lose him in the process. However, it’s usually something they plan for, as sacrificing Gale means they don’t have to use other options, like turning into a Mind Flayer. Baldur’s Gate 3 has a staggering number of story options, so players can make multiple sacrifices even though they don’t need to. This can lead to unique endings, especially if you’re prepared for a sad conclusion to the story. Larian Studios has confirmed it’s not making any Baldur’s Gate 3 DLC, which might be for the best. After all, it could prove difficult to continue the story when half of the party perished for no good reason.