Author: Nik Ranger

  • Baldur’s Gate 3 beats TotK to become highest-rated game on Metacritic in 2023 – Dexerto

    Baldur’s Gate 3 beats TotK to become highest-rated game on Metacritic in 2023 Nintendo, Larian StudiosBaldur’s Gate 3 has overtaken The Legend of Zelda: Tears of the Kingdom’s Metacritic score, making it the highest-rated 2023 game to date. The competition for 2023’s Game of the Year started heating up before the year even got underway. Many people’s short lists have long included Tears of the Kingdom, Starfield, and Marvel’s Spider-Man 2. While the latter two have yet to arrive, another game just entered the running as a GOTY contender – Baldur’s Gate 3. The RPG is already dominating the sales charts, with positive word-of-mouth even inspiring an uptick in pre-order sales on PSN. Baldur’s Gate 3 is nothing short of a critical hit, too, with critics and players shouting its praises at every turn. Surprisingly, such praise has allowed the new title to topple The Legend of Zelda’s latest adventure on Metacritic. Baldur’s Gate 3 is now 2023’s best-rated game on Metacritic The Legend of Zelda: Tears of the Kingdom comfortably enjoys a very high 96 Metascore, which previously made it this year’s highest-rated title. For a time, Baldur’s Gate 3 shared the same Metascore. That much has changed in the last couple of days, however. Larian’s newest Baldur’s Gate epic now sits at an outstanding 97 on Metacritic, securing its place as 2023’s best-rated video game, thus far. The screenshot below shows how the two stack up against one another on Metacritic’s Best Video Games for 2023 list, which is in order of highest to lowest-rated releases. It’s worth noting that these standings could change at any time, particularly where Baldur’s Gate 3 is concerned. After all, not every outlet has reviewed the RPG as of yet (Dexerto included), with the likes of IGN updating readers on its thoughts with a “Review in Progress.” Regardless, it’s clear Baldur’s Gate 3 will go down as one of 2023’s most critically acclaimed games.

  • Baldur’s Gate 3: What’s the max level cap? – Dexerto

    Baldur’s Gate 3: What’s the max level cap? Larian StudiosAre you curious to know what the max level cap is in Baldur’s Gate 3? Here’s the highest level you can reach in the beloved Larian Studios’ RPG. Leveling up in RPGs like Baldur’s Gate 3 is a key part of the adventure, as it enables players to acquire advanced skills and abilities, and understanding the game’s level cap is vital for planning your character’s growth. Some games let players reach into the hundreds with their level cap like the Diablo franchise and others have a lower level count but require characters to gain much more XP. But what is the max level for Baldur’s Gate 3? Is it 20 like traditional Dungeons & Dragons or something different? Here’s everything you need to know about the level cap in Baldur’s Gate 3. What’s the max level in Baldur’s Gate 3? The max level in Baldur’s Gate 3 is level 12. Larian Studios previously revealed to PCGamesN that they had “originally planned for Level 10 to be the highest character level in the game,” but after some soul-searching: “Too many rad high-level spells would have been left just out of reach had we done so.” This led to the team upping the player level cap to Level 12. If you’re keen to exceed the level cap, however, you can always use a mod to reach Level 20. What is the max party size in Baldur’s Gate 3? The max party size in Baldur’s Gate 3 is 4. This means you’ll be able to level up to 4 party members at a time as you progress in the game, and you can always swap characters you’ve recruited at your camp into your party if you reach max level with some and want to start leveling up others. For more Baldur’s Gate 3 content, check out a handful of our builds guides: Best Sorcerer build | Best Bard build | Best Rogue build | Best Fighter build | Best Ranger build

  • Baldur’s Gate 3 makes television debut on Jeopardy – Dexerto

    Baldur’s Gate 3 makes television debut on Jeopardy Larian StudiosBaldur’s Gate 3 made a surprise appearance on the popular American television game show Jeopardy on February 22. Winner of Game of the Year, Baldur’s Gate has gained massive attention in mainstream media. Since releasing in August of 2023, the title has reached multiple platforms such as PC, PlayStation, and Xbox. For those potentially outside of the gaming world, Baldur’s Gate has also garnered attention in The New York Times and Washington Post. This is thanks to the over 100,000 players that log into the game daily across all platforms. The premise behind Baldur’s Gate comes from the popular tabletop experience Dungeons and Dragons. In which people can completely customize their character, interact with the world around them, and force a unique destiny for themselves. With this much attraction to one game, it seems that Baldur’s Gate has made it big by becoming a question on the latest episode of Jeopardy. Jeopardy contestant correctly answers Baldur’s Gate question An episode that aired on February 21 has a contestant pick a $400 question underneath the category “Fun and Games.” The statement is revealed to be the following: Baldur’s Gate 3 is a 2023 video game juggernaut based on the 5 rules for this tabletop role-playing game. The contestant then answers with “What is Dungeons and Dragons?” Fans were pleasantly surprised to find out that Baldur’s Gate had been on the game show. Not only that, but they praised the contestant in the video for answering the question quickly. A developer of Baldur’s Gate saw the question was featured and issued their own response on social media. “Apparently BG3 was on Jeopardy, so apologies if you lost,” said the director of publishing for Larian Studios Very AFK. As Baldur’s Gate continues to grow in popularity, there may be a chance that the mainstream media world will see more people talking about it.

  • Baldur’s Gate 3 made one class OP by removing its weakness – Dexerto

    Baldur’s Gate 3 made one class OP by removing its weakness Larian StudiosWhile Baldur’s Gate 3 is surprisingly faithful to the D&D 5E rules, it’s still a video game and had to make changes to fit the format. This resulted in one class getting its weakness stripped away, turning it into one of the most powerful in the game. Baldur’s Gate 3 has a great deal of DNA from Larian Studios’ previous RPG, Divinity: Original Sin 2. This resulted in some of the item systems from Divinity being brought forward, such as the gimmick arrows, elemental surfaces, and even the crafting system. The abundance of items that were inherent to Divinity’s gameplay seeped into Baldur’s Gate 3, which made it a lot easier to play one of the D&D classes, especially as it has a rap for being one of the trickiest to master in the tabletop game: the Warlock. The Warlock class cheated its way to magic (resulting in fewer spells) The D&D Player’s Handbook has three arcane spellcaster classes, which all made their way into Baldur’s Gate 3: the Sorcerer, Warlock, and Wizard. Sorcerers have a natural affinity for magic, usually as a result of having a supernatural being as an ancestor, such as a dragon or an elemental. Wizards, meanwhile, have to study to learn how to control magic, using their knowledge to uncover the rituals and words that let them master the Weave. This results in the Sorcerer and Wizard having access to lots of spells from the get-go. The biggest difference between the two classes is that Sorcerers get access to fewer spells, but can alter them with their natural abilities, while Wizards can potentially learn every spell in the game, but only receive benefits from their chosen field of study. Warlocks don’t have any talent for magic at all. Instead, they gained access to magical powers by cutting a deal with a higher power. These otherwordly patrons can include demons, devils, angels, Cthulhu monsters, genies, or even a powerful undead, like Count Strahd von Zarovich. This unusual route to magical might mean that Warlocks barely get any spell slots compared to the other classes in D&D. You’ll only have two spell slots at any one time throughout most of Baldur’s Gate 3, which is what Sorcerers and Wizards have at level 1. The trade-off is that Warlocks can restore spell slots after short rests. They also receive lots of cool powers that are unique to them, as well as abilities that improve the amazing Eldritch Blast Cantrip, which is their primary weapon. Baldur’s Gate 3 is stuffed with more magic items than most D&D campaigns One aspect of Baldur’s Gate 3 greatly changes the D&D 5E class dynamic: magic items, or rather their sheer abundance. Those who played Baldur’s Gate 1 & 2, Neverwinter Nights 1 & 2, or even the Pathfinder video games will notice that players are given tons of magic items, more than they’ll ever need, and most will be sold at shops. This reflected the D&D of the era, as magic items were a huge part of the game, and characters were expected to have some if they were going to survive the challenges ahead. D&D 5E drastically changed that philosophy, focusing more on innate character abilities (like the ones gained from their class) rather than items given away at the DM’s discretion. This means it’s much rare to see magic items in D&D 5E campaigns. Baldur’s Gate 3 threw this thinking out: after all, it’s a video game, and acquiring loot is important in that form of media. This means that it won’t be long until your party is drowning in potions, scrolls, suits of armor, rings, and weapons, more than you’ll ever need. No class benefits from this more than the Warlock, as they don’t need to go begging their daddy/mommy Patron for spells as often. Warlock spell restrictions are ignored because of all of the scrolls The problem with playing a Warlock in most D&D campaigns is that you have to be super careful about when you use your spell slots, as you’re never guaranteed access to a short rest to replenish them. This can lead to decision paralysis, as you always have to worry about wasting a spell slot and not having it later when a bigger threat shows up. Fortunately, this isn’t as much of an issue in Baldur’s Gate 3, and we’re not just talking about how easy it is to rest in the game. You don’t need to worry about running out of spells because the game throws scrolls at you all the time, to say nothing of items that contain a once-per-day use of magical effects. During my first playthrough of Baldur’s Gate 3, I never felt the pinch of the Warlock’s restricted slots. By the time I reached Act III, I had so many scrolls that I never came close to using them all, even during the most brutal fights. So, Baldur’s Gate 3 removes the Warlock’s weakness, leaving you with an easy restorative method for your actual spell slots and leaving you with all of your cool, unique class abilities and Eldritch Blast buffs intact. This makes the Warlock an OP class, especially compared to its tabletop counterpart. It’s a shame that the Warlock subclass doesn’t have a huge effect on the story, as they currently only offer a few minor dialogue options throughout the story. If the three Patron choices were as important as Wyll’s, then the Warlock would easily be the #1 Baldur’s Gate 3 class choice.

  • Baldur’s Gate 3 loophole lets players reap rewards without permanently killing Karlach – Dexerto

    Baldur’s Gate 3 loophole lets players reap rewards without permanently killing Karlach Larian StudiosA Baldur’s Gate 3 player has discovered a clever loophole that allows them to reap the rewards of killing Karlach while still having her join your party. Baldur’s Gate 3 offers players a bunch of different strategies for approaching the game’s story. Whether you want to role-play as a pacifist healer or become a truly evil Barbarian, the game accommodates any and all sorts of playstyles. That includes clever players who want to mess with the game’s rules, letting them twist and turn the game to find loopholes. Experimenting with the game’s open-world sandbox is incredibly important when attempting to find loopholes, which can grant incredible rewards to those willing to screw around and find out. The best BG3 loophole may have just been discovered, as it allows players to keep a companion while killing them. Wyll’s personal quest requires the player to kill Karlach in Act 1. This nets him some new gear and prevents him from growing horns for the rest of your journey. However, killing arguably the best companion in the game is a big no for most players, so it’s a great thing a loophole has been discovered. Baldur’s Gate 3 player discovers loophole that is the best of both worlds One creative Baldur’s 3 gamer realized that they could kill Karlach, grab the rewards, and still have her join your party. Reddit user Leyllara explained that by using a specific sequence of steps, players can have their cake and eat it too. You can follow these steps to have the best of both worlds in Baldur’s Gate 3. Whilst Wyll is out of your party, kill Karlach without speaking to her or the Paladins. – Return and tell Wyll you’ve slain her. – Return to Karlach’s body and raise her as far away from the party as possible, ensuring she won’t notice you were there. – Return to camp and grab the rewards for Wyll’s quest by using a long rest. – Make sure Wyll isn’t in your party once more, head back over to Karlach and recruit her. – It’s not quite sure if this is an intentional loophole by the developers or not, but as one mischievous Redditor pointed out, “the contract said Karlach had to die, it didn’t say anything about her having to stay dead.”

  • Local library asks Larian if they can buy Baldur’s Gate 3 and in wholesome gesture the developer donates copies for everyone to play – Dexerto

    Local library asks Larian if they can buy Baldur’s Gate 3 and in wholesome gesture the developer donates copies for everyone to play Larian StudiosIn a wholesome gesture, Baldur’s Gate 3 developer Larian Studios donated a copy of the RPG to a public library. Librarian and Redditor TeenyGremlin claims that as tax-exempt institutions, libraries can’t purchase materials with tax included. Such an obstacle put the local librarian in a bind several months ago, as they wanted to add a physical copy of Baldur’s Gate 3 to the organization’s game collection. The librarian said they tried buying a copy from Larian’s official website. However, the storefront places local taxes on all items, thus stopping the Redditor from proceeding. “I reached out to customer service to see if there was an alternative method for billing (such as an invoice) or if they had the capability of setting us up with a tax-free account on their store,” the user explained. They weren’t expecting special accomodations, especially not from a Belgian company. But their love of the BG3 encouraged them to try anyway. The librarian didn’t receive a response for three months until someone finally reached out earlier this week. Larian‘s representative informed them that the studio would donate a free copy of Baldur’s Gate 3 to the library to circumvent the tax issue. “I’m absolutely floored. Someone bothered to reach out about an almost unanswerable question months after I was sure it was forgotten.” The Redditor went on, saying they’d never worked with a company so committed to finding a workaround. “It’s such a small thing, I know, but it was so cool,” they added. Another librarian chimed in to say that other companies will similarly donate when asked. The commenter wrote, “Larian went above and beyond, but this is my way of saying, put yourself out there and roll for charisma!” Still, as someone in the thread pointed out, this wholesome gesture is just one of the reasons why Larian won Studio of the Year at the Golden Joystiq Awards.

  • Baldur’s Gate 3 lets you fail unfailable rolls – Dexerto

    Baldur’s Gate 3 lets you fail unfailable rolls Larian StudiosA Baldur’s Gate 3 player failed what should have been an unfailable dice roll, prompting a conversation on a core game mechanic. Few things in Baldur’s Gate 3 are as frustrating as rolling a natural 1, especially when the odds of succeeding are high. One player learned this the hard way when, while trying to dive into an NPC’s thoughts, they managed to fail the DC 0 check. The player took to social media, posting on the BG3 subreddit a screenshot of their situation with the title “Really?” Considering that 1 is obviously greater than 0, the player was understandably frustrated by failing the check. This prompted a discussion on how Baldur’s Gate 3 handles nat 1s and nat 20s alike. “I’ve gotten that too I’ve also gotten the critical success on the 99 one,” said one commenter, calling it “The duality of fate.” In Baldur’s Gate 3, rolling a 1 or a 20 results in a critical failure or critical success, respectively. No matter what positive or negative modifiers you may have – or how high or low the DC is – you will always succeed or fail at what you are trying to do if you roll the highest or lowest possible result. This sets it apart from tabletop Dungeons & Dragons, where it’s a popular house rule rather than a core mechanic. While certainly frustrating in situations like this, many Baldur’s Gate 3 players say it makes sense under these circumstances. “I don’t mind it as much in a video game as your options are inherently more limited there,” pointed out one player. “But in ttrpg, some things just aren’t possible. Like the famous example of a Nat20 athletics check won’t let you jump to the moon.”

  • Baldur’s Gate 3 leaves internet shocked with animal love scene – Dexerto

    Baldur’s Gate 3 leaves internet shocked with animal love scene Larian StudiosDeveloper Larian Studios left the internet and their live audience shocked after showing an explicit romance scene in Baldur’s Gate 3 featuring a bear. Baldur’s Gate 3 is set to release on August 3, 2023 on PC and September 6 on PS5, and RPG fans can’t wait to get their hands on this much-anticipated title. Ahead of the upcoming release date, developer Larian Studios held a four-hour live stream called the Panel from Hell, which gave showed off a ton of new, in-game footage and detailed some returning mechanics. During the panel, the team showcased some of the relationship and romance scenes in the game. However, one of those explicit scenes showed the protagonist getting it on with a bear — leaving the internet (and a poor in-game squirrel) shocked at what they’d just witnessed. Baldur’s Gate 3 animal romance scene leaves viewers stunned Towards the middle of the “Panel from Hell” stream, members of the dev team at Larian gave a brief look at how romance options could play out in BG3. The first romance scene showed off was rather tame, showing a Dragonborn protagonist going on a first date with one of the game’s companions, Karlach. After the date scene with Karlach, Larian decided they will show off “another side of the spectrum” for the game’s romance. However, with this scene, they decided they would let the online chat and the audience dictate the choices made during the scene. This time, the player character in the form of Astarion gets romantically involved with the Druid Halsin. When things are about to get hot and heavy, Halsin loses control and accidentally assumes his bear form. Upon changing back to his normal form, Halsin apologizes. Before the next option showed up, Larian’s Swen Vincke noted the studio was “All about choice and consequences.” Naturally, the first available option for the player to choose said: “Don’t apologize. I like it.” As many would guess, both chat and the live audience immediately called to select the first option, which led to the protagonist ultimately getting it on with Halsin in his bear form. Thankfully, before things took too strange a turn, the scene humorously cut to a nearby squirrel eating an acorn, before dropping it in surprise at what was happening in front of it. The internet’s reaction to the stream segment was a mixture of shock, confusion, and everything in between. Some comments included things like “Furries are eating good I guess,” and “Every day we stray further from God.” Larian Studios was also banned on TikTok for the clip, as confirmed by the studio’s Director of Publishing, Michael Douse. If nothing else, the scene certainly showcased the freedom of choice players have in Baldur’s Gate 3. For better or for worse.

  • Baldur’s Gate 3 launch guide: Pre-load, file size, launch times – Dexerto

    Baldur’s Gate 3 launch guide: Pre-load, file size, launch times Larian StudiosBaldur’s Gate 3 is nearly upon us and fans cannot wait to explore the full glory of the Forgotten Realms. We’ve put together a guide on how to get started. It’s Baldur’s Gate 3 eve and we’re sure prospective players are waiting with bated breath until the full launch of the game on August 3. Fans will likely want to get started with the game as soon as humanly possible to get the most out of it. We’ve put together this handy guide together to help prepare players for launch. Here’s what we know about pre-loading, file size, and launch times. Can you pre-load Baldur’s Gate 3? Ripping the band-aid off, you cannot pre-load Baldur’s Gate 3. It’s a massive shame but developer Larian Studio has a pretty good reason for why you can’t. In a post on the Baldur’s Gate 3 Twitter account, the developers explained the reason for the lack of pre-loading. Apparently, because the game is on Steam and there is an early access function, switching to pre-load could “break the game” for those still playing the early access. It’s a fair enough reason to keep pre-loading at bay but it does complicate the launch a bit. The game’s file size is quite hefty. Baldur’s Gate 3 file size Baldur’s Gate 3 is a gargantuan 122GB putting it up there with titans like Red Dead Redemption 2 and Microsoft Fight Simulator. The size of the game only makes the lack of pre-load more painful. 122GB is sizable and you can expect a pretty long download time regardless of your internet speed. If you want to get into Baldur’s Gate 3 as soon as you possibly can, we recommend being across launch times and setting an alarm to start your download early. Baldur’s Gate 3 launch times As previously mentioned, Baldur’s releases on August 3, 2023 but it drops specifically at 8 AM PDT. We’ve done some conversions to help our global audience: 8 AM PDT (Los Angeles) – 11 AM EDT (New York/Quebec) – 12 PM BRT (Rio de Janeiro) – 4 PM GMT (London) – 5 PM CEST (Berlin) – 1 AM, August 4 AEST (Sydney) – 3 AM, August 4 NZST (Auckland) – Hopefully, with all this info, you’ll be able to start your journey in the Forgotten Realms right. While you wait, it might be best to check out some of our Baldur’s Gate 3 guides so you’re prepared for your adventure. Best Barbarian build | Best Druid build | Best Warlock build | Does Baldur’s Gate 3 have crossplay & cross-platform progression? | Can you play Baldur’s Gate 3 on Steam Deck? | Baldur’s Gate 3 voice actors for all characters | How long is Baldur’s Gate 3? | Baldur’s Gate 3 pre-release bonuses & edition differences | Is Baldur’s Gate 3 coming to Xbox? | Is Baldur’s Gate 3 single-player? | Baldur’s Gate 3 Mind Flayers explained: Who are the Illithids? | Baldur’s Gate 3 proficiency explained

  • Baldur’s Gate 3 trick lets players save almost every NPC in Last Light Inn – Dexerto

    Baldur’s Gate 3 trick lets players save almost every NPC in Last Light Inn Larian StudiosOne BG3 player managed to save nearly every NPC from Act 2’s notorious Last Light Inn quest with a useful trick other players can learn from. The second act of Baldur’s Gate 3 leads players to the Last Light Inn, a safe haven from the curse plaguing the Shadow-Cursed Lands. There they’ll meet old allies, the druid Jaheira, and a cleric of Selûne named Isobel who helps protect the Inn. Once players speak with Isobel, chaos ensues as a winged Fist Marcus swoops in making demands of the cleric. Defending Isobel causes a fight to break out, which can end in disaster for nearby NPCs. Since BG3’s launch, players have reported accidentally getting everyone killed in the Last Light Inn – a tragedy that’s known to ruin quite a few questlines. However, Redditor theshouldershrugger revealed how they evacuated NPCs from Last Light to ensure nearly everyone could walk away unscathed. The user did so by carrying people out one by one with their “gnomish Durge using an improvised weapon, [then] fast traveled to the Gauntlet of Shar, and gently set them down.” Isobel counted among the few casualties, but the Redditor said they were able to recruit Jaheira. Because Bex and Danis “inexplicably wandered back into Last Light during the ensuing fight,” these two lost their lives to shadow-cursed enemies. Everyone else survived the attack, though. Naturally, other BG3 players are already itching to give this trick a try. One such person replied, “Larian, please do not patch this out I beg of you. Fr great exploit OP; might need to do this for my half evil half redemption Durge.” Another player chimed in with, “Oh man this amazing. Maybe I could do half evil run [with] this…” Others were also quick to applaud the original poster on their inventiveness. “Kidnapping people might be my favorite unintended mechanic in the game lol,” wrote another Redditor. As players keep demonstrating, Baldur’s Gate 3 continues to prove that it’s full of surprises.

  • Baldur’s Gate 3 Lae’zel’s voice actor streams game in makeshift cosplay for Halloween – Dexerto

    Baldur’s Gate 3 Lae’zel’s voice actor streams game in makeshift cosplay for Halloween Lae’zel’s voice actor, Devora Wilde, streamed a new episode of her Baldur’s Gate 3 playthrough for Halloween while in makeshift cosplay, playing the game truly in character. There’s a definite tier list for the easiest and most difficult Baldur’s Gate 3 party members to cosplay as. At the bottom, there’s Gale, who can be pulled off with some purple robes and a smug attitude, followed by Asterion, who only needs a frilly shirt, white wig, and leather pants. The most difficult Baldur’s Gate 3 party member to cosplay is Karlach. She has bright red skin, horns, yellow eyes, numerous battle scars, and an engine in her chest. It would take a lot of work to pull off a convincing Karlach outfit. Just behind Karlach in the difficulty department is Lae’zel, who has greenish-yellow skin, frilled ears, black markings on her cheeks and above her eyes, and sharpened teeth. Luckily, Lae’zel is often seen sporting armor so that a cosplayer can focus on everything about the neck for an outfit. Devora Wilde played Baldur’s Gate 3 in Lae’zel cosplay Like many of the Baldur’s Gate 3 cast members, Lae’zel’s voice actor, Devora Wilde, has been playing the game on stream. To celebrate the stream being played on Halloween, Wilde did the episode while wearing Lae’zel makeup. The episode can be seen in full on the Devora Wilde YouTube channel, while new episodes can be seen on her Twitch channel. Unfortunately, as Wilde points out at the start of the video, the makeup job isn’t perfect. This is mostly due to the hue, as Lae’zel and most Githyanki have a yellowish-green tint to their skin rather than dark green. The makeshift cosplay was mostly face makeup, as Wilde nailed the black markings on Lae’zel’s face. The frilled ears and yellow eyes were absent, however, as they would have involved much more work to pull off. As the Baldur’s Gate 3 cast members play through the game, it’s fascinating to hear their insights into the characters, as well as their memories of recording all of their dialogue. Recording a stream in cosplay is an extra fun step, and it will be interesting to see if any cast members follow suit.

  • Baldur’s Gate 3 Lae’zel voice actor reveals her canon love interest – Dexerto

    Baldur’s Gate 3 Lae’zel voice actor reveals her canon love interest Larian StudiosLove is always in the air in Baldur’s Gate 3, no matter how dangerous things get. Players have a wide variety of romantic partners, yet Lae’zel’s voice actor has given her take on who the canon couple in the game is. Baldur’s Gate 3 has tons of options when it comes to your character’s love life. These can include being in a happy relationship with a frog lady, cheating on your partner with a devil, or even sacrificing your beloved as part of a ritual to take over the world. You know, normal stuff. This means the game doesn’t have a “canon” coupling between characters, especially when you factor in all of Baldur’s Gate 3’s endings. However, the performers behind the charaters have their own opinions, as Devora Wilde, the voice and motion capture actor for Lae’zel, has christened her canon couple. In a recent interview with Dexerto production Fall Damage, Wilde picked her personal favorite duo among the Baldur’s Gate 3 cast, and unsurprisingly, Lae’zel was among them. “I think the canon couples should be, well, Lae’zel and Shadowheart. It’s gotta be. They’ve that kind of love/hate relationship,” said Wilde. Lae’zel and Shadowheart are a popular pair among the fans, especially considering how suggestive their rivalry and attempted murder scene in the camp can be. It’s not just the Gith and the Sith who are compatible, as Wilde also named another party member as a good match for Lae’zel, saying “I also think Lae’zel and Karlach make a very good pair.” As revealed by Baldur’s Gate 3’s first anniversary stats, Karlach is a very popular romantic option among the players. Unsurprisingly, the flaming Tiefling warrior stoked the fires in so many players’ hearts. Baldur’s Gate 3 will likely never get a canon conclusion to its story, barring a sequel made by a different studio that brings everyone back. Even the upcoming Forgotten Realms D&D book featuring the city of Baldur’s Gate likely won’t give concrete answers. It’s down to the fans and the actors who played the characters who won over so many people to decide who gets to ride off into the sunset together. In this case, the ride is a red dragon, and rather than a sunset, it’s driving a spear into Shar’s stupid face.

  • Baldur’s Gate 3 player humiliated after Lae’zel beats them with salami – Dexerto

    Baldur’s Gate 3 player humiliated after Lae’zel beats them with salami Larian StudiosA Baldur’s Gate 3 player has shared an embarrassing tale of them being bested by Lae’zel, who only used a stick of salami during the fight. Lae’zel easily counts as one of the most formidable fighters in BG3. And her combat prowess isn’t any less present in what players have come to call the “Lae’zel romance fight.” She’ll use her best weapons and whatever else the battle may require, all to truly become one with her future love interest. Fully aware that the fight was imminent, one player tried to outsmart the Githyanki Warrior by unequipping all of her weapons beforehand. They didn’t account for the fact that she’d use whatever else she had at her disposal. Lae’zel wrecks Baldur’s Gate 3 player with a stick of salami Having romanced Astarion in the past, Reddit user happymasquerade wanted to try their hand at winning over Lae’zel. Knowing the romance involved a duel, the player removed all of her weapons for a “fair fight.” What happened next proved to be anything but fair. Once the fight commenced, the Githyanki Warrior pulled out what appeared to be a club. Thinking they still had a chance, the Redditor continued with the match. “Her AC is insane and I can’t land a hit. On top of that, she used an elixir of colossus halfway through the fight. WTF. She beat me to a pulp,” the user wrote. After the pair became official, the Baldur’s Gate 3 player checked Lae’zel’s weapons and realized, “she beat me to death with salami. SALAMI.” BG3 fans, of course, got a kick out of the original poster’s misfortune. Some people chose to look on the bright side, though. As one commenter put it, “Awww, that’s actually pretty sweet. Imagine telling your grandkids in the distant future: ‘… and then your grandma whipped out this huge salami out of nowhere…’” Other users chimed in with jokes of their own. One such reply read as follows, “So you’re saying she went HAM on you?” Another Baldur’s Gate 3 player said they probably would’ve kept this loss to themselves. “Honestly. Not sure if I would’ve posted this due to the shame. But also I’m glad you did bc this is hilarious.” At the very least, it’s good to know love won in the end.

  • Baldur’s Gate 3 Lae’zel actor had to straddle pillows for Shadowheart scene – Dexerto

    Baldur’s Gate 3 Lae’zel actor had to straddle pillows for Shadowheart scene Larian StudiosThe actor who played Lae’zel in Baldur’s Gate 3 has revealed the strange way in which a certain iconic Shadowheart scene was filmed. The cast of Baldur’s Gate 3 was not only tasked with voicing all of the characters, but they also provided extensive motion capture for their scenes. This was a monumental task, considering just how much content is packed into the game. Devora Wilde was the voice and body of Lae’zel, everyone’s favorite Githyanki warrior. In a recent interview with Dexerto production Fall Damage, Wilde was asked to finish her iconic quotes from the game, which resulted in behind-the-scenes information about a certain memorable moment with Shadowheart. “I think this is one of the scenes that we recorded quite early on,” Wilde said, “So, I don’t remember specifics. But I do remember straddling pillows which were supposed to represent Shadowheart. So, there you go.” While the details of the scene weren’t given, it’s likely that Wilde is referring to a moment that’s exclusive to Shadowheart’s Origin run in Baldur’s Gate 3. In the other routes, Lae’zel and Shadowheart will start fighting and settle on a duel. However, Shadowheart gets the upper hand and ambushes Lae’zel at night. If you play as Shadowheart, then the scene is different. Instead, it’s Lae’zel who tries to slit her throat in her sleep, leading to the aforementioned straddling. As in the other runs, it’s possible to resolve the conflict peacefully and for things to go on as they were before. Filming with items as stand-ins is nothing new, especially for projects involving lots of special effects. Emilia Clarke had to manipulate all kinds of weird green puppets and machines while interacting with dragons on Game of Thrones. When it comes to video games, it’s easy to just slot people into place, which is why a piece of bedding half-filmed the deadly fight scene between Lae’zel and Shadowheart.

  • Baldur’s Gate 3 won’t let short characters properly kiss their love interests – Dexerto

    Baldur’s Gate 3 won’t let short characters properly kiss their love interests Ezark Otaku/Larian StudiosBaldur’s Gate 3 players learned the hard way that short characters cannot properly kiss their taller love interests. Baldur’s Gate 3 remains the topic of discussion in many online circles, often thanks in part to the game’s romance options. After all, characters can express affection for several characters – even a bear if they so choose. But is everyone in Larian’s DnD-themed fantasy world getting a fair shake when it comes to love? It seemed so until recently. Players have begun to notice that the short kings of Baldur’s Gate 3 aren’t exactly experiencing the joys of courtship like everyone else. Short Baldur’s Gate 3 characters have trouble kissing their loves Twitter user Jesse Vitelli recently shared a screenshot of their Gnome character struggling to reach their tall demon-like lover, Karlach, for a smooch. Instead of locking lips in the cutscene, the Gnome ends up awkwardly facing Karlach’s midriff while she kisses nothing but air. Speaking to Kotaku, Vitelli noted that his hero still bedded Karlach but the kissing scene proved especially awkward. “Karlach and I banged. The scene itself was fine except it was very funny to see my little Gnome’s butt be tiny [next to] Karlach and this giant demon lady.” Other Baldur’s Gate 3 players have also stumbled across this bug when trying to kiss Karlach. (Apparently, she’s popular among those of the shorter persuasion.) The video below from YouTube channel Ezark Otaku especially highlights the awkwardness of the situation. But Karlach’s final word suggests someone’s happy about the union. Baldur’s Gate 3 recently launched on PC to widespread acclaim, with most labeling it one of the best RPGs in recent memory. The game will hit PlayStation 5 on September 6. An Xbox Series X|S version is in development but may not arrive until 2024 due to split-screen co-op hiccups on the Series S.

  • Baldur’s Gate 3: What does Karmic Dice do? – Dexerto

    Baldur’s Gate 3: What does Karmic Dice do? Larian StudiosBaldur’s Gate 3 has a random number generator that plays a massive role in what happens during a fight. However, there’s a way players can toggle with the luck factor in the RPG using the Karmic Dice. Here’s everything you need to know about it. Baldur’s Gate 3 is a full-fledged DnD RPG game. This means that dice rolls are a thing and if you are not having a good game, then you’ll have multiple failures in a row. In fact, the difference between whether you are forced to fight and whether you can come to a mutual understanding will depend on your dice roll. Therefore, a major section of the game will ultimately be determined by how lucky you get. However, there’s a way players can toggle with such luck. Contents What is the Karmic Dice in Baldur’s Gate 3? – Should you leave the Karmic Dice ON or OFF in Baldur’s Gate 3? – How to change the Karmic Dice setting in Baldur’s Gate 3 – What is the Karmic Dice in Baldur’s Gate 3? Karmic Dice is a mechanic that you will come across in Baldur’s Gate 3. There are times within the game when you might have strings of failures making the game quite frustrating. In such cases, Karmic Dice can come in clutch and help turn the RNG aspect of the game in your favor. However, you need to know when to turn it ON or OFF, as Karmic Dice can make things difficult for you as well and completely mess up your fights. Should you leave the Karmic Dice ON or OFF in Baldur’s Gate 3? The particular thing with the Karmic Dice is that it not only works for you, but it messes with the NPCs’ and enemies‘ luck as well. Therefore, if things go right for the enemy, they can land critic hits on you multiple times and finish you off very easily. However, if you are having too many issues with the RNG, then turning on Karmic Dice can be a handy trick. So it all comes down to the situation you’re going through in the game. Be smart about the use of the Karmic Dice and make a habit out of toggling with it during your adventure. Remember this can work on multiple features including attack rolls, dialogue rolls, and even saving throws. Plus, the Karmic Dice’s effect will be stronger as the game’s difficulty is increased. How to change the Karmic Dice setting in Baldur’s Gate 3 You can turn Karmic Dice ON or OFF from the main menu, just follow these steps: Open Baldur’s Gate 3 on your device. – Go to “Options” in the main menu. – Go to the “Gameplay” tab and scroll down. – Find the “User Options” list and near the bottom, you’ll find the “Karmic Dice” option. – Tick or untick the box to turn the Karmic Dice feature ON or OFF. – That’s every detail you should know about the Karmic Dice in Baldur’s Gate 3. For more game content, check the list below: Best Baldur’s Gate 3 classes tier list | How to revive characters in Baldur’s Gate 3 | Can you multiclass in Baldur’s Gate 3 | Baldur’s Gate 3: Fastest ways to get XP & level up | Baldur’s Gate 3: How to respec your character

  • Baldur’s Gate 3 joining failed error: What is it & can you fix? – Dexerto

    Baldur’s Gate 3 joining failed error: What is it & can you fix? Larian StudiosA major error has struck Baldur’s Gate 3, affecting tons of console players. So, what is the joining failed error in Baldur’s Gate 3, and can it be fixed? Let’s take a look and find out. Since its full release, Baldur’s Gate 3 has seen unbridled success, with many calling it the RPG of the decade and praising its design, story, characters, and so much more. However, a game as large as this one can’t come without its faults, which has been made apparent through a frustrating ‘joining failed’ error. Many console players have reported seeing this error suddenly, prompting many to wonder what it means and whether they can fix the issue. What is the Baldur’s Gate 3 joining failed error? The Baldur’s Gate 3 joining failed error is an issue that prevents console players from accessing the game’s multiplayer capabilities. It can be extremely frustrating for those players who want to enjoy the world of Baldur’s Gate 3 with their friends, particularly if that’s the only way they want to experience the story, Can you fix the Baldur’s Gate 3 joining failed error? You can certainly try to fix the Baldur’s Gate 3 joining failed error. Shared by the Baldur’s Gate 3 Twitter, it was revealed that “the workaround is to disconnect your PS5 from the internet.” Naturally, this can be a little frustrating, especially since it’ll just eliminate the multiplayer option. However, the company was sure to explain that they’re currently “investigating the problem” but that it “appears to be a PSN-related issue.” So, there you have it, that’s everything you need to know about the Baldur’s Gate 3 joining failed error. While waiting for your PS5 to restart, take a look at some of our other handy Baldur’s Gate 3 guides and content: Best Sorcerer build | Best Bard build | Best Rogue build | Best Fighter build | Best Ranger build | Best Druid build | Best Warlock build | Best Wizard build | Baldur’s Gate 3: What’s the max level cap? | Best Baldur’s Gate 3 classes tier list | How to revive characters in Baldur’s Gate 3 | Can you multiclass in Baldur’s Gate 3 | Baldur’s Gate 3 Soul Coins: How to get them & what they are | Baldur’s Gate 3: Fastest ways to get XP & level up | Baldur’s Gate 3: How to respec your character | Baldur’s Gate 3 Karmic Dice: What are they? | How to unlock Displacer Beast in Baldur’s Gate 3

  • Baldur’s Gate 3 item hoarder stuns fans with crazy decorating skills – Dexerto

    Baldur’s Gate 3 item hoarder stuns fans with crazy decorating skills Larian StudiosA Baldur’s Gate 3 player wowed members of the community after decorating their own Tavern space with items they’d hoarded. While Baldur’s Gate 3 allows plenty of opportunities for customization during playthroughs, the game is currently missing a built-in form of player housing. However, as players can still pick up and collect plenty of random items during their adventure, that hasn’t stopped many from trying to spruce up rooms and camps to fit their liking. Now, one fan has wowed the community with their decorating skills after they showcased how they decorated a tavern with the mountain of items they’d collected throughout their journey. Baldur’s Gate 3 player wows fans with impressive decorating skills A post on the Baldur’s Gate 3 subreddit from a user named undernier gained traction among fans after they shared screenshots of how they fully decorated a room with items they’d collected. “What can I say … I like stuff,” the OP said, after sharing screenshots of their impressive interior decorating skills. The screenshots included Karlach standing in the middle of a treasure-laden room, complete with paintings, petrified enemies, stuffed plushies, and treasure chests. While much of it is a random assortment of items, they way each piece is laid out is quite pleasing to look at. Especially with the myriad of paintings lining the walls. Many fans in the comments were impressed with the display, with some seeing the post as an example of why player housing should come to the game. “This is why we need a player house,” said one fan, while another joked, “Baldur’s Gate 3: Hearthfire DLC.” Others were impressed at the amount of time this must have taken the OP. “I can’t even get the dang paintings to go on the walls, I don’t even wanna know how long this took you,” said one player. For those interested, the OP chose to decorate a room in the Elfsong Tavern from Act 3. At a certain point, players can speak to the innkeeper and rent a room for the remainder of the Act. Posts like these just go to show that with enough time and dedication, Baldur’s Gate 3 fans can pull off some incredible feats.

  • Baldur’s Gate 3 item glitch can stop players from teleporting – Dexerto

    Baldur’s Gate 3 item glitch can stop players from teleporting Larian StudiosThere are items in Baldur’s Gate 3 that can unintentionally screw over the player, as they prevent you from using movement-based abilities and spells. Baldur’s Gate 3’s battle system focuses much more on movement and verticality than D&D 5e’s. In this game, pushing enemies off ledges can be vital to victory, while creating damaging terrain is an essential tactic for defense. Your party will have many options when it comes to moving characters. Rogues can use Cunning Action to sneak across the battlefield, while spellcasters can use magic to fly or teleport anywhere they need to be. One issue players can face involves magic items intended to prevent outside forces from moving their characters, including the Helldusk Boots. These items are intended to stop enemies from moving you, but they can also stop everyone from doing it, preventing you from using spells to teleport to safety. As discussed by fans online, items like the Helldusk Boots can prevent you from using Dimension Door or Misty Step without telling you beforehand, leading to players wasting their turns. It is possible to disable the items’ functionality by toggling them in the Passives menu, but they should be coded to work as described and shouldn’t require toggling on and off whenever you want to use a movement-based power. This issue is especially annoying for people completing Honour Mode runs, as you only have a single save file, so death means a game over. If you get screwed over by a magic item working incorrectly, then your run can be ended. Baldur’s Gate 3 won’t receive any more significant content updates after the next patch, but it will likely add more updates and hotfixes. Hopefully, magic items that mess with your movement will be addressed in the future, letting players teleport wherever they want.

  • Baldurs Gate 3 is still coming to Xbox in 2023 despite rumors – Dexerto

    Baldurs Gate 3 is still coming to Xbox in 2023 despite rumors Larian Studios / DexertoBaldur’s Gate 3 developers have assured fans that the game will still be coming to Xbox by the end of 2023 despite rumors of a delay. The D&D inspired roleplaying game that was released at the end of August has been in talks for winning game of the year. With a rich and expansive storyline that allows players to make as many decisions as they’d like to tell their own stories. BG3 originally released on PC only through Steam and has hundreds of thousands playing daily. The developers behind BG3 had no intention of pushing the game out to PC players only. Shortly after the release, BG3 launched on PlayStation 5 digitally for those who prefer to game on a console. Although two months after the game’s release those who own an Xbox are still waiting for the game to come out on their console. Users on Twitter have been speculating that the Xbox release may not be coming this year, but one developer has squashed these rumors. Larian Studios stays firm on a Xbox release before 2024 BG3 developer ‘Very Afk’ responded to a comment below one of his posts talking about wanting a game to fail will not make a player’s platform stronger. The comment was directed at not being able to purchase BG3 due to the game not being on Xbox. “Before the end of the year is the plan,” said Very Afk. “This has been said a few times but dudes with 33k twitter followers keep talking shit for likes.” Larian Studios have been assuring players that BG3 will be released on Xbox in the near future. However, a set date for the release has yet to be determined. It is unknown if the Xbox edition will be a digital release like PS5 or have a physical release as well, but Xbox players are mainly concerned whether they will get to play the game at all.

  • Baldur’s Gate 3 is so good that it’s ruining other games – Dexerto

    Baldur’s Gate 3 is so good that it’s ruining other games Larian StudiosBaldur’s Gate 3 players are reporting their post-game depression, which is affecting their ability to play other games. Baldur’s Gate 3’s one-year anniversary is rapidly approaching, yet the fervor around the game is still going strong. This is helped by people still discovering secrets and uncovering or creating inventive ways to solve the many challenges the player faces on their journey. The replayability is helped by the sheer number of character options and types of run you can do. In fact, Baldur’s Gate 3 almost ruins itself in this regard, as players struggle to finish a single playthrough, as they want to experience a different character and another side of the story. All of these elements combined make for a game with seemingly unlimited replayability. This has the side effect of making other games suffer by comparison, especially when 2024 has a much lighter video game release schedule than 2023, leaving longer gaps for players to return to the Forgotten Realms. Baldur’s Gate 3 has raised the bar for many people, both in terms of content and gameplay. Its blood-drenched adult world stands in stark contrast to the saccharine and inoffensive universe of Starfield, which launched around the same time but hasn’t left anywhere near the same impression on the audience. Fans on the Baldur’s Gate 3 Reddit have been lamenting its effect on their opinion of other titles. Multiple lengthy playthroughs take precedence over trying out new games, and even when they start something else, they’re called back to Baldur’s Gate 3. Inevitably, this will die down, especially as Larian has confirmed that no Baldur’s Gate 3 DLC is in development. Over time, people will have had their fill of the Forgotten Realms and move onto other things. But Baldur’s Gate 3 has created a standard that other games will struggle to reach. And much like classics like Deus Ex or Skyrim, the itch to reinstall and roll up a new character will always be there.

  • Baldur’s Gate 3 is proof Wild Magic is at its best when it goes wrong – Dexerto

    Baldur’s Gate 3 is proof Wild Magic is at its best when it goes wrong Larian StudiosWild Magic is always a gamble, but that doesn’t mean it’s not extremely rewarding even when certain elements go wrong. After all, it could lead to a few hilarious situations, especially during an intense cutscene. At its core, Baldur’s Gate 3 is a serious experience filled with touching storylines, tales of trauma, and some intense battles. However, that doesn’t stop players, and certain elements from leaving the fanbase in absolutely hysterics. Wild Magic is just that. It’s able to absolutely destroy a battle or a scene for better or for worse and leaves many fans preparing for their next Wild Magic build. One user shared their experience with Wild Magic on the Baldur’s Gate 3 Reddit. Showing how it completely changed their endgame experience after they managed to turn into a sheep just before attempting to control the Netherbrain. Naturally, both the poster and the community found the situation hilarious, with the images of a little sheep working hard to control a powerful entity causing an influx of sheep-based puns. “Submit a bug report, because the Emperor should have said ‘…that I have leveraged for EWE’” commented one user, while another joked: “That sounds like a baaaaaaaaaaaaaaad day….” However, others revealed how this has swayed them to choose Wild Magic in their next run: “That settles it, next playthrough I’m running Wild Mage.” Another echoed their sentiment, revealing that, “this is why I always choose wild magic for sorcerers and barbarians even though it’s extremely nonoptimal.” After all, sometimes it’s not about optimal or powerful builds, sometimes it’s about the enjoyment and the chaos that ensues in a playthrough – which is the beauty of a game like Baldur’s Gate 3.

  • Baldur’s Gate 3 is now the highest rated PC game of all time – Dexerto

    Baldur’s Gate 3 is now the highest rated PC game of all time Larian StudiosIn nothing short of an extraordinary feat, Baldur’s Gate 3 has become the highest-rated PC game of all time on Metacritic with a sensational Metascore of 97. Since it exited early access on August 3, Baldur’s Gate 3 has quickly become one of the most popular games of 2023. Larian Studios’ highly ambitious RPG has proven so popular that players have already spent 88 years creating characters alone. Equally, it has been breaking records like when it reached and surpassed 875,000 concurrent players on Steam. Not even Baldur’s Gate 3’s performance problems that some players are experiencing have been enough to slow down its momentum. Now Baldur’s Gate 3 has arguably achieved its most impressive accomplishment yet after placing as the best PC game ever made. Baldur’s Gate 3 PC port gets a Metascore of 97 Baldur’s Gate 3 has reached an aggregate Metascore of 97, making it the highest-reviewed PC game of all time. That score comes from 26 critics with a further 25 reviews either in progress or unscored. That Metascore places Baldur’s Gate 3 as the joint-best game alongside Disco Elysium: The Final Cut, and ahead of all-time greats like BioShock, GTA V, and Half-Life 2. It’s not just critics that love Baldur’s Gate 3 either with Larian Studios’ RPG also receiving a 9.1 User Score on Metacritic. Similarly, it has ‘Very Positive’ reviews on Steam from over 150,000 user reviews. Something notable is that in the past, other games have reached the top before falling off with Persona 5 Royal peaking with a Metascore of 97 before later dropping to 95. Regardless, Baldur’s Gate 3 looks to be well on its way to establishing a legacy as one of the best PC games ever made.

  • Baldur’s Gate 3 is keeping players for longer than Elden Ring after release – Dexerto

    Baldur’s Gate 3 is keeping players for longer than Elden Ring after release Larian Studios / FromSoftwareBaldur’s Gate 3 is undoubtedly one of the best games released in 2023 and is now beating other single-player titles like Elden Ring in terms of player retention. Larian Studios’ latest installment to their RPG franchise has been massive. Our Baldur’s Gate 3 review alone was 125 hours into the making, which roughly gives you an idea of how big the game actually is. You can easily say the BG3 stands tall among the likes of Cyberpunk 2077, Elden Ring, and The Witcher 3, to name a few. Apart from following the campaign, the game has a lot more to offer. Its non-linear story includes exploration, inventory management, looting, and so much more to keep you engaged. And players from the Baldur’s Gate 3 community are on the same page as well. Baldur’s Gate 3 is outpacing games like Cyberpunk 2077, Elden Ring, and more The graph in the original Reddit post shows a playerbase retention comparison between Baldur’s Gate 3, Cyberpunk 2077, Elden Ring, and Hogwarts Legacy, since the day of their release. There’s no doubt how big Elden Ring is, both in terms of gameplay length and lore. Baldur’s Gate 3 stands on an equal level, if not more. Since the game is set in the universe of DnD, it naturally attracts all the fans from that franchise. Being a role-playing game, some other factors come into play like looting crates and treasures and managing items, rather than just simply following the story blindly. These contribute to a ton of retention time, as players have to engage more for an ideal experience. And not to forget, the turn-based mechanic takes it a level further. Some players have spent more than 300 hours on the game, out of which, the story claims a very small part. One user said, “In my 300 hours so far, I reckon; 100 hours looting, 100 hours inventory management, 50 hours story, and the remainder probably procrastinating, passing out from no sleep, AFK, etc 😂 This game is a different breed.” Another compared it to FromSoftware’s souls-like and commented, “Crazy it’s outpacing Elden Ring though that’s also a huge game.” Considering the plethora of content Baldur’s Gate 3 offers, the replayability is off the charts. A player shares a similar value and said, “I can’t remember the last time I finished a game’s campaign then immediately started a new one other than BG3. The replay value is insane.” At the time of writing, Baldur’s Gate 3 is only available to the PC players. However, its PS5 launch is approaching fast, meaning the console playerbase will get to experience the greatness of the game pretty soon.

  • Baldur’s Gate 3 is changing how Dungeons & Dragons spells work – Dexerto

    Baldur’s Gate 3 is changing how Dungeons & Dragons spells work Wizards of the Coast/Larian StudiosDungeons & Dragons is changing how many spells work in the upcoming Player’s Handbook (2024), and one shift in particular was inspired by Baldur’s Gate 3. As Baldur’s Gate 3 has adapted the D&D 5E rules, it has spotlighted how ineffective some spells can be, especially in a game with so much combat. Players who picked spells like True Strike quickly realized how bad they were compared to their other options, something D&D fans have known for years. One positive aspect of Baldur’s Gate 3’s use of spells is that it’s changing how they’ll work in the future, as a new iteration of D&D 5E is launching in 2024. In a video on the Dungeons & Dragons YouTube channel. Lead Designer Jeremy Crawford discussed how Cloud of Daggers was changed because of Baldur’s Gate 3. “So, that’s what I mean by this chapter being filled with new little bits of fun that we’ve worked into various spells. Similarly, in Cloud of Daggers, this spell now lets you move it. As a player, when I’ve cast Cloud of Daggers, that is often my main frustration with it: I cast it, and then the monsters move over there.” Crawford continued, “Or even when I cast Cloud of Daggers in Baldur’s Gate 3, I as a player am like, I wanna be able to move it, so when we got to finalizing the spell chapter, we made it so you can now move Cloud of Daggers.” The Cloud of Daggers spell deals a lot of damage, but it remains static within a 5-foot cube. Considering most monsters can move 30 feet per combat round, this means they can easily avoid the spell unless the player works hard to trap or bottleneck them into the cloud’s AoE. This problem is more pronounced in Baldur’s Gate 3, where the player has more movement options, and the battlefields have more verticality. Here, avoiding a Cloud of Daggers spell is even easier. It’s great to see Baldur’s Gate 3 changing how D&D works. Many people have been introduced to the tabletop RPG via the tale of Tav and their tadpole, so it makes sense for the next iteration of the game to feel familiar.

  • Baldur’s Gate 3 is at its most rewarding when you loot absolutely everything – Dexerto

    Baldur’s Gate 3 is at its most rewarding when you loot absolutely everything Larian StudiosBaldur’s Gate 3 stars characters with magical powers that can bend the laws of reality, but throwing fireballs and lightning bolts doesn’t give you the same dopamine hit as finding a cool item in an unsuspecting chest. Item management is a tricky thing in games, especially in RPGs that involve keeping track of multiple characters. Baldur’s Gate 3 can be bad with this, as you have to manage a four-character party, each with their own gear and consumables. On the other hand, picking up items is fun. In this case, Baldur’s Gate 3 is an exceptional game. Almost every container in BG3 has something for you to pick up and potentially use, be it a gem, a potion, a weapon, or some food that can be consumed during a Long Rest. The game has so many containers that you can be tempted to stop checking them. After a certain point, most of the loot becomes useless in favor of the stuff you earn completing quests, and you’ll eventually earn enough gold to buy everything you need from stores. However, you should still check every container if you have the time. As discussed by fans online, even seemingly random shelves and racks can contain useful healing potions. While a healing potion is good, it affirms that searching everything can be rewarding, which makes the game so good. So long as you never lose faith in the RNG gods, you’ll eventually be given something good. (Either that, or Elminster is just throwing random loot from his Bag of Holding into chests, and the player is getting lucky with his drops.) Those who come from The Legend of Zelda series with a desire to smash pots and slice grass for treasure will find a lot to love in Baldur’s Gate 3. There are hundreds of containers in the world, and all of them are begging to be searched. Just keep looking and you’ll eventually find something good.

  • Baldur’s Gate 3 inspires Skyrim Eldritch Blast mod – Dexerto

    Baldur’s Gate 3 inspires Skyrim Eldritch Blast mod Nexus Mods: ShepiaoA Skyrim modder has given Dragonborns everywhere the most useful Warlock cantrip of Baldur’s Gate 3 and D&D. By giving players virtually unlimited freedom to explore and interact with the world alongside an intricate story, Baldur’s Gate 3 is raising the bar for other RPGs. Fans are already discussing what other developers can learn from Larian Studios’ masterpiece. Meanwhile, modders have wasted no time adding Baldur’s Gate 3 features to other games like Skyrim. One great example is Shepiao’s “Eldritch Blast” mod for Skyrim Special Edition, which adds one of the most useful spells from Baldur’s Gate 3 and tabletop Dungeons & Dragons to the world of Tamriel. Eldritch Blast mod lets Skyrim’s Dragonborn use the iconic D&D cantrip The Eldritch Blast mod brings the Warlock spell into Skyrim and gives it the power of the Unrelenting Force dragon shout. This replicates the Repelling Blast Eldritch Invocation Baldur’s Gate 3 Warlocks can obtain to give their Eldritch Blasts knockback. Just like in Baldur’s Gate 3, the mod’s Eldritch Blast scales as the user gets stronger. Players start with one beam, then gain a second at level 10 and a third at level 20. While it may not be balanced, Shepiao says the mod is just for fun. Of all the D&D spells to add to Skyrim, Eldritch Blast makes perfect sense. Warlocks are notorious for using the cantrip and little else to the point it has become a long-running joke within the community. The reason behind this comes down to game design. Warlocks never gain as many spell slots as other spellcasting classes like Wizards and Sorcerers, so they need to use them wisely. Since Eldritch Blast is a cantrip, meaning it doesn’t require a spell slot to cast, it’s a great solution in both Baldur’s Gate 3 and D&D. On top of that, it’s fairly strong, dealing 1d10 force damage per beam. It’s also a ranged attack that lets the caster keep their distance from foes or aid an ally being overwhelmed by enemies. All in all, this Skyrim mod is a great example of how Baldur’s Gate 3 is resonating with players. From inspiring mods to encouraging fans to try out tabletop D&D, it’s clear this game’s footprint is going to be as big as an enlarged owlbear nuke.

  • Baldur’s Gate 3 Inspirational Events: What are they & how to get them – Dexerto

    Baldur’s Gate 3 Inspirational Events: What are they & how to get them Larian StudiosInspirational Events in Baldur’s Gate 3 are related to the Inspiration mechanic of the game and here’s our handy guide on what they are and how you can get them. A turn-based role-playing game like Baldur’s Gate 3 is rich with features where each of the aspects adds to the game’s overall experience. You get to choose a character from a plethora of classes available along with some added companions and guardians. As a result, there are many important mechanics that come into play. Inspiration is an example of one such mechanic in the game and you earn them by completing certain actions. With that said, here’s a complete rundown of what Inspirational Events are and how to get them in Baldur’s Gate 3. Contents What does Inspiration mean in Baldur’s Gate 3? Inspiration is basically points that allow you to reroll a die more than once if you had a failed roll initially. You need to have at least one Inspiration for the game to give you a reroll prompt. This mechanic is also present in Dungeons and Dragons but in Baldur’s Gate 3, the mechanic is limited to Ability Checks only. You can hold a maximum of four Inspiration charges at once. However, you must also remember that Inspiration doesn’t guarantee a successful reroll, even though it does give you a second chance. What are Inspirational Events in Baldur’s Gate 3? Inspirational Events are the affairs that earn you Inspiration points in Baldur’s Gate 3. Your character performs actions based on the background you’ve chosen for it. Upon completing, some XP and one Inspiration get added to your mettle. The actions are mentioned when you’re on the background selection screen while making your character. You can select from a total of 11 backgrounds while customizing your character at the beginning of the game. The Inspirational Event actions vary depending upon which of these 11 backgrounds you’ve chosen. How to get Inspiration in Baldur’s Gate 3? You get inspiration points by performing specific actions of your character’s background in Baldur’s Gate 3. Here are the events for each background that will earn you Inspiration in the game: So, there you have it — that’s everything you need to know about Inspirational Events in BG3. For more about the game, be sure to check our other content and guides: Best Sorcerer build | Best Bard build | Best Rogue build | Best Fighter build | Best Ranger build | Best Barbarian build | Best Druid build | Best Warlock build | Best Wizard build | Baldur’s Gate 3: What’s the max level cap? | Best Baldur’s Gate 3 classes tier list | How to revive characters in Baldur’s Gate 3 | Can you multiclass in Baldur’s Gate 3 | Baldur’s Gate 3 Soul Coins: How to get them & what they are | Baldur’s Gate 3: Fastest ways to get XP & level up | Baldur’s Gate 3: How to respec your character | Baldur’s Gate 3 Karmic Dice: What are they?

  • Baldur’s Gate 3: Illithid powers explained – Dexerto

    Baldur’s Gate 3: Illithid powers explained Larian StudiosIllithid power is a hidden skill tree in Baldur’s Gate 3, adding some really powerful psychic abilities to your arsenal. However, obtaining Illitid powers can be complicated, and here’s a guide on what it does and how to get them. Baldur’s Gate 3 is a deep RPG that is filled with secrets for you to find. One such secret that you can come across is Illithid powers. These are special but hidden abilities within the game that you need to actively hunt if you want to obtain them. These powers are directly connected to your character’s brain and you need to let certain parasites take over your mind if you wish to harness them. Even though it sounds scary, these powers are worth the effort and you will not regret them. So, here’s a handy guide on how to obtain Illithid powers and what they do in the game. How to obtain Illithid powers in Baldur’s Gate 3? Illithid powers, as mentioned previously, are hidden. In order to activate them, you will need to find the Illithid tadpole. There are various locations where you can obtain them, including people whose minds have already been infected, jars, and even brines. In order to unlock these Illithid powers, you need to use the tadpole parasite. Once you obtain that, you can one of the Illithid powers which will be presented to you in the form of a skill tree. In the final release of the game, all Illithid powers will be usable by every class. Every Illithid Power in Baldur’s Gate 3 The list of every Illithid power that you can obtain in Baldur’s Gate 3 is provided below: This concludes our guide for Illithid powers in Baldur’s Gate 3. If you found it informative, please look into some of our other guides at Dexerto. Best Sorcerer build | Best Bard build | Best Rogue build | Best Fighter build | Best Ranger build | Best Barbarian build | Best Druid build | Best Warlock build | Best Wizard build | Baldur’s Gate 3: What’s the max level cap? | Best Baldur’s Gate 3 classes tier list | How to revive characters in Baldur’s Gate 3 | Can you multiclass in Baldur’s Gate 3 | Baldur’s Gate 3 Soul Coins: How to get them & what they are | Baldur’s Gate 3: Fastest ways to get XP & level up | Baldur’s Gate 3: How to respec your character | Baldur’s Gate 3 Karmic Dice: What are they?

  • Baldur’s Gate 3 keeps player alive on 0 HP in “wild” bug – Dexerto

    Baldur’s Gate 3 keeps player alive on 0 HP in “wild” bug Larian StudiosA Baldur’s Gate 3 player encountered a “wild” HP bug that kept them alive, even though their Tav had zero health. Baldur’s Gate 3 has been plagued with its fair share of strange glitches like countless other games. Players argue that some gameplay errors, such as the repeat death animation bug, actually elevate the experience. Meanwhile, it’s not unheard of for select issues to add a new wrinkle of fun every now and again. A BG3 player who recently ran into one such problem couldn’t help but laugh at the strange circumstance they found themselves in. Fortunately for them, it appears as though everything worked out in the end. Baldur’s Gate 3 HP bug won’t leave player for dead BG3 user Rowanever shared details of their HP-related woes in a Reddit thread. According to the player, their Tav got “slammed” during a fight against harpies on a beach and slowly started bleeding out. Shadowheart tried healing the hero with zero hit points, which, to the player’s surprise, actually woke their character back up. “[Tav] gets back up to keep fighting. With 0HP. Finishes off the fight, killing the rest of the harpies himself.” With the battle concluded, the game updated the player’s status to “dead,” despite the character still walking around unharmed. In a subsequent post, the user noted that enemies ignored them because their Tav was considered deceased. Elsewhere in the thread, the original poster said this Baldur’s Gate 3’s HP bug had also made it so “every jump is marked as leading to death.” Other fans seemed intrigued by the glitch, with one writing, “Shadowheart has either done the best or worst possible bit of healing there. What an incredible bug.” Someone said they once faced a similar issue where Shadowheart was “walking around with dead status” after a supposedly deadly explosion. A long rest fixed things in their favor. Interestingly, the original poster said a long rest did the trick for them, as well. But at least they were able to enjoy the “ghost playthrough” while it lasted.

  • Baldur’s Gate 3: How to unlock the Sorcerous Vault – Dexerto

    Baldur’s Gate 3: How to unlock the Sorcerous Vault Larian StudiosThe Sorcerous Vault inside Sorcerous Sundries holds some treasures Baldur’s Gate 3 players will want to take for themselves. Here’s how to enter the vault. Baldur’s Gate 3 has plenty of secrets for players to uncover, especially after reaching the titular city in Act 3. One location with a lot of interesting treasures to find is the shop Sorcerous Sundries located in the Lower City. Inside the shop is the Sorcerous Vault, which contains some great magic items owned by the wizard Lorroakan. Finding Sorcerous Sundries shouldn’t be too hard, as Gale will ask to visit it, providing a quest marker. However, while the shop is easy to find, getting into the vault proves more challenging. There are two methods players can use that may be more or less challenging depending on playstyle and choices made earlier in the game. How to enter the hidden vault through Ramazith’s Tower The first way to get into Sorcerous Sundries’ vault is through Ramazith’s Tower. This is ideal for players who aren’t inclined towards stealth or persuasion. To enter this way, go to Lorroakan’s Study and speak to him at least once. So long as he isn’t hostile, you can go to the north side of the room and look over the railing. There, you’ll see floating furniture, which you can jump onto to make it to the lower level. Note that there are traps at the bottom, so it’s best to send a character with high Dexterity first to disarm those before the rest of the party joins. Once there, you’ll see several Weave Buttons. The one you’ll want to press is on the southeast side. Pressing it will teleport you right into the Sorcerous Vault. How to enter the Sorcerous Vault through Tolga Tome-Monger’s office The second way to enter the Vault is through Tolga Tome-Monger’s office. If you speak to Tolga, she can be persuaded to tell you there’s a way into the Vault through her office, though she won’t tell you anything about how to get in. To reach Tolga’s office, go upstairs and turn left. There’s a locked door here that you’re not supposed to enter, so lockpick it carefully. Going invisible or distracting the sentries will allow you to do this without being noticed. Once inside, turn right and look at the bookshelf. Here, you’ll find a Clasped Book. Interacting with this will cause a portal to appear, which will bring you into the Sorcerous Vault. Be sure to look around before you enter, as there’s other loot and lore to find here including the Sorcerous Sundries Basement Chest key. This can be found on the same bookcase as the Clasped Book. Regardless of which way you enter, there are traps around, so be very careful in this area. That’s how to break into the Sorcerous Vault inside Sorcerous Sundries. If you found it helpful, take a look at some of our other handy Baldur’s Gate 3 guides and content: Best Sorcerer build | Best Bard build | Best Rogue build | Best Fighter build | Best Ranger build | Best Barbarian build | Best Druid build | Best Warlock build | Best Wizard build | Baldur’s Gate 3: What’s the max level cap? | Best Baldur’s Gate 3 classes tier list | How to revive characters in Baldur’s Gate 3 | Can you multiclass in Baldur’s Gate 3 | Baldur’s Gate 3 Soul Coins: How to get them & what they are | Baldur’s Gate 3: Fastest ways to get XP & level up | Baldur’s Gate 3: How to respec your character | Baldur’s Gate 3 Karmic Dice: What are they? | How to unlock Displacer Beast in Baldur’s Gate 3

  • How to solve the Sorcerous Vault puzzles in Baldur’s Gate 3 – Dexerto

    How to solve the Sorcerous Vault puzzles in Baldur’s Gate 3 Larian StudiosIn the final act of Baldur’s Gate 3, players will navigate the Sorcerous Sundries vault, filled with challenges and magical treasures. This article provides solutions to the vault puzzles and details the treasures within. During Baldur’s Gate 3‘s final parts, players will likely find themselves inside Sorcerous Sundries. While the Sorcerous Sundries shop in the Lower City offers useful items, the true gems are hidden in its vault. Located in the Lower City, the shop is home to some useful items, but the real treasures are locked away inside its Vault. Getting into the Vault itself can be a challenge – one we’ve outlined here – but once inside, there are still several puzzles players will need to solve to open its doors. Exploring this area is important for Gale’s questline, among others, so here’s how to solve the puzzles inside the Sorcerous Vault in Baldur’s Gate 3. How to solve the Sorcerous Vault puzzles in Baldur’s Gate 3 First and foremost, be sure to bring a character who is good at detecting and disarming traps. This area is full of dangers meant to protect the Vault’s treasures, as well as locked chests. Having a character like Astarion (assuming you haven’t respecced him) around and armed with Thieves’ Tools will keep the party safe while allowing you to get everything you can out of the Vault. Inside the main room of the Sorcerous Vault are several doors, all named for accomplished wizards. In addition to Ramazith (the door you enter through), there are Elminster, Karsus, and Silverhand. Those first two doors will be locked, and interacting with the Silverhand door will transport you to another room with more doors. To unlock the Elminster and Karsus doors, you’ll need to enter the Silverhand door, then go through others in a certain order. For the Elminster door, the order is Silverhand, Evocation, Wish. In this Wish room, there’s a lever you’ll need to pull. After doing so, go through any door to take you back to the main room. Now, you’ll be able to enter the Elminster door, which holds various treasures. The most important is The Tharciate Codex, which will allow players to finish reading The Necromancy of Thay book if they picked it up in Act 1 and still have it. For the Karsus door, the order is Silverhand, Abjuration, Silver. Again, there will be a lever to pull, after which any door will take you back to the main room. Behind the Karsus door is even more treasure, including the Annals of Karsus. Gale has been looking for this book, which details some important artifacts. There’s a decision here regarding what to do with the items, but it’s best to pick the third option and not commit to anything at the moment. In terms of gameplay, reading the Legendary book will give you the Scroll of Dethrone. This powerful spell deals 10d6+20 (30-80) Necrotic damage on a failed Constitution save and still does half damage on a successful one. Since this is a Very Rare scroll, it’s best to have Gale or another Wizard learn Dethrone rather than losing it after one use. That’s how to solve the Sorcerous Vault puzzles and what players get for doing so. If you found this helpful, check out our other Baldur’s Gate 3 guides and content: Best Sorcerer build | Best Bard build | Best Rogue build | Best Fighter build | Best Ranger build | Best Barbarian build | Best Druid build | Best Warlock build | Best Wizard build | Baldur’s Gate 3: What’s the max level cap? | Best Baldur’s Gate 3 classes tier list | How to revive characters in Baldur’s Gate 3 | Can you multiclass in Baldur’s Gate 3 | Baldur’s Gate 3 Soul Coins: How to get them & what they are | Baldur’s Gate 3: Fastest ways to get XP & level up | Baldur’s Gate 3: How to respec your character | Baldur’s Gate 3 Karmic Dice: What are they? | How to unlock Displacer Beast in Baldur’s Gate 3

  • Baldur’s Gate 3: How to solve the Counting House vault puzzle – Dexerto

    Baldur’s Gate 3: How to solve the Counting House vault puzzle Larian StudiosBaldur’s Gate 3 includes a variety of intricate puzzles, and the puzzle in the Counting House Vault is one of the most challenging. We’ve got the solution to the Counting House Vault puzzle to help streamline your game. This gaming phenomenon packs in more than 100 hours of gameplay, featuring compelling stories, fantastic companions, complex fights, and puzzles that can leave players scratching their heads in confusion. One such confusing puzzle is located in the Counting House and involves players trying to get inside the Vault. So, to help you get inside and live out your heist fantasy, here’s how to solve the Counting House Vault puzzle in Baldur’s Gate 3. How to solve the Counting House Vault puzzle in Baldur’s Gate 3 To solve the Vault puzzle in the Counting House you’ll first need to find the code. The location of this code is on the second floor, inside the door labeled ‘off-limits’. Lockpick your way into there and you should find a ledger, that will highlight an every that took place in 1356. That date is the answer to the puzzle, but it doesn’t tell you how exactly you put that number in. So, to solve the Vault puzzle, follow these steps: Place one character on the top left plate. – Then place the next character on the top right plate. – Once this is done, put another character right in the middle plate. – Lastly, put the last character next to them on the mid-right pressure plate. – With that, the Vault will open and you can enjoy all the spoils it brings. There you have it, that’s how to open the Vault in the Counting House. While heading up the stairs and breaking into the room, take a look at some of our other handy Baldur’s Gate 3 guides and content: Best Sorcerer build | Best Bard build | Best Rogue build | Best Fighter build | Best Ranger build | Best Barbarian build | Best Druid build | Best Warlock build | Best Wizard build | Baldur’s Gate 3: What’s the max level cap? | Best Baldur’s Gate 3 classes tier list | How to revive characters in Baldur’s Gate 3 | Can you multiclass in Baldur’s Gate 3 | Baldur’s Gate 3 Soul Coins: How to get them & what they are | Baldur’s Gate 3: Fastest ways to get XP & level up | Baldur’s Gate 3: How to respec your character | Baldur’s Gate 3 Karmic Dice: What are they?

  • Baldur’s Gate 3: How to activate the Arcane Tower – Dexerto

    Baldur’s Gate 3: How to activate the Arcane Tower Blizzard EntertainmentThe Arcane Tower in Baldur’s Gate 3 is a curious location that contains useful weapons and ingredients, as well as some storytelling you don’t want to miss out on. If you’re struggling or need some detailed advice on how to get in and active it, we’ve got you covered with our quick and handy guide. Baldur’s Gate 3 officially launched to massive fanfare and widespread praise. It categorically smashed Steam records and became one of the biggest launches of a game in recent memory. There are so many contributing reasons as to why this is the case, but the game’s density and complexity of its content is likely a key factor. There are tons of quests and there is plenty of side content to enjoy. One aspect that players will likely encounter is the Arcane Tower. The giant mystical tower needs some TLC to bring it up to code, and you’ll need to jump through some hoops to bring some life into it. Where can you find the Arcane Tower in Baldur’s Gate 3 The Arcane Tower is located in the Underdark, south of the Beach and Sussusr Tree Underdark areas, and west of the Selunite Outpost. You’ll see a Bulete burrowing in the ground nearby. How to activate the Arcane Tower elevator in Baldur’s Gate 3 To get the Arcane Tower working in Baldur’s Gate 3, players will need to turn on the Generator located at the bottom of the building. While the act itself is quite straightforward, the work you need to do beforehand is not as easy. To simplify this for you, here’s a step-by-step guide: Enter the Arcane Tower. – Head out to the nearest ledge and begin making your way down the tower using other side platforms and mushrooms or an appropriate spell such as Feather Fall. – Once you reach the bottom, head over to the glowing tree and acquire some Sussur Bloom. – You now need to enter the basement via one of two ways – either lockpick the main door or enter through a side pipe using magic and abilities that allow you to squeeze through tiny objects. – When you reach the inside, go to the Power Generator and place a Sussur Petal on it that will activate the Arcane Tower for you! – The fires of the building should be reactivated and the tower will now have a nice calming blue tone to it, signaling that the Arcane Tower is fully operational once more. For even more on Larian Studios’ Baldur’s Gate 3, we have a ton of other great guides for you to help you on your way in the Forgotten Realms: Best Sorcerer build | Best Bard build | Best Rogue build | Best Fighter build | Best Ranger build | Best Barbarian build | Best Druid build | Best Warlock build | Best Wizard build | Baldur’s Gate 3: What’s the max level cap? | Best Baldur’s Gate 3 classes tier list | How to revive characters in Baldur’s Gate 3

  • How to save Shadowheart in Baldur’s Gate 3 – Dexerto

    How to save Shadowheart in Baldur’s Gate 3 Larian StudiosThere are a lot of choices in Baldur’s Gate 3 and one of the first happens in the game’s prologue where you’ll have to decide whether to save Shadowheart or not. As a High Elf and Cleric who belongs to the Trickery domain in Baldur’s Gate 3, Shadowheart will come in handy in numerous situations as she can heal, deal damage, and also raise ally defenses. However, you’ll find her trapped in a Mind flayer pod captured by the Illithid mind flayers. If you want to save her (which we recommend doing as she can become a powerful ally) here’s exactly how you can do so. How to free Shadowheart from the Mind flayer Pod? Shadowheart is a valuable party member in Baldur’s Gate 3 who will come in quite handy if you want to defeat Commander Zhalk and the Mindflayer. Here’s how you can rescue and recruit her: Travel through the fleshy door marked Sphincter north of the pod and walk forward. – Go up the stairs and loot the body of the Dead Thrall to get the Eldritch Rune. You can also loot the other valuable items such as a Gold Key which can be used to unlock a chest outside the room. – Head back to Shadowheart, interact with the console, and select “Insert the rune into the socket.” – As you place your hand on the console, you will be prompted to use your Illithid Wisdom to “Will the pod to open” or “Ignore the sensation.” – Select Illithid Wisdom and set Shadowheart free which will automatically add her to your party. – There is also a way to save her without using the Key or the Rune. This can only be done if using a Wizard or Warlock class though. In such cases, you will need to pass the skill check. If this works, then you can free Shadowheart without following any of the steps mentioned above. What happens if you don’t save Shadowheart? Not saving Shadowheart does not have any repercussions, as you will encounter her right after the prologue regardless. The only difference is that she won’t be waiting on the beach where you wake up but will be waiting by the entrance of the Dank Crypt, as indicated on the map above. You can then choose to recruit her and even romance her. Can you save Shadowheart and her parents? Spoiler warning: Spoilers for Act 2 and 3 of Baldur’s Gate 3 Yes, you can save Shadowheart and her parents, but doing so has significant consequences. To find Shadowheart’s parents, you must first travel to the House of Grief, where they’re located in the deepest chamber, as indicated on the map above. Shadowheart’s personal quest will lead her to find Nightsong. If she chooses to kill her, she will become a Dark Justiciar, and if she chooses to free her, she will turn her back on Shar. If you go down the Dark Justiciar Shadowheart path, Shar will demand that Shadowheart kill her parents as part of her final trial. This will make Shadowheart all the more powerful but also condemn her parents to Shar’s torment forever. If you go with the Selûnite Shadowheart path, choosing to turn her back on Shar, Shar will again demand Shadowheart’s parents’ deaths, but this will free her of the painful curse of Shar. Additionally, Shadowheart’s parents will become Moonmotes and always travel with Shadowheart as celestial lights. Now you know how to save Shadowheart and the repercussions it has on the story. You can even get more of her story by choosing to romance Shadowheart. Check out whether or not you can romance multiple companions if you wish to romance other characters as well.

  • Baldur’s Gate 3: How to respec your character – Dexerto

    Baldur’s Gate 3: How to respec your character Larian StudiosWant to know how to respec your character in Baldur’s Gate 3? We’ve got everything you need to know about how to change up your build right here. Baldur’s Gate 3 is a huge RPG packed full of companions to meet, enemies to battle, and quests to go on. With an array of classes to choose from, there are a lot of build options available to players and you might want to mix things up by respecing. If you respec a character in the game you’ll be able to adjust your abilities and reset your skill points to try different kinds of playstyles out. So, here’s exactly how you can respec in Baldur’s Gate 3. How to respec your character in Baldur’s Gate 3? To respec in Baldur’s Gate 3, all you have to do is meet Withers, who is an undead skeletal figure found in the Dark Crypt. He will be available at the camp and will respec any of your characters for 100 Gold. How to unlock respeccing in Baldur’s Gate 3? While respeccing is a feature available in Baldur’s Gate 3, you need to unlock it first to use it. To do this, simply follow the steps below: After your character wakes up on the beach during the first act of the game, you can find a set of double doors next to the Overgrown Ruins waypoint as indicated on the map above. – Enter the doors by either lockpicking or by scaling the top of the cliff to reach an alternative entrance – be wary of bandits if you do this! – Once inside the Dark Crypt, you’ll find an ornate sarcophagus that you can open to make Withers appear. – After some brief dialogue, Withers will head back to your camp. – You can then head back to the camp and respec your character for 100 Gold. – Is there a limit to how many times you can respec in Baldur’s Gate 3? No, there is no limit to how often you can respec characters. Once you’ve made Withers appear he’ll remain at your camp for the rest of the game, and you’ll have the option to respec any of your characters whenever you want, as long as you’ve got enough funds to cover the cost. That’s all there is to know about respecing your character in Baldur’s Gate 3. If you’re having trouble choosing the right class take a look at the tier list of all classes in Baldur’s Gate 3. You can also take a look at the best Sorcerer build, the best Bard build or the best Barbarian build.

  • Baldur’s Gate 3: How to open the Sinister Door in Szarr Palace – Dexerto

    Baldur’s Gate 3: How to open the Sinister Door in Szarr Palace Larian StudiosAre you having trouble unlocking the Sinister Door in Szarr Palace within Baldur’s Gate 3? This guide covers all the essentials, including the locations of its ‘keys’. Baldur’s Gate 3 is a game known for its complex puzzles and enigmatic sites, presents a particularly challenging and mysterious obstacle with the Sinister Door in Szarr Palace, marked by its cryptic script and perplexing lock. However, as every BG3 or D&D player knows, nothing’s ever fully locked. As it goes with plenty of Baldur’s Gate 3’s puzzles, all you need is to find the right equipment and all will become easy. So, here’s how to open the Sinister Door in Cazadores Palace. Before you head into the Szarr Palace or try to open the Sinister Door we recommend having Astarion in your party. It’ll help you avoid combats occasionally and will also give you some helpful insight into the rooms around you. How to open the Sinister Door in Cazadores Palace To open the Sinister Door in the Szarr Palace you’ll need two components: the Szarr Signet Ring and the Kozakuran Dictionary. Here’s how to get each item. Where to find the Kozakuran Dictionary To find the Kozakuran Dictionary, stand at the Sinister Door and head through the curtains on the left. Then, follow the set of stairs down to the “kennels” which Astarion will tell you is where the Vampire Spawn are punished. Before heading into the Kennels, look for the first room on the left with black and green tendrils on it. You’ll need to be mindful of the Necrotic cloud inside – but once you’re in, look in the Wardrobe beneath the painting of the butterfly, the book will be in there. Where to find the Szarr Signet Ring To find the Szarr Signet Ring many may be surprised to find out that you don’t have to pry it off Cazadore’s body after a battle, instead, you’ll want to go from the room you found the book in and head down the hall. To the right is a hidden door, so keep your eyes peeled. Go through the hidden door into the Kennel and you’ll find a mand named Godey, who’s invisible and will likely ambush you unless you have Astarion with you, then he’ll talk to you. All you need to do is pass your Persuasion, Intimidation, or Deception check and you can get the Signet Ring. If all else fails, you can take him down in battle, and the Ring will be in his inventory. Once you’ve done this, you can head back to the Sinister Door and interact with it using your two items and the door will open with ease. So, there you have it, that’s how to open the Sinister Door in the Szarr Palace in Baldur’s Gate 3. While preparing yourself for the rest of the Palace, take a look at some of our other handy Baldur’s Gate 3 guides and content: Best Sorcerer build | Best Bard build | Best Rogue build | Best Fighter build | Best Ranger build | Best Barbarian build | Best Druid build | Best Warlock build | Best Wizard build | Baldur’s Gate 3: What’s the max level cap? | Best Baldur’s Gate 3 classes tier list | How to revive characters in Baldur’s Gate 3 | Can you multiclass in Baldur’s Gate 3 | Baldur’s Gate 3 Soul Coins: How to get them & what they are | Baldur’s Gate 3: Fastest ways to get XP & level up | Baldur’s Gate 3: How to respec your character | Baldur’s Gate 3 Karmic Dice: What are they?

  • Baldur’s Gate 3: How to get the Light of Creation weapon – Dexerto

    Baldur’s Gate 3: How to get the Light of Creation weapon Larian StudiosIf you’re navigating the expansive world of Baldur’s Gate 3 and seeking a powerful weapon, look no further. This guide will show you how to acquire the Light of Creation in the game. As a vast RPG, Baldur’s Gate 3 is teeming with formidable foes and challenging bosses, making it essential to arm yourself with superior weapons and gear for victory. As such, one powerful weapon that you can obtain within the game is called Light of Creation. So, here’s exactly how to get hold of it. Guide to obtaining Light of Creation in Baldur’s Gate 3 In order to obtain Light of Creation you need to go to the Arcane Tower. Once you reach all the way to the end of the Arcane Tower, you will face Bernard. Defeating Bernard will drop the Light of Creation weapon. The fight is also quite easy as Bernard is a level 5 enemy and you fight it in Act 1 itself. The only thing that you need to be wary about is that he has a discharge move that deals quite a decent amount of Lightning Damage. In any case, once the boss is defeated, the weapon can be looted from his corpse. Light of Creation is a really powerful weapon and deals Lightning Damage. It is a pretty good early-game weapon and will carry you quite effectively. This concludes our guide on how to obtain the Light of Creation in Baldur’s Gate 3. If you found it informative, please look into some of our other guides at Dexerto. Best Druid build | Best Warlock build | Does Baldur’s Gate 3 have crossplay & cross-platform progression? | Can you play Baldur’s Gate 3 on Steam Deck? | Baldur’s Gate 3 voice actors for all characters | How long is Baldur’s Gate 3? | Baldur’s Gate 3 pre-release bonuses & edition differences | Is Baldur’s Gate 3 coming to Xbox? | Is Baldur’s Gate 3 single-player? | Baldur’s Gate 3 Mind Flayers explained: Who are the Illithids? | Baldur’s Gate 3 proficiency explained

  • Baldur’s Gate 3: How to move the Scuffed Rock – Dexerto

    Baldur’s Gate 3: How to move the Scuffed Rock Larian StudiosIn Baldur’s Gate 3, if you’re being scuppered by the frustrating Scuffed Rock and have no idea what to do, sit back as we walk you through the necessary steps. We get it, you’re totally transfixed by the overwhelming amount of classes in Baldur’s Gate 3. Not only that, but you’re also busy selecting the Feats that best suit your character, as well as deliberating on your romantic desires. Away from the big-time stuff, there are also smaller aspects of the RPG to focus on. For instance, there’s a hidden Toll House key to find, as well as a Cellar to discover and explore. Another activity that falls on the smaller end of the spectrum is the game’s Scuffed Rock. While it may seem relatively insignificant, it’s worth shifting – so let’s get into it! Contents How to move the Scuffed Rock in Baldur’s Gate 3 Baldur’s Gate 3 players wondering how to move the Scuffed Rock just need to select a party member with a high-enough Strength stat to move the rock out of the way. If the character is strong enough and meets the game’s criteria, you should be able to click on the rock and drag it out of the way. Doing so is the gateway to some neat treasures and goodies. Where is the Scuffed Rock in Baldur’s Gate 3? The Scuffed Rock can be found South West of Roadside Cliffs right next to a body of water. You can use our screenshot below to find the exact spot you’re looking for. What do I get from the Scuffed Rock in Baldur’s Gate 3? For successfully uncovering the Ornate Chest, players can open the container and earn themself the following: Agate – Gold – Harper’s Map – Harper’s Notebook – Potion of Speed – Ruby – To see what else Larian Studios have been up to with Baldur’s Gate 3, we have a bunch of other incredibly useful guides and content for you to browse: Best Sorcerer build | Best Bard build | Best Fighter build | Best Ranger build | Best Barbarian build | Best Druid build | Best Warlock build | Does Baldur’s Gate 3 have crossplay & cross-platform progression? | Can you play Baldur’s Gate 3 on Steam Deck? | Baldur’s Gate 3 voice actors for all characters | How long is Baldur’s Gate 3? | Baldur’s Gate 3 pre-release bonuses & edition differences | Is Baldur’s Gate 3 coming to Xbox? | Is Baldur’s Gate 3 single-player? | Baldur’s Gate 3 Mind Flayers explained | Baldur’s Gate 3 proficiency explained | Illithid powers explained

  • Baldur’s Gate 3: How to highlight objects – Dexerto

    Baldur’s Gate 3: How to highlight objects Larian StudiosIt may seem like such a simple feature, but the ability to highlight objects in Baldur’s Gate 3 is unbelievably useful. If you’ve forgotten how to do it or the information has bypassed you, our guide reveals all – literally. Baldur’s Gate 3 did very well in early access and the game’s release week numbers were even better. The franchise’s newest RPG on the market instantly captivated gamers worldwide. And why not? It’s got a ton of races and abilities for players to choose and it’s also got daring and raunchy content that other RPGs simply don’t offer. Above all else though, it’s got a highlight object feature! It may seem like a trivial gameplay mechanic, but it will no doubt become instrumental in your journey. So, if you have for some reason overlooked the tutorial or you’ve returned to the ginormous game after a sustained absence, here’s a reminder for you. How to highlight objects in Baldur’s Gate 3 If you want to highlight one or multiple objects in Baldur’s Gate 3, you just have to press the Left-Alt key on your keyboard. Once you’ve done this, every applicable item on the screen will suddenly light up with a yellow hue to signify that it’s something you can interact with. This can range from switches to characters to even items that you can pick up. It will make your life infinitely easier in Baldur’s Gate 3. The console release of BG3 is due to arrive in the future. Once that happens, we’ll be sure to update this guide with the controller-equivalent input method. You should now have the knowledge to highlight your environment! If you’re not done there, then keep reading on as we have tons of other very useful guides for BG3: Best Sorcerer build | Best Bard build | Best Rogue build | Best Fighter build | Best Ranger build | Best Barbarian build | Best Druid build | Best Warlock build | Best Wizard build | Baldur’s Gate 3: What’s the max level cap? | Best Baldur’s Gate 3 classes tier list | How to revive characters in Baldur’s Gate 3 | Can you multiclass in Baldur’s Gate 3 | Baldur’s Gate 3 Soul Coins: How to get them & what they are | Baldur’s Gate 3: Fastest ways to get XP & level up | Baldur’s Gate 3: How to respec your character | Baldur’s Gate 3 Karmic Dice: What are they?

  • How to get the Owlbear Cub in Baldur’s Gate 3 – Dexerto

    How to get the Owlbear Cub in Baldur’s Gate 3 Larian StudiosThe Owlbear Cub can be found by exploring the world of Baldur’s Gate 3, and there’s a high chance you’ll have to literally fight to encounter this adorable feathered creature in Larian Studios’ RPG. Here’s all you need to know to recruit this cute pet to your camp. Baldur’s Gate 3 allows players to encounter the Owlbear Cub. As the name suggests, the creature is an amalgamation of an owl and a bear cub. It’s a unique concept no doubt, but it rather fits into the game’s D&D nature, with the creature gaining mass popularity thanks to the D&D film and its general cuteness. Long-time Dungeons & Dragons fans will be fully aware of the creature and will no doubt want to find them in Baldur’s Gate 3. The process isn’t straightforward, however, so settle in for an interesting ride. How to get the Owlbear Cub in Baldur’s Gate 3 To get the Owlbear Cub in Baldur’s Gate 3, players will need to encounter the mother Owlbear in a cave, interact with it, and acquire the Owlbear Cub later on at a Goblin Camp. There are actually quite a few steps in the Owlbear Cub process, so we’re going to simplify everything for you with concise instructions: Firstly, head to these coordinates on your map: X:85, Y:444. – You should see a cave entrance here, step inside. – Make your way through the right-hand side of the cave until you meet the Owlbear. – If you’re sharp-tongued enough, you can get the Owlbear Mother to stand down, at this point, you can retreat. – However, if you engage in combat with her, you’ll need to defeat her – just make sure not to harm the Owlbear Cub! – After she is defeated, exit the cave, and carry on with your travels. – Later, a Goblin Camp a short distance west of the Blighted Village location will find itself with a certain captured Owlbear Cub. – You can either kill the Goblins to free the Owlbear Cub, or talk to Krolla in the camp and say you’re taking the cub. – It’s safer to try and use dialogue options that will result in peace and allow you to free the cub. – Once you’re successful, you’ll need to interact with the cub so that it can get your scent and reassure it that you’re not dangerous. – In-game time once again needs to pass, and eventually, the cub will turn up one day outside your camp. – Complete an animal handling check, feed the Owlbear Cub, and it will then begin a pattern of running away and coming back to your campsite. – Can you have the Owlbear Cub as a companion in Baldur’s Gate 3? Unfortunately, you can’t have the Owlbear Cub follow you around as a companion, except for a single encounter near the game’s finale. However, you can summon it during a fight if you’ve tamed the beast and talk to it before the encounter. To keep yourself up to date with the latest Baldur’s Gate 3 news and content, check out our guides and articles for the game: Is Baldur’s Gate 3 coming to Nintendo Switch? | Does Baldur’s Gate 3 have crossplay & cross-platform progression? | Can you play Baldur’s Gate 3 on Steam Deck? | Baldur’s Gate 3 PC requirements | Baldur’s gate 3 voice actors for all characters | How long is Baldur’s Gate 3? | Baldur’s Gate 3 pre-release bonuses & edition differences | Is Baldur’s Gate 3 coming to Xbox? | Is Baldur’s Gate 3 single-player? | Baldur’s Gate 3: All playable races & their abilities | Baldur’s Gate 3 Mind Flayers explained: Who are the Illithids? | Baldur’s Gate 3 proficiency explained | Baldur’s Gate 3: How to change your party

  • Baldur’s Gate 3: How to find the Last Light Inn – Dexerto

    Baldur’s Gate 3: How to find the Last Light Inn Larian StudiosThe Last Light Inn is a safe haven during Act 2 of Baldur’s Gate 3 but you’ll need to sort some trouble out before you can get there. Here’s exactly how to find the Last Light Inn, and what you can do when you get there. Baldur’s Gate 3 works quite well in how it guides you to certain locations within the game. In Act I, you will get hints of a terrifying place called the Shadow-Cursed Lands. However, you won’t reach them until the beginning of Act II. The Last Light Inn is a safe haven in the Shadow Cursed Lands and an essential part of the main quest but it takes a while to get there. So, here’s exactly how you can get to the Last Light Inn in Baldur’s Gate 3. Contents How to find the Last Light Inn in Baldur’s Gate 3 To find the Last Light Inn in Baldur’s Gate 3, follow the steps below: Complete Act I and start Act II. – Travel through the Underdark and go to the beach area. – Find and use the boat to make it to Gyrmforge. – Head west and search for a metal door. – Talk to the NPC about the Shadow Cursed Lands. – In the Sharran Temple, talk to Elmister Aumar to start Gale’s character quest. – Leave the temple and enter the Shadow Cursed Lands. – Find a group of Harpers in trouble and help them. – Once they are safe, they’ll take you to Last Light Inn. – Now, the Last Light Inn is supposed to be a safe place. It protects the people from the Shadow Cursed Lands. However, currently, there is a little bit of trouble and you will have to take care of it. Accessing the Last Light Inn in Baldur’s Gate 3 Once you enter the Last Light Inn, you will be asked to speak with Isobel. Remember, the moment you speak a fight will begin and this might be the most difficult that you have come across up until this point in the game. The objective here is to protect Isobel and if she dies in the fight, then things become even more complicated. The enemy will run away with an unconscious Isobel and you will be left to fight against the enemies of the Shadow Cursed Lands. The protective barrier around the Inn disappears as soon as Isobel is gone. Hence, it is extremely important that you come prepared and do not talk to Isobel until you are ready. What can you do in the Last Light Inn? Once the Last Light Inn is safe and accessible, you’ll be able to talk to a variety of NPCs including merchants, and accept a handful of new quests from the building. There’s also a Cellar area to explore which holds a locked Heavy Chest that contains a Coruscation Ring, so it’s well worth exploring as much of the building as you can to nab some good loot. For more Baldur’s Gate 3 content, check out our build guides: Best Sorcerer build | Best Bard build | Best Rogue build | Best Fighter build | Best Ranger build

  • Baldur’s Gate 3: How to find Oliver in Hide and Seek – Dexerto

    Baldur’s Gate 3: How to find Oliver in Hide and Seek Larian StudiosOliver, the charming yet elusive Tiefling in Baldur’s Gate 3, offers a fun Hide and Seek game. Here’s how to locate Oliver and emerge victorious in the game. While Baldur’s Gate 3 is a game that’s known for its intense quests, taking a break for a lighthearted game like Hide and Seek can be refreshing, especially with a valuable reward at stake. Oliver’s quest is one such example, allowing you to just play a bit of Hide and Seek, even if there is a little bit of a twist halfway through. So, if you can’t see poor Oliver’s hiding spot, here’s everything you need to know about how to find Oliver in Baldur’s Gate 3, as well as what reward you can expect. Where to find Oliver in Baldur’s Gate 3 To begin Hide and Seek, you’ll first need to find Oliver. To do this, head over to the Ruined Battlefield in Act 1 and look for the House with Flowers. Inside this house, infected with the Shadow curse is little Oliver, a small Tiefling. Once you’re there, start talking to Oliver and he’ll ask you if you want to play Hide and Seek with him, in exchange for a reward. It’s worth agreeing to this or he’ll have his family attack you. How to beat Oliver at Hide and Seek in Baldur’s Gate 3 As soon as you accept, in classic Baldur’s Gate 3 fashion, Oliver will turn invisible and hide behind the cart in the front of the house. You can follow him by watching the word invisible that marks his location. Pass your perception check near the cart and you’ll see him. Then, he’ll ask you to play again, agree and he’ll ask you to find him, but avoid his family. For this, it’s worth using your hide skill, and using the character that’s best at stealth (likely a Rogue). After a bit of moving, he’ll settle to the same spot again so head back there, avoid the family, and catch Oliver. Once you’ve found Oliver twice in Baldur’s Gate 3, your reward will be the Ring of Shadows which allows the player the chance to cast Pass Without Trace once per day. So, there you have it, that’s everything you need to know about finding Oliver in Baldur’s Gate 3 and breathing him at Hide and Seek. While heading over to his hiding spot, take a look at some of our other handy Baldur’s Gate 3 guides and content: Best Sorcerer build | Best Bard build | Best Rogue build | Best Fighter build | Best Ranger build | Best Barbarian build | Best Druid build | Best Warlock build | Best Wizard build | Baldur’s Gate 3: What’s the max level cap? | Best Baldur’s Gate 3 classes tier list | How to revive characters in Baldur’s Gate 3 | Can you multiclass in Baldur’s Gate 3 | Baldur’s Gate 3 Soul Coins: How to get them & what they are | Baldur’s Gate 3: Fastest ways to get XP & level up | Baldur’s Gate 3: How to respec your character | Baldur’s Gate 3 Karmic Dice: What are they?

  • Baldur’s Gate 3: How to change your party members – Dexerto

    Baldur’s Gate 3: How to change your party members Larian StudiosDuring your journey in Baldur’s Gate 3, you may find the need to reassess and adjust your party’s classes, races, and attributes to better face your adversaries. This guide offers an in-depth look at customizing your companions in-game. After a three-year early access journey, Baldur’s Gate 3 received a stellar launch and even won the Game of the Year. Players are now beginning their Dungeons & Dragons quest, choosing to band together in multiplayer mode or undertake the adventure alone with the game’s companions. With such a wide array of monsters and foes to come up against in Baldur’s Gate 3’s world, naturally, some characters will be more effective than others in certain battles, so there may come a time when you want to switch out your party members. With that in mind, here’s exactly how to change your party in Baldur’s Gate 3. How to change your party in Baldur’s Gate 3 In Baldur’s Gate 3, you can have up to 4 active party members at a time, your Tav, Durge, or Origin character included. That means you’ll need to swap people out if you add a new teammate or want to travel with a different lineup. When they aren’t in the party, companions will wait in Camp, where you can add them to the party. Originally, players needed to manually dismiss a party member before they could add a different one. Fortunately, Patch 6 added the option to dismiss party members while speaking to the companion you wish to add. If you want to change your party and switch in waiting teammates, follow the steps below: Travel to camp either via fast travel or by selecting the option to ‘take a long rest’ from the mini-map menu. – After you arrive at camp, talk to any non-active party member and ask them to invite them to join you. – If your party is already full, they will ask you to swap someone out. Pick who you want to dismiss. – Once this is done your party will be changed! – If you ask a lower-level character to join your party, they will automatically receive an XP boost to make up for any additional experience the rest of your party has received since you last encountered them. This is a fantastic mechanic as it saves you from having to worry about grinding to get your new party member up to the same level as the rest of the group. For more content on the game, check out our guides below: Baldur’s Gate 3 difficulty settings | How to respec your character | Best Baldur’s Gate 3 mods | Baldur’s Gate 3 romance guide | All Baldur’s Gate 3 Deities

  • Baldur’s Gate 3: How to add fire to weapons – Dexerto

    Baldur’s Gate 3: How to add fire to weapons Larian StudiosEnhancing your weapon with fire is a surefire way to increase your damage output in Baldur’s Gate 3. In our comprehensive guide, we’ll walk you through the process to achieve this in Larian Studios’ acclaimed RPG. A good elemental enhancement can transform a solid attack into an unstoppable force. Introducing fire to your weapon not only looks impressive but also significantly increases your damage output in the game. Baldur’s Gate 3 is rich in combat diversity, and adding fire to your weapon is just one of the many strategies available to players. So, if you’re not too busy tracking down an Owlbear Cub or trying to romance your favorite characters in the game, you should read on for easy tips on how to ignite your weapon in Baldur’s Gate 3. How to add fire to weapons in Baldur’s Gate 3 Adding fire to a Baldur’s Gate 3 weapon is simple as you simply need to find a fire source in the world around you, or create one yourself, of course So, if you’re walking about the game’s map and you encounter a Torch, Candle, or another general fire source, you can interact your weapon with it and it will now be imbued with the power of fire to literally roast your opponents. How to get a Candle in Baldur’s Gate 3 The only way for players to get a hold of a Candle in Baldur’s Gate 3 is to find them as loot in the open world or hope that a Vendor has one or more as part of their inventory. Unfortunately, there is no concrete method to securing yourself a guaranteed Candle in Baldur’s Gate 3 – it’s purely down to luck. If you’re looking to manually create a spark on the go, you’ll need a Candle, simple as that. Unless the full release of the title grants a different method, then you’ll have to rely on the Baldur’s Gate Gods to smile upon you! If you’re looking for even more handy guides to bolster your Baldur’s Gate 3 knowledge, make sure you read all the other guides we’ve made for you: Is Baldur’s Gate 3 coming to Nintendo Switch? | Does Baldur’s Gate 3 have crossplay & cross-platform progression? | Can you play Baldur’s Gate 3 on Steam Deck? | PC requirements | Voice actors for all characters | How long is Baldur’s Gate 3? | Baldur’s Gate 3 pre-release bonuses & edition differences | How to solve moon door puzzle | Does Baldur’s Gate 3 have microtransactions?

  • Baldur’s Gate 3 Hotfix 8 Patch Notes: Larian reshaves His Majesty – Dexerto

    Baldur’s Gate 3 Hotfix 8 Patch Notes: Larian reshaves His Majesty Larian Studios has released a new hotfix patch, fixing various bugs, making sure Companions don’t over-encumber you, and has reshaved a cat. Larian Studios has been improving Baldur’s Gate 3 steadily since its release in early August. The game has only been out for two months, and it’s received seven hotfixes and several major patches. Well, we can now make that eight hotfixes as Larian has released a new one. There’s quite a lot in this one too, fixing various bugs from crashes to visual glitches. However, the most talked about is bound to be the fate of His Majesty. The cat, who appears in Act 2, has been the subject of quite a debate. Initially, he was a Sphynx cat but was later patched to be a more conventional feline. However, this was met with outrage as fans demanded the original His Majesty. It seems Larian has conceded and reshaved him, returning him to his former glory. What’s changed in the Baldur’s Gate 3 Hotfix 8 patch notes There are actually quite a few fixes in the Baldur’s Gate 3 Hotfix 8 patch notes. Alongside the aforementioned shaving of His Majesty, there are also some other important changes. For example, your companions will no longer give you items after you dismiss them, putting them back in line with Patch 2 behavior. There are also fixes to crashes in multiplayer, as well as a DEVICE_LOST crash. They’ve also restored Raphael’s hair color and horns, bringing him back to his original look. Also, PS5 Twitch drops have been fixed too. Baldur’s Gate 3 Hotfix 8 patch notes Changes Companions will no longer transfer story items in their inventory to the player upon dismissal, restoring Patch 2 behaviour. – Fixed reaction popups sometimes showing no text descriptions of the reactions available. – Fixed a multiplayer crash that would occur when listening to a dialogue after an active roll. – Eavesdrop will no longer trigger when a character is in any Character Creation session, such as level up or the magic mirror. – Fixed a bug in Vulkan causing DEVICE_LOST crashes. – Fixed a bug where Skeletons created using Animate Dead were missing their ranged weapons, despite specialising in them. – Fixed an issue where the Weapon Master Feat would show as incomplete if a player was already proficient with all weapons. – Fixed a crash when re-assigning characters in splitscreen. – Fixed a visual issue with volumetric fog and materials generation. – Fixed an issue with invalid savegames being created. – Restored Raphael’s hair colour and horns. The House of Hope is once again fashion-forward. – Fixed an issue where Splint Armour for Githyanki Females caused some unnecessarily psychedelic visual effects. – Shaved His Majesty, who is once again a Sphynx. Steelclaw’s eye colour has been adjusted so they are no longer identical twins. – Fixed Raphael’s portraits after restoring his hair colour. Maybe he’s born with it, maybe it’s Avernus. – Fixed Twitch drops not being claimable on PS5. –

  • Baldur’s Gate 3 Hotfix 7 Patch Notes: crashes and save game fixes – Dexerto

    Baldur’s Gate 3 Hotfix 7 Patch Notes: crashes and save game fixes Larian StudiosLarian Studios has released a small, yet potentially crucial hotfix for players experiencing niche crash and save game problems. Baldur’s Gate 3 has been in a constant state of improvement since it was released in Early Access. The game has become an enormous success, but that was off the back of constant iteration. That’s why it’s so impressive that Larian continues to work, patch, and fix various issues with continued speed. These all come together to help the flow of the game and make it more stable, and overall, a better experience for all. Now, the studio has put out its latest hotfix. While it likely won’t affect most players, it will be crucial for those who have had crashing and save game issues. When that’s the difference between you playing the game or not, these could be a godsend. What’s changed in the Baldur’s Gate 3 Hotfix 7 patch notes Not much has changed in Baldur’s Gate 3’s Hotfix 7, but for some players, it will be the difference between playing the game and not. Most of the fixes here are focused on crashing and save game file issues. While these fixes seem a little niche, they help clear out some instances of the game refusing to work. This can be things like having invalid items, duplicated characters, or a complication with dialogue in multiplayer sessions. Nothing is more frustrating than when there is a game you want to play, but it is either crashing or corrupting your save files. With that in mind, for those this will affect, it will be everything. Baldur’s Gate 3 Hotfix 7 patch notes Changes Fixed a crash that would occur when listening in on some dialogues during a multiplayer session. – Fixed crashes caused by corrupted item stacks that could occur when unloading a level or moving to a new region. – Fixed a savegame issue when loading into a new region while Withers’ Wardrobe was still loaded in an old region. – Fixed a crash that would occur when loading savegames with potentially invalid items in the inventory. – Fixed a savegame issue relating to traps. – Removed duplicated characters and items caused by items being taken across two different cached levels. – Fixed the preview for the text background option not changing height after you reduce the Dialogue Text Size. –

  • Baldur’s Gate 3 Hotfix 6 Patch Notes: Dialogue and controller fixes – Dexerto

    Baldur’s Gate 3 Hotfix 6 Patch Notes: Dialogue and controller fixes Larian StudiosLarian Studios has released another small but helpful hotfix for Baldur’s Gate 3 that addresses issues players have encountered. Since Baldur’s Gate 3’s early access release in 2020, Larian Studios has been refreshingly open about its work on the game. This has continued past its full release on PC and PlayStation 5. In the last month, Baldur’s Gate 3 has received various hotfixes and two larger patches that fix bugs and improve the game’s performance and flow. While it’s much smaller than previous updates, including this week’s Hotfix 5, Hotfix 6 addresses some problems players were experiencing. Here’s everything Baldur’s Gate 3 Hotfix 6 changes. What’s changed in the Baldur’s Gate 3 Hotfix 6 Patch Notes Hotfix 6 is by far Baldur’s Gate 3’s smallest update yet. However, that does not make it unimportant. It may not restore 1,000+ lines of dialogue, add any brand-new endings, or implement any major fan-requested improvements like the ability to change a character’s appearance after starting the game. What it does is smooth out issues players have encountered relating to dialogue, controllers, and visuals. Although it may not be groundbreaking or game changing, it does reinforce that Larian is listening to player feedback and working hard to ensure the game provides the best possible experience regardless of where or how players are enjoying it. Baldur’s Gate 3 Hotfix 6 patch notes Larian Studios’ patch notes can be found here. Changes Fixed an issue preventing you from starting a new dialogue. – Fixed in-game tutorials not popping up at the correct time on the controller interface. – Fixed visual artefacts in an Underdark dialogue. –

  • Baldur’s Gate 3 Hotfix 5 Patch Notes: Minthara dialogue and romance fixes, PS5 improvements & more – Dexerto

    Baldur’s Gate 3 Hotfix 5 Patch Notes: Minthara dialogue and romance fixes, PS5 improvements & more Larian StudiosLarian Studios has released another hotfix for Baldur’s Gate 3, this time addressing bugs that impacted Minthara among other improvements. In the month since Baldur’s Gate 3’s PC launch, Larian Studios has been both swift and refreshingly transparent about addressing issues with the game. Following several updates and two larger patches, Baldur’s Gate 3 just received Hotfix 5. This makes some promised changes that were not ready for the previous patches, improving the overall experience. Here’s everything Baldur’s Gate 3 Hotfix 5 changes. What’s changed in the Baldur’s Gate 3 Hotfix 5 Patch Notes The main focus on Hotfix 5 is the potential companion Minthara. Her status as an “evil” option means many players miss her, but those who did recruit Minthara have criticized her story for being underwhelming. Larian responded to the criticism last month, telling fans that many of the issues boiled down to a bug that blocked 1,500 Minthara lines. Hotfix 5 finally squashes that bug so players can get the full intended experience from traveling with the ruthless Paladin. The update restores her lost lines, as well as comments from other companions about her. The update also includes some other technical fixes, particularly for the newly released PlayStation 5 port. Baldur’s Gate 3 Hotfix 5 patch notes Larian Studios’ patch notes can be found here. Highlights Fixed a bug that locked players out of many of Minthara’s lines of dialogue. – Crashes and Blockers Fixed sometimes not being able to talk to NPCs or party members because the game thought you were still in a dialogue. – Fixed a rare crash that would occur when faraway characters got close to the party. – Fixed a crash that would occur if a guard responding to a crime created a summon (e.g. an elemental), and you fled the combat or were incapacitated without killing the summon. – PS5 Fixed an issue causing the game’s audio to stop working on PS5. – Fixed graphical issues on HDR TVs when the HDR black level calibration was set to 0. – Fixed a crash that would occur when opening the onscreen keyboard. – Performance Fixed a memory leak when creating and destroying many objects. – Multiplayer Improved performance when cycling through Character Sheet tabs in splitscreen. – Fixed splitscreen not working correctly when a client with splitscreen already enabled joins a multiplayer game. – Fixed dismissed avatars not showing up properly in Withers’ Wardrobe if the host is at camp and is already looking inside the wardrobe. – Fixed characters sometimes disappearing on splitscreen when the client reconnects after disconnecting while listening in on a dialogue. – Clients rejoining a multiplayer game where there’s a dismissed avatar in Withers’ Wardrobe will now be able to pick that avatar up again rather than have to create a new avatar. (This bug would happen when the client left the session and another player selected that client’s avatar in the middle of the dismiss-to-camp dialogue.) – Flow and Gameplay Trader NPCs will now retain their Approval Rating of avatars and companions even after they’re dismissed to Withers’ Wardrobe. – Fixed the Emperor not dying and therefore not triggering the Game Over flow if you bring him to 0 HP outside of combat in the Astral Plane. – Fixed not being able to talk to Minthara at camp if you dismissed her outside of camp. – Fixed Level Up not working as expected if you level up while the game is saving. – Fixed Hag’s Bane not having an effect on Auntie Ethel. – UI Fixed text being cut off in the title of tutorial pop-ups. – Fixed button prompts getting cut off on the Multiplayer Settings screen on splitscreen. – Fixed some UIs not updating when saving, causing, for example, Shadowheart’s inventory to appear empty when you recruit her on the beach. – Fixed the tadpole count in the Radial Menu on controller. – Controller Fixed characters getting stuck when the Analog Stick Selection setting is set to Left Stick and you rotate the stick in circles as far as it can go. – Art Added nipple covers to Cazador’s spawn for when the nudity filter is enabled. – Level Design Moved Withers’ Wardrobe in the crèche camp to avoid clipping with Shadowheart’s tent. – –

  • Baldur’s Gate 3 Hotfix 4 patch notes: Isobel HP buff, multiplayer improvements, more – Dexerto

    Baldur’s Gate 3 Hotfix 4 patch notes: Isobel HP buff, multiplayer improvements, more Larian StudiosDeveloper Larian Studios has released another Hotfix for Baldur’s Gate 3, which buffed Isobel’s overall HP, improved multiplayer, and more. As Baldur’s Gate 3 has been out for nearly two weeks now, the development team at Larian Studios has been hard at work ensuring the game runs smoothly on PC post-launch. The team released three Hotfix patches on Steam in the week following the game’s release on Steam, which implemented various crash fixes, script improvements, and much more. Now, the team has released Hotfix 4, which addresses a handful of recent problems surrounding multiplayer, general combat, and some select NPCs. Here’s everything included in Baldur’s Gate 3’s Hotfix 4. What’s changed in the Baldur’s Gate 3 Hotfix 4 patch notes? Like the Hotfixes before it, Hotfix 4 has added more crash and bug fixes. These fixes include players no longer getting stuck mid-long-rest thanks to Companions not waking up and script issues preventing loading saved games. In terms of gameplay, Hotfix 4 increased Isobel’s overall HP during the quest involving the Last Light Inn in Act 2. Now, Isobel won’t die quite as easily in the action that follows. Additionally, Larian implemented a few multiplayer fixes, including characters disappearing when disconnecting and reconnecting in split-screen. The team also added a warning for multiplayer hosts when others join through drop-in Character Creation, and hosts must grant approval first. Baldur’s Gate 3 Hotfix 4 full patch notes Larian Studios’ patch notes can be found here. Crashes and Blockers Fixed players getting stuck mid-Long-Rest due to companions not waking up. – Fixed being able to Long Rest in the Astral Prism, potentially causing the portal to disappear. – Fixed Orin getting pulled from her location in the Temple of Bhaal if the door was opened before killing Gortash in Wyrm’s Crossing. – Fixed a script issue preventing some players from loading savegames. – Multiplayer Fixed characters disappearing when disconnecting and reconnecting in split-screen. – Added a warning for hosts in multiplayer when clients join through drop-in during Character Creation. Hosts must now grant approval before new players join. – Fixed the visibility of multiplayer servers on GOG. – Combat Slightly increased Isobel’s HP so she doesn’t die as easily. – Fixed a bug that would make Gortash join the combat taking place in Wyrm’s Rock’s Audience Hall while he was in his office upstairs. – Fixed Cruel Sting adding infinite additional Psychic damage to attacks. – Flow and Scripting Fixed the ‘Enemy of the Absolute’ crime not clearing from player characters, resulting in a soft block when speaking to the Steel Watch. – Fixed the game thinking the Emperor had died in Astral Prism when you healed a downed ally. – Player resources are now correctly restored at the end of Act II. – Having dead party members no longer prevents you from entering the Astral Prism. – Fixed a bug preventing you from talking to Ravengard if he gets moved to the camp in a certain case. – Hostages in the Iron Throne will no longer be stuck if you turn back and return again. – Players with modded or cheated savegames with characters at Level 13 or above can now travel to the House of Hope. – Killing Anders will no longer make the other paladins leave the Tollhouse. –

  • Baldur’s Gate 3 Hotfix 3 Patch Notes: Crash fixes, gameplay, script improvements, and more – Dexerto

    Baldur’s Gate 3 Hotfix 3 Patch Notes: Crash fixes, gameplay, script improvements, and more Larian StudiosThe latest patch notes for Baldur’s Gate 3 are here, and the update makes plenty of little changes to gameplay, cinematics, and the game’s overall flow. In a game as massive as Baldur’s Gate 3, it’s no surprise that some things still need fine-tuning post-launch. Nearly three years in early access certainly worked wonders, but there are bound to be some issues that need sorting out. While there are certainly bigger patches and more substantial changes coming, the latest Hotfix makes lots of smaller improvements to smooth out the overall gameplay experience. Here’s everything Baldur’s Gate 3 Hotfix 3 changes. What’s changed in the Baldur’s Gate 3 Hotfix 3 Patch Notes The most important part of Baldur’s Gate 3 Hotfix 3 are its bug fixes, especially when it comes to issues that caused the game to crash. For example, some players encountered an issue with spell slots that kept them from leveling up when multiclassing, and others taking advantage of cross-saves would get stuck syncing, making saving and loading impossible. These problems, along with others, have now been dealt with. While there’s nothing that really stands out as much as Hotfix 2’s fixes to character’s genitals and underwear, there are still some things players may find amusing, such as the companion Wyll no longer speaking about his father as though he’s dead when he’s been saved, or players not being able to get away with a crime because someone else has committed a bigger crime. Baldur’s Gate 3 Hotfix 3 patch notes Larian Studios’ patch notes can be found here. Crashes and Blockers Fixed an issue with spell slots that would prevent you from levelling up while multiclassing. – Fixed an edge case issue preventing you from initiating a Long Rest. – Fixed a cross-save issue causing you to get stuck syncing indefinitely, which prevented saving and loading. – Fixed a crash that would occur when selecting a summon without a hotbar while a deck in the hotbar was maximised. – Multiplayer Fixed the Hireling UI from being split in half on each monitor in splitscreen. – Fixed some visual artefacts appearing on split-screen when using Vulkan. – Wyll now correctly recognises and confronts Karlach when you speak to him with a Karlach avatar after another avatar has already spoken to him. – Combat Fixed the cultists in the Temple of Bhaal reacting strangely to Wild Shaped characters in combat. – The guards in the Counting House will now continue pursuing you through the vault room. – Fixed the camera not working correctly in combat with Ansur. – Fixed a bug that would let you use the Hide action outside of your turn in combat. – Increased Isobel’s AC to restore the intended balance. – Increased Glitterbeard’s HP and Dexterity and gave him the Shield spell. – If you deal damage to certain Bhaalist lackeys in the Sewers, they will now lose their Unstoppable condition. – Fixed Haarlep going to the Ethereal Plane on the killing blow and then coming back again. – Added the NPCs in the drider’s convoy to the same combat group. – Fixed the hag having her illusions occasionally spawn on top of an explosive mine. – Fixed an issue where gnolls took too much time to react during the start of their turn after their pack leader attacked them. – Character Creation Fixed mismatches between colours in Character Creation and in game, mainly affecting horns. – Audio When things go south in Crèche Y’llek, the music now goes from mellow to metal. – Gameplay Fixed an issue preventing you from talking to Withers in Act 3. – Companions can now also trigger various tutorial pop-ups. – Scratch can now find digging spots by himself. – Fixed a hatch in the Emerald Grove not unlocking after a successful check. – The Devil’s in the Details achievement can now be achieved by all party members, including followers. – Fixed an issue with crimes that meant you wouldn’t get caught committing a crime if another party member had already committed a more severe crime and resolved it peacefully. – You now consistently get the Bloodless condition the morning after Astarion bites you. – Fixed a bug allowing you to spam party members’ voiced lines near the log where you can recruit Karlach. – Wyll no longer says you should find and slay Karlach after you’ve recruited her. – If Jatlo is still disguised after the shadow curse has been lifted, he will now drop his disguise when attacked. – Made sure Youth Vis’kiir looks like he’s cleaning before you talk to him in Crèche Y’llek. – Fixed the hatchery and infirmary map markers in Crèche Y’llek. – Lae’zel will no longer permanently leave the party if you refuse to follow through with Vlaakith’s orders. – Fixed a bug preventing you from using the planecaster in Crèche Y’llek. – Removed ownership from the portraits of Lohse and Sebille so that taking them is not a crime. – Increased the bounds of the Inquisitor’s room in Crèche Y’llek so that the game doesn’t think you’ve left if you enter one of the side rooms. – When playing as Shadowheart, telling Astarion about your affiliation with Shar now affects his approval rating. – Astarion will now be better at remembering whether you’ve seen his back. – You can no longer loot the items belonging to the Inquisitor in Crèche Y’llek without consequence. – Fixed the range indicators on the orthon’s quickly ticking mines. – The dialogue that follows combat with Cazador will now trigger correctly even if you interact with a certain sarcophagus during combat. – Alfira’s lute is no longer invisible while she plays it at camp. – Fixed the explosion VFX for the toy chest in the barn in Wyrm’s Crossing. – Added a proper name to a note in Sharess’ Caress. – Carrion will now resurrect with full health instead of 0 HP, and you can now reach his jars. – Interacting with certain rune slates on the nautiloid now correctly triggers the narrator’s line. – Fixed the alarm in the Counting House going off when it shouldn’t. – Orin will now react to Wild Shaped characters in the Temple of Bhaal. – Added a world label to Orin’s body so she’s easier to find. – Removed duplicated furniture in the Elfsong Tavern. – Made a door in the Elfsong Tavern indestructible. – Fixed edge cases where characters would not correctly attach to the game grid, causing knock-on issues. – Journal Fixed the journal not updating after you meet the pale individuals at Fraygo’s Flophouse. – The journal now updates correctly for the Rescue the Trapped Man quest. – Dame Guisarme now reacts more accurately to your progress in the Investigate the Murders quest. – Fixed an inaccurate line in the Help the Hag Survivors quest. – Fixed a misleading journal update in the Find the Mushroom Picker quest. – Updated Wyll’s map marker to make a quest objective more precise. – Made it easier to resolve the Wake Up Art Cullagh quest if you follow up with Art. – Fixed a confusing map marker and added an extra step for clarity in the Find the Nightsong quest. – Improved the journal entry flow for the Solve the Open Hand Temple Murders quest. – Fixed the Investigate Cazador’s Palace quest not completing if you help Astarion finish what Cazador started. – Flow and Scripting Fixed Shadowheart’s dialogue on the nautiloid playing twice when playing as Avatar Lae’zel. – Removed a dialogue option that’s no longer relevant when talking to Karlach. – Made sure you get Astarion’s bitey scene at camp if you discover his secret through other means. – Fixed Astarion mentioning things that haven’t happened yet if you romance him early on. – Fixed Avatar Gale’s hunger not progressing if doesn’t meet Tara before leaving the nautiloid crash site. – Fixed an issue that prevented Brakkal from triggering the correct dialogue when he’s being released if his goblin guards left with Minthara for the raid. – Minthara now reacts more appropriately if you kill all the tieflings. – Removed unnecessary VFX in a dialogue with Raphael at Last Light. – Fixed Glut saying the wrong line when he reanimates a spore servant. – Made the dialogue options with Therezzyn more relevant if you’ve already been to the hatchery. – Fixed a bug causing the wrong dialogue to play when speaking to the Reconstituted Duellist if you haven’t met him before. – Fixed the same dialogue option appearing twice when interacting with the Mirror of Loss. – Kled will now play the correct dialogues in Old Garlow’s Place. – Made sure Lakrissa and Alfira don’t appear in the Elfsong Tavern if you didn’t save them. – Fixed a line about Lorroakan appearing in a dialogue at camp if you haven’t met him yet. – You can no longer ask Isobel the same question about Ketheric on two separate occasions. – Fixed some wrong lines playing when you reach a late stage of the game. – Fixed Toobin thinking you have a runepowder bomb when you don’t. – Mizora no longer disappears from the game after you resolve the Iron Throne situation. – After Mizora pops up at the Iron Throne, she will now be back at camp instead of disappearing. – Wyll no longer talks about his father as if he’s not there anymore if his father was saved. – Fixed Havkelaag accepting the gith egg via dialogue when he doesn’t have enough gold for it, and made it impossible to pickpocket back if you sold it to him. – Korrilla is now better at recognising how you responded to Raphael’s deal. – Swapped two couples in the Elfsong Tavern so that they sit at the right tables. – Fixed Jaheira becoming a follower in Moonrise even if the conditions weren’t met, which could cause other issues with Jaheira’s flow. – Fixed Jaheira not returning to her human form once she leaves your party. – If Cazador’s bats are too far from the player to join combat, they will now join anyway. – Fixed the dialogue skill checks if you die in combat with the honour guard and are revived by the Emperor in Wyrm’s Lookout. – Fixed the AI taking control of Lae’zel and kicking you out of a multiplayer game, with Lae’zel becoming hostile towards the remaining player if they chose to betray Vlaakith and Inquisitor W’wargaz. – Improved Halsin’s reactivity to whether or not you’ve been to Grymforge. – Fixed some incorrect options showing up in dialogue with Halsin about a particular drow couple. – Fixed Orin assuming you ate a particular morsel, even if you didn’t. – Fixed a blocker preventing Nightsong from going to Ramazith’s Tower, and other issues related to her appearing in the wrong place or not appearing at all. – UI Made Blue Behir Dice permanently available on all platforms with just the base game. – Fixed the UI seemingly disappearing because the game thinks a character is still in a dialogue, which could happen when going into a dialogue in the middle of combat. – Fixed the Attack button disappearing from the dialogue UI after loading a savegame made during a dialogue. – Cinematics Made sure that you get a certain dialogue with Voss at camp. – Fixed a repeating dialogue when talking to Gale while Wild Shaped. – Fixed Astarion repeating information about his master if you speak to him twice in a row. – Fixed Astarion oversharing about his master a little too early. – Fixed a leg twitch in a conversation between Shadowheart and a certain dame. – Moved the Dark Urge to a different pod on the nautiloid to prevent the wrong dialogue from playing. – Fixed Astarion’s knife not being held against dragonborn throats correctly during his recruitment dialogue at the beach. – Made general improvements to a dialogue at camp with Astarion. – Added a missing animation for Karlach in Astarion’s recruitment dialogue. – Gale’s head now rests correctly on his bedroll pillow. – Cleaned up pops and mocap issues in the dialogue where Gale teaches you a spell. – Fixed Gale’s arms clipping with his thigh. – Fixed where characters are looking and facing in the dialogue where Gale reveals his history. – Fixed Wyll’s head jitters and strange turns during his recruitment dialogue. – Made general improvements to cameras, facial reactions, and movements in a dialogue at camp with Wyll. – Cleaned up the mocap in the scene where Lae’zel is suspended in a cage. – Tall characters’ hands no longer clip with their face when interacting with Karlach in a romantic moment. – Adjusted Edowin’s pose in the dialogue with him and his siblings in the forest. – Fixed a corpse in the Goblin Camp from standing back up when you use Speak with Dead on it. – Tweaked the cameras and facial expressions in the dialogue with Halsin during the celebration at camp. – Fixed clipping with a statue in a camp dialogue at night with Gale. – Fixed animation issues if you turn down Gale in the dialogue where he teaches you a spell. – Adjusted some hand positions when interacting with the console on the nautiloid. – Shadowheart is now sitting in a better pose when fiddling with her mysterious artefact during her camp scene. – Fixed emotions and facial expressions in dialogues with Shadowheart, Omotola, and Minthara. – Fixed a camera shot when talking to the mind flayer on the beach. – Fixed an irrelevant line playing in a camp dialogue with Shadowheart. – Fixed dragonborn players turning in the wrong direction after Astarion’s bitey scene at camp. – Fixed Roland and Lia looking in the wrong direction in their dialogue in the Emerald Grove. – Fixed a camera issue in a dialogue with Silfy in the Emerald Grove. – Fixed characters’ legs clipping into the ground when looking through the telescope in the Emerald Grove. – Fixed some mocap-related pops in a dialogue with Cerys in the Emerald Grove. – Fixed a pop for one of the ogres in the Blighted Village. – Fixed some camera issues and removed a ring from the background in the dialogue where Crusher asks you to kiss his foot. – Improved facial expressions, camera shots and other issues in Shadowheart’s recruitment dialogue at the Goblin Camp. – Fixed a twisting forearm in a dialogue between Lae’zel and Voss at camp. – Fixed characters clipping into each other when they’re feeling ill at camp. – Characters now appear correctly in the dialogue with the bugbear in the forest. The ogre’s weapon is also now hidden. – Fixed the camera clipping into the ground when speaking with your Dream Visitor at camp. – Cleaned up the animations when Sceleritas Fel tells the Dark Urge to commit a certain misdeed. – Fixed halflings’ thumbs clipping through the Soul Coin when speaking to Nadira. – Made general improvements to cameras, facial expressions, and animations for a romance dialogue with Wyll. – Fixed some camera issues in the dialogue with Oskar in the Zhent hideout. – Lae’zel is no longer invisible during Shadowheart’s recruitment dialogue by the Chapel. – Cleaned up some mocap and made general improvements in the dialogue with Glut. – Removed an incorrect animation during the dialogue with The Necromancy of Thay. – Fixed a minor clip when speaking to Sovereign Spaw in the Underdark. – Fixed feet not making contact with the ground when using Feather Fall to leap into the Underdark. – Fixed an animation issue when exchanging noblestalk with Derryth in the Underdark. – Fixed a head pop in the scene on the raft in the Underdark. – Fixed Lae’zel’s crossed eyes in the dialogue with Lady Esther near Rosymorn Monastery. – Fixed a couple of lines related to Zorru and Crèche Y’llek playing at the wrong moment. – Fixed the position of characters’ feet to prevent clipping, and moved Lae’zel to prevent her looking the wrong way in Crèche Y’llek. – Added fade-ins and -outs and tweaked the facial expressions in the dialogue with Kansif in the Shadow-Cursed Lands. – Hid a goblin floating in the background when talking to the drider in the Shadow-Cursed Lands. – Fixed paddle hands in the scene where Harpers ambush the drider’s convoy in the Shadow-Cursed Lands. – Fixed the drider jittering and cameras looking the wrong way when you examine the Harpers’ bodies after the ambush in the Shadow-Cursed Lands. – Fixed some animations and camera issues in the dialogue with Harper Skywin in the Shadow-Cursed Lands. – Fixed one of Jaheira’s lines getting cut off in the dialogue with her at Last Light. – Fixed the timing of Marcus’ wing flap animation when he flies away from Last Light. – Fixed a dagger appearing beneath the Strange Ox at Last Light if you use Speak with Animals on it. – Fixed Jaheira looking like she sinks into the ground on certain lines. – Fixed a barrel clipping with Thisobald Thorm’s pipes. – Thisobald Thorm’s tubes no longer twitch and twist. – Fixed head angles and pops in a dialogue with Araj and Astarion at Moonrise. – Fixed camera and character placement issues in a dialogue with Jaheira at Moonrise. – Fixed some camera angles in a dialogue with Araj at Moonrise. – Fixed the lipsyncing for a rat in the Gauntlet of Shar. – Made sure large characters don’t block or clip into Shadowheart when you arrive in the Shadowfell. – Fixed clipping in a shot in the Colony with the three Chosen. – The camera will no longer try to show a shot of Minsc if he isn’t present in the Temple of Bhaal. – Removed certain pale individuals from the background of a camp dialogue. – Fixed a duplicate line in dialogue with Gortash in Wyrm’s Crossing. – Cleaned up the animations for Izzy, the girl trying to sneak into the circus. – Fixed hirelings clipping into whoever’s talking in the dialogue with Zethino in the circus. – Fixed character placement and clipping issues in a camp scene at the Elfsong Tavern. – Cleaned up the mocap in the dialogue with Allandra Grey in the Water Queen’s House. – Fixed the pacing of how a certain character in the House of Grief is revealed. – Fixed where companions and Shadowheart are looking when meeting a particular character in the House of Grief. – Fixed some facial expressions and camera issues in the dialogue that plays after Gortash is defeated. – Fixed several snaps and twitches in the dialogue with the pale individuals at Fraygo’s Flophouse. – Improved the facial expressions and timing when talking to Lady Flux in the Guildhall. – Fixed an issue with where characters are looking in the dialogue with Aradin at Sorcerous Sundries. – Fixed the wrong animation being used when closing a sarcophagus in Cazador’s palace. – Added new camera shots in a romance dialogue with Halsin and in dialogues in the Stormshore Tabernacle. – Fixed Sarevok looking like he floats upwards at the Tribunal. – Made sure the chains are no longer there after you free Valeria. – Fixed an animation to avoid clipping for halflings male when they hold the Helm of Balduran. – Fixed Orin and her victim being invisible when you enter the Temple of Bhaal. – Fixed Astarion jittering in a dialogue by a particular pool. – Made sure characters don’t stay in their Wild Shape in an endgame cinematic dialogue. – Fixed excessive neck twisting in an endgame dialogue. – Fixed some mocap-related pops in an endgame dialogue with Wyll. – Fixed an issue in one of Karlach’s final dialogues, causing it to end too early. – The Emperor is no longer missing from one of the endgame cinematics. – Fixed a line being cut off in a game over dialogue. – Fixed some issues with Wyll’s mocap in an endgame dialogue. – Fixed pops in an endgame dialogue with Gale. – Fixed an issue preventing one of Karlach’s final scenes from triggering and made sure she’s wearing her camp clothing in romance dialogues. – Fixed the wrong characters appearing in a cinematic shot near the end of the game. –

  • Baldur’s Gate 3 Hotfix 25 patch notes: Us bugs, crash fixes, more – Dexerto

    Baldur’s Gate 3 Hotfix 25 patch notes: Us bugs, crash fixes, more Baldur’s Gate 3The latest Baldur’s Gate 3 update addresses more bugs and potential crashes, hopefully smoothing out the gameplay experience. Here’s everything Hotfix 25 does. Baldur’s Gate 3 has received another update with the release of Hotfix 25. This update is small, but while it might not be as massive as, say, Patch 6, it makes some important changes to address issues players have been reporting recently. Here’s everything Baldur’s Gate 3 Hotfix 25 changes. What’s changed in Baldur’s Gate 3 Hotfix 25? The biggest thing Hotfix 25 does is make additional fixes to the temporary companion Us. As Larian explains, “It would appear that Us is causing everybody a few sleepless nights, and that troublesome fleshy blob has been continuing to block some players from taking a Short Rest.” Hotfix 24 also addressed issues with Us preventing Short Rests, but hopefully all that is resolved now that the devs have “given him some lessons in decorum.” Beyond that, Hotfix 25 fixes some potential crashes and other issues with trading and trade menus. Baldur’s Gate 3 Hotfix 25 patch notes Larian Studios’ patch notes can be found here. FIXES Fixed a rare code crash when loading the Act I region. – Fixed a rare code crash when hovering over enemies. – Fixed a potential crash when loading a savegame made while trading. – Fixed Us not wanting to leave the party after the tutorial, causing some more cases where Short Rest could get blocked. Also made further fixes to Us being in the party when it shouldn’t be. – Fixed item splitting not working in trade when moving items from your companions’ inventories. – Fixed the context menu not showing trade actions on items that are in a companion’s inventory. –

  • Baldur’s Gate 3 Hotfix 24 patch notes: Short rest bug, crash fix, more – Dexerto

    Baldur’s Gate 3 Hotfix 24 patch notes: Short rest bug, crash fix, more Larian StudiosThe latest Baldur’s Gate 3 update addresses an issue that has been frustrating players since the last hotfix and other bugs. Here’s everything Hotfix 24 does. Larian Studios has released another Baldur’s Gate 3 update with the release of Hotfix 24. This latest hotfix is pretty small, but makes some important bug and performance issue fixes for players on all platforms, especially those on Mac. Here’s everything Baldur’s Gate 3 Hotfix 24 changes. What’s changed in Baldur’s Gate 3 Hotfix 24? The biggest change in Hotfix 24 is addressing an issue that prevented players from taking Short Rests. According to Larian, this bug stemmed from adding and dismissing the temporary intellect devourer companion Us with a companion party member and then loading some save games. Hotfix 24 also fixes some performance issues for Mac users, which the developers say were caused by a Hotfix 21 issue. Baldur’s Gate 3 Hotfix 24 patch notes Larian Studios’ patch notes can be found here. FIXES Fixed a crash that could occur after the cinematic that plays when transitioning from Act II to Act III. – Fixed an issue preventing you from taking a Short Rest when having added and dismissed Us with a companion party member and then loaded certain savegames. – Fixed Us appearing at camp and near other waypoints when that didn’t make sense. – Fixed an issue introduced in Hotfix 21 causing reduced performance on Mac. –

  • Baldur’s Gate 3 Hotfix 23 patch notes: Trading bug, Nightsong fixes & more – Dexerto

    Baldur’s Gate 3 Hotfix 23 patch notes: Trading bug, Nightsong fixes & more Larian StudiosBaldur’s Gate 3 has received another Hotfix, sorting some major bugs and stopping a few money-making schemes in their tracks. Despite being out of early access for almost a year, Baldur’s Gate 3 is still consistently releasing patch notes, to help make the game a little better for its expansive community. After all, many fans are still having issues with NPCs and battles, or they’re still finding sneaky workaround to get rich quickly or defeat an enemy with ease. Here are all the Baldur’s Gate 3 patch notes for Hotfix 23, as well as all the major changes you can expect to see in your game. Major Baldur’s Gate 3 Hotfix 23 fixes Along with general crash and bug fixes, Baldur’s Gate 3 will see some key fixes to equipping items and using spells, as well as a bug where selling waters didn’t remove the right amount of gold from the trader. On top of this, one key bug has been removed. Previously, players would be able to generate gold by buying multiple items but only paying for one, by dragging the items into a container, this has been fixed. There has also been some changes to NPCs and enemies, with Nightsongs broken Soul Caged condition gaining a fix, along with Balthazar’s inability to finish his turn when he’s too far from the Colony ritual spot being sorted out. Baldur’s Gate 3 Hotfix 23 full patch notes The full Baldur’s Gate 3 Hotfix 23 patch notes are below: Crashes and Blockers Fixed a bug causing you to get stuck in Lae’zel’s recruitment dialogue if you saved halfway through the dialogue and then loaded that savegame. – Fixed a potential rare crash related to our particle system. – Fixed a crash when throwing the Black Pudding Platter. – Fixed a crash during Character Creation. – Fixed a crash that could occur when selling a container with items in it, buying it again, and then selling it again. – Fixed a rare crash related to VFX material loading. – Fixed a bug preventing you from equipping items and using spells because an item kept being equipped. – Optimised Poltergeist auras to reduce memory usage and prevent an out-of-memory crash. – UI Fixed an issue where selling all wares didn’t remove the proper gold amount from the trader inventory. – Fixed a bug letting you generate gold by buying multiple items but only paying for one of them if you dragged the items into a container. – Fixed a bug letting you ‘buy’ a stack of items for free when dragging the stack into a container and using the item splitter. – Fixed equipped items blocked by shapeshifting being tradable, allowing you to get paid even if the items don’t transfer to the trader’s inventory. – Scripting Fixed clubs from the Moonrise Towers Prison getting automatically equipped when you picked them up. – Fixed a bug causing Nightsong to continuously gain and lose the Soul Caged condition if she had a condition that provided Immunity to being Incapacitated. – Fixed Balthazar not finishing his turn when he is too far from the Colony ritual spot to reach it in one turn. – Fixed a bug where a civilian would call for help and a group of Flaming Fists would appear, but instead of moving to the crime scene, they would just stand where they were spawned. – Code and Gameplay Fixed a bug causing party members to be wrongly ungrouped and fixed savegames in this broken state. – Fixed randomly occurring issues with dialogues, like repeating lines and options not showing up correctly. – Fixed some characters missing their spell SFX when going from camp to the world. – Fixed the bulette getting permanently stuck under the ground when you passed by in Turn-Based Mode. –

  • Baldur’s Gate 3 Hotfix 22 patch notes: Minthara dialogue, Xbox updates, more – Dexerto

    Baldur’s Gate 3 Hotfix 22 patch notes: Minthara dialogue, Xbox updates, more Larian StudiosBaldur’s Gate 3’s latest update addresses even more post-patch 6 issues and brings recent fixes to Xbox. Here’s everything coming in Hotfix 22. Baldur’s Gate 3 has received yet another update with the release of Hotfix 22. This marks the game’s fifth update since last month’s Patch 6. That major update introduced quite a few bugs along with its praised quality-of-life improvements, including characters acting bizarrely and sometimes spoiling story content. Here’s everything that Baldur’s Gate 3’s Hotfix 22 changes. What’s changed in Baldur’s Gate 3 Hotfix 22? Like other post-Patch 6 updates, Hotfix 22 fixes some issues surrounding Minthara. The drow companion has been pretty buggy, often repeating dialogue at the wrong time, and this update should stop her constantly sharing the same thoughts on Gale. It also addresses an unintentional breakup for those playing as the Dark Urge, with Larian confirming that a controversial Minthara dialogue change was unintentional. Beyond that, the latest update finally brings Hotfixes 20 and 21 to Xbox. Larian previously confirmed that the hotfixes would take a bit longer to come to that platform due to a crash bug that needed to be addressed first. That also means cross-saves with Xbox and other platforms should work as intended once again. Baldur’s Gate Hotfix 22 patch notes Larian Studios’ patch notes can be found here. CRASHES AND BLOCKERS Fixed a crash caused by the game trying to access the duration of a condition on a character with no conditions set. – Fixed conditions sometimes trying to get their duration from the source entity instead of the target entity. – Fixed some potential internal crashes on Xbox when suspending the game (e.g. when suspending the console or loading another game), causing it to reboot when you went back to it. – UI Improved the messaging for syncing and cross-saving by indicating when a cross-save sync has failed and adding an option to try again. Also prevented the saving and cross-saving messages from appearing for secondary local players. – Voice chat will no longer overlap the minimap on split-screen. – Fixed the ‘Another Player Is Joining’ pop-up not triggering while the host has a panel open on Xbox, potentially preventing the client from joining. – SCRIPTING Fixed an issue where legacy dialogue had been enabled unintentionally as part of another line of fixes, in which Minthara would seemingly end a relationship with Dark Urge players who had rejected Bhaal. – Made Minthara promise to stop repeating her thoughts about Gale in Act III. – Fixed a bug causing you to get perpetually stuck in a dangerous area if you triggered hostilities in the Emerald Grove and then left while it was still a dangerous area. – Fixed a rare issue where dialogues would end suddenly when you went to kiss your romantic partner. – Fixed a bug causing you to get stuck in combat with the enemies on top of Moonrise Towers if you found a way to sneak into the Mind Flayer Colony. –

  • Baldur’s Gate 3 Hotfix 21 patch notes: Minthara spoiler fix, inventory change, more – Dexerto

    Baldur’s Gate 3 Hotfix 21 patch notes: Minthara spoiler fix, inventory change, more Larian StudiosThe latest Baldur’s Gate 3 update fixes additional issues players have reported since the release of Patch 6. Here’s everything Hotfix 21 does. Baldur’s Gate 3 has received another update. Hotfix 21 marks the game’s fourth update since Patch 6 dropped in mid-February. That large update introduced new kiss animations, quality-of-life features, and more, but players have reported a multitude of bugs since its release. This latest update does even more to address issues players have faced recently. Here’s what Hotfix 21 does. What’s changed in Baldur’s Gate 3 Hotfix 21? Hotfix 21’s biggest change is restoring the ability to send items to companions who are in Camp while you are out exploring. This was an option introduced in a previous patch that was rolled back in Patch 6. After plenty of fan outcry, the feature has returned. Another significant improvement has to do with the character and potential companion Minthara. Ever since Patch 5 introduced new ways to recruit her, players have noticed issues with her. These worsened with Patch 6, with the biggest issue being her often repeating dialogue, including a line with a major Act 3 spoiler. Hotfix 21 promises to fix this, hopefully making Minthara function as intended. Note that this update and Hotfix 20 are not yet available on Xbox. Larian has said it found a crash specific to the platform that needs to be addressed before the Hotfixes can be released. This also means cross-saves from platforms with the updates cannot be loaded on Xbox for the time being. Baldur’s Gate 3 Hotfix 21 patch notes Larian Studios’ patch notes can be found here. CRASHES AND BLOCKERS Fixed a crash related to Avatars no longer being in the party. – Fixed a potential blocker where having Gale sacrifice himself atop the Netherbrain would kill your character, leaving you as a mote in the epilogue, unable to talk to anyone. – Fixed a multiplayer bug causing your character to get stuck if you have the Eavesdrop option active and try to pick a lock at the same time as another player triggers a cinematic dialogue. – Added some extra error checks for when the game fails to load a save. – Fixed a crash during the transition between a dialogue with Dame Aylin and Shadowheart’s dream about her childhood. – Fixed a crash when switching characters in Character Creation. – UI Made the ‘Sell Wares’ and ‘Offer Wares’ buttons work for all party members in a trading session instead of just the character with the wares in their inventory. – Enabled multiselection in the Trade UI for keyboard and mouse. Also fixed ‘Buy Back’ prices. – Fixed a bug causing party gold to initially be set to 0 when trading or bartering, giving you an ‘Insufficient Gold’ warning, no matter how much you actually had. – Fixed ‘Send To’ not showing camp characters in the context menu when selecting multiple items. – Selling a container to a trader and then swapping to a different character in the Trade/Barter UI no longer allows you to use ‘Take All’ to transfer the trader’s stock to your inventory. – Restored the ability to send items to camp companions while outside of the camp. Many of you felt this was a nice quality-of-life feature, so it’s back! – Fixed a bug letting you place equipment into incompatible equipment slots. Please take those gloves off your feet. – Fixed long Waypoint names sometimes clipping in the map on keyboard and mouse. – Restored the ‘Send To’ and ‘Pick Up’ options in the context menu for items in the Traveller’s Chest. – Fixed a bug where rebinding the left mouse button would remove its functionality, preventing you from clicking. – Fixed the ‘Sort By’ function not working properly for containers and inventories when sorting by the same filter twice in a row. – Fixed the ‘Sort By’ function not working for corpse inventories. – Fixed an exploit that could give you free items from a trader by quickly escaping the Trade UI while dragging an item to the Barter UI inventory. – Fixed the Upcast view on the hotbar closing prematurely when you change your Upcast selection, forcing you to choose the maximum number of targets. Also fixed the hotbar incorrectly reflecting the current spell state after you change your Metamagic selection. – SCRIPTING Fixed a dialogue not triggering after destroying the Steel Watch Foundry if all the Gondians, including Zanner, died. – Fixed a bug causing Minthara to keep repeating a greeting that also happened to be a nice little Act III spoiler. – Fixed a bug causing the owlbear cub to disappear from camp. Little buddy just got lost. – Fixed the crime dialogue for trespassing getting spammed beside the Steel Watch Foundry if you triggered the alarmed door and then saved the game within the forbidden area outside the Foundry. – Fixed an edgecase where having Minthara around could teleport the party back to the Emerald Grove instead of the Lower City. – Fixed Wyll’s quest not starting when you recruit him by replacing another companion with him. – Fixed the ‘Enemy of Justice’ condition applying to your player character upon reaching Créche Y’llek or the Shadow-Cursed Lands if you knocked out Minthara in a previous region, or upon reaching the Lower City if you killed a guard at Moonrise Towers and Araj Oblodra witnessed it. – Fixed a bug where the game would not realise knocked-out Minthara had been defeated in Act I if you took a Long Rest between knocking her out and defeating the other goblin leaders. – GAMEPLAY You can no longer save your game while the credits are rolling. This is to prevent issues with the game not knowing which state to load. –

  • Baldur’s Gate 3 Hotfix 20 patch notes: Minthara fixes, Patch 6 for Mac, more – Dexerto

    Baldur’s Gate 3 Hotfix 20 patch notes: Minthara fixes, Patch 6 for Mac, more Larian StudiosThe latest Baldur’s Gate 3 update fixes various bugs and glitches and brings a major patch to Mac players. Baldur’s Gate 3 has received another small update with the release of Hotfix 20. The third update since Patch 6‘s mid-February launch, Hotfix 20, addresses even more bugs and other issues players have reported. This includes some companion adjustments and crash fixes. Here’s everything Hotfix 20 does. What’s changed in Baldur’s Gate 3 Hotfix 20? As promised, Baldur’s Gate 3 Hotfix 20 addresses some issues with the companion Minthara. Since Patch 6, the drow has been, as the devs put it, “exercising perhaps a little too much independence” and not following the party at times. The hotfix also fixes Minthara sometimes not leaving the party after being helped out of Moonrise Towers. Additionally, today’s update finally brings Patch 6 to Mac, allowing players on that platform to experience new kiss animations, new cinematics and more. Beyond that, Hotfix 20 makes various bug and crash fixes, including introducing “safeguards” for when a save fails to load. Baldur’s Gate 3 Hotfix 20 patch notes Larian Studios’ patch notes can be found here. FIXES Introduced a few crash safeguards to ensure that when a savegame fails to load, you’ll be sent back to the Main Menu. – Fixed some issues causing the second player on split screen to have a black screen for 30 seconds. – Fixed a bug preventing you from opening containers (like the Camp Supply Sack) while trading if you selected a different character from the one who initiated the trade. This also fixed a sneaky money exploit. – Fixed a bug causing the environment to never take its turn, blocking combat from progressing. – Fixed a bug causing you to get stuck in combat if there were still some bats remaining after you defeated Cazador. – Fixed an infinite loot bug that would duplicate Herdmaster Skardjall’s Scale Mail every time you removed the Whipping Cane from his body. – Fixed a bug causing the crime dialogue for trespassing to get spammed beside the Steel Watch Foundry. – Fixed some banding and shader issues in cinematics that were causing VFX artefacts on faces at certain angles. – Fixed Minthara sometimes not following the party in Act II or Act III. – Fixed a case where Halsin wouldn’t move to his position when you arrived at Last Light in Act II. – Fixed an issue where Minthara wouldn’t leave the party after being escorted out of Moonrise Towers. – Fixed an issue causing characters to tell you they were too busy to talk to you when you tried to speak to them. They were lying. – Fixed missing tab textures in the Trade UI. – Hid the filter tabs for traders when bartering with them, these will be reintroduced in a future update pending further testing. – Fixed a potential crash when preloading complex cinematics. –

  • Baldur’s Gate 3 Hotfix 2 Patch Notes: Crashing fixes, character glitch, more – Dexerto

    Baldur’s Gate 3 Hotfix 2 Patch Notes: Crashing fixes, character glitch, more Larian StudiosA new set of Patch Notes are here for Baldur’s Gate 3, featuring fixes for multiple frustrations, from crashes to character glitches, and more. Upon release of a game as large as Baldur’s Gate 3, it comes as no surprise to see certain unforeseen elements causing havoc to players and the devs alike. Thankfully through a few handy Hotfixes, these bugs are quickly resolved and now, the second patch has arrived. While not the largest patch, this Hotfix comes with some vital quality-of-life changes, and potential fixes for those crashes many players have been experiencing. Here’s everything that’s changed in Baldur’s Gate 3 Hotfix 2 and Hotfix 2.1 Patch Notes. What’s changed in the Baldur’s Gate 3 Hotfix 2 Patch Notes The primary change is for recent reports of crashing. Many players have seen their games crashing more frequently as they dive deeper into the game. Now, thanks to the patch, most of these crashes have been monitored, including crashes caused by the UI, saving issues, and crashes related to moving items. On top of this, a rather unfortunate issue has left many players laughing rather than feeling frustrated. Previously, certain genitals would glitch through clothing and certain Gnome Sorcerers would for some reason not be wearing underwear. This has now been fixed, so those players can remain modest at all times, provided they want to be. Along with this, tons of cinematic elements have been polished, including certain motion captures and pauses, keeping the narrative flowing naturally. Baldur’s Gate 3 Hotfix 2.1 Patch Notes On August 10, 2023, Larian Studios deployed Hotfix 2.1 to counter the massive save file issue that happened to entirely break the game. Changes Fixed an issue with save games that could occur if a save file grew too large. – Re-enabled Larian Cloud savegames. – Baldur’s Gate 3 Hotfix 2 Patch Notes Crashes and Blockers Fixed an issue causing you to get stuck in dialogue. – Fixed a potential crash when reloading a savegame made mid-dialogue. – Fixed being unable to enter the Shadowfell if you saved while the prompt was on screen. – Fixed a crash caused by the UI. – Fixed a potential crash when saving while standing on a surface during combat or in Turn-Based Mode. – Fixed a rare blocker when loading a savegame made in camp that would cause a party member to spawn outside of camp. – Fixed a potential crash when choosing to stop listening in on a dialogue. – Fixed a potential crash when applying dye to an item outside of the inventory or through non-conventional means, such as the Reward panel. – Fixed a potential multiplayer crash when the client touches the transponder on the nautiloid and leaves the party, and then the host tries to open Party View. – Fixed a potential crash caused by the game trying to load the Character Creation UI when you are no longer in Character Creation. – Fixed a potential crash related to the tooltips of items that grant skill advantages but don’t have an owner. – Fixed a rare PhysX crash. – Fixed a rare crash related to moving items. – Multiplayer Fixed long fade-outs when listening in on dialogues in multiplayer. – Gameplay Penises C and D no longer clip through some githyanki clothing. – Male gnome sorcerers are no longer missing their undies. – Fixed an infinite loop that could occur with spells like Minor Illusion, where the enemy and the illusion would repeatedly enter and leave combat. – Fixed necromites not joining the combat with Ketheric. – Fixed enemies on the upper floor of Moonrise entering combat with those on the lower floor. – Fixed Voss’ dragon reappearing after the githyanki scene near the Mountain Pass. – Fixed a book in Moonrise Towers showing an internal variable name instead of the correct content. – Fixed an issue preventing the boss fight with Ketheric from progressing. – UI Removed the version number that was below the minimap. – Improved UI stability by preventing possible crashes and possible savegame corruption. – Engine Fixed issues with rendering on Vulkan when minimising the game. – Added additional multiplayer servers and server scaling support. – Fixed an issue causing the wrong refresh rates to be applied if the game was not running in fullscreen. – Cinematics Fixed pauses and long silences in over 200 dialogues. – Companions no longer block the camera in some dialogs. – Fixed a camera issue where you see the back of Gale’s head when he asks you to place your hand over his chest. – Fixed a pop on Shadowheart when she hears the voice of Shar. – Fixed Gale’s paddle hands in one of his dialogues. – Fixed Guex looking at the floor in his dialogue in the Emerald Grove. – Fixed a blocked camera in the dialogue with Benryn at Waukeen’s Rest. – Fixed clipping and other issues in the scene where you hear the voice of the Absolute when approaching the Goblin Camp. – Fixed a camera issue and a pop in the dialogue with the owlbear in its cave. – Fixed players’ feet sliding around in the dialogue with Jaheira after combat at Last Light. – Fixed one of Astarion’s lines getting cut off in a camp dialogue. – Fixed several animation issues in the dialogue after some acquaintances of Astarion visit camp. – Fixed a pop for players using Body Type 4 in the scene with poor Liam at the Goblin Camp. – Fixed a camera issue in the dialogue with Edowin, Andrick and Brynna in the forest. – Fixed Kagha’s eyes rolling backwards à la Exorcist after the goblin leaders are defeated. – Fixed a positioning issue with Lorin in the hag’s lair. – Cleaned up some mocap in conversations with Astarion. – Fixed a head pop in the scene with the ogres in the Blighted Village. – Fixed Wyll’s head animation in the dialogue with Florrick at Last Light. – Fixed Sceleritas Fel standing a little too close for comfort when he tells the Dark Urge to commit a certain misdeed. – Fixed a camera issue in the scene with Radija at Moonrise. – Fixed a minor pop when rescuing Zariel’s asset for Mizora. – Fixed a clipping issue with a certain hag’s arms and leaves in the Blushing Mermaid. – Fixed some character placement issues in an endgame scene. – Fixed a camera issue for female gnomes in a dialogue at Moonrise involving something coming through a wall. – Fixed a pop for the flesh golem when speaking to Balthazar. – Fixed a camera issue when talking to one of Therezzyn’s dire wolves in Crèche Y’llek. – Fixed character placement issues in the lanceboard scene with Mol and Raphael at Last Light. – Fixed a character placement issue that caused Lae’zel to float off the edge of the nautiloid. – Fixed several issues in the dialogue with Bernard at the Arcane Tower. – Fixed a camera issue in the boat scene where you’re heading to a particular pool. – Fixed a minor mocap issue with Fist Rowan at Wyrm’s Crossing. – Fixed Minthara looking to the side with suspicion the night after the celebration at camp. – Fixed characters’ heads popping downward when throwing a coin into the well in the Blighted Village. – Fixed a minor pop when Shadowheart tries to convince you that you need her at the Goblin Camp. – Adjusted Astarion’s expression in dialogue with Gandrel in the Sunlit Wetlands. – Fixed Blurg being invisible and Astarion being stuck in the wrong animation in the Myconid Circle. – Fixed several issues in the dialogue with the monk’s amulet. – Fixed several issues in the dialogue with Dammon and Karlach about her heart. – Fixed several issues in the dialogue with Fortuno Dibbs at Wyrm’s Crossing. – Fixed several animation issues in the dialogue with Kansif and Warrior Vez in the Shadow-Cursed Lands. – Fixed a minor timing issue with a Dream Visitor line when talking to Therezzyn in the crèche. – Fixed issues with several voice-over lines. – Fixed characters’ eyes looking in the wrong direction in the ambush scene in the Shadow-Cursed Lands if you side with the Harpers. – Cleaned up some mocap in conversations with Gale. – Cleaned up some mocap in the dialogue with Astarion about illithid powers. – Added some pained grunts for the player in a scene about Wyll in the Colony. – Added grunts in a scene for Dark Urge players after they resisted the allure of their Urges. – Drenn is no longer invisible in the scene at Moonrise when Minthara has to defend herself. – Fixed a very long pause in a dialogue with Halsin after the endgame fight. –

  • Baldur’s Gate 3 Hotfix 19 patch notes: Lae’zel & Minthara kisses, crash fixes, more – Dexerto

    Baldur’s Gate 3 Hotfix 19 patch notes: Lae’zel & Minthara kisses, crash fixes, more Larian StudiosThe latest Baldur’s Gate 3 update makes a variety of post-Patch 6 fixes. Here’s everything Hotfix 19 does. For the third time in a week, Baldur’s Gate 3 has a new update. Last week’s massive Patch 6 made a variety of well-received changes, such as new kiss animations and quality-of-life features, but it also introduced various new issues. Now, following a small update earlier this week, developer Larian Studios has released Hotfix 19. Here’s what it does. What’s new in Baldur’s Gate 3 Hotfix 19? Similar to Hotfix 18, the new update is meant to address some Patch 6 bugs and crashes. For example, Hotfix 19 fixes some alignment issues with Minthara and Lae’zel kisses that should make them look more realistic. There are also some Xbox-specific multiplayer fixes to address issues with controller assignments and invites not working properly. Larian also reiterated that it is “actively working on further fixes that cover several community-submitted issues with Patch 6,” indicating we can expect more bug-fixing updates like this one soon. Baldur’s Gate 3 Hotfix 19 patch notes Larian Studios’ patch notes can be found here. FIXES Fixed some conditions on items in Tactician Mode not getting removed when changing to an easier difficulty. – Fixed user/controller assignments on Xbox being wrong in some cases. – Fixed multiplayer invites on Xbox not being correctly handled in some cases. – Fixed some lines that were getting cut off in the dialogue with the Flaming Fists trying to force their way into Waukeen’s Rest and in the dialogue with the talking door in Auntie Ethel’s lair. – Fixed a possible softlock when the Reaction UI is triggered while in the Multiplayer UI. – Fixed a performance issue when initiating a trade on Honour Mode. – Fixed a crash on Minthara’s turn in combat in the Emerald Grove. – Brought back the numbers on the sliders in Character Creation due to popular demand. – Fixed a bug causing Group Hide to also affect ungrouped party members. – Fixed a crash when loading modded savegames that reference unknown conditions. – Fixed a crash on selecting a spell with Metamagic active while also having a filter enabled in the hotbar. – Fixed a hotbar bug when selecting multiple targets for Eldritch Blast. – Fixed a hotbar bug when toggling off Metamagic while casting a spell. – Fixed the misalignment of bonuses on Active Rolls on controller. (We had to do the right thing to fix this left issue.) – Fixed a couple of kisses with Minthara and Lae’zel that weren’t aligning properly. –

  • Baldur’s Gate 3 Hotfix 18 patch notes: Vendor crash, Patch 6 bug fix promise – Dexerto

    Baldur’s Gate 3 Hotfix 18 patch notes: Vendor crash, Patch 6 bug fix promise Larian StudiosBaldur’s Gate 3’s latest update addresses a couple of issues while promising more bug fixes following the release of Patch 6. Less than a week after Baldur’s Gate 3 received a major update with the release of Patch 6, developer Larian Studios has dropped a new Hotfix. Hotfix 18 is pretty small, only making a couple of changes to the game. However, it’s what Larian promises in the patch notes that’s perhaps most significant – and a good sign for players. Here’s everything that Baldur’s Gate 3 Hotfix 18 does. What’s new in Baldur’s Gate 3 Hotfix 18? Hotfix 18 itself makes a couple of important fixes to vendors, which should help players avoid confusion and crashes. Beyond that, Larian says “We are continuing to work on fixes for other reported issues with Patch 6,” acknowledging the issues players have encountered since the patch was released last week. While Patch 6 has widely been praised for its new kiss animations and quality-of-life improvements, such as the option to swap out party members without running back and forth around Camp, players have reported significant issues following the update. This isn’t a complete surprise, as past Patches have also introduced new bugs. That we’re getting a Hotfix already – along with a promise for further bug fixes – is a good sign that our Patch 6 issues could be sorted out relatively quickly. Baldur’s Gate 3 Hotfix 18 patch notes Larian Studios’ patch notes can be found here. FIXES Fixed an issue that would cause vendors to initially display their current gold amount as zero. – Fixed a crash when entering into bartering with a vendor. Hagglers rejoice! –

  • Baldur’s Gate 3 Hotfix 17 patch notes: Gale fix, save file size reduction, more – Dexerto

    Baldur’s Gate 3 Hotfix 17 patch notes: Gale fix, save file size reduction, more Larian StudiosThe latest Baldur’s Gate 3 update makes some small but useful improvements, such as reducing save game sizes and making it easier to keep Gale around. Here’s everything it does, plus Larian’s subsequent clarifications. Baldur’s Gate 3 has received another Hotfix. The latest update, Hotfix 17, makes a handful of smaller changes that should address some bugs and other issues players have been encountering. Following the update, Larian amended the patch notes “to make sure that we’re remaining transparent.” Here’s everything that Baldur’s Gate 3 Hotfix 17 does, updated to reflect Larian’s latest clarifications. What’s changed in the Baldur’s Gate 3 Hotfix 17 Patch Notes The biggest change in Hotfix 17 has to do with the companion Gale. Following the update, it’ll be easier for players to keep him around, as he will no longer permanently leave if you don’t offer him magic items to consume. The issue itself arose following Hotfix 16, which was meant to prevent players from getting trapped in certain areas thanks to quest items being left in the Camp chest or with a companion who was in Camp. However, that patch seems to have caused additional issues, causing items that could be given to Gale to be unavailable. This created a situation by which players could offer a magic item to Gale only to not have one to provide, causing him to get mad and leave the party for good. As Larian joked in the original patch notes, “We’ve sat him down and explained that if someone doesn’t offer him a shoe to eat every time, that doesn’t mean they never will.” The exception to this is if the player makes it abundantly clear that they’ll never feed him magic items. At that point, Gale will leave, presumably to find some shoes or a ring to munch on. Beyond that, there are a couple of code fixes that should reduce the size of game files via compression and removing summons that have disappeared. These should be helpful for those who frequently create save files or keep making new characters. Finally, Larian explains that it is working to ensure later updates will release on Mac at the same time as other platforms, saying “Mac players can expect to receive both Hotfix 16 & 17, together in an update which we’ll be able to talk more about soon.” Baldur’s Gate 3 Hotfix 17 patch notes Larian Studios’ patch notes can be found here. Performance and Code Black and colourful visual artefacts sometimes appearing for 1 frame on PS5 when switching scenes or opening and closing UI windows. – [Fix Submitted] Error 544 We have increased the compression of savegames, which should fix several issues caused by large savegame files, including some instances of the Error 544 message. We have also reduced the size of save files by removing summons that don’t exist in the game anymore. – – Reduced the size of save files by removing summons that don’t exist in the game anymore. – Guarded against crashes caused when certain character resources (Actions, Bonus Actions, Superiority Dice, etc.) were added and later removed by a mod or cheat engine. – Gameplay and Combat In Honour Mode, the aura of Cazador’s Potent Mist Form now properly dissipates after he’s no longer in Mist Form. Sorry! – Fixed the camera sometimes zooming in while jumping or casting projectile spells. – Fixed the ability to walk through open doors when you click beyond them from far away. – Fixed Thieves’ Tools in the camp chest or inventory of a companion who is waiting at camp not being accessible when lockpicking. – UI Safeguard Shield’s Saving Throw modifier is now correctly reflected on the Character Sheet. – Flow and Scripting [Fixed] Gale will no longer permanently leave the party if you don’t offer him any magic items while talking to him – unless you’re abundantly clear that you don’t plan on ever doing so. This is a temporary bug fix that aims to avoid Gale immediately leaving the party when players are unable to hand over an item. In Hotfix #16, we began the process of updating a player’s ability to access certain quest-related items, even if they were in the camp chest, or in the inventory of a companion waiting at camp. – However, the UI through which items can be donated to Gale has not yet been updated, which meant that the dialogue could be triggered if the items were available elsewhere, but would not show in the UI to be donated. This risked placing players in a situation where Gale expected an item from them, and they were unable to provide one. – With this initial fix, closing the UI or using any line other than “I’m not giving you anything. Not now, not ever” will prevent Gale from immediately abandoning your party, until the UI logic has been updated. – If you’re keen to give Gale the boot, and don’t have an actual shoe to share in your inventory, selecting “I’m not giving you anything. Not now, not ever”, will still cause Gale to leave your party, permanently! – – Fixed characters getting stuck ‘in a story event’, preventing you from controlling them, after getting killed in the fight with Grym. –

  • Baldur’s Gate 3 players compile list of Hotfix 16’s bugged quest items – Dexerto

    Baldur’s Gate 3 players compile list of Hotfix 16’s bugged quest items Larian StudiosBaldur’s Gate 3 players believe Hotfix 16 opened the floodgates to several quest item bugs, so they’ve compiled a list of every botched item affected by the issue. Hotfix 16 recently went live for BG3, serving as a relatively small patch that introduced a lot of changes. The patch’s changelog outlines multiple bug fixes, combat and balance-related adjustments, gameplay tweaks, UI fixes, and much more. However, since the hotfix’s release, Baldur’s Gate 3 players have also encountered several errors, specifically concerning quest items. The issue is that the game occasionally refuses to recognize that a player has access to quest items like the Orphic Hammer or Spear of Night. Since users continue reporting these problems, one person had the idea of compiling every bugged item into one convenient reference list. Baldur’s Gate 3 players make list of Hotfix 16’s bugged quest items A Redditor who goes by JusticeofTorenOneEsk started the list in question, noting that they’d been seeing an “influx of posts about the game not realizing that characters have a specific item necessary for a quest.” The user surmised that Hotfix 16 must be the responsible party. Because some players have found workarounds for the bugged items, the Redditor thought it’d be best for the community to pool resources. For instance, those having trouble accessing the Sinister Door with the Szarr Family Ring and Kozakuran Dictionary should try casting cast Arcane Lock on the door. Unfortunately, there are no reported workarounds for items such as the Amulet of Bhaal, Caravan Chest, and Spear of Night. The Redditor is keeping the list updated in the post below: Other Baldur’s Gate 3 players have since chimed in with their own Hotfix 16-related grievances. One person told fellow fans that, after the hotfix, Dammon no longer takes Infernal Iron in Act 1. Several other people added that they’ve also stumbled across the errors listed above and are urging users to report all errors as soon as possible. “PLEASE – report all bugs directly to Larian when you encounter them. It’s the only way they’ll know they’ve got a major problem,” reads one reply. Another popular response in the Baldur’s Gate 3 thread notes, “Oh, boy, this is literally game-breaking. Hotfix 17 is gonna be needed ASAP.” Hopefully, this is a matter the crew at Larian can tackle sooner rather than later.

  • Baldur’s Gate 3 hotfix 15 patch notes: Xbox crashing fix, multiplayer, more – Dexerto

    Baldur’s Gate 3 hotfix 15 patch notes: Xbox crashing fix, multiplayer, more Larian StudiosBaldur’s Gate 3 has released a brand new hotfix featuring fixes to frustrating Xbox crashes, multiplayer issues, and has added some brand new languages to the game. Here’s everything added in the recent patch. Despite being released over four months ago, Baldur’s Gate 3 continues to publish hotfixes and major patches as it strives to make the best experience possible for its players, especially after recently releasing on Xbox. However, the release onto Xbox consoles wasn’t as smooth as many would expect, with some players demanding refunds after finding the game “unplayable” thanks to some frustrating bugs and crashes. Luckily, this and many other issues have been fixed and acknowledged in the recent hotfix 15 patch notes. Baldur’s Gate 3 hotfix promises to fix key Xbox crashes The Hotfix 15 promises to fix crashes on Xbox that occur when the player loses internet connection while editing lobby names, swapping to Honour Mode, changing levels, and when the game is checking whether you have the Deluxe Edition. Hopefully, this will make the experience much smoother for console players, and allow them to enjoy the recently added epilogue. Baldur’s Gate 3 hotfix 15 patch notes You can check out all the changes in hotfix 15 below: Crashes and Blockers Fixed a potential crash during autosave after moving to another level. – Fixed a multiplayer crash that could occur for the client when the host loads a savegame after a Game Over screen. – Fixed a crash related to deleted physics objects. – Fixed a crash that would occur when you disarmed an NPC twice during combat and made them drop two different weapons (e.g. because they were dual-wielding), incapacitated them, and ended the combat without killing them, and then the incapacitating condition got removed. – Fixed not being able to load a savegame that was started with a mod that’s now missing. – Fixed a crash that could occur on Xbox when losing internet connection while editing a lobby name. – Fixed a potential crash on Xbox related to the game checking whether you have the Deluxe Edition. – Fixed a crash that could occur when swapping to Honour Mode. – Fixed a crash that could occur when changing levels. – Performance and Code Fixed potential performance issues at the end of the cinematic where Shadowheart in the Shadowfell. – Fixed an issue related to lava bubbles near the Sentient Amulet in Grymforge causing savegames to become very large. – Fixed a memory issue when closing containers on controller. – Fixed the Low Model Quality option sometimes not working as expected. – Fixed an issue that could make certain special items, like the Idol of Silvanus, enter the wrong state when decluttered to a Traveller’s Chest. – Reduced memory usage related to animation skinning. – Multiplayer Fixed the Traveller’s Chests sometimes disappearing when changing to or from Honour Mode in the Multiplayer Settings. – Fixed a multiplayer issue where, if the host was controlling a companion and a split-screen client joined the game, the client would gain control of the host’s avatar. – Fixed a multiplayer issue where a reconnecting player wouldn’t get their characters assigned back to them correctly. – Fixed Player 2 not being able to prepare spells if Player 1 moves their focus during a split-screen game. – Flow and Gameplay Addressed an issue that prevented you from talking to NPCs at camp when going to camp via the Long Rest button. – Fixed some wrong character behaviours likely introduced in Patch 4. – The ‘Deal with the Devil’ quest now accounts for different outcomes in the Epilogue. – Karlach should now get her scene in , regardless of whether she’s an avatar or a companion. – Fixed companions not being able to jump when following the player character. – Fixed an issue where ending the tutorial with only Lae’zel alive prevented you from saving the game in Act I. – Fixed Gale’s dialogue ending abruptly when you ask him what he wanted to show. – Fixed player factions sometimes becoming hostile towards each other when they shouldn’t. – Fixed Create or Destroy Water only casting Create Water at Level 2. – Other Fixes The Korean language pack is now enabled on Mac. – Fixed some weapon textures. – Fixed several cases of what we’ve dubbed the Pinocchio issue, where characters’ noses (and cheeks) get stretched in cinematics. They also happen to lose their eyeballs, turning the sockets into pits of flesh. – Fixed equipment tooltips opened via the Inventory sometimes randomly closing on controller without player input. –

  • Baldur’s Gate 3 Hotfix 14 patch notes: Patch 5 for Mac, crash fixes, more – Dexerto

    Baldur’s Gate 3 Hotfix 14 patch notes: Patch 5 for Mac, crash fixes, more Larian StudiosThe latest update for Baldur’s Gate 3 makes various fixes and brings the massive Patch 5 to players on Mac. Baldur’s Gate 3 has received yet another Hotfix. Following the game’s surprise Xbox launch last week and the massive Patch 5 that released late last month, developer Larian Studios is continuing to smooth out issues in the game – this time even pushing out an update during their own holiday party. Here’s everything Baldur’s Gate 3 Hotfix 14 does. What’s changed in the Baldur’s Gate 3 Hotfix 14 Patch Notes The biggest thing Baldur’s Gate 3 Hotfix 14 does is bring Patch 5 to Mac. The major content update – which adds epilogues, Astarion romance fixes, Honor and Custom Modes, and much more – was released on November 30 for other platforms. However, Larian said at the time Mac players would have to wait a bit longer. Outside of that, the update addresses a variety of potential crashes and some Xbox-related issues. Baldur’s Gate 3 Hotfix 11 patch notes Larian Studios’ patch notes can be found here. Fixes Fixed a potential crash when trying to load a savegame in Honour Mode. – Fixed a potential crash when a second player joins on split-screen. – Allocated additional memory to fix a crash during the initial cloud sync on Xbox. – Fixed a potential Xbox crash relating to DLCs. – Fixed a crash related to cloths. – Fixed a potential crash. – Fixed the DC for pickpocketing a container not accounting for the weight and value of the items inside the container. – Fixed a potential blocker if the host disconnects their Xbox wireless controller while there is a virtual keyboard on screen. – Fixed a possible crash when trading with NPCs in the Underdark while a party character is near a bibberbang. – Fixed a potential crash when reloading a save that was done during a cinematic. – Added a feature to serialize cross-save download and upload requests to avoid crashes on Xbox when multiple big saves are syncing simultaneously. –

  • Baldur’s Gate 3 Hotfix 12 patch notes: NPC dialogue crash fixes, split screen, more – Dexerto

    Baldur’s Gate 3 Hotfix 12 patch notes: NPC dialogue crash fixes, split screen, more Larian StudiosLarian Studios has released another Hotfix for Baldur’s Gate 3, following the massive amount of updates in Patch 5. Here’s everything that got fixed in Hotfix 12. On November 30, 2023, Baldur’s Gate 3 developer Larian Studios released Patch 5 which brought a plethora of changes and updates to the game. Among the biggest changes were the addition of an Epilogue, performance fixes for Act 3, and a bunch of different bug fixes. Additionally, the hotfix patched many instances of crashing that were present over the three Acts. Now, Larian has pushed out Hotfix 12, which fixed a handful of specific instances of crashing—mainly centered around certain instances of NPC dialogue and split-screen play. So, let’s go over everything fixed in Baldur’s Gate 3’s Hotfix 12. What’s changed in the Baldur’s Gate 3 Hotfix 12 patch notes There were only two major changes to note in Hotfix 12, and both revolved around specific crash fixes. This first fix centered around split-screen play. Specifically, sometimes BG3 would crash when players would join a multiplayer game with a controller and activated split-screen in certain areas of the game. At the time of writing, it’s unclear which in-game areas were causing the problem. Thankfully, it seems fans won’t have to worry about the issue any longer. Finally, the patch fixed another crashing issue—this time centered around certain NPC’s dialogue. In particular, the patch mentions conversations with Cazador and Thisbald Throm. Baldur’s Gate 3 Hotfix 12 patch notes Larian Studios’ patch notes can be found here. Changes Fixed a crash that could occur when joining with a second controller and activating split-screen in certain places. – Fixed a crash occurring in certain spots in the game (For example, when speaking in certain conditions to Cazardor, or Thisobald Thorm) – That’s everything changed in Baldur’s Gate 3’s Hotfix 12! Hopefully, now players have a smoother time traveling around The Forgotten Realms.

  • Baldur’s Gate 3 Hotfix 11 patch notes: Gale romance fix, soap, more – Dexerto

    Baldur’s Gate 3 Hotfix 11 patch notes: Gale romance fix, soap, more Larian StudiosThe latest Baldur’s Gate 3 update makes some improvements to the game while promising additional fixes to come. Baldur’s Gate 3 has received a new update. Hotfix 11 makes various fixes that address some issues players have been facing or make overall improvements to the game. Larian Studios’ patch notes also promise future fixes that should hopefully be coming soon. In the meantime, here’s everything Baldur’s Gate 3 Hotfix 11 changes. What’s changed in the Baldur’s Gate 3 Hotfix 11 Patch Notes The biggest change in Hotfix 11 is a fix to Gale’s romance scene. Recently, some players have encountered an issue where the scene took place in a black void. As Larian joked “Have you ever had a romance so intense, that everything melts away? Well, sometimes that isn’t intentional.” Larian also acknowledged an issue with Astarion’s kissing animations that fans have been noticing since Patch 4. While Hotfix 11 doesn’t make any changes here, Larian has said it is working on a fix to be released in a future update. Additionally, the update makes some improvements to the party’s hygiene. Players can now use soap they found in saves made before Patch 4 introduced the mechanic. Baldur’s Gate 3 Hotfix 11 patch notes Larian Studios’ patch notes can be found here. Fixes You can now use soaps encountered in savegames before Patch 4. – Fixed the game sometimes freezing indefinitely after a reaction to a spell that hits you with multiple projectiles. – Fixed a crash after using a reaction that causes an attack against a dead creature. – Fixed an issue causing you to get stuck in certain dialogues unable to continue. – Fixed a blocker that could occur when trying to Long Rest. – Dominated followers will now follow the party as expected after loading a savegame. – Fixed Gale’s romance scene playing in what looks like a black void. – Fixed a Dark Urge flashback accidentally teleporting you to the Lower City. – The Cursed Skulls in Jannath’s Estate are now vulnerable to Force and Radiant damage. – Fixed an issue that prevented certain characters from executing their behaviours. – Fixed citizens and refugees in Baldur’s Gate sometimes jittering about the place or not using their proper animations. – Fixed some visual artefacts appearing at camp in relation to Dark Urge and Karlach dialogues. This also solved the bloodstain under Alfira suddenly becoming larger after loading a savegame. – Wyll and Minthara should now properly kiss a second time without the need to retrigger the dialogue. – Fixed an issue where a companion’s camp night dialogue could be replaced by a different dialogue that couldn’t trigger during a previous night. – –

  • Baldur’s Gate 3 Hotfix 10 Patch Notes: Shadowheart & Astarion fixes, more – Dexerto

    Baldur’s Gate 3 Hotfix 10 Patch Notes: Shadowheart & Astarion fixes, more Larian StudiosThe latest update for Baldur’s Gate 3 makes some helpful fixes, addressing issues with Shadowheart, Astarion, and a potential crash. Baldur’s Gate 3 has yet another Hotfix. Like other smaller updates the game has received so far, Hotfix 10 makes various smaller changes to improve the overall gameplay experience. This includes some fixes for issues surrounding companions, as well as bugs that could impact combat or game performance. Here’s everything Baldur’s Gate 3 Hotfix 10 changes. What’s changed in the Baldur’s Gate 3 Hotfix 10 Patch Notes While there are no huge changes here, such as new features or mechanics akin to the Magic Mirror or the option to change your Tav’s name, Larian Studios has addressed some issues players were facing. The biggest improvements have to do with two of the game’s most popular companions: Astarion and Shadowheart. Hotfix 10 fixes an issue where Astarion’s voice lines and subtitles would fall out of sync. As for Shadowheart, the update helps ensure she keeps following the party and not, as Larian put it, “get distracted by the wonderful vistas of the Sword Coast. Baldur’s Gate 3 Hotfix 10 patch notes Larian Studios’ patch notes can be found here. Fixes Fixed Shadowheart not following the party. – Fixed the sliders for eye makeup and tattoo intensity not working on controller. – Fixed a potential crash relating to Vulkan. This solves the DEVICE_LOST error upon minimising the game window. – Fixed an issue causing a desync between Astarion’s voiced lines and subtitles. – Player characters will no longer be on literal fire in the scene with Vlaakith in the crèche. – Fixed male dwarf barbarians’ shoes, which were missing their texture and looked like big blueberries. – The waypoints menu now opens correctly when triggered from the Character Sheet on controller. – Fixed items always being picked up as wares after you picked up at least one as a ware. – Fixed enemies in Ramazith’s Tower getting stuck during combat if they are trying to fly from a lower floor to reach players on an upper floor. –

  • Baldur’s Gate 3 Honour Mode ruined by jumping too hard – Dexerto

    Baldur’s Gate 3 Honour Mode ruined by jumping too hard Larian StudiosBaldur’s Gate 3’s Honour Mode can be ruined in a lot of unbelievable ways, but one run was foiled by a single mistimed jump that resulted in fall damage on the wrong person at the wrong time. As Baldur’s Gate 3’s Honour Mode only gives you a single save file, it forces players to commit to their actions. The incredible difficulty of the battles in this mode means you really need to know how every detail of the game’s combat system and story if you wish to see the credits. This single save file restriction, coupled with Baldur’s Gate 3’s relatively glitchy nature, means that it’s really easy to screw up a game, even a hundred hours in. Case in point: One player on the Baldur’s Gate 3 Reddit revealed how they messed up their Honour Mode run with one jump. During one of their final encounters with The Emperor on the Astral Plane, they jumped down a huge distance to follow him as he moved. Usually, the Astral Plane’s lack of gravity means that your characters don’t take fall damage when they drop, but they can harm others if they land on them. “Ah man this sucks like hell. You were at the finish line and everything. I wouldn’t blame you if you took a break from honor mode. This would ruin my whole mood,” one user wrote, while another said, “I wish you could try and convince people to end combat and forgive you at like quad disadvantage so there was still a chance.” So, why did this end the run? The OP explained, “Context: I was trying to speed through Act III, so I skipped the whole Orphic Hammer ordeal and headed straight to the brain. I turned down Raphael earlier, and no interaction with the cage would teleport him over to me, effectively soft locking my game.” Technically, there is a way out of this. As users in the thread pointed out, it’s possible to cheat the Honour Mode into booting a previous save by backing out to the Task Manager and ending the game through there. Not strictly honorable, but it’s better than losing a run by accident. Baldur’s Gate 3 is still a glitchy game, even a year after launch. Anyone attempting an Honour Mode run has to make peace with this going in, as you can flush a ton of progress down the toilet with a single misclick. Even a Road Runner-style drop from above is enough to waste your time.

  • Baldur’s Gate 3 Honour Mode fail proves Shadowheart can hit when she wants to – Dexerto

    Baldur’s Gate 3 Honour Mode fail proves Shadowheart can hit when she wants to Larian StudiosFailing an Honour Mode run is brutal in Baldur’s Gate 3, but it’s even worse when the most unreliable companion is the one to end your Tavs life. It’s well known among the Baldur’s Gate 3 community that Shadowheart, the game’s sometimes friendly Cleric of Shar, is terrible at hitting anything when you need her to. Whether it’s through her spells or melee attacks, Shadowheart is almost guaranteed to miss in most combats. However, during a clip shared on the Baldur’s Gate 3 Reddit, one player revealed that Shadowheart can be pretty effective, as long as it involves wiping out your character 20 minutes into an Honour Mode run. The post in question showcased the player actively antagonizing Shadowheart, leading to combat. It was likely to be made worse by the fact they were playing as a Gith, which Shadowheart notoriously doesn’t trust. The combat itself was incredibly short after Shadowheart hit the character using Guiding Bolt, and then ending them with an Inflict Wounds. The whole fight lasted about 20 seconds in total, which is much quicker than Shadow usually takes an enemy down. Naturally, the community did feel bad for the poster, but the primary joke was surrounding Shadowheart’s newfound ability to actually hit something. “People are always like “shart misses blah blah blah” but then don’t know that Inflict Wounds hits like a truck” added one player, poking fun at fans’ regular frustration with the character. Inflict Wounds is an extremely useful spell for a Cleric, and it just proves how powerful Shadowheart can really be. “It actually scales with her wisdom, so it doesn’t perma miss like her Firebolt (int) or her Sacred Flame,” joked another player, also talking about Inflict Wounds. So, while Shadowheart can be pretty powerful, it seems her power is only really active when she’s up against the player, or a Gith, which seems pretty questionable.

  • Baldur’s Gate 3 players convinced dice rolls are “rigged” in Honour Mode – Dexerto

    Baldur’s Gate 3 players convinced dice rolls are “rigged” in Honour Mode Larian StudiosBG3 players have had such bad luck in the all-new Honour Mode that many believe the dice rolls are “rigged.” Larian Studios deployed a beefy update in the form of Baldur’s Gate 3 Patch 5 on November 30. The patch fixed a slew of issues, introduced combat balancing adjustments, and added a Withers epilogue. Two new gameplay modes also entered the mix – Custom Mode and Honour Mode. The former lets players start a new game and tinker with numerous difficulty and gameplay customization options. Honour Mode, on the other hand, considerably increases the RPG’s difficulty and eliminates the ability to save scum. It’s meant to truly test a player and their party’s mettle; however, some think the dice rolls feel particularly unfair. BG3 players call dice rolls “rigged” in new Honour Mode A Reddit user recently shared a screenshot of a Baldur’s Gate 3-like die with the number 1 covering every corner. “Welcome to honour mode,” reads the post’s caption, poking fun at how often players seem to be rolling low numbers. The original poster doesn’t seem to be the only one thinking this way. Well over 3,000 Redditors have upvoted the post, and numerous comments suggest others are similarly rolling low on a regular basis. “Swear to the Gods, we’re playing with 3-sided die because I’ll miss every attack back-to-back and then get a crit out of nowhere. Soooo many critical misses,” one user wrote. In response to questions about Karmic Dice, the user said it was already switched off in their settings. Other people chimed in to say they believe the dice rolls in BG3’s Honour Mode are “completely rigged.” One player posited it may have to do with the removal of save scumming. “They definitely feel rigged to me, but I think part of that is that there’s no save scumming so there’s a lot more tension. So my confirmation bias is probably going into overdrive.” Whatever the case, it’s clear players are frustrated that the chances seem stacked against them more often than not. Whether or not Larian plans on adjusting the odds for Honour Mode is anyone’s guess.

  • Baldur’s Gate 3 Honor Mode runs can be ruined if you’re too rich – Dexerto

    Baldur’s Gate 3 Honor Mode runs can be ruined if you’re too rich Larian StudiosOne Baldur’s Gate 3 player was shocked after a certain encounter taught them the consequences of being a loot goblin in their Honor Mode run. Baldur’s Gate 3’s Honor Mode run is not for players who are impatient. There is a lot of preparation needed to avoid things going south. After all, there have been plenty of Honor Mode run-ending stories throughout the past year – and a lot of them started from something so trivial. This time, however, instead of accidentally jumping too hard or falling off a platform, one user admitted in a Reddit thread they almost lost their run because they carried so much gold. Those playing since day one may already be familiar with Gerringothe Thorm, one of the bosses you can find in Act 2. For the uninitiated, this boss’ damage scales with the amount of gold you have thanks to her Jealous Avarice. So, imagine the user’s surprise when they got hit with 1.194 DMG in a single attack – all because they were carrying nearly 12.000 Gold. “My Tav was NOT OK after that Attack,” they explained. “Nearly had a Heart Attack seeing that Number in my HM-Run. Beat her at the End because she was weak to my ‘Push her out of the Window’-Spell, but bro… That damage number was crazy.” “The consequences for being a loot goblin are rare but quite severe when they happen,” a Baldur’s Gate 3 player replied to the tale. Meanwhile, another user who had a similar fate commented, “I just did that fight. My wife asked me something as it started. When I looked back at the screen, my main character who had like 125 HP at the time was already dead.” A lot of players in the comments suggested entirely skipping the fight by persuading her to unalive herself, though this will result in you missing out on one of the game’s more interesting battles. If you’re playing on Honor Mode, sometimes you may not be so lucky on your rolls and have to proceed either way, unless you’re willing to go through some hoops to save scum. Once you’ve defeated Gerringothe, however, you can then grab the Twist of Fortune weapon and reverse pickpocket enemies before one-shotting them. This has been a fan-favorite strategy for quite some time – just make sure you have tons of gold to pull it off.

  • Baldur’s Gate 3 Honor Mode run goes horribly wrong because of a painting – Dexerto

    Baldur’s Gate 3 Honor Mode run goes horribly wrong because of a painting Larian StudiosThere are just so many things that can go wrong in a Baldur’s Gate 3 Honor Mode run, and apparently, that includes interacting with a painting. Completing an Honor Mode run in Baldur’s Gate 3 is no doubt one of the most challenging tasks, as there’s almost no room for mistakes. One wrong step or action and you can get an entire party wiped in an instant, losing hours of progress without being able to save scum. Despite being extremely hard, the golden dice and achievement make it worth it. There have been plenty of stories of Honor Mode runs ending in the most unexpected ways, sometimes due to a potion of healing or even a game-breaking bug. And as it turns out, another way for things to turn bad comes from interacting with a painting. As shared in a Reddit thread, one player admitted that they were curious to see a painting made by Oskar after completing his quest. “Examining the painting doesn’t work as, for some reason, you can just see the border. So I throw it on the ground, and from there I can actually see a nice portrait of myself! Cool! Let’s hang it at camp, shall we? Alrighty, I pick the painting up and go back to camp.” However, this is when things started to take an unexpected turn. While in the camp, the player wanted to have another look at the painting, which forced them to throw it “in the middle of the room.” Alas, at that very moment and while the painting was still in mid-air, Scratch decided to pass by and got hit by it. “Ok, no big deal, right? Wrong! An angry Scratch turns immediately towards me while a worrying message ‘-5 attitude towards the Dark Urge’ appears,” the player explained. Before they knew it, the sound effect at the start of a battle could be heard as they realized “the entire f****ing camp” was hostile and in combat. This isn’t the first time the adorable dog has caused an Honor Mode run to go horribly. Some players have previously made it known that you shouldn’t play fetch with Scratch while in camp to avoid an unwanted outcome.

  • Baldur’s Gate 3 Honor Mode run goes horribly wrong after “insane” camp accident – Dexerto

    Baldur’s Gate 3 Honor Mode run goes horribly wrong after “insane” camp accident Larian StudiosA Baldur’s Gate 3 player has learned the hard way during their Honor Mode run to be careful when using spells, especially while in camp. As Baldur’s Gate 3 players, we’ve all had our own unlucky moments. Whether that’s failing a check or accidentally killing an NPC by pulling the wrong windmill lever, things can go wrong on occasion. Of course, when players aren’t happy with an outcome, they’re free to save scum and redo the scenario all over again. However, it’s a different story when you’re playing Honor Mode, the hardest difficulty in-game that relies on autosave. There have been plenty of horror stories regarding failed Honor Mode runs in Baldur’s Gate 3, though this time, it’s not because the player gave into temptation or the healing potion mechanic. Rather, it’s because the player accidentally killed Scratch. “So this happened in the mountain pass campsite. I have this habit from other saves of using Fire Bolt to light the campfire before a long rest. Just a fun thing I do,” they wrote in a Reddit thread. “Well, this time Scratch passed between me casting and the campfire at just the right time, and was accidentally burned to a crisp.” This ended up “pissing off everyone in the camp,” leading to all except the player’s party members attacking. To top it off, the player’s Honor Mode run was doing well before this accidental kill, as they had managed to recruit “everyone you can get in Act 1,” including the Oathbreaker Knight. What happened after Scratch’s demise was pure chaos. Gale died almost immediately, Lae-zel got killed by Karlach, and the Oathbreaker killed Tav and Karlach over the next two turns, followed by Shadowheart and Astarion getting killed too — all because the player wanted to use a cantrip to light their campfire. One user in the comments suggested that the player could’ve stayed hidden until the hostile characters “deaggro,” but others claimed that what ensued was deserved; “Yeah, that’s what you get for attacking Scratch.” Meanwhile, another wrote, “This is the kind of moment when your game suddenly crashes without enough time to save the progress…” referring to how you can bypass save scumming when playing Honor Mode. This isn’t the first time the adorable dog has ended a player’s campaign in Baldur’s Gate 3. Previously, it has been made known that playing fetch with Scratch can also lead to bad consequences. Maybe it is best to stick to just petting him.

  • Baldur’s Gate 3 Honor Mode run goes hilariously wrong after player tries to feed cat – Dexerto

    Baldur’s Gate 3 Honor Mode run goes hilariously wrong after player tries to feed cat Larian StudiosA Baldur’s Gate 3 player saw their Honor Mode run go terribly awry after trying to give milk to His Majesty in Act 2. Baldur’s Gate 3 players received a new way to challenge themselves with the introduction of Honor Mode in Patch 5. Here, players are given just one save file to attempt the massive RPG, with a total party kill marking the end of a run. This has, of course, resulted in some hilarious mishaps, from players not making it through the very first area to dying because of Scratch the dog. Still, not all animal-related Honor Mode debacles are run-ending, as one player learned after trying to feed His Majesty the cat at the Last Light Inn. Baldur’s Gate 3 player gets a lot of people killed after trying to feed His Majesty Reddit user leftnearroadside shared their hilarious story to the BG3 subreddit. The player attempted to simply give a bowl of milk to His Majesty, expecting it to be a simple and adorable way to interact with one of the game’s most beloved characters. However, things are rarely so simple in Baldur’s Gate 3, especially during Honor Mode. “What I didn’t realize was that the balcony door was open and Isobel caught me in act,” they explained. Isobel then became hostile and had to be knocked out, resulting in the game acting as if she got kidnapped. As a result, everyone in the Last Light Inn – including His Majesty and potential companion Jaheira – was killed. Of course, this being Honor Mode, the player had no way to go back and fix things. This is far from the only mishap to occur in this section of Baldur’s Gate 3. Several commenters shared stories of their games going wrong at Last Light Inn, with Isobel getting angry for whatever reason and everyone getting killed, locking them out of content and derailing runs. Perhaps the most hilarious example is a player who took a sign too seriously and ended up without weapons for a major fight. If you liked this, be sure to check out the rest of our Baldur’s Gate 3 coverage, which includes the latest news, guides, and much more.

  • Baldur’s Gate 3 Honor Mode run ends in disaster due to a potion of healing – Dexerto

    Baldur’s Gate 3 Honor Mode run ends in disaster due to a potion of healing Larian StudiosOne Baldur’s Gate 3 player learned the tough way not to use the healing potion in a particular situation during their Honor Mode run. The Honor Mode run in Baldur’s Gate 3 isn’t for the reckless and impatient – and it’s certainly not for those who easily give in to temptations. Things can get messy quickly with one wrong move, and there’s no save-scumming to avoid the permadeath unless you’re willing to go through hoops. We’ve seen plenty of horror stories regarding failed Honor Mode runs, though, in this one player’s case, it ended simply because of a healing potion. While certainly useful in battle, they’ve learned the hard way not to throw this item recklessly. In a Reddit thread, they explained that it all started when they did an Honor Mode run “with a friend for fun” since they’d already beaten the game once. Despite being in a “hard-fought battle” against Shambling Mound at level 7, they claimed they “almost had it.” That is until their “Gloom Stalker Rouge” character threw a potion at Minthara to heal her. And this is when things started to go downhill. The player happened to be invisible, which ended up prompting a sneak attack, downing, and ending her immediately. “Unfortunately, the rest of the party was also down, and the Shambling Mound killed me. So that’s how I lost Honor Mode to a health potion.” Some players flocking to the comments felt terrible for them, but there were also others who pointed out they learned an important lesson. And by the looks of it, the player isn’t alone, as others have also learned this the “tough” way. One user wrote: “I was trying to rescue Mayrina in Baldur’s Gate, and I was wounding her every time I hit the voodoo doll that was cursing her…. so I threw a health potion at her to heal her… but I apparently hit her in the head, and killed her! Reload…” “It’s not a mistake if you learned something,” commented a different user before suggesting that the player should throw potions on the ground instead of people. The game will highlight them as long as they’re in the splash zone. Another tip suggested by another is to set sneak attack on prompt instead of auto-trigger to avoid something like this from happening. Completing Honor Mode is no easy task, but players who can overcome the challenges will get to unlock D20 in-game skin and Foehammer achievement.

  • Baldur’s Gate 3 Honor Mode player shows how to defeat Malus Thorm in less than a round – Dexerto

    Baldur’s Gate 3 Honor Mode player shows how to defeat Malus Thorm in less than a round Larian StudiosWhile most Baldur’s Gate 3 players fail their Honor Mode run in the most ridiculous ways possible, this player managed to end combat with Malus Thorm before it could barely start. Players can stumble upon Malus Thorm during Act 2 in the House of Healing, a creepy “Resident Evil” style location. With four undead nurses backing him up, Malus Thorm is not easy to overcome. In a post on the Baldur’s Gate 3 subreddit, one player described in detail how they managed to take down Malus Thorm so quickly. First off, they described their team composition, consisting of a Cleric/Sorcerer multiclass Dark Urge Tav, Clerick/Fighter Shadowheart, Gloom Stalker Ranger/Assassin Astarion, and an Oathbreaker Paladin/Warlock Minthara. The player then went on the list the exact steps they took to achieve this swift victory. First, they got a Surprise attack with Astarion using an Arrow of Many Targets coated in Arsonist’s Oil. The next attack used the same arrow, but this time with Oil of Combustion. Then, Astarion got two Dread Ambusher shots using fire arrows. Dread Ambusher is a Gloom Stalker Ranger passive that grants you a few buffs such as a +3 Initiative bonus, increased movement speed, and an extra 1d8 damage on your attack. An invisible Shadowheart walked into combat and got everyone wet, which allowed the Dark Urge to use a Quickened Lightning Bolt for extra lightning damage. From that, four out of the five enemies were hit with a Crit. Minthara then dropped Hunger of Hadar on Malus Thorm and the nurses before hitting them with more fire arrows. Finally, the Dark Urge ended combat by shooting some Magic Missiles, which are guaranteed to hit enemies. Although the Reddit post said they achieved this in less than a turn, replies corrected them by explaining that it was done in less than a round. Some replies congratulated the original poster for their impressive defeat, while others described their unique battles with Malus. One player simply said, “I just talk him to death,” acknowledging how, with a high enough dice roll on a skill check, players can talk Malus Thorm into killing himself.

  • Baldur’s Gate 3 players are becoming super rich by hoarding crates – Dexerto

    Baldur’s Gate 3 players are becoming super rich by hoarding crates Larian StudiosBaldur’s Gate 3 players are earning their riches by hoarding and selling every crate they find while exploring the game. Players earn gold through various means in Baldur’s Gate 3. Completing side quests serves as one way; meanwhile, looting chests and the bodies of dead enemies can also prove lucrative. Of course, there’s always the pickpocketing route, an ability users can improve by investing in Dexterity and Sleight of Hand skills. Some players are raking in their riches through unconventional means, however. And strangely, the strategy in question involves hoarding lots of boxes – nearly every box in the game. Baldur’s Gate 3 players’ are hoarding crates worth 200K in gold In the BG3 subreddit, a user named Stompingchicken said they introduced their former roommate and his brother to Larian Studios’ acclaimed RPG. The brothers fell in love with it and quickly realized that containers have a value of at least a couple of gold apiece. As such, they’ve since become “crate merchants” who hoard nearly every container they run across. After getting a new box, the duo sends “it right to camp, and every person they can trade with they pawn off all the goodies they can.” It’s not a joke, either. A screenshot the Redditor shared shows the brothers own an Opulent Chest that holds 4,710 crates. In addition to weighing several tons, the thousands upon thousands of containers have a value of more than 200,000 gold. Commenters in the thread are amused by the tactic. And, apparently, the OP’s friends aren’t the only ones hoarding boxes in Baldur’s Gate 3. One person said they “hoard chests for inventory management.” Another person said they collect pretty much everything else. “And here I thought I was bad with my habit of hoarding every bottle, and skull, and rotten cheese, and rope, and cup, and plate, and fork…” It would seem the crew at Larian really did develop a game for pretty much every type of RPG player.

  • Baldur’s Gate 3 hits new player-count record as community rallies for Steam history – Dexerto

    Baldur’s Gate 3 hits new player-count record as community rallies for Steam history Larian StudiosBaldur’s Gate 3 players are mobilizing to push the game further up Steam’s concurrent player chart. This weekend they broke their previous record by more than 60,000. We’ve talked at length about Baldur’s Gate 3’s stellar launch shattering records and developer expectations. Even review bombing hasn’t been enough to slow the game’s momentum. Now almost two weeks after its launch, Baldur’s Gate 3’s player count is actually growing. It started with a push from the game’s community to break 1 million concurrent players after the game took 9th place in Steam’s top 10 concurrent players of all time chart. While Baldur’s Gate 3 hasn’t cracked the million mark yet, it broke its previous record of 814,666 this weekend. The game’s peak player count currently sits at 875,343 and players won’t rest until it moves up the ranks. While Baldur’s Gate 3 still hasn’t shifted from 9th place on the chart, it’s now less than 4,000 concurrent players away from beating out Hogwarts Legacy for 8th. In a Reddit post celebrating the initial breaking of the record, players spurned each other on for another attempt. “We’re almost beating Hogwarts, come on!” one user said. “Elden Ring next! Let’s go!” another replied. Players in the thread praised Larian for their efforts with Baldur’s Gate 3 saying that the game’s reception is “well deserved”. The magnitude of the rising player count was not lost on those in the Subreddit. “That a D&D game nipped at the heels of a Harry Potter game, one of the biggest franchises in the past two decades is an insane achievement on its own,” a user explained. Many players are calling Baldur’s Gate 3 their own personal Game of the Year. 2023 still has a stacked release schedule with triple-A titles like Starfield, Armored Core 6, and Spider-Man 2 yet to come. Still, the success of Baldur’s Gate 3 and the overwhelmingly positive reception by players and press alike make it a genuine contender that will be tough to beat. The push by the game’s community for 1 million concurrent players might just seal the deal.

  • Baldur’s Gate 3 hides spicy reference to first game’s companion – Dexerto

    Baldur’s Gate 3 hides spicy reference to first game’s companion Arcanum WorldsOne of the fabled heroes from the Bhaalspawn Saga is referenced in Baldur’s Gate 3, but only in a rude book that the player can find. Baldur’s Gate 3 occurs over a century after its predecessor, but the cast from the original game can easily be alive, considering how D&D is filled with long-lived races and magical means to stop the aging process. This is why Minsc is still a playable character, as he was frozen in time for decades. Despite this, not all Baldur’s Gate 1 & 2 companions appear in the latest entry. There is a reference to Xan, an elven Enchanter who joins the party in the first game and wields an incredibly powerful Moonblade sword in combat, but you must look hard to find it. In Baldur’s Gate 3, you can buy a book in the titular city that details an illicit encounter between Xan and his Moonblade. This encounter presumably occurs in a story in which he never joined the party in Baldur’s Gate 1 and was left in the Nashkel Mines. This is just one of the many spicy books the player can read in Baldur’s Gate 3, many of them referencing different aspects of the series’ lore, as well as different parts of D&D, including the adventures of Elminster and Volo that likely won’t see print in real life. The fans on the Baldur’s Gate 3 Reddit love finding these Easter Eggs, especially when they reference classic party members that don’t physically appear in the game. Larian Studios has confirmed it’s not working on Baldur’s Gate 3 DLC or the next entry in the series. This means that another studio has the chance to bring Xan back, as his elven longevity means he can easily still be alive in the current timeline. What he thinks about his appearance in the world of literature is anyone’s guess. Hopefully, he hasn’t been reading much lately.

  • Powerful Baldur’s Gate 3 invisibility item can be yours for free in Act 1 – Dexerto

    Powerful Baldur’s Gate 3 invisibility item can be yours for free in Act 1 Larian StudiosBaldur’s Gate 3 hides a powerful item in plain sight during Act 1 that some players are only discovering now after sinking hundreds of hours into the game, one that offers up a massive edge early on in the experience. Baldur’s Gate 3 players have once again been left in a state of awe at the vastness and attention to detail of the game. While many have already spent hundreds of hours with it, new items, dialogue and more are still being discovered almost a year after the game first dropped. For one Baldur’s Gate 3 player, an encounter in Act 1 found them in possession of a powerful item, one they couldn’t believe could be found so early on in the experience. Taking to Reddit, the player included a photo of the in-game item in question, Fetish of Callarduran Smoothhands. A level 2 illusion ring that grants players a brief moment of invisibility, making pickpocketing easier to commit, as well as being a handy tool to hide from foes if and when players traverse into an area that they may be too low a level to typically navigate. The Fetish of Callarduran Smoothhands ring can be a great tool to help find loot when still finding your feet during Act 1 of the game. “This guy is just sitting in Act 1? I looked around and the only post I could find on this ring is a Steam thread cataloging all magic items. I’ve never seen ANYONE mention this ring before and it’s wild to me because come on, Invisible Ring for free is insane to me.” Finding and obtaining the Fetish of Callarduran Smoothhands in Act 1, while easy to miss, can be a great way to get a massive edge early on in the game. However, pocketing the ring without having to pay for it can be a tricky step for players. In order to find the ring, head over to Grymforge on the west side of the lower levels. There you will find two Duergar kicking and throwing bodies into the lake. Walk over to the two and convince them to let you search the bodies and if you are able to successfully complete a Sleight of Hand check, you can find and keep the ring without them noticing. However, if this fails you will have to purchase the ring from them for a hefty fee of $400. As well as this, another BG3 player commented on the Reddit thread regarding a third way to get your hands on the ring. “You can also just straight up murder both Duegar. I do it every time. All of my characters despise slavery, so I always go into the Duegar encampment ready for the slaughter.”

  • Baldur’s Gate 3 has “ruined quests” for Starfield players – Dexerto

    Baldur’s Gate 3 has “ruined quests” for Starfield players Larian StudiosThe success of Baldur’s Gate 3 seems to be sullying the love for other RPGs, with many BG3 players highlighting how the game has “ruined quests” for their Starfield playthroughs as well as their future RPG playthroughs. It’s no secret that Baldur’s Gate 3 has been a raving success in the gaming world, with many calling it the RPG of the decade. Larian’s star title has kept its star status months after its release, with fans adoring their playthroughs and often discovering brand new easter eggs, storylines, and exciting quests to complete. Quests are a key element for any RPG, and as players are explaining, those quests are one of the highlights of Baldur’s Gate 3. In fact, the fans love them so much, that they’re now claiming that it’s “ruined quests” for their Starfield playthroughs and any upcoming RPGs. Baldur’s Gate 3 players love the quests so much it’s ruined them for Starfield Sharing their thoughts onto Reddit, one Baldur’s Gate 3 player explained how they “Just want to appreciate how there are no fetch or meaningless quests in this game. Any other studios would have padded in filler quests just to artificially inflate play time,” then giving examples of collection, kill, or fetch quests many would be familiar with. “It’s not hard to imagine quests like that” explained the player, going on to say how “we’ve been conditioned to accepting it as the norm. Even recent AAA games do have those quests in one form or another.” However, Baldur’s Gate 3 proves to be an exception, with the poster detailing that “this game doesn’t have any of that. Each quest is unique and added something to the overall experience. I’m gonna scream inside the next time I see a fetch quest in another game. This game has ruined quests for me, for the better.” It seems the poster is not the only one who believes that Baldur’s Gate 3 has ruined quests for them, with hundreds taking to the comments to share their agreement. One user commented: “Ohmygod that’s so true! I didn’t even realize how out of the loop we were with the “norm” side quests. Every single quest feels so organic which you can do accidentally if you just simply explore the damn game and you can miss a lot if you don’t listen to dialogue or just not look up a guide. It feels so natural that it completely went over my head. Wow!!” Another compared the Baldur’s Gate 3 experience with Bethesda’s Starfield, explaining how “it ruined Starfield’s quests.” They went on to explain how “BG3 doesn’t tell you what to do and provides options.” whereas, “Starfield tells you exactly what to do and where to go, and it gives you 0 options.” It’s important to note, that the style of RPG players love is an entirely personal aspect, with many adoring Starfield for its own elements. It’s not just Baldur’s Gate 3 that’s impressing players though, as one user made sure to explain: “I guess you’ve never played a Larain Studio game before, this is their standard… It’s so amazing to see them finally rewarded with unheard-of sales for fine-tuning their craft to near perfection and at this scale.” It seems that thanks to Larian’s fine-tuning, the unbridled love among the community, and its unforgettable quests, Baldur’s Gate 3 may just be a title for the ages.

  • Baldur’s Gate 3 has over five times the player count devs expected – Dexerto

    Baldur’s Gate 3 has over five times the player count devs expected Larian StudiosBaldur’s Gate 3’s launch has been meteoric, with the game hitting over 500,000 concurrent players on Steam. According to Larian Studios, the developers weren’t expecting more than 100,000 players at any given time. It’s fair to say that Baldur’s Gate 3 has been an instant hit. The long development cycle has paid off for Larian and it allowed the development team to create a game that’s really resonated with their audience and grown beyond it. With over 500,000 concurrent players on Steam alone, it’s one of the biggest launches of the year and has eclipsed even some of the biggest multiplayer titles that hold onto massive and loyal player bases. Swen Vincke, the founder and CEO of Larian, told his internal team to expect 100,000 players on Steam at the absolute most. It’s safe to say that expectation has been shattered. Baldur’s Gate beats dev’s expectations by over five times With the success of the first and second Divinity titles, it’s no surprise that Baldur’s Gate 3 has done well for itself. Larian have taken the formula from those RPGs and applied it to a beloved Baldur’s Gate series. However, no one could have predicted the breakout success of Baldur’s Gate 3. It’s one of the most successful launches of the year, and has put this game at the same level as or even far ahead of some of the year’s biggest AAA releases. Swen Vincke, CEO and founder of Larian Studios, made a joke on social media about the need to stay away from the IT team for a while in relation to just how successful the title has been. It’s also important to keep in mind that the 500K number is on Steam alone. That doesn’t include other PC marketplaces or console release. Fortunately, Baldur’s Gate 3 isn’t like other recent always online releases that have the potential to be bogged down by server issues. Despite the massive launch, players can still purchase the game and jump right in for themselves without any issues. It remains to be seen if Baldur’s Gate 3 can gain traction and continue to shatter its own player count records. But even if the game has already hit its peak concurrent player count, it’s still been a massive success far beyond the developer’s expectations.

  • Baldur’s Gate 3 has one very specific condition you must meet to play – Dexerto

    Baldur’s Gate 3 has one very specific condition you must meet to play Larian StudiosThroughout any Baldur’s Gate 3 playthrough, most players will come across any number of secrets across Faerun. As it turns out, there is also a nefarious secret to uncover before you even get into a new game in the first place. In a post on Reddit, one player shared their unique discovery while browsing Baldur’s Gate 3’s European User License Agreement (EULA). In it, Larian Studios states that by signing, players agree to refrain from “striking a deal with another creature.” The full passage from the agreement states, “Be wary in accepting this Pact, you agree to refrain from striking a deal with another creature of Fey, Infernal or otherwise Eldritch origin.” Though it’s clearly meant to serve as humorous flavor in an otherwise boring document, it also shows the level of detail the developers put into every aspect of the game. The EULA goes on to detail exactly what happens if players breach this specific section of the agreement. It says, “Should you nonetheless not be able to withstand the seductive melody whispered by their malevolent terms, we reserve the right to sever all ties professional or social with the end user, and seek appropriate remedy from the Morninglord.” How exactly Larian Studios intends to detect and enforce these rules is anybody’s guess but it does throw up some obvious issues for each playthrough. The most obvious example is the contract players enter into with Raphael in Act 3, an agreement that’s almost certainly in breach of this particular section of the EULA. Though Larian is moving on to other projects for the most part, there is still plenty to come for Baldur’s Gate 3. Update 7 is set to roll out in September and it’s bringing a ton of new stuff to the table for players to enjoy. As well as new cinematic endings for evil playthroughs, it’s also adding gameplay changes, UI updates, Honour Mode alterations, and animations.

  • Baldur’s Gate 3 has “forgotten” key companion despite constant updates – Dexerto

    Baldur’s Gate 3 has “forgotten” key companion despite constant updates Larian StudiosBaldur’s Gate 3 feels like it’s completely forgotten about Minthara, with one of the game’s most influential characters failing to even have a dedicated quest. Despite receiving countless bug fixes, dialogue changes, and romance alterations, the beloved Minthara feels like she’s been completely forgotten about by Baldur’s Gate 3. Especially considering the lack of a story quest, while Astarion, Karlach, and Shadowheart are handed hours of adventure and plenty of emotional scenes. Unfortunately, Minthara isn’t a companion many players add to their party, due to her introduction as a kill target in the Goblin camp during Act One. Sure, you could still wipe out the camp and keep Minthara, but to add her to your team traditionally you have to simultaneously wipe out the innocent Tieflings and annoy most of your current party, with each having a strenuous relationship with Tav in the first place. If you do successfully invite her to your party, you’ll quickly notice a distinct lack of story quest, as opposed to every other Companion in the game, aside from the side companions Minsc and Jaheira. As such, one thing becomes clear, Larian has forgotten about what could have been a pivotal character in the game’s story. After all, if you avoid her in the first Act, you’ll come across her in the Second, meaning she’s always meant to be a person you interact with. The community ultimately agrees with the issue, with many taking to pages like Reddit to share their frustration with the “forgotten” character, revealing how pivotal the likes of Astarion and Shadowheart are to players, while Wyll and Minthara are simply left aside. One user commented: “Minthara is sorely missing content. Now, I’ve learned to be okay with her not having a personal quest, even though I think she deserves one. But there are so many moments in the game in which she just has no reaction or response to. There are a lot of things that should be there, but isn’t.” Even the community feels that Minthara could have been more pivotal in Baldur’s Gate 3. However, it’s important to note that she falls under the same category as Minsc, Jaheira, and Halsin, who are all not Origin characters.

  • Baldur’s Gate 3 has D&D players rethinking combat design – Dexerto

    Baldur’s Gate 3 has D&D players rethinking combat design Larian StudiosPlaying Baldur’s Gate 3 has Dungeon Masters thinking about how to improve combat encounters in their own tabletop D&D games. It’s safe to say Baldur’s Gate 3 is the most authentic Dungeons & Dragons adaptation to date. Larian Studios’ massive RPG gives players near-infinite freedom to explore the world, interact with characters, and take on challenges in whatever way they choose. The game also offers deep, challenging combat encounters that force players to use all the tools at their disposal and really think about making the most of every turn. Now, fans of both games are discussing how Dungeon Masters can take ideas from Baldur’s Gate 3 and incorporate them into D&D combat. Dungeon Masters are learning from Baldur’s Gate 3 In a Reddit thread started by conn_r2112, players are considering the various ways Baldur’s Gate 3 makes combat so interesting by using tricks that DMs and players often forget about. While some players worry about Baldur’s Gate 3 setting unreasonable expectations for the average DM in the vein of professionals like Matt Mercer and Brennan Lee Mulligan, others are using the game as a chance to improve their own sessions. The most common ideas are incorporating more verticality and environmental hazards into D&D. Though both are possible in the tabletop game, they’re often underutilized. Baldur’s Gate 3 uses both quite often, which allows players to get creative in how they take down enemies while also increasing the risk. A player could knock a foe off a ledge to deal fall damage or slip and use the Grease spell to make it harder for enemies to get around – or have the same things happen to them. Encouraging players to push enemies around using the Shove action already included in Fifth Edition is another popular suggestion. While Shove is an action in 5e, Baldur’s Gate 3 makes it a bonus action. This greater accessibility to the move has allowed players to take better advantage of it, introducing many to its potential. Some have pointed out that such things are generally easier to depict in a video game than in a tabletop setting. While some D&D campaigns use physical maps, many use theatre of the mind for combat, relying on the DM and player’s imagination to set the scene and keep track of everything. Thankfully, modern tools like virtual tabletops are becoming more accessible and user-friendly. Between lessons from a game like Baldur’s Gate and services like Roll20, Foundry, and Wizards of the Coast’s upcoming official VTT – plus the sheer amount of official and unofficial D&D content available – it’s getting easier to design and run dynamic and memorable combat encounters that excite everyone at the table.

  • Baldur’s Gate 3 has another “impossible” ending hidden in Patch 7 – Dexerto

    Baldur’s Gate 3 has another “impossible” ending hidden in Patch 7 Larian StudiosOne Baldur’s Gate 3 player has managed to uncover a new “impossible” ending that was added in Patch 7 and it’s a doozy. Baldur’s Gate 3’s Patch 7 has added new evil endings alongside official mod support. In these endings, you get to pull off some really vile things that weren’t possible before. Speaking of which, YouTuber SlimX uncovered yet another evil ending hidden away in the new update. However, unlike the others, this one has an “impossible” tag similar to the hidden Lae’zel ending, which can’t be achieved by normal means in the game. Imagine this. After everything you went through from the beginning to cure yourself of the tadpole or take control of everyone – suddenly you have a change of heart. Spoiler alert below. By blocking the “impossible” tag, we can see that this ending sees your character standing in front of many other people, similar to how the other new evil endings start. The difference is that you now have two additional options. The first option is to remove the tadpole and leave with your companions. The other, however, is a much more disturbing option: remove the tadpole and walk away from everything alone. Choosing either option has a similar outcome, where you first use all your might to get the tadpole out. Depending on your choice, your companions either walk away with you from all the chaos or… you simply leave everything behind solo. Perhaps it’s not typically evil in the sense that you’d slaughter the whole city – but remembering how your companions put so much trust in you since earlier in the game, only to be left behind with the other option when you could’ve also saved them at the end still stings. Seeing you just walk away from everything at the finale feels pretty absurd, and maybe that’s the reason these choices weren’t normally accessible in the first place.

  • Baldur’s Gate 3 has an “impossible” ending no one has seen without hacks – Dexerto

    Baldur’s Gate 3 has an “impossible” ending no one has seen without hacks Larian StudiosThere’s an ending in Baldur’s Gate 3 that was originally labeled as ‘impossible’, that is until someone hacked the game to find it. It’s no secret that Baldur’s Gate 3 is beloved by the gaming community. From its overwhelmingly positive release back in 2023, the game stormed through gaming discourse, eventually going on to win Game of the Year at the Game Awards. Players absolutely adore the sheer amount of choice the game offers them, from how you build your Tav, to what party members you choose, all the way to who you choose to romance, to your own morality, there’s an unlimited combination of playthroughs that keep you coming back for more. As such, many players are still out in Faerun, exploring what the game has to offer. This includes a YouTuber who goes by SlimX, who was inspired to find an ending that wasn’t physically possible without hacking into the game. As a celebration of the game’s one-year anniversary, Larian shared a whole bunch of statistics with the player base. One of which included a nifty detail about the rarest ending, which initially was only seen by 34 players. This being the Lae’zel ending where you choose to end it all after being rejected Ascension by Vlaakith. SlimX has showcased how to achieve this rare ending, which involves being loyal to Vlaakith right until the end of the game, where you need to free Orpheus and take on the guise of a Mind Flayer. After that, you must elect to kill Orpheus, which allows you to request for Ascension, which will be ignored by Vlaakith. Of course, SlimX wanted more of a challenge, so they pursued an alternative ending that none had seen before. So the YouTuber discovered a new approach that is physically impossible to unlock and only exists deep within the game’s files. This ending is somewhat similar, where Lae’zel still is rejected by Vlaakith. However, instead, you don’t choose to become a Mind Flayer and you also don’t kill Orpheus. This lets Lae’zel keep her true form, despite her ending being all the same. The reason this ending is impossible is that leaving Orpheus alive will skip the option to Ascend from Vlaakith, while having Orpheus turning into a Mind Flayer will result in him ending himself. Meaning at the moment, there’s no way to achieve this without a bit of tinkering in the back end.

  • Baldur’s Gate 3 has a secret approval mechanic to unlock rare Shadowheart content – Dexerto

    Baldur’s Gate 3 has a secret approval mechanic to unlock rare Shadowheart content Larian StudiosThere’s a hidden Baldur’s Gate 3 approval score for Shadowheart that can lead to a rare dialogue in the game, depending on how many points you’ve managed to rack up. Shadowheart is one of the first companions you’ll meet in Act 1, later revealed as a strong devotee to Shar – an evil goddess in Baldur’s Gate 3. Depending on the choices you make throughout your journey together, you can let her go down a dark route or steer her from what her faith demands her to do. Before going any further, this article will contain spoilers for Act 2. So, keep that in mind if you have yet to reach that point from the Underdark or Mountain Pass. After progressing the game through Act 2 long enough, you’ll eventually stumble upon the Temple of Shar. This is where the Gauntlet of Shar trials take place, eventually leading you to Nightsong once you’ve successfully completed all of them. Though it’s possible to skip the entire thing with a certain method. After passing the point of no return or Shadowfell, Shadowheart can either kill the Nightsong – provided that you’ve obtained the Spear of Night and didn’t drop it somewhere – or persuade her to spare the immortal being. Generally, these are the two common outcomes in Baldur’s Gate 3. However, YouTuber SlimX revealed in a video that aside from the regular approval, Shadowheart has a second, hidden approval mechanic referred to as “Nightsong points” that can affect her attitude toward both Shar and the Nightsong. In total, there are six points available. Depending on how many points you’ve earned during your playthrough, Shadowheart may start to doubt her religious devotion to Shar and even soften up her character when encountering the Nightsong. The way these points work is that you’ll be able to earn them through certain dialogues or moments that “test her faith.” These are triggered by: Conversations after Shadowheart reveals her wolf memory – Conversation about Shadowheart’s wound flare – Using the Noblestalk to uncover her memory – Giving her blood during the Gauntlet of Shar trials – If you have enough points and approval, she’ll always spare the Nightsong unless you tell her not to. Those who prefer to play the game for roleplay purposes may want to rack up as many Nightsong points and approval as possible to get that rare dialogue.

  • Baldur’s Gate 3 has a chance at history with sweeping BAFTAs nominations – Dexerto

    Baldur’s Gate 3 has a chance at history with sweeping BAFTAs nominations Larian StudiosBaldur’s Gate 3 has added ten BAFTA nominations to its impressive list of accolades, with the game having now been nominated for a total of 56 industry awards since release. Baldur’s Gate 3 was one of the most successful games of 2023. Since releasing for PC in August of 2023, the game has been nominated for a slew of awards. And it’s gone on to win many of them, breaking Naughty Dog’s Golden Joystick record for the Last of Us 2, as well as cleaning up at the Game Awards. Now, the game’s leading the nominations at this year’s BAFTA, with a total of ten. Two more than Elden Ring, and just three shy of the 13 received by the Last of Us 2 in 2021— the most nominations received by a single title in the history of BAFTA’s Game Awards. Naughty Dog ended up taking home three wins out of the 13 nominations for their gripping action-adventure game. While Larian Studios can’t beat their record for nominations, they could still walk away with more awards under their belt. Plus, changes made to the BAFTA game awards this year could potentially prove a boon for Baldur’s Gate 3. Previously, a jury of industry experts decided the winner in the category of Best Game, but this year BAFTA has opened voting for Best Game to all 1,000 of its members. The game’s popularity and the larger pool of votes being cast could boost Larian’s advantage in that category. Putting aside all the buzz around the BAFTAs, BG3 has already racked up a total of 56 nominations across prominent industry awards. Of those 56 nominations, 26 of them are still pending. Among them are the ten from BAFTA, and eight nominations from the Game Developer’s Choice Awards. While there’s no guarantee how many of the pending nominations Baldur’s Gate 3 will win, the game has seen impressive success at industry awards. They’ve won 22 of their 56 nominations so far.

  • Baldur’s Gate 3 has a brutal game over scene for players who lose one critical item – Dexerto

    Baldur’s Gate 3 has a brutal game over scene for players who lose one critical item Larian StudiosA Baldur’s Gate 3 player went out of their way to get rid of an important Act 3 item and found that it triggered an incredibly dark game over screen. Baldur’s Gate 3 goes above and beyond in letting players shape their own experiences. Still, there are still some limitations to ensure players can’t lock themselves out of progression due to a mistake. One person going out of their way to push the game’s limits found Larian Studios included a failsafe should a player somehow lose one of Act 3’s most important key items. While there are other measures in place to prevent players from actually throwing it away, the developer once again proves its incredible foresight and an understanding of its player base with this ending. Note, spoilers for Baldur’s Gate 3 Act 3 to follow. Losing a Netherstone triggers one of Baldur’s Gate 3’s darkest game overs The final act of Baldur’s Gate 3 tasks players with collecting three Netherstones to help them defeat The Absolute, revealed to be the Elder Brain. The first is obtained during the end of Act 2, while the others must be located in Act 3. Because of how important these are, the game doesn’t let players throw Netherstones. However, YouTuber BOB_BestOfBugs found a way around this limitation along with an incredibly dark cutscene that results in a game over screen. While players can’t directly throw a Netherstone, they can place it into a container and throw that. Immediately after tossing the container with the Netherstone into an abyss, a cutscene triggers. Here, The Emperor calls the player a fool, reminding them that all three stones are their only chance at victory against the Elder Brain. If that wasn’t enough, the Elder Brain appears and transforms the player into a mind flayer, certainly spelling doom for the Sword Coast. This is followed by a game over screen reading “A Netherstone is lost. The only path now leads to her…” along with the option to load a previous save. The good news for fans is that they’re unlikely to come across this by accident, as players have to go out of their way to lose a Netherstone. Regardless, the fact that this scene is included at all makes it incredibly clear that Larian knew the kinds of shenanigans players would attempt and included ways to ensure the game would proceed smoothly regardless of their choices. If you liked this, be sure to check out the rest of our Baldur’s Gate 3 coverage, which includes the latest news, guides, and much more.

  • Baldur’s Gate 3’s hardest difficulty mode sounds like no joke – Dexerto

    Baldur’s Gate 3’s hardest difficulty mode sounds like no joke Larian StudiosBaldur’s Gate 3 developer Larian Studios has outlined what players should expect from the game’s hardest difficulty mode. Larian Studios rolled out an early access version of Baldur’s Gate 3 nearly three years ago. Those who’ve been participating should feel more than familiar with the role-playing game’s default difficulty option – Balanced mode. Naturally, the Balanced option provides an even-keeled experience, presenting players with a challenge but not one impossible to overcome. During its recent Panel From Hell showcase, the studio shared a few more details about the different difficulty options. One, in particular, may reduce some players to fits of crying. Tactician is the hardest difficulty in Baldur’s Gate 3 In addition to Balanced, the new Baldur’s Gate will launch with an easier difficulty setting known as Explorer. Developers noted during the Panel From Hell stream that Explorer will prove ideal for those who’d rather focus on the narrative without worrying too much about the combat. The hardest difficulty – Tactician – couldn’t be more different from its counterparts. According to Senior Combat Designer Matt Holland, Tactician is the “hard mode… the one that’s really going to challenge [players] in the combat – and even outside the combat in some ways.” Tactician will work two-fold. On the one hand, it’ll up the ante as expected – enemies deal more damage, increased enemy health, smarter AI, etc. Holland noted that, on the other hand, Tactician exists because the team’s gone through every engagement and “added in little bits of spice” to ensure each encounter feels “that much harder.” The developer likened the mode to “going against a Dungeon Master that’s trying to push you to your limits.” Creative Director Swen Vincke added that going up against such a challenge will require players to know the ruleset. “[You’ll] really need to start getting every single advantage that you can because otherwise, you’re going to get obliterated,” Vincke continued. The Creative Director even teased viewers, telling them Tactician is bound to cause many frustrations. “I know you’re all going to play on Tactician because you can handle it, and then you’re going to start crying, and then you’re going to say the game is bad. It’s not our fault – it’s you!” Players won’t have to wait too much longer to test their might with the hardest difficulty option in Baldur’s Gate 3. The RPG hits PC on August 3, with the PS5 version slated to drop on September 6.

  • Baldur’s Gate 3 hamster has a special connection with every companion – Dexerto

    Baldur’s Gate 3 hamster has a special connection with every companion Larian StudiosBaldur’s Gate 3 players just learned that Boo the hamster actually has a special connection with every in-game companion. Minsc is a Rashemaar warrior and one of the many companions that players can align themselves with while exploring Baldur’s Gate 3. The character enters the picture in Act 3, but recruiting him involves inviting someone else into the party – Minsc’s pet hamster, Boo. Minsc’s fuzzy friend isn’t just around to look cute, though. Boo can also join the action when called upon. If players throw the hamster during battle, it’ll bite and possibly even land a lethal blow. Notably, one user learned that other companions can also communicate with Boo in the heat of battle. All Baldur’s Gate 3 recruits communicate with Boo the hamster When Boo gets called upon to fight, Minsc will occasionally yell out a line like, “See evil? Fetch Justice!” This Boo-centric battle banter isn’t exclusive to the Rashemaar warrior, according to Reddit user MassiveWasabi. The Redditor claims that every companion can shout a line in the event that the hamster is thrown into battle. Apparently, Shadowheart may say, “Show NO mercy, Boo!” Fan-favorite character Astarion will holler, “Go for the neck, Boo!” or “Eat hamster, fiend!” Lae’zel offers praise as well, with one line of dialogue reading, “The mighty Boo strikes!” Players can also expect to hear “Feast on their flesh, Boo!” from Minthara. And Wyll may toss out the occasional, “What would Minsc say? Ah yes – ‘Go for the eyes, Boo!’” Of course, other Baldur’s Gate 3 fans unaware of Boo’s skills seem most impressed by this hamster-centric revelation. One user commented, “Wait…you can throw Boo!! Loads up a save…“ “…This is the most incredible videogame ever made,” reads another reply. Meanwhile, other Redditors seem thrilled with the attention to detail, noting that lines directed at Boo perfectly reflect the attitude and backstory of the character speaking them. Someone said of Lae’zel’s lines, “Makes sense Lae’zel would be supportive of Boo when she discounts everything else. The Githyanki have seen what Boo’s kind are capable of.” Evidently, there’s much more for players to uncover about Baldur’s Gate 3 and its incredibly dense world.

  • Baldur’s Gate 3 Paladin strategy makes defending Halsin’s portal easier – Dexerto

    Baldur’s Gate 3 Paladin strategy makes defending Halsin’s portal easier Larian StudiosA Baldur’s Gate 3 player discovered a Paladin-based strategy that makes defending Halsin’s portal in Act 2 a bit easier. After completing the “Wake Up Art Callugh” side quest in Act 2, Baldur’s Gate 3 players can help Halsin remove a dark curse in the “Lift the Shadow Curse” mission. The side quest requires users to protect the portal Halsin steps into, a tall task involving one of the game’s most challenging battles. As such, preparation has proven essential, especially since large swarms of undead foes will stop at nothing to destroy the portal. Relying on Clerics, Paladins, and others wielding magic weapons is the key to success in this quest. And now, players have discovered yet another tactic to improve Halsin’s chances of making it back alive. According to Reddit user Lazzitron, Level 9 Paladins with access to the Level 3 Warden of Vitality spell can heal allies for 2d6 hit points, so long as they’re within a 30-foot range. The Baldur’s Gate 3 player claims this effect also applies to Halsin’s shadow portal. “It seems to override whatever code prevents the portal from being targeted by heals,” the user explained. And since Warden of Vitality isn’t a Concentration spell, enemies can’t break it by dealing damage to players. The healing boost provided by such a strategy is admittedly minimal. Even a Tav at the top of their game will still want to enter the fight well-prepared. However, every little bit helps in the long run – Halsin would most certainly be thankful for any extra assistance provided.

  • Baldur’s Gate 3 player flames Halsin for lying about Moonrise Towers path – Dexerto

    Baldur’s Gate 3 player flames Halsin for lying about Moonrise Towers path Larian StudiosA Baldur’s Gate 3 player pointed out that Halsin’s advice about the “safest” path to Moonrise Towers isn’t exactly reliable. The Moonrise Towers serves as one of the most significant locales that players will visit in BG3. Most notably, reaching it is the primary objective in the game’s second act, and there’s more than one path to take. Speaking to the druid Halsin reveals two separate routes; thus, players can either choose the Underdark or travel through the Mountain Pass. Halsin claims the Underdark offers the safest path to Moonrise Towers. One Baldur’s Gate 3 fan couldn’t disagree more. According to the user in question, the druid’s words led them astray – something they don’t seem too willing to forgive. Baldur’s Gate 3 player slams Halsin for Moonrise Towers lie “Halsin lied to me,” reads the title of a Reddit post from huskyoncaffeine. The user goes on to complain that Halsin told them that while the Mountain Pass offered a shorter route to Moonrise Towers, it was also the most dangerous. By the druid’s estimate, the Underdark constituted the safest form of passage. After dying to “nearly everything in the Underdark” on their first run, the Redditor said they were scared to hit the Mountain Pass in a second playthrough. “I arrive, and what do I find? A few skeletons on steroids, and a bunch of lousy ghouls. After that, the path to the Shadowlands [through the Mountain Pass] was cleared.” The Reddit user threw a few insults Halsin’s way, wondering why the druid would think the Underdark safer. “That’s why people burn down your grove, Halsin. I’m gonna aid Minthara in every future playthrough, from now on.” Other Baldur’s Gate 3 players agree that following Halsin’s instructions isn’t the best way to safely arrive at Moonrise Towers. One person said, “Honestly, compared to the Underdark, the Mountain Pass felt like a nice trip in the park before hitting the haunted house.” “The funny thing about the Mountain Pass is that only 1 combat is forced in front of the player but the Mountain Pass is otherwise so small and quick to get through that it’s hilarious that Halsin calls it ‘more threatening,’” another person chimed in. But one user is willing to give Halsin the benefit of the doubt. Maybe the misleading advice wasn’t his fault, they posited. “I feel like this is a relic of early development where the Mountain Pass was supposed to be a huge warzone between the Githyanki and the Cult.” Regardless, players should carefully consider the path they choose when heading to the Moonrise Towers.

  • Baldur’s Gate 3 Halsin fan theory says they’re secretly a monster – Dexerto

    Baldur’s Gate 3 Halsin fan theory says they’re secretly a monster Wizards of the CoastOne of the party members in Baldur’s Gate 3 is known for using the power of their wild side, but one fan theory states that they’re actually a monster in disguise. Halsin the Druid quickly became infamous before Baldur’s Gate 3 even launched, thanks to a legendary promo involving his bear form. This is because Halsin has the Wild Shape ability, allowing him to turn into animals, including a massive bear, which he uses during at least one romance scene. But what if Halsin’s Wild Shape power is hiding a secret? What if he’s actually something else and is using his druidic powers to transform into a humanoid, the same way most player characters use it to shift into animals? As discussed by fans online, there are theories that Halsin is either a bear with human intelligence, or a werebear that uses his Druid powers to hide his natural shapeshifting abilities. Bears with human intelligence are a thing in D&D 5e lore, thanks to the Awaken spell, which is used by Druids. Awaken allows a Druid to increase an animal or a plant’s Intelligence score to 10, putting it on par with the average human. The bear theory states that Halsin was a bear who was granted intelligence by Thaniel, the nature spirit in the Shadow-Cursed Lands. Halsin is also massive and hairy for a wood elf, which is a race that is usually slender and androgynous. He also has trouble maintaining his form, as demonstrated throughout the game. The werebear theory is simpler, as it suggests Halsin is an elven lycanthrope who managed to gain control over his bear form through training, as is possible in D&D 5e rules. There is a lot of stigma against lycanthropes in the Forgotten Realms, so he trained as a Druid to hide his powers. The main drawbacks to these theories involve the game rules. Nothing in Halsin’s stats or powers is unusual for a wood elf Druid. He also maintains his elven form when he dies, rather than returning to a “base” bear form. The Halsin bear theory hints may also involve traces of a cut werewolf character who was planned for the game but didn’t make it in. Maybe there was going to be more to Halsin’s origins, but they were cut for time, leaving fans to speculate about his past.

  • Baldur’s Gate 3 Halfling deals “insane” damage with this technique – Dexerto

    Baldur’s Gate 3 Halfling deals “insane” damage with this technique Larian StudiosA Baldur’s Gate 3 player recently shared gameplay where Halfling manages to deal nearly 7,000 damage during a single round. Playing as a Halfling in BG3 has more than its fair share of benefits. Their sheer luck represents one such boon, as does their skill when it comes to matters of stealth. Of course, players can also experiment with various builds in BG3 that make the Halfling race all the more interesting. Based on a popular video on Reddit, one player managed to hit an especially sweet spot with a Halfling who can deal over 6,000 damage in one round. Baldur’s Gate 3 players stunned by heavy damage-dealing Halfling Redditor Prestigious_Juice341 put the BG3 subreddit in a state of shock and awe after recently sharing a gameplay clip of their Halfling in action. In the course of a single round, the character dealt a whopping 6,790 damage in a fight versus the Cashguard Artillerist Erus. Other users in the thread couldn’t believe their eyes, with one writing, “The more I stay in this subreddit, the more I realize I have no idea how to play the game to its fullest haha.” Another Redditor and Baldur’s Gate 3 player chimed in to try and explain the Halfling’s “insane” damage output. Based on their experience with a Drac Fire sorcerer build, the user surmised that the Halfling dealt double damage with Perilous Stakes cast on the enemy. The Hold Person Enchantment Spell seemingly came in handy as well, providing guaranteed critical hits that then equated to “Double Doubled Damage.” The Redditor also suggested the original poster likely relied on “Fire Draconic Sorcerer and Spellmight Gloves to get + damage on each scorching ray beam.” However, OP debunked this assumption, noting that “Spellmight is not being used here. But Spellmight is the best ‘general’ option for sure.” Notably, the OP didn’t offer much more in the way of concrete details, though they do plan on releasing a video walkthrough at a later date. BG3 fans looking to optimize their Halfling builds obviously have much more to learn about the race’s broad skillset.

  • What is a Guardian in Baldur’s Gate 3 – Dexerto

    What is a Guardian in Baldur’s Gate 3 Larian StudiosAre you wondering who the Guardian is and what role they play in Baldur’s Gate 3? Don’t fret, our handy guide has everything you need to know. Out of a plethora of characters, the Guardian is a mysterious being that will accompany you throughout your entire Baldur’s Gate 3 campaign. It’s a character that you need to create alongside your main and we get to know very little about them, at least in the early stages of the game. No matter which class you select, this character will make its appearance after making some progress with the story. So, who is the Guardian and what do they do in Baldur’s Gate 3? In this guide, we’ve got all the info you need so let’s dive right into it. Read with caution, there are a few minor spoilers below. Who is the Guardian in Baldur’s Gate 3? The Guardian is a non-playable character (NPC) in Baldur’s Gate 3. You need to create this character alongside your main character, however, they don’t act as companions. This character was known as the Dreamlover during the early access period and is now known as The Guardian post the game’s full release. The character being an NPC means you won’t be able to interact with it. Their sole purpose is to assist you and your companions in the journey – but it boils down to whether you want to trust them or not. They will ask you not to remove Mind Flayer‘s parasite from your brain, but it totally depends on you. Apart from appearing in the first act, they also materialize in multiple cutscenes throughout the campaign. Your first encounter with the Guardian will be in a dream sequence. If you choose to meet them frequently in dreams, you’ll need to use the parasite’s Illithid powers. But do remember, the more you use the abilities, the more it will affect your relationship with the companions. So, there you have it — that’s everything you need to know about the mysterious Guardian in the game. For more about Baldur’s Gate 3, be sure to check our other content and guides: Best Sorcerer build | Best Bard build | Best Rogue build | Best Fighter build | Best Ranger build | Best Barbarian build | Best Druid build | Best Warlock build | Best Wizard build | Baldur’s Gate 3: What’s the max level cap? | Best Baldur’s Gate 3 classes tier list | How to revive characters in Baldur’s Gate 3 | Can you multiclass in Baldur’s Gate 3 | Baldur’s Gate 3 Soul Coins: How to get them & what they are | Baldur’s Gate 3: Fastest ways to get XP & level up | Baldur’s Gate 3: How to respec your character | Baldur’s Gate 3 Karmic Dice: What are they?

  • Baldur’s Gate 3 players want Gortash to finally get the ending he deserves – Dexerto

    Baldur’s Gate 3 players want Gortash to finally get the ending he deserves Larian StudiosBaldur’s Gate 3 players with a soft spot for Gortash want the character to finally receive a better ending in future content updates. As one of the RPG’s key antagonists, opinions about Gortash are divisive among the community. His role as the political acolyte of the ruthless tyrant Bane ensures many players have no love for him. However, some, at the very least, think he deserves a better, more rounded conclusion. As things currently stand in Baldur’s Gate 3, the Elder Brain kills Gortash regardless of whether or not players want the politician’s machinations to succeed. One Reddit user recently sparked a discussion about the matter, asking why there are “0 way[s] to save him.” The Redditor pondered, “Why is there no ending where Gortash stays alive… if I make a deal with Gortash, I’m already giving up the Gondians, Ulder Ravengard, and Omeluum, why do I get absolutely nothing from it?” Several BG3 players chimed in to say they agree that Gortash deserves a better conclusion. One user called it the “single most disappointing outcome in the game,” lamenting that they sacrificed a couple of quests to side with Gortash for what amounted to a “super lame” ending. Because Larian recently teased the future addition of more “really evil” endings, others hope Gortash gets what he deserves. Wrote someone in the thread, “I heard recently that Larian is working on some evil endings…I still have hope that one of them ends up with your alliance with Gorty having a future tbh.” Others flat-out disagree, arguing that Gortash has already gotten the final moments he deserved because of his malevolence. Reads one comment, “On one hand he got what he deserved and the way he dies is actually kinda funny.” However, this person noted that they understand why those doing an evil playthrough dislike this particular route. Another user said it all fits into the overarching narrative. Gortash and the other chosen like him in Baldur’s Gate 3 made deals with their Gods. “And their deaths show the uncaring cruelty of their Gods.” Time will tell if Larian thinks it worthwhile to explore Gortash further.

  • No Baldur’s Gate 3 DLC means unused Gnome Village region won’t be explored – Dexerto

    No Baldur’s Gate 3 DLC means unused Gnome Village region won’t be explored Larian StudiosBaldur’s Gate 3 art for the “canceled” Gnome Village teases a region that will never be explored without DLC or a sequel. After months of speculation, Larian Studios CEO Swen Vincke finally confirmed that Baldur’s Gate 3 will not receive DLC. The studio boss shared as much during a GDC 2024 panel, telling the audience that the team had no plans for a sequel, either. Naturally, such news dashed many hopes and dreams that players had for Larian’s future in the world of Dungeons and Dragons. And one newly circulating piece of concept art has further accentuated the disappointment of Vincke’s recent announcement. Get a look at art for Baldur’s Gate 3’s unused Gnome Village Concept art for a supposedly scrapped Baldur’s Gate 3 region recently appeared in the LeaksAndRumors subreddit and is now taking the platform’s BG3 page by storm. The art depicts a “canceled region” entitled Gnome Village, where various structures appear carved into a mountainside. Wooden bridges tie the area together, with docks leading into a clear blue body of water. It’s a stunning locale, one that, as several Redditors noted, seems to share a basic design aesthetic with the Underdark‘s Decrepit Village. The Gnome Village art made the rounds before Swen Vincke announced no Baldur’s Gate 3 DLC or sequel no Baldur’s Gate 3 DLC or sequel. As such, numerous Reddit responses featured users sharing their hopes that Gnome Village would resurface in future content. Evidently, that’s no longer possible. Baldur’s Gate 3 players still have plenty to look forward to, though. In a Twitter thread, Vincke told fans that new updates for mod support and extra ending cinematics will eventually see the light of day. “Just not new content,” the studio boss explained. As of writing, there’s no word on when Larian Studios will begin deploying the updates described.

  • Baldur’s Gate 3 glitch lets player accidentally romances a main villain – Dexerto

    Baldur’s Gate 3 glitch lets player accidentally romances a main villain Larian StudiosA Baldur’s Gate 3 glitch can cause one of the strangest mix-ups of all time, as it’s possible to accidentally sleep with one of the enemies, thanks to some shapeshifting shenanigans. The Baldur’s Gate 3 fanbase has proven itself to be unquenchable thirsty, especially when it comes to enemies. Their lust extends from conventionally attractive humanoids to sentient blobs of water. No character is off-limits to these players. Two of the major villains in Baldur’s Gate 3 that get the most attention are Gortash and Orin of the Dead Three. This is helped by the incredible performance of their voice actors, with Jason Isaacs and Maggie Robertson further enticing the fans. Usually, you can’t romance Orin, but one player on the Baldur’s Gate 3 Reddit managed to accidentally pull it off, thanks to a glitch. They had a romance scene with Halsin, and it was later revealed that it was during the time when Orin was masquerading as the character with her shapeshifting power. “Halsin and Minthy are bugged when it comes to Orin because of how late their romances start,” one player explained, “What’s stupid is the Halsin scene has to happen before the Orin abduction so she can’t take him, but sometimes she still does anyway.” “Orin should be romancable. She’d be like a cat, that keeps leaving bodies outside your door,” one user wrote, while another said, “Yes I agree sparing Orin and having her and Minthara fight over my durge would be fun but deadly game.” Thankfully, the OP dodged a bullet. “Please at least tell us this was not a Durge run,” one user asked, referring to how you can technically be related to Orin in certain runs, thanks to a shared connection to a certain character from the original Baldur’s Gate games. Baldur’s Gate 3 does let players romance evil characters, like Minthara, but there’s a limit to how far you can go. It’s a shame that Orin is off the table, but that’s why the modding scene exists, as do glitches that allow for accidental romance.