Author: Nik Ranger

  • Assassin’s Creed Shadows devs address Japanese community over historical backlash – Dexerto

    Assassin’s Creed Shadows devs address Japanese community over historical backlash UbisoftThe development team currently working on Assassin’s Creed Shadows has issued a statement apologizing to Japanese fans, after some of the game’s promotional materials caused concern among the community. In a statement across Ubisoft social media accounts, the developer addressed the Japanese community specifically, “sincerely apologizing” for their marketing efforts thus far. Though the statement itself is relatively vague throughout, Ubisoft did directly address the inclusion of Yasuke as one of the game’s two protagonists. “While we strive for authenticity in everything that we do, Assassin’s Creed games are works of fiction inspired by real historical events and figures. From its inception, the series has taken creative license and incorporated fantasy elements to craft engaging an immersive experiences. “The representation of Yasuke in our game is an illustration of this. His unique and mysterious life made him an ideal candidate to tell an Assassin’s Creed story with the setting of Feudal Japan as a backdrop.” The statement goes on to explain that, while consultants have been used in the development of the game, they have no influence over decisions taken by the creative team. As a result, they also asked the wider community to refrain from directing criticism at collaborators, both internal and external. The game has courted significant controversy since its announcement, with many unhappy at perceived issues with historical accuracy. The use of a reenactment group’s flag in the game’s promotional materials drew significant criticism, adding fuel to an already intense fire. The problem became so extensive that CEO Yves Guillemot was forced to address the online vitriol in a blog on the Ubisoft website. “One thing I am concerned about right now is the malicious and personal online attacks that have been directed at some of our team members and partners,” he said. “I want to make it clear that we, at Ubisoft, condemn these hateful acts in the strongest possible terms, and I encourage the rest of the industry and players to denounce them, too.” Assassin’s Creed Shadows is set to become the first game in the series to take players to feudal Japan, with the full release scheduled for November 12, 2024.

  • Assassin’s Creed Shadow could be the kick the franchise needs – if it uses these inspirations – Dexerto

    Assassin’s Creed Shadow could be the kick the franchise needs – if it uses these inspirations UbisoftAssassin’s Creed Shadow will be taking the series to Japan after tons of fan demand, but it needs to tread lightly, lest it repeat the misfortunes of Valhalla and even Mirage. The modern Assassin’s Creed games have undeniably lost some of their personality and direction. Syndicate was a smaller open-world adventure; Origins felt like it ignored using the Assassin faction altogether, Odyssey introduced a wide-spread open world with an immense amount of gameplay, Valhalla was… whatever that was, and Mirage boasted a complete reversal back to AC games of old. As such, it leaves Assassin’s Creed Shadow in in dire need of direction as the games have lost some of their personality – and for it to succeed, it needs to take some inspiration from its predecessors and other popular titles. Perfecting history with style While a lot of the new AC games’ details have been left in the shadows (get it?), we do know it’ll be set in feudal Japan, which is a key location fans have been demanding for years. However, such a location and rich history promote a considerable amount of detail and care. Feudal Japan was a tumultuous time featuring various wars, class implications, and plenty of vital politics. Naturally, all three must appear in AC Shadow for it to do the time period justice. Assassin’s Creed Unity, while not the best game out there, handled class systems and discontent extremely well, so Shadow could take some key inspiration from that storyline. Then, there are the anticipated factions and fighters in the form of Samurai. While it would be exciting to play as a Samurai, it would be so far away from what the warriors stood for and, therefore, just can’t work for such a title. Instead, AC Shadow would be able to perfectly represent the Shinobi (ninja) as the protagonist. Perhaps they have some tension with the Samurai and their way of fighting? Either way, with the right attention to detail for the history, fans can get what they want without having to sacrifice the classic AC charm. Assassin of Tsushima After recent releases, it’s clear the franchise needs to find its footing, and to do that, it needs to look outwards. One key inspiration AC Shadow should take from is Ghost of Tsushima. Both in its gameplay, visuals, and storyline, Ghost of Tsushima excelled. It felt like the ideal perspective on historical Japan and could serve as a fantastic starting point for Assassin’s Creed. After all, the story-driven adventure with combat and stealth woven into it already spells a great AC game, and that’s without taking away any features of Ghost of Tsushima. In Ghost of Tsushima, you must choose between fighting honorably in combat or adopting stealthier, dishonorable methods to repel the Mongols and protect your island. This could work similarly in AC Shadow. Perhaps the protagonist starts off as a Samurai but is taught the way of the ‘Shadow’ (Shinobi)? Then, it’s up to the player whether they adopt the stealth aspect or the honorable combat. However, moving away from the stealth elements of Assassin’s Creed might not be the best idea as it could exacerbate the accusations that the series has lost its identity. The Odyssey of the Shadow To help combat that loss of identity, Assassin’s Creed needs to look into itself with the next release. While Odyssey wasn’t a success for all, it represents a stellar shift of genre and is the perfect representation of Assassin’s Creed becoming a longer and more detailed stealth RPG. If Ubisoft took inspiration from Assassin’s Creed Odyssey and implemented similar gameplay into a Feudal Japan setting, it could just be the game the franchise really needs. Picture the expanse of Ancient Greece while perched on a synchronization point. Now imagine the same visuals and vast open world in ancient Japan, with its stunning buildings shadowed by Mount Fuji. Then imagine all the small side quests dotted around its bigger villages and farmlands or the wars occurring on different parts of the island. Using the same inspiration and attention to detail as Ghost of Tsushima and taking the expansive world and vast quests of Assassin’s Creed Odyssey could be the recipe Assassin’s Creed Shadow needs to truly set itself apart from the troubled past of the AC franchise.

  • Ubisoft boss confirms multiple Assassin’s Creed remakes are planned – Dexerto

    Ubisoft boss confirms multiple Assassin’s Creed remakes are planned UbisoftIn speaking about the future of Assassin’s Creed, Ubisoft CEO Yves Guillemot confirmed that multiple remakes are in the works. As things currently stand, 2007’s Assassin’s Creed remains the only mainline entry in the series that isn’t readily playable on modern hardware. Even the oft-forgotten AC Rogue received a remaster for PS4 and Xbox One consoles in March 2018. Rumors have hinted that titles like the original Assassin’s Creed and Black Flag will be improved through remakes, though. Ubisoft has kept silent on this front until now. When asked about the franchise’s future in an Ubisoft News interview, the publisher’s CEO Yves Guillemot said, “players can be excited about some remakes.” The executive did not offer specifics about which isntallments will recieve the remake treatment. However, he teased that such projects “will allow us to revisit some of the games we’ve created in the past and modernize them. There are worlds in some of our older Assassin’s Creed games that are still extremely rich.” At the very least, Guillemot’s comments confirm that multiple AC adventures will get a new coat of paint in the future. How the Assassin’s Creed remakes may fit into Ubisoft’s plans for Animus hub, formally known as AC Infinity, remains unknown. Though previously described as a hub platform that will let players launch and play Assassin’s Creed titles, very little is known about Animus hub in terms of its content offerings and functionality. Executive Producer Marc-Alexis Côté told Game File in a June 2024 interview that the launcher’s first titles will include Assassin’s Creed Shadows and Codename Hexe. While AC Shadows hits store shelves in November 2024, the Animus hub platform still lacks a launch date.

  • Assassin’s Creed remake rumors shut down by Ubisoft art director – Dexerto

    Assassin’s Creed remake rumors shut down by Ubisoft art director UbisoftAssassin’s Creed Mirage’s Art Director, Jean-Luc Sala, recently debunked rumors that claimed an Assassin’s Creed remake was in development. As of now, the original Assassin’s Creed constitutes the only mainline entry that is not readily available on modern consoles. Fans have long coveted a remake or remaster as a result. And uncorroborated rumors from earlier this year suggested the Alitaïr-led adventure would soon return in some capacity. To the chagrin of many, however, Ubisoft Forward came and went this past weekend without so much as a hint that such a project may see the light of day. Ubisoft developer debunks Assassin’s Creed remake rumors Before AC Mirage’s reveal, rumors and leaks hinted Ubisoft would somehow tie a remake of the original to the Baghdad-set project. This isn’t true. Mirage’s Art Director, Jean-Luc Sala, confirmed as much in an interview with Eurogamer. With regards to the remake reports, Sala told the publication the following: “Yeah that’s not what we’re doing. I’m fully dedicated to Mirage and I can tell you we are not remaking AC1.” Sala also addressed claims that Assassin’s Creed Mirage began as an expansion for AC Valhalla. Mirage’s status as DLC lasted for all of four to five weeks, the Art Director divulged. The idea blossomed into something greater when the team realized the Baghdad story demanded a “fully-fledged game.” Though the news that an Assassin’s Creed remake is not in the works will upset many a longtime fan, Ubisoft has several other AC-branded projects in production. In addition to Mirage, the recent Ubisoft Forward stream also saw the publisher unveil games with the codenames Red and Hexe. The Red project will finally allow Assassin’s Creed players to explore Feudal Japan. Meanwhile, Hexe’s teaser trailer seemed to hint at a setting during the witch trials.

  • Assassin’s Creed Red logo and female protagonist look to have leaked – Dexerto

    Assassin’s Creed Red logo and female protagonist look to have leaked UbisoftThe highly anticipated Assassin’s Creed Red may have sprung a leak thanks to a Ubisoft Writer. A potential logo and art depicting a female protagonist were seen on their LinkedIn page. Since the formal announcement of Assassin’s Creed Red, fans of the series have been scouring the internet for any potential news on the title. Assassin’s Creed Mirage has tided them over somewhat but players are still eager for a trip to Feudal Japan. Earlier this year, some initial leaks on the Splinter Cell-inspired gameplay of Assassin’s Creed Red piqued the interest of prospective players. Those same leaks mentioned the prospect of a female protagonist which may have just been confirmed by a Ubisoft employee. Ubisoft game writer Pierre Boudreau recently updated his LinkedIn page with a banner depicting some very official-looking artwork. It featured a logo and character very obviously tied to Assassin’s Creed Red’s confirmed setting. Assassin’s Creed Red leaks via LinkedIn The image in question was picked up by Access the Animus and published on Twitter. It shows a logo for the game done in the style of Japanese calligraphy (shodō) and a female Assassin wielding a Katana. Strengthening the association with Assassin’s Creed Red, the backdrop is entirely saturated with the primary color. It also features a structure with the hogyo roof common in Japanese architecture of the period. Fans in the comments were excited by the image but confused by the potential blunder from a Ubisoft employee. “Did he jump the gun?” one user asked. “This is a pretty big teaser.” Boudreau has since removed the image from his LinkedIn profile and replaced it with an Assassin’s Creed Valhalla banner. The hasty correction has only fuelled speculation that the image was a legitimate piece of artwork for Assassin’s Creed Red. Unfortunately for excited fans, Assassin’s Creed Red is still so far away that we only have a codename for the game. What it will actually be called remains to be seen. The title certainly wasn’t revealed in this particular image at least, so the only confirmed information we have is that the game will take place in Feudal Japan. Given Ubisoft’s inspired titles like Valhalla for the Viking game and Mirage for the desert one, Expect Assassin’s Creed Rising Sun to be confirmed any day now.

  • How to sign up for Assassin’s Creed Jade Closed Beta – Dexerto

    How to sign up for Assassin’s Creed Jade Closed Beta UbisoftAssassin’s Creed Codename Jade, the mobile title set in ancient China will soon be playable for fans thanks to its upcoming Closed Beta. Assassin’s Creed Codename Jade may not have a fully confirmed name as of yet, but soon certain dedicated fans will be able to explore ancient China and get a taste of the upcoming journey through the city of Xianyang thanks to the game’s Closed Beta. Developed by Level Infinite, Codename Jade has already had a technical Alpha which was overwhelmed with positive feedback. Now, after more development and meticulous design, Assassin’s Creed Codename Jade now has an upcoming Closed Beta, bringing a taste of what’s to come to a select few diehard fans. Assassin’s Creed Codename Jade boasts a truly authentic mobile game Assassin’s Creed Codename Jade is a free mobile game featuring all the beloved aspects of its predecessors from creative parkour to thrilling battles done your way, whether they have a focus on stealth or all-out battle. These elements are all embedded into the beauty of ancient China in which you’re able to explore the prestigious dynasties, defend the legendary Great Wall and uncover the secrets of the mysterious terracotta warriors, all inside the beautiful city of Xianyang and much further. Assassin’s Creed Codename Jade is priding itself on its seamless introduction to mobile, keeping the controls and gameplay much like the title many Assassin’s Creed fans know and love – but it’s also introducing something new, the ability to customize your own assassin. Making your Assassin your own introduces a brand new element of personal touch and allows the title to stand out a little more than it already does – and soon players can experience all that for themselves thanks to the upcoming Closed Beta. How to sign up to the Assassin’s Creed Jade Closed Beta You can sign up for the Assassin’s Creed Jade Closed Beta by clicking this link. The registration opened earlier this Summer, but prospective players recently learned the beta release date: August 3. Since Codename Jade is unavailable on PC and console, the beta test will remain exclusive to iOS and Android devices. That’s everything you need to know about how to sign up for Assassin’s Creed Closed Beta. Check out other gaming guides below. Games like Stardew Valley | Best Xbox Game Pass games | Best Souls games | Best Oddworld games | Best OLED Switch games | Best survival games |10 Best MMOs in 2022 | Best scary Roblox horror games in 2022 | Best survival games | Best Apple Arcade games | Best mobile games | Best MMO games | Best LGBTQ+ video games | 9 best Final Fantasy games ranked |

  • Assassin’s Creed Nexus sees Ezio, Kassandra & Connor return for VR adventure – Dexerto

    Assassin’s Creed Nexus sees Ezio, Kassandra & Connor return for VR adventure UbisoftAssassin’s Creed is taking itself to brand new heights and exciting new platforms thanks to the upcoming Assassin’s Creed Nexus, a VR adventure featuring three classic and beloved characters. Assassin’s Creed is a beloved franchise that’s remained a giant in the gaming industry. It’s gathered an army of fans and a steady stream of unique historical experiences from the classic gameplay of Assassin’s Creed 2 to fighting like a pirate in one of the most beloved titles, Assassin’s Creed: Black Flag. Now, a brand new title is on its way, introducing a season of firsts and a thrilling new way to explore the franchise. Assassin’s Creed Nexus is certainly shaping up to be unlike anything fans have seen before. Assassin’s Creed Nexus revisits classic characters in VR first At its core, Assassin’s Creed Nexus is an upcoming VR game in which you get to embody three different time periods and therefore, three different characters: Ezio Auditore da Firenze (Assassin’s Creed II, Assassin’s Creed Brotherhood, Assassin’s Creed Revelations), Kassandra (Assassin’s Creed: Odyssey), and Connor (Assassin’s Creed III, Assassin’s Creed IV: Black Flag). These a new stories for these characters too, so fans will get more time with some of the franchise’s most iconic characters. For the first time in Assassin’s Creed history, Nexus will be bringing the franchise to the VR world, meaning this will be the first opportunity to play as your favorite character in both first person and across multiple different maps. Nevertheless, Nexus still embodies the same Assassin’s Creed nature many know and love, keeping the experience single-player and allowing said player the chance to embody all the tactics, brutality, and free choices many used in games of old. On top of this, the combat should be all the more engaging, with players able to use bows, swords, throwing knives, and of course, their hidden blade whenever required. They’ll also be able to do the classic leap of faith, as long as the player’s not too scared of heights. Ultimately, combining an immersive VR experience with three classic characters means Assassin’s Creed Nexus is already a game filled with firsts, and it certainly looks like an experience unlike any other. Assassin’s Creed Nexus trailer The 2023 Ubisoft Forward showcase featured gameplay of Assassin’s Creed Nexus. Assassin’s Creed Nexus will be released in 2023 on Meta Quest Pro, Meta Quest 3, and Meta Quest 2.

  • Assassin’s Creed Netflix series: Release date prediction, plot, setting, more – Dexerto

    Assassin’s Creed Netflix series: Release date prediction, plot, setting, more Ubisoft/NetflixHere’s everything you need to know about the upcoming Netflix adaptation of the Assassin’s Creed franchise, from its possible release date to cast, plot, setting, and more. Assassin’s Creed is one of the biggest gaming franchises of all time. Since the first game was released in 2007, the series has gone on to create new games almost every year. In October 2020, Netflix announced that they would be developing an Assassin’s Creed TV series, with a mobile game also being created by the streaming service. However, this isn’t the first time Assassin’s Creed will be venturing into the live-action territory. In 2016, an Assassin’s Creed film was created – with actors Michael Fassbender and Marion Cotillard attached to the project as the film’s leads. Unfortunately, the flick was a critical and commercial failure, with any follow-up projects and sequels scrapped as a result. Now, Ubisoft is gearing up for another attempt but this time, in the form of a live-action series – so, here are all the details we know so far about the plot, cast, and setting of the upcoming Assassin’s Creed Netflix show. Contents: Assassin’s Creed Netflix release date prediction – Assassin’s Creed Netflix plot and setting – Assassin’s Creed Netflix cast – Assassin’s Creed Netflix trailer – Assassin’s Creed Netflix: Is there a release date? Currently, there is no confirmed release date for the Assassin’s Creed TV series – however, it’s likely it won’t arrive on Netflix until 2024 at the very earliest. “It’s still early in development,” series producer Marc-Alexis Côté earlier said. “But I can confirm that we are co-developing the Netflix series with Ubisoft Film & Television, Netflix, obviously, and an insanely talented showrunner, Jeb Stuart. It’s gonna be an epic, genre-bending, live-action adaptation of our video game series.” However, the timeline of the show might be pushed back, with Collider reporting on January 2, 2023 that Stuart will no longer be helming the show. When asked about his decision to step away, the Die Hard and Vikings: Valhalla writer and showrunner had this to say. “I think it was a little bit of a move of executives from LA to London, and it allowed the London group who, unfortunately, had to inherit my vision of what it was instead of getting to develop their own vision. So I think that’s fair. I know it’s going to be great whenever it comes out. I think the Ubisoft guys are fantastic and I think it’s a terrific franchise. It was just a good, mutual time to move on for both sides.” Assassin’s Creed Netflix plot and setting: What is it about, and where will it take place? So far, there are little to no details about the plot or setting of what fans should expect from the upcoming Assassin’s Creed show. However, Netflix has described the show as a “genre-bending live-action” adaptation of the popular gaming series. The main narrative of the games often blends a modern-day setting with a historical one, with the likes of Ancient Greece, the American Revolution, and Ancient Egypt all serving as backdrops for Assassin’s Creed titles. When Netflix describes the show as “genre-bending”, this setting change-up could be what they are referring to. At the time of writing, it is still unknown if the TV show will follow the narrative of the game and include existing characters or tell a completely fresh and new story in the AC universe. Assassin’s Creed Netflix cast: Who’s in it? So far, no cast details have been announced for the Assassin’s Creed show on Netflix. We can say this: it’s extremely unlikely Michael Fassbender, Jeremy Irons, or anyone from the 2016 movie will reprise their roles for the show. Assassin’s Creed Netflix trailer: Is there a trailer? There are currently no trailers, images, or leaked footage for the upcoming Netflix adaptation of Assassin’s Creed – but we’ll update this space once it’s shared online. For all the latest on the upcoming Assassin’s Creed TV show, keep checking back here for Dexerto’s full coverage. In the meantime, check out our other upcoming TV hubs below: 1883 Season 2 | 1923 | Severance Season 2 | The Last of Us HBO | Invincible Season 2 | The Boys Season 4 | Stranger Things Season 5 | Succession Season 4 | Ted Lasso Season 3 | You Season 4 | The Witcher Season 3 | The Witcher: Blood Origin | Rick and Morty Season 7 | Happy Valley Season 3 | Lockwood and Co.

  • Assassin’s Creed Mirage: Who are the Isu? – Dexerto

    Assassin’s Creed Mirage: Who are the Isu? UbisoftThe Isu are an essential part of Assassin’s Creed lore and are often found to be the root cause of everything. Here’s what you need to know about the Isu heading into Assassin’s Creed Mirage. While the Assassin’s Creed series is seemingly centered around the Assassin’s war against the Templars, another faction has been hiding in the shadows pulling the strings of both groups to suit their own agenda. This is the Isu, an ancient technologically advanced civilization of near godlike beings who occupied the earth before humanity did, had a hand in our evolution, and are set to return in Assassin’s Creed Mirage. Even though the species is mostly extinct due to a massive solar flare that barely spared humanity, the Isu has still managed to manipulate events throughout history using time-manipulating technology, reincarnation, and careful planning. Some members of the species are benevolent and aim to preserve humanity, while others are vicious and selfish, wishing to enslave humankind and will stop at nothing to bring back their race. Before we jump into Assassin’s Creed Mirage, here’s what you need to know about the Isu. Who are the Isu? The Isu have been worshipped as gods by humanity since the dawn of time, which is exactly what many of them planned would happen. The various pantheons of gods in the ancient world, such as the Greek, Egyptian, and Norse gods were all, in fact, real members of the Isu race, and even though many of them were dead, they still retained a lot of influence over humanity. Some members of the Isu, knowing they would be killed in the solar flare, planned elaborate schemes that would see them reincarnated as humans, or they uploaded their consciousnesses to various Isu supercomputers – including the Animus. Here they would lie dormant until activated by the Assassins, Templars, and various other figures throughout history. That way, they could either guide humanity and prevent them from suffering a similar fate, or plot their eventual return. Some Isu ensured they’d live on just to stop other members of the race from returning and trying to conquer the planet, while others simply wanted to live again and harbor humanity no ill will. The Isu in Assassin’s Creed The Isu were originally revealed at the end of the first Assassin’s Creed game in a twist that confirmed that they were the creators of the Apples of Eden, the artifacts that the Assassins and Templars had been fighting over. Games like Assassin’s Creed 2, its sequels, and Assassin’s Creed 3 expanded on their lore and showed how different members of the Isu had been pitting the Templars and Assassins against each other for centuries. Many members of the Assassins, such as Desmond Miles and Layla Hassan carry Isu DNA, as did their ancestors. This allows them to make use of special superhuman abilities like eagle vision, or commune with animals, as well as various other gifts. It also means they can interact with Isu technology, learn the secrets of the past, or even on occasion, the future. During the climax of Assassin’s Creed 3, protagonist and assassin Desmond Miles is confronted by the consciousnesses of Isu goddesses Minerva and Juno, both encouraging him to do different things as a new apocalyptic solar flare looks set to wipe out humanity. Minerva advises Desmond to allow the flare to hit the earth, killing millions, and for him then to lead humanity into a new future free of the Assassin/Templar war and Isu interference. Juno however advises Desmond to activate an Isu shield that will protect the earth from the flare but will kill him in the process, and release her – a malicious tyrant who plans to subjugate humanity – from her imprisonment. Desmond chooses to save humanity and sacrifice his own life, confident in the knowledge that humanity, and the Assassins, will deal with Juno or any other Isu that threatens them. Isu in Assassin’s Creed Mirage Of course, there have been many games since Assassin’s Creed 3, and the story has progressed far from that point, but the Isu continues to be involved and used as a major plot device. Covering the entirety of the lore up to the present would take a very long time! However, the Isu race will be very important to the story in Assassin’s Creed Mirage. That’s because, in Assassin’s Creed Valhalla, we learned that Eivor and Basim are both, in fact, reincarnated Isu, with Eivor being Odin and Basim being Loki. By the end of the Valhalla DLC, Basim, who had been trapped in an Isu prison during the Viking Age is released by Layla Hassan and begins working with the Assassins to uncover more of Eivor’s genetic memory, as well as his own. In Assassin’s Creed Mirage, we’ll learn Basim’s backstory about how he joined the Assassins originally, and likely how he discovered his true identity as the Norse god of mischief and powerful Isu known as Loki. This means we’ll also be playing as a reincarnated Isu for the majority of the game, in the past and in the present settings. For more Assassin’s Creed Mirage content check out some of our below guides: How long does it take to beat Assassin’s Creed Mirage? | How to increase your rank | Best skills to unlock in the early game | How to upgrade tools | How to use photo mode | How to accept contracts | How to upgrade weapons and outfits | How to get all Favor Tokens | How to find Qabiha’s hidden chamber in The Serpent’s Nest | Assassin’s Creed Mirage timeline explained

  • Assassin’s Creed Mirage voice cast: All characters and voice actors – Dexerto

    Assassin’s Creed Mirage voice cast: All characters and voice actors UbisoftThe latest Ubisoft title, Assassin’s Creed Mirage, is here and it’s taking the franchise back to it’s roots with a more linear story brought to life by a handful of talented voice actors. Here are the main members of the voice cast you can expect to hear in the game. No video game is complete without a stellar cast of voice actors. They can often make or break a game and help breathe life into the lovable graphics and gameplay of your favorite title. This is entirely the case for games like Assassin’s Creed, which boast a transportation into the past, all while letting you take down enemies with stealth and flair. So, who are the core voice actors in Assassin’s Creed Mirage? Well, here’s everything we know about the main voice cast in the game, as well as where you may have heard them before. Assassin’s Creed Mirage voice cast There are four main voice actors who heavily feature in Assassin’s Creed Mirage’s story, and you can find a rundown of them all below. The cast members are: Basim Ibn Is’haq – Lee Majdoub – Ali Ibn Mohammed – Aladeen Tawfeek – Roshan – Shohreh Aghdashloo – Hadya – Sophia Eleni – Assassin’s Creed Mirage voice actors and actresses Basim Ibn Is’haq / Lee Majdoub Many may recognize Lee Majdoub as Agent Stone in Sonic the Hedgehog 1 and 2 or Jason Monroe in Need for Speed: Payback. He’s a talented actor from Lebanon and will be the star of Assassin’s Creed Mirage as the main character, Basim Ibn Is’haq. Ali Ibn Mohammed / Aladeen Tawfeek Aladeen Tawfeek may be recognizable for his part in X-Me Apocalypse, but Tawfeek is no stranger to voicing characters in video games. He’s starred in Watch Dogs 2 and Deus Ex: Mankind Divided as various voices. So, it’s likely you’ve already heard the voice of the historical figure appearing in Assassin’s Creed Mirage, Ali Ibn Mohammed. Roshan / Shohreh Aghdashloo Voicing Roshan in Assassin’s Creed Mirage, Shohreh Aghdashloo is a seasoned actor for both Video Games and the big screen, starring in a variety of films and TV shows from Kung Fu Panda, Star Trek Beyond, Renfield, and Arcane. As for video games, you may have heard her as Chrisjen Avasarala in The Expanse: A Telltale Series or in Destiny 2: The Witch Queen. Hadya – Sophia Eleni Any Dungeons & Dragons fans may recognize Sophia Eleni from her part in the Honor Among Thieves movie, where she played Valxina and the Tabaxi Mother. Other than that, she’s been in some hit British TV shows like Call the Midwife and Casualty. Assassin’s Creed Mirage is her first reported dip into video game voice acting, where she’s voicing Hadya. So, there you have it, those are all the main voice actors in Assassin’s Creed Mirage so far. For more content on the game, check out our guides below: How long does it take to beat Assassin’s Creed Mirage? | Assassin’s Creed Mirage: Who are the Isu? | How to increase your rank | Best skills to unlock in the early game | How to upgrade tools | How to use photo mode | How to accept contracts | How to upgrade weapons and outfits | How to get all Favor Tokens | How to find Qabiha’s hidden chamber in The Serpent’s Nest | Assassin’s Creed Mirage timeline explained

  • Assassin’s Creed Mirage update 1.0.2 patch notes: Deadly elevator fix, performance fixes & more – Dexerto

    Assassin’s Creed Mirage update 1.0.2 patch notes: Deadly elevator fix, performance fixes & more UbisoftAssassin’s Creed Mirage’s first post-launch patch makes a variety of improvements and fixes, including addressing a bizarre issue where Basim could be killed by elevators. Assassin’s Creed Mirage is finally out, allowing players to explore Basim’s experience in 9th-century Baghdad. The game is overall being received well, but unsurprisingly, it has some things to sort out. The game has received its first post-launch update with 1.0.2. This patch addresses a variety of issues and makes some additional improvements to Mirage’s gameplay and performance on consoles and PC. Here’s everything Assassin’s Creed Mirage update 1.0.2 changes. What’s changed in the Assassin’s Creed Mirage update 1.0.2 Patch Notes The patch note that stands out most here is that, previously, elevators would kill Basim. This is obviously a huge problem in an Assassin’s Creed game, where players often have to rely on lifts to get around. Ubisoft does not give any further detail on what the exact issue in Mirage was, but at least players jumping into the game now don’t have to worry that any elevator ride could lead to Basim’s demise. Aside from that, there are some gameplay fixes, largely to rewards that would not be awarded properly. The update also some improvements to Assassin’s Creed Mirage’s visuals, stability, NPC behavior, and more. Assassin’s Creed Mirage update 1.0.2 patch notes Ubisoft’s patch notes can be found here. Gameplay Elevators would kill Basim. – Shards were not properly awarded. – End Game rewards are now properly awarded after finishing the game. – Enemies now properly take damage from falling. – Auto-loot skill now works properly on all enemies, regardless of how the player kills them. – Players will not lose control of Basim after Fast Traveling. – Enemies parry reaction time is properly slowed down using the “Dagger of Time” perk. – The “Sand Sword” perk now properly heals Basim when killing an enemy. – While wearing the “Sand Outfit” Basim now won’t be killed if taking two fatal damage from two separate enemies at the same time. – UI Quest markers no longer disappear after performing a save/load action. – English language option now properly appears only once in menus – Instances of misplaced or wrong UI displayed. – World NPC on boats will continue to sail and not stay stationary. – NPC’s drinking animation fixed. – Removed invisible collision for some objects in Baghdad. – Quests NPC detection has been improved during the Gilded Butterfly quest. – Forty Thieves quest items rewards are not visible in game. – Eavesdrop lines now properly play. – Baghdad Bound – Could not interact in the Harbiyah Bureau if the investigation board was opened too quickly after the Dialogue Scene. – Den of the Beast – Could not interact with Ali properly in the “Speak with Ali” objective. – To Catch a Demon – Could not interact with the Tool Wheel or World Map if detected by enemies while interacting with clues. – Gilded Butterflies – Fighting during the “Great Auction” would break the quest flow. – The Great Symposium – Fixed blockers for the “Find Frazil the Great Scholar” objective. – The Serpent’s Nest – Dialogues now trigger correctly for Basim. – Graphics, animation & performance Numerous graphics, environment or VFX improvements. – Multiple stability improvements. – Enemies and bosses having anormal poses. – Unnatural animations for Basim and/or Nehal. – Refresh Rate settings will now display proper information. – Animations for takedowns are more polished. – Placeholder lines/dialog appearing for too long are now removed. – Fixed conditions in which cinematics were not displaying carried objects. – Setup optimization for ultrawide and multiscreen modes. – Settings are now persistent on Luna. – Miscellaneous Improved OWO Haptic Suit support. – PS4 update history will now be populated. –

  • Assassin’s Creed Mirage to include ‘History of Baghdad’ Codex feature – Dexerto

    Assassin’s Creed Mirage to include ‘History of Baghdad’ Codex feature UbisoftUbisoft has unveiled the new ‘History of Baghdad’ Codex feature that gives players an interactive way to learn about the real-world history and culture of the game’s setting. Assassin’s Creed Mirage continues the trend of taking its setting to new and interesting places around the world — this time taking fans to 9th-century Baghdad. Like the Holy Land, Italy, Egypt, and Britain before it, Baghdad had its own unique culture and history in the 9th century which culminated in the civilization we know today. Now, Ubisoft has revealed the ‘History of Baghdad’ feature, which works as a Codex that players can unlock as the story progresses to learn more about the historical context, art, and culture of the game’s setting. Ubisoft details Assassin’s Creed Mirage’s new Codex feature Ubisoft broke down the ‘History of Baghdad’ feature in a blog post on the publisher’s official website. Here, the team broke down what the feature will look like and how they took steps to keep the Codex as historically accurate as possible. According to the news post, “As Basim visits 66 historical sites throughout Baghdad, players will unlock research-driven articles that dig into information across five topics: Economy; Belief & Daily Life; Government; Art & Science; and Court Life.” In keeping with the theme of taking Mirage back to the series’ roots, Ubisoft said the feature will be integrated into the main game, but is also tied to player progression. As such, this special Codex will feature a reward for players who fully complete it. Additionally, Ubisoft is working with Dr. Raphaël Weyland, a historian who’s part of the Ubisoft Montreal team. In regards to the purpose behind the feature, Dr. Weyland said, “From the start we had an ambitious premise: to help the players better understand the world of ninth-century Baghdad, a world that is seldom represented in popular culture.” Dr. Weyland confirmed that the team did not shy away from some of the more sensitive topics surrounding Baghdad’s 9th-century culture. “I am proud that we did not shy away from any subject, discussing sensitive and misrepresented topics such as the harem, the role of eunuchs, and slavery in a nuanced way.” However, the historian also assured fans there would be bits of humor and levity sprinkled throughout the Codex where appropriate, as “history can also be funny and lighthearted!” Assassin’s Creed Mirage fans looking to immerse themselves in the game’s culture should look forward to the ‘History of Baghdad’ feature alongside the game’s release on October 12, 2023.

  • Assassin’s Creed Mirage timeline explained: Where does the prequel fit in? – Dexerto

    Assassin’s Creed Mirage timeline explained: Where does the prequel fit in? UbisoftAssassin’s Creed Mirage is the latest mainline entry in the long-running series, but where does Basim’s quest through Baghdad fit into the Assassin’s Creed timeline? Assassin’s Creed Mirage marks an important turning point in the Assassin’s Creed timeline, not just because it takes the series back to its roots, but because it begins to marry the classic Assassin’s Creed games with the more recent post-Origins Assassin’s Creed titles. The latter is considered another era of the franchise, although they’re still connected to the earlier games. The game appears to be setting up the conclusion to the Hidden Ones vs. The Order story that started in Assassin’s Creed Origins (although canonically, it started in Odyssey), and bringing the series up to date and back to where it started. To long-time fans, this will be the Alamut, the Assassin’s fortress that Altaïr called home in the original game. With that in mind, let’s examine where Mirage sits on the Assassin’s Creed timeline. While we have no idea what’s going to happen in Assassin’s Creed Mirage, there will be spoilers for earlier games throughout. Assassin’s Creed Mirage: Sequel or prequel? Like other games in Assassin’s Creed’s convoluted and static timeline, Mirage is both a prequel and a sequel. The game serves as a prequel to both Assassin’s Creed Valhalla, explaining the origin story of key series character Basim, and the original Assassin’s Creed game, moving the action to the Assassin’s mountain fortress just a few centuries before the events of that adventure. Mirage may even see the Hidden Ones shed their old identity and finally become the Assassin clan they’re destined to be. Therefore in the main Assassin’s Creed timeline, Mirage is set several years before Valhalla and roughly 300 years before Assassin’s Creed 1. Who is Basim in AC Mirage? The game is also a sequel to the overall Assassin’s Creed timeline, especially when it comes to the modern time’s sections. In Assassin’s Creed Valhalla, Basim was a friend and ally of the main character Eivor and it was eventually revealed that Basim is the reincarnation of the Isu and Norse God Loki. Basim is eventually trapped in an Isu computer system and later freed by Layla in 2020. Basim then re-joins the Assassins, this time in modern-day, and then uses the Animus to conclude Eivor’s journey with them. William Miles then tells Basim they’ll need access to his memories if they are to continue to work together. This may end up making Basim the first character in the Assassin’s Creed universe to relive his own ancient memories whilst in the Animus during the present day. For more Assassin’s Creed Mirage content check out some of our below guides: How long does it take to beat Assassin’s Creed Mirage? | Assassin’s Creed Mirage: Who are the Isu? | How to increase your rank | Best skills to unlock in the early game | How to upgrade tools | How to use photo mode | How to accept contracts | How to upgrade weapons and outfits | How to get all Favor Tokens | How to find Qabiha’s hidden chamber in The Serpent’s Nest | Assassin’s Creed Mirage timeline explained

  • Assassin’s Creed Mirage takes the series back to its stealthy roots – Dexerto

    Assassin’s Creed Mirage takes the series back to its stealthy roots UbisoftAssassin’s Creed Mirage will be with us in October, but how does the latest entry compare to previous games in the series? Here are our thoughts after spending a few hours playing it. After spending some time with Assassin’s Creed Mirage, we were immediately struck by how similar the game feels to the original Assassin’s Creed in terms of setting and style – if we were to look back at that first 2007 entry with rose-tinted glasses, that is. In truth, while Assassin’s Creed 1 started this epic journey, that original game was lackluster by modern standards, featuring repetitive gameplay, broken stealth, and janky combat, at least compared to what players are accustomed to now. Of course, AC2 fixed these issues and launched the series into the stratosphere, but Assassin’s Creed Mirage finally delivers on the promise of the original and feels like the Assassin’s Creed game Ubisoft has always wanted to make. Set roughly a decade before Assassin’s Creed Valhalla, Mirage brings back the popular character Basim and depicts his origin story as he grows from street thief to master assassin. Back to basics The game is also set several centuries before Assassin’s Creed 1 and moves the action to Baghdad rather than the Holy Land. However, it brings back some classic locations such as the Alamut, the Persian fortress where Altaïr was trained, and Ezio visited in Assassin’s Creed Revelations. The game continues to use the Hidden Ones plotline that started in Assassin’s Creed Origins, so it’s fun to see the prequel series begin to intersect with the more classic elements of the early games. Of course, the Hidden Ones haven’t become the Assassins yet, and the Order has yet to ‘rebrand’ as the Templars, but it’s fun to see the beginnings of this transition, especially for those who’ve followed the series since the beginning. Strike from the shadows One thing we really enjoyed about our time with Assassin’s Creed Mirage is that stealth is truly back. While the game is reminiscent of Origins, Odyssey, and Valhalla in many other ways, there is a clearer emphasis on sneaking around to complete objectives, rather than running in and slashing everything that moves. If we were ever spotted and tried to fight our way out of a situation, we were soon cut down, even being outmatched by just two enemies. Stealthy gameplay was always one of the things that drew players to AC games in the early years, and combat has often felt rather hit-and-miss throughout the series. It actually felt strange to be stealthy as a Spartan soldier or a Viking warrior, but when playing as Basim, embracing the shadows feels natural and rewarding. We believe this is the correct path for the Assassin’s Creed series to take, but players may still need more incentive to be stealthy, or need to feel more empowered as they silently pick off enemies one by one. Quality over quantity Unlike the vast open worlds of previous games, Mirage offers a tighter experience that’s more akin to Assassin’s Creed 1, 2, Unity, and Syndicate than more recent entries. Don’t get us wrong, Baghdad is vast, and the game is still very much a sandbox, but the focus is on urban exploration again rather than sailing or galloping all over the landscape. We didn’t get to see any naval gameplay or horses in our time with the game, but we had lots of fun jumping between buildings and exploring the city. We’re also happy to report that swimming returns, as do many other features we’ve become accustomed to. Even older features return, such as the ability to bribe a group of thugs to go and pick a fight with the guards. Soft reboot 2017’s Assassin’s Creed Origins felt like a soft reboot of the series in many ways, whereas Odyssey refined the formula before things began stagnating again by the time Valhalla emerged. This is a cycle that seems to play out every few games with the Assassin’s Creed series, so it’s refreshing to see Mirage tweak the formula once again. We don’t get the same soft reboot vibes that Origins gave us, but it will be interesting to see if Assassin’s Creed Mirage breathes some new life into the franchise. Ubisoft has had to go backwards to go forwards again, but we’re optimistic that Mirage will be a fun change of pace for Assassin’s Creed fans. It may also finally live up to the promise of the original Assassin’s Creed game all those years ago. For more gaming guides and lists, check out more gaming content below: Games like Stardew Valley | Best Xbox Game Pass games | Best Souls games | Best Oddworld games | Best OLED Switch games | Best survival games |10 Best MMOs in 2022 | Best scary Roblox horror games in 2022 | Best survival games | Best Apple Arcade games | Best mobile games | Best MMO games | Best LGBTQ+ video games | 9 best Final Fantasy games ranked | Best Assassin’s Creed games ranked

  • Assassin’s Creed Mirage review: In with the old & out with the new – Dexerto

    Assassin’s Creed Mirage review: In with the old & out with the new Originally designed to be a DLC for Valhalla, Assassin’s Creed Mirage manages to separate itself from its previously intended nature, providing an unforgettable adventure so clearly inspired by previous entries. Since 2007, the Assassin’s Creed franchise has been an ideal blend between history and fiction. Each installment engrosses players into a key moment in time, allowing them to explore the world through the eyes of a legendary Assassin. In recent games, the genre has shifted from stealth to a historical RPG. Assassin’s Creed Odyssey, Origins, and Valhalla saw spawling maps, plenty of sidequests, and hundreds of hours of content, placing them a world away from the experiences many know and love. Naturally, that change was met with some resistance. Now, it feels like the debate has disappeared, with Mirage settling the franchise back onto its throne of success. Assassin’s Creed Mirage Key Details: Price: £44.99 | $49.99 – Developer: Ubisoft – Release Date: October 5, 2023 – Platforms: PlayStation 5, PlayStation 4, Xbox One, Xbox Series X | S, iOS, and Microsoft Windows – A godly tale of discovery and danger The aforementioned initial design of Mirage being a DLC turned full game has inspired perhaps one of the best stories in recent Assassin’s Creed history. This story expertly encapsulates the struggles of freedom, obedience, and one’s true nature taking place within Basim, the age-old organizations, and Baghdad itself. Through a series of memorable mysteries and clever cases, players get the chance to discover the members of The Order and stop their negative impact on the city. Basim uses his skills as an Assassin and as a veteran of the city’s streets to kill, pickpocket, bribe, and aid in rebellions in order to free the city he once loved. Despite only being around 20 hours long, this is all killer, no filler. The main story felt engaging throughout, keeping Basim on his toes as he witnessed the hardships and struggles of those around him, all while discovering the true nature of Basim Ibn Ishaq. In fact, thanks to the twists and turns, the pace and story length felt perfect, allowing for complete immersion and the freedom to slow the experience down if needed. The likes of Valhalla, Origins, and Odyssey have extensive features, meaning many can clock in over 50 hours without even touching the main storyline. Mirage couldn’t be any different, setting the precedent we’d love to see for all future Assassin’s Creed games. Thrilling story stunted by lackluster combat Where Mirage’s story thrives, certain gameplay elements leave some to be desired. Naturally, the classic design of this title means the primary feats of combat will be surrounded in stealth, with Basim getting the drop on the enemy rather than dealing in any face-to-face combat. There are times when this sort of battle is required, which is prepared for with some tutorials — but Assassin’s Creed Mirage never feels at home with this louder style of fighting. The dodge and parry movements feel stiff and the use of such a low stamina bar proves more of a hindrance, especially for a guy that runs around Baghdad for hours on end. That’s not to say there’s no place for this, but without the possibility to upgrade your stamina or attack in quick succession, you’re forced to take the stealth route more times than not. Then, when it does come down to a boss fight, the battle is forced to be equally as simplistic. It’s as if the game knows this element isn’t the key aspect. Inspired by games gone by One of the key selling points of Assassin’s Creed Mirage is its links to titles old and new. Fans get to witness some classic designs and features mixed with some of the best aspects of the newer titles. One such homage to previous titles is the hiding spots and Bureaus. They felt reminiscent of the Ezio trilogy, featuring blending into the crowd, sitting on benches, and similar Hidden Ones mosaics highlighting the safe havens along the rooftops. Mirage isn’t solely a tribute to fan favorites — in fact, new design is laced throughout. From the use of bribing tokens, a pickpocketing mechanic, and the Assassin’s Focus technique adopted by Basim. The new and classic features allow Mirage to stand out from its predecessors, bringing a perfect combination of remastered mechanics and a level of uniqueness throughout Basim’s journey. Even the newer feature of the Assassin’s Focus, which at the start felt a little overpowered, settled in wonderfully and turned out to be an effective and extremely satisfying way to take down groups of enemies. However, not all the new ideas were great. The introduction of a series of tokens along with coins felt complicated and unnecessary. They became a needless addition to look for, with many quests prompting either a certain amount of coins or a specific token to progress. Such a mechanic left me overly preparing for each quest, only to often find out my extra farming was not needed. A visual wonder Assassin’s Creed Mirage is without a doubt one of the most visually impressive titles in the franchise. Each climb over the rooftop, synchronization, parkour through the streets, or cutscene looks stunning. The lighting is impactful everywhere you look, the details of each character and NPC are second to none, and we faced no stutters, crashes, or glitches. Thanks to this, the parkour and faster-paced elements of Mirage were incredibly smooth, with Ubisoft ironing out any player frustrations from the likes of Odyssey or Valhalla’s exploration. It seems the dedication to a smaller-scale Assassin’s Creed game has done nothing but make this another successful addition to an already stellar 2023. The Verdict – 4/5 Despite the lackluster combat, Assassin’s Creed Mirage is a brilliant homage to those that came before, highlighting just what makes the franchise so popular. With any luck, Mirage will set a precedent for future releases, incorporating the best aspects from Assassin tales old, and new. It’s not perfect, but Assassin’s Creed Mirage is about as close as the franchise has gotten for years, hopefully highlighting a new age for the Hidden Ones’ future. Reviewed on Xbox Series X.

  • Assassin’s Creed Mirage reportedly delayed after dev issues – Dexerto

    Assassin’s Creed Mirage reportedly delayed after dev issues UbisoftAccording to a new report, Ubisoft has internally delayed Assassin’s Creed Mirage to sometime in August 2023. Following months of rumors and leaks, the publisher unveiled AC Mirage and several other AC titles during its Ubisoft Forward event this past September. Mirage, in particular, will star Basim Ibn Ishaq of AC Valhalla fame as he embarks on a journey to become a member of the Assassin’s Order. Set in Baghdad two decades prior to Valhalla’s events, the game will supposedly see the long-running franchise return to form. Thus, players can expect assassinations, parkour, and stealth to once more serve as the adventure’s defining design pillars. Ubisoft has reportedly delayed Assassin’s Creed Mirage Insider Gaming reports the French publisher previously positioned the newest AC experience to launch earlier in 2023 – at least internally. Such plans have allegedly changed. According to the publication, the project has been delayed on two separate occasions. Now the Basim-starring Assassin’s Creed outing is tentatively targeting an August 2023 due date. If true, nearly three years will have passed between mainline AC entries, a first for the brand that once launched annually. Sources who spoke to Insider Gaming didn’t divulge a reason for the protracted development cycle. The game’s cross-gen development could constitute one motivating factor, however. The site’s sources claimed the feudal Japan-set title, Assassin’s Creed Codename Red, is plagued by development issues, though. This comes in the wake of a report from TheGamer in September in which a staffer alleged some developers were uncomfortable working with Creative Director Jonathan Dumont because of past abuse allegations. Apparently, Dumont’s leading role on Codename Red led to “many developers” exiting Ubisoft outright. Assassin’s Creed Mirage is in development for PC, PS4, PS5, Xbox One, and Xbox Series X|S.

  • Assassin’s Creed Mirage pre-order bonus & edition differences – Dexerto

    Assassin’s Creed Mirage pre-order bonus & edition differences UbisoftUbisoft has earmarked Assassin’s Creed Mirage as the definitive comeback of AC with multiple editions of the new stealth title. To give you the low-down, we’ve whipped up a quick guide showcasing every edition as well as its contents. It’s almost a non-starter at this point to question if a AAA game will have multiple editions. Assassin’s Creed Mirage doesn’t deviate from this strategy and offers fans a headache. On the plus side, all types of AC fans are catered to. If this is your first Assassin’s Creed game, then there’s a basic version. Or, if you’re prepping yourself for the first new game after three years, then there are certainly some special editions to make your mouth water. Whichever one takes your fancy, here’s a guide to each one and what to expect with its purchase. Contents Assassin’s Creed Mirage pre-order bonuses – Assassin’s Creed Mirage Standard Edition – Assassin’s Creed Mirage Deluxe Edition – Assassin’s Creed Mirage Collector’s Edition – Assassin’s Creed Mirage pre-order bonuses It’s not a treasure trove of additional content, but if you do pre-order Assassin’s Creed Mirage early, you’ll be getting yourself “The Forty Thieves” bonus quest. It will represent an opportunity to learn more about the game’s deep world, plus, earn yourself some tempting rewards in the process. Assassin’s Creed Mirage Standard Edition As always, there is a bog-standard version of the game to purchase. If you’re not interested in the bells and whistles, then Mirage’s Standard Edition will more than likely do the business for you. Just as a reminder, this is what you’d get with the Standard Edition: Base copy of Assassin’s Creed Mirage – Assassin’s Creed Mirage Deluxe Edition For a deeper experience with more content, the Deluxe Edition could be right up your alley. Featuring extra items including the soundtrack and cosmetic items, it might be worth considering. This is everything in the Deluxe Edition: Base copy of Assassin’s Creed Mirage – Deluxe Pack with Prince of Persia-inspired cosmetics items – Digital Artbook – Digital Soundtrack – Assassin’s Creed Mirage Collector’s Edition For the hardened fan or newcomer who wants to get stuck into Assassin’s Creed. The Collector’s Edition – or Collector’s Case in this scenario – is jam-packed with goodies – both physical and digital. For this pricey but precious bundle, check out the contents here: Base copy of Assassin’s Creed Mirage – Deluxe Pack with Prince of Persia-inspired cosmetics items – Digital Artbook – Digital Soundtrack – Exclusive Steelbook – Basim Figurine – Map of Baghdad – Mini-Artbook – Basim’s Brooch accessory – While you decide which edition of Assassin’s Creed Mirage to pick up, check out our other guides for Ubisoft’s long-awaited return to the series: Assassin’s Creed Mirage system requirements | Is Assassin’s Creed Mirage coming to Xbox Game Pass | Assassin’s Creed Mirage: Release date & more | Assassin’s Creed Mirage Preview | Is Mirage coming to the Nintendo Switch? | How long does it take to beat Assassin’s Creed Mirage? | Will Assassin’s Creed Mirage have multiplayer or co-op?

  • Assassin’s Creed Mirage players are blown away by secret encounters – Dexerto

    Assassin’s Creed Mirage players are blown away by secret encounters UbisoftAssassin’s Creed Mirage is all about stealth and sneakiness, as any good Assassin’s Creed game should be. That Sneakiness extends to the development team who smuggled in secret missions you could miss entirely. Assassin’s Creed Mirage is the latest game in the storied franchise that evokes the series’ roots while delivering something new. Our own 4-star review claims it’s not the perfect Assassin’s Creed game but it’s “as close as the franchise has gotten for years”. The way Assassin’s Creed Mirage flirts with perfection is by reinstituting some staples of its early predecessors. Mirage sees the return of Notoriety, Assassin Tools, and a greater focus on stealth than recent entries in the franchise. Its successful implementation of these mechanics has been a surprise to players but that’s not the only thing catching them off guard. Users on the Assassin’s Creed Subreddit have been discovering unmarked encounters that evolve into mini-missions. The discovery came about when u/Mr_NotNice1 regaled members of the Subreddit with their own secret mission. “I found a cat outside Jarjaraya that was being very loud, so I decided to follow it,” they explained. “We came up on a bunch of snakes so I killed them and the cat eventually made its way home.” Upon completing their quest, they were thanked by the cat’s owner bringing the tiny tale full circle. Another player discovered a similarly unmarked secret mission that resulted in being ambushed after following the sound of a woman’s screams. While it sounds like these unmarked random events usually involve some sort of rescue, they’re not limited to them. One player discovered one of these distractions that culminated in a big reward. “On the north side of Anbar I found a trail of coins that eventually led to a chest hidden out there,” they revealed. The chest was filled with Dirham, the game’s currency. Players have praised the immersion that little moments like these bring to Assassin’s Creed Mirage. Particularly relative to more recent entries like Valhalla. While we can’t tell you how to track down all these random encounters, we’ve got some pretty solid guides on Assassin’s Creed Mirage’s more conspicuous content. How long does it take to beat Assassin’s Creed Mirage? | Assassin’s Creed Mirage: Who are the Isu? | How to increase your rank | Best skills to unlock in the early game | How to upgrade tools | How to use photo mode | How to accept contracts | How to upgrade weapons and outfits | How to get all Favor Tokens | How to find Qabiha’s hidden chamber in The Serpent’s Nest | Assassin’s Creed Mirage timeline explained

  • Assassin’s Creed Mirage PC system requirements detailed – Minimum & recommended specs – Dexerto

    Assassin’s Creed Mirage PC system requirements detailed – Minimum & recommended specs UbisoftIf you’re planning to take a leap of faith into Assassin’s Creed Mirage on PC, you’ll need to know what specs are best to run the game. So, here’s a rundown of the minimum and recommended PC requirements for the latest game in the franchise. Assassin’s Creed Mirage makes a return to the roots of the beloved Ubisoft franchise, offering players a shorter gameplay experience with a focus on social stealth due to the absence of an open world that was introduced to the series with Assassin’s Creed Origins. The game is currently available on various platforms and for those wanting to dive into the adventure on PC, knowing what specs are needed to run the game smoothly is essential, especially if you want to get the best possible visual experience as well. With that in mind, here’s everything you need to know about the minimum and recommended PC requirements for Assassin’s Creed Mirage. Minimum & recommended PC specs for Assassin’s Creed Mirage You can find the minimum and recommended PC specs for Assassin’s Creed Mirage below, including 2K and 4K requirements: AC Mirage miminum requirements PC Specifications (All require DirectX 12) Here are the minimum specs to run AC Mirage on PC at 1080p 60 FPS low preset: 1080p, Low Preset, 30 FPS CPU: Intel Core i7-4790K (Intel Core i5-8400 for Intel Arc with ReBAR)/AMD Ryzen 5 1600 – GPU: Intel Arc A380 6GB/NVIDIA GeForce GTX 1060 6GB/AMD Radeon RX 570 4GB – RAM: 8GB (dual-channel mode) – OS: Windows 10/11 – SSD Storage: 40 GB – AC Mirage recommended requirements 1080p, High Preset, 60 FPS CPU: Intel Core i7-8700K/AMD Ryzen 5 3600 – GPU: Intel Arc A750 8GB/NVIDIA GeForce GTX 1660 Ti 6GB/AMD Radeon RX 5600 XT 6GB – RAM: 16GB (dual-channel mode) – OS: Windows 10/11 – SSD Storage: 40 GB – AC Mirage 2K requirements 1440p (2K), High Preset, 60 FPS CPU: Intel Core i7-9700K/AMD Ryzen 7 3700X – GPU: Intel Arc A770 8GB/ NVIDIA GeForce RTX 2070 8GB/AMD Radeon RX 5700 XT 8GB – RAM: 16GB (dual-channel mode) – OS: Windows 10/11 – SSD Storage: 40 GB – AC Mirage 4K requirements 2160p (4K), Ultra Preset, 60 FPS CPU: Intel Core i5-11600K/AMD Ryzen 5 5600X – GPU: NVIDIA GeForce 3080 10GB/AMD Radeon RX 6900 XT 16GB – RAM: 16GB (dual-channel mode) – OS: Windows 10/11 – SSD Storage: 40 GB – Based on the requirements listed above, an uncapped framerate and 4K visuals will prove useful for Basim’s journey through ninth-century Baghdad. Ubisoft teamed up with Intel to achieve its goals, meaning the title’s been optimized for Intel’s Arc GPUs and 13th-gen CPUs. The following Features Trailer outlines what PC players should expect from the game: There’s the full list of PC specs for Assassin’s Creed Mirage. For more content on the game, check out our guides below: How long does it take to beat Assassin’s Creed Mirage? | Assassin’s Creed Mirage: Who are the Isu? | How to increase your rank | Best skills to unlock in the early game | How to upgrade tools | How to use photo mode | How to accept contracts | How to upgrade weapons and outfits | How to get all Favor Tokens | How to find Qabiha’s hidden chamber in The Serpent’s Nest | Assassin’s Creed Mirage timeline explained

  • Assassin’s Creed Mirage pays tribute to fan by adding their cat to the game – Dexerto

    Assassin’s Creed Mirage pays tribute to fan by adding their cat to the game UbisoftThe team behind Assassin’s Creed Mirage has paid tribute to one fan’s unique cat by adding them to the game. Assassin’s Creed Mirage proved to be quite the hit among players, with many praising the game for its return to traditional routes. In the title, you play as Basim, who slowly learns what it means to be an Assassin as he begins to discover more about himself, and the order he’s fighting. However, along with the storyline and intense battles or stealth, there’s always time to stop and explore Baghdad. While doing so, you can learn all about the history of the city, purchase goods, or stop and pet the many cats roaming the streets. However, one cat seems to be a little more distinct than others. Assassin’s Creed Mirage honors fan by adding cat with AC markings As shared by Ubisoft on X, one fan previously messaged the Assassin’s Creed Mirage team with a request: “Please add this cat whose face has the AC logo on his precious snout to the game. He belonged to my friend and he recently crossed the rainbow bridge.” It seems the Assassin’s Creed Mirage team heard the fans’ request and promptly honored the commenter and their friend’s cat by putting the adorable kitty into the game, with Basim able to hug him and pet him. The cat itself is extremely unique, especially with that distinct Assassin’s Creed logo he appears to have on his face, which arguably makes him a perfect addition to the game. Players can locate this adorable cat in Assassin’s Creed Mirage, and it’s bound to be a heartwarming tale many adore and likely even more aim to capture through the game’s photo mode.

  • Is Assassin’s Creed Mirage open world? – Dexerto

    Is Assassin’s Creed Mirage open world? UbisoftWith Assassin’s Creed Mirage, the franchise revisits its origins. But is there an open world awaiting explorers? Find out in our detailed coverage. Launching in 2007, Assassin’s Creed quickly established a reputation for its stealthy gameplay, agile parkour, and historically-rich locales. Its ability to transport players across time has made it a staple in gaming. Naturally, having been out for just over 15 years, the style and design of Assassin’s Creed changed dramatically, focusing on vast open-world exploration, ship combat, stealth, and all-out wars. So, with Mirage promising a return to the series’ roots, many players are wondering if the game features an open world, so here’s everything you need to know. Is Assassin’s Creed Mirage open world? Yes, as confirmed in an interview, Assassin’s Creed will be an open-world game, allowing players the chance to explore Baghdad in their own time. However, the vastness of that map is a little smaller than the likes of Valhalla or Odyssey. As explained in our Assassin’s Creed Mirage preview, we highlighted that: “Unlike the vast open worlds of previous games, Mirage offers a tighter experience that’s more akin to Assassin’s Creed 1, 2, Unity, and Syndicate than more recent entries.” So, while you’ll certainly be able to parkour across the city, those boundaries will be much smaller than the likes of Greece or Egypt. That’s everything you need to know about whether Assassin’s Creed Mirage will be an open-world game or whether it’ll follow its original roots. For more content on the game, check out our guides below: How long does it take to beat Assassin’s Creed Mirage? | Assassin’s Creed Mirage: Who are the Isu? | How to increase your rank | Best skills to unlock in the early game | How to upgrade tools | How to use photo mode | How to accept contracts | How to upgrade weapons and outfits | How to get all Favor Tokens | How to find Qabiha’s hidden chamber in The Serpent’s Nest | Assassin’s Creed Mirage timeline explained

  • Assassin’s Creed Mirage October release date confirmed – Dexerto

    Assassin’s Creed Mirage October release date confirmed UbisoftA new trailer debuted during the PlayStation Showcase confirms Assassin’s Creed Mirage will release in October 2023. Ubisoft unveiled Assassin’s Creed Mirage in 2022, promising an adventure that would star AC Valhalla character, Basim. While the publisher released details piecemeal, leaks and rumors offered quite a bit of insight about the title. One rumor, in particular, recently claimed the adventure would hit store shelves for PC and consoles this fall. That much was confirmed during Sony’s May 2023 PlayStation Showcase. Assassin’s Creed Mirage will release in October It’s official, Assassin’s Creed Mirage is slated to launch on October 12 for PC, PS4, PS5, Xbox One, and Xbox Series X|S platforms. The gameplay trailer unleashed during PlayStation Showcase revealed that Basim’s adventure does indeed mark a return to form for the series. Basim wields a Hidden Blade, with a certain finger missing, and will carefully plan out how best to approach assassination targets. In the latest adventure, players will assume the role of a younger Basim, a thief beset by “nightmarish visions.” The character’s quest for justice results in him carrying out a deadly act of retribution, after which he flees Baghdad. When Assassin’s Creed Mirage releases this fall, fans can expect to follow Basim’s journey as he joins The Hidden Ones and accepts their rituals and creed. The gameplay trailer indicates that like Altaïr in Assassin’s Creed 1, Basim will have the option to strategize, once more placing stealth at the series’ forefront. As for the gameplay itself, Basim seems to move with the fluidity of Ezio and the sheer brutality of Connor in AC3. Parkour appears to take notes from multiple entries across the franchise, as well. Fans can see how it all pans out for themselves when Assassin’s Creed Mirage launches later this year on October 12.

  • Assassin’s Creed Mirage leak claims factions and notoriety system will return – Dexerto

    Assassin’s Creed Mirage leak claims factions and notoriety system will return UbisoftAccording to a leak, Assassin’s Creed Mirage will boast the return of factions, the notoriety system, and other classic features. Assassin’s Creed Mirage stars AC Valhalla’s Basim Ibn Ishaq on his journey to become a member of the Assassin’s Order. Ubisoft set the adventure in Baghdad roughly 20 years before the events of Valhalla; however, developers supposedly drew from earlier games in the series to build out the new title’s core gameplay tenets. Players can, thus, anticipate an experience wherein assassinations and stealth mechanics return to the forefront. Ubisoft itself has yet to share the finer details, but rumors indicate a return to form for the long-running action series. Assassin’s Creed Mirage leaks claims factions are coming back Reputable leaker and YouTuber j0nathan unveiled several details about AC Mirage. ResetEra user Angie translated the French content creator’s main points in a thread, noting that the Basim-starring adventure is estimated to hit stores on November 12, 2023. Reportedly, Mirage features the return of the Factions System, familiar to those who liked recruiting Thieves, Courtesans, and Mercenaries during AC’s Ezio era. These groups were most useful for distracting the guards so Ezio could slip by unnoticed. The leaker claims Mirage also revisits the Notoriety System, meaning the guards will be more suspicious of Basim’s antics. A hallmark of the Ezio days, Notoriety saw enemy forces take a greater interest in the Assassin whenever his notoriety meter climbed for engaging in perceived bad deeds. The leak goes on to state that Assassin’s Creed Mirage should boast gameplay similar to that of Origins. As such, several gadgets and items will help facilitate each mission. A smaller, Origins-like skill tree will also round out the experience, bearing only 15 skills. In terms of the assassinations themselves, a structure akin to AC1 will include four different targets, each of whom players can investigate before taking them on. Features such as the mythology-inspired god-like powers sit on the sidelines this time, according to the rumor. The story allegedly follows Basim as a thief when he discovers a First Civilization artifact. And because of the setting, longtime fans can look forward to AC Mirage exploring how the organization evolved from The Hidden Ones established in Origins to the Assassins Order. As usual, leaked information shouldn’t be taken at face value. It’s possible Ubisoft will offer more clarity in the weeks to come since Ubisoft Forward goes live on June 12.

  • Assassin’s Creed Mirage: How to solve Left Behind Enigma – Dexerto

    Assassin’s Creed Mirage: How to solve Left Behind Enigma UbisoftEnigmas are a fantastic collectible to hunt for in Assassin’s Creed Mirage, giving you some handy rewards. So, here’s how to solve the Left Behind Enigma. Assassin’s Creed Mirage may not be the biggest game in its franchise, but there’s still so much you can explore through the streets of Baghdad. One such element is Enigmas, which in effect are little riddles you have to solve to get a reward. Whether you’re looking to complete Mirage and get 100%, grab extra achievements, or just get some more loot, you’ll want to find all the game’s Enigmas. So, to help you out, here’s where to find the Left Behind Enigma in Assassin’s Creed Mirage. How to find the Left Behind Enigma in Assasin’s Creed Mirage If you’re looking for the Left Behind enigma in Assassin’s Creed Mirage, then you’ll find it just south of the Metal Factory, located in Hirbiyah. Once you get to Hirbiyah and find the Metal Factory, we recommend using Enkidu to scout the area, which should in turn highlight the location of the Enigma. Heading there is easy, but getting to the actual item can be a little tricky, so follow these steps: Head to the back of the Factory. – Look for a small slope leading to a landing between two buildings. – Then, climb up the scaffolding and pull it down. – Behind the scaffolding will be an open window. – Head inside and grab the Enigma. – If you’re struggling to grab the item, use your eagle vision, which will reveal a more detailed location. How to solve the Left Behind Enigma in Assasin’s Creed Mirage The image can be a little hard to decipher, so you’ll want to head to the west of the map and into the Abandoned Village which is just south of Caravanserai. Once there, head to the water in the southern part of the village and look for a part of the water that has a small pier, house, and some fish hanging outside. The reward for the Left Behind Enigma is just beside the fish and will be a Horned Lion Talisman. So, there you have it, that’s how to solve the Left Behind Enigma in Assassin’s Creed Mirage. While heading to the Abandoned Village take a look at some of our other handy Assassin’s Creed Mirage guides and content: How long does it take to beat Assassin’s Creed Mirage? | Assassin’s Creed Mirage: Who are the Isu? | How to increase your rank | Best skills to unlock in the early game | How to upgrade tools | How to use photo mode | How to accept contracts | How to upgrade weapons and outfits | How to get all Favor Tokens | How to find Qabiha’s hidden chamber in The Serpent’s Nest | Assassin’s Creed Mirage timeline explained

  • Assassin’s Creed Mirage: How to find Qabiha’s hidden chamber in The Serpent’s Nest – Dexerto

    Assassin’s Creed Mirage: How to find Qabiha’s hidden chamber in The Serpent’s Nest UbisoftThe Serpent’s Nest is one of the last quets in Assassin’s Creed Mirage and it features a complex puzzle that needs to be solved to get into Qabiha’s hidden chamber. So, here’s how to solve the puzzle so you can complete the mission and take down the Serpent. Assassin’s Creed Mirage isn’t exactly a puzzle game, focusing more on stealth and exploration. However, that doesn’t mean there isn’t a tricky puzzle or two for Basim to attempt to solve, especially as the game draws to a close. Taking down the order is the main objective for The Hidden Ones, but that’s not always as easy as just sneaking up on them and using your hidden blade. Sometimes you need to jump through a few hoops, or in this case, place a few books. If you’re struggling to take down Qabiha and solve that book puzzle, here’s everything you need to know. Where is Qabiha’s hidden chamber in Assassin’s Creed Mirage? You’ll have to head into the Palace of the Green Dome to locate Qabiha’s hidden chamber, and then you’ll need to follow a few steps: Get hold of at least 5 Merchant Tokens, these will be needed and it’s best you have them before. – Enter the Palace by either using stealth, fighting, or using your surroundings. – Head down to the lower levels until you find a bathhouse, with Qabiha’s son inside. – Speak to him and he’ll tell you where she’s hiding. – The door to the library she’s hiding in will be locked, so find the Servant with the key. – The Servant will be just off to the left of the main entrance. – Speak to him, give him his bribes, and take the key. – Then head back to the library and let yourself in. – The process can feel a little long-winded, so we recommend having the Merchant Tokens already in hand, and letting the rebels into the palace to help you clear the way before exploring. How to solve the book puzzle in Qabiha’s hidden chamber in Assassin’s Creed Mirage Once inside the library, you’ll collect a series of books and one of Arib’s poems. This prompts a tricky puzzle involving the words of the poems and the covers of the books. The poem reads as so: Rage as the ocean, I’ll sweeten your storms, scorch the desert, I’ll bathe in your heat, strike as the cobra, but plunge in my breast, soar as the dove, but alight in my nest. Then you’re presented with four different books, each represented by a color: Black book – Blue book – Yellow book – White book – From the far right corner round to the left, the books should be placed in this order: Blue – Yellow – Black – White – With that, the bookcase will open and you’ll be able to head towards Qabiha. So, there you have it, now you’re one step closer to taking down the head of the Snake in Baghdad. While carrying on with your hunt, take a look at some of our other handy Assassin’s Creed Mirage guides and content: Assassin’s Creed Mirage system requirements | Is Assassin’s Creed Mirage coming to Xbox Game Pass | Assassin’s Creed Mirage: Release date & more | Assassin’s Creed Mirage Preview | Is Mirage coming to the Nintendo Switch? | How long does it take to beat Assassin’s Creed Mirage? | Timeline explained: Where does the prequel fit in? | Assassin’s Creed Mirage pre-order bonus & edition differences | Is Assassin’s Creed Mirage coming to Steam Deck?

  • Assassin’s Creed Mirage free update will add New Game Plus and permadeath mode – Dexerto

    Assassin’s Creed Mirage free update will add New Game Plus and permadeath mode UbisoftUbisoft has announced a free update coming to Assassin’s Creed Mirage next month, which will add some long-requested features. Assassin’s Creed Mirage received praise when it launched in September for bringing the series back to its roots. Basim’s story is a smaller, more focused adventure through ninth-century Baghdad. Like early Assassin’s Creed games, Mirage emphasizes stealth and story over the massive open worlds featured in games like Valhalla and Odyssey. Now, a couple of months after its release, Assassin’s Creed Mirage is getting a free update that adds even modes and challenges to the game. Ubisoft announces Assassin’s Creed Mirage content update for December Ubisoft announced the update on the official Assassin’s Creed Twitter account. The free update, which is planned to release sometime in December, will add a long-requested feature in New Game Plus. It will also introduce a permadeath option for all difficulty levels, which is perfect for those hardcore assassins who want to raise the stakes of each moment. Considering that Mirage is much shorter than recent Assassin’s Creed games, clocking in at 20-30 hours depending on your playstyle, New Game Plus seems like a perfect fit. It should encourage players who finished it around launch to give it another try. What exactly Mirage’s New Game Plus will entail is unknown, with Ubisoft teasing “More details to come soon” in the announcement. It should be noted that, while Valhalla never got New Game Plus, previous games like Odyssey and Origins did. Unfortunately for fans hoping for more Mirage, it was confirmed ahead of launch that players shouldn’t expect “DLC or extensive post-launch” content. Still, this update should help tide fans over one of the many upcoming Assassin’s Creed games like Codename Red and Jade releases. For more Assassin’s Creed Mirage content, check out our guides below: How long does it take to beat Assassin’s Creed Mirage? | Assassin’s Creed Mirage: Who are the Isu? | How to increase your rank | Best skills to unlock in the early game | How to upgrade tools | How to use photo mode | How to accept contracts | How to upgrade weapons and outfits | How to get all Favor Tokens | How to find Qabiha’s hidden chamber in The Serpent’s Nest | Assassin’s Creed Mirage timeline explained

  • Assassin’s Creed Mirage ending explained: Who is the Snake? – Dexerto

    Assassin’s Creed Mirage ending explained: Who is the Snake? UbisoftAssassin’s Creed Mirage explains Basim’s origins in more detail, but what else is going on in Baghdad? With a string of shocking reveals, here’s the game’s ending explained. Spoilers from the beginning below! Basim’s true identity is revealed at the end of Assassin’s Creed Valhalla, making a formally heroic character appear to be a villain in disguise, but there’s much more to him than this, which is explored in the Assassin’s Creed Mirage ending. While Basim is indeed a committed member of the Hidden Ones/Assassin’s Order and an enthusiastic killer of Templars in the game, he’s also a reincarnated member of the Isu race and one who became the inspiration for the Norse God Loki. In Valhalla, Loki/Basim sought revenge on fellow Isu, and Norse God, Odin, and after discovering that the AC Valhalla protagonist Eivor was the reincarnated Odin, tried to kill his old nemesis. However, Eivor got the better of Basim and trapped him in an Isu prison until he was re-discovered by the Assassins in 2020. Basim would then rejoin their ranks and enter the Animus in an attempt to help both their – and his own – agendas. Assassin’s Creed Mirage: Who is the Snake? Assassin’s Creed Mirage shows Basim’s origin story and how the master thief turned Assassin discovered he was secretly a reincarnated Isu. Basim is hunting a mysterious figure known as the Snake throughout Mirage, believing that this figure is a high-ranking member of the Order of Ancients, the precursor to the Templars. He also believes this figure knows about his past and can explain his connection to the Assassins and the Isu. The Snake is revealed to be Qabiha, a former wife of the Caliph whom Basim killed in self-defense when he was a young man. Her son witnessed an Isu artifact activate at Basim’s touch, and after telling his mother, she encourages Basim to seek answers under the Alamut, the stronghold of the Assassins. She is then murdered by Basim’s master Roshan however before she can say anything else. Roshan then warns Basim not to go seeking answers – on pain of death. Assassin’s Creed Mirage: Ending Explained Naturally, Basim ignores Roshan’s order and goes looking for answers beneath the Alamut, defeating but sparing Roshan in battle after she attempts to stop him. However, Roshan is trying to protect Basim, likely understanding a little about the Isu and how their order is heavily connected to the race. She may also understand that those who can wield Isu technology are dangerous. Basim enters the underground temple beneath the Alamut and discovers some ancient Isu technology that looks like a prison. Upon opening a sarcophagus, Basim finds his friend Nehal inside. This reveals that Nehal has been a figment of Basim’s imagination the whole time and represents another aspect of his consciousness that has been locked away – that being Loki’s personality and memories. Basim merges with his Loki form, with both of them becoming one. Throughout his life, Basim has been haunted by a Djin or “Jinni” in his nightmares. This is then revealed to be his original jailor, the Isu and fellow Norse God Odin. Odin had imprisoned Loki for poisoning Baldur (as Loki did in Norse mythology), but Loki was able to use the Isu supercomputer and tree of life, Yggdrasil, to cheat death and be reincarnated as a human, with Nehal translating to “new tree” in ancient Persian. Basim, now fully aware of his past life, swears revenge on Odin – if he’s still alive – and rejoins the Assassins with his newfound knowledge. Roshan resigns in disgust and Basim’s eagle Enkidu rejects and attacks him, recognizing that he’s no longer the Basim he knew and something potentially more sinister. The game ends implying that Basim will travel to Scandinavia, setting up the events of Assassin’s Creed Valhalla. For more Assassin’s Creed Mirage content check out some of our below guides: How long does it take to beat Assassin’s Creed Mirage? | Assassin’s Creed Mirage: Who are the Isu? | How to increase your rank | Best skills to unlock in the early game | How to upgrade tools | How to use photo mode | How to accept contracts | How to upgrade weapons and outfits | How to get all Favor Tokens | How to find Qabiha’s hidden chamber in The Serpent’s Nest | Assassin’s Creed Mirage timeline explained

  • Assassin’s Creed Mirage post-launch plans revealed and it’s bad news for DLC – Dexerto

    Assassin’s Creed Mirage post-launch plans revealed and it’s bad news for DLC UbisoftUbisoft has revealed its post-launch DLC plans for Assassin’s Creed Mirage, which mark a big departure from the franchise. Barring the first entry, Assassin’s Creed has always supported post-launch DLC for the main series. The Ezio Trilogy indulged in its fair share of story-based DLC, but Ubisoft especially began exploring the possibilities once AC Origins hit the market in 2017. A precursor to Odyssey’s live service-oriented bent, Origins enjoyed a long tail of post-launch support that included two story expansions, live activities, and free content like Horde Mode. AC Odyssey and Valhalla leaned into the games as a service model even further, with the latter receiving an unprecedented two years of post-launch content support. Assassin’s Creed Mirage, however, won’t continue this particular trend. Ubisoft shares post-launch DLC plans for Assassin’s Creed Mirage Addressing curious fans in a recent Reddit AMA, Creative Director Stéphane Boudon said there are currently no plans for AC Mirage DLC. In news that may shock some, the developer further noted that, unlike Odyssey and Valhalla before it, Ubisoft does not intend on supporting Mirage with extensive post-launch updates. Boudon’s full comment reads as follows, “For now, Mirage has no plan for DLC or extensive post-launch.” But such restraint does make sense, given that developers are billing AC Mirage as a return to basics. Plus, Ubisoft’s longer-term plans for the brand will prove service-oriented in the end. For example, the project codenamed Assassin’s Creed Infinity will connect various experiences and offer ongoing content updates. The specifics remain under lock and key for the time being, however. Yet, the wait for AC Mirage is coming to a close, with the Basim-starring entry hitting stores on October 12.

  • Assassin’s Creed Mirage difficulty settings explained – Dexerto

    Assassin’s Creed Mirage difficulty settings explained UbisoftAssassin’s Creed Mirage poses some tricky skills for players to learn, whether that’s the art of sneaking, fighting, or pickpocketing. So, here are all the difficulty settings explained, to let you choose how you approach the game. Taking a leaf out of Assassin’s Creed’s from the past, Assassin’s Creed Mirage adopts a more linear direction. Luckily though, it still keeps that level of tricky stealth and intense battles, as well as adding a few new challenges to it’s exploration. Sometimes, that challenge can prove to be a little too much, or a little too simple, meaning you need to adjust the game’s difficulty. So, here are all the difficulty levels in Assassin’s Creed Mirage explained. All difficulty levels in Assassin’s Creed Mirage explained Naturally, it’s recommended to opt for the normal difficulty, but if you want to make your time in Baghdad easier or harder, there are a few options to choose from. There’s also the option to remove the challenge behind pickpocketing, but that’s a separate option in the setup of your adventure. Below are all the difficulty levels and what changes they make: Easy Enemy detection speed and searching time are decreased. – Pickpocketing is easier – Enemy damage and resistances are decreased. – Normal The recommended difficulty and as it was intended to be played. – Hard Enemy detection speed and searching time are increased. – Pickpocketing is harder. – Enemy damage and resistances are increased. – So, there you have it, that’s everything you need to know about the difficulty settings in Assassin’s Creed Mirage. While working out which difficulty you want to play at, take a look at some of our other handy Assassin’s Creed Mirage guides and content: Assassin’s Creed Mirage system requirements | Is Assassin’s Creed Mirage coming to Xbox Game Pass | Assassin’s Creed Mirage: Release date & more | Assassin’s Creed Mirage Preview | Is Mirage coming to the Nintendo Switch? | How long does it take to beat Assassin’s Creed Mirage? | Timeline explained: Where does the prequel fit in? | Assassin’s Creed Mirage pre-order bonus & edition differences | Is Assassin’s Creed Mirage coming to Steam Deck?

  • Assassin’s Creed Mirage brings back classic roots with a classic price – Dexerto

    Assassin’s Creed Mirage brings back classic roots with a classic price UbisoftAssassin’s Creed Mirage is on its way, bringing with it an homage to the classic titles many fans know and love, while also coming with an equally classic price. As the next installment of the ever-expanding Assassin’s Creed franchise, Assassin’s Creed Mirage has already got fans thrilled. Its homage to the original title reintroduces an era much loved by Assassin’s Creed fans with plenty begging to see a more structured and condensed exploration of the beloved Hidden Ones. Now, thanks to a variety of new trailers and footage, it seems the primary focus of Assassin’s Creed Mirage spans much further than simply a stand-alone expansion, providing classic parkour, battles, and an intense storyline all with a less-than-intense price. Assassin’s Creed Mirage pays homage to the classics at a cheaper price Featuring familiar parkour, unmistakable combat, and the challenges players love to partake in, Assassin’s Creed Mirage feels familiar yet rejuvenated. It embodies the classic Assassin’s Creed that’s been asked for by the community but also brings a sense of personality to the franchise, allowing Basim the chance to truly shine. The character appeared in Valhalla, but now, he gets to run the show in his own game. On top of this, the inclusion of a danger bar, multiple tools from blowdarts to quite frankly hilarious traps, and the classic leaps of faith, keep the game feeling fresh. However, what could get fans excited is the cost of Assassin’s Creed Mirage. It was revealed that the standard edition will be $50 and the deluxe edition will be $60, making it considerably cheaper than other AAA games, and even other Assassin’s Creed titles from the last few years. Ubisoft explained the price drop, saying because the game has “a more condensed scope and narrative compared to recent opuses”, it’s fair to assume the game could be smaller than the recent additions. Nevertheless, with homages to classic titles with its gameplay and links to the more recent games through its story, Assassin’s Creed Mirage is shaping up to be all the classic without the cost.

  • Best Assassin’s Creed Mirage skills to unlock in the early game – Dexerto

    Best Assassin’s Creed Mirage skills to unlock in the early game UBISOFTAssasin’s Creed Mirage features plenty of skills you for to learn and unlock and with quite a few to choose from knowing which ones are best to unlock first can be a big help in the early game. So, here are the skills you should get first. Skills not only shape your progression but define your strength in Assassin’s Creed Mirage‘s vast world. As you delve deeper, your skill repertoire expands, enhancing your gameplay. However, you cannot unlock skills for free as they require points which in turn take time. In fact, higher-tier skills take multiple points. Therefore, you need to decide which skills to go for in the early game so that your transition through the early-mid game becomes smooth. Here is all you need to know regarding the best early game skills in Assassin’s Creed Mirage. Best early game skills in Assassin’s Creed Mirage The skills that you should be targeting in the early game of Assassin’s Creed Mirage are provided below: Thus, in terms of skills, these are the ones that will make things easy for you. This is because the early game of Assassin’s Creed Mirage can be a bit difficult since you are quite weak when it comes to frontal combat. Most of your early game will be spent assassinating enemies with stealth and precision. In such cases, these will come in handy, much more than the others. This concludes our guide for the best early game skills in Assassin’s Creed Mirage. If you found it informative, do not forget to check out some of our other guides at Dexerto. Assassin’s Creed Mirage system requirements | Is Assassin’s Creed Mirage coming to Xbox Game Pass | Assassin’s Creed Mirage: Release date & more | Assassin’s Creed Mirage Preview | Is Mirage coming to the Nintendo Switch? | How long does it take to beat Assassin’s Creed Mirage? | Timeline explained: Where does the prequel fit in? | Assassin’s Creed Mirage pre-order bonus & edition differences | Is Assassin’s Creed Mirage coming to Steam Deck?

  • Assassin’s Creed Mirage: Who is Basim? – Identity explained – Dexerto

    Assassin’s Creed Mirage: Who is Basim? – Identity explained UbisoftBasim has become one of the most important characters in the Assassin’s Creed franchise thanks to his double identity, but who really is the protagonist of Assassin’s Creed Mirage? Here’s the complete explanation. There’s a lot more to Basim in Assassin’s Creed Mirage than meets the eye, with his storyline in the long-running series being somewhat mischievous. Basim made his debut in Assassin’s Creed Valhalla as a mysterious member of the Hidden Ones visiting Scandinavia on a mission for his masters. He would serve as a mentor and friend to Valhalla’s protagonist Eivor, before the truth about his identity would be revealed during the game‘s climax. Following this story, AC Mirage serves as a sequel to Valhalla, but it will also retell Basim’s origin story in flashbacks that make up the bulk of the game, which also serves as a prequel to Valhalla and the original Assassin’s Creed game. Most of Assassin’s Creed Mirage’s story is still under wraps, but Basim’s true identity was revealed at the end of Valhalla, here’s what you need to know to be up to speed on the story. Who is Basim in Assassin’s Creed Mirage? While Basim is a legendary member of the Hidden Ones (Assassin’s order) the character’s history actually predates humanity itself. Basim is simply the name of his reincarnated human form which rose to prominence in the year 861 in Baghdad. However, his original form was that of an Isu noble called Loki whose legend would go on to inspire the trickster god of Norse mythology. In fact, Loki, Odin, and a group of other prominent Isu figures would go on to build the entire Norse pantheon around themselves, just like other Isu’s did with other pantheons of gods. They essentially got humanity to worship them, and this worship continued and became a legend long after the Isu race had been destroyed in an apocalyptic solar flare. Loki was able to cheat death and reincarnate as the human Basim but had no memory of his former life. We expect Assassin’s Creed Mirage will explain how Basim learned he was really Loki, as the Basim we meet in Assassin’s Creed Valhalla is already aware of his Isu heritage and is trying to make Eivor remember that they are the reincarnated Odin. Past, present, and future Loki’s personality starts to become dominant over Basim’s in Valhalla, wanting to bring his children and wife back, and due to an ancient grudge against Odin, attacks Eivor who is able to trap him in an ancient Isu computer, where he remains for centuries. Laya switches places with Basim who finds himself free to move around the world again in the year 2020. Basim realizes that his, Loki’s, and the Assassin’s agendas are all aligned, so he joins forces with Desmond’s father William Miles against his old enemies the Templars, and enters the animus to search his ancient memories. Basim also aims to track down Loki’s missing Isu children. Basim will be the playable character in the present and past segments of Assassin’s Creed Mirage, he’ll also be the first character to enter the Animus to explore his own memories. He’ll also be one of the only characters from the ancient world to survive and successfully navigate modern Earth, meaning either as Loki or Basim, the character has existed in three separate time periods of Assassin’s Creed. For more Assassin’s Creed Mirage content check out some of our below guides: Assassin’s Creed Mirage system requirements | Is Assassin’s Creed Mirage coming to Xbox Game Pass | Assassin’s Creed Mirage: Release date & more | Assassin’s Creed Mirage Preview | Is Mirage coming to the Nintendo Switch? | How long does it take to beat Assassin’s Creed Mirage?

  • Assassin’s Creed Mirage will feel even more like AC1 with new filter – Dexerto

    Assassin’s Creed Mirage will feel even more like AC1 with new filter UbisoftAssassin’s Creed Mirage players will have the option to toggle on a “nostalgic visual filter” that makes the game look more like the original Assassin’s Creed. In a new Assassin’s Creed Mirage featurette, Ubisoft Bordeaux developers state the main goal for the latest adventure centered on revisiting the “old imagery, narrative scenes, and gameplay” of the originals. Leaks and rumors leading up to the game’s official announcement all hinted at as much. And influences from the Altaïr and Ezio days certainly pervade the trailers that Ubisoft has shown, thus far. But Mirage isn’t only bringing back the gameplay feel and Middle Eastern setting of the earliest installment. Its distinctive blue-gray color palette will similarly mount a return when the game launches this fall. Assassin’s Creed Mirage players can toggle on an AC1 filter Near the end of the “Return to the Roots” video, the game’s Artistic Director, Jean-Luc Sala, revealed a “nice surprise” for longtime Assassin’s Creed fans. For Mirage, the studio introduced a “nostalgic visual filter” for those who’d like to explore Baghdad with the “desaturated blue-gray color palette” from the first Assassin’s Creed entry. Sala’s brief discussion of the AC1-inspired filter for Mirage begins around the five-minute mark in the video below: On top of the blue color palette, Mirage is also paying tribute to AC’s roots by prioritizing social stealth and revisiting the smoother parkour mechanics from past installments. Presumably, the crew at Ubisoft Bordeaux will have even more to share about Assassin’s Creed Mirage during Ubisoft Forward. The event will air on Monday, June 12 at 12:00 PM PT on Ubisoft’s official YouTube and Twitch pages. And the game itself is only a few months out from release. Assassin’s Creed Mirage will hit store shelves for PC, PlayStation, and Xbox platforms on Thursday, October 12.

  • Assassin’s Creed leak claims next protagonist will be based on real-life samurai – Dexerto

    Assassin’s Creed leak claims next protagonist will be based on real-life samurai UbisoftNew leaks are continuing to reveal more information on AC Red, with the latest pointing towards a real-life samurai as one of the playable protagonists. Ubisoft announced Assassin’s Creed Codename Red last year during the developer’s digital showcase, bringing fans to a highly requested setting: feudal Japan. Yet since the game’s reveal trailer, Ubisoft has taken the “creed” seriously, remaining silent about Red. That hasn’t stopped the leaks from sprouting, and as time goes on, more continue to paint the setup of what may come. The latest leak has pointed towards Ubisoft stepping outside its comfort zone, as AC Red’s second playable protagonist may be based on a real-life samurai. Assassin’s Creed Red protagonist may be Yasuke Earlier this year, reports surfaced that AC Red will have two playable characters, akin to Assassin’s Creed Mirage and Odyssey. One of the characters was leaked a few weeks ago via a LinkedIn post and is a female character. Insider Gaming has now shared more information on the game’s second playable character, aka, the “samurai.” If proven true, the samurai character will be heavily influenced by Yasuke, the first real-life samurai and a series first. To date, each lead has been entirely fictional, meaning this new character would break that trend. Yasuke has been in various forms of media, such as the Netflix show or in games as minor roles. Red would feature him as a playable character, although his story would be rewritten to fit the Assassin’s Creed narrative. The report went on to share more story information. In Red, Yasuke was a slave traveling on a ship until that ship was attacked. Yasuke survived the attack, but his lover died in the fiasco. It’s also reported that Yasuke and the female protagonist, “Naoe Fujibayashi,” are fierce enemies but unite to save Japan. As with any leaks, it’s important to take them with a grain of salt. Yet, if true, this story direction could give the Assassin’s Creed series a nice injection of narrative boost. Stay tuned for more details to come as they become available.

  • Assassin’s Creed Jade brings back fan-favorite character from AC series – Dexerto

    Assassin’s Creed Jade brings back fan-favorite character from AC series UbisoftLeaked details from the Assassin’s Creed Jade beta confirm that a fan-favorite character will return for the mobile game. AC Codename Jade marks Ubisoft’s latest mobile endeavor, one that will drop Android and iOS players into third-century BCE China during the Qin dynasty. Billed as AC’s “most authentic” mobile adventure to date, Codename Jade will allow players to customize their character’s appearance for the first time in series history. And select fans are already exploring China’s first empire from their Assassin’s perspective, thanks to a closed beta that kicked off on August 3. Interestingly, content in the beta confirms that a certain immortal Assassin is returning in some capacity. Assassin’s Creed Jade marks the return of AC Odyssey’s hero YouTube channel Assassin’s Creed Series recently posted since-deleted gameplay footage of the Codename Jade closed beta. Content creator JorRaptor managed to grab a few screenshots, which reveal that Odyssey’s Kassandra will feature in the mobile game’s tutorial. That Kassandra appears in a game far from her own time period hardly comes as a surprise. In Odyssey, she obtained possession of the Staff of Hermes, an ancient Isu artifact that provides her with immortality. Players can see her still wielding it in Valhalla’s “Crossover Stories” content. Between the end of Odyssey and meeting Eivor in the Viking Age, it seems Kassandra plays a part in China’s Warring States period. How it will all come together remains to be seen. And when players can expect to experience Assassin’s Creed Jade for themselves similarly remains shrouded in mystery. Ubisoft has yet to announce a specific release date.

  • Assassin’s Creed Infinity: New name, platforms & everything we know – Dexerto

    Assassin’s Creed Infinity: New name, platforms & everything we know UbisoftUbisoft officially confirmed codename Assassin’s Creed Infinity in July 2021, teasing a hub platform that will eventually host various titles across the series. It’s since received a new title, Animus hub. Here’s everything we know about the project, so far. The Assassin’s Creed franchise has evolved a lot over the years, with some of the more recent titles straying far from the tenets of the original series. For example, the latest trilogy, which includes AC Origins, Odyssey, and Valhalla, emphasizes RPG elements. It’s clear that Ubisoft is not afraid to reinvent the wheel when it comes to its flagship franchise, and Animus hub looks to bring something new for fans to experience once again. Here’s everything we know about Animus hub, thus far. Contents What is Animus hub? The project originally known as Assassin’s Creed Infinity now has an official title – Animus hub. Executive Producer Marc-Alexis Côté confirmed the name change in an interview with Game File. In the past, it’s been described as a hub platform through which players will be able to launch and play games from the AC catalog. Côté also stated in a 2022 IGN interview that the game “is something that will evolve over time.” Notably, Côté will lead development on the platform at Ubisoft Quebec, alongside Ubisoft Montreal’s Julien Laferrière in a collaborative, cross-studio endeavor. Does Animus hub have a release date? At the time of writing, there has been no official release date announced for Assassin’s Creed Animus hub. As soon as a confirmed release date is announced we’ll update this page. Which platforms will Animus hub launch on? Ubisoft hasn’t confirmed which platforms the game will be available on. However, it’s safe to assume it will support PC in addition to current-gen consoles PS5 and Xbox Series X|S. Marc-Alexis Côté alluded to the project potentially being current-gen only during his IGN interview, stating, “We wanted to mark a change technologically and gameplay-wise as we’re moving to a fully next-gen – or current gen, I guess we call it – with the PS5 and the Xbox Series X.” What games will be available through Animus hub? The first titles available on the launcher will be Assassin’s Creed Shadows and Codename Hexe. Côté reiterated in the Game File sit-down that AC Shadows will indeed mark Animus hub’s first addition. Shadows constitutes the Feudal Japan-inspired adventure launching in November 2024, while Hexe is reportedly “set during the latter stages of the Holy Roman Empire and revolves around witch trials,” according to a Bloomberg report. Ubisoft remains mum about how exactly Animus hub will function as a platform. Yet, it could mirror Call of Duty HQ, the Activision game launcher that houses multiple titles like MW2, MW3, and Warzone. That’s everything we know about Animus hub, so far! For more on Assassin’s Creed, read up on all weapons in AC Shadows, the MTG x Assassin’s Creed collaboration, and Pure Arts’ Hidden Blade replica.

  • Assassin’s Creed Infinity rumor claims Ubisoft will double down on MTX – Dexerto

    Assassin’s Creed Infinity rumor claims Ubisoft will double down on MTX UbisoftA reputable leaker claims the Assassin’s Creed Infinity platform will emphasize a subscription service packed with microtransactions. In 2021, Ubisoft shared the first details about a project codenamed Assassin’s Creed Infinity. AC Infinity represents a cross-studio effort led by series creator Ubisoft Montréal along with Ubisoft Québec, their goal centered on providing a platform filled with various adventures. Ubisoft remains silent on the specifics, despite the ongoing stream of leaks and rumors. This includes an Insider Gaming report that alleges the previously announced AC Codename Hexe will exist on the platform. The latest Infinity rumors come from reputable Assassin’s Creed leaker j0nathan, who claims to have heard from sources that the publisher plans on operating Infinity like a monthly subscription service. According to the leaker, the service will offer access to “old AC games,” future downloadable content, and one new item/skin every month. Whether or not this includes newer Assassin’s Creed games is unknown, as the leaker could not speak to those plans. But, allegedly, a heavy focus on microtransactions will drive the service’s content offerings. There’s currently no way to confirm the veracity of the information, though the microtransaction drama that plagued Assassin’s Creed Odyssey (2018) and AC Valhalla (2020) proves Ubisoft is willing to experiment with monetization across its biggest releases. Shortly after Odyssey’s launch, players accused Ubisoft of purposefully creating an exhausting grind that encouraged them to buy boosters. The publisher also received backlash over Valhalla’s pricey in-game purchases.

  • Assassin’s Creed Infinity will finally take players to Japan, insider claims – Dexerto

    Assassin’s Creed Infinity will finally take players to Japan, insider claims UbisoftAccording to VentureBeat’s Jeff Grubb, one of the many settings in Assassin’s Creed Infinity will finally allow players to explore Japan. Ubisoft hasn’t offered much in the way of concrete details about the project codenamed Assassin’s Creed Infinity. However, the publisher’s CEO, Yves Guillemot, has confirmed that it won’t be a free-to-play title. Rumors instead posit that Infinity will serve as an expansion of the live-service model Assassin’s Creed has adopted in recent years with Odyssey and Valhalla. Should this prove accurate, AC Infinity may allow players to jump between different time periods and playable Assassins. Assassin’s Creed Infinity will supposedly include Japan In the July 14 episode of Games Mess Decides, journalist Jeff Grubb said that while he “can’t confirm this,” he’s heard from a reliable source that “the [AC] coming up after all this other stuff, or maybe it’s a part of [Infinity] – I don’t know – but it’ll be much more like the RPG ones and it’s gonna be set in Japan.” Grubb’s co-host, Mike Minotti, goes on to remind listeners of rumors that Infinity will become “the” Assassin’s Creed game, which Ubisoft will continuously fill out with new content. As always, it’s best to take all of the above with a grain of salt since Ubisoft has yet to officially outline its plans. But a Japan setting for Assassin’s Creed Infinity would likely prove enticing to long-time players and lapsed fans. Feudal Japan, in particular, has long sat atop wishlists for many Assassin’s Creed faithful. Yet, despite exploring many historical periods between Ancient Greece and Victorian England, the series never so much as dipped its toe in Japanese culture. (Unless the iOS game Assassin’s Creed Memories counts.) Reportedly, the next Assassin’s Creed game set to hit store shelves before Infinity is Rift. The adventure will supposedly star Basim from AC Valhalla, with Baghdad serving as the new playground for Ubisoft’s history-hopping series.

  • AC Infinity’s rumored Japan setting stars a ninja to differ from Ghost of Tsushima – Dexerto

    AC Infinity’s rumored Japan setting stars a ninja to differ from Ghost of Tsushima Sony, UbisoftJournalist and industry insider Jeff Grubb claims the alleged Japan setting in Assassin’s Creed Infinity will focus on a ninja to differentiate the experience from Ghost of Tsushima. Thus far, Ubisoft has only confirmed AC Infinity’s existence, previously telling the public it serves as a cross-studio effort between series creator Ubisoft Montréal and the Quebec team. Unsubstantiated reports suggest the game will offer modular experiences, whereby players jump between different settings and protagonists. VentureBeat’s Jeff Grubb outed a supposed Japan setting for AC Infinity some weeks ago. Insider Tom Henderson has since corroborated the rumor, insisting Infinity’s Japan section bears the codename of Project Red. Assassin’s Creed Infinity’s Japan setting goes the way of the ninja In the August 15 episode of Game Mess Mornings, Jeff Grubb acknowledged Henderson’s comment, then stated he, too, has heard Infinity’s Japan module referred to as Project Red. Grubb added that Ubisoft intends to differentiate its efforts from Sucker Punch’s acclaimed Ghost of Tsushima, which starred a Samurai – Jin Sakai. In so doing, the supposed Assassin’s Creed Infinity adventure will revolve around a ninja character. Talk of Assassin’s Creed begins around the 1:07:10 mark in the video linked here. Should Grubb’s claims prove accurate, it’s interesting that Ubisoft would choose a ninja protagonist in an attempt to avoid stepping on Sony’s toes. Jin spends much of Ghost of Tsushima shirking the Samurai way to instead adopt ninja-style stealth tactics. But it’s possible the lead in Assassin’s Creed Infinity’s Japan locale will represent a ninja through and through. Grubb also said that Ubisoft’s September 2022 presentation may reveal a second AC Infinity setting, which will be an era of history that players least expect. Notably, the September Ubisoft Forward may also finally feature an Assassin’s Creed Rift reveal. This particular title is supposedly next in line for a release, with AC Valhalla’s Basim reportedly set to star.

  • Assassin’s Creed fans slam Ubisoft after title removed from Steam – even if it was purchased – Dexerto

    Assassin’s Creed fans slam Ubisoft after title removed from Steam – even if it was purchased UbisoftUbisoft is removing some Assassin’s Creed content from Steam and fans are greatly dismayed to learn that some of their purchased content is not going to be available to play very soon. Before we delve into the main part of the story, we have had an update from Ubisoft themselves as they have told VGC that “we don’t take the decision to retire services for older games lightly” and claimed it’s “assessing all available options” for impacted players. Original story follows In the space of just 14 years, including smaller standalone titles, Ubisoft has released 15+ mainline games in the Assassin’s Creed franchise and a majority of it is available to purchase on the extensive Steam store. From the early beginnings of Assassin’s Creed 1 and Assassin’s Creed II to the most recent blockbuster entry in the franchise — Assassin’s Creed Valhalla — the series has explored multiple periods in time using a wide range of stories and characters. Steam users have learned that one of these mainline titles is set to not only be removed as a purchasable option on Steam but players who already own the content will still not be allowed to access it. Ubisoft to remove Assassin’s Creed game from Steam store Twitter user Nors3.eth claimed that: “Ubisoft is making a precedent on Steam as Assassin’s Creed Liberation HD will not be accessible following September 1st, 2022. Even if you already bought it, a bar new low for consumers.” If Steam users head to the website and head on over to the Assassin’s Creed Liberation HD game page, they will see two important notices. The first of which says: “At the request of the publisher, Assassin’s Creed Liberation HD is no longer available for sale on Steam.” Then, just underneath this message, there’s a second notice which reads: “Please note that this title will not be accessible following September 1, 2022.” https://twitter.com/Nors3/status/1546202942772051968?s=20&t=g-RpZ64D2cP-A5UzELjtBA From this, it very much appears as if Liberation will be no longer playable on Steam, even if you already own it. Some players have said that it comes free with Assassin’s Creed III Remastered, but to most players, this is beside the point. “None of what you said is a valid reason for completely making a single-player game you already purchased completely inaccessible,” one user said in response to the game being included with ACIII Remastered. Another person agreed, saying: “You think folks should have to buy another game to play a game they already paid for?!” After fan backlash, Ubisoft did confirm to Polygon that owners of the game would still be able to access access the game’s offline components, including the single-player modes, after that date. “As stated in our support article, only DLCs and online features will be affected by the upcoming decommissioning. Current owners of those games will still be able to access, play or redownload them,” Ubisoft told Polygon in an update to its earlier statement.

  • Assassin’s Creed Codename Red leak reveals Splinter Cell-like details – Dexerto

    Assassin’s Creed Codename Red leak reveals Splinter Cell-like details UbisoftAccording to a new leak, Assassin’s Creed Codename Red will borrow stealth-based gameplay elements from games such as Splinter Cell and Hitman. Ubisoft formally announced AC Codename Red late last year with a very brief teaser trailer. The future experience will finally see Assassin’s Creed explore Feudal Japan, though further details remain scant. Rumors and leaks keep the eagerly-anticipated project in the news, however. One recent report from Insider Gaming, for example, claimed Codename Red would launch with two playable characters. The publication’s latest report on the title suggests fans who miss AC’s stealthier mechanics will be very pleased come launch day. AC Codename Red leak teases Splinter Cell influence According to sources who spoke with Insider Gaming, the Ubisoft Quebec crew behind Codename Red is investing heavily in stealth-focused design elements. “Seemingly, Quebec has decided to take a Splinter Cell-esque or Hitman approach to the title,” writes the publication. Players can, thus, expect to hide bodies, camouflage themselves in tall grass, and put out lights to ensure their enemies don’t see their shadows. The latter point is especially noteworthy given how well the Splinter Cell series has incorporated lights and shadows into game design. Should these leaked details prove accurate, Codename Red could become the most stealth-centric Assassin’s Creed entry to date. Insider Gaming also reports the two playable characters will come in the form of a female Samurai and a Shinobi of African descent. Allegedly, Codename Red will depict the Shinobi as an African refugee who’s previously adopted the Creed. The outlet’s leak further suggests Ubisoft is internally targeting a fall 2024 launch window for Assassin’s Creed Codename Red. All of the above should be taken with a grain of salt, considering how little is publicly known about the project. And there’s still uncertainty as to whether or not Codename Red will independent of the Assassin’s Creed Infinity platform.

  • Assassin’s Creed 1 remake potentially in development – Dexerto

    Assassin’s Creed 1 remake potentially in development UbisoftAn Assassin’s Creed remake could be on the way as Ubisoft looks to celebrate the historic first game in the franchise. A potential Assassin’s Creed remaster would be interesting, and fans seem to think it’s happening. Most people have heard of the Assassin’s Creed franchise as its 12 main games, countless spin-offs, and remaster collections, along with a feature film, have made it one of the most distinguishable names in the gaming industry. The most recent title, AC Valhalla, was warmly received, but there is a feeling the recent games have been more combat-focused, whereas the earlier games were purely about being a stealthy, undetectable assassin. The recent Assassin’s Creed 15th Anniversary stream celebrated all things Assassin’s Creed and fans think it suggested a remake of the first game could be on the cards. Assassin’s Creed remake on the way? The first Assassin’s Creed game is still, to this day, a seminal release that would go on to have a significant influence on open-world games moving forward. The 15th Anniversary livestream unveiled new DLC for Valhalla, a new 60FPS patch for AC Origins, and said that a special event is coming in September with more Assassin’s Creed news. This has risen the expectation levels with news about the rumored AC: Infinity live-service game expected, but Ubisoft may also showcase a remaster of the original game which has also been discussed for a while. Twitter user @Ikraik_original posted side-by-side comparison images of screenshots taken during the livestream, and of the original Assassin’s Creed game, making it easy to see why a remake has been outed. Sigh. I know a remake when I see one #AC15 #AssassinsCreed pic.twitter.com/IjA6XeHXTc — Ikraik (@Ikraik_original) June 14, 2022 The images are identical, with the obvious exception being that the new images are clearly a lot more polished, cleaner, and noticeably more vibrant compared to the watered-down, duller palette of the original release. Lots of fans were in agreement with the OP, but there are also doubters too: “Sir, that is a pre-rendered trailer that’s been graded differently.” It’s hard to tell at this juncture, but this is absolutely not the first we have heard of an AC remake, with these images only stoking the fire more. We’ll have to wait until this special event in September to see if Ubisoft has anything to say regarding an Assassin’s Creed remake.

  • Asmongold furious over Assassin’s Creed Shadows and it’s not because of Yasuke – Dexerto

    Asmongold furious over Assassin’s Creed Shadows and it’s not because of Yasuke Twitch/Asmongold/UbisoftTwitch streamer Asmongold was not happy with Ubisoft’s Assassin’s Creed Shadows announcement, but not for reasons you might think. Assassin’s Creed Shadows has already caused a rift in the gaming community over its decision to make Yasuke the main character and depicting him as a samurai. But while this argument rages on, Asmongold has pinpointed another problem with the next installment in the Assassin’s Creed series and it has nothing to do with Yasuke at all. After checking out the pre-order page and was baffled at the pricing options for the game and how Ubisoft is charging over $100 for some versions of the game. “Everybody’s mad about the character. Maybe this is their strategy. Add in a main character for a game that’s really controversial and that way it’ll distract from the fact you’re trying to get people to spend $130 for the f**king game.” Shadows has a few versions listed. A $70 standard edition, a $110 Gold edition that includes a Season Pass and three days of early access, and a $130 Ultimate edition that comes with everything else plus an “ultimate pack.” The Season Pass in particular rubbed Asmongold the wrong way, because those who buy the standard version won’t even get everything the game has to offer such as day 1 DLC. “Why do people buy this sh*t?” he asked. He also pointed to the Ubisoft+ subscription service, which offered the Ultimate edition for $18 a month, claiming that the game was priced this way to funnel new subscribers. “I know this sounds crazy. They don’t want you to buy this [the Ultimate edition],” he added. “This is a lot worse. If they want to butcher Japanese history, that’s not my problem, but this is a problem.” This isn’t the first time Asmongold has taken issue with Ubisoft’s pricing methods. His comments on Assassin’s Creed Shadows echo those he shared on Star Wars Outlaws where he labeled the $110 and $130 editions a “new low” for the gaming industry. Unfortunately for the streamer, it seems like his original criticisms fell on deaf ears as the studio maintained the same pricing structure.

  • Asmongold calls out “inauthentic” Assassin’s Creed Shadows for One Piece sword snafu – Dexerto

    Asmongold calls out “inauthentic” Assassin’s Creed Shadows for One Piece sword snafu Twitch/Asmongold/UbisoftTwitch star Asmongold is accusing Ubisoft of “not caring” about Japanese culture amid allegations that Assassin’s Creed Shadows copied Zoro’s sword from One Piece. Assassin’s Creed Shadows has been a controversial title since being announced, with some players taking issue with the portrayal of Yasuke and how Ubisoft is pricing the game. In the lead-up to its release, Assassin’s Creed Shadows made an appearance at Japan Expo with an immersive experience containing artifacts and weapons, with one in particular sparking backlash. Amazingly, fans were able to determine that parts of the exhibit were found on Amazon. In addition to a Geisha doll on display being featured on the online retailer’s website, one of the swords on display looked an awful lot like Zoro’s blade from One Piece. During a Twitch stream, Asmongold pointed to this discovery, noting that the sword at Japan Expo featured the exact same symbols as Zoro’s weapon and that Ubisoft didn’t bother to change anything. “I don’t think these people give a f**k about Japanese culture!” he exclaimed. “Ubisoft is trying to get social justice points and I think the amount of examples people have found out with it being inauthentic… for example, for [Yasuke’s] boss fight, they start playing hip hop music and then the experts they had were like f**king cuckoo crazy, then they have the sword for this guy and it’s from One Piece.” The streamer continued, adding that while he doesn’t care about Assassin’s Creed games being historically accurate, he doesn’t like how Ubisoft has handled this title. “The way that it’s presented feels fake,” he said. “And I’ve said this before, when this game comes out, Yasuke will not even be in the top ten problems with this game.” AC Shadows is currently set to release on November 15, 2024, so Ubisoft will have plenty of time to address the sword backlash. At the time of writing, the company has yet to make a statement.

  • Are Assassin’s Creed Shadows’ Yasuke & Naoe based on real people? – Dexerto

    Are Assassin’s Creed Shadows’ Yasuke & Naoe based on real people? UbisoftUbisoft has announced Assassin’s Creed Shadows, which will finally take the long-running series to Japan. Set in the 16th century near the end of the Sengoku (or “Warring States”) period, the game will feature dual protagonists similar to Assassin’s Creed Syndicate. Players will take control of the samurai, Yasuke, and shinobi, Naoe, each of whom has a distinct playstyle. Given Assassin’s Creed’s historical inspirations and previous inclusion of figures like Leonardo da Vinci and George Washington, fans may be wondering if Yasuke and Naoe are real people or fictional characters made for the game. Here’s what to know about Yasuke and Naoe and how they do (or don’t) connect to actual Japanese history. Is Yasuke a real historical figure? Yes, Assassin’s Creed Shadows’ protagonist Yasuke is based on a real historical figure. The real Yasuke was a warrior and retainer to Oda Nobunaga, a prominent warlord of the era, and is remembered for being the first, and perhaps only, Black samurai. Not much is known about Yasuke’s life, particularly before he arrived in Japan in 1579 and after Nobunaga’s death in 1582. He’s the first African to appear in Japanese records, though information like his birth name and place of origin are unknown. Based on historical records, most believe Yasuke came from what is now Mozambique in southeast Africa, though it’s unclear if he was enslaved or left Africa as a mercenary. Yasuke arrived in Japan while working with Italian Jesuit missionary Alessandro Valignano. He first met Nobunaga while accompanying Valignano to an audience with the warlord, who immediately took an interest in him due to his skin color and gave him the name “Yasuke.” A year after their meeting, Nobunaga’s reign would end during the Honnō-ji Incident in which retainer Akechi Mitsuhide betrayed him and forced him to commit seppuku. Yasuke fought in Nobunaga’s defense, but was ultimately spared for unclear reasons. While he was treated by Jesuit missionaries following the incident, it’s unknown what happened to Yasuke afterward. Is Naoe a real historical figure? No, Naoe is not a real historical figure, though she does have a key connection to actual Japanese history. While not based on a real person, the character’s father is Fujibayashi Nagato, a famous ninja from the Sengoku period. Interestingly, Fujibayashi’s descendants would write and publish the Bansenshūkai, a book that compiles knowledge on ninja training from the Iga and Kōga regions with sections on philosophy, leadership, and more. With Naoe being the fictional daughter of Fujibayashi Nagato, it’s possible Ubisoft will allude to this history. Regardless, it’s likely Naoe learned her skills from her father, explaining her deadly and stealthy abilities.

  • All weapons in Assassin’s Creed Shadows so far: Katana, Naginata, Shuriken, more – Dexerto

    All weapons in Assassin’s Creed Shadows so far: Katana, Naginata, Shuriken, more UbisoftAssassin’s Creed Shadows is brimming with deadly ninja and samurai weapons for players to master, so here’s everything we’ve seen in the game so far. Assassin’s Creed Shadows is sending players back to the Sengoku period, a time of great political turmoil within Japan. During this period, samurai and shinobi walked the lands, and bloody battles between rival daimyos were the norm. To reflect this bloody part of history, Assassin’s Creed Shadows features iconic weapons that were widely used during this time. From deadly Katanas to foreign matchlock rifles, players will need to master them all if they wish to become the ultimate samurai and stealthy shinobi. Assassin’s Creed Shadows weapons Assassin’s Creed Shadows features many different historical weapons that Yasuke and Naoe can use in combat. According to IGN, every weapon has a skill tree tied to it, and players can level up their proficiency by using each weapon in battle. It’s important to note that Yasuke and Naoe both share collected weapons, but whether each character will be able to freely wield all of them remains to be seen. After all, IGN did discover that Yasuke can use matchlock rifles, which would go against the more stealthy approach of Naoe’s shinobi playstyle. For now, though, we’ve listed all the currently known weapons that will be in Assassin’s Creed Shadows. Katana The Katana is the samurai’s archetypal weapon, so it’s not surprising then that Yasuke feels most at home using it. Delivering fast slashes and fatal parry opportunities, this deadly sword offers fantastic close-range kill potential. The trailer even shows Yasuke cutting down multiple enemies at once, suggesting there could be AoE weapon skills. Kanabo (spiked club) If you prefer to bludgeon your foes to death, then the Kanabo (spiked club) is one weapon you’ll want to master. During the official trailer, we see Yasuke use the Kanabo to kill heavily armored enemies, while one unfortunate samurai is even launched through the air. It also appears that the Kanabo can be used in single-handed and double-handed attacks, with the latter being slower but having more impact. Bow The Bow provides Assasin’s Creed Shadows players with a stealthy ranged option that is particularly deadly when landing headshots. Being able to snipe enemies from afar or take down a lookout sentry before infiltrating an enemy encampment will definitely be something any samurai or shinobi will want to master. Just be aware of the arrow’s drop-off, so you’ll likely need to compensate for this when taking down enemies from afar. Naginata The Naginta offers a lot more range than the Katana, allowing players to poke and slash their opponents from afar. This makes it particularly useful for taking down grouped units that would otherwise overwhelm you in close-quarters scenarios. If you’re a fan of spear and halberd-style gameplay, then the Naginta is one weapon you’ll want to master in Assassin’s Creed Shadows. Shuriken This razor-sharp throwing weapon can be used to both stealthily take down foes and distract nearby enemies, allowing you to sneak up for a deadly stealth kill. As shinobi, Naoe will rely on her Shurikens to even the numbers and take down those that would pose a threat to her in close-quarters combat. Kusarigama Naoe can be seen wielding the Kusarigama in Assassin’s Creed Shadows’ official promotion image. This deadly weapon is used by swinging the weighted chain over your head, before unleashing the blade towards your opponent. Naoe will likely use the Kusarigama to counter any Katana and Naginata-wielding samurai as the chain can entangle both weapons, effectively disarming them in the process. This will allow the shadowy shinobi to then rush in for the kill. Kunai Like the Shuriken, Kunai are another staple Ninja tool that can take down targets stealthily. Holistically, this small blade could easily be concealed within a shinobi’s clothes, allowing the assailant to slay their target quickly without using heavier weapons that would otherwise give away their motives. Smoke Bombs While categorized as a tool rather than a deadly weapon, Smoke Bombs will be invaluable to any shinobi looking to play mind games with their enemies. Smoke Bombs are incredibly useful for initiating fights, allowing you to slay blinded enemies, and effectively misdirecting those around you. Assassin’s Creed Smoke Bombs have historically enabled players to evade fights or turn the tide of even the most unfavorable fights. Matchlock Rifles Originally brought to the shores of Japan by the Portuguese Empire in 1543, Matchlock Rifles were utilized by both samurai and ashigaru (foot soldiers) in battle. While these early gunpowder weapons lacked fast reload speeds, their effective range and ability to penetrate through armor made them a divisive attribute to any daimyo army. During the Assassin’s Creed Shadows trailer, we see Matchlocks being used by ashigaru troops belonging to the Oda clan. So, while you’ll be able to wield these deadly rifles, you’ll also need to take extra care when facing enemies who catch you in their sights. We’ll update this list as and when new weapons are announced, but for now, that’s every Assassin’s Creed Shadows weapon currently showcased. You can learn more about Yasuke and Naoe by heading over to our Assassin’s Creed Shadows hub.

  • All Assassin’s Creed Valhalla secret abilities and how to get them – Dexerto

    All Assassin’s Creed Valhalla secret abilities and how to get them UbisoftAssassin’s Creed Valhalla is home to loads of deadly weaponry that you can use to crush the skulls of your enemies. However, if you truly wish to decimate all those that dare to challenge you, then you’ll want to unlock the game’s best abilities. While the lightning-fast flurries of Eivor’s light attacks and bone-crunching heavy hits prove lethal in their own right, Valhalla’s combat really comes into its own when you have access to powerful abilities. These devastatingly powerful moves enable you to unleash your berserker rage and can make short work of even the hardiest of foes. This is particularly useful when you’re facing off against the game’s bloodthirsty bosses. As a result, grabbing these game-changing combat abilities should be a top priority for any Viking looking to increase their damage. However, finding every ability in Assassin’s Creed Valhalla can be a little tricky as each one is tucked away in secret locations across the overworld – in Books of Knowledge. Fortunately, our handy location guide will show you where to find each ability as well as give an explanation on what they do. Where to find Books of Knowledge, broken down by region Rygjafylke – Hordafylke – Grantebridgescire – Ledecestrescire – Cent – East Anglia – Essexe – Snotinghamscire – Oxenefordscire – Sciropescire – Suthsexe – Wincestre – Eurvicscire – Jorvik – Glowecestrescire – How to unlock abilities In order to unlock abilities in Assassin’s Creed Valhalla, you’ll need to track down the various Books of Knowledge that are littered throughout the world. Just like the majority of Valhalla’s rare items, the Books of Knowledge can be found by heading over to the gold dots that appear on the map. Once you’ve found a Book of Knowledge, simply interact with it to unlock the teachings hidden within its pages. While not every gold dot will give you instant access to the game’s abilities, it will invariably lead you to some form of treasure. Now that you know how Books of Knowledge work, let’s go over each ability and where you can find them. Rygjafylke Books of Knowledge locations Throwing Axe Fury This deadly ability will see Eivor hurl throwing axes at all enemies in range and can be accessed by heading to the gold marker above Nottfal. Rage of Helheim Rage of Helheim unleashes Eivor’s inner rage, slamming their enemy to the ground, leaving them helpless to your barrage of hits. If there’s a particularly tough foe on the field, then Rage of Helheim will leave them weak. Head over to Kjotve’s Fortress and make your way to the northeastern gold point. Follow the path through the cave and break the ice wall at the end to reveal this Book of Knowledge. Thorn of Slumber Next up is the Thorn of Slumber ability. When activated, Eivor will mark an arrow with the Svefnthorn symbol and put targets to sleep. The sleeping effect makes Thorn of Slumber particularly useful when sneaking into enemy camps. The ability can be found by heading over to the middle tower of Gryttirsand. Simply climb up the tower, jump through the open window, and then make your way down the ladder to claim this ability. Hordafylke: Books of Knowledge locations Mark of Death In order to get his skill, you’ll first need to find a missing key. Upon entering Alrekstad, head over to the hut opposite the pigpen. There will be a note that says the cellar key has gone missing and that it has likely ended up in the pigpen. Use your Odin Sight to highlight the key and pick it up. Once you have grabbed the cellar key, walk over to the nearby pulley system and shoot its weak point with your bow. This will send a net of rocks crashing down into the tunnel below and reveal a new entry point. Simply run down the rocky corridor and open the cellar door with the key to claim the Mark of Death Ability. This ability allows you to mark sighted enemies and unleash a volley of target arrows towards them. Grantebridgescire: Books of Knowledge locations Mark of Death Head to Meldeburne in the south of Grantebridgescire and kill all the enemy soldiers. Once you’ve dispatched the surrounding threats, use Odin’s Sight to locate the key (next to the prisoners) and loot it from the soldier’s corpse. Open the door to the left of the caged prisoners to claim the final Mark of Death skill. Rush & Bash Rush towards your enemy and pick them up off the ground with incredible strength. You can either throw or slam them into walls to deal extra damage. The Rush & Bash skill is located in Ravensburg, which is directly northwest of Grantebridgescire. You’ll need to fight your way through the hordes of enemy soldiers, so be prepared for some resistance. One of the enemies will drop a key that you can use to gain entry to the stone cabin next to the giant tree. Walk inside to claim your newfound prize. Dive of the Valkyries When activated, Eivor launches themselves into the air and crashes down onto their enemies with deadly force. Head over to the northeastern section of Grantebridgescire and locate the Isle of Ely Monastery. It’s here where the Dive of the Valkyries skill is tucked away. In order to access this deadly dive, you’ll need to make your way over to the stairs icon. This will lead you to a cave entrance that you can enter. Follow the path and destroy the two wooden doors to reveal the Book of Knowledge. Incendiary Powder Trap This deadly ranged skill enables you to attach an ignitable pouch to your arrow. Whenever the arrow hits an object, it will instantly empty the pouch’s powder. Any nearby movement will cause the powder to ignite, engulfing everything that happens to get in the way. If you wish to add Incendiary Powder Trap to your ability bar, then you’ll need to head over to Walden – southeast section of Grantebridgescire. Simply kill the soldiers and gain entry to the nearby church to find the Book of Knowledge. Ledecestrescire: Books of Knowledge locations Piercing Shot Eivor shoots an arrow with enough force that it can pierce through nearly any obstacle. Unlike the previous Books of Knowledge found in Ledecestrescire, this skill is incredibly easy to obtain. Simply travel to Templebrough Fort and run over to the central tower. Once inside, jump down into the hallway and locate the book at the back of the room. Focus of the Nornir When activated, Eivor is granted the power of Nornir which enables them to aim and shoot with deadly speed. The Focus of the Nornir skill can be found in Offchurch, which is located in the southwest of Ledecestrescire. Head into the church and stop once you get into the room with all the coffins. Look for a cobwebbed crack on the right-hand side of the room. Climb through it to get access to the secret room. Raven Distraction This skill calls your Raven, Synin, to briefly distract your enemies. During the distraction, you can either quietly sneak past your foe or land lethal stealth backstabs. The Raven Distraction skill can be found in Tonnastadir, a highly defended camp that can be found directly northwest of Ledecestrescire. To unlock this skill you’ll first need to grab the key from the big house. Once you have the key, follow the stair icon on your map. There will be armed guards standing outside the entrance, so quickly dispatch them and use the key to open the locked door. Slide down the rocky mound and grab all the loot from the first room before slipping between the crack in the wall. The Raven Distraction skill will be in this room. Harpoon Impalement As the name suggests, Harpoon Impalement sees Eivor launch a series of deadly harpoons towards their enemy. Anyone hit by the harpoon will take serious amounts of damage, making it a great skill for any build. To find this skill, head over to Ledecestrescire and begin traveling west of Venonis. You will eventually come across a ladder that leads to an underground labyrinth. Slide down the ladder and follow the path, then break the wooden barricade to unveil a hidden room. Jump into the shallow water below and begin swimming to the other side of the room. In order to get out, simply head over to the wall with the arch and begin climbing up. Once you’ve hauled yourself out of the water, place one of the nearby flasks next to the wall and blow it up with a well-placed arrow. In this room, you will find the Book of Knowledge. Cent: Books of Knowledge locations Thorn of Slumber Located east of the Dover Fortress. Climb the tallest tower and grab the key on the third floor. Head back down and open the house directly below. Dive of the Valkyries Travel southwest from Old Greysham Bridge until you find the enemy camp. There are some particularly tough foes inside, so you can either sneak past them or fight your way through. Climb into the main hall from the open window and jump between the wooden platforms that are dotted about the room. If you happen to fall off, then you’ll need to ready your weapons and take out the guards below. The Book of Knowledge is found on the raised wooden platform at the back of the room. East Anglia: Books of Knowledge locations Rush & Bash The next Rush & Bash Book of Knowledge can be found in a fortified castle on a small island just southeast of East Anglia. Once you have defeated all the enemy soldiers, climb up the ladder and run to the room with the metal cages. Use your Odin Sight to find the key on the table and then proceed to pick up one of the red explosive pots. Hurl the pot at the crumbling floor in the center of the room to create an opening. This will reveal a small entrance that you can clamber down. Once you’ve safely navigated your way to the bottom, move the wooden crate that is blocking the wall and open the locked door with the key. Blinding Rush Blinding Rush uses stamina to move about undetected, allowing you to effortlessly sneak past non-friendly troops. The skill depletes once you come into contact with an enemy. Read More: How to fish in Assassin’s Creed Valhalla – Blinding Rush can be found in the Ruined Tower in the northeastern section of East Anglia. Defeat the hammer user and then break the wooden barrier by throwing the explosive pot at it. This will enable you to drop down into the depths below. Once you’re at the bottom of the cellar, hurl another explosive pot at the breakable wall to gain entry to the hidden room. Axe Blizzard Axe Blizzard can be found in the dilapidated church just East of East Anglia. This deadly skill sees Eivor aim and throw a devastating barrage of axes at their opponent. It’s a great offensive skill for those that wish to chunk through a particularly tough foe. Enter the church ruins and climb to the room above. Simply interact with the book that has been placed upon the stone coffin to add this skill to your collection. Essexe: Books of Knowledge locations Harpoon Impalement The last Harpoon Impalement skill is located to the north of Essexe in Sancta Helena’s Church. Run over to the left side of the church and move the crate to unveil a hidden room. Walk inside and grab the key that has been placed on the chair opposite the coffin. Head over to the right side of the church and jump through the window with the missing glass. Once inside, use the key to open the locked door. You’ll need to shoot the ladder above you to release it and then move the wooden crate in a way that you can access the first ladder. Once you’ve done this, jump onto the next ladder from the wooden platform and climb to the top to claim your prize. Raven Distraction To claim the Raven Distraction upgrade, you’ll need to travel to the bandit camp in the southwest section of Essexe. Once there, head over to the back of the church building where the graves are located. Break the wooden barricade and then shoot the lock that is securing the door with your bow. Head back round to the front of the ruined church and open the door to get the Book of Knowledge. Snotinghamscire: Books of Knowledge locations Poisonous Powder Trap Head directly west of the Odin Mine Hideout climb into the cavern with the waterfall. Follow the cave’s natural path until you reach the moveable crate. Move the crate to the side and pick up one of the explosive pots. Leap across the various ledges and use the pot to blow up the breakable wall. Jump between the two wooden planks and smash the ice wall with your weapon to uncover the Book of Knowledge. Kick of Tyre Found inside Ulkerthorpe Fort just southwest of Sherwood Forest. Climb up the Fort’s scaffolding and shoot the door’s lock through the open window. Climb up to the next level and head down the stairs to open the previously locked door. Oxenefordscire: Books of Knowledge locations Feign Death As the name suggests, Feign death sees Eivor feign their own demise. This ability is great for fooling your enemies into letting their guard down. The Feign Death skill can be found by traveling to the Leah Villa Garrison – an area directly northeast of Oxeneforda. Sneak or fight your way through the big building with the mosaic tiles and grab the door key. Fortunately, the key is located on a table with a big map, so it’s very easy to see. Once you have obtained the door key, use your Odin Sight and run over to the building that has the golden streaks of light emanating from it. Open the door to grab the Book of Knowledge. Vengeance of Thor A move that concentrates all of your strength into an unstoppable attack. The longer you charge, the harder the hit. Vengeance of Thor can be found directly west of Oxenfordscire and is next to the Great Ouse River. Climb up onto the building with the tightrope and make your way to the church. Smash the window and move the crate blocking that’s blocking you from entering the room below. Pick up the key that has been placed on the table with the scrolls, then head back out the way you came in. Follow the tightrope back over the first house and use the key to open the locked door. Man’s Best Friend The first iteration of the skill can be obtained by completing the “A Little Problem” in Raventhorpe. However, to get the final upgrade you’ll need to head directly northwest of Londinium Amphitheatre. Once you’ve gained entry to Crepelgate Fort, use your Odin Sight to locate the archer tower that has the treasure inside. Head underneath the wooden tower and clamber through the open window. There will be a bundle of rocks that you can move to the side, so grab hold of this and push it out the way. This will enable you to get access to the room below where the Book of Knowledge is kept. Sciropescire: Books of Knowledge locations Throwing Axe of Fury You’ll need to head over to the westernmost point of Sciropescire to claim this skill. The palace you are looking for is northwest of Caustow Castle. Run across the bridge and enter the building with the golden dragon sigil above its door. Grab the explosive pot from the room on the right (one with barrels in it), and carry it over to the room across the hallway. Place the pot next to the breakable wall and shoot it with your bow. Suthsexe: Books of Knowledge locations Blinding Rush Directly north of Wessex Chertsey Abbey Ruins. It’s in this location where you’ll find the final Blinding Rush skill upgrade. Make your way over to the ruins and locate the stone tower with the graves outside of it. Once you’ve located the tower, climb up onto the wooden beam that towers over the bundle of hay. Activate your Odin Sight and use your bow to shoot the red marker. Head inside and climb to the top of the building. There will now be a ladder that you’ll need to shoot in order to release it. Climb the ladder to claim the Book of Knowledge. Incendiary Powder Trap Incendiary Powder Trap can be found in the northwest of Briggworth – an old ruined settlement that is teeming with enemies. However, if you head over to the tower with the broken walls, you’ll be able to claim the final Incendiary Powder Trap skill. To get access to the locked room, simply climb onto the section just above the door and move the crate that is blocking the hidden door. Jump down into the room and interact with the Book of Knowledge. Wincestre: Books of Knowledge locations Axe Blizzard Head over to Wincestre Garrison (the southern point of Wincestre) and climb up onto the wall opposite the two wooden watchtowers. There will be a locked door that you can unlock by shooting it from the opposite window. Once you’ve hit the lock, simply run around and climb up to gain entry to the room. Eurvicscire: Books of Knowledge locations Kick of Tyre A ferocious kick that sends enemies flying backward. Enemies who strike objects or other enemies will suffer additional damage. This Book of Knowledge is located southwest of the Derwent River in an enemy filled camp. As soon as you have finished dispatching your foes, head over to the building with the zip wire. Slide your way onto the archer watchtower and pick up the key. Now run over to the wooden hut with the wagon outside of it and head down into the cellar. Use the key to open the locked door. Poisonous Powder Trap This deadly ranged skill enables you to attach a poisonous pouch to your arrow. Whenever the arrow hits an object, it will instantly spread the volatile powder everywhere. Any nearby movement will cause the powder to burst, engulfing everything in a poisonous plume of smoke. If you wish to add Incendiary Poisonous Powder Trap to your ability bar, then you’ll need to head over to ruin just south of Eurvicscire. Head into the main hallway of the ruins and break the wooden floor on the left of the building. Jump down and slide under the crack in the wall. Place an explosive pot by the breakable wall and blow it up to gain entry to the hidden room. Jorvik: Books of Knowledge locations Rage of Helheim This Book of Knowledge is incredibly easy to find. Just head over to the Archives (nestled between the Royal Hall and Jorvik Theatre). Climb up the ladder round the back of the archives and shoot the pulley from the window ledge. This will leave the ladder exposed. Head back into the archives and now shoot the ladder to release it. Simply climb up and interact with the book. Glowecestrescire: Books of Knowledge locations Feign Death Travel to the bandit camp in Aelfwood (southwest of Glowecestrescire) and run down into the cave network. You should hear the glimmering sound effect get louder as you draw closer. Simply run behind the flag on the wall to obtain the final Feign Death ability. Vengeance of Thor The Vengeance of Thor skill is located in central Glowecestrescire in a place named Thieves Warren. This treacherous camp is filled with enemies, so you’ll need to take them down before you go hunting for the Book of Knowledge. Once you’ve fought your way through the camp, drop down into the moat and climb up into the hut to claim the book.

  • All Assassin’s Creed Mirage Trophies & Achievements – Dexerto

    All Assassin’s Creed Mirage Trophies & Achievements UbisoftThere are a handful of Achievements and Trophies for players to earn in Assassin’s Creed Mirage. Here’s a full rundown of all of them, and the requirements you’ll need to obtain them in the latest Assassin’s Creed game. Assassin’s Creed Mirage is the newest entry in the beloved Ubisoft franchise, and it makes a return to the series’ roots with a heavier focus on stealth-based gameplay, fewer RPG mechanics, and no vast open world to explore like the last few titles. Despite the lack of an open world, there’s still a lot to do in the game, and plenty of Trophies and Achievements to earn along the way from solving puzzles, finding lost items, and of course, completing the main quests. So, here’s a full rundown of all the Achievements and Trophies you can get in Assassin’s Creed Mirage. How many Trophies and Achievements are in Assassin’s Creed Mirage? Assassin’s Creed Mirage has 51 PlayStation Trophies to earn and 50 Xbox Achievements. Trophy and Achievement hunters will know the reason behind the 1-goal difference. However, if you aren’t as well-versed in this area of gaming, the reason PS owners get one additional Trophy is because a Platinum Trophy is awarded when every other Trophy is obtained. Assassin’s Creed Mirage: All Trophies & Achievements Here’s every Trophy and Achievement in Assassin’s Creed Mirage as well as the unlock conditions. Master of His Fate: Earn Every Trophy – The Master Thief of Anbar: Complete the Prologue – La shay’a waqi’un mutlaq: Become an Initiate of the Hidden Ones – The Blood of a Ghoul: Eliminate Al-Ghul – The Blood of a Dragon: Eliminate Al-Rabisu – The Blood of an Enchantress: Eliminate Al-Pairika – The Blood of a Spymaster: Eliminate Al-Mardikhwar – The Head of the Snake: Eliminate the Head of the Order – Bal kullun mumkin: Discover Basim’s past – Serving the Light: Reach the maximum Hidden One Rank – Self-improvement: Unlock all skills – Cutting Edge: Fully upgrade a weapon – Thick Skin: Fully upgrade an outfit – Fashion Statement: Apply dye to an outfit – Masquerader: Obtain both disguises – Treasure Seeker: Open a token chest – Potion Collector: Obtain a total of 10 elixirs – Fearless: Synchronize all viewpoints – Bird of Prey: Tag 100 guards using Enkidu – Explorer: Fully explore all territories – Defender of the People: Complete 10 faction contracts – Crossing Paths: Complete a Tale from Baghdad – Scholar: Bring all 7 lost books to Al-Jahiz – Riddle Me This: Obtain a treasure by solving an enigma – Tools of the Trade: Fully upgrade all tools – Eagle’s Eye: Kill 75 guards with throwing knives – Headhunter: Headshot 20 guards with throwing knives – Sleep Tight: Put 10 guards to sleep with blowdarts – Ambush: Have 10 guards trigger traps – Up in Smoke: Affect 20 guards with smoke bombs – Attention Seeker: Distract 10 guards with noisemakers – The Hands of a Thief: Pickpocket 50 people – You Snooze, You Lose: Pickpocket a guard affected by a blowdart – Curio Collector: Pickpocket 18 artifacts and bring them to Dervis – Hoarder: Save up 2007 dirhams – Dawn and Dusk: Use benches to pass time 5 times – Patron of the Arts: Pay musicians 5 times – Patron of Sell-Swords: Pay mercenaries 5 times – Patron of Industry: Pay merchant groups 5 times – Blade in the Crowd: Assassinate 10 guards while blending with the crowd – Surprise!: Assassinate 10 guards from hiding spots – The Shadow and the Flame: Defeat a Shakiriyya in combat – Silencer: Destroy a Horn Bearer’s horn with a throwing knife – Notorious: Stay at maximum notoriety for 10 minutes – Poster Boy: At maximum notoriety, become anonymous by tearing down wanted posters – Spread the News: Use the services of a Munadi 3 times – Unstoppable: Kill 5 guards with one use of Assassin’s Focus – Eagle’s Will: Survive 10 minutes in open conflict – Gifted Escapist: Collapse 20 scaffolding structures – A True Hidden One: Assassinate 10 guards in a row without triggering open conflict – Street Cleaner: Hide 5 bodies in bales of hay – Why not add to your new Assassin’s Creed Mirage knowledge by reading our other handy guides here at Dexerto: Assassin’s Creed Mirage system requirements | Is Assassin’s Creed Mirage coming to Xbox Game Pass | Assassin’s Creed Mirage: Release date & more | Assassin’s Creed Mirage Preview | Is Mirage coming to the Nintendo Switch? | How long does it take to beat Assassin’s Creed Mirage? | Will Assassin’s Creed Mirage have multiplayer or co-op?

  • AC Mirage’s Xbox store page once more raises concerns about “real gambling” – Dexerto

    AC Mirage’s Xbox store page once more raises concerns about “real gambling” UbisoftThe Xbox store page for AC Mirage once again features a “real gambling” tag, though a similar listing was removed several months ago. Following the 2022 Ubisoft Forward event that unveiled Assassin’s Creed Mirage, the game received its official Xbox store listing. All seemed well and good until people noticed the age rating marked AO for “Adults Only.” The rating, specifically, appeared because of a “real gambling” tag. Ubisoft promptly responded, noting that store pages with the AO ESRB label were false – for one, the title hadn’t yet garnered a rating. The publisher additionally insisted “that no real gambling or lootboxes are present in the game.” Xbox updated AC Mirage’s store page as a result. However, the latest update to the listing has fans concerned yet again. “Real gambling” label returns to AC Mirage’s Xbox listing During the recent PlayStation Showcase, Ubisoft announced the long-rumored October 2023 release date for Assassin’s Creed Mirage. Of course, the game’s various store pages quickly received an update – but one player noticed something rather concerning. The US Xbox listing for Mirage once more makes mention of “Real Gambling/Paid Contests.” Reddit user Assured_Observer shared a screenshot of the page in the following post: While many in the Reddit thread have pointed out that it’s likely a mistake given Ubisoft’s previous statements on the matter, others are using this as an opportunity to warn fans against preordering the new Assassin’s Creed title. Setting aside the gambling concerns, since the game still lacks a rating, many remain skeptical of Ubisoft after the microtransaction drama that plagued AC Odyssey and AC Valhalla. Both games launched with grind-based issues that incentivized in-game purchases, many of which were overly expensive. The hope is that AC Mirage won’t make the same mistakes, especially if Ubisoft is serious about leaving lootboxes out of the equation.

  • AC Mirage update 1.0.6 patch notes: New Game+, parkour improvements & more – Dexerto

    AC Mirage update 1.0.6 patch notes: New Game+, parkour improvements & more UbisoftUbisoft released patch notes for AC Mirage’s update 1.0.6, which will include the New Game+ mode, parkour improvements, and more. Unlike the three RPG-centric entries before it, Assassin’s Creed Mirage won’t receive extensive DLC support post-launch. However, that does not mean players will have nothing to do after wrapping up Basim’s adventure. Developers announced plans to release New Game+ and Permadeath modes several weeks ago, promising both would launch sometime in December. While New Game+ is on its way in a free content update, the Permadeath feature has been postponed to early 2024. AC Mirage’s New Game+ arrives alongside patch 1.0.6 Assassin’s Creed Mirage’s 1.0.6 Title Update will go live across all platforms on Tuesday, December 12. Depending on the platform, it’ll weigh somewhere between 2 to 5GB. Most notably, players can expect the patch to introduce New Game+, a mode where Basim returns to the main campaign with all of his skills and tools carried over from a previous save. The latest patch also adds Bayek’s Medjay attire from AC Origins, changes that improve Basim’s side and back-eject movements, and myriad bug fixes. It’s worth noting that Bayek’s outfit is a reward for jumping into New Game+. Players can begin the mode in the title screen or pause menu, then skip the prologue. The full release notes for AC Mirage 1.0.6 read as follows: New Game Plus New Game Plus is coming to Assassin’s Creed Mirage! Upon completing the main story on any difficulty, start a new game while keeping all collected skills and gear/costumes from your first playthrough. Additional details: You can start a New Game Plus playthrough from the title screen or pause menu. – You can skip the prologue and start directly in Baghdad – New Game Plus: Start a New Game Plus run and unlock Bayek’s Medjay outfit from Assassin’s Creed Origins. The outfit comes with three unique dyes that will be unlocked throughout your new run, allowing you to revisit this iconic costume with unique styles! Parkour Improvements to Side and Back-Ejects: The range of back and side ejects during parkour has been increased, allowing Basim to reach heights faster and cross bigger distances. Bug Fixing General: Fixed issues when pickpocket loot could not be retrieved properly after eliminating a target. – Improvements made to Chain Assassination. – Basim’s last known location will now display correctly after changing the enemy proximity option’s value. – Fixed several situations where level design was blocking parkour movement – Fixed issue where player could fall whilst performing a pole vault. – Fixed Follow Road to Quest Objective feature which was not working on World Contracts. – Graphics, UI, and Animations: Numerous graphics, environment or VFX improvements. – Fixed an issue where musicians were playing continuously after being paid with a faction favor. – Fixed the “Poster Boy” achievement. – Fixed the volumetric fog flickering during the loading screen. – Fixed an issue where mercenaries would leave their position to follow a guard to investigate a body nearby. – Fixed collision issues. – Fixed NPC navigation and interaction issues. – Fixed clothes corruption on NPCs. – Improvements were made to the contract card UI after the player modified the Hold Alternative setting. – Numerous fixes and improvements to character animations. – Codex orbs will now stay visible after being collected. – Territory discovery pop up now appears with no delay. – Fixed a black screen issue after skipping the game credits. – Improvements made to the Investigation board. Icon now fits the description whilst using colorblind mode. – Benches that are not usable will no longer be highlighted. – Fixed undesired swimming animation when colliding with walls. – Fixed an issue with Window Mode when clicking on the frame’s top bar caused the game window to be misplaced. – Audio: Music now continues playing whilst reading the codex details. – Various audio fixes and improvements. – “A New Beginning”: Fixed the volume of a Novice’s voice. – Compatibility: Improved OWO Haptic Suit support. – Stability: Addressed: Multiple stability improvements. – Multiple camera fixes. – Misc: Guards will now react when seeing Basim ripping the wanted posters. – Narrative consistency improvements between Fuladh’s speech and Rebekah’s letter. – Enemies will no longer investigate burning bodies that are affected by the Fire Demon outfit perk. – Update to game credits. – Updated the tool upgrade screenshot in the Codex. – Hide/Show panel functionality now works in all cases. – The Samsaama Dagger will now only heal the player every 5 hits with the sword. – Guard captain can no longer blow the horn whilst berserked. – Guards closer to the alarm will ring the bell first. – “The Marked Coins”: Fixed the merchant outfit. – Fixed issues when guards would not move from their position after detecting Basim. – Roshan will no longer block the entrance to Assassin Bureaus preventing the player from entering/exiting. – All landmine perk effects should now properly apply, no matter the order they are unlocked. – Improvement made to the Upper Harbor puzzle. – The Zanj Uprising Dagger perk will now correctly refill stamina for successful dodges. – Fixed refreshing issues in the store page. – Whilst wearing the Fire Demon outfit, players can now complete assassination objectives. – Addressed (the following includes story-related spoilers): Prologue: Nehal will now appear in the cinematic the day after the Winter Palace event. – “The Master Thief of Anbar”: Fixed the transition between gameplay and time passing (day to night) cinematic. – “The Master Thief of Anbar”: Players can now interact with the coin pouch on the merchant table. – “The Master Thief of Anbar”: Guards no longer ignore Basim while he is escaping the Winter Palace. – Tha’abeen (elite Order members) tag and health bar are now properly displayed. – “A Dance with Thieves”: Merchant in the background will stay visible during the cinematic dialogue with Murjana. – “A Dance with Thieves”: Murjana is no longer stuck after killing the Thieves. – “A New Beginning”: As Basim is joining the training ground, Roshan and her apprentice are now invincible whilst training together. – “A New Beginning”: Fixed an issue where a chest would randomly spawn after the cinematic with Rebekah. – “A New Beginning”: Fixed Nur’s behavior after Basim kills an enemy. – “A New Beginning”: Nur now correctly assassinates his first target no matter how the player assassinates their own first target. – “Al-Jahiz’s Lost Books”: Added a clue that informs the player to collect a final book after bringing the 6 Lost Books to Al-Jahiz. The clue is not shown if the book has already been given to him. – “Baghdad Bound”: Fixed the transition between cinematic and gameplay. – “Baghdad Bound”: Purchased content now appears in the inventory after completing the cinematic to avoid the pop-up being hidden by the cinematic. – “Bird Trap”: Player can now confirm the kill of General Jasoor. – “Blade in the Crowd, Tool in the Shed”: Guards now spawn correctly. – “Den of the Beast”: Player can now properly loot key from Warden’s body if they kill him. – “First Order”: Added an icon over Al-Ghul’s head when the player kills him from afar and leaves. – “First Order”: Al Ghul’s office door will now unlock properly. – “First Order”: Fixed an issue where a civilian would appear next to Roshan after loading a save. – “First Order”: Fixed an issue where Ali triggers the fight state (yellow icon) for him and the player after seeing a dead body on the ground. – “First Order”: Fixed the assassination prompt on Al-Ghul. – “First Order”: The Caravan leader now moves correctly. – “Follow the Fiery Trail”: The guard holding the key that opens the Scriptorium door now appears correctly. – “Gilded Butterflies”: Guards in front of Ning’s chamber will de-spawn after completing the quest. – “Gilded Butterflies”: NPCs now stay spawned if the player skips the auction cinematic. – “Gilded Butterfly”: Once pushed out of the doorway, the shelf can be pushed back to its original position. – “In Pursuit of Truth”: Lighting issues fixed when using Enkidu towards Alamut Lake. – “Jailbreak”: Ali now follows Basim correctly to the guard’s quarters. – “The Head of the Snake”: Quest will now unlock properly for players. – “The Hunter”: NPC can no longer drown around the Teahouse. – “The Marked Coins”: Fixed the “The Hidden One” NPC who was sliding towards the last building at the end of the race. – “The Serpent’s Nest”: Fixed an issue where the prompt asking the player to call Enkidu to locate quest objectives would appear while being indoors. – “The Servant and the Imposter”: Basim no longer repeats a sentence about the magic potion before and after delivering it to Makira. – “The Slave Merchant”: Guards cannot see Basim assassinating targets through the curtains. – “The Trade Delegate”: The guard carrying the key will now be visible. –

  • Unused AC Mirage scene hints at modern-day story moving to distant future – Dexerto

    Unused AC Mirage scene hints at modern-day story moving to distant future UbisoftSomeone allegedly unearthed deleted AC Mirage dialogue that indicates the franchise’s modern-day story will eventually explore a future setting. Unlike previous mainline entries, Assassin’s Creed Mirage doesn’t concern itself with a present-day tale. In breaking from tradition, then, Mirage focuses exclusively on the historical narrative starring AC Valhalla’s Basim. William Miles – Desmond’s father and prominent Brotherhood member – delivers a brief opening monologue, though. This scene ties into the events of Valhalla’s The Last Chapter content, yet it’s never paid off any further in Mirage. But supposedly unused voiceover lines suggest Ubisoft once had an even bigger William Miles-related tease up its sleeve. AC Mirage deleted scene teases shocking modern-day twist YouTuber Sliderv2 claims to have unearthed unused audio in an Assassin’s Creed Mirage datamine. Allegedly, these lines would’ve been positioned at the end of the game had they gone untouched. The minute-long dialogue exchange centers around two unknown characters, both labeled “Animus Operator” by subtitles. One Operator mentions finding a “memory ghost” in old files about a “Precursor GM.” They’re speaking about Basim’s 9th Century data in vague terms, before noting that William Miles collected said data. Eventually, it’s made clear that Miles’ tenure with the Assassins is “ancient history” from the 21st Century. In other words, these two Animus Operators are from the far-flung future. As of writing, developers have yet to confirm the legitimacy of this particular find. If it is real, there’s no hint as to why the short scene fell to the cutting room floor. The conversation between the two Operators may not be series canon, but it’s possible this hidden AC Mirage tease constitutes the first clue that modern-day tales in future installments won’t take place in modernity. With AC Infinity, Red, and Hexe still in the works, the sky’s the limit in terms of where Assassin’s Creed will venture next.

  • 3 Assassin’s Creed Valhalla easter eggs you need to see – Dexerto

    3 Assassin’s Creed Valhalla easter eggs you need to see UbisoftAssassin’s Creed Valhalla might not strike you as a game that blends the worlds of Harry Potter and Lord of the Rings, but if you look in the right place, these easter eggs can be found. Ubisoft’s game released alongside the Xbox Series X|S and since launch players have searched every inch of the game’s expansive world. In doing so, a number of exciting crossovers to other major franchises have been found. Although the world of Valhalla may be set in the age of the Vikings, which is nothing remotely like the grounds of Hogwarts, there are some things you can find that blur the lines. Best easter eggs in Assassin’s Creed Valhalla Harry Potter easter egg This easter egg is located in Lunden, south-east of St Paul’s Cathedral in a small thatched building. The building is guarded by a snake and a key is required to unlock the door. Use your Odin Sight and you’ll see a white indicator that marks the location of the key on the balcony of a nearby building. Once inside, players will find an eerily dark lit room filled with strange objects. On the table directly opposite the door, there’s a readable note for players that lists each of Voldemort’s Horcruxes from the Harry Potter films. These were, of course, the powerful objects in the Deathly Hallows, which contained a hidden fragment of a wizard or witch’s soul. Despite the room only containing the ‘Strange list’, it’s a great easter egg to discover. For any fans of the Harry Potter franchise, this is one you can’t afford to skip. Dark Souls easter egg It’s hard to find an open-world RPG that doesn’t have a reference to From Software’s legendary franchise. There are no complaints from fans, though, as it’s always exciting to discover a Dark Souls easter egg, especially if it’s the iconic bonfire. The bonfire is located in east Ledecestrescire in the ruins of a building. We’ve seen the same bonfire reference in countless titles and it still never gets boring. Luckily, as long as you remember to save regularly, you won’t be spawning back at the bonfire when you die. Lord of the Rings easter egg It would have been a missed opportunity to not include a reference to Tolkien’s Middle-Earth in the world of Valhalla. Lucky for us, Ubisoft didn’t disappoint and even added one of the Rings of Power into the game. The easter egg is located west of Glowecestre on the edge of the river in a small house. Players will need to locate the nearby hidden key with their Odin Sight and enter the building. Inside there’s a readable note that reads “One of the little folk asked me to make the door smaller, as he wants to keep unruly houseguests from his house.” This is a clear reference to Tolkien’s character Bilbo Baggins. Next to the note, the developers have even added a small ring in reference to the Rings of Power. It’s unfortunate that players can’t equip the ring, but honestly that’s probably for the best.

  • Assassin’s Creed – Dexerto

    Register Sign in Login to enable dark mode. Sign up for free to unlock exclusive perks: See fewer ads An Ad-lite experience on articles. Dark Mode Customize your Dexerto experience, choose between dark or light. Great deals with our monthly newsletter Recommendations for unmissable entertainment. Save money with the best online deals in Gaming, TV and Movies, and Tech. Already have a Dexerto Media Group account? Login Register Gaming Entertainment TV & Movies Esports Tech Connect With Us Twitter Twitch YouTube More Archive About Us Advertise With Us Sign up free now Sign in Gaming Entertainment TV & Movies Esports Tech Connect With Us More Gaming Assassin’s Creed Assassin’s Creed | All All Assassin’s Creed Assassin’s Creed Shadows: Release date, platforms, characters, more Brianna Reeves Assassin’s Creed Assassin’s Creed Shadows: Release date, platforms, characters, more Brianna Reeves Kick Kick staff deny platform is going “woke” with new AI moderation tools Brad Norton Assassin’s Creed Assassin’s Creed Shadows devs address Japanese community over historical backlash James Lynch Assassin’s Creed Asmongold calls out “inauthentic” Assassin’s Creed Shadows for One Piece sword snafu Michael Gwilliam Magic: The Gathering MTG Assassin’s Creed’s most-wanted Commander gets 500% price spike Jack Bye Articles Magic: The Gathering MTG misprint makes Assassin’s Creed card a fan-favorite Jack Bye Magic: The Gathering MTG Assassin’s Creed’s deadly Dimir Commander gets 500% price spike Jack Bye Gaming Best Assassin’s Creed games ranked, from AC1 to Valhalla Sam Smith Assassin’s Creed Ubisoft boss confirms multiple Assassin’s Creed remakes are planned Brianna Reeves Magic: The Gathering MTG Assassin’s Creed leak reveals all-powerful God card Jack Bye Gaming All reprints in MTG Universes Beyond: Assassin’s Creed Jack Bye Magic: The Gathering MTG Assassin’s Creed Excalibur artifact is perfect for your Voltron commander Jack Bye Gaming All Sagas in MTG Universes Beyond: Assassin’s Creed Jack Bye Assassin’s Creed Every Assassin’s Creed mainline game in chronological order Raissa Jerez Assassin’s Creed Assassin’s Creed Infinity: New name, platforms & everything we know Andrew Highton 1 2 3 4 5 6 7 8 9 View Archive

  • Artifact – Dexerto

    Register Sign in Login to enable dark mode. Sign up for free to unlock exclusive perks: See fewer ads An Ad-lite experience on articles. Dark Mode Customize your Dexerto experience, choose between dark or light. Great deals with our monthly newsletter Recommendations for unmissable entertainment. Save money with the best online deals in Gaming, TV and Movies, and Tech. Already have a Dexerto Media Group account? Login Register Gaming Entertainment TV & Movies Esports Tech Connect With Us Twitter Twitch YouTube More Archive About Us Advertise With Us Sign up free now Sign in Gaming Entertainment TV & Movies Esports Tech Connect With Us More Gaming Artifact Artifact | All All Shroud has one major complaint about Artifact, and he’s not alone Ross Deason Shroud has one major complaint about Artifact, and he’s not alone Ross Deason Articles 1 View Archive

  • How do zip rails work in Apex Legends? New map mechanic explained – Dexerto

    How do zip rails work in Apex Legends? New map mechanic explained Respawn EntertainmentZip rails have been added to Apex Legends in Season 15 with the launch of Broken Moon. If you thought zip lines were getting boring and old, this new system throws some curves into the mix — literally. Here’s how they work. Zip lines have been a staple of Apex Legends since release. Players have used them to traverse the various maps the Apex Games take place on, either finding new heights or making quick horizontal, straight-line rotations. In Season 15 they’re getting a facelift with all-new zip rails — with bigger and better technology — launching as part of new map Broken Moon in Apex Legends. Not only are they faster, but they also go around corners and can aid teams with quick rotates around the new map. Here’s how zip rails work, and how to best use them in Apex Legends. What are zip rails in Apex Legends? Zip rails are like the zip lines you know and love in Apex Legends, but with more speed. Respawn equated them to a “rollercoaster” flying around the edges of the map, allowing for easy rotations. “Think of them as a transit network with predetermined routes and stops,” lead level designer Jeff Shaw said. “They function really similarly to zip lines, but you get increased speed and momentum so they’re a lot of fun to play with that way. They can also bank and curve around corners. “They’re a rollercoaster, high-risk, high-reward rotational tool.” It’s important to note traveling on the zip rails doesn’t make you immortal in Apex Legends. It’s like a regular zip line in that regard — your accuracy will be impacted, and you can also be a sitting duck for enemies to shoot at. However they can be used in ways other than rotating. Because you can only hop on lines at predetermined points, you can camp out stops to ambush teams. Zip rails are also really effective at getting out of a sticky situation at speed, or chasing a weak foe. “Zip rails have really added this vector of depth and strategy to the experience,” Shaw continued. “Commonly you might use them to go from one point to another, but you can also use them in a bunch of other ways. “You can use them to escape from danger or aid you to make a quick decisive push when you have a shield break or an advantage. You can play strong defense on them and ambush people at the end. They’re super fun and they generate plenty of these memorable moments.” Maps with zip rails in Apex Legends Currently, zip rails are exclusive to Broken Moon as of the launch of Apex Legends Season 15. However, Respawn haven’t ruled out bringing them to more maps as they try to diversify the battle royale experience and create different environments.

  • YouTubers Dude Perfect recreate Apex Legends in real-life battle royale – Dexerto

    YouTubers Dude Perfect recreate Apex Legends in real-life battle royale Dude Perfect: YouTube / EAYouTubers Dude Perfect brought Apex Legends to life and created a special airsoft arena, complete with supply boxes from the game. Apex Legends has quite a distinct style that helps separate it from the competition, but who knew that could translate so well to the real world? Dude Perfect showed off their custom arena to their nearly-50 million YouTube subscribers as the whole group competed against each other to be the top squad. An official Apex Legends banner and supply boxes were featured thanks to a sponsorship by EA, but those aren’t the only things that helped convert the game from the virtual world. While they couldn’t see this playing the game in person, viewers were treated to an overlay that matches the game where they could see the squad’s health and their loadout. Of course, their health was marked by balloons, not hit points. Unfortunately, the players didn’t dress up as characters from the game, so viewers weren’t treated to seeing a Pathfinder or Wraith tearing up the battlefield. One person did try out a Caustic-type outfit, so it’s not like it was a total loss. When the battle wrapped up, the familiar “You are the Champion” text flashed across the screen, which is what happens when players come out on top in Apex Legends. Those hoping to get into an airsoft war of their own can do so at GTI Training, which is where this video was filmed, but all of the Apex accessories will be missing. The battle royale genre has always lent itself quite well to paintball or airsoft, so it’s actually surprising we don’t see more crossovers like this. Obviously, having the entire event sponsored by EA certainly makes things easier to pull off. Who knows, if this actually ends up being beneficial for the publisher, we might be seeing more Apex-themed airsoft wars like this in the future.

  • YouTuber Zylbrad breaks Apex Legends server with ridiculous kill record – Dexerto

    YouTuber Zylbrad breaks Apex Legends server with ridiculous kill record Respawn EntertainmentPopular content creator Zylbrad has set a bizarre new kill record with a ridiculous Respawn Beacon tactic in Apex Legends – almost breaking the battle royale’s servers in the process. As with many battle royale titles, hardcore players will often look to rack up as many kills as possible in an attempt to set new records and earn bragging rights. It is no different in Respawn’s Apex Legends, with tons of players looking to dethrone the current list of record holders for the top spots in each of the game modes and playlists. Breaking a high kill record requires players to have a near-flawless performance, as well as a lot of luck in hunting down enough enemies, and it is why these high scores can be incredibly difficult to beat. However, Australian YouTuber Zylbrad decided to take a different approach to setting records in the battle royale, instead, gathering a lobby full of his fans, who each helped him in picking up free kills. “Today we’re going to achieve the world record of kills,” he explained, “we’re going to go to the same spot with our Respawn Beacons, that is the key, that’s how we’re going to get the most kills ever.” Zylbrad gathered dozens of players around him during his attempts and set down countless Mobile Respawn Beacons to continue lining up more and more players for him to shoot. The gameplay itself was quite hectic but eventually, the YouTuber managed to rack up over 272 kills during his final attempt, although the servers did not hold up too well after the last kill, with an error popping up on his screen. “Server shutting down – Internal server error,” he read aloud, “No, did that count? I’m in the game but its glitched. Does anyone see this, we broke the game.” After a short while, however, they were sent to the post lobby screen and Zylbrad’s score was seemingly counted, rewarding him with a whopping 37,539 XP for his efforts. While these bizarre attempts obviously do not count towards any of the official Apex Legends kill records, Zylbrad still, technically, managed to set a new record with all of the help he had.

  • ALGS pro quits Apex Legends after abusive messages go public – Dexerto

    ALGS pro quits Apex Legends after abusive messages go public Respawn EntertainmentSixteen-year-old Apex Legends pro Jaeden ‘Caprah’ Valle has stepped back from competitive play after abusive messages he wrote about fellow pro Nicholas ‘sSikezz‘ Odom were leaked. Talented young Apex Legends pro Caprah will no longer be attending the ALGS Playoffs in London or competing in Split 2 after a string of abusive messages he sent was made public. The screenshot of a conversation over Discord shared on January 5 shows Caprah making a number of derogatory and offensive comments toward XSET player Sikezz. This Twitter post sparked responses from some of the biggest pros in the Apex scene including Reps, ImperialHal, Monsoon, and Apryze. Mac ‘Albralelie’ Beckwith said he’s never heard “anything good about this kid outside of his mechanics” and that it’s such a “waste of his skill”. I literally never hear anything good about this kid outside of his mechanics. Such a shame and waste of his skill. — Albralelie (@TSM_Albralelie) January 5, 2023 Following this, Caprah’s Esports Arena teammate Nathan ‘Lewda’ Dias took to Twitter to reveal this wasn’t the first time they’ve had to deal with the 16-year-old’s toxicity as a team. According to them, they tried to “solve this quietly like 6x” but ultimately they felt that Caprah needed to learn that “actions have consequences”. While they were cautious about leaking the DMs and didn’t want to want to “ruin a kid’s life”, they thought that the lesson it would teach him would be positive in the long run. Caprah apologizes for comments On January 6, Caprah made a Twitter post apologizing for his actions and revealed that he will “no longer be attending the upcoming London event” and likely “won’t play competitive apex ever again”. Speaking on his actions over the past year, the young pro said “sorry to everyone who believed in me” and made it clear that he will “own up to the mistakes”. TSM pro player Philip ‘ImperialHal’ Dosen did take the time to remind Caprah that his career isn’t over and that he’s “welcome to playing with me whenever on stream because I do believe you’ll change”. He made it clear to the 16-year-old that “if you continue to stream and prove your improvement as a person, people will have no choice but to give you a chance again”. For now, Caprah has made it clear that he will be stepping away from competitive Apex Legends permanently. It’s unclear whether or not he will continue to stream Respawn’s battle royale on Twitch.

  • XSET are pretty much done with esports after exiting Apex Legends – Dexerto

    XSET are pretty much done with esports after exiting Apex Legends Joe Brady/ ALGSXSET dropped its Apex Legends team and said it is putting a “strategic pause” on esports as it moves almost entirely away from competitive gaming. XSET officially announced it dropped its ALGS roster on April 30. The organization’s former players revealed they had been dropped hours before, and claimed XSET was leaving Apex Legends esports altogether. Apex Legends was the last game where XSET fielded a competitive esports team, as many of the other people signed to the brand as competitive gamers are content creators or co-owners of the company. When contacted by Dexerto, XSET said it is pausing its esports efforts but will still be involved with competitive Fortnite in some way. “It’s no secret that the esports industry faces financial challenges, and while we believe these will eventually be resolved, XSET has chosen to take a strategic pause from competitive esports. While we have always fielded competitive teams, esports has never been the core mission of XSET. “Instead, we are doubling down on strengthening our gaming lifestyle focus… We may re-enter esports at some point, but we don’t have any current plans to do so soon. The only area we will touch competitive gaming is in Fortnite, and we plan major growth there, so stay tuned for some big things coming,” XSET co-founder and CEO Greg Selkoe said in an email. XSET has been pulling further and further away from esports since its initial founding in 2020 when it had multiple esports titles and players signed on. The company’s co-founder, Macro Mereu, left to start his own esports company, M80, in 2022. Selkoe told Dexerto in 2023 that he wanted to be in esports, but the investment also had to make sense for XSET’s bottom line. “If you have 15 esports teams it costs a lot of damn money,” he said at the time. XSET competed in as many as 12 different esports titles in 2022 at its peak investment with teams in Rocket League, Rainbow Six: Siege, and Valorant. The organization never brought home a championship title in a major esport, though it qualified for some of the biggest tournaments in Apex Legends, Valorant, Rocket League, and Rainbow Six. The organization is one of many who have pulled back their investment in esports as the industry faces negative economic headwinds.

  • xQc reveals biggest problem he has with Apex Legends in hilarious gameplay rant – Dexerto

    xQc reveals biggest problem he has with Apex Legends in hilarious gameplay rant Twitch: xQcOW / RespawnWhile Twitch has been primarily dominated by Apex Legends over the last while, Twitch superstar Felix ‘xQc’ Lengyel isn’t too fond of the battle royale, citing how nobody really fights. The release of Apex Legends Season 10 has brought a lot of streamers back to the game, and it has even emerged as the number one streamed game on Twitch since the season was released back on August 3. With notable names such as TimTheTatman, NICKMERCS, and Cloakzy all trying their hand at the game once again, xQc has also dived into the action but has hard some harsh words for the battle royale. Apex differs from other BRs such as Warzone and Fortnite mainly due to the wide array of characters and abilities within the game. However, Lengyel is more concerned with the lack of combat he’s faced while trying his hand at Apex. “Nobody actually fights” in Apex says xQc Battling opponents within any battle royale is essentially the main component of the game, and over the duration of an Apex match, players are bound to run into other teams around the map and this can lead into some interesting combat. But, during these fights, players are bound to take cover, regen their shields and health, causing the battles to be prolonged more often than not. It’s become rare for players to just jump into the action without healing unless its off spawn. This is where xQc takes issue with, going on a mini-rant the streamer shouted: “Nobody actually fights,” followed up by a hilarious sequence of him imitating characters popping syringes or shield batteries within the game. All-in-all, it makes for a pretty stellar clip, and adds to the monumental amount of xQc rants he has done against games. Somehow Felix managed to captivate how every Apex fight goes for the most part, as there’s a large tendency for players to heal after getting hit right away. Though, he’ll probably junp back into the Apex Games sooner rather than later.

  • xQc uses his Overwatch skills to dominate Apex Legends – Dexerto

    xQc uses his Overwatch skills to dominate Apex Legends Respawn Entertainment/OWLStreamer Felix ‘xQc’ Lengyel became a big name on Twitch in part because of his impressive Winston play – and now, it looks like he’s taking those Overwatch skills to Apex Legends. Apex Legends was released by EA on Monday, February 4, and xQc has been dabbling in the new battle royale game since its launch. One of Apex’s characters, Gibraltar (besides having the same name as an Overwatch map), has the ability to put down a shield for his team that looks very similar to Winston’s barrier. It didn’t take long for xQc to use this familiar mechanic to his advantage, either. As his team engaged an enemy squad, xQc deployed his shield and maneuvered in a way that’s instantly recognizable to anyone who’s played Winston – or to anyone who’s gone up against someone with some idea of what they’re doing with the character. Sure enough, xQc’s superior tactical skills allowed him to dispatch his opponent fairly easily. Apex has stayed on top of the most viewed games on Twitch since it was released, so there’s a good chance xQc will continue to play it in his usual rotation. With rumors going around about ranked play possibly coming to Apex soon, maybe we’ll see xQc get even more into the grind of the game, as well. Read More: Is Ranked Play coming to Apex Legends? – The first Apex Twitch Rivals tournament was announced on Wednesday, February 4, so it will definitely be interesting to see how long the Apex hype lasts.

  • xQc harshly criticizes Code Red Apex Legends tournament format – Dexerto

    xQc harshly criticizes Code Red Apex Legends tournament format Streamer Félix ‘Apex Legends tournament after being sent to the loser’s bracket where he found a discrepancy in the seeding. xQc had just come off a disappointing loss in the tournament when he discovered that the way teams filled the lower bracket didn’t line up with what he believed to be a proper double-elimination structure. This led xQc to lash out at tournament for its “randomized dogshit” format which he thought was about to make them face tougher competition. Although they had lost, they were put on a collision course to face the winner of Doc or summit’s team, when the other side of the loser’s bracket would have given them either Trainwreck or Imaqtpie’s squad. “Wait why do we face Loser’s of 8,” xQc said in disbelief. “It should be – What?! Oh dude, I hate this randomized dogshit. The winner of the hardest matchup, should go against easier matchup.” If he would have been placed where he originally thought his team should have been, xQc would have eventually played against Trainwreck’s team who managed to stave off elimination with 64 points in the second round of the Loser’s Bracket. Since it didn’t work out like as he’d hoped, xQc squared off against summit’s team during the second Loser’s Bracket match and ended up losing 78-88. Though it’s unclear what caused the discrepancy, at the time, xQc didn’t let it bother him as he recognized that they still had to win out to avoid elimination in a fiercely competitive lower bracket.

  • xQc explains his main problem with weapons & aim in Apex Legends – Dexerto

    xQc explains his main problem with weapons & aim in Apex Legends Respawn Entertainment / Twitch: xQcWith the launch of Season 10, a number of top players and streamers are playing Apex Legends and familiarizing themselves with the Apex Games — but Felix ‘xQc’ Lengyel has a serious issue with the gunplay. Some top Warzone streamers are seeing success switching over, but the wider Twitch community are also getting involved, mastering new Legend Seer and showing the game some love. xQc is one of the many getting involved and has been mastering his craft and scratching the competitive itch. That said, he’s got one serious issue with the game, and it relates to the all-important gunplay. After a rather ugly gunfight against an opposing Bloodhound, which saw the Canadian streamer only get a few shots off before missing several and being downed, xQc let loose. “Stop saying ‘sick aim’ okay,” xQc begged of his chat, who were mocking him over the state of the gunfight. “These guns… you hold left-click, and the world starts exploding. Fireworks out the front, earthquake out the bottom, f**king churning out the a*s. You can’t see sh*t anymore, dude.” This is a very xQc way of saying that, essentially, the VFX, muzzle flash and screen shake are very hard to deal with when engaging in a fight in Apex Legends. While this is something most Apex Legends players are used to, you can imagine why it might be a slight shock to the system to someone that doesn’t play it regularly. The muzzle flash is one that can be reduced, too, but it requires finding a gold Barrel Stabilizer, which is a lot easier said than done. It didn’t seem to put xQc off too much, as he carried on playing, but it definitely bothered him big time in the heat of the moment.

  • xQc and Dizzy let Apex Legends noob win a match in hilarious fashion – Dexerto

    xQc and Dizzy let Apex Legends noob win a match in hilarious fashion As a professional Overwatch player, Félix ‘xQc’ Lengyel is expected to dominate opponents while playing games, but the streamer, alongside NRG Esports’ Dizzy, recently gifted a new Apex Legends player a victory on the game. Apex Legends has quickly become one of the most popular games in the world, smashing through the 25 million total players mark just one week after it released on February 4. With that, a number of high profile streamers have also switched over to Respawn’s battle royale title, including xQc and Pokelawls, who joined Lengyel and Dizzy on Apex Legends on Monday, February 18. During the broadcast, xQc, Dizzy and Pokelawls found themselves in a three-on-one situation to finish the game, against a player who clearly had no experience of playing Apex Legends. Instead of quickly eliminating their opponent and claiming the victory, the squad decided to hand the victory to the player, lining up for him and bobbing up and down as he attempted to snipe them from close range. Read More: Lirik loses it over Apex Legends cheaters – “Hey,” yelled xQc as his opponent took down Pokelawls to seal the win, clapping his hands in celebration. “He did it,” shouted Pokelawls, while Dizzy simply labelled the situation as: “awesome.” While the trio had already guessed that he wasn’t an experienced player, their suspicions were confirmed when his banner appeared, showing that the player was level 11, with xQc saying: “Level 11? New player.” xQc has become a major name on Twitch thanks to his hilarious streams, and recently announced that he would be making a return to professional Overwatch with the L.A. Gladiators Legion team, and will likely feature in Overwatch Contenders at some point this season. While xQc and his squad gave their opponent the victory on Apex Legends, it’s doubtful that any of Lengyel’s Contenders opponents can expect similar treatment.

  • xQc mocks aim assist players in Apex Legends: “You’re playing half the game” – Dexerto

    xQc mocks aim assist players in Apex Legends: “You’re playing half the game” Twitch: xQcThe never-ending debate of controller vs keyboard and mouse inputs is particularly prevalent in Apex Legends, and streamer xQc has stirred up the two sides again by claiming that using aim assist is only playing “half the game” – with the other half played for you. The former Overwatch pro has spent a lot of time playing Apex on stream in 2021 and has progressed in his skills rapidly. He’s not exactly up there with the pros or top competitive streamers yet, but can more than hold his own even against tough opposition. On December 15, xQc was participating in an invitational tournament against lots of streamers and even some professional players, like ImperialHal, knoqd, and Sweet. Some of the competitors were controller players, and xQc was eliminated in one match by TSM streamer Daltoosh, which prompted xQc to call it “kinda lame,” sparking debate in his chat. xQc says aim-assist is superhuman He continued “The problem is it [aim assist] can react faster than a human can, at all times. It starts the tracking for you at superhuman speed, that’s the main problem with it. Unsurprisingly, this kicked off a bit of a war in chat, as controller players argued that the benefits of aim assist are grossly exaggerated by PC players, just as an excuse for losing a gunfight. But, xQc snapped back, claiming that with aim assist on, a controller player is only playing half the game. “You’re playing half the game. You’re letting the computer do half the job for you.” Apex Legends allows either input to be used in competitive play, although there are restrictions on controllers to prevent cheating with the use of ‘strike packs’ or other modifications. A number of top competitive players use a controller, most notably Snip3down (now back competing in Halo), although the vast majority of the very best players are keyboard and mouse users, which would suggest controller aim assist does not provide the overwhelming advantage which is often claimed. However, KBM players argue that any assistance at all given by the computer, rather than human input, is not competitive.

  • Wraith’s ‘Naruto’ sprint is still in Apex Legends, with a catch – Dexerto

    Wraith’s ‘Naruto’ sprint is still in Apex Legends, with a catch Respawn EntertainmentWraith mains everywhere were in despair when Respawn revealed the new sprint animation for the Legend, removing the iconic ‘Naruto run’ as it became known. But, it’s actually still possible to get her old animation back in Apex Legends, with the right equipment. The devs reasoning for changing Wraith’s sprint animation was simple: it allowed them to balance the character without actually changing any of her abilities. A full explanation is given in the Aftermarket patch notes. Instead, Wraith simply becomes an easier target to hit when sprinting, as her hit-box area becomes more exposed, as opposed to the slouched over version previously. The downside, is that it undoubtedly loses some of the ‘character’ which Apex Legends is known for with each of it’s playable Legends. In the name of balance, an individual trait has been lost. Not completely, however. It’s been discovered that Respawn may have forgotten to apply the new animation in all scenarios for Wraith, meaning that you can actually ‘glitch’ her back into her old running stance. And, it’s incredibly simple to do. All you need is any throwable ordinance (a frag, arc star, thermite, etc.) and then sprint. As shown below, thanks to u/ChuxMech, Wraith once again will lean over, making her hitbox as small as possible. Of course, it’s not the complete Naruto run, as one of her arms is held forward with the nade. Aside from just bringing back her iconic run, this may actually give you a slight advantage when making your escape. After all, Respawn themselves clearly found the difference significant enough to warrant a change in the first place. The bad news, is that the devs are likely already aware of this workaround to get Naruto Wraith back, and their next update is expected to drop this coming week, to fix this and a number of other issues since the Aftermarket Collection event update.

  • Wraith’s heirloom gets new animations in Apex Legends Season 16 – Dexerto

    Wraith’s heirloom gets new animations in Apex Legends Season 16 Respawn EntertainmentSeason 16 awarded Apex Legends players an unexpected gift, updating Wraith’s heirloom animations and kunai color. Apex Legends Season 16 is here, and although the seasonal update doesn’t include a new legend, there is plenty to be excited about. The season “remasters” classes, dividing Legends into five new categories. Season 16 also introduces a new mode, weapon, and a long list of a legend and weapon balancing. Community members also hoped for an update for Wraith’s Heirloom after a leak suggested a recolor of her kunai knives. Players were disappointed as the Season 16 patch notes failed to mention an Heirloom change, but Respawn ultimately pulled through. The developers finally introduced a long-awaited revamp of Wraith’s Heirloom in a secret update. Wraith receives new Heirloom color and animations On February 14, Apex Legends content creator KralRindo uncovered new Heirloom animations for Wraith. Heirlooms are ultra-rare cosmetics that change the skin of your melee weapon. Each Legend has an Heirloom set featuring a banner pose, quip, and melee weapon skin. Wraith’s kunai skin has been available since the game’s launch, and community members have begged for an update with the fan-favorite character. We got a look at three new Heirloom animations. First, Wraith flipped her kunai knife and teleported it back to herself. Next, Players received a dive into the game’s lore as Wraith looked at Wattson’s case file and mentioned when Wattson thought she was a ghost. In the final two animations, Wraith killed a fly and wiped sweat off her forehead with a towel. Community members went crazy over the unannounced update. One fan responded, “they actually did it, they made Wraith’s heirloom animation actually good.” A second user added, “best animation in the game for the OG character, that’s what’s up.” The Apex Legends content creator also provided a look at Wraith’s new Kunai recolor. Community members theorized which character would receive an Heirloom update next, and most players asked for Octane. Heirlooms can be purchased using Heirloom Shards, which are earned by opening Apex Packs.

  • Wraith Voidwalker skin finally returns in Apex Legends Summer of Plunder – Dexerto

    Wraith Voidwalker skin finally returns in Apex Legends Summer of Plunder Respawn Entertainment[jwplayer cgdaanpd]The legendary Wraith Voidwalker skin has finally returned to Apex Legends as part of the battle royale’s new Season 5 ‘Summer of Plunder’ sale event, more than 300 days since it was last available in-store in 2019. Apex Legends has few skins quite like Wraith’s Voidwalker variant. Not only is Wraith by far the most popular Legend — she boasts a whopping 31.95% play rate in season five, 21.39% more than the next highest — but her Season 2 skin was only available for a few short weeks. That meant anyone who picked up the battle royale after August last year had no way to collect the futuristic variant. Respawn was also pretty firm on the idea of it not returning, with producer Josh Medina suggesting it “might never be back.” Wraith fans can rejoice, however; nearly a year after ‘Voidwalker’ was shelved indefinitely, it’s made its grand return. Apex players can now get their hands on the Season 2 skin as part of the Summer of Plunder event. The skin does come with a hefty price tag. If you want to add the rare Season 2 cosmetic to your collection, you’ll have to dole out 2,500 Apex coins. It’ll net you a rare banner frame and a rare “Gnarly” RE-45 skin too though. The Voidwalker skin is back in #ApexLegends! pic.twitter.com/FnKILmvxCn — Apex Legends News (@alphaINTEL) July 21, 2020 The rare Voidwalker skin isn’t the only skin and cosmetic arriving in Apex Legends with the new event either. Loba’s mysterious P2020 pistol is also available in the store as part of the ‘Dressed to Kill’ bundle. It first appeared in the Season 5 trailer. The Loba set comes with a similar Apex coins cost. The bundle also includes a free unlock for the feisty new Season 5 Legend, and a dark-trim red Elizabethan outfit titled “Elegante.” The ‘Phase Shift’ set is the last Legend bundle. It comes with rare re-release skins for Lifeline and Bangalore — who is set to take center stage in the Apex story next season — and a new Prowler skin, “Night Light.” There is a huge amount of smaller bundles also included in the sale. These include a “Holy Grail” pack, a “Lucky Cat” bundle, and a “Treasure Trove” collection. Here’s the full list of Summer Sale loot bundles, available now: “Holy Grail Bundle” — Seven (7) Apex Legends loot packs, one (1) legendary loot pack, exclusive Caustic Grail charm. – “Lucky Cat Bundle” — Twenty-five (25) Apex Legends loot packs, exclusive Lucky Cat charm. – “Treasure Trove Bundle” — Seventy (70) Apex Legends loot packs. – Now that the Voidwalker skin is finally back, there’s one question on every Wraith main’s lips: when is the Airship Assassin coming back? Yep, we’ve seen the comments on social media; there’s just as much demand for the stylish Void Specialist recolor. Unfortunately, Respawn has been even quieter on the Airship Assassin’s return, though data miner Shrugtal seems to believe it isn’t on the horizon. For now, Wraith players will just have to enjoy Voidwalker’s long-awaited re-release.

  • Wraith voice actor explains why she’s never played Apex Legends – Dexerto

    Wraith voice actor explains why she’s never played Apex Legends Instagram: therealshantel/RespawnThe actress behind the voice of Wraith, Shantel VanSanten, has explained why she hasn’t actually played a game of Apex Legends – noting that it is pretty different to what she’s played before. While there are plenty of differences between Apex Legends and its rivals in the battle royale market, one of the biggest differences comes in the form of the game’s characters. They come with set abilities that can be combined together in a trio to create a squad worthy of being called Apex Champions. These characters have all got their own personalities behind them as well, voiced by real-life actors who have appeared on TV and other projects. Some of them, including Chris Edgerly, the voice behind Pathfinder, have embraced the game and its fanbase by playing the game and creating content. Though, not everyone has followed suit. Shantel VanSanten, the voice behind Wraith, appeared on Edgerly’s podcast to discuss her experiences with voicing the character and being a part of the game’s development, when she let slip that she hasn’t actually played a match. “I have to visualize it because I’ve never played the game, sorry guys,” the actress said, talking about the process of recording voice lines for in-game scenarios. Yet, she noted that she’d seen it being played online and that the battle royale looks so incredibly different to what else she’s actually played. “I’ve seen it online because I wanted to understand some of the things but then I got really overwhelmed because I did not understand how complicated it was. I’ve played Mario Kart and Plants vs Zombies and then I go and I’m like ‘what is this game?!” VanSanten added. (Segment begins at 19:20 for mobile readers) Of course, while it is enjoyable to fans, the game isn’t for everyone – and that even includes those who have had a hand in giving it to the gaming world. Seeing as the game isn’t set to be any less complicated than normal in the future, we probably won’t see VanSanten mimicking her Wraith in-game anytime soon. Edgerly, meanwhile, can be found streaming in his Pathfinder character on Twitch. He’s also teamed up with Roger Craig Smith, the voice of Mirage, and played a few games, but it doesn’t sound like VanSanten will be joining him for a match.

  • Wraith has become the most popular character in Apex Legends again – Dexerto

    Wraith has become the most popular character in Apex Legends again Respawn EntertainmentWraith has regained her place atop the Apex Legends meta in Season 11, leapfrogging Octane and Pathfinder to take the throne as new release Ash plummets out of the top five amid the ongoing Storm Point reshuffle. All hail the Apex Legends queen — after two seasons away from her throne, Wraith has regained her status as the most-picked legend in Respawn’s battle royale. The Interdimensional Skirmisher was one of eight characters included in the Apex Legends roster at launch, and immediately captured the hearts of thousands. Since 2019, aside from a few small blips, Renee Blasey — aka Wraith — has reigned supreme in pick rates. In Season 9, however, her place atop the totem pole was shaken. Octane roared into the top spot as Apex Legends pro players figured out game-breaking combos with the speedster, including the infamous “Revtane” comp. The status quo has been restored though, with ApexStatus revealing Wraith has regained her throne with an 11.7% pick rate following the Escape update. Ash continues her Apex Legends slide Wraith’s return to the top comes after a 7.94% dip for Octane, but the High-Speed Daredevil isn’t actually the biggest mover and shaker of the meta in recent weeks. Instead, this season’s Legend has seen the biggest dip. Ash, an iconic villain from Respawn’s original Titanfall franchise, stormed into the Apex Legends meta on November 2. The simulacrum’s Phase Breach ultimate seemed like a quick replacement for Wraith’s Dimensional Rift. A host of ranked players and ALGS pros scooped up the game’s new toy. In more recent weeks, however, Ash has struggled to live up to expectations. She slides down to a 7.4% pick rate, just 0.2% above Valkyrie. She now sits behind Pathfinder (at 8.9%) and Bloodhound (8.4%), who round out the top four. The biggest risers recently have been Caustic. He recently scored a 46.58% lift, to 4.4%, while Wattson’s Escape buffs have launched her to a 3.9% play rate. What makes Wraith a great pick? The Interdimensional Skirmisher’s rise in the ranks isn’t actually off the back of any buffs or changes for the popular Apex Legends character in the Escape update. Instead, it comes down to just that — popularity. Wraith has stood out as a famous solo queue pick since early 2019, particularly due to mobility. Thanks to her Into The Void tactical and Dimensional Rift ultimate, Wraith doesn’t have to rely on teammates to make quick rotations or speedy getaways. Considering Apex Legends as a game is so reliant on fast-paced movement, and every players’ ability to traverse the battlefield as quickly as possible to find enemies and better positions, Wraith is almost a must-pick character. On top of all that, Wraith as a Legend is also just very cool. She’s a mysterious badass former warrior powered by the Void. Sometimes it’s just as simple as that. Wraith may have retaken her Apex Legends throne, but there’s every chance the popular pick slips back behind Octane again if new combos emerge. The player base might even simply lean another way again. Keep an eye on our Pick Rates tracker to see which way the meta is trending in any given week. For a full guide on how to play the Interdimensional Skirmisher, or if you’re just looking to take your gameplay to the next level, check out our Wraith guide here.

  • Wraith invincibility exploit is still ruining Apex Legends matches – Dexerto

    Wraith invincibility exploit is still ruining Apex Legends matches Respawn EntertainmentDespite being a known issue for months, players are still exploiting a bug with Wraith’s abilities that allows them to stay invisible and take no damage from the ring, completely ruining matches for opponents. This glitch was first discovered way back in July 2019, as players found that it would allow the character to survive endlessly outside of the safe zone, essentially guaranteeing them the win as all other enemies would die to the ring damage. Nothing much was made of the exploit back then, as it wasn’t widely used and requires some expert timing to make it work. But it’s continued to rear its head in matches since then, and is still happening now, almost one year after it’s discovery. The latest incident was again posted to Reddit, where the final player, a Bangalore, is seen trying to use healing in the final circle to outlast the mystery opponent, but of course, it was in vain. After succumbing to the ring damage, the final player standing is shown to be a Wraith, calmly sauntering around outside the safe zone but taking no damage, clearly having used the exploit. Although it requires some expert timing, the exploit doesn’t need anything more than a few button presses, which bugs the character’s ability and effectively places Wraith in the Void endlessly, where she takes no damage. It can only be presumed that, by now, Respawn are aware of this exploit, given how long it’s been a thing. But, perhaps it is proving more difficult to fix than other glitches. Despite how long it’s been known, it’s still not massively widespread, as players avoid spreading how it can be done. The original poster of the exploit later deleted their video to avoid it becoming overused by Wraith players. Hopefully, Respawn manage to put an end to it before it gets out of hand, and every other game is being won by a Wraith hiding out of the safe zone while invulnerable.

  • Will Wraith haunt the Apex Legends map for Season 3 Halloween event? – Dexerto

    Will Wraith haunt the Apex Legends map for Season 3 Halloween event? Respawn EntertainmentThe Apex Legends devs have released a new bit of lore for Wraith on August 28 and it’s starting to look like incoming map changes could all tie up with a possible Halloween event soon. With the holiday months fast approaching, Respawn Entertainment are already preparing spooky surprises for the popular battle royale in Season 3, according to leaks from the Game Stop Manager’s Conference. The devs have already confirmed that they’re “looking for new ways to weave Legend personalities into the map,” and positive feedback from Octane’s Town Takeover at the Thunderdome could inspire more locations to arise that align with characters’ histories. According to Wraith’s official background, there are a lot of “old research facilities… buried beneath heavily guarded arenas used for the Apex Games.” With new construction flags appearing near the Hydro Dam along with signs warning people to stay out of a “secured quadrant” that is “orbitally surveilled (and) patrolled by contractors,” it’s starting to seem like clues are lining up. The new Wraith lore says that the she was set to be terminated on Solace, the planet that houses the Apex Games. As players know, she managed to use the voice inside her head to help her “escape the facility” and later joined the high-stakes competition to get “closer to the truth” of her past. Even though she was labeled as a “failure” and sent “to Solace for termination,” the new lore simply says that “tests will continue” which could signal another Town Takeover fast approaching. Wraith’s past could haunt players for the Halloween event Octane’s Thunderdome features insane pyrotechnics and an arena that compliments The Adrenaline Junkie’s history of “death defying stunts.” But being haunted by an interdimensional voice as a result of extensive lab experiments that led to Wraith busting out of a highly-guarded research facility is right up the alley for a Halloween Town Takeover event that explores her grim story. In addition, the Season 3 leaks also revealed an upcoming Gibraltar skin that’s very reminiscent of Frankenstein’s monster, who was also created in a sort of secret lab in Mary Shelley’s timeless novel. 600Apex Legends Season 2 is set to end at the start of October, which gives Season 3’s content a perfect lead into the Halloween festivities.

  • Wraith is quickly becoming most popular Apex Legends pick again thanks to Ash – Dexerto

    Wraith is quickly becoming most popular Apex Legends pick again thanks to Ash Respawn EntertainmentWraith is becoming the most popular Apex Legends pick again after seasons of Octane dominance at the top of the meta, all thanks to Season 11 release Ash. As players start to get the hang of the new Legend, Wraith’s play rate is rebounding much quicker than the speedster’s. Apex Legends players are finally settling in with the Season 11 changes, with the meta sorting itself out a bit. However, change is in the air when it comes to the game’s best picks. Octane has been Apex Legends’ most popular pick for some time. While he’s been kicked off the throne every time a new Legend releases, Octane has sat around 15% play rate consistently, with the next best legends hovering around 10%. Ash’s release has thrown a spanner in the works though. The Titanfall antagonist is not only a fan-favorite to play for lore reasons, she occupies a similar role to Octane in the meta. Her portal is just a better version of Octane’s jump pad, for example. On top of recent nerfs, that’s seen pro players drop the speedster in droves. Cloud9 pro Zach ‘ZachMazer’ Mazer said on Ash’s release: “The good thing about pad was that you could pad on people with no audio,” “If I don’t have red armor, if I pop stim I’m 180 [HP],” NRG’s Aidan ‘rocker’ Grodin added. “I’m getting two-shotted by every [Peacekeeper] in the book if I get hit at all.” It’s not Ash that’s going to settle on top of the Apex Legends play rate leaderboard though: it’s Wraith. Wraith’s rebound up the popularity charts is outpacing Octane by a decent margin. Wraith currently sits at 10.78% play rate, up from 9.15% at Ash’s peak following her release according to ApexLegendsStatus. Octane, however, has only rebounded to 11.39% from 10.85% (0.54% climb compared to 1.63%). Although the Titanfall antagonist will likely settle among the game’s most picked Legends — Ash is certainly high up on the tier list — Wraith is in with a chance to reclaim her crown as the Queen of Apex Legends in Season 11 from Octane. While she still trails Octane, by the time Season 12 rolls around, it’s likely Octane will once again reside as Apex Legends’ bridesmaid behind the game’s most popular character since release.

  • World’s Edge under-the-map exploit is ruining Ranked in Apex Legends – Dexerto

    World’s Edge under-the-map exploit is ruining Ranked in Apex Legends Respawn EntertainmentA game-breaking glitch to get under the map on the World’s Edge has been found and is now ruining Ranked games for other Apex Legends players. [jwplayer ePrNLj8A] As with every battle royale titles, outlasting the competition and reaching that elusive champion screen in Apex Legends is always rewarding, especially in the competitive modes. However, Apex players are encountering opponents using a new under-the-map glitch, particularly in Ranked mode, which is handing the enemy team an easy, and unfair, win. The exploit, which can only be done on the World’s Edge map, allows players to stay alive until the end of the match, without having to engage in fights at all. The glitch itself allows players to move around freely under the map, so that they can simply walk into the safe zone and then try to outlast the other team once the circle eventually collapses on them. Plenty of Apex players such as u/eddygcpa have hit out at this tactic, highlighting an example of their team losing to an opponent who was abusing this glitch, on September 1. “I guess we are hiding under the map to get wins now in Apex,” they posted, which led to others sharing their encounters with this new bug. It was also highlighted by a handful of other players, including u/itsjustblob, that this glitch is achieved by players flying beneath the island at the start of the game, revealing that there was a spot where players could get under the map. While the glitch still requires players to win a healing battle at the end of the game, it can still be quite frustrating for those that have earned their placing to lose in such fashion. These teams will typically use a combination of Wraith and Revenant, whose abilities allow them to survive the ring damage for longer. As of now, Respawn has yet to respond to this exploit but, having fixed similar issues in the past, it is likely that they will be looking to patch it in a future update.

  • World’s Edge map change teasers spotted for Apex Legends Season 4 – Dexerto

    World’s Edge map change teasers spotted for Apex Legends Season 4 Respawn EntertainmentApex Legends Season 4: Assimilation is expected to introduce some major changes to the World’s Edge map, some of which have already been hinted at with in-game teasers. With Apex Legends Season 3 winding down to its end, developers Respawn Entertainment finally revealed Season 4 on January 23. The announcement confirmed that the previously-leaked Forge character as the new Legend, the Sentinel sniper rifle as the new weapon, and several other noteworthy things that fans can expect. Respawn will use the opportunity of the new season’s launch to make changes to World’s Edge, both to keep the map fresh and prevent it from growing stale in the coming months. Read More: Everything to know from Season 4 reveal – “We’ll have big map changes coming to World’s Edge,” revealed Design Director Jason McCord, “So much of the way we did Kings Canyon update in Season 2, where we changed a big portion of the map. We’ll do something like that for World’s Edge.” World’s Edge map teasers While Season 4 is still over a week away, Respawn have already dropped a couple of teasers and hints about what changes may be coming to the Apex Legends map. For one, several signs have popped up at various areas warning that the surrounding locations are future worksites where construction will take place. The signs all display the logo of Hammond Robotics, a fictional company that originated in Respawn’s Titanfall series. Hammond Robotics also happens to be the corporate sponsor of Forge, the new Legend. In fact, the company actually has a working website that anyone can visit to find out more information (even though all of it is purely fictional). It looks like the company will be heavily involved with the construction of new sites, so expect there to be a few new structures wherever the signs are planted. This makes sense, seeing as how Jason McCord said, “Hammond might have something to do with it.” While those construction signs are the only in-game teasers for now, fans were quick to pick up some hints from the Devstream, as well. An image of World’s Edge shown during the Ranked Series 3 portion of the reveal appeared to show Capitol City with some new buildings where the open plaza is currently located. Another image taken from the stream showed a new tower that Reddit user ‘Senboni‘ figured out would be located immediately west of Fuel Depot, in an area that is currently empty. Other map changes to expect for Season 4 Ultimately, there’s no way of knowing exactly what changes will be made to the game and how massive they will be. McCord mentioning Kings Canyon during the Devstream creates an important reference, because the original map was tweaked considerably between Seasons 1 and 2. There were several new locations added, structures built in previously-empty areas, and even a couple of the larger water-dwelling creatures from the first season were pushed directly onto the island. If this upcoming update comes close to how much Kings Canyon was changed at the start of Season 2, then World’s Edge could end up looking quite different very soon. Season 4 is scheduled to launch on Tuesday, February 4, 2020, which means Respawn still have plenty of time to drop more hints, clues, and in-game teasers about what changes will be made.

  • #1 Mad Maggie main reveals most consistent Apex Legends shotgun loadout – Dexerto

    #1 Mad Maggie main reveals most consistent Apex Legends shotgun loadout Respawn EntertainmentApex Legends’ #1 Mad Maggie main has revealed the ‘most consistent’ loadout for the fearsome shotgun savant. Apex Legends expert Sweatband interviewed the #1 Mad Maggie player in Apex Legends and asked him all about the Legend’s strengths, as well as what players should be trying to achieve with the Rebel Warlord. From tips on how to engage all the way down to questions about pick rate, the pair left no stone unturned for the shotgun-wielding warrior. One of the most valuable insights from the Maggie grinder is that one shotgun stands out above the others in terms of consistency and that there’s only one AR to back it up with. Apex Legends’ #1 Mad Maggie player reveals favorite shotgun Flacoscott has collected over 60,000 Apex Legends kills as Mad Maggie since her January 2022 debut. That kind of experience is invaluable in figuring out the ideal way to play her, and he believes that the EVA-8 clears the competition in the shotgun category. “I know people like the [Peacekeeper] but I’m just very inconsistent with it. I either hit everything or miss everything,” he said. Apex Legends isn’t all up-close fights though, and he recommends that other Mad Maggie mains pick up an R-301 to keep them safe in those long-distance fights. He also noted that the Mozambique can also work if it has Hammerpoint Rounds, but that’s a situational choice and is mostly meant for fun. If those two options aren’t available, then defaulting to the popular Season 16 loadout of the Nemesis AR and the R-99 is the best way to keep a good balance of weapons for each range.

  • World record holder Mendo lists 10 things he wants in Apex Legends next update – Dexerto

    World record holder Mendo lists 10 things he wants in Apex Legends next update Houston Outlaws member and former Overwatch pro Lucas ‘Mendokusaii’ Håkanssonhas has explained why he was ‘disappointed’ with Apex Legends, and since the game’s release on February 4, has become one of the leading streamers for the game. Alongside other talented players like Dizzy, Mendo regularly pulls in thousands of viewers for his Apex Legends broadcasts, but he has also been one of the game’s most vocal critics. Apex Legends v1.1.1 patch doesn’t fix bugs Although the April 16 update for Apex Legends made significant balancing changes to both legends and weapons, it all but neglected the plethora of bugs which players have been experiencing. In fact, only a single bug was addressed in the patch, and it wasn’t even one that many players had complained about, if any. More serious issues, such as failing hit registration, inconsistent hit boxes and even ridiculous flying glitches remain untouched by the developers, leading Mendo to voice his strong opinion on Twitter. Wingman nerf and damage reduction to caustic and Gibraltar before hitreg and hitbox fixes? No circle adjustments? No game modes? No customs? No footstep fixes? No ranked? No account wide stat tracker? No incentive to win? No incentive to play or grind? No leaderboard? — disappointed mendo (@Mendo) April 16, 2019 Chiefly, Mendo says he is concerned that the developers are catering to ‘bad’ players – which seems to be a trend with modern multiplayer shooters. Mendo reckons the developers at Respawn Entertainment could be ‘balancing’ the game in favor of less-skilled players (buffing Gibraltar and Caustic health, nerfing Wingman etc.), rather than true balance. It just feels like these “balance” changes were made so bad players would complain about dying less and so reddit would stop complaining about Wraith being the go-to pick for tryhard players Making the tanks actual tanks with more health is such an Overwatch way to go.. please — disappointed mendo (@Mendo) April 16, 2019 The Spitfire, a heavy-round LMG weapon, received one of the more severe nerfs, having its base damage-per-bullt reduced by two points. Mendo also fears that Respawn will continue to nerf weapons’ TTK (time-to-kill) to the point where one player being able to ‘1v3’ would become near impossible. My darkest fear is that they keep nerfing weapon damage and TTK until the point where there’s not enough damage to 1v3 anymore I’m scared they keep adding crutches for bad players instead of offering incentive to improve. Improving is fun, please show the new generation that :pensive: — disappointed mendo (@Mendo) April 16, 2019 In the next update, Mendo clearly wants some more of the bug issues fixed, namely hit registration and hit-boxes, as well as some much needed new content and modes to play. Since release, only one new weapon and one new legend have been added. No new game modes or map changes have been made either, and by virtue of the nature of battle royale games, where players simply repeat the same gameplay loop repeatedly, these kind of changes are imperative to keep fans interested.

  • Winter Express LTM set to return to Apex Legends in Season 15 – Dexerto

    Winter Express LTM set to return to Apex Legends in Season 15 RespawnA Respawn Entertainment dev has teased the return of the popular Winter Express Limited Time Mode (LTM) in a future Apex Legends season. Limited Time Modes have long held an ambiguous spot in Apex Legends. Fans of the battle royale love the variety they offer but, as is the case in any title with such a broad following, there can be disappointment when certain modes and game types are removed or cycled out. That is certainly an applicable sentiment when it comes to the Winter Express mode, a seasonal LTM that typically drops around Christmas every year. It first came back in Season 3, before returning in Season 7 and Season 11. Unlike the looting and large-scale chaos of the battle royale mode, the Winter Express LTM pits three teams of pre-equipped Legends up against each other in the hopes of capturing a Train or eliminating all enemies. Respawn dev points to Winter Express in Season 15 It has not featured since 27 December 2021 and, with little said on the mode, plenty of players have been left wondering whether it’ll make a long-awaited return for the holidays in 2022. The good news for fans is that it does look like Winter Express will return. Ahead of Season 15: Eclipse’s launch, Senior Design Director Evan Nikolich was asked whether Winter Express will make a comeback. His response was: “Yes there is a chance.” While “a chance” makes it sound less than guaranteed, there’s little possibility that Nikolich would hint towards Winter Express so firmly if it wasn’t already in the pipeline. When will the Season 15 Winter Express event start? It’s not clear at the moment when exactly Winter Express will drop this holiday season. It tends to come as part of a mid-season event, like the Holo-Day Bash from late 2019. The dates of the Winter Express LTMs are detailed below and point to an early December start time, running for a few weeks to a month: 12 December, 2019 – 7 January, 2020 – 1 December, 2020 – 4 January, 2021 – 7 December, 2021 – 27 December, 2021 – We’ll be the first to update you when details emerge.

  • Wingman & CAR removed from ground loot in Apex Legends Awakening Collection event – Dexerto

    Wingman & CAR removed from ground loot in Apex Legends Awakening Collection event Respawn EntertainmentThe Apex Legends Awakening Collection event drops on June 21, bringing big Replicator changes once again – as two popular weapons will be removed from ground loot: Wingman and CAR. Replicators only started crafting firearms at the beginning of Season 12 and it’s become one of the biggest points of interest for each major patch that’s followed. Will your favorite weapon get locked up and be unavailable when you first spawn? The game’s developers announced a number of sweeping changes ahead of the next Collection event, which brings a Lifeline Town Takeover to the popular battle royale game. In the patch notes, Respawn documented that – once again – ground loot and Replicator weapons have been given a reshuffle. Replicator weapon changes for Apex Legends Awakening Collection event Respawn are shuffling the pack once again in the Awakening Collection event, with the two gun slots being changed up. There is some good news, though – as the R-301 and Rampage are rotating out of the Replicator to make space. The following is from the official Respawn Entertainment blog: R-301 and Rampage removed from crafting and added back to floor loot. – Wingman and CAR SMG added to the crafting and removed from floor loot. – To get the Wingman and CAR SMG, from now on you’re going to need enough Crafting Materials to unlock them from a Replicator. This will cost you 30 each time, and land you two boxes of ammo for whichever gun you choose. Further changes for the upcoming event will see Lifeline get a long-awaited buff (and it’s massive), as well as a minor buff for Mirage. For more information on the Apex Legends Awakening Collection event, click here.

  • Will Wraith’s popular Voidwalker skin ever return in Apex Legends? – Dexerto

    Will Wraith’s popular Voidwalker skin ever return in Apex Legends? Respawn EntertainmentPlenty of character skins come and go in Apex Legends, but none have hit quite the same level of mega-popularity in the playerbase as Wraith’s Voidwalker event costume, sparking the question — will we ever see the throwback skin return? Wraith’s legendary Voidwalker skin — first called Ghostwraith before being renamed by Respawn, is by far one of the title’s most popular skins. That’s no surprise when you consider Wraith is played by nearly a quarter of the fanbase. Apex’s player-count has simply grown over the past year though, which means many of the fans who love the Interdimensional Skirmisher missed out on the Season 2 Voidwalker event the skin was first released in. The Town Takeover event, focused on Wraith, brought two new points of interest to the map — Singh Labs exterior and interior. It also brought a number of new cosmetics, including the 1,800 Apex coin ($18 USD) skin. Now, newer players are wondering if they’ll ever get a chance to buy what many consider to be Wraith’s coolest ever skin. If Respawn’s recent comments on skin’s returning are anything to go off, however, it’s not looking good. Respawn weighs in on Voidwalker’s potential return One particularly avid Wraith fan took to Twitter on March 10 to bug Respawn’s devs on the topic. ‘Miracleboy93’ asked the question on every Wraith player’s lips: will “those who missed out” on the Voidwalker skin see it return any time soon? While Respawn’s senior animator Moy Parra, who was originally tagged, suggested it “wasn’t really his call” to make, and added he wasn’t sure “if or when it will be back,” producer Josh Medina had a more final comment on the topic. “It might never be back… it’s an event exclusive item,” he said in response to the March 10 question, seemingly dashing the hopes of Wraith mains everywhere. Is there still a chance the skin could return? Considering Apex has never seen an event-specific skin return to the game’s cosmetic store, the outlook isn’t so good for Voidwalker fans who missed out. Adding that to Respawn’s new comments, and it’s pretty dire. There could still be a chance though, as long as Wraith mains keep all their portal-bound fingers and toes crossed. While Medina’s comment seemed to be quite firm on the point of its return, he did leave things kind of vague. Never say never, however. Wraith is far and away the most popular legend in the battle royale, with 29.85% of players choosing the Interdimensional Skirmisher during the Override event, according to stats site Dreamteam. In fact, only Pathfinder comes close, with 19.30%. Because of this, it’s always likely Respawn and publishers EA may want to cash in on the ever-growing hype. What better way to do that than by bringing back the game’s most popular skin? For now, however, Wraith mains who missed the super-popular event skin will just have to wait. There’s every chance we may begin to see old cosmetics ‘unvaulted’ in the future, but there’s no indication that could be anytime soon. Wraith mains could also be in for a treat when Bloodhound’s Town Takeover arrives at the end of the month, and a host of new cosmetics are introduced. Who knows? Maybe Apex taps into the Wraith love, and gives her another top-tier skin.

  • Will there ever be Titans in Apex Legends? – Dexerto

    Will there ever be Titans in Apex Legends? RespawnRespawn Entertainment’s Apex Legends has taken the gaming world by storm with its take on the Battle Royale genre, but fans are still questioning whether or not the Titans from the Titanfall series will ever make an appearance. Prior to the release of Apex Legends, plenty theorized the idea of the game being a solely Titan-based Battle Royale, not the game they got when it launched on February 4. Respawn have revealed that the game is based in the Titanfall universe and started life as the third iteration of the series before switching course and becoming Apex. However, the question still lingers – will the Titans ever make an appearance in Apex Legends? Fans have already noticed crossovers between Titanall and the free-to-play Battle Royale with the Bloodhound character and how some of the game’s artwork looks similar. Respawn’s executive producer Drew McCoy told IGN that the developers prototyped approximately “a bazillion ways” of having Titans in the game but there was an “incredible unbalancing factor” that came with their presence. Read More: Full weapons guide for Apex Legends battle royale – breakdown of all guns, attachments, damage stats, and more – McCoy added that Respawn even tried to implement less powerful Titans but that “really ruined that power fantasy of what a Titan is or should be,” so the idea was scrapped because there are no plans to add anything unless the developers “think it fits and makes the game better.” Despite this, however, a new leak from @ApexGameInfo has surfaced that points to the possible inclusion of Titans at some point. The leak shows a game file that says “GetDefaultTitanSegmentHealth” along with a value of 2500, which could mean that Titans are on their way into Apex Legends. It’s worth noting, however, that the leak could end up being fake, as Respawn have given no confirmation whatsoever. While there may be no immediate plans for Titans to be added to Apex Legends, Respawn admitting that they toyed with the idea means that it could be a possibility – maybe even creating a Titans-only mode with their own map. Despite the lack of the powerful Mechs, the battle royale has already been a huge success with over 10 million players logging on in the first 72 hours of its release. Even though the title is only in its infancy, it has already cemented itself as one of the top BR games on the market.

  • Will Apex Legends Mobile characters come to PC & console? – Dexerto

    Will Apex Legends Mobile characters come to PC & console? Respawn EntertainmentRespawn have confirmed that they have no plans to bring Apex Legends Mobile exclusive characters like Fade to the game’s PC or console versions – but haven’t ruled it out entirely. With Apex Legends Mobile finally out in the world, players from every corner of the Outlands are diving into the Apex Games in search of their next win. Complete with new skins and flashy new select animations, all eyes are on new Legend, Fade. Debuting alongside the game, his appearance has left fans questioning whether or not we’ll ever see him (and other mobile-exclusive characters) make it into the PC and console versions. So, will Respawn add Apex Legends Mobile characters into the base game? Or will we have to tune in on mobile to test them out? Here’s everything we know so far. Will Mobile-Exclusive Legends come to Apex Legends? In short no, any Legends that debut in Apex Legends Mobile will not come to PC or console. In an official statement, Respawn confirmed they have “no plans to bring Fade to PC,” clarifying “it is a possibility in the future but he is developed for mobile. If he ends up on PC then that’s fantastic.” While these comments apply to Fade, we can assume that all other Mobile-exclusive Legends will follow suit. There are “”no plans”” to bring Mobile Exclusive Legends to the PC / Console version of Apex. Respawn said it isn’t impossible in the future, but Fade was developed for Mobile only. pic.twitter.com/y4MmOvfWKg — Apex Legends News (@alphaINTEL) May 16, 2022 Mobile Legends won’t be “completely isolated” from the game’s ongoing story and ever-evolving lore, however, with the devs hinting that they “have some fun stuff in the future to collaborate on.” Whether this means we’ll see events that crossover between the core game and its mobile sister remains unseen, but either way something pretty special is in the works. Apex Legends Mobile is still a totally separate, standalone game to the HD version of Apex Legends, so we can expect lots more exclusive content only available on one version, and not the other. So that’s everything we know so far about Respawn’s plans to add (or not add, as the case may be) Mobile exclusive Legends to Apex Legends. If that changes though, be sure to check back here or on our dedicated Apex page so that you don’t miss a thing.

  • Will Apex Legends get Quads or larger-team battle royale modes? – Dexerto

    Will Apex Legends get Quads or larger-team battle royale modes? Respawn EntertainmentApex Legends brings with it most of the typical modes battle royale fans expect. However, it’s never featured a team-based mode above Trios, so will it ever get a Quads or five-person BR mode? Here’s what we know. Apex Legends Season 16 will bring a brand new Team Deathmatch mode to the Apex Games, replacing Arenas after multiple seasons. It will also bring a new Mixtape playlist, which promises rotating LTMs to satisfy as much of the community as possible. However, in terms of the standard BR modes, there’s not all that much to write home about. Solos still looks a long way off, with Duos and Trios the only modes permanently available to BR players. As a result – and especially in light of the new Legend class and perk system coming – some are wondering whether Quads or even larger team modes could come. Here’s everything we know. Can you play Quads in Apex Legends? Right now, no. The largest teams available are Trios. There is scope to play in larger teams in the aforementioned 6v6 TDM mode, but battle royales do not offer anything more than Trios right now. Will Quads come to Apex Legends? It doesn’t look likely, but Respawn refuses to rule it out. Back in November 2020, Jason McCord, who no longer works at Respawn, said: “When you play Quads, which we tested early on, the combat becomes nearly untrackable. It’s chaotic in a negative way.” He explained that Trios is the “magic number” and, resultantly, they’re reluctant to go over that figure. It’s very similar to the reasoning given for no Solos – that Apex is designed around smaller teams (Duos or Trios) using their abilities in conjunction with one another. Another update came in February 2023 and an interview with GLHF. Senior Design Director Evan Nikolich was asked whether Quads or larger-team modes could come to battle royale, responding: “I mean, we haven’t put the time investment in to investigate that, but I would never say never. But right now, it’s not in our current plans.” He said that Season 16’s emphasis has been on overhauling the current meta but he did add: “we’re always looking into the next big evolution we can bring to Apex.” Just maybe, the next big evolution will be Quads. Don’t expect it soon, though.

  • Will Respawn release a new Apex Legends map in Season 6? – Dexerto

    Will Respawn release a new Apex Legends map in Season 6? Respawn EntertainmentRespawn has all but confirmed there will be no new Apex Legends map when the Season 6 update rolls around on August 18, but that doesn’t mean fans won’t see a brand new battle royale arena before the end of 2020. Here’s everything we know. Apex Legends Season 6 begins on Tuesday, August 18. New legend Rampart and the Volt SMG are both set to make their long-awaited debuts at the same time, alongside a number of legend, weapon, and map changes. One thing conspicuously missing, however, is a new map for Respawn’s character-focused battle royale title. A host of teasers across Season 4 and 5 pointed to players heading to the world of “Olympus” sometime in the near future. Unfortunately, those plans appear to have been scuppered — at least for now — due to plans for World’s Edge to get a little overhaul in Season 6. With that said, it looks like Olympus has been delayed, not canceled, meaning it will arrive soon. Is a new Apex Legends map on the way in Season 6? We won’t beat around the bush on this one. Right now, it’s looking unlike Season 6 is going to get a new map. There’s nothing referring to ‘Olympus,’ and only a scrap related to a new map in the Apex Legends code at all. According to ILootGames, there’s “only one reference to a new map in the files,” and even that may be a carryover from scrapped code Respawn has since binned. Several insider sources have suggested Olympus was simply put on the backburner due to the work from home situation Respawn have found themselves in. Others suggest Olympus was never on the slate for Season 6 at all. The decision not to launch the sixth season with a map is sure to be a bit disappointing for long-term Apex fans, there can be no denying that. World’s Edge came out in Season 3, and before that, we only had Kings Canyon to play in. That said, Olympus isn’t just a pipe dream or a fantasy. There have been nearly a dozen references to the city on Psmanthe since the start of Season 4. As Dexerto said in our last investigation into the possible new map: Once is happenstance. Twice is coincidence. Three times, well that’s a pattern. Everything we know about “Olympus” so far Olympus has already been established in Apex Legends lore as a floating city in the clouds — think Cloud City from Star Wars V: The Empire Strikes Back. We’ve actually already seen the city itself too: it’s where Revenant killed Loba’s parents. There were a few snippets of the futuristic-looking planet in Loba’s “Legacy of a Thief” trailer as well. In that teaser, the sprawling city is littered with towering skyscrapers, layers of fog and smoke, and buildings as far as the eye can see. It’s possible Olympus is a fairly hostile city too. Lifeline and Octane seem quite apprehensive about a potential homecoming in the Broken Ghost cutscene. Loba is also seen living in the streets of the city as a jewel thief. Respawn has yet to comment on anything regarding Olympus, however. That means players only have the lore hints to go off. That said, when you combine the teasers, it does add up. The idea of the Apex Games being held on Olympus seems awesome too. So far we’ve had a desert arena, and a ruined city battlefield. This next one would take fans into the heart of an industrial world, high above the ground. Other options for Apex Legends’ next map Olympus may not be the only place Respawn could take in Season 6 or beyond though, and until they actually comment on a new map our guess is as good as anyone’s regarding their decision. So far, we have been introduced to three different planets in the series’ solar system; Solace, Talos, and of course Olympus. Those familiar with Titanfall’s universe, however, know there’s actually a handful of places we could go next. Possible destinations include Gridiron, Harmony, Leviathan, and Troy – unless they want to drop a total surprise and go somewhere we’ve never seen before. They don’t necessarily have to be in the same state as what they were after the great Frontier War (many were damaged and ruined). Some might even have been rebuilt in the time that came after. That said, some were destroyed, and that – sadly – ruled out some when forming our list of contenders. Even casual players will recognize the third one in that shortlist too; Leviathans invaded Kings Canyon all the way back in Season 2. It would be interesting if we were finally given the chance to battle it out on their planet instead. Season 6 finally arrives this week We’ll just have to wait and see where Respawn decides to take us next. Apex Legends may not be heading off-world for the second time in its history just yet, either, but there’s plenty to be excited about in this week’s Season 6 update. Rampart will finally take her place in the Apex Legends roster this week, while Titanfall 2’s Volt SMG will also be added to the title’s arsenal. There will also be a new crafting mechanic, as well as a battle pass, and plenty more.

  • Will Apex Legends get a TV show? Everything we know – Dexerto

    Will Apex Legends get a TV show? Everything we know Respawn EntertainmentApex Legends’ popularity has spawned rumors of a spin-off TV show potentially coming to Netflix in the near future. While little has been confirmed by EA or Respawn Entertainment, some rumors and leaks have emerged. Here’s everything we know thus far. One of the most popular aspects of Apex Legends has been its diverse, original, and well-realized character pool. Each has their own back story, lore, and character traits, and are so well developed that some fans believe they would make a great cast in a spin-off TV show or movie. While video game adaptations can sometimes go sideways (see Mortal Kombat: Annihilation), many remain positive over Apex Legends’ ability to translate to a different medium. It’s still early days yet but it appears a bigger project might be in the works after all. With various devs on board with the idea and a few even teasing already, here’s what we know about a potential Apex TV show. Contents Apex Legends TV Show rumors & leaks – Apex Legends devs tease 2022 announcement – Apex Legends TV Show release date – Apex Legends TV show: Initial rumors and leaks The first major indicator that a TV show or spin-off series could be in the works came back in the summer of 2020. Game Director Chad Grenier was the first to comment on the idea, confessing that he would “love” to see a Netflix animated series. “A Netflix animated series of Apex? Yeah, I would love to do that… that sounds awesome,” Grenier admitted to GamesRadar. “Sign me up!” At the time, he reminded fans that Respawn itself was “focused on the game.” But he was more than open to “listen” to any TV show pitch that came his way. Read more: Apex Legends’ most-hated hacker is back – Another cryptic hint came from Director of Communications Ryan Rigney back in May of 2021. During a Reddit AMA, the Respawn dev was asked about a Netflix or Amazon Prime TV show. He responded with a zipped mouth emoji, which many took to mean a project is in the works, but he is currently unable to disclose any more information. Apex Legends TV show: Developers tease 2022 announcement While months of silence followed, the rumors didn’t quite end with Rigney’s emoji. Another two developers followed up on December 30, once again hinting that an Apex series is in the pipeline. Similar to the last public teaser, Lead Writer Amanda Doiron simply added another emoji to the mix on Twitter. Though this time, her input came in response to an Apex-style intro mirroring that of Arcane. “It’s fantastic,” she soon followed up. “I gave it a little gasp face, but I think it may have communicated deeper meaning to others.” I…have some conversations yo follow up on come January 👀 #ApexLegends https://t.co/6GZLiknRXS — Tim Lewinson 🇯🇲 🇨🇦 (@VancouverTim) December 30, 2021 Next came Senior Producer Tim Lewinson with perhaps the most concrete evidence yet. “I…have some conversations to follow up on come January,” he chimed in. Apex Legends TV show: Possible release date There’s currently no telling when an Apex Legends show might release, if, in fact, there is a show in the works. Animated projects can take years to reach completion, especially at the high-quality fans have come to expect from various cinematics and trailers over the years. Depending on when development started for the possible Apex series, we could be looking at a three or four year timeframe from start to finish. Obviously, there’s still no concrete proof any of this means an Apex series is on the way. Though the teasers are piling up and now, we have a rough date to look towards. Read More: 5 things Apex Legends needs in 2022 – Perhaps by the end of January we’ll know for certain, one way or the other. We’ll be keeping you updated right here with all the latest details as they emerge.

  • Wild Bocek Bow buff idea is perfect for a new Apex Legends LTM – Dexerto

    Wild Bocek Bow buff idea is perfect for a new Apex Legends LTM Respawn/EAAn Apex Legends player has got a wildly powerful buff idea for the Bocek Bow, but it actually might be better suited for an LTM or even April Fools. Ever since Apex Legends first launched back in February of 2019, players have been taking to social media to throw out their ideas for changes, as well as suggesting new legends and maps. As the battle royale continues to go strong in Season 11: Escape, so too have the suggestions. Players are still hoping Respawn add a kill cam – even though they’ve explained why it’s unlikely – and have suggested changes that would give pistols some love. The Bocek Bow, which has slipped down in the weapon tier lists, has also been the subject of fan discussion and ideas. However, there is one buff suggestion that is so wild, it might actually be perfect for a new game mode. The idea comes from Redditor Liildank who suggested that the Bocek Bow should have a hop-up in-game that allows them to add a grenade to their bows and make an explosive tip. In terms of trying to make it balanced, the Redditor suggested that players would suffer from a two-second delay if they wanted to equip either a frag or thermite greater to the bow. Naturally, the idea drew some support from Apex fans, but many others simply laughed it off as being too powerful for the normal mode. However, it could be better suited for a new LTM of some kind. “This would be funny for an event, but not for the normal game,” said one player. “(For) an event is fine, never ever wanna see this in ranked,” added another. Some players suggested that it could be perfect for April Fools, like how Respawn has buffed the Mozambique before and made it incredibly strong. “This has major April Fool’s vibes,” added another commenter. Bringing back items, and testing new ones, via an LTM has been a popular suggestion from players before, but who knows if this idea – or something like it – will ever see the light of day in-game.

  • Wild Apex Legends trick turns Vantage into the game’s best movement Legend – Dexerto

    Wild Apex Legends trick turns Vantage into the game’s best movement Legend Respawn EntertainmentVantage is Apex Legend’s newest fighter and her arrival in the Apex Games has been one filled with movement-related surprises thanks to her trusty pal Echo. Vantage is primarily a Sniper who simply happens to have a little bit of added movement thanks to her tactical ability, Echo Relocation, in which she sends her companion into the battlefield and uses him to help her leap to new places. While players have already figured out how to turn that into a sort of quasi-wall run, there’s another technique that’s taking her redirection game to the next level when paired smartly with other quick tricks. Vantage’s impressive movement capabilities in Apex Legends Season 14 The core of the technique was demonstrated by Synergy Nava when they uploaded a clip to Twitter that showed them using a shield cell to cancel the normal buildup that comes with jumping to Echo. Nava pairs this with a wall bounce to cleanly outplay an enemy, break their ankles, and collect an easy kill. That’s just the very tip of the iceberg for how far Vantage can take this ability though. Nava later demonstrated a few ways that this technique can be paired with other heal cancels and advanced movement techs to absolutely bamboozle the competition. There’s a mountain of ways that this can be put to work in-game, but there’s always a chance that Respawn takes aim at it in a patch soon, so if you’re looking to take advantage of this mind-bending trickery then it’s best to learn how to do it as quick as you can.

  • Wild Apex Legends trick turns Rampart’s walls into ankle-breaking machines – Dexerto

    Wild Apex Legends trick turns Rampart’s walls into ankle-breaking machines Respawn EntertainmentApex Legends is all about movement, but Rampart usually isn’t the first character that comes to mind when the topic comes up. That could be changing though, as this superglide trick can turn her whole squad into an untouchable force no matter where a fight breaks out. Respawn has spent a lot of time trying to figure out how to buff Rampart but it turns out her biggest strength has been hiding in plain sight since day one. Crafting walls has been a part of the Amped Modder’s kit ever since she launched in Season 6 and while they’ve always been good cover to hide behind and take some supercharged shots, it turns out they can also serve an almost completely opposite purpose as well. Rampart’s secret Apex Legends superglide technique The easy part of the trick is in positioning behind a Rampart wall to start a fight and then climbing on top of it when it’s time to make a move. While that’s simple enough, players will still have to nail the superglide once they’re up there, so it’s not quite as easy as the clip embedded below makes it look. As seen in the video, it’s possible to chain a couple of these glides together with some other strafes techniques, resulting in enemy Horizons absolutely losing it as they try to predict where they need to shoot. Supergliding in itself will take some time to nail down it’s not already a part of your repertoire but the results speak for themselves for those of us who take the time to master it. Luckily for most of us, there are easier ways to improve at the game than grinding out movement techniques all day. For anyone who wants to take things a little more serious, we recommend checking out these five quick tips for a quick hit of inspiration.

  • Wild Apex Legends phantom glitch turns full teams into Mirage decoys – Dexerto

    Wild Apex Legends phantom glitch turns full teams into Mirage decoys Respawn EntertainmentA strange bug has been discovered in Apex Legends that causes players to see “phantom” players dropping into the game. According to the community, Apex Legends has been a hotbed for bugs over the past few months. Respawn Entertainment‘s battle royale can’t catch a break in the face of strange glitches. One player is adding to the growing list of community concerns as they have experienced something they are describing as phantoms. Apex Legends player discovers “phantom” glitch Redditor Willawonka posted a clip to the forum-based platform on April 20, 2022, showing him playing your average Apex Legends trios match. His team traveled to a nearby replicator to transfer their materials in exchange for newly crafted items, but then the player noticed something over in the distance. Dropping from the sky in almost a loop-like fashion is something that Willawonka has described as phantoms. The phantom glitches appeared to look like players dropping in from being respawned by a fellow teammate, but these figures never actually dropped. Furthermore, there isn’t any noise or smoke from the drop thrusters to indicate that these are actual player respawns. Creepy. Wanting other forum members to give their opinion on the wild glitch, the Redditor asked: “Has anyone ever gotten this bug? Phantom people falling is creating peak anxiety. I’m not crazy.” One person commented on the situation, drawing from their experience of dealing with phantom noises, saying: “I haven’t gotten this bug, but I have heard a lot of phantom Octane footsteps every now and then”. While a lot of players haven’t experienced the “phantom” glitch in this exact fashion, it seems that the glitch is taking many forms within Apex Legends. As the crazy amount of bugs continues to rise in Apex, one has to believe that Respawn Entertainment will look to address at least one of the issues in the next update.

  • Wild Apex Legends death box glitch launches players across the map – Dexerto

    Wild Apex Legends death box glitch launches players across the map Respawn EntertainmentThere’s a new Apex Legends death box glitch that is sending players soaring across Storm Point without the use of Gravity Cannons or Valkyrie ultimates. In Season 11, death boxes are providing the same spurts of fun like Octane’s jump pad, which been a popular source of bugs and glitches throughout Apex. Whether it’s been double-jumping while using a Gravity Cannon or flying into the fights via the original death box trick, the amount of unintended fun continues to grow by the day. There’s a new version of the latter trick that kicks the entire concept up a level by giving players more control and making it easier to pull off than ever before. Apex Legends death box glitch sends players flying In order to set this up the death, you’ll need an Octane pad and a death box that is sitting on an uneven surface. When the box is in place, throw a jump pad underneath it and let it bounce a few times. After about 30 seconds, break the pad and let the box fall back to the ground. After the newly-glitched slingshot stops zooming around, players can then jump on top of it and prepare for take off. One Reddit user warned anyone who wanted to try this trick out for themselves that it might now work with just any fallen player’s box: “I actually tested this more, and it MUST be from a Flyer. I couldn’t get it to work with a regular death box from killing an enemy.” While this is certainly not an intended mechanic, the potential fun is outweighing the questions of competitive integrity for some fans, with user ‘Cokaway’ saying: “Please don’t patch this too soon devs.” Respawn has yet to patch either of Octane’s other mobility exploits this season so this glitch might be around for a couple of patch cycles.

  • Wild Apex Legends bug is almost like a whole new game mode – Dexerto

    Wild Apex Legends bug is almost like a whole new game mode Respawn Entertainment[jwplayer Fc1cVTGH]A crazy new bug in Apex Legends is practically like a brand new game mode that’s throwing players for a colorful loop when it happens to them. Bugs and glitches are nothing new to Apex Legends players, but it’s not every day you see one that could almost be considered an entirely new game mode on its own. A clip of the glitched Apex game was posted to Reddit by user Jaelamo, who wondered, in jest, if it was a sneak preview of an upcoming Limited Time Mode. The video shows Apex players falling into a glitched map, and never reaching the ground. But, the circle continues to shrink, which means all the Legends in the battle can still be eliminated. So (in theory at least) it would be possible for one squad to come out on top at the end of the match if all the others fly out. Even though the display and map are obviously glitched, four squads managed to make it close to the endgame circle. There’s no way to knock or damage enemy players in the air, so it all comes down to human error to determine who the last squad standing will be. Sadly, Jaelamo didn’t last long enough to see the end of the match, but we’re very interested to find out whether or not the last squad in were actually awarded the title of Apex Champion, or if they’re still falling and tumbling to this day. This is obviously just a bizarre, one-off bug, but it does get us thinking about how cool a mid-air Apex LTM would be for players. Of course, for a mode like this to work and to prevent matches from lasting hours on end, Respawn would need to add some mechanics to damage or at least bump other players while in the air that aren’t in the game currently. At the time of writing Apex Legends Season 6 isn’t too far off, so who knows? Maybe Respawn will embrace this bizarre bug and introduce a whole new kind of high flying game mode for players. It is a bit unlikely, but stranger things have happened to the Apex Games before.

  • Why you shouldn’t use the Precision Choke Hop-Up in Apex Legends – Dexerto

    Why you shouldn’t use the Precision Choke Hop-Up in Apex Legends Respawn EntertainmentThe Precision Choke Hop-Up can be a powerful attachment in Apex Legends, but apparently there’s a reason why pro players mostly don’t use it. The purpose of the Precision Choke is that, when equipped to a compatible weapon, it reduces the spread of its projectiles by up to three levels, making the final, fully charged shot very accurate. It’s currently only compatible with the Triple Take and Peacekeeper, and most players will use it with the latter because a single charged-up blast from the powerful shotgun could fatally cripple an enemy. However, while the Precision Choke may seem like a good attachment on paper, higher-level players apparently avoid it, and YouTuber QuakeV explained why in one of his recent videos. The first reason he brought up was DPS, or damage per second, which gets drastically reduced if you spend the time to charge up the Peacekeeper. “If you actually take the time to charge up the Choke, you have a lot less DPS,” he said. “If you shoot the Peacekeeper at its highest fire rate, you get a lot more DPS than if you were to constantly charge up the PK.” The second reason is reduced mobility; using the Hop-Up makes it difficult and borderline impossible to “jiggle peek,” which is a tactic a lot of top players use to peek around a corner, shoot their shotgun, and quickly get back behind cover. “It makes it a lot harder to jiggle peek correctly,” QuakeV explained You have to charge up the Choke and peek it, and you can’t jiggle peek it as quick or as well.” The third and final reason is less accuracy in close-quarters: “When you’re actually close-range fighting, it makes it a lot harder to hit your shots with it.” (Segment begins at 1:30 mark for mobile users) It’s fitting that, as he was trying to offer an explanation for why he doesn’t like the Precision Choke, QuakeV was pushed by an enemy team and the ensuing gunfight ended up putting all of his points on full display. A combination of quick-firing, jiggle-peeking, and sharp accuracy in close-quarters resulted in him winning the battle, a perfect demonstration of what he probably couldn’t have done if he had the Hop-Up equipped.

  • Why Wattson’s pylon ability is “eating” grenades in Apex Legends – Dexerto

    Why Wattson’s pylon ability is “eating” grenades in Apex Legends Respawn Entertainment/EAAfter players seem to be confused about the Apex Legends character Wattson “eating” grenades, a fan has taken to Reddit to explain just exactly what is going on – and the answer is a bit more complicated than it might seem at first glance. [jwplayer rSmq5Fo4] Confusing special abilities are always bound to happen, especially in games like Apex Legends, where every characters ability is different. Wattson, who has been a part of the game since Season 2, is a perfect example of a character who has some crazy abilities, but can be a bit confusing for some players. For those that don’t know, she can place down an “Interception Pylon” which blocks incoming grenades, equipment, etc. in order to protect you, similar to a Trophy System from the Call of Duty franchise. Some people have been confused by this ability, claiming it’s destroying or “eating” their own grenades, which is definitely a bit peculiar. Now, thanks to a player, there’s finally a decent explanation for what’s going on. Interception Pylon eating grenades? According to Reddit user u/Jameso4e, who is a self-proclaimed Wattson main with 3,500 kills, there two different circles which appear when a player places the Pylon, one that destroys only “incoming” grenades/equipment and one that destroys all of them. The outer rings is the one that destroys all equipment, meaning players should be looking to avoid standing near that one when throwing their grenades inside of the two circles. In layman’s terms, you’ll have to watch where you’re positioned if you don’t want the Pylon to “eat” your grenades. In a video made by Jameso4e demonstrating the problem, players can very clearly see two circles. When he stands closer to the inner circle, he has no problem throwing grenades out but when he stands near the outer circle, the equipment gets “eaten”. While that may sound a bit confusing at first, once you practice, it seems to be pretty easy to master. As to why the ability causing this, nobody really knows, but the user theorizes that it’s due to bugs. It’s been over a year since Wattson was added to the game, so here’s hoping that now that the ability has been explained, more people understand it.

  • Why the Peacekeeper needs to be nerfed in Apex Legends – Dexerto

    Why the Peacekeeper needs to be nerfed in Apex Legends Apex Legends’ Peacekeeper shotgun is one of the more powerful weapons in the game. After Patch 3.1 it received an unwarranted buff, leading to some calling for the weapon to be nerfed. Apex Legends Season 3 has been a big hit among fans. With the injection of a new character and map, Meltdown brought a welcomed change of pace. On top of Crypto and World’s Edge, Season 3 saw the introduction of the brand new Charge Rifle and a number of Hop-Ups. As you’d expect, new weapons and modification options brought with it a new meta to the battle royale. However, since the fuss surrounding the Charge Rifle has simmered down, its energy-based counterpart is having its time in the spotlight. The Peacekeeper has sat proudly at the top of the shotgun podium since Apex Legends’ release. With its unprecedented value in close-quarters engagements, and its ability to be just as effective at long-range with the Precision Choke Hop-Up, players will often race to find the weapon early doors. Nonetheless, Patch 3.1 ushered in a shotgun update that affected each weapon within the class. As per the update, “all shotguns will have projectiles with a small amount of width,” meaning that shotguns suddenly become more accurate. Combine the aforementioned buff with the Precision Choke and you have got yourself a weapon that is equally destructive across all ranges. Apex Legends pro, Coby ‘dizzy’ Meadows, aptly exposes this in a video posted to his YouTube channel on November 9. Moreover, it is not just pro players that are highlighting the new Peacekeeper meta. Multiple users have voiced their concerns on the Apex Legends subreddit, with some going to the liberty of uploading gameplay to prove their point. Since weapon balancing is such a pivotal part of Apex Legends, Respawn will be looking to incorporate the feedback of the community. Regardless, the current state of the Peacekeeper and its sheer dominance in-game has been accurately shown (albeit jestingly). The post – which received over 12k upvotes in less than 24 hours – shows the Peacekeeper with a sniper optic attached to underscore the issue. Although the Peacekeeper is a current go-to for most in World’s Edge, the weapon’s ‘high risk, high reward’ mantra is still as prevalent as ever. Due to the relatively slow fire rate, the shotgun relies largely on player accuracy in landing those hard-hitting shots. As such, a call for a nerf is somewhat balanced by the skill required to pull off the money shots.

  • Why the best Apex Legends players in the world are using the least popular character – Dexerto

    Why the best Apex Legends players in the world are using the least popular character Respawn EntertainmentMad Maggie has the lowest pick rate in Apex Legends, but some pros and high-ranked Predators are finally starting to see the value in the Rebel Warlord’s kit. In Season 13, Mad Maggie has a pick rate of 1.4% which makes her the least popular character on the entire Apex Legends roster, despite only arriving in the Outlands back in February. The Rebel Warlord has garnered a reputation in the community for being relatively underpowered and needing buffs to compete in the meta. Over the past few seasons, Legends like Seer, Valkyrie, Horizon, and Gibraltar have dominated Ranked and pro play, leaving very little space for Maggie. However, in the last few weeks, pros and Predators alike have been placing the Rebel Warlord in the spotlight and incorporating her into competitive compositions. So, has Maggie been underrated this whole time, or is there a reason why pros have finally started utilizing her kit? Apex Legends pros and Predators are now using Mad Maggie While Mad Maggie’s kit on its own can appear relatively underwhelming, it’s her partnership with Seer that truly allows her to shine in pro play and top-tier Ranked matches. As a lot of squads in these highly-competitive games like to lock down buildings and wait for the ring to close. Maggie’s Tactical and Ultimate are devastating in confined spaces, especially when they’re paired up with Seer’s X-ray abilities. Maggie’s Drill is one of the few abilities in the game that can deal hefty damage through walls and terrain, so in conjunction with Seer’s scan, it allows the Rebel Warlord to constantly pump out chip damage on her opponents. Not only that, this combo directly counters self-res and makes it harder for enemies to revive their teammates. An incredible example of this is showcased by HisWattson, the previous number one ranked Predator in Split 1 of Season 13. Her strengths don’t end there, though. Maggie also counters Gibraltar’s bubble which for a long time has been one of the most powerful abilities in pro play. On top of this, her extremely aggressive kit and mobility from her Ultimate make it possible to rush opposing teams straight after a Valkyrie’s Skyward Dive, giving her squad even more options to eliminate their competition. Of course, with this comp getting so much attention, it’s no surprise to see that TSM has adopted it as a strategy for the ALGS, with Philip ‘ImperialHal’ Dosen revealing on Twitter that Maggie will appear in their World’s Edge map squad. This has received a mixed reception from fans who are skeptical over whether the Rebel Warlord provides more value than a Horzion, Caustic, or Gibraltar. Worlds edge – Valk seer Maggie Stormpoint- Valk Seer horizon Match point- Valk seer Gibby/Caustic — ImperialHal (@ImperialHal) June 28, 2022 Whether you’re a Maggie main or someone who thinks the Rebel Warlord deserves her 1.4% pick rate, it’ll be interesting to see how she performs in TSM’s new composition. Her recent spike in interest begs the question of whether any other Legends are being overlooked on the roster? Either way, this does show that some characters’ abilities may appear useless on their own, but they have the potential to be incredibly powerful in an organized composition.

  • Why Revenant’s buffs could make him high tier in Apex Legends – Dexerto

    Why Revenant’s buffs could make him high tier in Apex Legends Respawn EntertainmentThe recent buffs given to Revenant in the Apex Legends Old Ways Event update have the potential of turning the lesser-used character into a top-tier force. Despite all of the hype and fanfare surrounding the introduction of Revenant at the start of Season 4, it didn’t take Apex Legends players long to figure out that the Synthetic Nightmare was simply not worth using. His abilities weren’t really close to being on par with some of the other, more powerful characters, and his Death Totem Ultimate had the tendency to be more detrimental than beneficial to the team using it. In response to this, Respawn Entertainment rolled out a bunch of buffs for the Legend as part of the recently-released Old Ways Event patch. In fact, looking back at the entire history of the game, it’s hard to find an update that upgraded a single character as much as this one did for Revenant. His Silence Tactical ability now has two charges instead of one, increased duration from 10 seconds to 20, and it disables Gibraltar’s Gun Shield. As for the Ultimate, the Death Totem now respawns players with 50 health instead of one. Last but certainly not least, he no longer has Low Profile, which means he functions the same as most other characters when it comes to getting hit by shots. Even on paper there’s no denying that these buffs are significant, but once you actually try Revenant in-game, you get to actually experience how viable he is now. For one, the Death Totem upgrade means it can be used more strategically, such as intentionally downing yourself with an explosive so you can respawn at a more advantageous position. Yes, you do lose 50 points of health if you do this, but you still keep all your armor and can effectively teleport to bamboozle enemies. The boosts given to Silence can’t be overlooked either; the ability to throw two Silence grenades and have them last for 20 seconds each effectively doubles the chaos that you can cause, especially if Gibraltar is involved, as his Gun Shield can’t be used if he’s within the radius. What may lowkey be the biggest buff is the removal of the Low Profile perk. Respawn nerfed the Passive by making limb shots do the same damage as body shots, and with so much of Revenant being his limbs, this can really cut down on the damage you take if enemies are shooting at you as opposed to if he still had the perk. For a demonstration of how powerful and usable the character has become following these changes, popular Apex Legends YouTuber The Gaming Merchant put together some gameplay showcasing all of these upgrades in action. While Revenant may still not be in the same class as the highest-tier meta Legends like Wraith and Pathfinder, there’s no doubt that these buffs have moved him up several notches in Apex Legends. Don’t forget that he still has his Stalker Passive ability, which while not getting touched in the recent patch, is still very potent and now only further compliments the rest of his upgraded kit. This means that players should expect to run into the Synthetic Nightmare more often now on World’s Edge and Kings Canyon, and don’t be surprised if the character finds a niche within the competitive meta as a wild card, especially if people start figuring out clever and creative ways of putting his boosted abilities to use.

  • Here’s why Pathfinder’s ability is the most underrated in Apex Legends – Dexerto

    Here’s why Pathfinder’s ability is the most underrated in Apex Legends Pathfinder may not be the most popular Apex Legend, but his ability could greatly increase you and your teammate’s chances of becoming champions. Many players opt for a slimmer character such as Wraith, one because of the excellent portal ability as well as her smaller hitbox – making it harder for enemy players to deal damage. On the other hand, Pathfinder is one of the largest legends on the game and players were able to uncover an issue which made his hitbox even bigger than his character model; this issue was later patched by Respawn which should encourage players to give him a try on the battlefield. Why is Pathfinder the best legend? Movement. In Apex Legends, movement is one of the best important mechanics and no-one other legend’s ability allows players to manoeuvre like Pathfinder. As shown by Reddit user u/Cassiopeia93, his ability can be used to gain a huge height advantage when enemies have been weakened by jumping just as the grapple hits your target. If you end your jump with a slide to gain even more momentum, your enemies won’t see you coming until it’s too late. His grappling ability combined with the sliding mechanic can give you a massive advantage over your opposition – a slightly larger hitbox shouldn’t put you off using him as his movement capabilities are a fair trade off. What else does Pathfinder offer? Pathfinder’s ultimate ability can also give you and your squad the best positioning as the circles start to become smaller and smaller. In battle royale games, high ground is usually one of the most advantageous positions on the map – in Apex Legends, there are plenty of mountains that are commonly an ideal location to be situated when only a few players remain. Using Pathfinder’s ult, you can zip line to most places, putting yourself in the best place to catch your opponents unaware. You could even bait your enemies into using the zip line themselves before waiting to take them down. We urge you to give Pathfinder a chance to impress you – who knows you might even end up making him your main character.

  • Why Mozambique is no longer the worst weapon in Apex Legends – Dexerto

    Why Mozambique is no longer the worst weapon in Apex Legends The Mozambique, the weapon everyone used to hate in Apex Legends, has been buffed for Season 2, making it a solid weapon to have in your arsenal. The Mozambique became such a meme in Apex that the developers patched in an animation that allowed your character to throw down the weapon after you picked it up, showing their disgust with the weak weapon. While the animation was amusing, it is no longer in the game and for good reason – the Mozambique is a weapon that you can carry in your loadout with pride. Fans knew a Mozambique buff was coming in Season 2, but there’s no way they could have suspected it had the potential to be this good. Admittedly the base version of the gun is still pretty bad, but once you pair it with the Hammerpoint Hop-Up, it gains a lot of power and actually becomes a worthy weapon. This hop-up is able to increase its damage to unshielded targets meaning it can shred enemy players at the beginning of a match or it can be used as a finisher weapon. So while the gun largely relies on the use of an add-on for its effectiveness, it has come a long way. Reddit user Mimikker showcased the power of the weapon coupled with its Hop-Up and the results were quite devastating. The combination of enemies having no shield and the long range of gun showed how it can find its place in the meta. Don’t just take our word for it, but instead look at how it performs in action for yourself. Players will discover this newly useful shotgun will combo extremely well with the Alternator, or any fast firing weapon for that matter. Read More: Fastest way to rank up Apex Legends Season 2 Battle Pass – It’s even harder than Season 1 – The Alternator is able to melt the shield off an enemy while the Mozambique can come in for the cleanup to chip away the final bits of health. One thing’s for certain and it’s that the Mozambique is no longer worthless – go and check it out for yourself in Apex Legends Season 2

  • Why lowering FOV in Apex Legends could actually be better – Dexerto

    Why lowering FOV in Apex Legends could actually be better Respawn EntertainmentThe majority of Apex Legends players assume a higher FOV is better for spotting enemies, but lowering the setting may help you land more shots. Ultimately, the most important aspect of Apex Legends will always be gunskill, but there are countless other factors that contribute to your skill in the Outlands. One of which is your settings, which are completely customizable and provide an array of options to tweak. However, when it comes to FOV or ‘Field of View’ it’s typically assumed that the higher it can be set, the better. This is because it determines how much of the surrounding landscape you can on the screen, making it possible to spot enemies in your peripheral vision. Despite this, an Apex Legends YouTuber has showcased that lowering your FOV not only makes targets significantly bigger but also shrinks the size of your gun, so it may be worth testing out. Should you lower your FOV in Apex Legends? As with any setting in Apex Legends, high or low FOV all comes down to personal preference but they do both have their pros and cons. The advantages of a bigger FOV are that it’s possible to see enemies that would usually be off your screen, meaning you’re more likely to spot opponents before they get the first shot off on you. However, as showcased by Apex Legends YouTuber The Gaming Merchant, lowering your FOV not only makes enemies’ hit models bigger, it also significantly shrinks the size of your weapon. So, if you’re struggling to land shots in Apex, it may be worth reducing your FOV and testing it out in the Firing Range, it may help your performance in-game. As noted by The Gaming Merchant, ALGS pro player ShivFPS prefers a smaller FOV as it gives him the best chance at landing every shot on a target. Of course, this doesn’t mean the setting will fit your playstyle, but there’s only one way to find out, so jump onto Apex and experiment for yourself.

  • Why has Apex Legends Twitch viewership plummeted? – Dexerto

    Why has Apex Legends Twitch viewership plummeted? When Apex Legends released back in February 2019, it quickly became one of the most popular games in the world. Since then, it’s viewership on Twitch has seen a sharp decline, prompting fans to question why this has happened. Apex Legends is Respawn Entertainment’s foray into the battle royale realm, with teams of three dropping into Kings Canyon in search of a victory, and the title of Apex Champion. The game followed in the footsteps of Fortnite, which quickly became the top game on Twitch – but unlike Epic Games’ massive battle royale title, Apex Legends has noticed a steep decline that has yet to affect Fortnite. What happened to Apex Legends on Twitch? Apex Legends’ surprise release in February led to a ton of fanfare, with hundreds of thousands of players immediately hopping on to test out the new game. With so little known about the game ahead of its launch, fans were desperate to watch and learn about the game in its opening weeks, with Apex Legends regularly drawing an average viewership of 300,000 – at times almost doubling Fortnite’s. Popular streamers like Michael ‘shroud’ Grzesiek also found major success streaming the game, with the Canadian at one point finding himself running the most subscribed-to Twitch channel on the platform. However, new information from TwitchMetrics shows that the initial bubble that Apex Legends found appears to have burst, with the game now just breaking 50,000 average viewers. Why has Apex Legends’ viewership dropped? The answer to why Apex Legends’ viewership has dropped so significantly isn’t a simple one, but rather a mixture of a number of reasons that have contributed to the current downfall. One of the biggest issues the game faces is the flurry of bugs that have crept into the game after a largely solid debut. Players have become frustrated with the way that Respawn address these issues, with shroud even stating that he may quit the game in favor of competitor PUBG. Cheaters have also started to run rampant on the battle royale title, with Respawn struggling to stem the tide of those using cheats to improve their gameplay, despite a major banning sweep. Fortnite has also dealt the game a major blow. The release of Season 8 on February 28 didn’t seem to do much to slow the momentum of Apex Legends, but following the announce of the Fortnite World Cup and the subsequent qualifiers, a number of players have switched back in the hope of securing a spot in New York City. Finally, while Apex Legends fans finally got the Battle Pass in late March, many were unhappy with the content that was included in it, and the disappointment of the Battle Pass may have seen them move on to other games. Of course, just because the viewership numbers on Twitch have dipped doesn’t mean the game is dying, however, it is an interesting sign that shows some players have lost patience with the title.