Category: Uncategorized

  • FFXIV devs provide update on Cross Region Data Center travel in Dawntrail – Dexerto

    FFXIV devs provide update on Cross Region Data Center travel in Dawntrail Square EnixFinal Fantasy XIV developers have revealed plans for Cross Region Data Center travel going forward into the new expansion of Dawntrail. The Final Fantasy XIV developers have detailed plans about what is happening to the Cross Region Data Center travel going into Dawntrail and beyond. The system allows players from other data centers to travel outside, allowing them to visit servers in other countries and make new friends there. This was tested in Endwalker by enabling all data centers to visit the Materia server, giving the less populated server a bit more life. Overall the community seemed to resonate well with the changes, and it seems the devs are willing to have it stick around. As announced in an 18th June blog post, the developers have stated that they’ll be continuing Cross Region Data Center travel but only to the Materia servers. This means all servers can still visit Materia, but Materia will not be able to visit others. This means in Dawntrail, you’ll still be able to come and visit the OCE servers, letting you maintain the friendships you might’ve made there. The devs have not stated how long this will be the case, but it seems that they’re more willing to make Materia the permanent destination for voyagers. This decision has come partially due to the devs wanting to avoid the culture clash that many of the servers have, as each server has its own dedicated culture and etiquette. This includes several facets like raid strategies, politeness when doing roulettes, or even what loot players should take. However, since Materia is such a new server, only being launched in January of 2022, the devs are more willing to test the waters here. That and the Materia servers aren’t extremely populated, which helps the servers feel a bit livelier and assists with queue times for duties.

  • FFXIV devs reveal new playable race at Tokyo Fan Fest: Female Hrothgar details – Dexerto

    FFXIV devs reveal new playable race at Tokyo Fan Fest: Female Hrothgar details Square EnixFinal Fantasy XIV fans have been waiting for the reveal of the game’s next playable race for some time, now the wait is over, with female Hrothgar finally revealed at Tokyo’s Fan Fest this past weekend. The Final Fantasy franchise is famous for its incorporation of supernatural and fantastic races in its game narratives. And its MMO, FFXIV, boasts several such racial options players can choose from when they set out to explore the world. One of these races, the lion-like Hrothgar, has been limited to male-only models since their release with the Shadowbringers expansion back in 2019. Hrothgar were released alongside Viera, a race of anthropomorphic rabbit people. Who were also only available as a female model until the launch of male Viera with the game’s most recent expansion, Endwalker. Now, the new playable race coming with the game’s next expansion, Dawntrail, has received its official reveal at Fan Fest Tokyo this weekend. However, fans have long called for a female Hrothgar model to be added to the game. Many expected to see them when Endwalker dropped. When they didn’t arrive, Square Enix assured fans they would be coming with a future update. Alongside the trailer showcasing the model’s animation, FFXIV producer, Naoki Yoshida, also provided fans with some lore tidbits and behind-the-scenes dev commentary for the new race. Female Hrothgar is the final race to be added to Final Fantasy XIV. The dev team focused on a design that showcased both the strength and sleekness of the race. Fans already knew Hrothgar were from Ilsabard, thanks to content like the Bozjan Southern Front and the Gunbreaker job quest line. However, fans also learned that Hrothgar have a shared ancestry with the ‘Xbr’aal’. A tribe who hail from the new continent of Tural, which will make the setting for the game’s next expansion. Despite the long wait for “Hrothgals” to arrive, reaction to the reveal from fans was mixed. “The head seems too small but I’m going to wait to see the in-game model to judge,” is the top comment on a Reddit thread discussing the reveal. “Honestly, her face looks a little odd but I’m giving the benefit of the doubt and chalking it up to weird animation,” another agreed. But some fans were more pleased with what little was seen at Fan Fest. “It’s exactly what I wanted, thank you!” Said one happy player. “I’m liking her. She’s definitely got more of a lion face than you’d get from a miqo,” said another, referring to the Miqo’te. Another feline playable race in the game. Dawntrail is expected to release later this year.

  • FFXIV devs immortalize low quality fruit meme by adding permanent in-game item – Dexerto

    FFXIV devs immortalize low quality fruit meme by adding permanent in-game item Square EnixThe Final Fantasy XIV devs have immortalized the low-quality fruit meme by adding in a permanent furnishing in-game item. Final Fantasy XIV just released its final patch before the major expansion of Dawntrail later in the year. Patch 6.55 saw a small amount of content being released into the game, including new MSQ quests, the continuation of the Manderville questline, and even new Manderville relics. Alongside the new relics, the Manderville questline introduced a new trial for players to fight against and the alliance quest for the beast tribes in Endwalker. As a minor patch, the main goal of Patch 6.55 was to introduce and lead into the story of Dawntrail, which will be arriving sometime in Summer this year. However, all of this new content pales in comparison to one of the best items ever introduced into the MMO. The brand new “low quality” grape lamp as an outdoor furnishing item. FFXIV devs lean into “low quality” grape meme to create new housing item Now players from all over can pay tribute to the mightiest of memes within Endwalker’s main story, the lowest of all polygon grapes. These grapes have been memed on by the community and the developers themselves, including a low poly grape plushy in the goody bag for Fan Fest last year. The devs have certainly leaned into the lovable meme, now creating a furnishing item that players can proudly display on their lawn for their in-game house, truly showcasing their meme knowledge. What makes this new item even better is that the devs introduced in-game lore for the reasoning, claiming Sharlayan’s research as the culprit. “Seeking to make grapes more transportable, a researcher at Meryall Agronomics is rumored to have produced a variety that grew in blocky clusters. Although complaints that they looked unappetizing led to a new strain with rounder edges, the original was regarded fondly by some, and so it was immortalized in the form of this lamppost.”

  • FFXIV devs heed players’ requests to become Kirito from SAO when making Viper – Dexerto

    FFXIV devs heed players’ requests to become Kirito from SAO when making Viper Square EnixThe Final Fantasy XIV developers answered players’ requests to become a cool dual-wielding sword character such as Kirito from Sword Art Online by introducing the Viper job in Dawntrail. Final Fantasy XIV’s Dawntrail is right around the corner. Introducing a new MSQ, raids, locations, and jobs, it’s shaping up to be one of the biggest expansions yet. Among the new jobs is melee DPS Viper — who is the answer provided by Square Enix to all those dual-wielding sword lovers out there. Viper is a class that builds up over time, using their rotation to increase gauge until eventually spending it to unleash fast-paced devastating combos that make them one of the flashier DPS on the roster. This is exactly what the devs had intended, as Viper was the answer to many players’ requests to play a dual-wielding character within the MMO, similar to Kirito from the anime Sword Art Online. In an interview with Rock Paper Shotgun, director Naoki Yoshida explained that players were keen to see the next melee DPS be a dual-wielding swordsman to differentiate from the previously released Reaper and Samurai. “We received a lot of feedback from players around the world that if we were to implement another melee DPS, they would want to have a job where they could use two swords,” the dev explained. He went on to say many players had recalled one particular character as inspiration; “It was often that they would provide an example, like Kirito from Sword Art Online.” Of course, Kirito is considerably more powerful than the rest of the cast in Sword Art Online, so Yoshida and the team had to focus on the idea of increasing strength for players to truly get immersed in battle. “For Viper, we thought about showcasing that sensation of becoming strong and for the player to become focused on their actions and getting absorbed into battle. And that was a challenge for us to consider.” Final Fantasy XIV’s Viper will be released with the Dawntrail expansion on July 2, with early access starting on June 28, 2024.

  • FFXIV devs give out free game time to apologize for Dawntrail launch issues – Dexerto

    FFXIV devs give out free game time to apologize for Dawntrail launch issues Square EnixFinal Fantasy XIV developers have announced they’ll be issuing players free game time of up to eight days to make up for issues that occurred upon the launch of the new Dawntrail expansion. The arrival of Dawntrail has been a relatively smooth experience for most Final Fantasy XIV players. It did see an expected amount of queues to hop into the game, but there were very few bugs and issues that prevented the community from experiencing all the new content. Xbox users did face some challenges when it came to the launch, however, with a nasty bug that would freeze players when transitioning between areas. Final Fantasy XIV underwent maintenance to address these issues for Xbox players, and as such, the devs are handing out free game time to those impacted to apologize for the inconvenience. As announced in a blog post on July 5, 2024, the devs will be granting players various amounts of play time depending on what console they play on. As Xbox players were the most affected by the issues, the devs are granting them a total of eight free days of game time. These will be handed out starting on July 10 and will take around two to three days to be fully issued. Players on PC and PlayStation are also getting some compensation with two free days of game time. These will be handed out at the same time as the Xbox game time, and will also take a few days to be fully processed. You won’t need to do anything to grab this free game time either. It will automatically be added to your account, letting you grind out more of the main scenario quests at your own leisure. It’s worth noting that the issues currently facing Xbox players have yet to be fully resolved, but the devs are well aware of the issues, being a “top priority fix” addressed by their engineers.

  • FFXIV devs astounded as player hoards an entire fish species on popular server – Dexerto

    FFXIV devs astounded as player hoards an entire fish species on popular server Square EnixThe Final Fantasy XIV devs were astounded after discovering a player’s quest to hoard an entire species of Momora Mora fish on the North American data center. There are plenty of activities to do in Square Enix’s Final Fantasy XIV. Whether that be taking on some of the most challenging raids, screwing around in the Golden Saucer, or living out your IRL dreams by owning a house, something is bound to appeal to you. One of the most relaxing (and addicting) activities in Final Fantasy XIV has to be fishing. As part of the gathering and crafting classes, players are able to approach certain bodies of water and cast their fishing rods. There are a bunch of different species to obtain, with super rare fish only experts can reel in. There are certain players that main Fisher in FFXIV, spending countless hours perfecting their collection and creating aquariums for players to visit. However, one FFXIV player on the North American Data Center took it a step further and purchased as many of the Momora Mora fish as they could. FFXIV fisher Fruity Snacks reported about their Momora Mora shopping spree. The player purchased 499 of the total Momora Moras on the market board, leaving only 6 left for the rest of the server. “I spent 10,000,000 Gil and bought 499 of the 505 I could find available. That’s an average of 20,040 gil per Mora.” the tweet reads. Now Fruity Snacks owns a total of 5,110 Momora Mora in their inventory, essentially hoarding the entire servers’ worth of the fish species. The achievement was so monumental the FFXIV devs chimed in with a question. It’s not quite certain what Fruity Snacks plans on doing with all those Momora Moras, but hopefully they plan on sharing some of them with the rest of the FFXIV community.

  • FFXIV devs “fix” infamous Endwalker grapes but players aren’t impressed – Dexerto

    FFXIV devs “fix” infamous Endwalker grapes but players aren’t impressed Square EnixFFXIV Endwalker’s 6.01 update has made some adjustments to how the game’s grapes look, but Final Fantasy XIV fans aren’t exactly impressed. As millions of Eorzeans flock to the shores of Final Fantasy XIV’s ever-expanding universe to fend of the tides of evil in FFXIV Endwalker, there’s a whole host of new features just dying to be explored. From new dungeons such as heavenly Ktisis Hyperboreia and the eerie Vanaspati, to the seemingly more mundane tasks of catching Northern Herring and Giant Aetherlouse, the latest chapter in the FFXIV saga offers a whole selection of exciting activities. Beneath all of this new content lurks an old favorite, however, that has been given a bit of a glow-up coming into the game’s patch 6.01. These are the infamous grapes, whose bizarre blocky structure has been amusing players. FFXIV’s grapes get a glow-up in Endwalker Patch 6.01 A new Pandaemonium raid? Who cares. New items? So last year. What FFXIV fans really care about is the fact that those horribly animated grapes have received a fresh lick of purple paint. Patch 6.01 notes that a fix has been implemented for “an issue wherein the polygon count of grapes in Labyrinthos were reduced in excess to alleviate system memory usage in the area.” “We will miss you, grapes,” reads a post from the official English Final Fantasy Twitter account. “You were truly remarkable.” we will miss you, grapes 🍇 you were truly remarkable — FINAL FANTASY XIV (@FF_XIV_EN) December 21, 2021 FFXIV fans remain unimpressed However, it turns out that the fans aren’t exactly enamored with the changes to their favorite circular fruits. Posting a screenshot of their character next to the new and improved balls of juice, one fan writes “they are BARELY better lmaoooo,” noting that the “grapes totally went from PlayStation 1 to PlayStation 2.” Indeed, the bunches do appear to have retained their conical shape, but at least each individual fruit appears to be slightly more rounded. Are these grapes going to make or break your fight for Eorzea’s safety during the Final Days? Who knows. Either way, though, they certainly don’t look ‘grape’ (get it?)

  • FFXIV developer Yoshi-P hints at adding new jobs “that have never appeared before” – Dexerto

    FFXIV developer Yoshi-P hints at adding new jobs “that have never appeared before” Square EnixAs Final Fantasy XIV continues to swell in popularity, FFXIV Producer Naoki ‘Yoshi-P’ Yoshida has hinted that new jobs and races may need to be added in the future to maintain interest. Final Fantasy XIV is the gift that keeps on giving. Continually expanding, patch 6.1 added the highly anticipated Myths of the Realm Agalia Alliance Raid to the game, as well as set the stage for the next stage of the Scions’ journey post-Endwalker. With a vast array of jobs (class specializations) on offer already, all eyes to the future in an attempt to work out what new combat disciplines can be added to FFXIV to keep things fresh. Pondering this in the We Discuss Vana’diel interview series, FFXIV Producer and fan-favorite developer Yoshi-P has revealed that new jobs and races may be on the horizon for FFXIV – but they’ll have to come up with them, first. Yoshi-P discusses new jobs in FFXIV With 20 jobs already available, the list of unexplored class specializations grows ever shorter, in turn prompting the devs to consider adding all-new, never seen before jobs into FFXI and FFXIV. “At this point, I’m thinking we have no choice but to come up with brand new jobs that haven’t appeared in the FF series before,” states Yoshida. “From a system perspective, if the number of jobs is fixed and well-balanced, there’s no need to add more, and adding new jobs would obviously cause a stir.” Despite this, he concludes “but nevertheless, we always need to add more jobs to keep providing new gameplay experiences.” Whether or not we’ll see FFXI jobs like Puppet Master or Corsair appear in FFXIV remains to be seen, but boy we would love to see it. As Eorzea continues to evolve into something new, we can’t wait to see what new jobs lurk on the horizon. Until then, though, you’ll find us flexing on the competition as a Red Mage.

  • FFXIV devs ask players to “wait patiently” for long-awaited fashion feature – Dexerto

    FFXIV devs ask players to “wait patiently” for long-awaited fashion feature Square EnixThe Final Fantasy XIV devs have asked players to “wait patiently” for a long-awaited fashion feature, claiming they are working on it. Final Fantasy XIV is a game where you can live out your dreams, be who you want to be, and have complete control over it. That includes controlling what job you play, the size of your character, the friends you meet, and the free company you join. All of which are completely up to the choice of the player. As part of that, Final Fantasy XIV has an extensive glamor system that lets players pick and choose outfits of their choice, regardless of what armor they’re wearing. Players can overlay a piece of armor on top of another, transposing the appearance of that armor onto the other. Whilst many players are somewhat satisfied with FFXIV’s fashion, there are still plenty of issues that the community has brought up. One major issue the community has highlighted is the inability for Hrothgar and Viera races to wear headgear, but fortunately, it seems this may change in the future. In a recent Q&A on the Chocobo server in the Japanese data center, game director Naoki Yoshida answered several questions players had. This included questions about new housing exteriors, new exploration zones in Dawntrail, and inventory space. However, one question asked by players was in regards to Viera and Hrothgar gaining the ability to wear headgear. As of the current moment, many headgear pieces simply do not work on the races, as they result in clipping. Whilst they didn’t give a full timeline, Yoshida has asked players to “wait patiently” as the team is working on it. “We’re working on adjusting the system for Viera and Hrothgar wearing headgear, please wait patiently!” While we unfortunately don’t have a timeline for when this new feature will be released, so players will just have to wait and see when we finally get this huge quality-of-life upgrade.

  • FFXIV dev Yoshi-P calls out “some MMOs” in Asmongold & Rich Campbell interview – Dexerto

    FFXIV dev Yoshi-P calls out “some MMOs” in Asmongold & Rich Campbell interview Twitch: Asmongold, Square EnixAsmongold and Rich Campbell sat down with Final Fantasy XIV developer Yoshi-P to discuss the ever-popular MMO, and why talking to fans is so important. FFXIV has been the most profitable game in the Final Fantasy series, boasting over 24 million players. The game’s next expansion, Endwalker releases on November 23, 2021, and looks set to boost the game’s popularity even further. Asmongold invited the game’s producer, Yoshi-P, to an interview with him and fellow streamer Rich Campbell. The interview most focused on why FFXIV has been successful and why communicating with fans is key. Asmongold often discusses FFXIV on his streams. Engaging with FFXIV players Yoshi explained that the open channels of communication were a result of the devs showing their commitment to players after FF14’s initial launch flopped. Yoshi elaborated on this saying, “FFXIV had a horrible launch, the players were looking forward to a new Final Fantasy MMO and were very angry. We had to apologize and correct our ways. So, I went to corporate and told them I wanted to have open communication with the community. The first step was to make sure we were talking to our players about what we wanted to rectify.” “Do these developers even play their own games?” Asmongold felt that both developers and players recognizing their mutual love for the game is a great step towards building open channels of communication between them, and that Final Fantasy XIV is a good example of this. Yoshi agreed, and in regard to some developers not engaging with their community, said he and his team sometimes wonder “Do these developers even play their own games? But with us, a lot of the developers on FFXIV are Warriors of Light themselves.” Rich asked what other games Yoshi plays and draws inspiration from. Yoshi said he couldn’t possibly list every single one, but Ultima Online, Diablo, and World of Warcraft are among those he admires as a player, designer, and engineer. He also said other Final Fantasy and Dragon Quest games are inspirations. Yoshi said he’s looking forward to playing New World to experience the creativity of other developers. He also wants to see what inspiration it gives them to “to spice up our creativity on Final Fantasy XIV.” Asmon added that it’s great to see ideas among different MMOs cross-pollinate and be shared. Read More: Asmongold loses it at Final Fantasy XIV boss – Surprisingly, Yoshi also sees similarities between Final Fantasy and Call of Duty, “When I played Call of Duty Modern Warfare, I went in and thought, this reminds me of Final Fantasy. You’re a small party, but you save the world. Just like in Final Fantasy, but it’s a first-person shooter.” Asmon concluded that “playing FF14 has been everything but a burden” and that he enjoys playing the game but that it lacks “some sort of retention mechanic keeping me engaged.”

  • FFXIV dev claims fate of Variant & Criterion dungeons will be decided by players – Dexerto

    FFXIV dev claims fate of Variant & Criterion dungeons will be decided by players Square EnixFinal Fantasy XIV assistant director Masatoshi Ishikawa has claimed that the fate of Variant & Criterion dungeons in Patch 7.0: Dawntail will be decided by the players and their feedback. Variant and Criterion Dungeons (V&C Dungeons) have been some of the more unique additions to Final Fantasy XIV in the after-patches of Endwalker. Offering a new take on the traditional dungeon format, Variant dungeons can be completed with a party of 1-4 players, with no limit on roles. Criterion dungeons are Square Enix’s take on harder difficulty dungeons, restricting roles and offering challenging bosses that are on the same level as savage encounters. While players thoroughly enjoyed the new content that was provided through these dungeons, many critiqued that the rewards were simply not worth the undertaking. With a new Variant & Criterion dungeon coming in Patch 6.5, players are wondering if this feature will be a mainstay come the new expansion of Dawntrail. FFXIV dev explains the future of Variant and Criterion dungeons Assistant director of FFXIV Masatoshi Ishikawa has answered players’ queries about V&C dungeons at a recent FanFest. Ishikawa spoke to Inverse about all things Variant and Criterion, including boss design and player reception. “Criterion Dungeons were our first high-end content for smaller groups, and we received a lot of positive feedback from players who enjoyed tackling them with a party of friends. “That said, the difficulty of Criterion Dungeons is comparable to an eight-player Savage raid, if not harder, so there were also comments that felt the current rewards aren’t motivating enough to attempt the content.” the developer explained. Ishikawa also commented on the future of V&C dungeons as a whole, particularly in regard to the next expansion of Dawntrail. “As for the future of Variant and Criterion dungeons in 7.0 and beyond, it’ll depend on the feedback we receive from our players. So for now, we’d like to hear your thoughts and comments after playing through Mount Rokkon and the third dungeon, which is currently in development.” The next Variant and Criterion dungeon Aloalo Island is set to release in Patch 6.51 and will likely be the last one to join the game before Dawntrail next year.

  • FFXIV dev Yoshi-P addresses third-party tools controversy after Race to World First – Dexerto

    FFXIV dev Yoshi-P addresses third-party tools controversy after Race to World First Square EnixIn the wake of Final Fantasy XIV’s Dragonsong’s Reprise Race to World First, FFXIV Producer & Director, Naoki ‘Yoshi-P’ Yoshida has expressed disappointment over the use of third-party tools, and promises future crackdowns. As Race to World First events continue to grow in popularity across various MMORPGs, Final Fantasy XIV’s Dragonsong’s Reprise event pulled record numbers. With relative newcomers Neverland swooping in out of the blue and snatching the crown from veteran squad Thoughts per Second (TPS), discussion has ignited over the use of third-party tools. While many were quick to congratulate the squad on their win, others argue they broke the game’s terms of service. Shutting down this debate is FFXIV Producer and Director, Yoshi-P, who addressed the issue in a scathing May 9 blog. Yoshi-P confirms FFXIV “prohibits” use of third-party tools While Yoshi-P urges players to read the announcement in its entirety, the fact of the matter is that “the use of third-party tools is strictly prohibited” as per the game’s terms of service. Those caught using these exploits will receive suspensions or a permanent ban. Listed among the punishable actions are “use of tools that allow players to more easily complete content, modification of the UI to display additional information, use of packet spoofing tools,” and “any actions or public statements that promote use of third-party tools.” Turning his attention to the recent Race to World First, he comments “a race should be fair, and it’s our earnest wish that participants don’t use third-party tools. Indeed, we’ve only released duties that we have proven can be beaten with the game’s standard features. “Because such races are unofficial, we usually limit our involvement to some comments after a number of teams have cleared the duty. By offering our congratulations via the official Twitter account and confirming time stamps, we want to recognize your achievements and contribute to community excitement. However, if our recognition encourages excessive competition and controversy to the extent that players resort to third-party tools, I regret to say we may have to reconsider making comments in the future.” Yoshi-P concluded with a somber message. “I would like to encourage the development of a strong FFXIV community by continuing to provide commentary as I have today. Truly, I cannot apologize enough for the many mistakes we made in 6.1, and the resulting disappointment in such a major patch.” So, it’s crystal clear how the devs feel about third-party tools. As the game continues to progress we’ll likely see more scrutiny on player exploits, especially during high-tier Duties and future races.

  • FFXIV Dawntrail pays tribute to Baldur’s Gate 3 with catchy song reference – Dexerto

    FFXIV Dawntrail pays tribute to Baldur’s Gate 3 with catchy song reference Square EnixThe Dawntrail expansion in Final Fantasy XIV has paid tribute to the wildly successful ARPG Baldur’s Gate 3 by referencing a catchy song from the main menu screen. Final Fantasy XIV’s Dawntrail has just been released to the live servers. The new expansion brings a brand new story, six new zones, two new jobs, and a whole bunch more content to the MMORPG. With early access out of the way, much of the player base has finished the story, moving on to the game’s various extremes and other side content to fill in their time. This includes things like leveling up crafters and other combat jobs, trying out Viper and Pictomancer, and even checking out all the new zones in the game’s graphical update. Part of Final Fantasy XIV’s content is completing many of the game’s side quests, where players have discovered a neat reference to the beloved ARPG Baldur’s Gate 3. Notably, many discovered a quest title in the healer role quests. Players noticed that one of the quests titled “Downed by the River” is a reference to Baldur’s Gate 3’s undeniably catchy song Down by the River. There’s no surprise that the game referenced it either, as Final Fantasy XIV is constantly referring to popular culture, including video games, movies, and much more. Not only that but Baldur’s Gate 3 also has a reference to Final Fantasy XIV’s beloved Haurchefant, a character who bravely sacrifices themself for the Warrior of Light. It’s clear that the devs for each game have a tonne of respect for each other, and are huge fans of the fantastical storytelling contained within their games. With Dawntrail still fresh, there’s sure to be plenty more hidden easter eggs and references to be found, it’ll just depend on when and where players are able to find them.

  • FFXIV Dawntrail won’t let you cheese Alliance Raid roulette anymore – Dexerto

    FFXIV Dawntrail won’t let you cheese Alliance Raid roulette anymore Square EnixA new feature being implemented in Final Fantasy XIV’s Dawntrail expansion will prevent players from being able to cheese the Alliance Raid roulette by manipulating their item levels. Dawntrail is nearly upon us in Final Fantasy XIV. The new expansion brings a wealth of content to the MMO, including a new main scenario questline, two new jobs, plenty of new dungeons and trials, and much more. All of this has been detailed in the extensive preliminary patch notes, giving players a taste of what’s to come in the update. This includes quality-of-life upgrades to UI and more, as the devs look to continually improve the decade-year-old game. However, it was one feature in particular that had the player base excited. The Alliance Raid roulette is receiving a mini-overhaul, preventing players from cheesing it to get shorter and easier instances. Before the change, players would drop their average item level to ridiculously low levels, making it so they were ineligible to enter the higher-level Alliance Raids. This meant that players would manipulate it to almost guarantee they get the Crystal Tower raid series, as it was often the shortest and least difficult. This will no longer be the case in Dawntrail. Players must now meet the highest item level requirements among the alliance raids they can currently enter on their class at the time of registration. This means you won’t be able to unequip pieces of gear in order to artificially drop your item level anymore because it will prevent you from queueing into the Alliance Raid roulette entirely. It’s fantastic news for players who love the other Alliance Raid series, which basically never gets randomly selected due to players manipulating their gear. So, get ready to learn basic arithmetic in The Ridorana Lighthouse, or prepare to be knocked off the map in Dun Scaith.

  • FFXIV Dawntrail Arcadion raids: release window, what to expect, how to prep – Dexerto

    FFXIV Dawntrail Arcadion raids: release window, what to expect, how to prep Square EnixThe Arcadion is the new raid series being released into Final Fantasy XIV’s Dawntrail expansion. Here’s what we know about the new raid so far including the release window, what to expect, and how to prepare for its Savage difficulty. Final Fantasy XIV has just released the new major expansion of Dawntrail. As per usual, the update comes with a new raid, this time titled the Arcadion. These raids are a series of battles that eight players can take part in, including a story and a Savage difficulty that houses some of the best loot in the game. Want to know more about the upcoming raid? We’ve got you covered. FFXIV Arcadion release window We’re yet to receive a concrete date on when the Arcadion itself will be released. However, we do know that the normal version of the raid will launch in Patch 7.01, with the Savage difficulty dropping with Patch 7.05. By the latest, we should have the raids releasing sometime around mid to late July, with the Savage difficulty dropping shortly after. FFXIV Arcadion what to expect Final Fantasy XIV raids generally come in three series of four fights, totaling twelve over an entire expansion. It’s likely that the Arcadion will be no different, with a new series dropping in Patch 7.2 and Patch 7.4, rounding out the story. Players should expect to take on a boss in each fight. Generally, as soon as you load into a raid in Final Fantasy XIV, you immediately start with a boss, no need to explore or traverse to reach the end goal. That isn’t to say that the Arcadion will stay the same as in the past, however. The devs are always looking for ways to innovate the raiding experience. FFXIV Arcadion how to prepare for Savage The Savage difficulty of Arcadion will challenge even the best of Final Fantasy XIV players. However, some of the best loot of the expansion will be tied behind it, meaning if you want some of the best gear available in the MMO, you’ll need to be prepared to take on the many bosses lurking within. Here are a few tips and tricks to get you started. Know your role or class One of the best things you can do before hopping into any Savage difficulty content is to know what your role or class is. Whether that means knowing what your job is to do, what your abilities do or even checking in on what traits may have changed with the new levels we got in Dawntrail. Doing so will ensure that you’re ready to perform optimally when facing the raids. Find a static A static is a group of Final Fantasy XIV players who agree to come together to form a team. Think of it as a permanent raiding group for as long as you’ve specified. This is important as you’ll need a full group of eight to even start the raid. A static isn’t necessary, you can always use the Party Finder to find players to raid with. However, a static allows you to be more consistent and to progress through the fight with a group of players you’ve come to know and treat as your friends. Clear the Extremes The Extreme trials are both currently available at the time of writing, and offer some great gear that’ll help you raise your item levels so you can better perform in raids. Not only that, but they’re a great introduction to harder content in Final Fantasy XIV, making it a good segue for Savage raids. Know your best in slot Your BiS or best in slot for Final Fantasy XIV means the pieces of gear you should obtain to have the optimal substats for your class. Pieces of gear in Final Fantasy XIV come with varying substats, some of which may not be useful to your class. This means you’ll want to find another with a similar item level to use instead. Discords like The Balance often have mentors and other resources that you can use to find out your best in slot, and from there you can go about getting what you need. Meld your gear Melding is another important aspect of gearing in Final Fantasy XIV. Melding refers to the process in which you equip bonus Materia to pieces of gear to grant them boosts to their substats. Melding and knowing what substats to use is quite complicated, so using the Balance or other resources can be ideal here. You can unlock the ability to Meld items by completing the quest Awaken the Spirit, located at The Bonfire in Central Thanalan. You’ll also need to have a crafter job at the same level as the item to be able to meld it. Alternatively, you can use the Materia Melder NPCs available in most large cities, who will meld your gear for a fee.

  • FFXIV concert “stops time” with fantastical tribute to in-game mechanic – Dexerto

    FFXIV concert “stops time” with fantastical tribute to in-game mechanic Square EnixThe Final Fantasy XIV Primals concert at the Japanese Fan Festival stunned the audience by paying tribute to the in-game mechanic Timestop. Final Fantasy XIV’s Japanese Fan Festival has come and gone. The convention saw heaps of news being dropped to the community, as well as a bunch of activities and ways for the community to connect. Fan Fest released more news about the upcoming expansion of Dawntrail, including the reveal of the new Pictomancer class, the new limited job Beastmaster, the new female Hrothgar playable race, and much more. However, that’s not all that Fan Fest had to offer, with a concert featuring the band The Primals playing fan-favorite songs from the MMO. This concert also made plenty of references to the game, including a tribute to one of the best mechanics in the game. FFXIV concert calls back to fan favorite Timestop raid mechanic The Alexander Raid series was released in the Heavensward expansion and featured an iconic mechanic that players fell in love with. Timestop completely pauses the game, players, and boss, changing the soundtrack of the music to simple beeps. This was by far a key moment in the raid series and clearly stuck with players, as demonstrated by the fans at the concert. When the music for Timestop began to play, all the audience members began to freeze, as if Alexander himself had stopped time within the arena. Recorded by FFXIV Sound Director and Composer Masayoshi Soken, the dev had only this to say. “How to attack time-stopping gimmicks in super huge raid.” This notion of everyone in the crowd simultaneously pausing in respect of the mechanic goes to show how much love the players of FFXIV have for the game and its battles. Players can still purchase tickets to view this concert online if they’d like to relive all the action that they missed during the festival.

  • FFXIV Data Center Travel explained: What is it and how to switch servers – Dexerto

    FFXIV Data Center Travel explained: What is it and how to switch servers Square EnixFinal Fantasy XIV’s latest patch lets players move between data centers and servers using FFXIV Data Center Travel. Here’s how it works. Final Fantasy XIV’s 6.18 patch was released on June 5, 2022, and makes major changes to how players can move between servers and play with others. Previously, players could only travel between servers by using the game’s world visit system, something that allows them to enter other server worlds as a guest. However, it could only be done between servers that exist within the same data center. While this is a great way for friends on different servers to experience Final Fantasy XIV together, there’s no guarantee that friends will share the same data center – meaning they currently can’t play together. Here’s what FFXIV’s 6.18 patch changed and how server travel will work going forward. Contents How data centers work in FFXIV – FFXIV patch 6.18 update changes – Server restrictions on FFXIV – Launch issues – Data center list – How FFXIV data centers work Data centers in Final Fantasy XIV are how servers are split in the game, with each acting as a home for a certain group of servers. Servers are split by region, and placed into the corresponding data center, with each center housing multiple servers under its roof. Players can have a say in which data center they enter but will need to decide if it’s right for them by analyzing its player base, connection strength, and how many of their friends are on it. For many people, it’s an easy decision, as they can select the one that’s best for their local region – which likely houses their friend’s characters too. Even if their friends are on different servers, but are part of the same data center, players can still hop between servers to play together. However, for Final Fantasy XIV players that have friends in different regions, the decision of what data center to select is a trickier one. The latest update has changed this, making life easier for lots of players, however, some restrictions will remain. FFXIV Data Center Travel patch 6.18 update changes In a stream earlier in 2022, FF XIV director Naoki Yoshida outlined how changes to the data center system would work going forward. After the 6.18 patch, these changes are now a reality. Players will now be able to travel between data centers at will be following a process. At the character selection screen, there will now be an option in the menu to select the data center, as well as the server, you’d like to travel to. Once selected, you’ll then be transferred to that server as a guest and can run around the world and complete quests as if it was your own home server. Although, your character will receive a ‘Traveler tag’ by their name to highlight them as a character that originated in another server. Should you decide you want to go back to your original server and data center, you go through the same process at the title screen, only this time, selecting your home server. FFXIV Data Center Travel server restrictions Using the previous system, players could only select a server that was within their region and data center, but after the patch, players will be able to travel between servers and data centers, but will still be restricted by region. Therefore, if you’re part of a North American data center, you’ll be able to bounce between other North American data centers and servers, but you’ll be unable to visit centers in Europe, Oceania, Asia, etc. Read More: Is Golbez coming to FFXIV? – Yoshida has stated his team is open to letting players cross-regional data centers in the future, but this is a decision for another day and will need to be considered by the developers. All of the previous and existing server restrictions still apply after patch 6.18, so here’s what you can’t do when visiting a new data center/server: Access your retainers. – Sell anything on the Market Board (you can buy things). – Access the Moogle Delivery Service. – Form/join a free company, and view said company’s information. – Enter the housing lottery and buy a home. – Hold or attend Ceremonies of Eternal Bonding (basically weddings etc). – Enter Triple Triad or Lord of Vermillion tournaments. – Launch issues Since going live, the new data center update has been met with some teething problems. Square-Enix is aware of the issues and has told players the following: “We have received over 15,000 visit requests per minute and confirmed that the servers are unable to keep up with the high server load. Due to the number of requests which makes it difficult to resolve the issue while keeping the Data Center Travel system open, we will temporarily suspend the Data Center Travel system and gradually open this feature as we monitor the situation. We apologize for any inconvenience this may cause.” We’ll keep you posted on the server issues and update you when Square-Enix has managed to resolve the current problems. You can also check their Twitter page for updates: Status : NA: Data Center Travel System Technical Difficulties (Jul. 5) https://t.co/v1o6hDk0FW #FFXIV — FINAL FANTASY XIV News (@FFXIV_NEWS_EN) July 5, 2022 FFXIV data center list Below is a list of all the existing data centers in Final Fantasy XIV, and each of the servers they house so you can prepare for FFXIV Data Center Travel: North America Primal – Behemoth – Excalibur – Exodus – Famfrit – Hyperion – Lamia – Leviathan – Ultros – Aether – Adamantoise – Cactuar – Faerie – Gilgamesh – Jenova – Midgardsormr – Sargatanas – Siren – Crystal – Balmung – Brynhildr – Coeurl – Diabalos – Goblin – Malboro – Mateus – Zalera – Europe Chaos – Cerberus – Louisoix – Moogle – Omega – Ragnarok – Spriggan – Light – Lich – Odin – Phoenix – Shiva – Twintania – Zodiark – Asia Elemental – Aegis – Atomos – Carbuncle – Garuda – Gungnir – Kujata – Ramuh – Tonberry – Typhon – Unicorn – Gaia – Alexander – Bahamut – Durandal – Fenrir – Ifrit – Ridill – Tiamat – Ultima – Valefor – Yojimbo – Zeromus – Mana Anima – Asura – Belias – Chocobo – Hades – Ixion – Mndragora – Masamune – Pandaemonium, – Shinryu – Titan – Oceania Materia – Bismarck – Ravana – Sephirot – Sophia – Zurvan – So, that’s everything you need to know about FFXIV Data Center Travel’s changes. If you’re looking for more FFXIV content check out some of our guides below: How to access FFXIV Online | Is FFXIV Online free to play? | Can you play FFXIV on Steam Deck? | How to level up fast in FFXIV Online | FFXIV Online: How to get Vinegaron mount | How to create and customize your Adventurer’s Plate in FFXIV Online | FFXIV Online: How to unlock Dancer | FFXIV Online: How to unlock the Red Mage | FFXIV Online Eureka Guide | FFXIV Online Glamour Guide | FFXIV Online Hairstyles guide | Is FFXIV cross-platform? |

  • FFXIV community torn as game’s most difficult fight is cleared without healers – Dexerto

    FFXIV community torn as game’s most difficult fight is cleared without healers Square EnixThe Final Fantasy XIV community has been divided after the hardest fight in the game, The Omega Protocol, was cleared without healers. Final Fantasy XIV, as an MMORPG, has what many would call the holy trinity of roles. You’ve got your big tanks in the front, soaking up damage and mitigating as appropriate. Next, you’ve got the DPS, classes of all shapes and sizes, dishing out damage to whittle away at health bars. Finally, the healers are the ones who are keeping the party alive, and generally speaking, receives the most blame if someone dies. All roles in the game hold similar importance, with the game being balanced around a 4-man party of 1 tank, healer, and 2 DPS, or an 8-man party of 2 tanks, healers, and 4 DPS. This is particularly true for savage and ultimate-level fights, which are by far the most difficult and challenging forms of content spread throughout the game. However, a recent video of a team clearing the hardest ultimate The Omega Protocol has showcased that healers might not be as important as once thought. FFXIV players clear The Omega Protocol without any healers Final Fantasy XIV player Silence River entered the Omega Protocol with 3 tanks and 5 DPS, completely leaving healers behind. River’s team composition comprised of 2 Paladins, 1 Warrior, a Summoner, a Red Mage, a Dancer, a Monk, and a Reaper. Despite not having any healers in their party, River was able to clear the fight rather well, only losing players a mechanic near the end of the fight. The video has garnered a lot of attention from the FFXIV community, gaining 18,000 views as of the time of writing. Many have applauded the group for being able to pull off such a feat, whilst others have felt that it shows the game’s poor balancing for the fight. Content creator Momo retweeted the original completion, stating “Wakey wakey Square Enix”. And it appears many others have shared their sentiment. “Really cool that they did it, really dumb that it’s possible” a user stated. Some users have spoken up about the redundancy of healers in the game, with many classes able to heal, revive and buff the party in the way healers can. “I love playing a healer. I love playing a role that can be made redundant.” another user echoed. With the hardest fight in the game no cleared without healers, it’s up to Square Enix to make larger changes in order to rebalance the classes, ensuring that healers don’t become redundant in the process.

  • FFXIV community rallies together to support player who missed FanFest 2023 due to a stroke – Dexerto

    FFXIV community rallies together to support player who missed FanFest 2023 due to a stroke Square EnixThe Final Fantasy XIV community has rallied together to show support to a player that missed out on FanFest 2023 due to requiring surgery after a stroke. Final Fantasy XIV has one of the most active communities in all of gaming today. The MMORPG has captured millions of fans with its rich storytelling, lovable characters, and fascinating and expansive world. Players of Final Fantasy XIV devoutly defend the game and often show their love for the title through fan art, cosplay, and other creative mediums. Not only that, but the player base is incredibly interactive with one another. Often times players will look to queue dungeons together, formulate free companies, and purchase and decorate houses together. This is especially so for new players, which the Final Fantasy XIV community welcomes with open arms, which can be in stark contrast to other MMO communities that have been known to gatekeep newer players. A recent example of the kindness displayed by the FFXIV community came in the form of the support given to one player in particular. After finding out that one player’s friend couldn’t attend FanFest 2023 due to heart surgery, streamer llamatodd helped raise awareness via Twitter, drumming up support for the player. Llamatodd, who has survived a stroke, was brought to tears by the news. The player whose in-game name is Illowolf Coriome plays on the Leviathan server and was supposed to attend the festivities at FanFest. Unfortunately due to a stroke two weeks before the convention, they were unable to attend the event due to a heart surgery scheduled for August 1st. Players flooded Illowolf’s Discord and Twitter DMs with heartfelt messages and support. Illo however did not set up a GoFundMe as they didn’t want to burden other players.

  • FFXIV community pays moving tributes to Asmongold’s mother in-game – Dexerto

    FFXIV community pays moving tributes to Asmongold’s mother in-game Twitch: Asmongold, YouTube: TheFashionistaThe Final Fantasy XIV community has come together to host several tributes to Asmongold’s late mother in FFXIV. On October 29, Twitch star Asmongold announced that his mother had died earlier that week. The streamer had been incredibly transparent regarding her ill health, even confessing that he had saved her from a fire that started in their family home. As tributes and well wishes poured in, the Final Fantasy XIV: Online community was also quick to pay their respects to his mother. With FFXIV stars such as RinKarigani holding vigils of remembrance, players from all across Eorzea have devised moving tributes to “Asmom.” FFXIV players pay respects to Asmongold’s mother Pillars from all across the streaming community have added their voices to the chorus, however, swathes of FFXIV fans have erected monuments to commemorate the tragic announcement. Popular Glamor tutorial channel, The Fashionista, expressed their sympathies in a moving video from October 31st. Featuring the channel’s iconic news specialist, Lulu, standing on top of a mountain as the sun sets, the short clip is a beautiful memorial. Towards the end of the video, we see a clip from FFXIV icon RinKarigani, who set up an in-game remembrance ceremony. Players are seen kneeling before individual campfires, while an emotional Rin states “it’s really hard, really hard. And if you want to share your stories you can, and if you don’t you don’t have to. “It’s just really important that if you have somebody that means something to you right now, it doesn’t matter it’s five in the morning, send them a text, get on the phone, send them a message, tell them you’re thinking of them. Tell them you love them, because you never know when the last chance is going to be.” Additionally, Asmongold’s official subreddit is awash with players paying their own tributes to his mother – both in-game and real life.

  • FFXIV commemorates iconic grapes meme with squishable plushie for 2023 Fan Fest – Dexerto

    FFXIV commemorates iconic grapes meme with squishable plushie for 2023 Fan Fest Square EnixFinal Fantasy XIV has commemorated their iconic grapes meme with an awesome squishable plushie given to those attending Fan Fest 2023. Final Fantasy XIV is arguably one of the biggest MMOs available at the moment. The hit RPG from Square Enix saw huge success with both its Shadowbringers and Endwalker expansions. The DLC saw the game end its lengthy campaign that originated all the way back in 1.0, even before the game was remade for A Realm Reborn. Currently in the after patches of Endwalker, the Final Fantasy XIV community awaits what adventure is around the corner. Endwalker saw the Warriors of Light save the world one final time, voyaging on a journey of loss, fire, and faith. However, the most iconic part of the entire campaign was easily the grapes found in one of the new zones. These brilliant fruits were instantaneously memed on by the community, as their low polygon became a classic for the player base. Now the team working on Final Fantasy XIV is looking to capitalize on the well-memed grapes by including them in a goodie bag for Fan Fest 2023. FFXIV hands out iconic squishable grapes as part of 2023 Fan Fest Goodie Bag The low polygon grapes are included in a goodie bag for those attending the event in Las Vegas later this year. The description of the squishable grapes will allow players to relieve stress and relax after grinding in the game. “Relieve any lingering stress after hours of “farm parties” with these truly remarkable squishable Endwalker grapes. If you’re ever feeling a little low resolution, simply grab your squishable grapes and remember what once was,” the website states. The Fan Fest goodie bag also includes other goodies such as the Grebuloff magnet, an Azem crystal keychain, a Loporrit carrot pen, and a 10th Anniversary pin. Unfortunately for those looking to grab these goodies and the iconic grapes for themselves, tickets to Fan Fest are limited by invitation meaning you’re out of luck if you weren’t invited.

  • FFXIV community breaks social team with sus replies to wholesome question – Dexerto

    FFXIV community breaks social team with sus replies to wholesome question Square EnixThe Final Fantasy XIV community has completely broken the social media team after overloading them with sus responses to their wholesome mount question. Final Fantasy XIV offers a lot of things for a player to do. As an MMO, the title needs to appeal to all sorts of players, from casuals to the sweatiest ultimate raiders alike. Of course, in order to incentivize players to do content there needs to be bountiful rewards worth chasing, which FFXIV has many of. Mounts, titles, minions, and more, FFXIV has a heap of varied rewards for those willing to complete the content. Mounts are arguably some of the coolest rewards out there, as they often have the most flair and are used frequently whilst traveling around the various zones of Eorzea. Everyone has their own favorite mount, and the FFXIV social media team was determined to find out what. That’s why they asked a simple and wholesome question to the wonderful community; what’s everyone’s favorite mount? FFXIV social media team left stunned over thirsty mount replies The FFXIV social team was hoping to hear sweet and wholesome comments like the Sabotender Emperador or the Fat Chocobo, and while there were some nice answers, there were some that were far less safe for work. Many players began listing off some of their favorite NPCs, including Yshtola, Haurchefant, and Ardbert. Some replies were so ungodly thirsty they were sure to traumatize the poor social media team. “This nose is my favorite saddle in all of Eorzea” one user responded with a GIF of Haurchefant. Another player ominously shared an image of best boy G’raha Tia, smiling with his thumbs up. Aymeric was another NPC that players listed as their “favorite boy to mount”. Other players were a tad more creative using promotional material to show off their favorite mount. Needless to say what had originated as a wholesome fun interaction with the community left the socials team speechless, ending off the conversation with a simple “okay”.

  • FFXIV brings back rare 4-seater mount for the first time in over 2 years – Dexerto

    FFXIV brings back rare 4-seater mount for the first time in over 2 years Square EnixFinal Fantasy XIV is bringing back a rare 4-seater mount for the first time in over 2 years thanks to the returning FFXV collab event. Final Fantasy XIV is in a bit of a down period at the moment. With all of the content of Endwalker out of the way, there aren’t many new things to do while players wait for the coming of Dawntrail. Players have found their own activities like trying their hands at ultimate raids or leveling up their gatherers and crafters, but many are waiting for the major expansion later this year. Despite the finishing of Endwalker, time in Eorzea doesn’t stop, meaning devs still release events to celebrate and commemorate the various occasions that happen each year. However, the devs are bringing back the FFXV collaboration event for the first time in over 2 years, which includes a rare 4-seater mount definitely worth picking up. Final Fantasy XV’s collaboration event titled A Nocturne for Heroes will be returning once more in 2024. The event will begin on February 28th, 2024, and run until March 13th, 2024, giving players just two weeks to grab the mount and other event-related goodies. This includes a new hairstyle, armor, and orchestrion rolls for players to pick up, all pertaining to the game that followed after the MMO. The mount itself is the iconic Regalia, able to seat up to 4 players, a feature that is incredibly rare and generally reserved for the paid store or through a savage raid. Alongside this, the FFXV collaboration event is not seasonal, meaning it may be quite some time before we see it return, making it a good chance to grab it while you can.

  • FFXIV: All ultimate raids ranked from worst to best – Dexerto

    FFXIV: All ultimate raids ranked from worst to best Square EnixFinal Fantasy XIV’s ultimate raids are the premier PvE experience of the MMO, retelling the highlights of a story in an immensely difficult boss gauntlet. Here’s our ranking of every ultimate raid from worst to best. Ultimates are the pinnacle of the raiding experience in Final Fantasy XIV. Offering a challenging boss rush like no other, the content is unmatched when it comes to sheer quality alone. Just as they are difficult for the players, the MMO’s ultimate raids are also incredibly difficult to produce, with only five being made within the game’s lifespan. But with that list no doubt set to grow in the coming years, there’s always going to be a tough challenge on the horizon. We’ve put together our rankings of all the FFXIV ultimate raids currently on offer, listing them from worst to best. 5. The Weapon’s Refrain (UWU) The Weapon’s Refrain aka UWU was the second ultimate released in Final Fantasy XIV. Retelling the events of the main scenario in A Realm Reborn, it has players face off against the original 3 primals of Garuda, Titan, and Ifrit, eventually fighting the Ultimate Weapon itself. UWU is arguably the easiest of all the ultimates, with the main mechanic being awakening each primal by fulfilling a hidden condition. Whilst the idea of this hidden mechanic was great for watching the world’s first race, the ultimate has become far more trivial since that time. With revised strategies, the first three phases (the first primals) become far less interesting than the final phase. On top of that Titan Gaols are still one of the jankiest mechanics to ever be introduced in an ultimate, and it can succinctly end a pull because someone got hit by the landslides or didn’t stand close enough with the Gaols. UWU is by far the most beginner-friendly ultimate out of the bunch, however, and still stands as a challenging experience for any experienced raider. Most of the mechanics aren’t too challenging, one person dying doesn’t instantly wipe the party and the main thing players have to focus on is healing and mitigating damage. 4. Unending Coil of Bahamut (UCOB) The Unending Coil of Bahamut was the first ultimate released into Final Fantasy XIV. As the first of its kind, it’s pretty obvious that the devs were still experimenting with what they wanted. Based on the storyline of A Realm Reborn’s raid series, UCOB has five phases in total, where players take on Twintania, Nael, and Bahamut. UCOB has the most jank out of all the ultimates, which makes it more flexible than the others. Not everything needs to be done quite precisely, and the DPS check for every phase is incredibly lenient. The jankiness of UCOB does come with a double-edged sword, however, as the impreciseness can lead to wipes that just don’t feel fair at times. You could be standing in what seems like the right spot, only to be swept off your feet by a dive or Twister. The third phase of UCOB essentially made the player base familiar with mechanics called Trios, in which the bosses would go untargettable and perform skills. This formula is used throughout several other ultimates that came after it, including some savage raids as well. All in all, UCOB still ends up being one of the more straightforward and simplistic of ultimates. Being the first one released, it makes sense the devs were still exploring what they could do with an ultimate. However, with more janky mechanics that can feel unreliable and frustrating at times, it comes in at fourth place. 3. Dragonsong’s Reprise (DSR) Dragonsong’s Reprise was an ultimate originally supposed to be released with the Shadowbringers expansion. The raid ended up being delayed until the first patch of Endwalker, where we finally faced off against Thordan and his holy knights. DSR was a unique ultimate that posed an alternative timeline in which a beloved character had survived the events of Heavenward. With a whole seven phases in total, DSR is one of the longest ultimates by far. And you can tell because it can drag on when you get to the later stages of the fight. Each phase closes with a small amount of downtime as well, giving you a short breath, but equally lengthening the fight. All in all most clears of DSR take around 17 to 20 minutes to clear, making it one of the longest ultimates to run through. DSR has some of the flashiest mechanics ever seen in Final Fantasy XIV. Death of the Heavens, Sanctity of the Ward, and even Wroth Flames are all magnificent to look at and even more satisfying to solve. This is all followed by facing Dragon King Thordan himself, a final phase that’s a true choke check. Dragonsong’s Reprise is easily one of the best fights ever made in Final Fantasy XIV. From the lore to the mechanics, to the music, and more, the only thing holding it back from being one of the greatest is just how lengthy and drawn out it is to clear at times. 2. The Omega Protocol (TOP) Putting The Omega Protocol (TOP) as second on this list might be a bit of a controversial take. But TOP was one of the most enjoyable and satisfying ultimates to clear. Based on the Stormblood raid series, TOP has you fight off against Omega in several different forms, including one where they discover Dynamis. TOP has one of the worst progging experiences of all ultimates. With mechanics that require you to pay attention the entire time, running pull after pull can really put a mental strain on your party. Program Loop, Party Synergy, and all of the Dynamis trios are pretty hefty mechanics that require full focus, or you will immediately wipe the party. The Omega Protocol also has one of the most difficult DPS checks in all of FFXIV, requiring players to use Tinctures to bypass consistently, and even if you perform your rotation optimally, you may just wipe to not critting enough. Despite this, TOP doesn’t run into the same issues DSR does with its pacing. Due to needing to pay attention the entire way through, TOP feels like it never overstays its runtime. Each phase feels pretty short, there’s not a lot of downtime as you’re constantly hitting the boss and meeting each DPS check. TOP is the most difficult ultimate in FFXIV as of writing, but its satisfying and unrelenting pace makes the fight never drag on and constantly keeps players on their toes. 1. The Epic of Alexander (TEA) The Epic of Alexander is hands down the best ultimate in all of Final Fantasy XIV. TEA has four phases that see you fight Living Liquid, Bruce Justice and Cruise Chaser, and finally Alexander himself. Firstly, every phase of TEA has amazing music. From Locus to Metal to Rise and to Moebius, you will be bopping your head along while progging the fight. TEA also has the benefit of being pretty front-loaded, with both Living Liquid and Brute Justice Cruise Chaser being the more difficult parts of the fight. TEA’s mechanics aren’t quite as complex as DSR and TOP, which makes them far easier to understand and not quite as challenging to solve. But it works in its favor as an easier ultimate which still has solid mechanics and a level of difficulty that’s apt for its status. Also worth noting is TEA’s enrage sequence being the most creative one ever made. While most ultimates have an enrage sequence that essentially kills off party members one by one, TEA slowly locks each party member away in a time prison, eventually locking everyone in a permanent timestop if they aren’t able to meet the DPS check. The Epic of Alexander is still a fan favorite of the FFXIV community today, with people still making memes about Perfect Alexander how many years after the fact. While DSR and TOP might have had more difficult mechanics, or UWU and UCOB have the nostalgia factor, TEA remains the perfect mix of everything you want in an ultimate, giving it the top spot on our list.

  • FFXIV announces Stormblood expansion will be free for a limited time – Dexerto

    FFXIV announces Stormblood expansion will be free for a limited time Square EnixFinal Fantasy XIV has announced that they’re giving away the second expansion, Stormblood, for free to all players for a limited period of time. Final Fantasy XIV is arguably one of the most popular MMOs currently available on the market. The game has seen a massive surge in popularity over recent years, resulting in streamers such as Asmongold and Preach flocking to the game to try it themselves. With the massive conclusion to the story in the most recent Endwalker expansion, Final Fantasy XIV is now offering existing owners or purchasers of the starter edition an entire expansion for free. Stormblood is the second expansion after the base game, following the events of Heavensward. Heavensward is available to play as a part of the game’s free trial, which includes both the base and first expansion. The limited-time event will run from March 27, 2023 and will end about two months afterward on Monday, May 8, 2023, at 6:59 AM PDT. Players are able to keep the Stormblood expansion after the event ends, as long as they’ve claimed it during the event duration. It is worth noting that as Final Fantasy XIV is a subscription-based MMO, players will need to have an active subscription in order to play through Stormblood. However, the price of the entire expansion itself will be free and remain in the player’s account past the event’s end date. This is a perfect event for players looking to get into Final Fantasy XIV, as they’ll be able to use the free trial to complete the main story and Heavensward. After finishing, from there they can decide whether or not the game is for them. If so, they’ll be able to grab the entirety of the Stormblood expansion completely free. Stormblood as an expansion offers players many benefits, including a raised level cap of 70, 6 new zones, 2 new classes, and a continuation of the story from Heavensward. Free login campaign announced alongside Stormblood event Alongside this announcement, FFXIV also announced they were running a free login campaign. This free login campaign allows returning players to gain up to 4 free total days of play, all without having to subscribe. This event will run from Monday, 27 March 2023 at 1 AM PDT (8:00 AM GMT) and end on Monday, 8 May 2023 at 7:59 AM PDT (2:59 PM GMT). For all the latest gaming news and updates, be sure to check out Dexerto’s full coverage here.

  • FFXIV 6.08 patch notes: Oceania data server, class balancing, bug fixes – Dexerto

    FFXIV 6.08 patch notes: Oceania data server, class balancing, bug fixes Square EnixFinal Fantasy XIV Endwalker’s latest update brings the game to the Oceanic region with the new Oceania data server, as well as a slew of class changes. Here’s a rundown of the FFXIV 6.08 patch notes. As Warriors of Light from ever corner of Eorzea band together to save the realm from the End of Days, Final Fantasy XIV Endwalker continues to evolve. FFXIV patch 6.08 introduces the highly anticipated Oceanic data server, allowing players across Australia, New Zealand, and South East Asia to find their place in the sun. With five new worlds to populate, 6.08 is music to player’s ears. Additionally, there’s a host of changes to several different classes to contend with, so here’s a rundown of FFXIV’s 6.08 patch notes. FFXIV Patch 6.08 adds new Oceanic server In response to fan pleas, Square Enix have finally added a new Oceanic server for players across the region. Thankfully, Home World transfer will be free and will begin on Tuesday, January 25 around 10PM PST / 1AM EST / 6AM GMT / 7AM CEST. Additionally, players will be gifted a series of bonuses for either using the World Transfer system or, alternatively, creating a new character on one of the server’s five Worlds (Bismarck, Ravana, Sephirot, Sophia, and Zurvan). For those who create a new character, the bonuses are as follows: For those who choose to World Transfer: Double EXP bonus (until level 80 is reached) (Valid for 90 days following transfer). – Gift of 10 gold chocobo feathers, exchangeable for special rewards such as rare mounts. – Owners of private estates/apartments are entitled to a certain amount of compensation in gil. – FFXIV 6.08 Patch Notes Below are the full FFXIV 6.08 patch notes, courtesy of Square Enix. Battle System The following adjustments have been made to actions: * All adjustments are based on actions as they function at level 90. Paladin Spirits Within Potency has been increased from 250 to 270. – Expiacion Potency has been increased from 300 to 340. – Blade of Faith Potency has been increased from 250 to 420. – Blade of Truth Potency has been increased from 350 to 500. – Blade of Valor Potency has been increased from 420 to 580. – Marauder / Warrior – Tomahawk Potency has been increased from 100 to 150. Monk Phantom Rush Potency has been increased from 1,000 to 1,150. – Dragoon Dragon Sight Range has been extended from 12y to 30y. Target party member is no longer required to remain within 12y in order to receive the effects of Left Eye. – The channeling animation between the dragoon and their target has been removed. – – Raiden Thrust Potency has been increased from 260 to 280. – Stardiver Potency has been increased from 500 to 620. – Heavens’ Thrust Combo potency has been increased from 430 to 480. – Chaotic Spring Combo potency has been increased from 240 to 260. Rear combo potency has been increased from 280 to 300. – – Rogue / Ninja Spinning Edge Potency has been increased from 200 to 210. – Gust Slash Potency has been increased from 140 to 160. Combo potency has been increased from 300 to 320. – – Aeolian Edge Potency has been increased from 120 to 140. Rear attack potency has been increased from 180 to 200. – Combo potency has been increased from 340 to 360. – Rear combo potency has been increased from 400 to 420. – – Armor Crush Potency has been increased from 120 to 140. Flank attack potency has been increased from 180 to 200. – Combo potency has been increased from 320 to 340. – Flank combo potency has been increased from 380 to 400. – – Hyosho Ranryu Potency has been increased from 1,200 to 1,300. – Samurai Hakaze Potency has been increased from 150 to 180. – Jinpu Combo potency has been increased from 250 to 280. – Shifu Combo potency has been increased from 250 to 280. – Ogi Namikiri Potency has been increased from 800 to 900. – Kaeshi: Namikiri Potency has been increased from 1,200 to 1,350. – Machinist Drill Potency has been increased from 550 to 570. – Air Anchor Potency has been increased from 550 to 570. – Chain Saw Potency has been increased from 550 to 570. – Dancer Cascade Potency has been increased from 180 to 220. – Fountain Combo potency has been increased from 240 to 280. – Reverse Cascade Potency has been increased from 240 to 280. – Fountainfall Potency has been increased from 300 to 340. – Technical Finish 4 Steps potency has been increased from 1,080 to 1,200. – Thaumaturge / Black Mage Fire III Potency has been increased from 240 to 260. – Blizzard III Potency has been increased from 240 to 260. – Blizzard IV Potency has been increased from 300 to 310. – Fire IV Potency has been increased from 300 to 310. – Xenoglossy Potency has been increased from 660 to 760. – Summoner Astral Impulse Potency has been increased from 430 to 440. – Ruby Rite Potency has been increased from 430 to 450. – Fountain of Fire Potency has been increased from 520 to 540. – PvP PvP actions have been adjusted as follows: Dragoon Dragon Sight Target party member is no longer required to remain within 15y in order to activate Left Eye. – The channeling animation between the dragoon and their target has been removed. – System The Oceanian data center has been added, and can now be selected from the Data Center menu via the title screen. Performing a Home World Transfer to a World designated as a “New World” will now apply a double EXP bonus until level 80. – The following setting has been added to the System Configuration menu. (Windows®) Gamepad Settings Enable DualSense / DUALSHOCK 4 functionality. – *DirectX® 11 must be enabled to access this feature. – – – Gamepad Settings – Enabling Immerse Spatial Audio from the Sound Settings tab of the System Configuration menu will now disable the Equalizer Mode. (Windows®) – Turning off Immerse Spatial Audio will now automatically reactivate the last active setting of the Equalizer Mode. – Resolved Issues The following issues have been addressed. An issue wherein audio crackling and stuttering occurred under certain conditions. * For players who continue to experience audio playback issues after the release of Patch 6.08, we ask that you consider disabling DualSense / DUALSHOCK 4 functionality. – An issue in the battle against Proto-Omega in the dungeon the Stigma Dreamscape wherein Guided Missile and Chemical Missile did not select targets correctly. – An issue wherein the ninja PvE action Phantom Kamaitachi and the scholar PvE action Consolation could be dragged from the Actions list of the Actions & Traits menu. – An issue wherein the effect of the white mage PvE action Thin Air was not applied to instant cast spells executed immediately after activating Thin Air. – An issue wherein the description of the reaper trait Enhanced Arcane Crest was incorrect. * This issue did not affect the functionality of this trait. – An issue wherein the reaper PvP action Arcane Crest did not grant the Crest of Time Returned effect to party members further than 1 yalm away. – An issue when spearfishing wherein fish were not counted as caught despite the capture animation being displayed. – An issue wherein the item Dance Pole could be sold to NPC vendors. – An issue wherein the graphics of male Viera were not displayed correctly when moving while under the effect of the Transporting status. – An issue when using Group Pose as a sage with a weapon drawn wherein certain emotes in the Special category did not function properly. – An issue wherein the graphics for the NPC Kochacha were not displayed correctly. – An issue wherein the NPC Cocobuki was not displayed under certain conditions. – An issue wherein the sound effects played in certain areas of Old Sharlayan were incorrect. – Other minor text issues have also been addressed. – – An issue wherein audio crackling and stuttering occurred under certain conditions. –

  • FFXIV Adventurer’s Plate: How to create & customize – Dexerto

    FFXIV Adventurer’s Plate: How to create & customize Square EnixAs part of Final Fantasy XIV’s 6.1 update, FFXIV players will be able to create and customize their own Adventurer’s Plate. Here’s everything you need to know. While all eyes are on the brand new Myths of the Realm Alliance Raid and The Minstrel’s Ballad: Endsinger’s Aria Trial coming into Final Fantasy XIV Online’s 6.1 update, Square Enix have added a slew of new, seemingly minor features that will change up the FFXIV experience. One of these is the Adventurer’s Plate; an all new system to help players identify each other and, in turn, recruit new allies to slay Eorzea’s demons with. So, here’s everything we know about FFXIV’s Adventurer’s Plate, including how to create your own and tailor it to suit your Warrior of Light. Contents What is the Adventurer’s Plate in FFXIV? Your Adventurer’s Plate is effectively a new way to display information to your fellow travelers. Each character will be able to create a short pop-up profile, which will display when you target another character, and click ‘Adventurer’s Plate.’ From here, other players will be able to see an image of your character, your job levels, FC, and much more depending on what you choose to disclose. How to create an Adventurer’s Plate in FFXIV Creating an Adventurer’s Plate is relatively easy – however, it’s worth remembering that it has only been added to the game in beta form. Therefore, these steps may change in future updates. To create an Adventurer’s Plate in FFXIV: Go to the Character Menu (bound to ‘C’) – Select ‘Adventure’s Plate‘ – How to customize your FFXIV Adventurer’s Plate Of course, just like everything in FFXIV you can give your Adventurer’s Plate a full-blown makeover using a variety of different tools. As you progress through the MSQ and continue your Eorzean adventures into the endgame, you’ll be able to collect more cosmetics to tailor your Plate: You can tailor your Warrior of Light’s image using different poses, camera angles, and more – The background of your plate can be changed from simple black to a series of different colors and looks – You can select which information you want to show, everything from your current class and jobs, to which types of endgame content you enjoy (raiding, dungeons, and so on) – Gear Sets can be linked to your Adventurer’s Plate, meaning that when you switch job it will switch automatically – So that’s everything you need to know about FFXIV’s new Adventurer’s Plate, as well as how you’ll be able to customize and create your own. Looking to etch yourself into the Eorzean history books? Here’s a few more Final Fantasy XIV guides to help you out: All FFXIV Expansions | Reaper Guide | Sage Guide | FFXIV Endwalker Giant Aetherlouse guide | FFXIV Endwalker Northern Herring guide | Berkanan Sap guide | Ovibos Milk guide | FFXIV Eureka guide | How to level up fast in FFXIV | How to access Final Fantasy XIV Online | How to get all hairstyles | Is Final Fantasy XIV free to play? | What time are the FFXIV daily & weekly resets?

  • FFXIV 6.05 patch notes: Pandaemonium Asphodelos Savage, Excitatron 6000 & more – Dexerto

    FFXIV 6.05 patch notes: Pandaemonium Asphodelos Savage, Excitatron 6000 & more Square EnixFinal Fantasy XIV Endwalker’s latest update is here, so here’s a rundown of the FFXIV 6.05 patch notes, which include everything from the new Pandaemonium Asphodelos Savage raid to the Excitatron 6000. Final Fantasy XIV Online continues to expand in the wake of the latest expansion, Endwalker, with yet more Pandaemonium raid content and treasure hunts set to drop with FFXIV Patch 6.05. Patch 6.01 added the Pandaemonium Asphodelos raid into the game, but 6.05 upgrades it further by offering players a chance to take on the dungeon in savage mode (a higher difficulty level than the base dungeon.) Additionally, players can visit the aptly named Excitatron 6000 in an attempt to obtain some new and improved gear. Excited yet? Here’s a full rundown of the FFXIV 6.05 patch notes, and everything you’ll need to do to try out these new features. Contents FFXIV Pandaemonium Asphodelos (Savage) As we mentioned earlier, Pandaemonium Asphodelos has been in the game since 9.1, however, Square Enix have gifted players with the Savage path for the raid, allowing them to take on the same dungeon but at a much higher difficulty. Players will need to complete the “Who Wards the Warders” quest and can access the raid by speaking to Nemjiji in Labyrinthos. FFXIV Excitatron 6000 Additionally, the all-new Excitatron 6000 (complete with a very large rabbit) will be added to the game, offering a wealth of highly-prized gear for players to try their hand at claiming. The carnival-inspired map can be accessed after finding and opening treasure coffers obtained from kumbhiraskin treasure maps. FFXIV 6.05 Patch Notes Below are is the full breakdown of the FFXIV 6.05 patch notes, obtained via Square Enix. Playable Content Treasure Hunt The Excitatron 6000 has been added The Excitatron 6000, a special instance similar to the Dungeons of Lyhe Ghiah, can be accessed after finding and opening treasure coffers obtained from kumbhiraskin treasure maps. Here, players will have the chance to test their luck and obtain priceless treasures. – – Housing Furnishings from the FFXIV Furnishing Design Contest have been added. – New furnishings have been added. – New orchestrion rolls have been added. – The Manderville Golden Saucer New prizes are available for purchase using MGP. – Battle System Actions and traits have been adjusted as follows: Dragoon Ninja Samurai Reaper Dancer Summoner Scholar The raid dungeon Pandæmonium: Asphodelos (Savage) has been added. – Requirements – To access Pandæmonium: Asphodelos (Savage), players must speak with Nemjiji in Labyrinthos (X:8.4 Y:27.4) with a level 90 Disciple of War or Magic after completing the quest “Who Wards the Warders.” – Rewards – Upon completing Pandæmonium: Asphodelos (Savage) duties, a treasure coffer will appear containing an Asphodelos Coffer. Using this item transforms it into gear corresponding to the user’s current job. In addition, the coffers that appear upon completing Asphodelos: The Fourth Circle (Savage) yield weapons. – Item Exchange In addition to gear, players will receive an Asphodelos Mythos from each area, which can be exchanged for gear of your choosing. * Players will only receive one Asphodelos Mythos per area each week upon completing said area for the first time. – By speaking with Mylenie in Labyrinthos (X:8.3 Y:27.6) or Djole in Radz-at-Han (X:10.3 Y:9.6), players can exchange Asphodelos Mythos from Pandæmonium: Asphodelos (Savage) for corresponding gear. – – New elite marks have been added. – Allagan tomestones of astronomy have been added. Players can only obtain 450 Allagan tomestones of astronomy per week and carry a maximum of 2,000. Moreover, players can only receive Allagan tomestones of astronomy after reaching level 90 with at least one Disciple of War or Magic. – Furthermore, with the introduction of Allagan tomestones of astronomy, the number of tomestones required for weapons exchange has been reduced from 1,000 to 500. – The number of Allagan tomestones received for completion of duty roulette has been adjusted. – – Items New items have been added – New recipes have been added – New master recipes have been added – New mounts have been added – New minions have been added – System New achievements and titles have been added. – The option Duty Complete (Weekly Reward Unclaimed) has been added to the Party Finder. This option is only available when recruiting party members for high-end raids. – New music has been added. –

  • FFXIV 10th anniversary event revealed: Release date, The Rising, Moogle Treasure Trove, more – Dexerto

    FFXIV 10th anniversary event revealed: Release date, The Rising, Moogle Treasure Trove, more Square EnixFinal Fantasy XIV has a number of new events on the way to celebrate its 10th anniversary, here’s everything you need to know about the in-game festivities. Final Fantasy XIV has had quite a rocky history. Originally being so rough on release that the game had to be completely revamped to now standing tall as one of the most popular and well-loved MMOs of all time. Currently in its fifth expansion Endwalker, the title is currently in its after patches, awaiting the arrival of the next major expansion for 7.0. Final Fantasy XIV will be celebrating its 10th anniversary this year amid it all, bringing plenty of events both in and out of the game to celebrate the occasion. Here’s everything you need to know about the events coming to Final Fantasy XIV. Contents The Rising The Rising will take place once again in 2023. This event sees the people of Eorzea pay tribute to those lost in the Seventh Umbral Calamity. The Rising like years before should also grant players various rewards for partaking in the event, including minions, glamour pieces, and more. It’s uncertain what exactly will be given out during The Rising event in 2023, but we do know it will start on August 27, 2023, as per the 10th-anniversary website. Special Moogle Treasure Trove The Moogle Treasure Trove makes a return for the 10th-anniversary event. However, this one is supposedly a special version of the event, likely to give out limited-time rewards for players who participate. The Moogle Treasure Trove is an event that gives players a certain currency for running duties in the game. This currency can be exchanged at the vendor for various rewards, with an exclusive glamour item being the most expensive. This event also provides other rewards that can often be difficult to obtain otherwise, making it quite useful. The Special Moogle Treasure Trove event will also be arriving on August 27, 2023. Exclusive Frames and Stickers Players can also look forward to some exclusive 10th anniversary frames and stickers that will be available to use in group poses for a limited period of time. These will be available in the upcoming 6.45 Patch which doesn’t have a confirmed release date at the time of writing but as soon as it does we’ll update this page. Those are all of the confirmed Final Fantasy XIV 10 anniversary events so far! For more content on the game, check out our guides below: Can you play FFXIV on Steam Deck? | How to access FFXIV Online | How to level up fast in FFXIV Online | How to unlock Dancer | How to unlock the Red Mage | Eureka Guide | Glamour Guide | Hairstyles guide | Is FFXIV cross-platform? | FFXIV server status: Are Final Fantasy XIV servers down?

  • FFXIV 10th anniversary event sees players being mass murdered by older content – Dexerto

    FFXIV 10th anniversary event sees players being mass murdered by older content Square EnixThe 10th anniversary Moogle Treasure Trove event has seen the Final Fantasy XIV player base mass murdered as they attempt to run old content for Tomestones. Final Fantasy XIV is currently celebrating its 10th birthday. The hit MMORPG has come a long way since its humble beginnings to the point where it now remains as one of the most popular MMOs available on the market, with players from all over the world adventuring across Eorzea. The game is celebrating its anniversary through various events, one that includes the return of the Moogle Treasure Trove, a popular in-game activity that grants rewards. In order to gain these rewards, players have to farm tomestones by completing the listed activities, these can range from dungeons, raids, and alliance raids. The developers often put previously released optional content into the list of activities to incentivize players to run it. This was the exact case for the 10th-anniversary version of the event, which saw the Alliance Raid Dun Scaith featured as a premier activity. Unfortunately, Dun Scaith is a pretty difficult raid, with a challenging first boss who has been mass murdering players. FFXIV event has players being mass murdered by alliance raid boss Combat in FFXIV has a general rule that each time the player makes a mistake, they receive a vulnerability up stack. These stacks mean the player takes more damage from all attacks, which generally means they can make one or two mistakes before tanking the floor. However, in Dun Scaith, the boss has a tonne of moves that can instantly kill you if you don’t know how to solve the mechanic. The alliance raid was also released back in Heavensward, which means many players who joined after the fact would’ve never experienced it before, making them completely unbeknownst to the deadly first boss. As a result, Deathgaze Hollow is mass decimating alliances with its instant kill moves, knocking parties off the airship or sucking them into its deadly AOE. Fortunately, with the fight being the first of the raid, parties are able to wipe and start all over again, letting them try once more for their Moogle Tomestones.

  • FF7 Remake hits Steam on June 17, Steam Deck support confirmed – Dexerto

    FF7 Remake hits Steam on June 17, Steam Deck support confirmed At long last, Square Enix has confirmed that FF7 Remake will migrate to Steam tomorrow, June 17. After years of development, Square Enix finally shipped Final Fantasy 7 Remake on PS4 in April 2020. More than a year would pass before it finally migrated to other platforms, though. To the chagrin of many, the title landed on PC in late 2021 as an Epic Games Store exclusive. And despite the Final Fantasy 7 Remake’s disastrous PC launch, franchise faithful remain as eager as ever to get their hands on a Steam version. The wait for the remake’s arrival on Steam will soon come to an end, however. FF7 Remake’s Steam release may go live soon During Square Enix‘s celebratory Final Fantasy 7 25th anniversary stream, the publisher confirmed that FF7 Remake Integrade will imminently make its way to Steam. PC players on Steam can begin exploring the enhanced version of Midgar on Friday, June 17, Square Enix announced at the start of the broadcast. In addition, the publisher noted that Final Fantasy 7 Remake Integrade’s rollout on Steam will fully support Valve’s Steam Deck device, meaning players can take Cloud and Co. on the go. While this news will undoubtedly excite countless Final Fantasy fans, one platform, in particular, remains unaccounted for – Xbox. It’s presently unknown whether or not Square Enix plans to deploy the remake on the Microsoft-owned family of consoles. At the very least, FF7 faithful now have a timeline for when the second part of the remake saga will hit store shelves. Square Enix announced a little later in the stream that Part 2, or Rebirth, is currently on track for a PS5 release in winter 2023.

  • Phil Spencer opens up about FF7 Remake & FF16 coming to Xbox – Dexerto

    Phil Spencer opens up about FF7 Remake & FF16 coming to Xbox Square EnixHead of Xbox Phil Spencer has commented on whether or not FF7 Remake and FF16 will ever migrate to Xbox platforms. Final Fantasy 7 Remake hit PS4 in April 2020, where it remained as a timed exclusive until launching on PC in December 2021. But Square Enix hasn’t even made a peep about the remake’s much-coveted, and still unconfirmed, Xbox version. The recently released Final Fantasy 16 sits in a similar boat. It’s performing well on PS5, with a PC port expected to arrive in 2024. Will it land on Xbox platforms, though? That much remains a mystery. At the very least, Xbox owners can look forward to FF14 Online launching in Spring 2024 on Series X|S. However, it’s unclear if Square Enix’s support for the Xbox ecosystem will eventually extend to some of the more recent Final Fantasy releases. Phil Spencer comments on FF7 Remake and FF16 Xbox ports IGN sat down with the Microsoft Gaming boss during Gamescom 2023 and asked him about the status of the hopeful Xbox versions of FF7R and FF16. Spencer’s admittedly vague comments hint at something being in the works, yet he wouldn’t confirm anything concrete. He said, “Sarah Bond (Corporate VP, Game Creator Experience and Ecosystem at Microsoft) and I fly to Tokyo and have conversations, and we’ve spent a lot of time with Square [Enix]. There’s obviously business deals and relationships that will have to get worked through on certain games. “But I’ll say it was really great to have the CEO of Square and Yoshi there to just talk about their commitment to Xbox… So you’ll hear more. I’m not going to push them. They’re going to have to find their own rhythm. But having them make a commitment to Xbox was really important both to me and… to the community as well. And [FF14] was more of a commitment.” It would seem that Xbox versions of FF7 Remake and FF16 remain in limbo for the unforeseeable future. But the 2024 rollout of FF14 Online should at least offer Xbox players a small ray of hope. Square Enix’s questionable support of the Xbox brand with Final Fantasy will likely persist for quite some time, though. After all, FF7 Remake Part 2, or Final Fantasy 7 Rebirth, is launching as a timed exclusive on PlayStation hardware.

  • Production on Final Fantasy 7 Remake Part 3 is already underway – Dexerto

    Production on Final Fantasy 7 Remake Part 3 is already underway According to Creative Director Tetsuya Nomura, production, in some part, has already begun on FF7 Remake Part 3. June 16 proved a good day for Final Fantasy 7 fans. Square Enix hosted a 25th-anniversary celebration for the groundbreaking title, wherein details about multiple projects were unveiled. For one, the publisher finally confirmed that Final Fantasy 7 Remake’s second entry, entitled Rebirth, will launch on PS5 sometime in winter 2023. The broadcast also brought news of FF7 Remake’s Steam release and Steam Deck support, both of which PC users can enjoy as of writing. To the surprise of many, Creative Director Tetsuya Nomura managed to throw in another quick tease, too. FF7 Remake Part 3 development is in the works During yesterday’s anniversary stream, the official Final Fantasy 7 Twitter account shared a message from Tetsuya Nomura. The message came in two text-laden images, with the second page revealing that “some development has already begun on the third title.” As of now, however, Nomura and the team are not ready to share the name of the third entry. The Creative Director’s full letter to fans reads as follows: We’re delighted to present messages from Final Fantasy VII Rebirth creative director Tetsuya Nomura, director Naoki Hamaguchi and producer Yoshinori Kitase. #FF7R pic.twitter.com/Cem5VO4HVq — FINAL FANTASY VII (@finalfantasyvii) June 16, 2022 It’s worth noting that by November 2019, developers had already gotten a start on FF7 Rebirth’s production. How the early work on FF7 Remake Part 3 will benefit the wait time between the next two releases remains a mystery. But fans can hope three years and change won’t separate Rebirth and its follow-up installment. In the meantime, Final Fantasy faithful have a few other noteworthy releases to look forward to playing. PSP classic Crisis Core: Final Fantasy 7 will receive an HD remaster on PC, Nintendo Switch, PlayStation, and Xbox platforms this winter. And Final Fantasy 16’s remains on track for a summer 2023 release on PS5.

  • FF7 Rebirth’s new difficulty mode turns it into FF8 – Dexerto

    FF7 Rebirth’s new difficulty mode turns it into FF8 Square EnixFinal Fantasy VII Rebirth will feature a new difficulty mode that makes things easier or harder, as Final Fantasy VIII did back on the PS1. Final Fantasy VII Remake is an action RPG, a stark difference from the original Final Fantasy VII, which was a turn-based RPG. This meant that Final Fantasy VII required a degree of timing skill to play, unlike Final Fantasy VII, which could be enjoyed at the player’s pace. Final Fantasy VII Remake added difficulty modes for turn-based RPG fans to mitigate this genre shift. One was the “Classic” mode, which catered to turn-based RPG players, with easier/harder modes available for those of different skill levels. The upcoming Final Fantasy VII Rebirth will feature the best of both worlds, through a new difficulty mode that aims to challenge players of all skill levels as it adapts to the player’s progress through the game. Final Fantasy VII Rebirth’s Dynamic difficulty scales like FF8 A new article on the official Square Enix website has announced the Dynamic difficulty mode. When selected, this will adjust the difficulty of the monsters based on the party’s current level. As the party progresses through the game, the monsters get stronger. The Dynamic difficulty mode is interesting because it’s the same system used in Final Fantasy VIII. In that game, the monsters’ stats were based on the party’s level to ensure that the game was always challenging without becoming too easy or hard. Unfortunately for the developers of Final Fantasy VIII, this system was broken, as players quickly realized that the Card ability let them win battles without gaining experience points. The party could then equip high-level gear while mowing through low-level enemies. It’s doubtful that Final Fantasy VII Rebirth will have a similar exploit, considering it’s an action game. Hopefully, Square Enix learned its lesson from Final Fantasy VIII and prevented players from avoiding experience point gain outside of specific challenge modes. Dynamic difficulty is exciting for returning players, as it can give them more of a challenge from the start. The battle system in Final Fantasy VII Rebirth has all kinds of new features, like combo attacks, and the combat needs to be hard to encourage players to use everything at their disposal.

  • FF7 Remake fans think devs are trolling them with Cait Sith pronunciation – Dexerto

    FF7 Remake fans think devs are trolling them with Cait Sith pronunciation Square EnixThe Final Fantasy VII Remake fanbase has been left confused by the devs, who keep pronouncing the name ‘Cait Sith’ differently. The first fully voiced Final Fantasy game was Final Fantasy X on the PlayStation 2. This meant that fans always had to guess the pronunciations of the character names before the release of Final Fantasy X, and some were more divisive than others. One of the most debated Final Fantasy character name pronunciations was Cait Sith, the cat robot from Final Fantasy VII who joins the group in the Gold Saucer. This wasn’t helped by Cait Sith being inspired by a Scottish myth, further muddying the waters of how the name is pronounced. With the release of Final Fantasy VII Rebirth fast approaching, fans will soon learn how the cast says Cait Sith’s name. Until then, the developers are having fun with declarations for how the name is supposed to be uttered. Final Fantasy VII Rebirth devs keep giving different pronunciations for Cait Sith A user on the FFVIIRemake Reddit page shared a quote from game director Naoki Hamaguchi, who said that Cait Sith’s name is pronounced: “Cat Shee.” This is different from a post on the official Final Fantasy VII Remake Twitter/X page, where Cait Sith’s name was pronounced as “Kate Sihth,” seemingly finally ending the debate once and for all. As to be expected, fans aren’t happy about the discrepancy. “Is he trolling? He’s gotta be trolling,” one user wrote, while another said, “Nah, I’m not even willing to say Tidus’s name correctly, no way I’m ever saying ‘cat shee.’” Some fans are speculating that this is a timeline joke, where it will be revealed that there are two Cait Siths in Final Fantasy VII Rebirth, with their names pronounced differently. This would be a hilarious joke if it made it into the game. The more likely answer is that the discrepancy comes from a non-native English speaker trying to pronounce a name that already can be said in many ways. Fans won’t have to wait long to find out the answer, as Final Fantasy VII Rebirth is set to launch on February 29, 2024. Once the game has been released, the mystery of Cait Sith’s name will finally be buried unless no one actually says his name in-game, and this is all just one big troll.

  • FF7 Rebirth trophy list spoils unexpected return of fan-favorite character – Dexerto

    FF7 Rebirth trophy list spoils unexpected return of fan-favorite character Square EnixFinal Fantasy VII Rebirth’s trophy list on PlayStation 5 is out in the wild, spoiling the appearance of a fan-favorite character. Final Fantasy VII Remake did more than just remake the classic JRPG, as the story twisted in a new direction, one that opens all kinds of possibilities for different storylines for its two upcoming sequels. The change in the storyline means that characters who weren’t present in Final Fantasy VII can now make an appearance. This has already happened, with characters from the novels (like Kyrie) appearing in Final Fantasy VII Remake and Weiss from Dirge of Cerberus appearing in the INTERmission DLC. As Final Fantasy VII Rebirth has finally left Midgar, it has allowed even more characters to appear in the story, with the player free to travel the game’s world and encounter all kinds of heroes and villains, one of whom has already been spoiled. Spoilers for Final Fantasy VII Rebirth are below the image. Turn back now to avoid spoilers! Gilgamesh will appear in FF7 Rebirth The trophy list for Final Fantasy VII Rebirth is now available on Insider Gaming and it has revealed that Gilgamesh from Final Fantasy V will appear in the game as a boss, granting the “Bladesman of Legend” Silver Trophy to those who defeat him. While Gilgamesh debuted in Final Fantasy V, he’s one of the few characters who has canonically appeared in multiple entries in the series, thanks to his ability to travel between the planes as he attempts to find his way back home. Gilgamesh has appeared as a boss in multiple mainline Final Fantasy games and their spin-offs, where he fights with a selection of mythological swords and weapons used by famous characters from the series, including Squall’s Gunblade from Final Fantasy VIII. Gilgamesh has crossed blades with Cloud Strife in the Dissidia series, but it’s awesome to hear that he’ll be appearing in a Final Fantasy VII game, where he’s likely one of the post-game secret bosses. It’s also surprising to learn he’s not being saved for paid DLC. It’s a shame Square Enix didn’t obfuscate Gilgamesh’s name in the trophy list, especially so close to Final Fantasy VII Rebirth’s launch, but at least players know that one fan-favorite character is going to be making an unexpected appearance as a boss.

  • FF7 Rebirth producer confirms Advent Children is still canon – Dexerto

    FF7 Rebirth producer confirms Advent Children is still canon Final Fantasy VII Rebirth producer Yoshinori Kitase has confirmed that Advent Children is canon to the remake trilogy, despite the timeline differences at play. Final Fantasy VII Remake made a whole point about the timeline not having to be the same in the new continuity. The game ends with the members of Avalanche fighting the arbiters of fate itself, and somehow resurrecting a long-dead character from the original game. This led fans to believe that the storyline could diverge in huge ways, especially as Aerith and Sephiroth seem to know what happened in the previous timeline. They could potentially use this information to their advantage, changing the story’s final outcome. It seems that the story of the Final Fantasy VII Remake trilogy won’t be changing as much as fans expected, based on new comments that confirm canonicity of one of the movies. Final Fantasy VII: Advent Children will (somehow) still be canon with the remake trilogy Kitase recently spoke to GameRadar+ about the 2024 launch of Final Fantasy VII Rebirth. According to Kitase, Advent Children will connect to the remake trilogy, as events will be similar enough to let that happen. “We are finally going to link up with Advent Children, that is going to be part of canon. The overall storyline, the developments, will not go wildly out in a way that will not add up to Advent Children in the end. I don’t think anyone wanted that, that’s not what we’re looking to create here.” Surprisingly Kitase also confirmed further story elements, saying “Ultimately, we’re not trying to change the Final Fantasy 7 story into something really different. The overall balance wouldn’t really allow for that anyway.” This comment might shock fans who have been theory-crafting ever since the release of Final Fantasy VII Remake. The first game in this trilogy leaned hard into the idea that the characters had the chance to forge a new path, but it seems that won’t be on the cards. Kitase’s comments also confirm a lot of the story beats that will happen, with certain character deaths needing to happen for Advent Children to take place. It’s possible that they might come about in different ways, but their fates are sealed all the same. Final Fantasy VII Remake has already added new characters and gave greater depth to those still in the story, especially the members of Avalanche. The remake trilogy might simply be a way of expanding the original story, without any intention of drastically changing the outcome.

  • FF7 Rebirth fans are playing Queen’s Blood for hours instead of stopping Sephiroth – Dexerto

    FF7 Rebirth fans are playing Queen’s Blood for hours instead of stopping Sephiroth Fans of Final Fantasy VII Rebirth are spending hours upon hours playing the game’s latest card game, Queen’s Blood, as opposed to stopping Sephiroth. Final Fantasy VII Rebirth fans are excitedly exploring the game’s rich narrative, which sees Cloud Strife and his allies on the hunt for Sephiroth, a former hero who wants to destroy the world. The game has a massive run time and isn’t even the complete story, with Rebirth serving as the middle chapter of a trilogy remaking and expanding on the narrative of the original beloved classic. But Rebirth also includes a ton of mini-games, for better or for worse, and those same fans are finding they’re spending more time than they expected with one in particular. Final Fantasy VII Rebirth players want to play Queen’s Blood instead of the story Riding the high of Final Fantasy VII Rebirth’s release, Square Enix decided to ask fans how they felt about the latest mini-game, Queen’s Blood. “Are you enjoying Queen’s Blood?” Square Enix asked in a tweet and on a matching Facebook post. “Share some of your best game-winning cards and strategies with us.” What the posts got were floods of replies from fans who are in love with Queen’s Blood, hailing it as the best mini-game to date in a Final Fantasy game. “It is always the first thing I look to complete when I opena new region.” one user on Facebook said. “I have a ton of fun with it and the strategies are actually a lot of fun to think about.” “I am hooked!” streamer BlondeLyns said on Twitter. “I have not lost a match yet. Don’t know what it is with FF card games but I get so addicted” “It’s better than Fort Condor that’s for sure!” ThatGuyShiro replied, referencing the strategy mini-game included in Rebirth. Fans call for Square Enix to expand Queen’s Blood It shouldn’t be a surprise, but there is one unanimous cry among fans: make Queen’s Blood bigger. The number one request is for a PvP version of the game. In the current version of Final Fantasy VII Rebirth, you can only play Queen’s Blood against specific opponents at certain times. But fans want more. Specifically, they want to play Queen’s Blood against their friends, either in a console PvP version of the game or a mobile app version. I need this as a stand alone game with vs. mode and the puzzle 🧩 mode where the cards are already down. pic.twitter.com/HkdQUa0KW2 — Kutdown on Gaming not HELLDIVERS2 🇺🇸🇯🇲🏀🎮🗽👟 (@kutdownOngaming) March 7, 2024 “I need this as a stand alone game with vs. mode and the puzzle mode where the cards are already down.” user KutdownOnGaming said in their reply. “Please release a mobile version of this game where we can play against other people! I need it!” another user, Genie_93, also pleaded. Others are calling for a physical release of the game, but they may have a long wait before anything like that happens. Fans have asked for physical versions of other mini-games from Final Fantasy, like Triple Triad or Tetra Master, for years now to no avail. Queen’s Blood is available now, alongside a plethora of other mini-games, including Fort Condor, Wild Run, and more, in Final Fantasy VII Rebirth, which also includes a character-driven adventure based on the classic 1997 JRPG.

  • Final Fantasy 7 Rebirth: How to skip the Nibelheim mission – Dexerto

    Final Fantasy 7 Rebirth: How to skip the Nibelheim mission Square EnixIt’s possible to skip the Nibelheim mission in Final Fantasy 7 Rebirth if you’ve already finished it in the game’s demo. Here’s exactly how to skip this section in the full release. Final Fantasy 7’s Nibelheim mission is iconic and notorious as it’s when Sephiroth experiences a psychotic break that leads to him destroying Cloud and Tita’s beloved hometown, including the innocent people residing there. It was a huge moment in the original FF7 and fans were able to experience it prior to Final Fantasy 7 Rebirth‘s launch thanks to the game‘s free demo. If you’ve already played through the mission in its entirety when you pick up a full copy of Rebirth, you will have the handy option to skip past it. While you can replay it there isn’t any benefit to doing so, aside from if you didn’t have the chance to finish it during the demo. So, here’s exactly how you can skip the Nibelheim mission in Final Fantasy 7 Rebirth. Skipping the Nibelheim quest in Final Fantasy 7 Rebirth If you’ve already played and completed the Nibelheim investigation in the FF7 Rebirth demo, then the game will allow you to skip the majority of it. Here’s what you need to do: First of all, you’ll need to scan your PS5 hard drive so the game can see you’ve already completed it. This can be done on the main menu under ‘Bonuses’. Complete the scan and you’ll receive a pop-up telling you that the mission will now be skippable. Those who’ve also got Final Fantasy 7 Remake and Episode Intermission on their hard drives will also get a reward. You’ll start the game as normal, first playing through Zack’s opening segment before the action shifts to the inn at Kalm where Cloud is telling the party about Nibelheim. You’ll still need to defend the truck as Sephiroth, and then explore Nibelheim as Cloud, but once all the tutorial segments are over you’ll be given the option to skip the mission. This skip option will appear once you’re climbing the mountain with Tifa and have killed the first few enemies. However, it only skips the Nibelheim reactor mission, you’ll still have to re-play Sephiroth’s attack on the town, but this is mostly because the demo ended midway through his confrontation with Cloud. The good news is the skip option cuts out the majority of the flashback, meaning it’ll only take about ten minutes to get through in the full game instead of around 90. For more Final Fantasy content, check out our guides below: How to complete all World Intel objectives | Final Fantasy 7 Rebirth: Who is Zack Fair? | Can you play as Vincent Valentine in Final Fantasy 7 Rebirth? | Can you play as Cid Highwind in Final Fantasy 7 Rebirth? | How to complete all World Intel objectives | What are the Whispers? | How to unlock all save data bonuses | How long is Final Fantasy 7 Rebirth?

  • FF7 Rebirth players spot returning fan-favorite character in trailer – Dexerto

    FF7 Rebirth players spot returning fan-favorite character in trailer Square EnixA new trailer for Final Fantasy VII Rebirth has been released, and fans think they’ve spotted a returning character from Final Fantasy VII Remake. While Final Fantasy VII Remake remade the Midgar section of the original game, it also added new characters and canonized people from spin-offs, including several from the novels. One of the new characters introduced in Final Fantasy VII Remake was Roche, a bike-riding SOLDIER member and a rival for Cloud. Roche appeared during new game sections, where Cloud and the Avalanche members infiltrated a Shinra warehouse. Roche and Cloud have an epic duel, resulting in Cloud’s victory and Roche escaping on his bike. He vanishes from the story, though he does appear in Yuffie’s storyline in the INTERmission DLC as an opponent in the Fort Condor minigame. Final Fantasy VII Rebirth fans believe Roche can be seen in the new trailer Final Fantasy VII Rebirth is due to launch soon, and Square Enix is ramping up the promotion for the game. A new trailer labeled “Destined for Rebirth” has been released, and fans on the FFVII Remake Reddit think they’ve spotted a familiar face in the Junon parade scene. “Had a feeling Roche was going to be a recurring character and couldn’t be happier to see him in a trailer. He really sells the idea that to be in Soldier, you have to be some level of unhinged,” one user wrote, while another said, “WE ARE SO BACK!!! so happy they are doing something more with this character.” Unfortunately, his placement at the Junon parade could lead to a dark fate for Roche, as one fan explains: “So this guy will be the Jenova monster on the boat right? As soldier he’s compatible with her cells yes? Sephiroth can turn him into the boat monster right?” If he survives, then he has a natural place in the story, thanks to the return of the Gold Saucer theme park. “Dude needs to be an opponent in chocobo racing,” one user said “On a red chocobo, making motorcycle noises with his mouth the whole time.” As a brand new character in the Final Fantasy VII Remake continuity, Roche can potentially be a major player in the future. It’s likelier that he’ll retain his role as a fun miniboss, possibly returning for more battles with Cloud in the future.

  • FF7 Rebirth age rating hints iconic scene is returning – Dexerto

    FF7 Rebirth age rating hints iconic scene is returning Square EnixFinal Fantasy VII Rebirth’s ESRB rating has been released, and it suggests that one of the most infamous scenes in the series will happen in the remake continuity. Final Fantasy VII Rebirth will continue the events of its predecessor, but it won’t necessarily follow the story of Final Fantasy VII. This is because Final Fantasy VII Remake ended with the characters breaking free from the shackles of fate and being able to pursue a new life for themselves. One character may be unable to escape their fate in Final Fantasy VII Rebirth, despite fans believing otherwise. While Final Fantasy VII Rebirth has new elements that weren’t in Final Fantasy VII, they may not be enough to change the future. Warning: spoilers for Final Fantasy VII, Final Fantasy VII Remake, and Final Fantasy VII Rebirth are ahead! Final Fantasy VII Rebirth’s ESRB rating hints at iconic death scene The ESRB rating for Final Fantasy VII Rebirth is now available online, ahead of the game’s 2024 release date. The rating says there are “Cutscenes depict further instances of violence, sometimes with splatters/pools of blood: characters impaled or slashed by swords, sometimes with slow-motion effects” An earlier ESRB rating had already confirmed that Final Fantasy VII Rebirth will feature blood, but the information about impaling is new. This could hint that the iconic scene from Final Fantasy VII, where Sephiroth kills Aerith by impaling her with his sword, will happen in Final Fantasy VII Rebirth. It’s also possible that the death scene might not happen with Aerith. Final Fantasy VII Rebirth could change the story so that someone else dies in her place, like Tifa, Cloud, or the newly-resurrected Zack, creating a whole new direction for the story to go in. There’s also a chance that the impaling could refer to another scene (such as the Nibelheim flashback, where Sephiroth kills a lot people with his sword), but the specific mention in the ESRB rating, along with slow-motion effects, could be a hint that the game will feature an important death scene by impalement.

  • FF7 Advent Children returning to theaters ahead of Rebirth launch – Dexerto

    FF7 Advent Children returning to theaters ahead of Rebirth launch Square EnixFinal Fantasy VII Advent Children Complete is coming to theaters in the USA and Japan before the launch of Final Fantasy VII Rebirth, with a new short to lead into the game’s release. Final Fantasy VII Advent Children is the cinematic sequel to the original Final Fantasy VII. This action-packed movie is set several years after Sephiroth was defeated, with a new threat arriving that must be stopped by Cloud Strife and the members of Avalanche. The ending of the Final Fantasy VII Remake established that the game is set in a new timeline from the original game. Despite this, the developers of Final Fantasy VII Rebirth have confirmed that Advent Children is still canon, raising all kinds of questions about the story’s direction. The fact that Advent Children is still canon means that there’s an incentive for Square Enix to re-release the film on modern platforms. To this end, fans will get the chance to see it in theaters, but only in certain regions. Final Fantasy VII Advent Children Complete is coming to US & Japanese theaters in February 2024 Square Enix previously announced that Final Fantasy VII Advent Children Complete will be in Japan’s theaters in February 2024. According to Final Weapon, the film will come to select US theaters on February 21 (English dub) and February 22 (Japanese subtitles.) There’s currently no word regarding an EU or UK release, though there’s a strong chance these will go ahead, even if restricted to a few cinemas. The showings of Final Fantasy VII Advent Children Complete will also come with a new short promoting Final Fantasy VII Rebirth, which launches on February 29. This short will feature interviews with the developers and gameplay footage of the upcoming sequel. Final Fantasy VII Advent Children Complete is actually the Blu-Ray version of the film, which features over thirty minutes of extra footage. The movie also features some alterations, such as Zack Fair’s design being altered to match his appearance in Crisis Core. If Square Enix is bringing Final Fantasy VII Advent Children back, then there’s a chance it could be relevant to the events of Final Fantasy VII Rebirth. How this will work remains to be seen, but it could mean we’ll see flash-forwards to events that happen much later in the story.

  • New Final Fantasy 7 Bring Arts figures go up for pre-order ahead of Rebirth – Dexerto

    New Final Fantasy 7 Bring Arts figures go up for pre-order ahead of Rebirth Square Enix has launched four new Final Fantasy VII figures into the Bring Arts line and they’re now up for pre-order. Final Fantasy VII Rebirth is hotly approaching and Square Enix is going all out for the launch. Joining its Bring Arts line, four more members of the Final Fantasy VII cast are now available. Previous entries to the Bring Arts series of figures included Final Fantasy VII mainstay Cloud, Tifa, and Sephiroth. This time, the wider party is getting time to shine. This includes Yuffie, Cait Sith, Cid, and Vincent. The figures are available from major retailers, including Square Enix itself. However, they can be found for much cheaper through Hobby Link Japan. HLJ currently has them for $95.89, while Square’s store is listing them for $120. That’s a significant saving. Each figure is between 1.5-inches and 3-inches, depending on the character. They’re all posable, as well as featuring a chunkier aesthetic compared to Square’s other figure line, Play Arts. Yuffie, Vincent, Cait Sith & Cid get spotlight treatment with new FF7 Bring Arts figures Square plans to release this batch of Final Fantasy VII Bring Arts figures in January 2025, nearly a year from now. As the other batches are still in the process of being put together and shipped, this was to be expected. Stores won’t charge you until the figures ship, so be sure to plan ahead if you pre-order them. Final Fantasy VII Rebirth is set to release at the end of the month, February 29, exclusively on the PlayStation 5. Its inevitable PC version could be another year away before it launches, similar to how Remake was released. Yuffie was recently the focus of the Integrade downloadable content, which bridged the gap in the narrative. However, despite the ramping up of remakes around Final Fantasy, Vincent’s solo game, Dirge of Cerberus doesn’t appear to be considered as of yet. If you click on a product link on this page we may earn a small affiliate commission.

  • FF14 Dawntrail update makes drastic change to character models – Dexerto

    FF14 Dawntrail update makes drastic change to character models Square EnixThe benchmark for Final Fantasy XIV’s Dawntrail expansion has been released and fans aren’t happy with a change made in the graphical update. One of the most highly anticipated new features in Final Fantasy XIV’s upcoming Dawntrail expansion is a graphical update that will affect all aspects of the game. This update will initially be restricted to the new areas introduced in the expansion, with the rest of the game being updated in future patches. Fans can check out some of Final Fantasy XIV’s new visuals for themselves, as a benchmark has been released for Dawntrail. This benchmark will test your computer’s specs to see if it can handle the new look. The benchmark comes with a character creator to show off the new female Hrothgar race. Fans have quickly discovered an unwelcome change made to one of the other races by using the benchmark. The prominent fangs of the Keepers of the Moon variant of the Miqo’te race have been trimmed, with the only option now being a much smaller and blunter version. Fans have taken to the FFXIV Reddit and Square Enix forums to express their anger over the change. “I’ve never used the forums before, but I had to come here to echo my disappointment in my Keeper’s fangs,” another user wrote, “They should be longer and a bit sharper. Everything else has been an amazing upgrade, but if this goes live as is, I’ll be incredibly sad. The fangs bring me a little bit of extra joy whenever I get to see them in-game. Give me back my fangs!” Fortunately, the release of Dawntrail is still a few months away, and the benchmark isn’t necessarily representative of the final game. The benchmark intends to test hardware, but it does not accurately depict every aspect of the game. If the change to Keeper’s teeth is permanent, however, then fans need to make their voices heard and get them switched back. Getting rabbit boys and cat girls took years of outcry, so the Miqo’te players have to fight for their canines right now.

  • FF16’s Ifrit shows how far FF14 Dawntrail’s visuals can go – Dexerto

    FF16’s Ifrit shows how far FF14 Dawntrail’s visuals can go Square EnixThe Final Fantasy 14 x Final Fantasy 16 crossover is live and it has introduced a new boss that shows just how far the game’s visuals can go. The FF14 x FF16 crossover introduces new mounts, pets, and equipment to the game. These are part of a new questline, where you face the FF16 version of Ifrit as part of a difficult boss battle, evoking Clive Rosfield’s encounter with the beast in his own game. Now that the FF16 crossover event is live, fans can finally face the new iteration of Ifrit. Fans on the FFXIV Reddit are surprised that the visuals are far beyond what they expected, especially compared to FF14’s Ifrit, giving hope for how much of an upgrade will be added in the Dawntrail expansion. “Hopefully we will see more new models with this kind of detail in Dawntrail,” one fan wrote, while another said, “Something cool is seeing the Clive fighting Ifrit animation ripped straight from FF16. If they can rip that then I hope they stole more animations from the game and put it in Dawntrail.” In this specific instance, the developers would have had an easier time integrating FF16 content into FF14. This is because both games were made by Square Enix’s Creative Business Unit III, with FF14 Director/Producer Naoki Yoshida also producing FF16. The upcoming Dawntrail expansion on July 2 promises a major visual upgrade for FF14, giving existing characters, creatures, and locations a fresh coat of paint. Those on PC will need to make sure that their rig will still be able to handle the game once it’s out. FF16’s Ifrit shows just how impressive the visuals in FF14 can be despite the game’s age. The new continent introduced in Dawntrail might have to take a backseat while players enjoy updated versions of the familiar sights and sounds they love in Eorzea.

  • FF14 Dawntrail is making a lot of changes but they won’t make the game harder – Dexerto

    FF14 Dawntrail is making a lot of changes but they won’t make the game harder Square EnixSome long-standing skills and spells are being upgraded in Final Fantasy 14’s Dawntrail expansion, and the MMO’s director has explained that these changes are about the feel of combat, not just making it harder. Jobs in Final Fantasy 14 are often tweaked via updates, with some receiving major overhauls in expansions. The Black Mage, Dragoon, Monk, and Ninja will all get huge changes in Dawntrail – especially post-level 90. However, some existing skills will also see big upgrades. Swiftcast’s recast time is being reduced from 60 seconds to 40, and the Tank’s Reprisal ability will have its duration increased to 15 seconds. These changes occur after level 90, suggesting that they’re intended to give the players a chance in Dawntrail’s harder encounters. During a recent hands-on preview of Dawntrail, Dexerto asked Final Fantasy 14 director Naoki Yoshida about the changes to these established abilities. Yoshida explained why those powers were being upgraded. “So, the fact that the recast time Swiftcast has been shortened means that there would be more casts of spells with no casting time.” “You could see it from the perspective from the Tank, so the time for Reprisal is 15 seconds, so previously, they would have to do it at a pinpoint timing with the cast time, but now there’s time to see the cast and then they can apply it.” “And so our intention from 7.0 and throughout the 7.0x series is not to make the content more difficult but to make it more exciting.” “The intention that we have is to make the mechanics and the attacks faster, and maybe there’s going to be a situation where there are two actions where the player would need to use Reprisal to be effective, so it’s really focusing on areas where players need to resort to technique, in order to counteract those situations.” “And so, previously, we had not implemented this kind of policy. The players did not have the means to stand against those kinds of attacks or situations, but now we decided that we would give the players the cards, as it were so that they would be prepared to be able to carry out actions in those situations.” “So, now we are in a position where we are able to make more exciting content ourselves, and that will lead on to a more interesting playing experience.” “And I’d just like to reiterate: it’s absolutely not our intention to increase the difficulty, we really want to heighten the level of excitement so I’d appreciate that if you could convey that to your readership.” The dungeon Dexerto played in the preview certainly lived up to Yoshida’s comments, with a definite increase in pace for the boss battles, but not to a degree that made them more difficult. Indeed, being able to throw out more Swiftcasts adds some safety to the harder fights, especially if you’re playing a non-Healer role with a raise spell. These changes are exclusive to Dawntrail content, so players don’t have to worry about the balance being thrown off in existing Final Fantasy 14 expansions. Spending hundreds of hours reaching Dawntrail’s content should give you all the training you need for the enemies you’ll face in Tural.

  • FC Houses in FFXIV snatched up by a handful of players as community left reeling – Dexerto

    FC Houses in FFXIV snatched up by a handful of players as community left reeling Square EnixFree company houses in Final Fantasy XIV are being snatched up by a handful of rich players who want them for Gil in Dawntrail, leaving the rest of the community homeless and reeling. Final Fantasy XIV’s Dawntrail is right around the corner, and with it, players are preparing for the launch of the new expansion. Clearing out inventories, preparing Wondrous Tales, and even farming Gil to ensure they have enough for the road ahead. One such way of obtaining Gil is through Free Company submarines, which can net players millions upon millions of Gil if they manage to optimize and exploit the system correctly. Because of this many players will make alternate accounts to have FCs specifically for Gil, letting them rake in the profits. This has resulted in a few servers having their entire Wards filled with alternate accounts, farming Gil for Dawntrail’s launch. This has rubbed much of the community the wrong way, and they’ve been expressing their frustration at the practice. While on paper making alternate characters isn’t a problem, many players are upset because it takes away houses from other players who may want it for their main character. And because there’s limited housing available on any given server, more populated Data Centers in America and Europe are suffering as a result. Some players have called for this practice to be banned or ruled against Terms of Service, which should hopefully prevent others from doing so. “This is honestly enraging and I don’t understand why it’s not against ToS/punished by SE,” FFXIV content creator Spofie argued. Others suggested that housing should be limited to IP addresses or be instanced, that way it prevents cases like this from happening. With Dawntrail only a week away it’s unlikely the devs will have any major plans up their sleeve, but with how in tune Creative Business Unit III is with their community, there may be some major changes later down the line.

  • FF14 fans are knocked flat by amazing 6.3 update steamed bun animation – Dexerto

    FF14 fans are knocked flat by amazing 6.3 update steamed bun animation Square EnixThe incredible attention to detail applied to a steamed bun animation for FF14’s 6.3 update has truly wowed longtime fans. Final Fantasy 14 received its 6.3 patch on January 10, which added a host of new main quests and side stories to the experience. New trials were introduced as well, along with the latest Mythos of the Realm Alliance Raid – Euphrosyne. The development team also unleashed another dungeon for players to sink their teeth into. However, the newest quests and raids aren’t the talk of the town in the FF14 Online community. Players have instead concentrated their attention on a shockingly detailed steam bun animation. This steamed bun in FF14’s 6.3 update has gone viral While exploring the online title’s 6.3 patch, user Pimpakkard encountered a steamed bun animation so impressive that it had to be shared on social media. The user posted a gif of the animation in question, which depicts a character breaking apart a bao bun. But instead of simply cracking in half, the bun stretches before giving into manipulation. Even the bun’s inner filling realistically stretches and bounces during the animation. Strangely, it’s quite a sight to behold. The post has since garnered nearly 1,000 retweets and over 5,000 likes, with many replies expressing shock at the scene. One user joked about the expenses that must’ve gone into the FF14 steamed bun animation, writing that voice acting and server upkeep budgets totaled $350 while the bun likely cost Square Enix $3,600. Someone else said in jest, “SE casually spending the entire patch budget on a single animation of breaking a bun in half.” Others were quick to point out that Sega’s Yakuza series has similarly gone all out with bread animations in the past. It’s nice to know good food is finally taking center stage in animation departments across the industry.

  • Fall Guys mini-games are coming to Final Fantasy XIV in unique crossover – Dexerto

    Fall Guys mini-games are coming to Final Fantasy XIV in unique crossover Square EnixIn an unprecedented surprise to fans of both games, Square Enix and Mediatonic have announced a collaboration between Final Fantasy XIV and Fall Guys: Ultimate Knockout. This alliance, a fusion of the MMORPG world with the multiplayer battle royale party game, is set to introduce new gameplay elements and rewards across both platforms. Scheduled for release in the upcoming Patch 6.5x series, Final Fantasy XIV players can look forward to Fall Guys-inspired obstacle courses in the famed Gold Saucer’s all-new battle royale mode. The precise nature of these challenges remains under wraps, but competitors can anticipate an arena where they demonstrate their prowess and pit themselves against friends and rivals alike. Simultaneously, Fall Guys is getting its share of updates. From Tuesday, August 22, to Tuesday, October 3, players can unlock a bunch of Final Fantasy XIV-themed goodies through the Warriors of Light Fame Pass. Emotes, costumes, and other rewards worthy of Eorzea’s champions will be up for grabs, adding an RPG flair to the game’s usual vibrant chaos. The Final Fantasy and Fall Guys merger is but one piece of a series of announcements made by Square Enix today. Fans of FFXIV can also expect the launch of its fifth expansion, Dawntrail, in Summer 2024, introducing the second major storyline in the game’s history. Dawntrail was officially unveiled during the Keynote Address on July 28, 2023, by FFXIV Director and Producer Naoki Yoshida and Square Enix’s Takashi Kiryu. Adding to this wave of excitement, Final Fantasy XIV will soon be available on Xbox Series X and S. The game is expected to undergo an open beta test during the Patch 6.5x period, leading to an official release in Spring 2024. This Final Fantasy x Fall Guys announcement comes on the heels of an earlier, equally surprising alliance between Fall Guys and Death Stranding. This trend of crossovers extends beyond these games, however, as seen with recent reveals of Snoop Dogg and Nicki Minaj joining Call of Duty: MW2 and Warzone, and Fortnite’s long list of collaborative projects. Stay tuned for more updates on Final Fantasy and Fall Guys.

  • Every Tank change coming in FFXIV: Dawntrail – Dexerto

    Every Tank change coming in FFXIV: Dawntrail Square EnixTank in Final Fantasy XIV will be receiving new job actions in the upcoming Dawntrail expansion, here’s what we know so far about the upcoming updates. Final Fantasy XIV’s Dawntrail expansion will be arriving in early July. With a new story, new dungeons, and raids, the level cap will be raised to 100, giving all jobs new actions and abilities to match. Looking to get more information on all the changes coming in Dawntrail? We’ve got you covered. General All tanks in Dawntrail will have their Rampart and 30% damage reduction abilities upgraded in the level 90s range. On top of that, Reprisal’s duration will be increased to 15 seconds, which will better match up with the tank’s party mitigation spells. Paladin Paladin will have new animations for the second and third casts of their Atonement action. The input execution will remain the same, as Atonement will change to these actions. On top of that, Paladin is receiving a new action that can be executed after Blade of Valor. Warrior Warrior will be gaining a new action that can be used during their Inner Release, provided that three executions of Fell Cleave or Decimate have been used. Primal Rend will also have a bonus action available after its cast, likely being the flashy action seen in the Job Actions trailer. Dark Knight Dark Knight has one of the bigger changes in Dawntrail, with Blood Weapon and Delirium being combined into a single effect. Outside of this change, a new action will be available for execution after Living Shadow. Gunbreaker Gunbreaker will be given a new action that can be executed after Fated Circle (via the Continuation button). This grants even more AoE combo to the tank. Alongside that, a new three-step combo can be executed after Bloodfest at the cost of no cartridges.

  • Everything coming in FFXIV Patch 6.5 Growing Light: New MSQ, dungeon, trial, & more – Dexerto

    Everything coming in FFXIV Patch 6.5 Growing Light: New MSQ, dungeon, trial, & more Square EnixPatch 6.5 of FFXIV titled Growing Light will bring new MSQ, a dungeon, a trial, and much more content before the release of the next major expansion. It’s an exciting time to be a Final Fantasy XIV player. Over the weekend of Fan Fest, we were treated to huge news about the final after-patch of Endwalker and the coming expansion Dawntrail. Whilst Dawntrail is still some time away, players will be treated to Patch 6.5 while they wait. Titled Growing Light, the patch will continue the main story questline into the void and will lead up to the next adventure in Dawntrail. Alongside this, there will be plenty of new content for players to partake in. When is Patch 6.5 for FFXIV? Growing Light has been confirmed for Early October 2023. We don’t yet have concrete dates for when the patch will drop, but more information will likely be released with another Letter from the Producer. Additionally, Patch 6.55 will release with further story quests and updates, and will drop Mid-January 2024. FFXIV Patch 6.5 Contents New MSQ: Growing Light Part 1 As per usual, the MSQ will continue in Patch 6.5. The update will likely continue on the story of the Void and saving Azdaja from Golbez. Patch 6.5 will continue the after-patch MSQ and lead up towards the start of Dawntrail. Additionally, Patch 6.5 will have two parts of MSQ, with the second part of the story coming in Patch 6.55. New Dungeon: The Lunar Subterrane A new dungeon will also be arriving in Patch 6.5. Like the previous Endwalker after patches, this will be a part of the MSQ and take place on the 13th’s Moon. New Trial: The Abyssal Fracture The MSQ will also include a trial that comes in both normal and extreme versions. This boss fight sees the Warrior of Light take on Zeromus, who was recently summoned by Golbez in Patch 6.4. New Alliance Raid: Thaleia The Myths of the Realm Alliance raid series is being continued and completed in Patch 6.5. This final alliance raid will conclude the storyline of the Endwalker alliance raids. Once again players will take on their gods in a showdown for the ages, adventuring through their mysterious realms. New Unreal Trial: The Singularity Reactor (Unreal) Take down Thordan once more in a scaled-up version of their extreme fight for level 90 players. This activity will be for Faux Hollows, which grants players various rewards. New Variant and Criterion Dungeon: Aloalo (Patch 6.51) A new variant and criterion dungeon will be added in Patch 6.5. This will be the third released variant dungeon, which allows players to pick their own path, affecting which boss they face off and their story. PvP Crystalline Conflict Update PvP for Final Fantasy XIV will also be receiving some updates in the form of Crystalline Conflict. Crystalline Conflict is a 5v5 mode that involves pushing a crystal to one side of the map. Players can engage in normal and ranked with this mode for rewards including transmogrification and mounts. Island Sanctuary Update The Island Sanctuary will also be receiving some new updates. This Animal Crossing-eqsue feature sees players create the island of their dreams. The update will include new sanctuary ranks and visions, a new gathering area, and new materials, items crops, and more. Alongside this, Patch 6.5 will launch Felicitous Favors, which will issue individualized requests for players to produce, fulfilling these requests will grant tokens for exclusive rewards. Fall Guys Collaboration One of the least likely collaborations to happen, but Final Fantasy XIV and Fall Guys will be having a crossover. In Final Fantasy XIV, this will come in the form of new jumping puzzles in the Golden Saucer. The devs have confirmed that this will launch in Patch 6.5X, meaning it will release sometime after the main patch. Free Trial Expansion The biggest meme of Final Fantasy XIV is receiving an update. Now the free trial for the MMORPG reaches beyond the Heavensward expansion and now includes the Stormblood DLC. This includes the two new jobs of Samurai and Red Mage, as well as a higher level cap of 70. All of this will be available to free trial players with no restriction on their playtime. Endwalker Tribal Alliance Quests (Patch 6.55) The Endwalker Tribes are getting together to host their own alliance quests. These quests can only be completed if the player has finished the storyline for the Arkasodara, Omicron, and the Loporrits. Tataru’s Grand Endeavour Continues (Patch 6.55) Tataru’s Grand Endeavour will be continuing in Patch 6.55. Not much is known about what this may entail as the devs have avoided any form of spoilers. Somehow Further Hildibrand Adventures and Further Manderville Weapons (Patch 6.55) The Hildibrand questline continues once more with Patch 6.55. Alongside this, we’ll also be receiving new relic weapons for players to admire once they’ve completed the Hildibrand quests. Splendorous Tools (Patch 6.51) Crafters and Gatherers will be treated to a new set of tools come Patch 6.51. These new tools are similar to relic weapons and will provide a high benefit to those interested.

  • Every Melee DPS change coming to FFXIV: Dawntrail – Dexerto

    Every Melee DPS change coming to FFXIV: Dawntrail Square EnixFinal Fantasy XIV’s Dawntrail is fast approaching, and with a new level cap comes new job actions. So, here’s everything we currently know about the changes coming to the melee DPS role. Final Fantasy XIV is looking to make some big changes with the Dawntrail expansion. From a new MSQ to a new raid and new jobs to pick up, players are plenty excited to dive right in. This includes a new level 100 cap, that brings even more abilities and actions for jobs to perform. Here’s what we know about every change coming to melee DPS in FFXIV: Dawntrail. General Two changes are coming to Melee DPS in Dawntrail. The first is that Second Wind’s healing potency will be increased in the level 90s range, which should alleviate some pressure off of healers if they aren’t able to reach them. On top of that, Feint’s duration is being increased to 15 seconds in the level 90s, which aligns with other changes such as Reprisal being increased. Monk Monk has received some of the larger changes in Dawntrail. Instead of their basic combo centering around refreshing the DoT and damage buff, they’ll perform actions in a certain order to increase potency. According to the devs, the job should feel mostly the same while relieving pressure from players when they’re uncertain about which action to use next when their rotation is interrupted. Monk will also be able to accumulate up to a total of 10 Chakra when Brotherhood is active, preventing them from overflowing their resources. Dragoon Similarly, Dragoon is receiving a rework in Dawntrail, which should change how the class plays. Firstly, the devs are adding a fifth combo action that will no longer be a directional attack, reducing the positioning requirements for the class. Secondly, at the beginning of a battle, Life of the Dragon will be available without accumulating any Dragon Gauge. Finally, the devs want to reduce the number of inputs during Dragoon’s burst phase, removing certain actions or adjusting them to prevent this. Ninja Ninja is receiving some nice quality-of-life buffs in the removal of Huton. Huton will now be moved to a trait and will always be active, while the active button itself will be changed to an AoE attack which grants Hidden. Actions like Armor Crush, which originally extended the duration of Huton’s effect, will be adjusted in accordance with these new changes. Samurai Samurai is also having part of its class simplified, with Tsubame-gaeshi now only being executable after you cast Meikyo Shisui. Alongside this change, Hakaze, Tenka Goken, and Midare Setsugekka will be upgraded into new actions, likely giving them a flashy new look. Reaper Reaper’s Plentiful Harvest effect will no longer increase the Shroud Gauge by 50, instead it will allow for the execution of Enshroud. This will prevent Reapers from overcapping during their two-minute window, a nice quality of life buff for the class. On top of that, a new action will be available to Reapers when they cast Enshroud. Viper Viper is the newest class being added to Dawntrail. Focusing on Dexterity stats, the class will share the same armor as Ninja. Viper will shift between using dual blades and double-bladed strikes in their combos and abilities. The new class was also designed with button bloat in mind and therefore has fewer actions that need to be set on the hotbar.

  • Every Ranged DPS change coming to FFXIV: Dawntrail – Dexerto

    Every Ranged DPS change coming to FFXIV: Dawntrail Square EnixDawntrail for Final Fantasy XIV is shaping up to deliver a heap of new changes to the jobs. Including a new level cap of 100, here’s what we know about the updates coming to the physical ranged DPS role in the expansion. Final Fantasy XIV’s Dawntrail will bring a heap of new content to the decade-old MMO. From new main story quests to new locations to new jobs and much more, there’s so much to look forward to with its release. Included in the expansion is an increased level cap of 100, which sees all the jobs gain new abilities and actions to meet the new enemies. General Similar to the Melee DPS, Phys Ranged jobs will receive a buff to their Second Wind’s healing potency. Their party-wide damage reduction abilities are also receiving a buff, increasing to 15% from the previous 10%. Bard Bard is receiving some quality-of-life updates that will change their songs Mage’s Ballad, Army’s Paeon, and Wanderer’s Minuet to buffs instead. This means you won’t need to target any enemy to cast your songs, making them better in downtime phases. Pitch Perfect is also being changed into an AoE attack, to make it easier to use against multiple enemies. Machinist Machinist’s Barrel Stabilizer will no longer increase the Heat Gauge by 50, and will instead allow the execution of Hypercharge. This is to prevent players from overcapping their heat, making the class more forgiving overall. Drill is also receiving two charges in Dawntrail, allowing Machinist to pump out more damage. Dancer Dancer will be getting a new action that can be executed after Flourish. On top of that, a new spell that consumes Espirit can be executed after Technical Finish is completed will join their arsenal.

  • Every Magical DPS change coming in FFXIV: Dawntrail – Dexerto

    Every Magical DPS change coming in FFXIV: Dawntrail Square EnixFFXIV’s Dawntrail is swiftly rounding the corner. With the introduction of Pictomancer comes changes to other existing magic DPS jobs, including the ability to move Ley Lines and much more. Dawntrail is the next expansion coming to Final Fantasy XIV. It includes a new MSQ, dungeons, raids, and classes, meaning there’s plenty to look forward to. Also included is a new level cap of 100, which means jobs are receiving new quality-of-life updates and much more. Want to know what’s changing with Magic DPS in Dawntrail? We’ve got you covered. General The major change coming to all Magic DPS classes is that Swiftcast is having its cooldown reduced from 60 seconds to 40 seconds in the level 90s range. Additionally, Addle’s duration is going up to 15 seconds in Dawntrail, which will match melee’s Feint and other tank mitigation. Black Mage Black Mage is having an interesting change made to Umbral Ice. Now, instead of restoring MP over time, landing ice spells while Umbral Ice is active will restore MP. This means Black Mages will not be able to regenerate mana while not attacking enemies. Black Mage’s Ley Lines are getting a massive upgrade in Dawntrail with a new ability to move them beneath the caster. Summoner Summoner has gotten a new summon in the form of Solar Bahamut. This new primal is akin to Bahamut and Phoenix. Searing Light is also getting a buff, which allows it to cast a new action after it has been executed. Red Mage Red Mage’s Manafication will no longer increase Black and White Mana by 50. Instead, it will allow for the execution of the enchanted swordplay actions without cost. This, like the other changes to Reaper and Machinist, lets Red Mages not over cap as often, a nice buff to their quality of life. The AoE version of the enchanted swordplay combo will now consume 50 Black Mana and 50 White Mana, which makes it equivalent to its single-target counterpart. Pictomancer Pictomancer is the new Magical DPS class added in Dawntrail. Wielding a paintbrush, the Pictomancer will draw and create motifs to buff and deal damage. Rendering multiple motifs will allow them to execute high-powered attacks. Pictomancer will be a more supportive class in general, which means their damage will be lower than that of a Black Mage.

  • Every Final Fantasy XVI returning enemy and monster – Dexerto

    Every Final Fantasy XVI returning enemy and monster Square EnixFinal Fantasy 16 is filled with nostalgia from memorable characters to recognizable locations, so here are all the returning enemies and monsters in Final Fantasy XVI. If there’s one thing that makes Final Fantasy XVI an enjoyable experience it’s the monsters. Some are tough, some are easy, and some are outright adorable, but many are extremely recognizable from previous titles. So, to help you figure out which one’s you’ve likely seen before, here is every Final Fantasy 16 returning enemy and monster. To find out what we thought of Final Fantasy XVI, take a look at our review. Every enemy and monster returning to Final Fantasy 16 There are tons of monsters and enemies coming back in Final Fantasy 16. So, we’ve detailed all the returning creatures and where they’ve come from. It’s worth noting that we haven’t found all the Final Fantasy 16 monsters yet, but when we do, we’ll add them to this list, as long as they’re from previous games. There you have it, those are all the returning monsters and enemies in Final Fantasy 16. While searching around for them, take a look at some of our other handy Final Fantasy XVI guides and content: Timely Accessories in Final Fantasy XVI | Final Fantasy XVI: Who is Benedikta Harman? | Final Fantasy XVI: Who is Clive Rosfield? | Final Fantasy XVI voice cast | Is Final Fantasy XVI coming to Xbox or PC? | Final Fantasy XVI Arcade Mode explained | Is Final Fantasy XVI coming to Steam Deck? | Does Final Fantasy XVI have a New Game Plus mode? | Is Final Fantasy XVI open world? | Final Fantasy XVI editions & pre-order bonuses | Does Final Fantasy XVI have a New Game Plus mode?

  • Every Healer change coming in FFXIV: Dawntrail – Dexerto

    Every Healer change coming in FFXIV: Dawntrail Square EnixFinal Fantasy XIV: Dawntrail will be introducing new job actions and changes to healers in Dawntrail, here’s every change we know coming in the upcoming expansion. Final Fantasy XIV’s Dawntrail is swiftly approaching. The new expansion will increase the level cap up to 100, as well as introduce new job actions for all of the classes. Looking to get the info on what’s changing for healers in Dawntrai? We’ve got you covered. General Healer changes in FFXIV: Dawntrail The main change for all healers in Dawntrail is that the cooldown of Swiftcast is being reduced from 60 seconds to 40 seconds. This is a key ability in any healer’s kit, allowing you to swiftly raise any ally or instantly cast an important heal to keep the party alive. Astrologian Astrologian has the most changes in Dawntrail with a rework of its card drawing mechanic. Card drawing will no longer be random in Dawntrail, instead, the Astrologian will simultaneously draw cards with offensive, defensive, and curative effects. As such the Astrodyne buff from playing all 3 cards has also been removed, which used to be Astrologian’s personal buff that gave them mana, spell speed, damage, and healing. White Mage White Mage is gaining the ability to quickly dash forward in the upcoming expansion. This will allow them to swiftly get out of danger, or move into range of allies to heal them. Alongside this, White Mage’s personal buff Presence of Mind will now grant the White Mage 3 AOE attacks, giving them a boost to their damage. Scholar In Dawntrail, Scholars will have access to the new ability Seraphism, which gives the character wings and massively buffs their healing potential. Alongside this, a new trait for Scholar will grant them a bonus AoE damage spell after using Chain Stratagem. Sage Sage will be the first healer with an AoE damage over time spell in Dawntrail. Eukrasia will now enhance Dyskrasia II into Eukrasian Dyskrasia, an AoE spell that deals damage over time to anyone affected. Sage will also receive a new party buff that grants nearby party members a heal whenever they cast a spell.

  • Does Final Fantasy XVI have a photo mode? – Dexerto

    Does Final Fantasy XVI have a photo mode? Square EnixFinal Fantasy XVI is a beautiful game with next-generation graphics that looks breathtaking, to say the least. Because of this, a lot of fans will have a question about whether the game has a photo mode or not. From an engrossing narrative to intense combat, Final Fantasy 16 is a stunningly rendered game. With each step, the player’s immersion grows and serves as a doorway into the wonderful, yet slightly bizarre, world of Final Fantasy. Most next-gen games these days feature a photo mode. This might make a lot of Final Fantasy fans inquisitive about whether or not they can click pictures of Clive against the stunning backdrop of Valisthea. That being said, here is what we know about the Final Fantasy XVI photo mode. Does Final Fantasy XVI have a photo mode? Yes, Final Fantasy XVI does feature a photo mode, and here is how you can access it: Open the Pause Menu. – Navigate to Attributes. – Tap the touchpad of your controller. – The photo mode as provided in the demo looks quite good. You can rotate the camera and change the depth of field, focal distance, field of view, and blur. The number of options is limited as of now, though it might be expanded upon in the future. The pause menu can be entered at any moment, which means you can enter the photo mode at any point in time. Whether you want to flaunt your bravery while fighting an enemy or click a picture of some beautiful scenery, the game’s photo mode has got you covered. That concludes our guide to photo mode in Final Fantasy XVI. If you found it informative, please look into some of our other Final Fantasy XVI guides: Final Fantasy XVI review | Final Fantasy XVI PS5 Trophies list | Final Fantasy 16 campaign missions: How many main scenarios are there? | Every Final Fantasy XVI enemy | How to get a Chocobo in Final Fantasy XVI | Best Final Fantasy 16 settings for PlayStation 5 | How to get Flametongue Sword in Final Fantasy 16 | How to get Stormcry Sword in Final Fantasy 16 | Final Fantasy 16 romance explained: Can you choose your partner? | Final Fantasy 16: How to save your game | Final Fantasy 16: Does the dog die? | How to unlock Fast Travel in Final Fantasy 16? | Final Fantasy 16 level cap: What is the max level?

  • Dragon’s Dogma 2 & FF7 Rebirth fighting for “Most Annoying Characters” of 2024 – Dexerto

    Dragon’s Dogma 2 & FF7 Rebirth fighting for “Most Annoying Characters” of 2024 Capcom/Square EnixFinal Fantasy VII Rebirth and Dragon’s Dogma 2 are strong candidates for GOTY 2024, but they’re also battling in a much more unpleasant category. Some of the best video games of all time can be let down by annoying characters. Baby Mario in Yoshi’s Island, Navi from The Legend of Zelda: Ocarina of Time, and Natalya from GoldenEye 007, for example, will live forever in the minds of fans due to how unpleasant they are. Many of the most annoying video game characters come from a time when developers weren’t as clued into what the audience wanted. It’s much rarer to see annoying characters like that in modern games, especially in an era where the fanbase can communicate with developers directly on social media. Who’d make a character like Navi in 2024? Someone who badly wants millions of Tweets calling them the scum on the Earth. Unfortunately, it seems that Capcom and Square Enix have forgotten the lessons of older titles, as two of the best games of the year are also saddled with the most annoying characters of 2024(so far). Dragon’s Dogma 2’s pawns will make you want to jump into a monster’s maw In Dragon’s Dogma 2, you get to make a pawn (a computer-controlled character who is with you throughout the game) and can hire two additional pawns designed by other players, giving you a party of four. The problem with hiring so many pawns as they NEVER SHUT UP! They constantly comment on everything that’s going on, be it things happening in the battle, what their previous master was like, how they feel about recent quests, and even whenever they spot useful items on the overworld. It’s not even that the pawns have bad things to say — sometimes, they can lead you to something you haven’t seen before. It’s that they pester you constantly with their observations at every juncture. You can try playing the game without pawns, but that ups the difficulty considerably. Having pawns that the enemy can target instead of your protagonist will help your survivability in the long run, as will having pawn spellcasters casting healing spells. Now, there are options for muting the pawns, but that doesn’t stop their subtitles from appearing, and the only way to get rid of them is to shut off subtitles entirety, which means players who require text to play the game are out of luck. Capcom has promised QoL updates for Dragon’s Dogma 2, including the ability to start a new save file, but there’s no mention of adjusting the pawn’s dialogue. Hopefully, players will make their voices heard, and options to reduce or remove pawn text will be included in a patch. Chadley & MAI from Final Fantasy VII Rebirth ruin most of the battle with inane chatter Final Fantasy VII Rebirth is a highly acclaimed game that is said to do justice to the classic story of the original. The game has done something even more impressive than update the story of Final Fantasy VII, however. You see, Final Fantasy VII Rebirth introduced characters more annoying than Cait Sith. Cait Sith is actually endearing in Final Fantasy VII Rebirth. He’s tied into the story better than he is in Final Fantasy VII; his awful dialogue from Advent Children is gone, and the terrible stealth mission from Dirge of Cerberus is nowhere to be seen. Final Fantasy VII Rebirth also helped Cait Sith’s case by inflicting Chadely and MAI on the party. These two characters will never shut up during most of the game’s sidequests, as they will squawk at you constantly through the DualSense’s speaker. Chadley debuted in Final Fantasy VII Remake as a loveable young scientist who helped the members of Avalanche with his discoveries. In Final Fantasy VII Rebirth, he becomes a primary quest giver, as well as a primary quest ‘talker over.’ MAI is a new character in Final Fantasy VII Rebirth. She’s an AI created by Chadley, who also feels the need to comment on all of your quests. See, Final Fantasy VII Rebirth has many missions where you fight monsters, learn the history of the summon monsters, and explore the game’s world in ways you couldn’t in the original. Unfortunately, these missions have a running commentary, as Chadley and MAI will talk over most of them, adding additional context where none was needed. Even worse, they’ll talk over gameplay segments, distracting the player while they’re completing tasks. There is a way to mute Chadley & MAI’s audio, but it involves turning off the speaker in your DualSense, which means switching it off and on whenever you want to play another game. Like Dragon’s Dogma 2, there’s no word regarding an update for Final Fantasy VII Rebirth that will let you quieten the scientific duo, though we hope that the developers prioritize it. Who is worse: the pawns or Chadley & MAI? In my opinion, the pawns are the more annoying characters, as they talk all the time. You can at least pause the gameplay and wait for Chadley & MAI to shut up before attempting quests, and turning off the DualSense speaker isn’t the worst option in the world. I can see where the developers were going for with these characters. The pawns make the world of Dragon’s Dogma 2 feel more alive, while Chadley & MAI offer lore dumps about aspects of Final Fantasy VII’s world that fans from twenty years ago could only dream of. It’s just the execution that was flawed, which means that people who enjoyed these games at launch had to endure frustrating characters whose speech could easily have been a QoL option that players could use/disable at their leisure.

  • Does Final Fantasy 7 Rebirth have New Game Plus? – Dexerto

    Does Final Fantasy 7 Rebirth have New Game Plus? Square EnixFinal Fantasy 7 Rebirth is filled with content to explore, but is there a New Game Plus mode for those who want to revisit the adventure after the credits roll? Since Final Fantasy 7 Remake released in early 2020, players have been anxiously awaiting the sequel. That game is finally available, with Final Fantasy 7 Rebirth marking the next chapter in what will be a trilogy. Given the gap between Final Fantasy 7 Remake and Rebirth, though, it’s going to be a while until fans can enjoy what is sure to be an epic conclusion. Until then, those hungry for their FF7 fix will have to make do with Rebirth and other games in the series. But does Final Fantasy 7 Rebirth have a New Game Plus for those revisiting this middle piece of Cloud’s adventure? Final Fantasy 7 Rebirth: Is there a New Game Plus mode? Yes, Final Fantasy 7 Rebirth has a New Game Plus mode, though its execution is a bit different from other games. To access New Game Plus, you’ll need to have finished the story and saved the game. This completed save data is your key to New Game Plus. From there, you’ll have access to Chapter Selection, allowing you to jump to whatever part of the story you want to play. Playing this way will carry over the following data from your save: Character levels – Weapons, equipment, materia and items – Gil – Relationship levels – Queen’s Blood Cards & Rank – World and enemy intel – Unlocked weapon and Folio skills – Completed side quests (can be turned off) – Note that there are a couple of options for how to carry over side quests. The game allows you to carry over all progress from the current playthrough, from all previous playthroughs, or reset all quests. Additionally, Chapter Selection is the only way to access Hard mode, which is a requirement if you want to unlock all of Final Fantasy 7 Rebirth’s trophies. How to complete all World Intel objectives | Final Fantasy 7 Rebirth: Who is Zack Fair? | Can you play as Vincent Valentine in Final Fantasy 7 Rebirth? | Can you play as Cid Highwind in Final Fantasy 7 Rebirth? | How to complete all World Intel objectives | What are the Whispers? | How to unlock all save data bonuses | How long is Final Fantasy 7 Rebirth?

  • Does Aerith die in Final Fantasy 7 Rebirth? – Dexerto

    Does Aerith die in Final Fantasy 7 Rebirth? Square EnixAerith’s death in the original FF7 was a shocking moment, but does Aerith die in Final Fantasy 7 Rebirth? Here’s what you need to know. Lots of Final Fantasy 7 fans have been waiting to see if the FF7 Remake series will repeat the tragic and earth-shattering moment from the original PS1 game where Sephiroth brutally murders Aerith to ensure his plans are not interfered with. It’s a moment that echoes through gaming history and one that took some players many years to accept. Now, attention is turning to Final Fantasy 7 Rebirth, where many expect to see the scene play out again. Final Fantasy 7 Rebirth does indeed continue the story from the FF7 Remake and it does feature Aerith’s fateful trip to the Lifestream to pray to the planet. However, do events play out like they did in the original with Aerith being killed by Sephiroth? Or does everyone’s favorite flower seller manage to defy her fate this time? After all, FF7 Rebirth is set in a new timeline and several characters have already cheated death. Final Fantasy 7 Rebirth: Does Aerith Die? Okay, prepare yourselves. Yes, Aerith is killed by Sephiroth in Final Fantasy 7 Rebirth. However, events don’t play out exactly as they did in the original. This time, Sephiroth faces a true sense of urgency as he tries to kill Aerith, charging towards her at great speed. The killing is very different from Sephiroth’s casually cruel murder from the original. Sephiroth is likely already aware that he’s destined to kill Aerith, due to his knowledge of the other timeline, but very nearly fails. Cloud intervenes at the last moment and seemingly saves Aerith from the katana-wielding villain, only for Aerith’s fatal wound to then become apparent and her eventually succumbing to it. Interestingly, the scene also appears to show Sephiroth’s sword without Aerith’s blood on it in several flashes, indicating that there’s a parallel world where the One Winged Angel missed his target. As we know Rebirth takes place in a parallel timeline to the original FF7, this is a clear tease that Aerith may yet defy her fate somehow. However, we’ll need to wait until part three of the Remake timeline to see how or if this pays off. For now, though, we can confirm that Aerith was once again killed by Sephiroth, with the party mourning her, united in their grief, and galvanized to put a stop to Final Fantasy’s most iconic villain as the story barrels towards its inevitable final chapter. How to complete all World Intel objectives | Final Fantasy 7 Rebirth: Who is Zack Fair? | Can you play as Vincent Valentine in Final Fantasy 7 Rebirth? | Can you play as Cid Highwind in Final Fantasy 7 Rebirth? | How to complete all World Intel objectives | What are the Whispers? | How to unlock all save data bonuses | How long is Final Fantasy 7 Rebirth?

  • Does Final Fantasy 16 demo progress carry over? – Dexerto

    Does Final Fantasy 16 demo progress carry over? Square EnixSquare Enix gave players the opportunity to get hands-on with Final Fantasy 16 ahead of its official release date with a lengthy demo. Users have the chance to make considerable progress in the demo, but does that save data make its way over to the full game? Demos are somewhat of a lost art in modern gaming, but there are exceptions from time to time. A recent example has been Final Fantasy 16. Even though the hype and anticipation were already sky-high for the JRPG, Square Enix went ahead and released a demo for the game anyway. It turned out to be a great success with players lauding the experience. If you play the demo to its full capacity, there is a couple of hours or more of content to enjoy. This does pose the question of whether or not your gameplay will carry over into your full purchase of Final Fantasy 16. Will Final Fantasy 16 demo progress carry over to the full game? Yes, if you make any discernible progress in the Final Fantasy 16 demo it will save and carry over into the fully-fledged release of the game. Even if you only played it for 15 minutes, your saved data will be recognized if you own the full game. When booting up the title, you will receive a prompt telling you that your saved data is in full effect. Very simply. this means you can just carry on from where you left off. Obviously, if you finished the demo in its entirety, you can save yourself some time. On the other hand, if you want to get the complete Final Fantasy 16 treatment, you can always just start a fresh save file and go from there! To enhance your Final Fantasy 16 even further, take a look at more guides we’ve whipped up for the RPG title: Final Fantasy XVI review | Final Fantasy XVI PS5 Trophies list | Final Fantasy 16 campaign missions: How many main scenarios are there? | Every Final Fantasy XVI enemy | How to get a Chocobo in Final Fantasy XVI | Best Final Fantasy 16 settings for PlayStation 5 | How to get Flametongue Sword in Final Fantasy 16 | How to get Stormcry Sword in Final Fantasy 16 | Final Fantasy 16 romance explained: Can you choose your partner? | Final Fantasy 16: How to save your game | Final Fantasy 16: Does the dog die? | How to unlock Fast Travel in Final Fantasy 16? | Final Fantasy 16 level cap: What is the max level?

  • DDoS attacks hit FFXIV servers offline worldwide as Square investigates – Dexerto

    DDoS attacks hit FFXIV servers offline worldwide as Square investigates Square EnixFinal Fantasy XIV has been the target of a global Distributed Denial of Service (DDoS) attack that has affected servers worldwide, leaving players frustrated and unable to properly play the game. As announced in a dev blog post, DDoS attacks began at around 6AM PDT on March 6 and are causing difficulties in logging players in, as well as accessing and sending data from the servers. This attack is worldwide, affecting the Japanese, North American, European, and Oceanic data centers. The devs have noted that they’re currently investigating the attacks and taking countermeasures to prevent this, and will be providing more information as the situation develops. Players have had a mixed reaction to the attacks, with some being understanding and joking about the situation with various memes, while others venting their frustrations on social media. Final Fantasy XIV does have scheduled maintenance occurring today, having started at 6PM PDT, meaning the game is completely offline regardless of the attacks. However, it’s yet to be known if the DDoS attacks will continue to cause difficulties for the developers even after said maintenance. The DDoS attacks have come in the wake of FFXIV director Naoki Yoshida announcing a further graphical update to the Dawntrail benchmark after players were unsatisfied. The updated benchmark is slated to be released on May 23 or slightly later in the same week. Similarly, the attacks have also coincided with the announcement that content creator CDawgVA will be starting their own playthrough of Final Fantasy XIV, after reaching their $1 million goal on their Cyclethon. Final Fantasy XIV’s Dawntrail will be released on June 28 for early access owners, with the main release launching on July 2, 2024.

  • Do you need Xbox Game Pass for Final Fantasy XIV? – Dexerto

    Do you need Xbox Game Pass for Final Fantasy XIV? Square EnixThe massively popular MMORPG Final Fantasy XIV is coming to Xbox Series S/X, but will you need to be subscribed to Xbox Game Pass to enjoy the game? Here’s everything you need to know about whether or not you’ll need the service. After a lot of anticipation, it was finally confirmed last year that the beloved Final Fantasy XIV will be making its way to current-gen Xbox consoles in the Spring of 2024. Before Xbox Series S/X players dive into the expansive MMO, they may want to know if an Xbox Game Pass subscription is required to play the game. Final Fantasy XIV already requires a paid subscription on PlayStation and PC platforms, but that’s all. The game doesn’t need a PlayStation Plus subscription on Sony machines, but what about the Xbox Series X/S version of the game, which has just started its open beta? Here’s everything we know about whether or not you’ll need Xbox Game Pass to play Final Fantasy XIV Online when it officially launches. Does Final Fantasy XIV need Game Pass on Xbox Series X/S? Yes, Final Fantasy XIV will require an Xbox Game Pass Core or Ultimate subscription on Xbox Series X/S. This comes courtesy of the official Final Fantasy XIV website, which explains the paid structure for the game after it leaves beta. “The Free Trial version, including the open beta test, will not require an Xbox Game Pass (Core or Ultimate) plan to play. However, the full Xbox Series X|S version will require an Xbox Game Pass (Core or Ultimate) plan to play.” It should be clarified that this means you need an Xbox Game Pass Core or Ultimate sub to be able to play Final Fantasy XIV along with a separate paid subscription to the game, not that it will be free to subscribers. This is a surprising choice, as PlayStation Plus isn’t required for the PlayStation versions of the game. Those wishing to visit Eorzea for the first time on Xbox Series X/S will have to double-dip on spending for the game. Hopefully, exclusive benefits will be available in the Xbox Game Pass version of the game, similar to other online titles. If not, then Microsoft players are getting a worse deal than PlayStation owners. There’s still time for Microsoft & Square Enix to change their minds regarding this choice. If not, then it may impact Final Fantasy XIV’s chance to win an audience on Xbox Series X/S. So, that’s everything you need to know about playing FFXIV on Xbox Series X/S. If you’re looking for more FFXIV content, check out some of our guides below: How to access FFXIV Online | Is FFXIV Online free to play? | Can you play FFXIV on Steam Deck? | How to level up fast in FFXIV Online | FFXIV Online: How to get Vinegaron mount | How to create and customize your Adventurer’s Plate in FFXIV Online | FFXIV Online: How to unlock Dancer | FFXIV Online: How to unlock the Red Mage | FFXIV Online Eureka Guide | FFXIV Online Glamour Guide | FFXIV Online Hairstyles guide | Is FFXIV cross-platform?

  • Crisis Core: Final Fantasy VII Reunion announced for Winter 2022 – Dexerto

    Crisis Core: Final Fantasy VII Reunion announced for Winter 2022 Square EnixDuring the Final Fantasy VII 25th Anniversary Celebration live stream, Square Enix revealed Crisis Core: Final Fantasy VII Reunion, a remake of the original Crisis Core title on PSP. Fans were expecting big news from Square Enix during the Final Fantasy VII 25th Anniversary Celebration stream – and the Japanese developer certainly delivered. Alongside the reveal of Final Fantasy Remake Part 2, now officially known as Final Fantasy VII Rebirth, fans got news surrounding FFVII Remake Intergrade on PC and Final Fantasy VII Ever Crisis. However, Square Enix also announced that Crisis Core: Final Fantasy VII Reunion, a massive remake of the original Crisis Core on PSP, will release later this year. Square Enix announces Crisis Core: Final Fantasy VII Reunion The announcement trailer opened with the iconic shot of Zack Fair staring off against a horde of Shinra Soldiers with guns pointed at him. Next, fans were treated to plenty of actual gameplay, which looks very true to the original Crisis Core: FFVII title. However, it’s abundantly clear that Crisis Core Reunion is getting a massive technical overhaul, as it looks very aesthetically similar to 2020’s FFVII Remake. Square gave some details on this new title, saying that “This new version enhances the graphics to HD and updates all of the 3D models in the game.” Square’s work certainly shows as the new models look like a far cry from the lower resolution models and textures found on the original PSP title. Crisis Core Reunion will also feature “full voiceovers and new music arrangements,” with the Japanese developer claiming this remake is “…going way beyond just a simple HD remaster.” The game is also coming to a wide variety of platforms, with PS4/PS5, Nintendo Switch, Xbox Series X/S, Xbox One, and Steam all being listed. While fans don’t have a concrete release date just yet, expect Crisis Core: Final Fantasy VII Reunion to launch sometime in Winter 2022.

  • Crisis Core Final Fantasy 7 remaster: New battle system, improved camera, more – Dexerto

    Crisis Core Final Fantasy 7 remaster: New battle system, improved camera, more Square EnixSquare Enix recently outlined a few of the improvements that will set its Crisis Core: Final Fantasy VII remaster apart from the game’s original release. During the 25th Anniversary Celebration stream for Final Fantasy VII, Square Enix unveiled a remaster of the classic Zack Fair-starring adventure. Titled Crisis Core: Final Fantasy VII Reunion, this reimagining of the FF7 prequel looks as though it will enhance what fans loved about the original 2007 title. And since the remaster remains on track for a late 2022 rollout on consoles and PC, the publisher has slowly begun to share new gameplay details. Crisis Core Final Fantasy 7 remaster improvements detailed In a post on the official Final Fantasy VII Twitter account, Square Enix outlined what players can expect in terms of improvements for Crisis Core: Final Fantasy VII Reunion. One major addition includes a “new menu-based battle system,” for instance. The post also teases an improved camera and new background music from Crisis Core composer Takeharu Ishimoto. On top of that, Square Enix promises fully voice-acted dialogue for previously text-only scenes. 🎥 Improved camera and character movements 📝 Optimised UI ⚔️ A new menu-based battle system 🎵 New background music arrangements by Takeharu Ishimoto 🗣️ Full VO added to scenes that were previously text onlyCrisis Core -Final Fantasy VII- Reunion launches this Winter. pic.twitter.com/oIh9o7qpqK — FINAL FANTASY VII (@finalfantasyvii) July 5, 2022 Many of the specifics remain unknown at the time of writing. Notably, the publisher has yet to explain how exactly the new battle system will function. Other improvements to Crisis Core’s remaster were previously shown off in the reveal trailer. For one, Aerith’s and Zack’s updated character designs from Final Fantasy VII Remake will feature in the forthcoming re-release. The project itself should hit store shelves sometime this winter, though a firm launch date remains under wraps. When it does drop, players across PC, PlayStation, Switch, and Xbox will be able to join Zack Fair on his classic spinoff adventure.

  • Crisis Core: Final Fantasy VII Reunion – Trailer, timeline, story & more – Dexerto

    Crisis Core: Final Fantasy VII Reunion – Trailer, timeline, story & more Square EnixCrisis Core: Final Fantasy VII Reunion, a remake of the classic prequel to the original FFVII, was announced during the game’s 25th Anniversary Celebration. Here’s everything we know so far. The Final Fantasy VII 25th Anniversary Celebration came with plenty of major announcements that sent FF fans into a frenzy. Most notably, Square Enix dropped the first trailer for Final Fantasy Remake Part 2, now known as Final Fantasy VII Rebirth. One of the most surprising reveals, however, was Crisis Core: Final Fantasy VII Reunion, a remaster of a PSP game that served as a prequel to the original Final Fantasy 7. Crisis Core fleshed out the backstory of Zack Fair who played a vital role in Cloud’s story in FFVII, seen through flashbacks. Here’s everything we know about the game so far, from the release window to what players can expect from the story. Contents Is there a Crisis Core: Final Fantasy VII Reunion release date? – Crisis Core: Final Fantasy platforms – Crisis Core: Pre-order bonuses – Crisis Core: Final Fantasy VII Reunion trailer – Crisis Core: Final Fantasy VII story – Which timeline is Crisis Core: Final Fantasy VII set in? – Is there a Crisis Core: Final Fantasy VII Reunion release date? Yes, the release date for Crisis Core: Final Fantasy VII Reunion was revealed during the 2022 September Nintendo Direct, and is set for December 13, 2022. Given that Zack is expected to play a key part in Final Fantasy VII Rebirth in 2023, it feels right that Crisis Core is scheduled for later this year. Hopefully, a more specific date will be announced in the coming weeks. Crisis Core: Final Fantasy platforms Crisis Core: Final Fantasy will release on PS5, PS4, Xbox Series X|S, Xbox Ones, Nintendo Switch, and PC. Crisis Core: Pre-order bonuses Pre-order bonuses for Crisis Core are starting to appear online with the Best Buy version offering a limited edition “Hero’s Legacy” Steelbook depicting protagonist Zack Fairs. We imagine more pre-order bonuses will be unveiled in the coming weeks. We’re also unsure if the SteelBook is exclusive to Best Buy or a bonus for all/some pre-orders. Crisis Core-Final Fantasy VII-Reunion preorders include a free steelbook at Best Buy exclusive https://t.co/Bv1I7uASqT #ad pic.twitter.com/C5ETJfYWXq — Wario64 (@Wario64) September 20, 2022 Crisis Core: Final Fantasy VII Reunion trailer There has only been one trailer for the Crisis Core remake so far, but it offered fans an in-depth look at how the game will look and feel. It showcased the impressive new visuals compared to the PSP classic, and fluid real-time combat. Crisis Core: Final Fantasy VII Reunion story The original Crisis Core followed Zack Fair, a non-playable character from Final Fantasy VII who is integral to Cloud Strife’s backstory. It began seven years before the events of FFVII and explored the pair’s friendship while they fought as Shinra SOLDIERs. It also delves into Zack’s connection to Aerith, which would later go on to impact Cloud’s relationship with her as his memories become more and more confused. The iconic villain Sephiroth also gets his backstory and motivations explored, as revelations come to light about his origin. The Crisis Core remake is expected to follow the same story as the original game as it’s essentially a remaster for current gen. Square Enix’s website described the game as “a true remaster that follows the original’s narrative: Zack Fair’s mission to find the missing SOLDIER Genesis Rhapsodos.” Which timeline is Crisis Core: Final Fantasy VII Reunion set in? The events of the Final Fantasy 7 Remake (and its sequels) take place in a parallel world to the original FF7 on PS1 and feature some significant story deviations. If you’ve not played either then look away now, as spoilers are coming your way. To cut a long story short, in the original FF7, Cloud adopted the persona of Zack Fair, the protagonist of Crisis Core who died in Cloud’s arms when they both escaped Shinra. Cloud would repress this memory, only to remember who he really is during the events of the original FF7. While Cloud would regain a semblance of his old identity, he’d also continue to channel Zack as a mark of respect to his fallen comrade, and because by this point, that was who he was. However, in the FF7 Remake, Zack is revealed to have survived this fateful encounter. Quite how this impacts the story going forward is something we’re yet to learn, but we’ll likely find out more in FF7 Rebirth. As Crisis Core: Final Fantasy IIV Reunion is a remaster of a game that was set in the original universe, it will stick to that story rather than incorporating the changes from the FF7 Remake series. An interview with the game’s producer, Yoshinori Kitase, confirmed this when Kitase said the story would “basically not change.” Kitase did encourage fans to consider the Crisis Core remaster as part of the Final Fantasy 7 Remake family of games, but warned them that something might feel “off” as the game will technically be set in a different timeline. However, the good news is that the events of Crisis Core are largely the same in both continuities, the only real difference being the fate of Zack. There you have it! That was everything we know so far about Crisis Core: Final Fantasy VII Reunion. We’ll be updating this page with all the latest information as we get closer to release, so stay tuned for more details. For more of the biggest upcoming games, check out our other guides: The Elder Scrolls 6 | GTA 6 | Overwatch 2 | Assassin’s Creed Infinity | Wolverine | Spider-Man 2 | Forspoken | KOTR Remake | Wonder Woman | DokeV | FFXVI | Avatar Frontiers of Pandora | Sonic Frontiers | Dragon Age 4 | Legend of Zelda: Breath of The Wild sequel | The Witcher 3 next-gen patch | God of War Ragnarok | The Last of Us Part 1 Remake

  • Couple goes to extreme lengths to avoid spoiling FFXIV Endwalker for each other – Dexerto

    Couple goes to extreme lengths to avoid spoiling FFXIV Endwalker for each other Square EnixA gaming couple playing through FFXIV Endwalker shared the incredible lengths they went to in order to avoid spoiling the storyline to one another. Avoiding spoilers in the age of social media can be a difficult task. Checking any one of your usual apps can lead to a potential spoiler for a video game or movie, but that’s not the only way to potentially ruin a piece of entertainment. Being in a relationship could also lead to spoilers, especially if you are both playing through a game at separate paces. One couple documented just how far they were willing to go to not tarnish the experience for each other. Couple avoids FFXIV Endwalker spoilers FFXIV’s newest expansion Endwalker dropped on December 7 and with tons of new content, it’s been taking players a while to chew through. One woman who goes by starlightsun posted her husband’s dedication to not spoil the game for her to the FFXIV subreddit. She posted a picture of him with a bed sheet wrapped around him and the PC monitor with the title, “My husband trying not to spoil Endwalker for me.” A commenter hilariously named the blanket a “Anti-Spoiler Blanket (Rare)” which provides its owner “+100% Resistance to all spoilers.” The original poster clarified that she’s still playing through Stormblood, so it’ll take her a while to catch up to where her beau is. It looks like her husband will be wearing that bed sheet for a long time.

  • Cheating FFXIV player streams hacks for hours on Twitch before being suspended in-game – Dexerto

    Cheating FFXIV player streams hacks for hours on Twitch before being suspended in-game Square EnixA Final Fantasy XIV cheater has caused players to ask for better moderation after they were able to stream their hacks for hours on Twitch before being punished. Final Fantasy XIV is, for the most part, a PvE game. The story and raid content require players to work together to defeat bosses and clear out dungeons. While there is PvP content available in the game, it’s mostly considered as side content that rewards players with mounts, glamor, and more. Due to the non-competitive nature of the game, cases where players are caught cheating are far and few between. While the game does have a small botting problem, most of the time players are completing content well within the terms and conditions set out by Square Enix. However, one cheater has caused quite the commotion in the FFXIV community, after they were found live streaming their hacks on Twitch. FFXIV cheater prompts community to ask for better moderation The cheater was able to use hacks in the PvP mode Crystalline Conflict and was able to reach areas otherwise impossible. This was all happening live on stream, which racked up over one and a half thousand viewers. Understandably, players were not too impressed with someone messing with the fairness of the mode. The cheater also used their hacks to expose the botting problem. They went under the floor in the main city of Limsa Lominsa and were able to find over 20+ advertising bots that would flood the chat with real money transaction website ads. In response to the cheating, Square Enix delivered a 10-day suspension to the account, though not quickly enough in some player’s eyes. Many players were absolutely flabbergasted at the amount of ban the player received, and called upon the developers to introduce better moderation. “It flabbergasts me that there are people who get permanently banned for using harmless 3rd party tools anonymously and this guy blatantly cheats live on stream and get a 10-day slap on the wrist,” one user complained. There’s no telling if the cheater’s ban will be extended as of the moment, but with the player base in uproar, Square Enix may need to look into investing in further protection for the players of their beloved MMO.

  • Can you turn off motion blur in Final Fantasy 16 – Dexerto

    Can you turn off motion blur in Final Fantasy 16 Square EnixIn Final Fantasy 16, motion blur appears to be giving gamers some trouble. So, here is a guide on whether you can turn off motion blur or not. Final Fantasy 16 is a massive AAA title that boasts next-generation graphics and makes the most out of the PlayStation 5. As such, it is not surprising that motion blur is a prominent feature within the game. Unfortunately, motion blur can be problematic as it leads to motion sickness for a wide number of players. Hence, it is natural for players to look for ways to turn it off and make their gaming experience bearable. Here is what we know about turning off motion blur in Final Fantasy 16. Is there a way to turn off motion blur in Final Fantasy 16? The answer to whether you can turn off motion blur in Final Fantasy 16 is, no. The game does not have any option within its settings to turn this off, which means you will have to play with it on. This is unfortunate, considering most AAA titles nowadays have the option to turn off motion blur. However, in case it becomes too much of a problem, there is a way to deal with it. Is there a workaround for the motion blur issue in Final Fantasy 16? The only way motion blur can become much more manageable is by switching to prioritize framerate in Final Fantasy 16. This primarily reduces the graphical intensity of the game, making it smoother, and also reducing the impact of motion blur. This method is not as conclusive, but it is worth a try. So, there you have it, that concludes our guide for motion blur in Final Fantasy 16. If you found it informative, check out our other Final Fantasy 16 guides at Dexerto. Final Fantasy XVI review | Final Fantasy XVI PS5 Trophies list | Final Fantasy 16 campaign missions: How many main scenarios are there? | Every Final Fantasy XVI enemy | How to get a Chocobo in Final Fantasy XVI | Best Final Fantasy 16 settings for PlayStation 5 | How to get Flametongue Sword in Final Fantasy 16 | How to get Stormcry Sword in Final Fantasy 16 | Final Fantasy 16 romance explained: Can you choose your partner? | Final Fantasy 16: How to save your game | Final Fantasy 16: Does the dog die? | How to unlock Fast Travel in Final Fantasy 16? | Final Fantasy 16 level cap: What is the max level?

  • Can you play as Vincent Valentine in Final Fantasy 7 Rebirth? – Dexerto

    Can you play as Vincent Valentine in Final Fantasy 7 Rebirth? Square EnixVincent Valentine is a fan favorite in the FF7 universe, but now that the character is set to appear in Final Fantasy 7 Rebirth, will be playable? Spoilers for FF7 Rebirth below! Final Fantasy 7 Rebirth takes the characters out of the Midgar Slums and out into the vast wide-open world. It also introduces more of the cast from the original FF7, including Vincent Valentine, but it only makes some of them playable. Final Fantasy Rebirth has more playable characters than the Final Fantasy 7 Remake, but it stops short of making every character controllable, even if they do officially join the heroes on their quest. Characters like Vincent Valentine, Cait Sith, Cid Highwind, and Yuffie Kisaragi all link up with Cloud and the gang in Final Fantasy Rebirth and Red XIII joins the party as a playable character after being just a guest party member in the final few hours of the FF7 Remake. Vincent was also the star of the spin-off Dirge of Cerberus: Final Fantasy 7. Here’s who becomes a playable character in FF7 Rebirth and if Vincent Valentine is included in the game. Is Vincent Valentine playable in Final Fantasy 7 Rebirth? No, Vincent Valentine is not a playable character in FF7 Rebirth. The character is introduced in the game and does join Cloud and the gang, but he’s mostly a supporting character in the story, but can never be controlled directly by the player. The list of playable characters in Final Fantasy Rebirth are: Cloud Strife – Tifa Lockheart – Barret Wallace – Aerith Gainsborough – Red XIII – Yuffie Kisaragi – Cait Sith – Zack Fair (Limited) – Sephiroth (Limited) – This leaves only Vincent Valentine and Cid Highwind as the original FF7 party members not to be included in Final Fantasy 7 Rebirth as playable characters. Fear not though, it’s likely and heavily implied that both Vincent and Cid will be added to the party as playable characters in the third and final part of the Final Fantasy 7 Remake trilogy. For now, though, we’ll just have to settle for them as guest characters. 9 best Final Fantasy games ranked | Why Aerith needs to die again | Everything we know about FF7 Rebirth | Crisis Core: Reunion review | Final Fantasy 7 Rebirth hands-on | Final Fantasy 7 Rebirth: File size | FF7 Rebirth voice actors & cast | Is Final Fantasy 7 Rebirth open world? | Is Crisis Core: Reunion connected to FF7 Rebirth?

  • Can you reset Ability Points in Final Fantasy 16? – Dexerto

    Can you reset Ability Points in Final Fantasy 16? Square EnixThe single-player campaign of Final Fantasy 16 depends heavily on Ability Points as they define your play style. While most players like racking up points and gaining access to new abilities, some may decide midway through that they want to switch things up a bit. Find out below if you can reset your abilities and how to do that. Both newcomers to the series and longtime devotees have been won over by Final Fantasy 16’s innovative single-player gameplay, which moves away from the series’ signature RPG style. Within the game, the player assumes the role of Clive Rosfield, a legendary swordsman and First Shield of Rosaria tasked with guarding his younger brother Joshua — Dominant of the Phoenix — in the mythical continent of Valisthea. The story of the game progresses as you unlock new Eikons, each with their own unique set of skills. At the end of each path, you’ll get access to a new set of abilities: a latent one, three standard ones, and an ultimate that may be purchased with ability points. When engaging in combat, these are essential since they allow the player to tailor their strategy to the specific set of abilities at their disposal. For those who enjoy variety, however, the question of whether or not and how to reset ability points in Final Fantasy 16 may be a pressing one. Is there an option to reset Ability Points in Final Fantasy 16? Yes, you can reset your Ability Points in Final Fantasy 16. During the gameplay, as you rack up points, you can head over to the Abilities tab to purchase or ‘Master’ different abilities by holding X. In contrast to the low cost of some skills, others may come at a high price. When you have mastered an ability, you can use the key binds displayed next to it in combat. How to respec Ability Points in Final Fantasy XVI You can easily respec (reset) an ability by first going to the game’s menu and pressing the Options button on your controller, then selecting the Abilities tab by pressing the L2 and R2 buttons. Then, you can choose to respec a single ability or all of them simultaneously at once. Meanwhile, holding down the Square button while the cursor is above a specific ability will respec just that one. However, if you wish to respec all of your abilities at once, you can do so by holding down the touchpad, which will result in a total refund of all your Ability Points. In case you want to automate the process of spending your Ability Points in Final Fantasy 16, you can alternatively hold down the L3 button to assign Recommended Abilities to your character. That’s everything you need to know about resetting Ability Points in Final Fantasy 16. Make sure to check out our other Final Fantasy 16 guides before you jump into your adventure in Valisthea: Final Fantasy XVI review | Final Fantasy XVI PS5 Trophies list | Final Fantasy 16 campaign missions: How many main scenarios are there? | Every Final Fantasy XVI enemy | How to get a Chocobo in Final Fantasy XVI | Best Final Fantasy 16 settings for PlayStation 5 | How to get Flametongue Sword in Final Fantasy 16 | How to get Stormcry Sword in Final Fantasy 16 | Final Fantasy 16 romance explained: Can you choose your partner? | Final Fantasy 16: How to save your game | Final Fantasy 16: Does the dog die? | How to unlock Fast Travel in Final Fantasy 16? | Final Fantasy 16 level cap: What is the max level?

  • Can you play as Cid Highwind in Final Fantasy 7 Rebirth? – Dexerto

    Can you play as Cid Highwind in Final Fantasy 7 Rebirth? Square EnixCid Highwind is a character from the original FF7, but now that the character is set to appear in Final Fantasy 7 Rebirth, will be playable? Spoilers for FF7 Rebirth below! Final Fantasy 7 Rebirth will introduce more characters from the original game and even add some to the party of playable characters. However, while Final Fantasy Rebirth has more playable characters than the Final Fantasy 7 Remake, it stops short of making every character controllable, even if they do finally join the heroes on their adventure. Characters like Cid Highwind, Vincent Valentine, Cait Sith, and Yuffie Kisaragi all meet up with Cloud and the crew in Final Fantasy Rebirth, with even Red XIII joining the party as a playable character after being just a guest party member in the FF7 Remake. But will the captain of the Highwind airship join the party as a playable character in the game? Is Cid Highwind playable in Final Fantasy 7 Rebirth? No, Cid Highwinde is not a playable character in FF7 Rebirth. The character is introduced in the game and does join Cloud and the team, but he’s mostly a supporting character in FF7 Rebirth and is never controlled directly by the player. The list of playable characters in Final Fantasy Rebirth are: Cloud Strife – Tifa Lockheart – Barret Wallace – Aerith Gainsborough – Red XIII – Yuffie Kisaragi – Cait Sith – Zack Fair (Limited) – Sephiroth (Limited) – This leaves only Vincent Valentine and Cid Highwind as the original FF7 party members not to be included in Final Fantasy 7 Rebirth as playable characters. Fear not though, it’s likely and heavily implied that both Vincent and Cid will be added to the party as playable characters in the third and final part of the Final Fantasy 7 Remake trilogy. For now, though, we’ll just have to settle for them as guest characters. 9 best Final Fantasy games ranked | Why Aerith needs to die again | Everything we know about FF7 Rebirth | Crisis Core: Reunion review | Final Fantasy 7 Rebirth hands-on | Final Fantasy 7 Rebirth: File size | FF7 Rebirth voice actors & cast | Is Final Fantasy 7 Rebirth open world? | Is Crisis Core: Reunion connected to FF7 Rebirth?

  • Best ways to make Gil in Final Fantasy XIV Dawntrail – Dexerto

    Best ways to make Gil in Final Fantasy XIV Dawntrail Square EnixFinal Fantasy XIV’s main source of currency is called Gil and is used for a whole bunch of different things, here’s how to make some money throughout the newest expansion of Dawntrail. Money makes the world go round, and that’s no different in the lands of Eorzea. Gil is one of the most important resources that a Warrior of Light can have in Final Fantasy XIV and is used in almost all manners of play. Whether that be teleporting to one of the various zones, purchasing a mount, or even for flaunting your wealth, it’s good to always keep some on hand. Looking to get some Gil in your pockets? We’ve got you covered. Manipulating the market board One of the best ways to make money in Final Fantasy XIV is to sell items players are looking for. Whether that be materials to level crafters, glamor items, or more, it’s a good idea to look through your server’s market board and see what items are selling for a lot. This is particularly important during the start of a new expansion, as players will want to grab the new items, so if you can get your hands on it first and sell it, you can make a pretty penny. Gathering and crafting While combat jobs in FFXIV are great for taking on battle content, gathering and crafting are some of the best ways to make money. Making money through gatherers and crafters is self-sufficient, as you yourself are gathering the materials needed for crafting, and then crafting the item itself. If you have a high enough level in crafters and gatherers, you can sell high quality crafter armor pieces for a hefty chunk of Gil when the new raid tier drops, as many players will be trying to gear up for the Savage difficulty. Treasure Maps One of the more enjoyable and entertaining ways of gaining Gil in Final Fantasy XIV. Deciphering and unlocking treasure chests from treasure maps can be a great way of making Gil. This is even more so when a portal spawns in, offering you the chance to enter into a dungeon full of wealth that you can grab if you’re lucky. The new Timeworn Br’aaxskin Treasure Maps will be receiving their treasure dungeon update sometime in the near future, making them a fantastic source of Gil when they get released. Levequests Levequests were one of the go-to ways to make money back in Shadowbringers. These repeatable quests, especially for gatherers and crafters allow you to hand an item for experience and some Gil. Sometimes certain levequests are particularly high value, and are a great way to make a quick buck or two. There is a limit on how many levequests you can complete. Every 12 hours you receive three allowances, letting you complete three levequests. These allowances stack up all the way to 100, so if you haven’t completed them in a while, you’ll have a fair bit stocked. Merc Runs If you aren’t big on gathering or crafting, you can always put your raid knowledge to the test. Merc runs, or mercenary runs is where players will pay others to help them through a certain fight, ensuring they receive all the loot at the end. And while you don’t get the loot, you do get a whole bunch of Gil from the other player. The pricing will depend on the fight and the items they’re after, but older savages, Extreme trial mounts and even Ultimate clears can fetch you some money if you aren’t bothered to make use of the market.

  • Can you pet the dog in Final Fantasy XVI? – Dexerto

    Can you pet the dog in Final Fantasy XVI? Square EnixOne of your most trusty companions in the upcoming Final Fantasy XVI is Torgal the dog, but the important question many players want to know is can you pet him in the game? We’ve got the answers in our handy hub. The long-awaited Final Fantasy XVI has almost arrived and there are a lot of franchise firsts in the upcoming title including a full action-based combat system, and the exclusion of a party system in favor of one controllable protagonist, Clive Rosfield. Thankfully, Clive will still be accompanied by companions on his journey throughout Valisthea, and the most trusty of them all is Torgal the dog. When he’s by your side in the game, Torgal will assist you in combat by either acting on his own or taking direct commands from Clive, but will players also be able to pet him to show their appreciation to their furry friend? Here’s everything you need to know about whether or not you can pet the dog in Final Fantasy XVI. Can you pet the dog in Final Fantasy XVI? Yes, you can indeed pet the dog in Final Fantasy XVI. In fact, there’s a dedicated feature for just that! You can check out an example of Clive showing his beloved canine some appreciation in the clip shared by the game’s official Twitter account below. As well as being able to pet Torgal, players can give him treats as well. Torgal will not only assist Clive in battle but he can also be your guide whether you’re exploring the game’s larger areas or simply finding your next objective. With the simple press of a button, Torgal will show you exactly where you need to go – what a good boy he is! Who is Torgal in Final Fantasy XVI? If you want to know a bit more about Torgal ahead of the game’s release, we’ve got you covered. The dog’s official description on Final Fantasy XVI’s website states that he is: “Another outcast from the Northern Territories taken in by House Rosfield, Torgal was found alone in a snowfield during one of Archduke Elwin’s expeditions to the freezing north, and gifted to his sons upon his return. After somehow surviving the disaster that nearly ended the Rosfield line, he was reunited with Clive over a decade later, and now serves his master with the same fierce loyalty he did when he was but a pup.” There you have it, that’s everything you need to know about whether or not you can pet the dog in Final Fantasy XVI! For more content on the game, check out our guides below: Timely Accessories in Final Fantasy XVI | Final Fantasy XVI: Who is Benedikta Harman? | Final Fantasy XVI: Who is Clive Rosfield? | Final Fantasy XVI voice cast | Is Final Fantasy 16 coming to Xbox or PC? | Final Fantasy 16 Arcade Mode explained | Is Final Fantasy 16 coming to Steam Deck? | Does Final Fantasy 16 have a New Game Plus mode? | Is Final Fantasy 16 open world? | Final Fantasy 16 editions & pre-order bonuses

  • Best Queen’s Blood cards in Final Fantasy 7 Rebirth – Dexerto

    Best Queen’s Blood cards in Final Fantasy 7 Rebirth Square EnixQueen’s Blood is a thrilling card game added to Final Fantasy 7 Rebirth as exciting side content. From the moment you receive your Starter Deck at Kalm’s Inn, you’re thrust into a realm of strategic battles and deck-building mastery. Here are the best Queen’s Blood cards in Final Fantasy 7 Rebirth. Exploring each region, and challenging Queen’s Blood players to expand your collection of cards can be a big part of Final Fantasy 7 Rebirth. With every victory, you edge closer to building the ultimate deck and asserting your dominance in this captivating RPG side quest. With 145 cards to discover and legendary treasures awaiting the bravest challengers, the journey to card game supremacy is both exhilarating and rewarding. Here’s everything you need to know about the best Queen’s Blood cards that can elevate your gameplay and lead you to triumph in Final Fantasy 7 Rebirth. Final Fantasy 7 Rebirth: Best Queen’s Blood cards Buffers & Openers Crystalline Crab: Cheap card that raises the power of adjacent allies by 2, ideal for early pushes and buff strategies. – Cactuar: Similar to the Crab, buffs adjacent cards by 3. Synergizes well with other enhancements for mid-game strength. – Titan: Powerful mid-lane push card, also raises position ranks by 2 for greater flexibility. Cornerstone of many decks. – Chocobo & Moogle: Raise power by 1 for each enhanced ally. Essential for buff-heavy decks, scaling well throughout the game. – Fat Chocobo: Situational push card, can hinder opponent movement if placed strategically. – Zemzelett: Offers both a push and buff to adjacent allies. Flexible card, especially in decks with several enhancements. – Spearhawk: Provides an L-shaped push and raises power adjacent allies. Excellent for taking top or mid-lane positions. – Debuffers & Utility Capparwire: Lowers the power of allied and enemy cards on affected tiles by 1. – Ifrit: Expensive but mighty summon. Gains significant power for each enhanced ally by 2, a potential powerhouse in the right deck. – Chocobo Jockey: Not powerful itself, but grants a massive lane score bonus of 10 if you win that lane. Clutch for securing victories. – Security Officer: Basic early-game card, lacks any special abilities. – Rictus: Gains power by 1 for each enfeebled card (ally or enemy). Immense potential in decks built around enfeebling effects. – Emerald Witch: Buffs all adjacent cards (ally AND enemy) by 2. Synergizes with cards that benefit from both sides being enhanced. – Summons J-Squad: Spawns Hype Johnny tokens that enhance while in play. Offers board presence and buffs other cards. – Bahamut Arisen: Spawns Elemental tokens that enhance when destroyed. Adds flexibility and enhances allies when countered. – Odin: Summon with the unique ability to raise power by 2 based on the number of enhanced enemy cards. Powerful against decks that heavily buff their forces. – Ramuh: When played, lowers the power of adjacent allied and enemy cards by 3. Good for board control and disrupting opponent strategies. – Special Power Griffon: Replaces an ally and buffs adjacent cards based on the replaced ally’s power. Powerful enabler for buff strategies. – Insectoid Chimera: Flexible replacement card, destroying any ally and replacing it. Synergizes well with several strategies. – For more Final Fantasy content, check out our guides below: How to complete all World Intel objectives | Final Fantasy 7 Rebirth: Who is Zack Fair? | Can you play as Vincent Valentine in Final Fantasy 7 Rebirth? | Can you play as Cid Highwind in Final Fantasy 7 Rebirth? | How to complete all World Intel objectives | What are the Whispers? | How to unlock all save data bonuses | How long is Final Fantasy 7 Rebirth?

  • Best ways to level up in Final Fantasy XIV Dawntrail – Dexerto

    Best ways to level up in Final Fantasy XIV Dawntrail Square EnixDawntrail has finally been released for Final Fantasy XIV players, and with it comes an increase in the maximum level cap to 100. Getting there is no easy feat, however, so here are some of the best ways to level up in the new expansion. Final Fantasy XIV has just bumped up the level cap from 90 to 100 with the new Dawntrail expansion. This means all previously max-level jobs now have a bonus of 10 levels of experience they need to gain. This can be a pretty time-consuming activity, with 21 combat jobs to level up. Fortunately, there are some great methods to level up quickly, and we’ll share them with you. Roulettes Like other MMOs, Final Fantasy XIV has daily roulettes that grant a hefty chunk of bonus experience for completion. Roulettes will randomly assign you a dungeon, trial, or raid depending on what you signed up for, and will grant you a good amount of experience once you complete it. It’s always a good idea to complete the Duty Roulette: Leveling once a day, as that’s one of the best sources of experience. Similarly, if you’re in a solo party, turning on Limited Leveling Roulette can give you a dungeon more suited to your level, netting you more relevant exp too. Dungeons Spamming dungeons near your level is one of the better methods of leveling up. There’s no limit to how much you can run a dungeon, so you could keep doing this all the way to level 100. Queue times may be an issue though, especially if you’re leveling a DPS class, as they generally have longer queues. There is the Trust System which replaces human players with NPCs, letting you skip the queue times, but the NPCs aren’t quite as powerful as other humans, meaning your clear rate might be a bit slower. FATEs Speaking of queue times, FATEs are a perfect way to grind out some levels while waiting in queue. These are mini-activities that spawn throughout the various zones and offer a decent bit of experience for completing them. What’s great about FATEs is you aren’t locked into it, meaning you can dip out at any point and not be punished. FATEs in Dawntrail will also reward you with Bicolor Gemstones, which are an important resource you can trade in for various goodies. Wondrous Tales Wondrous Tales is a weekly system that involves clearing specific duties. Players can pick up a Wondrous Tales book from Khloe Aliapoh in Idyllshire. This book will contain a list of several duties players need to complete. Each time you complete a duty you’re given a sticker which is randomly placed on a bingo board. Once you complete a line or complete nine duties, you can trade the book in for rewards and experience. If you’re especially lucky, you might even get three lines, netting you some fantastic rewards well worth the undertaking.

  • Best Materia in Final Fantasy 7 Rebirth & where to find them – Dexerto

    Best Materia in Final Fantasy 7 Rebirth & where to find them Square EnixUncover the secrets of Final Fantasy 7 Rebirth as we delve into the realm of Materia and its unparalleled power. This guide unveils the best Materia in the game, providing insights into their abilities and where to find them. Finding the best Materia is key to unleashing your team’s true potential in Final Fantasy 7 Rebirth. Think of these orbs as your secret weapons: they can boost your healing, dish out elemental fury, or even summon mighty allies! From must-have basics to devastating Summons, this guide reveals some of the top Materia in Rebirth and where to find them. Prepare to enhance your party’s abilities and vanquish formidable foes with our breakdown of the best Materia in the game. Final Fantasy 7 Rebirth: Best Materia & Where to Find Them Magic Materia (Green): Healing Materia: Vital for keeping your party healthy during intense battles, this Materia allows you to cast Cure spells and Regen. You can purchase it from vendors or stumble upon it in the Cast Break Room during Chapter 8. – Fire and Ice Materia: Channel the elemental forces of fire and ice with this Materia, enabling you to cast Fire, Fira, Blizzard, and Blizzara spells. Visit Chadley to obtain it by developing for 10 Grasslands Data Points. – Lightning and Wind Materia: Similar to the Fire and Ice Materia, this one grants you the power to cast Thunder and Aero spells. Head to Chadley to develop it for 30 Junon Region Data Points, starting in Chapter 4. – Support Materia (Blue): AP Up Materia: Speed up your Materia growth with this valuable Materia, increasing the AP earned in battle. Seek it out in the Northern Quarry Storage after encountering the shadowy figure. – Elemental Materia: Enhance your attacks or defenses by adding elemental properties when linked with other Materia. You can obtain it through Battle Intel: “Conqueror of the Skies.” – Magnify Materia: Expand your magical prowess with this Materia, allowing you to target multiple enemies or allies with certain spells. Look for it in Chapter 1 after descending the cliff edge. – Command Materia (Yellow): Enemy Skill Materia: Unlock a wealth of enemy abilities by observing them during battle, granting you unique and versatile skills. Complete “Biological Intel: Know Thine Enemy” in the Combat Simulator to acquire it. – Chakra Materia: Embrace the healing and support capabilities of this Materia, which provides essential support abilities. Obtain it during Chapter 10 in the Water Grotto. – ATB Boost Materia: Supercharge your ATB gauge with this Materia, enabling you to execute actions more rapidly. Develop it at Chadley for 15 Corel Region Data Points, starting in Chapter 7. – Complete Materia (Purple): HP Up Materia: Bolster your survivability by increasing your maximum HP with this Materia. Discover it on Mt. Nibel in Chapter 1 after the river cutscene. – Magic Up Materia: Amplify your magical prowess and unleash devastating spells with this Materia, which boosts your Magic stat. Complete “Cosmo Battle Intel: Antediluvian Memories” in the Combat Simulator to obtain it. – Auto-Unique Ability Materia: Attain passive perks and stat increases with this Materia, enhancing your overall performance in battle. Develop it at Chadley for 10 Grasslands Data Points. – Summoning Materia (Red): Chocobo & Moogle: Summon these adorable creatures into battle once the Summon meter is filled. You can obtain it from the end of Chapter 1 in the town of Kalm. – Ifrit: Unleash the fiery wrath of this fire god in combat and enjoy stat bonuses even when not in use. Obtain it at the start of Chapter 2 after Red XIII officially joins the party. – Shiva: Harness the chilling power of this Ice goddess in battle and benefit from stat bonuses outside of combat. Discover it in Aerith’s possession at the end of Chapter 1 in the town of Kalm. – For more Final Fantasy 7 Rebirth content, check out our guides below: How to complete all World Intel objectives | Final Fantasy 7 Rebirth: Who is Zack Fair? | Can you play as Vincent Valentine in Final Fantasy 7 Rebirth? | Can you play as Cid Highwind in Final Fantasy 7 Rebirth? | How to complete all World Intel objectives | What are the Whispers? | How to unlock all save data bonuses | How long is Final Fantasy 7 Rebirth?

  • Best FFXIV Online Twitch streamers to watch – Dexerto

    Best FFXIV Online Twitch streamers to watch Instagram: Zeplahq, Asmongold, Square EnixAs Final Fantasy XIV Online continues to grow on Twitch, we’ve listed five of the best FFXIV streamers, including Asmongold, Zepla and more. Square Enix’s MMO, Final Fantasy XIV Online, has become one of 2021’s biggest streaming titles, especially in the wake of the Activision Blizzard lawsuit. While some streamers have dedicated their careers to exploring Eorzea, others have migrated across from Blizzard’s World of Warcraft in search of something new. So, as the FFXIV streaming landscape continues to expand, here are the top five streamers we’d recommend checking out. Zepla One of the OG Final Fantasy streamers, YouTube star and Twitch sensation Zepla‘s streams are enjoyable for both beginners and experienced players alike. Taking to Eorzea in her iconic bunny ears, her streams are the perfect blend of fun and action, while her YouTube is full of tutorials to help out newer players, analysis of the latest news, and her take on some of the gaming sphere’s hottest topics. With 136k Twitch followers and 239k YouTube subs, Zepla is one of our top FFXIV streamers. Rich Campbell While he’s only recently taking his first steps into the world of Eorzea, OTK’s richwcampbell has etched his name into FFXIV history. Playing the game non-stop as of late, the former WoW streamer and caster spends his time slinging spells and taking names. As Rich himself continues to progress through the game, his inspiring personality and fun approach make him perfect for those who want to relax and enjoy some MMO action. AnnieFuschia Going viral after being banned from Amazon Games’ New World for milking a cow (but not really), AnnieFuschia is also a great option to catch some MMO content. Having migrated across from WoW to test out FFXIV and New World, the Swedish streamer is renowned for her bubbly personality and collaborations with the likes of Naguura and other MMO stars. Bringing her expertise and fierce competitiveness across to FFXIV, her streams are a great way to enjoy the game from a whole new perspective – so long as she doesn’t get banned! MrHappy1227 Yet another one of the OG Final Fantasy players, Twitch streamer MrHappy1227 has become a legend on the plains of Eorzea. Dedicating his career to Final Fantasy games, as well as the likes of Genshin Impact, he’s the font of all FF knowledge, so yet again is great for players both new and old. If you’re looking to pick up some tips and tricks, or simply watch some of the highest tier play that FFXIV has to offer, then MrHappy is the one for you. Asmongold Of course, it’s impossible to have a list of FFXIV streamers without including the self-professed professional neckbeard himself, Asmongold. His streams have shattered Twitch viewership expectations, propelling the MMO king to a new level of fame. Beginning his stream with Just Chatting segments about all of the latest news, his playful personality and outright fearlessness have become a hit with Twitch viewers across the globe. As he continues to progress through all of FFXIV’s expansions, we can’t wait to see what happens when Endwalker finally hits our screens. So that’s it for our top five FFXIV streamers! As the Twitch landscape continues to grow, expect to see some new faces pop up on this list! If you’re looking to jump into game yourself and get a head start, here are our guides: How to access FFXIV Online | How to level up fast in FFXIV Online | How to unlock the Red Mage in FFXIV Online | FFXIV Online Eureka Guide

  • Best Final Fantasy 16 settings for PlayStation 5 – Dexerto

    Best Final Fantasy 16 settings for PlayStation 5 Square EnixLooking to make your Final Fantasy 16 game the best it can be on your PlayStation 5? Then you’ll need the right settings. Here are the best Final Fantasy 16 settings for PlayStation 5. Final Fantasy 16 has it all, gripping storylines, tense action, and tricky battles, all wrapped into a beautifully designed experience. Each step further immerses the player and acts as a gateway to the slightly gory yet beloved world of Final Fantasy. However, to achieve that beautiful experience and tense action, you need to select the best settings for your PS5. So, to help you out with that, here are the best PS5 settings for Final Fantasy 16 so you can play the game at its best. Best PS5 settings for Final Fantasy 16 These settings are entirely personal so don’t be afraid to alter our reccomendations if you want a more action focused experience among other elements. Night scenes in Final Fantasy XVI can be pretty dark so we’ve reccomeneded a higher Screen Brightness to acocunt for those elements. There you have it, those are the best Final Fantasy 16 settings for your PlayStation 5. While getting your game ready and picking the best settings for you, take a look at some of our other handy Final Fantasy XVI guides and content: Final Fantasy XVI review | Final Fantasy XVI PS5 Trophies list | Final Fantasy 16 campaign missions: How many main scenarios are there? | Every Final Fantasy XVI enemy | How to get a Chocobo in Final Fantasy XVI | Best Final Fantasy 16 settings for PlayStation 5 | How to get Flametongue Sword in Final Fantasy 16 | How to get Stormcry Sword in Final Fantasy 16 | Final Fantasy 16 romance explained: Can you choose your partner? | Final Fantasy 16: How to save your game | Final Fantasy 16: Does the dog die? | How to unlock Fast Travel in Final Fantasy 16? | Final Fantasy 16 level cap: What is the max level?

  • Best builds in Final Fantasy 16: what abilities to use and master? – Dexerto

    Best builds in Final Fantasy 16: what abilities to use and master? Final Fantasy 16 has a complex combat system, offering a bit of a learning curve. But what are the best builds in the game, you may ask? Worry not, as we’re here to help and offer some suggestions. The combat in Final Fantasy 16 is a deep and complex system. There’s a near-infinite amount of customization choices to make throughout the game, with abilities you can move from one Eikon tree to another. There are different kinds of abilities you can use too, with some stunning enemies more, and some built for multiple or single targets. There’s a lot to keep track of and a lot of various elements you need to get your head around before you can have a competent build. If you’re feeling a little lost in the game, worry not. We have you covered with a build we used ourselves in the latter portions of the game. This should help you begin to understand what you need for a complete build, or elements to bake in to create a style that’s all your own. Final Fantasy 16 Clive abilities: What build should you use? There are many ways to build out your Clive when it comes to which abilities to use. Some are better at staggering enemies rather than outputting lots of damage. Others are more focused on multiple enemies and some are for single targets with a lot of health. On top of that, there are a lot of complexities to Final Fantasy 16’s combat system. For example, every Eikon tree has an intrinsic ability, three normal abilities, and one ultimate ability. However, if you invest enough ability points into one move, you can then take them from one Eikon’s tree to another. That’s why it can become important to master your abilities. With that in mind, what’s a build you should use, and what did we find best? Here’s how my build ended up after my 40 hours of play, and what I found worked for me: Shiva: Impulse (Bahamut, Mastered), Satellite (Bahamut, Mastered) – Garuda: Mesmerize (Shive, Mastered), Ignition (Ifrit, Mastered) – Pheonix: Windup (Titan, Mastered), Gigaflare (Bahamut, Mastered) – I chose Shiva, Phoenix, and Garuda over the other Eikons as these three have mobility-focused intrinsic abilities. Or, in the case of Garuda’s Deadly Embrace, and ability to move enemies to you. This mobility is important because it allows you to jump around the battlefield quickly and potentially keep your combos alive. Final Fantasy 16 ability rotation Here’s how I would generally use my abilities against enemies, and the order I would use everything. Starting on the Shiva Eikon tree, I would cast both Impulse and Satellite. This allows for a lot of damage over time that happens automatically. – I would then swap to Garuda and use Mesmerize to pull enemies in. – After that, I would cast Ignition and scoop up as many enemies into my path as possible – Then, if there was a tough enemy, I swap to the Pheonix and would use Windup, remembering to hold it down until the meter is in the red. – If you are against a really resilient enemy or a boss, I would then finish with Gigaflare as my finisher. – This build is versatile and allows you to do a lot of damage both to single and multiple targets. I’d regularly do over 60k damage during a boss’ Stagger phase. It performs even better against mobs of enemies though, as Ignition is a devastating move, especially when paired with Mesmerize, as well as Satellite and Impulse. I’d tear through rooms of enemies in seconds while holding my own against bosses too. Further considerations This build only comes together in the latter half of the game, when you have access to both Shiva and Bahamut’s abilities, and you’ve also gotten enough points to master all these abilities. However, if you build towards it throughout your playthrough, you will get there and be able to devastate enemies. This might not be the most optimal setup in the game, but one that has oodles of utility. You could potentially switch out Sattelite in favour of a different Ultimate ability. Investing in too many skills is expensive, and they take a long time to come off cooldown, so you may find yourself in long periods of not being able to cast an ability. However, as more players get their hands on the game and create builds with this amazing combat system, we will be sure to update the article with the ones we think are best. Want some more help? We have a whole host of Final Fantasy 16 guides to help you with here: Final Fantasy XVI review | Final Fantasy XVI PS5 Trophies list | Final Fantasy 16 campaign missions: How many main scenarios are there? | Every Final Fantasy XVI enemy | How to get a Chocobo in Final Fantasy XVI | Best Final Fantasy 16 settings for PlayStation 5 | How to get Flametongue Sword in Final Fantasy 16 | How to get Stormcry Sword in Final Fantasy 16 | Final Fantasy 16 romance explained: Can you choose your partner? | Final Fantasy 16: How to save your game | Final Fantasy 16: Does the dog die? | How to unlock Fast Travel in Final Fantasy 16? | Final Fantasy 16 level cap: What is the max level?

  • Best classes to play in Final Fantasy XIV Dawntrail – Dexerto

    Best classes to play in Final Fantasy XIV Dawntrail Square EnixDawntrail saw major changes to many of the classes in Final Fantasy XIV, with all the changes now live, here are the best classes to pick in Square Enix’s MMORPG. There are plenty of classes to choose from in Final Fantasy XIV, whether that be a stalwart Paladin, a sneaky Ninja, or even a blessed White Mage. Of course, not all classes are made equal, with each one offering unique traits that may make them more sought after by players. It’s worth noting that every class in Final Fantasy XIV is viable, and you can clear any content on any job. However, these are the classes that have benefitted the most from the Dawntrail changes and still proceed to be great tools for any party. Tanks Gunbreaker Released in Shadowbringers, Gunbreaker is the heavy hitting flashy tank job of your dreams. Complete with a gunblade, Gunbreakers deal fantastic amounts of damage thanks to their various combos and expenditure of cartridges, which they build up in their on two three combo. Then they use up all of this with moves like Double Down and their Lionheart combo under their No Mercy damage buff to dish out immense amounts of damage. The main issue for Gunbreaker is that with single heavy-hitting abilities like Double Down, there’s a pretty big gap for damage if you do or don’t critically hit. That and if you’re optimizing your damage, fitting all of your big hitting buttons into your No Mercy window, you don’t have much room for error, making it punishing to mess up. Gunbreaker doesn’t just do well when it comes to damage though, it’s got great utility with party-wide mitigation like Heart of Light. Heart of Corundum and Aurora are both great tools for single-target mitigation and healing, which can also help during dungeon pulls or if you need to help your tank buddy in a raid setting. If you like big numbers, gunblades, and flashy moves, Gunbreaker is the job for you, just don’t ask the party to wipe if you don’t direct crit your Double Down. Warrior Warriors are the simplest tank in Final Fantasy XIV. Being released all the way back in the base game, Warrior makes up for its simplicity in the form of its raw healing power. Warriors are the best tank in the game for soloing content, thanks to their Bloodwhetting ability, which heals them for every weaponskill hit. What’s great about this ability is it works on multiple targets, meaning you’re the best job for pulling large amounts of dungeon packs. On top of that, Warrior’s simple rotation and two-minute window make it easier to focus on mechanics in Savage and Ultimate content, as it eliminates one part of the problem. Warrior primarily revolves around using Fell Cleave through building up their Beast Gauge or by using Inner Release. Warrior remains one of the most reliable and simplistic tanks in Final Fantasy XIV, but it is still an incredible power to be reckoned with. If you like big weapons, big heals and Fell Cleaving, Warrior is an ideal pick for you. Healers Astrologian There is much to be said about Astrologian. It is arguably the most potent healer on the roster, with good Astrologians able to bring so much to a party. They have great healing as long as you plan ahead. In addition, their mitigation for a regen healer is ridiculous, providing both shields with Neutral Sect, and a party-wide mitigation and regen from Collective Unconcious and Sun Sign. Not only that, but they have party damage buffs with Divination, the Spear, and the Balance. Add that in with the other cards that provide mitigation, regeneration, shielding, and a healing buff, there’s so much flexibility in Astrologian’s kit, meaning that those who can use it well will prosper. But because there is so much going on in Astrologian, it’s easily the more difficult regen healer and requires intimate knowledge of any fight to get the most value out of it. If you’re new to healing it might not be recommended to pick up Astrologian first, as you can easily get lost in the sheer amount of tools in their kit. However, if you’re looking for a challenge and think you’re up to the task, Astrologian provides so much to a party and is easily a welcome addition to any party. Sage Sage and Scholar are both pretty great mitigation healers. They both excel at providing smaller amounts of healing, but give shields and damage mitigation to the party, letting you survive some of the heavier-hitting raid wides in the game. With that being said, Sage is a lot less clunky than Scholar and provides a smoother shield healing experience. They’re able to provide their shields while moving, while Scholar has to stand painfully still casting. Their 10% party mitigation (Kerachole) can be instantly cast and doesn’t require you to place down a field the party has to stand in. Sage doesn’t have to interact with a pet to heal the party either, which can be quite frustrating and troublesome to micro around at times. While Scholar’s Faerie is pretty neat, it can make certain parts of their kit harder to utilize. Sage’s Dawntrail changes were arguably weaker than Scholars, as Chain Stratagem was boosted to 20 seconds, while Sage still lacks any form of party buff. Both shield healers are in a pretty good spot for Dawntrail, which means you can really pick your poison. However, Sage is definitely the easiest of the two options, which is why it’s more recommended for general use. Melee DPS Viper The poster child of Dawntrail, Viper is one of the first jobs that came through with changes aimed at simplifying the amount of buttons each job has. As such, the job ends up being a bit easier to play, as you aren’t having to scroll across your keyboard to get to the buttons you need to hit. Viper also had its DoT completely removed in Patch 7.05, making the job even less punishing now. Now instead of needing to maintain a DoT, you just need to alternate between your two opening moves. You do have two buffs that you need to maintain, but these are integrated into your combo, making it a non-issue. Aside from that, Viper is mainly building up their Serpent Offerings Gauge, which they can unleash in their Awakened Form. This gives them access to a powerful burst combo that is great for aligning with your other team’s raid buffs. It’s clear Viper is one of the easiest melee DPS that you can pick up in Dawntrail. It deals great damage and, while not offering any raid buffs to its team, is still perfect for anyone looking to pick up the role in general. Ranged Physical DPS Bard Bard is exactly the right DPS if you’ve got a good party. They have immense amounts of utility for every party, including an ongoing buff from their songs, two two two-minute raid buffs in Battle Voice and Radiant Finale, and these all apply to the entire party. Bard also has great mitigation and healing tools in the form of Troubadour and Nature’s Minne. While Bard’s damage is rather low, they do make up for it in their utility. But of course, if your party isn’t as strong then the performance of the job will suffer. Therefore you’ll want to ensure you have a strong party to bring Bard into, as its primary utility buffs the entire party. Dancer While Bard has utility for all of the party, Dancer focuses on a single target with Dance Partner. While Dancer does have Technical Step as a partywide buff, Standard Step can be shared with your Dance Partner, giving them a consistent damage buff that’s great at amplifying a good DPS player. This is the same for their other buff Devilment, which increases critical hit and direct hit rate by 20%. Dancer also has decent party utility with Curing Waltz and Shield Samba, which can always help out against heavy-hitting raid wides. Their kit also contains Improvisation, which is a great downtime tool that grants the party a shield and regeneration, as an added benefit. Magical DPS Pictomancer It’s no surprise Pictomancer is on this list. Pictomancer, also released in Dawntrail has swiftly become one of the best classes to pick up. Not only does the job out damage the previous king of Magic DPS Black Mage, but Pictomancer also has a raid buff and more mitigation with Tempera Grassa. Pictomancer also didn’t receive any nerf in Patch 7.05, leaving it in one of the top spots for DPS options. While the job isn’t as simple as Summoner or Red Mage, it also has the added benefit of reduced button bloat thanks to it being released in Dawntrail. This makes the job a bit easier to pick up and play, and a tad less stressful under challenging mechanics. Pictomancer will likely remain the top Magical DPS until Black Mage receives buffs in a future patch, but until then, the class is just so damn strong, there’s no real reason not to play it. Red Mage Red Mage is still the king of utility for magic DPS in Final Fantasy XIV. More commonly known as Rez Mage, Red Mage can use their Dualcast trait to quickly bring a party member back to their feet, without needing Swiftcast like healers or Summoner. This makes them ideal in early raid progression when picking up dead party members can be the difference between wiping early and seeing more mechanics. Red Mage also has Magick Barrier, which is a great mitigation spell that other magic DPS lack.

  • Asmongold threatens to quit FFXIV as viewers make MMO “unenjoyable” – Dexerto

    Asmongold threatens to quit FFXIV as viewers make MMO “unenjoyable” Asmongold/Square EnixTwitch star Asmongold called out his FFXIV audience and threatened to stop playing the popular MMO if fans of the game continue to nitpick his broadcasts. After a nine-month-long hiatus, Asmongold made his triumphant return to FFXIV for the first time since September 2021. The 30-year-old streamer broadcasted the beginning of the Stormblood expansion, bringing back the Final Fantasy XIV audience that had left his stream so long ago. Although he’s said before he loves the game, and even believes it replaced World of Warcraft as king of modern MMOs, he’s now threatening to quit the game altogether. Asmongold says he might quit FFXIV due to viewership “trolls” On July 1, Asmongold explained why his return to FFXIV wasn’t exactly the elegant comeback he envisioned. Read More: FFXIV Data Center Travel explained – Asmon said, “I don’t want it to be another one of the situations where my stream turns into a Final Fantasy stream. I don’t want to do that, where every post on my Reddit is about Final Fantasy, and everything else is downvoted, and whenever I’m not playing it people are mad.” The OTK streamer called his FFXIV audience “very constraining,” and “super obnoxious.” He also blamed “trolls” for filling up his Reddit with only Final Fantasy content. He finished with, “I would like to play the game and not have people find problems with it. Because I’ll be honest, if that keeps happening, I’ll just not play. I don’t want to deal with that. Why would I willingly sign myself up for something that’s unenjoyable?” I know a lot of you guys want me to play x or y game Just try to chill out a bit lol We’ll be back on Saturday with some games most likely, whether it’s FF14 MSQ or the Cuphead DLC — Zack (@Asmongold) June 30, 2022 Asmongold has hit out at FFXIV “purists” in the past who have ruined his experience with the game, and now, it seems they have returned. It’s not exactly clear yet if Asmon will actually quit a game he genuinely enjoys playing because of the audience’s behavior, but he’s certainly being pushed to that point.

  • Asmongold reveals when he’ll return to FFXIV after brief hiatus – Dexerto

    Asmongold reveals when he’ll return to FFXIV after brief hiatus Square Enix / Twitch: AsmongoldAsmongold finally revealed when he’d return to FFXIV after not playing for several months — teasing a re-emergence after the next World of Warcraft expansion is announced on April 19. MMO fans love seeing Asmon play their favorite games. However, none were more overjoyed than the FFXIV community. Players were thrilled when the Twitch star first joined and welcomed him aboard in a surprising way, and he thoroughly enjoyed the experience. However, he started playing FFXIV less when New World and Lost Ark came out, which prompted backlash from players who claimed he secretly hated the game, got paid to play it, and seemed happier elsewhere. Despite that, though, Asmon made it clear that he never really “quit” the game and intended to return at some point. On April 9, he revealed when he plans on doing that — and it could happen before the end of the month. After talking about his upcoming plans with content, Asmon said: “This is what my general plan with FFXIV is. I’m going to probably do the FFXIV main scenario quests a little bit after they do the next WoW expansion announcement. “The reason is that I’ll probably want to play WoW for a while because I’ll be excited about that game, and I’ll want to catch up with everything there because a lot of people will be playing. “I want to do the FFXIV main scenario quests a little bit after that, and that’s going to be on April 19. So, that’s my general vague plan for FFXIV. I don’t want to spend too much time without doing it, but that’s currently what my plan is.” So, assuming that nothing changes, Asmon’s FFXIV return could be around the corner — which will undoubtedly be music to the ears of the FFXIV community and fans who love watching him play the game. Asmon also returned to WoW recently after taking a break, and although he’s been vocal about his frustrations with the state of the game, he admitted it’s something he’ll always hop in and out of as he pleases.

  • Asmongold responds to claims FFXIV devs secretly pay him to stream their game – Dexerto

    Asmongold responds to claims FFXIV devs secretly pay him to stream their game Twitch: Asmongold / Square EnixAsmongold has hit back at accusations he is receiving secret payments from FFXIV developers to play their game on Twitch, and that those same “under the table” payments are why he speaks out against WoW regularly. Twitch’s resident MMO guru, Asmongold, has laughed off claims he is secretly paid to play FFXIV by Square Enix developers in a bid to get more players in their game. The claims go something like this — Asmongold doesn’t really like Final Fantasy XIV (an accusation he’s faced several times) and is only playing the MMORPG because he is getting paid to, all “under the table,” in an effort to drive up player numbers for the growing WoW rival. Asmongold has now moved to deny the rumors. “This is what people really think,” the Twitch star laughed. “Every time I play a new game, it actually has to be a shady backroom deal, that’s all it could be.” Asmongold denied the rumors on January 9, claiming anyone who thinks he accepts any money to play Final Fantasy XIV over World of Warcraft is “literally stupid.” “What do you think happens, I go to this random place, and there’s a shady backroom deal going down?” he laughed. “Like, at the back office they’re fixing horse races and fixing boxing matches, there’s blinds over the windows, smoke everywhere, and they decide to pay me one-hundred grand to stream Final Fantasy?” “I swear that’s literally what these people think, conspiracy theories. That’s what they think, it’s just Peaky f**king Blinders at Twitch or something. This is the world they live in… they don’t know real life. “That never happens. It never happens that way,” he said. “No company is going to pay you, under the table, to stream a game unless they’re super, super shady.” “Gambling companies, NFT, crypto, maybe they do it,” he said, “but it’s just such a huge violation. You can go to jail. Or get fined by the government. We put #ad in the title of streams for a reason. Come on, think. “No one wants to do that [declare ads], but it’s the law. No one is avoiding doing that, or they’d be going away for a long time, and paying a lot, a lot of money.” Asmongold went on to explain that he has, “of course,” accepted money to stream games before — with his foray into Old School Runescape a prime example — but every partnership he’s done has been above board and legitimate. “Generally, I don’t really play a lot of sponsored games though,” he added. “And, I’ve never, never had someone approach me to try and pay me under the table to play their game. That isn’t something that happens on Twitch guys, come on. People just believe whatever they want to believe, really.” The Twitch star hasn’t actually streamed FFXIV in 2022 yet, instead favoring the Dark Souls trilogy, New World, and even WoW on his alt-account streams.

  • Asmongold praises FFXIV for “innovating” on WoW’s iconic model – Dexerto

    Asmongold praises FFXIV for “innovating” on WoW’s iconic model square enix/Asmongold/BlizzardThere aren’t many games bigger than World of Warcraft when it comes to MMOs, but Asmongold thinks Final Fantasy XIV picks up where the classic Blizzard MMO left off when it comes to innovation. WoW and other Blizzard games haven’t exactly had the greatest year in 2021. While the MMO is still one of the biggest in the genre, games like FFXIV have only gotten more popular as streamers like Asmongold and others leave Azeroth for Hydaelyn. While Warcraft has its issues right now, Asmon pointed out it was innovative in the past compared to other MMOs before it. However, now it seems like Final Fantasy is doing the same thing to WoW. “Final Fantasy basically did what WoW did to EverQuest. What WoW did to EverQuest was take all the annoying time wasting mechanisms and got rid of them,” he said during a Sept 21 stream. “And then Final Fantasy took all the annoying, time wasting mechanisms in wow and got rid of those.” EverQuest, which is still around and operating, first launched in 1999 – and, as Asmon said, was a precursor for many to World of Warcraft. Blizzard’s MMO definitely dethroned it back in the day, but could it be WoW’s turn to be usurped? “They’re fixing the problems with Shadowlands, but there’s no innovation,” he continued. “Taking the most popular post on a forum thread and just applying it to the video game, that’s just simply not innovation. There’s no growth in the game.” But just because there’s “no growth” going on in WoW, doesn’t mean Asmon necessarily thinks FFXIV will be the end all, be all MMO anytime soon. Not that it doesn’t have potential, but that it could be making the same “mistakes” as Warcraft did before. Final Fantasy XIV only seems to be getting more and more popular with burned-out fans of the Blizzard franchise, and if the streamer’s right, WoW devs will need to start thinking proactively instead of reactively to really change things.

  • Asmongold praises “positive” FFXIV community over WoW after award nod – Dexerto

    Asmongold praises “positive” FFXIV community over WoW after award nod Twitch: Asmongold / Square EnixAsmongold praised the FFXIV Online community after they won the Best Games Community award at the Golden Joystick Awards 2021, claiming it’s “pretty damn good.” The FFXIV Online community beat the likes of other communities from Destiny 2, No Man’s Sky: Origins, and Monster Hunter Rise to win the Best Games Community award at the Golden Joystick Awards 2021. Asmongold, who has been involved in the community for a while now, explained why he feels like it’s well-deserved. At first, he described it as a cult. However, it becomes clear that he meant it in a positive way. The Best Game Community award goes to the residents of Eorzea in Final Fantasy XIV! A huge congrats to the team at @FF_XIV_EN and everyone in the community who makes @SquareEnix online adventure what it is. pic.twitter.com/xF8y1W0Zhp — Golden Joysticks (@GoldenJoysticks) November 26, 2021 “Do I feel it’s deserved that Final Fantasy XIV Online won community of the year? I mean, yeah, it’s a f**king cult,” said Asmon. “The people that play Final Fantasy, some of them act like they’re in a cult. 100%.” “You know it. I know it. Everybody knows it. And If something is good enough to be a cult, that means it’s probably a pretty damn good community.” He also claimed it’s “better” than World of Warcraft’s community. “I don’t know everybody in the community. This is just my experience. But I’ve had a lot more positive interactions with the Final Fantasy community.” A good example of a positive interaction is the time players left him speechless after welcoming him into the expansion. Another example is the moving tribute they paid to his mother after she passed away. It’s not the first time he has praised the FFXIV community. In the past, he described it as “supportive” compared to the “trash” World of Warcraft community. So, it’s no surprise that he praised it again after winning the Best Games Community award, even if he thinks it’s a little cult-like.

  • Asmongold mindblown by Jaina Proudmoore FFXIV glamour that’s better than WoW – Dexerto

    Asmongold mindblown by Jaina Proudmoore FFXIV glamour that’s better than WoW Twitch: Asmongold, Blizzard Entertainment, Square EnixAs Twitch streamer Asmongold continues his journey across the planes of FFXIV Online’s Eorzea, he’s come face to face with a stunning Jaina Proudmoore glamour that’s better than WoW itself. Before there was Asmongold Bald (Asmon’s FFXIV’s Warrior of Light character), there was Asmongold, the World of Warcraft hero that took the MMO world by storm. While the Twitch sensation’s switch to Square Enix’s title is reeling him in views, he’s highlighted multiple times that WoW will always remain a huge part of life. With no plans to banish Azeroth to the annals of history just yet, the streamer got a huge shock whilst playing through Heavensward, as a familiar face from WoW has reared her head in FFXIV. Asmongold stunned by FFXIV Jaina Glamour While WoW is filled to bursting with iconic characters, the Daughter of the Sea and resident ice queen, Jaina Proudmoore, has cemented her place as a fan favorite. From cosplays to artwork, we thought we had seen it all. Enter this FFXIV player, however. Rising to prominence on Asmongold’s streams, Sorceress Jaina has stolen the hearts of both WoW and Final Fantasy players alike. Read More: How to unlock FFXIV Online Dancer job – Dressed in a stunning replica of the ice mage’s navy and white robe, everything from her crescent moon earrings to the blond streak at the front of her silvery hair has been masterfully recreated in this beautiful glamor. “I can’t get over the fact that Jaina in this game looks better than Jaina does in WoW,” exclaims Asmon. “That should just not happen. It’s insane. How does Jaina look better in Final Fantasy than she does in WoW?” Blowing him a kiss in return for his compliments, it’s pretty clear that this version of the WoW icon has enchanted Twitch’s resident MMO king. A full list of the Jaina glamour can be found via eorzeacollection.com, where the creator has written “thanks for all the lovely comments, by the way, FFXIV community! It’s very humbling and I am very grateful.” So if you fancy transporting a piece of WoW nostalgia into your FFXIV adventures, be sure to mimic Sorceress Jaina’s glamour. After all, you might score yourself praise from Asmon himself – achievement unlocked!

  • Asmongold finally returns to FFXIV after nine month long hiatus – Dexerto

    Asmongold finally returns to FFXIV after nine month long hiatus Asmongold/Square EnixTwitch star Asmongold made his triumphant return to Eorzea and streamed Final Fantasy XIV Online for the first time in nine months on his main channel. Asmongold made a massive splash back in July 2021 when he streamed FFXIV for the very first time, generating over $30k in his debut broadcast of the MMO. The 30-year-old ended up loving the game and even finished its main story very quickly. Although he streamed the game a ton after ditching World of Warcraft for it, he ended up putting it down for quite some time. Now, the OTK streamer has made his return to the world of Eorzea to play the expansion Stormblood. Asmongold returns to FFXIV with massive Twitch stream The One True King founder hadn’t broadcasted FFXIV since September 11, 2021. When Asmon went live on June 21, it marked the end of a nine-month-long break from the MMO. He returned to the game to play the expansion, Stormblood, and was wowed by its opening trailer. After watching the trailer he said, “I forgot how good the cinematics were. Yeah, this is actually really high quality. Holy s**t.” Time starts at 6:37 The stream peaked at 86k viewers, which is much higher than any of the peak broadcasts when he left the game nearly an entire year ago. Upon returning to his level 72 Dark Knight named “Asmongold Bald,” the streamer ran through hours of the expansions Main Story Quest, feeling nostalgia all along the way. Although his return to the game was delayed, as he previously stated he wanted to return in April, his return was as epic as expected.

  • Asmongold hits back at claims he ‘quit’ FFXIV in favor of Lost Ark – Dexerto

    Asmongold hits back at claims he ‘quit’ FFXIV in favor of Lost Ark Square Enix / Twitch: AsmongoldAsmongold hit back at claims that he ‘quit’ Final Fantasy XIV in favor of playing Lost Ark, insisting he stopped playing for other reasons but it isn’t permanent and that he’ll return at some point. The FFXIV community welcomed Asmon aboard with open arms when he started playing the game in 2021. The love was mutual too since the Twitch star often praised the community for being better than others. Asmon even claimed FFXIV had replaced World of Warcraft as the leader of MMOs at the time, which was a big call considering how much he’s played it. However, things changed a little after Lost Ark released in February 2022. Some members of the community stopped looking at Asmon’s FFXIV stint with rose-tinted glasses. They claimed he secretly hated the game, got paid to play it, and always seemed happier playing World of Warcraft. On March 30, they went crazy over claims he’d quit the game, pointing out that he hasn’t played in months since spending time on Lost Ark. Asmom took a moment to hit back on stream, admitting he has ‘quit’ but not for good. “You’re right. I did quit Final Fantasy XIV,” said Asmon. “I stopped playing it. That’s right. And do you know why? Imagine how much fun you would have playing World of Warcraft if you couldn’t level past 35. “Imagine how pissed off you would be if the only thing that you could do was Ulduar. That’s what it is. I can’t play the rest of the f**king game because I need to do the main story quests onstream. That’s what it is right now.” So, it has less to do with Lost Ark and more to do with his feelings towards FFXIV. But that doesn’t mean he’ll be gone for good. “I’ll come back to the game whenever I come back to the game. If people don’t believe that, it is what it is.” Read More: Asmongold shocked at New World player count – “That’s all there is to it. I’ll do it eventually I’m going to play the game whenever I run out of other sh*t to do in other games. Obviously, that’s what I’m going to do. Why would I not do that? That’s the smart thing to do.” Asmon has compared the two games on some metrics and concluded Lost Ark does some things better. For example, he believes Lost Ark’s end-game content is superior to FFXIV’s because it has more “levels.” Still, he assured fans that doesn’t mean he suddenly ‘hates’ FFXIV, nor does it mean he’s stopped playing for good. It’s just not something he feels like playing right now, but that can change on a whim down the road.

  • Asmongold explains how FFXIV has replaced WoW as the “leader” of MMOs – Dexerto

    Asmongold explains how FFXIV has replaced WoW as the “leader” of MMOs Square Enix/Asmongold/BlizzardTwitch star Asmongold pointed out how FFXIV has pulled ahead of World of Warcraft as the “leader” of the MMO genre by creating an unmatched social experience within the game. Asmongold has heaped heavy praise onto the MMORPG since picking the game up back in July 2021. The Twitch streamer claimed previously that FFXIV innovated on what WoW brought to the table originally for the genre, and has streamed the game a ton since entering the world of Eorzea. Now, Asmongold opened up on his thoughts about how Final Fantasy 14 is the most important MMO there is. Asmongold on how Final Fantasy XIV pulled ahead of WoW The streamer was live on January 22 when he opened up on the reason the game has pulled ahead of WoW. “I think an MMO, the only thing the game really f**kin’ needs is for people to feel good about logging on. The fact that people can have a social experience with logging on, FFXIV is the leader in MMOs,” he said. Asmon continued, “WoW does a lot of things better than Final Fantasy, but shared space, experience, and social environment… FFXIV is so f**king far and above WoW.” Time starts 23:50 for mobile users Later in the stream, he continued to praise the Square Enix MMO. “Final Fantasy has innovation in terms of player spaces, housing, and social environments. I think it has genuine innovation that is meaningful,” he said. Asmongold went on to compare FFXIV’s innovation in the genre to the jump from Halo 2 to Halo 3 saying that it’s everything good from its predecessors, plus more. The streamer continues to be impressed with what Square Enix has done with FFXIV as he continues to make his way through the game’s four huge expansions.

  • Asmongold calls out FFXIV ‘purists’ who claim he secretly hates the game – Dexerto

    Asmongold calls out FFXIV ‘purists’ who claim he secretly hates the game Square Enix / Twitch: AsmongoldAsmongold called out FFXIV ‘purists’ who claim he secretly hates the game, explaining that he doesn’t need their approval and he doesn’t appreciate viewers who “put their baggage” on him. Asmon has developed an appreciation for FFXIV and its award-winning community ever since he first decided to give it a chance in 2021. In fact, he’s become so fond of the game, he called on Square Enix to make an animated series. However, that hasn’t stopped critics and ‘purists’ from questioning his sincerity and loyalty to the franchise. At first, they claimed he wouldn’t give the game a chance. But he did, and he loved it. Now they’re claiming he’s streaming the game less because he secretly hates it. This time, he decided to clap back. A fan asked Asmon why he hasn’t been streaming FFXIV as much. They assumed it’s because he’s saving it for whenever he returns to his main channel. “I don’t really want to get into that,” said Asmon. Then, he set his sights on FFXIV ‘purists’ who assume it’s because he doesn’t like the game as much as he makes it out to be. “I think there are people that… do these purity tests where they’re like, he’s not a real FFXIV player, he doesn’t really like the game,” he said. “I don’t know what to say.” “I never put myself in a position where I have to earn people’s approval, aside from streaming, of course. I don’t like putting myself in a position where I have to earn people’s approval.” Ultimately, he thinks it’s “good” if people who think that refuse to him stream because he doesn’t appreciate viewers who “put their baggage” on him. Asmon might be streaming FFXIV less than he was a few weeks or months ago. However, he hasn’t stopped. He streamed it twice at the end of December 2021, and he’ll stream it again at some point — with or without the approval of ‘purists.’

  • Asmongold concerned WoW-style stat change for FFXIV: Endwalker could end in “disaster” – Dexerto

    Asmongold concerned WoW-style stat change for FFXIV: Endwalker could end in “disaster” Asmongold/Square EnixAsmongold shared skepticism about the upcoming FFXIV: Endwalker “stat squish,” that seems similar to bad experiences he’s had before in World of Warcraft. Asmongold’s adventure into FFXIV has been explosive. His very first stream of the game on July 4 netted him over $30k, and since then, his FFXIV streams have seen crazy viewership numbers. With the upcoming release of expansion Endwalker, there’s one specific change that Asmongold is preaching caution about. Endwalker stat squish Asmongold was watching YouTuber Zepla’s “Things To Do BEFORE Endwalker in FFXIV!” video, where she outlined what players should spend their time doing before the expansion hits live servers. She mentions the upcoming “stat squish” where FFXIV will undergo a downscaling of all numbers in the game across the board. Zepla mentions that FFXIV will give players a buff to compensate for the stat squish and Asmongold says, “This is exactly what happened in WoW and WoD (Warlords of Draenor), they scaled everything down and they added a buff, and then sometimes the buff wouldn’t work. It was so… some fights got harder, some got easier. It was just really, really f**king dumb. I hope that doesn’t happen with Final Fantasy.” Responding to a chat message that said “Disaster incoming” Asmon responded, “Yeah, we’ll see.” Timestamp at 1:14 for mobile viewers. Asmon, who’s been playing and streaming WoW for years, has experience with stat squishes before like he mentioned in Warlords of Draenor, which probably fuels his skepticism on the mechanic. Hopefully for him, and FFXIV players across the board, Square Enix handles the squish correctly so players don’t have an unpleasant time once Endwalker releases.

  • All Tomestone changes coming with FFXIV Dawntrail – Dexerto

    All Tomestone changes coming with FFXIV Dawntrail Square EnixDawntrail will bring a heap of new changes to the MMO Final Fantasy XIV. Here’s everything we know that’s changing with the Tomestones system when the new expansion drops. Final Fantasy XIV is getting ready to jump right into Dawntrail as soon as July 2, 2024 hits. The new expansion will see the Warrior of Light partake in a brand new adventure, one that is sure to bring new companions, challenges, and enemies along the way. Outside of the story, Dawntrail will bring a large number of changes to various systems, including a revamp to the Tomestone currency. So, here’s everything that’s changing with Tomestones when Dawntrail drops. FFXIV Dawntrail Tomestone changes Combat jobs The major change for Tomestones in Dawntrail for combat classes is the removal of Tomestones of Causality and Tomestones of Comedy as usable currency. These two are currently used for much of the end-game content in FFXIV, and can still be traded in for Tomestones of Poetics when Dawntrail arrives. Similarly, the older Tomestones of Astronomy will become defunct once the new expansion launches. These will be completely removed from the game when Dawntrail drops, so exchange them now or they’ll be gone forever. New Tomestones will become available to players once at least one of their jobs hits level 100. Tomestones of Poetics can still be obtained by completing trials and duties up to level 90, as well as rewards from Duty Roulette. Gatherers and Crafters Similarly, gatherer and crafter scrips are also receiving changes in Dawntrail. Like combat jobs, a new type of crafter’s scrip and gatherer’s scrip will be added in Dawntrail and can be obtained when changing collectible items starting at level 100. However, Yellow Scrips are being removed from the game. Yellow Scrips can currently be traded in for White Scrips and will be completely removed from the game on Patch 7.0. Meanwhile, White Scrips will still exist in Dawntrail, but can only be traded in for Purple Scrips, with some exceptions.

  • Amiibo reveals stunning Sephiroth Smash model ahead of FF7 Crisis Core REUNION – Dexerto

    Amiibo reveals stunning Sephiroth Smash model ahead of FF7 Crisis Core REUNION ZaypiieThe new Sephiroth Amiibo has been revealed at Zurich Pop-Con in Switzerland, and the details of the model make it as beautiful as a resin figure or statuette. The announcement comes ahead of exciting Final Fantasy 7 game releases this year. Fans have been collecting the unique Amiibo figures for years. Currently, they are used in Super Smash Bros. Ultimate to tap in and train up fighters. This can be done by purchasing an Amiibo, and then registering it to a Switch console. The most recent Amiibo release included Steve and Alex from Minecraft. These dropped for fans on September 9. Players were also able to purchase Min Min earlier this year. However, the newest set of figures for 2022 has been revealed, and fans will be delighted to know that Final Fantasy 7’s antagonist Sephiroth has made the roster alongside Tekken fighter Kazuya Mishima. Sephiroth and Kazuya revealed as Amiibos In the Twitter post uploaded by AmiiboAlerts, fans can get a detailed look at the dangerous and terrifying villain. He sports his iconic SOLDIER armor, long sword, and single black wing. The details of the Amiibo are stunning, with Sephiroth’s hair fluttering in an imagined breeze. While the reveal of the new Amiibo during Zurich Pop-Con is exciting, there are unfortunately no details surrounding the potential release date for Final Fantasy 7’s Sephiroth or Tekken’s Kazuya. However, it is possible players will learn more in the coming months. Seeing Sephiroth in Amiibo form this year is particularly exciting for FF7 fans, as the news comes just months ahead of the FF7 Crisis Core REUNION release date on December 13, 2022. The story, which prominently features Sephiroth alongside Zack Fair and Cloud Strife, will finally be remastered and ported to the Nintendo Switch. Because of this, picking up this stunning figure when it releases could be the perfect way to celebrate multiple in-game appearances at once.

  • All Main Scenario quests in Final Fantasy XIV Dawntrail – Dexerto

    All Main Scenario quests in Final Fantasy XIV Dawntrail Square EnixDawntrail is Final Fantasy XIV’s newest expansion and with 100 new main scenario quests on offer, there’s plenty of story to get through. Here’s a list of every quest in the main story questline. Final Fantasy XIV has come out swinging with the new Dawntrail expansion. With six new zones, two new classes, and ten new levels, there’s plenty of content to chip away at. Most importantly, Dawntrail gave us a new main scenario questline to enjoy, featuring the Warrior of Light and friends’ visit to Tural. Looking to get closer to the story? We’ve got you covered with a full list of every main scenario quest in Final Fantasy XIV’s Dawntrail. Final Fantasy XIV Dawntrail: All main scenario quests The list below contains minor spoilers in the form of quest names. Levels 90-91 Main Quest Chain A New World To Explore – The Nation of Tulliyollal – A City of Stairs – A Saga in Stone – The Rite of Succession – Kozama’uka Quest Chain To Kozama’uka – A Festive People – The Feat of Reeds – A Well-mannered Shipwright – The Lifting of Wings – Knowing the Hanuhanu – Urqopacha Quest Chain To Urqpopacha – Traders of Happiness – The Feat of Gold – Mablu’s Dream – A Premium Deal – Wuk Lamat in the Saddle – Knowing the Pelupelu – Main Quest Chain Continued The Success of Others – For All Turali – Levels 92-93 A Leaking Workpot – Lending a Halphand – The Feat of Pots – A Father First – The Shape of Peace – Lost Promise – A Brother’s Duty – Feeding the River – Sibling Rescue – History’s Keepers – The Feat of Proof – The High Luminary – An Echo of Madness – Pointing the Way – The Skyruin – The Feat of Ice – The Promise of Peace – Levels 94-95 The Leap to Yak T’el – Village of the Hunt – A History of Violence – The Feat of Repast – A Father’s Grief – Taking a Stand – Into the Traverse – City of Silence – Blessed Siblings – Scale of Trust – Mamook Speaks – The Feat of Brotherhood – Road to the Golden City – Dawn of a New Tomorrow – Ever Greater, Ever Brighter – The Long Road to Xak Tural – Saddled Up – Braced for Trouble – Blowing Smoke – Law of the Land – On Track – Levels 96-97 One with Nature – And the Land Would Tremble – No Time for Tears – Pick up the Pieces – Together as One – In Yyasulani’s Shadow – Putting Plans into Locomotion – A Hot Commodity – All Aboard – The Land of Levin – A Royal Welcome – On The Cloud – Gone and Forgotten – Embracing Oblivion – Solution Nine – The Queen’s Tour – Levels 98-99 Her People, Her Family – Scales of Blue – Gives You Teeth – Little Footfalls – Drowned Vestiges – Memories of a Knight – At a Crossroads – The Protector and the Destroyer – A Comforting Hand – Unto the Summit – The Resilient Son – A New Family – In Pursuit of Sphene – Through the Gate of Gold – Those Who Live Forever – In Serenity and Sorrow – The Land of Dreams – A Knight of Alexandria – Level 100 The Sanctuary of the Strong – The Taste of Family – Leafing through the Past – An Explorer’s Delight – In Search of Discovery – A Journey Never-ending – Dawntrail –

  • All FFXIV expansions are massively discounted ahead of Dawntrail’s release – Dexerto

    All FFXIV expansions are massively discounted ahead of Dawntrail’s release Square EnixFinal Fantasy XIV is offering the complete edition at a massively discounted rate, including all of the expansions thus far in the lead-up to Dawntrail. Final Fantasy XIV’s Complete Edition has gone on sale at 40% of the cost. The sale on Steam lasts until June 5, 2024, and allows players to pick up an edition that contains all expansions as well as the base game for only $24 USD. This sale is to help incentivize players to hop into the game and try it out for themselves, particularly with Dawntrail arriving on July 2, 2024. This gives you about a month to run through the entire story and complete any content you’d like before the next major expansion launches. Now is the perfect time to get into the franchise and try the title out, as there is plenty of down time and no new content coming out until Dawntrail. The complete edition of the game comes with every expansion released thus far, including their MSQ, raid series, dungeons, and much more. This deal also offers 30 days of free game time, giving you the chance to experience the game before needing to fully subscribe. It’s worth noting that as Final Fantasy XIV is a subscription-based title, you will still need to pay for a sub after the 30 days are up. However, if you’re interested in trying the game to see whether a subscription would be worthwhile for you, this is the opportune moment to do so. Of course, if you aren’t fully convinced and still want to give the game a go, you can always give the free trial a test. The free trial has no subscription and offers all expansions up until Stormblood, meaning you can run around and test the game as much as you want, and then fully commit later down the line.

  • All Final Fantasy 7 Rebirth trophies – Dexerto

    All Final Fantasy 7 Rebirth trophies Square EnixFinal Fantasy 7 Rebirth is finally available, and you can play it on the PlayStation 5. Here are all the trophies for the game that you can collect while completing challenges. Final Fantasy 7 Rebirth is quite possibly one of the biggest releases of 2024. The game has received worldwide critical acclaim and has also been immensely praised by players ever since its release. As it happens, just like every other game on the PS5, this one also features a bunch of trophies that you can collect during your journey. These trophies are tied to challenges that you need to complete while exploring the world of Final Fantasy 7 Rebirth. If you are a completionist and looking for all the information on the trophies, we have got you covered. Every Final Fantasy VII Rebirth trophy There are a total of 61 trophies that you can collect in this game. A list of all Final Fantasy VII Rebirth trophies has been listed in the following table: That’s every trophy available in Final Fantasy 7 Rebirth. Check out more of our guides below: 9 best Final Fantasy games ranked | Why Aerith needs to die again | Everything we know about FF7 Rebirth | Crisis Core: Reunion review | Final Fantasy 7 Rebirth hands-on | Final Fantasy 7 Rebirth: File size | FF7 Rebirth voice actors & cast | Is Final Fantasy 7 Rebirth open world? | Is Crisis Core: Reunion connected to FF7 Rebirth? | Final Fantasy 7 Rebirth: Where to find all sheet music

  • All chapters in Final Fantasy 7 Rebirth: Every main story and side quest – Dexerto

    All chapters in Final Fantasy 7 Rebirth: Every main story and side quest Square EnixAre you looking to play Final Fantasy 7 Rebirth and eager to learn the overall length of the game? Here are the total number of chapters in the game alongside the main story and side quests. Final Fantasy 7 Rebirth is one of the most hyped games of 2024. It is a sequel to the 2020 title Final Fantasy 7 Remake and has received immense praise from players all around the world. As such, it is only natural that more players would want to join into the hype train and enjoy this game. If you are one such player and want to learn about the total number of chapters in the game including both main story missions and side quests, we have got you covered. Here is what you need to know about the total number of chapters for Final Fantasy 7 Rebirth. Contents How many chapters are there in Final Fantasy 7 Rebirth – How many side missions are there in Final Fantasy 7 Rebirth – How big is Final Fantasy 7 Rebirth when compared to Remake – How many chapters are there in Final Fantasy 7 Rebirth? Final Fantasy 7 Rebirth has 14 main story chapters. If you only care about the story, you can simply focus on these missions. However, if you want to explore the game in more depth, you might want to take a look into the side missions as well. The main story will take you around 40-50 hours to complete. In this game, Chapter 13 is the point of no return, which means you should complete as many quests as possible before this. Final Fantasy 7 Rebirth Main Story Chapters Chapter 1: Fall of a Hero – Chapter 2: A New Journey Begins – Chapter 3: Deeper into Darkness – Chapter 4: Dawn of a New Era – Chapter 5: Blood in the Water – Chapter 6: Fool’s Paradise – Chapter 7: Those Left Behind – Chapter 8: All That Glitters – Chapter 9: The Planet Stirs – Chapter 10: Watcher of the Vale – Chapter 11: The Long Shadow of Shinra – Chapter 12: A Golden Key – Chapter 13: Where Angels Fear to Tread – Chapter 14: End of the World – How many side missions are there in Final Fantasy 7 Rebirth? There are a total of 36 side missions in Final Fantasy 7 Rebirth. However, these missions are divided across various regions in the game. Final Fantasy 7 Rebirth all side missions based on regions Grassland Flowers from the Hill – A Rare Card Lost – Lifeline in Peril – Livestock’s Bane – Hustle and Grind – Where the Wind Blows – Junon Stuck in a Rut – When Words Won’t Do – Calling All Frogs – The Hardest Sell – Dreaming of Blue Skies – Tides of War and Worry – Beneath Still Waters – Corel The Saga of the Seaside Inn – Rendezvous in Costa del Sol – Bodybuilders in a Bind – Of Robed Men and Ransoms – Missing: Mr. Birdie – Trouble in Paradise – Sand and Circuses – Gold Cup or Bust – Can’t Stop Won’t Stop – Gongaga The Pursuit of Perfection – Teach Me, Great Warrior – O Chicken, Where Art Thou – Escape from Endless Writer’s Block – The Spice of Life – Woodland Vigil – Cosmo Canyon Bonds of Trust – Absence of a Sign – From Whence Life Flows – Promises to Keep – Victim of Circumstance – Nibel Esoteric Secrets of the Elders – My White-Haired Angel – Lament of the Damned – How big is Final Fantasy 7 Rebirth compared to Remake? If you compare the number of main story quests, Final Fantasy 7 Remake has 18 chapters in total. However, Final Fantasy 7 Rebirth has 36 side quests that stretch the game a lot more than Remake. Thus, if you compare in size, Rebirth is a longer game than Final Fantasy 7 Remake. Apart from that, Final Fantasy 7 Remake has some flaws with level design where some of the missions feel a bit stretched out. That problem does not exist in Final Fantasy 7 Rebirth where the game perfectly balances the length of a mission and the content it provides. For more Final Fantasy 7 Rebirth content, check out our guides below: How to complete all World Intel objectives | Final Fantasy 7 Rebirth: Who is Zack Fair? | Can you play as Vincent Valentine in Final Fantasy 7 Rebirth? | Can you play as Cid Highwind in Final Fantasy 7 Rebirth? | How to complete all World Intel objectives | What are the Whispers? | How to unlock all save data bonuses | How long is Final Fantasy 7 Rebirth?

  • 9 Best Final Fantasy games to try after FFXVI – Dexerto

    9 Best Final Fantasy games to try after FFXVI Square-EnixWith Final Fantasy VII Rebirth soon upon us, we’ve decided to rank the nine best entries in the series that came before it. Here are the best 9 Final Fantasy games to try if you’re looking for something to play after FFXVI. Final Fantasy is Square Enix’s flagship RPG. Over thirty years old, Final Fantasy games have appeared on nearly every major platform with the sixteenth entry being the latest. Even the original game saw a remake of sorts in the form of Stranger of Paradise: Final Fantasy Origin. If you’ve completed FFXVI and are looking for more Final Fantasy goodness, then we’ve got some more for you to check out. While some Final Fantasy games have been huge hits with fans and critics, others haven’t faired so well. With that in mind, we delve back into the past of the series, ranking the best Final Fantasy games – and the best platform to experience them on. Spoilers for each are lurking below! Final Fantasy IV (DS Remake) This fully 3D remake of FFIV on the Nintendo DS blew us away at the time and it’s still the best version of the entry to date. It would also go on to inspire the Bravely Default series. In truth, Square-Enix remade Final Fantasy III on the DS first, but they really nailed the formula with IV. This is likely because of the game’s intricate job system, superb storytelling, and memorable cast of characters, including the menacing, yet sympathetic antagonist Golbez, whose relationship with protagonist Cecil made the story so unforgettable. Like the previous three games, Final Fantasy IV tells the story of four Warriors of Light thrown together and then sent on a quest to save the world. Although, this time around Square-Enix raised the stakes for each character, giving each one a deeply personal story and challenge to overcome on top of their mission to save the world. It was also the first Final Fantasy game to make us emotional with some deeply sad character deaths. The DS remake rendered all this in 3D for the first time, making this classic adventure even more epic. Final Fantasy XII: The Zodiac Age Final Fantasy XII gets a bad rep sometimes; mainly because the story was darker than before and protagonist Vaan was an awful dullard, with many arguing that the secondary hero, the more charismatic Balthier should have lived up to his claim of being ‘The Leading Man.’ The story featured Vaan, his friends, and a deposed princess all joining Balthier’s crew of Sky Pirates before taking on a powerful empire to reclaim her rightful throne. Final Fantasy XII got a lot right. The game made the bold decision to abandon turn-based combat, instead opting for a more free-flowing style that would eventually become series standard. While FFXIII would go back to turn-based battles, later games like XIV, XV, XVI, and even the remake of VII would emulate the style of XII. The game’s gambit system would also go on to influence the Xenoblade series. FFXII also introduced the Hunting quests that were inspired by Monster Hunter. These have returned in subsequent entries and were thrilling to complete. The Zodiac Age update helps streamline Final Fantasy XII, cutting out a lot of the grinding from the original by allowing players to fast-forward the game, while also updating the graphics. Final Fantasy V (iOS remake) Time hasn’t been kind to the original Final Fantasy V, but the game’s iOS remake has seen it transformed and updated with a new art style that really helps bring the story to life. The remake sees the blocky retro game completely replaced with every animation, character, and location lovingly redesigned. This remaster took inspiration from the iOS title Final Fantasy: Dimensions and represents the apex of classic era Final Fantasy but with a new coat of paint. Once again, FFV features a group of mismatched adventurers on a quest to save the world with young hero Bartz leading the quest for the crystals. While the story isn’t quite as hard-hitting as four or six, it has its moments and every character gets their chance to shine. Those looking for a more modernized version of classic Final Fantasy to play on their iPhones will love this version of FFV. While the 2021 pixel remasters are a more faithful recreation of the original, we still love the iOS remake a little bit more. However, this isn’t the case for all the iOS remakes. Final Fantasy VIII Final Fantasy VIII is often compared unfavorably to FFVII, but this is unfair, while the game isn’t as good as its older sibling, it’s still an amazing adventure and worth playing for every Final Fantasy fan. The story involves a group of students at a military academy being pulled into a conflict between warring nations while an evil sorceress tries to conquer all of reality. There are no Heroes of Light here, just a group of moody teenagers who are all trying to find their place in a world full of gods and monsters. While FFVII was a story about greed and identity, VIII was a coming-of-age story. Its protagonist, Squall, and the various villains just never quite made the same impact as Cloud and Sephiroth – but is there any weapon in all of gaming cooler than the gunblade? FFVIII has been remastered on current-gen and looks absolutely stunning. The blocky polygons of the PS1 have been smoothed over and replaced by a slock anime art style that gives the underrated game another opportunity to impress. Final Fantasy VI (Pixel Remaster) Final Fantasy VI felt like a forgotten chapter in the Final Fantasy multiverse before the Pixel Remaster. The game never received a Nintendo DS remake, however, it did get ported to the Game Boy Advance. FFVI is special because it was the first game in the series to abandon the vibrant world of traditional fantasy, instead opting for a gritty steampunk-themed sci-fi adventure. This style would go on to set the tone for most games in the series since, with many more recent titles either being steampunk or sci-fi adventures. It was also the first game to feature a female protagonist in Terra, whose battle against the manic clown villain Kefka is still among Final Fantasy’s best. The game touched upon some rather dark themes such as attempted suicide, genocide, and slavery but the story was ultimately about hope, and once again, good triumphing over evil. Final Fantasy VI was also the game that saw the series pivot away from the Warriors of Light on a quest for crystals plot device and towards something more mature. However, those elements would return in subsequent entries. Final Fantasy X HD Final Fantasy made the jump to PS2 with FFX and had never looked so good. While the game had some, shall we say; laughable moments, it was still a solid and memorable Final Fantasy adventure – it was also the first to feature proper voice acting (although, this wasn’t always a good thing.) The game contained some stunning vistas, giving the player the freedom to explore a series of tropical islands at their leisure. However, this picturesque beauty was often undercut by the constant threat of death, should ‘Sin,’ a colossal monster, swim too close to the island. FFX was also a love story, one that saw the time-traveling Tidus fight to save heroine Yuna from sacrificing herself to rid the world of Sin. The player also had to unravel the mystery of Sin’s nature and origin, as well as what had caused Tidus to be plucked from his own time. The game’s twist ending provides one of the biggest gut punches in the entire series. So much so, that FFX spawned a sequel just to deal with the fallout caused by it. Both games have since been remastered and ported to PS4, Xbox One, and Nintendo Switch where they look even better than they did on PS2. Final Fantasy XIV: A Realm Reborn While original players of FFXIV will remember it got off to a shaky start, the game in its current form is an absolute triumph. FFXIV proved that MMOs could be successful on consoles, and today, FFXIV is one of the most celebrated online RPGs available. It’s also going from strength to strength, as its community grows, and more expansions arrive. FFXIV takes the best elements of the series and throws them into a digital playground for players to share. Various characters from across the Final Fantasy multiverse have been reimagined for FFXIV, giving a whole new generation of players the chance to fall in love with them – or destroy them. While the game can be enjoyed as a single-player experience in many ways, it’s best enjoyed with friends or like-minded Warriors of Light who you encounter on your journey. While FFXIV has a very long-winded story, it’s about more about the stories you make while exploring the world and finding your place within the community. Questing is entirely at your pace and the battles feel like an expanded version of FFXI and XII’s. If you love Final Fantasy and want to know what playing it with friends is like, this is it. We honestly can’t wait to see where it goes next. Final Fantasy IX Remastered FFIX was the culmination of everything that made the PS1 era of Final Fantasy so iconic. It drew from the best parts of FFVII and FFVIII, telling a more light-hearted story with an adorable cast of characters and art style. Gone were the freedom fighters and conscripted teenagers, and in their place was a game that felt a lot like the first five Final Fantasy games, but in full 3D. Crystals and Warriors of Light returned in what was the most charming Final Fantasy game yet. The tried and tested good overcoming evil in a magical fantasy world story felt like a return to Final Fantasy’s pre-PlayStation roots – and the time was right. FFVIII’s coming-of-age story hadn’t appealed to everyone, so FFIX gave us Moogles, Chocobos, and crystals aplenty. A group of unlikely heroes set out on a quest to save a princess, it’s classic Final Fantasy as well as being the most refined game in the series on PS1. The game has HD remaster on modern platforms and should be experienced by every Final Fantasy fan from any era. Final Fantasy VII Remastered To be clear, we’re talking about the 2018/2019 HD remaster of the original Final Fantasy VII, not the remake on PS4 from 2020. We love the remake, but seeing the original ported to modern platforms not only tickled our nostalgia, but it also breathed new life into this legendary game. Cloud Strife’s battle against Shinra, while trying to piece together his own past, is one of the greatest stories ever told in interactive form. FFVII proved definitively that gaming could be an effective medium to tell a compelling story, and since then, other developers have also taken this baton and ran with it. To many, Final Fantasy 7 is still the best Final Fantasy game of all time. The iconic score, the characters, and the story of freedom fighters overcoming an evil mega-corporation made for a near-perfect RPG. While the series has evolved over the years, every entry will always be compared to the seventh. Even the game’s remake tried not to tread on its toes, telling a story set in a parallel world where the echoes from the original’s events are bleeding through time and space, influencing the characters in the newer version in a clever plot device. This means, that even if you’ve played the Final Fantasy VII remake series, you should still play the original – as we feel these events are going to have a dramatic effect on the story of the remake by the time the third and final chapter is released. Until then, here are our controversial thoughts on what should happen to a certain fan-favorite character in Final Fantasy VII Rebirth! For more gaming content, check out some of our other recommendation lists below: Games like Honkai Star Rail | Games like Stardew Valley | Best Xbox Game Pass games | Best Souls games | Best Oddworld games | Best OLED Switch games | Best survival games |10 Best MMOs in 2022 | Best scary Roblox horror games in 2022 | Best survival games | Best Apple Arcade games | Best mobile games | Best MMO games | Best LGBTQ+ video games | 9 best Final Fantasy games ranked

  • 69-year-old FFXIV streamer visited by series creator amid P12S Endwalker raid run – Dexerto

    69-year-old FFXIV streamer visited by series creator amid P12S Endwalker raid run Twitter: auuoA 69-year-old Japanese Final Fantasy XIV streamer was visited by series creator Hironobu Sakaguchi who offered them encouragement for their Pandaemonium Anabaseios Savage run. Final Fantasy XIV has blossomed into one of the most popular MMOs on the market today. The game caters well to both hardcore and casual players, offering content to appease the entirety of the player base. For casual players, there are activities like the Grand Saucer, g-posing, crafting and gathering, and even buying your own house. Hardcore players can partake in the game’s many many raids, including the extreme, savage and ultimate difficulty fights. The most recent raid tier Pandaemonium: Anabaseios was released with Patch 6.4 and gave players four new fights to play through. Alongside the normal difficulty of the raid, the savage difficulty introduced some of the hardest fights of the expansion, taking players many hours upon hours of trying to complete. One 69-year-old Japanese FFXIV streamer was just about to hop into their P12S run before being surprised by one of the greatest legends in all of gaming. Streamer pocochii or pokochii_bigmum on Twitter, was getting to the fight, organizing their party at Radz at Han before heading in. However, one person, in particular, arrived to hand them well wishes. Final Fantasy creator Hironobu Sakaguchi offers encouragement to streamer It turns out that the literal creator of the Final Fantasy series Hironobu Sakaguchi came to visit Pokochii, sending them well wishes before they headed in. According to Google Translate, the series creator entered the chat and said “Nice to meet you, I’m Sakaguchi”. Obviously astounded, the streamer was clearly excited and dumbfounded to have them watching. Sakaguchi themself is quite the fan of Final Fantasy XIV, often posting on Twitter showcasing their little Lalafell. They even went so far as to take on one of the game’s toughest fights Dragonsong Reprise, to limited success however. Together the pair discussed how far Sakaguchi has gotten in the raid tier. The creator responding to Pokochii’s question with encouragement, “Just the 4th [fight], around the same point. Let’s do our best!” It’s not certain if either of the two have cleared the fight as of yet. However, with enough camaraderie and spirit, they’ll be sure to triumph sometime in the near future.