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  • How to raise Escape From Tarkov strength skill quickly after stat reset – Dexerto

    How to raise Escape From Tarkov strength skill quickly after stat reset Battlestate GamesAn Escape from Tarkov player has revealed how fellow players can quickly level up their strength stats after the recent stat reset – all by using a little help from their friends. In their previous updates to Escape from Tarkov, Battlestate Games made a number of big changes – including changing the overweight system, adding additional sounds for when a player is out of stamina, and tweaks to the leveling principles. One of the leveling changes came for strength, with the max weight at which players would rank up the statistics being sent all the way up to max overweight, before coming down to medium. Since then, the weight needed has been changed again – but players have found a clever work out routine to level up quickly. The tip was posted to the Escape From Tarkov subreddit by Reddit user nekrosys93, who noted that players can easily level up their strength to level three by fighting a friend in a raid who is in the same position. All the players need to do is carry a backpack with 126 grenades – though it doesn’t matter what type they are – as well as an A-2607 butter knife. Once the selected raid starts, players then have to throw seven of these grenades away pretty quickly. After that, the two players need to meet up in a spot and begin attacking each other – aiming for the left arm and leg – until they are out of stamina. At this point, attacks can continue, but you’ll gain skill points until one player dies. From there, the other player has to die as well, though they can loot a little if they want to subside the cost. According to nekrosys93, this method will grant players around 3.5 skill points, which will certainly help you towards level three. Though, as getting to level three costs 60 skill points, it might be a bit of a hard slog so be prepared to grit your teeth and level up – unless Battlestate changes things again in the meantime. Then, we’ll have to find another clever trick.

  • How to get Escape from Tarkov Twitch Drops: schedule, rewards, more – Dexerto

    How to get Escape from Tarkov Twitch Drops: schedule, rewards, more Battlestate GamesThe Escape from Tarkov community is going to be getting a new round of Twitch Drops to take with them in their treks across Norvinsk, and here’s how to prepare for the upcoming items. The Twitch promotion will give new players and seasoned veterans the chance to earn some extra in-game gear ranging from weapons to equipment. But audiences will have to be sure to follow the simple process of signing up for the actual giveaway by linking a few accounts together in order to be eligible for Battlestate Games’ upcoming event. EFT Twitch Drops schedule Twitch Drops for Escape from Tarkov will be going live on Thursday, June 11 at 2:00 AM PT / 5:00 AM ET / 10:00 AM BST and will run for 11 days. The promo will end on Monday, June 22, also at 5 AM ET. There’s going to be a huge list of streamers getting the “Drops are enabled” tag on the first day and will rotate through multiple broadcasts for the majority of the giveaway. However, on the final days of June 21 and June 22, everyone who was eligible to have drops enabled their EFT streams from before will have them active to give viewers a chance to watch, collect and play. How to sign up for EFT Twitch Drops Signing up for the drops is easy, but will take a bit of a procedure to make sure your account is eligible to start earning rewards as soon as you tune into a qualifying stream. Create an Escape from Tarkov Profile (if you don’t have one) which will be linked to your game. – Link your Twitch profile to your Escape from Tarkov account from the EFT site here. – Tune in to any approved EFT streaming channels with the “Drops are enabled” tag from June 11 – June 22. – Farm hours to start earning rewards! – The devs said that “at certain intervals” people will get one item. You can have multiple items but the time logged will only count for the streams that are qualified for drops. EFT rewards from Twitch Drops The developers weren’t specific about the rewards that would be available, but they did say that there were going to be a host of chances for getting a guaranteed drop. Weapons, equipment, “various” rare items and more will be available for players to collect. Though EFT veterans hope that the devs don’t get too generous and drop items that can sway the game’s economy. Like all Twitch Drop events, this is sure to get more people interested and will be a good time to load into the survival game and enjoy the fruits of your viewership.

  • How to get exclusive Escape from Tarkov rewards with Twitch Rivals – Dexerto

    How to get exclusive Escape from Tarkov rewards with Twitch Rivals Battlestate Games/TwitchBattlestate Games and Twitch are linking up with Twitch for a Twitch Rivals Escape From Tarkov that will see some exclusive drops handed out to viewers. Here’s what you need to know. While Escape from Tarkov has been around since 2016, it exploded in popularity in late 2019 thanks to Battlestate Games adding exclusive drops to Twitch. Viewers flocked to the game in hopes of getting a new piece of loot that would net them a few million in-game rubles. As viewers flocked to the game, so did the streamers. Plenty of content creators have stuck around meaning that the intense shooter and looter title has a sizable following on Twitch. As a result, there is another Twitch Rivals event in the works. When is the Escape from Tarkov Twitch Rivals event? The next Escape from Tarkov Twitch Rivals event will kick off on Tuesday, April 14 at 5 pm BST/6 pm CEST/9 am PDT/12 pm EDT. That is only the European portion of the event, however. North American streamers will have their chance to claim glory a little bit later in the day. Their side of things will get underway at 1 pm PDT/4 pm EDT/9 pm BST/10 pm CEST. Each region will have a $30,000 prize pool – with the top prize of $4,500 going to each of the regional winners. Tune in to #TwitchRivals on April 14th, during the Escape from Tarkov Showdown, for a chance to earn exclusive Twitch Rivals Legendary Drops! On April 14th you’ll be able to link your @bstategames and Twitch accounts to be eligible for Drops. pic.twitter.com/2DIsnNdMiM — Twitch Esports (@TwitchEsports) April 11, 2020 How to get exclusive Escape from Tarkov Twitch Rivals loot drops Now, viewers who tune in to watch the event and have an Escape from Tarkov account can also grab some exclusive Twitch-themed loot. All you have to do is make sure that your Battlestate Games account is linked to the Twitch account that you’re watching streams with and then tune in to a stream that has the drops enabled. If you haven’t linked your accounts already, this can be done in the connections part of your Twitch account setting page. We’ve linked the main Twitch Rivals stream below so you can check out all the action there. The event will be contested under a Bingo! format – meaning that the teams involved will get a Bingo card that they need to fill out in either a horizontal, vertical, or diagonal line. Teams who managed to call out the quickest bingo will also be able to net themselves an additional cash prize so it should be a pretty entertaining event – not to mention that the longer it goes on, the more chance you probly have of grabbing one of the legendary pieces of exclusive loot.

  • How to get Escape from Tarkov Twitch drops: New Year event rewards – Dexerto

    How to get Escape from Tarkov Twitch drops: New Year event rewards Battlestate GamesWith Escape from Tarkov’s 0.13 update, which included a new map and a wipe, there is also a new Twitch drops event. Here’s everything you need to know to take part in EFT’s New Year celebrations, like previous years. Battlestate Games are celebrating the New Year by offering players limited-time Twitch drops. Thanks to the wipe in update 0.13 (check out the full patch notes here) lots of players are jumping back into Tarkov this winter. If you’re one of them, then make sure you take advantage of the New Year’s Twitch drops, as they won’t be around forever. Contents Escape From Tarkov New Year Twitch event dates – How to claim Escape From Tarkov Twitch drops – Current EFT Twitch drops – Escape from Tarkov New Year Twitch Event dates To earn the Twitch drops, you need to watch Escape from Tarkov on Twitch between December 29, 2022 and January 8, 2023 at the same time. In order to be eligible for the drops however, you will need to own a copy of the game, and link your accounts. Here’s how to do that. How to claim Escape from Tarkov Twitch drops In order to claim Escape from Tarkov’s Twitch drops, there is a specific list of streamers you need to tune into. There are countless streamers here though, so check out the official list here. However, on December 29 and January 7 and 8, you just need to watch any stream in the Escape from Tarkov Twitch category. In order to claim your loot drops you’ll need to link your Twitch to your Tarkov account: Log into the official Escape from Tarkov website. – Sign into your Twitch account. – Select “link Twitch account” from the right-hand menu. – Watch participating streams to earn drops. – Escape from Twitch rewards So, what rewards can you expect to earn as drops? Battlestate explains, “you will be guaranteed to receive 1 in-game item at certain intervals: weapons, gear, various rare items, etc. “You can watch one or more broadcasts, but viewing time will only count if these broadcasts are part of the event.”

  • How to fix Escape from Tarkov helmet visors cracks without repairs – Dexerto

    How to fix Escape from Tarkov helmet visors cracks without repairs Battlestate GamesThere’s plenty of annoying things in Battlestate’s hardcore shooter Escape from Tarkov, but many fans agree one of the worst is unfixable cracks in a helmet visor — here’s how to remove them without paying for repairs. Escape from Tarkov prides itself on its realism. From having to load each individual bullet for your clips before you put it in a rifle, to one-shot deaths, and of course broken helmet visors, there’s plenty of hyper-real mechanics. That doesn’t mean every EFT player loves having to replace your protective helmet screen every time you’re in a brutal firefight, especially with how much some vendors charge for a quick-fix. It can get pretty steep to keep repairing them. There are three vendors that will fix your helmets — cheap salesman Prapor (₽1,000-2,000), as well as Skier (₽2,000-4,000) and Mechanic (₽4,000-6,000). While they may charge you more to fix your helmet, there’s no guarantee it will remove cracks. A full step-by-step guide can be found below, but remember — you’re trading spending cash for time, so don’t expect it to be an instant fix. There are a few steps, and you’re going to spend a bit of time in loading screens too. How to fix a broken visor for free Repair the broken helmet as per usual at Prapor, Skier, or Mechanic. This cost will vary based on damage, and rarity of gear. – Buy insurance for the helmet at one of the vendors. We recommend using Prapor for this; the Russian dealer offers the cheapest prices. – Load into an offline raid with the now-repaired helmet equipped. – Put the visor up, and then down again. The default keybind for this action is usually ‘N,’ though you may have changed it. – Un-equip the helmet, and leave it on the ground. If you were doing this in a live raid for whatever reason, make sure it’s well-hidden. – Leave the raid via one of the extraction points. – Once the helmet has been returned through insurance — this can sometimes take up to 24 hours — it should be all fixed! – So there you have it. If you’re looking to save a few Tarkov rubles by repairing your gear over buying it fresh every time, this will hopefully help. Unfortunately, there’s one thing we can’t solve for you: how you got the shattered helmet visor in the first place. Escape from Tarkov is an unforgiving world, and there’s no telling when your next fight may break your helmet guard again. There are a few ways to guard against those dangers, however. Twitch streamer and Tarkov guru Pestily has revealed the fastest ways to rank up and get better gear, while Dexerto also has a guide on increasing your strength skill.

  • How to fix laggy menu in Escape From Tarkov – Dexerto

    How to fix laggy menu in Escape From Tarkov Battlestate GamesNavigating the menus in Escape from Tarkov can be a finicky experience, with players reporting stutters and lags throughout the game – but a simple method can quickly resolve those problems. While having a good framerate in the menus isn’t as important as having them in a live game, per se, it’s still a hindrance to the EFT experience that can make the title a bother to deal with. The Tarkov community has been finding ways to amend some of the more pressing issues with the MMO-style FPS, such as the easiest way to get the best FPS performance – which has been a major point of contention with players. EFT guru ‘lowsisback’ gave the Tarkov community an express means to get rid of slow menus after people exit raids. Apparently, the user found that the menus actually command a lot of performance power that starts to drag the game. “It’s me again,” lowsisback began. “I noticed that the menu slows down after you end a raid, so even after the first raid, the menu is eating more performance if ‘auto-ramcleaner’ isn’t enabled.” Simply put, they recommend turning ON the Auto-Ramcleaner (ARC), or else players could see that the “frametimes and responsibility are very bad,” which will result in those laggy menus. Prior to the 12.5 patch, the user actually recommended people to switch off ARC, which resulted in better performances, at the time. However, after the new update landed for the FPS, ARC is impacting how the game runs, resulting in slow and laggy menus. Whether you’re switching options on or off, you’ll still need to restart your game for the changes to be applied. This might be the easiest fix for some of the game’s more pressing issues, one of which includes a heinous Ultra Medical exploit that’s letting players enter rooms without power or a key. While players are still waiting for a fix to that, EFT has been making noticeable strides to improving everything from its gameplay to its performance inside and out of the Norvinsk region. For now, make sure to use the quick tip in Escape from Tarkov to avoid the frustrating lag in the menus.

  • How to fix Escape From Tarkov crashing bug after 0.12.4 update – Dexerto

    How to fix Escape From Tarkov crashing bug after 0.12.4 update Battlestate GamesAn Escape from Tarkov player has explained how you can get around the crashing problems that have arisen following the 0.12.4 update that dropped back on March 25. As a pretty intense shooter and looter title, Escape from Tarkov has developed a hardcore fanbase that has stuck around past the recent influx of players from other different games and genres. With players continuing to support the game, playing raids for hours on end, Battlestate Games have pressed on with a series of updates – making changes to the Overweight system, adding new sounds, and cleaning up bugs with certain levels. Yet, some players have been unable to play the game since they dropped the 0.12.4 update on March 25. Following the release of the patch, fans of Escape from Tarkov noted that they had been running into an issue where, as they attempted to start a raid, the game would crash and give them an error message. Read More: How to fix Escape from Tarkov helmet visors cracks without repairs – After a search for a fix, Reddit user HENRIKSSM has seemingly found the answer to everyone’s problem. According to the Redditor, instead of trying to reinstall the game, download new drivers, or update the computer, Tarkov fans just have to install the Windows Media Feature Pack. This is, simply, a small download from the Windows website that is related to the Windows media running on your PC. Of course, what the download actually contains that fixes the Escape From Tarkov-based problem is unknown but a number of players have reported that the fix worked for them – and not just on a temporary basis either. Battlestate Games might have a more permanent fix up their sleeves, however, as they still have a number of updates in the pipeline. The developers recently revealed that they have a quick healing feature for the end of raids in the works, as well as a way to combat ping abusers.

  • How to download and play Escape from Tarkov – Dexerto

    How to download and play Escape from Tarkov Battlestate GamesEscape from Tarkov is rapidly gaining popularity, and if you want to hop on the bandwagon, here’s how you can do so. Whether you’ve been watching a streamer like Michael ‘shroud‘ Grzesiek or Jaryd ‘summit1g‘ Lazar playing Tarkov, or if you’re just wondering what all the hype is about, now is the perfect time to jump into the game. The shooter has actually been available since 2016, but in early 2020, the game is now as popular as it’s ever been. For the time being, it’s only available on PC, but not on the storefronts you’d typically expect to see it. With most games released nowadays, you’d expect to see a big title released on either Steam or the Epic Games Store, but it’s actually part of its own launcher entirely. How to download Escape from Tarkov To play EFT, you’ll need to download the official launcher which can be done from the game’s website. Once you have the game purchased on your account, all you’ll need to do is log in to download the launcher and you’ll be all set to start playing. Download your launcher from here: https://t.co/p3O8aoIknM Have fun! — Escape from Tarkov (@tarkov) February 27, 2017 While it’s not as convenient as Steam where all of your games are in the same library, it’s not too bad as you can just keep a desktop icon ready for Tarkov. Will Escape from Tarkov come to consoles? Currently, EFT remains a PC exclusive, but that doesn’t mean it can’t come to consoles eventually. With the next-gen consoles right around the corner, an Xbox Series X and PS5 release could definitely be in the cards, but nothing definitive has been announced yet. For a game as complex as Tarkov is, it could end up being very difficult to get everything running smoothly on consoles. It’s also difficult to imagine how the controls would be mapped to a controller as you’ll very quickly run out of buttons. With that said, we’ve seen seemingly complex games like PlayerUnknown’s Battlegrounds eventually make their way over to consoles. Many players thought the looting system especially wouldn’t work with a controller, but it ended up being a solid translation from PC. Making a move to consoles would do wonders for the playerbase, so it’s definitely something the developers have to at least discuss as the game continues to grow.

  • How to destroy Escape From Tarkov players using grenade launchers – Dexerto

    How to destroy Escape From Tarkov players using grenade launchers Battlestate GamesA useful new guide provides EFT players with precise aiming measurements for the grenade launchers scattered around Reserve that should let you rain explosives down on any enemies within range. The three AGS 30×29 automatic grenade launchers found on the edges of Tarkov’s Reserve map can be fired in place by players. These static weapons, along with the mounted NSV heavy machine gun, are one of the features found on the abandoned military base and can be devastatingly effective when used correctly. When you look at the coverage map provided by Reddit user Barcode_88 below, the three launchers actually manage to cover all but the southeast corner of the base. Barcode even included the required arc needed to hit each of the buildings where players could be holed up. There are two different sets of numbers when you aim with the AGS, the first being the arc and the second the zeroing in of the shot. Zeroing doesn’t affect where grenades land but it can make it easier to line up your shots, so as long as you have the arc right, your grenades should land in the general area that you’re trying to aim. With a little practice, and maybe some help from a friend who doesn’t mind spotting, you too can carpet bomb areas for some easy dog tags and loot. For example, if you’re perched by the radar towers on the top of the map and spot an enemy scurrying towards the HQ building below, all you have to do is lock in an arc of -.02, let her rip, and see what you can hit. One Reddit user also pointed out that the AGS can be used to clear out Gluhar, the NPC boss on Reserve, and his cronies with little risk if they spawn within range of the static weapons. While not all of Gluhar’s spawn points can be reached by the launchers, it’s still worth experimenting to see what actually works, since the boss and his followers can drop some pretty decent loot. You might not score a free kill every time with the AGS, but the simple fact that they’re on the map means it’s probably a good idea to check at least one out before rushing into the center.

  • Escape from Tarkov wipe update 0.13.0.0: New map, Full patch notes – Dexerto

    Escape from Tarkov wipe update 0.13.0.0: New map, Full patch notes Battlestate GamesThe latest Escape from Tarkov wipe is here as part of patch 0.13.0.0, and Battlestate Games has released the full patch notes to accompany the update. The headline addition for this new update is the new map, Streets of Tarkov, a brand-new urban environment that has been teased for some time now. The update will also bring a wipe, putting all players back on a level playing field just in time for the new map. The full patch notes also detail new weapons, new skills, and an advanced shooting range in the hideout. Check out the patch notes below. Escape from Tarkov 0.13 patch notes New content: Streets of Tarkov Since the establishment of the special economic zone in Norvinsk region, the city of Tarkov has become the center of its development and a key location on the map, lavishly fueled by international investment. In a short time, the city grew into a large metropolis with all the respective infrastructure. One of the main investors was TerraGroup, officially a biotechnology R&D company with offices in 18 countries around the world. However, its list of interests extends much wider than claimed, and its appetite keeps growing. Most of the major enterprises in Tarkov and Norvinsk Region were in one way or another connected to this organization. The city is home to its main office, laboratories, workshops of industrial enterprises and a branch of the USEC private military company (hired by TerraGroup for security). The city of Tarkov is located in northwest Russia and is part of the Norvinsk Region. It is located on the right bank of the Gulf of Finland, in the south of the Karelian Isthmus. The population of once an actively developing city was nearly one million people. In the mid-sixties of the 20th century, there were large instrumentation and electronic defense companies built before the city, which served as the basis for the development of ZATO (closed administrative-territorial formation). The ZATO status was lifted in 1994. After a huge corruption scandal associated with TerraGroup, when it became clear that the situation would not settle down, the company’s management gave an order to USEC operators to not allow even the government and law enforcement officials to access the facilities. PMC operatives fulfilled the task, while virtually the entire senior and middle management of TerraGroup left the city. After this, a mass evacuation of all company resources began. Chaos erupted in the city. To counter the USEC PMCs who were still defending the property of TerraGroup, a newly created PMC BEAR, officially unrelated to the government, but rumored to have a direct protectorate of the Russian authorities, was sent to the city. Active fighting broke out between the two PMCs, using all kinds of weaponry. All this time, the population was actively evacuated by the city’s own resources, as well as with the help of the Russian Armed Forces and the UN peacekeeping contingent. In a short time, the chaos that was happening made the city remain frozen in the state in which its inhabitants had left it. The entire official contingent was withdrawn. Only the marginalized and criminal elements that wanted to make a profit and pillage the city decided to stay. Tarkov was cordoned off, and entering and leaving the city became impossible. A significant number of BEAR and USEC operatives have lost contact with their command, and now they have to find their own way out of Tarkov. This update adds a part of the city of Tarkov, located at the intersection of Primorsky Avenue and Klimov Street. This part of the location contains an abandoned factory, Pinewood Hotel, news agency building, Concordia residential complex, car dealership, Terracot Business Center, cinema, Sparzha supermarket, and other objects of urban infrastructure. This is the first part of the work on the city and later the location will be expanded. Repair kits and enhancements Weapons, body armor, and plate carriers can now receive a standard or rare improvement when repaired via repair kits; – The ability to enhance items opens at level 10 of the corresponding skill. For weapons it is Weapon Maintenance, for armor it is Light Armor and Heavy Armor; – Rare enhancements can only be applied at the elite level of the corresponding skill; – The chance and strength of a normal standard enhancement depends on the level of the corresponding skill; – For body armor and plate carriers, the enhancement reduces the damage a character receives; – Weapons can have two kinds of enhancements at the same time. The first is a decrease in malfunction chance, and the second is an accuracy increase; – The enhancement is effective within a certain range of the item’s technical condition (or armor points) and will be removed in case of another repair; – The enhancement and its value affect the value of the item – the selling price, insurance, Flea Market fee; – The Intelligence skill now affects the amount of repair points that will be spent on repairs; – Now the value of the removed max durability of an item when repairing via repair kits depends on the corresponding skill. For weapons it is Weapon Maintenance, for armor it is Light Armor and Heavy Armor. For other items with durability points it is Intelligence. – Skills Added new skill – Light Armor – The skill progression reduces the penalty to mobility, wear of armor when repairing, and damage from melee weapons when struck in the armor. Added new skill – Heavy Armor – The skill progression reduces the penalty to mobility, blunt damage to parts covered by the armor, and wear of armor when repairing. Reworked the Charisma skill – This skill’s progression affects the price of insurance, paid extracts, replacement of operational tasks, price of the Scav Box, and Therapist’s healing services. Weapons and equipment Added GP-25 “Kostyor” 40mm underbarrel grenade launcher for all AK family automatic rifles with a compatible barrel mount; – Added M203 40mm underbarrel grenade launcher for all AR-15 rifle family with appropriate barrel length and compatible handguards; – Added SR-2M “Veresk” 9×21 submachine gun, with an SR-2MP upgrade kit, standard-issue KP-SR2 sight, 20- and 30-round magazines; – Added Steyr AUG A1 and A3 5.56×45 assault rifles, with modifications and magazines for 10, 30 and 42 rounds; – Added Glock 19X 9×19 with 19, 24 and 31-round magazines; – Added RSH-12 12.7×55 assault revolver; – Added new equipment. – Co-Op PvE expansion Added new settings to the cooperative game mode No energy and water drain – By checking “Disable water and energy consumption”, the player will not lose energy and hydration over time, except from consuming items. With zero energy and hydration, there will be no exhaustion or dehydration negative effects. Bot configuration – Option to adjust the amount (including full absence) and difficulty of bots from the solo offline mode is now available in co-op. Spawn point selection options – Players now have three options for selecting a spawn point All in one place – all players in a group will appear together in the center of the map – As online – all players in the group will spawn at the edges of the map, each at their own position – 2 teams – players in the group will be divided into two teams (according to the order in which they enter the group) and spawned as different teams in two different parts of the map – Weather condition options – It is now possible to fine-tune the weather. Adjustment options include: Clouds – Fog – Rain – Wind – Time configuration – Added the ability to set a specific time of day for the raid. When selecting the desired value, the time flow will be stopped and will always correspond to the selected hour. It is also possible to leave the time as in an online raid. This is the first stage of improving the cooperative mode features. Later, the functionality will be refined, some of the planned improvements can already be seen in the interface, such as Time flow, Health configuration, Disabled overload, and others. Hideout Added two new upgrade levels for the shooting range. The new levels allow you to set up a variety of shooting targets, including moving targets, and use the training program to improve your shooting accuracy. Added 5 new stimulants Obdolbos 2 – A syringe with a homemade drug, developed by Sanitar. A new version of the old classic. Looks like TerraGroup Labs’ experiments did not end with the closure of TerraGroup Labs itself. SJ12 TGLabs – Developed for the operatives of special units. Slows down some functions of the body and they temporarily start working with energy regeneration. The drug forces the release of vasopressin in the hypothalamus, which leads to a change in the work of the adrenal glands, lowers body temperature and increases perception. After the end of the action, there is usually a jump in temperature to 40-42 degrees as a compensation for the incorrect functioning of the body systems. Perfotoran (Blue Blood) – A blood substitute with the function of oxygen transfer, used as a powerful antidote capable of relieving toxins, poisons, and radiation damage. It was developed by Soviet scientists in the 1980s. It is a submicron emulsion based on PFO compounds. Once in the blood, it temporarily speeds up the metabolism and regenerates tissues. Negatively affects health in case of overdose or rejection. Trimadol – An opioid synthetic analgesic developed for special forces operatives. It has a central and spinal cord action (promotes opening of K+ and Ca2+ channels, causes hyperpolarization of membranes and inhibits conduction of pain impulses). In addition to the analgesic effect, it increases combat characteristics. Overdose leads to exhaustion of the body after the effects wear off. PNB (Product 16) – A combat stimulant. Developed by TerraGroup Labs, labeled PNB. Allows a short-term activation of the inner muscles, bringing them into a state of hypertonicity, which in turn reduces the received damage. At the same time there is an active synthesis of proteins for accelerated tissue regeneration. Used for the expansion of the organism abilities at the key moment of the combat. Allowed for use by Special Forces. Has some side effects. Voicelines: Added new voices for Bosses: Killa – Tagilla – Knight – Birdeye – Big Pipe – – List of changes: – Rebalanced weapon mastering progression; – Rebalanced trading and prices, added new barter items; – Rebalanced conditions and rewards in the old quests, as well as added new ones; – Some quests in chains can now become available after a period of time after the completion of the previous one; – Various improvements and changes in the Hideout; – The spawn points of some quest items have been changed, the item will be in one of the random places located near each other; – Some recipes for crafting in the Hideout will become available as a reward for completing specific quests; – A new type of extraction is available on Streets of Tarkov, to activate it you will need to fire a green flare cartridge in the area before the exit, otherwise you will be shot by snipers when approaching the exit; – Added the ability to add a craft to your favorites, as well as a search by name in the craft list; – Added weapon malfunctions for bots; – Improved the behavior of Rogue Bosses. – Added complete up-to-date localization for Chinese, Czech, Italian, and Polish languages Graphics and sound FSR 2.1 – Added support for FSR 2.1 – a picture scaling technology developed by AMD that upscales lower image resolution to higher resolutions in real time for display on higher quality monitors. Optimized the draw distance of various types of glass – Optimized the rendering of decals – Optimized the rendering of trees at long distances – Reworked the sound mechanics Steam Audio has been completely removed from the project and replaced with Oculus Audio. The sound positioning system changes will be noticeable regardless of the binaural sound setting, but we recommend enabling binaural audio for the best experience. – In the current implementation, the sound positioning system handles a much larger number of conditions to form the final sound in relation to the player’s position. – The final adjustment of the positioning is available on Factory, Customs, Woods, Streets of Tarkov. Other locations will have the quality of sound positioning gradually improved in the upcoming updates. – List of fixes: Fixed several memory leaks; – Fixed an issue where already looted containers were left open to other players; – Fixed a softlock issue that occurred when players picked up weapons from bots in some instances; – Fixed error 228 caused by healing outside the raid in some instances; – Fixed some places where bots could fall through the geometry on Customs; – Fixed the spawn of bots right next to players; – Fixed the reaction of bots to players loading into raids without any equipment; – Fixed the reaction of Raiders to players behind transparent objects or glass; – Fixed an issue with vehicle extractions during the heal animation; – Fixed a visual bug in the Flea Market when selecting items; – Fixed a visual bug with the visuals of water with SSR enabled; – Fixed incorrect head rotation while aiming; – Fixed graphical artifacts when changing antialiasing mode in raid; – Fixed some weapon mods glowing in the dark; – Fixed sight position on Saiga-12; – Fixed freezing when jumping over certain objects; – Fixed the ability to complete multiple quests with a single quest item; – Fixed bots’ reactions to smoke grenades; – Fixed the wounded sound in the lobby; – Fixed a flashlight issue in optics after using a thermal sight; – Fixed camera position when shooting with KRISS Vector with a folded buttstock; – Added the sounds of attachments on T-5000M; – Fixed the effects of AKMP sights on 7.62 AK recoil; – Fixed the incorrect description for Leupold Mark 4 LR 6.5-20×50 30mm riflescope; – Fixed the sound of bushes on the loading screen when the spawn point is near a bush; – Fixed the delay when changing scope magnification on MP-18; – Fixed incorrect behavior of interface when selling disassembled items to traders, also added a notification about the parts blocking the ability to sell; – Fixed the scaling of the MP-133 shotgun’s shell model during reloading; – Fixed the incorrect SIG MCX muzzle flash when installing a muzzle device in a raid; – Fixed the eating and drinking animations from 3rd person; – Fixed the change of FOV while aiming with a weapon with a folded buttstock; – Fixed bots not reacting to death of other bots (voicelines); – Fixed bots’ behavior when they see a player who peeks out from behind an obstacle; – Many other technical fixes and improvements –

  • Fuslie freaks out playing Tarkov for first time with shroud – Dexerto

    Fuslie freaks out playing Tarkov for first time with shroud FUslie/Shroud/Battlestate GamesTwitch star Fuslie streamed her first attempt at playing Escape from Tarkov with help from FPS legend Shroud, resulting in some hilarious moments. Fuslie’s fails in first-person shooters have been well documented, as she’s become known for her less than impressive performances in that particular genre of games. She recently went viral for trying her hand at Valorant, when she was told to “deactivate” by a teammate after a failed play. Now, she’s done it once again after trying out the comparatively realistic multiplayer shooter Escape from Tarkov… with the help of some experts. Fuslie fails at Escape from Tarkov On December 29, the 100 Thieves streamer was joined by stars Shroud, Sykkuno, Valkyrae, and bnans in her first-ever stream of Tarkov. Shroud led the way in teaching her the ropes to the game, which can certainly be denser than other shooters. In one of the group’s first fire-fights, Fuslie mistakenly thought Shroud was an opponent and freaked out, shouting “Bad guy, bad guy!” as she aimed her sights down at him. Shroud responded, “No, it’s me!” and luckily, Fuslie didn’t fire. The group cracked up at how nervous she was to even potentially get near enemies, as she almost took Shroud’s head off. Fuslie then thought she was close to her first kill of the session as she wrapped around a corner and unloaded her rifle, only to realize she’d been tricked. “Oh, it’s a painting on the wall!” she laughed. Sykkuno, who was trying to keep the group under the radar, couldn’t believe it and said: “You… shot a painting of a cat on a wall.” Even through all the growing pains, the group of streamers ended up playing Tarkov for multiple hours and had a blast doing so.

  • Escape From Tarkov update patch notes: price changes & more – Dexerto

    Escape From Tarkov update patch notes: price changes & more Battlestate GamesEscape from Tarkov developers, Battlestate Games, have revealed the changes they made in their small July 3rd update – including the return of BS ammo being purchasable. In recent weeks and months, Battlestate Games have continued to keep Escape from Tarkov fresh with new content and bug fixes. Though, not everything has gone down a storm with fans. The devs recently apologized for a change they made to a few quests. However, since then, they’ve dropped two new updates – one on June 29 where they added two brand new quests for players over level ten, and another on July 3. The latter was more of a tweak focused update rather than a full-blown patch, with changes being made to sale prices and spawn rates in certain scenarios. The Tarkov devs revealed the changes on Twitter, tweeting out that they’d added an alpha container for purchase, upped quantity of items to spawn in plastic weapon boxes, and lowered stress resistance requirement in ‘Skier flint’ quest. The stress resistance change saw the required level drop from eight to six, making it more accessible to players who haven’t got their skills up all that much just yet. On top of that, the devs also noted that they’d upped the sell price for certain items – with heavy armor, video cards, and dry fuel being mentioned as the standouts. – upped sell prices for several items (heavy armor, video card, dry fuel, etc) – BS ammo is back to purchase as barter— Battlestate Games (@bstategames) July 3, 2020 BS ammo was also added back to be gained through the barter system. You’ll have to give up two can of Hot Rod to get your hands on it. As a result of the tweaks, the Tarkov market has already seen some changes in price for items and the double damage bug that had plagued the BS ammo sees to be no ore. We’ll just have to keep an eye on any future changes, too. Escape from Tarkov July 3rd patch notes Added alpha container for purchase (LL2 PK) – Upped quantity of items to spawn in plastic weapon boxes – Lowered stress resistance req in Skier flint quest (was 8, now 6) – Upped sell prices for several items (heavy armor, video card, dry fuel, etc) – BS ammo is back to purchase as barter –

  • Escape from Tarkov wipe confirmed for patch 0.12.11 – Dexerto

    Escape from Tarkov wipe confirmed for patch 0.12.11 Battlestate GamesBattlestate Games love to keep their fanbase on edge with sporadic Escape from Tarkov wipes, and it turns out that the next one is just around the corner. While Battlestate Games’ action-packed military simulator Escape from Tarkov has somewhat fallen out of the streaming meta, the devs are working hard to ensure that the game remains as fresh as possible. In the run-up to the title’s newest update, Patch 0.12.11, there have been sneak peeks hinting at a digital espionage-themed storyline, alongside images of (fabricated) Russian documents that have been heavily redacted. Accompanying this new patch, though, is another pretty interesting feature that Tarkov fans both love and hate to see. Escape from Tarkov wipe planned for new patch Announced on June 28, Battlestate have confirmed that a full wipe will be accompanying the release of Patch 0.12.11. There will be a wipe with patch 0.12.11#EscapefromTarkov — Battlestate Games (@bstategames) June 28, 2021 Often accompanying a wipe is a substantial update. Considering Tarkov’s devs do their big updates in style, the wipe heralds some great news on the horizon (even if you lose all of your loot in the process). No doubt we’ll see the title’s storyline continue to evolve, especially considering the ominous teasers that have dripped out. Will this finally be the long awaited Streets of Tarkov expansion? We’ll have to wait and see. For now though, make the best of your current loot, because it’s about to vanish real soon. When is the new Escape from Tarkov Patch 0.12.11? While there’s no set date for the patch, as part of their celebrations surrounding it Battlestate gave players 20% off of all pre-order editions and upgrades to the game. This campaign ran until June 26, so the new patch’s arrival must be pretty imminent. As soon as we have more information, we’ll ensure this page gets updated.

  • Escape from Tarkov update 0.14 patch notes: Wipe, Ground Zero location, new weapons, more – Dexerto

    Escape from Tarkov update 0.14 patch notes: Wipe, Ground Zero location, new weapons, more Escape from TarkovEscape from Tarkov update 0.14 is now here, and it comes with a wipe, as well as plenty of new content, balancing and fixes. Check out the full patch notes for Tarkov patch 0.14 below. The first wipe in some time, now is a crucial period for players, new and old, to put a renewed focus on Tarkov. The developers have made sure this update is also crammed full of new content as well. Chief among these additions is the new Ground Zero location, in the city center of Tarkov. This new location features “banks, cafes, restaurants, stores, pharmacies” and more, the devs explain. There is also a meaningful rework to Shoreline, for visual improvements as well as adding a new area, specifically, a small cattle farm. Finally, there are five new weapons, and updated models and animations for the Simonov SKS 7.62×39 carbine. Hitboxes and armor have also been adjusted, as well as lots, lots more. Check out the full patch notes below. Escape from Tarkov 0.14.0.0 patch notes We present the Escape from Tarkov 0.14.0.0 patch notes. There will be a wipe with the patch. This update will not affect Escape from Tarkov: Arena and player progress. New content: Ground Zero The Ground Zero location, situated in the city center of Tarkov, has been added to the game. Location features a large number of infrastructure facilities of the modern city: banks, cafes, restaurants, stores, pharmacies, and so on. All this is towered by the skyscrapers of Tarkov. In the very center of the location is the main Russian branch office of TerraGroup, where the original conflict began. The most violent clashes between USEC PMC operatives and OMON took place on the facility’s premises. The location is intended for beginner players from level 1 to 20; – PMCs of higher levels (20+) will not be able to access the location; – Scavs will have access to the location at any player level; – New starter quests have been added to the location; – Visual cues for new players have been added to the location; – Quests “Debut”, “Checking” (renamed to “Background Check”), “Shortage”, “Supplier”, “Gunsmith – Part 1” received updated text descriptions. – New Boss – Kollontay A new boss Kollontay has been added to Streets of Tarkov. He is a former officer of the MVD (Ministry of Internal Affairs), during his service in law enforcement he had a reputation as a vile man, whose behavior was sometimes feared by his coworkers. During his work, he often resorted to his favorite method of interrogation – a rubber baton, as well as other non-statutory pressure on someone who was not to his liking. Thanks to his physical strength and bold temperament, after the events of the TerraGroup scandal, he formed a gang and began to do what he himself was recently supposed to combat – looting and banditry. However, even before the conflict, he often provided protection to local “businessmen”. For example, his good relations with Kaban are well-known. Kollontay has a small number of guards, prefers to stay in one position and occasionally patrols his territory. If he feels he has the upper hand, he may switch to his police baton. He lives in the area around Klimov Shopping Mall and the Tarkov Academy of the Ministry of Internal Affairs. Kaban’s new guards Boss Kaban is joined by his closest associates, Basmach and Gus. Since the time of Kaban’s active involvement in business, they have served as his loyal associates, solving many delicate issues for him. Their loyal service and their exuberant character made them his most trusted confidants. In their spare time, these two “dandies” liked to dress up at Ragman’s place and organize illegal street races through the streets of Tarkov in tuned cars from Kaban’s dealership. Basmach and Gus always stay close to Kaban and charge into battle for him. They prefer their unique clothes to their battle gear, though there are occasional exceptions. Basmach has a special fondness for machetes, and Gus for crowbars. Shoreline rework Visually reworked most of the landscape, keeping the main points of interest intact; – Added a new area – a small cattle farm which is home to smugglers and Scavs; – Updated the light sources; – Optimized most of the location, completely redesigned the culling system; – Reworked location borders: concrete fence replaced by minefields and snipers in most areas. The location is also slightly expanded in some areas; – Reworked some points of interest, including the addition of new quests and activities in several previously empty zones; – Some areas have been reworked to improve gameplay: added a river crossing, reworked almost all elevations and sniper positions, as well as Scav areas of interest, etc.; – Added more than 30 new containers and Jaeger stashes; – Fixed over 1200 visual and minor bugs. – New weapons, equipment, loot Added a number of new items, weapon modifications, equipment, and customization. New weapons: KBP 9A-91 9×39 compact assault rifle; – KBP VSK-94 9×39 rifle; – SIG MCX SPEAR 6.8×51 (.277 FURY) assault rifle ; – Degtyarev RPD 7.62×39 machine gun; – Degtyarev RPDN 7.62×39 machine gun; – Updated the models and animations for Simonov SKS 7.62×39 carbine. – Changes and new mechanics: Achievements An achievement system has been added to the game: Players will receive achievements upon completing various objectives; – Earned achievements will not be lost with wipes; – You can view the earned achievements on the “Achievements” tab on the character screen. – Hall of Fame A new Hideout zone, Hall of Fame, has been added to the game. The zone serves as a place where you can display mementos: – For displaying the dogtags of players of the opposite faction killed by your PMC, you get a bonus to combat skills leveling; The higher the level of the eliminated player, the greater the skill bonus. – – You can add items to your favorites. Such items will be displayed in your profile. – New hitbox and armor system Hitboxes The head is divided into separate simple hit zones, which coincide with the protection zones of helmets and masks; – Three hit zones have been added to the head area: front neck – Throat, back neck – Neck, and a Face collider; – Thorax and stomach hit zones are divided into front, back, and sides; – The pelvic hit zone is divided into front – Groin, and back – Buttocks. Hits to these zones cause damage to the Stomach zone; – Forearm hit zones have been reduced in diameter; – The death screen now shows more detailed information about the area that was fatally wounded. For example, “Thorax, Upper back”. – Armor 37 ballistic plates have been added to the game: 7 for the chest section, 6 for the rear section, 20 universal plates (for the chest and rear sections), and 4 for the side sections. Ballistic plates have their own parameters specific to armor: strength, material, armor damage absorption, ricochet parameters, armor type, etc; – Ballistic plates are divided into different “formats” depending on the size and format of the armor section; – Ballistic plates cannot be inserted or removed while wearing the body armor. It must be removed first;. – The visual appearance of a ballistic plate depends on its durability; – Ballistic plates can spawn in appropriate areas and containers on locations; – Ballistic plates are affected by the “Light Armor” and “Heavy Armor” skills depending on the type of the ballistic plate (Light and Heavy). – – Added separate ballistic plate zones on the character, visually matching the location in the body armor: The hit registration zones of ballistic plates of the same format have the same position in all body armor and plate carriers with slots for this plate format; – The dimensions of the ballistic plate zones are the same as the average dimensions of real ballistic plates of that format. – – Ballistic plate slots and integrated armor slots have been added to body armor vests and plate carriers: All ballistic plates of the corresponding format can be installed in the armor plate slots. The slots of some armor plates can be fitted with plates of several formats. For example, the chest section of the ANA Tactical M2 plate carrier can be fitted with SAPI and Granit format plates; – Body armor protection is no longer uniform. It now depends on what areas the body armor visually protects. For example, no body armor protects the armpit area; – The durability of body armor has been converted to the durability of installed armor; – An armored collar that protects the neck hitbox has been added for a large number of body armors; – Body armor vest cost, weight, and penalties have been adjusted – some of the cost, weight, and penalties have been “moved” to ballistic plates. – – Integrated armor slots have been added to a large number of helmets: Helmet durability has been converted to the durability of the integrated armor. – – Integrated armor in body armor and helmets: The protection of armor and helmets is divided into separate zones, depending on which section this zone protects (sometimes several zones). These are the slots with integrated armor; – Integrated armor zones have their own separate durability. For example, you can now reduce your opponent’s chest zone armor durability and not damage the durability of other armor zones if you shoot them in the chest; – In the inspection window, you can see exactly which areas of the vest or helmet are protected and what their durability rating is; – Integrated armor cannot be removed or replaced; – Each integrated armor has its own armor-specific settings: durability, material, armor damage absorption, ricochet parameters, armor type, and others; – Integrated armor is affected by the “Light Armor” and “Heavy Armor” skills depending on the type of the armor (Light and Heavy). – – Balancing The damage parameter on various armor materials has been adjusted to reflect the new durability values. – – Repairs When repairing body armor, durability is distributed according to the following priorities: ballistic plates (chest, back, sides) and then integrated armor (chest, collar, back, pelvis, sides, other); – You can also repair ballistic plates as separate items; – When repairing helmets, durability is distributed according to the following priorities: integrated armor (face, top, eyes, jaws, back of head, ears, other); – Integrated armor can receive an enhancement when it is repaired; – Chances for armor to receive common and rare enhancements while being repaired have been increased. – – Interface You can now see the durability of different armor zones and ballistic plates by hovering over the durability digit of a vest or helmet. This also works for Flea Market offers; – You can see brief information about the presence and quantity of ballistic plates in the posted Flea Market offers; – Slots for ballistic plates and integrated armor (if the vest has them) have been added to the vest and helmet inspector screens. The order of the slots is always the same; – Armor class is now displayed with a Roman numeral icon on the ballistic plate icon and in the Armor Class list. – – Flea Market and trading The Flea Market ban has been removed from a large number of body armors; – Ballistic plates of protection classes 5 and 6 cannot be sold on the Flea Market; – Ballistic plates have been added to the inventory of various traders. – – Vaulting and obstacle interaction Obstacle vaulting has been added to the game; – There are two types of vaulting: Climbing the obstacle and remaining on it. For example, climbing a crate to fire at the enemy from top of it; – Vaulting over an obstacle. For example, jumping over a small fence to take a shortcut. – – Each of these types has different animations for different heights, different parameters of stamina and arm stamina consumption, and different action speeds, depending on the negative effects; – During a sprint, you can jump over obstacles without the goal of climbing them (Vaulting); – If vaulting is performed while walking, the loudness of such actions will be noticeably lower than jumping and sprinting; – For the convenience of overcoming obstacles an option has been added to the game settings: “Vaulting over medium obstacles”, where you can choose “Auto” or “Hotkey”. If you select “Auto”, your character will climb over medium and low height obstacles by himself. If you select “Hotkey” you will need to press the “Jump” key to initiate vaulting, but this way you can control the character’s actions more precisely; – The character now stops if he hits a wall while walking or sprinting. – Shoulder transition The ability to move firearms from the right shoulder to the left shoulder and back has been added to the game. This can be useful when you want to fire from the left side while behind cover; – Shoulder transition is available during walking, crouching, leaning, and other actions; – Shoulder transition is not available while prone and overhead and side blind firing; – Positioning the weapon on the left shoulder imposes a penalty – the weapon has additional sway when moving. – Controls settings Warning: All controls settings have been reset to default. Added “Shoulder transition” action, default key is “Mouse4”; – Added “Vaulting” action, default key is “Space”, press type is “Continuous”; – The “Jump” action has been reassigned to “Spacebar” key with “Release” press type. Try these controls settings in-game before changing them. – Preset ammo loading You can now save settings (presets) for loading ammunition into magazines sequentially, as well as quickly loading magazines using these presets; – Players can name each preset, select the appropriate loading preset, view its contents, and compare it to other loading presets; – The magazine loading preset is divided into three blocks: “Top” – How many and which cartridges will be at the top of the magazine/belt, i.e. which cartridges will be first; – “Loop” – How many and which cartridges will be cycled in the magazine/belt; – “Bottom” – How many and which cartridges will be at the bottom of the magazine/belt, i.e. which cartridges will be last. – – You can create up to 30 unique magazine loading presets, with a limit of 5 presets per caliber. – New recoil mechanics The recoil mechanic has been improved to make it more realistic and comfortable for players. A special emphasis has been placed on improving the feel of semi-auto and short burst shooting; – New recoil mechanic now includes a variety of flexible settings, allowing for balance adjustments based on analytical data and player feedback; – All weapon recoil parameters have been rebalanced. – Lightkeeper services After completing certain Lightkeeper quests, you will be able to unlock access to the following services: “Sacred Amulet” service – Lightkeeper gives the character the item “Sacred Amulet”. While the character is wearing the amulet – all cultists on all locations do not attack you unless provoked; – “Rogue Support” service – When a player purchases this service, in that raid, Rogues will not attack the player who ordered the service, regardless of their faction. In addition, Rogues will provide fire support by attacking targets that the player who purchased this service has directed their attention to; – “Zryachiy Support” service – When a player buys this service, in that raid, Zryachiy will support the player by firing at the targets the player is attacking. – Weapon Rack Now you can add the displayed weapon to your favorites. These weapons will be displayed in your profile. Viewable profiles Added the ability to view another player’s profile page; – In a player’s profile, you can view: Gear equipped by the player; – Brief statistics; – Rare achievements earned; – Favorite weapons displayed at the Weapon Rack; – Favorite items displayed in the Hall of Fame. – – Player profiles can be viewed on any screen of the game (including the raid exit screen after dying to another player). – AI Adjusted peaceful and combat behavior of AI when moving from one area to another within one location. Balancing changes to trading Changed the trader prices and availability of ammunition in the following calibers: 12.7×55 mm; – .338 Lapua Magnum; – .366 ТКМ; – 5.45×39 mm; – 5.56×45 mm; – .300 Blackout; – 9×39 mm; – 7.62×39 mm; – 7.62×51 mm; – 7.62×54 mm R; – 9×18 mm; – 9×19 mm; – .357 Magnum; – .45 ACP; – 4.6×30 mm; – 5.7×28 mm; – 9×21 mm; – 12/70; – 23×75 mm; – 7.62×25 mm TT – – Changed the trader prices and availability of armor on all loyalty levels; – Adjusted various trade offers and barters of weapon attachments and other items. – Balancing changes to quests Expanded quest rewards: you will now be rewarded more often with unlocking previously unavailable trade offers, barters, ammo and armor crafting recipes; – Changed the order of Skier quests between “Friend from the West – Part 2” and “Setup”: New order: “Friend from the West – Part 2” – > “Setup” -> “Informed Means Armed” – > “Chumming” -> “Bullshit” – > “Silent Caliber” – – Changed the quest objectives for: The Punisher – Part 2; – The Punisher – Part 4; – The Tarkov Shooter – Part 4. – – Balancing changes to crafting Adjusted armor crafts: now to make an armor vest you need to find a set of fabrics and a ballistic plate that fits the form factor; – Adjusted ammo crafts. Reduced the production time and cost of cheap ammunition. – Balancing changes to ammo The damage and armor penetration parameters of different caliber ammunition have been revised and adjusted. Balancing changes to muzzle devices The muzzle devices have been rebalanced: suppressors, muzzle adapters, flash hiders and compensators. BTR A BTR-82A has been added to Streets of Tarkov, traveling between different stop points in the city; – The BTR driver offers various services to his passengers: “Taxi” service: The player can travel to any available point in the city in total safety. – – “Move items to stash” service: The player can send items to the stash with the status “Found in raid”; – This service is available only for PMCs. – – “Covering fire” service: The player can order covering fire with the help of BTR weaponry, which provides the safest possible drop-off at the stopping point; – The service is available only after purchasing the “Taxi” service; – The service is available only for PMCs. – – – “Taxi” service: – List of stop points on Streets of Tarkov: Pinewood Hotel; – Rodina Cinema; – Collapsed Crane; – Cardinal Apartment Complex; – Tram; – City Center. – – The BTR is neutral to all players, unless a player starts attacking it first: If someone purchases the “Covering Fire” service, the BTR becomes hostile. When the service ends, the BTR becomes neutral to all players again. – The cost of the service depends on the faction (BEAR, USEC, Scav), Scav karma, Charisma skill level and travel distance. – – QoL The visual effect of the painkillers has been changed; – The door to the expanded part of the Hideout is now always open after construction; – Changed the camera system in the Hideout from railed to free camera: To move in space: WASD; – To rotate the camera: Hold MMB + Mouse Movement; – To zoom the camera: Scroll Wheel. – – List of changes: Fixed several visual bugs and artifacts on Streets of Tarkov and Shoreline. – Fixed incorrect spawn points of random containers on all locations. – Fixed a problem that led to the lack of damage registration from melee weapons in some cases. – Fixed incorrect behavior of Rogues when attacking the hangar buildings on Lighthouse. – Fixed an issue where killed bots would remain standing. – Fixed the lack of muzzle flash when looking at a shooting player. – Fixed AI behavior when interacting with stationary weapons. – Fixed incorrect values of some parameters in character statistics. – Fixed incorrect camera behavior in the Hideout when scrolling in UI elements. – Fixed several compatibility issues with weapon attachments. – Fixed the ability to hear outdoor sounds while inside the bunker on Reserve. –

  • Escape from Tarkov update ups Bitcoin value & fixes bugs: patch notes – Dexerto

    Escape from Tarkov update ups Bitcoin value & fixes bugs: patch notes Battlestate gamesEscape from Tarkov developers Battlestate Games have rolled out a significant update on August 13, patch 0.12.7.8599, to fix a host of bugs and issues in the game. The game was down for around two hours as the patch was rolled out, with the changes resolving a number of complaints players have had – some for a matter of weeks now. The update also generally better optimized the game, namely regarding memory usage, which should result in smoother gameplay overall regardless of your hardware. Battlestate have now provided a full list of the changes in the update, via official patch notes. ● A bug when the character did not leave the location, after the reconnect at the “”train” exfil. ● Various fixes for bot behavior. ● Various bugs and problems on locations. ● Various minor bugs and problems.— Battlestate Games (@bstategames) August 13, 2020 Escape from Tarkov update 0.12.7.8599 patch notes Fixed: Optimizations of memory consumption. – A bug with the grenade launcher’s load status. – A bug with the glass shader (face shields). – Error when purchasing items in exchange for dogtags. – A bug when the character did not leave the location, after the reconnect at the “train” exfil. – Various fixes for bot behavior. – Various bugs and problems on locations. – Various minor bugs and problems. – Bitcoin value increase After the update, players also noticed that the value of bitcoin had shot back up to 150K. There doesn’t appear to be a fix for the notorious speed glitch which has reared its head again in EFT though, as players noted back at the end of July. The devs did manage to fix this exploit when players are moving forwards, however it still seems to work if the player is moving backward instead. Patch 12.8 is expected to come this month, in August, at least according to the most recent information from Battlestate. What exactly it will contain is not known though. Patch 12.9, expected in September, is set to bring Chest Rig and Plate Carriers customization, before the new Streets of Tarkov map is added in 13.0, expected in October.

  • Escape from Tarkov update 0.12.4 patch notes: Overweight system, more – Dexerto

    Escape from Tarkov update 0.12.4 patch notes: Overweight system, more Battlestate gamesA brand new patch has hit Escape from Tarkov, bringing a rework to Interchange, the new ‘overweight’ system, and much more. It’s an exciting time for Tarkov players as a huge patch has hit live servers, bringing some of the biggest changes to the game yet. Patch 0.12.4 is shaking up the game with a new overweight system which completely changes the ability to carry items. Meanwhile, Interchange has been reworked, other features have been added, and of course a ton of bug fixes. The biggest change of the patch is no doubt the new weight system, which now means that players carrying too much will receive certain debuffs. Currently, if you are carrying too much weight you will be louder, slower, and use up stamina faster – heavily punishing anyone carrying way too much loot. Additionally, stamina has been split into arms and legs, with arms losing stamina while aiming, throwing grenades and using melee weapons, while leg stamina being consumed by running and jumping. But that’s not all when it comes to movement. A fatigue effect has been added as well, meaning that if a player is consistently keeping their stamina low then they will begin to use it up faster. All these changes mean that players will have to use their movement much more tactically. While the bulk of the patch focuses on movement, there have been other key changes. Most notably, Interchange has received a rework, with the lighting being adjusted, new objects being added, and new exfil locations. There are also two new grenades, many weapon mods, new armor, and a whole load of bug fixes to boot. You can check out the full notes below. Escape from Tarkov 0.12.4 full patch notes Added: Interchange location has been reworked – Interchange location lighting has been updated – New interactive objects, new location exfils – Various problems with culling, physical colliders have been fixed – New mechanics, overweight. The character receives various debuffs while carrying a certain amount of weight (increased equipment noise, movement speed limits, increased stamina consumption, etc.) – Fatigue effect debuff has been added, which appears if the character keeps the stamina at a low level for a long time. Energy consumption increases with this effect. – Now The character’s stamina indicator is divided into arms and legs. The arm’s stamina is consumed when aiming, throwing grenades and fighting with melee weapons. The legs stamina is consumed during sprinting, jumping, changing body positions, etc. Also, the legs stamina starts to drain when the hand’s stamina drops to zero. – The “trading “flea market”, “inventory” buttons have been added to the bottom panel of the interface for quick access. – New hand grenades based on the VOG-17 and VOG-25 prototypes. – The resolution of your screen is automatically determined and applied as standard settings, at the first start of the game. – New weapon mods – New sets of character customization and equipment New BEAR top called “Telnik” – New BEAR pants called “Tiger” – New USEC top called “TIER2” – New USEC pants called “Commando” – New SCAV top “Olimpic shirt Russia” – – New body armor, tactical vests, backpack, helmet, active headset – Grenade case – New barter loot and new trading schemas requiring this loot – New hideout crafting schemas – New quests with new outfits as a reward – Optimization: Minor lightning optimizations – Minor decals optimizations – Various server stability optimizations – Fixed: Fixed a bug in which saving the weapons preset, all inventory, and trading operations could freeze – Fixed part of inventory display bugs at 2k (or 1440p) screen resolution – Fixed a bug where AI corpses could disappear during reconnect – Displaying of notifications while receiving weapons from a SCAV box has been fixed – Fixed a bug when the production timer might not be updated when the generator ran out of fuel – Fixed a bug when it was impossible to enter the hideout after transferring graphics cards from the Bitcoin farm – Fixed a bug when the context menu did not appear on items brought by SCAV – Fixed a bug when the item could remain unexamined after production – Fixed a bug when you, with a pistol or melee weapon, press the sprint button twice, the character runs in place – Now you won’t be kicked to the main menu, after receiving a “the stash is full” error – Fixed hideout bug which allowed to appear a window for transferring items from the first-person view – Fixed pop-ups which can appear not in the center of the screen – A bug while the pop-up with a list of missing items appears beyond the screen – Fixed a bug which caused errors at the flea market while there are barter offers – Another various bug fixes and corrections – Changed: Stimulants parameters have been adjusted, debuffs became weaker – The weight of various items has been adjusted – The flea market is now available from the 15th PMC lvl (was lvl 5) – Small reflex sights marks were downscaled (aimpoint, romeo, trijicon) – Accuracy values in weapon characteristics are now displayed in Minutes Of Angle – We added a weapon name to the standard weapon presets, which they relate to – Strength and Endurance skills have been reset –

  • Escape From Tarkov update 0.12.12.15.4 patch notes: DLSS, new guns, skill reworks – Dexerto

    Escape From Tarkov update 0.12.12.15.4 patch notes: DLSS, new guns, skill reworks Battlestate GamesBattlestate Games are constantly striving to make Escape From Tarkov a deeper and more complete experience, and this is very evident with the new 0.12.12.15.4 update patch notes. Escape From Tarkov is not for the faint of heart, as this punishingly difficult FPS makes use of hyper-realism to create a compelling and challenging game. The game has enjoyed a lot of success and attention thanks to one of the game’s biggest fans – Dr Disrespect – and players continue to enjoy its deviation away from the formula of mainstream FPS games. Escape From Tarkov is still technically in its early access phase, despite being available since 2016, and constant updates are being deployed to fine-tune and iron out niggles. The 0.12.12.15.4 update is the latest round of changes by the devs, and we have the full patch notes for it. Contents Escape From Tarkov update 0.12.12.15.4 release date & time – Escape From Tarkov 0.12.12.15.4 update features: DLSS, QOL changes & fixes – Escape From Tarkov 0.12.12.15.4 patch notes – Escape From Tarkov update 0.12.12.15.4 release date & time The 0.12.12.15.4 update for Escape From Tarkov was released on April 13, 2022, and is live in the game right now. It includes all the patch notes that we will list below for you to read. Escape From Tarkov 0.12.12.15.4 update features: DLSS, QOL changes & fixes The headline addition in the new Escape From Tarkov update has to be the welcoming of Nvidia DLSS to the game. For those unaware, this sophisticated piece of technology greatly enhances the game’s performance on your system, boosts the frame rate, and makes the graphical fidelity sharper and crisper. Furthermore, Revolvers have been added to the game, along with some new ammo types to discover during your salvaging sessions. Not only that, but the devs have adjusted some of the Skills to balance them out a bit and address a large number of Quality of Life fixes. Escape From Tarkov 0.12.12.15.4 patch notes Optimizations: Added several optimizations for the game server and network component; – Optimized memory consumption of 3D models; – Added optimizations for physics and CPU time for processing light source visibility; – Optimized shadow and cloud shaders; – Improved game stability during issues with backend connection; – Improved the speed of loading into a raid; – Functionality: Nvidia DLSS 2.3.1 has been added to the game. DLSS is developed to increase frame rate during high GPU usage. If the game already runs on your PC at a high frame rate, then your graphics card’s frame rendering time may be faster than the DLSS execution time. In this case, DLSS is not needed because it will not increase the frame rate. However, if the game is heavy on the graphics card (FPS is below 60fps), then DLSS will provide an optimal performance boost. In this case, you can increase your graphics settings to get the most out of DLSS. DLSS will give an FPS boost only if your graphics card worked under 97-100% usage before DLSS; – If the GPU doesn’t work with high usage, you can increase it by selecting higher graphics settings, and then enabling DLSS; – DLSS works best at high resolutions, we recommend using it with monitors with a 2560×1440 resolution and higher. – – Auxiliary tools used in some crafting recipes will return back to stash after production completion; – Added weapon and armor repair kits. These kits can be found in raid, but can only be used while not in a raid. The effectiveness of repair kits is affected by the Weapon Maintenance and Intelligence skills; – Added revolvers: Chiappa Rhino 200DS chambered in 9×19 – Chiappa Rhino 50DS chambered in .357 – – Added new ammo types: .357 Magnum Soft Point – .357 Magnum JHP – .357 Magnum Hollow Point – .357 Magnum FMJ – – In the near future, we will also add two more versions of Chiappa Rhino chambered in .40 SW and 9×21 ITA. – Added leveling for revolver mastering; – Improved Rogue AI to enhance their teamwork interactions; – Reworked the spawn mechanics for Scavs in order to exclude spawns near players and inside objects. Additionally, it’s aimed to remove the ability to spawn at Scav or Rogue sniper positions as player scavs; – Added the ability to click the NEXT button on the PMC USEC/BEAR faction selection screen before the models are fully loaded; – Updated the sounds of pouch interaction for several weapon and magazine types; – Reworked the stats of the Endurance elite level skill Increases breath recovery speed by 50% (was 100%) – Increases stamina by 20% (was 25%) – – Added the ability to sort tasks by location in the quest menu; – Reworked the Scav behavior mechanics on Factory while players are fighting Tagilla; – Added inertia for bots when accelerating and decelerating, added speed settings for bots during stationary turning and running; – Bots will no longer shoot while switching stance (for example, when trying to go prone or stand up); – Added the ability to replace an operational task in the trader quest menu. The replaced task will be considered failed. The cost of each subsequent replacement will increase until the task’s completion timer runs out; – Disabled environmental sounds (like wind or rain) while loading into raid; – Added a new type of operational task – elimination while using a specific weapon class, like sniper or assault rifles; – Added overheating ability for several weapon attachments; – The death screen now shows a player’s nickname if you were killed by a Player Scav; – Added the Connection Type tab to the game settings section, select HTTP in case of issues with access to the functional sections of the lobby. The setting does not affect the game performance during raids; – List of fixes: Bots are now aggressive to Player Scavs again if they shoot at another Player Scav; – The cultist knife toxin durability now remains correct after it’s picked up by another PMC – Added the NVG enable/disable sounds for other players; – Control settings in the Live client no longer reset to default if the player has the ETS client installed with different control settings; – Fixed possible interface freezes when interacting with inventory and closing it by pressing the Tab key; – Glukhar’s guards no longer stop shooting at players when switching weapons after Glukhar’s death; – Fixed visual water artifacts at the reservoirs on Lighthouse; – Objects are now correctly displayed in thermal vision goggles with high values of resampling enabled; – The weapon mastering is now leveling correctly while using MTs-255-12 – Bots now correctly decide to use prone positions when engaging a player; – Bots no longer appear right in front of players on Customs; – Postman Pat task can now be finished correctly after completing all objectives; – Ammo no longer disappears from the inactive weapon while unloading chamber with a hotkey immediately after swapping weapons; – Fixed some places on locations where the airdrop supply crate could get stuck; – The NEXT button no longer disappears if the players returns to the faction selection screen from the character appearance/voice or nickname screens; – Active Headset sound effect no longer persists between offline raids; – Low graphics settings no longer distort object textures while using night vision devices; – Switching between tabs on the character screen now remains possible after deleting a plan map by hotkey and buying a new one; – The killer’s name now displays correctly on the killed player’s dogtag if they were operating a stationary weapon; – Fixed an issue with not being able to place multiple MS2000 Markers in one raid if the player performed other hand actions while placing the marker; – Shooting and environmental sounds no longer change after reloading in an offline raid; – Informational loading screen banners now auto-switch again; – Bullet impacts on water now display correctly on Customs; – Fixed the aiming zoom for MTs-255-12 and MP-43-1C shotguns. –

  • Escape from Tarkov update 0.12.12.30 patch notes: New bosses, map changes & more – Dexerto

    Escape from Tarkov update 0.12.12.30 patch notes: New bosses, map changes & more Battlestate GamesEscape From Tarkov players have a new 0.12.12.30 patch to look forward to and we have information on the game’s potential downtime, as well as details on new improvements such as extra bosses, map changes, and much more. Even though it’s been five years since Escape From Tarkov went into early access, where it still remains, the realistic FPS’ charm and unique gameplay continues to set it apart from anything else on the market. It’s why streamers such as Dr Disrespect continue to be drawn in by it. Update 0.12.12.30 represents another big milestone in the game’s progress and it also comes with the latest game wipe that will see all progress reset to zero. Here’s everything you need to know about Escape From Tarkov’s 0.12.12.30 and what to expect. Contents Escape From Tarkov update 0.12.12.30 release date & time – Escape From Tarkov update 0.12.12.30 update features – Escape From Tarkov update 0.12.12.30 patch notes – Escape From Tarkov update 0.12.12.30 release date & time Battlestate Games’ hot update for Escape From Tarkov is available from June 29, 2022. Players will notice that the game will be down for maintenance from 08:00 BST / 03:00 EDT which is expected to last around five hours, approximately. Once this mandatory period of downtime is concluded the servers should be back up and running ready for players to get going again. Just to reiterate, this update will cause a hard wipe where players lose all their resources and player level, forcing them to start from scratch. The installation of patch 0.12.12.30 has begun. The installation will take approximately 5 hours, but may be extended if required. The game will not be accessible during this period. There will be a wipe with the patch#EscapefromTarkov — Battlestate Games (@bstategames) June 29, 2022 Escape From Tarkov update 0.12.12.30 update features The highlights from EFT’s new update include some interesting changes to the Lighthouse spot as the land has been increased in size. There are also three new bosses: Knight, Birdeye, and Big Pipe. They will provide an extra challenge on the map and will unify if they encounter an enemy player. In addition to new additions, Battlestate Games have also implemented a huge raft of fixes, improvements, and general changes to improve the feel and sound of Escape From Tarkov. Escape From Tarkov update 0.12.12.30 patch notes Here is the complete list of patch notes for Escape From Tarkov’s 0.12.12.30 update. New additions: Expanded the Lighthouse location – added the ability to visit the island where the lighthouse is located, and also added new interiors inside the water treatment plant facility complex. – Added three new bosses – the commanders of the ex-USEC PMC group known as Rogues. The leader of the gang is Knight, who coordinates the actions of the entire group and specializes in assault operations. Birdeye maintains distance between him and the enemy, setting up ambushes and choosing positions with a clear line of sight to the area. Big Pipe prefers the grenade launcher and serves the role of massive firepower in battle and always rushes towards the enemy to reach combat distance. – Bosses maintain contact with each other and with the other Rogues, however they don’t stick together and instead keep their positioning distances. When an enemy is detected by any of the bosses or Rogues, information on enemy location is transmitted to everyone by radio, and the bosses prepare for battle, taking up tactical positions for engagement. Bosses help each other, use all available weapons, and are hostile to everyone: players of any faction, Scavs, and Raiders. They don’t communicate with the rest of the bosses and Fence, so they attack any enemy immediately. Killing them does not affect the player’s reputation. The bosses’ habitats are Lighthouse, Shoreline, Woods, and Customs. They do not stay in one place and instead wander through these locations all the time. If the bosses have moved to one of the maps, they will be absent on the others. There is no timetable for their movement and no one knows what the bosses are guided by when changing their location. Added offline cooperative game mode. This game mode is only available to players who purchased the Edge of Darkness pre-order edition. Added the “Co-op mode” checkbox on the game mode selection screen. In co-op mode, all settings for bots, bosses, time and weather are identical to online raids. Progress in co-op raids is not saved, and the gear taken into such raids won’t be lost upon death; – The “Start as group” checkbox allows for all players in the group to spawn together in the center of the location. With the checkbox unticked, all players will spawn like in the online mode. – The number of players in a group for the co-op mode has been increased and depends on the maximum number of players in the selected location. – The number of co-op servers may be limited under heavy loads. In this case, on the group gathering screen, you will see a message saying “Attention! High load on practice mode servers”. This message means that finding a server for a co-op raid may take longer than usual. – – Reworked the movement animations: Updated the animations for character movement, jumps and stances, added new breathing animations, melee attack animations, weapon drawing/holstering. – Added sprint animations that change depending on weapon type (rifle, pistol, melee, grenade) and its length. – Added rotations and tilts of the body when moving and sprinting. The lower the speed/position of the player, the lower the tilt of the body during turns, and vice versa. – Implemented weapon operations during the sprint, in particular the ability to switch to another weapon, switch fire modes, check the magazine/chamber, folding and unfolding, inspection, and reloading. – Fixed third-person weapon twisting while prone when lying on the side. – – Added daily tasks for Player Scavs. The tasks will be given out by Fence once a day, and will be available after building the Intelligence Center in the Hideout, regardless of the PMC character level. – Added a new type of daily tasks – searching for items from a category such as food, medicine, weapons, etc. All items will need to be found in one raid. – Added slots for special items in the PMC inventory, in which you can put a compass and a rangefinder, a wi-fi camera, a marker, and other special items. Items in special slots are not lost upon death. They also cannot be looted from bodies. To activate an item from a special slot, you need to assign a key on the quick access panel (1-9). – Added a flare gun and single-shot reactive flare rounds with lighting and flare ammo. Shooting red signal flares will call in a plane with an airdrop to fly to the nearest possible location. – Updated the Airdrop mechanics – added 4 types of containers with unique contents (weapons, medicine, supplies, general purpose). Added countermeasure flares when flying in and dropping the container. Updated the plane flying trajectories and decreased the engine sound volume. – Added tasks for the new Lighthouse territories – Updated the base clothing models for USEC and BEAR PMCs – Added new head models for USEC and BEAR PMCs – Added new weapons and customization for them: Benelli M3 Super 90 shotgun – Accuracy International AXMC sniper rifle – MP-18 single-shot rifle – RD-704 assault rifle – SAG AK carbine – HK G36 assault rifle – MGL M32A1 revolver grenade launcher – – Reworked the animations for MP-133 and MP9 – Added a new model, animations, and modifications for SV-98 – Added new equipment and items – Changed the bonuses for the Perception skill – now, the hearing radius increases by 0.3% per level, up until 15% for the max level. Before this change, the hearing radius increased by 0.7% and up to 35%. – Changed the inertia speed and force when leaning – Added new outfits for both PMC factions – Added new crafting recipes in the Hideout – Reworked the Elite Metabolism skill effect – now, with 0 hydration and energy, you will not receive any thirst and hunger damage, but still receive other negative effects. Before this change, there were no negative effects at all. – Reworked the Elite Strength skill effect – now, weapons equipped on sling, on back, and in the holster become weightless. All other equipment and item weight in chest rigs, backpacks, pouches, and secured containers is counted normally. Before this change, all equipment and weapons were weightless. – Graphical improvements: AMD Fidelity FX Super Resolution (FSR) – an image scaling technology in modern 3D games that allows you to increase performance with minimal loss in the quality of the final image. FSR is an analogue of the DLSS technology and is supported by all AMD graphics cards from the RX400 series and newer, as well as NVIDIA 1000 series cards and newer. – The FSR option is only available for Full HD resolutions (1920×1080) and higher. The Performance mode is only available for 4K Ultra HD resolutions (3840×2160) and higher. Temporarily disabled the ability to enable Mip Streaming in the graphics settings. We are currently reworking this function and will re-enable it in the nearest updates. – Updated the NVidia Reflex version. – Reworked laser sights for all tactical devices: with IR mode enabled, the lasers and flashlights will not be visible since they are designed for use with NVGs. Also, the intensity and brightness of standard non-IR lasers has been increased. – Sounds: Added new voices for BEAR and USEC; – Added new sounds of movement on top of various surface types; – Added sounds for weapons dropping on various surfaces; – Added sounds of bodies collapsing after death and sounds of transition to prone. – List of fixes: The sound effect of active headsets no longer persists between offline raids; – Added a perk icon for hand stamina to the Endurance skill; – Cultist Knife charge value no longer resets to max if the knife is picked up from a killed player; – Fixed display of prices with 5 or more characters for items that take 1-2 space cells; – Added sorting table button to mail and task reward screens; – The trajectory of the AGS projectile no longer changes when the scope is moved; – The metal bars on The Lab location no longer reduce the damage when shooting through them; – Fixed incorrect behavior of bodies after death in some specific places on the Lighthouse location; – The Next button no longer disappears if you return to the faction selection screen from the head model and voice selection screen, and the nickname screen; – MS2000 Marker no longer floats in the air after placing it; – Fixed incorrect behavior of the settings interface when switching from fullscreen mode to borderless mode; – Fixed the incorrect window size for the 1920×1080 resolution in windowed mode; – Helmet-mounted flashlight no longer blocks vision when using stationary weapons; – Picking up an item while prone no longer causes incorrect camera movement; – Adjusted the aiming accuracy for the TOZ KS-23M carbine; – Fixed a bug that caused Rogues to visually appear incorrectly behind stationary weapons; – The sort direction indicator no longer changes its position if the player re-enters the Flea Market screen; – FN SCAR-H 7.62×51 20-round magazine now increases the weapon size by 1 slot down; – When changing the menu background while in the Hideout, the hideout image is no longer overlapped by the menu background; – Fixed the HighCom Trooper TFO icon for low graphics settings; – Fixed incorrect icon anti-aliasing for big items in the stash; – Fixed a bug that caused character textures to become distorted when loading into a raid; – Fixed incorrect patrol route for Tagilla on night time Factory; – Fixed the lack of wet asphalt effect with SSR enabled in some places on the Lighthouse location; – Added inertia when quickly tapping the A/D keys; – Fixed bot behavior when shooting with revolvers; – Weapon stat penalties from ammo are now displayed correctly for revolvers; – Fixed incorrect behavior of Tagilla when changing positions during combat; – Killa is no longer hostile to Player Scavs with a reputation above 6.0; – Fixed display of weapons in the folded and unfolded state in the stash; – Fixed the possibility of bot hands getting frozen; – Rogues are now aggressive again towards USEC players who killed them in past raids; – Fixed a number of issues related to the calculation of inertia, allowing players to bypass or reduce it; – Fixed an error that caused the disappearance of ammo loaded into magazines during a raid after finishing the raid; – Fixed blocking of inventory operations that could occur after selecting a weapon picked up from a killed Scav; – Fixed a bug due to which the container from the airdrop froze in the air or ended up in places inaccessible to players; – Fixed an overly bright lighting of characters when loading into a location. – Other changes: Numerous balancing changes for item parameters; – Various visual fixes on locations; – Various balancing changes of weapon characteristics; – Added an ability to select a different display in the game settings; – Various fixes and adjustments of the user interface. –

  • Escape from Tarkov skills being reset ahead of huge 0.12.4 patch – Dexerto

    Escape from Tarkov skills being reset ahead of huge 0.12.4 patch Battlestate gamesEscape from Tarkov developers Battlestate Games have confirmed that Endurance and Strength skills will be reset with the upcoming patch. Escape from Tarkov is due for one of its biggest patches yet as the devs have confirmed the addition of a huge new feature, ‘overweight’. When this is introduced, players will be affected by the items they carry and holding too much weight will result in making more noise, slower movement, and using stamina faster. In addition to this change, players will also have their strength and endurance skills reset to really get a feel for the new feature. This new weight feature is coming alongside a slew of changes in patch 0.12.4, with the most notable changes including a rework to Interchange and stamina being split up into upper and lower halves. Although, the focal point is definitely on overweight and the fact that skills are being reset. Strength and Endurance are the two skills being reset, likely because they both affect movement, the ability to carry items, and stamina. If players were able to have their skills maxed out when this new feature was introduced then they’d barely feel it and as the game is still in beta, Battlestate Games no doubt want to get a good test on any features they add. Attention! With the upcoming patch endurance and strength skills leveling will be reset to 0 for everybody (with the introduction of new weight system)#EscapefromTarkov — Battlestate Games (@bstategames) March 12, 2020 Strength and Endurance are both earned by playing the game and performing actions like sprinting and jumping, so it will be quite a long grind for players to get back to where they were. Understandably, many fans were disappointed with the reset of their hard-earned levels, but some were relieved as there has been an exploit discovered that allows players to level their skills way too quickly, so this may balance things out once again. A release date for the patch is yet to be revealed, but with the patch notes already being out, it may be just around the corner.

  • Escape from Tarkov Unheard Edition controversy explained: Why players are angry over paywalled PvE mode – Dexerto

    Escape from Tarkov Unheard Edition controversy explained: Why players are angry over paywalled PvE mode Battlestate GamesEscape from Tarkov players and its developer Battlestate Games are at odds over the announcement of the Unheard Edition which paywalls a previously promised PvE mode and other features. This is the story so far. Battlestate Games, the company behind Escape from Tarkov, an arena-based looter shooter with millions of active players, released a trailer for the next set of DLC, the Unheard Edition, and content on April 25. The announcement featured access to a new co-op PvE Mode, pay-to-win elements such as more slots on the in-game market, and a hefty $250 price tag. Escape from Tarkov players are not just uncomfortable with the price tag and pay-to-win elements, but were actively angry as the developer previously promised the new mode would be part of the season pass they purchased with the last edition. Battlestate Games has since responded to the community, by initially saying the mode wasn’t DLC, and then eventually reversing course. This outline will showcase the timeline of events, the developer’s response, and how players expressed their outrage. Contents Escape from Tarkov PvE controversy Escape from Tarkov players were told during the rollout of the Edge of Darkness Edition in late 2022 that a purchase of the DLC pack would come with a season pass. That Edition was later discontinued in late 2023 and removed from the in-game store. According to the developer at the time, the season pass from the $150 edition would include all future DLC content and future modes, like PvE. Battlestate Games then announced the Unheard Edition, which featured a new mode. However, the developer seemingly reversed course on the decision to give season pass holders access to the new mode. They said in a social media post shortly after dropping the trailer for the Unheard Edition that the PvE mode is exclusive to those who purchase the new edition. Players who already spent $150 on the previous edition, and the season pass promising more content down the road, now had to shell out another $250 to get access to PvE and other elements of the new pack. The company’s lead community manager, Daniel Mavlyuberdinov, said in the game’s community Discord that the mode is not considered “downloadable content” but a feature of the new edition. The news was not received well by players as they immediately voiced their displeasure on Reddit, and sent a horde of spam bots to the Discord. Battlestate Games accused of misleading players Players and internet onlookers have said what Battlestate Games has done by reneging on previously promised content is, at best, misleading their audience. The developer has even been caught changing the language on its website describing what is purchased with the Edge of Darkness Edition. Below are two screenshots, one from last year showing that “free access to all subsequent DLC, such as Escape from Tarkov: Arena” was included in the description of the Edge of Darkness Edition, and the other updated language that has removed the reference to Arena One Tarkov player has even published step-by-step instructions for how players can file a complaint to the United Kingdom government, where the company is incorporated, for potentially violating consumer rights laws and false advertising. Battlestate Games responds to criticism Initially, players only had the community manager’s response to go off of from the developer. The Battelstate Games social media account instead tried to dunk on rival title Arena Breakout Infinite the day of the controversy, who took a shot at Tarkov while promoting its own gameplay following the initial outcry. The developer did not address players’ concerns until April 26 when it said on Reddit, via its CEO CEO Nik Buyanov, that Edge of Darkness owners would get access to some features from the new edition. Players with the season pass will get increased perks and the ability to skip quests for free, as well as access to the PvE mode and high-priority matching for six months. The community has not received the response well, as players in the announcement thread are incensed that they will only get temporary access to the new mode. “Dude. Wdym ‘6 months’ are you joking? Give us PERMANENT access to the DLC you PROMISED us you would,” the top comment said. On April 27, the company’s CEO returned to Reddit again to clarify that Edge of Darkness Edition owners would get access to PvE when the game fully launches. Buyanov explained that every player can’t access the mode to start due to server capacity issues. He also announced a 50% discount for Edge of Darkness owners to “test” the new mode. Players did not receive this news well either so Buyanov released another statement on April 28, caving to the community’s will. “First of all, I would like to say that I am very sorry that fans and the game community in general are experiencing these feelings. Unfortunately, I somehow did not foresee the fact of such a reaction and now I have drawn conclusions for my future decisions,” he said. The Escape from Tarkov PvE mode is now open for EoD owners for free and players will be gain access, “in waves” due to server capacity. The CEO also promised to balance out the pay-to-win elements in the Unheard Edition. Many players, however, are still unhappy with the CEO and developer as the change is too little too late, and the apologies are insincere. “‘I’m sorry you feel this way’ is really not how an apology should sound. I don’t really expect much better than this, however, considering all that has happened. Par for the course. The corrective actions are now on the right track, but hardly enough… Tarkov was not in a great state even before all this – don’t think we’ve forgotten the past issues – and I’m definitely not the only one whose confidence in BSG was shattered. How can we trust you to deliver on any non-trivial promise at this point?” One commenter posted on the April 28 announcement. As of April 29, the Escape from Tarkov subreddit is full of negative posts about Battlestate Games, its CEO, and the direction of the game. This article will be updated as the story develops.

  • Escape from Tarkov players want another ban wave to deal with “blatant” hackers – Dexerto

    Escape from Tarkov players want another ban wave to deal with “blatant” hackers Battlestate GamesThe Escape from Tarkov community have been voicing their frustrations from the current wipe due to the number of hackers ruining games – with some pleading for a ban wave. Escape From Tarkov ESP hacks give cheaters wall hacks that they can use to cause mayhem in the game. While developers Battlestate Games have tried to deal with the problems for ages, it’s once again getting out of hand. People from the game’s community are begging for the devs to implement a new ban wave, seeing how many run-ins with hackers people experience. “I don’t usually make posts like this because it seems useless, but can we please have another ban wave?” user ‘LividFray’ said. “I’m not even on a California/foreign server, I’m on Seattle/Vancouver. It’s getting embarrassing and blatant that you guys haven’t done more about this. Please do something.” They included a clip that showed them getting randomly shot through a wall, until they finally keeled over. This prompted a wave of responses aimed at making the problem a lot more visible so that the devs could take some action. “Cheating is a terrible problem in EfT,” another user said. “Especially in the last weeks I met players that are so blatant they are not even hiding it.” In the high stakes world of Tarkov, a death can mean losing valuable resources and scrambling to recoup them. With the prevalence of hacking, among other in-game problems, some Tarkov players have been growing frustrated at the state of the game. Back in December, shroud even listed why he’s been absent in the game noting everything from cheaters to the lag stutters he often experienced. EFT has been a cult hit for its brutal take on the survival FPS genre, but its players want the devs to be more active against cheaters that can sour the gameplay.

  • Escape from Tarkov update 0.14.0.1 patch notes: Footsteps in snow fix and more – Dexerto

    Escape from Tarkov update 0.14.0.1 patch notes: Footsteps in snow fix and more Battlestate GamesEscape from Tarkov Update 0.14.0.1 patch notes confirm that developers have finally reduced the sound of footsteps in the snow. The latest update boasts a whole host of other fixes, as well. Approximately one month after rolling out Patch 0.14, developer Battlestate Games has unleashed yet another big update for Escape from Tarkov. The newest set of changes introduces a myriad of fixes in addition to the aforementioned snow-related adjustments. For one, players can look forward to visual effects improvements, corrected Rogue behaviors, and airdrop loot fixes. Based on early responses to the patch notes, it seems players have deemed this particular update a big win for the community. Escape from Tarkov 0.14.0.1 patch notes Developer BSG unleashed the 0.14.0.1 technical update early on Wednesday, January 24. The release notes accompanying the patch promised everything from ammo penetration adjustments to increased spawn points for Scavs on Ground Zero’s map. Read the full patch notes below: Fixed incorrect ammo penetration and damage calculations in some situations; – Fixed the ability to inspect and modify unexamined armor lying on the ground; – Removed the display of integrated armor component prices on the trading screen; – Fixed the incorrect behavior of Rogues when defending the water treatment plant buildings on Lighthouse; – Reduced the loudness of footsteps on snow; – Fixed the inability to complete some quest conditions; – Fixed an issue that caused infinite loading into a raid when playing as Scav in some situations; – Fixed visual effects of bloom and sun glare on all locations; – Interchange color correction is now closer to other locations; – Fixed the lack of fog in optical sights in some situations; – Fixed the inability to pick up some items, including quest items; – Fixed the ability to pass through solid obstacles in some situations; – Fixed the ability to transfer items displayed in the Hall of Fame for quests; – Fixed the Airdrop loot appearing as not Found in Raid; – Increased spawn points for Scavs on the Ground Zero location. –

  • Escape From Tarkov players outraged over “unfair” item trading bans – Dexerto

    Escape From Tarkov players outraged over “unfair” item trading bans Battlestate Games[jwplayer 91I9RIGm] Escape From Tarkov developer Battlestate Games has apparently been banning players either temporarily or permanently for in-game trading of items, while fans are claiming there’s nothing in the rules or EULA to stop them from sharing their loot in a certain way. Since Tarkov’s initial release in 2017, one of the most common ways of sharing or trading loot has been to simply drop the items during a raid with a friend or teammate, so they can then pick it up and leave with it in their inventory. Now, Battlestate has started handing out punishments for overusing this method, ranging from temporary 90-day suspensions to full-on permanent bans – and players aren’t too happy about the developer’s change in attitude. On July 6, Battlestate tweeted that “large and constant distribution of items in raids to other players” would be “regarded as boosting, which is prohibited in our game.” In order to avoid permanent bans, temporary bans and other misunderstandings – we recommend that you refrain from large and constant distribution of items in raids to other players. All this will be regarded as boosting, which is prohibited in our game. Ty for understanding — Battlestate Games (@bstategames) July 6, 2020 Since then, multiple players have reported bans falling under this new “no-sharing” rule, which doesn’t appear in Tarkov’s end user license agreement, or official game rules at the time of writing, though boosting is mentioned in the rules. Several users who didn’t catch the Tweet from Battlestate have complained about being banned since the new rule was put into place, saying that they had no way of knowing this common way of trading loot was now a no-go. Sharing a bit of unwanted Scav loot with a buddy shouldn’t immediately flag your account though, Battlestate mentions “a large and consistent distribution of items.” If you are using the system as a way to trade items and make money often outside of the Flea Market, you might want to change tactics. Escape from Tarkov updates and its social feeds are posted in the game’s launcher, but it is understandably frustrating to be banned for something that was only posted on Twitter, and used to be just part of how the game went. Like we said, the odd in-game trade here and there probably won’t run afoul of Battlestate, but doing it repeatedly as a way to make money and to give your friends a head-start will now definitely draw you some unwanted attention.

  • Escape from Tarkov patch 0.12.8 notes: Heavy Bleeding, SV-98 buffs, more – Dexerto

    Escape from Tarkov patch 0.12.8 notes: Heavy Bleeding, SV-98 buffs, more Battlestate GamesAfter a decent break, Battlestate Games is back with a brand-new Escape from Tarkov patch and we’ve got a full rundown on the 0.12.8 update notes for you. [jwplayer FcWdjVVq] Fans have been anxiously waiting for the next big EFT update and the developers are coming through in a big way. The 12.8 update comes with dozens of major changes, a heap of new content, and plenty to sink your teeth into. While the developers couldn’t quite get the patch live on time, we’re just hours away from the latest changes landing on the live serves. You’ll be forced to change your playstyle and adapt to all-new gameplay mechanics. Make sure you’re fully brushed up on all the biggest additions before dropping in and being stumped. Here’s everything you need to know. First and foremost, all-new content is coming in hot. There are multiple new skills, items, mechanics, consumables, and more. When it comes to new features, the new ‘heavy bleeding’ function might be the most important to take note of. This addition requires a special treatment item in order to stop the bleeding. Additionally, if you have been hit with the effect, you’ll leave traces of blood. Moreover, there’s a ton of new equipment to sort through as well. Clothes, weapons, and of course, what EFT patch would be complete without new weapon mods? On offer this time around is a new M45A1 pistol, a KS-23 Shotgun, along with an RFB Rifle. Well over a dozen quality of life changes and bug fixes have also been highlighted in the patch notes. You’ll notice that the lobby screen will be clearer than ever before. You’ll be able to automatically arrange your stash with a new button. And you can accept invitations to join friends with greater ease. Alongside all of the fresh content and overall improvements to the game, you’ll notice some adjustments under the hood as well. Perhaps most notably, the SV-98 will no longer have a delay before pulling the trigger. This has long been a frustration among the community but it’s finally in the rearview mirror. Be sure to read up on the full patch notes below so you don’t miss out on any of the key changes. Escape from Tarkov patch 0.12.8 full notes Added: New skill “Сrafting” – New skill “Hideout management” – New special item Compass The new item which will allow player to easily identify directions (azimuth) by pressing U key. This item will be equipped in the new unlootable slot (which means no one will be able to take your compass) – – New type of bleeding – heavy bleeding may open with a lower chance than a normal bleeding. Heavy bleeding requires special treatment items to stop (also some medical kits have the property of stopping heavy bleeding). The character with heavy bleeding leaves traces of blood on the surfaces. – – New consumable items – Esmarch tourniquet, hemostatic syringe, kvass beverage – Fast backpack dump the ability to quickly drop the backpack by double tapping the Z key – – New third version of voice for BEAR – New faces and clothing for scavs – Voices of bosses (Glukhar, Sanitar and Reshala) – New character animations in the menu (on loading screen, in inventory, etc.). – New equipment: New clothes for USEC and BEAR (tops and lowers) – New equipment (armored vest, chest rig, backpacks, headphones, helmets and berets) – New weapons and weapons parts: М45А1 Pistol – KS-23 Shotgun – RFB Rifle – New mods for various weapons – Quality of Life changes: Redesigned the group gathering screen in the lobby. Now you can see the character models of the group members with nicknames. – Added display of the object resource on the quick use panel – For mods, weapons, items moved by the mouse (drag’n’drop), added highlight of weapons, slots and mods where they fit (green – can be placed inside, yellow – can be combined / installed) – Option in the game settings – selection of the body parts color in the upper left UI element (a variant corresponding to the colors from the inventory on the “Health” tab and the old variant – red monochrome) – Options in the game settings to select the principle of displaying the combat interface elements (automatically hide or always show – quick access zone, endurance zone and the current stance and the current health state of body parts, all can be configured separately) – Added an ammo loading menu in the context menu of magazines in the stash – At the flea market, when buying more items than are left on sale, the remaining available quantity is bought – Automatic sorting of character’s stash, any containers, backpacks, etc. by “sort” button – On the preset or customization screen, the characteristics of the weapon in the characteristics window now change when pointing to the mod to be installed – In the kill list after the raid the field “distance” (showing the distance of the fatal shot) was added. – When you exit the game, we added a warning that the generator is on. – Added a counter for ready items after crafting in the hideout in the lower menu – At a flea market, current flea market filters are no longer applied to your list of offers and your wish list. – Sorting goods by category is now reset when moving between merchants – Width of scrollbar in the stash, merchants’ assortment increased – Added a hot key to unload the chamber CTRL+R. – Added a hot key to re-chamber ALT+R – Sent friend requests can now be cancelled – Added “accept all invitations” button – After death on the post-raid statistics screen, your character is now displayed in the equipment in which he was killed. – If the weapon has no magazine and there is no cartridge in the chamber, then by pressing the reload, the cartridge is now charged into the chamber (if there is a bunch of rounds in the pockets or vest). – Outside the raid, the stash can now be opened and closed by pressing the TAB hotkey. – Added display of “found in raid” status icon for canisters in the hideout generator area (if the canister is “found in raid”) – Now the “Empty” button is displayed as the last item in the drop-down menu of the canister selection for the Generator – Now the treatment at the therapist will be free of charge first 5 levels of character – Optimization Iteration of animation system optimization – Optimizing the work of AI on the server – High Quality Color option (enabled by default, disabling can give a small performance gain at the expense of image quality) – Different shader optimizations – AI improvements Added weapon swaying in bots movements – Improved phrases for the attack by scav bots players – The bots now respond to the player scav “Follow me” gesture – Fixed bot behavior in combat when its target is outside the door – Fixed bug when Killa boss reacted incorrectly to smoke – Improved automatic cover search system – Fixed one of the bugs, from which a player scav could not become an enemy for raiders in reserve bunkers. – Fixed one of the bugs that caused bots to pass through closed doors – Bots now respond to the sound of approaching behind their backs – Fixed bug when bot ignored player after blinding. – Fixed a bug when a bot did not react to shooting at it through a masking net – Raiders now attack the regular scavs – Bots now respond to BEAR, USEC fractions with appropriate phrases – Bots can now react to the sound of a knocked down door – Fixed a bug when killing guards did not change the role of left alive bots – Fixed: Desync of on/off status of the flashlight – Bug, when the items of the killed PMC character had the “found in the raid” status for the scav character of the same PMC player, in the same session – A series of bugs with the ability of the character to look through the walls – A series of bugs with invisible characters after spawning – Bug with missing display of the list of weapon presets – Setting and removing mods now resets sight mode (to correct a bug with aiming without image in lens) – Bug of no animation for picking objects from a third person view – Error 228, when special characters were used to name a preset – A bug with the blocking of further use of context voice lines, if you open the inventory during the sounding phrase – Bug, when on the items selection window for weapon crafting in the hideout, offered parts were already installed on the weapon – Bug, when the effect of “painkillers” or “stimulants” was removed earlier than the shown time – Bug, when the inventory broke down and caused an error, if in raid you removed weapons through Del key – Bug, when the explosion of frag grenades did not impose a contusion effect – Bug, when the gun stopped firing in automatic mode, if you start to quickly press the fire button before holding it – A bug, when the state of the stock fold was desynchronised , if an operation with the stock was performed during the operation with the object – Different bugs leading to a close enemy spawn – Bug, when the message counter increased by the number of unread messages when a new message was received after a raid – Tooltips and UI objects hanging in the interface – Bug when the image froze in the optics after using a thermal imaging device – Different bugs related to the ability to move items from not fully searched vests, backpacks, etc. – Desync of the price of quick health treatment – Bug with duplicate of Prapors’ portrait in merchant menu – Fixed the duplicate image effect with heat haze effect – Bugs related to switching views to the hideout when the NVG on character is on – Error related to quick treatment when entering the Hideout – Bug, when the body took a static ragdoll position before touching the ground (problem with bodies hanging in the air) – Bug when the player would not receive the group status in the lobby – Bug when the resolution of the screen would not change after changing the screen mode – Bug, when you could open context menu in the window of item transfer – Error spam after suicide with a grenade, related to decal rendering – Bug, when jump action was in actions queue, if player tried to initiate jump, while laying down – Bug, when standing level didn’t decrease after quest fail – Bug of cycled animation, when installing weapon modifications while reloading – Bug, when healing wasn’t interrupted during load / unload of a magazine – Bug of healing animation getting stuck, while installing weapon modifications via DragNDrop – Bug of inability to unload a magazine, which was in the magazine case – Disabling buttons of installing and uninstalling video cards to a bitcoin farm, during sending of query related to interaction with them – Various fixes and visual improvements of interfaces – Bug, when changes to marker on a map were not saved – Bug, when game client was unable to close after 601 backend error for online and offline raids – Many different fixes on locations – Various fixes related to rain and soaking of surfaces – Various fixes for backend, related to increase the backend and overall game stability – Bug, when armor didn’t receive any damage from explosions of AGS and FN GL40 grenades – Delay before pulling the trigger of SV-98 – Fixes related to delayed actions on the lobby screen when gathering a group – Bugs with the elite level of Vitality and Attention skills – Various fixes of minor bugs and errors – Changed: Stims and medical items now can remove contusion effect – Skills that require body hit to progress are not going to be progressed with your party members – When character is blind by flashbang, he will always reload with mag drop – Decreased damage radius of FN-GL40 grenades – Increased armor piercing of 7.62x25mm TT ammo – PC blocks now spawn ssd and sas drives, various big containers – various equipment – vests, backpacks etc. (in addition to existing loot) – Big plastic containers now spawn more items in general – Minor changes to AI scav loadouts – Increased fall damage – In the quest line The Tarkov shooter player now can use any bolt action rifle – Quest to unlock trader “Jeager” is now available after accepting of “Gunsmith 1” quest. Requirements for quest “Gunsmith 1” lowered to level 2 – Reworked player spawn points at Reserve base location – Scav players spawn at the Reserve location is made later in time – Reduced the traders restock timer to about 2 hours (it was once every 3 hours) –

  • Escape from Tarkov patch 0.12.9 notes: Wipe, new map, new weapons & more – Dexerto

    Escape from Tarkov patch 0.12.9 notes: Wipe, new map, new weapons & more Battlestate GamesEscape from Tarkov has become one of Twitch’s most popular streaming titles, and the FPS has just undergone a big update which promises an ominous wipe, as well as new weapons and an expansion. Escape from Tarkov isn’t a game that gets updated all too frequently, but when new patches drop, they drop in style. It’s safe to say that this time around Battlestate Games are promising some serious changes. The patch will drop on December 24 at 7AM (GMT), 2AM (EST), 11PM December 23 (PST), and considering it’s a 4 hour long instal there’s some serious new features on the horizon. These will include the new weapons that devs were teasing all throughout November and December, as well as a lot of other Tarkov goodies. In a Tweet on December 23, Battlestate games promised that there would be some serious new updates for the popular FPS, promising what they called “a wipe” just in time for Christmas. Patch 0.12.9 Patchnotes. THERE WILL BE A WIPE!https://t.co/Bu24IQMitq#EscapefromTarkov pic.twitter.com/nZ5FA3timq — Battlestate Games (@bstategames) December 23, 2020 And that’s exactly what they’ve given us. A new part of the map, dubbed “The Woods” has been released on this patch, as well as fixes to the noises made when walking on vegetation and grass. This implies that The Woods will be Tarkov’s latest battleground – something that fans have been waiting for for some time. There’s even more though. There’s a whole host of new weapons and ammunition types for Tarkov players to get their hands on. Fans can now look forward to demolishing their opponents with the following weapons, which many fans have been excited to get their hands on since Battlestate started teasing them: KRISS Vector SMG in both 9х19 and .45. – SIG MCX Assault rifle in .300 Blackout. – UMP SMG in .45. – Mk-18 mod 1 Mjölnir DMR in .338 LM. – Aside from this, there’s a multitude of other fixes and adjustments which are listed in the full patch notes below. Escape from Tarkov patch 0.12.9 full notes Added and changed: “Woods” expansion. – Reworked PMC initial gear sets. – Added customization of head and voice when creating character: for now it’s only two new heads for each faction added. You can’t change head and voice after the character is created. You will be able to do it only after profile reset or wipe. – Added skill “Immunity”. – Reworked “Metabolism”. – Reduced the volume of steps and interaction with vegetation. – Added chance to cause bleedings to the ammunition. Now some ammo can cause heavy or light bleeding more often than other rounds. – Now some face shields and glasses will reduce the time of blindness effect from flashbang rounds and grenades. – Players will be receiving letters with a supply package for the first 7 days of playing. – Added “All” button in the purchasing menu when buying from dealers via Flea market. Now you can select all available items with a single click. – Filters in the W-List tab are now modified separately and do not affect other Flea market tabs. – “Enter” button now confirms the action in most dialogue windows. – Slot highlighting when dragging items in your inventory can now be turned off. – Equipped armbands are now unlootable and can’t be lost upon death. – The letter with the reward for the exit in cooperation with the scav will now come with a slight delay. – Containers will apply restriction filters to mods installed on the transported object. I.e., putting a mount with a thermal sight installed on it into a secured container is no longer allowed. – New equipment and clothing is added: PMC tops and bottoms, body armor, rigs, Smoke balaclava, and tops for the Scavs. – Changed the characteristics of a large number of weapon mods. – Simplified the Jaeger quests. – Updated some quests: changed execution conditions, starting conditions, rewards. – Reduced bonus of recoil reduction from the recoil control skill and weapon relates practical skills. – Now character overweight starts at 35 kg. Used to be 40. – Increased purchase limits for some ammo from dealers. – New weapons and ammunition: KRISS Vector SMG in both 9х19 and .45. – SIG MCX Assault rifle in .300 Blackout. – UMP SMG in .45. – Mk-18 mod 1 Mjölnir DMR in .338 LM. – .300 blk, .338 Lapua Magnum ammunition. – Various new weapon mods. – AI: Fixed bots hanging behind stationary weapons. – Fixed a bug where Killa could not hear the enemies approaching from behind. – Other various bot fixes and optimizations. – Optimization: Animation optimizations for interfaces. – Optimizations of sounds in RAM. – Server optimizations. – Fixed: Aiming a GL40 with Reflex sights. – The position of the character’s body when blind firing was not reset after opening the inventory. – Blinding was imposed even if the player used a thermal imager. – The stationary machine gun was removed from its mount if the player used it while in the blindfiring position. – It was possible to use the tops and bottoms of the opposite faction. – The nickname could not be changed if the new nickname was 15 characters long. – The range value of the sight did not change immediately after alignment if the weapon had two sights on it. – A duplicate weapon could hang behind the player’s back for a few seconds after changing weapons. – Some pants had the equipped gun hanging outside the holster during the fitting on the Ragman service screen. – The observer did not see the player checking the fire mode on his weapon. – Weapon presets: It was impossible to delete the overwritten preset. – Wrong mods were installed on the weapon if the build was initiated during a save process. – Failed to redeem all available items in the lot if the player attempted to purchase items over the limit. – Failed to interact with the inventory in a raid if the player had previously disassembled the weapon via the context menu. – When reactivating the exit with the hermetic door at the location Reserve, the siren stopped working earlier than it should have. – The sensitivity while aiming down sights changed when putting and removing sights from the weapon. – A character was performing a light grenade throw only by double-pressing the RMB. – Uninformative message about the lack of space in the stash when transferring items from the letter on “Receive all”. – The “Found in raid” status for the weapon would not update if you would put non-found in raid weapon mod on the gun. – Incorrect information about the level of mastering in the weapon inspector. – The price of 1 item decreased by 1 ruble if a player bought several of the same items from a dealer. – The azimuth was missing if the player opened the pause menu with a compass in his hands. – The camera could go through the body of another player. – Missing messages in group chat. – Various server errors. – Various minor fixes. – Various localization fixes. – Various location fixes. –

  • Escape from Tarkov new Hideout crafts revealed: ammo, armor & more – Dexerto

    Escape from Tarkov new Hideout crafts revealed: ammo, armor & more Battlestate GamesBattlestate Games have given Escape from Tarkov players some long-awaited new crafting options in their Hideouts – including ammunition, medical supplies, and even some backpacks. The aim of Escape from Tarkov is to build up your supplies by dropping into different raids, finding items, killing other players or NPCs, and then eventually getting out alive. Even though players had built up some significant stocks of supplies, Battlestate Games recently reset everything with their May 28 character wipe. The wipe came as a part of 12.6 patch which introduced changes to the market system, steam audio, and the ability to lean while prone – among plenty of other changes. In the days following the updates, the developers have made some slight tweaks and given fans details about things they may have missed. Yet, their newest additions have come in plain sight via the Hideouts. In their Hideouts, players can use the items they’ve found in raids to build up cash or craft things that can be pretty difficult to find in raids – though some fans have asked for more common items to be available too. On June 5, the developers tweeted that they had added some new crafts in the form of Bandages, armor, vests, backpacks, ammunition, medical supplies, and different technological items – thus, giving players want they want. Added new crafts in some Hideout areas: -Lavatory: Bandage, Module 3M armor, Tarzan M22 vest, 60-round 6L31 magazine, Scav backpack -Medstation: Morphine -Workbench: 5.56×45 M856A1 ammo -Int Center: Virtex processor, COFDM wireless transmitter, VPX storage drive#EscapefromTarkov— Battlestate Games (@bstategames) June 5, 2020 The changes were, unsurprisingly, well received by Twitter responses – though it wasn’t the only change that Battlestate revealed. Lead developer Nikita revealed some of the looting spawn rate changes that his team also introduced following the recent patch. As players continue to descend on Tarkov for raids in order to build up their supply stocks again, the devs will, no doubt, continue to tweak things until they get as close as possible to the optimal level. With Tarkov, still, in beta, problems are to be expected so it’s worth keeping an eye for these smaller changes.

  • Escape from Tarkov patch 0.12.7: Customs expansion, new scav boss, more – Dexerto

    Escape from Tarkov patch 0.12.7: Customs expansion, new scav boss, more Battlestate GamesBattlestate Games have revealed the patch notes for Escape from Tarkov update 0.12.7, and it’s one of the biggest overhauls in the Russian-produced hardcore shooter, including a huge Customs expansion, a new scav boss, and plenty more. The Escape from Tarkov devs have officially unveiled patch notes for the 0.12.7 update, and there’s plenty to dissect. As well as the headlining Customs changes, and scav boss Sanitar’s debut, Battlestate are also shipping a massive chest health rework. Shoreline will also be getting a few more quests added in patch 0.12.7, and two new guns are being added to the loot pool too. Here’s everything that arrived in the latest Escape from Tarkov update on July 27. Customs expansion Player-favorite Escape from Tarkov map Customs has seen bit of an overhaul in patch 0.12.7, which Battlestate devs confirmed ahead of time on July 14. As well as a few new locations, Customs will now have a few more stationary gun locations. The biggest swaps are the extensions of Customs’ industrial area and the construction site nearby. The Customs scav boss, Reshala, will now roam out of his usual Dorms patrol more often as well, to new “further-reaching” areas. Overall, this map update will expand the total size of Customs by around 30-40%. Notably, it will also remove the bottleneck area at the rail overpass. This is an area of the map players have been calling to be tweaked since the game was released. New scav boss Sanitar One of the biggest changes for Escape from Tarkov patch 0.12.7 is the debut of a brand new scavenger boss, Sanitar. The new AI opponent commander will spawn on Shoreline after the new update goes live later this week. According to Battlestate head developer Nikita Buyanov, the new scav boss was a former doctor at health resort Lazurny Bereg before arriving in Tarkov. He also worked at the iconic TerraGroup laboratories before they were partially destroyed. Sanitar will “actively use professional skills while in combat,” Nikita confirmed. On top of his combat skills, Sanitar will also provide fast healing for himself, as well as all scav gang members that fight alongside him too. Expect the new boss to come armed with a few first-aid kits and other medical supplies in most Shoreline raids. If you have loaded into the battle as a player-scav, Sanitar may even drop you off a few healing items too. Player chest health gets ‘mega-buff’ It’s a bit surprising that Battlestate Games buried this change so far down in their patch notes, to be honest — could they not really consider it as big of a tweak to the Escape from Tarkov metagame as it likely will be? Basically, all player chest health stats are being buffed by 5 points. That doesn’t sound like much, and only takes it to 85HP overall. It’s a huge change, however, because most meta guns do around 40 damage per bullet. That means some of the best guns and bullets in the game, including the 7.62x51mm M80 round and the 7.62x54mm LPS Gzh rounds, will have their one-shot status removed. Instead, they will now have to land two chest shots to fully kill a rival player. Equally, the super-popular 5.56x45mm M995 round, which slots into the dominant Colt M4A1 assault rifle, will now go from two shots to the chest to kill, to three. This is going to be a big change for time-to-kill, and could flip the meta on its head. Finally, Battlestate Games are also adding a reporting system to the post-match lobby in Escape from Tarkov from patch 0.12.7. This will be directed towards “suspicious” players, as well as bug abusers and unacceptable nicknames. Here’s the full Escape from Tarkov patch 0.12.7 notes. This new update should be available to download by the end of the week, Battlestate Games has confirmed. Escape from Tarkov patch 0.12.7 full notes Improved AI behavior Bots can pick up items now – Improved AI behavior when they see bodies – Bots now can pick up a second firearm from bodies – AI now can greet each other or player scavs, showing their peaceful intentions – Bots will eat\drink while in peaceful mode – AI will perform a mag check when in peaceful mode – Bots can check someone for friend or foe by aiming at him for some time, if they’re not sure of one’s intentions – Bots will sprint while patrolling if they consider the spot being dangerous – AI will be able to storm the player as a group, if he’s holding position and attacking them – AI will try to avoid dangerous places – New weapons FN GL40 Grenade launcher – Mossberg 590A1 Shotgun – New ammo .366 AP-M – .45 ACP Hydr-Shock – 9×19 mm QuakeMaker – 9×19 mm 7N31 – .45 ACP Lasermatch FMJ – .45 ACP AP – 7.62×51 mm M993 – M381 HE 40×46 мм – M386 HE 40×46 мм – M406 HE 40×46 мм – M433 HEDP 40×46 мм – M441 HE 40×46 мм – M576 buckshot 40×46 мм – New Stimulants 3-(b-TG) – L1 (Noradrenaline) – P22 (Specimen 22) – AHF1-M – Meldonin – “Obdolbos” cocktail – M.U.L.E – Skill System reworks & improvements New skill “Surgery” – Reduces HP penalty for surgery – Improved surgery speed – (Elite) No HP penalty for the restored body part – (Elite) Maximum increase in the speed of surgery – New skill “Aim drills” – Increase of the aiming speed – Decrease the volume of aiming – (Elite) No hand shaking at any stamina value, first 2 seconds after aiming – (Elite) Reduced hands shaking during tremor and fracture, the first 2 seconds after aiming – Rework of the “Strength” skill – All weight limits increased – Speed of the sprint increased – Jump height increased – Strength of the grenade throw increased – Strength of a melee attack increased – (Elite) The weight does not take into account the weapons on the sling and on the back – (Elite) Melee attack can be stronger than usual – Rework of the “Endurance” skill – Increased feet stamina – Reduced stamina consumption for jumping – Increased holding breath time when ads – Increased the speed of breath recovery – (Elite) Maximum increase in breathing recovery rate – (Elite) Breathing is no longer dependent on energy – (Elite) Increased stamina reserve – Various fixes in old skills – Added 5 HP to the health of “Chest” zone (from 80 to 85) – Optimization Optimized the rendering of decals – Fixed freezes that happened when the sound of thunder or the sound of grenades exploding was played – Optimized the performance of the game server – Fixed an issue with killing the boss of a group of raiders who appeared on the scene after interacting with the trigger was leading to errors on the server – Minor optimizations on the first shot or hit – Optimization of hideout sounds – Fixes of errors that could potentially lead to different freezes – Flea Market The search will be updated if you delete and add an item to the wish list – Loss of a player’s nickname and rating from the offer line after applying filters – The “search by item” option now resets the selected filters – Bug displaying the loading spinner on top of the list of offers – The mount without the “Found in raid” label ceased to be semitransparent (blocked) in the selection of the item for the offer, if you put and remove the mod on it – Bug when the merchant’s avatar was flattened – Incorrect tag behavior on marked items for a flea market offer if you select multiple items from the container, closing and opening the container – Horizontal scrollbar on the product sales screen – Bug when the player couldn’t put 2 identical weapons on the flea market if one of them was included in the starter kit for pre-order – Error 1508 – You send bad items- when putting an empty pack of cartridges on a flea Market – Bug, when for buying through a flea market goods from npc merchants needed items found in raid – Weapon Presets Displaying the indicator “you have mods to build” when there are no mods for the build in the stash – Bug when the build could have been built with the wrong mod that was not in the preset – Weapon disassembly bug if you build the same preset twice with the same weapon – Ability to select items that are blocked for purchase, via the presets by clicking the button “Select all” – Packs of items are no longer displayed in the purchase lists of preset mods – The purchase lists of presets no longer display items the player’s own offers – Added an error about lack of space when purchasing preset mods – Bug when opening presets through the lower panel that caused the game client to freeze – Hideout Various fixes in the bitcoin farm – White authorization screen if you improve the pre-order version while in the hideout – Bug when it was possible to install a filter with zero resource in the “Water collector” and it could not be uninstalled – Calculation of fuel consumption time in the “Generator” zone – Bug duplicating the canister icon, when selecting a canister, in the “Generator” zone – Various bugs in group chat – Bugs with the discharge of weapons in the stash – Incorrect position of the fire mod pin and the turn of the barrel of the PPSH – Visual bug for displaying a zero bonus in the base level zones in the Hideout – Visual bug with the availability of time selection before the raid on the Laboratory screen – A bug where the player could spawn outside the location – Spamming error NullReferenceException: MuzzleManager – An error that occurs every time after treatment or getting a fracture – “Failed to create device file” error that occurs during client downtime – Errors when assigning voice commands – Spamming error when a large number of bots are active in the offline mode – Various errors while loading in raid – Bugs and issues with Customs location – Various issues and improvements related to AI – Fixed a bug when bots didn’t follow a grenade throw with a voiceline – Solved handful of bugs related to bots getting stuck – Fixed a bug where a Gluhar would not react to a killed in the head ally – Solved a bug when bots tried to heal a blacked out body part – Bots are now able to treat debuffs on blacked out body parts again – Fixed a handful of bugs with bots knocking out doors – Other AI related bug fixes and improvements – Various localization fixes and improvements – Other minor bugs and issues – General Changes Now it is possible to examine items from the construction requirements screen in the Hideout – Added displaying the time before the bleeding effect disappears in the stash – Now if you are not matched to the raid within 45 minutes, the search will be canceled – Updated SV-98 animation, hold, new animations when entering and exiting a sprint, new hold in the menu and on the loading screen – Updated PPSH animation, hold, and new animations when entering and exiting a sprint – Bug Fixes Iteration of fixes and corrections in UI – Issue with the PostFX menu that remains on the screen after closing the settings – Bug playing the sound of contusion if the sound is turned off in the settings – Glitch of jerky animation of shooting weapons in the Hideout shooting range – The passage of raiders on the laboratory through the doors – A bug that allowed you to quickly move when constantly tapping the “Run” button when overweight – AS VAL with the handle adapter “Rotor 43” is now impossible to fold – Inability to exit the location via the paid exit “Car”, if you reconnect at the start of the exfil timer – Bug with throwing away the magazine when reloading the weapon via the context menu – Error 228 when receiving items from an expired email – Formulas for calculating prices for items with its resource and its commissions – After the reconnect, the equipment that was not searched become searched – The sound of the visor on/off remained at one point, and does not follow the character – Bug that wouldn’t block buttons on the bottom panel after reconnecting as a Scav – Interface block if you go to the “Map” screen without a map – Bug when the “Receive all” button opened only the first and last message with items – Various bugs with switching the sound from “outdoor” to “indoor”, and back, when reconnecting – Bug of not blocking an item after it was added to the merchant’s sales table – Cartridges from packs of cartridges found in raid now have the status” found in the raid” – Error when studying items from the scav box –

  • Escape from Tarkov nerfs AS VAL & VSS in 12.6 ammo balance patch – Dexerto

    Escape from Tarkov nerfs AS VAL & VSS in 12.6 ammo balance patch Battlestate GamesBattlestate Games has nerfed the popular AS VAL assault carbine and the VSS sniper rifle in the latest Escape from Tarkov patch 0.12.62 hotfix, via recoil and damage tweaks for 9×39, 9×19, and 9×18 ammunition in a June 2 update. On May 28, Battlestate’s popular hardcore FPS title Escape from Tarkov underwent another long-awaited server wipe. Everyone was shunted back to basics, and players began building their impressive arsenals all over again. Battlestate moved soon after to tweak gunsmith quests, and made easy-to-buy early game weapons and items “more available” in patch 0.12.61. Days later, the Russian devs have put some of the top-tier guns in their sights too. Escape from Tarkov patch 0.12.62 targets bullet stats The devs confirmed on June 2 that “several types of 9×19 and 9×18 ammunition” had been buffed in a 0.12.61 bullet balance hotfix. 9×39 ammo was also “slightly debuffed,” Battlestate confirmed. This came in the form of a recoil increase. These buffs and nerfs were targeted at specific weapons: the dominant AS VAL, and the VSS sniper rifle. In particular, the VAL’s top-tier SP-6 ammo pick had its recoil bumped up from 7 to 10. The 9×39 BP and SPP suffered similar fates. Several types of 9×19 and 9×18 ammunition were buffed, as well as 9×39 ammo were slightly debuffed (added more recoil)#EscapefromTarkov — Battlestate Games (@bstategames) June 3, 2020 There were a few other guns buffed in patch 0.12.62 as well. Popular Tarkov sidearm picks like the PP-91 Kedr and the PP-9 Klin should now reliably penetrate Class-3 armor. 9×19 Pst Gzh bullets will now also penetrate Class-2 armor. Despite the changes to their BP and SPP ammos, the AS VAL and VSS should remain at the top of the post-wipe Tarkov meta. The VAL offers fantastic all-round strength for all fledgling raiders, while the VSS is a premier sniper pick. Here are all the bullet changes in Tarkov’s latest update: Escape from Tarkov patch 0.12.62 bullet changes 9×19 PST gzh: Penetration 18 ⇒ 20. – 9×18 PBM: Penetration 22 ⇒ 31. – 9×18 PMM: Penetration 25 ⇒ 28. – 9×39 SP6: Recoil 7 ⇒ 10. – 9×19 PSO gzh: Damage 56 ⇒ 59. – 9×21 SP12: Damage 75 ⇒ 78. – 9×39 SPP: Damage 67 ⇒ 64; Recoil 5 ⇒ 20. – 9×39 BP: Penetration 50 ⇒ 48; Accuracy 15 ⇒ 10; Recoil 5 ⇒ 22. – 9×19 AP63: Penetration 25 ⇒ 29. – The 0.12.62 changes may have tweaked recoil on some bullets, but Tarkov fans are worried the changes won’t do much — there’s been a bug loose in the title since 12.5 that has meant recoil “doesn’t work on full-auto guns,” including the AS VAL, according to ‘NoFoodAfterMidnight’. Battlestate did not address this rumored bug, so it’s likely they have not yet built a fix for the issue. Be wary of the bug until it is addressed by the Tarkov devs. Dexerto will update you if any change is implemented for the exploit.

  • Escape From Tarkov May 28 update finally brings character wipe – Dexerto

    Escape From Tarkov May 28 update finally brings character wipe Battlestate GamesAfter months of anticipation, Battlestate Games have officially introduced their later character wipe, with players’ progress reset by the developers with the release of the 0.12.6.7456 patch on Thursday, May 28. Like most multiplayer games, Escape From Tarkov players can spend hours and hours improving their characters and weapons, searching through sprawling maps and taking down enemies to scavenge for loot that can give you an upper hand against other players. What sets Tarkov apart from other titles is the use of wipes to remove progression, weapons, and the advantage that some are able to gain, leveling the playing field and forcing everyone to start from scratch, and after months of speculation and anticipation, Battlestate Games have finally wiped their game for the first time since April 2019. Back in February, Battlestate Games confirmed that they would be wiping the game once again in 2020, originally informing players that it would take place in the summer of 2020, but providing no firm timeline for it. Finally, after weeks of fans speculating as to when it would be, the developers confirmed that it would take place on May 28, and used the introduction of the 0.12.6.7456 patch to perform the action. This wipe will see players have their reveals reduced and returned to the lowest level, Trader Rep brought down to zero, and stashes which hold weapons and items cleared, so everyone jumps back into the game at the starting position. Battlestate uses the wipe as a way to avoid technical issues after a major update, but can also act as a way to balance the game, and often brings major excitement to the game as players flood back to start scavenging again. Battlestate Games confirmed that while most character progression will be removed, it won’t be affecting any saved weapon presets or examined items in players’ handbooks, so there is no need to remake any preset guns when the game returns after downtime. The 0.12.6.7456 patch also introduced a captcha system to the Flea Market in an attempt to clamp down on suspicious trades and actions through the in-game store, while changes have been made to the game’s AI to allow Scavs to cooperate together in groups, rather than attacking as lone wolves.

  • Escape From Tarkov May 28 update patch notes: Scav & flea market changes – Dexerto

    Escape From Tarkov May 28 update patch notes: Scav & flea market changes Battlestate GamesThe latest Escape From Tarkov patch will be going live on May 28, and we have the full patch notes for players, thanks to developer Battlestate Games. Battlestate informed fans that Tarkov servers would be going down for three to five hours on May 28, starting at 11:00 AM Moscow Time, or 4 AM EST. Along with the update, there will be a global wipe of characters. The wipe will not affect the saved weapon presets and examined items in the handbook. There’s a lot of changes being made in the latest patch, but those affecting the flea market and the game’s AI are some of the most substantial out of all of them. In Tarkov, the flea market is a one-stop-shop for all player and AI offered exchange deals (think the World of Warcraft Auction House, but with way more bells and whistles). A captcha system has now been added that could pop up if there are “suspicious” actions at the flea market and in the trade. If you enter the captcha incorrectly three times when it appears, your account will be blocked from accessing the flea market for five minutes, after which you’ll need to enter the captcha again to buy the item. Each subsequent “three strikes” with an incorrect entry will increase the time of the block. The good news is that you won’t be permanently banned from access to trading by failing the captcha, but if you want to get back in, you’ll have to enter it correctly. There have also been changes made to what items can be sold, as well; you can’t sell items that were not found in raid on the flea market, but this rule doesn’t apply to weapons. Beyond the flea market updates, AI changes have improved the behavior of ordinary Scavs, allowing them to cooperate together in groups instead of acting as lone wolves. Everyone’s favorite Scav boss, Gluhar, has also been beefed up, with Battlestate fixing bugs where he and his guards wouldn’t react to the death or shooting of one of their comrades and allowing players to take them out easily. The sheer amount of changes and updates in the May 28 patch definitely make the full notes worth taking a look at, because everyone who plays will be affected. The full Tarkov 0.12.6.7456 patch notes are listed below: Added: “Captcha” was added to the flea market. – If there are suspicious actions at the flea market and in the trade, a captcha may appear. – If you enter the captcha incorrectly three times, the account will be blocked from accessing the flea market for 5 minutes, after which you will need to enter the captcha again to buy the item. – Each subsequent three times incorrect entry will increase the time of the ban. – Access to trading will not be banned, but it will require entering a captcha. – All stashes, for all editions, increased by 2 rows (+20 cells) – Improved the display of objects via thermal imaging devices. Through thermal imagers, now, as in real life, it is impossible to spot through the glass. – Ability to lean while prone – Added the first iteration of Steam Audio, aimed at improving the positioning of sound in game, it can be turned on with the option “Steam Audio: Binaural audio” in the game settings. This option is disabled by default. – Now you can’t sell items that were not found in raid on the flea market . This rule will not apply to weapons. – When combining stacks of items found in raid with items not found in raid, all items will receive not found in raid status. – Items that are placed in a secured container get the status ” found in raid” only when you exfil the location with the status “Survived” (“Ran through” is not counted). – When you exit with the status “run through” or death, all items in your inventory that you brought out lose the “found in the raid” status – If you enter a raid with items that have the “found in raid” status, the items lose this status. – When buying an offer from the flea market, the item also loses the “found in raid” status – The quest reward obtained by completing a quest, crafted in the hideout, the Drops, and items obtained through the scav box will have “found in raid” status – All the Fence’s goods will not have “found in raid” status – A large number of UI layout edits and UI bug fixes – The resource of items (fuel, medicine, etc.) is now displayed in the flea market interface – Now the currency icons at the flea market are colored differently – 5 new parts for the AR-15/M4, not available from merchants (you will have to search for them on locations and in the inventory of bots) – New character tops and bottoms BEAR – top ” Tigr” – BEAR – pants from ” Zaslon” equipment kit – USEC – Urban Responder – USEC – Deep Recon pants – Scavs – Motocross Jacket – – New gear – Optimizations: Various CPU optimizations – Sound optimizations – Optimization of casing, muzzleflashes – Optimizing the creation of decals – AI improvements: Improved behavior of ordinary scavs, now they can cooperate – Fixed a bug that when a player falls into the bot’s legs, the bot can’t hit him – Fixed a bug where the Gluhar and his guards did not react to the enemy – Fixed a bug where the Gluhar did not react to shots and the death of his guards – Fixed a bug where the Shturman’s guards did not take their positions – The Sturman’s guards will no longer rush between points while in peaceful behavior – Bots no longer attack a player scav who has killed another player scav (the aggressor) – Increased variety of bot patrol routes on locations – Fixed: A bug where the border of the interface elements were twitching – The mastering counter is now updated during the raid – One of the bugs where player did not hear the fall of the grenade – Ripples in the FLIR thermal imager – Bug that would cause inability to open the inspector of items on quest items – One of the bugs of incorrect calculation of the amount of money when purchasing an item – Bug when a grenade would not fly through the window if you throw it too close to the window – A bug where the character could pass through obstacles if player would switch to melee weapons while checking the weapon’s fire mode – Bug when the image in the inactive optics was frozen if several sights were installed – Bug of inability to complete the quest if the player lost the connection to the server at the time of selecting the quest item – Bug when the sight image was frozen after reconnect – Visor audibility sounds, prone movement, third-person character shortness of breath – Fixed at the flea market: – Layering of the offer description in fleamarket UI – Bug of deducting twice the number of items from the merchant, when buying two items – Bug of overlapping the drop-down list of filters with elements of the offer list interface – Improved display of the purchase limit – Displaying the maximum number of items when purchasing a single offer with multiple items – Bug of inability to buy several items for barter – Fixed in presets – Bug for selecting blocked offers, if you put a checkbox when purchasing items for a preset “Select all” – Flea market interface block, when purchasing preset items, as a result of an error – Various other fixes – Bug when a character could move to a prone position while jumping – Blocking the examining of items if the player has started examining an item in the handbook – Movement bug, when a character could increase their speed as a result of running and jumping – A bug where the reconnect while indoors led to the fact that all sounds were not switched as indoor sounds – Bug when there was no animation for a melee attack while prone – Bug when a broken visor was visible against the background of the preset or modification screens in the Hideout – Spamming AI error on the server, related to searching the bot’s path – Spamming error on the client “Graphics.CopyTexture called with null destination texture” when opening inventory – Lack of sound when switching magnification on some scopes – Error when the storage time of items in the email displayed a negative value when opening the window or receiving the mail – Bug that didn’t display the list of friends for invite to the group dialog – Bug that caused deleted messages to appear in the dialog after sending new messages – Fixed incorrect position of the “Old school” bottom clothing icon – Various other bug fixes – A large number of fixes on locations (culling fixes, physical colliders, visual bugs, etc.) – Various localization edits – Various fixes in the animation system – Various network fixes – A large number of various technical fixes aimed at increasing the stability of the game – Changed: Removed the audio notification about the completion of crafting during the raid – Now you can’t throw grenades while sprinting – Changed the conditions for the status “Survived”. Now you need to stay in the raid for at least 10 minutes or gain at least 600 XP before leaving the location. – Increased the amount of experience required for the first 20 character levels – Simplified Jaeger’s quests – Changed various old quests, new rewards have been added – A large number of rarity edits and chances of items spawn – Increased the variety of items spawned in loot containers – Improved the quality of loot issued for a successful extraction with a friendly Scav – Various changes in the characteristics of items – Various changes in the equipment of bots and the player scavs – Various changes in loot spawn points locations –

  • Escape from Tarkov June 29 patch notes – New quests, bug fixes, more – Dexerto

    Escape from Tarkov June 29 patch notes – New quests, bug fixes, more Battlestate GamesBattlestate Games, developers behind the wildly popular Escape from Tarkov, have revealed the June 29 patch notes for their tactical FPS title. Despite releasing the beta nearly four years ago, Battlestate Games’ Escape from Tarkov has experienced a new lease of life on streaming platforms, with some of the world’s biggest entertainers making the switch over to the tactical FPS. The support of the game’s developers has been widely praised, with regular updates added to keep the game fresh. On June 29, Battlestate Games released a new EFT update patch with numerous bug fixes but, more interestingly, new quests for players to dive into. The patch was announced and released promptly, being completed by 11am EST on June 29. The 0.12.6.2 patch, which will make the game unavailable for approximately two hours, adds two new quests for Prapor, available after level 10. However, that’s not all, as Battlestate confirmed there will be multiple bug fixes coming with the update. This includes a bug in which players were granted double damage when hitting enemies in the thorax, and a bug that inhibited Killa from shooting back in certain scenarios. Attention! Today we plan to upload 0.12.6.2 patch. The game will be stopped for approx. 2 hours. We will inform you when we will start the update #EscapefromTarkov Patchnotes: – Added 2 new quests for Prapor (available after lvl 10, right after “BP depot” quest) — Battlestate Games (@bstategames) June 29, 2020 Finally, the update will feature various technical and stability fixes, hopefully, to minimize the amount of freezes players experience. Also: – Various improvements, optimizations and freeze fixes – Technical fixes— Battlestate Games (@bstategames) June 29, 2020 The developers confirmed the fixes have been implemented, and that Tarkov is now back live and the servers are running for all players. Be sure to drop in and provide your feedback, as well as highlighting any new issues you find! Escape from Tarkov June 29 patch notes Added 2 new quests for Prapor (available after level 10, right after “BP depot” quest) – Various improvements, optimizations and freeze fixes – Technical fixes –

  • Escape from Tarkov Lighthouse expansion details: New bosses, locations, weapons, more – Dexerto

    Escape from Tarkov Lighthouse expansion details: New bosses, locations, weapons, more Battlestate GamesBattlestate games is gearing up to release a brand new expansion to the Lighthouse map in the next major Escape from Tarkov patch. Here’s everything we know about what’s coming. Tarkov devs first announced that Patch 0.12.12 would focus on Lighthouse back in December 2021. In April 2022 they released a slew of new teaser images to show how close we are to the new content. While we don’t have an official release date just yet, more and more info seems to come out about the new patch every day. Here’s what we know about the major additions coming in Escape from Tarkov’s Lighthouse update. Expanded Lighthouse Map Lighthouse expansion#EscapefromTarkov pic.twitter.com/AtlTznv7qk — Escape from Tarkov (@tarkov) April 1, 2022 The big news of this expansion is the fact we’ll finally be able to get to and explore the actual Lighthouse on the map of the same name. Previously, snipers would kill any player who tried to move across the bridge, and the Lighthouse itself was unreachable. Along with the unlocked Lighthouse, there will be at least three new Raider bosses (more on them in a bit) and a new trader called the Lightkeeper. Unlike the other traders (Prapor, Mechanic, etc.), you’ll have to seek him out on the Lighthouse map itself and bring specific items if you want to buy what he’s got on offer. There will also be new areas around the Water Treatment Facility opening up for exploration, as well. Like the Lighthouse island, there will be new bosses here, too. New Lighthouse bosses: Knight, Birdeye, Big Pipe On April 5, Battlestate officially revealed the three new Raider bosses coming with the Lighthouse expansion: Big Pipe, Knight, and Birdeye. Previously, Tarkov director Nikita Buyanov said the sniper boss would be located in the Lighthouse itself, and target players crossing the bridge just as the out of bounds sniper does now. Just looking at all three, it doesn’t take a genius to figure out Birdeye will most likely take that spot. This leaves Big Pipe and Knight to fill out the areas around the Water Treatment Plant. Each will drop their own unique loot like other Tarkov bosses, but right now we don’t know what that will be. New weapons: Rhino revolver, flare gun So far, we know for sure that several variants of the the Chiapa Rhino revolver will be being added in the Lighthouse update. The six-shooter will also be getting a speed loader attachment, so players won’t have to spend time loading individual bullets. There will also be several flare gun variants being added, which will allow players to call in their own airdrops. Nikita has indicated there will be different kinds of flares, but what exactly they’ll do remains unknown at the time of writing. In addition to everything listed above there will also be new crafting materials and items added, graphics updates, and the option to change weekly and daily quests. We don’t know exactly when patch 0.12.12 will be going live, but with devs teasing and testing all of this new stuff, it shouldn’t be too long. Having things go live with the next wipe could be a good guess, but we’ll just have to wait and see.

  • Escape From Tarkov Jan 26 patch notes: All weapons recoil reduced & stamina changes – Dexerto

    Escape From Tarkov Jan 26 patch notes: All weapons recoil reduced & stamina changes Battlestate GamesEscape From Tarkov’s January 26 patch notes have introduced major changes including recoil reduction across every weapon, reduced stamina penalties, and increased weight limits. Escape From Tarkov is an immensely competitive FPS and the dedicated player base spends countless hours refining their gun skill and mechanics. As a result, balance patches can have a huge impact on the meta, especially if they change how each of the weapons perform. Well, the January 26 update has introduced a list of significant changes that directly impact every single gun in the game. Not only that, the patch has altered stamina consumption, weight limits, armored rigs, and body armor. Escape From Tarkov January 26 patch notes On January 26 Battlestate Games took to Twitter and announced a balance patch that will affect all the gun’s in Escape From Tarkov. The most significant update is the reduction in recoil for all weapons in the arsenal, which will make it a lot easier for players to land shots on their opponents. You can check out the full January 26 patch noted below: Reduced the recoil angle for all weapons. – Reduced the stamina penalty when hit by any type of ammo. – Increased the weight limit while overweight. – Reduced stamina consumption in various cases, decreased energy and water consumption in raids. – Greatly reduced penalties from armored rigs and body armor. – The reaction to the changes has been extremely positive with a lot of players thanking Battlestate for “listening to the community” and congratulating them on the “big W”. It’ll be interesting to see how these changes impact the meta and how much easier the weapons are to use now the recoil reduction has been added.

  • Escape from Tarkov Flea Market and Dealers guide – Dexerto

    Escape from Tarkov Flea Market and Dealers guide Battlestate GamesEscape from Tarkov’s Dealers and Flea Market can be confusing as there’s a lot to take in and very little information in-game. So, to make things easier, here’s everything you need to know about the flea market and dealers. One of the biggest aspects of EFT is trading and the in-game economy. Every run you’re going to find some items that you don’t want or need, and being fortunate enough to loot a desirable item can take a long time. As such, Battlestate Games have included the Flea Market, which allows players to buy and sell goods to other players, as well as Dealers, who let players trade certain items. There are many options for buying and selling items, but very little explanation of how it all works, so here’s everything you need to know. How does the Escape from Tarkov Flea Market work? The Flea Market allows players to trade goods with each other as well as the Traders. To access the Flea Market players need to be at least level five with their PMC [Player-Main-Character]. Just about every item can be found on the Flea Market, making it the perfect place to buy, sell, or exchange items. Navigating it is fairly simple, if you want to buy something, choose the “browse” category at the top and either enter the item name or search through the various sub-categories. You can also put items on your wish list, aka the “w-list”, to make them easier to find once you want to purchase them, or sell your own items by clicking on “my offers”. To start with, you can only offer three items, but this increases as you use the market more, eventually allowing up to 100 offers. Once an item is purchased or sold, you can receive your goods through the in-game messenger, which will be sent by the trader Ragman. What do the Escape from Tarkov Dealers do? There are currently eight different AI dealers in the game. They all specialize in different types of goods and allow players to buy and sell items with various currencies, as well as exchange specific items for certain goods. Some Dealers also give missions to players, allowing them to earn items, money, loyalty, and extra experience points. As you complete missions with dealers you will gain more loyalty with that dealer. This, combined with spending a certain amount of money, will eventually give you better deals and more item options. All of them also reset their stocks at different times and with so many dealers doing so many different things, its best to get into them one by one. Prapor Prapor is likely the first dealer you will speak to. He offers an introductory mission to the game and deals mainly with basic weapons, simple attachments, and ammo. The majority of his items can be purchased with Rubles, the currency players start with, and he offers a few exchanges. When it comes to selling items, he’s most likely to offer you the best prices for guns and ammo, but it is worth comparing to the Fence or Skier before making a sale. For any other items, look to the other dealers. Fence The Fence deals with just about anything he can get his hands on – be it weapons, armor, meds, or even keys. If there’s an item you want and the other dealers don’t have it, then the Fence might be the one to go to. However, his items are usually a tad more expensive than they should be, so it may also be worth waiting for another dealer to restock or visit the Flea Market. But, the good thing about the Fence is that he trades exclusively in Rubles, so you at least don’t need to sort through four different currencies or a bunch of exchangeable items. Therapist The Therapist is fairly straightforward, she acts as a medic – selling various meds, food, and water for Rubles as well as in exchange for other items. The stronger meds are only available through exchanges, so you may want to keep any Tape, Matches, and Paid that you find. However, when just starting out buying AI-2 will do and luckily that just costs a few thousand Rubbles. Skier Skier is a similar dealer to Prapor. He also deals with weapons, attachments, and ammo, but generally has different types of those items. You may also see him trading containers or selling Euro’s, making him the one to go to for an easy way to obtain a different currency. Most of his goods are once again sold through Rubles, but, his weapons are often only up for exchange and the required items tend to differ. Although, you can never go wrong with some Horse Statues or a RecBatt. Peacekeeper Peacekeeper is yet another arms dealer, although, he is fairly different from the others. He focuses on more modern weapons and only deals in US Dollars. Luckily, he is often ready to sell you Dollars for Rubles, before demanding the Dollars back again for his goods. This extra bit of work can be worth it, as some of the weapons and attachments he offers can be more powerful than the other traders, just remember to keep your Dollars stocked (as he won’t always have some available), or you may miss a good opportunity. Mechanic The Mechanic is probably the most confusing dealer in the game. Much like the Peacekeeper he largely deals with modern weapons, attachments, and ammo, but he uses Rubbles, Dollars, BitCoin, and a bunch of exchanges for his items. Anything that isn’t ammo will require either BitCoins or some bizarre exchange. It’s best to know what you want from him before venturing out into the world, or you may miss out on a potentially valuable item. For example, he’s happy to trade a Glock for three cowboy hats, and doesn’t mind giving away a sub-machine gun for some old DVD players and light-bulbs. Ragman Ragman is another straightforward dealer, as his name implies, he deals mainly with clothing. He’s a great dealer for anyone just getting into the game, as he sells helmets, body armor, tactical rigs, and backpacks at solid prices. The majority of his items cost Rubles, and a few of the better ones can be exchanged for other goods. However, he is still amazing for easily getting the basics and definitely one new players will visit often. Jaeger Last but not least comes Tarkov’s newest trader – Jaeger. This trader needs to be unlocked by completing the ‘Introduction’ mission from the Mechanic, which requires finding a camp in the Woods map. Once unlocked you can buy a variety of old school weapons, attachments, and ammo. However, Jaeger’s most interesting items come in the form of Hideout resources. Almost everything can be purchased with Rubbles, except for the Hideout items which require item exchanges. If you want to build up your Hideout, you’ll need to unlock Jaeger and find the items he’s looking for. Be sure to visit both the traders and the Flea Market to find the best deal, and remember – trading is key for getting the best Escape from Tarkov gear.

  • Escape From Tarkov hackers obliterated after notorious cheat finally shut down – Dexerto

    Escape From Tarkov hackers obliterated after notorious cheat finally shut down Battlestate GamesOne of the most popular Escape From Tarkov cheats has finally been taken down and it’s resulting in countless hackers getting instantly banned. Escape From Tarkov is a competitive game at its heart and players spend hundreds of hours refining their skills and tactics. As EFT is more hardcore and realistic than most FPS titles, it can take a long time to learn the mechanics, features, and strategies that lead to victory. While most of the community enjoys this challenge, others prefer to cheat and use third-party software to gain an unfair advantage. Well, one of the most popular Escape From Tarkov hacks has finally been shut down, resulting in countless bans and a lot of frustration for the cheaters Popular Escape From Tarkov cheat detected & shutdown AntiCheatPD is a Twitter account that specializes in gaining intelligence and information on cheat providers. On January 12, they revealed that the biggest Escape From Tarkov third-party software had been shut down and the hackers in the cheat provider’s Discord have been left angry and frustrated. One of the cheaters said that they’d had “5 accounts” banned already and another revealed that “all customers” had been suspended that are using the software. This news was exciting for the Tarkov community who had noticed a huge spike in cheaters over the past few weeks. According to them, hackers were “everywhere” following the wipe and this was a “big W” for the anti-cheat. As always, a new cheat will likely be created in the future that bypasses the detection, but for now, it means there are fewer hackers ruining matches in Tarkov.

  • Escape From Tarkov drop April 12 update to fix performance issues – Dexerto

    Escape From Tarkov drop April 12 update to fix performance issues Battlestate GamesWhile some games are plagued by the same bugs for months on end, Battlestate Games, developers of tactical FPS Escape from Tarkov, are striving to make sure their game does not follow suit. Escape from Tarkov has recently experienced a surge in popularity thanks to a number of household content creators playing it. In the last few months we’ve seen the likes of summit1g and TimTheTatman try their hand at the tactical title. Some players have since moved on to Warzone or Valorant, but EFT remains a popular FPS title for a large group of gamers. However, since the game’s last update a variety of players have been reporting issues with the game’s stability and performance. Despite the issues, in an April 12 update, one Battlestate Games’ developer provided a lengthy update for fans, explaining exactly what caused the issues and what they’ve done to fix them. “We just released small technical update 0.12.4.6716 related to boot.config issue,” the dev said. “It looks like the Unity incorrectly set some parameters in the config file during project build (it was found that instead of “1” there was blank value in some parameters).” They went on to explain that they have altered this config file and added a couple of fixes, and are welcoming player feedback to confirm the patch has done what was intended. “Also thanks to u/lowsisback for pointing to this potential problem!” they concluded. “We hope that the fix will work (so far we checked and don’t have any noticeable boost in performance). But we need a massive test to collect statistics and possible new issues.” The EFT developer’s attitude is a welcome departure from development companies occasionally ignoring smaller fixes, or removing posts that point out issues in their respective titles. It remains to be seen whether the fix has ironed out the relevant performance issues but, as Battlestate Games are encouraging, hop in and find out!

  • Escape From Tarkov fans call on devs to fix major map exploit – Dexerto

    Escape From Tarkov fans call on devs to fix major map exploit Battlestate GamesEscape from Tarkov players have called for Battlestate Games to fix a major map exploit which allows enemies to ambush them in Ultra’s medical storage. Good equipment can be hard to come by in Escape from Tarkov, with many players often competing on runs to get their hands on the most lucrative items. One of the most valuable items EFT players can come across is a LEDX Skin Transilluminator, which is needed for players to complete quests and to upgrade their medical station. There are only a few places where the LEDX’s can spawn such as the medical storage room in Ultra shopping center, which requires players to find a key before entering. Unfortunately, players have uncovered a map exploit at Ultra medical, allowing them to glitch inside the ceiling of the room without the need for a key and ambushing unsuspecting players. A clip of the glitch in action was shared by EFT player u/Rocketlegz, who demonstrated just how little could be done to counter it after walking into the empty room before being blown up by their opponent’s grenade. “There is an exploit to enter the room without power or a key – I don’t know the exact details but he was able to scoop up all the loot and nade me and my mate,” they added. The bug has left many players frustrated, who have to put in quite a bit of effort to even make to Ultra’s medical storage before being denied some of the incredible loot that the room has to offer. Although the game has had some bugs in the past, this major EFT map exploit is causing some players to potentially miss out on millions of Roubles and leaving any who encounter it stunned. Escape from Tarkov fans have been calling out to Battlestate Games devs with hopes that the game-breaking map exploit will be patched in one of the game’s future updates.

  • Escape from Tarkov devs under fire for allegedly banning players who eliminate them in-game – Dexerto

    Escape from Tarkov devs under fire for allegedly banning players who eliminate them in-game Battlestate GamesThe Escape from Tarkov development team has come under fire after one player claimed they were banned after eliminating a developer in-game. Escape from Tarkov has come a long way since it sky-rocketed in popularity thanks to the Twitch community back in early 2020 during the rise of Twitch Drops. While Tarkov has enjoyed success in the years since, the game is not without its faults. Big problems like cheating and hacking have been an issue with the extraction game for some time. Now, the shooter is embroiled in controversy thanks to one player’s detailed account of what may have been an unjustified banning incident. Escape from Tarkov claims they were banned for killing admin in-game A post on the Escape from Tarkov subreddit went viral after a user claimed that they were immediately banned from the game after killing a developer in-game. The original poster prefaced their statement and said, “I was playing with my friend on customs, my friend died to an admin (apparently they have their name written in blue) and I killed him right after. I was just about to loot the guys I killed when I got disconnected and permanently banned.” They provided substantial evidence which included screenshots and videos that seem to substantiate exactly what they claimed happened. Of course, these clips are fairly brief and could be taken out of context, so readers should keep that in mind as well. The player also provided a screenshot of the email notifying them of their ban shortly after the incident took place. Interestingly, not long after the post gained traction among the community, the poster’s account was unbanned. According to a Reddit user by the name of SomeBSGguy who claimed to be a member of the Tarkov development team, they said a “false alarm triggered” and that “no one has banned him intentionally.” Unfortunately for the player, it seems their account was reset in the process and they have not heard back from developer Battlestate Games about the issue. “BSG have not yet restored my character. I have tried contacting the two BSG employees that have been active in this thread, but no response from them. I know wipe is near, but still.” While the issue has been somewhat resolved, the Tarkov community is still up-in-arms about the incident, with many players saying the incident does not look good for BSG. The company has not made any official statement regarding the incident. Dexerto has reached out to Battlestate Games, but has yet to receive a response at this time. The article will be updated with any further information.

  • Escape from Tarkov devs tease several new ammo types coming soon – Dexerto

    Escape from Tarkov devs tease several new ammo types coming soon Battlestate Games[jwplayer 91I9RIGm]Escape from Tarkov has teased fans with several new types of ammunition coming to game soon, including variants of the .45, 9mm, 7.62mm, and more. The various Ammunition of Tarkov basically serves as a sort of secondary in-game currency. Sure, you can always buy what you need with actual cash, but that won’t matter too much when the bullets start flying during an actual raid and you’re trying to collect gear and loot. Tarkov prides itself on offering players an extremely realistic FPS experience, and it’s clear they’re sticking with that as all of the new ammo types are specialty versions of already existing calibers. This means we won’t need any new weapons to use the new ammo, even though Tarkov should continue adding more guns, these should all fit with existing weapons already. The new types of ammo as shared by Battlestate are as follows. .366 AP – .45 ACP Hydra-Shok – 9x19mm QuakeMaker – 9x19mm 7H31 – .45 Lasermatch FMJ – .45 ACP AP – 7.62x51mm M993 – https://www.instagram.com/p/CCYICjAnbob/ Thanks to Reddit user IN-N-OUT-, we know the basics about each new round (based on their IRL counterparts) and what kind of stats and effects they might come with. The .366 AP will most likely be a low-penetration, high flesh damage-damage dealing bullet since it’s a slug (a bulky, solid projectile). The .45 ACP Hydra-Shock will operate in a similar way, low pen, but high flesh damage if you do make it through to your target. Next, on to the 9mm variants starting with the QuakeMaker, which is a very bizarre round that travels at subsonic speeds due to the high weight of the projectile, this means it should deal extremely high flesh damage but at the cost of very low penetration and bullet speed. The 9mm 7N31 is a Russian-produced armor piercing 9mm bullet that can compete with several similar rounds, like the 5.45×39 Steelcore at close range. Expect a high penetration stat for this one. The Lasermatch FMJ .45 ACP variant is just a simple FMJ tracer bullet and nothing too groundbreaking, as we already have .45 full metal jacket rounds available now. For the .45 ACP AP we can’t say exactly how it will work in-game, but again, expect high flesh damage since the .45 is a fairly large round. Finally, the 7.62×51 M993 should operate similar to the 5.56 M995 round, able to ignore all body armor in the game and capable of one-shotting exposed enemies. So, there you have it, we might not know exactly when these new ammo types are coming to Tarkov, but thanks to the game’s focus on realism we can get a good idea of how they’ll perform once they do arrive.

  • Escape from Tarkov devs tease new weapons: Vector, UMP, more – Dexerto

    Escape from Tarkov devs tease new weapons: Vector, UMP, more Battlestate Games[jwplayer sgr58OIa] Escape from Tarkov has become one of the most popular military simulation titles in the last few years, championed for its realism mixed with the high-risk-high-reward style of gameplay. Fans were incredibly excited to hear that the game was expanding with the announcement of Streets of Tarkov, a new story location in the game. Yet, the release date still remains elusive, and there has been little said about the new update. To keep building the anticipation, Battlestate took to Twitter and Instagram to share concept pictures of some new weapon designs. New weapon drops in EFT In a series of conceptual photographs released by Battlestate Games via social media, Tarkov players were introduced to some familiar weaponry. The pictures showed a vast array of new weapons, specifically feature the Vector, Mjolnir Mark 8, UMP and Sig MCX. Vector #EscapefromTarkovhttps://t.co/2gb7XU0k87 pic.twitter.com/QJ5dmHrU26 — Battlestate Games (@bstategames) November 11, 2020 Mjolnir Mark 8 #EscapefromTarkov https://t.co/NAB4mTopPc pic.twitter.com/q8JaW9ya6U — Battlestate Games (@bstategames) November 11, 2020 UMP #EscapefromTarkov https://t.co/QM4R6eKCov pic.twitter.com/7iRh2zOIjX — Battlestate Games (@bstategames) November 11, 2020 Sig NCX #EscapefromTarkovhttps://t.co/7NEYliaY4O pic.twitter.com/Ja1K0VJDwC — Battlestate Games (@bstategames) November 11, 2020 Although the photographs released are all still conceptual, the thought of some new items being added to a game known for its large but infrequent updates is good news nonetheless. How do I get these weapons? While the pictures are certainly thought-provoking, their captions leave a lot to be desired. With the only writing being “#EscapeFromTarkov”, Battlestate are keeping the release date and the information surrounding these weapons close to their chest. So who knows, maybe the release of these new weapons heralds Streets of Tarkov coming soon, but only time will tell. So grit your teeth and get excited, something big is coming.

  • Escape from Tarkov devs reveal more changes after 12.6 patch – Dexerto

    Escape from Tarkov devs reveal more changes after 12.6 patch Battlestate GamesBattlestate Games have shared that they have added even more changes to Escape from Tarkov following the 12.6 update on May 26. After over a year of waiting, Escape from Tarkov players were finally given the chance to start from a level playing field after Battlestate Games implemented a full character wipe on May 26. The long-awaited wipe was not the only thing added to the game, however, as they also made many changes, that were well received, during the latest patch. Escape from Tarkov’s 12.6 update introduced many new changes such as adding captchas to the flea market to reduce suspicious activity, as well as some new gameplay features and bug fixes. Battlestate devs were not finished there, however, and surprised fans by revealing that they had brought about some more improvements on May 31. The EFT devs shared that they had made changes to the mechanic’s gunsmith quests and to some of the traders’ offers, which will help players a bit more during the early stages of their playthrough. Some changes right after the 12.6 hit – Mechanic’s gunsmith quests now start from LVL5 (was 10) – Changed many traders offers to be more easy-to-buy in early game (mk12 gasblock on LL1, Glock and magazines for It for roubles, increased restock count for various popular items— Battlestate Games (@bstategames) May 31, 2020 As well as increasing the restock count for many of the go-to items on the market, they revealed that they had made some looting improvements as well in the follow-up patch. Flash drives now have an increased spawn chance and there are also more modding parts that have been added to the loot tables in Tarkov. – Increased spawn chance for secured flash drives – Added many more modding parts in loot tables – Ordering more servers for OCE! Hold on, guys!More to come thanks for your feedback!#EscapefromTarkov — Battlestate Games (@bstategames) May 31, 2020 One of the most welcome changes was left till last, with Battlestate sharing that they would be making more OCE servers available shortly, which will likely be well received by many players, namely popular Australian streamer Pestily.

  • Escape from Tarkov devs reveal new map & changes for patch 12.7 – Dexerto

    Escape from Tarkov devs reveal new map & changes for patch 12.7 Battlestate gamesThe new Escape from Tarkov map has been revealed, and lead developer at Battlestate Games, Nikita Buyanov, has also revealed what they have planned for the next update, patch 12.7. Battlestate has been on a roll in 2020 with frequent updates addressing players’ complaints, adding new features and improving stability and performance in Tarkov. They are continuing to ramp things up, unveiling their biggest map yet during the PC Gaming show, which will take the fight for survival to a more urban environment. “It will be the biggest and most detailed location ever,” Nikita explained, “there will be a lot of explorable buildings and underground [areas]. It’s an attempt to recreate the realistic modern city.” Read More: How to get Escape from Tarkov Twitch Drops – A short preview of the map, showing a player entering an exquisitely detailed building and then checking out the view of the skyline, gives us a glimpse at what exactly Nikita is talking about. What’s coming in Patch 12.7? In addition to discussing the new map, Nikita also dived into some explanation of what players can expect from the 12.7 update. “12.7 is more like a technical patch. It will include the big addition called the expansion of Customs location. It will enlarge the overall area by 30, or ever 40%.” Then, in the next update (presumably 12.8), Battlestate will “totally overhaul the skill system,” and introduce a new boss, Senator, who will be able to heal his partners and search for stashes. “A really big amount of cool features are to come this year, we’ll try to bring some new experiences for you,” he concluded. Unfortunately, no dates were given, but it could still be a few months away or more. After all, the most recent wipe in Tarkov was only a matter of weeks ago.

  • Escape From Tarkov devs reveal Flea Market changes in June 19 update – Dexerto

    Escape From Tarkov devs reveal Flea Market changes in June 19 update Battlestate GamesEscape from Tarkov devs Battlestate Games have revealed a few changes to the Flea Market following the most recent technical update, though, some fans aren’t too pleased with what has been changed. With Escape From Tarkov being ever-changing, Battlestate Games are continually new updates to add new content, make sure that things run smoothly, and generally ensure that the shooter and looter title is balanced for both new and veteran players. However, their most recent technical update has sparked a little bit of backlash after the devs decided to make some pretty big changes to the way the Flea Market works – specifically, with what items players can sell. With the technical update dropping on June 19, the devs noted that now, players can only sell guns on the flea market if they were found in a raid. On top of that, the ability to barter with the flea market is also limited to items that are found in a raid. This means that items that are looted following a kill on another player, are no longer eligible to be sold on the flea market. This has, obviously, upset a few players who had modeled their play style around killing enemies and selling the unneeded gear. The technical update is complete. Changes: 1. From now on you can sell guns on the flea market only if it was found in raid. 2. Barter on the flea market is only possible with found in raid items. 3. Various technical improvements of anti-cheat system https://t.co/beBQJEgAjj— Battlestate Games (@bstategames) June 19, 2020 Some players suggested that the flea market would completely become a thing of the past because of these changes as it has pretty much become rendered useless. Others pleaded with the Devs that an update should be made to make enemy gear count as ‘found in raid’ items so that they can continue to play in the same way as before, but, perhaps, cut the prices of those items. In the next update we will be removing the flea market and in 12.8 there will no longer be any loot or traders. — WayTooBasikkTTV (@WayTooBasik) June 19, 2020 You need to make it so if you kill a pmc there loot is considered found in raid, cause logically if you kill and get there loot in raid you technically found it in raid, it would make fighting so much more with it — Royal (@Royalxkillerx) June 19, 2020 However, some fans backed the changes from Battlestate, noting that the game is purposefully meant to be difficult and that these changes only ramp up the difficulty. i love those complainments about this, but do they all know that this is a HARDCORE shooter, there are not much casual things, rip those casuals and go play cod 🙂 (german english is best english!) — bobbleheadztv (@bobbleheadztv) June 19, 2020 The complaints make me laugh. Game is supposed to be hard. The game is built for you to die and not make it out. When you do you can still USE the PMC’a you killed gear or sell it to traders. Maybe make traders give more money or make ammo cheaper is only thing I’ll give into — Jc Custer (@Jcuster28) June 19, 2020 Of course, with the changes only being in their infancy, it’s unknown as to whether or not the devs have considered reverting things. We’ll just have to wait and see if it turns enough players off of playing Tarkov to be considered a major problem.

  • Escape From Tarkov 12.5 patch notes: Therapist service & framerate fix – Dexerto

    Escape From Tarkov 12.5 patch notes: Therapist service & framerate fix Battlestate GamesEscape from Tarkov developers Battlestate Games have revealed what has been added coming in the newest update, patch 12.5 – with a few long-awaited changes finally hitting the live servers. Even though the hype generated around Escape from Tarkov because of all the Twitch drops in early 2020 has faded a bit, the shooter and looter’s hardcore fanbase is still running raids. In recent weeks, Battlestate has made changes to these raids with previous patches and with fans expecting a new update, they’ve revealed what has been added in the 12.5 patch. Although the patch has changed some popular features and mechanics, there are also a few highly anticipated changes dropping into Tarkov. One of those long-awaited changes will come in the form of tweaks and optimization for optics. Players have noted that using a scope can tank their frame rate, and although some have found workarounds, things are officially changing. Variable zoom is also coming into play, though mouse sensitivity will play a part in that. There is also the addition of a ‘Therapist’ service following a raid. This will allow you to heal your character as soon as the raid ends, while also seeing which parts of the body you didn’t treat while they were damaged. However, one change that should impact the playstyle of some raids will see players unable to use a new item until the use of a previous one is completed. To some players, this suggests that there will be no more reloading and healing at the same, though, Battlestate hasn’t specified if this will be the case just yet. When is the EFT 12.5 update? Players had speculated that update 12.5 would drop at the start of May, however, the game went down for three hours so that it could receive the new update on Monday, April 27. The full patch notes, including bug fixes, for the 12.5 update can be found below, via Reddit. Escape from Tarkov update 12.5 patch notes Optimizations: Redesigned part of the optics functionality, which reduces the occurrence of errors and on some PC configurations gives an increase in performance while aiming. – Fixed some subsystems that could cause short-term freezes. – Various minor performance improvements – Added: New Therapist service – quick treatment, available at the end of a raid. Allows you to heal the character immediately after the raid, as well as shows the sources of damage in untreated parts of the body in the raid. – “Hideout” and “main menu” are added to the panel at the bottom of the screen for quick access – In-game color correction settings (post-fx) – Various improvements to the UI layout – Added dependence of mouse sensitivity on the multiplicity of optics – Fixed: Fixed one of the bugs where the grenade and its explosion were not visible – Fixed a bug with the missing image in optics after reconnect – Fixed a bug displaying the movement of the bots in the third person – Fixed a bug where money could be spent on insurance from the character’s inventory, and not from the stash – Fixed a bug that blocked the entire interface when calling the context menu – Fixed one of the bugs that caused the player to see the “Leaving the game” error before the end of the raid – Bolt-action sniper rifles have a shot sound delay removed – Fixed a bug where the sharpness setting was reset – Fixed an exploit with a door pushing the player out at an Interchange that allowed you to get into a locked pharmacy – Fixed a bug with displaying the map if you zoom in and out – Fixed incorrect display of a third-person grenade throw – Adjusted the position of the weapon behind the character’s back – Fixed a minor bug that turned on the flashlight when getting into the Hideout – Fixed cursor position offset when dragging windows (inspector menulooting interfaces) for 2K resolution – Fixed a bug that left the inspector window open if you close it via ESC – Fixed a bug where aspect ratio changed every time the game was launched – Fixed a bug where the stock of weapons in the inventory does not fold if the player is holding a melee weapon – Fixed a bug where the context menu on the map screen disappeared – Various bug fixes on locations – Many different fixes in the interfaces – Various bug fixes for AI behavior – Various minor bug fixes and improvements – Changed Location map moved from the matching screen to a separate button – Now, when using items, the use of the new item is blocked until the use of the previous one is completed –

  • Escape from Tarkov March 25 update patch notes: major fixes & changes – Dexerto

    Escape from Tarkov March 25 update patch notes: major fixes & changes Battlestate GamesEscape From Tarkov developers Battlestate Games have revealed the set of changes and bug fixes that have been released with the 0.12.4.6440 patch on March 25. As Escape from Tarkov has maintained a pretty steady fanbase of players, Battlestate Games have been dropping tweaks and fixes for the intense first-person shooter and looter title. In recent updates, the developers have changed the weight system to help players level up their strength stats, and introduce an overweight system that affected their movement. Now, though, the developers are gearing up for another deep update that will change a few things. Battlestate Games revealed the full list of changes coming in the March 25 update, noting that the game would be taken offline at 11 am MSK/8 am GMT/4 am EDT/1 am PDT for around two hours. One of the biggest changes in the 0.12.4.6440 patch is a continuation of the changes to the strength stats. The developer has lowered the weight needed to be carried in order to level up the statistic – though they haven’t noted what that new weight will be. Players will now also become out of breath when they are out of stamina. This will add heavy breathing and shaking hands to the mix, meaning that they will be a little easier to hear during a raid. The installation of the 0.12.4.6440 patch for #EscapefromTarkov is complete. You can download it through the game launcher. As always, if you will encounter any bugs or issues please report them to our support center through the game launcher — Battlestate Games (@bstategames) March 25, 2020 Aside from that, Battlestate Games have also cleaned up a litany of bugs including extraction points on Labs, invisible obstacles on Shoreline, and an issue that prevented the main menu from opening up. A full set of patch notes for what is being fixed and changed in the March 25 update can be found below. Escape from Tarkov 0.12.4.6440 patch notes Fixed: Fixed various exploits for leveling skills – Fixed invisible obstacles on Shoreline – Fixed a bug when a message about the unavailability of goods would be shown above the list of offers on the flea market – Fixed elevator extraction on Lab – Fixed a bug which allowed to use parts of an equipped weapon for production in the hideout – Fixed a bug which wouldn’t let the character run even though there is available stamina for it – Fixed a bug which caused Error 228 when folding stock on the message screen – Fixed sound overlapping and changed siren sounds on Interchange – Weapon modding interface now has no limits on 21;9 screen format – Some pop-ups now appear in the middle of the screen – Strength skill now gives an additional bonus for sprint – Fixed a bug which wouldn’t allow a player to fold a stock of a gun when he had melee weapon in his hands – Fixed a bug which caused the main menu to not open because of an error – Fixed a bug with quest progress not being shown properly in following raids – Fixed an error which could occur while completing “An apple a day keeps the doctor away” quest – Fixed texture of CAA RS47 handguard – Fixed a bug which caused an inability to crouch when having max overweight – Fixed a bug with inability to pick up items when wearing Slim Field Med Pack backpack – Fixed a bug with missing items when upgrading the pre-order package – Fixed a bug which caused a player to get stuck on a loading screen when canceling matching – Fixed Error 228 which occurred when you would try to put an item in the cells which were occupied by items recently used in crafting – Fixed a bug when weapon preset wouldn’t get saved when returning to preset screen – Various minor bugfixes – Changed: Lowered the weight needed for leveling strength skill – Added heavy breathing when the character is out of stamina (sounds of heavy breathing and shaking hands) –

  • Escape from Tarkov devs reveal big upcoming changes – Dexerto

    Escape from Tarkov devs reveal big upcoming changes Battlestate GamesEscape From Tarkov developers Battlestate Games have given fans an insight into the future changes that they will be making – with some pretty big tweaks coming to the game’s weight and armor systems. Even though it has been around since late 2017, Escape From Tarkov boomed in popularity in January when Battlestate Games made free items drops available for watching streams of the game via Twitch. Plenty of big-name players flocked to the game to give a try but, as some of the hype died down, they returned to their usual titles. As the game remains pretty popular with fans, both long-term and newer ones, the developers have continued to roll out patches while it is still in beta – tweaking things like the running mechanics, weight system, and adding different exfil spots. In addition to that recent 0.12.4 update, Battlestate Games have now addressed some changes that they will be making further down the line – including balancing the tweaks they recently made in the latest patch. The developers tweeted that they’ve done some further balancing changes to the weight system in terms of stamina depletion rates and overweight range, while also Increased heavy armor durability. In other changes, the developers noted that there would be changes to the endurance and strength leveling principle. As of now, players can level these while max overweight, but this will be changed to medium. Current status: – Did more balancing changes to weight system (stamina depletion rates, overweight range etc) – Increased heavy armor durability – Changing endurance and strength leveling principle (you will be able to level them with medium overweight (not max overweight as now)— Battlestate Games (@bstategames) March 15, 2020 There will also be a round of bug fixes, including those that have cropped up following the new patch with invisible rocks and difficulties being able to see properly on the Interchange raid. Battlestate revealed that some of these changes go live as when they are ready, while others will come at a later date as hotfixes – so there probably won’t be too much of an update to download. – Fixing different issues related to new patch (AI not seeing doors, sound and light issues on Interchange, invisible rocks etc) Some of the fixes we do live, some of them will be in the upcoming hotfixes#EscapefromTarkov — Battlestate Games (@bstategames) March 15, 2020 However, when these later changes will come into effect still remains to be seen as the developers didn’t give a timeframe for their arrival. Though, if the difficulties with bugs continue to pile up, it probably won’t be all that long before they get them straightened out.

  • Escape from Tarkov devs reveal changes to stop “ping abusers” – Dexerto

    Escape from Tarkov devs reveal changes to stop “ping abusers” Battlestate GamesDevelopers Battlestate Games have shared their plans to punish those looking to gain unfair advantages by “ping abusing” in Escape from Tarkov. It is usually seen that gamers will attempt to get the best ping possible when playing online matches against others for a better experience. However, the opposite is the case for some Escape from Tarkov players, who have found a way to get an unfair advantage over other players by playing with a higher ping. Escape from Tarkov has been troubled with players that have been using VPNs to play on distant servers where they will have much higher ping than usual. It has been claimed that players with high ping tend to have a peeker’s advantage, giving them the upper hand in a gunfight when abusing this tactic, but now Battlestate is looking to put an end to it. The developers announced that they had measures in place to start kicking those with excessively high ping which would have the potential to cause problems for local players on the server. Attention! Tomorrow we plan to switch on server side high ping kicks. The limit will be 250 for a start and it will be lowered for compromise number during testing time #EscapefromTarkov — Battlestate Games (@bstategames) April 2, 2020 “Tomorrow we plan to switch on server-side high ping kicks. The limit will be 250 for a start and it will be lowered for compromise number during testing time,” they announced, revealing that the limit was subject to change. They later revealed that the new changes were unlikely to affect those who suffer from the occasional ping spike, explaining that only players whose ping remains above the limit for a period of time, would be kicked from the game. Kick will not be instant when you reach limit number. You will need to stay several seconds above the limit to get kicked — Battlestate Games (@bstategames) April 2, 2020 “Kick will not be instant when you reach the limit number. You will need to stay several seconds above the limit to get kicked,” the Battlestate devs clarified. Some players were disappointed with the new announcement, however, with many voicing their concerns for their own region or playing with friends from around the world. great now my and my OCE friends cant play together anymore not liking this idea he gets 220 ping on avg when he plays on our NA servers and if someone wants to they could just use a vpn so your not stopping any non legit people — mark riordan (@Darcness7) April 2, 2020 So for us brazillians who can only find games on US servers that’s basically a huge “screw you”? I have just under 300 raids in my account and I’ve only managed to find a raid in the brazillian server 5 times. If that. — King T’Chello ?? (@OMarcelleza) April 2, 2020 This new countermeasure won’t apply to players residing in the US and EU, and those playing co-op together from these regions would not be affected as the usual ping between the US and EU countries is often well under 200. As Battlestate has revealed that they will be testing this new feature, which went live on servers on April 3, the final server ping cap may vary from the 250 that they announced.

  • Escape from Tarkov devs lash out as rival game tries to poach players – Dexerto

    Escape from Tarkov devs lash out as rival game tries to poach players MoreFun StudiosEscape from Tarkov developer Battlestate Games has lashed out at a rival game trying to use its recent PvE and pay-to-win DLC controversy to poach players. Escape from Tarkov maker Battlestate Games lashed out on social media at rival Arena Breakout Infinite for trying to poach its players. The developer’s X account posted a screenshot of an Arena Breakout Infinite post about taking in “homeless shooter looter” players with the caption: “Have a nice 20-minute adventure in the blatant plagiarist game.” The post from the Arena Breaking Infinite social media account was a shot at BSG for its recent edition announcement, which has the Escape from Tarkov community up in arms. The controversy is over an announcement of a new edition that costs $250 and features a new PvE mode along with what the players call pay-to-win elements. Players also say they are entitled to the new content for free as the developer said if they purchased the season pass from the previous edition, they would get all future DLC for free. BSG has since pushed back against the community, which has caused a backlash with people sending bots into the Escape from Tarkov Discord to repeatedly spam the same message. Responses to the Battlestate Games post have been less than cordial as players and content creators are all jumping at the chance to call the developer out. “20 minutes is still 10 times as long as I last against cheaters in your game you’re doing great,” streamer Benjamin ‘DrLupo’ Lupo said in response to BSG’s post. “Oh, so you DO know how to communicate,” another popular response said. Escape from Tarkov is expected to have not only Arena Breakout Infinite, which is going into its close beta on Steam in May, but also Gray Zone Warfare and Hawked come out as direct competitors in 2024. At the time of writing, the post has over 2,000 replies and almost 700,000 views. Instead of dissuading players from giving one of the new titles a chance, Battlestate Games may have just provided them with another reason to jump ship.

  • Escape from Tarkov devs respond to annoying “encryption library” error – Dexerto

    Escape from Tarkov devs respond to annoying “encryption library” error Battlestate GamesEscape from Tarkov devs Battlestate Games have responded to the current “failed to load encryption library” problem that is plaguing the game, noting that they are working on a fix to get it sorted out. As Escape From Tarkov has exploded in popularity, players have been flooding to Battlestate Games’ intense shooter and looter title in order to experience the mayhem for at least a few raids. Plenty have been bitten by the bug and stuck around, developing their hideouts and running riot on raids. Battlestate have been dropping numerous content updates – making changes to what players can sell to traders, what they can craft in their hideouts, and they’ve even revealed their highly anticipated streets of Tarkov map. However, there have been problems. In recent weeks, the devs have had to tackle problems like menu lag, frame rate drops, and even a mass influx off hackers, but there is a new major issue rearing its head. The “failed to load encryption library” issue prevents players from loading into the game, and on occasion, can completely crash it while midway through a raid. Though, the devs are working on a fix. They confirmed as much via their Twitter on June 26, noting that it stems from an installation issue. The path to the game’s folder must only contain Latin characters, otherwise, the problem keeps cropping up. To fix this, for now, you can rename the game folder/any folders that lead to the game folder which contains non-Latin characters and then reboot Tarkov. This should get you back into the game. 1. Close launcher 2. Rename the game folder/any folders that lead to the game folder which contains non-latin characters 3. Start game launcher 4. Select new renamed location of the game— Battlestate Games (@bstategames) June 26, 2020 Of course, the devs are still working on a proper fix, but until that time comes, you will just have to follow the steps that they’ve outlined for now. Make sure that you keep an eye on Dexerto for the latest news and updates about Escape From Tarkov.

  • Escape from Tarkov devs give players huge compensation for server issues – Dexerto

    Escape from Tarkov devs give players huge compensation for server issues Battlestate GamesBattlestate Games is awarding players with 1 million in-game rubles after Escape from Tarkov suffered some poor server issues during the February 8 weekend. Taking to Twitter, the Russian studio apologized to players for having to deal with “unstable server performance.” They went on to announce that as compensation, players would be receiving one million rubles. Players will be receiving a letter with the compensation over the course of the next three days, which means all the compensation should be sent out by February 13. Dear players! #EscapefromTarkov We are sorry that you had to deal with unstable server performance this weekend. As compensation, we will supply you with 1 million of in-game rubles. – you can receive a letter with compensation within 3 days, starting from this moment; — Battlestate Games (@bstategames) February 10, 2020 “This letter is stored in the game mail for 48 hours from the moment you log in to the game,” the company explained in a follow-up reply. Battlestate apologized further and stated that they are working tirelessly to improve the game experience. They noted, however, that it’s not always up to them to fix it, implying that other companies could have been responsible for the server issues. “We apologize for the inconvenience and thank you for your patience and understanding,” they concluded. We want to assure you that we are working tirelessly to improve the server situation, although it is not always up to us to fix it. We apologize for the inconvenience and thank you for your patience and understanding — Battlestate Games (@bstategames) February 10, 2020 Still, for a game in beta, the Escape from Tarkov developers are going out of their way to accommodate players who may have had unpleasant experiences due to server challenges. A lot of the player base responded kindly to the announcement, such as AviusL: “Thank you for keeping us updated so fast every time there’s an issue. Much appreciated.” Twitch streamer JERICHO also pleasantly replied, stating he would be going on a shopping spree. Others, however, complained that the server issues were still ongoing and pondered if the developers would be awarding yet another million rubles to players in the next few days, on top of what they’ve already offered as compensation. Escape from Tarkov has become one of Twitch’s most popular games of 2020, but these hiccups could really hurt a lot of the success the game has had if they continue. Still, if you can get online, be sure to claim your million rubles if you get a chance, as all that money could come in handy once the servers regain their stability.

  • Escape from Tarkov devs are finally adding the Kriss Vector – Dexerto

    Escape from Tarkov devs are finally adding the Kriss Vector Battlestate GamesEscape from Tarkov developers, Battlestate Games, has announced that the Kriss Vector submachine gun will be coming to the popular first-person MMO style game. On April 13, Battlestate tweeted images of the unique-looking Vector and several different attachment options that would be available for players to kit it out. Although we got a good look at the possible add ons for the weapon, there wasn’t much information about the in-game specs or when exactly we could see the weapon added. Even though we don’t have any specifics yet on the Vector, since Battlestate likes to make their weapons as realistic as possible, we can get a good idea about the gun from it’s IRL specs. The weapon commonly uses 9×19 Parabellum rounds, which would make it use the same cartridges as the MP5, PP-9, or a number of other submachine guns in Tarkov. This is somewhat good news since the 9×19 Parabellum is one of the most common, cheapest, and easily obtainable cartridge types in all of Tarkov. It’s not the heaviest hitting round out there though, so if you intend on using the Vector to spray enemies, it might be worth going with the drum magazine, which was also teased in the promo images. There are variants of the weapon that can use the heavier-hitting .45 ACP cartridges as well, and devs have hinted that a .45 version of the Kriss would be available. Whether or not players will have the option to switch out barrels to use the ammo of their choice though, remains to be seen. We also don’t have a price for the Kriss yet either, but since it’s a new weapon and generally considered to be on the upper end of the technological spectrum, it will probably be a bit more expensive than say a regular MP9 or MP5, for example. Developers also didn’t mention a timeframe for when we could see the weapon added, but several players have speculated it could be coming along with the new “Streets of Tarkov” map, which is supposed to be arriving soon. Streets of Tarkov has already been confirmed as the next new location coming to EFT by devs, but exactly when the new level will arrive remains to be seen. If the Kriss is set to come out with the new streets stage and is currently being teased though, we may not have very much longer to wait for some new Tarkov content after all.

  • Escape From Tarkov devs confirm new mode is finally coming – Dexerto

    Escape From Tarkov devs confirm new mode is finally coming Battlestate GamesEscape From Tarkov is set to receive a long-awaited Arena mode, however, the devs have confirmed new plans for the exciting addition to the popular FPS. Escape From Tarkov is one of the toughest FPS games out there. There are brutal players awaiting their turn to rob you at any turn, ruining all your hard work, but the thrilling shooter is finally shifting its gameplay onto new ground. An Arena mode has been highly anticipated for some time, but now, the devs have revealed it shall be receiving the standalone treatment. Escape From Tarkov gearing up for a standalone Arena game Developers Battlestate Games offered up an update on the forthcoming Arena mode on June 3, addressing new plans for the mode. Now, players can expect a brand new experience entirely. “Escape from Tarkov Arena is a standalone game project – a session-based multiplayer first-person shooter for PC with all the known and beloved hardcore game mechanics of Escape from Tarkov,” they revealed. “Players will take part in gladiatorial battles in various arenas of the city of Tarkov, organized by a mysterious group of Arena Masters led by the Host.” Players will take part in gladiatorial battles in various arenas of the city of Tarkov, organized by a mysterious group of Arena Masters led by the Host. — Escape from Tarkov (@tarkov) June 3, 2022 The standalone game marks a drastic turn from the survival-based gameplay of the main game, offering a more casual experience. Owners of the Edge of Darkness pack are entitled to all future DLCs for Tarkov, which includes the upcoming Arena standalone game. Players who have bought any other version of Escape From Tarkov will have to pay for access. No pricing has been revealed as of yet, but the game is expected to enter closed beta this fall.

  • Escape from Tarkov dev reveals Arena mode plans and new bosses – Dexerto

    Escape from Tarkov dev reveals Arena mode plans and new bosses Battlestate GamesEscape From Tarkov’s Nikita has revealed that an Arena mode and boss fights are both in the works and coming later down the line, with the Battlestate Games team even working on voice lines for the bosses. While Escape from Tarkov is an incredibly tense shooter and looter title, players can really only partake in raids – be it using their own equipment as a PMC or on a Scav run. There aren’t really any other game modes. Players have suggested different additions in the past, be it a team mode like Team Deathmatch, or a Call of Duty-like Free for All with a scoreboard and kill limit. However, it appears as if some players will soon be getting their wish as the Escape from Tarkov developers have revealed a new mode coming later down the line. Arena mode, where you’ll be able to fight a group of bosses, was revealed by Battlestate Games’ Nikita on the Escape from Tarkov Russian community podcast. “Bosses are very cool. It’s going to be very fun gunning them in Arena. There’s going to be a mode in which you’ll fight with a group of bosses,” the developer said, according to translations from Reddit user Sdueq. Like other titles, each boss should be different, presenting different challenges at hand for the players taking them on. “With each new boss, we are trying to add new AI, new behavior. And it’s going to be interesting how those AI’s interact with each other,” Nikita added. As any Tarkov player knows, there are currently four bosses in-game – Killa, Reshala, Glukhar, and Shturman. There is also a fifth in the works – Sanitar – who will occupy the Shoreline map. The bosses will, also, have voice lines at some point in the future as well. However, when the voices and Arena mode will be released is a different question. The game is currently gearing up for the 12.6 patch but these additions seem like they will come much later down the line – perhaps when the game has a full release.

  • Escape from Tarkov dev reveals Dr Disrespect getting his own item in-game – Dexerto

    Escape from Tarkov dev reveals Dr Disrespect getting his own item in-game YouTube/DrDisrespectDr Disrespect appears to be joining Escape From Tarkov in some capacity after the game’s director posted an in-game image connected to the two-time. When it comes to streamers, there may be none more dynamic than Dr Disrespect. The YouTuber’s broadcasts take on a life of their own with the streamer traveling to his own arena to battle others in competitive multiplayer games. One of the Doc’s most intriguing elements, however, has to be his iconic look. With bold shades, a red vest and mullet – the two-time is easily recognizable and stands out in a crowd. Now, his very vest seems to be making its way to Escape From Tarkov after Battle State Games’ Studio Head Nikita Buyanov tweeted a photo of a new in-game item. Dr Disrespect content coming to Escape From Tarkov On June 3, Buyanov posted an in-game photo of Doc’s red vest with the caption “you all know.” The image was even retweeted by Dr Disrespect himself, seemingly confirming the suspicions. It’s not clear to what extent the item will function, but this is hardly the first time a Doc-related item has appeared in a game. Borderlands 3 actually has a gun and character inspired by him and Doc received his very own skin and map in Rogue Company. Despite the latter two items being well-received by fans, however, some users aren’t too happy with Doc getting content in Tarkov. Tarkov players confused by Dr Disrespect item In the comments, some users voiced their displeasure with the two-time’s vest, claiming that other Tarkov streamers deserved to be honored before the banned Twitch star. “Bit of a kick in the teeth when you have so many streamers who deserve a streamer item who give their life to this game,” one said. “And you give one to the Doc. whos played this game what 3 times?” “I love the Doc but there are other streamers who dedicate their lives to this game and deserve a place in it more than him,” commented another. Nikita…. bit of a kick in the teeth when you have so many streamers who deserve a streamer item who give their life to this game.. and you give one to the Doc. whos played this game what 3 times? — FN | Smokeyz J (@SmokeyzJ_Tarkov) June 3, 2022 Of course, it is possible that other streamer cosmetics could be making their way to the game in a future update, but until then, it’s all speculation. In any case, it will be fun to see how Tarkov fans can bring their own violence, speed, and momentum to the game with a new custom item in the near future.

  • Escape from Tarkov dev criticized for claiming “women can’t handle war” – Dexerto

    Escape from Tarkov dev criticized for claiming “women can’t handle war” Battlestate GamesAn old interview with the developers of Escape from Tarkov – a game that’s only recently begun to pick up popularity with streamers – is causing some controversy for saying that women don’t belong in war. While Escape from Tarkov may be the new hotness in streaming titles, it has been in beta since 2015. As such, the developers at the Russian studio Battlestate Games have been interviewed a number of times by the games media. One interview in particular has landed the Russian developer in hot water with fans, specifically among those wondering why the game does not have any female playable character options. “We considered that, but we came to the conclusion that women are not allowed to be in the war,” Escape from Tarkov developer Pavel Dyatlov said in an interview with WCCTech in 2016. When Dyatlov was pressed on the issue further by the outlet, he stated that the dialogue internally had led to many arguments, but ultimately women were left out for a rather unsatisfying reason. “We came to the conclusion that women can’t handle that amount of stress,” he said. “There’s only place for hardened men in this place.” This, of course, raised the hackles of several on Twitter, who discovered the old interview with WCCTech now that the game has some increased notoriety thanks to streamers like Shroud, and Dr Disrespect. https://twitter.com/fadylace/status/1214265947252391936 These tweets, among others, show that people are not pleased with the Russian developers’ stance. This isn’t even mentioning that the US Military alone employs thousands of women in various combat roles. As of 2014, females are approximately 14 percent of the active-duty Army, 23 percent of the Army Reserve, and 16 percent of the Army National Guard. They have served in the military since the U.S. Revolutionary War, not to mention other ones around the world. Escape from Tarkov has had an explosive month of growth in popularity thanks in no small part to streamers like Shroud and others playing the title. As of this writing, Escape from Tarkov has 136,000 viewers, with streamers like DrDisrespect, TimTheTatMan, Dr Lupo, and TSM Viss leading the charge. In an official statement provided by the developers at Battlestate Games on Januray 6, the company addressed backlash regarding the controversial comments featured in a three year old article. The employee was reprimanded and properly instructed. We are sorry for caused confusion #EscapefromTarkov — Battlestate Games (@bstategames) January 6, 2020 “The answers were done by one, not a key BSG employee which probably were misinterpreted and as a result didn’t reflect the official position of the company,” the statement outlined. “The employee was reprimanded and properly instructed. We are sorry for caused confusion.”

  • Escape from Tarkov dev reveals patch 12.6 full wipe coming “very soon” – Dexerto

    Escape from Tarkov dev reveals patch 12.6 full wipe coming “very soon” Battlestate GamesBattlestate Games lead developer Nikita Buyanov has revealed Escape from Tarkov’s highly-anticipated full server wipe, now locked for Patch 12.6, could be closer than fans originally thought — it could even drop as early as mid-May. Server wipes are Escape from Tarkov’s biggest moments. For much of the time, the hardcore FPS is based around stockpiling loot and weapons. The man with the biggest armory, and so the biggest arsenal, reigns supreme in Tarkov. Every so often, however, Battlestate Games tips the entire ecosystem on its head. Because the title is still in a “beta” state, they introduce server resets to bring everyone back to square one. These are deployed at random intervals. Usually, Tarkov players have a vague idea of when the next wipe is coming, and the mid-2020 overhaul is no different. The devs have said 12.6 will send the title back to its out-of-the-box state, but no clear timeframe had been penned in. Brace yourselves though Tarkov fans — it’s much sooner than expected. According to Nikita, who spoke to famed Australian Tarkov streamer Pestily in a livestream while Patch 12.5 was deploying to live servers, it will be “very soon.” Tarkov’s full Patch 12.6 wipe is fast approaching Escape from Tarkov players can expect the highly-anticipated 12.6 patch, along with its big server overhaul, to arrive sometime in mid-May, Buyanov revealed. This is far earlier than the theorized late-June date many had been expecting. “I saw somebody said that it (the server wipe) will be months after 12.5. That is just not true,” Nikita said. “12.6 is ready. We’re doing primary testing. We just have a few issues to fix. It will not be months… it may even be less than a month.” The Battlestate Games helmsman went on to reveal Tarkov’s developers had already entered a “freeze period” for Patch 12.6. What that means, he explained, is when the patch is ready to ship, they stop all work on it and run hundreds of tests. “The content is done,” he continued, and added once they hit the freeze period there’s “only a small amount of time before it lands on live servers” for players. “Right now, 12.6’s testing is underway. It’s on the way… very soon.” What else is coming to Tarkov in Patch 12.6? Buyanov also confirmed a few other 12.6 details outside the headlining server wipe, which includes damage and penetration buffs for 9mm and .366 ammo, the AS VAL and VSS will both be nerfed, and Jager quests will “become easier.” He also confirmed players would have access to “two or three more lines in their stash,” a change that will play a big role post-wipe. He also teased “significant changes” coming to player hideouts, and small economy tweaks. Finally, Nikita revealed Escape from Tarkov would be getting opt-in testing servers, to give Battlestate access to more post-patch data in terms of what is working, and what is causing major bugs in the game’s live state. For now, Patch 12.6 is still on the horizon though. BSG recently dropped Patch 12.5, which included a new-look Therapist service to heal your PMC directly after raids, zoom mechanics tweaks, and more. Read the full patch notes here.

  • Escape from Tarkov dev confirms looting changes after 12.6 patch – Dexerto

    Escape from Tarkov dev confirms looting changes after 12.6 patch Battlestate GamesBattlestate Games’ lead developer Nikita Buyanov has confirmed new looting changes to Escape from Tarkov following the 12.6 patch on May 28. Looting is one of the main sources for players to acquire new items, weapons, and gear in Escape from Tarkov. However, EFT fans noticed some major differences while hunting for new equipment following the long-awaited character wipe, on May 28, which returned everyone to a level playing field. This has prompted a response from Battlestate’s Nikita, who noted that there has been a significant change to looting spawn rates following the recent wipe. One Tarkov player, u/EM1Jedi, pointed out that they had come across much less loot during their time on the game and even suggested that it could’ve been due to cheaters. “I’ve noticed the past couple days, probably since day 3 of the wipe that there’s a LOT less loot,” they claimed, “I’m guessing most of the loot has been stealth nerfed let me know.” They received a lot of support with other players adding that they had faced similar issues, calling on Battlestate devs to address the current state of looting in Escape from Tarkov. Battlestate’s lead developer Nikita responded to the post, confirming that they had made some changes to Escape from Tarkov’s loot spawn rate in their latest updates. He explained that the chance of loot spawning was now much more random compared to the previous patch, which could explain why players have noticed some differences during their runs. “Loot spawn chances were randomized more,” he explained, highlighting the wider range of loot drops, “it was 25-30% chance, now it’s 10-60%.” Battlestate has also added some other changes to looting following the 12.6 patch, increasing the spawn chance for secured flash drives and some loot location changes as well.

  • Escape from Tarkov changes and new features coming in next update – Dexerto

    Escape from Tarkov changes and new features coming in next update Battlestate gamesBattlestate Games, the team behind Escape from Tarkov, have revealed their update plans for the future, as they move to a work from home status. Although the global crisis is affecting all types of industry, many game developers have been able to transition to working from home successfully, keeping their plans on track. For Tarkov, lead developer Nikita has revealed that the next update, 12.4.2 will contain several major freezes and stuttering fixes. After this small update, 12.5 will roll out, which will include many more significant changes. Nikita confirmed that the team is “almost fully operational from our homes” so we’re not expecting too much of a delay for these updates. Although we don’t have specifics yet about some of the bug fixes, Nikita confirms that a ‘quick healing feature’ will be added for the end of a raid. Escape from Tarkov update 12.5 patch notes Quick healing feature (at the end of the raid) – Post-effects settings (sharpness. color grading setting etc.) – Some optics rendering optimizations – Various bug fixes – QoL improvements, such as the dependence of mouse sensitivity on the magnification of optics – The mouse sensitivity fix will come as great news for players who have been getting frustrated by the effect of sight magnification. It remains to be seen how exactly this change will be implemented though. Fixes for stuttering and freezes is also exactly what players have been waiting to hear, showing complaints about Tarkov’s general performance haven’t been ignored. Beyond update 12.5, Battlestate explain that “further development of the project is divided into patches – 12.6, 12.7, etc.” Nikita also revealed that patch 12.6 will include some new content. Concluding their post, Battlestate reaffirmed that “game stability and anticheat measures is №1 priority for us.” They also revealed that “a lot” of cheaters had been banned recently, and that they would continue to take a hard stance on the issue. There is no confirmed date for either the 12.4.2 or 12.5 updates yet though, so stay tuned.

  • Escape from Tarkov cheaters now have an in-game bounty on their heads – Dexerto

    Escape from Tarkov cheaters now have an in-game bounty on their heads Battlestate GamesDeveloper Battlestate Games will reward Escape from Tarkov players if they report cheaters who get banned. Like countless other online games, hackers and cheaters have run rampant in Battlestate Games’ extraction shooter for quite some time. Escape from Tarkov’s developers have worked tirelessly to alleviate these problems. In March 2023, for example, 6,000 cheaters were banned and exposed, and another 11,000 were ousted in January 2024. However, the fight isn’t over yet, evidenced by the latest effort from the crew at Battlestate Games. Patch notes for Update 0.14.9.5 mention that users can now receive “compensation for reporting players who violated game rules.” According to the changelog, the game will reward players with in-game currency if their report of a cheater culminates in a ban. The notes further explain, “Compensation comes with an in-game message informing of a successful report. Compensation for several successful reports will be combined.” It’s worth noting the specifics of how this process will work presently remain scant. For one, there is no word on how much currency players will receive for successfully reporting bad actors. Battlestate’s message says nothing of how it will manage the same cheater being reported by multiple players, either. But such a tactic could go a long way in cracking down on Escape from Tarkov’s ongoing problem with cheaters. It’s not a wholly original idea, considering the “cheater victim compensation” system present in Yager Development’s now-dead extraction shooter, The Cycle: Frontier. The difference is that The Cycle’s developers found exploiters, and then compensated players who were unfairly killed by them in matches. How well Escape from Tarkov’s newly introduced compensation system will work out long-term is not yet known. At present, the user base can only hope the effort marks a step in the right direction.

  • Escape From Tarkov beginner’s guide: What is EFT, how to play, more – Dexerto

    Escape From Tarkov beginner’s guide: What is EFT, how to play, more Battlestate GamesEscape from Tarkov is one of the most hardcore and addicting shooters around, set in an unforgiving world full of other players on the hunt for kills and loot. Here’s our Escape From Tarkov beginner’s guide. If you’ve been paying attention to video games the last couple of years, you’ve likely heard of Escape From Tarkov. This hardcore mil-sim is part loot-shooter and part survival game, and there’s nothing quite like it. If you’re wondering just how to get started now that you’ve picked it up, or are curious as to the ins and outs of the gameplay then we’ve got you covered with our Escape From Tarkov beginner’s guide. Here’s all you need to get started in Battlestate Games’ hard-as-nails shooter. Contents: What is Escape from Tarkov? – Is Escape from Tarkov on console? – Is Escape from Tarkov free? – How to play Escape from Tarkov – Things to remember – What is Escape from Tarkov? Escape From Tarkov is a first-person shooter set on a variety of massive multiplayer maps. Players enter missions, known as Raids, to acquire everything from barter items, currency, ammunition and weapons, before attempting to make it out alive. Players pick to play as a PMC (Private Military Company) soldier for either the BEAR or USEC factions and will need to avoid (or kill) other players, as well as the other residents of Tarkov known as Scavs. Tarkov is not for the faint of heart though – die in a raid and you will lose all the gear you came in with. Success can come down to making sure you’ve got enough of the right ammo in your spare magazine, or even just being in the right place at the right time. Still looking to take on the challenge? Read on. Is Escape from Tarkov on console? As of the time of writing, Escape From Tarkov is only available on PC, and you’ll need to buy it directly from Battlestate Games – it’s not found on Steam, Epic Games Store, or any other storefront. Is Escape from Tarkov free? No – escape from Tarkov is not free-to-play. You’ll need to purchase an account directly from Battlestate Games in order to play the game, which is still technically in beta. There are several different levels of versions to buy, with more expensive ones offering more stash space and better starting gear. How to play Escape from Tarkov Before heading into your first raid, there are a few things you should know about Escape From Tarkov that make it much more than just pulling a virtual trigger like so many other FPS games. For one, anything you take into a raid is fair game for other players to steal if they take you out – PMC or Scav. That means potentially sought-after weapons should only be taken in if you’re feeling particularly confident, although they can be insured – but even that doesn’t guarantee you’ll get the item back should you die. With that in mind, you won’t want to take anything more than what you need to survive. One thing you will need, though, are items to heal with. Salewas and painkillers can help you out of a jam, but you’ll need something called a Survivor Kit or a CMS to pick you up if your limbs are broken in-game – lest you find yourself dragging along the floor or even bleeding out on the spot. Remember – you’re going to die, and there’s no way to avoid it especially as a new player. While you might have weapons, armor and backpacks in your stash, it’s better to think of them as just rented from Tarkov, instead of outright owned. Chances are, you’ll be giving most of it back anyways. PMC Raids vs Scav Raids Your main character, no matter the faction, operates as a PMV, which Scavs will attack on sight. The good news is that you can jump into a game as a Scav as well, giving you a randomized loadout to loot and learn the maps with. Not only does this let you try out more varied weapons risk-free, but it also means you don’t have to worry about losing what you have. That lets you focus on getting used to Escape From Tarkov’s weighty combat and more realistic movement. Other Scavs won’t immediately attack you, either, potentially letting you ambush unsuspecting PMC players. If you successfully extract during a Scav run, you can take your loot with you for your main character. Extracts “Escape” is literally in the name of the game, but getting out of any of Tarkov’s maps isn’t as easy as you might think. There are multiple extraction spots on each map, but not all are available at all times. Some require items, some require cash, but none are actually marked. That means you’ll want to find a map online, or a player who knows where they’re going. Get yourself to an extraction spot, though, and you’ll need to stay alive for a few seconds to get out. That can be tense, so try not to alert anyone of your presence while you’re there. If you don’t make it to an extraction point before the raid timer runs out, it’s the same as dying: you lose all of your loot, except what you’ve insured beforehand. Tasks Aside from the shooting and looting aspect of Escape from Tarkov, there’s plenty of gameplay meat within its menus, too. Each of the game’s vendors will not only offer players weapons or items, but tasks as well. Completing these isn’t always easy, but you’ll earn cash or items (often both), while also building your relationship with the vendor in question – lowering their prices and granting access to different equipment. Things to remember when playing Escape From Tarkov Here are a few handy tips to remember when you’re about to embark on, or are already in, a raid. Proximity chat One of the biggest tools any Tarkov player can use is VOIP, or proximity chat. As the name implies, this allows you to speak directly to other players using your mic. You can negotiate, avoid conflict, or even beg for your life, so be sure to bind the key in an easy to reach spot. VOIP is especially useful for Scav raids, as you can communicate with other player Scavs, and even negotiate with PMC players to let them know you’re not a threat (even if you are) and for scavenging permission after they’re gone. Insurance Before heading into a raid, you can insure the items that you’re taking with you for a fee. This isn’t foolproof, though – if you insure your fancy assault rifle but someone else takes it from your cold, dead hands, then you won’t get it back. This often means players will throw their gear into a nearby bush if it looks like they’re going to be killed. It’s also courteous to stash any insured items for your squadmates, should they perish. If no one finds it, it’ll be returned to you after a waiting period. So, if you’re a Scav ratting around at the end of a raid, be sure to give a double check to areas where it seems like combat went down, as you might just make it out with a valuable bit of gear. Offline raids While they won’t net you any loot, offline raids are a great way to plan farming routes through the game, familiarize yourself with the entrances and exits of each location. You won’t gain any gear, but you won’t lose anything you came in with, either. You can play these with or without AI-controlled Scavs, too, so it’s a nice way to practice your combat skills as well. Secure container One of Escape From Tarkov’s most important inventory items is the Secure Container. As the name implies, anything put in here will be safe and returned after a raid – even if you’re killed. There’s a limited amount of space, though, so you’ll want to use it wisely, though you can buy larger ones, and also acquire them through tasks. With that in mind, if you spot something you really want to keep, like a key or crucial crafting item for your Hideout, put it in your container. So, there you have it – our Escape From Tarkov Beginner’s Guide. If you’re looking for more on Escape From Tarkov, be sure to check out the following as well: When is the next server wipe? | How to fix a laggy menu | How to improve FPS

  • Escape From Tarkov blows past WoW Classic’s Twitch viewer records – Dexerto

    Escape From Tarkov blows past WoW Classic’s Twitch viewer records Flavor-of-the-month Twitch sensation Escape From Tarkov has blown past the viewership records from World of Warcraft Classic’s massive launch month, clocking up nearly 200k average viewers in January so far. Escape from Tarkov’s recent explosion on Twitch has been nothing short of meteoric, with the 2016 title flying to the top of concurrent viewership charts, and roping in major streaming names like Dr Disrespect and Benjamin ‘DrLupo’ Lupo. According to TwitchTracker, Battlestate Games’ military roleplaying game, which challenges players to survive as long as possible in a harsh player-vs-player world, is even dominating titles like World of Warcraft in its surge. Escape From Tarkov outstrips WoW on average viewers There’s no denying WoW Classic’s re-launch in August 2019 was one of the biggest gaming moments Twitch has seen for a long time. There are always games that spike in popularity, but Blizzard’s nostalgic MMORPG blew them all out of the water. Now, it looks like Tarkov is on its way to challenging the fantasy titan for a place in the annals of streaming history. Just days into 2020, the FPS is already boasting more than 182k monthly average viewers, and doesn’t seem like it’s slowing down. Already, Tarkov has celebrated one of its biggest ever days — on Saturday, January 4 it dialed the records up to eleven with a 232k day, before beating its own peak the very next day with a massive 296k average viewers. In comparison, WoW Classic’s biggest months were August and September last year, when it clocked up 91,242 and 124,718 average viewers respectively. WoW did boast a higher peak on launch day, with more than 1.1 million fans piling on to watch players that had beat log-in issues, but that pinnacle didn’t last long. Why is Escape From Tarkov exploding on Twitch? For a game that’s nearly two years old, it’s a bit strange that it’s alpha-state has finally exploded in the streaming world, but there are a few reasons behind Battlestate’s hardcore FPS finally finding a more permanent way into the public eye. For one, the developer’s enabled Twitch loot drops in a marketing run for the new alpha release, meaning anyone tuning into livestreams of the game would score some rare in-game cosmetics for their troubles. This, in turn, led to major names like Dr Disrespect, DrLupo, and even Just Chatting star Hasan Piker jumping into the hardcore world to take advantage of keen viewers, with many smaller streamers joining the bandwagon too. On top of this, it’s just a fun game to watch, with twists and turns, and the finality of deaths creating some great streaming moments, and even some great rage quits. Between the chance for free loot, and some of the platform’s biggest names hitting play in the first days of 2020, the hype hit fever-pitch. Escape From Tarkov brushed past FOTM game Jump King aside, and took control of the charts. Can this level of hype on Twitch last for Tarkov? Now that Tarkov is the game on everyone’s lips, there’s another question that’s beginning to form — can the military shooter maintain it’s strength on the charts? The obvious answer is, of course, no. Not even WoW Classic, one of the most hyped gaming releases from modern times, could retain the pure domination it showed on Twitch, and has now dropped down to 25k average viewers per month. There are also some that believe Tarkov’s viewership records have been inflated, including gaming consultant Devin Nash, who has been immersed in streaming culture since he stepped down as Counter Logic Gaming’s CEO. According to Nash, EFT’s numbers look “bullsh*t,” especially when compared to World of Warcraft, and he suggested on January 6 there was “no f*cking way” the FPS could even hold a candle to the fantasy game in terms of views. Then again, Tarkov’s hype has done its job: last month, only Mixer superstar Michael ‘shroud’ Grzesiek — who said he has little faith streamers will stick around — was playing the game. Now, the Doc and DrLupo have both bought in, with the Two-Time even suggesting he’s “pretty addicted.” With some major names behind it on both Twitch and Mixer, Tarkov is sure to stick around for a while. It may not compete with mainstays like League of Legends and Fortnite for long, but it certainly won’t fall into obscurity again just yet.

  • Escape from Tarkov April 8 update: full patch notes – Dexerto

    Escape from Tarkov April 8 update: full patch notes Battlestate GamesBattlestate Games have rolled out the 0.12.4.6617 patch for Escape from Tarkov, and while it doesn’t feature any new content or major changes, there are some much-needed fixes for bugs and freezes. Lead developer Nikita already revealed what’s coming in future updates, but this smaller patch is just as important when it comes to Tarkov’s general stability. There have been growing complaints from players about freezes and stuttering, and this update should go some way to resolving many of these issues. We know what’s coming in the 12.5 patch too, which will include more significant changes and some new features, which you can read all about here. This smaller update is crucial though for the basics of the game, ensuring fewer freezes, plus rectifying some very annoying bugs. The servers were down for around three hours as the update was pushed live, but are all back up and running now. Whether the stuttering issues are completely and totally resolved, however, remains to be seen. Some players have been reporting freezes and stutters almost every game, and while Battlestate have made efforts to fix it, it’s a persistent nuisance. The main bug fixes include an issue allowing players to get to the Lab during nighttime, and ammo decreasing visually in the hideout’s shooting range. Check out the full patch notes from Battlestate for Tarkov below. Escape from Tarkov update 12.4 patch notes Optimization: • Fixed some causes for the main freezes during combat • Various bugs causing minor freezes and stuttering have been fixed. Fixed: • Fixed a bug where ammo was visually being spent in the hideout’s shooting range (and related bugs) • Fixed a bug of the ability to get to the Lab during nighttime. • Partial interface layout fixes for 4: 3 screens. The screen layout for selecting the location and group lobby got affected. • Fixed a bug that occurred when trying to buy mods for a weapon preset • Various technical changes

  • Escape from Tarkov 0.12.7 AI update is giving players mountains of loot – Dexerto

    Escape from Tarkov 0.12.7 AI update is giving players mountains of loot Battlestate Games[jwplayer 91I9RIGm] Escape from Tarkov’s 0.12.7 patch made a number of updates to the behavior of AI NPCs in the game, and the results are apparently working out quite well for some players. There was a lot more included in the latest Tarkov patch than just “Improved AI Behaviour” changes, but in addition to the Customs expansion, they’ve definitely been some of the most noticeable. In particular, they’ve made the AI Scavs roaming around the various areas of Tarkov act vastly different than players were previously used to. The scavengers are now more prone to moving quickly, and they can rush players as a group. This new tactic has definitely overwhelmed some of us already, but it’s paying big dividends for some. Like a lot of things in Tarkov, it all depends on where you are. If you’re caught out in the open by a hostile group of AI, you’re going to have a bad time. But, as you can see in the clip below, some players have been able to corral the Scavs somewhat and take advantage of the new group rush tactic. Amazing and hilariously appropriate S.T.A.L.K.E.R. music aside, the clip above does a great job of showing why some players are absolutely loving the new AI functions. Obviously, if you’re able to pull this off without dying yourself, there will be a nice pile of Scav loot waiting for you as a reward – definitely something to consider for your next bare-bones raid. Even if you’re fully kitted out and in no need of the low-tier loot Scavs usually have on them, this tactic can still definitely be useful for dealing with large groups of hostile AIs if they manage to spot you and decide to rush you. It’s currently unknown whether or not this strat would also work on Scav bosses or their followers, since they tend to act differently than your run of the mill AI. If you do decide to test it though, let us know how it goes and whether or not it works on Twitter @Dexerto. We would suggest not bringing your very best gear to try it out, though.

  • Escape from Tarkov adds PPSh and Colt 1911 to celebrate end of WW2 – Dexerto

    Escape from Tarkov adds PPSh and Colt 1911 to celebrate end of WW2 Battlestate GamesTo celebrate the 75th anniversary of the Soviet Union’s defeat of Nazi Germany in World War 2, Battlestate games are giving players the chance to use two of the most iconic weapons from the conflict. Battlestate Games surprised players on May 8 by announcing that the legendary PPSh-41 submachine gun and Colt M1911 pistol would be available starting May 9 to commemorate Victory Day in Russia. On the Eastern Front, the PPSh played a crucial role in helping the Red Army push the Nazis back into Berlin. On the other side of Europe, millions of American G.I.’s trusted their Colt 1911’s with their lives, and Tarkov players can now get their hands on both. First we’ll start off with the good old 1911 which served as the standard-issue sidearm for the United States Army from 1911 to 1986. The Colt takes a .45 AMP round, which means it shares the same ammunition as the Heckler and Koch USP and the recently introduced Kriss Vector Gen 2. To get the Colt M1911, players will have to purchase it from Peacekeeper, the UN-employed weapons dealer specializing in Western and NATO hardware. Next up is the PPSh, which was developed by the USSR in 1941. By war’s end, the Soviet Union had produced over six million of the guns in their fight against the Nazis. Chambering a 7.62x25mm Tokarev pistol round, the PPSh is capable of spraying out substantial damage at close range, but is only accurate to about 150 meters. Historical variants came with either a 35-round box magazine or 71-round drum magazine, and since the game likes to be as realistic as possible, we can probably expect to see both available when the weapon arrives. Players can purchase the PPSh from Prapor, Tarkov’s resident Eastern Bloc weapons vendor. In honor of the 75th anniversary of Victory in the Great Patriotic War, two new weapons in the game – the Shpagin PPSH-41 submachine gun and the Colt M1911 pistol – became available on the second level of Prapor and Peacekeeper respectively#9May #9Мая #EscapefromTarkov pic.twitter.com/d9dyOUsSwb — Battlestate Games (@bstategames) May 8, 2020 So, whether you prefer the utilitarian Colt, the classic wood-grain of the PPSh, or just want to pick up both, be sure to log into Tarkov on May 9 and celebrate Victory Day in style.

  • DrLupo shows off ridiculous Escape from Tarkov skills in epic 1v3 – Dexerto

    DrLupo shows off ridiculous Escape from Tarkov skills in epic 1v3 Secretlab/Twitch/DrlupoTwitch star Benjamin ‘DrLupo’ Lupo showed off his incredible Escape from Tarkov abilities by clutching a massive 1v3 by the skin of his teeth. Lupo, who has stated in the past that he has an “absolute blast” streaming Tarkov, found himself in quite the precarious position during a January 14 broadcast. With three enemies hot on his trail from two sides, the streamer was in quite a bind and took refuge behind some cover. After listening closely to the footsteps behind him, the streamer turned around and sprayed his target with a wave of bullets. However, two more were still creeping up on the Rogue star, who had to keep his wits about him. Running to one side of the room and back, Lupo found himself engaged in two separate firefights with oncoming adversaries peeking in through each door. Finally, after playing his cards right and biding his time, the Twitch streamer got the better of the two as they each came in through entrances on opposite ends of the hallway. “Get the f**k off me!” he yelled victoriously. “Let’s go!” After healing up, the streamer discussed his incredible clutch. “I used every godd**n bullet I had. I don’t care if I die in this raid anymore. It doesn’t matter. Holy sh*t, I just smoked all three of these players. My blood is f**king pumping!” Unfortunately for Lupo, he may have ended up jinxing himself. After he looted and teabagged the three players he had just killed, he got one-tapped by an enemy in the distance, ironically ending his impressive run. “F**k! I knew it!” he screamed, but still stood by his early comments. “That’s the run, baby. I don’t even care. Got cracked right in the head. The clip was the payoff.” The Rogue player isn’t the only Twitch streamer to pull off a sick 1v3 clutch recently: Saqib ‘LIRIK’ Zahid also managed to emerge victorious in a one-on-three situation, where he ended up winning with a brilliant no-scope sniper shot. As Escape from Tarkov continues to dominate in popularity on Twitch, it will be fun to see what other crazy highlights emerge – especially with some of the best in the business battling it out.

  • Escape From Tarkov 0.12.11 patch notes: bug fixes, raid changes, more – Dexerto

    Escape From Tarkov 0.12.11 patch notes: bug fixes, raid changes, more Battlestate GamesEscape From Tarkov is bringing a lot of exciting changes and additions to their game with patch 0.12.11. A fresh server wipe, new additions and multiple bug fixes are more than enough reasons for fans to get amped! The hardcore survival battle royale, Escape From Tarkov, has seen some staggering highs in recent years, being the modern-day successor to other survival games such as Day Z – and its no secret that developers Battlestate Games have done an excellent job at maintaining their game. Now, players worldwide will be experiencing a server wipe with patch 0.12.11, and this is one of the largest patches in the game’s existence. With a ton of quality of life changes and improvements to the game, we’re going to run over all the news down below. 0.12.11 patch notes Battlestate Games have posted around half of the patch notes thus far over on their forum page. They’ve refrained from posting all the notes for now, as they want players to explore all the new content for themselves first. We want to give you some time to discover the new features of the patch. We will post a full list of new features and changes later. Enjoy the game! — Battlestate Games (@bstategames) June 30, 2021 However, in the meantime, we have a flurry of changes that we can run over, and some of these are listed down below: Fixed: In some cases players wouldn’t spawn even after successful matching and would get back to the main menu. – Totally silent movement of Shturman and his guards. – The player hung on a blank screen after pressing the “Back” button on the treatment screen after a raid. – The progress of the “Crafting” skill diverged between the client and the backend after production was completed. – Inventory and animation of the player’s hands hung when the player tried to move a cartridge from the chamber of the weapon in his hands to a full stack of ammunition. – The difference in the actions of the character when switching between pressing and holding the keys. Strong and weak grenade throws now work the same way: held down the key, thrown by releasing the key, and does not depend on the aiming settings. – The mods locked behind a quest did not unlock on the purchase screen for presets even after completing the quest. – Saiga 12 and PP-9 Klin stocks would get folded together with a quick drop of the backpack. – Inventory and animation of the player’s hands hung if the player simultaneously opened the door with a key and threw a grenade. – The transfer screen from scav layered onto the main menu screen after restarting the game on the transfer screen. – The player could not go sideways through the doorway. – Filters for food and medicine that did not work in the player’s stash. – The “Apply” button on the treatment screen after a raid was active even when no treatment type was selected. – Player wouldn’t get out of ADS mode when chamber-loading the gun. – Medkits that removed the negative effect from a non-priority limb and left the priority limb untreated. – Hands freeze when reloading some weapons via the context menu. – Commission for putting a cultist knife with an incomplete supply of poison to the flea market. – Discrete shadow movement from distant objects on high settings. – Ability to load weapons with unexamined ammunition. – The edit pocket map marker window did not close after loading into the raid. – The lamp did not break for other players if you break it with a melee weapon. – Optimization: Physics optimization. – Various graphics optimizations. – Various server optimizations. – You can view the full patch notes here, and we will be sure to update this page when more notes come through later on!

  • DrLupo explains why Escape from Tarkov is an “absolute blast” to play – Dexerto

    DrLupo explains why Escape from Tarkov is an “absolute blast” to play Like many other content creators, Benjamin ‘DrLupo’ Lupo has been trying his hand at FPS title Escape from Tarkov this week, with the streamer saying he’s been “hoping for a moment like this for the game.” Escape from Tarkov has taken over Twitch to start off 2020, frequently topping the charts as the most viewed game on the platform. ‘Dr Disrespect,’ Michael ‘shroud’ Grzemiek, and other streamers have fantasized over the game, helping refresh the livestreaming landscape. DrLupo is the latest streamer to speak positively about the Battlestate FPS-RPG fusion, saying that streaming the game to his audience has been rewarding. The streamer opened up to his fans on Twitter on January 5, describing how Tarkov has made him fall deeper in love with streaming once again. “Streaming Tarkov has been an absolute blast,” he said. “Been hoping for a moment like this for the game. No matter how long it lasts, I hope people enjoy watching it. I haven’t been this happy streaming a game in a bit.” While DrLupo has been streaming EFT on-and-off over the last year, he’s seen a major spike in viewership this week thanks to the activation of in-game drops. Streaming Tarkov has been an absolute blast. Been hoping for a moment like this for the game. No matter how long it lasts, I hope people enjoy watching it. I haven’t been this happy streaming a game in a bit. FeelsGoodMan. ❤️💜 — DrLupo (@DrLupo) January 5, 2020 His channel has peaked at just shy of 40,000 viewers multiple times over the last seven days, with many people tuning in for the chance to get some loot. The numbers replicate the streamer’s success during the release of Fortnite, to which he was incredibly thankful to his fans, old and new alike. “My channel saw numbers that we haven’t in a long time, in a game I’ve had a love for since I started playing it a long time ago,” he said on January 3. “I literally don’t know what to say other than thank you.” Today, my channel saw numbers that we haven’t in a long time, in a game I’ve had a love for since I started playing it a long time ago. I literally don’t know what to say other than thank you. This was an incredible day. ❤️💜 — DrLupo (@DrLupo) January 4, 2020 The drops haven’t just affected DrLupo’s channel, but the entire platform. The game has peaked at the top of Twitch across the drops period as well, with almost 26 million hours watched, up 594% from the week before. The game’s most popular content creator ‘Pestily’ reached almost six million hours watched on his channel this week alone, up over 4,600%. He beat the likes of Felix ‘xQc’ Lengyel and Dr Disrespect, who have also been streaming the game. With drops now disabled, whether the game will be able to maintain its position at the top of Twitch will now be questioned. But for players like DrLupo, they’ll be hoping to ride the wave as long as possible to enjoy making content for one of their favorite games without the stress of conforming to what everyone wants.

  • DrLupo left speechless after finding Escape from Tarkov “lite” on Steam – Dexerto

    DrLupo left speechless after finding Escape from Tarkov “lite” on Steam Twitch: DrLupo / Battlestate GamesWhile browsing games on Steam, Twitch streamer Benjamin ‘Dr Lupo’ Lupo thought he discovered an Escape from Tarkov knock-off, but it turned out to be the game’s sister title — Hired Ops — which his community quickly dubbed “Tarkov Lite.” Escape from Tarkov, the “realistic online first-person action RPG/simulator” developed by Battlestate Games has carved out a special place in the hearts of many members of the gaming community for its immersive (and extremely challenging) gameplay loop. The B-state Games title may not grab the same level of attention on Twitch and YouTube as games like Call of Duty: Warzone or Apex Legends, but many powerhouse content creators like Pestily, Anne Munition, and DrLupo spend plenty of time grinding the hardcore FPS. While browsing games on Steam with his Twitch chat, Lupo stumbled across what appeared to be an Escape from Tarkov knock-off — but he and his community quickly realized that Hired Ops is actually an arena shooter set in the Tarkov universe. During his Escape from Tarkov stream on April 17, DrLupo wanted a change of pace and hopped on Steam to try and find another game to play. While browsing the digital storefront, he stumbled across a game called Hired Ops. “Isn’t this basically Tarkov but CoD?” he asked his chat. After jumping over to the game’s Steam page and taking a closer look, many similarities between the two titles quickly became apparent. “This looks familiar,” he joked as Hired Ops’ gameplay trailer played and his chat pointed out that the same factions are present in both games. At one point, the trailer confirmed that Hired Ops takes place in Tarkov, Russia — a fictional location, but one that obviously shares its name with Escape from Tarkov. After hearing this, Lupo stared at his camera in disbelief, then broke into laughter as his chat began spamming “Tarkov Lite.” “I didn’t think they were so bold about it, but it’s just like Tarkov,” the streamer remarked while his viewers continued to joke about the similarities to EFT. “Is it just Tarkov lite?” While many might assume Hired Ops is simply a knock-off of Escape from Tarkov, it’s actually a separate game set in the same universe. While its developer, Absolut Soft, is separate from Battlestate Games, the two studios appear to be sharing many assets between both titles. Congrats to Hired Ops Team on the release! Good luck, guys! https://t.co/hXGNFNJS82 — Battlestate Games (@bstategames) April 13, 2021 The EFT developer also congratulated the team behind Hired Ops on the game’s full release on April 13. Hired Ops is now available as a free-to-play title on Steam, and if it were truly a copycat it’s safe to assume Battlestate Games wouldn’t be congratulating Absolut Soft on its release. While it may be a bit hard to figure out, any Escape from Tarkov fans who are craving a break from the game’s hardcore mechanics (or for anyone simply looking to try out a new FPS title) Hired Ops is ready and waiting for players to jump in.

  • Dr Disrespect trolls Ninja & summit1g using Escape from Tarkov dogtags – Dexerto

    Dr Disrespect trolls Ninja & summit1g using Escape from Tarkov dogtags Twitch: DrDisrespect / Mixer: NinjaDr Disrespect’s love for Escape from Tarkov continues, as he trolled fellow streamers Tyler ‘Ninja‘ Blevins, Jaryd ‘Summit1g‘ Lazar, and more by showing off his hilarious dogtag “collection” from the popular FPS. Dr Disrespect is one of the most watched streamers on Twitch, becoming must-see entertainment on the platform with his over-the-top 80s persona, and incredible movie-level quality production. The Two-Time champion has been obsessed with Escape from Tarkov lately, and trolled fellow streamers while also taking shots at the industry by sharing his hilarious in-game dogtag collection. Doc’s Escape from Tarkov dogtag “collection” Escape From Tarkov features a mechanic where players can pick up the dogtags from their downed enemies, which can then be sold for money. The higher the level of your opponent, the more the item is worth, making it a big source of pride. The streamer posted the joke version of his dogtag collection on his Twitter on January 18, and exclaimed “My Escape from Tarkov dogtag collection is… priceless.” Fans were quick to discover that the collection featured several prominent names, including streamers Summit1g, TimTheTatman, and Ninja – who doesn’t even play the game. My Escape from Tarkov dogtag collection is…. …. priceless. pic.twitter.com/tpCpxYCvCs — Dr Disrespect (@DrDisrespect) January 18, 2020 Finding the post funny, Summit got in on the joke and replied to Doc, stating, “Wtf. You sneaky,” which had many followers in stitches, and his tweet has gotten over 1.8k likes at the time of writing. The Twitch star also poked fun at his E3 bathroom incident with dogtags named “E32019” and “Bathrooms,” as well as the iconic “ForsenCD” emote, and even references to Reddit’s LivestreamFail subreddit – getting “revenge” on all of them. Hilariously, he also lined up his dogtags to spell out “Those blonde banged chubby cheeked punk kids,” which has often been a quote he uses against opponents in his matches, such as when he raged out about kids ruining Fortnite in October 2019. Despite him poking fun of the industry even having a dogtag titled “Mixer,” the Twitch star continues to be one of the most popular entertainers right now, amassing over 3.9 million followers on his channel. Dr Disrespect also announced in 2019 that he had signed a deal to make a TV show with The Walking Dead creators about his character, and even made an appearance on Jimmy Kimmel, proving he’s a hot commodity.

  • Dr Disrespect reveals how Escape From Tarkov could be improved – Dexerto

    Dr Disrespect reveals how Escape From Tarkov could be improved Twitch star Dr Disrespect is just the latest streamer to jump into Escape from Tarkov and he’s been loving it, but there’s one thing he thinks could change that would greatly improve the game. Beginning on December 30 and running until January 5 Twitch drops have been enabled in the game so viewers have been able to pick up some free gear just by watching streamers play. This had led to more streamers picking up the FPS and trying it out since viewer interest was way up. Dr Disrespect decided to give the game a try, and he’s already said he’s been loving the game so far. However, just because you love a game, it doesn’t mean that it is free from criticisms. Doc offered up a suggestion that would greatly improve Tarkov, and it comes back to one thing he talks about a lot for other titles – audio. He compared it to real-life if he were talking or screaming, basically making a loud noise. “You would probably be able to hear me at the silos all the way over there,” he started. “That’s about 350 yards away. They definitely would hear me and that would be sick. Think about that level of proximity chat in the game. If they absolutely nailed the audio design… the potential.” (Quote begins at 0:59) Doc has always been a big proponent of getting high-quality audio in games. We can’t blame him too much for that since he has to listen to something with his Turtle Beach headset. It’s worth mentioning that Escape from Tarkov is still in its beta period, so plenty of changes could still be on the way before it officially launches. Right now, EFT is in a pretty good state, and is only gaining in popularity thanks to all of the streamers that have been picking the game up. Of course, Doc is very hot and cold when it comes to pretty much any game, so we’re sure once the honeymoon period fades, the Two-Time will have some more scathing comments regarding the title. For the time being, the streamer has been loving his time, and viewers have shared the same sentiment.

  • Dr Disrespect reveals what his dream Escape from Tarkov map would be – Dexerto

    Dr Disrespect reveals what his dream Escape from Tarkov map would be Twitch: Dr Disrespect / Battlestate GamesTwitch megastar Dr Disrespect shared his idea for an Escape from Tarkov Map during his February 7 broadcast, and explained how his concept would be perfect for the popular FPS. Dr Disrespect sits at the top alongside Twitch’s most watched channels, drawing in viewers with his crazy production quality, and entertaining them with his over-the-top action hero persona. Responding to a member of his chat, the Two-Time Champion described how he would design a map for Escape From Tarkov, and it’s every bit as epic as you would imagine it to be. The streamer had just started his broadcast when a donation asked him to design a map for Escape From Tarkov. “Donation for three dollars. Design a map for EFT,” he read aloud. “Well I was going to,” he replied. Doc pointed out the last time he had an idea, a map came out that was similar to his concept. “You heard my last idea, and boom they already had concept art, and they already built it out. Right after I said it. So obviously I’m on to something,” he said. He then joked that the Russian developer stole his idea. “The whole urban city, little bit more dense city landscape. Like a downtown Metropolitan area. That’s exactly what they did. They stole my idea! So I’m going to come up with another idea that they might post on Reddit immediately after I do this,” he continued. The Twitch star then launched into his idea for an EFT map, envisioning a sports-arena type setting. “I was thinking of a, like, stadium. Almost like a stadium with a sports complex. Practice fields outside. Big parking lot!” he said. He then clarified that the size of the map would be closer to real life. “But it’s massive. Like real-life scale. Because I think Escape from Tarkov does such a great job capturing scale in a video game. They really do!” The popular streamer then made an observation of the game’s map ‘Interchange’ which he compared to furniture store IKEA. “Interchange, that feels like f**king like IKEA. If a massive fire were to break out in IKEA, but it would take me a little while on where the hell to go. It’s so big!” On top of being one of the most popular streamers in the world, Guy Beahm (who plays Doc) also worked on the 2014 Call of Duty: Advanced Warfare as a level designer, so he knows his stuff. Read More: Twitch streamer almost lights desk on fire – The Twitch personality continues to dominate on the Amazon-owned streaming platform, amassing over 3.9 million followers to his channel.

  • Dr Disrespect rages after Escape from Tarkov advice fails spectacularly – Dexerto

    Dr Disrespect rages after Escape from Tarkov advice fails spectacularly Twitch megastar Dr Disrespect was left fuming when advice for taking down enemies in Escape From Tarkov backfired in an epic fashion. Dr Disrespect ranks at the top as one of the of most watched channels on Twitch, as his explosive 80s action hero persona and insane movie-quality production makes him must-see entertainment. However, the popular streamer exploded in rage during his January 10 broadcast when the advice he had taken for killing his opponents in Escape From Tarkov blew up in his face. Dr Disrespect explodes after Tarkov fail The Two-Time champion was in the middle of streaming Escape From Tarkov when he began to stalk his prey – an unsuspecting opponent who had backed down a hill right on top of the streamer. After setting his sights on the player’s legs, Doc unloaded a full clip directly into him, before getting blasted with a single shot and meeting his own death. Exploding in rage he screamed “They tell me to shoot in the legs!” Frustrated that advice he had read on how to take down enemies in Tarkov didn’t work, he exclaimed, “What is it!? Shoot them in the legs? Or where you do want me to shoot him at?!” After having time to reflect on what happened, the personality then launched into a rant for his audience. “I was literally staring at his right leg. I was so focused on his quad, you wouldn’t believe!” “I’ve never felt so focused on one particular area of a player in a first-person shooter game,” he continued. “I purposely focused on his right quad because all I hear is shoot them in the leg, shoot them in the legs, they go down!” The Twitch star then exploded after what happened had time to sink in properly. “What the f**k?! A WHOLE CLIP!” he screamed, boiling over in frustration at his in-game death, clearly not happy that the advice he was given backfired. Despite the unfortunate moment, the Two-Time picked himself up and continued to entertain his viewers, pulling in close to 30,000 viewers during his Tarkov broadcast. Read More: Shroud reveals Escape from Tarkov keybinds – As of the time of this article, Dr Disrespect is one of the most popular channels on Twitch, with over 3.9 million followers, and thousands of subs.

  • Dr Disrespect rages after viewer suggests he plays Tarkov with summit1g – Dexerto

    Dr Disrespect rages after viewer suggests he plays Tarkov with summit1g Twitch: Dr Disrespect / Summit1gTwitch star Dr Disrespect was seething with anger after lag ruined his Escape from Tarkov game. The popular streamer then exploded in a rage when a donation suggested that he should wait for Jaryd ‘Summit1g’ Lazar instead. Dr Disrespect is one of the most popular personalities on Twitch, pulling in thousands of viewers a broadcast with his eye-popping movie quality production, and over the top 80s action hero persona. However the Two-Time Champion was not happy when lag in the 2016 released Escape from Tarkov sent him to his death. The streamer was even less amused when a donation suggested he get help from someone else. Dr Disrespect rages at summit1g suggestion The popular streamer was in the middle of an Escape from Tarkov match and had found himself surrounded by enemies on the map. He was enraged when he failed to bring his opponent down after spraying them with bullets. “What the f**k? M995 rounds!” he said before making the sound of each shot being popped off before continuing, “And then he f**king dies! Dude, I’m f**king fighting through frames, I’m fighting through input lag. It’s f**king disgusting!” He then aired his frustrations further with the game’s optimization. “I got f**king nine bullets in him! Before he even fires with his pistol! It’s f**king ridiculous! F**king game runs like s**t! I want it optimized. 40-50 frames ain’t gonna cut it!” The Two-Time was already on edge from the previous game when a donation showed up on his feed suggesting he wait to duo with Summit1g in the popular FPS instead – which absolutely set him off. “It depends on Summit. It depends on if he wants to play duos. What the f**k, Doc, man up, you are my idol!” he read mockingly. He then shot back at the viewer. “Why don’t you go to Chuck E. Cheese and go jump into a ball pit. Right, and float around and “go mommy I’m having a good time!”,” he snapped. Doc then began to flail his arms around, imitating a kid swimming through a ball pit. “Thanks mommy, can I get a cheese pizza, please? Extra large!” The Twitch personality then told the donator “Why don’t you f**king get out of my face?!” while motioning his hand under his chin. Despite not being too happy with the suggestion of waiting for another streamer, Dr Disrespect and Summit1g have been teaming up to play the popular FPS to large viewership numbers. If nothing else, the moment is a good lesson to viewers that the Two-Time does not take orders from anyone. As of the time of writing, the streamer has over 3.9 million followers on Twitch.

  • Dr Disrespect rages about the one thing he hates in Escape from Tarkov – Dexerto

    Dr Disrespect rages about the one thing he hates in Escape from Tarkov DrDisrespect/Battlestate GamesTwitch star Dr Disrespect has revealed the one thing he really hates about Escape from Tarkov, and it’s no surprise that it goes against his violence, speed, and momentum mantra. Battlestate Games’ Escape from Tarkov dominated Twitch at the end of December and into early January, as the developers enabled in-game rewards for watching streamers play the incredibly intense first-person shooter. While its popularity may have dropped off slightly, streamers like Dr Disrespect have been hooked – leaving the games they usually play in favor of sticking with Tarkov. Though, it hasn’t been all sunshine and rainbows for the hugely popular streamer, running into problems while teaming with others and trying to conquer the game alone. During a recent run-through, the Two-Time teamed up with Jaryd ‘summit1g’ Lazar but found himself unable to escape with some loot after being killed by an extremely passive player who using the darkness to their advantage. Seeing as The Doc is all about aggression and taking on players who aren’t afraid to fight back, dying to someone playing like this really set him off as he mocked the “95%” of players who don’t really want to go head-to-head with him. “There are a lot of you that I absolutely despise and I hate because you sit in your little corners, you ADS your little goddamn f**king tarps because you got everything memorized, right,” Dr Disrespect called out. “You got no guts. I’m pushing people with pistols and they’re backpedaling – they’re tippy tap toeing backpedaling while I’m pushing them with pistols. This f**king game man, its the only thing.” Despite his complaints, which might be well-founded in his mind, Tarkov does play right into the hands of players who want to pick enemies off with relative ease. Maybe, just maybe, it could be time to slow down a little and embrace the slowness. After all, violence, speed, and momentum will only get you so far when you’re fighting against the unknown.

  • Dr Disrespect heaps praise on “sick” Escape From Tarkov weapon system – Dexerto

    Dr Disrespect heaps praise on “sick” Escape From Tarkov weapon system Dr Disrespect has revealed just how much he’s enjoying hardcore shooter Escape From Tarkov’s “sick” weapon and gear system, but admitted it’s so in-depth he sometimes gets a bit lost when choosing upgrades and attachments. Dr Disrespect isn’t one to dole out praise lightly, and the Twitch star has become renowned for his angry and damning comments regarding games like Fortnite and PUBG. It’s high praise then, to hear the Doc admit he’s “addicted” to Tarkov. Although not every feature in the game has left him impressed, the Two-Time has been nearly non-stop streaming the alpha shooter, and still doesn’t seem tired of the hardcore looter shooter that has been taking over Twitch. In fact, he’s still finding things that he loves about the game, and heaped glowing praise on Battlestate Games’ “extensive” and near-unique weapon attachment system during his January 7 stream. “This game’s pretty sick, I gotta give it to these guys man,” he said as he fiddled with the host of options on his recently purchased Lone Star TX-15 DML Rifle. “I do like the weapon customization system… the question is what do I want to do with it?” The Doc is, of course, fairly good at the game despite its slower-pace clashing with his trademark “violence, speed, momentum” motto. That skill has meant he’s already built up a fearsome arsenal of weapons, and a nice kitty of cash to boot. That doesn’t mean Dr Disrespect’s kingdom of guns, gear, and attachments is built to last though, especially with the game’s punishing hardcore elements. Escape From Tarkov’s core design is based around the fact that players will lose weapons if they die with them in the arena, leading to many suffering from ‘gear fear’ — including the usually confident commander of the Champions Club. After being asked what he did to manage the fact that gear can be stripped from players in a second if they make one wrong move in Tarkov, the Doc explained how building up a hefty bank of cash to “insure” weapons is the key. “I think if you get into a good economical situation, where you’re insuring every single thing, and you can do that constantly, even if you die you can reuse that,” he said. “That has helped my calm factor, but I think you just have to get to that money situation first.” Of course, it’s the Doc, so while his financial advice was pretty sound, he couldn’t quite leave it there. He suggested the donator could also just “be a man” and “go shoot something,” instead of panicking, dying, and losing their guns. For now, it seems like the Two Time is smitten by Battlestate’s slow-paced title, but he’s in the honeymoon phase right now — if something goes wrong, the Doc has been known to turn on games he’s loved in the past, and move on to the next thing. Right now, however, he’s leading the charge to keep Escape From Tarkov among the top games on Twitch, and both he and his fans are loving the change of pace from his regularly-scheduled battle royale grinds.

  • Dr Disrespect outsmarts Escape From Tarkov foe with big brain proximity chat trick – Dexerto

    Dr Disrespect outsmarts Escape From Tarkov foe with big brain proximity chat trick Battlestate Games/YouTube/DrDisrespectViolence, speed, momentum and brain power? Dr Disrespect showed just why he is the back-to-back Blockbuster Video Game Champion by tricking an Escape From Tarkov opponent in style. Dr Disrespect is one of the world’s top streamers. Known for his outlandish, larger-than-life personality and top-notch gaming skills, Doc has proven himself as a dominant force in the world of gaming. During a July 6 stream, the banned Twitch star booted up Escape From Tarkov having already secured a win in Warzone solos as part of his Triple Threat Challenge. In his Escape From Tarkov PMC Extraction game, the two-time found himself in a room by himself and put the game’s proximity chat to good use. Dr Disrespect fools opponent with proximity chat trap While in the room, Doc realized a threat was hot on his tail and decided to play dumb by pretending to talk to someone else and speak like a zoned-out teenager. “Bruh, I got a graphics card, bro. No f**king way, dude!” he acted. “Yeah, you back? Yeah, I know, bro.” As this went on, Doc could hear someone behind the door just waiting to make their move, but the two-time had something up his sleeve to bait his opponent. “My headset doesn’t work. I have no game audio!” he lied. This was enough for the player behind the door to open it only to get barraged by Doc’s weapon and perish. “Yeah, I do. Of course, I got game audio.” Pleased with his creative use of proximity chat, Doc uploaded his clip to Twitter where it’s already gone viral with nearly 500,000 views. It just goes to show that sometimes a big brain play is even more exhilarating than an insane highlight reel snipe.

  • Dr Disrespect claims Escape from Tarkov just one change away from “taking over gaming” – Dexerto

    Dr Disrespect claims Escape from Tarkov just one change away from “taking over gaming” YouTube: Dr Disrespect / Battlestate GamesDr Disrespect has put his weight behind Escape from Tarkov, the hardcore FPS title climbing back into popularity in December, claiming Battlestate only needs to make one big change to turn their title into a true heavy-hitter. Escape from Tarkov is enjoying a little renaissance to end the year, sparked by the game’s new voice proximity feature that lets players team up and roleplay. The hardcore Battlestate Games shooter can hit even loftier heights though, claims star streamer Dr Disrespect, if they changed just one thing about the cult title — make onboarding for both new and returning players “just a little more forgiving” in the early stages of each new server wipe. “The game is tedious for those players,” he said. “The way the game is built, it’s really cool, I really love it, but it’s tedious. That means you have to be grinding the game constantly, and that’s bad for its popularity.” According to Dr Disrespect, who touched on his main Tarkov problem in a December 29 stream, Battlestate only needs to dial down the brutal nature of the game’s earliest stages and it can truly explode. “Every time someone wants to get back into Escape from Tarkov or they play for the first time, you go through this bad part. Your character feels sluggish and slow, you’re just constantly catching your breath. I know you level up and that changes, but then everyone is asking, do I want to go through this? “It’s tedious, and it means anyone that isn’t grinding the game 24 hours a day is at a disadvantage. Immediately. That’s not fun, and it makes the game less fun. That’s the one thing that Tarkov really needs to fix. “Listen, I think it’s really fun. I think more people would play, but there’s this big barrier. Honestly, that’s all that needs to change, and it could take over.” Doc then conceded — something he doesn’t do much, we’ll tell you — that his Tarkov suggestions don’t exactly fit the “brutal” nature of the game. Battlestate Games has crafted a truly hardcore experience, which he praised, highly. “I like it, it’s cool. They’ve got it how they want,” he said. “The problem is it’s only cool when you’re grinding constantly, you have heaps of money. Things like the PMC raids, that’s a good example. Dying and waiting, that’s cool. But for new players, it just feels bad, in my experience. He added: “I really do like Tarkov. I want more players. It’s just one thing, right at the beginning, that a lot of people don’t enjoy. That’s stopping it being huge.” Dr Disrespect also had another request for Battlestate — add more Escape from Tarkov maps, including “several little ones” for violent, speedy fighting. “Hey, even with that grind,” he continued, “I had a really good time playing Escape from Tarkov, not even going to lie. I’d love to see some more maps added too, more places you can go. I just love the concept and love the game, so I’m always quite interested in where they’re going to take it next.” “I’ve got a feeling that Streets [the next Tarkov map to be released] is going to be pretty intense. That’s what everyone is waiting for. I’ll do a fresh wipe for that map.”

  • Dr Disrespect explains why he doesn’t play Escape from Tarkov anymore – Dexerto

    Dr Disrespect explains why he doesn’t play Escape from Tarkov anymore YouTube: DrDisrespect/Battlestate GamesDr Disrespect is known for tearing down his opponents on a variety of FPS titles, but fans have begun to notice that he no longer plays Escape from Tarkov. Over the years, Dr Disrespect has grown into one of the most popular streamers in the Warzone community, with thousands of loyal fans tuning in to watch him every single day. Despite the two-time’s undeniable skill on Raven Software’s BR, he’s never the type to stick to one game and can often be found attempting to complete his triple threat challenge. This involves him trying to pick up a win on three separate FPS titles, whether that’s PUBG, Apex Legends, or even Rogue Company. However, fans of the Doc have noticed that he no longer plays Escape from Tarkov, and they decided to ask him why. Does Dr Disresect play Escape from Tarkov? During Doc’s September 27 stream, one of his fans asked him why he no longer includes Escape from Tarkov in any of his triple-threat challenges. In response, the two-time explained that he still enjoyed the title, but it’s just one of those games that he feels like he needs to play a lot to get used to. Unlike Warzone, it’s not an FPS you can just jump into and have a few casual matches. As you have to level up and build up your classes after a reset, it’s not a title that fits the triple threat challenge very well. “Tarkov’s one of those games where I feel like I gotta play it a lot unless your character is leveled up and you got a whole bunch of classes… to go back to it, to go through the inventory, it’s very slow for someone who hasn’t played a lot, you have to build all that s**t up”. Topic starts at 54:43 While the Doc will likely go back to Tarkov at some point in the future, it’s clear he feels the need to commit a lot of time to the title whenever he plays it. As it’s a very challenging game, it makes sense that the two-time wouldn’t want to jump in just to be torn down by experienced players. Fingers crossed the Doc gives Tarkov another try soon, as it always makes for great content on stream.

  • Dr Disrespect reveals crazy idea to deepen Escape from Tarkov experience – Dexerto

    Dr Disrespect reveals crazy idea to deepen Escape from Tarkov experience YouTube: Dr Disrespect / Battlestate GamesEscape from Tarkov is already one of the most immersive games in the scene, but Dr Disrespect has a crazy idea that could deepen the experience even more, and he shared it with fans. Dr Disrespect is a huge fan of Escape from Tarkov. It wasn’t the case back in September 2021, but it didn’t take long before it won him over. He even claimed it’s just one change away from “taking over gaming.” The two-time certainly still has some gripes with the title. However, he is fond of the immersive experience it offers, and he’s come up with a crazy idea to make it even better — giving players unique launch options for PMCs and SCAVs. “Do you know what would be sick?” said Doc. “If Escape from Tarkov was broken into two different ways to launch the game and the experience within each is different.” Then, he broke it down in more detail. “If you launch the game as a PMC, it looks kind of like how it is now. You’ve got your inventory, tasks, and all that stuff. It’s all unique to your PMC career, and obviously, you play the game as a PMC. You spawn in early and all that stuff. “But then you can launch the game as a SCAV, and the whole UI and the interface and the way you navigate is a completely different sort of experience. It’s like your dedicated career for the SCAV. The role of the SCAV is still the same.” Doc admitted the idea is a lot to take in. However, he thinks it’ll add to the immersion of the Tarkov experience. “In terms of a high-level fiction idea, it’d be cool if you could choose, and there was a deeper layer to it.” Doc isn’t the only streamer whose been enjoying Escape from Tarkov in 2022. Shroud and Summit1g have been in and out of the action, too, and there’s a good chance they’ll jump back in again during the next server wipe. Perhaps the two-time will implement something similar to his idea when his game studio, Midnight Society, releases their own game down the road. In the past, he’s hinted it will be a “vertical battle royale.”

  • Dr Disrespect roasts Escape from Tarkov’s whacky workbenches – Dexerto

    Dr Disrespect roasts Escape from Tarkov’s whacky workbenches Twitch star Dr Disrespect is obsessed with Escape from Tarkov, however he was left baffled when he encountered the game’s workbench system, and exclaimed that it “makes no sense.” Escape from Tarkov originally released back in 2016, but the Russian developed title exploded in popularity from streamers like Michael ‘shroud‘ Grzesiek playing it on a regular basis. Twitch is in a craze over the FPS in 2020, and Dr Disrespect is among them, exclaiming he has a “slight addiction” to the game, although during his January 6 broadcast, he found himself not very fond of the workbench system. Doc can’t make sense of Escape from Tarkov’s workbench In middle of his broadcast, the Two-Time Champion ran into the workbench for the first time, and had a hilarious reaction to it after being left puzzled by how it’s supposed to work. “A chocolate milk gets you a godd*mn bullet. A chocolate milk and a pack of cigarettes gets you a shotty. Okay. A bu**plug and a strangle rope, green aloe vera drink, and a raspberry Jamba juice,” he mockingly read aloud, as he went over the ingredients at the bench. The popular streamer then exclaimed, “None of this makes sense to me. And I don’t like it! I can’t stand what I’m looking at here!” Doc appeared to be overwhelmed by the gun customization at first as well, yelling “can we do one step at a time?!” as he rotated the gun with an insane amount of options. However, after he examined his weapon and saw his equipped PEQ-15 tactical device attached, he admitted to his viewers that maybe he was wrong. “Okay, this game’s pretty sick!” he said. The Two-Time then gave props to the developers over their intricate customization system. “I got to give it to these guys, man!” Despite not being the biggest fan of the workbench, the streamer has admitted before that “he has a lot to learn,” so perhaps the more he dives into the FPS title, the more he will learn to love it. Dr Disrespect continues to be one of the top streamers on Twitch, with over 3.9 million followers on his channel, and consistently pulling in 30,000 viewers a broadcast.

  • Dr Disrespect reveals his biggest gripe with Escape from Tarkov – Dexerto

    Dr Disrespect reveals his biggest gripe with Escape from Tarkov YouTube/Dr Disrespect / Battlestate GamesDr Disrespect has been enjoying his time on Escape from Tarkov since the last wipe, but he revealed his biggest gripe with the game; the addition of the inertia system, which impacts movement. In September 2021, Doc made it sound like he wasn’t planning on getting back into Escape from Tarkov anytime soon. However, he’s been having a blast on it in recent months and even claimed it’s just one change away from “taking over gaming.” That doesn’t mean he thinks it’s perfect, though. During his stream on January 21, he revealed that his biggest gripe with the game is the inertia system added in Patch 12.12, which added more weight to walking, strafing, turning, and jumping. “I appreciate the game. I really do,” said Doc. “But if I had one gripe with Tarkov, [it would be] the inertia feel of the game. It doesn’t feel good. I get the purpose of it, and I respect it. But I feel like an out-of-control 700-pound useless gamer.” In response to a fan who said it feels better the more you level up, he said: “I hope so. It feels so sluggish. That’s the intended design, but the super sluggish feel… that’s one thing I couldn’t do, man. I couldn’t commit to making that.” Doc also claimed he wouldn’t implement something similar in his own game. “I respect what they’re doing. But for me and for the game that I would want to build, it has got to be a game that f**king feels good, man.” He doesn’t get that smooth feel from Tarkov. However, he admitted it could be because of the frame-rate issues. But that’s pretty much the only thing he doesn’t like about it. “I do like the intensity. I do like the high-risk, high-reward gameplay.” The implementation of the inertia system hasn’t put Doc off the game, though. He insisted that he understands why the developers added it and respects their decision. He just doesn’t like how it feels. He also isn’t the only streamer to pinpoint certain gripes about the game. Shroud said that he wishes the enemy A.I was programmed better, while summit1g wants the developers to add priority queues for players who crash or disconnect.

  • Classic Escape from Tarkov speed glitch returns worse than before – Dexerto

    Classic Escape from Tarkov speed glitch returns worse than before Battlestate GamesAn old Escape from Tarkov movement speed glitch that allows players to walk faster has resurfaced after it was fixed by Battlestate Games in a recent update. Escape from Tarkov’s raids requires players to make their way through a map of enemies, collecting loot, before they can make their grand escape to safety. Some raids can prove to be challenging, as the character’s base walking speed is quite slow, however, a glitch was previously found to move around maps at a quicker pace. The strange bug, which was only recently patched, could be done due to a weird interaction when ‘shift-walking’ but it seems as if it has already returned to Escape from Tarkov – with a unique twist. One EfT player u/metalnewspaper revealed that a new variation of this “fast movement” bug had been found, making your character go twice as fast as before. However, unlike the initial glitch, this new movement bug is now only possible for players when running backwards. New fast movement bug while overweight. The forward movement fix works as they intended, but moving backwards is another story. I’m linking this post inside the report option in the launcher. (Also, I suck at explaining things, so hopefully the process is understood) Cheers. byu/MetalNewspaper inEscapefromTarkov “The fix for the fast movement while overweight has definitely worked moving forward but it has completely changed while moving backwards,” the player explained, “you can go almost double the speed as to what you’ were able to do before.” While the glitch itself can be done similarly to the original and help you move much quicker, it is also much harder to take advantage of, as you can not see what lies ahead of you. Although it is much more situational, it could still be abused by experienced players who are familiar with the maps or even in large open spaces. As a similar glitch was only recently removed from the game, it is quite likely that Battlestate Games will also be looking to implement a patch for this unusual bug in a future update.

  • Clever Escape from Tarkov trick to level up faster with no therapist – Dexerto

    Clever Escape from Tarkov trick to level up faster with no therapist Battlestate GamesEscape From Tarkov players have come up with a clever tip that allows you to level up faster so long as you avoid using the Therapist service after a raid. Back in the 12.5 update, Battlestate Games gave Escape from Tarkov fans the chance to immediately heal their character once a raid had come to an end thanks to the all-new Therapist service. With players just wanting to speed things up, the Therapist service had become well-used prior to the May 28 character wipe. However, some players have pointed out that you could be leaving some serious XP on the table by using the Therapist over your own healing items. It was noted by Reddit user Gopblin2 that Escape from Tarkov players who dive into the Therapist as soon as a raid has finished could be losing more than 300 XP each time they do so. In the Redditor’s example, they said that if you finish three raids just over 1000 XP each time and a 33% survival rate, you’d finish with around 3000 XP by using the Therapist. By avoiding the Therapist and using your healing items, in this example, you’d finish with more than a 20% increase in XP according to Gopblin2. Obviously, some fans might see the Therapist as a cheaper way to heal than using items, but other players revealed that actually isn’t the case. You can buy items like the Grizzly First Aid kit and use it more often in a more cost-effective manner. By using healing items, you’ll also level up your healing skill whereas using the Therapist service won’t help you at all in that category. Seeing as Escape from Tarkov can be quite the grind, some players won’t be bothered all that much by slight XP increase as it will really only help to get through the first 15 levels or so. Though, that can easily start snowballing once you reach those sort of levels as you’ll find yourself with more gear and more in-game experience to take on players who might not be at the same rank.

  • Another massive ban wave hits Escape From Tarkov – Dexerto

    Another massive ban wave hits Escape From Tarkov Battlestate GamesEscape from Tarkov developer Battlestate Games appears to already have started on some spring cleaning by banning thousands of cheaters to cap off the month of May. Like any popular multiplayer FPS out there, Tarkov has its fair share of players who feel, for one reason or the other, that they need to use hacks or cheats to gain an advantage. In the constant battle against cheaters, mass bans are usually a publisher’s way of sending a message, and Battlestate did exactly that by apparently banning over 4,400 accounts in the last few days of May 2020. On May 29, Reddit user SyrasX posted that they had been notified of over 3,000 bans coming from Tarkov’s BattelEye anti-cheat system. “Just now, BattlEye has banned over 3,000 cheaters in EFT,” they relayed from the EFT Telegram. “We decided that we will now let you know about large BE ban waves.” It seems the publisher is sticking to their word, because on May 31 they announced almost 1,500 bans, and promised players that the “fight” against cheaters would continue. But despite these impressive numbers, some Tarkov players aren’t convinced Battlestate is doing enough to really fix the problem. “BSG have been banning this many for a little while now and it has done nothing in the larger scheme of things,” CartmanBrah23 asserted in response to the Reddit post. “This news is somewhat meaningless, unfortunately.” The new policy of sharing Tarkov ban numbers by Battlestate came right along with the latest character wipe resetting player’s progress with the release of the 0.12.6.7456 patch on Thursday, May 28. Character resets are always the big news in patches, but the update also improved Scavs to cooperate together, and also sought to cut down on botting in the flea market by implementing a captcha system.

  • Best weapons and ammo to dominate Escape from Tarkov – Dexerto

    Best weapons and ammo to dominate Escape from Tarkov Battlestate GamesThere are many different types of weapons and ammo in Escape from Tarkov, but which ones are the best, and which ammo works best for which gun? One of the very basics of any shooter is the weapons. If you want to win, you’re going to need to shoot at your opponents – it’s no different in Tarkov, even if the goals differ from the usual FPS game. There are a ton of different weapons in the game, all of which excel in different areas or at different tasks. It may be difficult to know which weapon is best, or even which ammo is ideal for it, so we’ve put a handy guide together to help you secure some kills and claim even more loot. Best Assault & Carbine rifles M4A1 The M4A1 is a classic assault rifle present in the majority of shooters. It’s known for its reliability and for being an all-round solid choice, and it’s no different in Tarkov. This gun is easy to handle, quite accurate, and its recoil and damage make it an ideal choice for mid-range engagements, however, it can still be incredibly effective both in short and long-range. AKM The AKM is an improved version of another FPS classic, the AK-47, having less recoil and weight than the 47 version in Tarkov. This makes it ideal for roaming the map and taking medium-range engagements as it will give you solid accuracy and a good amount of mobility. SA-58 This gun is arguably the most powerful in the game thanks firstly to its impressive fire-rate, but mainly due to the damage per hit. However, its recoil is one of the highest in the game, making it incredibly hard to master as it’s very easy to miss after your first few shots. If you do manage to keep it under control, though, your opponents won’t stand a chance. SKS The SKS is an iconic weapon that many would not doubt have seen in other games. It’s not the flashiest gun in Tarkov, but still deserves a mention as it is easily accessible and can be very effective if used correctly. Of course, being semi-automatic it doesn’t have the highest fire rate in the world, but it packs a massive punch with a direct hit and is surprisingly strong in mid and long-range battles. AS Val The AS Val is another classic that has unsurprisingly appeared in Escape from Tarkov and become one of the game’s better weapons Its main feature is that it comes with an inbuilt suppressor, making it the perfect choice for stealthy runs. The high fire-rate and incredibly low recall also help make it incredibly dangerous in the right hands – it’s possible to quickly eliminate a whole squad with the Val without anyone knowing where the shots are coming from. Best Marksmen & Sniper rifles RSASS This weapon is a fan favorite and undoubtedly one of the strongest guns in the game. It’s incredibly accurate, has a high fire rate, low recoil, and does a ton of damage with every hit. There’s almost no downside to this sniper as it is monstrous from long range and can even make short work of enemies closing the gap. Get ready to dominate the map if you manage to get one in your hands. VSS Vintorez The VSS Vintorez is another gun that comes with an inbuilt suppressor and overall lightweight build. Many consider it to be the AS Val of sniper rifles, as it is perfect for stealthy maneuvers and provides solid mobility. However, the key difference is that the VSS packs a massive punch with every shot making it dangerous at all ranges. DVL-10 This sniper rifle has a strange position in the game. It is incredibly expensive and has very limited uses as it is a heavy bolt action rifle. However, it excels in very long-range tactical combat and will no doubt help you win a sniper battle. That is, if you ever manage to find one, as there is always someone closing in on the gunshots in Tarkov, and with it being so heavy, you’ll be left a sitting duck. Best Submachine guns SIG MPX Unfortunately, SMGs aren’t great in Tarkov. They do very little damage and are quite expensive, meaning most of the time you’re better off with something else. Although, if you’ve found one laying around or wish to experiment, the SIG MPX is the way to go. It allows the most attachments out of all the Submachine guns and has a very high fire rate, but, just like the other SMGs the armor penetration is abysmal, meaning you likely won’t be killing anyone with it. Saiga-9 This is a gun you’ll likely find on your first few runs. It faces the same issues as all the other SMG’s, but this one isn’t even automatic, so you’ll find yourself clicking your shoot button like a madman for little to no results. However, it is the cheapest and easiest Submachine gun to get, so if you want to at least test them out, this is your best bet. Best Shotguns MP-153 Much like SMGs, shotguns are very poor in EFT. They do almost no damage against armored enemies, meaning you’ll never really find a use for one. You’re actually better off using a pistol than a shotgun, but if you do feel like trying any shotgun out, your best bet is the MP-153 – its relatively inexpensive and does the most damage out of all the shotguns. Just remember, aim for the legs, as they’re not armored. Best Pistols SR1MP Gyurza Pistols obviously don’t have as much power as rifles, but they still have their uses in the game. They’re very cheap, can do some damage, and are very light – making them perfect for quick smash and grab missions. The Gyurza is the best choice of pistol thanks to its fire rate and damage, although, you’ll still need to get close to someone to take them down with it, which may prove to be a challenge. P226R The P226R is your alternative pistol choice. It doesn’t do quite as much damage as the Gyurza, but is still solid for a pistol. Best used when you’re running on a budget. Best Ammo Ammo plays a vital role in Tarkov, you need bullets in your guns to shoot, but there are also a ton of different bullet types, and guns can use multiple types of ammunition. Having the ideal ammo in your gun can be the difference between life and death. A lot of the time you’ll pick up guns with unideal ammo, so it’s best to load it up with the options in the chart above, that way you’ll do a lot more damage. The chart may be confusing at first, but it’s really quite simple once you get used to it. Different guns take different sizes of ammo, and those bullets come with different names. For example, the M4A1 uses size 5.56x45mm, meaning you’d need to look at the Rifle weapon type, find the size, then buy M995, M856A1, M855A1, or 55 HP bullets, depending on how much you want to spend. Now that you know which guns are best to use and which bullets to load them up with you’re ready to get out there, destroy some enemies, and find all the best Escape from Tarkov loot.

  • All Escape from Tarkov promo codes (September 2024): Free rewards and discounts – Dexerto

    All Escape from Tarkov promo codes (September 2024): Free rewards and discounts Battlestate GamesEscape from Tarkov is only available to buy through Battlestate Games, but there’s a chance you might be able to save a bit of money at the same time. Tarkov is unlike any shooter on the market, and to make it even more unique it isn’t available on any storefront like Steam or other platforms. The only way to play Tarkov is to buy it directly from developer Battlestate Game’s website. The basic option costs $50 (39£) and there are plenty of upgrade options that offer more stash space, and more. However, if you want to try and save some cash, there are active Escape from Tarkov promo codes to help you out. Active Escape from Tarkov rewards & discounts The codes listed below have been checked in-game and confirmed to be working as of September 11, 2024. Promo codes for free rewards THICC – Free reward – KILLA – Free reward – BITCOIN – Free reward – OBDOLBOS – Free reward – Promo codes for discounts 20902FN362 – Get a 30% discount – WORK30 – Get a 30% discount – 23% OFF – Get a 23% discount – pcnK2s – 30% off when you spend above $70 – SEMI40 – 30% off when you spend above $70 – Again, we can’t guarantee these codes will work, but they’re definitely worth a try, especially if you plan on purchasing any of the more expensive versions of Escape from Tarkov. List of expired codes GROUNDZERO – Free reward – SAVE 15% OFF – XOKENNEDY – IAMMIGHTY – LPLMVYP14YXKCYC8ASaU – ARMORPLATES – RICHANDEXPENSIVE – NOVABABE5-ZHGQSU – Kazam – UZZFEED – NOVABABE5-SD62JR – LEFTHANDHEADEYES – How to redeem Escape from Tarkov promo codes Escape from Tarkov offers two methods for you to redeem active promo codes; through their official website, and in-game launcher app. Here are step-by-step guides on how you can redeem them easily: Official website Head over to the official website and login with your credentials. – Go to your profile page and click on the Activate Promo Code button on the right. – Now enter the code in the text box on the screen and click on SUBMIT to redeem your code. – Game launcher Open the game launcher application and click on the drop-down menu located below your player name in the top right corner. – Click on Activate Code to open the code redeem page. – Enter the code in the text-box and click on Activate. – Launch the game and check your messages menu for the items. – If you’re just starting your journey into the unforgiving land of Tarkov, be sure to check out our Escape from Tarkov beginner’s guide, how to fix a laggy menu, or how to improve FPS in the game.

  • All Escape from Tarkov maps and extraction points guide – Dexerto

    All Escape from Tarkov maps and extraction points guide Getting around in Escape from Tarkov can be difficult, especially since the in-game maps take so long to get. However, we’ve made things easier with a collection of every map and its extraction points. Everyone seems to be playing Battlestate Games’ tactical shooter at the moment. It’s also blowing up on Twitch thanks to in-game drops for viewers. Surprisingly, the game has actually been out for quite some time as the Alpha was released in 2016. If your favorite streamer has inspired you to give EFT a go, you may find it a little daunting. Players are dropped in a random part of a level and expected to find a way out with no in-game map. This proves tricky for many as they have to search online for resources. This can be difficult, especially when trying out multiple maps which all receive updates regularly. So, we have put together every up-to-date map and its extraction points to help you on your way. Interchange map and extraction points Interchange is one of the biggest EFT maps, hosting up to 14 players on its three-story shopping complex. With so many layers to it, as well as an additional outside area, it’s a place where players can easily get lost. However, there is some good news. There are only three extraction points, and they’re all outside, so the real trick is finding a way out of the shopping center. The map may be tricky to handle at first. If you’re just looking for a way out, simply exit the shopping complex through the north or south exits and head to your nearest extraction point. Just keep in mind that if you’re heading for the Power Plant, you need 3000 Rubbles and your PMC. Customs map and extraction points One of the most popular Tarkov maps is Customs. Many players think it’s the game’s iconic level. It’s not quite as big as Interchange but features a large number of objectives, extraction points, and a ton of loot. Generally, players will spawn on one side of the map and their available exits will be on the other. While this may seem difficult, the map has so many points of interest that it’s straightforward to figure out where you’ve spawned and where to go. Factory map and extraction points The smallest Escape from Tarkov map is Factory. It houses a maximum of six players and only a few small, dark rooms. This map is considered best for fast-paced games as it’s easy to run into an AI character or other players. This is largely thanks to its underground tunnels and high-ground vantage points. Getting out is simple, though. Two of the three exits are marked by giant exit doors, while the slightly harder-to-find extraction point is in the relative safety of the tunnels. Woods map and extraction points The main points of interest in Woods lay in the middle of the map, which is surrounded by a forest. However, the majority of extraction points are on the outskirts. It’s a fairly big map that requires a lot of running, thus making it less popular than others. However, it does have plenty of exits that can be found just by running on the edge of the map. Reserve map and extraction points Reserve is one of the newest maps in Escape from Tarkov. It’s a military base with a train station bang in the middle of it, and it’s also home to a load of loot. The map also features a unique design as after 25 to 35 minutes a train will arrive a the station. This arrival gives players another exit as well as a boss to battle. Overall, the map’s fairly balanced with a good amount of extraction points dotted around. There’s not too much dead space, so you’ll probably always be doing something. Shoreline map and extraction points Another massive map in Shoreline. Although it might sound like you’ll be shooting on the beach, it’s largely based in the forest. Here, you’ll find just about everything from small villages to cell towers and a huge health resort. There is plenty of loot, but you’ll have to keep running to survive. The majority of the exits on Shoreline are on the outskirts of the map. If all goes wrong, you can always run around the border and hope to stumble upon an extraction point. However, with the map being so big, this can take some time. It might be best to study the map beforehand. The Lab map and extraction points The Lab is possibly the most confusing Escape from Tarkov map. Not only do you need to obtain a Key card to get in, but every extraction point also requires a certain task to be completed before it can be used. Even the most experienced players tend to stay away from this multi-level maze. Looking at the map may just leave you more confused than when you started. If you do wish to try and navigate it, your best bet is to just scout out all of your possible exits and see if one is already activated. If not, follow the yellow lines on the map above. These are all the maps currently available in Escape from Tarkov. However, there are more to come, with Town being the next in line, so we’ll be sure to update you with the map and its extraction points once it’s released.

  • 6 tips & tricks to give you a head start after Escape from Tarkov’s wipe – Dexerto

    6 tips & tricks to give you a head start after Escape from Tarkov’s wipe Battlestate GamesEscape from Tarkov’s long-awaited character wipe is finally live, so here are some tips and tricks that can help you get ahead of your opponents early, whether you’re a new or returning player. After Battlestate Games announced that they would be wiping all of the progression made by EFT players on May 28, many fans expressed their excitement to return to a level playing field once again. As the character wipe will likely attract plenty of new and returning fans, Escape from Tarkov players will need any advantage they can get to get ahead of the rest of the pack early. The latest wipe has reset all levels, clearing items, and weapons out of everyone’s stash, however, for returning players, any saved weapon presets or examined items in players’ handbooks will still be available, allowing you to get straight into the action without having to remake your preset guns. While some players will be unsure on what exactly they will need to prioritize to progress at a good rate, one Escape from Tarkov fan u/rufio515 shared some top tips that can get you ahead following the server wipe. How to level up fast in Escape from Tarkov Quests – These should be one of your highest priorities while trying to progress after the latest character wipe. Quests are the fastest way to earn experience as a new Tarkov player as well as Trader rep and more money/items that can help you out. You should be aiming to complete as many as possible during a single raid and be on the lookout for future quest items when you can. – Luck Scav Junkbox – Getting one of the boxes can be a massive help in the early game and you should look to buy one whenever you can afford them. The space they can provide for your stash is invaluable and can allow you to save any late-game quest items such as graphics cards and flash drives for when you need them. – Redeem free New Year’s gift – For eligible players, the New Year’s gift can provide you with a great boost when starting from scratch. To redeem this gift you will need to choose your BEAR or USEC character in-game, log in to the official EFT website, select ‘receive additional equipment.’ You should be rewarded with an item case, money case, and more, which can be sold or put to use to improve your early-game experience. – Scav Runs – While Scav runs can seem daunting to many new Tarkov players, they can net you with massive rewards when they’re played out well. It is definitely worth doing the Scav runs whenever they become available, and even some of the less popular looting spots can provide you with fantastic loot during your run. – Night raids – These raids can also be a great way to level up fast and they, supposedly, have a lower density of players usually, making it much easier to get out alive with your loot. Night maps also severely reduce the vision of any Scavs in the area, making them much easier to play around compared to day-time raids. – Upgrade your hideout – Leveling up your hideout should also be quite high on your priority list when it comes to starting fresh on EFT. You can do a lot from the comfort of your hideout, such as earning experience or bonuses. Working towards building a bitcoin farm can also be a massive advantage, particularly if you are unable to play Tarkov on a regular basis, as it will provide you with a solid stream of passive income that you can put towards future runs. – – So there you have it! If you manage to follow along with all of these steps you should be well on your way to getting a head start over other EFT players and will likely make your progress back up in no time. It is also worth noting that there were also some changes added to Tarkov’s Flea Market along with the recent wipe, where you can now only trade items found in raids and from your hideout, making it much more important to upgrade your hideout compared to previous patches. As players are frequently coming up with more ways to get ahead in Escape from Tarkov, we’ll make sure to keep you updated on the latest tips and tricks for Battlestate’s popular title.

  • Zuckerberg calls out Elon Musk for not being “serious” about their fight – Dexerto

    Zuckerberg calls out Elon Musk for not being “serious” about their fight Mark Zuckerberg | InstagramMark Zuckerberg had some choice words for Elon Musk, claiming that he did everything he could to get a fight organized only for Elon Musk to repeatedly back out of it according to his account. With Mark Zuckerberg and Elon Musk being two of the wealthiest and most influential men in the world, it’s no surprise that the proposition of a fight between the two has set the Internet alight with speculation. What’s more, the two of them, at one point, seemed to be on a collision course. A bout between the two is bound to be one of the most viewed fighting events of all time. However, Mark Zuckerberg has called out Elon Musk for flaking on him, and, according to Zuckerberg, Elon isn’t serious about trying to fight him. Meanwhile, Musk has leaked texts between the two where he claims he’ll easily win the fight. Mark Zuckerberg puts Elon Musk on blast for not being “serious” Elon Musk was boasting about the location of their fight just days before being called out by Zuckerberg, with all signs pointing to the two billionaires duking it out in the Colosseum. However, Zuckerberg doesn’t think the fight’s ever going to happen. And it isn’t because he’s unwilling to step into the ring. Zuckerberg claims that Elon’s been trying to shift the date and location of the fight, gradually getting further and further from the “epic” battle this bout was made out to be. “I think we can all agree Elon isn’t serious and it’s time to move on. I offered a real date. Dana White offered to make this a legit competition for charity,” Zuckerberg said. “Elon won’t confirm a date, then says he needs surgery, and now asks to do a practice round in my backyard instead. If Elon ever gets serious about a real date and official event, he knows how to reach me. Otherwise, it’s time to move on.” Elon Musk fires back at Mark Zuckerberg Musk has since responded to this by leaking text messages between him and Zuckerberg, claiming that he’s posed a location for their fight and is confident that he’ll beat Zuck in a fight. Elon Musk wants the fight to go down as soon as Monday, August 14. He also claims he’d beat Zuckerberg despite not practicing much. “While I think it is very unlikely, given our size difference, perhaps you are a modern day Bruce Lee and will somehow win.” With these two having conflicting reports on who’s committing to what for their bout, it remains to be seen whether or not they actually fight and who’d ultimately end up coming out on top.

  • Escape from Tarkov – Dexerto

    Escape from TarkovAll Escape from Tarkov promo codes (September 2024): Free rewards and discountsBill Cooney

  • ZombiUnicorn calls out Facebook & Call of Duty over “sexism” from Ghost actor Jeff Leach – Dexerto

    ZombiUnicorn calls out Facebook & Call of Duty over “sexism” from Ghost actor Jeff Leach Twitter: ZombiUnicorn / Jeff LeachTwitch streamer Natalie ‘ZombiUnicorn’ Casanova has called on Facebook Gaming and Call of Duty to take action over Jeff Leach, a partnered streamer on Facebook and voice actor of Ghost in the CoD series. This story has been updated with comment from Activision. Jeff Leach was permanently banned from Twitch in 2017 after comments he made on a H1Z1 talk show about ZombiUnicorn, because Casanova had turned down an offer to be on the show when they discovered Leach was also a guest. Leach’s comments about Casanova’s “horrendous cleavage”, and other comments, resulted in his permanent Twitch ban, but he is now a partnered streamer on Facebook Gaming, where he often streams Warzone – a game which he also features in as the voice of Ghost. On May 7, another Facebook streamer, NitroLukeDX, posted a Twitter thread including clips of Leach talking about ZombiUnicorn, and other clips. [1/3] Jeff Leach Misogynist?! @FacebookGaming Partner, Voice of @CallofDuty “”Ghost”” @ActivisionSerious personalised intrusive sexism. Influence. Contempt. Violence! Serial offender! @TheZombiUnicorn Watch the clip RT! Respect Women! #GameOver4Sexism pic.twitter.com/jtNj3xy5sN — NitroLukeDX (@NitroLukeDX) May 7, 2021 In one clip, while playing Warzone, Leach says “I love how it’s always like some dirty, dirty, gross f**king looking emo b**ch who looks like she f**king has no chance of getting a bit of d**k in her.” In another, he says “See you later Leah. Suck my fat girthy c**k, you stupid c**t.” It’s believed these clips are from December 2020. Responding the thread, ZombiUnicorn reiterated their own confrontations with Leach and his community, asking that platforms take action. “At this point, it’s not on us to have thicker skin. It’s on companies to take these reports more seriously. If you want to post during protests and social activism causes, about how you’re supportive as a company, then you need to be consistent across the board and you need to remove people like this.” I’ve took some time to address this situation in a thoughtful way & add my voice in the rising concern with how companies like @facebookgaming, @activision & @callofduty continue to overlook prejudiced malicious behaviors by cis white men like Jeff Leachhttps://t.co/cUYd4qkQE6 pic.twitter.com/J8XnH4WFbO — Nati Ⓥ (they/them) (@TheZombiUnicorn) May 8, 2021 “There’s no room for passes for white, cisgender men anymore,” Casanova continues. “Enough is enough. Stop giving him, and people like him, a platform. “Activision, Call of Duty, why are you hiring people like this, with well-documented cases of this kind of stuff? It’s depressing. Please, put your money where your mouth is. Stop acting like you’re allies.” Jeff Leach has not responded to the accusations against him publicly, other than to tag Facebook Gaming in a post criticizing NitroLukeDX (who started the initial thread) for alleged sexist comments on his own stream. A number of female content creators on Facebook gaming dedicated a live stream to their concerns with sexist streamers on the platform, also using the hashtag ‘GameOver4Sexism’. Activision told Dexerto in a statement that they will not be working with Leach in the future. “Sexism has no place in our industry, our games or in society. Activision is no longer working with Jeff Leach. We strongly condemn these remarks. We are committed to delivering a fun and safe experience for all players.”

  • Zoella among social media stars agreeing to reveal when posts are adverts – Dexerto

    Zoella among social media stars agreeing to reveal when posts are adverts A number of social media influencers have agreed to change the way they make posts online, disclosing when they are paid advertizements, including YouTuber Zoe ‘Zoella’ Sugg. These 16 stars, which also include singers Rita Ora and Ellie Goulding, model and actress Rosie Huntington-Whitely and actress Michelle Keegan, will all now be more transparent with social posts. The Competition and Markets Authority of the United Kingdom have outlined that posts which were paid for, or for which the star received gifts or loans of products, must be clearly stated. Not doing so could be in breach of consumer law, saying that “online endorsements can boost brands, but also mislead.” Following an investigation, all 16 UK stars apparently volunteered to change their practices when it comes to any endorsements posted online. If they do not comply with the regulations, it is possible they can be taken to court, with large fines or potentially even prison sentences possible. “Influencers can have a huge impact on what their fans decide to buy.” said, Andrea Coscelli, chief executive of the CMA, “You should be able to tell as soon as you look at a post if there is some form of payment or reward involved, so you can decide whether something is really worth spending your hard-earned money on.” Full list of social media celebrities who will change how they post: Rita Ora – Michelle Keegan – Ellie Goulding – Alexa Chung – Rosie Huntington-Whiteley – Zoe Sugg (Zoella) – Mario Falcone – Alexandra ‘Binky’ Felstead – Holly Hagan – Iskra Lawrence – Camilla ‘Milly’ Macintosh – Megan McKenna – Chloe Sims – Louise Thompson – Jim Chapman – Dina Torkia – Many social media influencers will use the hashtag ‘#ad’ on sponsored posts, especially on Twitter and Instagram, where they can be paid thousands for posting images including certain products. For YouTubers specifically, it is required by YouTube’s rules that any videos containing paid promotion must clearly be stated, and there is now a ‘paid promotion’ indicator below these videos.

  • ZombiUnicorn calls out “creepy” roommate for illegally filming her – Dexerto

    ZombiUnicorn calls out “creepy” roommate for illegally filming her Instagram: the zombiunicorn / Unsplash: Matteo Burnardis[jwplayer mfcRpjb4] Popular Twitch streamer ZombiUnicorn has called out her “creepy” male roommate for illegally filming her in their shared home. ZombiUnicorn, real name Natalie Casanova, lives in California and, while live on stream, found a motion-detecting camera hidden in a cabinet of their shared kitchen, in her male roommate’s storage space. Natalie first discovered the camera live on stream while cooking for her viewers. Looking for certain utensils, the streamer says she “opened the thing and there’s a camera staring at me,” calling it “creepy.” Later on, while no longer on stream, Casanova decided to post a video about the ordeal on Twitter after having some time to try and figure out what was actually going on. In the tweet, she said: “Being recorded (audio or video) in my own home without my knowledge or consent not only makes me feel unsafe, but it’s illegal in California. Me and the other female roommate discussed it and it makes us uncomfortable.” She also directly addressed the roommate, who goes by Nelstar, by tagging him in the tweet and calling it “unacceptable.” As she shows where the camera is positioned in the kitchen, ZombiUnicorn says the camera has “been there for the past month without our knowledge,” adding that, as Calfornia is a two-party consent state, it is actually illegal for him to be recording or filming audio of her and her roommate without their permission. She adds that it’s “extremely creepy” and “very weird” for him to have the camera in there, especially as they don’t go into his cupboards and take his stuff. Being recorded (audio or video) in my own home without my knowledge or consent not only makes me feel unsafe, but it’s illegal in California. Me & the other female roommate discussed it and it makes us uncomfortable. This is unacceptable @nelstar15 pic.twitter.com/IgBstUgLXG — Nati Ⓥ (they/them) (@TheZombiUnicorn) September 14, 2020 While Nelstar didn’t offer a public statement by confirming or denying the allegations made against him, he did go on to make sure his Twitter was set to private and blocked ZombiUnicorn in the process. In a later tweet, she says that she feels “completely violated” but that the situation “will be handled” — what that means exactly is not yet clear.

  • Zoe Sugg and Alfie Deyes reveal name of their first baby together – Dexerto

    Zoe Sugg and Alfie Deyes reveal name of their first baby together Instagram: @zoesuggLong-time YouTubers Zoe Sugg and Alfie Deyes have officially welcomed their first child together – a baby girl. Born on August 29, the couple also revealed her name. The YouTube couple first announced they were pregnant in March, with Sugg uploading a video montage on Instagram. “We’re super excited to share with you, that our baby girl will be joining us in September,” she wrote. In the clip, the 32-year-old showed off her bump alongside a video of the pair seeing their child via ultrasound for the first time. Now, their beautiful baby girl is finally here. View this post on Instagram Zoe Sugg & Alfie Deyes’ baby daughter name The couple shared the happy news in an Instagram post on August 31, surprising fans with the early announcement as their daughter’s due date was originally in September. “She’s here! Meet Ottilie Rue Deyes. 29/08/21,” Sugg wrote, alongside a photograph of their new baby. Deyes also uploaded a couple of snaps of his daughter on Twitter, simply captioned “Ottilie Rue Deyes” with a heart emoji. View this post on Instagram The popular YouTube couple – endearingly known as “Zalfie” amongst fans – has been together for over eight years, meeting at a party in 2012. “It feels like only a few months ago that I was at a party in London telling a friend that I ‘thought that girl over there’ was hot,” Alfie wrote on Instagram in 2019. “Little did I know I’d one day be living with her, owning a dog together and in 7 year relationship!” https://twitter.com/AlfieDeyes/status/1432737258768158726 Fast forward to 2021 and they live in a £1.7m four-story mansion in Brighton, UK with their dog and now, daughter Ottilie. The couple previously promised to document life with their new child on YouTube, so fans can keep up with all the latest baby updates there.

  • Zoe Sugg announces pregnancy with Alfie Deyes on Instagram – Dexerto

    Zoe Sugg announces pregnancy with Alfie Deyes on Instagram Instagram: zoesugg / alfiedeyesPopular YouTuber Zoe Sugg has announced her pregnancy with partner and fellow YouTuber Alfie Deyes via Instagram, with the couple expecting a baby girl in September. Zoe Sugg is a hugely popular YouTuber with over 11 million subscribers on her YouTube channel. She focuses on beauty and lifestyle content and became well known among YouTube fans in the early 2010s thanks to her relatable beauty content and bubbly personality, under the name Zoella. Based in the UK, Zoe was part of a large group of British YouTubers who often collaborated together including Marcus Butler, Jim Chapman, Tany Burr, and more. One notable member of the group is Alfie Deyes, formerly known as PointlessBlog, who started dating Zoe back in 2012, proving to be huge news in the YouTube community. Years later and the couple are still going strong, but they have been asked constantly by fans over the years if they ever planned on having a baby, and it often became a huge topic among their viewers. But on March 6, the pair surprised everyone by announcing that they are expecting a baby girl, due in September. The pair showed videos of them attending baby scans, and other parts of their pregnancy journey, looking absolutely delighted. View this post on Instagram View this post on Instagram Naturally, people are ecstatic about the news, with people immediately flocking to social media to share their delight over the couple’s good news. “Zoe Sugg’s pregnancy announcement has me actually crying,” one fan said, while another commented, “Zoe Sugg is pregnant. Have not watched her in years but I am emotional.” https://twitter.com/emilygr73828397/status/1368208583423328259 In just over an hour, Zoe’s post announcing the news was liked over 448,000 times, with her name quickly trending on Twitter. Fans are even sharing videos of the couple from years ago back when they claimed they weren’t dating, and it’s making people emotional to see how far they’ve come. https://twitter.com/beetleeblum/status/1368212935328346114 There’s no doubt that many fans, both new and old, will be looking forward to following Zoe and Alfie’s journey and are delighted by the news.

  • Zoe Laverne under fire for response to TikTok of her using racial slur – Dexerto

    Zoe Laverne under fire for response to TikTok of her using racial slur YouTube: Zoe Laverne[jwplayer ksH6zuKH]TikTok star Zoe Laverne is facing backlash from fans after an older video surfaced that showed the influencer lipsyncing a racial slur — and her response to the video going viral is earning her some scrutiny, too. Zoe Laverne is a divisive name within the TikTok community, having come under fire in the past for her response to Charli D’Amelio surpassing her in followers (which coined a priceless meme in the process). However, despite her tumultuous breakup with fellow influencer Cody Orlove, Laverne is coming under scrutiny for a video that resurfaced in early September, which showed her lipsyncing to Nicki Minaj’s verse in the 2018 song ‘Motorsports.’ Unfortunately for Laverne, this particular verse contains a racial slur, which she can be seen lipsyncing in footage that has since gone viral online. zoe laverne skip b word say n word pic.twitter.com/NIyH0Pd5jj — kaylee ! (@t0ychic4) September 3, 2020 Needless to say, the TikToker quickly received ample criticism for the divisive clip — but it seems that her response to the drama is catching her more flak than the original video, itself. In a statement responding to the issue, Laverne claimed that such language was common among creators during the time in which she uploaded the clip, which she claimed was in 2016 (although Motorsports itself was released in 2018). “It’s a lipsync, baby,” she said. “In 2016 musical.ly, everybody on musical.ly — a lot of people did it, because it wasn’t like… it wasn’t a big deal back then. It was just like, okay, cool.” https://twitter.com/lorenxiaa1/status/1302390228439764993?s=20 Critics have since accused the TikToker of “normalizing” the use of such language and are taking issue with her seemingly nonchalant attitude toward the entire fiasco. “Not Zoe Laverne saying that lipsynching the n-word back in the musically days was ‘totally fine’ because ‘everyone did it!’” one Twitter user quipped. not zoe laverne saying that lipsynching the n word back in the musically days was “totally fine” because “everyone did it”!!!! 😻 — amirah ⚔️ (5-2) (@vhslore) September 5, 2020 “Zoe Laverne really just said on live that her lipsyncing the n-word in a musical.ly in 2016 doesn’t make her racist,” another chimed in. “Correct me if I’m wrong, but LIPSYNCING THE N WORDS SHOWS YOU HAD THE INTENTION OF SAYING IT, REGARDLESS IF IT CAME OUT YOUR MOUTH, PHYSICALLY OR NOT.” https://twitter.com/touharvs/status/1301709299023065088?s=20 While this is far from the first time a TikToker has faced backlash for seemingly using a slur, Laverne marks the latest in a string of such cases across the platform.

  • Zoe Sugg and Alfie Deyes announce second pregnancy – Dexerto

    Zoe Sugg and Alfie Deyes announce second pregnancy Zoe Sugg/YouTubeYouTube power couple Zoe Sugg and Alfie Deyes announced they are expecting their second child together in an adorable video. Zoe Sugg is a hugely popular YouTuber with over 10 million subscribers on her YouTube channel. She focuses on beauty and lifestyle content and became well known among YouTube fans in the early 2010s thanks to her relatable beauty content and bubbly personality, under the name Zoella. But in the past few years, her content has become more focused on motherhood after she gave birth to her daughter in 2021. The YouTube star, 33, and vlogger partner Alfie Deyes, 29, took to social media on July 3 to share the happy news with their fans and reveal they are expecting their second daughter later this year. In a sweet video shared to the pregnant star’s Instagram, Zoe and Alfie can be seen embracing in a photo booth, later joined by their daughter. They also posted videos on each of their YouTube channels where they spoke more about Zoe’s pregnancy and when the baby is due. “We are having a little girl!” Zoe said on YouTube. “I’m so excited. I knew from day one that it was a girl, I just knew. It was like every vision I had was Ottie and a little sister. I imagined Alfie with two little girls.” Zoe, who is currently 17 weeks pregnant, also revealed that she’s struggled with her mental health during this pregnancy, which is why she’s been absent from social media in the past few months. She revealed: “It’s not necessarily the pregnancy symptoms that have been worse this time. I would say they’re probably similar-ish to Ottie. But it’s actually been my anxiety and my mental health that just took a complete out-of-nowhere – neither of us expected it – nose-dive. “Having a first trimester in lockdown was heavenly compared to having a first trimester not in lockdown, where everyone is living life normally around you and you have a toddler.” Zoe is expected to give birth in December 2023. The pregnancy announcement comes after Zoe and Alfie welcomed their first daughter into the world in August 2021, who they named Ottilie. At the time, the duo shared a sweet snap of the little one bundled up, with the caption: “She’s here! Meet Ottilie Rue Deyes 29/08/21”.

  • Zoe LaVerne slammed for denying accusations of grooming young TikToker – Dexerto

    Zoe LaVerne slammed for denying accusations of grooming young TikToker Zoe LaVerne YouTubeZoe LaVerne has been getting slammed online for an Instagram Live session where she again denied accusations of “grooming” a young TikToker. LaVerne has since apologized for kissing a 13-year-old fan, though refutes describing the relations as grooming. In her livestream, she once again clarified her position on the incident with the fan after leaked videos spread online that showed the two kissing. Someone in the livestream could be heard supporting the embattled TikToker, suggesting LaVerne is being targeted. “If this was Avani Gregg (or) Charli D’Amelio; ‘Oh we love her. It’s okay. Acceptance. Forgiveness…’ But because it’s Zoe LaVerne, you all are having an issue,” they said. Furthermore, the two agreed that what had transpired between the 19-year-old and the 13-year-old couldn’t be considered grooming. She previously said they “caught feelings” for each other. https://twitter.com/defnoodles/status/1333141845476478976 “Grooming is where someone above the age of 18 sexually puts their hands on someone, intending to sexually assault them, or intending to have sex, or commit sexual acts with a minor. Which is not what was (intended),” the person on the livestream said. LaVerne agreed. Their account of the situation isn’t sitting right with people online, and TikTok star Avani even took issue with being brought into the situation. “Hey child groom supporter, keep my name out of your mouth,” Avani said in response to the Instagram Live that mentioned her. Even more people have been speaking out against LaVerne. She reiterated her position in calling what she did with the boy as “wrong,” but disputes being called a “groomer.” Save the Kids, a company established in April 1919 to help at-risk children around the world, describes grooming as “the cultivation of emotional relationships with those in positions of vulnerability or inequitable power, with the intention of manipulating these relationships into sexualised dynamics in the future.” LaVerne maintained her innocence after addressing someone who asked for clarification on the incident with the fan. She says that what was seen in the videos can’t be described as a “sexual act.”

  • Zoe Laverne responds to child abuse allegations after piercing daughter’s ears – Dexerto

    Zoe Laverne responds to child abuse allegations after piercing daughter’s ears TikTok: DawsonDay1, Instagram:ZoeXlaverneMusical.ly turned TikTok star Zoe Laverne is no stranger to courting controversy. Most recently a video of her piercing her 6-month-old babies ears has turned more fans against her. Baby ear piercing is a contentious topic at the best of times. Arguments for and against the practice exist, throw a controversial TikToker into the mix and you have the perfect ingredients for an internet storm. A recent video in which Laverne and husband Dawson Day were seen piercing their baby’s ears at their local mall has attracted attention on TikTok Explaining the tears seen in the video, Dawson explained that her baby was “crying like that [because] she’s teething.” The video has resulted in an outpouring of negativity and parental advice on Twitter. “Zoe Laverne getting her daughter’s ears pierced and…im cringing. First, I know this is something people do culturally, but please, go to a professional. Piercing guns are not safe.” Responding to the hate, Zoe took to Instagram in a series of stories addressing the situation. “Please do not compare child abuse to getting your ears pierced.” Continuing her justifications Laverne stressed “piercing places wouldn’t allow children or babies ears pierced if it was abuse. You are allowed to get a baby’s ears pierced at 2 months old.” Likening her baby’s experiences to her own, Zoe said “I got mine pierced at 6 months old as well. A lot of you are making it too deep.” Closing out her first story Laverne wrote “[people] are too sensitive.” Finishing up her explanations, Laverne made a final story about why she got the baby’s ears pierced at all. “it’s also better to do as a baby! They don’t touch their ears and they forget about it,” before requesting “please just keep your opinions to yourself.”

  • Zoe LaVerne returns to social media amid underage fan controversy – Dexerto

    Zoe LaVerne returns to social media amid underage fan controversy YouTube: Zoe LaVerneTikTok star Zoe LaVerne has slowly returned to various social media platforms following a week of explosive allegations regarding her conduct with a thirteen-year-old fan. Suspicions surrounding 19-year-old LaVerne’s relationship with the fan initially arose after a conversation between ex-boyfriend Cody Orlove and ex-best friend Amber VanPelt was leaked, wherein the latter claimed that LaVerne’s relationship with the fan was “intense” and bordered on “p**dophillia”. Despite the TikTok star vehemently denying these accusations live, alongside the fan, it wasn’t long until videos were leaked that showed her kissing and ‘twerking’ on the fan. This then led to allegations that LaVerne had sexually assaulted the fan. View this post on Instagram posted by #zoelaverne she also admits her and conner caught feelings for each other at one point😬 While LaVerne was initially quiet on the issue – shutting down her Instagram account and ceasing posting on her other platforms – she eventually addressed the accusations on her private fan account, admitting that she “caught feelings” for the youngster. Since then, she has slowly begun to return to her public social media accounts. She reactivated her Instagram on 31 October and also posted on her Snapchat, telling fans that she was “getting help” and “starting therapy soon”, as well as mentioning that although she and the fan currently have no contact, they would be addressing the situation together too. She also posted details of a Snapchat group chat she was added to on her story which was titled ‘Zoe Sl*t your Wrists’: “I realize why everyone is mad at me and disgusted… trust me I get it I am mad at myself too… but please stop these group chats they aren’t helping”. LaVerne then proceeded to post a series of Halloween-related TikToks to her account. In one video, which depicted her dancing to the song, ‘Where Is the Love’, captioning it with, “Me coming back to TikTok after getting cancelled for the 100th time.” However, as pointed out by celebrity reporter Perez Hilton on Instagram page TikTok Room, LaVerne has seemingly turned her comments off on TikTok. “She’s definitely getting canceled over this!” Hilton said. Meanwhile, the 13-year-old fan posted on his Instagram story to confirm that while he plans on publicly “addressing all of this soon”, he wants to wait until he is “stable enough” to do so. He also denied allegations that LaVerne assaulted him in the same post.