Sony acquires Insomniac Games as first-party PlayStation studio Marvel / Insomniac Games / Sony Interactive EntertainmentSony Interactive Entertainment announced on August 19 that it has acquired Insomniac Studios, the developer behind Marvel’s Spider-Man, Spyro the Dragon, and Ratchet & Clank. The news was announced in a press release, just shy of Gamescom 2019 which is taking place between August 20 – 24 in Cologne, Germany. “Insomniac Games is one of the most highly-acclaimed development studios in the industry and their legacy of best-in class storytelling and gameplay is unparalleled,” Sony Interactive Entertainment chairman Shawn Layden said. “We have enjoyed a strong collaborative partnership with the studio for many years, and are thrilled to officially welcome them to the Worldwide Studios family.” Read More: How to get Xbox Game Pass for cheap on PC – “The addition of Insomniac Games to SIE WWS (Sony Interactive Entertainment Worldwide Studios) reiterates our commitment to developing world class gaming experiences that can only be found on the PlayStation platform.” he continued. Insomniac Games founder and CEO Ted Price also spoke out about the partnership, saying that it has widened the company’s potential incredibly. “Joining the WWS family gives Insomniac even greater opportunities to achieve our studio vision of making positive and lasting impressions on people’s lives. “We’ve enjoyed a special relationship with PlayStation practically since our inception. Our partnership amplifies our potential, and Marvel’s Spider-Man was a testament to this.” “We’re excited to take the next step in our growth alongside our longtime WWS partners. Most of all, we look forward to delivering fresh, new experiences for our fans.” PlayStation announced the partnership to the public on Twitter on August 18, and said that it is honored to work with Insomniac. Read More: Xbox Scarlett promises huge improvements – “Big news: @InsomniacGames is joining PlayStation’s Worldwide Studios! We are honored and thrilled to join forces with this legendary developer. Please join us in congratulating our friends and partners at Insomniac!” the tweet read. Big news: @InsomniacGames is joining PlayStation’s Worldwide Studios! We are honored and thrilled to join forces with this legendary developer. Please join us in congratulating our friends and partners at Insomniac! pic.twitter.com/hhhqhxZE7k — PlayStation (@PlayStation) August 19, 2019 This partnership could mean that future Insomniac titles will be PlayStation 4 exclusive, like Marvel’s Spider-Man.
Category: Uncategorized
-
Is Sons of the Forest coming to Xbox Game Pass? – Dexerto
Is Sons of the Forest coming to Xbox Game Pass? Endnight GamesSons of the Forest has finally left early access but is the game available to play on Xbox Game Pass? Here’s everything you need to know about whether or not the survival title is on the subscription service. Sons of the Forest is the sequel to 2014’s survivor horror game and has finally left its early access period. Its prequel, The Forest, is quite popular and is one of Steam’s most-played survival-horror games. This game continues the story after The Forest left its players on a cliffhanger. With enhanced visuals and realistic graphics, Sons of the Forest marks the beginning of a new journey filled with jumpscares and horror throughout. With that said, we have some guides to make your journey easy in the game. Whether you are struggling to find a shovel or wondering how to collect water in Sons of the Forest, our guides have got your back with every piece of information you need. With the game leaving early access, you might be wondering whether the game will be released for the Xbox Game Pass. Let’s find out. Is Sons of the Forest on Xbox Game Pass? Unfortunately, there are no signs of Sons of the Forest arriving on the Xbox Game Pass. At the time of writing, the game is only available on PC. Although The Forest was released for PlayStation 4 later down the line, it didn’t come on Xbox consoles. As a result, it is highly unlikely Sons of the Forest will ever arrive on Xbox platforms or Game Pass. How to collect water in Sons of the Forest | All Sons of the Forest endings explained | Can you play Sons of the Forest on Steam Deck? | How to get the shovel in Sons of the Forest | How to get the Rope Gun in Sons of the Forest | Is Sons of the Forest on Xbox Game Pass | How to use the GPS Locator | All enemies in Sons of the Forest
-
Sony finally acknowledged Bloodborne exists – but not in the way fans wanted – Dexerto
Sony finally acknowledged Bloodborne exists – but not in the way fans wanted SonySony has finally shown interest in game-related Bloodborne content, but it hasn’t manifested in the way fans wanted and is ultimately a small nod from PlayStation. The Astro Bot announcement trailer from Sony’s May 2024 State of Play included various PlayStation franchises, such as God of War and Uncharted. Nothing Bloodborne-related appeared in the first look, but footage of Astro Bot dressed in Bloodborne Hunter garb hit the web on June 6. It was assumed to be a pre-order bonus, though details from a PlayStation Blog post have since confirmed the outfit will come with the Digital Deluxe Edition as a game progression unlock. Naturally, Bloodborne fans still waiting on a remaster or sequel have plenty of thoughts about Astro’s Yharnam look. One user responding to Radec’s Twitter/X post showcasing the costume in action wrote, “if one of the levels of this game is the Hunter’s Dream, I’m going to be sick.” Others cried foul, calling the Hunter’s inclusion “such a tease.” For some Bloodborne faithful, Astro’s Yharnam costume is proof they should keep hope alive. “If Bloodborne is still being referenced, there is still a chance of a sequel.. a small chance… but still.” The Bloodborne subreddit features similarly mixed responses. One person joked that fans should riot if they an actual Bloodborne announcement. Another Redditor derisively commented that at least this proves Sony knows the IP exists. However, the exhaustion is starting to seep in for some since non-game-related reveals continue to crop up. Wrote one frustrated fan on Reddit, “Unless they’re secretly cooking a Bloodborne remake, this seems like it’s in pretty bad faith especially when people have been requesting a Bloodborne remake/remaster for nearly 5 years now…” Notably, the Astro Bot outfit reveal comes just weeks after Sony’s PlayStation Gear Store added new Bloodborne merch to its collection. Responses to PlayStation social media posts suggest fans are at their wit’s end, especially considering modders got Bloodborne running at 60FPS on PS5 over 4 years ago.
-
Sons of the Forest Winter Jacket location & how to get it – Dexerto
Sons of the Forest Winter Jacket location & how to get it Endnight GamesLooking for a way to stay warm during the winter as you fend off gruesome creatures? Check out how to get the Winter Jacket in Sons of the Forest. There’s a ton of things to be worried about in Sons of the Forest. Aside from having to gather resources and build shelter to keep yourself safe, it’s likely that you’ll often find yourself constantly watching your back at all times. As your surroundings get colder during the winter, you’ll also need to keep yourself warm to avoid freezing to death. After all, surely you’d be curious to see what the ending has to offer, right? Well, one thing that can help you with that is the Winter Jacket. Surprisingly, this comfy jacket is relatively easy to find as long as you know where to look. Here’s how you can get your hands on the Winter Jacket in Sons of the Forest. How to get the Winter Jacket in Sons of the Forest The Winter Jacket is tucked near a skeleton inside a tent, located around the Midwest part of the map. This place is close to a massive waterfall and is generally hard to miss once you get to it. For more details, you could check out the map above that’s been marked to help you navigate your way. In this location, you should be able to spot two bright orange tents close to the body of water with a view of the waterfall. The Winter Jacket you’re looking for is inside the tent closest to the lush trees. Once you’ve made your way to the tent, simply hover to the Winter Jacket and press “E” to pick it up. And there you go, now the jacket is all yours to use. That should help shed some other things to worry about before things get colder. While you’re here, make sure you also check out how to get Rope Gun and Shovel to make things easier for you. Also, it wouldn’t hurt to find out whether or not trees grow back before you chop them off for your base.
-
Sons of the Forest: Rope Gun location & how to get it – Dexerto
Sons of the Forest: Rope Gun location & how to get it Endnight Games/FandomThe Rope Gun is a tool for traversal in Sons of the Forest and is used to find the shovel as well. Here’s how to find the Rope Gun in The Forest sequel. Sons of the Forest v1.0 has finally been released after a year-long early access period and brings along a slew of new changes for all survivor horror game lovers. Survival is key in the game, as we’ve seen in the prequel, which means you need the right tools and weapons at your disposal. The Rope Gun is one such tool that not only helps you survive among all the cannibals and mutants, but it also helps you locate that very useful shovel. With that said, here’s how to get the Rope Gun in Sons of the Forest. Where to find the Rope Gun in Sons of the Forest To get the Rope Gun, you first need to head to one of the caves on the western side of the island. It’s between the ocean and the snowy mountainscape and near the helicopter crash site. In case you can’t figure it out, check the image above to pinpoint its location. Before heading inside the cave, just build a small shelter and save the game. This will restore your position in case things go wrong. We’d also suggest carrying enough food, drinks, and pills to restore your health whenever necessary. The entrance of the cave will be barricaded, so just break it using the Axe you have in your backpack. Once you’re inside, grab all the loot you find on the floor. Expect hostile mutants to attack pretty soon and use the weapons you have to kill them. Extract their flesh and use it as armor to absorb all hits from further attacks. Once you’ve moved up the cave, the path will divide into two – take the left route. The cue of you being on the right path is an email, that you’ll find lying on a dead man’s body. Continue moving ahead until you come across a path blocked by a fleshy creature (Sluggy), a couple of dead bodies, and time bombs lying around. Use one of these time bombs to clear your way. The path is pretty much straightforward from here and as you continue moving forward, expect to encounter mutants and mutant babies twice. Eventually, you will arrive at the end of the cave, and you’ll find the Rope Gun inside an open suitcase. Grab it and use it to exit the cave from an unmarked shortcut after a few more mutants along the way. To summarize: Carry enough food, drinks, and pills. – Build a small shelter and save the game before entering the cave. – Take the left route when the road splits. – Clear the blocked path by bombing the Sluggy. – Continue defeating the mutants and move forward. – Find the Rope Gun inside an open suitcase. – For more on Sons of the Forest, be sure to check our other guides below: How many people play Sons of the Forest? | All Sons of the Forest endings explained | Can you play Sons of the Forest on Steam Deck? | How to get the shovel in Sons of the Forest | How to get the Rope Gun in Sons of the Forest | Is Sons of the Forest on Xbox Game Pass | How to use the GPS Locator | All enemies in Sons of the Forest
-
Sons of the Forest weapon tier list – Dexerto
Sons of the Forest weapon tier list Endnight GamesSons of the Forest allows players to choose from a wide variety of weapons. That being said, not all weapons will strike a chord with players in the game. We have compiled a tier list ranking each weapon from best to worst. Sons of the Forest thrusts players into a cannibal-infested island as the player is forced to survive the wilderness alone, making do with whatever resources they come by. As you progress further in the game, in true survival fashion you will expand your arsenal of weapons. The game has a total of 27 weapons to craft and unlock. That being said, once you have all the weapons in your inventory, you obviously won’t be using all of them. While some weapons might be useful early on in the game, they lose their utility quite fast as you advance in the game. So, here is a tier list of all weapons in Sons of the Forest. Tier list of all weapons in Sons of the Forest S-Tier weapons in Sons of the Forest Compound Bow – Pistol – Katana – Shotgun – These four weapons are some of the best weapons in the game. The Compound Bow is an improved form of the craftable bow allowing you to shoot your arrows further which really comes in handy once you’re past the learning curve and good at aiming. The Pistol is the classic go-to weapon players can always rely on, the Katana on the other hand has a sleek cutting-edge design and is the best melee weapon in the game. Finally, the Shotgun is the most powerful weapon in Sons of the Forest allowing you to take down mutants such as the Fingers in just three or four shots. A-Tier weapons in Sons of the Forest Grenade – Time Bomb – Molotov Cocktail – Firefighter Axe – Crafted Bow – Revolver – This tier mostly comprises throwables such as the handy grenade which you can throw to deal large amounts of damage. The Time Bomb and the Grenade are quite similar in the damage they deal. However, the grenade has a slight edge due to its accessibility. The Molotov Cocktail on the other hand helps you slow down huge herds of mutants while also taking down low-level mutants. The Firefighter Axe takes a considerable time to swing but is the hardest-hitting axe in the game. Crafted Bow is one of those early-game weapons that stay with you till the end, aiding you in high-precision headshots, bested only by the Compound Bow. The Revolver is a strong weapon but can only hold six weapons at a time making the reload time quite a pain. B-Tier weapons in Sons of the Forest Crossbow – Modern Axe – Chainsaw – Rifle – The Crossbow is extremely efficient in long-range combat but only lags behind owing to its long reload time. The Modern Axe is comparatively faster to swing than the Firefighter Axe but doesn’t match its damage. The Chainsaw is a fitting weapon to clear out hordes of cannibals but the fact that it uses batteries which are a highly valuable item brings this weapon down. The Rifle is the only weapon in the game with an optic attachment which doesn’t make the weapon any better. With a low range and slow reload speed, you would be better off using the Compound Bow. C-Tier weapons in Sons of the Forest Spear – Stun Gun – Stun Baton – Machete – The Spear is an early weapon that has unimpressive damage but its utility more than makes up for it. You can craft a bunch of these and can even use them as throwable weapons. The Stun Gun is a weapon that is quite useful to stun enemies. However, it only stuns one enemy at a time and requires you to reload after every shot. The Stun Baton deals quite a bit of damage to enemies while also stunning them. It’s better than the Stun Gun but its reliance on batteries as ammo makes it inefficient. The Machete allows you to deal moderate damage and doesn’t drain much of your stamina. However, when compared to the other melee weapons you find later in the game, it does not fare well. D-Tier weapons in Sons of the Forest Slingshot – Cross – Tactical Axe – Crafted Club – Slingshot is a fairly useless weapon. You can use it to save ammo as it only uses small rocks or golf balls as ammo. However, it only deals enough damage to kill small animals and doesn’t come anywhere close to the other ranged weapons. The Cross is a fun weapon that fails to reach its potential owing to its use being restricted to end-game bunkers. The Tactical Axe is an amazing axe to use as a starting weapon. However, as you advance in the game, it eventually becomes useless. The Crafted Club shares the same problem as the Tactical Axe but is much better to use when compared to the Tactical Axe. E-Tier weapons in Sons of the Forest Guitar – Putter – Utility Knife – The Guitar is quite a cool weapon to have in Sons of the Forest as the weapon makes guitar strums as you hit enemies with it. Players can even press the right mouse button to play it. That being said, the damage this weapon deals is quite bad especially when you have an axe at your disposal. The Putter is yet another interesting weapon that can be swung to play golf while also being able to take down enemies. However, similar to the Guitar, the Putter is quite lackluster when it comes to damage. Finally, the Utility Knife is a weapon you start with when the game starts. It’s mostly used to craft spears and is futile to use in combat despite having a high attack speed. For more on Sons of the Forest, check our other guides below: How to collect water in Sons of the Forest | How many people play Sons of the Forest? | All Sons of the Forest endings explained | Can you play Sons of the Forest on Steam Deck? | How to get the shovel in Sons of the Forest | How to get the Rope Gun in Sons of the Forest | Is Sons of the Forest on Xbox Game Pass | How to use the GPS Locator | All enemies in Sons of the Forest .
-
Sons of the Forest PC requirements – Minimum & recommended specs – Dexerto
Sons of the Forest PC requirements – Minimum & recommended specs Endnight GamesSons of the Forest has recently left early access on PC and before you jump in you may want to know what the PC requirements for the game are. So, here’s a full rundown of the minimum and recommended PC specs for the survival title. Sons of the Forest has officially launched on PC and in this sequel, you’ll need plenty of survival skills to overcome the games of the cannibal-infested island, as well as being able to meet the minimum PC requirements before you can play. After all, having FPS issues or random crashes can lead to some incredibly frustrating deaths, especially if they could have been avoided. With that said, we have some guides to make your journey easy in the game. Whether you are struggling to find a shovel or wondering how to collect water in Sons of the Forest, our guides have got your back with every piece of information you need. So, if you want to run Sons of the Forest on your current setup or just wish to know what the minimum and recommended specs are, then our Sons of the Forest PC requirements guide has you covered. Sons of the Forest minimum specs Here are all the Sons of the Forest minimum specs, which can be found below: OS: 64-bit Windows 10 – Processor: Intel Core i5-8400 or AMD Ryzen 3 3300x – Memory: 12 GB RAM – Graphics: NVIDIA GeForce GTX 1060 3GB or AMD Radeon RX 570 4GB – DirectX: Version 11 – Storage: 20 GB available space – It’s important to note, that for the best gameplay experience, an SSD (Solid State Drive) is also required. This will enable you to avoid any lengthy loading screens, which offers a much smoother experience. So, be sure to download the game onto an SSD if you have access to one. Sons of the Forest recommended specs Here are all the Sons of the Forest recommended specs, which can be found below: OS: 64-bit Windows 10 – Processor: Intel Core i7-8700k or AMD Ryzen 5 3600x – Memory: 16 GB RAM – Graphics: NVIDIA GeForce 1080Ti or AMD Radeon RX 5700 XT – DirectX: Version 11 – Storage: 20 GB available space – How to collect water in Sons of the Forest | All Sons of the Forest endings explained | Can you play Sons of the Forest on Steam Deck? | How to get the shovel in Sons of the Forest | How to get the Rope Gun in Sons of the Forest | Is Sons of the Forest on Xbox Game Pass | How to use the GPS Locator | All enemies in Sons of the Forest
-
Sons of the Forest Modern Axe location & how to get it – Dexerto
Sons of the Forest Modern Axe location & how to get it Endnight GamesLooking for a decent meelee weapon to help you survive? Here’s how to get the Modern Axe in Sons of the Forest. You’re going to be up against enemies as you navigate your way on Sons of the Forest‘s mysterious island. Hence, it’s important to have a weapon in hand. The Modern Axe can help you get the job done in the early game. At first sight, the Modern Axe looks similar to the Firefighter Axe, though it’s not as hard-hitting as the latter. Still, it’s a great alternative that can get rid of hungry cannibals while you chop off trees. And as a rule of thumb in survival games, carrying a melee weapon with you definitely wouldn’t hurt. So, here’s everything you need to know about how to get the Modern Axe in Sons of the Forest. How to get the Modern Axe in Sons of the Forest The Modern Axe can be found inside a tent around the island’s northwest part. Specifically, this particular tent can be found in an abandoned camp just by a road. To help you out, check out the image above that’s been marked. In that location, you’ll find three black tents nearby. Head over to the tent in the middle, as that is where you’ll find the Modern Axe. There’ll be a slumped person inside the tent, and you can loot the Modern Axe from him by pressing “E” on your keyboard. And that’s it. Now, the Modern Axe is all yours. It deals quite a decent amount of damage within medium range with low-medium attack speed, which should be enough to help you survive early on. Other than Modern Axe, you’ll also want to have a Rope Gun with you to help you travel quicker and a Winter Jacket to stay warm.
-
Sons of the Forest: Release date & time, trailer, gameplay & more – Dexerto
Sons of the Forest: Release date & time, trailer, gameplay & more Endnight GamesSons of the Forest version 1.0, the sequel to the survival horror game The Forest, is close to release, so here’s everything we know about the title, including trailers, gameplay, and more. Sons of the Forest will see us return to a terrifying setting of the first The Forest game, as yet another plane crash lands in the dense wilderness. The original game mixed survival and horror elements, and at times, felt like a realistic and terrifying version of Minecraft. While the game will likely involve surviving in the Forest by building shelter and hunting food, it will also see the return of the Forest’s mutated cannibal population — who look set to have a much bigger role with the release of version 1.0. Contents Sons of Forest release date & time – What do we know about Sons of the Forest platforms? – Trailers – Gameplay – Story and setting – Sons of the Forest release date & what time will it release? Sons of The Forest version 1.0 will release on February 22, 2024, as it finally leaves its early access stage. However, anyone is able to play this version and enjoy the dangers that await them. As for what time Sons of the Forest was released, it was made available on Steam at 9 am PST or 5 pm GMT. What do we know about Sons of the Forest platforms? Currently, the game will only be available for PC players. So far, a console release has not been confirmed for Sons of the Forest, but the original game was released on the PlayStation 4 console, so there’s a good chance the sequel be will too. As more information is revealed, we’ll be sure to update you accordingly. Sons of the Forest trailers Check out the creepy Sons of the Forest trailers below: Are there any Sons of The Forest gameplay details? Like The Forest before it, the sequel will be a survival game, where the player needs to explore and craft in order to stay alive. Players will need to build a cabin for shelter, source and cook their food, and avoid the mutated cannibals that come out at night. The player will also need to solve a mystery and further the story by exploring certain parts of the map. This often involves delving into caves where the cannibals hide during the day, making each trip more treacherous than the last. In an exclusive hands-on preview by IGN, Endnight Games revealed that there will be an AI companion, Kelvin, who will assist you throughout your entire survival journey. Due to an improved AI in comparison to the previous game, some creatures respond and react dynamically to external influences and weather. Apart from that, the graphics compete head-to-head with some of the most popular AAA titles at present. Sons of the Forest is played in first-person and borrows heavily from games like Minecraft as well as survival horror games like Resident Evil and Outlast. Do we know about the story of Sons of the Forest? The origin of the mutants was explored in the first game, but they were mostly just cannon fodder. However, the game’s trailers show that the enemies’ culture and motives could be more important in the sequel, as the titular ‘Sons’ seem to have evolved further from their primitive state in the first game. The mutants appear more organized and confident this time around, which could make the game incredibly frightening. They were often depicted as victims in The Forest, either of another external force — or of the player themselves. There was a lot of moral ambiguity surrounding the mutants in The Forest, but by the looks of things, in Sons of the Forest, the mutants are now fighting back against intruders, defending their home. So that’s everything we know so far about the Sons of the Forest. For more on the biggest upcoming releases, check out our pages on some of the most-anticipated games that have been announced: The Elder Scrolls 6 | GTA 6 | Wolverine | Wonder Woman | Dragon Age 4 | Phantom Blade Zero | Warhammer 40,000 Space Marine 2 | Golden Axe | Streets of Rage: Revolution | Shinobi | Jet Set Radio | Crazy Taxi | No Rest for the Wicked
-
Sons of the Forest: How to use the GPS Locator – Dexerto
Sons of the Forest: How to use the GPS Locator Endnight GamesSons of the Forest is a gripping horror survival game set in the depths of a mysterious and deadly forest filled with resources, cannibals, and useful tech. One piece of useful tech is the GPS Locator, so here’s how to use it to survive the wilds. The GPS Locator is a fantastic element of Sons of the Forest and will help you locate companions and mark elements on your map, which is extremely handy when trying to avoid those nasty cannibal camps, or if there’s a certain location you just have to go back to later on. However, as is the nature of this survival game, there are not too many instructions regarding where to find these GPS Locators and how to use them. So, with that in mind, here’s everything you need to know about GPS Locators in Sons of the Forest as well as what you can use them for. Where to find GPS Locators in Sons of the Forest You’ll find GPS locators by following the purple markers on your map. They will typically lead to some grizzly scene, whether that’s a grave or another survivor who unfortunately died. Follow the purple markers and loot whatever you find, the GPS Locator should be among the other treasures you’ll likely find. How to use a GPS Locator in Sons of the Forest A GPS Locator will allow you to track your companions when out in the wild. So, we recommend giving them to any companion that doesn’t come with a Locator as soon as possible. Alternatively, the GPS Locator can also act as a beacon, marking certain locations of interest. To use your GPS Locator as a beacon follow these simple steps: Equip a stick and right-click with your mouse. – Place the stick vertically down on the ground. – Place the GPS Locator on top of that stick. – This enables a beacon of sorts and will allow you to mark where you’ve been or where you don’t want to be again, forming a stationary marker wherever you want. Take a look at some of our other handy Sons of the Forest guides below: How many people play Sons of the Forest? | All Sons of the Forest endings explained | Can you play Sons of the Forest on Steam Deck? | How to get the shovel in Sons of the Forest | How to get the Rope Gun in Sons of the Forest | Is Sons of the Forest on Xbox Game Pass | How to use the GPS Locator | All enemies in Sons of the Forest
-
Sons of the Forest co-op: How many players does multiplayer support? – Dexerto
Sons of the Forest co-op: How many players does multiplayer support? Endnight GamesIf you are wondering how many players can play Sons of the Forest in co-op mode or how to play the game with your friends, our guide has everything you need to know. Sons of the Forest is the sequel to the popular survival game The Forest. After a severe plane crash in the first game, you get to survive on a not-so-deserted forested peninsula and uncover all its secrets. The sequel carries on from the cliffhanger that players were left on, embarking on a journey filled with new challenges and experiences. If you’ve played the prequel, you may know that you can play the game with friends in co-op mode. This can be an extremely fun experience, often aiding in your survival, or making it much harder. With that said, is Sons of the Forest co-op also playable in co-op, and how many people can join you? We’ve got all the answers right here. Contents Can you play Sons of the Forest in co-op? – How many can play co-op? – How to play Sons of the Forest in co-op mode – How to play Sons of the Forest in co-op mode? Yes, you can play Sons of the Forest in co-op mode, meaning you’ll be able to call on friends to help you survive the deadly forest in front of you. However, you’ll only be able to team up via online co-op as the game doesn’t support local co-op. How many can play co-op in the Sons of the Forest? Similar to the first Forest game, you’ll be able to play with up to eight people on one game, introducing a rather large party of players all trying to survive. How to play Sons of the Forest in co-op mode? In Sons of the Forest, to be able to play with your friends all you have to do is go to the main menu and click on multiplayer. You have the option to either host or join a session after selecting multiplayer. Should you choose to host, a screen will appear where you may select the server name, the maximum size of the lobby, and whether it is public or private for friends. If you’re not hosting, you can use the multiplayer menu to locate the server browser and then join, or you can wait for the host to send an invite. How to collect water in Sons of the Forest | How many people play Sons of the Forest? | All Sons of the Forest endings explained | Can you play Sons of the Forest on Steam Deck? | How to get the shovel in Sons of the Forest | How to get the Rope Gun in Sons of the Forest | Is Sons of the Forest on Xbox Game Pass | How to use the GPS Locator | All enemies in Sons of the Forest
-
Sons of the Forest: All difficulty settings explained – Dexerto
Sons of the Forest: All difficulty settings explained Endnight Games LtdSons of the Forest is a multiplayer survival game that is currently playable in early access. Here is a discussion on the difficulty settings of the game. Sons of the Forest is an amazing multiplayer experience where the player is dropped onto a hellish island, filled with cannibals who are trying to devour them. The task here is to fight against these hordes of enemies, develop tactics, and figure out a way to survive on the island. However, if the game is too easy or hard for you, there is a way in which you can tweak the difficulty settings. The process is quite simple and there are multiple options depending on what the player wants. Here is all you need to know about the difficulty settings of Sons of the Forest. All difficulty settings in Sons of the Forest There are four difficulty settings in Sons of the Forest. Here is a list of the difficulty settings in the game alongside their descriptions: Peaceful Difficulty: This is a difficulty mode where you will have very little to think about. You can focus on a lot of things and you will be fine. This is a mode that has been designed for new players. Here, you will be looking to enjoy the story of the game rather than being focused on surviving. – Normal difficulty: This mode provides the most balanced experience to the player. Here you will face challenges but nothing that will push you to the limits. – Hard difficulty: This is the difficulty mode where the game gets problematic. Here, the enemies will hit harder, resources will be limited, and the frequency of enemy spawns will increase significantly. Therefore, you will have to be quite tactical if you want to play Sons of the Forest in this difficulty mode. – Custom: This is a difficulty mode that is catered towards the player. In this mode, you get to select and tune the difficulty level of the game. You will be able to make adjustments to how strong you will be, resource spawns, frequency of enemies, damage dealt, and a lot more. – How to collect water in Sons of the Forest | How many people play Sons of the Forest? | All Sons of the Forest endings explained | Can you play Sons of the Forest on Steam Deck? | How to get the shovel in Sons of the Forest | How to get the Rope Gun in Sons of the Forest | Is Sons of the Forest on Xbox Game Pass | How to use the GPS Locator | All enemies in Sons of the Forest
-
Sons of the Forest: All keycard locations & how to get them – Dexerto
Sons of the Forest: All keycard locations & how to get them Endnight GamesSons of the Forest lets players explore a rambling, island wilderness filled with mysteries. Some of these mysteries lay behind locked doors. For those who want to uncover every secret Son of the Forest has to offer, here’s the locations of every keycard and how to get them. Sons of the Forest, the horror-survival game from Endnight Games Limited has a rich and mysterious story to explore. The sequel to The Forest, players are sent to rescue a missing billionaire, only to find themselves stranded on the island themselves. Behind the breathtaking vistas lurk dark secrets and darker creatures. To survive, players need to solve the island’s puzzle. And to do that, they’ll need to find all the keycards. The keycards aren’t the only things of note in the areas where they’re hidden. With a game like Sons of the Forest its worth interacting with everything to find loot for crafting or key items to progress the game’s story. Here’s the locations for every Sons of the Forest keycard, and how to get them. How to get the Maintenance A Keycard The Maintenance A Keycard, also sometimes called the Carl Planter Keycard, is hidden inside the bunker under Maintenance Hatch A on the North-West side of the map. Players will need the Shovel before they try to get their hands on the Maintenance A Keycard so they can dig the hatch out. Luckily, the bunker is just north of the cave where the Shovel can be found; between the beach and the mountainside. A green point of interest circle on the mini-map will begin flashing to indicate the keycard’s location. But, the entrance to Maintenance Hatch A is also marked by a golf caddy, between two tripods. Once Maintenance Hatch A is uncovered, climb down the ladder and head into the open corridor. The Maintenance A Keycard is located on a desk in the room with the open door on the right-hand side. How to get the VIP Keycard The VIP Keycard is slightly tricker to obtain. It’s located inside a cave marked by two golf carts in the North-West corner of the map. Players will need the Maintenance Keycard, a rebreather and an airtank to proceed. Again, the pulsing green circle on the mini-map helps with pointing out the right direction. The cave with the gold carts leads through a tunnel to a hatch which players need to climb down. Once below, use the Maintenance Keycard on the blue scanner to open a nearby door. Behind the door is a laboratory and hydroponic gardens. At this point, players will need to keep following the corridors until they reach the lower floor, and then wade through the flooded lab. After traversing through the water, another dark corridor will appear. Take this until an open doorway appears on the left side. This leads up to the security room. The VIP Keycard will be on the desk directly beneath the security monitors. How to get the Guest Keycard As with the VIP Keycard, players will need the Maintenance Keycard and the VIP Keycard to get the Guest Keycard. The Guest Keycard is in a cave on the island’s western side. Again, between the beach and the mountainside. Fortunately, like the others the friendly pulsing green point of interest on the mini-map does the job of marking it’s location. But an old, overgrown golf cart also serves as a visual landmark to the entrance. The cave’s passage leads to another underground bunker complex. Through the corridor and past the 3D Printer room, there’s another corridor with locked door. Opening the door with the Maintenance A Keycard will take players into an abandoned gym. To get to the Guest Keycard, players should head through the gym and the spa area until they reach the dining area. Head up the stairs and into the back room. The Guest Keycard, belonging to Arnold Crand, can be found in the backroom, on top of a glass table.
-
Sons of the Forest: All console commands & cheats – Dexerto
Sons of the Forest: All console commands & cheats Endnight Games / DexertoLike its prequel, Sons of the Forest also allows you to use console commands, so, here’s a list of all cheats to enjoy the game in different ways. After a year-long early access period, Endnight Games’ Sons of the Forest v1.0 is set to go live on February 22, 2024. The open-world survival sequel is here to stay as it embarks you on another journey on an unknown island where the survival of the smartest is key. One feature that players love the most about survival games is the allowance to use console commands, which are necessary when it comes to hosting and controlling private servers. Games like Ark Survival Ascended, Palworld, and Valheim have their definite set of console commands, and thankfully, Sons of the Forest has its fair share too. So, here’s a rundown of all the console commands and cheats in Sons of the Forest for you to control your lobby at your will. Contents How to use console commands – All Sons of the Forest console commands – All player cheats – All NPC & enemy cheats – How to use console commands in Sons of the Forest Using console commands in Sons of the Forest is really easy and these are the exact steps you need to follow: Fire up the game. – Once the game loads, simply type “cheatstick“. Don’t get anxious if you don’t see any prompt or popup as that’s how exactly it works. – Next, press the F1 button to open up the debug console. It will reveal all the console commands available in Sons of the Forest. – You can then start using different commands as per your liking from the list, but we have provided all of them in the table below. One thing to note though, in multiplayer, only the host will have access to all the console commands while other players will have limited access to them. All Sons of the Forest console commands There are more than 300 Sons of the Forest console commands you can use and here’s a list of all of them: addallitems – addcharacter – additem – additemswithtag – addmemory – addprefab – addvirginia – aiangerlevel – aianimspeed – aiarmorlevel – aiarmortier – aidisable – aidodgetest – aidummy – aiforcestrafe – aighostplayer – aigodmode – aijumpdebug – aiknockdowndisable – aimemoryadjust – aipause – aipoolstats – airadar – airunworldevent – aishowanims – aishowdebug – aishowdebugcamera – aishoweventmemory – aishowhealth – aishownavgraph – aishowpaths – aishowplayerinfluences – aishowstats – aishowsurvivalstats – aishowthoughts – aistatadjust – aistructurelog – aitestsleep – aithought – aithoughtnocooldown – aivailstats – aiverboselog – aivillageclosest – aiworldeventstats – aiworldstats – aizonestats – allowasync – ammohack – animallimitmult – animalsenabled – animstatesgui – anisoenabled – anisominmax – applydefaultmaterials – areashadow – astar – audio2dtest – audiodebug – audiodebugstates – audiodescription – audioparameter – audioplayevent – billboardenabled – billboardignorechanges – blockplayerfinaldeath – breakobjects – buffstats – buildermode – buildhack – cameradiss – camerafov – capsulemode – cavelight – characterlods – checkattachedentities – checkexitmenu – checkfrozenentities – clear – clearallsettings – clearaudioparameters – clearbushradius – clearmidactionflag – cloudenable – cloudfactor – cloudshadowsenable – combatteststart – count – countgowithlayer – countlinkedstructures – counttag – createlight – creepyvillage – damagedebug – damagefreeformstructure – deathcount – debugplayerhitlog – debugplayermelee – demomode – destroy – destroyfreeformstructure – destroyragdoll – destroywildcard – diagrenderers – diggingclear – disablecomponent – disablegameobjecttester – disablego – disablegowildcard – disablescene – disconnectplayer – disconnectplayers – dismemberradius – dumplobbyinfo – duplicateobject – dynamicresolutioncycletest – dynamicresolutionoverride – dynamicresolutiontarget – enablecheats – enablecollisionbasedkillbox – enablecomponent – enablego – enablescene – enablestructureghosts – energyhack – exportlinkedstructurestojson – exposuresetspeed – filteraudio – findobjectswithshader – firstlookforce – follow – followstop – footstepdebug – forcecloud – forcecloudprofile – forceplayerexpression – forcerain – forceremovetrees – freecamera – gainstrength – gameoverdelaytime – gamepaddeadzone – gamepadxsensitivity – gamepadysensitivity – gccollect – getgamemode – getlayerculldistance – godmode – goto – gotocoords – gotoforce – gototag – gotozone – grabsgeneratebuilt – gravity – greebledrockscollision – heallocalplayer – help – hideworldposfor – hitlocalplayer – igniteradius – importlinkedstructuresfromfile – inspectgo – instantbookbuild – instantrespawnhere – invertlook – invisible – joinsteamlobby – jumptimeofday – kickplayers – killlocalplayer – killradius – knockdownlocalplayer – lightninghittreechance – lightninghittreemustbeinfrontplayer – lightninginterval – listactiveentities – listdeathmarkers – listgowithlayer – listitems – listitemswithtags – listobjects – loaddebugconsolemod – loadmacros – loadplayer – loadscene – loadscenesingle – locktimeofday – loddebugbillboards – loddebugmaterials – loddebugranges – lodforce2ddistance – lodforce3ddistance – logging – loghack – logshowerrors – logshowinfo – logshownone – logshowwarnings – logtextures – logvirtual – mipmapstreaming – mipmapstreamingbudget – mipmapstreamingdiscard – mousexsensitivity – mouseysensitivity – navgraphforceupdate – netanimator – netskinnedbones – netspawnplayer – openmacrosfolder – outputsnappointstofile – physicsupdatetime – playcutscene – playdeathcutscene – playdeathmarker – playdeathmarkerindex – playeranimparams – playerdebugcamera – playerinterruptkeys – playernetanimator – playervisibility – playgameover – postprocessingcomponent – profilersample – profilersnapshot – qualitytexture – radiodebug – refillcontainers – refreshentities – regenhealth – removeallitems – removeallstoryitems – removedead – removeitem – removeliving – removeshader – renderspheres – replaceshader – reporterrors – reportlogsnow – reportwarningsnow – resetinputaxes – resetsettings – revivelocalplayer – robbycarry – robbyincutscenes – rumbletest – save – saveplayer – season – sendmessageto – setcurrentday – setdifficultymode – setexitedendgame – setgamemode – setgamesetupsetting – setgametimespeed – setinventorypercent – setlayerculldistance – setlookrotation – setopeningcrash – setplayerrace – setproperty – setsetting – setspeakermode – setstat – setstrengthlevel – settimeofday – setwindintensity – setworldobjectstaterange – showactivelights – showbutterfly info – showcollisionobjectnames – showdebugzones – showfps – showhud – showinworldui – showmeshmaterialnames – showmeshobjectnames – showmeshtrianglecounts – showobjectlocation – showprojectiletrails – showstimuli – showtriggercollision – showui – showworldobjects – showworldposfor – slapchop – spawnedobjectstats – spawnfallingtree – spawnitem – spawnpickup – spawnrenderspheres – spawnworldobject – speedyrun – sprinttoggle – superjump – survival – targetframerate – terrainparallax – terrainpixelerror – terrainrender – terrainrendersimple – terraintess – terraintessdist – testeventmask – testingsamplefps – timeofday – timeofdayconnectiondebug – timescale – togglebeamdebug – togglefiredebug – togglefpsdisplay – togglego – togglegrabberdebug – togglegrabsfacedebug – toggleocclusionculling – toggleoverlay – toggleplayerstats – togglestructureresistancedebug – togglesuperstructurerooms – togglevsync – toggleworkscheduler – trailer3 – treecutsimulatebolt – treefallcontactinfo – treeocclusionbonus – treeradius – treescutall – unloadscene – unloadunusedassets – unlockseason – visualdebug – All player cheats in Sons of the Forest There are some cheats or console commands designed especially to make your job easier in Sons of the Forest. So, here are all the player cheats you can use in the game along with their effects listed: All NPC and enemy cheats in Sons of the Forest In Sons of the Forest, there are various cheats dedicated to the NPCs and enemies. You can spawn multiple companions to do all tasks for you (which comes in handy if you’re playing solo) and even stop enemies from noticing you. For more on Sons of the Forest, be sure to check our other guides below: How to collect water in Sons of the Forest | How many people play Sons of the Forest? | All Sons of the Forest endings explained | Can you play Sons of the Forest on Steam Deck? | How to get the shovel in Sons of the Forest | How to get the Rope Gun in Sons of the Forest | Is Sons of the Forest on Xbox Game Pass | How to use the GPS Locator | All enemies in Sons of the Forest
-
Sonic x Shadow Generations new gameplay trailer reveals release date – Dexerto
Sonic x Shadow Generations new gameplay trailer reveals release date SegaA release date for Sonic x Shadow Generations has been revealed at Summer Game Fest, along with a new trailer to show off some gameplay from the upcoming remaster and the box art. An enhanced remaster of a 2011 game, this updated game will feature improved graphics and extra levels that feature Shadow the Hedgehog. It was originally announced as part of a PlayStation State of Play in January. Fans can get ready to dive back into this remaster as Sonic x Shadow Generations is set for release on October 25, 2024. The trailer was shown off at Summer Game Fest, where it gave players a glimpse at the gameplay they can expect from it. The action pact trailer was filled with glimpses of what players can expect when they jump into the title. It shows off the on-rails feel of the classic Sonic games, with the titular hedgehog running at blistering speeds through various locales and tracks. There were also some shots of Shadow’s levels, which appear to feature much more industrialized settings. The original Sonic Generations was released back in 2011 and was received generally well. It featured a story of two versions of Sonic, called Classic Sonic and Modern Sonic, working together to thwart Doctor Eggman, as usual. This remaster will bring that story back to life, with an updated feel, while also releasing a new campaign featuring Shadow to go along with it. The box art for the game was also shown off, which features both variants of Sonic, as well as Shadow looking poised to take off running. This box art reveal also reveals a pre-order bonus of Geraldo Robotnik’s journal detailing Shadow’s creation, along with a Sonic Adventures skin for the game. Fans can pre-order the game right now, as Sonic x Shadow Generations will officially release on October 25 on PC, Xbox, PlayStation, and Nintendo Switch.
-
Sonic Superstars trailer invokes classic Sega for maximum nostalgic feeling – Dexerto
Sonic Superstars trailer invokes classic Sega for maximum nostalgic feeling SEGADuring the Summer Game Fest 2023 event, SEGA revealed the first look at Sonic Superstars — a classic-inspired side-scrolling Sonic the Hedgehog adventure with a brand-new look. Sonic the Hedgehog has entered into a renaissance of sorts thanks to the popularity of the Sonic the Hedgehog movie and the success of the blue blur’s most recent outing, Sonic Frontiers. However, Sonic fans are eager to get back to the Hedgehog’s classic 2D roots, especially after the positive reception of 2017’s Sonic Mania. Now, SEGA revealed the first look at Sonic Superstars during Summer Game Fest 2023. It looks to bring classic Sonic back in an all-new art style. Sonic Superstars gets stunning gameplay reveal The Sonic Superstars trailer opens with Sonic in his classic 16-bit style blistering through Green Hill Zone, before passing through a rift on the screen. It’s here that fans got a look at the new 2.5D art style of Sonic Superstars, before going into a variety of different gameplay snippets throughout the game’s various levels and stages. We see a remastered version of Green Hill Zone alongside what may be a remastered Jungle Zone, as well as an all-new pixelized Zone that is new to Superstars. The trailer also revealed that players can take control of three other characters aside from Sonic himself, including Tails, Knuckles, and even Amy Rose complete with her retro green dress and yellow skirt. That’s not all — after showcasing the four playable characters, we see that Superstars will also include co-op gameplay. According to the game’s website, for the first time Sonic fans can “play through the entire campaign with up to 3 other players with drop-in and drop-out 4-Player Local Co-op.” Superstars also features new powers from the Chaos Emeralds, which will let players multiply, swim up waterfalls, and change forms throughout the game’s different levels. While we don’t have a definitive release date just yet, fans can expect Sonic Superstars to release sometime in Fall 2023.
-
Sonic X Shadow Generations: Release window, trailers, everything we know – Dexerto
Sonic X Shadow Generations: Release window, trailers, everything we know SegaSega’s next game starring the world’s favorite hyperspeeding hedgehog is Sonic X Shadow Generations. We’ve combed over its recent reveal to gather everything you need to know about the game. Sonic is one of Sega’s biggest franchises and the larger-than-life hedgehog is a transmedial icon. Since he debuted on Sega Genesis in 1991, Sonic has had his own television shows, films, and even Lego sets. Throughout the years, Sega never forgot Sonic’s roots though and we’ve seen more than 30 games featuring their mascot since he first spin-dashed onto consoles. Now the next Sonic game is here. Sonic X Shadow Generations is a remake of the beloved 2011 Sonic Generations featuring brand-new content that stars Sonic’s edgy frenemy Shadow the Hedgehog. We’ve got all the details you need to know about the game including its release window, reveal trailer, and more. Sonic X Shadow Generations Release Window Sonic X Shadow Generations will release sometime in Fall 2024 according to a recent reveal. This is good news for fans hoping to strap on the sneakers of the world’s fastest hedgehog and the ultimate life form. While we don’t have an exact release date for the game yet, we’ll be sure to update you with it when it’s announced. Sonic X Shadow Generations trailer The Sonic X Shadow Generations reveal trailer was first shown during the February 1, 2024, State of Play. In the trailer, we see the two incarnations of Sonic that featured in the original Sonic Generations game from 2011 before Shadow the Hedgehog enters dramatically. Sonic X Shadow Generations gameplay details As previously mentioned, Sonic X Shadow Generations is a remake of the 2011 title Sonic Generations. As such, the game will feature a mix of classic 2D and 3D levels from Sonic’s back catalog that will be traversed by the modern Sonic we know and love and the shorter, chunkier Sonic of the early 90s. What makes this remake so different from the original titles is very obviously the addition of Shadow the Hedgehog. Putting Sonic’s black and red rival front and center makes sense given that Shadow will play a big role in the upcoming film Sonic the Hedgehog 3. The trailer has shown off gameplay of the segments featuring Shadow. They look to feature new takes on some of Shadow’s levels from Sonic Adventure 2 and the divisive PS2 classic Shadow the Hedgehog. While it doesn’t look like the fandom-splitting guns from Shadow the Hedgehog will be returning in this game, the antagonist Black Doom looks set to return. Black Doom plays a key role in Shadow the Hedgehog’s backstory and his minions are seen in the trailer for Sonic X Shadow Generations. That’s all we know about Sonic X Shadow Generations for now but we’re sure more details will emerge in the lead-up to its release. We’ll be sure to update this article with all the pertinent information as it emerges.
-
Sonic Origins ‘standard’ edition slammed for missing basic features – Dexerto
Sonic Origins ‘standard’ edition slammed for missing basic features SegaSEGA’s upcoming Sonic Origins collection includes faithful recreations of the series’ most definitive titles – but as part of the package, basic features are being locked behind a paywall, enraging gamers. Sonic The Hedgehog is one of gaming’s quintessential mascots and is as iconic as they come. The speedy, blue hedgehog has been around for the better part of 30 years and has appeared in a ridiculous number of video games. Sonic Frontiers is an upcoming adventure that aims to bring Sonic more in line with open-world games such as Breath of the Wild and Elden Ring. On the other hand, Sonic Origins is a remastering of the franchise’s most famous early iterations. Its unveiling has been shrouded in controversy though, as it appears the standard version of the game is missing some aspects that would otherwise be considered foregone conclusions. Sonic Origins DLC dilemma A picture showing off the various editions of Sonic Origins has stumped many fans of the series, making them either ready up their knuckles in protest or tuck their tails between their legs and walk away from the game altogether. Read More: Did Fortnite remove Party Royale? – There are five different versions of Sonic Origins, and each one contains one or more of the following features: Main Game – 100 Bonus Coins – Mirror Mode unlocked – Hard Missions – Letterbox Background – Character Animation In The Main Menu – Camera Controls Over The Main Menu Islands – Character Animations During Music Islands – Additional Music Tracks From MegaDrive/Genesis Titles – If you pre-order the standard edition of the game, then you get the Main Game, the bonus coins, Mirror Mode, and a Letterbox Background. However, other features like Hard Mode and animations seem to be tucked away behind the other editions. Chris Scullion, Features Editor at VGC, lamented SEGA’s decision: “This is so stupid. Standard edition is $40. Deluxe edition with DLC modes and throwaway stylistic s**t like character animations on the main menu costs $45. Why not just charge $45 for the thing and not look like you’re nickel and diming the fans?” These sentiments were echoed by other disappointed fans, with @BroskiBae saying: “Sonic Origins is looking GREAT, but maaan, I do NOT like this… Locking basic features such as higher difficulty, extra character animations, even additional camera controls and music behind paywalls comes across as so sleazy to me. This stuff shouldn’t be a privilege to own.” Sonic Origins is looking GREAT, but maaan, I do NOT like this… Locking basic features such as higher difficulty, extra character animations, even additional camera controls and music behind paywalls comes across as so sleazy to me. This stuff shouldn’t be a privilege to own. pic.twitter.com/0Dnp1V0Fet — Broski (@BroskiBae) April 20, 2022 The reality is that it’s an extra $5 to get the more ‘complete’ edition of Sonic Origins. But with the never-ending debate about microtransactions, DLC, and the way in which modern-day games have geared more towards trying to grab every penny they can from loyal consumers, it makes one wonder: Should a beloved franchise like Sonic be asking this of players?
-
Sonic Frontiers: Platforms, open-world gameplay, trailer & everything we know – Dexerto
Sonic Frontiers: Platforms, open-world gameplay, trailer & everything we know SegaSonic Frontiers will be the Sonic series’ foray into the open-world genre. Here’s everything we know about the Blue Blur’s next adventure. The blue blur will be returning in the Sonic Frontiers, the next major entry into the Sonic the Hedgehog series, only this time, he’ll have an entire open world to explore. Sonic games have experimented with open-world exploration in the past, but these have often been hub areas where Sonic can talk to people and access different levels. Frontiers very much looks like the series’ Zelda: Breath of the Wild moment. Whether it will remain to be seen, but, an open-world Sonic title is an intriguing prospect nevertheless. Here’s what we know about the game so far. Contents Is there a Sonic Frontiers release date yet? – Sonic Frontiers platform – Open-world gameplay – Trailers – DLC – Is there a Sonic Frontiers release date yet? Sonic Frontiers will release on November 8, 2022 – provided the game doesn’t get delayed. Sonic Frontiers platforms Sonic Frontiers will release on PS4, PS5, Xbox One, Xbox Series X, PC, and Nintendo Switch. Sonic Frontiers open-world gameplay Sonic Frontiers will be the first truly open-world Sonic the Hedgehog game, set on the Vibrant Starfall Islands. Sonic will be able to dash around the world, using classic gameplay to solve puzzles, defeat enemies, and explore various regions. The original gameplay showcase depicted a rather lifeless, if not nice-looking world, but subsequent trailers have shown more substance, including an updated combat system. He can still use his trademarked spin-attacks, but can now punch and kick his way to victory. Some enemies are gargantuan in stature and will require some Shadow of the Colossus-style gameplay to overcome. As well as the open world, portals will lead to some classic 2D and 3D levels which are reminiscent of earlier entries in the series. These will be known as Cyber-Space zones. Sonic Frontiers trailers The very first look at the game came through the debut trailer from The Game Awards 2021. It was a cinematic trailer seemingly advertising its open-world elements. The next came as part of an exclusive IGN event. Here is the trailer in full as part of IGN’s exclusive coverage: A trailer for the Nintendo Switch version of the game was shown at the Nintendo Direct Show in June 2022: The next trailer to be released came in the form of a Story trailer, allowing fans to get a better glimpse at what the gameplay will look like: Sonic Frontiers DLC While the game hasn’t been released yet, Sonic Frontiers DLC has already been announced by Sega. The first DLC will be free and will be a collaboration with Capcom’s Monster Hunter series – involving cooking and snazzy outfits. Check out the announcement tweet below: Time to get cooking!@monsterhunter DLC is coming to Sonic Frontiers November 14th, at 5pm PST – for free! pic.twitter.com/4OV4Z4LbPB — Sonic the Hedgehog (@sonic_hedgehog) October 11, 2022 For some more information about the biggest upcoming games, check out some of these below: The Elder Scrolls 6 | GTA 6 | God of War: Ragnarok | Wolverine | Spider-Man 2 | Forspoken | Pokemon Violet & Scarlet | Wonder Woman | DokeV | FFXVI | Avatar Frontiers of Pandora | Sonic Frontiers | Dragon Age 4 | Legend of Zelda: Breath of The Wild sequel | The Witcher 3 next-gen patch | Avatar Frontiers of Pandora | Haunted Chocolatier | Hogwarts Legacy | The Expanse: A Telltale Series | Lies of P
-
Sonic Frontiers takes shot at players after gameplay backlash: “They don’t understand” – Dexerto
Sonic Frontiers takes shot at players after gameplay backlash: “They don’t understand” Sonic Frontiers devs are defending the game’s lackluster appearance after fans begged for the game to be delayed following the first official gameplay reveal. Fans of the franchise eagerly awaited Sonic Frontiers gameplay footage following its announcement trailer in December of last year. With beautiful scenery sprawling across a massive open landscape, players quickly deemed Frontiers the “Breath of the Wild” of Sonic games. But fans were met with disappointment when the first bit of gameplay was revealed on June 1. The open landscape was riddled with floating grind rails that fans thought looked out of place, and the combat didn’t do much to impress either. While Sonic didn’t move all that fast in the gameplay reveal, fans were quick to call for a delay. The #DelaySonicFronteirs hashtag was trending on Twitter for a short period as fans expressed their concerns about a 2022 release. Sonic Frontiers devs clap back During an interview with Video Game Chronicle, Sonic Team studio head Takashi Iizuka was asked about the backlash and the outcry for a delay. Iizuka responded, “It’s not really that surprising… because they don’t understand what this new gameplay is they’re kind of comparing it to other games that they already know.” He explained that the team is creating a new Sonic format they’re calling “open-zone”, and that players will appreciate it more once they get their hands on it. “Right now we’re just kind of watching videos of people reacting to what they believe the game to be.” In response to the idea of a delay, Iizuka didn’t feel one was necessary. He explained how the game had been playtested by its target audience and given favorable scores. He also stated, “So we do feel that we’re getting to the point where this game is done, and people will like it, and we do want to get that game into our fans’ hands as soon as possible.” Despite his explanation, the community is still pushing back against the Sonic Team. Many fans replied to the interview stating the devs were to blame for them “not understanding” the new format. “You literally gave an early test build that doesn’t represent the final product and didn’t give a good first impression to the fandom and you think we don’t understand this ‘new format’,” one user commented. “Release the free demo and let people give their feedback so you can refine the game.”
-
Sonic Frontiers open-world gameplay revealed and fans are loving it – Dexerto
Sonic Frontiers open-world gameplay revealed and fans are loving it SegaSega gave fans their first taste of Sonic Frontiers’ open-world gameplay in its latest teaser trailer and people are loving the bold new take that’ll unleash the Blue Blur like never before. Sonic Frontiers will let players explore green pastures and floating rails across the game’s vast landscapes, an overall gameplay design not seen in the franchise’s near-30-year history. It’s going to be a big leap for Sonic fans but so far audiences are loving the fresh take on the game – despite some details plenty of people had early feedback on at first sight. Still, Sega are reportedly planning a big year for their blue mascot following the sequel to his motion picture earlier in 2022 and the Sonic Origins due out on June 23. Sonic Frontiers gameplay reveal Ahead of the full-length Sonic Frontiers reveal on June 1, the devs released a snippet of what will be shown of their ambitious new title with a small preview trailer. The 30-second spot looked at the sense of the scale of the areas people will navigate while clearing missions and completing objectives. Speaking of, it seems as if the Sonic Team will incorporate dynamic forms of combat along with objects around the map that players will have to interact with to benefit from its effects. Read more: Best Gaming Monitors to buy in 2022 – Enemies will come in many sizes, some of which look colossal compared to Sonic. The devs have given themselves a lot of room to work with, and fans are cautiously optimistic about the new game. “Still trying to keep expectations in check because I remember thinking Forces looked fun too,” one user said. “But it’s not disappointing me in any way so far. I’m getting more optimistic.” “This is exactly what I wanted to see. Something new, something experimental, a different take than the same old formula they’ve stuck to for the past years,” another fan said. “Looks very promising from what I can see so far!” Sonic Frontiers doesn’t have a release date yet, and fans can’t wait to see more of Sega’s next-gen take on the gaming icon.
-
Sonic Frontiers gets review-bombed after Dunkey roasts game in new video – Dexerto
Sonic Frontiers gets review-bombed after Dunkey roasts game in new video Sega/videogamedunkeyYouTube star Jason ‘Dunkey’ Gastrow roasted Sonic Frontiers in his review of the game, and after calling attention to the game’s user review scores on Metacritic, the game has been negatively review-bombed on the site. Dunkey finally dropped his Sonic Frontiers review on November 13, and unsurprisingly, he wasn’t a fan of the blue blur’s latest adventure. The popular YouTube critic wasn’t fond of the game’s major pop-in problems, and how it handled its open-world elements. He concluded the video by pointing to Frontiers’ average User Score on Metacritic, which was 8.8, comparing it to other games like Super Mario Odyssey and Red Dead Redemption 2, which he was surprised to see considered among some true classics. Since then, Sonic Frontiers has been review-bombed on Metacritic’s PlayStation 5 page for the game, dropping its ranking quite massively. Dunkey sparks Sonic Frontiers review bomb Since Dunkey’s video went live, Frontiers went from an 8.8 average score to an 8.4, dropping it comfortably below the other games he compared it to in the video. Dunkey recognized the change and said, “Sonic fans are review-bombing their own favorite game to make my fans look bad. They really thought they were slick calling their account DunkeyLover2005.” In the picture included with the social media post, Metacritic users named after the YouTuber reviewed the game with a score of 0. The 31-year-old video essayist went on to say that it wasn’t his intention to get the game review-bombed. He concluded by saying, “I just wanted to make an entertaining video on a game I didn’t really like, and I was shocked by the user scores so I included it. I can’t be alone in feeling crazy when seeing them.” In response, fans of the game have since posted more positive review scores for the game on the site and pointed their vitriol directly at Dunkey for his seemed attempts to lower the average score of the game. As war over the average user review score continues to be waged, there is no end in sight as over 2,100 reviews have been posted since the game was released.
-
Sonic Frontiers director promises “serious” and “dramatic” storytelling – Dexerto
Sonic Frontiers director promises “serious” and “dramatic” storytelling SEGASonic Frontiers’ director revealed the game will have a more “serious” and “dramatic” story than other games in the franchise, but hopefully not like Sonic ’06. The Sonic the Hedgehog series has never excelled at serious storytelling, with many of the Blue Blur’s more successful outings consisting of lighthearted fun rather than somber dramas. However, it seems Sonic Team is once again trying its hand at dramatic storytelling, following the infamous narrative Sonic ’06 presented. According to a recent interview with Sonic Frontiers‘ director, Sonic Team is once again striving for a story that can be enjoyed “at a deeper level.” Sonic Frontiers promises more serious storytelling The confirmation comes by way of the publication GameInformer which put out an interview with Sonic Frontiers’ director Morio Kishimoto and writer Ian Flynn. Kishimoto said that Sonic Frontiers’ story will have a more serious tone, saying the team “needed something dramatic” to set the stage and “foreshadow things to ponder” while playing. While this may bring up memories of Sonic ’06, Sonic Team seems aware of the poor reception to that game’s narrative, even confirming Sonic won’t share another human kiss, according to an interview from Axios relayed by IGN. As for the story itself, apparently, Sonic, Tails, and Amy will arrive on a mysterious island after following readings from the Chaos Emeralds. Shortly afterward “Eggman arrives on the island just before [Sonic, Tails, and Amy], but goes missing…” setting up the central mystery of the game’s story. “On the surface, our story is something that can be easily enjoyed, but we also wanted to challenge ourselves to create a drama that would also be enjoyable if thought about at a deeper level.” Flynn ends the interview by saying fans should expect a “more somber story overall” and that he hopes everyone looks forward to what the team has in store in Sonic Frontiers.
-
Sonic Frontiers’ first proper story trailer showcases new open world mechanics – Dexerto
Sonic Frontiers’ first proper story trailer showcases new open world mechanics SEGA / Team SonicThe upcoming Sonic Frontiers title has just received a new story trailer as well as a confirmed release date at Gamescom 2022. The trailer features Sonic running all across the world, showcasing all the open world mechanics players can expect. The newest Sonic game, Sonic Frontiers, is inching ever closer to its release. The latest teaser fans are feasting over dropped during the opening night of Gamescon. The trailer gives fans a taste of what Sonic’s newest adventure will entail as well as confirming that players will be able to get their hands on the game quite soon, with a November 8 launch day also being confirmed. The trailer features Sonic in a variety of different environments, from a lush green landscape to a desert and more. The trailer also introduced a robotic, child-like character who appears to be trying to stop Sonic from completing his quest. The character appears to wield a red colored power that is teased to be something that can inhibit or dampen Sonic’s own abilities. Prior to this official announcement by Sega, the Sonic Frontiers story trailer was accidentally leaked by the company’s official YouTube account just days before Gamescon. It was uploaded for a small amount of time but was then quickly made private again. Fans are cautiously optimistic about the upcoming Sonic title. The game appears to be a much more open world, something similar to the likes of Breath of the Wild. And while the initial reveal trailer was criticized for the way the world seemed quite barren, the newest trailer showed off many new foes, activities, and tasks for Sonic to encounter throughout his travels. Surprisingly, the Sonic franchise is making a comeback in a big way. Earlier in 2022, the Sonic the Hedgehog 2 film released and was a success commercially as well as being received positively by fans and critics. It was also recently confirmed Sonic The Hedgehog 3 is in the works. And while fans are hopeful that Sonic Frontiers will be a return to form for the popular gaming franchise, time will tell if it is able to set a new standard for the video game titles.
-
Sonic Frontiers confusion cleared up by SEGA with explainer video to break it down – Dexerto
Sonic Frontiers confusion cleared up by SEGA with explainer video to break it down SEGAIt’s been a rocky few months for Sonic Frontiers as fans have struggled to understand the game’s concept and story, but a new overview trailer looks to put all that confusion to bed. The first proper exposure to Sonic Frontiers was an extended gameplay video of Sonic racing around a seemingly foreign land with little explanation as to why, what he was doing, and how he got there. True, you could piece together multiple previews and gameplay tidbits to work it out, but it’s fair to say that SEGA didn’t exactly make the vision of the game abundantly clear for a while. The team seems to have embraced some of the ambiguity surrounding the upcoming, open-world Sonic game as a new 3-minute video wraps everything up in one concise package. SEGA’s Sonic Frontiers makes a lot more sense now Despite being unofficially unveiled in May 2021 during the game’s 35th-anniversary livestream, Sonic Frontiers didn’t get any proper gameplay footage until June 2022. The footage was spectacular, but fans considered its direction to be a bit misguided and confused as it didn’t really give away too much about the game’s concept, and it actually took a while for proper story videos to divulge much-needed information. However, the new ‘Overview’ trailer makes amends and explains that Sonic’s journey to Starfall Islands to retrieve Chaos Emeralds has been disrupted by malignant forces that send Sonic to a place called the ‘Cyber Space.’ Eventually, SEGA’s adorable blue mascot makes his way to Kronos, part of Starfall Islands, and needs to explore the lands to find his best friends and solve the mystery of the location. One thing that doesn’t need explaining is the vastness of the game’s open-world design and how it’s unlike anything seen in a Sonic game before. It retains the classic Sonic platforming that the franchise has become famous for, as well as giving players plenty of opportunities to go fast. Sonic fans will be relieved to have a clearer picture of the game, so now we’ll have to wait and see if the game’s November 8, 2022, release date is worth the wait and if this new direction is a swift success.
-
Sonic Frontiers breaks series record for concurrent players on Steam – Dexerto
Sonic Frontiers breaks series record for concurrent players on Steam SEGASonic Frontiers has broken the series record high for concurrent players on Steam following its release and fairly positive reception. Sonic Frontiers is finally available for everyone to play and while the game has its ups and downs it seems the Blue Blur’s foray into open-world gameplay has done something right. While the game’s technical flaws are much more obvious on the Nintendo Switch, players on current generation platforms like PS5, Xbox Series X, and PC seem to be enjoying the game as well, with user scores on both Metacritic and Steam to be quite positive. In fact, Sonic Frontiers’ PC release has broken the series’ record for the highest concurrent players, dethroning 2017’s critically acclaimed Sonic Mania. Sonic Frontiers sets new record for concurrent Steam players According to metrics on SteamDB.info, Sonic Frontiers reached an all-time peak of 19,181 players on its November 8, 2022 release date. Frontiers handily sped past Sonic Mania’s record of 11,937, which it set when the game launched on PC back in 2017. While Sonic Frontiers’ numbers don’t rival those of massive online multiplayer games like Apex Legends, it’s certainly respectable for a single-player Sonic game in 2022. Especially considering many players were skeptical about the game ahead of launch, over 19,000 concurrent players on launch day isn’t anything to sneeze at. Notably, the game reached a peak of 80,266 viewers on Twitch on November 8 as well, despite some hiccups with streamers getting banned for broadcasting the game a bit too early. The amount of concurrent players on Steam has naturally fallen from its peak over the past few days as interest wanes and players finish the game. Though, at the time of writing Frontiers has 9,496 players and 8,319 viewers on Twitch. While Sonic Frontiers likely won’t be topping Steam or Twitch charts any time soon, it’s definitely a positive sign for the blue hedgehog’s future.
-
Sonic Frontiers Birthday Bash Update 1.30 patch notes: New Game +, Spin Dash skill, more – Dexerto
Sonic Frontiers Birthday Bash Update 1.30 patch notes: New Game +, Spin Dash skill, more SEGAThe June 24 Sonic Central event has revealed a free Sonic Frontiers update to celebrate the iconic hedgehog’s birthday. Here are the full patch notes. At this year’s Summer Game Fest, SEGA announced the upcoming release of Sonic Superstars. The last 2D entry of the Sonic series was the 2017 game Sonic Mania – which featured nostalgic retro graphics. Sonic Mania received an overwhelmingly positive reception, with over a million copies sold within a year of release. In the past few years, the Sonic franchise has expanded with a film series, more video games, and the animated show Sonic Prime. Specifically, fans have enjoyed playing the 2022 title Sonic Frontiers. Now, the game has received even more entertaining content with its free Birthday Bash update. Keep reading to learn what’s coming to Sonic Frontiers. What’s in the Sonic Frontiers Birthday Bash patch notes June 23, 2023, marked the 32nd anniversary since Sonic the Hedgehog made his debut. In celebration, Sonic Frontiers introduced a variety of new features for users to try out. The most notable additions include the Spin Dash move, New Game Plus, and more challenges. The Sonic Frontiers update also unveiled a new “Frontier Elite” costume and a collectible Koco. For those who haven’t played Frontiers, Koco are mysterious stone-like creatures that players can collect to increase speed or maximum Ring count. Sonic Frontiers Birthday Bash version update 1.30 patch notes New main content: Birthday Celebration – The Starfall Islands have been decked out to celebrate Sonic’s birthday! Check out the decorations and party with a new costume for Sonic’s big day! – Action Chain Challenge – new challenges have been added to the Open Zones. Aim for the high score! – New Skill: Spin Dash – The legendary Sonic move returns! Unlock the Spin Dash and discover new ways to traverse the Starfall Islands. – New Koco – There’s new kinds of Koco waiting to be found on the Starfall Islands. Keep an eye out for their fun outfits! – New Game + – Relive the story of Sonic Frontiers with all your stats and skills carried over from your previous playthrough. – Additional changes: Added a function to display percent completion for each island – available on the transition screen between islands, island selection screen, and island clear screen. – Added new “Frontier Elite” costume. – Added an ability to change the rate of deceleration when jumping. – Added a “NEW” icon that will be displayed when extra content is newly added. – Added an ability to turn on/off the “BGM change” function in Cyber Space. – The tower difficulty on Rhea Island has been reduced for Easy mode. – When the following time-saving actions are used in Cyber Space, colored marks will now appear in the results: Homing Dash: White – Spin Dash: Red – Change in deceleration rate when jumping: Yellow – Cyber Space Power Boost: Blue – – Added a feature to reset clear time and rank in Arcade mode, Cyber Space, Battle Rush, etc. – Added an ON/OFF option to set whether the camera will use dramatic angles when skills are used. – Added an option to set the deceleration rate to reach a complete stop. – Added an ON/OFF option to set whether to maintain a boost during a jump. – Added 24 songs to the Juke Box. Added Sound Memories on each island. – Additional bug fixes. – That’s the full patch notes for Sonic Frontiers’ Birthday Bash update. Boot up the game to join the festivities surrounding the blue blur’s anniversary.
-
Sonic Frontiers expansion reveals new playable characters and story for 2023 – Dexerto
Sonic Frontiers expansion reveals new playable characters and story for 2023 SEGASonic Frontiers has revealed its brand new expansion roadmap for 2023. Three major updates are in the works introducing new playable characters, more story content, a photo mode, and brand new challenges. Sonic Frontiers is the newest 3D Sonic game, and is the first in the franchise to introduce open world elements. During the game’s initial launch, it broke the series’ record for the most concurrent players on Steam, demonstrating its success. Sega seems committed to the game’s continued development, hoping to improve the experience for all Sonic Frontier players. The developers are looking to further expand upon the game with three waves of content updates throughout 2023. The roadmap for Sonic Frontiers’s content updates was shared by the official Sonic the Hedgehog Twitter account. Its first update prioritizes adding a juke box, a photo mode, and new challenge modes. The juke box will likely allow players to choose out the music, while photo mode is rather self explanatory. As for the new challenge modes, expect more of the same formula already present in the game. Update 2 celebrates Sonic’s birthday on June 23. Therefore, expect the second update to occur around that time in the year. It also brings open zone challenges and new Koco, which are essentially collectables within the game. The third Sonic Frontiers, which will likely release during the latter half of 2023, promises new playable characters and a new story. Amy, Tails, and Knuckles all feature on the graphic, so the gang might be getting back together in a playable capacity. As of now, no other details regarding the characters or story have revealed. Sega will most definitely release a trailer teasing the new character and story once their release gets closer, so keep an eye out.
-
SonicFox makes incredible gesture to help father of fellow pro player fight cancer – Dexerto
SonicFox makes incredible gesture to help father of fellow pro player fight cancer American fighting games star Dominique ‘SonicFox’ McLean has offered to make an amazing gesture to a fellow pro player. SonicFox is known as one of the best fighting games players in the world, and earlier this year won the Evolution Championship Series event for Dragon Ball FighterZ, taking home $15,000 in the process. McLean was back in action again recently, this time taking part in the Injustice 2 Pro Series Finals, which he won after spending the last year focusing on other fighting games. SonicFox, who wears a blue fox mask to celebrate tournament wins, defeated Curtis ‘Rewind’ McCall in the grand finals to win Injustice 2’s biggest tournament, and secure $40,000 in prize money. After his victory, McLean revealed that, while he was extremely happy with his victory, he was glad to face off against his friend McCall, and announcing that he would be giving $10,000 of his winnings to Rewind and his father, who recently had an operation as he battles stage 3 cancer. SonicFox stated: “I don’t do this for the money, he is one of my good friends, and I’m so happy to have shared the stage with him.” While SonicFox is only 20 years of age, he has already secured his spot as one of the greatest fighting games players of all time, with tournament victories in Injustice 2, Dragon Ball FighterZ and Mortal Kombat X. A fan favourite amongst the community, it’s easy to see why after his generous donation to a friend in need.
-
SomeOrdinaryGamers calls out Sony for “censoring” Martha is Dead on PS5 – Dexerto
SomeOrdinaryGamers calls out Sony for “censoring” Martha is Dead on PS5 SomeOrdinaryGamers / Wired ProductionsThe upcoming psychological horror game Martha is Dead will be controversially toned down on PlayStation consoles. Popular YouTuber SomeOrdinaryGamers has hit out at Sony, accusing them of “censoring” the title. The debate surrounding gore and violence in video games is as old as time, with titles like Grand Theft Auto and Resident Evil pushing the boundaries of what is acceptable in the medium. In recent years, the talk has cooled, and developers have largely been able to cram games with stories and gameplay aimed at adult audiences, so long as the age certification adds up. However, the upcoming first-person horror title Matha is Dead will be released in a modified state on PlayStation 4 and 5, after Sony appeared to take issue with some of the content featured in LKA’s game. Publisher Wired Productions announced in a statement that the PlayStation versions of Martha is Dead have been tweaked at Sony’s request. They noted that “some elements will no longer be playable,” suggesting that certain mechanics or gameplay sections will be gated off on these platforms. While the digital release is unaffected by these changes, the physical version of Martha is Dead has been delayed to an unannounced date. However, Xbox and PC players will receive the build of the game that developers LKA originally intended. A statement on Martha Is Dead pic.twitter.com/bXDZu2hRP9 — Wired Productions (@WiredP) February 11, 2022 The news has sparked plenty of debate within the gaming community, with many questioning Sony’s decision to ask LKA to change their game before it can be released on the PS Store. Reacting to the statement on Twitter, YouTuber SomeOrdinaryGamers slammed the company, citing this as one of the reasons that video games are not given the same plaudits as movies. “F**k Sony for censoring Martha is Dead,” the content creator said in his tweet. “I thought we were past video game gore being a big deal with Manhunt.” “If you want games to be taken seriously in the same vein as movies you gotta accept mature games actually being mature.” Finally, he pointed out one of Sony’s own games, The Last of Us Part 2, featured plenty of graphic violence and adult themes. Fuck Sony for censoring Martha is Dead. I thought we were past video game gore being a big deal with Manhunt. If you want games to be taken seriously in the same vein as movies you gotta accept mature games actually being mature. Gore happens, even in the Last of Us 2. — Mutahar (@OrdinaryGamers) February 13, 2022 Wired Productions and LKA are clearly unhappy at having to remove content after four years of work on Martha is Dead. Both will have their fingers crossed that it won’t affect the sales or reception of the game when it releases digitally on February 24, 2022. Either way, this story has definitely reignited the debate surrounding violence in video games. Let’s hope that we don’t see a trend of certain platforms forcing developers to alter their version for a game to earn a place on their storefronts.
-
Sonic devs shut down Sonic Adventure 3 rumors – Dexerto
Sonic devs shut down Sonic Adventure 3 rumors SegaSonic Team head Takashi Iizuka shot down rumors of a potential Sonic Adventure 3 coming down the line, a game fans have waited over 20 years for. Sonic Adventure was originally released for the Dreamcast way back in 1998 as the first ever 3D Sonic game and was an instant classic. The game’s sequel, Sonic Adventure 2, came out in 2001 and was equally revered by hardcore Sonic fans. Although the games are still massively popular, a third game in the Adventure series never came to fruition. Even though rumors have swirled over the years of a trilogy in the works, the head of the Sonic Team is now shooting down those murmurings entirely. Sonic Team boss shoots down Sonic Adventure 3 rumor Iizuka said on June 10 that he would “like to continue the Sonic Adventure series” in an interview that focused on the upcoming game Sonic Frontiers. After his comments, fans became clamoring for a potential revival of the franchise that has become beloved over the years. Sadly, just days later, Iizuka clarified that his comments didn’t necessarily mean that the Adventure series would be making a comeback. The Sonic boss said, “I’m not saying, ‘we’re definitely making Sonic Adventure 3,’ although people may want to believe that.” He also added, “As somebody who made Sonic Adventure 1 and 2, it is on my mind as some idea that I could potentially think about in the future.” While Sonic Adventure 3 might not be part of the official plans just yet, it is clear that Takashi Iizuka would still like to explore the possibility down the line once Frontiers is a completed project. For many Sonic fans, a return to the Adventure series is exactly what they want, and hopefully, Iizuka can make that dream a reality someday.
-
Some Payday 3 players still not seeing preorder bonuses nearly 2 months after launch – Dexerto
Some Payday 3 players still not seeing preorder bonuses nearly 2 months after launch SteamPayday 3 continues to face issues, as PlayStation players are still unable to access preorder bonuses months after launch. It’s safe to say Payday 3’s launch was less than stellar. Starbreeze’s third entry in the co-op heist experience was marred by bugs and server issues on launch, alongside an always-online requirement leading to extreme fan frustration. Payday 3 launched in September, and since then, the picture hasn’t gotten much better, as the title’s first major patch saw a full month of delays, albeit fixing hundreds of issues. With more patches incoming before the end of the year, Starbreeze faces the daunting task of correcting this ship. However, the struggles continue to persist, as nearly two months later players are still unable to access preorder bonuses. Players still struggling to access Payday 3 preorder bonuses Amongst the sea of grievances players had on launch, a preorder bonus tore its way through the community. It seemingly impacted PS5 players the most, but in essence, players found themselves without their preorder rewards at the game’s launch. Payday3’s first patch was supposed to resolve this issue, and despite the myriad of delays, it seemingly has solved that problem – at least for some. Taking to Twitter/X to share an update days after the first patch, it seems some players, primarily on PS5, are still having issues two months later. Starbreeze did comment the studio is working closely with Sony to resolve the problem, yet for some fans, it seems the damage is done. One Payday 3 player defeatedly replied to the news: “i’ve already given up on that game tbh.” Another scaldingly commented: “im sure the 4 people still playing payday 3 will be happy about this news.” Starbreeze developed a rather extensive DLC plan for Payday 3, as Winter 2023 aims to bring the game’s first DLC, Syntax Error. Yet, with players still struggling with issues, it’ll be interesting to see if the studio pushes back its DLC plans for more fixes. Stay tuned as more details come forth.
-
Solo Leveling Arise tier list: Best Shadow Soldiers ranked – Dexerto
Solo Leveling Arise tier list: Best Shadow Soldiers ranked NetmarbleChoosing the best Shadow Soldiers to unlock, use, and level up in Solo Leveling: Arise is vital, so here’s the ultimate Shadow tier list, ranked from best to worst. Each Shadow in Arise provides its own unique skills and Shadow’s Authority benefit to aid you in your fight while clearing Gates and fighting high-level bosses in Solo Leveling Arise. This makes certain Shadows much stronger than others and better suited in a team with particular hunters. Here’s a guide to help you select the best units to join your team and how to unlock them. Solo Leveling: Arise best Shadow Soldier tier list Our tiers explained S: The best – A: Very good – B: There might be situations where these can perform well – C: Best to avoid unless you find yourself drawn to them – There are seven Shadow Soldiers in Solo Leveling: Arise. However, Netmarble has revealed that Shadow Soldiers will often join the gacha game in future updates as per their official Arise 2024 Roadmap. This tier list is fully updated as per the September 12 patch, which added Bigrock as a brand-new Shadow Soldier. Meta analysis Despite the hunter character meta constantly changing with Netmarble’s regular content updates, for Shadow Soldiers it has remained pretty much the same. New additions have had little impact on changing the meta, and instead, it has just been dominated by the same S-tier and A-tier Shadows. Each Shadow has also barely received many balance adjustments, and so the higher-ranked shadows have remained leagues above the rest with their superior DPS output benefits. However, it is worth noting that in some cases, certain choices can still be better suited for specific team compositions, or characters, depending on their Shadow’s Authority and skill benefits. S-tier Shadow Soldiers Igris Igris is by far the best Shadow Soldier you can get in Solo Leveling: Arise. The iconic Gate boss turned Shadow, has not only proved to be a fan-favorite from the original series, but his immense power has sealed him as the ultimate and only S-tier Shadow in Arise. Shadow’s Authority: All team members’ Critical Hit Rate increases by 5%. Pros: Easy to unlock – Very effective when fighting bosses – Major Critical Hit buff from his Shadow’s Authority – High DPS output – Earth Slash skill applies the Bleed effect to deal significant damage over time. – Cons: Igris’s Shadow’s Authority will not benefit Choi Jong In due to being the only hunter who can’t deal Critical Hits – His skills are more effective in one-on-one battles – A-tier Shadow Soldiers Blades Blades is the second-best Shadow Soldier you can get in Arise. Before leveling up Igris, you will instead want to save up your Traces of Shadow and unlock Blades due to his strong Shadow’s Authority team buff. Shadow’s Authority: All team members’ Attack increases by 3%. Pros: Strong support Shadow’s Authority that buffs the entire team’s DPS – Versatile skills that can deal single-target and AoE damage. – Spinning Strike attack increases his Attack by 100% for 10 seconds – Cons: Compared to other Shadows, he can’t grant any debuffs – One of the hardest to unlock – Tusk Tusk is a one-trick pony, with his Shadow’s Authority being arguably the best of every Shadow Soldier, but his skills have proved to be lackluster. This stops him from being ranked any higher than third place, although if you want to just go all-out attack, then he’s the Shadow for you. Shadow’s Authority: All team members’ Core Attack damage increases by 20%. Pros: His Shadow’s Authority provides an incredibly powerful DPS buff for all team members – The best Shadow to use when Choi Jong-In is in your hunting team. – Cons: Hard to unlock – Standard DPS skills with no unique effects applied – Needs a lot of upgrades to make effective – B-tier Shadow Soldiers Cerbie The three-headed Shadow Soldier Cerbie was added as part of Arise’s July 31 update. He does have solid utility in his skills, such as his unique Combustion effect, and his Shadow’s Authority is similar to Igris, making him reasonably strong overall. However, his Critical Hit Damage buff is lackluster without a higher Critical Hit Rate, therefore Igris’s Shadow’s Authority that increases the rate is much more useful and he’s also far easier to get. Shadow’s Authority: All team members’ Critical Hit Damage increases by 4%. Pros: Major Critical Hit Damage buff – Combustion effect deals 50% of his Attack every 3 seconds for an infinite duration – Combustion also applies a debuff effect that increases Damage Taken by 5% – Cons: Hard to obtain – Igris’s Critical Hit Rate Shadow’s Authority is more beneficial to all hunters – Bigrock Overall, Bigrock is a solid choice for players looking to enhance skill damage, but he is not as versatile or impactful as higher-tier Shadows. Despite being the newest addition, he is not going to shake up the meta anytime soon. Shadow’s Authority: Increases entire team members’ Basic Skill Damage by 11%. Pros: High skill damage buffs will benefit all hunters – Sustained DPS output thanks to skill damage buffs – Cons: Standard DPS skills with no unique effects applied – Less beneficial for hunters who use skills less often – Iron When using Health-based hunters that scale off their Attack damage or give buffs to the rest of your hunting team according to their Health, then Iron will be key here. These include several A-tier hunters, such as the best support in Arise, Min Byung-Gu, as well as high DPS dealers Seo Jiwoo and Silver Mane Baek Yoonho. However, Arise favors DPS stats over Health and Defense, which restricts his effectiveness, and therefore we have not ranked Iron as high as others. Shadow’s Authority: All team members’ Max Health increases by 6%. Pros: Tanking abilities make him and your teammates hard to beat – Defense debuff makes enemies easier to eliminate – When upgraded you can activate his Shield skill to buff Max Health further – Cons: Fairly hard to unlock – Limited to Health-based hunter teams – Weak DPS output – C-tier Shadow Soldiers Tank is the worst Shadow Soldier you can get in Solo Leveling: Arise and that’s why we’ve ranked him as our lowest C-tier Shadow. This is down to his Shadow’s Authority ability being easily the least effective of them all, as it boosts Defense. Defense has proved to be a significantly weak stat in comparison to the more attacking options since Solo Leveling: Arise launched and so the benefits of all three other options are simply far superior. Shadow’s Authority: All team members’ Defense increases by 6%. Pros: Second easiest to unlock behind Igris – Defense buffs increase your team’s overall survivability – Unique Stun effect immobilizes targets when Tank Press skill is used – Cons: Weakest Shadow’s Authority of all Shadow Soldiers – Lack of DPS output – How to unlock Shadow Soldiers in Solo Leveling: Arise Once you complete Chapter 9: The Birth of a New Monarch in the main story mode, you will unlock the Army of Shadows feature. From here, you will be able to change Sung Jinwoo’s job status to “The Shadow of Monarch” and this will allow you to unlock and use Shadows Soldiers in Solo Leveling: Arise. However, each Shadow Soldier has main story quests that you will need to complete as Sung Jinwoo before you are able to unlock them. Once these are complete, you’ll be able to purchase them in-game with the Traces of Shadow currency. Here is how to unlock each Shadow Soldier and how much Traces of Shadow they will cost to obtain. Here are all the ways you can earn Traces of Shadow in Solo Leveling: Arise: Completing Story Quests on Normal difficulty. – Completing Story Quests on Hard difficulty. – Clearing Gates. – Completing Battlefield of Time dungeons. – Exchanging Medals of Time in the in-game Exchange Shop. – For Solo Leveling: Arise, we have created complete guides for the best build for Sung Jinwoo and ranked all the best hunter characters in a tier list. We have also provided the best Artifact sets and weapons for every hunter character. If you need free Arise codes or are wondering what the current and next banners are, then we also have you covered.
-
Solo Leveling Arise tier list: Best weapons ranked for Sung Jinwoo and every hunter – Dexerto
Solo Leveling Arise tier list: Best weapons ranked for Sung Jinwoo and every hunter Netmarble / DexertoHere’s the ultimate Solo Leveling: Arise weapons tier list, which ranks all of the game’s weapons from best to worst for Sung Jinwoo and every hunter character. There are two types of weapons you can get in Solo Leveling: Arise. Player Weapons, which are exclusive to Sung Jinwoo, and Hunter Weapons which can be only used by hunter characters in your team. However, every hunter also has their own exclusive Hunter Weapon that grants them unique skills and benefits when equipped. You are only able to get these hunter-exclusive weapons for SSR hunters, all the SR hunters’ weapons are available to view via their Dossier but have not yet been released. Two new weapons were added as part of Arise’s September 12 update, bringing the total number of weapons available in Arise to 82. Solo Leveling: Arise best weapons tier list for Sung Jinwoo In Solo Leveling: Arise there are 37 Player Weapons that Sung Jinwoo can obtain in his quest to become the world’s greatest hunter. These all hold different rarities, whether that be the rarest of all in Super Super Rare(SSR), Super Rare(SR), or common Rare(R). Typically SSR has proven to be the best weapon to select, but some outliers have incredible strength and a whole heap of unique skills, abilities, and effects. Sung Jinwoo also has two different weapon slots, which means you can equip two different Hunter Weapons at the same time, as shown above. We’ve ranked all of Jinwoo’s exclusive weapons from S-tier being the best, all the way down to D-tier, which is the worst. S-tier weapons for Sung Jinwoo in Solo Leveling: Arise The Phoenix Soul is by far the best weapon Sung Jinwoo can use in Solo Leveling: Arise. Despite it added to the game on July 10, it has easily proved it self to be stronger than everything else. However, all of the six S-tier weapons will are remarkably strong in comparison to rest of Jinwoo’s weaponary options and will help you clear Gates and demolish bosses with ease. Despite five out of six being SSR rarity weapons, the West Wind is a uniquey powerful SR weapon. If leveled up and advanced, it has proved it can hang with the top weapons due to its insane Wind Damage capabilities. A-tier weapons for Sung Jinwoo in Solo Leveling: Arise There are eight A-tier ranked weapons for Sung Jinwoo, with Skadi being the strongest A-tier weapon for Jinwoo, with the Secured Marlin Surfboard and the Huntsman shotgun falling close behind as second and third best. B-tier weapons for Sung Jinwoo in Solo Leveling: Arise There are nine B-tier ranked weapons for Sung Jinwoo. Despite them still being able to buff Jinwoo’s firepower and have some useful effects, they fall short of being superior but will be easier to get. C-tier weapons for Sung Jinwoo in Solo Leveling: Arise If you’re struggling to obtain any of the weapons above or are simply in the early game, then these five C-tier ranked weapons for Sung Jinwoo will still be able to pack a reasonable punch. D-tier weapons for Sung Jinwoo in Solo Leveling: Arise These nine D-tier ranked weapons will be best avoided as much as you can or just salvaged for materials to spend in the Exchange Shop. You will easily obtain numerous duplicates of these from Gate rewards and fail to deal any significant damage with their lackluster skills and abilities. Solo Leveling: Arise best weapons tier list for hunter characters There are 44 Hunter Weapons that can be used by every hunter character in Solo Leveling: Arise apart from Sung Jinwoo. These also all have different rarities, with the rarest being Super Super Rare(SSR), the medium rarity of Super Rare(SR), and the common being Rare(R). For each hunter though, their best weapons will always be their exclusive weapons. But, with only the 26 existing SSR characters having access to their exclusive weapons in Arise so far, and these being hard to come by, it is hard to know which ones to choose. Solo Leveling: Arise’s Summer Vacation event has shaken up the meta in a big way after the game’s developers released the first SSR non-exclusive Hunter weapons. These are the Durable Shark Water Gun, Sturdy Shark Water Gun, and Spiky Shark Water Gun. Despite them all giving hunters the same ability benefits, the Spiky Shark variation is by far the best of the three Water Guns due to its high Attack stats making it deal the most Damage. We have therefore ranked every Hunter Weapon from S-tier for the best, down to the worst weapons ranked as D-tier to help you decide. S-tier weapons for hunter characters in Solo Leveling: Arise There are ten S-tier ranked weapons for hunters in Solo Leveling: Arise. These are all standouts due to their massive Damage and skill benefits that perfectly aid their hunters and others who share similar qualities. A-tier weapons for hunter characters in Solo Leveling: Arise The eight A-tier weapons just fall short of being S-tier due to their skills and abilities not providing such an OP buff when equipped by hunters. Despite this, they are still incredibly strong, especially when used with their exclusive hunters. The best SR weapon for hunters is easily the Steel Bow for its high Critical Hit Damage capabilities and ranged attacks making it useful for the majority of hunters. Despite this, the Ancient Grimoire will be the better choice for a few characters due to its particular stat boosts and skills. B-tier weapons for hunter characters in Solo Leveling: Arise These seven B-tier weapons are ranked considerably lower than a lot of Hunter Weapons in Solo Leveling: Arise. These were all added as part of Netmarble’s July 10 update for Arise and despite having SSR rarity, they have been less powerful compared to others in the tier list. C-tier weapons for hunter characters in Solo Leveling: Arise Five C-tier weapons make up the rest of the Steel range in Arise. They are all SR rarity weapons, which are fairly common to obtain and will be your go-to weapons to equip for all your hunters during the early and mid-game as you await more powerful options. D-tier weapons for hunter characters in Solo Leveling: Arise All seven of these D-tier hunter weapons are the bottom of the barrel when it comes to your choices. They are remarkably weak compared to all the others and you are simply better off salvaging them for materials unless you have no choice at the beginning. For Solo Leveling: Arise we have also ranked the best hunter characters in a tier list and provided the best Artifact sets for every hunter character. If you need free Arise codes or are wondering what the current and next banners are, then we have you covered.
-
Solo Leveling Arise tier list: Best hunter characters ranked – Dexerto
Solo Leveling Arise tier list: Best hunter characters ranked Netmarble / DexertoHere’s the ultimate Solo Leveling: Arise tier list that ranks every hunter character you can get in the game from best to worst. Netmarble launched Arise with 24 hunter characters to clear high-ranking Gates and defeat Solo Leveling bosses. Since then, six new characters have been added, including Han Se-Mi and Go Gunhee on August 22, bringing the total roster to 30. However, it has been tricky to know which characters are the best for use to assemble the strongest hunting team possible. Solo Leveling: Arise best hunter character tier list S-tier hunter characters in Solo Leveling: Arise Cha Hae-In, Alicia Blanche, and Amamiya Mirei are by far the best hunter characters you can get in Solo Leveling: Arise and therefore are ranked as S-tier characters. Hae-in previously was our only top-ranked hunter since launch, however, following further updates, both Blanche and Mirei have proved to be just as strong. A-tier hunter characters in Solo Leveling: Arise B-tier hunter characters in Solo Leveling: Arise C-tier hunter characters in Solo Leveling: Arise D-tier hunter characters in Solo Leveling: Arise For Solo Leveling: Arise we have also provided the best build for Sung Jinwoo and Cha Hae-In, as well as the best Artifact sets and weapons for every hunter character. If you need free Arise codes or are wondering what the current and next banners are, then we have you covered.
-
Solo Leveling Arise system requirements: Minimum and recommended PC, iOS & Android – Dexerto
Solo Leveling Arise system requirements: Minimum and recommended PC, iOS & Android NetmarbleHere are the minimum and recommended hardware specifications needed to install and play Solo Leveling: Arise for PC, iOS and Android. Solo Leveling: Arise follows Sung Jinwoo’s rise to become the world’s best hunter in the gacha game, which serves as the first-ever game adaption from the original manhwa. Netmarble has released the action RPG on PC, as well as on mobile for iOS and Android. To ensure that you can run Solo Leveling: Arise smoothly, here’s a complete list of the minimum and recommended spec requirements needed for all available devices. Solo Leveling: Arise minimum requirements Minimum PC specifications System: Windows 10 64-bit or later – CPU: i3 3220 3.3 GHz/Ryzen 2700 – Graphics Card: GTX 1050 – RAM: 8GB – Storage: 20GB free space – Direct X – Version 11 – Minimum Android specifications System: Verison 7.0 and above – Processor: Snapdragon 835, MediaTek G71/72 or better processor – Storage: 12GB and above. – Minimum iOS specifications iPhone: Model XS – Storage: 10GB and above – OS: Requires iOS 12.2 or later. – Solo Leveling: Arise recommended requirements Recommended PC specifications System: Windows 10 64-bit or later – CPU: i5 4460 3.2 GHz/Ryzen 3700 – Graphics Card: GTX 1660/ RX 5700 XT or above – RAM: 16GB – Storage: 20GB free space – Direct X – Version 11 – Recommended Android specifications System: Version 7.0 or above – Processor: Snapdragon Gen +1/Gen 2/Gen 3 processor or MediaTek processor with equivalent performance – Storage: 12 GB – Recommended iOS specifications iPhone: Model 11 or above – Storage: 10 GB or above – OS: iOS 15 or above – Once you’ve got Solo Leveling: Arise all up and running, we have provided all the free reward codes you can get to boost your funds and draw more draw SSR hunters and weapons from banners. If you’re unsure which hunters to target, we have put together a detailed tier list for all hunter characters, and the best builds for the main character Sung Jinwoo, and the top-ranked hunter character Cha Hae-In.
-
Solo Leveling Arise Review: Near perfect gacha love letter to original manhwa – Dexerto
Solo Leveling Arise Review: Near perfect gacha love letter to original manhwa Solo Leveling: Arise is the first-ever game adaption from the worldwide hit manhwa and now popular anime series, but does the highly-anticipated action gacha release live up to the hype? Solo Leveling already boasts over 14 billion readers for its original manhwa, and its anime adaption has been a worldwide hit since it released to critical acclaim in March 2024. However, its first-ever game Solo Leveling: Arise is set to catapult the beloved Korean series to new heights. Netmarble announced they were developing Solo Leveling: Arise in January 2022. Since then, its newfound success and promising teasers helped it achieve over 15 million pre-registrations, before the gacha game finally launched on May 8. The action RPG, available on PC and mobile, follows the iconic story of the world’s worst-ranked hunter, Sung Jinwhoo, in his quest to level up and become the best. To clear the high-rank Gates (dungeons) and defeat the deadly bosses, you must assemble a strong hunting team by unlocking characters, weapons, and items. It’s clear that a lot of care has been taken to recapture the breathtaking visuals of the manhwa and anime, but does Solo Leveling: Arise carry this through to the gameplay or is it just a quick gacha money grab? Key details Price: Free – Developer: Netmarble – Release Date: May 8, 2024 – Platforms: PC, mobile – Solo Leveling brought to life like never before Straight away you will be immersed in the story of hunter Sung Jinwoo. Each chapter is beautifully depicted through quests that use animated manhwa panels, highly detailed cutscenes, faithful gameplay, and even the same voice actors from the anime. Netmarble has created a true love letter to the source material in every aspect. Arise has brought practically every iconic character, enemy, feature, weapon, and item from the manhwa into reality and even introduced brand-new characters and quests to let you delve deeper than ever. The visuals beautifully tie this all together, which despite really shining on PC, still holds its own on mobile. Arise’s gameplay feels fluid, yet challenging Assembling a powerful team of up to four hunters and Jinwoo’s Army of Shadows is the key to defeating bosses and clearing Gates. The first hour is pretty overwhelming with the amount of features you’re introduced to, whether it’s how best to level up and use each hunter, or just navigating all the menus. However, you’ll soon pick these up and become addicted to clearing Gates in your journey to becoming the best hunter in the world. This is largely down to the phenomenal job Netmarble has achieved with its fluid gameplay, even if some of the loading screens can be rather lengthy. While using Sung Jinwoo, or any other hunters collected, the movement and combat mechanics feel effortless. This makes the game a joy to play, especially when trying to master new abilities. The main focus of the game revolves around clearing Gates and defeating the iconic bosses within them, while snagging yourself some neat rewards in the process. But, their always-increasing difficulty constantly keeps you on your toes. Aside from this, there are seven alternate game modes, mini-games, events and much more to get stuck into. Unforgiving gacha system & powerful characters Everything you have come to know and love in Genshin Impact and other gacha games can be found in Arise. Each of the 21 hunter characters has been created with highly detailed models, smooth animations, and a diverse range of abilities. Even though the pull rates for drawing hunters are fairly low, which may put some off, casual players will barely notice a difference, and if you already adore Solo Leveling then you will have no problem grinding Draw Tickets to get your hands on the likes of Taesik Kang and Jinwoo’s best friend Yoo Jinho. Customization features for your hunters are as never-ending as expected. You can obtain hundreds of items in the form of Artifacts, Runes, outfits, weapons, items, and plenty more along the way, which you can also buy and sell using the various in-game currencies. Solo No Leveling Despite all its strengths, Solo Leveling: Arise has been let down by typical progression system tropes found in many gacha games. After the honeymoon phase wears off and you reach higher levels, free-to-play progression becomes a slog and it’s harder for you to be well-equipped enough to clear Gates and defeat bosses. For a series that centers around leveling solo, you will easily find yourself being tempted by the bombardment of pay-to-win upgrades to help you progress. If not, then you will eventually be stuck endlessly grinding to be able to force your way through near-impossible Gates. The Verdict: 4/5 Solo Leveling: Arise is a near-perfect homage to the original manhwa. Its sublime storytelling is its standout feature, which combined with its rich visuals, fluid gameplay, and addicting Genshin-esque features, make it a must-play for any Solo Leveling or gacha fan. Only time will tell if the late-game progression system issues will eventually harm its longevity and drive its promising playerbase away. Reviewed on PC and mobile.
-
Solo Leveling Arise September 12 update patch notes reveal new SSR Hunters Harper & Charlotte – Dexerto
Solo Leveling Arise September 12 update patch notes reveal new SSR Hunters Harper & Charlotte NetmarbleSolo Leveling: Arise has released its September 12 update, and Netmarble has revealed two brand-new SSR hunter characters Harper and Charlotte, Bigrock, and more. Netmarble launches a significant content update every 21 days to shake up Arise. This patch mostly consists of gameplay updates, more content additions, and of course the release of a new SSR hunter, or within this update, two hunter characters. In their 2024 Roadmap, the developers have disclosed every content release for the remainder of the year, but specifically for this patch, you can find out all the early details below. What’s changed in the September 12 patch? Netmarble’s September 12 update brings more fresh content to Arise. Despite previous updates typically only introducing one brand-new hunter, Netmarble has announced that SSR hunters Harper and Charlotte will both join Arise with their own Rate Up Draw banners. This update has added Harper’s banner, meanwhile, Charlotte’s will be added on September 19. The two hunters have joined with their own SSR hunter-exclusive weapons, which are not available from pulling the banners. Aside from that, the Bigrock has joined as a new Shadow, and another highly-anticipated Maximum Level increase has been implemented. Netmarble has also refreshed the events available, improved features, and implemented any needed bug fixes as part of the patch. September 12 update patch notes SSR hunters Harper and Charlotte with exclusive weapons Harper will receive a Rate Up Draw banner on September 12, that will last until October 10. – Charlotte will receive a Rate Up Draw banner on September 19, that will last until October 3. – Each of these new SSR hunter characters will be added with their own exclusive weapons. The exclusive weapons can be obtained through crafting or events. – – The new Hunters’ Profile Icon, Dossier, and Codex will also be added. – Bigrock Bigrock will be the next Shadow added. – The Shadow increases Basic Skill Damage for all hunters in your hunting team. – Maintenance rewards After the scheduled maintenance between Thursday, September 12 – Friday, September 13, players will be rewarded with the below the next time they log in to their account: 500 Essence Stones – 2 Gate Keys – 15 Weapon Enhancement Gear II – 1 20% Diamond Discount Coupon – 1 Heroic Skill Rune Selection Chest Vol.2 – Maximum Level and Activity Funds Expansion Sung Jinwoo’s max level will be increased from Lvl 85 to Lvl 90. – Hunter maximum levels will rise from Lvl 85 to Lvl 90. – Activity Funds Max Tier will be increased from Lvl 40 to Lvl 43. – Higher Gate difficulty levels will be added from maximum Lvl 35 to Lvl 38. – Draws SSR Amamiya Mirei will be added to the Custom Draw and will be able to be selected in the Rate Up List. – New Costumes New costumes for certain hunters and Sung Jinwoo will be added. – Costumes can be purchased in the shop or obtained through in-game content. – 3 types of chromas will be added for each new costume. – Hunter Archive story and Secret Library The two brand-new hunters Harper and Charlotte will receive their own Hunter Archive story and Secret Library. – New Events Various events will take place to celebrate the upcoming Autumn Full Moon. – Full Moon! Check-In Event Log into the game during the event period and claim daily rewards through the check-in event. – Full Moon Daily Missions Event Clear each daily mission and claim various rewards through the daily mission event. – Full Moon World Drop & Collection Event Obtain various coins through the World Drop Event, and exchange them for various rewards. – Precious Prankster Harper Rate Up Event A Rate Up Draw for a new hunter will take place. – The Rate Up hunter can be added to the Custom Draw list in the future. – Charlotte & Harper Rate Up Celebration! Special Dice Event Clear missions to obtain dice and roll the dice to claim various rewards. – Charlotte & Harper Growth Tournament Grow hunters and obtain points to claim various rewards. – Events removed All the events from the 100 day celebrations will be removed, including: Happy 100th Day Event – 100th Day Daily Mission – Mini Game – Protect the Cake – Mini Game – Heart-pounding Tank Tower! – With Jian! Rock, Paper, Scissors – Event Boss – Squeaky Clean Beach Cleanup Chapter 1, 2 – Special Lucky Capsule – Rock, Paper, Scissors Exchange Shop – Rock, Paper, Scissors Card World Drop – 100th Day Celebration Growth Tournament Event – Loyalty Event – 100th Day Celebration Treasure Hunt – Event Weapon Crafting A Conviction and a Calling / Coming of Age / Juicy Grilled Skewer – – – New Guild System Feature and Improvements The following features will be added or renewed for a more diverse use of the Guild content. – New Guild Skill A “Guild Skill” that will continuously provide help to Guild members will be added. – The Guild master can manage Guild Skills in the [Guild Management] → [skill] item. – Enhance skill levels through the Guild scores given when leveling up Guild. – Use the Essence Stones to reset the enhanced Guild Skills and regain Guild scores. – New Guild Boss Challenge Repetition Additional challenge repetition will be added for practicing even after completing two times of Guild Boss challenge. – Guild Mini Game – Addition of Heart-pounding Tank Tower The 100th Day Celebration Event “Heart-pounding Tank Tower ” mini game will be added to the Guild Mini Game. – Other Guild Content Improvements Guild notices and activity records will be able to be checked in the Guild lobby. – Tap the megaphone icon on the top right of the lobby screen. – The new Guild background “Rooftop,” that can be used from Guild Lv. 6, will be added. – To prevent unfair acquisition of Guild experience points through actions like expelling Guild members, a weekly limit will be set on the amount of guild experience points that can be earned. – When joining a new Guild after leaving one, hunters who have not registered their Guild Boss score in the corresponding season will be able to challenge the Guild Boss. – In the Guild Mission screen, the remaining reset time of the weekly coordination mission will be displayed. – A separate icon will be added to easily classify the Guild members and master in the Guild member list. – A Guild list feature will be added to the Guild quick menu. – You can visit the lobby or check the info of other Guilds in the Guild list. – Other Guild creating and Guild info/management UI will be improved. – New Battlefield of Time Season & Improvements The new season of Battlefield of Time will begin from 9/12 (Thu) 00:00 (UTC+0). – The criterion time for completion rewards will change according to the new season. – The number of bosses in the new Battlefield of Time season will increase from four to five. – Certain UI, including boss challenge result screen and season ranking display will change. – You will be able to automatically claim rewards when entering the boss screen if there are claimable rewards after the end of each boss’s ending date. – Power of Destruction Improvements Reward Tier & Rank Notice Improvements The Solo Challenge reward tier for Normal or higher difficulties will increase from Tier 20 to Tier 25. – The rewards until Tier 20 will remain the same. – After record registration, you will be able to check the obtained tier rewards of the corresponding challenge. – When initially entering the Power of Destruction screen after the daily reset, you will be able to check the overall rank and group rank of the previous season and will also be able to automatically claim previous season’s rewards. – Power of Destruction Result Screen Improvement Identical to the Guild Boss result screen display, you will be able to check the damages dealt by each formed hunters, Army of Shadows, and Sung Jinwoo. – New High-Difficulty Challenge Content System – “Proof of the Strong” Challenge more difficult stages with the addition of penalties in the original dungeons and claim additional rewards based on the applied penalties. – The Proof of the Strong can be played in the Instance Dungeon and Encore Missions. – Select the Proof Level of the stage you wish to challenge on the Proof of the Strong screen. – All the penalties will be cumulatively applied until the selected Proof Level and the expected rewards will be applied based on the selected Proof level. [Revised 9/12 (Thu) 04:29 (UTC+0)] – When clearing Proof of the Strong applied dungeons, you will be able to obtain [Token of Proven Strength] and [Token of Exceptional Proven Strength]. – Gather the tokens and exchange them for rewards in the [Proof of the Strong Exchange Shop]. – You will be able to obtain better rewards upon reaching a certain Proof Level. – Additionally, special rewards will be given when clearing Proof Level 10, 15, and 20. – Bonus Shop reset The Total Purchases count in the Bonus tap of the in-game Shop will reset on Thursday September 9. – Balance Adjustments Balances regarding certain Rune Skills and Artifact Options will be adjusted. – System Improvements Improved the excessive close up of certain hunters’ modeling on the content screen when changing hunters in the lobby. – When selecting Legendary Skill Rune/Blessing Stone in the inventory, you will be moved to crafting item instead of Skill Rune/Blessing Stone fusion item where you can refine Legendary Skill Rune/Blessing Stone. – You will be able to check the details of the Guild buffs purchased in Guild Exchange Shop in the lobby screen. – In Team Fight mode, you will be able to manually control the use of each hunter’s Ultimate Skill. – Fixed the missing notification of “Berserk” related description in the Workshop of Brilliant Light daily boss “Avaricious Vulcan” monster passive. – (Uses Berserk to increase Attack → Uses Berserk to increase Attack and Defense) – Improved to check the enemy boss’s HP bar when Emma Laurent Ultimate Skill “Burning Pride” is hit. – Improved the notification of Hunters Association Premium Subscription benefits and pre-notification before the expiration of the subscription period. – Improved certain skill tooltips by removing the probability-related text for effects that have a 100% activation rate. – When proceeding with the Special Summons draw and opening all the slots, the Special Summon confirmation period will be extended from 2 days originally to the end of the draw period. – Bug Fixes Fixed the issue where the red dot was displayed after completing the Guild contents and missions. – Fixed the issue where the Bracelet Artifact’s elemental damage (%) effect was not applied normally. – Fixed the issue where the effect of Lee Bora hunter’s exclusive weapon “Solid Logic” was not activating normally during Guild Boss content. – Fixed the issue where the critical hit rate and increase in critical damage effects were not normally applied for certain hunters in the Guild Boss content. – Fixed the issue where the exclusive weapon for the required hunter in the Hidden Chapter 2 Side Story was incorrectly applied. – Fixed the issue where certain font tagging features were available when editing profile or Guild introduction. – Fixed the issue where Go Gunhee’s motion was incorrectly applied when tagging out. – Fixed the issue where the Hidden Chapter was not displayed normally in the profile or the quick menu’s Story progression. – When trying to pull Charlotte and Harper from the new banners you can use all of our free Arise codes to get more funds to spend on Draw Tickets and increase your changes. If you are unsure who to target from the banners, then we have ranked all hunter characters in a tier list. We have also provided the best builds for the previous update additions of Go Gunhee and Han Se-Mi, as well as the main character Sung Jinwoo, and lists for the best Artifact sets and weapons for every hunter.
-
Solo Leveling Arise reroll guide: How to instantly get best hunters – Dexerto
Solo Leveling Arise reroll guide: How to instantly get best hunters NetmarbleHere’s how to reroll in Solo Leveling: Arise for PC and Mobile, as well as which are the best hunter characters to target. If you don’t want to tirelessly grind your way through Solo Leveling: Arise to get the hunter you want, then you can use these reroll methods to avoid the grind. However, you will only be able to use this strategy once per account at the start of the game. So, on top of providing a Reroll guide for PC and Mobile, we have also revealed all the best hunters to target. How to reroll in Solo Leveling: Arise on mobile This is by far the fastest method to reroll in Solo Leveling: Arise. Netmarble allows you to start a new game with a guest account without the need for an email. This lets you constantly reroll every time and you can even skip the 30-minute tutorials. Here’s all the steps to follow to reroll in Solo Leveling: Arise on mobile: Launch the game on your iOS or Android device – Select the “Sign in as Guest” option – Complete all the tutorial quests till you finish Chapter Two (15 minutes) – Claim all rewards from Story, Missions, Activity Fund, Achievements, and Codex. – Redeem any Solo Leveling: Arise codes to get more rewards – Head to the Draw menu – Select the “Rate Up” or “Selection Draw,” banner depending on which hunter you want – Use all your rewards to draw as many times as you can – Head to Account Settings in your Options menu If you want to keep your hunters, add your email and avoid any further steps – If you don’t want to keep your hunters, then select Reset Account – – Select the “Sign in as Guest” option again and tick “Skip Tutorial” – Redo the steps above from step 4 to keep rerolling – How to reroll in Solo Leveling: Arise on PC If you have no choice but to reroll on PC, then this would be a much more time-consuming option as you are not able to start a new game using a guest account. Instead, you’ll need to use a fresh email account to log in, which will force you to play the 30-minute tutorials each time. Here’s all the steps to follow to reroll in Solo Leveling: Arise on PC: Launch the game on your PC. – Select the “Sign in with email” option – Complete all the tutorial quests till you finish Chapter Two (15 minutes) – Claim all rewards from Story, Missions, Activity Fund, Achievements and Codex. – Redeem any Solo Leveling: Arise codes to get more rewards – Head to the Draw menu – Select the “Rate Up” or “Selection Draw,” banner depending on which hunter you want – Use all your rewards to draw as many times as you can – If you didn’t get the hunter you wanted, log out of the game and follow the steps above with a new email address. – Best hunters to target when rerolling in Solo Leveling: Arise With Solo Leveling: Arise including 28 hunter characters, it is tricky to know which hunters out of all of them are actually the best. However, certain characters such as Cha Hae-In, have proved to be much stronger than others in comparison. We have ranked these as S-tier to represent our best hunters. Cha Hae-In, Alicia Blanche, and Amamiya Mirei are the only S-tier hunters in Arise. There are also 5 other A-tier hunters, which are our second best picks that will be needed to round out your hunting team. Here’s all the best hunters in Solo Leveling: Arise to target when rerolling: We have put together a full detailed tier list for all hunter characters in Solo Leveling: Arise, and provided the best builds for Sung Jinwoo, as well as the best Artifacts and best weapons for every character in the gacha game.
-
Solo Leveling Arise players slam Artifact feature as “worst” gacha system ever – Dexerto
Solo Leveling Arise players slam Artifact feature as “worst” gacha system ever NetmarbleSolo Leveling: Arise players are slamming the game’s Artifact system, with many calling it the “worst” mechanic they’ve seen in a gacha game. The Solo Leveling: Arise Artifacts can drastically raise your characters’ damage and give them the added survivability needed to beat the game’s bosses. However, just like Genshin Impact and Honkai Star Rail, not every Artifact is worth using. This is especially true for non-Epic and Legendary drops. However, unlike other popular gacha games, Solo Leveling: Arise has one difference that makes switching between Artifacts a frustratingly expensive experience. Posting on the official Solo Leveling: Arise Reddit page, one player highlighted their biggest complaint regarding the game’s Artifact system. “I play a lot of gacha Games but this is by far the worst system to have in it,” wrote one frustrated player. “We pay so much for enchantment and you’re telling me I have to pay to remove gear. Come on! You don’t have to be money-hungry like this. The only reason I found this out is because in challenges, I have to equip Artifacts and all my units have them on, so I had to take 2 pieces off in order to complete it.” Other commenters agreed that the charging to remove Artifacts from characters is a bad move, and one that can get particularly costly. This is especially true when you wish to replace Artifact sets on all your characters. “Easily one of the worst systems I’ve ever seen in any gacha,” replied another unhappy Hunter. “It almost incentivizes not even using artifacts until you start getting Epics which is just stupid.” It’s important to note that you can freely switch Artifacts until you raise them past level 10, however, certain missions will force you to go above this cap. Because of this, we recommend only leveling Epic or Legendary Artifacts. This will effectively enable you to avoid spending huge amounts of in-game gold on average Artifacts, only to remove them later. Of course, you could always not run any Artifacts at all until you get an Epic drop. Instead, focus on leveling your characters’ stats, skills, abilities, and weapons to keep ahead of the DPS curve. If you wish to raise your damage and increase your dungeon clear rate without having to level useless Artifacts, then our best Solo Leveling: Arise tier list has you covered.
-
How to pre-register for Solo Leveling: Arise & all rewards – Dexerto
How to pre-register for Solo Leveling: Arise & all rewards NetmarbleSolo Leveling: Arise pre-registrations are live and there are plenty of free rewards you can claim before the game’s May 3, 2024 release date. Solo Leveling: Arise is an upcoming gacha game that aims to put players firmly in the shoes of Sung Jinwoo, the main protagonist from the hit webtoon and anime series. Just like Genshin Impact and Honkai Star Rail, Solo Leveling: Arise features an unlockable cast of characters that have unique skills and weapons. So, if you’re a fan of Solo Leveling and wish to fight your way through Gates and challenge the game’s tough bosses, then you’ll want to pre-register for the upcoming mobile game. Players who pre-register can also get their hands on the Chic Black Suit Costume for Sung Jinwoo, Legendary Artifact sets, and more. How to pre-register for Solo Leveling: Arise To pre-register for Solo Leveling: Arise and get a chance to play the game as soon as it releases on May 8, 2024, you’ll want to follow the steps outlined below: Head over to the official Solo Leveling: Arise website. – Click the ‘Pre-register’ button (top right corner). – Register for a with your email address. – Select the platform you wish to play on. – Click the ‘Pre-register’ button. – Once you’ve done the above, you’ll have successfully pre-registered for Solo Leveling: Arise. Be sure to check your emails regularly as the developers will notify you once the game is playable. You can also register your interest by heading over to the App Store and Google Play store. Simply find Solo Leveling: Arise on your chosen platform’s store and hit the ‘Pre-register’ button on the game’s landing page. You’ll receive additional rewards by pre-registering both on the official site and on the App Store/Google Play store, so be sure to do both. Solo Leveling: Arise pre-registration rewards Netmarble is giving away several free Solo Leveling: Arise items to players who pre-register before the game’s May 3, 2024 release date. These in-game items will undoubtedly prove valuable to all hunters who wish to take down the game’s fearsome foes. All the Solo Leveling: Arise pre-registration rewards can be found below: Chic Black Suit Costume for Sung Jinwoo – Two Mana Power Crystals for each attribute (ten in total) – Legendary Artifact sets – 100,000 Gold – Jinwoo’s hunter partner, Yoo Jinho (bonus reward for email sign-up) – So, there you have it, that’s every Solo Leveling: Arise pre-registration reward and how you can claim them. Be sure to check out our Solo Leveling: Arise hub for all the latest news.
-
Solo Leveling Arise May 29 patch notes: New Alicia Blanche SSR hunter, Skadi SSR weapon, more – Dexerto
Solo Leveling Arise May 29 patch notes: New Alicia Blanche SSR hunter, Skadi SSR weapon, more NetmarbleSolo Leveling: Arise has finally dropped its first major update since its global release, which features the brand-new SSR hunter character Alicia Blanche, Sung Jinwoo’s new SSR weapon Skadi, and tons more. Netmarble launched Arise worldwide on May 8, 2024, and just over 20 days later they have released a whole heap of new features. These include new hunters, weapons, items, modes, events, costumes, as well as some highly-anticipated bug fixes. The French Water Mage SSR rarity hunter Alicia Blanche is the star of the show, who joins with her own SSR-exclusive weapon The Witch of the Snowstorm. However, Jinwoo has also received an exclusive ice-themed SSR weapon to get your hands on. Here’s everything included in the Solo Leveling: Arise May 29 update patch notes. Solo Leveling: Arise May 29 patch notes Alicia Blanche SSR hunter and exclusive weapon Alicia Blanche has joined Solo Leveling: Arise as a new SSR Water element Mage hunter with her exclusive SSR weapon The Witch of the Snowstorm. – This Hunter can be obtained through Rate Up Draw, and you can experience the power of this Hunter in advance through Hunter Preview. – The Witch of the Snowstorm exclusive weapon can be obtained through crafting or an Event. – Sung Jinwoo SSR Skadi weapon Skadi is a new exclusive SSR Water element weapon for Sung Jinwoo. – The weapon can be obtained through Custom Draw. – Banners Silver Mane Baek Yoonho and Skadi have been added to the Custom Draw banner and will be able to be selected in the Rate Up List. – Rate Up Draw Hunters may be added to the Custom Draw list in the future. – Battlefield of Chaos mode You can defeat randomly appearing bosses consecutively in the new Battlefield of Chaos mode. – There are a total of five battlefields, and different battlefields are opened daily. – Each battlefield consists of several tiers, and you can challenge the higher tiers after clearing the lower tiers. – The conditions for forming a team and the recommended attributes differ based on the type and tier of the battlefield. – The Battlefield of Chaos is unlocked after clearing Chapter 15 in the main Story Quests. – The Battlefield of Chaos has a limited number of times you can claim rewards daily. – Once you have reached the daily reward claim limit, you will not receive rewards even if you clear the battlefield. – Costumes New costumes for Hunters have been added to the Shop for players to purchase. – Alicia Blanche’s Snowflake’s Resolve and Sung Jinwoo’s Mining Work Clothes costumes have been added. – Gem System A new Gem system has been introduced, where you can apply stats by equipping Gems in slots will be added. – Gems can be obtained through the newly added Battlefield of Chaos and Celebration Coin exchanges. – Stats obtained from Gem equipment will be applied to all Sung Jinwoo, Hunters, and Shadows. – The Gem system is unlocked after clearing Chapter 15 of the main Story Quests. – You are not able to unequip the Gems, and the equipped Gem will disappear upon changing with another Gem. – You can try to fuse higher-level Gems by using lower-level Gems as materials. – Hunter Archive Story The original stories of Alicia Blanche and Park Heejin have been added to the Hunter Archive. – Bonds System A Bonds system will be added where you can check out the stories and bonds between various Hunters and claim rewards based on the growth of each Hunter. New Events Alicia Blanche Rate Up Celebration! 7-Day Check-In Event An event where you can log in to receive rewards for 7 days during the event period. – Ice Witch! Alicia Blanche Rate Up Draw Event Participate in the Rate Up Draw event for the new hunter, [Alicia Blanche]. – Rate Up Draw Hunters may be added to the Custom Draw list in the future. – Alicia Blanche Release Celebration! Lucky Capsule Event Participate in the Lucky Capsule Event to win various rewards with each draw using a Lucky Capsule Event Ticket. – Cold-Blooded Ice Witch! Alicia Blanche Growth Tournament Compete in our Growth Tournament to claim various rewards as you level up your Hunters and accumulate points. – 5/29 (Wed) Points Event Complete designated missions in various points event categories to earn points – and obtain rewards based on the accumulated points. Balance Adjustments Balance for certain hunters and weapons has been adjusted. – Balance for certain monsters has been adjusted. – System Improvements Decreased the difficulty of Extreme Evasion. – Improved to ensure that usage of Sung Jinwoo and Hunters’ skills is not disrupted in certain circumstances when playing Story content. – Improved the description in the Power of Destruction info. – Added a pop up where you can select the gamepad control type in the game title screen. – You can also select the control type in the Options within the game title screen. – Deleted certain effects and skills that black Sung Jinwoo uses in the Sung Jinwoo job change quest. – Improved certain monsters’ attack methods and effects appearing in Side Chapters of certain Stories. – Improved to properly apply the display resolution of the Netmarble Launcher (PC). – Improved Caution description of Special Summons. – Improved to be able to claim all the event mission rewards at once that could be achieved without limits. – Improved Hunters’ skill use sequences more smoothly in Auto mode. – Details regarding the Burn effect will be added to the Encore Missions The Gatekeeper of Hell, Cerberus info. – Improved display conditions for the in-game red dot. – Bug Fixes Fixed the issue where the tutorial could not proceed in certain situations. – Fixed the issue where a security error occurred when attempting to log in under unstable network conditions. – Fixed the issue where hunters were unable to attach images when using Customer Support on iOS devices. – Improved some description text. – Fixed abnormal display issues in certain interfaces. – Fixed the intermittent issue where test text was displayed on the Options screen. – Fixed certain descriptions in the Battlefield of Trials. – Fixed the Artifact lock feature to apply normally. – Fixed the intermittent issue where QTE skills could not be used during Basic/Core Attacks with gun-type weapons. – Fixed the issue where the Cha Hae-In Hunter Preview was unable to proceed in certain situations. – Fixed the intermittent issue where certain Chapters were unable to proceed. – Fixed the issue where Anna Ruiz’s skills would not activate properly in certain situations. – Fixed the issue where Sung Jin-Woo’s Job Change Quest did not proceed properly in certain situations. – Fixed the issue where the animation screen was displayed abnormally when obtaining Choi Jong-In through a draw. – Fixed the intermittent issue where some weapon skills were not activated properly. – Fixed the issue where some Hunters’ Support Skills did not activate properly in certain situations. – Fixed the issue where the Lycan Slayer hit less than intended when using. – Fixed the issue where the Red Mane Lycan didn’t appear in some cases when changing bosses during Instance Dungeon Steel-fanged Lycan content. – Fixed the issue where certain effects of Yoo Jinho advancement tier 5 were not applied normally. – Fixed the issue where certain effects of the Blessing Stones were not applied normally. – Fixed the issue where the name of the rank, Heroic has been displayed inconsistently in certain situations. – Please note that the phrase Heroic will be used for the rank after the update. –
-
Solo Leveling Arise June 19 update patch notes: New Meilin Fisher SSR hunter, Tusk Shadow, more – Dexerto
Solo Leveling Arise June 19 update patch notes: New Meilin Fisher SSR hunter, Tusk Shadow, more NetmarbleSolo Leveling: Arise has released its second major content update since its global release. The June 19 patch includes the new SSR hunter character Meilin Fisher, her exclusive SSR weapon, the Shadow Tusk, and much more. Netmarble’s June 19 update has centered around the introduction of the original character Meilin Fisher, along with her hunter-exclusive weapon Hook, Line, and Sinker and Lovely Magician costume. Arise has also added the brand-new Shadow Soldier Tusk, as well as all-new Artifacts sets. The fresh wave of content also includes new banners, items, modes, events, costumes, gameplay improvements, and bug fixes. Here’s everything included in the Solo Leveling: Arise June 19 update patch notes. Solo Leveling: Arise June 19 patch notes Meilin Fisher SSR hunter and exclusive Hook, Line, and Sinker weapon An SSR Water Attribute Healer [Meilin Fisher] and her exclusive weapon [Hook, Line, and Sinker] will be added. – The new Hunter’s profile icon, Dossier, and Codex will also be added. – This Hunter can be obtained through the Aquamarine Ripples Rate Up Draw, and you can experience the power of this Hunter in advance through Hunter Preview. – The exclusive weapon can be obtained through crafting or an event. – Tusk Shadow Soldier A new shadow, “Tusk”, will be added. – Shadow’s Authority: All team members’ Core Attack skill damage increases. – Maintenance rewards You will receive 500 Essence Stones, 2 Gate Keys and 15 Weapon Enhancement Gear II as rewards. – Banners SSR Cha Hae-In will be added to the Custom Draw and will be able to be selected in the Rate Up List. – Artifacts New Artifacts that can be obtained from Workshop of Brilliant Light content will be added. – No cost will be required when unequipping Artifacts of Tier 15 or lower. – Workshop of Brilliant Light “Workshop of Brilliant Light” is the content where you defeat numerous monsters and bosses. – It consists of main stages and sub-stages, and the first challenge attempt is free. – Depending on the stage, you can proceed in Player Mode or Hunter Mode. – Select the desired difficulty and start your challenge by pressing “Start Raid.” The Workshop of Brilliant Light Invitations can be used to enter the stage selection screen. – In sub-stages, upon clearing designated waves, the “Blessing of Brilliant Light” buff option will appear, and you can select one of them to receive the buff effect. – New Events Aquamarine Ripples Meilin Fisher Rate Up Draw – Participate in the Rate Up Draw event for the new hunter, [Meilin Fisher]. – Meilin Fisher Rate Up Celebration! Special Dice Event – An event will be held where you can receive various rewards by rolling the dice obtained through missions. – A Cute Cat Summoner Has Appeared! Meilin Fisher’s Growth Tournament – Compete in our Growth Tournament to claim various rewards as you level up your Hunters and accumulate points. – 6/19 (Wed) Points Event – Complete designated missions in various points event categories to earn points and obtain rewards based on the accumulated points. – Challenge! Workshop of Brilliant Light Clear Event – If you enter the Workshop of Brilliant Light during the event period and clear the corresponding mission stage for the first time during the event period, you will receive the rewards twice in total. Once during the event period and once after the event ends. – May’s Salvage Project! Artifact Salvage Event – An Artifact Salvage Event will be held where you can exchange various items using materials obtained from salvaging enhanced Artifacts. – Costumes New Costumes for certain Hunters will be added. – Costumes can be purchased from the Shop. – Gem System You can now view all the Gems you own by pressing the button on the left side of the Gems page. – Visual effects will be added when there are available Gems to equip in empty slots, improving usability. – A stat icon will be added to check the stat type of the equipped Gem. – Reputation Level The maximum Reputation level will be extended to 70. – Hunter Archive Story The original stories of Meilin Fisher and Seo Jiwoo Hunters will be added to the Hunter Archive. – Sung Jinwoo Level Achievement Reward Rewards based on Sung Jinwoo’s level of achievement will be added. – Balance Adjustments The balance of some monsters will be adjusted. – Battlefield of Time A new season of the Battlefield of Time will start with adjusted battle balance. – Along with the progression of the new season, the standard time for achievement rewards will also be adjusted. – Sung Jinwoo & Hunters Fixed Precision at 95% – If the battle duration exceeds a certain time, the [Fighting Spirit] buff will be applied to Sung Jinwoo and Hunters. This Increases damage dealt, Break damage and reduces damage taken. – Monsters have decreased Attack and Defense of Elite and Boss Monsters – Increased HP of Elite and Boss Monsters – Adjusted Boss Break Gauge values. – Increased damage dealt to Bosses in a Break state. – System Improvements Improved in-game text and interfaces. – Improved convenience for deselecting recommended Artifact sets and improved Artifact filters. – If Shades are included in the stage clear rewards, they will now be displayed in the reward list as well. – Improved convenience by adding pop-ups for Weapon and Artifact replacement. – Improved the stacking mechanism for the R Lizard Glaive [Lizard’s Protection] effect. – Improved convenience for claiming multiple rewards at once in the Hunter Archive and Bonds menus. – Improved convenience by adding Advancement and Level options in the “Select All” popup to include advanced weapons for weapon salvaging. – Improved the prioritization of Promotion rank in the Army of Shadows Auto-Form feature. – Improved convenience to prevent salvaging [Legendary] rank Runes. – Improved the Frame Rate setting to allow up to 144Hz based on monitor specifications when playing the PC version. – Improved to prevent excessive screen rotation during enemy charging skill casting in the Encore Missions [The Gatekeeper of Hell, Cerberus] battle. – Improved the display of information for bosses with the Freeze Resistance effect (immune to freezing for a period after applying freeze). – Improved Power of Destruction so that buffs applied to bosses and golems activate immediately upon their appearance. – Increased the proportional Attack for the Advancement Tier 3 effect of Burning Demon’s Grimoire. – Bug Fixes Fixed the issue where the interface was partially misaligned in certain circumstances. – Fixed the intermittent issue where Hunter animations were not displayed. – Fixed the issue where Ice Body Armor effect was not applied when using Alicia Blanche’s QTE skill Eternal Frost. – Fixed the issue where when purchasing certain packages that are sent to the mailbox on mobile devices, a pop-up that indicates the purchased packages will be sent to the inventory was displayed before purchasing. – Fixed the issue where attacks targeted the wrong enemies or empty spaces after Shadow Step. – Fixed the issue where the notification for receiving Daily Essence Stone Support or Daily Growth Support did not appear when entering the lobby after logging into the game. – Please note that the rewards are being distributed correctly, only the notification was not displayed. – Fixed the intermittent issue where the Chapter 17 boss monster’s HP did not decrease below 50%. – Fixed the issue where the Monarch of Shadows: Rebel Leader job change quest could not proceed in certain circumstances. – Fixed the issue where damage from some Weapons was inconsistent in certain circumstances. – Fixed the issue where the required sub-story Hunter was changed in certain circumstances. – Fixed the issue where the boss was not being targeted in Power of Destruction in certain circumstances. – Corrected the stacking count application for Knight Killer Telekinesis. – Fixed the issue where when Min Byung-Gu uses his ultimate skill, “Heavenly Blessing,” in the “Disguise” state, the increased critical damage effect applied to the team was not being applied to Seo Ji-Woo’s 4th advancement effect, HP conversion. – When trying to pull Meilin Fisher from the new Aquamarine Ripples banner you can use all of our free Arise codes to get more funds to spend on Draw Tickets and increase your changes. For Solo Leveling: Arise, we also ranked the best hunters in a tier list and the best weapons for every character. Or if you need the best builds for Sung Jinwoo, or the top hunter Cha Hae-in, then we have you covered.
-
Solo Leveling Arise July 10 update patch notes: Yoo Soohyun SSR hunter, Phoenix Soul SSR weapon, more – Dexerto
Solo Leveling Arise July 10 update patch notes: Yoo Soohyun SSR hunter, Phoenix Soul SSR weapon, more NetmarbleSolo Leveling: Arise has released its July 10 update, which has added the brand-new SSR hunter character Yoo Soohyun, Sung Jinwoo’s Demon’s Soul SSR weapon, five more hunter-exclusive weapons, and more. Every 21 days, Netmarble launches a major content update to shake up Arise, which centers around the release of a new SSR hunter, extra content additions, and gameplay fixes. The devs have revealed each content update for the rest of the year in their 2024 Roadmap. What’s changed in the July 10 patch? Netmarble’s July 10 update is the third major content update Arise has received. The star of the show this time has been the introduction of Fire Mage Yoo Soohyun, who is an A-rank hunter and model from the original series, as well as being Jinho’s cousin. Along with Sung Jinwoo’s new Phoenix Soul weapon, there are new banners, SSR hunter-exclusive weapons, events, customes and balance adjustments. The fresh wave of content also contains bug fixes and gameplay enhancements. Solo Leveling: Arise July 10 update patch notes Here’s everything included in the Solo Leveling: Arise July 10 update patch notes: Yoo Soohyun SSR hunter and exclusive Overdrive weapon An SSR Fire Attribute Mage Yoo Soohun and her exclusive weapon Overdrive will be added. – The new Hunter’s profile icon, Dossier, and Codex will also be added. – This Hunter can be obtained through the Glamorous Model Hunter Rate Up Draw, and you can experience the power of this Hunter in advance through Hunter Preview. – The exclusive weapon can be obtained through Crafting or Event. – Sung Jinwoo’s Phoenix Soul weapon An exclusive weapon for Sung Jinwoo, SSR Fire attribute Phoenix Soul, will be added. – This weapon can be obtained through Custom Draw. – Five SSR hunter-exclusive weapons Exclusive Weapons for certain SR Hunters will be added. – Banners SSR Yoo Soohyun will be added as part of the Glamorous Model Hunter Rate Up banner. – SSR Alicia Blanche and SSR Phoenix Soul will be added to the Custom Draw and will be able to be selected in the Rate Up List. – Maintenance rewards 500 Essence Stones – 2 Gate Keys – 15 Weapon Enahncement Gear II – 5 Hunter Archive Keys – Events Summer Event Prelude Check-In Event: A check-in event will proceed where daily rewards are obtainable when logging into the game during the event period. – Glamorous Model Hunter Yoo Soohyun Rate Up Draw Event: Participate in the Rate Up Draw event for the new hunter, [Yoo Soohyun]. – Rate Up Draw Hunters may be added to the Custom Draw list in the future. – Yoo Soohyun Release Celebration! Lucky Capsule Event: Participate in the Lucky Capsule Event to win various rewards with each draw using Lucky Capsule Event Tickets. – The World’s Strongest Model-Hunter! “Time Bomb” Yoo Soohyun’s Growth Tournament Event: Compete in our Growth Tournament to claim various rewards as you level up your Hunters and accumulate points. – 7/10 (Wed) Points Event: Complete designated missions in various points event categories to earn points and obtain rewards based on the accumulated points. – Costumes New costumes for certain Hunters will be added. – Costumes can be purchased in the shop or obtained through events, and the method of obtaining them may differ for each costume. – Story New content guide webtoon cutscenes in Chapter 18.5 of the main Story will be added. – Hunter Archive and Secret Library The original stories of Yoo Soohyun and Baek Yoonho will be added to the Hunter Archive. – The Secret Library for Yoo Soohyun will be added. – Hunter Archive Keys will be able to be purchased with Essence Stones. – The usage and maximum possession of Hunter Archive Keys will be improved. – Crafting Legendary Skill Rune and Legendary Blessing Stone Refinement will be added to the Crafting menu. – As mentioned in the previous Developer Note, you will be able to use the duplicate Legendary Skill Runes and Blessing Stones. – SR Hunter Exclusive Weapon Crafting tab and list will also be added. – Fusion The Super Success Rate of Skill Runes, Blessing Stones, and Gems will be adjusted. – The maximum mileage bonus rate will be maintained. – Evasion Control You will be able to evade multiple hit skills from certain monsters. – Lobby Hunter Change You will be able to change the Hunter to control in the main lobby. – Gates Instance Dungeon & Encore Missions The Max Multiplier will change. – Power of Destruction The intro video after entering the dungeon will be able to be skipped. – The score display interface after battles will be improved to integrate and show combined records when there are scores from multiple teams. – Battlefield of Trials Floor 41 – 50 will be added to both Player and Hunter modes of the Battlefield of Trials. – Rewards are obtainable for the first clear of each floor and the initial completion of each mission. – Battlefield of Chaos A mileage system where you can obtain rewards based on the clear count will be added. – The corresponding mileage progression will be reset at the weekly reset time of 00:00 (UTC) every Wednesday. – The drop rate of higher rank Gems will increase. – Workshop of Brilliant Light Special Summons Lineup & SSR Acquisition Support SSR Hunters Alicia Blanche, Cha Hae-In, Silver Mane Baek Yoonho, and Choi Jong-In will be added to the Special Summons lineup. – SSR Sung Jinwoo Weapons Skadi and Moonshadow will also be added to the Special Summons lineup. – A support system for acquiring SSRs, which accumulates based on the number of Special Summons, will be added. – Depending on the accumulated support count, there is an increased chance of two or more SSRs appearing in Special Summons results. – Gem Stats Improvements Stats for the Rank 3 and Rank 4 Gems will be increased. – Balance Adjustments The balance for certain Hunters and Rune Skills will be adjusted. – System Improvements Improved some in-game text and interfaces. – Decreased the number of Shades consumed when using Shadows in battle. – Improved the Orb of Avarice [Purgatory] skill to deduct the stacking count of [Raging Black Flame] upon hitting enemies. – Enhanced the display of the total quantity of equipped items added up and shown at the bottom of the Weapon and Artifact selling and salvaging screens. – Enhanced the information popup for currency items like entry keys in the inventory to display acquisition sources. – Improved sorting orders and visibility of numbers in the [Play] tab within the Profile. – Bug Fixes Fixed the issue with Mutilate: Stroke of Lightning Rune Skill’s hit count not applying correctly. – Fixed an issue where the filter in the Artifact selling and salvaging pop-up did not work properly under certain circumstances. – Fixed an intermittent issue during Power of Destruction gameplay where applying Break to bosses occasionally caused characters to fall into difficult-to-attack positions. – Fixed the issue where the fixed damage effect was applied to the High Orc Spellcaster in [Many Hands Make Light Work] in Story Chapter 17. – Fixed the issue in Workshop of Brilliant Light where the stacking count of SSR The Huntsman’s [Destroy] effect disappeared under certain circumstances. – Fixed an issue where the screen rotated when using the Smart Lock-on feature in certain content. – Fixed the issue where the remaining time expires during the “Final Attack” when defeating the boss in certain Stories. – When trying to pull Yoo Soohyun from the new Glamorous Model Hunter banner you can use all of our free Arise codes to get more funds to spend on Draw Tickets and increase your changes. For Solo Leveling: Arise, we also ranked the best hunters in a tier list, as well as the best weapons and Artifacts for every character. Or if you need the best builds for Sung Jinwoo or the top hunter Cha Hae-in, then we have you covered.
-
Solo Leveling Arise July 31 update patch notes: Amamiya Mirei SSR hunter, max level increase – Dexerto
Solo Leveling Arise July 31 update patch notes: Amamiya Mirei SSR hunter, max level increase NetmarbleSolo Leveling Arise‘s July 31 update has added SSR hunter Amamiya Mirei and a highly-anticipated max level increase to the gacha game. Here’s everything you need to know about the dev’s newest patch. Netmarble geared up for its fresh content update by revealing further details via official Developer Notes, livestreams, and even teasing the newest hunter character within the in-game lobby. As ever, this Solo Leveling: Arise update has centered around the brand-new SSR hunter character being added, various content additions, and gameplay fixes. What’s changed in the July 31 patch? Netmarble’s July 31 update is the fourth major content update for Arise. SSR hunter Amamiya Mirei is the featured character with her own Spectral Warrior Rate Up banner. Mirei is a Wind Assassin type and swordswoman who wields the power of spirits to unleash mysterious attacks. Sung Jinwoo has received a new weapon, there are new banners, and all hunters including Jinwoo have finally received a maximum level increase. Meanwhile, the Summer Vacation event has been introduced, adding new costumes and even summer-themed minigames. There have also been alterations to modes, balance adjustments via buffs and nerfs, bug fixes, and gameplay enhancements. Solo Leveling: Arise July 31 update patch notes Amamiya Mirei SSR hunter and exclusive weapon An SSR Wind Attribute Assassin Amamiya Mirei and her exclusive weapon Bunny Bunbun will be added. – The new Hunter’s profile icon, Dossier, and Codex will also be added. – This Hunter can be obtained through her own Rate Up Draw banner, and you can experience the power of this Hunter in advance through Hunter Preview. – The exclusive weapon can be obtained through Crafting or Event. – Sung Jinwoo’s new exclusive weapon An exclusive weapon for Sung Jinwoo, SSR Water Attribute Secured Marlin Surfboard, will be added. – This weapon can be obtained through events. – A barbecue kebab skewer Sung Jinwoo exclusive weapon will arrive in an August update. – Max Level increase Sung Jinwoo’s max level will be increased from level 80 to 85. – Hunter maximum levels will be increased from level 80 to 85. – Activity Funds Max Tier will be increased from Tier 38 to 40. – Gate difficulty levels 34 and 35 will be added. – Hunter Weapons New SSR weapons for Hunters, Durable Shark Water Gun, Sturdy Shark Water Gun and Spiky Shark Water Gun, will be added. – These weapons can be obtained through events. – Hunter exclusive weapons Exclusive weapons for certain SR Hunters will be added and can be obtained through crafting. – Artifacts New Artifacts can be obtained by clearing Gates with Difficulty 34 or higher. – New Artifacts can also be obtained by defeating bosses in the newly added Instance Dungeon and Encore Missions. – With the addition of new Artifacts, existing Artifacts will also be updated to include Rare (Lv. 65), Heroic (Lv. 70), and Legendary (Lv. 75) rarities. – New Artifacts can be obtained through the Summer Vacation events. – Banners SSR Amamiya Mirei will be added as part of her own Rate Up banner. – SSR Yoo Soohun and her exclusive SSR Overdrive weapon will be added to the Custom Draw and will be able to be selected in the Rate Up List. – Events Summer Check-In Event – A check-in event where you can obtain daily rewards by logging into the game during the event period. – Spectral Warrior Amamiya Mirei Rate Up Draw Event – Participate in the Rate Up Draw event for the new hunter Amamiya Mirei. Rate Up Draw Hunters may be added to the Custom Draw list in the future. – Summer Vacation Event – Enjoy the summer event story and earn various rewards through mini-games. – Spectral Warrior! Amamiya Mirei Growth Tournament – Claim various rewards by growing your Hunters and accumulating points. – Amamiya Mirei Rate Up Celebration! Special Dice Event – Receive various rewards by rolling the dice obtained through missions. – Shadows A new shadow called Cerbie will be added. – Costumes A dye system will be introduced, allowing you to change the chromas of Sung Jinwoo and Hunter costumes. – Chromas can be purchased in the shop or obtained through events, and the acquisition method may vary depending on the costume. – To dye costumes, you will need Mana-imbued Fabric. This item can be obtained through events or purchased in the shop. – Artifact Salvage Feature The Artifact Salvage feature is now permanently accessible. – With the always-available Artifact Salvage feature, you can salvage Artifacts to obtain Artifact Enhancement Chips. – Workshop of Brilliant Light Hard Difficulty for the Workshop of Brilliant Light will be added. – When over 3,000 hunters beat the mode on Hard Difficulty an event will release where players will be able to receive a celebration reward for all hunters across the server. – Instance Dungeons and Encore Missions New Instance Dungeons and Encore Missions will be added. – Level 70 and Level 75 Artifacts will be included as rewards. – Hunter Archive New Stories & Secret Library Amamiya Mirei’s original stories and Secret Library will be added. – This content is unlocked after completing all Hunter Archive stories. – When clearing Secret Library battles, you can collect the corresponding Hunter’s Secret Library Points and obtain progress rewards based on the accumulated amount of points. – On the Hunter Archive page, you can now view the reward information for each stage of Secret Library Points by accessing the [Rewards] menu. – If you clear each Secret Library battle using the designated Hunter for the [Point Bonus], you can gain additional Secret Library progress points. – Balance Adjustments The balance for certain Hunters and Rune Skills will be adjusted. – 8 Blessing Stones will have their passive effects adjusted. – The Attack, Defense, and HP values for Shadows will be generally increased. – The duration of the Commander that appears when using Shadows skills will be extended. – System Improvements Improved in-game text and interfaces. – Improved skill effects for certain Hunters. – Improved the smart lock-on feature in some content. – Added interface hiding options and improved 2D/3D image switching in the Costumes menu. – Improved visibility of the stat type for currently equipped Gems on the main Gems screen. – Improved the Quick Menu by adding a [Costumes Codex] button to allow you to view all costumes at once. – Bug Fixes ixed an intermittent issue where the timing misaligned when monsters were affected by Freeze or Slow effects. – Fixed an intermittent issue where Vulcan became invisible during Normal difficulty play of the Demons’ Castle 50F in the Workshop of Brilliant Light. – Fixed an intermittent issue where the game slowed down when Extreme Evasion and Ultimate Skill were used simultaneously during Power of Destruction battles. – Fixed an issue where the game would freeze at the end of Power of Destruction battles. – Fixed an issue where Yoo Jinho would use Yoo Soohyun’s skills in Reverse Chapter 12, “Another Raid.” – Fixed an issue where pressing the ESC button in the Workshop of Brilliant Light’s Blessing Selection screen would cause the game to freeze. – Fixed an issue where the purchase price was displayed as the full amount of Diamonds without applying the discount when using a Diamond Discount Coupon. – Using all of our free Arise codes will give you more Essence Stones and resources to spend on Draw Tickets to increase your chances of pulling Amamiya Mirei from her draw banner. Check out our compiled list of all the greatest weapons and artifacts for each character in Solo Leveling: Arise and created a tier list ranking all the top hunters from best to worst. We have also provided best builds for top hunters Cha Hae-in and Alicia Blanche, as well as the iconic Sung Jinwoo.
-
Solo Leveling Arise: How to get Meilin Fisher SSR hunter & Hook, Line, and Sinker weapon – Dexerto
Solo Leveling Arise: How to get Meilin Fisher SSR hunter & Hook, Line, and Sinker weapon NetmarbleMeilin Fisher has arrived in Solo Leveling: Arise, so here’s how you can get the new SSR hunter and her character’s exclusive SSR weapon Hook, Line, and Sinker. Netmarble has launched Meilin Fisher into Solo Leveling: Arise with their June 19 update for the gacha game. The American SSR hunter specializes in using her Water Element skills and abilities to heal her teammates as a key support character in Arise. How to get Meilin Fisher SSR hunter in Solo Leveling: Arise To get Meilin Fisher in Solo Leveling: Arise, you will need to draw the SSR hunter from the Aquamarine Ripples banner by using Rate Up Draw Tickets. Fisher has become the featured hunter for the new Aquamarine Ripples Rate Up banner. This is the only way you obtain the character in the game. However, as this is her banner, she has by far the highest pull rate of 0.6%. The Aquamarine Ripples banner will end on July 10, which gives you just over 20 days to try and pull Fisher to join your roster of characters in your hunting team. How to get Hook, Line, and Sinker weapon in Solo Leveling: Arise There are three methods you can get Meilin Fisher’s hunter-exclusive weapon Hook, Line, and Sinker in Solo Leveling: Arise. Here are all the ways you can obtain her SSR weapon. The Hook, Line, and Sinker weapon gives a Health buff to the user and provides various exclusive skills and abilities to Meilin Fisher when equipped. When Fisher performs her Side Whip skill, it increases the damage of the team member with the highest Attack by 1% for 12 seconds, each time her Health raises by 2000. The Max Damage Increase Rate is 6% and the weapon also decreases Fisher’s Ultimate Skill cooldown by 5%. To increase your chances of pulling Meilin Fisher redeem all our free reward codes in Solo Leveling: Arise to boost your funds and allow you to draw more from her Rate Up banner. We also have several detailed guides to help you in Arise, such as our ranked tier list for all hunter characters, as well as the best weapons and Artifacts for Sung Jinwoo and every hunter.
-
Solo Leveling Arise: Best Artifact sets for every hunter character – Dexerto
Solo Leveling Arise: Best Artifact sets for every hunter character NetmarbleSolo Leveling: Arise lets players obtain and equip several different Artifacts for Sung Jinwoo and all other hunter characters to give them unique skill and ability upgrades. You can get two types of Artifacts: Armor and Jewelry. Just like any popular gacha game, once you have collected and equipped half or the whole of the set, your characters will gain even more benefits. The June 19 Arise update introduced the first eight-piece Artifact sets, that use the same four-piece Armor and four-piece Jewelry set to be equipped to gain even further benefits. These are the Burning Blessing, Burning Greed and Burning Curse Artifact sets. Solo Leveling: Arise’s July 31 update followed. This added three new Armor sets of Crimson Knight, Cleric, and Hot Summer, as well as three new Jewelry sets of Peridot, Obsidian, and Romantic Seashell. Solo Leveling Arise: All Armor Artifact sets and their benefits There are fourteen Armor Artifact sets you can get in Solo Leveling: Arise and these all give different benefits for your hunter characters. Solo Leveling Arise: All Jewelry Artifact sets and their benefits There are twelve Jewelry Artifact sets you can get in Solo Leveling: Arise, which provide unique benefits for your hunter characters. Solo Leveling Arise: Best Artifact sets for every hunter character Every hunter in Solo Leveling: Arise will best benefit from having different Artifacts and their sets equipped due to the diverse range of skills and abilities, as well as the strengths and weaknesses they possess. For example, Choi Jong-In can’t perform Critical Damage attacks, so using the Toughness (Hard Leather) Armor Artifact set and the Expert (Beast) Jewelry Artifact set to boost these stats, is completely pointless. Toughness (Hard Leather) has remained as the most popular Armor set choice, which was picked 15 times and increases Critical Hit Damage. Armed (Black Lion) falls in second with 14 picks and increases overall Attack damage. Meanwhile, the Executioner (Behemoth), which greatly increases damage when your health is low, and the Expert (Beast), which increases Critical Hit damage was the joint most popular Jewelry set with 11 picks. The Berserker (Skeleton) and Outstanding Connection (Aquamarine) were both picked 9 times respectively. All three of the Burning Artifact sets have proved to be OP and will be worth you getting in Solo Leveling: Arise, despite this being a grind. Whether you make use of their two-piece, four-piece, or eight-piece benefits, they will greatly benefit your hunter characters. Burning Greed’s insane Critical Hit Damage, Critical Hit Rate and Break damage buffs have been the most popular choice with 12 picks. Burning Curse was one of the best Artifact sets for 9 characters due to its pure Attack buffs, which are especially suited to Choi Jong-In due to his inability to hit Critical Hits. Solo Leveling: Arise’s July 31 update has shaken up the Artifact meta even more with its 6 brand-new sets each with different benefits. The standout from these are the Crimson Knight (Warmonger) and Hot Summer Armor sets, as well as the Obsidian Jewelry set. Burning Blessing is still a strong choice, but it is only beneficial for support-based units within your team. For Solo Leveling: Arise we have ranked the best hunter characters in a tier list and have guides on the best weapons and Shadow Soldiers. If you need free Arise codes or are wondering what the current and next banners are, then we have you covered.
-
Solo Leveling: Arise codes (September 2024) – How to redeem, Draw Tickets & Gold – Dexerto
Solo Leveling: Arise codes (September 2024) – How to redeem, Draw Tickets & Gold NetmarbleSolo Leveling: Arise codes can be redeemed to get handy rewards such as Draw Tickets, Gold, and Essence Stones. Here’s a full rundown of all the available codes that you can claim in the game for September 2024. Solo Leveling’s gacha game features flashy animations and boss fights from the hit webtoon and anime series. However, if you want to level up and become the best hunter in the game, you’ll need to be prepared to grind. Fortunately, Solo Leveling: Arise can net you a bounty of free Gold, Essence Stones, and Draw Tickets. Whether you want to roll off the current banner, or you’ve got your eyes on some of the game’s best characters, free items from codes can certainly help. So, here are all the available Solo Leveling: Arise redeem codes for September 2024. Updated on September 14, 2024, no new codes were found. Solo Leveling: Arise codes list BARANUPDATE09 – 10 Weapon Custom Draw Ticket, 10 Custom Draw Ticket – WELOVEHUNTER – 1 million Gold, 2 Blessing Stone Lucky Chest Vol.2, 2 Lucky Skill Rune Chest Vol.2 – 0912BARANISCOMING – 2,500 Essence Stones – NEWSTORYBARAN – 5 100th Day Lucky Box – 2UPDATE0 – 10 Weapon Custom Draw Ticket – GUILDMEUP – 100 Artifact Enhancement II – 100DAYSWITHU – 1K Essence Stones – SEEUAGAIN – 10 Custom Draw Tickets – HUNTERCOSTUME – 1K Mana-imbued Fabric – 100DAYTHX – 100 Powder of Blessing, 100 Rune Fragment, 1 million Gold – SLASUMMEREVENT – 10 Custom Draw Tickets – SHARPSUMMER – 1K Essence Stones and 1 Workshop of Brilliant Light Invitation – SEEYOUSOON – 10 Custom Draw Tickets – SURPRISEGIFT – 1K Essence Stones – JULYUPDATELIVE – 1K Essence Stones – SLALIVESTREAM – 10 Custom Draw Tickets – YOOSHARPFAM – 100K Gold and 5 Melding Cube Selection Chests – 1STBROADCASTING – 1K Essence Stones – SLAZERO – 10 Custom Draw Tickets – SLADEVNOTEGREETINGS – 10 Custom Draw Tickets – 0705DEVNOTEGIFT – 500 Essence Stones and 5 Treasure Hunt Event Tickets – 0705N – 30% discount on your next purchase in the online shop – 50DAYTHX – 500 Essence Stones and 5 Treasure Hunt Event Tickets – SHARPSTREAM – 100k Gold and 50 Artifact Enhancement Chip I – MOLLYMEILIN – 100k Gold and 10 Weapon Enhancement Gear II – SOLODEVNOTE – 1K Essence Stones and 5 Lucky Skill Rune Chests – SOLODEVNOTE50 – 10 Custom Draw Tickets and 3 Lucky Skill Rune Chests – SOLODEVNOTE – 1K Essence Stones and 5 Lucky Skill Rune Chests – MOLLYMEILIN – 100K Gold and 10 Weapon Enhancement Gear II – THXSLVARISETHX – 200k Gold – Be sure to check back weekly for all of the latest updates, as we’ll inform you of any new code drops (or any that expire) as they occur. How to redeem Solo Leveling: Arise codes on PC and mobile In order to enter these codes in Solo Leveling: Arise, you’ll need to follow the instructions outlined below: Launch Solo Leveling on your device. – Log into the game. – Head over to the Options menu. – Click on Account Settings (bottom left). – Select the Redeem Code button (bottom right). – Enter each code above into the text box. – Press Enter. – Expired Solo Leveling: Arise codes list The following Solo Leveling: Arise codes are now expired: DEVNOTEBARAN – 5 Custom Weapon Draw Tickets and 5 Custom Draw Tickets – STAYSHARP – 25k Gold & 1 Gate Key – WORLD1STLEVELUP – 300 Essence Stones – NENEARISE – 50K Gold, 10 Weapon Enhancement Gear 1 – LETSGOKOREAGUILDS – 50K Gold and 250 Essence Stones – SOLOLEVELING_0508 – 20 Artifact Enhancement Chip I and 20 Weapon Enhancement Gear 1 – THANXTOGLOBALHUNTERS — 500 Essence Stones – NLHCSTREAM – 10 Custom Draw Tickets – SOLOLEVELINGSKR – 100k Gold – THXSLVARISE – 100 Artifact Enhancement Chips and 50 Artifact Enhancement Chip II – HUNTERPASS1ST – 2 Normal Draw Tickets – WHOSNATIONALL3VEL – 1k Essence Stones – As more codes expire in the game, we’ll be sure to add them to this list. What are Solo Leveling: Arise promo codes used for? Redeeming codes in Solo Leveling: Arise is essential, as they help you access free pulls on character banners, Gold, Essence Stones, and more. This makes Solo Leveling: Arise codes extremely useful to any hunter looking to increase their lethality and survivability when taking down the game’s bosses. So, there you have it, that’s every Solo Leveling: Arise code currently available in the mobile game. For more Solo Levelling Arise content, make sure to stay on top of the current banners, the best Sung Jinwoo and Cha Hae-In builds and how to level up fast. If you’re gearing up for more of the anime, check out the most epic moments from the show so far, and the questions Season 2 needs to answer.
-
Solo Leveling Arise Beat the Devs event: Release date, rewards, more – Dexerto
Solo Leveling Arise Beat the Devs event: Release date, rewards, more NetmarbleThe first Solo Leveling: Arise event is now live and players are tasked with beating the Battlefield of Time – Almighty Shaman, Kargalgan boss fight as quickly as possible. Solo Leveling: Arise is home to plenty of deadly bosses and Kargalgan is the latest fearsome foe players will need to take down to gain event rewards. Kargalgan is a shaman that summons waves of shadowy enemies, which can quickly overwhelm even the best Hunters if they’re not careful. His deadly AoE attacks can also prove lethal to all those unfortunate enough to get in the way, but if you think you have what it takes to beat this boss in record time, then you’ll want to enter Solo Leveling: Arise’s Beat the Devs event. Contents Solo Leveling: Arise Beat the Devs event release date The first Solo Leveling: Arise event began on May 14, 2024, and runs until May 21, 2024. This means you’ll have plenty of time to practice fighting Kargalgan before you submit your best kill time. How to participate in Solo Leveling: Arise Beat the Devs event If you wish to take part in the first Solo Leveling: Arise event, you’ll need to follow the steps outlined below: Boot up Solo Leveling: Arise on PC or mobile device. – Take a video or image of gameplay in Battlefield of Time – Almighty Shaman, Kargalgan. – Share the video or image on social media. – Submit the link to the SNS post registered through the forum survey. – It’s important to note that, you must include images or videos that display the results & ranking screen after completing the Battlefield of Time – Almighty Shaman, Kargalgan. Your character’s nickname must also be visible to qualify for the competition rewards. You can find all the valid social media platforms and required hashtags in the table below: All Solo Leveling: Arise Beat the Devs event rewards All the Solo Leveling: Arise Beat the Devs event rewards can be found below: The rewards will be distributed via the in-game mailbox after the announcement of winners, so be sure to keep an eye out on the Solo Leveling: Arise X account for the latest updates. If you’re looking to beat Almighty Shaman Kargalgan with ease, then you’ll want to check out our Solo leveling: Arise tier list to find out which characters you should roll for.
-
Solo Leveling Arise: What is the current banner & who will be next? – Dexerto
Solo Leveling Arise: What is the current banner & who will be next? NetmarbleHere’s everything you need to know about the current and upcoming banners in Solo Leveling: Arise, including which hunter characters you can get in the gacha game. There are tons of hunter characters and weapons you can pull from banners in Solo Leveling: Arise to upgrade your hunting team. Similar to most gacha titles, these limited-time banners will often rotate to give pick rates a boost and introduce new characters. Netmarble’s August 22 introduced the new SSR hunter Han Se-Mi, refreshed the Custom Draw banner and even added a new Weapon Custom Draw banner. The devs then followed up on August 28 by introducing Go Gunhee with his own featured banner. However, thanks to Arise’s September 12 update, new banners have been introduced and more upcoming banners have been announced. Updated September 12, 2024, to add current banner details. What is the current Solo Leveling: Arise banner? The current featured Solo Leveling: Arise banner is the ‘Precious Prankster‘ including the brand-new SSR hunter Harper. Precious Prankster Harper’s Precious Prankster Rate Up banner was released on September 12, 2024. Netmarble has added the Dark Tank unit as a new original character not from the manhwa series and she comes complete with her own exclusive SSR weapon Mischievous. However, this can not be pulled from the banner. Custom Draw The standard ‘Custom Draw’ banner gives you the chance to pull most hunters and weapons in Solo Leveling: Arise. It gives increased pull rate percentages for the SSR hunters: Alicia Blanche, Emma Laurent, Seo Jiwoo, Lee Bora, Hwang Dongsoo, and Min Byung-Gu, Woo Jinchul, Lim Tae-Gyu, Baek Yoonho, and Meilin Fisher. As well as this, your draw chances will be higher for the SSR weapons: Phoenix Soul, Moonshadow, Demonic Plum Flower Sword, The Huntsman, Vulcan’s Rage, Demon’s King’s Longsword and Skadi. Following the September 12 patch update, SSR hunter Amamiya Mirei has been newly added to the Rate Up lineup in the Custom Draw banner with increased draw rates. Weapon Custom Draw Netmarble has also introduced the ‘Weapon Custom Draw’ banner. With this banner you will need to use Weapon Custom Draw tickets to get a range of different weapons. You can obtain most of the weapons in Arise from the banner, including increased rates for those that you choose in your Rate Up list. When does the current Solo Leveling: Arise banner end? The current banners will end on October 10, 2024, which has given you 28 days to save up your Essence Stones to spend on Draw Tickets for pulling Harper from the Precious Prankster banner. The ‘Custom Draw’ and ‘Weapon Custom Draw’ banners are available at all times. But, what you can pull, and the pull rates for each item, can vary with each update. Next Solo Leveling: Arise banner Netmarble has announced Charlotte will be the next banner in Arise that will be added to the gacha game on September 19. Charlotte is a Dark Mage unit, who has her own hunter-exclusive weapon called Prankster. Thomas Andre was also revealed during a previous developer livestream featuring notes from the devs that stated that the iconic character from the original series will be joining Arise before the release of the Jeju Island raid arc, which will be arriving in December. We have provided all the free reward codes you can get in Solo Leveling: Arise to boost your funds and draw more draw SSR hunters and weapons from banners. If you are unsure who to target from the banners, then we have ranked all hunter characters in a tier list. For Solo Leveling: Arise we have also provided the best builds for Alicia Blanche, Sung Jinwoo and Cha Hae-In, as well as the best Artifact sets and weapons for every hunter character.
-
Solo Leveling Arise 2024 roadmap: All updates and release schedule – Dexerto
Solo Leveling Arise 2024 roadmap: All updates and release schedule Netmarble / Webtoon / Solo LevelingHere’s the full Solo Leveling: Arise content roadmap for 2024, which includes all the upcoming updates for the rest of the year and thanks to further announcements from Netmarble, an in-depth overview. Netmarble launched the Solo Leveling gacha game on May 8, 2024, along with a complete breakdown of all the scheduled updates coming during each month. On June 21, the developers announced a more in-depth reveal of what is coming in the second half of 2024, including which hunters are coming. A brand-new hunter character and an expansion to Sung Jinwoo’s original story will be released every month. Meanwhile, a whole heap of new weapons, Shadows, modes, raids, events, and more will also be made available throughout 2024. Solo Leveling Arise 2024 roadmap With Netmarble having announced they will be continuously pumping out updates and improving the gameplay experience, it gives the gacha game a promising future. The most exciting additions, aside from the new hunter characters, Shadows and weapons, will be the progression of main story quests. In particular, the iconic Demon Castle story arc from the original Solo Leveling series, which increases in difficulty the further Sung Jinwoo progresses and gives him some insane rewards, is certainly one to look out for when the higher levels arrive in September. As part of the announcement on June 21, the developers have revealed tons of further details regarding which content will be joining. These include the hunter Go Gunhee arriving in August and Goto Ryuji coming to Arise in December. Both of these are key hunters from the main storyline of the original series. The iconic Kaisel, who is the Shadow of Kaisellin, the wyvern of the Demon King Baran, will be added in September along with the Higher Floors of the Demon’s Castle Baran Episode main story quests. The mythical dragon soars the skies with its black scales, sharp teeth and purple wings. However, grinders who have surged to the top levels will also have to wait till December for the maximum level to be increased. For Solo Leveling: Arise we have also ranked the best hunter characters in a tier list and provided the best Artifact sets for every hunter character. If you need free Arise codes to increase your funds and draw more banners, then we have you covered.
-
Solo Leveling: Arise release date, pre-registration, and more – Dexerto
Solo Leveling: Arise release date, pre-registration, and more NetmarbleSolo Leveling: Arise will be the first game from the hit manhwa and anime and its set to launch soon. Here’s everything you need to know, including what it is, the release date and how to pre-register. The popular manhwa Solo Leveling has garnered a whole new wave of fans after its anime adaption has been a roaring success and easily established itself as one of the best anime of 2024. Following its newfound success, Solo Levelling: Arise will be launching as the first-ever game from the Korean series, available on PC and mobile. Netmarble announced that Solo Leveling: Arise has surged to over 12 million pre-registrations, as the game looks set to follow in the popular footsteps of the original manhwa and anime series. Here’s everything you need to know, including the official release date and how you can pre-register to earn in-game rewards. Contents: What is Solo Leveling: Arise? It is an action-RPG game that includes all the typical gacha features that you will find in games such as Genshin Impact. You will play as Sung Jinwoo, the main character from Solo Leveling. Just like the story of the manhwa, you follow his journey from being the weakest hunter of all time to the world’s best hunter. As you explore the various worlds and tackle challenging gates, you and your Raid Party will take part in various fast-paced combat against a range of enemies to clear them and climb the ranks. You will be able to collect and team up with different hunters from the series, earn various items and weapons as well as learn new skills and abilities. Do we have a release date for Solo Leveling: Arise? Yes, Solo Leveling: Arise will officially release on May 8, as confirmed by the developers Netmarble. It will launch globally on Wednesday, May 8, 2024, for all available platforms of PC and mobile. With the last episode of the hit anime series having broadcasted on March 31, this will mean that the game will launch shortly after as the developers look set to capitalize on the success. Netmarble did launch the game in Early Access towards the end of March briefly, which has come to an end. However, you can pre-register Solo Leveling: Arise while you wait and earn in-game rewards. How to complete pre-registration for Solo Leveling: Arise To pre-register for Solo Leveling: Arise, you will need to sign up for pre-registration via one of four different ways: Sign up with your email via the official website – Set up PC install via the Netmarble launcher – Pre-order on the App Store – Pre-register on Google Play – When you are in the Netmarble launcher, App Store, or Google Play store, simply search for Solo Leveling: Arise and follow the steps as if you were downloading a game or app. By pre-registering for the upcoming game, you will receive various in-game rewards after the game’s official launch. Here are all the Solo Leveling: Arise pre-registration rewards you will receive: Chic Black Suit Costume for Sung Jinwoo – Two Mana Power Crystals for each attribute (ten in total) – Legendary Artifact sets – 100,000 Gold – You can also receive a bonus reward of Jinwoo’s hunter partner, Yoo Jinho, if you pre-register with your email through the game’s official website.
-
Solforge Fusion fulfills Richard Garfield’s five-year plan for hybrid release – Dexerto
Solforge Fusion fulfills Richard Garfield’s five-year plan for hybrid release Stone Blade EntertainmentWe spoke with MTG creator Richard Garfield about Solforge Fusion’s companion app, design legacy, and developing for both physical and digital play. When it comes to Trading Card Games, there’s no name bigger than Richard Garfield. As the original creator of Magic: The Gathering, Garfield introduced the world to a whole new type of game, forever revolutionizing the hobby scene. Though he moved on from MTG development long ago, Garfield has hardly rested on his laurels. Ever prolific, the designer has lent his hand to a number of high-profile and successful games in the years since, from King of Tokyo to Keyforge. Solforge Fusion is Garfield’s latest project. Having sold over a million decks worldwide, Solforge Fusion is now launching a digital companion app via Kickstarter, opening the game up to a whole new audience. We spoke with Garfield about Solforge Fusion, the Kickstarter launch, and how the game is fulfilling plans originally put in place for Keyforge years ago. Solforge: From digital to physical and back Solforge Fusion is the latest in a specific line of Garfield’s games, stretching back to Keyforge. Following on from Keyforge, the original Solforge was a free-to-play TCG with lane-based combat and unique deck-building. A digital-only product, Solforge ended up shuttered after a limited release window. The story of Solforge didn’t end there though. Solforge Fusion rose from the ashes, releasing as a physical game with a unique algorithmically generated printing method, meaning that players’ decks can be more tailored and personalized than ever before. “The idea of algorithmically generated cards was touched on in Keyforge.” Garfield told us. “But it was really taken to a much higher level in Solforge and it’s a natural extension of that, which is to say unique decks is terrific, but you can get effectively unique cards as well.” Now, after seeing great success as a physical card game, Solforge Fusion is ready to step back into the digital space, with its official companion app launching on Kickstarter. The companion app translates every aspect of Solforge Fusion into digital play, granting players a great deal of freedom and access to the game no matter where they may be. Including single and multiplayer options and a robust roguelite campaign mode, Solforge Fusion’s digital launch is packed with reasons to play. Hybrid work Solforge has greatly evolved over time, existing in both digital and physical incarnations. Garfield of course is no stranger to designing for all styles of play, with his repertoire covering in-game and online play in equal measure. Garfield discussed Solforge Fusion’s hybrid digital/physical nature with us, and how developing for both fields has become a standard in his work. “(The process) has been greatly aided by the fact that it began its life with Solforge as a digital product, and all of us are very mindful of the mechanics we use in analog games, that they play well with digital. That wasn’t something that I thought of with Magic and I suffered for it.” Magic: The Gathering’s road to digital platforms was a long and arduous one, and Garfield was keen to not see any of his future games meet the same struggle. “That’s a mistake that I haven’t made since. All of my games have that in mind from the start. The translation was on the one hand straightforward, but on the other hand that frees us to do more exotic and exciting things, and that’s where the challenge comes in.” Garfield revealed that a release in both physical and digital formats was on the cards for Keyforge five years ago, but COVID and organizational problems with the publisher ended up nixing the digital release. It’s gratifying for both creator and platers to finally see the idea come to fruition with Solforge Fusion. Kickstarter Struggles and Success When asked how working with Kickstarter compared to more traditional publishing avenues, Garfield took the chance to heap praise on Justin Gary and his other co-developers. “With Justin, his crew is very good at working with (Kickstarter), so they manage through the challenges that platform provides very well, making it very easy for me.” He continued to stress that the platform can be a fantastic place for connecting with an audience but requires full engagement to do so. Thankfully, it seems as though Gary and his team are more than equipped to make sure that Solforge Fusion’s companion app is in a suitable place to launch. “The challenge for a lot of games published on Kickstarter is that sometimes you get something which does not have the depth of playtesting and development that it needs. A paper publisher provides that. …It’s possible to sidestep necessary playtesting with Kickstarter. That’s not really a risk when working with somebody like Justin.” For Garfield, the greatest strength of Kickstarter is its ability to directly connect with and build up an audience during development, shaping the game in ways that might otherwise never have been possible. “Some things to keep in mind when working with Kickstarter are, it’s valuable to be able to cultivate your audience during the design process because the players’ feedback can really guide a project to a much healthier place.” In exciting news for Garfield and the project, Solforge Fusion’s digital companion app Kickstarter has met its initial funding goals less than an hour after going live. Now is a great time to jump in, help the project hit additional goals, and lend support to an exciting and unique entry in the TCG space.
-
Sniper Elite: Resistance – Plot, trailer, gameplay & more – Dexerto
Sniper Elite: Resistance – Plot, trailer, gameplay & more Rebellion DevelopmentsSniper Elite: Resistance is Rebellion’s next entry in the critically acclaimed franchise. Here’s everything we know so far about the plot, gameplay, and when we can expect it to release. When it comes to the Sniper Elite series, Rebellion knows the best ways to shake up the formula and keep it fresh with each new entry. The last game in the series, Sniper Elite 5, was proof of this. And now, a brand new Sniper Elite adventure has been announced at Gamescom 2024. Here’s everything we know about the marksman shooter so far. Is there a release date? Sniper Elite: Resistance is currently slated for release in “2025” – but there isn’t a concrete release date set just yet. Rebellion has confirmed the game will be coming to PC, Xbox Series X/S, Xbox One, PlayStation 5, and PlayStation 4. So those who are still on last-gen platforms can enjoy the game when it launches. It’ll also be coming to Xbox Game Pass on Day 1, as confirmed in the press release by Rebellion. Trailer The reveal trailer for the game was revealed during Gamescom 2024. Running for about one minute, the footage reveals a little about the game’s plot, setting, and hugely expansive areas players will be able to snipe through. Plot Set in 1944 France, the game’s plot runs parallel with Sniper Elite 5. This means you won’t be playing as series mainstay Karl Fairburne, but instead Harry Hawker. Hawker has appeared as the secondary playable character for the co-op campaigns in previous Sniper Elite games, but now he’ll be given the main spotlight. Resistance takes Hawker deep into the heart of occupied France to seek out and destroy key enemy targets. Allied intel has revealed the Germans are building a powerful weapon called the Wunderwaffe. Hawker will work with the French Resistance to put a stop to those plans. Gameplay & new features Expect the usual Sniper Elite series trademarks to make a return in Resistance. That means X-ray kill cams and advanced sniping physics are back, bringing flashy substance to your creative kills. Alongside that, you’ll be able to choose from a large arsenal of WWII weaponry and be able to customize them using a workbench. Axis Invasion also returns from Sniper Elite 5, in which another player can invade your game and halt your campaign. Alternatively, you can invade them and stop them from finishing their mission. Rebellion has also confirmed the usual multiplayer modes such as Deathmatch, No-Cross, and Survival will also be returning in large 16-player multiplayer matches. As for new features, Rebellion is adding a new type of mission called Propaganda Missions. These levels are smaller side stories involving playing as a French resistance fighter as they complete their mission. Be sure to check out other games seen at Gamescom, such as The Dark Pictures Anthology: Directive 8020, Indiana Jones and the Great Circle, and Borderlands 4.
-
Snoop Dogg launching gaming studio with games made in Fortnite – Dexerto
Snoop Dogg launching gaming studio with games made in Fortnite Snoop Dogg / Epic GamesSnoop Dogg has announced that he and his son are creating their own video games studio under the title Death Row Games. Here’s everything we know. Despite being more widely known as a world-renowned personality and rapper, Snoop Dogg has shown his love for gaming in various ways over the years. The Californian icon has often appeared in various promotional tournaments for various titles and has often collaborated with Call of Duty, such as his playable skin in Modern Warfare 2 and Warzone. Back in 2022, it was even announced that Snoop Dogg had joined FaZe Clan as a director, before resigning just a year later. Now, he and his son are venturing into the gaming industry on their own after it was announced they are launching their very own video game studio titled Death Row Games. Snoop Dogg launches Death Row Games studio Snoop Dogg’s son Cordell Broadus informed AFROTECH of his and his dad’s plans to create their own games and launch “Death Row Games.” The game development studio will act as a new arm to the iconic music label Death Row Records, which Snoop acquired in 2022. “We’ve been creating games, and none of them has been published anything on a huge scale, but on a very amateur level. “We’ve been around games for the last five to six years. And Snoop, he’s done mobile games, so we’ve always had the mindset of building it on our own.” Broadus explained. Snoop’s son stated that the platform will focus on supporting minority creators and artists to develop and publish games. In particular, they will start by creating games in Fortnite using the game’s Unreal Editor. “I think it’s dope for a father and a son to be working together for one, and for two he’s 51 years old. So he may be out of touch with some of these things,” the 26-year-old son stated. At the time of writing, Death Row Games’ first project has no official release date.
-
Sniper Elite 5 Rat Bomb: How to use against War Factory Kill Target – Dexerto
Sniper Elite 5 Rat Bomb: How to use against War Factory Kill Target RebellionSniper Elite 5’s War Factory mission requires you to pull off a special kill condition involving a Rat Bomb. It’s not that clear how to use it though, but, thankfully, we’ve put together a guide to make it a bit easier. During each mission of Sniper Elite 5, players have a ton of different things to do and monitor as they’re going along. As well as the main objectives that themselves can diversify, there will also be extra primary goals added on top of them, as well as optional objectives, and a Kill Target. The Kill Target in Mission 4: War Factory seems to have a thing against rats. It just so happens that you can acquire a Rat Bomb during the mission to use against the individual and earn yourself a nice reward in the process. Contents How to use Rat Bomb in Sniper Elite 5 It’s very easy to claim the Rat Bomb in Mission 4 and not actually ever get a chance to use it. But doing so will ensure you meet the special kill condition in War Factory and set yourself on the way to completing the game fully. Read More: Is Sniper Elite 5 on Xbox Game Pass? – Here’s how to use Sniper Elite 5’s Rat Bomb to kill Matthaus Ehrlich: Load into Mission 4: War Factory – At the beginning of the mission, pick up the Rat Bomb from the dresser before you leave the HQ – Head to the South-West section of the map to get to one of the level’s smaller factories – Monitor the red indicator to track the movements of Matthaus Ehrlich – Where he’s patrolling, you’ll need to find some white rat outlines near to his presence – Wait for Ehrlich to vacate the main room and then place the Rat Bomb down on the outline – Once Ehrlich has conducted his business, he will return to check for the presence of rats – Doing so will cause him to detonate the Rat Bomb and tick off one of your challenges! – What reward do you get for killing Matthaus Ehrlich? As with all special kill conditions, Sniper Elite 5 will reward you for your endeavor by bestowing upon you a Machine PIST.44 sidearm. Depending on how you approach the game, it could turn out to be a great addition to your armory and become a mainstay in your loadout.
-
Sniper Elite 5 Mission 8: Rubble and Ruin Workbench locations – Dexerto
Sniper Elite 5 Mission 8: Rubble and Ruin Workbench locations RebellionIf you’re on the hunt for new attachments and guns in Sniper Elite 5 via Workbenches, then Missions 8’s Rubble and Ruin has three for you to find. They hold some of the game’s best gear, and we have all the locations. Workbenches are one of Sniper Elite 5’s collectibles dotted around the game’s sprawling maps, and unlike most fruitless collectibles, Workbenches reward you with resources that could improve your gameplay. The only problem is that they can be tucked away in the furthest reaches of a map, guarded tighter than the Tower of London. With every hidden Workbench comes a solution, and to accelerate your hopes of finding them all, our guide will make the task a lot easier for you. Contents Sniper Elite 5: Rubble and Ruin – Workbench Location 1 – Sniper Elite 5: Rubble and Ruin – Workbench Location 2 – Sniper Elite 5: Rubble and Ruin – Workbench Location 3 – Where to find Rubble and Ruin SMG Workbench in Sniper Elite 5 To kick things off in Mission 8’s Rubble and Ruin we’re going to need to go to the Western part of the map towards the map’s cut-off point. Here’s how to get to it: From our spot, you’ll be near a green tent and will have to go up a small hill of rubble. – Then go up a broken section of the upper level’s wooden floor to enter the building properly. – Once at the top, circle around. – You’ll now have to make a jump to a piece of hanging floor completely horizontal to you. – Climb up here and the Workbench will be right in front of you. – Where to find Rubble and Ruin Pistol Workbench in Sniper Elite 5 The next one is the Pistol Workbench and will require more platforming to get to. Follow these instructions: Head to our marker on the street and move towards the church. – You should see a small platform with a dark green sheet on the side and a ladder attached to it. – Climb the ladder and then hop up onto the next platform above. – Make your way onto the roof, turn left, and keep going until you have a ladder you need to go down. – Drop down another hole in the floor and go through the doorway. – The Workbench will be in the first room. – Where to find Rubble and Ruin Rifle Workbench in Sniper Elite 5 Our final location is the Rifle Workbench, which can only be accessed once you move onto the mission’s point of no return. To access it, it shouldn’t be too difficult: Go through the door and kill the Officer in the room to get the Armory Key. – Head over to the left side of the room and use the Armory Key on the locked door – Or you can use a Breach Charge if you have one already. – Go into the room and the third and final Workbench will be there for you. –
-
Sniper Elite 5 Mission 3: Spy Academy Workbench location – Dexerto
Sniper Elite 5 Mission 3: Spy Academy Workbench location RebellionSniper Elite 5’s Workbenches are extremely useful secrets that provide you with additional attachments and weapons to expand your repertoire. Mission 3 Spy Academy is aptly sneaky about its Workbench placement, but thankfully, we’ve got you sorted. We gave a special mention to Workbenches in our extensive Sniper Elite 5 review as they are enjoyable collectibles to find throughout the game and, of course, come with useful incentives. They can be pretty much anywhere in Sniper Elite 5’s enormous levels with some tucked away in back rooms and some well-guarded by locked doors. The game’s third mission, Spy Academy, is actually quite secretive about the placement of its Workbenches, but if you are struggling, we’ve outlined their locations in this guide. Contents Sniper Elite 5: Spy Academy – Workbench Location 1 – Sniper Elite 5: Spy Academy – Workbench Location 2 – Sniper Elite 5: Spy Academy – Workbench Location 3 – Where to find Sniper Elite 5 Spy Academy – SMG Workbench Location 1 For our first Workbench in this huge map, we need to head to the South-East portion of the area and to the indicator we’ve marked on the map below. You will begin outside and have two climbing walls that look like they are covered in white paint. Once you’ve scaled them, go through a doorway and you’ll see the French resistance symbol painted on one of the walls, go through several doors past it and you will arrive at a French resistance base. The Workbench is directly in front of a French flag. Where to find Sniper Elite 5 Spy Academy – Pistol Workbench Location 2 Your next Workbench is more in the central part of the main island this time. Again, using our marker as a guide, you should be able to see a sign above a doorway that reads “Waffenkammer.” Now, to unlock this door, you’ll need to either kill an Officer who will drop the “Armory Key,” or the take the easier method of exploring the Island to find a Breach Charge. Whichever way you decide, open the Waffenkrammer door, head inside, and you’ll find the Workbench underneath another flag. Where to find Sniper Elite 5 Spy Academy – Rifle Workbench Location 3 The final Workbench to complete Spy Academy is more towards the latter end of the map as you come to the end of the mission. Read More: Is Sniper Elite 5 on Xbox Game Pass? – From the marker, run back towards the castle, going up a hill, and you’ll see a ton of climbable vines. Climb up the first bunch and hop onto the platform. Then go up the next set and get yourself on the ledge again. Finally, ascend a third patch of vines and once you’re back on your feet at the top, head up the stairs, and in the first room on the left is your final Workbench.
-
Sniper Elite 5 1.06 update patch notes: Kar98K nerf, Invasion changes, FoV slider & bug fixes – Dexerto
Sniper Elite 5 1.06 update patch notes: Kar98K nerf, Invasion changes, FoV slider & bug fixes Rebellion DevelopmentsSniper Elite 5 finally has confirmed patch notes for version 1.06 with the latest update affecting a number of Missions, nerfing the Kar98k, and changing up elements of Invasion mode. On June 27, the game’s developers at Rebellion Developments released a number of tweaks for general gameplay. This included weapon balancing, Invasion changes, and, importantly, a rollout of fixes for bugs that have been plaguing the game since its last patch. Among the patch notes are details of a Kar98k nerf, after it was concluded that it was overpowered. Or, in their words, a “1 hit killing machine.” A blog post also stated that while Invasion mode has been a success so far, things needed to be reworked. “It’s been great to see how many of you have really got into playing Invasion Mode. Watching videos and reading stories of the awesome cat and mouse sniper showdowns people have been experiencing has made all the hard work worthwhile. “As a result of the ongoing Community feedback we’ve received, we’ve made various improvements and fixes to Invasion Mode. We’ve done some balancing to make the Invader a little less powerful, have reduced them down to 1 grenade and 1 landmine, and have swapped out some of their skills.” That’s not the only thing that’s been switched around, however. The following patch notes were posted to Steam, detailing what fans can expect from the third-person tactical shooter. Sniper Elite 5 patch notes: June 27 SE5 update, patch 1.06 General: • Removed some input delay and softened the edges of the deadzone for ‘aiming’ input. This should result in better fine aiming control. • Various fixes to prevent the player falling or hanging through the floor, or getting stuck in the ‘falling’ animation • Fixed general collision issues allowing players to walk through some walls in varying locations • Various fixes to players getting stuck on ladders • Fixed an issue preventing camera control when a player enters Photo Mode with ironsights • The free cam has now been restricted slightly in Photo Mode, to avoid exploits during Axis Invasions • Fixed an issue incorrectly allowing weapon scroll when using a mounted machine gun • Med Kits will now work as expected on application • The Precision Machines Receiver attachment will now correctly reduce speed rather than increase it • The Austen Control Grip will now improve recoil recovery as expected • Jeff Sullivan’s equipment will now appear as expected when selecting him as a playable character • ‘Show Off’ and ‘Saboteur’ Medals should now unlock correctly • Machine Gunners will no longer t-pose when shot • Player can no longer equip weapons or binoculars when using a mounted machine gun • Dead enemies hidden in crates no longer continue to move • Player is no longer able to hide underwater in the Landing Zone Multiplayer map • Grenades will no longer get stuck to the player’s hand when attempting to throw them • Grenade arcs will no longer disappear unexpectedly • Fixed an issue impacting the ability to use the Grenade hotkey • Fixed an issue causing Herr Grunberg’s name to display incorrectly when looking at them through the binoculars • The overpressure magazine now correctly lists ‘Increase Bullet Drop’ as a con • Enemy AI will no longer disappear from the map when a cut scene gets triggered • Booby-trapped bodies will now explode as expected • Fixed an issue causing Flare Guns to slow down movement • Players will no longer be able to obtain the Authentic Trophy by exploiting the ability to change difficulties in the pause menu • Fixed an issue causing an inability to drop dead bodies on pick-up • Fixed an issue causing AI to get caught in a consistent investigation loop • Fruit boxes will no longer levitate or appear to multiply unexpectedly • Fixed an issue in Survival Mode causing the crew in armoured vehicles to remain alive after the vehicle’s destruction, halting progression onto the next wave. • Fixed an issue stopping the Satchel Charge from unlocking on completion of the campaign • Fixed an issue causing a game crash when already exiting • Fixed an issue some players were experiencing where Axis soldiers would get suck crouched in mid-air • Fixed an issue causing birds to get stuck in place • Fixed an issue causing wind to be disabled incorrectly in Campaign/Survival • The trigger volume for Mines has now been increased to ensure they activate in range, regardless of human or vehicle targets • Fixed an animation glitch causing an AI soldier to get off his bike after being shot, despite being dead • Fixed an issue causing headlights to turn on and off based on the player’s proximity • Microphone volume will no longer automatically return to 100% each time a player returns to game • Additional minor bug fixes and improvements Mission 1: • The enemy at the boathouse will now spawn correctly so players can retrieve the key and proceed to the next section of the map • Marcel’s key will now correctly unlock the floorboard after retrieving it from the building’s Attic • Fixed an issue causing the chandelier to activate twice if shot and then activated via the lever • Fixed a bug stopping some players from unlocking the Karabiner 98 after killing Freidrich with a chandelier • Fixed a bug causing the ending cut scene to play too early for some players • The Beach Defences collectible item will now appear correctly • The kill list target Steffen Beckendorf’s vehicle will no longer disappear Mission 4: • Fixed an issue halting progression after sabotaging the Smelting Vat by pulling the lever • Fixed an issue stopping some players from being able to sabotage the crane by pressing the switch • Players will now be able to exfiltrate Mission 4 as expected • Fixed an issue stopping players from being able to enter the building via the vent • Fixed an issue causing irregular movement when walking down the stairs in Mission 4 • Fixed a bug stopping players from being able to enter via the roof hatch to obtain the collectible item • Fixed an issue causing the mission to end too early when entering the building near the kill list target Mission 5: • The objective to bury Lanzo Baumann in concrete will now complete as expected on completion • Specific to Xbox players, in Mission 5 players are now able to interact and destroy the radio with the crowbar as expected Mission 6: • Fixed an issue causing some irregular movement of the kill list target Jaan Trautmann • The 222 tank will now spawn as expected Mission 7: • Fixed an issue stopping the Kill List reward, the RSC1918, from unlocking after the V2 rocket has been dropped onto Dr Jungers. • Fixed an issue causing irregular movement on ladders in Mission 7 which sometimes resulted in players getting stuck • Fixed an issue causing a box to float Mission 8: • Fixed an issue causing enemies to be appear invisible in the hangar Mission 10 (Target Führer DLC): • Fixed an issue impacting the ability to pick up a crowbar • Hitler will now acknowledge the player as expected during a gun fight • Specific to Xbox players, in Mission 10 the tower will fall as expected once the cables are sabotaged with the bolt cutters Accessibility • FoV Slider: Adjust the FoV between 60-120. Limited to PC only. • Toggle Stealth Highlight: Remove the outline around the player when in stealth foliage. Found in the Difficulty Customisation setting “Greatly Reduced HUD”. • Pan Map with Keyboard: Map can now be panned on Keyboard using the arrow keys. • Auto Run: When enabled, press the traversal button to toggle auto run. Karl will run forwards and you can adjust direction and state (walk, crouch, prone, sprint). • Auto Traversal: When enabled, Karl will automatically traverse small obstacles when walking or sprinting. • Auto Climb: When enabled, Karl will automatically climb in the direction you push. • Toggle Aim: When enabled, aim can be toggled on and off using a press of the aim key.* • Toggle Radial Menu: When enabled, the radial menu can be toggled on and off using a press of the inventory button.
-
Snap 23% off on Marvel Iron Man Avengers: Endgame figure – Dexerto
Snap 23% off on Marvel Iron Man Avengers: Endgame figure Catch premium collectible maker Medicom’s battle-damaged Iron Man MAFEX Endgame figure at 23% off, immortalizing the hero’s sacrifice. Avengers assemble for epic savings. An incredible 1/12 scale MAFEX figure is now on sale, capturing Tony Stark’s battered yet unbowed appearance in his Mark 85 armor. It’s posed after activating the Infinity Nano Gauntlet. This authentic and affordable collectible is in stock now at an impressive 23% off! Every dent, scorch mark, and weathering effect etched into the sleek red and gold metallic armor plating tells a story. Beneath the removable helmeted head, two alternates depict a weary Tony Stark reflecting on the sacrifices that saved Earth’s Mightiest Heroes. The face sculpts haggard from exhaustion yet resolute in purpose reflects the consequences of saving the universe. Included interchangeable hands, blaster effects, and a dynamic figure stand to help you recreate Tony’s devastating snap that defeated Thanos once and for all but claimed Iron Man’s life in exchange. The meaningful damage immortalizes both Tony Stark’s heroism and the character’s larger-than-life pop culture impact in high-quality form. Save nearly 25% on Marvel Iron Man figure Display this 1/12 scale testament to Iron Man’s bravery atop included debris sculpting as if rising from the ashes for one final stand – an arresting centerpiece for any Marvel collection. Switch between numerous hands to depict repulsor blasts or the devastating snap, using the dynamic figure stand to capture Tony mid-recoil. Open a delivery wormhole faster than Doctor Strange and grab this deal. Salute Tony Stark’s Endgame sacrifice by catching MAFEX savings worthy of S.H.I.E.L.D’s armory vaults. Even battered and exhausted, Earth’s Invincible Iron Man makes his last stand as an iconic Avenger! If you click on a product link on this page we may earn a small affiliate commission.
-
SMITE reveals Slipknot crossover and it’s just as weird as it sounds – Dexerto
SMITE reveals Slipknot crossover and it’s just as weird as it sounds Titan Forge Games / WikiCommonsIf you’ve ever wondered who would win in a fight between the Greek god Athena and rock superstar Corey Taylor then look no further. SMITE has announced a crossover with heavy metal icons Slipknot, and it’s as wild as it sounds. The free-to-play MOBA SMITE is no stranger to a collaboration, offering its players the chance to unlock weird and wonderful skins from various pantheons. A Nickelodeon team-up saw Aang and Zuko from Avatar: The Last Airbender show up as cosmetics. While SMITE is firmly rooted in the realm of gods, it has branched out into the real world from time to time. 2021’s SMITE x Monstercat Battle Pass saw a series of unlockable skins inspired by electronic music join the fun. This time, however, developer Titan Forge Games has shifted its attention from mythical heroes to guitar heroes, as the members of Slipknot have arrived in-game. In what might be the most unlikely crossover we’ve ever seen, SMITE players can now watch their favorite masked metalheads throw hands with from the likes of Greek, Egyptian or Chinese lore. Coming as part of the 9.5 update, players can now fight as any of the nine members of the Grammy award-winning metal band, Slipknot, thanks to a series of incredibly detailed skins. The Iowa-based group have become synonymous with their ghoulish masks, which they refresh on every album cycle. While there were plenty of classics to choose from, the crossover recreates the most recent designs used since 2021. These new cosmetics are reskinned versions of different gods already on the roster, meaning they keep the abilities of that character. We’ve broken down each one below: Corey Taylor (Poseidon) – Sid Wilson (Poseidon) – Craig Jones (Poseidon) – Mick Thomson (Chaac) – Jim Root (Chaac) – Alessandro Venturella (Chaac) – Michael Pfaff (Raijin) – Shawn “Clown” Crahan (Raijin) – Jay Weinberg (Raijin) – Let me hear you scream! @slipknot is here to put on a show in SMITE! 🔥 Slipknot legends Corey Taylor, Sid Wilson, Craig Jones, Michael Pfaff, clown, Jay Weinberg, Mick Thomson, Jim Root, & Alessandro Venturella are joining the Battleground of the Gods! pic.twitter.com/IIzN1ns1dh — SMITE 2 (@SMITEGame) May 10, 2022 Slipknot skins can be purchased from the store or picked up from in-game chests. There’s also a handful of extra unlockables tucked away in chests, such as Loading Screens, Player Tiles, and Music Themes. Read More: How to claim SMITE Prime Gaming reward drops – The likes of Fortnite have made crossovers something we expect in gaming these days, so it’s not often that one catches us off guard. But SMITE x Slipknot certainly earned a double-take from us when reading the patch notes. Will this open the door for more games to explore the world of heavy metal? Let’s just say, all hope is NOT gone.
-
Smash Ultimate Sephiroth reveal inspired by FF7 Advent Children movie – Dexerto
Smash Ultimate Sephiroth reveal inspired by FF7 Advent Children movie Nintendo / Visual WorksObservant fans have realized that Sephiroth’s reveal in Super Smash Bros. Ultimate is nearly a shot-for-shot reenactment of a scene from 2005’s polarizing film. One of the most popular video game franchises of all time, Final Fantasy first made its way into the Smash roster in 2015 when Cloud became the sixth third-party character to join the Nintendo game in Super Smash Bros. 4. Then, during the 2020 Game Awards, it was revealed that Cloud’s nemesis, Sephiroth, would be joining the SSBU roster as well. Everyone was expecting the eighth DLC fighter’s reveal at The Game Awards, but few thought it would be Sephiroth. Ever since Cloud was added, the community has loved the idea of Sephiroth hilariously following him into the Nintendo fighter. So when that “One Winged Angel” theme music started playing during the reveal, a mixture of laughter and jubilation ensued. To introduce the character, Nintendo decided to reference FF7 and build up hype in a way that fans would surely appreciate. With the game’s cast looking skyward, an imperceptible character began flying downward with “One Winged Angel” dramatically beginning to play in the background. https://twitter.com/SSBUNews/status/1338181834325315588 Renowned Smash player and caster, Juan ‘Hungrybox’ Debiedma may have had the best reaction to Sephiroth’s reveal, but he was far from alone in the excitement. Letting out a high-pitched squeal as the theme music started, that wouldn’t be the last reference to FF7. Read more: Sephiroth revealed at The Game Awards – Final Fantasy VII released in 1997 and its movie, , released years later in 2005. The movie is set two years after the game’s events, but still features a climactic scene between Cloud and Sephiroth. That scene appears to have been perfectly reenacted for the Game Awards reveal, albeit with a hilarious Nintendo twist to the most stirring moment. https://twitter.com/aitaikimochi/status/1337311414394884099 When Super Smash Bros. first released in 1999, it featured popular Nintendo characters like Mario and Kirby. Years later, SSBU’s roster includes similarly goofy DLC fighters like Piranha Plant and Minecraft Steve. Now, a spooky, brooding Sephiroth is joining and he intends to “give Smash despair.” Read more: MKLeo reveals top Smash Ultimate fighters – The funniest, most ridiculous ode to is the impaling scene. Except, in classic Nintendo fashion, this time Sephiroth’s silhouette is seen adorably impaling Mario’s overall strap instead of Cloud’s shoulder.
-
Smash Ultimate’s Sakurai reveals which PS5 game he highly recommends – Dexerto
Smash Ultimate’s Sakurai reveals which PS5 game he highly recommends SonySuper Smash Bros series creator Masahiro Sakurai is known to play all sorts of games, and not just ones made by Nintendo. In a new Famitsu column, the Ultimate director revealed that he got his hands on a PlayStation 5 and what game is recommends the most. In a translation by Source Gaming, the fifty-year-old explained how he really likes the new Sony console calling it, “nice to touch” due to its smoothness. According to Sakurai, although he had some issues transferring his PS4 cloud saves to the next-gen console, he’s glad he can play them on PS5. The first game he played on the console was The Ninja Saviors, but he also used the PS5’s upgrade feature to play an enhanced version of Watch Dogs: Legion. Sakurai was impressed with how the graphics look better in certain places. It should be noted, however, that this doesn’t mean that a Watch Dogs character will be coming to Smash Bros anytime soon. Although Sakurai does play the games upcoming fighters are from, he also simply enjoys playing through many titles. Besides, if Ubisoft was going to get a representative in Smash Ultimate, chances are it would be Rayman and not a Watch Dogs protagonist such as Aiden Pierce. In any case, Watch Dogs isn’t even the PS5 game he recommends the most, with that title going to Astro’s Playroom. Sakurai suggests everyone play it because it “acts like a PlayStation archive” and found it to be a “fittingly fresh start to the PS5.” That all said though, he wasn’t as impressed in other areas. Sakurai says he found the built-in hard drive to be lacking storage space. He also really hopes that the supply issues some people are having are rectified so others can get their hands on the console. It’s good to see that Sakurai is actively gaming while also working on Smash Ultimate’s next four DLC fighters. So far, there’s no indication as to when fighter 8 will be released, but some rumors have suggested it could be coming in December at The Game Awards. Until then, hopefully, just like Sakurai, you have a PS5 to keep you busy.
-
Smash Ultimate DLC characters that could realistically be released – Dexerto
Smash Ultimate DLC characters that could realistically be released Tempo StormSuper Smash Brothers Ultimate will have two DLC spots left once Banjo-Kazooie and The Hero from Dragon Quest are released. What everyone wants to know is who will they be? If there’s anything Nintendo has taught us it’s that no one is really off limits, but some characters are way more likely to appear than others, so our expectations need to be in check. Don’t expect to see Nathan Drake, Lebron James or Goku on this list. With this in mind, here’s five likely characters we would love to see announced for Smash Ultimate. Lara Croft Lara is a character with enough history behind her to be worthy of a remaining roster spot. She’d probably be around the same height and weight as Zero Suit Samus, but with a greater focus on projectiles. Her kit could make use of the numerous weapons she’s had throughout her adventures without sticking to any one continuity. This means she could have a crossbow, dynamite and grapple axe available. Best of all, she could come with an alternate PS1 era skin as a retro throwback. Leon S Kennedy Resident Evil 4 was and still is one of the greatest games ever made and still holds up extremely well to his day. The once-exclusive GameCube title had gamers playing as Leon and with so many Capcom characters already in this game, it’s kind of weird that Leon or any Resident Evil character hasn’t appeared. There’s enough in Leon’s kit from RE4 alone to work with in terms of melee and range that it’s tough to know where to begin. Read More: Super Smash Bros pro chugs glue live at LTC7 – The Broken Butterfly magnum and his knife are certainly must-haves. Ryu Hayabusa If there’s one thing potentially keeping Ryu Hayabusa from Ninja Gaiden from Smash it’s that there’s already Ryu from Street Fighter in the game. However, this wouldn’t the first time that two characters with the same name are in Smash as one of the alternate Bowser JR Koopalings is named Roy and well, Roy from Fire Emblem has been in Smash since Melee. Ryu Hayabusa has the history to back up his case for Smash Ultimate and his kit could be unique too. Sort of as a sword-wielding version of Shiek – kind of like Joker but with more longer melee range. The Ninja Gaiden trilogy was one of the hardest trilogies on the NES, but Ryu’s connection with Nintendo can’t be ignored. Master Chief Okay, this honestly seem too far fetched anymore. Microsoft has showcased they have no issues working with Nintendo. Xbox head Phil Spencer was always open to the idea of Banjo being in Smash, so how about Master Chief? It’ll probably come down to how much benefit there is for Microsoft in letting it happen. Master Chief is pretty much the Xbox mascot. In a way, it would break the internet. Obviously Master Chief needs no introduction and there’s so many neat ways his arsenal could be utilized… Energy sword smash attack anyone? Plus, we’d probably get the Halo theme in Smash. How awesome would that be? Waluigi I just want to state one important thing. Third party characters are when people get the most excited. But the way the internet has been crying for Waluigi to be in Smash, I wouldn’t be surprised if he found his way in. There’s already enough Super Mario wackiness in Smash as is, but it’s just so weird to be at that character select screen and see Piranha Plant and not Waluigi. But even if he doesn’t make Smash Ultimate, at least there’s always Project M.
-
Smash creator Sakurai sparks debate with his hot take on long games – Dexerto
Smash creator Sakurai sparks debate with his hot take on long games NintendoSuper Smash Bros. creator Masahiro Sakurai’s hot take about long games has sparked an interesting debate online. On his very own YouTube channel, Masahiro Sakurai on Creating Games, the legendary developer spoke about the uniqueness of game writing. Near the end of his video, Sakurai touched on why story and background information should wait so that players can jump right into the action at the start of a game. He noted that, depending on the game, “The idea that ‘longer games are better’ is a thing of the past these days, so I’d say it’s best to just get to the good stuff as quickly as possible.” Smash creator Masahiro Sakurai sparks debate about long games Twitter user hatok argued that this hot take from Sakurai “feels really out of touch.” Yet, replies to the post suggest many gaming enthusiasts believe otherwise. “It’s a growing sentiment (a good one too),” one person pointed out in the replies. Several other people chimed in to say they simply don’t have enough time for longer games. Someone else added, “I think this is the majority opinion now though. I think the people preferring longer games are the niche group.” The original poster disagreed, specifically citing the unceasing popularity of open-world games like Tears of the Kingdom. As others noted, however, the Smash creator’s argument about long games doesn’t necessarily apply to the open-world genre. “Minecraft is an open-world game, but you can *beat* Minecraft in under 30 minutes.” How many people have time to sit through a 30-minute prologue, play a tutorial, then watch yet another lengthy cutscene? Such discussion recently reared its head following the launch of Final Fantasy 16, as many players felt its cutscenes lasted far too long. The length of video games has been the topic of much debate for several years, picking up steam during the PS3 and Xbox 360 era. As publishers used online passes and tacked-on multiplayer modes to combat the used game market, games also became far more robust. More content didn’t necessarily engender better content, though. After all, this was the generation that birthed Ubisoft’s open-world formula, wherein sandboxes became packed with radio towers and other arbitrary tasks. Sakurai’s comments about the storytelling and gameplay aspect of it all suggest this is one discussion that won’t soon come to an end.
-
Smash rival MultiVersus finally confirmed with first-look trailer – Dexerto
Smash rival MultiVersus finally confirmed with first-look trailer Warner BrosWarner Bros released the first look at their upcoming Smash Bros-style platform fighting game MultiVersus with a gameplay trailer that also revealed the games’ roster of fighters. Player First Games and Warner Bros Games have finally unveiled MultiVersus, their free-to-play fighting game that features tons of iconic Warner Bros characters. The game originally leaked on October 25, which revealed some of the characters Warner Bros planned on including. Now, we have the games’ first trailer. MultiVersus announcement trailer The MultiVersus announcement trailer included a ton of information about what to expect from the game. The platform fighter rocks a cell-shaded art style, with an emphasis on cooperative play. The games’ main mode will be 2 v 2, with characters’ abilities designed with teamwork in mind. There will also be a 1 v 1 mode, and well as a 4-player free for all with both online and local play. MultiVersus’ trailer also revealed the game will have cross-play and cross-progression across all platforms which include PlayStation 4, PlayStation 5, Xbox One X, Xbox Series X, and PC. The trailer revealed 13 playable characters, including: Arya Stark (Game of Thrones) – Batman (DC Comics) – Harley Quinn (DC Comics) – Superman (DC Comics) – Wonder Woman (DC Comics) – Bugs Bunny (Looney Tunes) – Steven Universe (Steven Universe) – Garnet (Steven Universe) – Finn the Human (Adventure Time) – Jake the Dog (Adventure Time) – Reindog (MultiVersus) – Tom and Jerry (Tom and Jerry) – Shaggy (Scooby-Doo) – There are more characters for the main roster that haven’t been revealed yet, and also plans to add characters post-launch. MultiVersus will have a ranked competitive mode, as well as rollback netcode which helps fighting games perform better while playing online. Shaggy putting Superman in his place pic.twitter.com/hDyioZ3od4 — Nibel (@Nibellion) November 18, 2021 Although we don’t have an official release date yet, the game is planned for release sometime in 2022.
-
Smash community shocked at All-Star Brawl addition of Melee wavedashing – Dexerto
Smash community shocked at All-Star Brawl addition of Melee wavedashing NickelodeonThe Smash Bros community was shocked when new gameplay of Nickelodeon All-Star Brawl showed the inclusion of Melee mechanics, like wavedashing and wavelanding. When All-Star Brawl was announced, Smash Bros fans were delighted to see that it would be following in the footsteps of the Smash Bros franchise. The game has many structural similarities to the Smash titles, as it’s a platformer with many maps that looked similar to popular ones in Smash like Battlefield and Final Destination. With the release of more gameplay footage, the Smash community has been shocked at just how similar the game will be to its inspiration. Spongebob wavedashing In the game’s official gameplay breakdown video, a ton of new information on the mechanics of the game were revealed. In the video Thaddeus Crews, Character Designer & Programmer at Ludosity showed a ton of the intricacies of the game. It also revealed that there will be Smash-inspired air dashes, which includes the addition of wavelanding and wavedashing, which are mechanics popularized by Super Smash Bros Melee. The Smash community was thrilled by this announcement, and star Smash player Juan “HungryBox” DeBiedma made a video about All-Star Brawl titled “SMASH BROS IS DEAD.” In the video, HungryBox nicknames Spngebob wavedashing as “Spongedashing” and had some extremely positive things to say about the upcoming game, “They made this like, incredibly deep. They really, really made this deep, huh.” HungryBox goes on to analyze some more of the gameplay footage that was released, calling it “fast as f**k.” The excitement for the game within the Smash community is building, and with the inclusion of some important mechanics, looks to deliver on a solid fighting game experience.
-
Smash Bros-style battle royale is on the way but there’s one big catch – Dexerto
Smash Bros-style battle royale is on the way but there’s one big catch Odyssey InteractiveThe developers behind Omega Strikers announced they have a new game that is basically Super Smash Bros as a battle royale, but it might not come out. Odyssey Interactive, which stopped working on Omega Strikers in late 2023, revealed it has been working on a game called Byte Breakers. This is a platform fighter and battle royale, making it a unique entry into the fighting game genre. The developers called the title a “Smash battle royale” and showed off its huge map and some gameplay in a trailer on September 11. “Making a platform fighter is scary. You’re going to always be compared to one of the greatest gaming series of all time,” Dax Andrus, one of the studio’s founders said in the video. “But to us, that’s also exciting. We are not trying to make a better Smash, we’re trying to build an evolution of the genre that Smash started way back when we were kids.” The catch, however, is that the game is only in its prototype phase, and it might not even be fully released if players don’t find it interesting. The developer said they will let a few thousand players in to test Byte Breakers in the next few days, and they aren’t afraid to “go next” if the game doesn’t hit. “We might not even end up making this prototype. We might not end up making the next prototype we show you, either. But we think this kind of public testing is the best way to find out if our ideas have juice,” Andrus said. The idea of testing out interest in a game during its initial phases is not all that new. However, publically announcing that you will scrap the project if it doesn’t garner interest, instead of tweaking gameplay elements or iterating based on feedback, is a novel concept. Players will get to decide for Odyssey Interactive whether it is worth it for them to create a Super Smash Bros-inspire battle royale or if their efforts are better put to use in another title.
-
Slayer flies into the fray as Guilty Gear Strive’s final Season 3 DLC fighter – Dexerto
Slayer flies into the fray as Guilty Gear Strive’s final Season 3 DLC fighter Arc System WorksSlayer returns to the fray as Guilty Gear Strive’s final Season 3 DLC character after an explosive announcement at EVO Japan 2024. The 2023 Arc World Tour Finals teased the final DLC character for Guilty Gear Strive Season 3 in a short teaser trailer, showing a brief look at the fighter’s silhouette. Players speculated that it might be Slayer, the series’ resident swanky vampire — and they were right. On April 29, Slayer was revealed as the last Season 3 DLC character for Guilty Gear Strive at EVO Japan in all his gentlemanly glory alongside his beloved wife, Sharon. The ‘laid back vampire’ is back with a new theme song, ‘Ups and Downs,’ along with a brand-new battle stage, ‘Amber Fest with Kind Neighbors,’ a quaint, wintry village with a train and northern lights. Slayer makes his grand return with an explosive moveset — including a charged-up punch that’s so bombastic, it tears off most of his clothes — and he’s no longer the only Nightless character in the game. With Nagoryuki also being a vampire, fans are anxious to see the two fighters’ interactions when Slayer officially releases in May. Slayer will be available for purchase starting on May 30 for $6.99 and will be playable simultaneously for users who have already bought Season Pass 3 ($24.99) on PlayStation 4, PlayStation 5, Steam, Xbox Game Pass, Xbox Series X|S, Xbox One, and Windows platforms. Slayer is the last character in Strive’s Season 3 lineup, following the release of A.B.A. in March. But don’t fret — Arc System Work’s CEO, Minoru Kidooka, assured us that there’s much more in store for the game after this. “Season three is in the wrapping up phase, but this is not going to be the end,” he told me in an exclusive interview at the Arc World Tour Finals. “We will continue to support Guilty Gear going forward, and we want to push other titles as well and deliver all sorts of fun to our player base. We want to bring more surprises, so please look forward to it.”
-
Splitgate devs switch focus to next game: New portal FPS in Unreal Engine 5 – Dexerto
Splitgate devs switch focus to next game: New portal FPS in Unreal Engine 5 1047 Games1047 Games announced a new free-to-play game set in the Splitgate universe, using Unreal Engine 5. Splitgate is a free-to-play multiplayer first-person shooter that entered early access in 2019. The fast-paced shooter combines elements from Halo and Portal, allowing players to create portals around the map. In September 2021, we reviewed Spligate early access, giving it a nine out of ten. We claimed, “Splitgate is a breath of fresh air in a modern gaming scene that had all but forgotten the iconic arena shooters of the past 20 years.” The game was an instant hit reaching 600,000 downloads in its first month. According to SteamCharts, Splitgate’s all-time peak player count reached 67,724. The game has steadily declined in popularity and only averaged just over 1,000 players in August 2022. 1047 Games promised “revolutionary, not evolutionary changes,” coming to the studio’s next venture. Spitgate developers announce new portal shooter 1047 Games released a press release announcing its plans for the future. There will still be minor updates for Splitgate, but the developers are shifting their focus to developing their next project. The indie studio stated, “Splitgate achieved a level of success that we could not have anticipated and that few indie games are fortunate to reach.” Halo and other major FPS titles struggling in 2021 opened the door for Splitgate’s emergence. 1047 said, “That initial success brought an opportunity to turn what started as a college dorm dream project into a AAA game that could stand toe-to-toe with shooters from the biggest publishers in the industry.” Splitgate will remain online, along with all earned items and progression. The portal shooter is also receiving a free Battle Pass on September 15.
-
Skyrim voice actors speak out against AI deepfakes in adult mods – Dexerto
Skyrim voice actors speak out against AI deepfakes in adult mods BethesdaSkyrim voice actors have spoken out online against the use of their voice in AI deepfakes for adult mods. Skyrim has hundreds of mods for fans of the game and franchise to install and play to their heart’s content. In recent years, those mods have become more sophisticated and feature the use of Artificial Intelligence and deepfake technology. However, voice actors from Skyrim and the wider Elder Scrolls franchise have come forward to decry the use of their voice in these AI deepfake mods, especially those that feature adult content. A report by Gamesradar broke down the situation as it started with one Twitter user posting a list of the voice actors who have had their voices used, without their consent, for these mods. “Their performances have been nefariously repurposed, fed into AI cloning tools (“ElvenLabs”), and used to create deepfake voice clips of these performers reciting explicit dialogue that is p****graphic in nature,” the post said. ElvenLabs is an AI tool launched in 2022 that modders use to create deepfake voice lines. The use of AI tools is not against the rule of Nexus Mods, a popular website where users can upload mods. The website does have a DMCA form that actors could fill out for mods that use their work for adult purposes or otherwise, but the amount of mods using AI voices has continued to grow at an exponential rate. Skyrim AI deepfake mods agner voice actors The post has since gained momentum as more and more of the voice actors named in the post see it and reply. “If you find my voice in one of these situations, please let me know so I can ask that it be taken down,” Ben Diskin, whose voice can be found in Elder Scrolls Online, said. “I do not consent to my biometric data being used for these purposes.” The National Association of Voice Actors also replied to the post, tagging Bethesda and ZeniMax Online to help fight the unauthorized use of their member’s voices. “The damage to voice actors and game companies by AI and synthetic voices is real and tangible,” the NAVA said. Voice actor Zane Schacht also weighed in on the situation, saying the use of AI voices is “f***ing gross” and that using an actor’s voice without their consent, especially for adult content, is “f***ing heinous.”
-
Wild Skyrim mod turns thousands of NPCs into Dragonborns – Dexerto
Wild Skyrim mod turns thousands of NPCs into Dragonborns BethesdaA new Skyrim mod gives all of the game’s NPC the powers of the Dragonborn and it makes gameplay impossible. When a Skyrim player learns that they are a “Dragonborn,” the information comes as a shock to both them and to the NPCs around them. According to the game’s lore, before the player there had not been a Dragonborn since the last dragon was seen centuries earlier. But what if being a Dragonborn wasn’t so special? What if, instead, everyone in the world of Skyrim had the abilities of a Dragonborn? One enterprising Skyrim mod sought to show what that alternate reality would look like – and it was pure chaos. Everyone is a Dragonborn in new Skyrim mod Found by PCGamer, a new Skyrim mod called ‘Everyone’s a Dragonborn’ lets everyone have the “shout” ability that all Dragonborns can channel. Surprisingly, it’s not just opponents that will be shouting Fus Ro Dah at the player. It’s every NPC. It becomes absolute chaos as every conversation is punctuated by an NPC shouting at the player as soon as the ability comes off cooldown. This can mean that conversations taking place near high cliffs or dangerous traps, which are normally safe spots for the player to plan their next course of action, become deadly. There are also hilarious interactions, such as using the Storm Call shout against guards who can shout as well, blasting a player into the clouds where they can get fried by lightning. While this mod is probably not the best for a speedrunner or new player looking to learn the lore of Skyrim, it’s a fun new challenge for veteran players. The Dragonborn mod can be found on NexusMods if you want to try it out yourself in Skyrim!
-
Skyrim player finally completes quest to kill everything in the game – Dexerto
Skyrim player finally completes quest to kill everything in the game BethesdaOne exceptionally dedicated Elder Scrolls player has finally completed an epic and somewhat morbid quest to kill everything they can in the game. When Skyrim came out back in 2011, few could have predicted its longevity. Though the continued release of different versions of the game and adaptations for new platforms undoubtedly helped, there is something about the world Bethesda created that keeps people coming back. As such, players have continually found more weird and wonderful ways to make each fresh run through the game an exciting experience. Some turn to mods, while others assign more arbitrary challenges and rulesets, they must stick to throughout. Now, one player has shared how they have managed to complete one such challenge to the detriment of the entire population of Skyrim. Dedicated adventurer kills every possible living thing in Skyrim In a post on Reddit, the player shared how they had managed to kill every person, animal, ghost, vampire and monster in the game. This amounts to an absolutely crazy number of kills, including 3310 people, 693 animals, 947 undead, 98 automatons and 401 creatures, not to mention over 50 Daedra. This had precisely the effect that anyone would expect, with the player accruing over 250,000 gold in bounties. Not that there is anyone left to collect them. The only entities who survived the massacre are the ones that the game won’t let the player kill because they are considered essential. The community was suitably impressed, with one saying: “Congratulations! You are the true world-eater!” Another added that they would have liked the player to have been able to go even further if only the developer had made everyone killable: “I know it’s the Bethesda way and whatever, but I hate how some NPCs are just immortal. That’s just lazy.” With so many still playing Bethesda’s flagship fantasy RPG, the community will likely continue to astound by its ingenuity. At least until they get their hands on Elder Scrolls VI.
-
Skyrim Grandma urges Bethesda to release Elder Scrolls 6 “before she dies” – Dexerto
Skyrim Grandma urges Bethesda to release Elder Scrolls 6 “before she dies” YouTube/ShirleyCurryTheOlderGamerPopular YouTuber Shirley Curry, better known to fans as Skyrim Grandma, is calling on Bethesda to hurry up with the release of Elder Scrolls 6 so she can play it before she dies. Gaming is for everyone. And there may be no one that sentiment encapsulates more than Shirley Curry, an 86-year-old YouTuber with a love for Skyrim. With over 1M subscribers, YouTuber has quite the following and has become quite the character within the gaming community, so much so that she’s even set to appear as an NPC in The Elder Scrolls 6. However, with Curry getting older, she wants to be able to actually play the game and hopes that Bethesda will give her and others the chance to sooner rather than later. Skyrim Grandma wants Bethesda to hurry up with Elder Scrolls 6 During a recent Q&A, Curry was asked what she would say to Bethesda Director Todd Howard. “I’d ask him to give me a cool game, and I’d ask him to hurry up and finish The Elder Scrolls 6,” she said with a laugh. “I want to play it before I die.” Not much is known about Elder Scrolls 6 at the moment, but just recently, Todd Howard revealed it would be next on the docket once Starfield is out, and after Elder Scrolls, work on Fallout 5 will begin. Sadly, however, he also stated that Elder Scrolls 6 is just in pre-production, so the wait for it will be quite a while and even longer for fans of Fallout looking forward to the next entry in the series. Hopefully, Skyrim Grandma gets her wish to play Elder Scrolls 6 and it ends up actually being released within the next few years
-
Skyrim Grandma Shirley opens up about life after stroke: “Don’t give up on me” – Dexerto
Skyrim Grandma Shirley opens up about life after stroke: “Don’t give up on me” GameumentarySkyrim’s Grandma Shirley opened up about her life after suffering a stroke and shared words of encouragement to concerned fans during an unboxing of a care package from Bethesda. The beloved YouTuber recently revealed that the stroke made her lose her memories, mainly around the game she spends night and day on, Elder Scrolls V: Skyrim. But that hasn’t deterred the ‘Gaming Grandma’ from loading into the game she loves. Her stroke was a scare to many in the Elder Scrolls community, who’ve been sending Shirley words of encouragement. Even the studio behind the legendary franchise sent her a care package for her to unpack as she gets better. During the unboxing, Grandma Shirley gave a heartwarming update for her audience that’s gone a long way to reassure fans of her status. Shirley has medical professionals such as therapists and doctors taking care of her, so for the most part she’s doing just fine after the stroke. “I’m fine except for these few little niggling things I can’t remember,” she said. “And most of that has finally been overcome and I can remember now. Except in playing Skyrim. “I don’t know why, unless it was because that was the thing I played every day, and played it off-camera everyday for several years. It’s been the biggest thing of my life. And so while I was sleeping, that, of course, had to be the one thing that got whacked.” Though her memories are largely coming back, she said that much of her recollection on Skyrim has yet to come back. But she’s not waiting for them to return. “Even if I don’t get my memories back for how to play this game, it doesn’t matter because I can start Skyrim all over again and work with what I know,” she said.” So it’s going to be okay. “Don’t any of you give up on me because it’s going to be okay. I said so, I believe so.” (Timestamp at 15:03 for mobile viewers) With the help of her son’s extensive Skyrim notes for Shirley to follow, the YouTuber is confident and eager to get back into TES:V. Even if that means starting fresh from the beginning. “Maybe one of these days, soon, I will start Skyrim brand-new all over,” Shirley said. “With a new character. Start the story from the beginning and just see how it goes. I hope you’ll go along with me.”
-
Skullgirls fans review bomb game for ‘censorship’ from cosmetic and story changes – Dexerto
Skullgirls fans review bomb game for ‘censorship’ from cosmetic and story changes Autumn GamesSkullgirls 2nd Encore has been bombed with negative reviews on Steam following an update that removed and changed some character designs, along with some in-game artwork. Skullgirls fans have taken to Steam’s review section to voice their displeasure with the fighting game’s most recent update. This update, released on June 26, does not change any mechanics around gameplay, and instead removes or adjusts some of the fighters’ models, designs, and voice lines, among other tweaks. In a letter to players before the launch of the update, Charley Price, the Game Director for Skullgirls and creative director of its current studio, Hidden Variable Studios, explained the changes. He said the updates are to make sure the content of the game better reflects the “values and our broad vision for Skullgirls moving forward.” Those changes include nixing references to real-world hate groups in characters from the Renoir family and Black Egrets, toning down certain characters’ sexualization, and adjusting content around racial violence in Big Band’s story. Skullgirls fans review bomb game for changing legacy content Days after the update dropped, the game’s review section on Steam has been hit with thousands of negative reviews. Many of the new reviews call the update “censorship” and hit out at the developers for changing content that was either in the game on its release or bought at a later date. “Ignoring whatever the changes are, the reason I’m aggravated by this update is that it is removing content that I paid for,” one review said. Others in the fighting game community, however, have called out these reviews and those decrying the changes. They point to the update to one of the game’s main characters, Filia, as a good change for the fighting game. Players could previously see the 16-year-old fighter’s underwear during some combos, and her backstory has been altered to take out some of the more grisly images of her being assaulted. The game still holds a “very positive” user review score on Steam, thanks to a decade of positive reviews it has received since its 2013 release. The changes to Skullgirls come a few years after one of its developers was accused of making inappropriate sexual comments, and the title’s subsequent change of developers.
-
Skyrim fans notice big improvement in Starfield gameplay – Dexerto
Skyrim fans notice big improvement in Starfield gameplay Bethesda fans have taken note of the incredible improvements to NPC animations when comparing Starfield gameplay to The Elder Scrolls V: Skyrim. Typically, NPCs in Bethesda Game Studios titles appear pretty static, only performing a handful of preset motions while conversing with the player character. While limited NPC movements pervade most RPGs, titles such as Cyberpunk 2077 and Horizon Forbidden West have moved the needle to a certain extent. However, the hope is that the technology powering this console generation engenders even more drastic improvements. And it looks as though Starfield could mark a step in the right direction for Bethesda, in particular. Starfield NPC animations impress Skyrim fans Reddit user PandaAnaconda recently took to the Starfield subreddit to shout their praises for Bethesda’s efforts with respect to non-playable characters. While others pour over details related to combat, planet landing, and the like, PandaAnaconda listed a few things they noticed when watching the player interact with NPCs in Starfield’s gameplay reveal. For one, NPCs can now walk, talk, and gesticulate all at once, evidenced by a scene wherein a space explorer enters the scene with their arms waving about. The Redditor also called attention to the facial animations on Starfield NPCs. Their foreheads wrinkle when they speak. Plus, their brows furrow and jowls move more realistically, too. PandaAnaconda acknowledged that these changes may not seem transcendent when looking at other AAA games. However, Starfield’s NPCs count as nothing short of a major leap for Bethesda Game Studios. Bethesda released the gameplay footage in question during its joint press conference with Xbox earlier in the month. Notably, the reveal video showcased exploration, traversal, gunplay, and character customization. The eagerly-anticipated RPG previously boasted a November 2022 launch date, though a delay has since pushed Starfield to an unspecified date in 2023.
-
Skull & Bones’ troubles continue as the game is delayed… again – Dexerto
Skull & Bones’ troubles continue as the game is delayed… again UbisoftUbisoft’s Skull & Bones’ seemingly never-ending limbo has been extended yet again. This information comes courtesy of Ubisoft’s latest earnings briefing. Ubisoft’s eternally upcoming multiplayer swashbuckler Skull & Bones may just be the reference point for ‘Development Hell’. Earlier in the year, we reported on the game’s seventh delay. The game began development a decade ago as a direct response to the success of Assassin’s Creed IV: Black Flag. It promised a multiplayer experience based on the incredibly popular ship combat of Ubisoft’s take on the golden age of piracy. Since its announcement in 2013, Skull & Bones has undergone significant changes and multiple delays. Unfortunately for anyone still waiting, Ubisoft’s most recent earnings report has confirmed another pushback to the company’s “Q4 2023-24”. This places the new release period for Skull & Bones between January and March 2024. What’s insane about this is how close the game has come to release before. The launch of Skull & Bones seemed imminent when it was given a solid release date of November 8, 2022, only to be pushed back less than a month before to March 9, 2023. The game was then given a foggier release window of “early” in Ubisoft’s 2023-24, then mid, now late. Since then, Skull & Bones has had a gameplay reveal and closed beta. It’s unknown whether this latest delay is the result of players’ criticisms during the closed beta. It’s possible Ubisoft may need more time to correct Skull & Bones based on this feedback. Amidst the announcement of this delay for Skull & Bones, Ubisoft also mentioned moving back “another large game” but stopped short of saying what it would be. It appears to be the game Ubisoft teased in previous reports as being on the level of an “Assassin’s Creed or Far Cry”. If you want to follow the saga of Ubisoft’s floundering pirate combat title, Check out our previous coverage of Skull & Bones.
-
Skull & Bones players convinced game will be ruined if devs don’t fix major issue before release – Dexerto
Skull & Bones players convinced game will be ruined if devs don’t fix major issue before release UbisoftSkull and Bones players are convinced that the game will be ruined if the devs leave a major issue unfixed before full release. After a string of delays, Skull and Bones is now here – but some players have been playing the game early, thanks to pre-orders and Premium Edition perks. However, it took a major portion of the community only a couple of days to realize that the game would be ruined if the devs left spawns of Rogue ships unfixed as part of end-game content before release. While some players have suggested some counters to this problem, others believe this would lead to heavy grief, leaving low players in distress and perhaps turning them away from the game in general. Players want devs “fix rogue spawns before mega grief happens” Taking to Reddit, a user sparked a discussion where they stated that Skull and Bones will “be a blood bath if you match new players with higher level folks.” The player was performing delivery quests when they found Level 10 rogue spawns were waiting just outside of the starter port when they were about to leave: “What if I just sit there and watch that fresh new face sail by with zero knowledge of what is going to happen? Yep. You can 100% abuse this. Fix the spawns guys. And quickly.” “Fixing chat should 100% make this kind of stuff better,” said others as they joined to express their anger and frustration. “Lil’ Prox chat could make this game awesome, good point!” Some players suggested a simple fix to the game’s AI where Ubisoft can tweak it a little so that it ignores “anyone not doing the quest unless that player attacks first.” This would allow players of relatively lower levels to pass by without getting attacked by heavy lifters. A certain group of players found this issue repeating while doing the “Life after Death” quest where they weren’t able to “interact with the settlement because there is an army of rouges and Fara there.” “Fought them for 30 mins with other randies…but the respawn rate makes it impossible” they continued. On the other hand, some players believe separating “leveling lobbies from Kingpin lobbies” would work better as “that could help make endgame more engaging by making sure everyone is a Kingpin and able to participate in world events while keeping leveling lobbies clean from Rogue harassment and unbeatable world events.”
-
Skull & Bones release date delayed for seventh time by Ubisoft – Dexerto
Skull & Bones release date delayed for seventh time by Ubisoft UbisoftIn a financial call, developer Ubisoft stated that the upcoming open-world pirate game Skull & Bones was being delayed once again. It’s been a decade since Ubisoft Singapore began production on the open-world swashbuckling game Skull & Bones. After the success of its previous pirate title, Assassin’s Creed: Black Flag, Ubisoft Singapore began work on a new franchise that could capitalize on the themes, combat, and sea faring that made Black Flag such a hit. Though the game was originally meant to be released in 2018, it had been delayed six times by Ubisoft, with the studio promising the game would release on March 9, 2023. That release date now seems to have been pushed back. Again. Skull & Bones release potentially pushed to 2024 According to Ubisoft’s latest financial disclosures, the game is now set to have a release date of early 2023 to 2024. While “early 2023” could theoretically mean that the previous release date in March could be attainable, the fact that the window is now increased to 2024 and the once-firm release date is now a release window makes that very unlikely. In the statement, Ubisoft said that it had postponed the game’s release “in order to have more time to showcase a much more polished and balanced experience and to build awareness.” That will certainly not sit well with fans, who are now going on five years of waiting since the game was originally meant to be released. The financial release also indicated that Ubisoft will be hosting a beta test for Skull & Bones, so eager players may very well get a chance to get their hands on the game sooner than 2024. For now, would-be buccaneers will have to wait even longer before they can hit the seven seas.
-
Skull & Bones: Trailers, Platforms & everything we know – Dexerto
Skull & Bones: Trailers, Platforms & everything we know UbisoftInspired by Assassin’s Creed IV: Black Flag, Skull and Bones is an online game that will cast players in the roles of swashbucklers during the Golden Age of Piracy. Publisher Ubisoft unveiled the pirate-themed adventure during its E3 2017 press conference, promising an experience that would take the mechanics of Black Flag’s naval gameplay to the next level. Ubisoft Singapore leads development on the beleaguered project, which the publisher has delayed on multiple occasions. Allegedly, the protracted production cycle is thanks in part to Skull & Bones undergoing several reboots. While the game has been in development for a long time after suffering multiple delays, here’s everything we know about Skull and Bones. Contents Skull and Bones release date – Skull and Bones platforms – Skull and Bones trailers – Skull and Bones gameplay details – Skull and Bones development updates Unfortunately, Skull and Bones has received its 6th delay as of January 11, 2023. In a financial roadmap update released by Ubisoft, it has been announced the game will name come out sometime in the 2023-2024 year. This update does not include any dates or further information. The update reads, “Players will be able to discover the beauty of Skull and Bones in the upcoming beta phase. The additional time has already paid off and brought impressive improvements to its quality, which has been confirmed by recent playtests. We believe players will be positively surprised by its evolution. We have decided to postpone its release in order to have more time to showcase a much more polished and balanced experience and to build awareness. Skull and Bones will now be released early 2023-24.” An Open Beta will be held ahead of the game’s launch, however, no date has been given as of yet. Skull and Bones platforms The pirate-filled online adventure is set to sail across PC via the Epic Games Store and Ubisoft Connect, PS5, Xbox Series X|S, Google Stadia, and Amazon Luna. Skull and Bones trailer Two trailers have been released for Skull and Bones. The first is a gameplay overview trailer that explores what you’ll do and how you’ll go about being an infamous pirate. Then Ubisoft released a PC Features trailer that grants a deeper glimpse into the style and theme of the game itself while showing off the unlimited FPS and many more advantages to playing it on a PC. Skull and Bones gameplay details The gameplay overview trailer for Skull and Bones notes that it takes place in an Indian Ocean-inspired locale. Players will assume the role of an ordinary swashbuckler looking to become the most infamous pirate on the high seas. They’ll start by visiting Sainte-Anne, a pirate den that doubles as an in-game hub. While exploring Sainte-Anne, users can expect to socialize with other players, as well as stock up on ship upgrades, provisions, and equipment. The Infamy system serves as the means through which every Skull and Bones user will boost their pirate’s reputation. Thus as their Infamy grows so too will new opportunities. Notably, Infamy-improving activities include exploring, treasure hunting, raiding, and dynamic events. Completing contracts for NPCs counts as another way of increasing a pirate’s reputation, with some jobs even allowing players to join up with fellow swashbucklers online. Of course, pirates will begin their ventures with a small ship – a dow, in fact. Progression should award more powerful vessels, though, each one bearing a unique playstyle. The condition of the ship and its crew will demand regular inspection by the pirate captain, too, especially since disgruntled crewmates will have no problem starting a mutiny should things go south. In terms of off-ship adventuring, Skull and Bones only permits limited land-based exploration. Players will even manage the plundering of resources from an in-game menu on the ship. The sea vessels play an integral part in Skull and Bones as a result, with three different types confirmed for launch. Cargo ships count among the slowest vessels but should prove useful for those hauling large loads of loot. Navigation ships move through waters with more speed, yet reduced cargo space and “lower hull HP” could be a deal-breaker for some. Finally, Firepower ships come equipped with more gun ports, resulting in higher damage outputs. The downside rests in the fact that these ships aren’t easy to maneuver. While waiting for Skull & Bones to come out, check out some of these other upcoming titles. The Elder Scrolls 6 | GTA 6 | God of War: Ragnarok | Wolverine | Spider-Man 2 | Forspoken | Pokemon Violet & Scarlet | Wonder Woman | DokeV | FFXVI | Avatar Frontiers of Pandora | Sonic Frontiers | Dragon Age 4 | Legend of Zelda: Breath of The Wild sequel | The Witcher 3 next-gen patch | Avatar Frontiers of Pandora | Haunted Chocolatier | Hogwarts Legacy | The Expanse: A Telltale Series | Lies of P
-
Skull & Bones gameplay reveal stream: When is it and how to watch – Dexerto
Skull & Bones gameplay reveal stream: When is it and how to watch UbisoftAfter years of development trouble, Skull & Bones is finally ready to see the light of day. Here’s all the details on the upcoming gameplay reveal stream and how to watch it. Ubisoft wowed fans with their shiny pirate-themed adventure Skull & Bones five years ago, but after rumors of failure spread about the title, the hype seemed like it might get extinguished before it ever had a chance to live. Then in late 2020, the company announced the game was getting a major facelift and had been course-corrected for a 2022 release date. Now, right on time, they’ve set the date for the game’s worldwide gameplay reveal and it’s time to see if it’ll live up to the original expectations. Skull & Bones gameplay reveal date & stream In a strange twist of fate, this stream will serve as the first major update since the game was announced to be going in a new direction in late 2020. The big reveal is coming on July 7 at 2pm ET/11am PT on Ubisoft‘s YouTube channel. While the initial glimpses of the game at E3 showed off maritime warfare the likes we haven’t seen the Ubisoft’s Assassin’s Creed Black Flag, there’s sure to have been some significant changes in the time since. The latest rumors suggest that the ship-to-ship combat has remained the same, but the game has shifted much further into a multiplayer focused project than before. For fans looking to get a full recap of what we know ahead of the reveal, check out our hub and get familiarized with all of the latest details and leaks before the show kicks off on Thursday.
-
Is Skull and Bones on Xbox Game Pass? – Dexerto
Is Skull and Bones on Xbox Game Pass? UbisoftFor those eager to explore the high seas with companions in Skull and Bones, you might wonder if this title has made its way to Xbox Game Pass. Here’s what we know. After several delays, Skull and Bones has now launched, bringing its anticipated pirate battles to PC, PlayStation, and Xbox platforms for you to either embark on an exciting pirate adventure solo or in co-op with friends. However, with Skull and Bones coming out on Xbox, many fans are wondering if they can try the game for free using the popular Microsoft subscription platform. So, with that in mind, here’s everything you need to know about whether Skull and Bones is available on Xbox Game Pass. Is Skull and Bones available on Xbox Game Pass? Unfortunately no, Skull and Bones has not arrived to Xbox Game Pass during its initial release on February 16. Instead, Xbox players will have to purchase the base game or one of its editions to gain access. That being said, while you can’t get the game on the service, you will need to have Game Pass Core or Game Pass Ultimate to play Skull and Bones due to its online focus – so your subscription will still come in handy. While the game isn’t coming to Xbox Game Pass at the time of its release, there’s no saying that it won’t eventually come onto the service later down the line. If it does, we’ll be updating this article, so be sure to check back soon for more information. If you click on a product link on this page, we may earn a small affiliate commission. Is Skull and Bones crossplay? | Skull and Bones: All Achievements and Trophies | Does Skull and Bones have land combat? | How many players in Skull and Bones multiplayer? | Skull and Bones voice actors & cast list | Is Skull and Bones coming to Nintendo Switch? | Is Skull and Bones coming to Xbox Game Pass? | All Skull and Bones editions & pre-order bonuses | Skull and Bones PC requirements | All Ship types Skull and Bones | Does Skull and Bones have microtransactions
-
Skull and Bones voice actors & cast list – Dexerto
Skull and Bones voice actors & cast list UbisoftIt’s been a long time since Ubisoft’s upcoming piratical adventure Skull and Bones was announced and now the game is finally here. With a wide and varied cast of high-seas adventurers, it also has an extensive list of voice actors and cast members. Skull and Bones is widely seen as the spiritual successor to Assassin’s Creed IV: Black Flag. Despite that, there are a lot of differences between the two games. The major change is that there will be no form of land combat in this new offering. There is a wider focus on creating realistic naval combat over a deeper piratical adventure. Though there are fewer RPG elements, there are still plenty of NPCs to talk to. Either as part of bartering or wider storytelling, it’s nice to interact with the world’s inhabitants. Complete cast list for Skull and Bones Here is the complete list of cast members in Skull and Bones. Daphne Alexander – Houma/Yanita – Michael Amariah – Hero Pirate (Cinematic Trailer) – Emilio Aniba – Moor Second Captain – Mathieu Bonnefont – French swabbie – Zoe Bourdin – French First Mate – Dawn Ford – Shane – Alex Jordan – British Navy – Daniel Leadbitter – Pirate – Alex Martin – Captain Rassler – Agi Nanjosi – Female Swahili swabbie / first mate (Voice) – Kieran E. Sims – Captain Abel Rassler (Voice) – Richard Summers-Calvert – English Swabbie – Hanneke Talbot – Casey – Antonia Tootill – Welcome Party / Rosetta Law (Voice) – That’s the full list of confirmed characters and voice actors that are appearing in the game at launch. Ubisoft has released a full roadmap of its plans for the first year of Skull and Bones, so more voices may be added throughout. Is Skull and Bones crossplay? | Skull and Bones: All Achievements and Trophies | Does Skull and Bones have land combat? | How many players in Skull and Bones multiplayer? | Skull and Bones voice actors & cast list | Is Skull and Bones coming to Nintendo Switch? | Is Skull and Bones coming to Xbox Game Pass? | All Skull and Bones editions & pre-order bonuses | Skull and Bones PC requirements
-
Skull and Bones won’t save itself with a dragon – it’ll destroy what little it has left – Dexerto
Skull and Bones won’t save itself with a dragon – it’ll destroy what little it has left UbisoftThe new Skull and Bones season dropped during the 2024 Ubisoft Forward event on June 10, and it’s just further confirmation that this game should quit while it’s behind. Skull and Bones had a rocky start to its release. First, it was delayed time and time again, and when it eventually came out, it was met with player and critic frustration, with our own review giving it a 2/5. It felt clunky, boring, and like a lackluster attempt to take on similar titles from the pirate genre. Now, the game has released its second season and has highlighted some key features coming in its third. Along with a new faction, activities, stories, and a few widely demanded changes, there’s one season three addition that just proves this game needs to go back to the depth from which it came: a sea dragon. The (pirate) ship of Theseus Now, to me, Skull and Bones feels much like the fabled thought experiment, the Ship of Theseus, which discusses a boat that’s been so heavily repaired that every original piece has been replaced. As such, can it even be called the Ship of Theseus anymore? The same conundrum now applies to Skull and Bones, which initially prided itself on its loyalty to the historical aspect of the pirating era — likely to help separate it from its primary competitor, Sea of Thieves. However, adding a literal dragon to the game feels so out of touch with that initial idea that it’s stripped away the very thing that defined it. It’s hard to describe a seafaring game as jumping the shark, so instead it seems that Skull and Bones is jumping the dragon. This entire game is supposed to be a love letter to the era, set in the same seas in which pirates roamed, and focusing on similar politics and democratic designs of its inhabitants. Sure, the NPCs aren’t exactly people from history, but they’re heavily based on famous figures, and the ship battles have a focus on realism. Adding in a sea dragon completely undermines this focus and feels extremely unnecessary. A Megladon makes sense; they’re creatures that existed, albeit a long time ago, but they were fables for pirates during the era, like the Kraken. Adding in an ancient sea dragon just feels like a complete overkill and destroys everything S&B was initially working towards. Sure, Eastern civilizations did feature dragons, but hardly as potential threats to pirates, only furthering how odd it feels to add such a random monster into a game that prides itself on realism. So, with that in mind, why add in a monster like this and completely separate yourself from what was originally your only saving grace? Because it’s surely not for the fans. A pirates death for me The fanbase surrounding Skull and Bones is pretty barebones. While no updated player count has been given, the first few weeks of its initial release showed a dramatically low fanbase sentiment, with many players dropping off shortly after the free trial. Take that with the four months it’s been since release, and we’re bound to see a considerable drop, especially with the popularity of Helldivers 2, Dragon’s Dogma 2, and even Sea of Thieves’ arrival on PS5. As such, it really begs the question, who is the new season actually for? Community sentiment is low, and many are wondering who will even play when season three comes out. As such, it feels like this could be an attempt to bring in new fans or to reinvigorate a bemused player base —-but did it have to be a dragon? So many po-sea-bilities Instead, it would be ideal for Skull and Bones to focus on real legends of the sea. We’ve seen the likes of William Kid, Kanhoji Angre, Thomas Tew, and Henry Ever in stories, but why can’t we fight real-life pirates instead of fictional monsters? Surely battling against Blackbeard, Benjamin Hornigold, or even Calico Jack would be more satisfying and intense than a Meg or a flying dragon? At least you’re on the same terms and fighting style. That way, you’d be able to interact more with historical figures, which is what sets S&B apart from its competitors. In fact, the conversation and storyline are key frustrations among players (something a dragon surely won’t fix). As such, would this not be a better time to add a solidified storyline, more akin to Sea of Thieves Tall Tales? Alternatively, the game could polish up its own speech. If we had a fantastic story to enjoy, it would make it much easier to look past the subpar gameplay. Ultimately, with an already minimal player base, tiresome gameplay, and a subpar storyline, it’s not dragons we need in Skull and Bones; it’s real sizeable change and improvements. The game needs to hold onto its personality and fight to stay afloat or simply let that ship sail for good.
-
Skull and Bones torn apart as beta testers quit after less than an hour – Dexerto
Skull and Bones torn apart as beta testers quit after less than an hour UbisoftSkull and Bones is in a closed beta stage, and fan reactions are flooding in, most of them spelling troubled waters for the pirate adventure. Skull and Bones has been one of Ubisoft’s greatest enigmas, as what started as a spin-off to Assassin’s Creed IV: Black Flag seemingly has lost its way in the waters. After ten years of development time and eight delays, Ubisoft’s pirate adventure may finally reach shore. The game is currently in a closed beta, offering fans a slice of what Skull and Bones is really about. Initial reactions are coming in, and as some might have guessed, they aren’t as positive as Ubisoft could’ve hoped for. Skull and Bones beta fan reactions aren’t looking good As mentioned, the title is currently in its closed beta, its second to date. Players who were invited or who watched a Twitch channel with drops enabled are the only ones sailing the in-game seas right now. Oddly enough, there’s a six-hour time limit to the beta, but for some players, all they needed was one hour to figure out it wasn’t worth their time. In a scalding Reddit post, Achilleasa shared they quit the game after an hour due to sheer boredom. Their list of criticisms included “walking simulator” and “bland and sterile” dialogue. Achilleasa rounded out their review with: “I can confidently say I’ve never played any game with a first hour as bad as this. Ubisoft, I think you forgot the part where the game is fun. So yeah, I wouldn’t even play this if it was free to play. You’d probably have to pay me.” Many of the replies shared similar feelings, with players stating they only played for shorter periods before quitting. Funnily enough, a few replies told others to play Assassin’s Creed IV: Black Flag, the inspiration for this game. What makes this a bit harder to swallow comes from one reply: “Lmao, nice to see they haven’t fixed the new player experience at all in the past 2 years since I tried. In the survey after, stuff like that was among the biggest issues I wrote about.” Now, if you’re enjoying this game, don’t let this detract from your enjoyment. That said, this was supposed to be Black Flag 2.0, and early impressions are looking like it’ll be anything but that. Skull and Bones is supposed to arrive on February 16, 2024, barring any more delays.
-
Skull and Bones review: A masterless shipwreck – Dexerto
Skull and Bones review: A masterless shipwreck 11 years in development and the controversial pirate game Skull and Bones has docked into port, but does it rise like a wave in a storm, or sink under the weight of its own cannons and cargo? Skull and Bones was set to hit the shelves in 2018, promising to take the best bits of Assassin’s Creed: Black Flag and turn it into an epic seafaring adventure. However, after a series of major delays, the game finally saw its release extended to 2024, prompting a wave of controversy and creative director reshuffles. Due to this, Skull and Bones had a lot to prove, with its extended development time, bored Beta players, multiple creative directors, delays, and more plaguing its every move. So, does it live up to its Black Flag inspiration, or is it a major red flag in the wake of more AAAA titles? Skull and Bones: Key Details Price: $69.99 / £49.99 / €59.99 – Developer: Ubisoft – Release Date: 13 February 2024 – Platforms: PS5, Xbox Series X, and PC – Another surprising entry to the pirate theme Initially, we went into Skull and Bones with high hopes. The beloved game mechanics of Black Flag and the enjoyable collaborative nature of Sea of Thieves will forever hold a special place in our hearts, and being able to add to that with Skull and Bones felt perfect. From the offset, you’re placed on a Nassau-style island with plenty of NPCs, stores, and pirate captains to engage with. From there, you’re sent off into the world to make your fortune, with plundering, naval battles, and dealings with various clans at the forefront. Some of these were enjoyable. In particular, plundering felt natural for a pirate game while still proving to be challenging and rewarding both through the battle and the resources you receive. Unfortunately, that’s where the love stops. The game’s deals, naval battles, bounties, and even sea monster fights feel clunky, meaningless, and increasingly unnatural. More unnatural than a sea monster Whether it’s controlling the ship, fighting for a decent camera angle, or even making deals with clan members, it’s hard to ignore how clunky and unnatural every element felt. Even conversations left awkward pauses, questionable movements, and underdeveloped lines of speech, reminiscent of the failings of Immortals of Aveum. Controlling a larger pirate ship was never meant to be easy, with so many elements required to make the boat go. But, that doesn’t always need to transfer over to a video game, as we’ve seen with the likes of Black Flag. Sure, Skull and Bones adopts a simplistic control system for the boat, but even then it feels just as unnatural, honing a more traditional FPS gameplay design where you’re a ship instead of a person. Then there’s the conversation. Skull and Bones isn’t a story-driven game, there’s one in there but it certainly takes the backseat for most of the experience, which isn’t necessarily a bad thing for an open-world ship game like this. However, it often feels as though the story should take a further step back thanks to its unnatural, awkward, and unpolished dialogue. Each conversation with clan members, Pirate Captains, and even NPCs contains awkward pauses, and unnatural sentences, and fails to pull you into any feeling of adventure or an engaging storyline. Anything you can do they can do better If Skull and Bones had released when it was meant to it could have dominated its genre. You can take part in some epic naval battles, explore the Indian Ocean, battle sea monsters, and create a truly stunning ship. But all those features feel better placed in other games, with Skull and Bones simply lacking in every feature that Black Flag or Sea of Thieves excels in. As such, it’s hard to ignore how the game feels half-baked, unfinished, and rushed all at the same time. The story feels lackluster, quests feel pointless, and exploration only rewards you with resources rather than any distinct treasures. While Sea of Thieves throws Krakens, Megs, Ghost Ships, and hidden treasures into your travels. Exploration is a pivotal element for a game like Skull and Bones. After all, its original inspiration, Black Flag perfected such a notion. Through the clever use of catchy Sea Shanties, naval combat, and stunning scenery it’s hard to improve on one of the best Assassin’s Creed games out there. Unfortunately, Skull and Bones doesn’t meet that expectation. Through the lack of rewards, PvP, and the addition of stamina you’re stuck sailing at 6 knots for five minutes until you can head to your chosen quest or pick up the latest blueprint — only to do it all again, leading to plenty of frustration and innate boredom. Fishing for the wrong treasures Interestingly, Skull and Bones isn’t without its overwhelming amount of features. In fact, there’s plenty to do as you sail the seas, from small minigames to collect resources, blueprints, trades, plunders, battle tactics, and more. Despite this, the experience still manages to feel lacking, with the game proving to be a jack of all trades, but a master of none. At its core, Skull and Bones is an open-world action game laced with classic shooter gameplay, survival crafting experiences, and annoying puzzles. It’s this mishmash of genres that ultimately leaves players confused, overwhelmed, and let down all at the same time. The Verdict: 2/5 As much as I wanted to enjoy it, Skull and Bones feels like an underdeveloped, unpolished, and unnecessary game that was better left on the cutting room floor. With awkward quests, little incentive to explore, and far too many problematic features, it’s left us wondering how this took 11 years to release and how quickly it’ll drown in its own seas. If you click on a product link on this page we may earn a small affiliate commission.
-
Skull and Bones release time: When does it launch in your region? – Dexerto
Skull and Bones release time: When does it launch in your region? UbisoftSkull and Bones is officially a reality and the game is set for release in just a few days. In case you want to learn the date and time of its release in your region, we have got you covered. Skull and Bones is quite possibly one of the most anticipated games of the year. This title was delayed several times, but Ubisoft managed to get everything on track and the game is set to become playable very soon. The Black Flag inspired pirate game is set to take you on a voyage that you will never forget. As such, if you are one of those players who is interested in playing the game and excited about it, you might be eager to learn about its release date. Here is what we know about the release date and launch time in every region. When does Skull and Bones launch across all regions? Skull and Bones is out in Early Access, but the title officially launches on February 16, 2024. The release times across all regions have been listed in the following table: Additionally, the pre-load for the game is already out, which means you can download it if you want. The game will be released on all platforms, namely PC, PS5, and Xbox Series X/S. Skull and Bones takes the pirate fantasy to the next level as you will command your ship and engage in battles. There is both PvE and PvP content to enjoy and the game brings the Black Flag experience to its absolute maximum. Is Skull and Bones crossplay? | Skull and Bones: All Achievements and Trophies | Does Skull and Bones have land combat? | How many players in Skull and Bones multiplayer? | Skull and Bones voice actors & cast list | Is Skull and Bones coming to Nintendo Switch? | Is Skull and Bones coming to Xbox Game Pass? | All Skull and Bones editions & pre-order bonuses | Skull and Bones PC requirements | All Ship types Skull and Bones | Does Skull and Bones have microtransactions
-
Skull and Bones Relics of the Past location – Dexerto
Skull and Bones Relics of the Past location UbisoftUbisoft’s Skull and Bones has plenty of contracts for players to take on, however, The Relics of the Past is one of the more memorable ones due to how tricky it can be. Here’s all the information you need to help you navigate and solve this particular mystery. Contracts in Skull and Bones can vary hugely and knowing how to do one does not necessarily give the information for another. Some act as drivers for the main campaign, while others are more like side missions that provide nice bonuses or loot. Equally, the rewards they offer and the methods of completion are all hugely varied. Some are worth pursuing before others and happily, the Relics of the Past is one of those. Here’s everything you need to know to obtain and complete Relics of the Past in the game. Where to find the Relics of the Past contract To pick up the Relics of the Past in Skull and Bones, head to the Vorona Falls pirate outpost. It should be one of the first locations that you head to as a player, and it can be found west of Sainte-Anne. From there, talk to the Sea People Merchant, and he will provide a Sea People Relic Clue Treasure Map. How to solve the Relics of the Past contract The Sea People Relic Clue Treasure Map has a statement printed that reads as follows: “One of our camps was raided by the Fara at Red Isle, Tenina Coast, in Fort Louis, and our brothers and sisters returned to the Sea. We left our items there for fear of another raid, the relic included.” The location is clear from the description and a short trip south from Vorona Falls. Upon arrival, the game should deliver a pop-up letting you know that you’re in the right place. When disembarked, immediately head left on the beach until you come across a pair of crosses pitched into the sand. A prompt will allow you to dig and collect the item needed from the contract. From there, it’s simply a case of heading up to Palisade Bay. This can be found on the northernmost island in this strip, just west of The Giant’s Leap. Return the Sea People Relic and collect your rewards. For more Skull and Bones content, check some of our other useful guides: Is Skull and Bones crossplay? | Skull and Bones: All Achievements and Trophies | Does Skull and Bones have land combat? | How many players in Skull and Bones multiplayer? | Is Skull and Bones coming to Nintendo Switch? | Is Skull and Bones coming to Xbox Game Pass? |
-
Skull and Bones PvP explained: How to play PvP contracts – Dexerto
Skull and Bones PvP explained: How to play PvP contracts UbisoftSkull and Bones, the long-awaited Pirate-themed game from Ubisoft, is finally here. As a title inspired by Assassin’s Creed IV: Black Flag, some multiplayer fans might be wondering whether they can play PvP in the game or not. Here’s what we know. Skull and Bones is one of the most anticipated games of 2024, and after a string of delays, the game is finally out. This game brings the Black Flag style to life where you will engage in ship battles and live your life as a full-blown pirate in the Indian Ocean. As it happens, the core gameplay of Skull and Bones revolves around PvE. However, players are eager to learn if the game features PvP as well. Here is what we know about PvP in Skull and Bones. Does Skull and Bones have PvP? No, Skull and Bones does not have a dedicated PvP mode. In other words, you do not have an option where you can turn on matchmaking and start fighting against other players. However, the game does provide you with the option to get a taste of PvP through World Events or contracts. How to play PvP in Skull and Bones In order to play PvP in Skull and Bones, you will have to take part in World Events or contracts. There are currently a few contracts that allow you to engage in PvP. These are Cutthroat Cargo Hunt, Hostile Takeover, and Helm Wager. Cutthroat Cargo Hunt is a proper PvP event where you will have to steal cargo from a merchant ship and deliver it to the designated destination. In this event, while you are stealing cargo from merchant ships, you can also steal it from other players and take it for your own. In Hostile Takeover you will take to take over an outpost that consists of a production chain. However, you will not be alone as other players will participate in it as well and the entire event turns into a race. During Helm Wager, you’ll have to get to a particular place marked on the map. However, as soon as it starts, you’ll be persecuted by other players trying to sink your ship. If they manage to do so, you’ll lose all your coins. These are the only events that allow PvP as of now. However, Ubisoft is expected to add more PvP content in the game in the future. Can you turn off PvP in Skull and Bones? No, you can’t turn off the PvP content in Skull and Bones. This is because the PvP events or contracts are all optional, so the only way for you to take place in one is by willingly accepting them. Due to how new the game is, Ubisoft could opt to add more PvP content in the future, so we will update this guide if that happens. For more Skull and Bones content, check out some of our other useful guides below: Is Skull and Bones crossplay? | Skull and Bones: All Achievements and Trophies | Does Skull and Bones have land combat? | How many players in Skull and Bones multiplayer? | Skull and Bones voice actors & cast list | Is Skull and Bones coming to Nintendo Switch? | Is Skull and Bones coming to Xbox Game Pass? | All Skull and Bones editions & pre-order bonuses | Skull and Bones PC requirements | All Ship types Skull and Bones | Does Skull and Bones have microtransactions
-
Where to find Poacher’s Cache in Skull and Bones – Outpost location – Dexerto
Where to find Poacher’s Cache in Skull and Bones – Outpost location UbisoftThe map in Skull and Bones is fairly extensive, and tracking down individual locations can be difficult due to the vastness and great dangers of the Indian Ocean. If you’re searching for Poacher’s Cache, here’s exactly how to find this outpost, as well as what’s on offer there. There are a lot of outposts throughout the game, and they all serve different, useful purposes. Depending on who is found there, they can do anything from providing rare resources, weapons, and upgrades to unique quests to complete. Many outposts won’t be of particular use until the middle or late game. Some sell upgrades that can only be used on bigger ships and attaining one of those early is very difficult, if not impossible. Here’s everything there is to know about where to find the Poacher’s Cache and what’s on offer there. Poacher’s Cache location in Skull and Bones For players looking to track down the Poacher’s Cache, firstly head over to the Coast of Africa. More specifically, track down a little island east of Harufu, around halfway up the map. From there, the outpost should appear as a little marker on the map: Items found in Poacher’s Cache outpost Upon arrival, you’ll see a lot of activity going on, as the Poacher’s Cache features a Pirate Bonfire, a Helm Liaison, a Corrupt Compagnie Officer, and a Ungwana Warrior merchant. The latter sells weapons that pack a real punch. The full list is as follows: Culverin III – Demi-cannon III – Layered scales III – Storage Compartment I – For more Skull and Bones content, check some of our other useful guides: Is Skull and Bones crossplay? | Skull and Bones: All Achievements and Trophies | Does Skull and Bones have land combat? | How many players in Skull and Bones multiplayer? | Skull and Bones voice actors & cast list | Is Skull and Bones coming to Nintendo Switch? | Is Skull and Bones coming to Xbox Game Pass? | All Skull and Bones editions & pre-order bonuses | Skull and Bones PC requirements
-
Skull and Bones system requirements: All PC specs – Dexerto
Skull and Bones system requirements: All PC specs UbisoftSkull and Bones is now available, and for those preferring the PC gaming experience over consoles like the PlayStation 5 or Xbox Series X|S, it’s crucial to know the system requirements and recommended specs. Ubisoft’s latest title, after facing several delays, is finally allowing players to embark on a new era of maritime exploration. Ensure your setup meets these guidelines to fully enjoy the immersive world of open seas adventure that Skull and Bones offers. There is plenty to uncover as players set sail in Ubisoft’s latest adventure to become the most fearsome pirate kingpin. Skull and Bones has just arrived on next-gen platforms and PCs, and if you’re one of the PC hopefuls, you’ll want to make sure you know the specs required. Without further ado, here’s what you need to know, per the Ubisoft blog. Skull and Bones file size Ubisoft announced that PC players need a minimum of 65GB of space available to run the game. More so, they ushered them to use an SSD to ensure they get the best gameplay performance, as an HDD won’t cut it for Skull and Bones. Skull and Bones minimum system PC specs The minimum system requirements will net you an average performance of 30FPS at 1080p, which is the low preset. Skull and Bones recommended system PC specs The recommended system specs will net you an average performance of 60FPS at 1080p, which is the medium preset. Skull and Bones high system PC specs The high system PC specs will net you performances of 60FPS at 1440p, which is the high preset. Skull and Bones ultra system PC specs The ultra system specs net 60FPS at 2160p. Is Skull and Bones crossplay? | Skull and Bones: All Achievements and Trophies | Does Skull and Bones have land combat? | How many players in Skull and Bones multiplayer? | Skull and Bones voice actors & cast list | Is Skull and Bones coming to Nintendo Switch? | Is Skull and Bones coming to Xbox Game Pass? | All Skull and Bones editions & pre-order bonuses | Skull and Bones PC requirements | All Ship types Skull and Bones | Does Skull and Bones have microtransactions
-
Skull and Bones players gutted as Season 1 makes game “much worse” – Dexerto
Skull and Bones players gutted as Season 1 makes game “much worse” UBISOFTSkull and Bones’ Season 1 has seemingly hurt the beleaguered game, with many finding the game more of a slog now. Skull and Bones has not had the easiest launch. The game, which Ubisoft initially deemed as the first “AAAA” title, has not gone done well, be that in reviews or with the broader gaming community. The title, which was in development for over a decade, was released earlier this month, and there are already some concerns over its future. That said, the game had garnered a player base of dedicated players who have found the fun in it despite issues. They’ve been carving out their existence on the high seas, finding the fun in the smuggling systems, and improving their ships. With the launch of Season 1 this week too, many would likely be hoping that a burst of content would come into the game and breathe new life into things. Unfortunately, that doesn’t appear to be the case, at least for some players. Be it from an annoying new ship type to increased aggro and difficulty completing routes, the season may have just made things much worse for the game. Season 1 has not been the boon Skull and Bones needed In several threads on Reddit, players are expressing their frustrations at changes in Season 1, and ultimately with the game overall. There especially are loud complaints coming out of how much harder it is to collect Pieces of 8, which is an endgame currency tied to leaderboards. One user called the game broken, saying: “With this season 1, the game is broken; it is impossible to play. It took me 3 hours to collect half of Africa and half of Red Island when I usually take 40 minutes to complete it.” “Between one outpost and the next immediate one, I had to fight 10 armored ships. I collected the Po8 and then another 4 ships to collect the next one, collected the outpost and then another 2, collected and then another 4 armored ships.” One player complained: “The fact they replaced the level 10 rogue ship with a damn tank that respawns at twice the speed is just annoying.” In another thread, players spoke about further upset around Season 1, hoping it would bring change, but it hasn’t. “Season 1 just dropped and it gave us nothing at all to look forward to IMO, just some not great cosmetics, and a ship that for some reason wasn’t already in the game.” Another commented that they were hoping for voice setting fixes, but have been left disappointed: “No fix for chat and VoIP. No way to communicate In a co-op multiplayer game. That’s my disappointment” One player simply said: “In the same position as you, had some hopes for season one but there’s just… nothing.” Another thread echoed it, saying: “I was holding out until today to see if the new season fixed some of the issues the game had, unfortunately, they have made it so much worse.” Season 1 hasn’t been the revitalization some might have been hoping for after launch. Of course, it is still early days for Skull and Bones. Ubisoft has a great history of nurturing its games that initially struggle into sustainable products like For Honor and Rainbow Six Siege. Here’s hoping the pirate game can have a similar redemption story.
-
Skull and Bones Open Beta: Start date, how to join & more – Dexerto
Skull and Bones Open Beta: Start date, how to join & more UbisoftSkull and Bones is on its way, but players will have the chance to dive into the game a little early thanks to its Open Beta. Here’s when it starts and ends along with how you can get involved. Despite plenty of delays and its fair share of controversy, the pirating adventure game Skull and Bones will soon be sailing into our consoles and PCs in February, bringing the joy of thievery and open seas along with it. However, eager fans won’t have to wait long to dive into the game, especially after it was announced that an Open Beta would be coming soon. So, here’s everything you need to know about the Skull and Bones Open Beta. When does the Skull & Bones Open Beta start and end? Thanks to the Open Beta announcement on the Skull and Bones X account, we know the Beta will be taking place between February 8 and February 11, 2024. However, if you want to get into the game as soon as it’s available, you can preload it from February 6 at 1 am PT, 10 am CET, or 8 pm AET on your PC, PS5, or Xbox Series X|S. Thankfully, those dates span across the weekend, so players can spend as much time as possible sailing the seas and trying out the game for themselves before its release on February 16. How to join the Skull and Bones Open Beta Joining the Skull and Bones Open Beta will differ depending on your console. However, it’s available to all players whether they’ve pre-ordered it already or not. If you want to try it on PC follow these steps: Head to the Epic Games Store or Ubisoft Connect. – Go to the ‘Free Games’ section in the launcher. – Find Skull and Bones. – Install it. – If you’re heading to the seas on your Xbox or PS5 follow these steps: Load up your console. – Head to the store. – Search ‘Skull and Bones’. – You should see the Open Beta appear. – Alternatively, if you can’t find it you can head to the Ubisoft Beta page to try it out, among other titles. Once you’ve installed the game, you’ll be ready to sail the seas and try out the highly anticipated Skull and Bones.
-
Skull and Bones: How to get Pieces of Eight – Dexerto
Skull and Bones: How to get Pieces of Eight UbisoftUbisoft’s pirate-themed game uses Silver as its main currency, however, there’s an alternate one that players can access once they reach a certain Infamy Rank. Here’s how to get Pieces of Eight so you can purchase rare weapons and cosmetics on the Black Market. Skull and Bones, Ubisoft’s open-world action-adventure MMORPG, lets players embark on a quest for fame and fortune as the High Sea’s most infamous pirate lord. Starting out as a lowly swashbuckler, players climb the ranks by completing daring feats with their crews and taking down devious foes in ship-to-ship combat. Once their reputations grow, they’ll gain access to new features, locations, and even more challenging missions that get them even better rewards, such as Pieces of Eight. Here’s everything you need to know about Pieces of Eight in the game, including what to use them for, and where you can exchange them. Contents What are Pieces of Eight in Skull and Bones? – How to get Pieces of Eight in Skull and Bones – How to unlock the Helm in Skull and Bones – Where to use Pieces of Eight in Skull and Bones – What to buy with Pieces of Eight in Skull and Bones – What are Pieces of Eight in Skull and Bones? Pieces of Eight are an alternative type of currency and are categorized as much rarer than Silver but well worth the effort involved in acquiring them. Once players reach a certain amount of infamy, they’ll gain access to features like the Helm and the Black Market, as well as new challenging missions, which grant Pieces of Eight as rewards. They can be used to purchase rare cosmetic items from the Black Market — and better weapons too. How to get Pieces of Eight in Skull and Bones To get Pieces of Eight, players need to unlock Sainte-Anne’s Helm inside their Smuggler’s Hideout at the Le Mont Muet. The Helm is an underground black market where you can access special orders from the Order Registry, which upon completion will grant you an amount of Pieces of Eight. Order Registry contracts generally consist of shipping certain goods, like rum or opium, to a client. Players will need to accept an order, and then ensure they’re carrying the required goods in their ship’s cargo. (Don’t leave them in the warehouse!) Then set sail to drop off the goods at the designated buyer to receive your payment. However, players won’t be able to fast travel while actively tracking an Order Registry task from the Helm. They’ll need to sail to the buyer’s spot directly to get their reward. While this is the most common way for players to get their hands on Pieces of Eight, there are some alternative methods too. There’s a chance difficult world events will grant Pieces of Eight as a reward, and occasionally Ubisoft Connect rewards can give them out too. How to unlock the Helm in Skull and Bones The process for unlocking the Helm is very straightforward and doesn’t require too much time. Travel to Sainte-Anne and search for the local bar. – Locate Yanita Nara and talk to her. – Complete all her collection and delivery missions until she mentions her sister, Houma Nara. – Go to Telok Penjarah and speak to the sister. – She will then unlock the Helm for you. – Once you gain access to the Helm, you can interact with the Order Registry to access a contract in any Helm location. Where to use Pieces of Eight in Skull and Bones After a certain amount of missions (and very well-earned Pieces of Eight), you’ll gain access to the Black Market. Both sisters, Yanita and Houma Nara are in charge of the Black Market, so all you need to do is talk to them in their respective Pirate Dens to access what they have in store. Players can also spend their Pieces of Eight with other merchants that accept the currency or while customizing their ship with cosmetics through the Vanity Atelier or the Ship Cosmetics section on the dock. What to buy with Pieces of Eight in Skull and Bones Both sisters sell smuggled weapons (for the player and the ship), armor, rare resources, character cosmetics, ship cosmetics, furniture, and even some interesting blueprints. It’s worth noting that some of the items Yanita or Houma sell require you to reach a certain Infamy Rank before you can purchase them. For more Skull and Bones content, check some of our other guides: Is Skull and Bones crossplay? | Skull and Bones: All Achievements and Trophies | Does Skull and Bones have land combat? | How many players in Skull and Bones multiplayer? | Skull and Bones voice actors & cast list | Is Skull and Bones coming to Nintendo Switch? | Is Skull and Bones coming to Xbox Game Pass? | All Skull and Bones editions & pre-order bonuses | Skull and Bones PC requirements
-
Skull and Bones: All Achievements and Trophies – Dexerto
Skull and Bones: All Achievements and Trophies UbisoftThe launch of Ubisoft’s Skull and Bones brings a fresh action-adventure experience. For those aiming to conquer the game, a bounty of achievements and trophies awaits in this open-world pirate saga. Skull and Bones challenges adventurers with various objectives, from the thrill of naval combat to the depth of exploration. Each trophy and achievement is a milestone, celebrating the player’s journey through the game’s intricate pirate lifestyle. Whether you’re a lone wolf of the seas or prefer to sail with a crew, there’s a reward waiting on the horizon. The variety of trophies encourages players to fully immerse themselves in the game‘s world, exploring every hidden cove and engaging in every skirmish. Let’s hoist the sails and delve into the comprehensive list of trophies and achievements awaiting in Skull and Bones. Skull and Bones Trophies and Achievements Pirate Legend: Unlock all trophies. – Hello, World!: Greet players with an “Ahoy!” from the quick-chat option in a server chat room. – Home of Compagnie Royale: Spyglass or interact with La Bastide. – It’s More Fun Together!: Complete 5 shared contracts. – Pirates, Assemble!: Group up with two other players during gameplay. – Home of Clan of Fara: Spyglass or interact with Ankohonana. – The Explorer: Activate a pirate’s bonfire on 3 outposts. – Home of Sea People: Spyglass or interact with Tenina Town. – Wood Collector: Harvest wood in 3 regions. – The Poacher: Hunt down at least 1 of each hostile wildlife (spear only). – The People’s Person: Talk to 20 interactable NPCs. – East Indies Explorer: Explore all zones in the East Indies. – Battle Royale: Defeat 5 ships without leaving Open Seas region. – Red Isle Explorer: Explore all zones in the Red Isle. – Coast of Africa Explorer: Explore all zones in the Coast of Africa. – Banished Admiral: Meet Admiral Rahma. – The Silencer: Destroy flare weak point to interrupt a ship from firing flares. – Why Fight When We Can Negotiate?: Hide from attackers in a safe zone. – Not Today: Sink an enemy ship while having 5% HP or lower. – Open Seas Explorer: Explore all zones in the Open Seas. – Cook Pirates: Cook 15 dishes. – In-spear-rational: Deal 3000 damage to towers using a spear. – Just For Fun: Defeat an enemy and leave the zone without looting. – Go Overboard: Finish an enemy with a crew boarding. – The Mime: Show your gratitude to any NPC after talking to them. – Water Party: Successfully plunder a location in stormy weather. – Hitman: Sink a Privateer. – I Can See My House From Here!: Crest a rogue wave. – Metal Collector: Harvest metal in 3 regions. – After A Long Day Of Sailing: Dance to a song performed by musicians in Saint-Anne. – But You Have Heard Of Me.: Reach “Cutthroat” tier. – Duty Free: Discover smuggler’s hideout. – First Come, First Served: Successfully capture your first Manufactory. – Home of Dominion of Rempah: Spyglass or interact with Suny. – When We Raid, It Pours: Loot a total of 50000 silver of item value from enemy ships. – Rags to Riches: Wear an outfit worth more than 5000 silver. – Sharing is Caring: Trade items with at least 3 players. – Skull and Jute: Harvest 10000 pieces of jute in total. – Mainland Pirate: Reach Saint-Anne. – Ship Captain: Build your first ship. – Turtle Up!: Equip your ship with armor. – There You Are!: Scan an object from a long distance (1400m+). – Just Business: Meet John Scurlock. – Why Is the Brandy Always Gone?: Sell all your brandy. – Porcupine: Hit enemy ships with a spear 100 times. – Home of Dutch Merchant Company: Spyglass or interact with Oosten Capital. – Derby: In total, deal 30000 of collision (ram) damage to other ships. – Home of Confederation of Ungwana: Spyglass or interact with Jiwe. – Fiber Collector: Harvest fiber in 3 regions. – Magellan: Sail 1000000 meters. – Lunar Effect: Stare at the full moon for ten seconds while on land. – This comprehensive list of 51 trophies & achievements in Skull and Bones showcases the depth and variety of the pirate experience that Ubisoft has crafted. From exploration and combat to collection and interaction, each achievement encourages players to dive deep into the game’s rich world, promising countless hours of adventure on the high seas. Is Skull and Bones crossplay? | Does Skull and Bones have land combat? | How many players in Skull and Bones multiplayer? | Skull and Bones voice actors & cast list | Is Skull and Bones coming to Nintendo Switch? | Is Skull and Bones coming to Xbox Game Pass? | All Skull and Bones editions & pre-order bonuses | Skull and Bones PC requirements
-
Skull and Bones: All cooking recipes and their effects – Dexerto
Skull and Bones: All cooking recipes and their effects Exploring the treacherous Indian Ocean is not an easy task, and the crew’s survival will depend on your culinary abilities, as the cooking system in Skull and Bones plays a vital role in their efficiency. Here’s everything you need to know about making meals in the game, as well as all the recipes available and the effects they have. Navigating through Skull and Bones, pirates will come across various ingredients, each opening the door to a plethora of recipes. These are more than just meals; they are strategic tools that provide buffs to stamina, toughness, and crew-to-crew combat efficiency. Understanding and utilizing these culinary creations can give players a significant edge in the harsh world of piracy. Below is a detailed list of all the recipes available in Skull and Bones and their effects on the crew. From simple grilled items to complex dishes that offer comprehensive buffs, each recipe requires specific ingredients and offers unique benefits, making meal planning an integral part of your strategy for the game. How to cook in Skull and Bones During you’re time in Skull and Bones, you’ll have to learn how to cook certain useful recipes if you want to survive out in the sea. There are two types of edibles in the game: grilled ingredients and proper meals. Obviously, due to their elaboration and many ingredients, proper meals will produce more effects and will last longer. Luckily for players, the cooking process is quite simple: Locate a bonfire or cooking pot in Outposts or Pirate Dens. – Interact with it to open the pop-up menu. – Pick any of the recipes available (you must have all the ingredients). – Select the amount you want to cook and accept. – How to get ingredients in Skull and Bones As you travel through the vast Indian Ocean, you’ll come across plenty of ingredients scattered around. Some can be found on the floor, others as loot, and some of them -like meat- you’ll have to hunt/fish for. If you’re not much of a collector, you can also purchase ingredients through Vendors at various outposts or you can trade with your teammates using a Trade Request. Skull and Bones recipes & their effects Here are all the recipes available in Skull and Bones, as well as the ingredients they require and the effects they’ll have on your crew. What are the best recipes in Skull and Bones? As previously said, complete meals are better than just grilled ingredients. But, due to the lack of some ingredients at the beginning of the adventure, players should stick with Grilled Bread, Grilled Chicken, and Grilled Shark. As they progress, they can go for Grilled Prime Crocodile and Grilled Prime Hippo, or even the Tylosaurus Steak, as they restore more stamina, and then start preparing complete meals depending on what they need to boost. Some of these recipes are unknown, and we’ll update this list when they’re available. Be sure to check this space again for an updated comprehensive list of all the recipes in Skull and Bones. For more Skull and Bones content, check our other guides below: Is Skull and Bones crossplay? | Skull and Bones: All Achievements and Trophies | Does Skull and Bones have land combat? | How many players in Skull and Bones multiplayer? | Skull and Bones voice actors & cast list | Is Skull and Bones coming to Nintendo Switch? | Is Skull and Bones coming to Xbox Game Pass? | All Skull and Bones editions & pre-order bonuses | Skull and Bones PC requirements
-
Skill decreasing in GTA Online: Do player stats degrade over time? – Dexerto
Skill decreasing in GTA Online: Do player stats degrade over time? Rockstar GamesQuestions about GTA Online’s stat degrading mechanics have popped up again after more players noticed a reminder on the loading screens. Ever since the title launched back in September 2013, there have been loading screens you’ll occasionally find a tip that mentions being outside of Los Santos for too long can cause your character’s stats to drain. This message has been around since the beginning, but there’s still a lot of confusion about what it means. Players have reported seeing no stat changes after both spending time outside of the city and after being disconnected from GTA Online entirely. It’s not clear whether this was an early game mechanic that was scrapped. Or, if there is some legitimacy and it’s simply a bugged feature that doesn’t happen for everyone, but the community certainly can’t stop debating about it. GTA Online stats warning The full warning reads: “Don’t leave Los Santos for too long. Your character stats will degrade over time.” Do your character stats degrade over time? While a feature like this aligns with older Grand Theft Auto titles, there doesn’t seem to be a consensus on how this rule actually works. Read More: GTA Online weekly update September 30: Emperor Vectre, log-in rewards & exclusive discounts – Several players in a recent Reddit thread believe that it’s nothing more than a myth, with one user saying: “I went nearly a year without playing and didn’t lose a thing.” Another comment suggested that this feature was a part of the game at launch but has since been taken out: “Back in the first days of GTA Online this used to be a thing, players were annoyed by this mechanic (imagine having to level up strength more than once) and Rockstar removed it.” Though it would be easy to believe that an unpopular feature was pulled straight out of the game, there doesn’t seem to be any evidence to back that up. In fact, you can find this same debate on the GTA Forums from back in 2013. User EliteGamer says he had experienced some stat loss, stating it did not affect both of his characters equally: “There have been periods of 2 weeks where I haven’t used my 2nd character and his Shooting/Driving is still at 100, but his other skills have dropped by a lot. Also, I think I’ve periods of about 5 days where I haven’t played at all and I haven’t noticed my main character’s stats dropping.” A quick examination of other online spaces will yield the same result, players endlessly debating whether stat still exists in the game, or if it was ever in the game at all. This is the kind of argument that likely won’t be settled by players anytime soon. It may require Rockstar to step in and clarify what’s actually happening.
-
Skate playtest: How to sign up & play early – Dexerto
Skate playtest: How to sign up & play early EAWondering how to sign up for the Skate playtest? Well, our handy hub has everything you need to know to gain early access. EA’s belove Skate series aims to make a triumphant return, giving skateboarding fans around the world the chance to hop back on their boards and deliver some crowd-pleasing tricks. While details on Skate and its release date have been kept under wraps, EA has finally enabled players to sign up for some early playtesting. Not only will this enable fans to play the game ahead of its launch, but it will also mark the first time a new Skate game was on the market since Skate 3, which launched back in 2010. So, whether you’re eager to see how Skate is shaping up or simply wish to play it before release, then our Skate playtest sign-up guide has you covered. How to sign up for the Skate playtest Before you head over to the official Skate playtest page, it’s important to note that the playtest is currently only available on PC via Origin. However, EA will be expanding testing to more platforms in the future, but for now, Xbox and PlayStation players will need to wait a little bit longer. In order to sign up for the Skate playstest, simply follow the instructions outlined below: Head over to the EA Skate playtest registration page. – Hit the “Sign in to EA playtesting” button. – Sign in or sign up for EA’s playtesting service. – Select the platforms you play games on. – Hit the “Sign-up” button at the bottom of the page. – Once you’ve done the above, you will be signed up for the Skate playtest. If you have been selected to play the game early, you’ll receive an email confirming the dates and times you can play. Even if you’re application isn’t successful and you don’t get selected, you’ll still legible for future playtests. We’ll be sure to update this section once further platforms and dates are released. So, there you have it, that’s everything you need to know about signing up for the Skate playtest. Make sure you check out our gaming page for all the latest news and updates.
-
Skibidi Toilet allegedly hits Garry’s Mod with DMCA strike for copyright infringement – Dexerto
Skibidi Toilet allegedly hits Garry’s Mod with DMCA strike for copyright infringement YouTube: DaFuqBoomThe creator of Garry’s Mod revealed ‘DaFuq!?Boom!’, the maker of Skibidi Toilet, allegedly hit the game with a DMCA strike over copyright infringement. But is the claim legitimate? Earlier in 2024, Garry’s Mod was hit with a takedown notice from Nintendo. This resulted in the game’s creator, Garry Newman, announcing that they would be removing any Nintendo-related workshop items uploaded over the past 18 years. Now, Garry’s Mod has allegedly been served yet another DMCA notice, this time from who Newman claimed was Skibidi Toilet’s creator, as they argued against unauthorized use of copyrighted assets. The takedown notice outlined that the Titan Cameraman, Titan Speakerman, Titan TV Man, and Skibidi Toilet are all registered copyrights and that “significant revenue” has been generated due to their unauthorized usage. The notice stated that the assets were being used to “advertise” Garry’s Mod games, and that “there is absolutely no licensed Steam, Valve, Garry’s Mod content related to Skibidi Toilet”. The DMCA claim was first publicly revealed by Garry Newman on Garry’s Mod s&box Discord server, where he broke the news via a screenshot of the notice. “You know what’s worse than the Nintendo DMCA?” Newman asked in the Discord chat. “Skibidi Toilet guys sent a DMCA too. Serious. Can you believe the cheek?” In Newman’s screenshot, we can see there is a Registration Number for the assets. A search of the number shows all four of the content assets have been claimed by Invisible Narrative LLC. Since Newman posted the screenshot, he hasn’t addressed the claim any further and hasn’t discussed the DMCA strike anywhere else. Hours after Newman publically announced the takedown, a Discord profile appearing to be DaFuq!?Boom! came into the s&box Discord server. This account claimed the Skibidi Toilet creator did not issue a DMCA strike whatsoever. “Is there a way to contact Garry? I did NOT strike Garry’s Mode and I’m trying to understand what else is written in the letter!” the account stressed. It’s worth noting, while we’re yet to fully verify the Discord account’s legitimacy, this is the very same account sharing announcements in the verified DaFuq!?Boom! Discord server, pictured below. In a statement to IGN hours after the news broke, Newman would clarify that the DMCA was sent late last year. “DaFuq has been in touch, all resolved,” he said of the matter. Dexerto has reached out to both parties for further comment and to verify the Discord account’s identity.