Category: Uncategorized

  • Marvel Snap creator reveals if Thanos & Galactus will remain in Series 5 – Dexerto

    Marvel Snap creator reveals if Thanos & Galactus will remain in Series 5 Marvel SnapThe creator of Marvel Snap revealed whether Galactus and Thanos will remain in Series 5 in the future. One of the biggest complaints from Marvel Snap players relates to how how difficult it can be to get the newest and most powerful cards. In Marvel Snap, cards are unlocked through a collection ladder, where players unlock more and more cards, credits, and boosters as they play. But those rarer cards in Pools 4 (and especially Pool 5) can require endless hours of grinding to get, meaning that newer and less-experienced players are at a disadvantage. Marvel Snap has promised to begin easing the grind by moving some cards from higher pools into the lower ones, but that will not be the case for two of the most powerful cards. Thanos and Galactus will remain Series 5 cards in Marvel Snap With the recent news that Marvel Snap will begin moving cards down from the higher pools into the lower pools, there were questions from players as to whether this would also apply to the most powerful cards. Responding to a player on Twitter, Marvel Snap creator Ben Brodie confirmed that these two powerful cars will remain in Series 5, with more cards joining them. Two of the most powerful villains both in Marvel canon and in Marvel Snap, Thanos and Galactus, can completely change the course of a game. Galactus will destroy all other locations if he is the only card played at a location, while Thanos creates six one-cost Infinity Stones that will make him even more powerful. Both cards are six cost. Both cards are, understandably, locked into the highest tier, Pool 5, making them incredibly difficult to unlock. Now, players will begin speculating what other powerful villains might join Galactus and Thanos in the permanent Series 5 list.

  • Marvel Snap Conquest mode explained: How it works, competitive tiers, rewards, more – Dexerto

    Marvel Snap Conquest mode explained: How it works, competitive tiers, rewards, more Second DinnerMarvel Snap Conquest mode is a brand new competitive playlist in the hit CCG and we’ve got the full rundown on how it all works. From a look at each ranked tier to the rewards on offer, here’s everything you need to know. Eight months removed from the full release of Marvel Snap and the game’s second full-fledged competitive mode is now upon us. As revealed in the Spider-Verse seasonal update, Conquest mode brings a new form of competition to the game. Rather than one-and-done matches like those found on the standard ranked ladder, Conquest offers a more methodical approach to competition. Here, you’ll do battle with the same opponent multiple times over to determine who’s really the best. So before you dive into the latest Marvel Snap game mode, be sure to brush up here with a full rundown on Conquest. What is Conquest mode in Marvel Snap? Conquest is a new competitive mode in Marvel Snap. Having debuted on June 13 as part of the Spider-Verse season in June, 2023, this new playlist offers an alternative to the standard ranked grind. In Conquest mode, players compete in the familiar Battle Mode format against others online. That means with each win, rather than taking Cubes, you’re instead draining health from your opponent. Both players begin with 10 health in total, and the first to lose it all is knocked out. You’ll fight back and forth with the same decks, snapping to increase the damage dealt, until one player’s health dwindles, with the winner moving on. Crucially, with only 12 cards in each deck, you’ll quickly learn how your opponent is trying to play and what cards they may bring out next. This is sure to change up your strategy between rounds as you learn what to expect. Consecutive wins in Conquest is the name of the game. The more overall wins you can pile up, the further you’ll advance. More on that below. Conquest mode tiers and rewards As a new form of competition in Marvel Snap, Conquest mode comes with its own ranking system, to some extent. Proving Grounds, Silver, Gold, and Infinity are the four distinct tiers in play. As you pile up wins, you’ll be able to access higher tiers. Your path begins at the entry-level Proving Grounds. Anyone can jump in for free here and there are no consequences for losing. Naturally, this incidentally makes it a great place to test out new decks, as a loss won’t knock you down on the ranked ladder. Successfully beat your opponent in the Proving Grounds and you’ll have access to the Silver tier thanks to your newly earned ticket, though this is where things get risky. In order to access Silver, Gold, or Infinity tiers, it comes at a cost. Upon entering these higher tiers, your ticket is consumed. Lose out and that ticket is gone forever, meaning you have to earn one again. Though if you’d rather skip the process, you can always pay your way through the queue. For a set amount of Gold, you can bypass the need for a ticket and begin your run right at your desired tier, even all the way up at Infinity. Though obviously, should you lose, that’s a few hundred Gold down the drain. It’s worth noting, however, the prestigious Infinity tier is only open for a brief window. The idea is to fight through lower tiers throughout a given season, then use your Infinity tier tickets all at once at the very end of the month. Should you prove successful in this Infinity tier, a staggering feat accomplished after five wins in a row, you’ll be able to upgrade your current avatar by giving it an Infinity border. Below is a full look at the costs of each Conquest mode tier, the wins needed to advance, and the rewards on offer. Conquest Shop With this new game mode in Marvel Snap comes an all-new store as well. Through your efforts in Conquest mode, you’ll earn a number of Medals. These Medals can then be exchanged in the Conquest Shop for unique rewards each season. From simpler rewards like Credits and Gold to exclusive goodies like Titles and Avatars, there’s plenty up for grabs here. Also on the line each season is an exclusive card variant, one that seemingly can’t be unlocked through any other means. This can only be acquired by purchasing nine items in the Conquest Shop in a given season. For the first season with Conquest mode active, the exclusive reward is the Green Goblin (Carnageized Variant). So that’s all there is to know about Conquest mode in Marvel Snap. Should we see any changes throughout the first month of competition, we’ll be sure to update you here with all the latest.

  • Everything in Marvel Snap A Blink in Time season update: Release date, new cards, & more – Dexerto

    Everything in Marvel Snap A Blink in Time season update: Release date, new cards, & more Second DinnerBlink, and you’ll miss the Exiles making their leap to Marvel Snap in May’s A Blink in Time season with four new cards. The latest season of Marvel Snap is upon us, and it’s a doozy of a throwback for classic X-Men fans. A Blink In Time introduces the Exiles, a fan-favorite team of X-Men characters from across the multiverse, to Marvel Snap. New cards featuring Exiles characters will be added throughout the season, and special events will be held, some of which tie into X-Men ‘97. Read on to learn all about Marvel Snap’s A Blink in Time season, including new cards, locations, & more. Contents A Blink in Time season dates & price – A Blink in Time season new cards – A Blink in Time season new locations – A Blink in Time season albums & shop takeovers – A Blink in Time season spotlight caches – A Blink in Time season Twitch drops – A Blink in Time season dates & price Marvel Snap A Blink in Time begins May 7, 2024, and runs through June 4, 2024. A Blink in Time is the 24th Season of Marvel Snap and will launch with both a free and premium reward track tier. For players who want to enable the premium reward track, the Marvel Snap Premium Pass is available for $9.99. The Premium Pass will allow players to unlock rewards by completing objectives. For players who want an early boost, a Marvel Snap Premium+ Season Pass is also available for $14.99. The Premium+ Season Pass lets players skip the first ten tiers. A Blink in Time season new cards Season 5’s theme, A Blink in Time, is based on Marvel’s multiversal powerhouses, Exiles. Debuting in 2001, Exiles is a team of X-Men-adjacent characters who are plucked from their worlds to correct “hiccups” in reality across time and space. Five Exiles characters—Blink, Nocturne, Sage, Namora, and Sasquatch—will be released throughout the season. Blink will be available to Season Pass owners, while the remaining cards will be available weekly in both Spotlight Cache and Token Shop. In addition to the new cards, last season’s Season Pass card, Baron Zemo, will be added to Spotlight Cache and Token Shop as a Series 5 Card on May 7th. Blink 5 Cost – 7 Power – On Reveal: Swap the last card you played with a higher-Cost card from your deck. – Nocturne 3 Cost – 5 Power – You can move this once. When this moves, replace its location with a random new one. – Sage 3 Cost – 0 Power – On Reveal: +2 Power for each different Power among all other cards here. – Namora 5 Cost – 6 Power – On Reveal: Give +5 Power to each of your cards alone at another location. – Sasquatch 6 Cost – 10 Power – Costs 1 less for each card you played last turn. – A Blink in Time season new locations Two new Exiles adjacent locations join Marvel Snap this season: the Panoptichron, which is home to the Exiles multiversal base, The Crystal Palace, and Cancun, the vacation reality from Exiles #11. Panoptichron Cards that didn’t start in your deck get +2 Power here. – Cancun Power here doesn’t count toward winning the game. – A Blink in Time season albums & shop takeovers There will be three new season albums for A Blink in Time featuring artists Dan Hipp and Rian Gonzales. In addition, two shop takeovers will make sure players have plenty of opportunities to snag new cards. May 7 – Dan Hipp Album Collect 3: Werewolf By Night Avatar – Collect 6: 1000 Credits – Collect 9: Heimdall Shocked Emote – Collect 12: Werewolf By Night Variant – May 15 – Rian Gonzalez Album Collect 3: Silk Avatar – Collect 6: 1000 Collector’s Tokens – Collect 9: Gambit Swoon Emote – Collect 12: Silk Variant – May 31 – Oops, All Chibis Album Collect 3: Iron Lad Avatar – Collect 6: 1000 Credits – Collect 9: Iron Lad The Thinker Emote – Collect 12: Iron Lad Variant – Marvel Snap A Blink in Time Shop Takeovers The season will have two takeovers, both featuring the art of Rian Gonzales. The first takeover runs May 15th and 16th and features a new Jubilee variant. – The second takeover will take place on May 31st and June 1st and feature chibi-style art. The takeover features multiple new variants, including Miles Morales, Wolverine, Dracula, and Cyclops. – A Blink in Time season Spotlight Caches Spotlight caches enable players to obtain more Marvel Snap cards faster. Once a player reaches Collection Level 500, Spotlight Caches will replace the Collector’s Caches and Reserves. The Spotlight Caches refresh weekly and offer a chance to get one of four cards. Cards already owned are removed from the rotation, thus improving the odds of getting other cards. Once you unlock all four cards in the cache, they will be replaced with Spotlight Variants. Marvel Snap A Blink in Time May 7 Spotlight Cache Nocturne – Caeira – Selene – Marvel Snap A Blink in Time May 14 Spotlight Cache Sage – Legion – The Living Tribunal – Marvel Snap A Blink in Time May 21 Spotlight Cache Namora – Skaar – Black Knight – Marvel Snap A Blink in Time May 28 Spotlight Cache Sasquatch – Ravonna Renslayer – Havok – A Blink in Time season Twitch drops Players who watch Marvel Snap streams from May 7th to May 15th will get a slew of Marvel Snap Twitch drops tying into the X-Men ‘97 finale. Watch 2 hours to earn: 65 Random Boosters – Watch 4 hours to earn: 350 Credits – Watch 6 hours to earn: Mister Sinister and Bishop X-Men ‘97 Variants – That’s all we have now for Marvel Snap’s A Blink in Time season! If you’re looking for more Marvel Snap, check out our rundown of the 2024 Marvel Snap roadmap or these additional Marvel Snap guides. Every card in Marvel Snap: Complete list of all iconic characters & abilities | Best Sebastian Shaw decks in Marvel Snap: Surfer & Destroy | Best Ms. Marvel decks in Marvel Snap: Ongoing & control | Best Ravonna Renslayer decks in Marvel Snap: Cerebro and Surfer

  • Marvel Snap April 18 update patch notes: Shuri & Leech nerfs, Token Shop changes, more – Dexerto

    Marvel Snap April 18 update patch notes: Shuri & Leech nerfs, Token Shop changes, more Second DinnerMarvel Snap’s April 18 update is now live and we’ve got the full rundown on everything in the latest patch notes. From a range of balance updates to the game’s most-played cards, and nifty overhauls to the Token Shop, here’s all you need to know. This month’s Marvel Snap update is now upon us and like usual, it’s quite a big one. From nerfs to many of the most recent meta-defining cards to new features and ample bug fixes, there’s plenty to get caught up on. As with each new patch in Second Dinner’s popular CCG, the meta is sure to change from this point forward, with a good number of key deck archetypes now forced to change up. So before you jump in, get ahead of the curve with our full rundown on Marvel Snap’s April 18 update. Kitty Pryde removed from Marvel Snap Ahead of the April 18 update, Marvel Snap devs confirmed on the game’s official Discord server that Kitty Pryde will not be returning in the upcoming patch. Instead, the troublesome card is now targeting a return in the May update next month. As it stands, Kitty Pryde has now been disabled across the board. She cannot be played in any matches, nor can she be purchased in the Token Shop or earned through your Collection Level track, devs confirmed. “We’re reworking Kitty’s design to satisfy her existing gameplay synergies and goals in a simpler way,” they said. Previously the card functioned as follows: 1-Cost | 0-Power – You can return this to your hand to gain +2 Power. Upon its return next month, it will function differently: 1-Cost | 0 Power – When this returns to your hand, +2 Power. Returns at the start of each turn. To make up for the buggy release, Kitty Pryde will be given to all Marvel Snap players for free in the May update. Additionally, anyone who purchased the card in its broken state will be gifted 8,000 Collector’s Tokens plus a unique Kitty Pryde avatar. Shuri & Leech nerfs headline new balance pass Among the six core changes to popular cards in the new Marvel Snap update, two in particular are sure to shake things up more than the rest. After weeks of dominance, Shuri has now been nerfed with a unique effect change. Rather than simply doubling the Power of the next card, the buff only applies if you play your next card in the same Location as Shuri. Similarly, Leech hasn’t had any stat changes, rather a text update is how Second Dinner looked to reduce its impact. Instead of instantly removing all abilities from your opponent’s cards in hand, the effect now triggers at the start of turn six. This means if you happen to Lockjaw your way to an early Leech, for instance, the effect won’t trigger until the final turn. Marvel Snap April 18 update patch notes The full Marvel Snap April 18 update patch notes are as follows, courtesy of Second Dinner: PATCH HIGHLIGHTS – Token Shop Updates Weekly Spotlight: When a new Series 5 card is released, it will be immediately featured in its own section for its first week in MARVEL SNAP. Once you buy the Weekly Spotlight card, this section will be hidden until the next new card is released. If you want the newest cards at release, here’s what you’ve been waiting for! – Ultimate Variants are some of the most epic variants in the game. We felt they deserved their own section too! We’re moving Ultimate Variants out of the way of seeing Series 4 and 5 cards and into their own rotation for those of you who want to make your decks that much cooler. – Series 4 & Series 5: This section functions nearly the same as previously, but only features Series 4 and Series 5 cards. This section will feature a card you don’t own from all currently available Series 4/5 cards and rotates every 8 hours. Series 5 cards will be added to this section once they leave the Weekly Spotlight. – – Game Board Update We made some updates to our game board! Check out the new art and FX! – – Seasonal Series Drop: Some cards have dropped down to a lower series! Cards dropping from Series 5 to Series 4: Ghost – Stature – M.O.D.O.K. – – Series 4 to 3: Shuri – Bast – Valkyrie – Super Skrull – Black Panther – – GENERAL UPDATES Players that reach Infinite Rank will only match against other Infinite Rank players. – When you tap on a card for more details in the Shop or Collection, the Card Detail screen now features Artist Credits, Card Series Label (ex: Series 3, Series 4, or Series 5), and Variant Rarity Label (ex: Rare, Super Rare or Ultimate). – When inspecting cards in-game, you can now “flip” them to see the Card Back in full detail. We’ve also updated other areas of viewing Card Backs to show their 3D details. – After roughly 10 hours of gameplay in a day, players will stop earning Season Pass XP from gameplay for the remainder of the day. – Collection Level Track has been extended. – AUDIO New card sounds for Squirrel Girl (Drag) – New Location Sounds for Camp Lehigh – Added VO support for Thai and Indonesian – BALANCE UPDATES In the wake of our last balance change, we saw the metagame settle into a much healthier shape than it had been before. However, we were too shallow with our adjustments to the Shuri-Taskmaster decks, and Lockjaw-Leech shells (both with and without Thanos) have remained solid contenders. Today’s changes aim to push both of those decks off their clear top spots. Outside of Shuri-Taskmaster, the metagame is looking healthy on our internal metrics. CARD UPDATES – Shuri: [Previous] 4/2 – On Reveal: Double the Power of the next card you play. – [Update] 4/2 – On Reveal: If you play your next card here, double its Power. – Developer Comments: We considered a number of changes to Shuri, but they all tended to ruin her current decks. Some even theoretically risked making a new monster with different parts–that’s not a great risk to run when balancing a problematically strong card. The change we’re making today may seem small and subtle, but we expect it to be impactful and retain the same flow of play for her existing decks, which is a consistent goal in our balance philosophy. This nerf removes Cosmo’s protective capacity for her target, makes single-card answers like Valkyrie easier to aim, and indirectly buffs lane control elements like Professor X. We’re taking a risk here in that this nerf could leave Shuri still a strength outlier–if so, we’ll react quickly. – Leech: [Previous] 5/3 – On Reveal: Remove the abilities from all cards in your opponent’s hand. – [Update] 5/3 – At the start of turn 6, remove all abilities from cards in your opponent’s hand. – Developer Comments: It’s never been our goal for Leech to be a heavily-played card, and we understand that’s been a frustration lately. When it’s happening, it usually means a finisher is generically strong against pure Power (like Leech-Leader) and/or a deck can play Leech earlier than turn 5 too often (like Lockjaw-Thanos). We’ve tried in the past to weaken the stronger cards in those decks, but it’s been a balance and design obstacle. Thus, we’ve decided to remove the “early Leech” from the equation. Leech is designed to counter some powerful endgame cards and combinations from a unique angle without any setup, which is important to have around in the event those decks begin to overperform. This change should let him fulfill that role when necessary without ever making him a foundational piece of the metagame. – Lockjaw: [Previous] 3/2 – After you play a card here, swap it with a card in your deck. – [Update] 3/2 – After you play a card here, swap it with a card in your deck. (once per turn) – Developer Comments: Lockjaw’s a fun and exciting card, but each trigger of this good boy basically draws a card and “generates” up to 6 Energy at random. That’s a lot of variance to have in multiple competitive decks! As we add cards, new and improved ways to sidestep Lockjaw’s risks will also become available. Since we believe the most powerful and frustrating use of Lockjaw is triggering him multiple times in a turn, often with a snap along the way, we’re changing that. Limiting Lockjaw to one swap each turn forces the player to develop their board without letting them sprint ahead or spring a late surprise. This will make Lockjaw simpler to play against and less potent in decks incidentally playing lots of cheap cards, like Thanos. – America Chavez: [Previous] 6/9 – You always draw this card on turn 6, and not before – [Update] 6/9 – Starts on the bottom of your deck. Draw this on turn 6. – Developer Comments: Previously, if you were about to draw America Chavez, you would just draw your next card instead. This means that over the course of the game, she’s a lot more likely to be the top card of your deck. Thus far this has been largely unimportant outside of Yondu, but it does restrict our ability to print cards that interact with the top of your deck. We expect this update to have little impact on America Chavez’s functionality overall. – Jubilee: [Previous] 4/1 – On Reveal: Add a card from your deck to this location. – [Update] 4/1 – On Reveal: Add the top card of your deck to this location. – Developer Comments: Some of our players may remember a time where Jubilee had this ability! Back then, Jubilee would often be a 4/10 as she’d pull America Chavez very consistently. We decided at the time to change Jubilee’s effect instead of America Chavez’s, as the former was a much simpler change to communicate. However, we’re looking to design cards that interact with the top of your deck in the future, so we’re bringing this design back too! We expect this update to have little impact on Jubilee for the time being. – Leader: [Previous] 6/7 – On Reveal: Copy all cards your opponent played to the location right of here, but on your side. – [Update] 6/2 – On Reveal: Copy the enemy card(s) with the highest Power played this turn, but on your side. – Developer Comments: We were clearly too harsh on Leader with his previous nerf, and we’re dismayed that action became a go-to example for how ruinous a nerf can be. Our balance philosophy is to preserve as much playability as we reasonably can when weakening cards, and we didn’t succeed here previously. With this change, we’re aiming to bring his strength back up to a playable spot for a 6-Cost card, but still avoid the oppressive impact his original form had. We have erred on the cautious side with his Power for now because some previous defenses against the original Leader, such as playing weaker cards before a strong one, no longer apply. BUG FIXES The game no longer crashes on some Android devices when switching languages. – There is no longer an infinite loop if Morph spawns randomly (eg: via X-Mansion) and copies Kang. – The Series 3 Token Shop should now display properly when you have collected all Series 3 cards. – Tapping duplicate Kang’s in play while the turn is rewinding should no longer cause that card to disappear. – Spotlight cards in the Season Pass UI can now be focused by tapping anywhere on the card. – Credit/Gold deep linking should now navigate to the shop from the Reward/Mission detail view. – UI elements such as the avatar menu and emojis should no longer be clickable when viewing a card’s details in-game. – Moving a card in the details view and releasing should no longer close the details view. – Fixed an issue that could cause games to Aw Snap when certain card/location combinations were played with Galactus. – Fixed an issue that allowed you to use characters in deck names that should be blocked. – Fixed some issues that would cause Sandman’s VFX to play in situations where it should not. – Cards added to hand by Camp Lehigh no longer overlap other cards in-hand. – The Navigation bar doesn’t stay up when going to News items and then back to the main game. – Kang should no longer cause the in-game music to be caught in a loop – Snapping after Kang’s been played should no longer result in overlapping UI – Claiming Collectors Reserve after upgrading a card should no longer fail – Variant cards in the shop should no longer display the wrong card art when the shop refreshes – The Raft’s VFX should no longer be missing when your opponent triggers the effect – Sort and Filter UI elements should no longer remain open in the Collection tab when navigating to other screens – Non-functional full-screen option should no longer be visible for iOS – Fixed Camp Lehigh’s VFX – [PC] UI elements should be properly anti-aliased on high settings – [PC] Limbo should now display properly – KNOWN ISSUES LIST It can be difficult to interact with the emotes in-match on some devices. – The Season Pass spotlight card text is too large in some languages. – The Season Pass does not include 1 Mystery Variant in the Free track. – Set as Favorite icon overlaps with the text icon in some languages. – If you have the Series 3 card focused when the shop rolls, the screen will be blank for a moment. – Banner VFX displays the wrong turn timer when Kang rewinds time. – It can be hard to add or delete letters in the deck name on Android. – Reconnecting text doesn’t show all the time when Reconnecting to a Friendly battle. – Two players snapping on the same turn can cause the displayed energy pips to be incorrect. – Sandman and Electro may not visually show the power on a location if the location is locked down. – Retreating while Kang is rewinding can cause an Aw Snap error. – After the shop rolls over, some assets might be missing (should be resolved after playing a match). – The new player flow can be bypassed in some situations and cause the client to break until restarting. – Quake’s shuffling of locations can prevent Shuri’s buff from being applied. – Spamming the Pin button on items in the Token Shop may cause an Aw Snap error. – Scrolling through the Shop can conflict with the newly added horizontal scrolling of the Token Shop. – Claimed Series 3 Cards in the Token Shop can appear to remain claimable until you’ve exited and returned to the shop. – Mission reward icons may be missing. – “Rare” and “Super Rare” labels on cards are not always translated. – Ongoing abilities delay the merge VFX for Klyntar. – Mysterio’s token doesn’t update appropriately in all views when a using a variant. – Cards that changed abilities such as Mystique may not show the updated ability text if returned to hand. – Spectrum’s VFX for indicating which cards will be impacted by her ability aren’t always displaying – When played on Sinister London, Omega Red’s copy plays its VFX multiple times. – Cards in the Fast Upgrade section occasionally show the incorrect art. – Quantum Realm doesn’t reduce the power of cards that have their cost and power swapped. – Some item names in bundles have too-small fonts or can be cut off in some languages. – Series 3 Token shop may show duplicate items before it’s rolled through each card.. – New Release cards don’t show your available tokens in the Shop UI. – Token Shop doesn’t snap to the currently-focused card. – Several currency/cache icons do not display in front of the UI/background when focused. – Some variants have artist/variant name text that clips out of the nameplate. – There can be a visual blip in the shop page. – Time Stone doesn’t visually grant energy on the orb. – [PC] The Carousel can be hard to scroll. – [PC] Switching languages after switching between Windowed and Windowed Fullscreen can cause text elements to disappear in the UI. – [PC] Playing Sentry can cause an Aw Snap error. – [PC] Certain SFX continue to play when the game is no longer in focus. –

  • Marvel Snap August 9 update patch notes: Nexus Event refunds, Hellcow nerf, more – Dexerto

    Marvel Snap August 9 update patch notes: Nexus Event refunds, Hellcow nerf, more Marvel / Second DinnerMarvel Snap’s August 9 update has arrived just hours after Season 3 went live, compensating players that engaged with earlier Nexus Events while also rolling out a new balance pass to adjust nine cards in total. Just hours behind the launch of Heroes For Hire, Marvel Snap’s third seasonal update in Closed Beta, and a brand new patch has just been set live on August 9. Following hot off the heels of the heavily criticized and quickly removed Nexus Events, this update ensures players will be fairly compensated for any gold spend on the limited-time loot boxes. Not only that, but nine cards have also been hit with various buffs and nerfs to keep the meta fresh for another month. So before you jump back in, be sure to brush up on all there is to know about Marvel Snap’s August 9 update. Nexus Event compensation As promised on August 3, just two weeks after Nexus Events went live in Marvel Snap, players have now been refunded in full. Any gold spent on the loot boxes to acquire Thor Love and Thunder content will be returned to your account after installing the new update. Moreover, the Jane Foster card previously locked behind said loot boxes has now been added to the collection for all players. Even though who ignored the first Nexus Event entirely will still receive the card. For any new accounts jumping into Marvel Snap after today’s update, however, Jane Foster will need to be acquired manually. She can be found in Pool 3 among the game’s high-tier cards. Nine Marvel Snap cards adjusted in August 9 update Keeping up with a frequent cycle fresh balance updates, the August 9 patch tweaked nine cards in total. Many revolved around discard-themed decks after weeks atop the meta rankings. Namely, Hellcow, Sword Master, and Colleen Wing have all been adjusted to some degree. For the former, Hellcow now features as a 4 Cost 6 Power card, rather than its previous spot as a 2 Cost. To help compensate, Sword Master and Colleen Wing are now cheaper at 3 & 2 Cost respectively, but with less Power than before at 6 & 4. Nakia has once again been reworked slightly in this update. Instead of giving all cards in your hand +2 Power, she now grants just 2 cards this +2 buff. Be sure to check below for the rull rundown on every balance adjustment in the August 9 Marvel Snap update. Full Marvel Snap August 9 update patch notes NEXUS EVENT COMPENSATION With this patch, any gold you’ve spent on Nexus Events will be returned. Additionally, the Jane Foster base card has been granted to ALL players regardless if you participated in Nexus Events. For new accounts created after this patch, Jane Foster is available in Pool 3. – Thank you for your feedback and sticking with us as we continue to improve the game. We have big dreams for the future of MARVEL SNAP – we want to build a game that’s here to stay and players love! To do that, we’re exploring fair and fun ways to add new cards to the game. As we test new monetization features, we’ll strive to provide value and create a player-friendly experience. We don’t have all the details quite yet, but we’ll be hard at work until we do. – COMPENSATION OVERVIEW Any gold players spent on Nexus Events has been returned. – Jane Foster: The Mighty Thor base card has been granted to all current players. (For new accounts created after this patch, Jane Foster is available in Pool 3.) – GENERAL You can now see your opponent’s card backs in the matchmaking screen – Season Pass Experience gained from Matches now has the same rules as Missions. You no longer gain Season Pass Experience from Matches if you retreat on turn 1, 2, or 3, unless your opponent snapped. – We now allow a player to retreat when an opponent “Snaps back” in the same turn. – ART & VISUAL EFFECTS UPDATES Updated card visual effects for Colossus, The Collector, Black Widow, Arnim Zola, and Cerebro. – AUDIO UPDATES Updated sound effects for Human Torch (voice-over) and The Collector – Added variety to the in-game announcer “Snap” voice-over – BALANCE UPDATES Collector – (OLD – 2/0 When a card enters your hand from anywhere (except your deck), +2 Power.) NEW – 2/1 When a card enters your hand from anywhere (except your deck), +1 Power. Developer Comment: The Collector’s ability to gain power rapidly in many decks is a bit too out of control, especially at his Cost. We are reining him in with an adjustment to his Power gain potential. – – Colleen Wing [3/5] -> [2/4] Developer Comment: Colleen Wing has been buffed to maintain the Energy curve of discard cards with Hellcow now at 4 Energy. – – Hellcow [2/6] -> [4/6] Developer Comment: Hellcow is clearly a very strong card, so as we considered what direction to take her change we decided to adjust the curve of discard effects and how we cost them. Discarding two is now clearly a beneficial effect, so we have moved Hellcow’s “discard multiple” effect up to 4-Cost to nerf her. We are also subsequently buffing Sword Master and Colleen Wing to 3-Cost and 2-Cost respectively to maintain our curve of discard cards and help the two out. – – Kingpin: (OLD – On Reveal: Next turn, destroy cards that move here.) NEW – When a card moves here on turn 6, destroy it. Developer Comment: We believe that this update to Kingpin will make his functionality more clear, and give players more flexibility in when to play him to capitalize on his payoff. – – Lizard – [2/4] -> [2/5] Developer Comment: Lizard’s performance was extremely weak, so we are giving him an extra power to help him out. – – Nakia – (OLD – On Reveal: Give all cards in your hand +2 Power.) NEW – On Reveal: Give 2 cards in your hand +2 Power Developer Comment: Nakia had the potential to give massive amounts of power that players could reliably play out by using low Cost cards. We are nerfing the number of cards she will buff in order to keep this ability in check. – – Rescue – (OLD – 5/5 On Reveal: If you play a card here next turn, +5 Power.) NEW – 4/4 On Reveal: If you play a card here next turn, +5 Power. Developer Comment: Rescue’s performance is very weak right now, so we are adjusting her down to 4 Cost and 4 base Power to make her more competitive. – – Sword Master [4/7] -> [3/6] Developer Comment: Sword Master has been buffed to maintain the Energy curve of discard cards with Hellcow now at 4 Energy. – – OTHER CHANGES Jane Foster has been added to Pool 3 – Wave has been added to Pool 3 – Jane Foster can now appear from effects that add random cards, such as Agent 13 or X-Mansion. – BUG FIXES Fixed an issue that would sometimes cause mysterious “small cards” to be visible after upgrading Cards from Common to Uncommon – Fixed an “Aw, Snap” soft lock that could happen when playing Scarlet Witch on Nidavellir – Added the missing milestone reward chests in the Missions screen –

  • Marvel Rivals voice actors & cast list – Dexerto

    Marvel Rivals voice actors & cast list NetEase GamesMarvel Rivals voice actors bring life to the game’s cast of colorful characters, so if you wish to know who voices Spider-Man and co. in the game, then our Marvel Rivals voice actors hub has you covered. Marvel Rivals is home to plenty of loveable characters from across the Marvel universe, and while each unit has unique skills, design, and lore – it’s the talented voice actors who give life to the game’s characters. With such an eclectic cast of characters, many Marvel Rivals players will want to know who the voice behind their favorite heroes is. So, in order to give you the rundown of who every character is voiced by, here are all the voice actors that play each Marvel Rivals character so far. All Marvel Rivals voice actors revealed so far Adam Warlock: Jordan Reynolds – Black Panther: James Mathis III – Bruce Banner: Joe Zieja – Doctor Doom: Travis Willingham – Doctor Strange: Liam O’Brien – Galacta: Cassandra Morris – Groot: Adam Harrington – Hela: Nika Futterman – Hero Hulk: Fred Tatasciore – Iron Man: Josh Keaton – Loki: Troy Baker – Luna Snow: Judy Alice Lee – Magik: Abby Trott – Magneto: James Arnold Tyler – Mantis: Colleen O’Shaughnessy – Namor: Daniel Marin – Peni Parker: Sally Amaki – Rocket Raccoon: Nolan North – Scarlet Witch: Kate Higgins – Spider-Man: Yuri Lowenthal – Star-Lord: Scott Porter – Storm: Mara Junot – The Punisher: Bill Millsap – Thor: Travis Willingham – Venom: Steve Blum – Adam Warlock: Jordan Reynolds Adam Warlock, the Perfect Being, is voiced by Jordan Reynolds. He has voice acted in games such as Starfield and Grandblue Fantasy and is also a celebrity soundalike specialist. This means there’s a chance you’ve unknowingly heard him before as an ADR on films, trailers, and more. Black Panther: James Mathis III The Wakandan king, Black Panther, is voiced by James Mathis III. This shouldn’t come as a surprise, as Mathis has voiced Black Panther before in multiple TV series, such as Avengers Assemble and Lego Marvel Avengers: Code Red. He is also no stranger to video game voice acting, lending his voice to games such as God of War Ragnarok, Dead Space, and The Callisto Protocol. Bruce Banner: Joe Zieja Dr. Bruce Banner is voiced by Joe Zieja. Zieja is no stranger to video games, lending his voice to games such as the Like a Dragon series, Persona 3, Starfield, and Grandblue Fantasy. It should be noted that Bruce Banner and Hulk have different voice actors. Doctor Doom: Travis Willingham Doctor Doom is voiced by Travis Willingham. Willingham has voiced other Marvel characters, most notably Thor in Avengers Assemble and Marvel Rivals, and is the only voice actor in the game to be voicing two playable characters. Doctor Strange: Liam O’Brien Doctor Strange is voiced by Travis Willingham, who is reprising his role as the Time Lord for Marvel Rivals. He has previously voiced Doctor Strange in Marvel’s Spider-Man and Marvel Ultimate Alliance 3: The Black Order, and even other Marvel characters like Red Skull and Electro, among others. Galacta: Cassandra Morris Galacta, the announcer for Marvel Rivals, is voiced by the veteran Cassandra Morris. Morris has voice characters such as Yuumi in League of Legends, Morgana in Persona 5, and even animes such as K-On! and Toradora! Groot: Adam Harrington The lovable treant, Groot, is voiced by Adam Harrington. Harrington has voiced Groot in several other Marvel games, such as Guardians of the Galaxy: The Telltale Series and Marvel Ultimate Alliance 3: The Black Order, and is reprising his role once more. Hela: Nika Futterman Hela, the Goddess of Death, is voiced by the veteran Nika Futterman. Futterman is a veteran in the voice acting world, lending her voice to characters such as Asajj Ventress in the Clone Wars and even to video games such as Psychonauts. Hero Hulk: Fred Tatasciore Hero Hulk is voiced by Fred Tatasciore, who is reprising his role once again after already having voiced Hulk in The Incredible Hulk: Ultimate Destruction and Avengers Assemble. It should be noted that Hero Hulk and Bruce Banner have different voice actors. Iron Man: Josh Keaton When it comes to the suave billionaire that is Iron Man, he is voiced by Josh Keaton. Keaton has already voiced Marvel heroes before, that being Spider-Man and Captain America in TV series’ The Spectacular Spider-Man and X-Men 97. Now, he’ll be taking on a third character. Loki: Troy Baker When it comes to the god of tricks, Loki, Troy Baker is voice actor in question. If you’ve ever played a video game, there’s a good chance you’ve already heard Baker’s voice. He lent his voice to games such as The Last of Us, BioShock Infinite, and many more. Luna Snow: Judy Alice Lee Marvel’s very own K-pop idol, Luna Snow, is voiced by Judy Alice Lee. Lee already has a fair few credits on games such as Hades 2, CoD Black Ops 4, and Modern Warfare 3, among many other TV series. Magik: Abby Trott Magik, the Darkchild from Limbo, is voiced by Abby Trott. Trott has lent her voice to many TV series’ such as Demon Slayer, Zom 100, and X-Men 97, and even video games such as Multiversus, Nier Automata, and Diablo 4. Magneto: James Arnold Tyler Magneto, the powerful mutant hellbent on subjugating all humans, is voiced by James Arnold Taylor. Taylor has lent a voice to characters such as Obi-Wan Kenobi in the Clone Wars series and Ratchet from the Ratchet and Clank games, among many other TV and video game roles. Mantis: Colleen O’Shaughnessy Mantis, the empath, is voiced by Colleen O’Shaughnessy. If you’ve recently watched the Sonic films or played a Sonic game, you’ve already heard O’Shaughnessy as she voices Tails. She also has other video game roles such as Nier Automata and Fire Emblem. Namor: Daniel Marin Namor, the ruler of Atlantis, is voiced by Daniel Marin. If you’ve played a CoD game recently, you’ve likely heard Marin before, as he voiced Gus in both MW2 and MW3 and has roles in TV shows like NCIS: Los Angeles. Peni Parker: Sally Amaki Peni Parker, the alternate reality version of Peter Parker, is voiced by Sally Amaki. A popular seiyuu in Japan, she has recently been growing in the West with roles such as Kiriko in Overwatch 2 and various animes, such as Tomo-chan Is A Girl and Bocchi the Rock! Rocket Raccoon: Nolan North If there is a man to voice the snarky sentient raccoon that is Rocket Raccoon, it is Nolan North. If you’ve played a game before, there’s a very good chance you’re familiar with North’s voice. With roles such as Nathan Drake from the Uncharted series, Desmond Miles in Assassin’s Creed, and Ghost in Destiny, he is a legend in video games. Scarlet Witch: Kate Higgins The Sokovian Dark Magic wielder, Scarlet Witch, is played by Kate Higgins. Higgins has lent her voice to many video games, including The Legend of Zelda: Tears of the Kingdom, Diable 4, and Fallout 76. Spider-Man: Yuri Lowenthal The lovable neighborhood superhero, Spider-Man, is voiced by Yuri Lowenthal. Lowenthal is reprising his role as Spider-Man, having already voiced him in Marvel’s Spider-Man, with many other video game roles in games such as Helldivers 3, Lego Fortnite, and Moral Kombat. Star-Lord: Scott Porter The half-celestial half-human hero, Star-Lord, is voiced by Scott Porter. Porter has already voiced a superhero in The Flash in Suicide Squad: Kill the Justice League and other games such as God of War Ragnarok and Starfield. Storm: Mara Junot The weather-manipulating mutant, Storm, is played by Mara Junot. Juno has lent her voice to games such as Destiny 2 and League of Legends, with other TV shows such as Arcane, and Love, Death & Robots. The Punisher: Bill Millsap The morally grey vigilante, The Punisher, is voiced by Bill Millsap. Millsap has lent his voice to various animes such as Suzume, Odd Taxi, and Zom 100, and even video games such as Granblue Fantasy and The Calisto Protocol. Thor: Travis Willingham When it comes to the god of thunder, Thor, Travis Willingham is voicing him. Willingham is reprising his role as Thor after already voicing Thor in Avengers Assemble and is also voicing the soon-to-be-released Doctor Doom. Venom: Steve Blum The Symbiote, Venom, is being voiced by Steve Blum. If you’re a Cowboy Bebop fan you’ll recognize Blum as the voice of Spike Spiegel. He also has voiced another Marvel character, that being Wolverine, in the Wolverine and X-Men TV series. And that is all the characters and their voice actors. As Marvel Rivals continues to add more characters to the game, we’ll update this piece as and when they are officially announced. In the meantime, be sure to check out our Marvel Rivals release hub for all the latest news on the upcoming game.

  • Marvel Rivals unveils Adam Warlock as new support hero – Dexerto

    Marvel Rivals unveils Adam Warlock as new support hero netease / marvelAdam Warlock will be joining Marvel Rivals as a strategist who can resurrect his teammates and even himself, as showcased in a gameplay trailer. Marvel Rivals has been building hype for its upcoming Closed Beta by showcasing exclusive skins and a peek at some of the new heroes in the roster. While it has previously been revealed that Adam Warlock will be available in the next beta, we finally have a closer look at what the hero is capable of on the battlefield, as showcased in a gameplay reveal. As a Strategist, Adam Warlock is essentially classified as a support. Though make no mistake, while his kit allows him to heal allies and self-heal, he’s also capable of dishing out damage to help the team. The main highlight of this hero, however, is that he can resurrect fallen teammates in the middle of the fight. Veteran Overwatch players surely would be reminded of the old Mercy in Overwatch 1, before she ultimately got reworked. But there’s a catch. The way this works is that Adam Warlock can revive teammates within a certain area – think of it like an AoE-based resurrection. Teammates who get revived will be brought back to the fight with lower health and what seems like a short period of invincibility. Aside from reviving teammates, the trailer also showed that Adam Warlock is essentially capable of reviving himself. Upon death, Adam Warlock was seen turning somewhat invincible before transforming into a cocoon and being back in the fight. During the time he was invincible, Adam Warlock could float and reposition himself, allowing you to choose where you’d like to be revived. It’ll be interesting to see how Adam Warlock’s mechanics work with other heroes in the game. With the Closed Beta fast approaching, players looking to test him out and get an exclusive reward will need to secure their code first.

  • Marvel Rivals Venom guide: Abilities, ultimate, tips, more – Dexerto

    Marvel Rivals Venom guide: Abilities, ultimate, tips, more NetEase GamesVenom has arrived in Marvel Rivals with the Closed Beta, so here’s everything you need to know about the hero right from his abilities, and the best ways to play with him as a Vanguard. Venom, the symbiote, has arrived in Marvel Rivals as part of the current Closed Beta and is a Vanguard-class character. As a Vanguard, your purpose is to be the team’s front line, allowing your Duelists to launch powerful strikes against the opponent team. Venom is one of the strongest Vanguards in the game, having tremendous health and the ability to deliver incredible damage to enemies with his symbiote tendrils while escaping disputed areas with his swinging powers. His kit has an astonishing variety of abilities, including all you know about the renowned antihero. So here is everything you need to know about Venom’s abilities and some tips on how to play him. Venom’s weapons in Marvel Rivals Venom’s symbiote tentacles function as a weapon, emerging as four pinpoint daggers from his body and damaging the enemy in the center. These are most effective when used in close proximity to opponents since they deliver significant damage and quickly deplete their health. Weapon Dark Predation (Left Click) Unleash tentacles forward to attack enemies – Venom abilities in Marvel Rivals Venom serves as a close-range tank in Marvel Rivals. Your entire goal is to go into an area where your enemies are launching their attack from, disrupt their DPS and healers, and swing out of that area to heal continuously. Passive Alien Biology Press [Space] to wall crawl, and while crawling, press [Left Click] to sprint. – Abilities Venom Swing (LShift) Launch webbing forward, allowing for a singular swing in the desired direction. – Symbiotic Resilience (E) Generate Bonus Health against damage. The lower Venom’s Health, the greater the Bonus Health generated. – Frenzied Arrival (F) Dash to the target location from a certain height. Upon landing, damage nearby enemies, knocking them back towards the landing point. – Cellular Corrosion (Right Click) Unleash tentacles to slow enemies within reach. Enemies unable to break free in time will suffer damage. – Ultimate Feast of the Abyss (Q) Burrow underground for free movement. After a duration or by pressing [Left Click] to devour enemies above and generate Bonus Health. – Tips to play Venom in Marvel Rivals Venom is a tank character with massive amounts of health and regeneration abilities, but that doesn’t mean you can run full DPS at your enemies and not be killed. Your objective with Venom should not be to eliminate enemies, but to disrupt the other team’s top DPS and healers so that your Duelists can close in and drain their health. Because you can swing and climb walls on every map, you may flee combat with low health bars and take a moment to plan your next attack on the opposition team. Your F ability allows you to crash into a fiercely contested location, grabbing enemies with Cellular Corrosion and spamming left-click attacks on them. While on the run, it is best to have a healer regularly heal you as you continue to disrupt your enemies with powerful tentacle attacks. Once your ultimate is recharged, take a step back to heal before burrowing underground to deliver a surprise strike on the opponent’s DPS and healers. Venom has a learning curve, but once you’ve figured out how to wield the symbiote, he can cause some real carnage on the opposition squad. As you master Venom while playing the Marvel Rivals Closed Beta, check other characters and their abilities, as well as our tier list to see where they rank.

  • Marvel Rivals Thor guide: Abilities, ultimate, tips, more – Dexerto

    Marvel Rivals Thor guide: Abilities, ultimate, tips, more NetEaseMarvel Rivals’ Closed Beta has seen the sudden release of Thor into the roster just a day after its announcement, so here is everything you need to know about the Asgardian god in-game. During San Diego Comic-Con, it was revealed that Marvel Rivals was going to receive three more characters after Venom and Adam Warlock’s arrival in the Closed Beta: Doctor Doom, Jeff The Land Shark, and Thor. In a surprise move, the devs added Thor and Jeff in the Closed Beta, now making it 23 characters in the increasingly jam-packed roster list. So before you dive into Marvel Rivals to try out the new characters, here is all you need to know about Thor’s abilities and some tips to play him. Thor weapons in Marvel Rivals Unsurprisingly, Thor’s weapon is his legendary Mjolnir. He drops into battle with a basic primary attack and a secondary attack which is his ranged ability. Mjolnir Bash Wield Mjolnir to strike enemies. When Awakened, Thor can launch lightning arc waves to deal damage – Hammer Throw Throw Mjolnir forwards that then returns – Thor abilities in Marvel Rivals Thor’s kit is all about getting up close and managing your resources, as Thor’s cooldowns are mostly dependent on his Thorforce, rather than the typical timer. To build up Thorforce, you’ll also have to play quite close to the enemy, which should give you a good idea of what his playstyle is like, which is not for those who like to play from afar. Passive Thorforce After using any ability, casting Mjolnir Bash grants one point of Thorforce – Abilities Storm Surge Hold to spin Mjolnir before dashing forward and knocking back enemies – Lightning Realm Summon lightning to restore Thorforce based on the number of hit enemies – Awakening Rune Consume Thorforce to enter the Awakened State, granting bonus health and enhancing Mjolnir Bash – Ultimate God of Thunder Soar upwards and smite the ground after charging for a duration, inflicting damage on enemies within range – Tips to play Thor in Marvel Rivals The name of the game is to play up close and personal against your enemies when you’re playing Thor. Because of how integral it is to constantly build up Thorforce, you’ll need to be in close proximity to your enemies to build it up fast. The reason you’ll want to build Thorforce is so you can use Awakening Rune consistently. Whenever you’re in a team fight or engaging an enemy, you’ll want to use Awakening Rune as not only are you tankier, but you’ll be able to dish a lot of damage to enemies and have ranged attacks. It should be noted that to build Thorforce you’ll need to use an ability and hit an opponent with your primary attack which of course needs you to play up close up. But if you are managing your resources right with Lightning Realm, it shouldn’t be too hard to always have enough Thorforce to use Awakening Rune. His Ult, God of Thunder, is a great ability to use when you’re about to die as you’ll fly into the air to dodge damage. It also is a great tool to engage enemies with, being able to position yourself into an enemy backline. Naturally, because of how close to the enemy you’ll be, it’s best to always be aware of your teammate’s position and your line of sight to them. If you are stuck in a tricky position, you can use Storm Surge to try to get out.

  • Marvel Rivals Team-Up Skills: What are they & how to use them? – Dexerto

    Marvel Rivals Team-Up Skills: What are they & how to use them? NetEase GamesMarvel Rivals Team-Up Skills are powerful abilities that can give you an edge over your enemies, so here’s what they do and how you can activate them. Unlike Overwatch 2, Marvel Rivals enables players to take their team’s synergies a step further with Team-Up Skills. These unique abilities enable you to link up with another player to deliver a devastating blow to your foes. While some skills can increase the kill potential of both characters, there are also Team-Up Skills that focus on utility over damage. So, if you’re looking to delve into the Marvel Rivals closed alpha test or want to know more about the game’s teamplay mechanics, then our Marvel Rivals Team-Up Skills guide has you covered. Marvel Rivals: What are Team-Up Skills? Marvel Rivals Team-Up Skills are special abilities that enable characters to join forces, unleashing powerful coordinated attacks. Team-Up Skill can overwhelm even the toughest foes, and turn the tide of a battle when timed well. For example, one Special Skill enables Rocket Raccoon to ride on Groot’s back. During this state, Rocket Raccoon can safely fire his machine gun at enemies and has an added height advantage. Meanwhile, Groot also benefits from the increased range potential offered by Rocket’s gun. Hulk can also unleash Gamma energy to help charge Iron Man’s armor for massive damage, making for another deadly duo. How to perform Team-Up Skills in Marvel Rivals? While the exact conditions for achieving a Team-Up Skill in Marvel Rivals have yet to be determined, we know that players will need to press the ‘C button’ on your keyboard when near a teammate to activate this powerful duo ability. We’ll be sure to update this piece with all the requirements and Team-Up Skill combinations once more information is released. Until then, head over to our Marvel Rivals closed alpha sign-up guide to be among the first to play the new hero shooter before launch.

  • Marvel Rivals The Punisher guide: Abilities, ultimate, tips, more – Dexerto

    Marvel Rivals The Punisher guide: Abilities, ultimate, tips, more NetEaseMarvel Rival’s closed beta is fast approaching on July 23 in its second wave of early access, so before we all jump into it here is a guide on one of the game’s Duelists, The Punisher. As NetEast gears up to kick off their hero shooter’s closed alpha test, several characters have risen to the top as many player’s choice picks, with one of them being The Punisher. Being a Duelist, the name of the game is to dish out damage, but of course, he’s more than that, so here are all of his abilities, and some tips on how to best play him. The Punisher weapons in Marvel Rivals The Punisher has two modes his primary weapon can switch between, the Adjudication and the Deliverance. The Adjudication, which is his default weapon, is an automatic rifle, with the Deliverance being his shotgun. You can switch between both at will. Weapons Adjudication Fire at enemies with Adjudication, his Automatic Rifle – Deliverance Fire at enemies with Deliverance, his Shotgun – The Punisher abilities in Marvel Rivals The Punisher’s kit specializes in poke damage, especially around medium range. If you find your backline is being targeted too much, he can be a great pick to help your team as well as The Punisher dealing damage from the backline it becomes harder to pick off targets. Passive Warrior’s Gaze Retain vision of enemies that disappear from view for a short duration – Abilities Vantage Connection Launch a hook to generate a cable that enables Punisher to move rapidly by pressing [F] – Culling Turret Deploy a Culling Turret that ground Punisher while dealing massive damage – Scourge Grenade Throw a Smoke Grenade to obscure enemy vision – Ultimate Final Judgement Unleash two gatling guns and missiles to attack enemies – Tips to play The Punisher in Marvel Rivals The name of the game when playing the Punisher is to poke from medium range from the enemies as he can dish out a lot of damage from afar. When it comes to dealing poke damage, you have to remember it’s a game of patience as you want to constantly damage the enemies to the point they keep using up resources, so make sure you keep whittling down their HP. The Punisher is a glass cannon, so just remember that even if you can melt down enemy health bars like it’s nothing, a well-coordinated dive will wipe you out instantly so make sure you’re always playing amongst your teams so you won’t be as vulnerable. Despite being somewhat vulnerable, luckily your shotgun, Deliverance, and Culling Turret’s ability to dish out damage is fantastic if an enemy is trying to flank you, so make sure you’re using it in those moments. Of course, don’t let that stop you from being a flanking Punisher, as with his Vantage Connection you can pull off some sneaky flanks by traversing terrain, but that’s best left to the Scarlet Witches and Helas.

  • Marvel Rivals system requirements: Minimum & recommended PC specs – Dexerto

    Marvel Rivals system requirements: Minimum & recommended PC specs NetEase GamesMarvel Rivals is the upcoming superhero shooter game for which a closed alpha for PC will arrive in May requiring a particular set of system requirements. So, if you are wondering whether your PC can run it, here are the minimum and recommended PC specs for Marvel Rivals. NetEase Games joined hands with Marvel and brings MCU fans a free-to-play 6v6 PvP superhero shooter game to try out with 18 confirmed characters, who are some of the most beloved in the comics. The game provides an Overwatch-esque experience and also brings unique dynamics to the genre. With a Closed Alpha scheduled for May 2024, you might want to know about the game‘s system requirements as it’s going to be a PC-exclusive test. So, here is a complete rundown of Marvel Rivals’ system requirements with the minimum and recommended PC specs. Marvel Rivals minimum PC specs Here are the minimum specs that should be enough to run Marvel Rivals at 1080p on low-end PCs: OS: Windows 10 64-bit – CPU: Intel Core i5-6600K or AMD Ryzen 5 1600X – RAM: 12 GB – GPU: NVIDIA GeForce GTX 1060 or AMD RX 580 – DirectX: Version 12 – Storage: 70 GB available space – Marvel Rivals recommended PC specs The recommended PC specs are enough to run Marvel Rivals at 1080p60fps: OS: Windows 10 64-bit – CPU: Intel Core i5-10400 or AMD Ryzen 5 5600X – RAM: 16 GB – GPU: NVIDIA GeForce RTX 2060 Super or AMD RX 5700-XT – DirectX: Version 12 – Storage: 70 GB available space – Unlike some other games, Marvel Rivals doesn’t require the most recent and top-of-the-line specs to run. Going by the system requirements, you may or may not install it on an SSD as 70GB of space is all you need to get into the action. For more Marvel Rivals content, check our other guides below: Is Marvel Rivals on Xbox Game Pass? | Will Marvel Rivals be on Nintendo Switch? | Marvel Rivals Team-Up Skills | Marvel Rivals voice actors & cast list

  • Marvel Rivals Storm guide: Abilities, ultimate, tips, more – Dexerto

    Marvel Rivals Storm guide: Abilities, ultimate, tips, more NetEaseStorm can be one of Marvel Rivals’ most versatile characters in the Duelist role. Here’s how to harness her power. If you’re getting stuck into the Marvel Rivals closed beta, you’ll likely want to give every character a shot. Whether you’re grinding Galacta’s Quest or just trying to decide on a main for the full launch of the game. If you’re keen on the DPS role for your team, you’ll probably take a shine to one of the game’s Duelists. Storm uses the power of wind and lightning to make life for your opponents hell. She can fly freely around the battlefield and blast your enemies with powerful attacks while buffing your teammates with movement speed and damage increases. Here’s everything you need to know about Storm’s weapons and abilities in Marvel Rivals, as well as some tips on how to play her. Storm’s Weapons in Marvel Rivals Unlike some characters in Marvel Rivals, Storm doesn’t really carry a weapon. Her primary and secondary attacks are actually manifestations of her elemental powers. Those attacks are: Wind Blade Launch forward piercing Wind Blades – Bolt Rush Hurl a lightning bolt forward – Storm’s abilities in Marvel Rivals Storm is a ranged attacker and her playstyle primarily revolves around dealing damage from a distance while offering the occasional buff to teammates. Her abilities reflect that. Abilities Goddess Boost Storm channels the power of the weather to empower her. Tornado grants a movement boost, while Thunder grants a boost to damage and summons lightning to inflict passive damage to enemies. – Weather Control Storm switches the weather to empower allies. Tornado grants a movement boost, while Thunder grants a boost to damage. – Ultimate Omega Hurricane Storm transforms into a hurricane that draws nearby enemies inside and deals damage. – Tips to play Storm in Marvel Rivals Storm’s ability to hover above the arena offers fantastic verticality and mobility but the trade-off is that she can be easily sniped by ranged attacks. Having good situational awareness of enemy positions will keep you alive and safe from these. That doesn’t mean you should be afraid to get airborne, just be careful when you do. Storm’s best utility in combat comes from ambushing foes from above after buffing her own attacks with the Goddess Boost. Where she really shines is as a coordinating force that knows when to buff your teammates with Weather Control. When you’re ready to push, offer the speed boost to close in before switching to the damage boost once your team is on top of your opponents. Storm’s Ultimate Omega Hurricane is a great tool for crowd control and can force enemies into a tight group for your teammates to pick off. This is also a good time to give your team a damage boost for quick kills. That’s pretty much everything you need to know about how to play Storm in Marvel Rivals. If you’re looking to take command of a different Duelest in the game, we also have guides for Black Panther and Magik.

  • Marvel Rivals Spider-Man suit is getting ripped on by fans – Dexerto

    Marvel Rivals Spider-Man suit is getting ripped on by fans NetEase GamesFans are already ripping Spider-Man’s new suit in the upcoming shooter Marvel Rivals. Here’s more on what fans thought of it. NetEase Games finally dropped the first look at their upcoming PvP shooter called Marvel Rivals. The three-minute teaser included an expanded reveal of the gameplay which eerily looks similar to Overwatch and brings Marvel heroes and villains to the character roster including the friendly-neighborhood Spider-Man. Soon after the reveal, fans rushed over to social media and expressed their mixed opinions on the new Spider-Man suit in the game. The bold blue and red costume with a black spider on the chest but missing on the back, offered a fresh look at the character. But spidey loyalists took no time to rip the design and criticized it for being “too blue” on the back. “My main issue is he doesn’t have a back spider. Makes a boring costume ugly”, said one player. “The lenses, web pattern, color scheme, and logo are great, but everything else looks too “Nike” and also too high tech, kinda crowded”, said another. Some fans feel it’s “weird that this has become a trend” as there’s yet another “original take on the classic suit that looks atrocious.” A fourth user commented, “Classic modern Spider-Man issue of an overcomplicated patterning and segmenting of a perfectly good suit. Even the final swing suit has weird paneling on the legs it’s just hard to see.” On the contrary, fans who loved the new look at Spidey turned in their thoughts and counter-argued the criticism. “Looks pretty rad. I like how dynamic it is”, said one such fan. Another argued, “I don’t know any suit which is uninspiring and bad. I prefer this way more than the same bland and overused suit over and over again.” While there has been lots of chatter around the upcoming Marvel shooter, Rivals has already been termed as the “Overwatch Killer” by several players who believe it could bring solid competition to Blizzard’s infamous PvP multiplayer title.

  • Marvel Rivals Star Lord guide: Abilities, ultimate, tips, more – Dexerto

    Marvel Rivals Star Lord guide: Abilities, ultimate, tips, more NetEase GamesMarvel Rivals’ closed beta is about to start, so here is everything you need to know about the Duelist, Star Lord. Despite his simplistic kit, players are already realizing Star Lord’s potential as one of the best flankers in the game, as he comes with a highly mobile kit and the ability to constantly harass the enemy’s backline. So, here is everything you need to know about Star Lord, his abilities, and some tips on how to best play him. Star Lord weapons in Marvel Rivals Star Lord’s weapon is the simple Element Guns, which has a high rate of fire and fast reload time. Weapon Element Guns Shoot enemies with dual Element Guns – Star Lord abilities in Marvel Rivals The name of the game with Star Lord’s abilities is pestering the enemy backline until they eventually make a mistake. To achieve that goal, his kit is filled with movement abilities to help you get into their backline, kill an enemy (or just take them out of a team fight), and then quickly remove you. Abilities Rocket Propulsion Boost and soar forward – Blaster Barrage Fire a frenzy of shots, causing damage to enemies within range – Stellar Shift Dodge in the direction of movement and swiftly reload – Ultimate Galactic Legend Engage in free-flight and lock onto enemies in sight – Tips to play Star Lord in Marvel Rivals As you can tell, Star Lord’s kit is very barebones, especially in comparison to the large ability list of fellow Duelists such as Scarlet Witch and Hela. However, since it’s so simplistic, Star Lord is a relatively easy character to pick up, though albiet quite a hard one to master. Star Lord excels when he is flanking, so make sure you’re always in the enemy’s backline hunting for your next target. His abilities allow you to pinpoint a weak healer in the enemy team, quickly kill them, and get out. Additionally, he is great when stuck in a sticky situation, being able to get out of a team fight or dive easily. Element Guns, his primary weapon, may be one of – if not the best – weapons in the game, as you can take down a 300 HP target in one clip if all your shots are aimed at the enemy’s head. His ultimate, Galactic Legend, quite literally gives you aim bot while flying. This means it’s best to use it when kicking off a big team fight, as it is a fantastic engagement ult to either take out a few opponents or create a lot of space. However, it should be noted that Star Lord is quite high in APM, which means his skill ceiling can be difficult to attain. You’ll need to aim well while moving around a lot, but if you can get the hang of it, he’ll be one of the better Duelists in that game.

  • Marvel Rivals Spider-Man guide: Abilities, ultimate, tips, more – Dexerto

    Marvel Rivals Spider-Man guide: Abilities, ultimate, tips, more NetEase GamesMarvel Rival’s Closed Beta is nearing as players will be getting another taste of the game in the second wave of early access, but before you jump in, here’s what you need to know about Spider-Man. As the theme suggests, all of the game’s characters are from the Marvel comics, with household names like Iron Man, Hulk, and Black Panther all being playable. Another popular character, Spider-Man, is also part of the roster. So, here is everything you need to know about his abilities before you hop into the closed alpha. Spider-Man’s weapon in Marvel Rivals Spider-Man only has one primary weapon: Spider-Power. It’s a melee attack that damages enemies with flurries of punches and kicks. The primary attack can deal extra damage to enemies with a Spider-Tracer on them too. His secondary weapon, Web-Cluster, shoots a Web-Cluster to a hit enemy and additionally attaches a Spider-Tracer on them – clearly being in synergy with his primary. Primary: Spider-Power Swing fists forward to strike, dealing extra damage to the enemy with a Spider-Tracer. – Secondary: Web-Cluster Shoot a Web-Cluster that deals damage and attaches a Spider-Tracer to the hit enemy. – Marvel Rivals: Spider-Man’s abilities & Ultimate Spider-Man is unique in having three Passives, one that gives him a wall-climb ability, another that alerts him to nearby enemies, and a third that gives him a double jump. As you can tell, many of his passives give Spidey a greater amount of mobility to combo with your abilities, granting additional methods of traversal. Passive Spider-Sense Give a warning of enemies that have been around. – Wall Crawl Press [Space] to crawl on vertical surfaces, and press [primary fire] to run on them. – Thwip and Flip [Space] performs a double jump. – Abilities As is fitting for Spider-Man, most of his abilities either have to do with his Spider-Webs or his quick movement. When his abilities are combined well, it should allow you to stay very mobile while deadly. Get Over Here! Shoot webbing to reel in enemies. If the enemy is tagged with a Spider-Tracer, Spider-Man will get pulled to them instead. – Amazing Combo Launch an enemy upward, dealing extra damage to the enemy with a Spider-Tracer. – Web Swing Shoot a strand of webbing to swing. – Ultimate Spectacular Spin Launch Web-Clusters all around to damage and stun enemies. – Tips to play Spider-Man in Marvel Rivals The name of the game when playing Spider-Man is to flank, get up close to the enemy, eliminate them, and get away. Thanks to his great amount of mobility, it should be easy for you to travel across the map to sneak behind enemies. Even if they are hiding, your Spider-Sense will instantly alert you to anybody close by. When you spot an enemy, a good combo to pull off is to use Get Over Here to reel yourself to them (or reel them to you, depending on if they are tagged with a Spider-Tracer), using Amazing Combo and some punches, and use Web-Swing to get out. It should be noted that Spider-Man is a very high-risk high-reward character. It’s quite easy for enemies to mark you out of a battle, and they can easily counter you by playing tightly together. However, if you’re up against the right team in the right setting, you could do a lot of damage.

  • Marvel Rivals Rocket Raccoon guide: Abilities, ultimate, tips, more – Dexerto

    Marvel Rivals Rocket Raccoon guide: Abilities, ultimate, tips, more NetEaseMarvel Rival’s second wave of early access is approaching fast in its closed beta, so here is all you need to know about one of the game’s best Strategists, Rocket Raccoon. When it comes to Strategists, the name of the game is backing up your team in any way possible. Be it by healing them up, giving them a buff, or even dishing out CC to enemies to help your teammates finish them off. One of the better Strategists in the game is Rocket Raccoon, who has a kit designed to help out the entire squad. So, here is everything you need to know about him, his abilities, and some tips on how to play. Rocket Raccoon weapons in Marvel Rivals Rocket Raccoon’s weapons are simple. His primary fire is a simple gun, and his secondary is a projectile that heals. These are the main avenues of healing and damage to the character. Weapon Bombard Mode Fire energy projectiles that deal damage – Repair Mode Shoot bouncing spheres to heal allies – Rocket Raccoon abilities in Marvel Rivals Rocket Raccoon’s kit is filled with abilities to help out your team, be it through a revive beacon or an AOE damage buff. Even his team-up abilities with certain characters make him a great Strategist. Passive Wild Crawl Hold [space] to run on a wall – Flying Ace Hold [space] to fall slowly – Abilities Jetpack Dash Dash forward – B.R.B – Battle Rebirth Beacon Deploy a Rebirth Beacon that revives a fallen ally and periodically produces armor packs and rocket jet packs – Ultimate C.Y.A – Cosmic Yarn Amplifier Deploy a Cosmic Yarn Amplifier that grants allies a Damage Boost – Team-up Abilities Old Friends Rocket Raccoon can ride on Groot’s shoulders, receiving Damage reduction – Ammo Invention Rocket Raccoon throws an Ammo Overload Device in the target direction. Upon entering the device’s range, The Punisher receives the buffs of infinite Ammo and Faster Firing. – Tips to play Rocket Raccoon in Marvel Rivals The biggest tip we have when it comes to playing Rocket Raccoon effectively is to place your utility in good positions. His ult, C.Y.A, the B.R.B, and Ammo Invention can be destroyed, which means enemies can easily erase any value from it. So, make sure to either place it right around corners or behind terrain. However, keep in mind that your teammates will still need to have it in their line of sight to get its effects. The other main thing about Rocket Raccoon is to watch out for coordinated dives, as he is a very easy target with not a lot of movement abilities for getting away. Always either be near allies or be ready to make your escape at a moment’s notice. Out of all the Strategists, Rocket Raccoon synergizes well with many other characters, especially The Punisher. The ability to give him infinite ammo and a faster fire rate make him a much more viable character, especially if your Punisher has great aim. It should be noted that for as good as Rocket Raccoon’s utility is, he is quite mechanically reliant on you, as you’ll need to have good aim and resource management to play him well. So, if you aren’t confident, make sure to take some time to practice.

  • Marvel Rivals Scarlet Witch guide: Abilities, ultimate, tips, more – Dexerto

    Marvel Rivals Scarlet Witch guide: Abilities, ultimate, tips, more NetEaseAs players check out Marvel Rivals’ Closed Alpha, you may have already noticed that Scarlet Witch is looking like one of the best Duelists in the game, with high damage potential and great mobility. So here is everything you need to know about Scarlet Witch, her abilities, and some tips on how best to play her. Scarlet Witch’s weapon in Marvel Rivals Scarlet Witch’s primary weapon, Chaos Control, is fantastic as it doesn’t require a lot of aiming and deals a lot of damage. Her secondary weapon, Chthonian Burst is another great damage ability that deals great AOE and single-target damage Weapons Chaos Control Use Chaos Magic to attack enemies and restore Chaos Energy – Chthonian Burst Consume Chaos Energy to fire explosive magic missiles, damaging enemies – Scarlet Witch’s abilities in Marvel Rivals Scarlet Witch’s abilities excel at giving her great mobility and initiation tools. Mystic Projection not only gives you invulnerability but lets you fly freely. Dark Seal deals single target damage and AOE stun, and her ult is an incredibly powerful AOE damage burst that also lets you free fly. Abilities Mystic Projection Enter the Projection state for free flight. Press again to exit early – Dark Seal Land a hit on a target or the scene, or press again to generate a Force Field that periodically stuns enemies within range – Telekinesis Hold [SPACE] to fall slowly – Ultimate Reality Erasure Engage in free-flight while charging energy, then unleash it to deal massive damage – Tips to play Scarlet Witch in Marvel Rivals Scarlet Witch deals a lot of damage, so take full advantage of it. Whenever you’re in range, always use your Chaos Control as it isn’t very aim-intensive, only needing to aim near the enemy’s general hitbox. Using Chaos Control often also allows you to build up plenty of Chaos Energy that lets you use Chthonian Burst for a good amount of AOE damage. Scarlet Witch is also ideal for flanking, as her great range of mobility lets her sneak into backlines and focus down targets easily, and get out practically scot-free with her Mystic Projection. Reality Erasure is a great ult to start off team fights as the AOE damage it deals is massive, giving you an opportunity to pounce on a weakened enemy. But make sure you use the short period of free-fly to position yourself in a good spot.

  • Marvel Rivals publicly exposes cheaters’ names after beta ban wave – Dexerto

    Marvel Rivals publicly exposes cheaters’ names after beta ban wave NetEase GamesMarvel Rivals developers have issued multiple bans during the closed beta and have now publicly exposed them with their user IDs. Marvel Rivals’ Closed Beta ended on August 5, capping a two-week gaming period in which players from PC and console participated. With a vast roster of 23 characters, users were also given survey questionnaires to complete with questions like whether or not heroes should be available for free at launch. Nonetheless, throughout the closed beta, each player had a favorite hero who helped them dominate matches. Although several faced the wrath of more experienced players, it turned out that 190 of them were cheaters. NetEase Games, the developers of Marvel Rivals, said in an X post that they had banned 190 players during the Closed Beta and revealed a complete list of cheaters, including their usernames and IDs, on their official website. “We take the issue of cheating very seriously, and combating the use of cheats has always been a top priority for us. Since the launch of our CBT, we have made significant strides in detecting and banning cheaters. We have banned 190 accounts during the CBT”, said NetEase in the post. They further stated, “We will continue to enforce strict measures against cheaters and encourage you to report any suspicious activities.” Players however found it ridiculous that even in a beta some players chose to cheat their way to win games. One such player said, “Imagine getting skill diffed in a beta that you have to cheat.” Another asked NetEase, “Can I have the cheaters’ beta code then since they can’t use it?” A third one chimed in, “I reported a few of my own teammates who were definitely autolocking the enemy head. Most of them were The Punisher. I would see the crosshair track the head perfectly. Please work on a really good anti-cheat. This game can get ruined easily if left unchecked.” Right before the closed beta concluded, NetEase released a minor update that included Ray Tracing and added several DLSS parameters to improve gameplay. Now that the Closed Beta has ended, users are looking forward to the game’s official release date.

  • Marvel Rivals players want key Overwatch 2 feature to be added to the game – Dexerto

    Marvel Rivals players want key Overwatch 2 feature to be added to the game Marvel Rivals players claim one key feature from Overwatch 2 would be beneficial if implemented to the game. Long before Marvel Rivals’ Closed Beta went live, many players were already comparing the game to Overwatch 2. After all, with various heroes from different roles, each with their abilities and ultimates – it’s hard not to compare the two. Even Adam Warlock, one of the new support heroes in the game, reminded players of the classic Mercy experience back in Overwatch one due to his resurrect ultimate. With the game nearing the end of its Closed Beta phase, players have gathered in a Reddit thread suggesting it should be implementing one feature from Overwatch 2, which is none other than the health regen passive. One user claimed that all the heroes should have the regenerate health passive after not taking any damage for 5 to 7+ seconds. “Maybe make it 10 seconds, but I think this would be a great addition to the game,” they added. Following this take, many other players agreed with the user in the comments. “With the absence of a role queue and health packs not giving you full health, this feels like a must. And it would still be great QoL even if the game didn’t have these issues,” replied one user. “This is a must, and I don’t know why they didn’t do it already. Auto-regen makes healing easier for the supports and gives more autonomy to the DPS that may not always be in clear sight,” mentioned another user. “Out-of-combat healing is in Paladins, and I think it would be a nice addition to Marvel Rivals,” one chimed in. Despite players agreeing to this, there are others who argue that implementing this passive in the game would be a bad idea. One user who strongly disagreed pointed out that not only is it “already a pain to get support” but this will also be “exploited by players and make stale mates last forever.” On the other hand, others are convinced this passive just discourages map awareness, encourages solo play, and would even make supports feel “less valuable.” Either way, as Marvel Rivals is still in Closed Beta, only time will tell if new features will be added once the game launches.

  • Marvel Rivals players slam “pointless” Closed Beta Battle Pass rewards – Dexerto

    Marvel Rivals players slam “pointless” Closed Beta Battle Pass rewards NetEase GamesMarvel Rivals players are frustrated by the game’s Closed Beta Battle Pass and rewards, raising concerns about how the game will handle timed content moving forward. Following an Alpha in May, Marvel Rivals is back with a Closed Beta on PC, PlayStation 5, and Xbox Series X|S that runs until August 5. The latest test allows players to try out the game and its various superheroes, including new characters Thor and Jeff the Land Shark. It also features a Battle Pass called Galacta’s Quest, with various tiers that unlock rewards, including character skins. However, since this is a Closed Beta, very little of its content will carry over to the full game at launch, much to the frustration of players. In a Reddit post, one player called the Battle Pass and its higher tiers “pointless,” focusing particularly on the Herald of Thunder Thor skin unlocked as the final reward at level 42. The only Battle Pass rewards that will carry over from the Closed Beta are the Cyan Clash Venom skin (level 30) and Golden Abyss nameplate (level 40), which are both labeled as “Permanent.” Those who participated in the Closed Alpha and unlocked Scarlet Witch‘s Moonlit Witch skin will also be able to keep that. Many players are disinclined to even try reaching higher levels, with one top comment saying, “I’m getting to 30, and that’s it.” Making it more frustrating for players is that there’s no way to grind for Battle Pass XP since new missions only unlock after a certain amount of time. That means, even if you manage to grab the Thor skin, you’ll likely only have it for a day or two before the Beta ends, and most of your unlocks are wiped. That made one commenter joke, “My favorite part of this game is grinding for sh*t that I’ll just lose in 7 days.” While some have pointed out that the Battle Pass will help the developers gather data so they can make tweaks and improvements ahead of Marvel Rivals’ official launch, some players are concerned about the game’s handling of its timed content. “I’m tired of games only giving BP XP from missions/challenges,” said one player. With Marvel Rivals still in Closed Beta and no release date currently announced, the developers have time to adjust how the Battle Pass works and incorporate more ways to make progress in the future – even if that won’t help anyone who wants to keep the skins and other content they’ve unlocked so far.

  • Marvel Rivals players stunned as closed alpha codes sell for “ridiculous” prices online – Dexerto

    Marvel Rivals players stunned as closed alpha codes sell for “ridiculous” prices online NetEase GamesMarvel Rivals players have described closed alpha codes prices as “ridiculously high” after listings appeared online on websites and social media. Marvel Rivals players were shocked after several listings of Closed Alpha Test (CAT) keys surfaced online on marketplaces and social media, with prices ranging from anywhere between $25 – $100. The prices were shared on the Marvel Rivals community subreddit where players have shown their amusement, with some even stating such listings as “Absolutely absurd” and “ridiculous” for a game that was supposed to be free to play. However, some players believe that most of these sellers are scammers and are simply phishing users across social media to purchase a fake game code from them. Regardless, some players didn’t mind the risk of spending $20 to purchase the code and enjoy the CAT while it lasts. One such user said, “I mean I’m not gonna lie, if a key was at like around 20 bucks I would’ve probably bought one as well, because the way they are distributing the keys is just the worst possible way they could’ve gone with. But paying way above that is just plain stupid and mind-boggling (and also think of the risk of getting scammed lol).” NetEase Games’ strategy to limit CAT codes for Marvel Rivals has been criticized by many. The ongoing CAT only gives access to players who have either received a code from the sign-up process, Twitch or Discord giveaways, or to those who received a key from a friend. However, those who haven’t been lucky with a code are resorting to trading sites or platforms to purchase one from traders. While the CAT access is free for all and players can complete milestones to grab extra invite codes for their friends, some with access are selling these extra codes on platforms like G2A, Ebay, and so on.

  • Marvel Rivals players demand tweaks to “annoying” feature – Dexerto

    Marvel Rivals players demand tweaks to “annoying” feature netease / marvelMarvel Rivals players are fed up with one “annoying” feature in the game, suggesting tweaks to make it better. Unlike the Closed Alpha test, Marvel Rivals’ Closed Beta went live with a different approach by surprising players with two new heroes, adding more rewards in the Galacta’s Quest, and even letting players rack up more XP from missions. Now, as the game is reaching the end of its Closed Beta test, players are suggesting that a particular in-game feature be tweaked in a Reddit thread. The feature in question is none other than Galacta’s voice as the announcer. “We need an option to mute Galacta, her commentating is unnecessary and annoying,” claimed one user. Other players quickly flooded the comments and shared their thoughts, many of them agreeing with this take and even suggesting their own advice. “’beTTer sToP thAT vEHicLe!’ God tell me about it, annoying as f***. The announcer should’ve been the Watcher instead or something. Maybe unlockable alternate announcers just for fun,” replied one user. One player wrote: “I’d rather have J. Jonah Jameson screaming at me than listen to Galacta’s shrill over-the-top, cutesy anime voice.” According to them, the worst part is “when they reward you with more squeaky Galacta voices in the battle pass.” A different user claimed the voice lines feel “so condescending” to which another replied, “Yeah like I know the game isn’t over yet, I don’t need 3 quips in a row about someone having to stop the payload.” On the other hand, some players couldn’t help but poke fun at some of her voice lines. “Can’t win ’em all, as you enter your 5th match loss streak,” one of them wrote. Given that Marvel Rivals is still in Closed Beta, it’s expected to see more additions, features, and fixes based on player feedback to be implemented in the launch version of the game. Players who manage to get access to the Playtest can also fill out several surveys and add their own suggestions, which will earn them extra Units afterward.

  • Marvel Rivals players convinced it has the best playable Spider Man in gaming history – Dexerto

    Marvel Rivals players convinced it has the best playable Spider Man in gaming history NetEase GamesWith Marvel Rivals in Closed Alpha, some players are arguing NetEase’s version of Spider-Man is the best playable version to date. Marvel is finally entering the hero shooter genre with Marvel Rivals, letting players duke it out in an Overwatch-style title. Players choose from a star-studded roster of heroes and villains while battling across various modes and objectives. The game is currently in Closed Alpha until May 20, and with a stacked cast to choose from, initial reactions are flooding in on NetEase’s portrayal of Marvel’s iconic characters. Spider-Man has been one of the major talking points. Yet, it’s not because of his abilities or quips, although the latter was a criticism before release. It’s because some players feel NetEase has done an incredible job with the Web-Head’s wall-crawling mechanics compared to other depictions of the same character, most notably, Insomniac Games’ version. While Insomniac’s rendition of the character has been nearly flawless, the act of controlling the character hasn’t been perfect. For example, one of the replies argued that Spider-Man can’t run down walls like in Marvel Rivals, which is a fair criticism, albeit rather niche in usage. Many of the replies to AllFatherMedia’s post were defensive of Insomniac’s portrayal of the character, as many were critical of how little was shown that proves this take to be valid. “They are NOT being outdone just because they have upside-down wall crawling.” one player laughingly replied, which happened to be the overwhelming consensus. Despite the criticism, AllFatherMedia did double down on their take: “Same people who are telling me Insomniac’s wall-crawling mechanics don’t need to be improved are the ones who said we didn’t need better-swinging physics, loop de loops, and slingshots but then lost their minds when they were revealed even though we’d been saying it for years.” As more players get their hands on Marvel Rival’s depiction of Marvel’s finest, more divisive takes will certainly populate the forums. For now, be sure to catch up on how to join the Closed Alpha so you can see what the fuss is about.

  • Marvel Rivals players demand role queue to fix “stupid” team compositions – Dexerto

    Marvel Rivals players demand role queue to fix “stupid” team compositions NetEase GamesMarvel Rivals is hitting a lot of right notes with its fans, but the lack of a role queue is raising players’ eyebrows. Despite clear inspiration from games like Overwatch, the upcoming hero-based shooter doesn’t allow players to choose their roles going into a match like in Blizzard’s massive hit. Role queue is designed to allow people to choose their role, tank, support, or attacker, in a match before they load into a lobby. This increases teamwork and coordination by creating clear expectations for players from the start of the match and lessens confusion when picking heroes. While Marvel Rivals is gaining momentum thanks to its current Alpha Test, the absence of a role queue mechanic is causing some frustration among its players. This concern is seen on the game’s subreddit, where players claim that the game needs to implement a system like what Overwatch has. “Losing multiple games in a row because people REFUSE to play tanks or healers is beyond stupid,” one player said. Marvel Rivals players also feel that the lack of a role queue is causing problems in their games, and the worst part is that it’s pushing some players away. “Without role queue, I definitely won’t have any interest,” one user said in the Reddit post. Now, one user does point out that this is just an alpha for the game and a role queue could very likely come in the future. Fortunately, the test alpha is the perfect time for fans to suggest changes just like this. There is still a lot of time before Marvel Rivals gets its full release, so the devs should be able to implement a role queue system before then.

  • Marvel Rivals players claim that Overwatch “toxicity” has already made its way to the game – Dexerto

    Marvel Rivals players claim that Overwatch “toxicity” has already made its way to the game NetEaseMarvel Rivals’ closed alpha testing began on May 10 and despite only being playable for less than a week, many are already comparing the game to Overwatch, not just in its gameplay but also in “toxicity.” The world of Marvel may be finally entering the world of competitive shooters, with Marvel Rivals boasting some fast-paced action, variety in movesets, and much more thanks to the wide roster of Marvel heroes it includes. However, the design of characters, leveling, and combat are already drawing strong comparisons to Overwatch 2. In saying this, the game functionality isn’t the only aspect of Marvel Rivals that has players comparing it to Overwatch. Across Reddit, players have begun sharing their early impressions of the new game. Many of them note that, despite only being playable to a select few, Marvel Rivals is already breeding a toxic environment. One player posted on Reddit how, despite making the move from Overwatch 2 to Marvel Rivals due to the former’s toxic nature, this type of vitriol has already begun popping up in Rivals. The poster shared how four of their last six matches included players either quitting or throwing the match because “someone either wasn’t performing well or they didn’t pick a hero that has synergy.” What’s more, the original poster added, “the main reason I moved away from OW was the toxicity.” “Honestly can’t understand why they’d add damage buffs to characters for simply picking their synergy hero, worst decision I’ve seen in a game in awhile,” they explained. Fellow Marvel Rival players and fans shared similar sentiments as the original poster, with many calling the devs to add a “role lock” to help with balancing issues amid cheating. With Marvel Rivals being in a Closed Alpha stage, players are encouraged to give feedback to the game. In fact, those who made it to the Closed Alpha can complete a survey in-game and will be rewarded with Units. Marvel Rivals pits two teams of six characters against one another. Similarly to Overwatch and other PvP experiences, each character includes a unique set of skills and abilities, many of which can be combined for an even greater effect.

  • Marvel Rivals Peni Parker guide: Abilities, ultimate, tips, more – Dexerto

    Marvel Rivals Peni Parker guide: Abilities, ultimate, tips, more NetEase GamesPeni Parker lays some lethal webs in Marvel Rivals, making her a formidable Vanguard. Here’s everything you need to know about the futuristic SP//dr suit and the best ways to master her kit. Marvel Rivals’ Closed Beta is underway and players are tuning in heavy numbers to play as their favorite superhero. One such hero that is highly underrated and is a rare pick is Peni Parker who makes her way into the game straight from Spiderverse. She controls a psychically-powered mech suit known as SP//dr, which allows her to leap into battle and confront enemies at the cost of heightened susceptibility to incoming damage. Although she lacks Peter Parker’s arachnid-related talents, Peni Parker makes up for it with a fearsome mech suit outfitted with vicious extensions. If you want to master her arachnid suit and her stellar kit, we’ve got a rundown of all her abilities and the best ways to play her. Peni Parker weapons in Marvel Rivals Peni’s Cyber Webs function as a weapon, emerging as a power web shot that shoots from the SP//dr suit. These don’t deal massive damage but are highly effective in tapping enemy DPS characters to drain their health. Weapon Cyber-Web Cluster (Left Click) Launch forward a Cyber-Web Cluster. – Peni Parker abilities in Marvel Rivals Peni is best suited as a defensive tank in Marvel Rivals. Your overall objective is to carefully lay mines where there is the most enemy movement and communicate with your squad so they can push in when the opposing team is at their lowest health. Abilities Bionic Spider-Nest (LShift) Generate a Spider-Nest at a targeted area, periodically spawning Spider-Drones and creating Cyber-Webs. – Arachno-Mine (E) Deploy Arachno-Mines that can be concealed within the confines of a Cyber-Web. – Cyber-Bond (F) Shoot a web strand that links to the targeted area or Cyber-Web. If stretched too far, it will trigger a pullback. – Wall Crawl (Space) Hold [Space] to crawl vertical surfaces. – Cyber-Web Snare (Right Click) Cast futuristic webbing that immobilizes enemies upon impact and creates a Cyber-Web upon hitting the scene. – Ultimate Spider-Sweeper (Q) Enhance the SP//dr suit, Knocking Back enemies in its path and deploying Arachno-Mines, Spider-Drones, and Cyber-Webs repeatedly. – Tips to play Peni Parker in Marvel Rivals As Peni is best suited as a defensive Tank in Marvel Rivals, your priority should be to locate areas in the opponent spawn area where you may carefully plant and conceal your Arachno Mines. While having 600 HP is undoubtedly advantageous for a character like Peni, keeping behind the attack lines is preferable for survival. Furthermore, with the Closed Beta patch, her left click strike speed has been boosted, allowing you to swing in for a last blow on enemies at mid-range. Aside from that, your approach must include finding hidden areas on the map, constructing a Bionic Spider Nest, and then placing Arachno Mines on top of them to keep them concealed and out of sight. However, as your opponents enter that region, they will get massive quantities of blast damage, reducing their health by half, before your DPS and heavier tanks can close in to finish the squad off. When activating her ultimate, utilize the left-click attack and deploy Arachno Mines in a balanced manner because you don’t want to be too aggressive with her. As you master Peni while playing the Marvel Rivals Closed Beta, check other characters and their abilities, as well as our tier list to see where they rank.

  • Marvel Rivals players band together to rig in-game survey to get free heroes – Dexerto

    Marvel Rivals players band together to rig in-game survey to get free heroes NetEase GamesMarvel Rivals players are uniting together to rig an in-game survey that asks about in-game purchases, allowing them to gain access to free heroes upon the game’s official release. Marvel Rivals’ closed beta is in its last week, and thousands of fans have praised NetEase’s Overwatch clone. However, others, including our editorial staff, are curious about whether the title will address the issues that Overwatch has already fixed in order to compete in the genre. Nonetheless, the beta allowed players to select from a diverse pool of 23 characters, as well as allowing them to purchase extra cosmetic items using in-game currency. Rivals fans are concerned that NetEase may attempt to do the same when the game is released, as free-to-play shooters frequently use a method that puts certain characters behind a paywall. The concern stems from an in-game poll that Closed Beta participants may complete, which asks, “What method of obtaining heroes in our game do you prefer?”. The options provided to players were as follows − a) All heroes obtained for free; b) Most heroes obtained for free, a few obtained through purchases/missions; c) A few heroes obtained for free, most obtained through purchases/missions; d) other. The survey was eventually shared in a Reddit thread, where users urged others to choose the first option so they could gain free access to all characters when Marvel Rivals launches. One such player said, “I really hope we can persuade them not to do hero unlocks. It’s just not appropriate for games where you can actively switch heroes during a match.” Another wrote, “I really hope some idiots don’t vote for the paid ones.” Another user chimed in, worried about the game’s full release: “The intention is very clear. Since results won’t be shown, they can justify releasing a few premium P2P heroes and not get as much of a backlash as they would’ve otherwise. I expect some to be shit and some to be god-tier.” Since Rivals is still in closed beta, numerous players have questioned the pointless slog to level 42 in the Battle Pass considering most of the rewards will disappear after the beta.

  • Marvel Rivals needs to tackle the problems Overwatch already solved to compete – Dexerto

    Marvel Rivals needs to tackle the problems Overwatch already solved to compete NetEaseMarvel Rivals has been a blast so far during its closed beta. NetEase’s take on the Overwatch hero shooter space is nothing if not an interesting alternative. In a time when many players and content creators speak of being burned out on Overwatch 2, Marvel Rivals is hitting just at the right time to get people back in and experiencing the chaos of a new entry in the genre. People remain nostalgic for the early days of Overwatch, where everyone was still learning how to play, metas were looser, and an ever-improving audience didn’t have months or years of knowledge. Now, even in relatively low-level play, there’s an inherent understanding of how the game works and should be played. For those looking to vibe out and play completely for fun, like when it launched in 2016 – that experience basically doesn’t exist anymore. That’s why, ultimately, Overwatch can never go back to where it was – no matter if it readopts 6v6 or not. Marvel Rivals is now in that period though where everyone is largely running around, trying to figure it out, but mostly, having fun. Often, you hear complaints like, “Overwatch was better when it wasn’t as sweaty and competitive play took over.” That’s what Marvel Rivals feels like right now. That can’t last forever though. It ain’t broke – yet The thing about honeymoon periods is they eventually end. Once they do, that’s where real issues and longevity are figured out. I worry for Marvel Rivals in that period. With time, players staying engaged with a game are going to get better. Hard metas will develop as most people are going to be playing to win. Vibing out in the chaos can only go on for so long because, eventually, a playerbase is going to recognize patterns and understand what’s strong. As much as people want things not to get too serious – inevitably, they will. If you willfully try to ignore all that, you’ll just be steamrolled by other teams. That’s not fun either. The problem Marvel Rivals has is that its characters have a lot of abilities that are seriously overturned and play like the greatest hits of what people hated in Overwatch’s history. At the moment, NetEase seems to be taking a ‘if everything is broken, nothing is broken’ approach to character design. This is busted fun right now, but once people start trying to play it semi-seriously, it’s easy to see that turning into frustration. Age of Ult-tron To illustrate the point, here are some examples of ridiculously strong abilities that are in Marvel Rivals – and their Overwatch counterparts that have been problematic in the past. Scarlet Witch’s Dark Seal is a stun that acts almost like three Brigitte bashes, one after the other (and it can be deployed at range). Loki’s Regeneration Domain acts like a Baptiste Immortality Field, but not only can you not die, you get healed by taking damage in it. Rocket Racoon’s C.Y.A ultimate is essentially an old Orisa bongo that amplifies the damage to anyone it can see. I could name a couple more examples, but you get the idea. That’s only the ones that have Overwatch correlations too. There are several that can make you lose complete control of your character. Jeff the Shark can eat you up and walk around with you in his belly. Doctor Strange can completely immobilize enemies with his Eye of Agamotto. Groot’s Strangling Prison locks players in place, taking damage over time. This game is laden with these abilities that have proven problematic to the health of Overwatch. Many can revive your kills or make you lose control of your character, so much so that they are the backbone of Marvel Rivals’ combat flow. That’s fine conceptually. Marvel Rivals is a brawlier kind of game with long team fights that are more about ability usage and expending the enemy’s resources than sheer aim or mechanical skill. That’s its identity. However, as players get good with these abilities and begin to rotate them properly, it could quickly get out of hand. We saw this in Overwatch – and the results were maddening. Hell, I’ve seen it start to happen in Marvel Rivals with another ghost from Overwatch’s past – double shield. In one game I played, I went up against Magneto and Doctor Strange. They clearly played together as they’d constantly rotate their shields, making it impossible for my team to do sustained damage. We lost. That’s not all, though, as Marvel Rivals has a potentially bigger ability problem looming in its future. Some assembly required Team-up abilities are a cool idea in concept. Marvel Superheroes team up more than they fight alone, so it would make sense that they would have benefits for one another. This manifests in abilities such as Spider-Man and Penni Parker getting Symbiote powers when working with Venom. Black Panther can teleport when fighting alongside Magik. Rocket and Jeff can ride on Groot giving them damage resistance. Those are all fun, cute ideas that really feed into the Marvel flavor. However, some are also straight-up busted. Starlord and Mantis, when playing with an Adam Warlock can flat-out revive themselves. The enemy team can see them, and potentially try to mark the revive, but in the heat of battle, both can generally get behind a corner somewhere and come straight back. Elsewhere Hela can revive a dead Thor and Loki by landing a final blow on an enemy. For a character as lethal as her, and with how hard it can be to kill tanks, that is a ridiculously strong passive power. More than that, though, this idea also forces compositions in awkward ways. Players may feel forced to play heroes to match up with their teammates. That or certain line-ups will inherently have a higher bar to viability than those NetEase is forcing into the game. If you are playing with a great Hela, you may have a hard time justifying playing anything other than a Thor and Loki, so you can benefit from the revive. So, while role lock isn’t a thing in Marvel Rivals, the compositions are already artificially encouraged to be restricted. This is not just by the amount of Vanguards, Duelists, and Strategists you have on the team, but also down to the exact characters you’re playing. That’s even before you get to the role lock discussion, and as I’ve played several games with one healer and five DPS – it’s something that already feels sorely needed. Crab-tain America It’s easy to get excited about Marvel Rivals’ current state, especially when considering some Overwatch 2 fatigue. It feels like a viable hero shooter back in its early stages. There’s no role queue! Abilities are busted! No one knows how to play! It’s just fun! As I’ve cautioned, though, that can only last so long — and with an Overwatch literate audience, I expect that honeymoon period to be much shorter than Blizzard’s initially was. Abilities will be reigned in. The team-up abilities will need to be looked at. I don’t foresee a future where role lock isn’t implemented at some point. Overwatch didn’t nerf outlier abilities and limit team composition options for funsies. They turned out to be fundamental problems with the game that became apparent as players became more familiar with the title. Carcinization is a process in the natural world where different groups of animals convergently evolve into the same traits. This most commonly takes the shape of crustaceans, especially crabs. Given enough time, everything evolves into a crab. In this labored analogy, Overwatch’s current state is a crab, and I expect, given time, Marvel Rivals will design itself into the same solutions that Overwatch did. Things like role lock and the lessening of crowd control were implemented because they were the best solutions to complex problems. Marvel Rivals hasn’t got to the point yet where it needs to evolve into these traits – but it feels almost inevitable that that point will come. None of this is to say Marvel Rivals can’t have a future. It’s the most promising entry in this genre outside of Overwatch, maybe ever. Add the Marvel brand recognition and you have something that really has legs. However, I expect it to experience many of the growing pains Blizzard had to struggle through with Overwatch. In the meantime, though, it’s absolutely worth enjoying this honeymoon period while it lasts. The game has great elements and feels like the first genuine competition to Overwatch. It’s likely not a death knell for Blizzard’s shooter some predicted, but it’s a solid alternative that brings some genuinely worthwhile ideas to the table. Just don’t expect its early glow to last forever.

  • Marvel Rivals Namor guide: Abilities, ultimate, tips, more – Dexerto

    Marvel Rivals Namor guide: Abilities, ultimate, tips, more NetEaseAs one of the simpler heroes in Marvel Rivals, Namor is a great introductory hero for new players. But don’t let his simplicity fool you, the king of the seas can still turn the tides of battle with the right approach. Here’s the full rundown. With well over a dozen iconic heroes and villains already playable in Marvel Rivals’ Closed Beta, there’s plenty to wrap your head around. Countless abilities, team-up moves, combos to master, and more. If it’s all a bit much, Namor is a great place to start as one of the simpler Duelists in the game today. Though don’t be thrown off by this simplicity, there’s still plenty of potential if you master this character. To get you started, here’s the full rundown on how Namor works best in Marvel Rivals and how you should be looking to use each of his abilities. Namor weapons in Marvel Rivals Weapon Trident of Neptune Toss the trident forward, reducing Aquatic Dominion’s cooldown upon enemy impact. – Namor abilities in Marvel Rivals While Namor can certainly dole out damage with his own Trident, it’s in combination with a number of summons that this Duelist truly shines. Abilities Wrath of the Seven Seas Launch the trident forward to damage nearby enemies, then direct all Monstro Spawn to perform an enhanced attack on the nearest hit enemy. – Blessing of the Deep Summon a protective barrier while flying upwards. – Aquatic Dominion Summon a Monstro Spawn that can autonomously attack enemies. – Ultimate Horn of Proteus Summon Giganto to leap atop enemies within range, disabling their mobility abilities. – Tips to play Namor in Marvel Rivals One of the simplest characters to learn in Marvel Rivals, Namor drops into battle with just three core abilities and his ultimate. Two of these abilities are summons, one providing some defense while the other sending out a friendly Monstro Spawn to distract your enemies. Furthermore, Namor doesn’t even have a passive ability. So if you’re looking for a relatively beginner-friendly character to jump in with, Namor ticks that box. The best advice is to constantly be using your abilities as they come off cooldown. As they’re mostly autonomous, require little manual input from you, they should just be spammed out as often as possible to aid your team. When it comes to Namor’s ultimately, however, you need a little more precision. Be sure to time this one just right, during the biggest teamgights, and you could just shift any battle in your favor.

  • Marvel Rivals making its full roster free is a breath of fresh air – Dexerto

    Marvel Rivals making its full roster free is a breath of fresh air NetEaseMarvel Rivals is making its entire roster free to play for everyone upon release, eschewing the typical live service model of locking out characters. If a game is character-based, there is a very good chance you’ll either need to grind or pay to play any new ones. Whether it’s Riot’s Valorant and League of Legends, Genshin Impact, or Apex Legends, new faces tend to be locked behind either paywalls or in-game challenges. It looks like NetEase is deciding to tear down this restriction according to their Marvel Rivals release date reveal at Gamescom 2024. Not only did we get the announcement of Captain Marvel and the Winter Soldier, but we also learned the game will see all current and future characters release for free. “All heroes unlocked and free to play at launch and beyond!” Marvel Rivals devs announced at Gamescom. “Yeah, Marvel Rivals might be the game of all time. Never expected this from NetEase of all companies,” a viral tweet said in light of the news. “This is very smart of them to do especially when bringing new players in at any point when their favorite character gets put in the game,” wrote one player. “And that’s the point where they wanna try the game out.” Although, several others were still skeptical about the announcement, fearing the game may come out with “the absolute worst” monetization to compensate for any potential lost revenue. When it comes to the realm of hero shooters, there aren’t many that freely allow players to use all its characters, let alone include the feature on day one. Just recently in March, Blizzard made the massive decision to make all current and future heroes in Overwatch 2 free for players, but that came 10 seasons after it launched. It looks like NetEase’s release is following in Blizzard’s footsteps, but way earlier into their game’s release. Perhaps in the future, other hero shooters, MOBAs, and various live service games will too make all their characters free for everyone as the industry pivots to accommodate wider audiences.

  • Marvel Rivals Mantis guide: Abilities, ultimate, tips, more – Dexerto

    Marvel Rivals Mantis guide: Abilities, ultimate, tips, more netease / marvelAre you interested in picking up Mantis in Marvel Rivals? Here’s a detailed breakdown of Mantis’ abilities, ultimate, tips, and more. Marvel Rivals is getting geared up to launch its beta starting on July 23, 2024. The beta will allow any of those lucky enough to get a chance to jump into the hero shooter, filled to the brim with iconic characters from all over the MCU. One such character is Mantis, a supportive healing character. As a Strategist in Marvel Rivals, Mantis can provide your team with healing and utility. However, what really makes her shine compared to other Strategist characters in the game is that her healing and other abilities can lock on to your teammates instead of requiring you to aim at them. Of course, you still need to have a line of sight on them, but Mantis should be your go-to support if your team consists mainly of mobile heroes. If you’re thinking of maining Mantis in Marvel Rivals, check out everything you need to know about her abilities, ultimate, and tips to help you survive the fight and contribute to your team. Mantis’ weapon in Marvel Rivals Mantis’ Life Energy Blast is a projectile that requires you to lead your shots. If you manage to land a critical hit, you can restore her Life Orb, essentially her resource meter when it comes to using her abilities. Life Energy Blast: Fire an energy thorn and regain one Life Orb after a critical hit. – Mantis’ abilities in Marvel Rivals Mantis excels at healing and giving damage boosts to teammates. However, using each ability consumes a Life Orb, making it extremely important to balance healing and landing your hits. Her Spore Slumber ability makes up for her lack of mobility, which allows you to put your enemies to sleep for a quick escape. Stats Life Orbs: 5 – Health: 250 – Class: Strategist or Support – Abilities Healing Power Consume Life Orbs to grant allies Healing Over Time. – Allied Inspiration Consume Life Orbs to grant allies a damage boost. – Natural Anger Consume Life Orbs to grant herself a damage boost. – Spore Slumber Throw a spore to sedate the nearest enemy. – Nature’s Favor passive Receive a movement boost when not injured and Healing Over Time when consuming Life Orbs. – Ultimate Soul Resurgence: Release energy around her while moving, providing Healing Over Time and Movement Boost for surrounding allies. Tips to play Mantis in Marvel Rivals With Mantis, you’ll want to stay in the backline and poke the enemy as much as you can during fights, even if you’re not using too many Life Orbs on your teammates. You may get a lucky critical hit, and sometimes, one orb can make the difference. Try to get an angle to give your teammates a Life Orb without getting jumped by the enemy team. This can be tricky depending on the map, but ensure you take cover whenever possible to avoid the enemy’s line of sight. Prioritize giving your heal orbs to characters that the other Strategists have trouble reaching or aiming their skills at, like Spider-Man or Iron Man. And give them a damage orb, too, if you can, especially if they’re contesting the enemy. Mantis’ Soul Resurgence ultimate is great for keeping your team’s sustain during team fights but won’t save you from burst damage, like Scarlet Witch’s ultimate. It can be tempting to throw Spore Slumber when the enemy team is grouped together, but there are times when you may need to save it to put whoever’s flanking you to sleep. Additionally, you can use Natural Anger to give yourself a damage boost to poke the enemy or finish off a kill. Remember to watch your Life Orbs during fights and try to dish out some damage whenever possible. The last thing you’ll want to happen is to run out of resources during critical moments.

  • Marvel Rivals Magneto guide: Abilities, ultimate, tips, more – Dexerto

    Marvel Rivals Magneto guide: Abilities, ultimate, tips, more NetEaseMarvel Rival’s Closed Beta is now live, and there are a lot of characters in the game’s roster, one of them being Magneto. So here is everything you need to know about the Vanguard. When it comes to team compositions, Vanguard is one of the most important roles as they are in charge of setting your team’s tempo and controlling space. When it comes to beefy Vanguards, Magneto is one of the toughest. He’s a fantastic character who can make his own plays but also benefit your team greatly. So, here is everything you need to know about Magneto’s abilities and some tips to play him. Magneto weapons in Marvel Rivals Weapons Iron Volley Fire a volley of magnetic orbs forward – Mag-Cannon Convert the iron rings on Magneto’s back into a Mag-Cannon and launch a metallic mass forward. Higher stacks of rings increase damage, and full stacks knock back enemies – Magneto abilities in Marvel Rivals Being a bullet sponge is not exactly what you’d want from every Vanguard, but if Magneto has one specialty, it’s being that. If you manage your cooldowns properly, you should have enough shields to absorb all incoming damage. Passive Magnetic Descent Hold [space] to fall slowly – Abilities Metallic Curtain Change the magnetic field around to form a metallic curtain, blocking all flying projectiles – Metal Bulwark Conjure a metal shield around a chosen ally. Damage taken will transform into rings on Magneto’s back – Iron Bulwark Conjure an iron shield around himself. Damage taken will transform into rings on Magneto’s back – Ultimate Meteor M Alter the magnetic field, drawing in all projectiles and materials to forge a massive iron meteor. Throw it to unleash devastating damage upon the impact area – Tips to play Magneto in Marvel Rivals To play Magneto efficiently, you want to be a damage sponge to an extent. Because your Bulwarks help stack iron rings to get your secondary fire ready, it’s always best to put them on allies that are diving in and engaging in a fight. Additionally, although Metallic Curtain doesn’t last for a long time, it should be enough for you and your team to take space. Since there is no shield health, you can walk up without any fear that it will break on you. Since Mag-Cannon is not on a cooldown, only being down when you don’t have any iron rings, try to use it as much as possible when it’s on a full charge. It’s a great ability to knock back an enemy and burst them down. His ultimate, Meteor M, is a great engagement tool it deals a lot of damage instantly which should give you a good upper hand in a team fight. Since you can descend slowly, make sure you are using it to fly down to a favorable position after using your ult. Another reminder is that Magneto excels in close to medium range, so don’t expect to be able to do much when it comes to long-range fights.

  • Marvel Rivals Magik guide: Abilities, ultimate, tips, more – Dexerto

    Marvel Rivals Magik guide: Abilities, ultimate, tips, more NetEaseMarvel Rivals’ Closed Beta has arrived, so here is everything you need to know about one of the game’s Duelists, Magik. As a Duelist, your job in the team is to deal damage and finish off enemies, and one of the more unique Duelists in the roster is Magik. Wielding a massive flaming sword, she thrives off close-quarters combat with a kit that lets you get up and personalise with enemies. So here is everything you need to know about Magik’s abilities and some tips on how to play her. Magik’s weapons in Marvel Rivals Magik’s weapon is her Soulsword, which allows you to do two different attacks. The primary fire will be a melee, and the secondary will be a ranged attack. Weapons Soulsword Slash forward with Soulsword – Magik Slash Strike forward with an air slash – Magik’s abilities in Marvel Rivals As is obvious from her massive Soulsword, Magik likes to play up close, with a kit that is practically begging to get close to enemies, as she has limited ranged options. Passive Limbo’s Might Convert damage inflicted on enemies into Bonus Health to herself – Abilities Stepping Discs Jump through a Stepping Disc, teleporting a short distance in the direction of movement[Left click]: Spin while swinging the Soulsword after exiting a Stepping Disc – [Right click]: Summon a Limbo demon that attacks enemies after exiting a Stepping Disc – – Umbral Incursion Dash forward and launch an enemy upward – Ultimate Darkchild Transform into Darkchild, gaining enhancements to all her abilities – Tips to play Magik in Marvel Rivals When playing Magik, you cannot be scared. Even if it feels like you’re inting, you have to play up close to enemies or else you won’t be able to do anything as her kit is very dependent this playstyle. Luckily, if you are caught in a tricky position, Magik does have enough escape options in her Stepping Discs and Umbral Incursion to get out of a misplay, however, be aware they are not a sure-fire escape. Luckily, if you are up close to an enemy, you should be beefy enough thanks to your passive to tank some damage while you kill off an opponent, but that is dependent on how much damage you’re dealing. Good positioning is key to playing Magik well, so make sure you are not engaging the enemy team completely alone. It’s best for you to be the one to engage in the fight, with your team following suit. Also, remember, when exiting Stepping Discs, you will be given the option to deal a close-ranged AOE damage or summon a Limbo demon that will deal damage for you, so make sure you are using it whenever you are engaging with an enemy. The glaring weakness in her kit is against long-ranged characters, like Luna Snow and Hela, as they can easily whittle you down from afar, so be aware of your matchups.

  • Marvel Rivals Luna Snow guide: Abilities, ultimate, tips, more – Dexerto

    Marvel Rivals Luna Snow guide: Abilities, ultimate, tips, more netease / marvelAre you interested in picking up Luna Snow in Marvel Rivals? Here’s a detailed breakdown of Luna Snow’s abilities, ultimate, tips, and more. Marvel Rivals is rearing to release its beta starting on July 23, 2024. The highly anticipated hero shooter features characters from across the MCU, with some newer faces like Luna Snow joining in on the action. Luna Snow in Marvel Rivals is an excellent Strategist for players who love to dish out damage while providing burst healing to their teammates. Luna Snow does require you to land your shots to heal, but the tradeoff is that she’s not reliant on a resource meter like Mantis. On top of that, she has a CC ability and movement passive, which makes her a well-rounded Strategist perfect for most situations. If you want to get the most out of her entire kit, here is everything you need to know about Luna Snow for Marvel Rival’s beta. Luna Snow’s Weapon Luna Snow’s primary fire can be used to heal allies and damages your enemies, allowing for a more versatile playstyle, depending on the situation. It’s fast-firing and deals critical damage as long as you can constantly land your shots. Light & Dark Ice: Fire-ice shots that damage enemies and heal allies Luna Snow’s abilities in Marvel Rivals What makes Luna Snow shine as a Strategist is her ability to heal teammates at longer ranges and even heal one additional person outside her line of sight thanks to her Share the Stage ability. With a well-timed skill shot, her CC can also be used to stop enemy abilities and ultimates, including Scarlet Witch. Stats Health: 250 – Class: Strategist or Support – Abilities Share the Stage Attach Idol Aura to an ally. Allies with Idol Aura also restore Health when Luna Snow is healing others – Ice Arts Fire ice shards for a short duration, damaging enemies or healing allies while restoring her own Health. – Absolute Zero Fire a clump of ice to freeze an enemy and restore Health – Passive Cryo Heart Automatically restore Health when casting Ice Arts and Absolute Zero – Smooth Skate Keep moving forward to start ice skating. – Icy Disco Luna Snow infuses ice energy into Namor, who then can tap into the ice energy to power up abilities at will – Ultimate Fate of Both Worlds: Take center stage and start dancing! Toggle between two performances: Heal allies or grant them a damage boost. Tips to play Luna Snow in Marvel Rivals You can heal pretty consistently with Luna Snow in Marvel Rivals without worrying about resources. That said, you’ll want to ensure you’re always using her Share the Stage ability to attach Idol Aura to someone else. Tanks are great options, but if someone tends to flank a lot or is out of your line of sight in the team, they’d also benefit from it. The way this works is that whoever has the Idol Aura will also get healed when you heal another person – so that’s pretty much one less player to worry about. Her Ice Arts ability, combined with her passive, can help you survive a 1v1 situation. You can also use this whenever your teammate is in a pinch, giving them burst healing quickly. Regarding CC, you can use Absolute Zero to freeze enemies, stopping them from using their abilities and ultimates. This even works for Scarlet Witch and Storm’s ultimate with the right timing. And lastly, remember that you can toggle your ultimate between healing and damage boosting. Try not to pop it randomly because it’s a great way to contest the point or initiate a fight.

  • Marvel Rivals’ Loki is all about bamboozling enemies and stealing their abilities – Dexerto

    Marvel Rivals’ Loki is all about bamboozling enemies and stealing their abilities NetEase GamesIn a new gameplay clip for Marvel Rivals, Loki is seen in the Strategist role, making him perfect for tricking enemies and stealing their powers. The closed Alpha test for Marvel Rivals begins next month and ahead of that, NetEase Games have released a brand new gameplay clip with the most mischievous character from the roster – Loki. Known for his illusionary magic, Loki is the trickster God and a master of deception. Similarly in Marvel Rivals, Loki is a strategist-type hero who uses his master illusions to trick enemies and shapeshifts to steal their abilities. In the short 42-second clip shared on X, Loki is shown using his signature Scepter as the primary weapon to fire at enemies. The Scepter fires a green energy beam and works similarly to a marksman rifle in shooter games. As the clip goes on, Loki can also be seen turning invisible and tricking enemies using his illusions. Loki can also leave astral projections of himself and teleport between different spots on the map to bamboozle enemies, just as he does in comics and movies. However, one of Loki’s signature abilities that players are looking forward to is shapeshifting which will allow them to turn into any hero and use their powers. According to several players who have already played the pre-alpha version, Loki was a favorite since these magical abilities make him an important asset to the team. In the coming weeks, players also hope to see similar gameplay teasers for other characters as they prepare for closed Alpha on May 10, 2024.

  • Marvel Rivals lets you unleash “environmental destruction” to a certain extent – Dexerto

    Marvel Rivals lets you unleash “environmental destruction” to a certain extent Marvel / NetEase GamesMarvel Rivals doesn’t only let you shower your enemies with powerful abilities, but apparently, it’s also possible to break things around you. Marvel Rivals lets you play as various superheroes and villains, but aside from using all of their cool abilities and powers, it turns out the game has an interesting detail that enables you to pull off “environmental destruction.” However, not everything can be destroyed. In a blog post, devs mentioned: “When we first dreamed up the idea of environmental destruction in Marvel Rivals, we all had visions of world-breaking combat on a scale worthy of Super Heroes. Let’s be real, if the Hulk can’t smash a building or two, is he really the Hulk?” Hence, they agreed that this had to be a thing in the game. Though implementing it was not “a walk in the park.” As a team-based pvp shooter, buildings, and structures need to “exist for strategic showdowns.” After all, think of how you’d find cover otherwise when you’re low on health or need to dodge Spiderman. If everything in the game was destructible, things would just “be reduced to rubble” and turn into a “chaotic battle in large open space.” To combat this issue, devs claimed that they’ve found what they hope is “the perfect balance.” “We meticulously designed and validated the environmental destruction ratios for each level,” they explained. The way this works is that players can unleash their hero’s “destructive power” to blast open new pathways and turn rubble into cover. Meanwhile, certain “essential structures” that “blockade in high levels,” like high platforms, won’t be destructible to ensure the player’s “maneuverability and the strategic nature of team battles.” Additionally, devs ensured that the aftermath of a player’s destruction won’t “hinder the fluidity of heroes’ movement or mess with their high-flying acrobatics.” They’ve also mentioned continually designing ways to improve these experiences, like “improving the collision of irregular debris and allowing continuous attacks to break and clear them.” “Optimizing these experiential issues arising from environmental destruction requires lots of testing, which is why we want to hear from you during this Alpha!” Marvel Rivals’ Closed Alpha Test has already been made available and if you’re thinking of jumping in on the fun, make sure you know how to access it.

  • Marvel Rivals Loki guide: Abilities, ultimate, tips, more – Dexerto

    Marvel Rivals Loki guide: Abilities, ultimate, tips, more NetEaseMarvel Rivals is gearing up for its closed beta on July 23. So, before it kicks off, here’s a guide on one of the best Strategists on the roster, Loki. As a Strategist, much of your job is supporting your team, including healing and buffing them up. However, the best ones do way more than that. This is what makes Loki so good, as not only can he heal, but he can also function almost as another Duelist if needed, putting out tons of poke damage. So, here is everything you need to know about Loki’s abilities and some tips on how to best use him. Loki weapons in Marvel Rivals Loki’s weapon is the main focus of his kit, as it’s his avenue for dealing damage and healing your team. Weapon Mystical Missile Fire Mystical Missiles to heal allies or deal damage to enemies – Loki abilities in Marvel Rivals A good portion of Loki’s abilities are dedicated to getting him out of a sticky situation, especially since he isn’t as mobile as the rest of the cast. Abilities Regeneration Domain Use Rune Stones to create a magical field that converts damage taken by allies within its radius to healing energy – Doppelganger Project an illusion that can cast some of Loki’s abilities – Devious Exchange Swap with a selected illusion – Backstab Pull out a dagger to stab enemies – Deception Become invisible and conjure an illusion to deceive enemies – Ultimate God of Mischief Shapeshift into a targeted ally or enemy hero to use all of their abilities – Tips to play Loki in Marvel Rivals If there’s one thing to keep note of when playing Loki, is that his effectiveness is heavily reliant on your mechanics – especially when it comes to his heal and damage rate. You’ll need to be able to precisely aim at your allies and enemies to effectively heal and damage, but once you’re over the steep learning curve, he becomes one of the best Strategists in the game. Since you’ll be in the backline somewhat stationary, it’s important to be ready at any moment to defend yourself from a targeted dive from enemies. Luckily, his kit is built to get you out of such situations, as you can easily cast a Doppelganger and go invisible. The other great thing about Loki’s kit is that you aren’t pigeonholed into becoming a healbot, as you can easily start flanking and become a pseudo-Duelist to dish out a lot of damage – although we can’t guarantee your teammates will support you doing so.

  • Marvel Rivals lets you kill teammates with this classic Overwatch trick – Dexerto

    Marvel Rivals lets you kill teammates with this classic Overwatch trick NetEase GamesThanks to this particular ability in Marvel Rivals, it’s all possible for players to lead their teammates to their death, just like how it was in Overwatch’s early days. If you’ve been playing Overwatch since its early days, then it’s likely that you’ve learned a lesson not to trust Symmetra’s teleporter. Before Symmetra’s rework, the hero’s teleporter was linked to your spawn, and it could be placed anywhere on the map. With that in mind, some players would use the opportunity to place her teleporter all the way right beside a cliff on purpose. This act was often followed up by unsuspecting teammates taking the teleporter from spawn, hoping they would get to the point quicker. But alas, instead of that, they’d end up falling to their death. While that’s no longer the case in Overwatch 2, given her teleport’s range and duration, it’s possible to relive the experience in Marvel Rivals, thanks to Doctor Strange’s ability. Twitch streamer GURU showed how it’s done in a clip posted on X. “Everyone take TP,” he said before heading out from spawn. Using Doctor Strange’s ability, he was able to place a portal for others to use. As seen in the clip, the game lets you reposition the other portal without moving your character, and the streamer ended up placing it in a particular spot off-limits on the map. It didn’t take too long for others to jump in and end up falling to their death. “Actually game breaking tp strat in @MarvelRivals,” he wrote. Others who flocked in the comments were instantly reminded of “OG” Symmetra in Overwatch. “Symmettra who?” asked one user. “Omg flashback to Symm ult with the tp. My best friend did this s*** to us ALL the time and when he did, he did the sit emote for her and watched it happen. We all went off the cliff like Wile E Coyote,” mentioned another user. “OLD SYMM FEELING,” a third chimed in. Ultimately, the comments led to one person insisting on “never trusting a Strange.” Doctor Strange’s portal in Marvel Rivals actually shows you where you’ll be headed, unlike Symmetra’s teleporter in Overwatch. So, at least, once players are more familiar with the game and maps, they should be able to tell whether or not it’d be safe to use.

  • Marvel Rivals July 23 patch notes: Closed beta test heroes added & enhanced abilities – Dexerto

    Marvel Rivals July 23 patch notes: Closed beta test heroes added & enhanced abilities NetEase GamesThe Marvel Rivals Closed beta test is just hours away and ahead of that, NetEase has released a round of patch notes on July 23 to inform players of adjustments to heroes and gameplay. The much-awaited Closed Beta for Marvel Rivals kicks off at 6 pm E.T. on July 23, 2024, and ahead of that developers at NetEase Games have made several balance changes and enhanced team-up abilities to make the gameplay experience better for players. Heeding the feedback from players during the Closed Alpha Test, the July 23 update brings two new heroes to the roster. It also adds more abilities that players requested for their favorite heroes during the CAT. If you’re looking for all the new content and changes coming to Rivals right before the Closed Beta kicks off, we’ve got a rundown of the full patch notes right here. Marvel Rivals Closed Beta July 23 full patch notes Venom and Adam Warlock arrive in Rivals Prepare to confront chaos as Vanguard hero Venom enters the battle! In designing Venom, we aimed to capture the astonishing essence of the alien character by harnessing the symbiote’s unparalleled shapeshifting abilities and insatiable hunger. We have crafted Venom to embody the ultimate hunter, symbolizing relentless pursuit as the lethal protector soars through the chaos on symbiote-generated “webs” before charging towards prey and shattering their formations. In close-quarters combat, the symbiote can slash through enemies with melee claws or manifest tentacles to hit his enemies from a small distance, dealing devastating blows. Then, while in the throes of battle, Venom can bolster his high defenses, emerging as a formidable adversary while disrupting an entire backline of foes. On the brighter side, Adam Warlock also arrives in Marvel Rivals, entering as a pivotal Strategist hero. Infused with Cosmic Power, Quantum Magic, and Soul Manipulation, we wanted him to skillfully and flexibly employ unbelievable healing abilities to become an indispensable force during team battles. As such, Adam Warlock has been meticulously designed to bestow powerful restorative and defensive abilities, interweaving Quantum Magic into healing currents, uniting allies’ souls to distribute damage across their bond, and coordinating his own resurrection upon defeat. You read that right, unyielding in spirit, Adam Warlock defies defeat, seamlessly shedding his soul before embracing physical rebirth within a cocoon, before swiftly returning to the fray. As a core team member, Adam possesses the extraordinary capacity to reverse the tides of battle, executing a reality-shaping rebirth with his Ultimate Ability, awakening the karma of fallen allies and remaking their bodies through Soul Manipulation and Quantum Magic, achieving remarkable resurrections and invulnerability. Two new Team-Up abilities With the inclusion of Venom and Adam Warlock in the CBT, get ready for the unveiling of two new electrifying Team-up Abilities: Symbiote Bond” (Venom, Spider-Man, and Peni Parker): The epic tale of Venom and the Spider-Family takes center stage, promising a fusion of their extraordinary powers as they unite. Venom shares a part of his symbiotes with Spider-Man and Peni Parker, activating their own symbiote abilities. When in danger, they can convert the symbiote into explosive spikes that inflict harm on nearby enemies and relentlessly knock them back. Simultaneously, the symbiotes’ unyielding defenses ensure enhanced survivability for the two spider-heroes, fortifying their resilience against the looming threats. – Guardian Revival” (Adam Warlock, Star-Lord, and Mantis): Since joining forces with the Guardians of the Galaxy, Adam Warlock has forged an unbreakable bond with Star-Lord and Mantis. Harnessing his Quantum Magic, the golden guardian has sworn to shield his comrades. When in battle together, Adam Warlock enhances the cosmic power of both Star-Lord and Mantis, granting them the power of cocooned revival. – Heroes ability adjustments Vanguard Doctor Strange: We’ve recalibrated Doctor Strange’s damage capabilities to better resonate with his Vanguard role, enhancing his power on the front lines. – Groot: We’ve meticulously balanced Groot’s tree wall abilities and their survivability. – Magneto: We’ve overhauled Magneto’s ability logic, empowering him to generate magnetic barriers (Metallic Curtain) more freely, effectively neutralizing enemy assaults. Furthermore, the metal shield (Metal Bulwark) can now be self-applied, granting him greater agency on the battlefield. – Peni Parker: We’ve fine-tuned SP//dr’s combat style, notably amplifying the left-click attack speed (Cyber-Web Cluster) to evoke the sensation of unleashing a large weapon. This adjustment will hopefully provide players with a more immersive experience when piloting the mech as Peni. – Duelist Black Panther: We’ve amplified Black Panther’s prowess in wall climbing and sprinting, elevating his potential to unleash breathtaking combos. Moreover, when Black Panther triggers the Team-Up Ability with Magik, he gains the ability to summon the Limbo Disc portal at will. – Hela: We’ve adjusted Hela’s mid to long-range capabilities, ensuring a more balanced and compelling combat experience. – Iron Man: We’ve enhanced Iron Man’s long-range offensive capabilities, giving him more formidable suppressive power. Furthermore, the Gamma energy upgrade of his Team-Up Ability when using Armor Overdrive has been increased. – Namor: To aid in increasing Namor’s mobility, we’ve adjusted the skill [Blessing of the Deep] so that when it is activated, Namor can freely move in the air. Also, we appropriately buffed his damage. – The Punisher: We’ve fine-tuned the active use time of his Team-Up Ability with Rocket Raccoon. In this new rendition, each Team-Up Ability window becomes even more precious for the Punisher. – Strategist Loki: We’ve heightened the significance of Loki’s illusions and slightly balanced his primary form’s healing and damage capabilities. In this update, Loki will rely more heavily on his illusions to actively participate in combat, adding depth and strategy to his gameplay. – Mantis: We’ve enriched Mantis’s ultimate ability, granting her the ability to offer enhanced survival support for the entire team by providing temporary health to already max health allies. – Balance changes and optimizations In addition to the above optimizations, we’ve meticulously fine-tuned the balance of each hero, ensuring that players enjoy a more refined and exhilarating combat experience during the CBT. Moreover, in the CBT, we’ve integrated player feedback from the Alpha test to enhance tactile feedback and overall impact. During this test, heroes will undergo the following experiential optimizations: Ability Actions: We’ve meticulously fine-tuned each hero’s interrupt and action transitions, aiming to minimize constraints on player actions, empowering them to unleash their full potential. – Sound and Visual Effects: Significant adjustments have been made to the sound and visual effects for ability use and impact, ensuring players can distinctly perceive the success and effectiveness of their actions during combat. – Ability Camera and Vibration: Enhanced the in-game ability camera performance and vibration feedback to intensify the impact sensation during combat and increase immersion. – Wall-Climbing and Collisions: We’ve optimized climbing logic and smoothed out wall collision, ensuring seamless and fluid climbing for players within the game environment. – Crosshair Feedback and Combat HUD: We’ve optimized crosshair feedback for hits, added health bar indicators for healing and special states, and improved prompts for taking hits and impending defeat, providing players with clearer battlefield information. – Closed beta access and pick/ban system versions Since our announcement of the Cosmic Selection (Pick/Ban) System, we’ve further refined it and decided to introduce two versions of the system for testing in heightened competitive excitement in ranked matches and tournaments: Competitive Bans: From Diamond III rank and above, matches will feature Cosmic Selection (if all team members meet the requirement). Each team member can vote to Banish one hero to the Ban slot. The more votes a hero has, the higher possibility it will be Banished. Once a hero is Banished, neither team can select that hero for the match. (Due to the limited roster in this CBT, each team will temporarily only be able to Banish one hero.) – Tournament Bans: Cosmic Selection will be implemented in only in Tournaments. Each team will have two Banishes and one Pick, chosen by the team captain. Banished heroes cannot be selected, while Picked heroes are protected from being Banished. The sequence is: Team A Banishes one hero, Team B Banishes one hero and Picks one hero, Team A Picks one hero and then Banishes one hero, and finally, Team B Banishes one last hero. – Please note that neither of these Pick/Ban systems will be implemented in unranked nor low ranking matches. Our primary goal is for players to play their favorite hero or villain when they’re in the mood for having fun! Also, one more quick note, this CBT will include multiple language options. However, due to the tight timeline, the overall quality may not be perfect. We welcome feedback from our global players and are dedicated to improving this content as we move forward. And don’t worry, we also have plans to add even more languages in the future.

  • Marvel Rivals is the clean slate that Overwatch 2 deserved – Dexerto

    Marvel Rivals is the clean slate that Overwatch 2 deserved YouTube: PlayOverwatchThe first thing people will think when they watch the trailer for Marvel Rivals is, “Woah, that looks quite a lot like Overwatch”. The second thing they’ll think is, “Man, what happened to Overwatch?” On a surface level, the comparisons are obvious. You’ve got a class-based hero system with objective-based gameplay. You’ve got a colorful cast of instantly iconic characters. Squint your eyes, and the pictures of the maps we’ve seen so far could be taken straight from Numbani. However, there’s more here than just the look of the game that appeals to Overwatch players. Beneath the cosmetic similarities, there’s a feeling of freshness. Overwatch has a long, complicated, and messy history, and Rivals has none of that yet. One of Overwatch 2’s bizarre contradictions is that for the last few seasons, the dev team has consistently made good decisions for the game’s longevity. The move away from story missions to focus on PvP, the core that made Overwatch so great, is the correct one. A return to having all heroes unlocked from the start helps accessibility, and the new maps and heroes have all been up to the same standard as those added in Overwatch 1. But all of these decisions, however smart and good, sit in the context of massive disappointment and unmet expectations. There will never be a way to frame a refocus onto PvP, the best and most important part of the game, as anything other than an admittance that PvE was a failure, a failure that lost Blizzard any kind of goodwill from the community. And so, as an Overwatch player, it’s difficult for me not to feel a sense of envy when watching the announcement of Marvel Rivals. I’m reading about a multiverse-style story about Dr Doom involving new interpretations of iconic characters, and I can’t help but think of the Overwatch cast: a massive achievement in character design left to stagnate in the same immobile lore for years. Why don’t they get a story like this? And maybe Marvel Rivals won’t deliver on any of these promises. Maybe it’ll be an utter failure. It would hardly be the first Marvel-based co-op flop, or the second. But Rivals has hope, hype, and freedom from a past that drags down any attempt to restore faith in the game. I miss that. The Rivals announcement reminds me of the cinematic that announced the launch of Overwatch 2, and I remember watching that and feeling so much hope for the game’s future. It would be nice to feel that again.

  • Marvel Rivals Jeff the Land Shark guide: Abilities, ultimate, tips, more – Dexerto

    Marvel Rivals Jeff the Land Shark guide: Abilities, ultimate, tips, more netease / marvelJeff the Land Shark has arrived in Marvel Rivals as a new Strategist in the roster. Read on about his abilities, ultimate, tips, and more so you can master his kit in no time. Marvel Rivals’ Closed Beta didn’t just introduce Adam Warlock as a new support but also Jeff the Land Shark, who has just been revealed and added to the game. Much like other Strategists, Jeff excels in providing healing and utility to the team. However, as a shark, he does have some mobility that allows him to dive around the map or even disengage in a fight quickly. When used right, his ultimate can also turn the tide of the match. If you’re looking into playing this hero, this guide will help you understand how to utilize his kit in Marvel Rivals. Jeff The Land Shark weapons in Marvel Rivals Jeff the Land Shark’s primary weapon lets you shoot bursts of healing to your teammates in the form of water splash, which you can either hold for when they’re in critical health or spray at them in intervals. On the other hand, his secondary weapon allows you to shoot a projectile that damages nearby enemies. Weapons Joyful Splash – Unleash a healing splash. Aqua Burst – Launch a high-speed water sphere that bursts upon impact, dealing damage to enemies within range. Jeff The Land Shark abilities in Marvel Rivals Jeff the Land Shark shines as a mid-to-close-range Strategist thanks to his healing splash primary fire and the ability to spit healing bubbles to teammates. Those who pick this up will not only top up their health but also get a healing boost. Not to mention, he can also dive underneath the ground to escape from flankers or reposition himself on high ground, making him much more slippery to jump on than other supports in Marvel Rivals. Passive Oblivious Cuteness – Reduce damage taken from critical strikes. Frozen Spitball – Luna Snow infuses ice energy into Namor and Jeff the Landshark, who then can tap into the ice energy to power up abilities at will. New Friends – Jeff the Landshark and Rocket Racoon can ride on Groot’s shoulders, receiving damage reduction. Abilities Hide and Seek – Dive into the scene with only his dorsal fin exposed, granting himself a movement boost and the wall-crawl ability. Healing Bubble – Spit a bubble that heals the ally who collects it and boosts all healing received by the ally. Ultimate It’s Jeff! – Deep dive into the scene and resurface to swallow both enemies and allies within range, activating Hide and Seek for a brief duration before ejecting the swallowed heroes forward. Tips to play Jeff the Land Shark in Marvel Rivals Mobility is one of the things that make Jeff the Land Shark shine as a support. Always remember that you can essentially climb walls when you’re using his Hide and Seek ability. Use this to your advantage to reposition if you keep constantly getting pressured by enemy flankers, especially since Jeff has quite a big hitbox. But don’t forget that even if you’re diving under the ground or walls, this doesn’t mean that you’re invincible. You can still take damage during this form, and the same thing applies when using your ultimate. Healing with Jeff the Landshark is pretty straightforward. In addition to using your primary fire, make sure to throw your Healing Bubbles to your teammates so that they can get a boost. As for his ultimate, the best use for this is to find an angle where you can swallow the enemy team and then spit them out to the edge of the map, leading them to their death. With coordination, this should work pretty well with Doctor Strange’s portal. Lastly, Jeff works really well when paired with either Luna Snow or Groot. Jeff’s team-up ability with Luna Snow allows you to deal more damage. On the other hand, when playing with Groot, you can essentially pocket him as Jeff sits on his shoulder.

  • Marvel Rivals is giving away more friend codes thanks to extended event – Dexerto

    Marvel Rivals is giving away more friend codes thanks to extended event NetEase GamesMarvel Rivals is extending a particular event to get extra codes to prospective players who missed out. Here’s what you should know if you’ve been thinking about jumping into the game. Before the Marvel Rivals Closed Alpha test launched, it was made known that the game was limited to “30,000 lucky players” who signed up. Players who made the cut were also given an extra code for a friend once they reach level 6. Originally, this friend code event was only meant to last until 5 PM PDT on May 15. However, it has now been extended, giving players more time to grind their level and share their code with a friend. As community manager James announced on the Marvel Rivals official Discord, the team has decided to extend the Friend Invitation Event to May 17 at 5 PM PDT due to popular demand. The thing about getting a friend code in Marvel Rivals is that you’ll need to claim it in-game at precisely 5 PM PDT when the friend code for the day resets. And you’ll have to be quick, too. This is mainly due to the friend codes that can be redeemed by players in the game having a daily limit. They’re usually gone within around 20 minutes. So, if you missed out on claiming a friend code today, you’ll have to wait until it resets again. That said, now that the friend code invitation event has been extended, there’s still time to grind levels in the game. Doing all the daily and weekly quests helps a lot, and you can also unlock various rewards from Galacta’s Quest tab. However, only some of them will carry over, like the Moonlit Witch Scarlet Witch skin and Test Elite (Alpha) nameplate. If you don’t have anyone who can share your friend code, you can snatch one by watching Marvel Rivals streams on Twitch. During this Closed Alpha period, some streamers are giving away keys—and if you’re lucky, you might get one from there as an alternative.

  • Marvel Rivals Hulk guide: Abilities, ultimate, tips, more – Dexerto

    Marvel Rivals Hulk guide: Abilities, ultimate, tips, more NetEaseWhen it comes to tanks, aka Vanguards in Marvel Rivals, Hulk is one of the more complicated heroes, with three different forms to play as, things can get quite tricky. There’s far more to Hulk in Marvel Rivals than smashing things apart, so here is everything you need to know about his abilities and some tips on how to play him effectively. Marvel Rivals Hulk overview As we’ve alluded to already, Hulk has three forms. Bruce Banner, Hero Hulk, and Monster Hulk. As you go up the transformations, Hulk gets stronger. The plus side to having different formations is that when you die as Monster Hulk, you’ll just return to Hero Hulk, and then again with Hero Hulk to Bruce Banner. So here is a rundown of each form’s abilities. Marvel Rivals Hulk guide: Bruce Banner weapons and ablities Bruce Banner is the first, and weakest form of Hulk. As Bruce Banner, you have the most limited amount of abilities with only basic damage skills. Weapon Gamma Ray Gun Fire with a Gamma Ray Gun – Abilities Gamma Grenade Launch a Gamma Grenade to inflict damage and knock them airborne – Ultimate Puny Banner Transform from Bruce Banner into Hero Hulk – Marvel Rivals Hulk Guide: Hero Hulk weapons and abilities Hero Hulk is the form you’ll be playing as for most of the match and it’s best to stay alive in this form for as long as possible considering he has the most movement abilities to get yourself out of bad fights. Weapon Heavy Blow Swing fists forward to punch enemies – Abilities Indestructible Guard Generate gamma shields for Hero Hulk and nearby allies, absorbing and converting damage into energy for Hulk Smash! – Radioactive Lockdown Emit gamma energy to place enemies in a quantum void that renders them immobilized and immune to all ability effects – Incredible Leap Hold [SPACE] to perform a charged leap that allows Hero Hulk to knock a flying enemy to the ground – Gamma Burst Emit gamma-ray bursts to inflict damage – Ultimate HULK SMASH Unleash stored gamma energy, transforming from Hero Hulk into Monster Hulk for a limited time period – Marvel Rivals Hulk guide: Monster Hulk weapons and abilities Monster Hulk is the final form you can transform into and is the most powerful, although, only for a limited time. Weapon Heavy Blow Swing fists forward to punch and launch frontal enemies upward – Abilities Radioactive lockdown Emit gamma energy to inflict sustained damage and place enemies in quantum void that renders them immobilized and immune to all ability effects – Incredible Leap Hold [SPACE] to perform a charged leap that allows Monster Hulk to knock a flying enemy to the ground – Gamma Burst Emmit gamma-ray bursts to inflict damage – Ultimate World Breaker Grab and smash the enemy in front – Marvel Rivals Hulk guide: Tips and tricks The most important thing when playing as Hulk is staying alive. Since you essentially have three different lives, make sure to keep building your ult so you will always have a transformation ready. If you find yourself as Bruce Banner often, you may be playing the hero wrong, as that form should be your last resort after being killed as Hero Hulk. When playing as Hero Hulk, his potential to dive targets and cause a distraction in the backline is great, so make sure to coordinate targets with your Duelists. Additionally, always make sure you’re building gamma energy as more time spent as Monster Hulk is great. As both Hero and Monster Hulk, you have great mobility, so use it to go in and out of their backline. But always make sure you have a leap ready to escape quickly. Radioactive Lockdown is a fantastic ability to initiate fights as in the time enemies are trapped, it gives a good moment to take space to initiate a kill.

  • Marvel Rivals Iron Man guide: Abilities, ultimate, tips, more – Dexerto

    Marvel Rivals Iron Man guide: Abilities, ultimate, tips, more NetEaseMarvel Rivals’ Closed Beta has begun as the second wave of early access arrives. So before you jump into the game, here is everything you need to know about one of the Duelists, Iron Man. As the name suggests, Marvel’s colorful cast of heroes – and sometimes villains – are the face of the hero shooter, letting you play as characters like Spider-Man, Hulk, Loki, and Black Panther to name a few. One of the key characters is the ever-popular Iron Man, so here is everything you need to know about him, his abilities, and some tips on how to play effectively. Iron Man’s weapons in Marvel Rivals Iron Man has two weapons, his Repulsor Blast and Unibeam. His Repulsor Blast is a great tool for dealing poke damage from afar, and it even deals AOE damage as well. His Unibeam is great for melting down enemy HP, dealing a considerable amount of damage to targets. Primary: Repulsor Blast Fire nano pulse cannons forward – Secondary: Unibeam Fire a Unibeam forward – Iron Man’s abilities in Marvel Rivals As a Duelist, Iron Man’s abilities are shaped around two important ideas: staying mobile in the air and dealing poke damage to enemies. His Hyper-Velocity allows him to fly quickly in the air while his Micro-Missle Barrage and Armor Overdrive lets him poke down enemies effectively. Abilities Hyper-Velocity Activate Hyper-Velocity state for swift forward flight – Armor Overdrive Activate Armor Overdrive state, enhancing the damage of Repulsor Blast and Unibeam – Micro-Missile Barrage When Hyper-Velocity or Armor Overdrive is used, Iron Man can launch a missile bombardment – Ultimate Invincible Pulse Cannon Fire a devastating pulse cannon in the targeted direction, delivering catastrophic damage to the targeted area upon impact – Tips to play Iron Man in Marvel Rivals It’s very important to stay as mobile as possible while dealing as much poke damage from afar, as that’s what Iron Man’s kit is best suited to in Marvel Rivals. Hyper-Velocity allows him to stay mobile by flying across the terrain quickly, which means you should be using it to either reposition yourself as fast as possible or to get out of any sticky situations you find yourself in. Since Iron Man is a flying character, keep yourself in the air as this will make you a harder target for enemies to hit. Do be careful however of hitscans that can get an easy shot at you if you stay immobile or move around too predictably. Additionally, his kit can easily deal poke damage from long-range, so make good use of it by playing behind your Vanguards. It’s best to poke down enemies to low health to allow either your Vanguard or other teammates in the frontline to finish them off. Do remember, since Armor Overdrive buffs the damage on your weapons and lets you use your micro-missiles, make sure to activate it before engaging into team fights or while using Hyper-Velocity to disengage.

  • Marvel Rivals: How to play custom games – Dexerto

    Marvel Rivals: How to play custom games netease / marvelFind out how to play custom games in Marvel Rivals for those looking to play in a friends-only lobby or get some extra practice. Despite still being in Closed Alpha, Marvel Rivals is already offering a variety of different game modes. Currently, players can play casually in Quick Match, Competitive, and join a Dawn of Legends tournament to obtain a Closed Alpha exclusive title. Aside from these modes, playing in a custom game for those looking to host a match with friends is also possible. This is a great way to test hero abilities or team comps, as you can coordinate more efficiently with friends. If you’d like to know how to play custom games in Marvel Rivals, read on. How to create custom games in Marvel Rivals Marvel Rivals lets you join other people’s custom games and make your own. The custom games option is a bit hidden from the lobby, but here’s how you can find and play it: In the Marvel Rivals lobby, select Play. – Above Start, click More Modes. – A new page will appear; choose Custom Game in the Rivalry tab. – Select Create in the custom game browser to make your own lobby. – Select the plus symbol to invite your friends. – In a custom game, you’re free to customize your lobby in any way you want, including how it can be accessed, spectators, and bots. Bots can be great alternatives if you don’t have a full team in the lobby but still want to play with your friends in Marvel Rivals. At the moment, you can select three difficulty options for them: easy, normal, and hard. There’s also an option to change the game’s map on the bottom right. Once you’re all set and happy with your settings, just hit the Start button, and you should be good to go. Just remember that while the game lets you join custom matches, certain quests in the game actually require you to play in Quick Match. Completing these quests is important if you want to level up Galacta’s Quest and get the Scarlet Witch skin.

  • Marvel Rivals: How to fix Network Errors – Dexerto

    Marvel Rivals: How to fix Network Errors Marvel/NetEase GamesMarvel Rivals is the hot new hero shooter that everyone is raving about. With the opportunity to jump in with iconic Marvel heroes and villains, the last thing you want is a pesky Network error holding you back. Here’s how to fix them if they arise. Marvel Rivals is the newest title from NetEase featuring superheroes from the cinematic universe. With so many iconic characters on offer, it’s no wonder many are insanely hyped about its release. Of course, the last thing you’d want while dueling it out in Marvel Rivals is being blocked by a network error, preventing you from loading into the game. These errors have been popping up in the closed Alpha that kicked off in May 2024. These network errors appear to occur when the game’s servers go down or if the player has a local connection outage. Before you try and fix the network error though, it’s always worth checking the Marvel Rivals server status. If the servers are offline, you’ll just have to wait for them to come back online before playing again. How to fix Network error in Marvel Rivals If the Marvel Rivals servers are online, here are a few steps you can follow to fix the network error. Restart your game – Restart your modem or router – Change your DNS servers – Turn off any antivirus software, and make an exception for Marvel Rivals in Windows Firewall – Verify the game file integrity of Marvel Rivals on Steam – Uninstall and reinstall Marvel Rivals – Some of these steps are more drastic than others, so going down the list in order is the way you’ll want to go. With the game still being in early Alpha at the moment, it’s likely that there are still a couple of bugs and errors that will be ironed out. The same can be said for the game’s launch, which may also run into similar issues.

  • Marvel Rivals: How to get the Scarlet Spider skin for Spider-Man – Dexerto

    Marvel Rivals: How to get the Scarlet Spider skin for Spider-Man netease / marvelFind out everything you need to know about how to get the all-new Scarlet Spider skin for Spider-Man in Marvel Rivals. Marvel Rivals’ Closed Alpha may have only lasted 10 days, but there were already various exciting rewards players could unlock throughout the period. Though only some would be carried over, like the exclusive Scarlet Witch skin and Elite Nameplate. That said, players could still take a peek at what they can expect in terms of cosmetics. Speaking of cosmetics, those aspiring to be Spider-Man mains are in for a treat. In the game’s Closed Beta announcement trailer, it’s been revealed that Spider-man will be getting an all-new Scarlet Spider skin. Check out how you can unlock the Scarlet Spider skin for Spider-Man in Marvel Rivals below. How to get the Scarlet Spider skin for Spider-Man in Marvel Rivals The Scarlet Spider skin for Marvel Rivals is exclusive to PS5. This essentially means that only those who play on PS5 can claim it. No other details regarding the skin have been shared so far, so it’s safe to assume that you will be able to claim it in-game as long as you log in on a PS5. Do take this information with a grain of salt until more official information is available regarding unlocking it. Along with the new skin reveal, the next Closed Beta has also been announced to be available for PlayStation and Xbox. So, console players who missed out on the Closed Alpha yesterday will finally be able to jump in the fun. So far, that’s all we know about how to get the Scarlet Spider skin for Spider-man in Marvel Rivals. Earlier in the Closed Alpha period, Spider-Man already has a 2099: Spider Punk skin along with a 2099: Spider Punk MVP intro scene. The Scarlet Spider skin surely is a welcome addition to the hero’s cosmetic options. Assuming that all the leaks are true, it’s likely we’ll also be getting MCU-style skins down in the line, and even certain additional heroes and villains to the roster. Only time will tell. If you’re thinking about rocking this skin, make sure you know these essential tips to play Spider-Man in Marvel Rivals so you can properly utilize his entire kit.

  • Marvel Rivals hints at fan favorite character coming to the game during closed beta – Dexerto

    Marvel Rivals hints at fan favorite character coming to the game during closed beta NetEase GamesThe Closed Beta Test of Marvel Rivals is a few weeks away and ahead of that, NetEase Games has released a new trailer that hints at a fan-favorite character coming to the game. Marvel Rivals is one of the most anticipated games of the year as NetEase’s Overwatch-style shooter gained massive popularity during its Closed Alpha Test in May 2024. While the Alpha only allowed a select number of players from North America to participate, the Beta is announced to allow five times the players than earlier across several regions. The wider Closed Beta will be available for both Console and PC players alike and will include a plethora of new features such as cross-progression, new maps, and much more. One of those maps will be a Tokyo 2099: Spider-Islands map that carries the storyline of Master Weaver and Spider-Zero. In a new cinematic trailer for the map, NetEase showcased the area that’s themed after neo-futuristic Japanese architecture that Master Weaver has preserved. However, towards the end of the trailer fans noticed an easter egg hinting towards a popular Marvel character from the X-Men franchise, Psylocke who they believe is the next hero to be added during closed beta. The pink butterfly at the end of the trailer is similar to Psylocke’s energy wings, which fans were quick to identify. One such fan wrote while posting the picture, “Am I crazy or is this a Psylocke teaser?” Another chimed in, “I like how Rivals is going all over with their roster and not just the big names in Marvel.” A third user said, “Pink butterfly is a classic Psylocke tell.” When it comes to new characters, Venom and Adam Warlock have already been confirmed to appear in Closed Beta by NetEase as they join the vast roster of Marvel Rivals. On the other hand, players can expect sign-ups for the beta in the first couple of weeks in July, since they’ll need to fill out a similar form to the alpha to gain access to the game.

  • Marvel Rivals Hela guide: Abilities, ultimate, tips, more – Dexerto

    Marvel Rivals Hela guide: Abilities, ultimate, tips, more NetEaseHela is one of the strongest characters in Marvel Rivals, but she’s also one of the most difficult. She can’t just run into battle and expect to succeed, so you’ll need a guide to make the most of her strengths. As a duelist, your job is all about dealing damage – be it by poking enemies or flanking strategists to distract them from a team fight. But Hela requires a more refined approach than most other duelists. One of the Marvel Rivals best duelists, and she can dish out massive amounts of damage with the mobility to get her out of sticky situations. She’s an invaluable character to have on your roster in the Closed Beta. Here’s a rundown of everything you need to know about Hela, her abilities, and some tips on how best to play her. Hela weapons in Marvel Rivals Nightsword Thorn Hela’s only weapon is a slow-firing hitscanner that relies heavily upon accuracy and has a small magazine size. – Hela’s main weapon is the Nightsword Thorn. It’s a slow-firing hitscan weapon that deals a ton of single target damage, with the main drawback being a low rate of fire and a small mag size at 8. If you aren’t hitting your shots with Hela, you’re going to get punished. Accuracy is key with this hero, making her a much less beginner-friendly choice than other duelists like The Punisher, for instance. However, her Soul Drainer ability is great for locking down targets and help you land those crucial headshots. Hela abilities in Marvel Rivals Hela’s abilities are focused on poking from a distance or flanking, both of which she can do very well. Although she has quite the skill curve, once you get the hang of her abilities, she’s one of the best duelists around. Passive Nastrond Crowstorm Defeating an enemy will generate a Nastrond Crow, exploding after a certain duration. – The first part of Hela’s passive is just that: a passive. Her Crows will zone out enemies, but there isn’t much active involvement here or many methods of getting more out of this. That said, stunning a group of enemies and headshotting the weakest one is the most damage-efficient way to clear a group. You’ll want to systematically take down the lowest health enemies in groups to get rid of teams quickly. Hel’s Descent Hold Jump to fall slowly – This passive is one of Hela’s strongest abilities, genuinely. In Marvel Rivals, you want to be taking fights from a height advantage as often as possible. When hovering, try to float near walls and corners, similar to how you’d play Pharah or Echo in Overwatch. Being in the air doesn’t mean you don’t need cover. Abilities Astral Flock Transform into a flock of Hel crows to glide forth, press again to undo the transformation – This ability is Hela’s main way of getting airborne. You’ll want to use it to stay near the sky rather than just teleporting in straight lines. Additionally, this ability provides immunity frames, so you can use it to dodge burst. Just make sure you know exactly where you want to go before you throw it, as you can’t change the bird’s trajectory once you toss it out. That said, you can still move freely while the crow is flying and teleport to it within the duration, allowing you to finish the fight and get out in a flash. Once you’ve got solid map knowledge, you can toss a crow into a corner and leave it to teleport to a few seconds later. Just make sure you don’t accidentally throw yourself off a ledge. Soul Drainer Project an explosive Hel sphere to stun nearby enemies – Soul Drainer is the real make-or-break ability for Hela. Outside of landing your basic shots, landing this on bunched-up groups of heroes is the best way to win teamfights. Keep an eye out for teammates using their burst combos as well, helping lock enemy heroes in place can decide who wins a fight and who loses it. Piercing Night Fire Multiple Nightsword Thorns that detonate after a delay – Other than comboing this with Soul Drainer, the best habit to get into with Piercing Night is to animation cancel your weapon shots with it. By tossing this out between shots rather than just hitting the ability as soon as you see an enemy, you’ll be able to drastically increase your DPS and burst down squishy targets. Ultimate Goddess of Death Soar into the sky and unleash Nastrond Crows from each hand at will – Hela’s ultimate is a strong tool… sometimes. If you just panic ult for the 800 extra HP while you’re surrounded, you’re not going to live for very long and the cooldown will be wasted. However, if Hela gets enough free time in the air to toss out a few crows, she can decimate the backline. You’ll want to find an off-angle or flank to fire this ability so that you aren’t immediately gunned down. Tips for how to play Hela in Marvel Rivals As Hela, your game plan should be to make the absolute most of her range and crowd control. You’ll want to sit back and take advantage of her strong hitscan weapon and look for opportunities to all-in by comboing her abilities to quickly take down backliners. Holding a flank is also an incredibly strong strategy as Hela, but only if you’ve got Astral Flock ready to go. If you teleport in and immediately start blasting, you’re going to get caught out and killed. Try to save this ability for getting out rather than just blindly going in. If you’re playing Hela and feel like you’re dying a lot more than you should, it’s probably a positioning issue. Try and take stock of where your enemy is, where you should be standing on that point in the map to gain a height advantage, and look for opportunities as they arise. Caution and awareness are key, and you’ll win a lot more when you start to consider positioning and game tempo over running headlong into the fight and focusing on raw DPS.

  • Marvel Rivals fans reveal OP Jeff The Land Shark strategy to stunlock enemies – Dexerto

    Marvel Rivals fans reveal OP Jeff The Land Shark strategy to stunlock enemies NetEaseMarvel Rivals Closed Beta players have discovered an overpowered strategy to stunlock enemies in every match, with the newest member to the character roster − Jeff The Land Shark. NetEase’s July 27 patch added two new characters to the Marvel Rivals Closed Beta over the final week. The hero roster is expanded from 21 to 23, with the addition of Jeff The Land Shark and Thor. Thor, a Vanguard, continues to be a tremendous force with his hammer, delivering high-impact blows. Meanwhile, Jeff The Land Shark, a strategist, has emerged as a huge game changer. While his healing abilities are significant, it’s his attacking prowess that stands out. According to players, Jeff’s ability to stun enemies is proving to be extremely dominating and overpowered in the current meta. A TikTok user called Bogur posted a video of his Rivals beta gameplay on Reddit, playing as Jeff The Land Shark, where he used his ultimate power It’s Jeff! to chomp on an enemy. However, he spat the enemy all the way back into his team’s spawn region, preventing the opponent from escaping or attacking his team. The opponent got stunned until the next respawn, thus they cannot escape unless they want to be eliminated by Bogur’s teammates. This technique has allowed players to create their own variants in which they use Jeff’s ult to spew out enemies from the battlefield totally or even dive down with them for a multi-kill. However, Bogur’s version allows you to troll the enemy while they are stunned and alive. Several players turned in their experiences with Jeff where one player said: “He can also throw allies off maps which is what one guy did in one of my matches.” Another chimed in that NetEase should fix the bug by “making the spawn barrier only solid on one side” where you “can’t enter the other team’s spawn room, but you can leave it”. A third fan wrote: “This Ult will be changed to something else before the game’s full release. There is a reason most other games don’t give you the ability to actively control other players including teammates” While Jeff’s abilities are being considered a complete meta in the game, you can check out his full ability set and where he ranks in our tier list right here.

  • Marvel Rivals Groot guide: Abilities, ultimate, tips, more – Dexerto

    Marvel Rivals Groot guide: Abilities, ultimate, tips, more NetEase / MarvelWe are Groot and we’ve got the full rundown on how to get the most out of the beloved wooden hero in Marvel Rivals. From an overview of Groot’s abilities to some handy tips, here’s what you need to know. Marvel Rivals is gearing up for its second wave of early access in its Closed Beta, giving players another taste of what to expect from the hero shooter. While it’s early days yet, with plenty more characters set to join the roster, some early frontrunners are already emerging as fan favorites in the new hero shooter. One such iconic character is none other than Groot. While a hero of few words, there’s no mistaking Groot’s presence on the battlefield thanks to an AoE-focused kit that only gets better the more you synergize with your allies. So, if you’re jumping into Marvel Rivals and looking to climb the ranks as Groot, we’ve got you covered with all there is to know. Groot’s weapon in Marvel Rivals While Groot doesn’t carry a physical weapon into battle per se, the hero still deals plenty of damage through his natural attacks. First comes the Vine Strike, an ordinary attack great for mid-range chip damage, then the Spore Bomb secondary fire, an explosive projectile that deals damage in a wider radius. Be sure to mix both of these together to punish enemies clumped together. Primary: Vine Strike Launch vines to attack enemies. – Secondary: Spore Bomb Throw an explosive Spore Bomb that splits into multiple small explosive spores. – Groot’s abilities in Marvel Rivals As a Vanguard in Marvel Rivals – effectively a Tank with lots of health and plenty of ways to sustain throughout a fight – Groot is a hero your team should be playing around. As a number of abilities focus on changing the map, grouping enemies together, and dealing damage in concentrated areas, the more you’re able to communicate with your squad and capitalize on key moments, the better your odds of success. Abilities Flora Colossus (Passive) Wooden walls near Groot will Awaken, activating an extra effect. – Ironwood Wall Target a location and grow an Ironwood Wall. When Awakened, it grants Bonus Health to Groot when nearby enemies take damage. – Thornlash Wall Target a location and grow a Thornlass Wall. When Awakened, it strikes nearby enemies attacked by Groot and his allies. – Ultimate Strangling Prison Fire a massive vine cluster that pulls nearby enemies to its center and imprisons them. – Tips to play Groot in Marvel Rivals When it comes to individual play as Groot, it’s worth bearing in mind his regular attacks are quite limited in range. You’re not going to be dealing chip damage from too far away, so your positioning in any given team fight is crucial. Try to get in close enough to attack while not getting yourself too far in as to be swarmed. Next, it’s also vital to remember that much of Groot’s kit revolves around AoE damage. Thus, your aim isn’t necessarily the most important thing, but rather when and where you’re choosing to launch attacks like your Spore Bomb, for instance. It’s well worth considering your overall team composition when picking Groot as well. Given the Friendly Shooter team-up ability, having Rocket Raccoon on your squad can catch your enemies by surprise and make you a force to be reckoned with.

  • Marvel Rivals: Gameplay, characters, release date & more – Dexerto

    Marvel Rivals: Gameplay, characters, release date & more Marvel / NetEase GamesMarvel Rivals is an upcoming 6v6 hero shooter featuring some of the greatest heroes from the Marvel universe. Here’s everything you need to know from release date to the full hero roster. Get ready to dive into an action-filled superhero game where you can play as some of the mightiest heroes and villains within the Marvel Universe. Marvel Rivals is playable from a third-person point of view in a 6v6 format, similar to how Overwatch used to be before the sequel took over. The game showcases iconic characters fighting it out on imaginative battlegrounds and many might wonder on what platforms they’d be able to play the game on. With that said, here’s everything you need to know about Marvel Rivals. Contents: Does Marvel Rivals have a release date yet? Marvel Rivals is launching on December 6, 2024. This comes after a Closed Alpha that started on Friday, May 10, 2024 and a Closed Beta on Tuesday, July 23. At the time of writing, there isn’t a version of the game available to play for the public. It isn’t year clear if we’ll have to wait for the December 6 release date, or if there’ll be another beta period. All Marvel Rivals platforms At launch, Marvel Rivals will be available only on PC via Steam and Epic Games Store. However, the devs have said that they are “actively exploring potential releases on other platforms.” We know for certain PlayStation 5 and Xbox Series X | S are in the cards, though no further platforms have been teased. All Marvel Rivals characters At the time of writing, there are 26 characters confirmed for Marvel Rivals. The roster’s got a full spread of characters that are separated between three different roles: Vanguard (Tank), Duelist (DPS), and Strategist (Support). For a full list of the heroes that’ll be featured in the game, check out our guide. How much does Marvel Rivals cost? Marvel Rivals will be a completely free-to-play game. However, it can be expected that it’ll have in-game microtransactions like a Battle Pass, premium cosmetics, and more like other free-to-play live service games like Overwatch 2 and Valorant. All Marvel Rivals trailers Here is the first trailer released on March 27, 2024, which gives us the first glimpse of how the gameplay looks and a probable roster of characters at launch. Marvel Rivals gameplay details At first glance, the gameplay looks very similar to the likes of Paladins and Overwatch 2. Two teams of six players each go head-to-head with the sole objective of emerging as the winners. You can choose from a bunch of well-known Marvel characters like Black Panther, Spider-Man, Loki, Iron Man, Magneto, Rocket Raccoon, and a lot more. The graphics look a bit cartoonish and each of these characters has a distinct set of abilities to choose from.

  • Marvel Rivals Doctor Strange guide: Abilities, ultimate, tips, more – Dexerto

    Marvel Rivals Doctor Strange guide: Abilities, ultimate, tips, more NetEaseMarvel Rivals’ Closed Beta is here as the second wave of early access arrives for the hero shooter. So, here is all you need to know about Doctor Strange. During the Closed Alpha, Doctor Strange was already identified as one of the best Vanguards in the game with fantastic utility to help your team take space. So, before you jump into Marvel Rivals, here is everything you need to know about Doctor Strange, his abilities, and some tips on the best way to play him in Marvel Rivals. Doctor Strange weapons in Marvel Rivals Doctor Strange’s weapon, the Daggers of Denak, is a very simple attack that does projectile damage in bursts. Weapon Daggers of Denak Cast Daggers of Denak forward – Doctor Strange abilities in Marvel Rivals Doctor Strange’s abilities are best suited to help your teammates, with a portal that can teleport them around the map and a shield to protect against enemy attacks. Passive Price of Magic Dark Magic accumulates with every hit on an enemy. If Dark Magic is not released, Doctor Strange will enter Anti-Heal. – Abilities Cloak of Levitation Ascent and then enter a brief state of sustained flight – Maelstrom of Madness Release Dark Magic to deal damage to nearby enemies – Pentagram of Farallah Open portals between two locations, enabling all units to travel through them – Shield of the Seraphim Create a protective barrier against damage – Ultimate Eye of Agamotto Separate nearby enemies’ souls from their bodies. Damage dealt to their Souls is transferred to their physical bodies – Tips to play Doctor Strange in Marvel Rivals The number one thing to remember while playing Doctor Strange is that you are the one who sets the tempo and positioning of your team by being on the frontlines. Pentagram of Farallah is a great ability to not only reposition your team to a more favorable spot but to also engage enemies using an unexpected teleport. Your shield is also a great way to gain space and approach enemies as you can become a bullet blocker long enough for your team to get close. This also goes for Duelists playing with Doctor Strange – if yours has their shield up walking and taking space, capitalize on it. His ult too is a great tool to combo with other high burst damage ults in the game, namely Scarlet Witch’s Reality Erasure, to almost instantly win a teamfight.

  • Marvel Rivals: Does the game have controller support? – Dexerto

    Marvel Rivals: Does the game have controller support? NetEase GamesMarvel Rivals combines iconic characters from the Marvel universe with 6v6 a hero shooter format. With that in mind, read on to find out if the game has controller support. The Marvel Rivals Closed Beta is approaching, and unlike the previous Closed Alpha, this time console players can also join in the fun to try out the new heroes and even get an exclusive Venom skin. That said, some PC players who are more comfortable playing with a controller may be wondering if the hero shooter has controller support. Here’s what you should know about Marvel Rivals’ controller support. Does Marvel Rivals have controller support? Marvel Rivals does have controller support. This was confirmed in the very first closed Alpha test that started in May 2024. Developers NetEase revealed in an earlier announcement that the test “will support your gear, so give it a try and share your experiences with us.” With the game already having controller support in its early Alpha tests, it is highly unlikely this would change when the game is fully launched. As announced in Marvel Rivals’ latest FAQ in their official website, the upcoming Closed Beta will also have controller support. So, those playing on Steam are free to switch from using mouse and keyboard or controller depending on which they prefer. The same thing doesn’t apply for console players though. It’s confirmed that the Closed Beta will only support controllers for console players, leaving the mouse and keyboard option in the dark. How to use a controller in Marvel Rivals Using a controller in Marvel Rivals is as easy as plugging it in. Once you plug the controller in, your game should recognize that you’ve hit a button on your controller, and a notice will appear explaining that you are switching devices. You can swap back to mouse and keyboard at any time by using whichever device you prefer, so feel free to change back and forth as necessary. It’s important to note that you should ensure you have controllers enabled on Steam, and you should try using controllers that are commonly accepted like Xbox or Playstation ones.

  • Marvel Rivals’ Doctor Strange can pull off game-changing plays with these strats – Dexerto

    Marvel Rivals’ Doctor Strange can pull off game-changing plays with these strats netease / marvelDoctor Strange’s portal isn’t only useful for a quick shortcut, but you can also use it to block the enemy spawn and more. When I found out that Doctor Strange could open a portal in Marvel Rivals, I was a bit worried. As someone who has died countless times from using Symmetra’s teleporter back in the first Overwatch, the thought of players using this ability for griefing purposes immediately crossed my mind. Lo and behold, it didn’t take too long for someone to pull that off in the game. While this may seem infuriating, it is bound to happen when a character is given an ability that affects their teammates. That said, when used with the right strategy, there’s more that the portal can provide other than just teleporting you and your team. Based on clips circulating on X and Reddit, some players are already finding strategies to block the enemy’s spawn with Doctor Strange’s portal. The way this works is that you’d place both of Doctor Strange’s portals in front of the enemy spawn doors, making them unable to leave. Seeing this, however, a majority of players weren’t too happy. Many claimed that the ability should be nerfed — or at the very least, the area near the spawn door should be made immune to Strange’s portal ability. In case you didn’t know, enemies can also use the portal. In another clip, one player even managed to open a portal from the enemy’s spawn, leading the enemy team to fall to their death. As if that was not wild enough, a different user showcased on X (formerly Twitter) how the portal can be used to achieve “terminal velocity.” By placing the portals next to each other vertically, it’s possible to make someone continuously fall in a loop — at least until the portal disappears. This reminded me so much of that one scene in MCU’s Thor: Ragnarok, where Loki shouts angrily that he has been falling for 30 minutes after Strange sent him into a portal. Given that Marvel Rivals is still in Closed Alpha, characters and their abilities in the game will likely receive some tweaks in the future, depending on player feedback. If you manage to get into the Closed Alpha, ensure that you fill out the feedback form in your inbox to receive rewards.

  • Marvel Rivals devs confirm no role lock & explain decision for 6v6 matches – Dexerto

    Marvel Rivals devs confirm no role lock & explain decision for 6v6 matches NetEase GamesNetEase Games has revealed that Marvel Rivals will not feature a role lock and explained to us their decision to keep the game as a 6v6 shooter. Marvel Rivals is one of the most anticipated games in the PvP shooter genre and NetEase has finally announced it will release on December 6, 2024. During Gamescom 2024, the devs also released a trailer that provided a glimpse of the storyline and two new heroes that will be introduced at launch. But that’s not all from Gamescom − Dexerto had the opportunity to engage in an exclusive conversation with Zhiyong Feng, Lead Combat Designer, and Danny Koo, Executive Producer, at the NetEase Games booth. During the conversation, exciting new details emerged regarding the highly anticipated game’s team dynamics. Fans have been guessing about the team structure, and the developers have now confirmed that Marvel Rivals will include 6v6 matchups with no role lock. Both Koo and Feng said their decision was motivated by more than just gameplay mechanics; it’s an homage to Marvel’s vast history. When asked about the decision behind the number six, Feng said (translated from Chinese), “We wanted to put this number 6v6 in our game, because the Marvel universe is 616, and the number 6 is often used across Marvel comics.” With this addition, the 6v6 format becomes thematically relevant while also bringing the action back to the iconic universe that the heroes and villains hail from. “It’s also an even number, and we want players to be able to arrange themselves as 2 characters in the front, 2 in the middle, and 2 at the back. Sort of like a 2-2-2 formation, but we want them to remain creative at the same time so they can be free to play as they want.” One of the most intriguing characteristics of Marvel Rivals is the absence of role lock, which has become common in many team-based games. The developers stressed their intention to allow users to experiment with different team compositions and strategies. “We do not want players to have role lock. We want them to be creative with their formations and use the heroes as they like in their 6-player team,” Koo stated. This design choice promotes a sense of creativity among players, allowing them to form unique teams that align with their individual playstyles, rather than being confined to traditional roles. For Marvel Rivals fans, this news is a welcome change. Because there is no role lock, teams may be as flexible as the player’s imagination allows, selecting the characters they like most, as we did with our character tier list.

  • Marvel Rivals devs reveal Team-Up abilities will drastically change between Seasons – Dexerto

    Marvel Rivals devs reveal Team-Up abilities will drastically change between Seasons NetEase GamesAccording to the devs at NetEase Games, the Team-Up abilities in Marvel Rivals will continually change with each subsequent update and the introduction of new heroes. Here’s what players can expect when the game is out. Marvel Rivals has finally announced its release date, and fans of NetEase’s 6v6 shooter can mark their calendars for December 6, 2024. The announcement was revealed during Gamescom 2024 Opening Night Live, accompanied by a new trailer showcasing the addition of two beloved heroes, Captain America and Winter Soldier, to the already stacked roster. However, that isn’t the only news from Gamescom. In an exclusive conversation at the NetEase Games booth, Dexerto had the opportunity to chat with Zhiyong Feng, the Lead Combat Designer, and Danny Koo, the Executive Producer. The focus of the discussion was on one of the game’s most important aspects – the Team-Up abilities. When asked why these unique skills were awarded to heroes, Koo explained, “We want to make sure the Team-Up abilities are simple to grasp. We are not pushing somebody to use, say, a team-up with a hero. Each of those heroes has their own distinct mechanics that need them to work in tandem with another hero.” Furthermore, they stated that the inspiration for these skills originated from comic books and how classic team-ups like Avengers encouraged the devs to include these distinct abilities for each hero in Rivals. “We stand over 85 years of history of Marvel Comics, which inspired us to get these team-ups in the game,” said Koo in the discussion. However, one of the most intriguing aspects of the conversation was how these skills evolve in future seasons. Koo explained, “With each new season, the story evolves, and the game mechanics alter, as do the team-up abilities. Also, with the introduction of each hero and a new storyline, these will constantly rotate in and out of the game.” Marvel Rivals has an impressive roster of 25 characters, featuring a diverse range of heroes from the Duelist, Strategist, and Vanguard classes. These heroes possess unique Team-Up abilities that are closely linked to one another, placing them prominently on our character tier list.

  • Marvel Rivals devs address “broken” Twitch drops & promise more Closed Beta keys – Dexerto

    Marvel Rivals devs address “broken” Twitch drops & promise more Closed Beta keys NetEase GamesMarvel Rivals developer NetEase has issued a public apology to players facing issues while redeeming Twitch Drops keys during Closed Beta and has promised more keys. The Closed Beta for Marvel Rivals is already underway, and people are still struggling to obtain game keys. Prior to the beta, NetEase assured fans that the game would enable five times as many players as it did during the Alpha Test. However, this is not the case for many would-be players. There are many who are still unable to obtain game keys even after using the Twitch Drops method. While redeeming Twitch Drops, players are encountering an error indicating that the CBT keys are out of stock, since they are distributed on a “first come, first served basis”. As a consequence, players have expressed their discontent and criticized NetEase for gatekeeping keys despite having watched a qualifying streamer for over an hour. “Stayed up till 1 am just for the website to not let me confirm my platform choice. Then when it does load it says they have run out of keys. This s**t is broken”, said one player. “Seriously? This has been such an awful experience”, another chimed in. NetEase offered a public apology to players via an X post, along with an explanation for why some users can’t get their hands on a key. They wrote, “We sincerely apologize for our website not being well prepared to handle the overwhelming enthusiasm of the players, resulting in a negative experience for players.” “We noticed webpage display issues, some of the players who claimed CBT codes may not have seen a successful claim. We recommend that players re-enter the Twitch Drop page and click the ‘Redeem’ button again to check if they received the CBT code. Players who successfully claim a key will be able to see the key they claimed by clicking the ‘Redeem’ button”, NetEase explained. They also addressed players who are still unable to obtain keys after an hour of viewing an eligible broadcast: “Completed your 60-minute watch time but all the day’s codes have been claimed? Fear not! Just refresh the page the next day, and you can redeem without completing the task again.” To obtain a key to the Marvel Rivals Closed Beta, users were requested to fill out a form, request access via Steam, or claim a key through Twitch Drops. While the other two methods drew participants at random, Twitch Drops was where people sought to obtain a guaranteed key. NetEase has informed fans that they are “urgently repairing other related issues” so that as many players as feasible may participate in the Closed Beta Test.

  • Marvel Rivals issues apology after banning criticism for Alpha access creators – Dexerto

    Marvel Rivals issues apology after banning criticism for Alpha access creators NetEase GamesMarvel Rivals launched its first Closed Alpha, and players have been jumping into NetEase’s hero shooter for the first time. Among them, many streamers have requested access, but conditions placed in the contract are causing huge concerns for some. On Twitter/X, streamer Brandon Larned shared several clauses in the Marvel Rivals contract given to streamers. These clauses heavily restrict the ability of players to negatively critique the game or disparage it in any way. The language in the Non-Disparagement clause then goes significantly further than that. It expressly prohibits players from making satirical comments about the game or game-related material, regardless of the intent of the satire. It also prevents signatories from comparing Marvel Rivals to other games if the comparisons could be deemed “malicious.” This contract is significantly restrictive, and many are concerned that it will prevent streamers and influencers from sharing their true thoughts on the game. Though clauses like this are fairly standard in sponsorship agreements, streamers are being asked to sign these contracts simply to gain access to the game. They are not being paid to promote Marvel Rivals, and the scope of the Non-Disparagement clause is wide. According to a post shared on Twitter/X, NetEase has reportedly responded to the controversy, saying that they are aware of “inappropriate and misleading terms in the commitment regarding sharing non-disparagement content.” In addition, they confirmed they are “now working on revise [sic] the miscommunication terms from our commitment. The progress will be shared with every creator in a timely manner.” In a follow-up post after sharing details of the communication, Sadot the Gamer reported that they had now been banned from the Marvel Rivals creator program. Marvel Rivals has no release date with the Closed Alpha the first step in a lengthy development process. The game features nineteen playable characters, including Iron Man and Spider-Man, as well as two currently announced maps, Tokyo 2099 and Asgard.

  • Is Marvel Rivals coming to consoles? – Dexerto

    Is Marvel Rivals coming to consoles? NetEase / MarvelWith Marvel Rivals wrapping up its Closed Alpha test, thousands of prospective players have been left wondering if a console release is following close behind. Here’s what we know about its PlayStation and Xbox launch. After its reveal in early 2024, Marvel Rivals’ Closed Alpha finally went live in May for a select batch of players. With just a limited number of Closed Alpha test codes being sent out, mainly to content creators, fans could finally have a first look at the Overwatch-style hero shooter with a Marvel skin. However, given that the Closed Alpha was only limited to PC players, many are wondering when console players can jump in on the fun. So, will Marvel Rivals be available on console? Here’s what we know about Marvel Rivals and its potential launch across PlayStation and Xbox. Is Marvel Rivals coming to consoles? Yes, Marvel Rivals is coming to consoles, specifically PC, PS5, and Xbox Series X|S. As shared via a post on X, the next Closed Beta will also be open to console players. How players can sign up for the beta has yet to be revealed, but it’s worth knowing that it’s scheduled to drop sometime in July. Aside from that, there’s also good news for those playing the game on PS5. The Closed Beta announcement trailer briefly showcased an exclusive Scarlet Spider skin for Spider-Man for the platform. This isn’t the first time that the game offers an exclusive cosmetic. Previously, during the Closed Alpha test, those who finished the Galacta’s Quest could unlock the Moonlit Witch skin for Scarlet Witch permanently, meaning that it will be carried over to the game’s launch. Whether or not the Marvel Rivals Closed Beta will have exclusive cosmetics that can be unlocked in a similar way is unknown. However, assuming all the Marvel Rivals leaks are accurate, we may be able to see some MCU-style skins in the game in the future.

  • Marvel Rivals datamine teases MCU-style skins in the works – Dexerto

    Marvel Rivals datamine teases MCU-style skins in the works netease / marvelBased on recent Marvel Rivals leaks, MCU skins are “on the way” to the game. Here’s everything we know so far. The Closed Alpha test for Marvel Rivals has just started, bringing 19 different heroes and villains sporting various abilities and ultimates. So far, each character in the Closed Alpha comes with one skin in the game. But as far as a recent leak goes, it looks like there’ll be more to come, including MCU outfits. Marvel Rivals leaker Miller Ross has shared an interesting detail regarding MCU outfits eventually coming to the game. In one of the posts in a thread on X sharing various datamined information, he wrote: “No MCU skins in this build yet, but there’s a bunch of them referenced. They’re definitely on the way.” He then pointed out that given the game just “pushed a patch,” more skins might likely get sneaked in during the Closed Alpha Test. However, there’s no way to know for sure. So, do take all this information with a grain of salt till there’s an official announcement from devs. As to which characters will get MCU outfits, it’s currently unknown. But seeing how there are so many different characters, there should be plenty of opportunities. It’d be interesting to see if, say, there’s a black and white Wanda skin from Wandavision for Scarlet Witch, like the one in Marvel Super War – the MOBA game from NetEase. Or if “Doctor Strange 2” skin from the same game makes an appearance in Marvel Rivals. Cosmetics have always been one of the huge aspects of shooters or competitive games, just like Fortnite and Overwatch. In fact, right now, there’s a chance to earn a Closed Alpha exclusive skin for Scarlet Witch, namely the Moonlit Witch skin. By exclusive, this means the skin will no longer be available once the test period ends, so you have time to claim it before then. There’s yet to be any official information on whether the game will be getting more exclusive skins or when MCU outfits will make it to the game. Though assuming all the leaks are accurate, there are a ton of things that players can look forward to.

  • Marvel Rivals Competitive mode explained: Ranks, placement, more – Dexerto

    Marvel Rivals Competitive mode explained: Ranks, placement, more NetEaseBeing a competitive multiplayer shooter, it wouldn’t be right for Marvel Rivals to not have a Competitive mode for players to grind, and in the Closed Beta, such a mode has finally arrived. Here is everything you need to know about it. The second wave of early access for Marvel Rivals is here, and it is not only increasing its player count but also adding in new characters and the all-important ranked ladder for players to grind during its Closed Beta. So before you jump into Competitive, here is everything you need to know about how it works, the ranks, party restrictions, and how you will be placed. All Competitive ranks in Marvel Rivals In total, there are eight rank groups in Marvel Rivals. Here are all eight of them in order of lowest to highest: Bronze (1-3) – Silver (1-3) – Gold (1-3) – Platinum (1-3) – Diamond (1-3) – Grandmaster (1-3) – Eternity (Rank Points) – One Above All (Rank Points) – From Bronze to Grandmaster, there will be three rank divisions in each group. To reach the next rank group, you will need to make it through all three divisions. You’ll need 100 Rank Points to make it past each division. LThere is a demotion protection called “Chrono Shield” in this case. If you’ve lost enough games to have zero points, you will not automatically derank. Rather, you will have one more chance to win a game to stay in it. If you lose you derank. Once you’ve gone above Grandmaster, players are ranked purely on Rank Points. This means you’ll need to keep playing to secure your spot at the top or you’ll face penalties for being inactive. Competitive placements in Marvel Rivals When you unlock the Competitive mode, you will start out in the Bronze 1 group, but don’t be too surprised, it doesn’t mean you’re bad. Due to the game being in Closed Beta, there isn’t a proper placement system to put you in your appropriate skill group. So that means you’ll need to climb through the ladder rank by rank, starting at the bottom. Don’t expect it to be like this forever though, as there is no doubt a proper rank placement system will come in the future. We will update you here when the devs add it in. How to unlock Competitive in Marvel Rivals You will need to reach level 5 to unlock Competitive in Marvel Rivals. Luckily, this shouldn’t be too hard as it will only take a couple of Quick Matches to get yourself to level 5. Or, if you were already in the Closed Alpha, there is a good chance you’re already at the appropriate level. Competitive party restrictions in Marvel Rivals When it comes to grouping for Competitive, there are some restrictions in place. Adjacent ranks can form teams and group up together. This means if you are Platinum, you can group up with Diamond of Gold players, but you can’t have a group with all three ranks. In the case of Bronze and Silver, they are considered the same rank for grouping. This means if you are a Gold player, you can team up with Bronze players as well. Marvel Rivals Competitive rank rewards Rewards will be given out at the end of a season based on where you’ve placed in the ranked ladder. As of writing during the Closed Beta, players can gain a reward for hitting Gold. However, the end-of-season ranked rewards are still unknown. We will update you here once we know more.

  • How to play Marvel Rivals Closed Beta: Twitch drops & keys explained – Dexerto

    How to play Marvel Rivals Closed Beta: Twitch drops & keys explained NetEase GamesEager to play Marvel Rivals early? We’ve got everything you need to know about how to get into the Marvel Rivals Closed Beta, from Twitch drops to alternative ways of getting keys. During Marvel Rivals’ Closed Alpha, participants could try out 19 different characters from the roster to get a feel for their gameplay and check out their cosmetics. Several permanent rewards would also carry over with your account. That said, not everyone was lucky enough to jump in. Initially, the Closed Alpha period only had a 30,000-player cap and limited friend keys. It was also only available for PC, leaving console players in the dark. Fortunately, Marvel Rivals has announced a Closed Beta Test that’ll include everyone. Here’s everything you need to know about Marvel Rivals’ Closed Beta date and how you can get access. Marvel Rivals Closed Beta start date & time Marvel Rivals’ Closed Beta began for PS5, Xbox Series X|S, and PC players on July 23, 2024, at 3:00 PM PDT / 6:00 PM EDT, and it’ll end on August 5, 2024. However, the methods by which players get into the Marvel Rivals Closed Beta test have changed since servers went live. How to join Closed Beta test: Twitch drops explained Currently, the best way to gain access to the Marvel Rivals Closed Beta is via Twitch drops. After watching a drops-approved streamer for an hour, you will get access to the beta. Or, at least, you should. The number of keys is extremely limited, and they’re distributed on a first-come first-serve basis. NetEase has since apologized to those stuck in key limbo and promised more keys will be coming. If you’ve watched the required hours of Twitch streams and get this message, you don’t have to go through the trouble of watching an hour of streams every day. There is a trick to this, though: Keys refresh every day at 8PM EST, or 5PM PST. If you want a chance of getting the key, this is the time in which you’ll have to pounce. Bots are scraping this time period for the sake of scalping codes for resale, meaning allotted codes run out within minutes. If you want to have a shot at playing, you’ll have to be quick. Meanwhile, if you have previously reached level 10 or above in the Closed Alpha test before, and still have the Marvel Rivals Playtest in your library, all you need to do is update the build to join the Closed Beta test. On the other hand, if the Marvel Rivals Playtest is missing, it means that your code has been revoked. The team mentioned that they are aware of this issue and are working on resolving it. Those who are having this issue are instructed to fill out the Marvel Rivals CAT code appeal. Additionally, those who connected their Marvel Rivals account with Discord during the initial test period may be able to secure a spot for “future tests,” as written in an announcement in the game’s official Discord. How to activate Marvel Rivals Closed Beta access code Assuming you’ve secured an access code from your email or Twitch Drops, the next thing you’ll need to do before you can play the game is activate your code. Here’s how you can do it on all platforms: Steam (PC) Launch Steam. – On the top menu bar, select Games. – Click Activate a Product on Steam. – Enter the Marvel Rivals Closed Beta access code. – Follow the prompt to install. – PlayStation 5 Head to the PlayStation store menu. – Select your profile at the top of the screen. – In the drop-down menu, select Redeem Code. – Enter the Marvel Rivals Closed Beta access code. – Download the game under Your Collection in the Game Library. – Xbox Series X|S Press the Xbox icon on your controller. – Select the Store icon. – Select Redeem and then enter your Marvel Rivals Closed Beta code. – Click check the code. – Follow the rest of the prompt to install Marvel Rivals. – How to get a Marvel Rivals friend code To get an extra code in Marvel Rivals, you’ll need your account to reach level 6 in the game. The fastest way to do this is by completing all the quests, including the ones from Galacta’s Quest missions. Once you’ve done that, follow the steps below to obtain your code: Head to the main menu in Marvel Rivals. – Select the Invite Code tab under Play. – Click the icon to claim your friend code. – It’s worth noting that the friend codes in Marvel Rivals are limited daily and can only be claimed once per account. So, if you missed out on claiming a friend code on any given day, you’ll have to wait for the next day or until the next reset. The friend codes refresh at 7 AM UTC or 11 PM PT. By that time, you’ll want to stand by in the game to secure your extra code. They run out fast. What to expect in the Marvel Rivals Closed Beta test Developers previously gave fans a peek at all the new things coming in the game. The Closed Beta trailer offered a peek at two characters joining the roster, Adam Warlock and Venom. Speaking of the game’s cosmetic options, players who join the Closed Beta will also be able to get an exclusive Cyan Clash Venom skin from an event. Like the Moonlit Witch Scarlet Witch skin from the Closed Alpha, this will be a permanent reward that will carry over once the game releases, as long as you’re using the same account. Meanwhile, those looking for a challenge and wanting to put their skills to the test can look forward to the War of The Realms tournament, which will be open for registration on July 25, 2024. According to the X post, the Closed Beta will also include “more regions, platforms, characters, and epic team-ups, with full crossplay.” Additionally, two new heroes have already been added to the beta: Jeff the Land Shark and Thor. Who knows what the developers will add next now that we’re getting new heroes? If you’re looking into jumping into the Closed Beta later on, make sure to familiarize yourself with all the characters and their abilities so you can avoid getting stomped. How to get XP fast in Marvel Rivals Closed Beta As we’re nearing the end of the Marvel Rivals Closed Beta phase, it’s just been recently announced that players will be able to rack up more XP via “Galacta’s Quest XP” to help level up their Galacta’s Quest progress. According to an announcement posted on X, all you need to do is complete the Repeatables missions in the game to enjoy the extra XP. You can find these missions by clicking the Galacta’s Quest icon in the main menu, selecting missions, and going to the Repeatables tab. Given that the Galacta’s Quest was extended with new rewards and cosmetics for Thor and Jeff the Shark, this is certainly a welcome addition to the game. While not all the rewards from the Galacta’s Quest will carry over, you can snatch these cosmetics permanently if you manage to hit the max level in the pass: Cyan Clash Venom skin – Golden Abyss Banner – There are other ways to earn XP too. However, it’s also recommended to try and finish all your Daily missions and challenges before they reset.

  • Marvel Rivals’ Closed Beta to include a special event and exclusive reward – Dexerto

    Marvel Rivals’ Closed Beta to include a special event and exclusive reward netease / marvelMarvel Rivals’ Closed Beta will be bringing an exclusive skin, special event, and another tournament. Here’s everything you need to know. Marvel Rivals, the 6v6 free-to-play shooter, has just unveiled more details regarding its upcoming Closed Beta, which will kick in on July 23, 2024, via the game’s official blog post. In the Closed Beta, players will have the chance to earn an exclusive Cyan Clash skin for Venom, whose gameplay abilities have just been revealed. Players who can get access to the Closed Beta will be able to participate in the in-game event called Galacta’s Quest to earn this reward. Like the exclusive Scarlet Witch skin that was available in the Closed Alpha, the Venom skin in the Closed Beta will also be permanent, meaning that it will carry over to your account when the game releases once you have unlocked it — provided you’re using the same account. Aside from the exclusive Venom skin, you can get from the event; Marvel Rivals will also be holding a “War of The Realms” tournament for four regions: North America, Europe, Asia, and Unified for Console as revealed in their blog. Those interested in joining and putting their skills to the test can register from July 25 to July 30 (UTC). The tournament itself will run from July 30 to August 4 (UTC). If you don’t want to miss out on these, make sure you know how to join the Marvel Rivals Closed Beta. As an alternative, however, you can also wait for a friend to give you their code. Players who reach level six in the game will be able to claim a friend code. Though it’s worth keeping in mind that you can only claim one code per account.

  • Marvel Rivals Closed Alpha: All permanent rewards & how to get them – Dexerto

    Marvel Rivals Closed Alpha: All permanent rewards & how to get them netease / marvelThe Marvel Rivals Closed Alpha has some exclusive rewards that will no longer be available once the period ends. Here’s how to get all the permanent rewards in Marvel Rivals Closed Alpha. Marvel Rivals’ Closed Alpha is finally here and will be available until May 20, 2024. While players can try out a bunch of characters from the roster to get a feel of their gameplay, it’s been confirmed that progress won’t be carried over to the game‘s launch. That said, it’s worth knowing that the Closed Alpha has certain exclusive rewards that will carry over. And since they’re exclusive, there’ll be no way of getting them back once the test period is over. While you can still earn them, check out all the permanent rewards in Marvel Rivals Closed Alpha and how to unlock them. How to get all permanent rewards in Marvel Rivals Closed Alpha In Marvel Rivals Closed Alpha, you’ll get access to Galacta’s Quest, essentially a mini pass that features various cosmetic rewards like skins, sprays, nameplates, and more. But out of all these items, below are the only ones you’ll get to keep and more: Test Elite (Alpha) Nameplate – unlocked by reaching level 7 via the Galacta’s Quest pass – Moonlit Witch Scarlet Witch skin – unlocked by reaching level 30 via the Galacta’s Quest pass – Dawn of Legends title – unlocked by reaching Top 32 during the Dawn of Legends 6v6 tournament – Galactic Glories Spray – unlocked by getting matched against devs in Creator Clash between 6 – 8 PM – To unlock the rewards from Galacta’s Quest, you’ll need to complete Daily and Weekly missions in the game. Doing so will let you rack up Galacta’s Quest XP, which lets you get a bunch of rewards and, eventually, the Moonlit Witch Scarlet Witch skin. If you’re looking to get your hands on these exclusive rewards but still don’t have access to the game, you can opt to watch the Marvel Rivals livestream or ask for an extra code from a friend, assuming they’ve reached level 6 in the game.

  • Marvel Rivals characters tier list: Best Vanguard, Duelist & Strategist heroes ranked – Dexerto

    Marvel Rivals characters tier list: Best Vanguard, Duelist & Strategist heroes ranked Dexerto/NetEase GamesMarvel Rivals boasts a wide roster of 23 characters available currently, each with their own unique abilities in the closed beta test and we’ve ranked every one of them based on their power level in the developing meta. The highly anticipated Closed Beta Test of Marvel Rivals is underway, with players continuously on the lookout for codes and access to the game. Those who have access and are playing, on the other hand, are busy putting together combinations and deciding on the best team to defeat their opponents. In Marvel Rivals, heroes are divided into three classes: Vanguard, Duelist, and Strategists. These are akin to Overwatch’s Tank, Damage, and Support, respectively. Because there are now 23 playable characters in the CBT, players are already rating their preferred characters according to their abilities. We’ve got the perfect tier list to help you choose the best character the next time you play Marvel Rivals. Marvel Rivals hero classes Marvel Rivals heroes are divided into three classes. Here’s what they are and their role in a team: Vanguards – These are Tank heroes in a team boasting immense health and are usually the frontline of attack. They have abilities that can damage enemies easily and aid allies during their attack. – Duelists – Duelists are DPS characters in the game who focus on disrupting the opposing team and draining the enemy’s health bars. Their abilities focus on aggressive attack as they’re able to deal most of the damage to the opponents. – Strategists – They are support heroes and healers of the team, mostly playing from the backlines but can also step up to deal damage to enemies when required. – Marvel Rivals character tier list Our tiers explained Here is a short-hand for how each tier breakdown: S: The best characters in the game that are easy to use and most effective in any scenario. – A: Very good characters but require some skill training to master. – B: There might be situations where these characters can perform well. – C: Best to avoid unless you find yourself drawn to them. – Now, we’re going to do a deep dive into each character in our Marvel Rivals tier list, ranking them from the top to bottom. S-Tier characters in Marvel Rivals Hela Abilities: Normal Attack (Left Click): Nightsword Thorn – Throw Nightsword thorns. – Astral Flock (LShift) – Transform into a flock of Hel crows to glide forth, press again to undo the transformation. – Soul Drainer (E) – Project an explosive Hel sphere to Stun nearby enemies. – Piercing Night (Right Click) – Fire multiple Nightsword thorns that detonate after a delay. – Goddess of Death (Q/Ultimate) – Soar into the sky and unleash Nastrond Crows from each hand at will. – Nastrond Crowstorm (Passive) – Defeating an enemy will generate a Nastrond Crow, exploding after a duration. – Hel’s Descent (Passive) – Hold Space to fall slowly. – Team-Up Abilities (Passive): Queen of Hel – When Hela lands a final hit in defeating an enemy, she can instantly resurrect Loki in the respawn phase. If Loki is alive, a Nastrond Crow will fly to him, granting blue armor. – Hela is the most powerful duelist in Marvel Rivals. She’s got incredibly high damage at long-range, making her lethal on any map. Her primary attack where she fires Nightsword Thorns deals some heavy headshot damage to players and eliminates them in just a couple of shots. While there’s a learning curve in using Hela effectively in a Rivals match, once you get over it, she becomes an extremely tough hero to defeat. You can turn into a Crow and instantly teleport near the enemy team to deal damage or soar into the sky where you can grab a vantage point and fire energy pulses at enemies below. Her ultimate abilities are extremely overpowered in Rivals that can turn the tables for a team and even with lower max health than most heroes, she fulfills her role as the Goddess of Death. If you’d like to see the best ways to play Hela, check out our guide. Doctor Strange Abilities: Normal Attack (Left Click): Daggers of Denak – Cast Daggers of Denak forward. – Cloak of Levitation (LShift) – Ascend and then enter a brief state of sustained flight. – Maelstrom of Madness (E) – Release Dark Magic to deal damage to nearby enemies. – Pentagram of Farallah (F) – Open portals between two locations, enabling all units to travel through them. – Shield of the Seraphim (Right Click) – Create a protective barrier against damage. – Eye of Agamotto (Q/Ultimate) – Separate nearby enemies’ Souls from their bodies. Damage dealt to these Souls is transferred to their physical bodies. – Price of Magic (Passive) – Dark Magic accumulates with every hit on an enemy. If Dark Magic is not released, Doctor Strange will enter a state of Anti-Heal. – Team-Up Abilities: Gamma Maelstrom – Hulk charges Doctor Strange and Iron Man with gamma radiation. When Doctor Strange uses Maelstrom of Madness, he unleashes excess gamma energy. When Iron Man uses Armor Overdrive, he will initiate a gamma upgrade. – As the best Vanguard hero in the game, Doctor Strange’s abilities are quite the meta that players would absolutely enjoy using. He’s a powerful sorcerer who acts as the frontline to any team and deals lethal damage to enemies using his mystical powers and dark magic. However, his Pentagram of Farallah ability triumphs over any other ability in the game. You can open portals from and to anywhere across the map, allowing your teammates to jump through them at any point, and you can also trick enemies into an ambush if placed correctly. You can also fly around and even summon a shield that blocks incoming projectile damage which can prove quite useful early in a match. If you’d like to see the best ways to play Doctor Strange, check out our guide. Star-Lord Abilities: Normal Attack (Left Click): Element Guns – Shoot enemies with dual Element Guns. – Rocket Propulsion (LShift) – Boost and soar forward. – Blaster Barrage (E) – Fire a frenzy of shots, causing damage to enemies within range. – Stellar Shift (Right Click) – Dodge in the direction of movement and swiftly reload. – Galactic Legend (Q/Ultimate) – Engage in free-flight and lock onto enemies in sight. – Team-Up Abilities (Passive): Soul Perseverance – Adam Warlock enhances the rebirth power of Star-Lord and Mantis, granting them the power of cocooned revival. – Star-Lord is the perfect Duelist in the roster who’s a lethal damage dealer in the game. This is thanks to his Element Guns and jet boots, which enable him to be constantly on the fly. His ultimate ability is an absolute aimbot in the game as they lock on to the enemy while you fly by and are quick to dodge some incoming fire. Because of his awareness, Star-Lord can easily identify a weak healer of the opposing team and lay waste to them while flying above them. He’s one of those characters who can easily escape a tricky situation to survive and plan his next attack. If you’d like to see the best ways to play Star-Lord, check out our guide. Luna Snow Abilities: Normal Attack (Left Click): Light & Dark Ice – Fire ice shots that damage enemies or heal allies. – Ice Arts (LShift) – Fire ice shards for a short duration, damaging enemies or healing allies while restoring her own Health. – Share the Stage (E) – Attach Idol Aura to an ally. Allies with Idol Aura also restore Health when Luna Snow is healing others. – Absolute Zero (Right Click) – Cast a clump of ice to freeze the hit enemy and restore health. – Fate of Both Worlds (Q/Ultimate) – Take center stage and start dancing! Toggle between two performances: Heal allies or grant them Damage Boost. – Cryo Heart (Passive) – Automatically restore Health when casting Ice Arts or Absolute Zero. – Smooth Skate (Passive) – Keep moving to start ice skating. – Team-Up Abilities (Passive): Icy Disco – Luna Snow infuses ice energy into Namor and Jeff the Land Shark, who then can tap into the ice energy to power up abilities at will. – Luna Snow is the most powerful healer on the Marvel Rivals roster. She can endlessly skate around the map and continue to heal teammates in a certain area on the move. She also fires ice shards that damage enemies that can heal an ally you select at the same time. Furthermore, her ultimate ability either buffs team damage or heals them as they’re attacking the enemy team. With Luna Snow, you’ll always be doing something on the map either healing or damaging, and her move-set is one of the best you’ll experience during your gameplay in Marvel Rivals. If you’d like to see the best ways to play Luna Snow, check out our guide. A-Tier characters in Marvel Rivals Loki Abilities: Normal Attack (Left Click): Mystical Missile – Fire Mystical Missiles to heal allies or deal damage to enemies. – Regeneration Domain (LShift) – Use Rune Stones to create a magical field that converts damage taken by allies within its radius into healing energy. – Doppelganger (E) – Project an illusion that can cast some of Loki’s abilities. – Devious Exchange (F) – Swap with the selected illusion. – Backstab (V) – Pull out a dagger to stab enemies, dealing extra damage when attacking an enemy from behind. – Deception (Right Click) – Become invisible and conjure an illusion to deceive enemies. – God of Mischief (Q/Ultimate) – Shapeshift into a targeted ally or enemy hero and use all the hero’s abilities. – Team-Up Abilities: Laufeyson Reborn (Passive) – When Hela lands a final hit in defeating an enemy, she can instantly resurrect Loki in the respawn phase. If Loki is alive, a Nastrond Crow will fly to him, granting blue armor. – Loki is one of the most interesting characters to play in Marvel Rivals, as he’s got a bag full of tricks to bamboozle players on the opposing team. His Strategist abilities can prove lethal to the enemy team, but only if the player using it has mastered Loki’s gameplay style. There’s a learning curve before a player can perfectly put Loki’s abilities to use – like casting multiple projections of himself across the map or even copying an enemy’s powers to use against them. Regardless, Loki is quite the stellar addition to any squad that needs heroes to thwart the plans of the enemy team and lead them astray. If you’d like to see the best ways to play Loki, check out our guide. Scarlet Witch Abilities: Normal Attack (Left Click): Chaos Control – Use Chaos Magic to attack enemies and restore Chaos Energy. – Mystic Projection (LShift) – Enter the Projection state for free-flight. Press again to exit early. – Dark Seal (E) – Land a hit on a target or the scene, or press again to generate a Force Field that periodically Stuns enemies within range. – Telekinesis (Space) – Space Hold Space to fall slowly. – Chthonian Burst (Right Click) – Consume Chaos Energy to fire explosive magic missiles, damaging enemies. – Reality Erasure (Q/Ultimate) – Engage in free-flight while charging energy, then unleash it to deal massive damage. – Team-Up Abilities (Passive): Chaotic Bond – Scarlet Witch can infuse Chaos Energy into Magneto to enchant his greatsword. Upon receiving the Chaos Energy, Magneto can unleash its full force, striking down enemies with his enchanted greatsword. – Scarlet Witch is a real glass cannon in Marvel Rivals. Despite her low defensive capabilities, she’s the most overpowered character on the roster when it comes to offense. She can deal insane amounts of close-range damage using Chaos Magic and freely fly while being invisible across the map to trick enemies. However, she becomes a real threat to the enemy when she unleashes her ultimate ability, Reality Erasure, and wipes out an entire team in seconds, much like her overpowered self in the Marvel Universe. She summons Dark Magic, unlike any other sorcerer on the roster. If you’d like to see the best ways to play Scarlet Witch, check out our guide. Groot Abilities: Normal Attack (Left Click): Vine Strike – Launch vines to attack enemies. – Thornlash Wall (LShift) – Target a location and grow a Thornlash Wall. When Awakened, it strikes nearby enemies attacked by Groot and his allies. – Ironwood Wall (E) – Target a location and grow an Ironwood Wall. When Awakened, it grants Bonus Health to Groot when nearby enemies take damage. – Spore Bomb (Right Click) – Throw an explosive Spore Bomb that splits into multiple small explosive spores. – Strangling Prison (Q/Ultimate) – Fire a massive vine cluster that pulls nearby enemies to its center and Imprisons them. – Flora Colossus (Passive) – Wooden walls near Groot will Awaken, activating an extra effect. – Team-Up Abilities (Passive): Friendly Shoulder – Rocket Raccoon can ride on Groot’s shoulders, receiving Damage Reduction. – Another Vanguard hero on the Marvel Rivals roster, Groot is used best to create walls that act as barriers to give your teammates some time to strategize their attack or heal when pressured. His healing abilities are quite underwhelming, but Groot can take incredible amounts of hits and dish out some serious damage to enemies. While Groot’s ultimate traps enemies in a vine cluster that gives your team some extra time to deal damage to the opponents, his powers are best put to use to summon walls continuously and block enemies from charging toward your team as they strategize their attack. If you’d like to see the best ways to play Groot, check out our guide. Rocket Raccoon Abilities: Normal Attack 1 (Left Click): Bombard Mode – Fire energy projectiles that deal damage. – Normal Attack 2 (Right Click): Repair Mode – Shoot bouncing spheres to heal allies. – Jetpack Dash (LShift) – Dash forward. – B.R.B. – Battle Rebirth Beacon (E) – Deploy a Rebirth Beacon that revives a fallen ally and periodically produces armor packs and rocket jet packs. – C.Y.A. – Cosmic Yarn Amplifier (Q/Ultimate) – Deploy a Cosmic Yarn Amplifier that grants allies a Damage Boost. – Wild Crawl (Passive) – Hold Space to run on a wall. – Flying Ace (Passive) – Hold Space to fall slowly. – Team-Up Ability 1 (C): Old Friends – Rocket Racoon can ride on Groot’s shoulders, receiving Damage Reduction. – Team-Up Ability 2 (Z): Ammo Invention – Rocket Raccoon throws an Ammo Overload Device in the target direction. Upon entering the device’s range, The Punisher receives the buffs of Infinite Ammo and Faster Firing. – Rocket Raccoon’s compact size is extremely fun to play with in Marvel Rivals. He carries a huge gun around which has an insane damage output. However, it works best when you’re on Groot’s shoulder and are damaging enemies on the move. His support abilities to replenish The Punisher’s ammo and healing teammates are useful during gameplay, though he does not add much to a team’s winning chances. Regardless, if you’d like a character in your team that’s only supporting other teammates rather than staying on the offense, rely on Rocket and his brilliant tech. If you’d like to see the best ways to play Rocket Raccoon, check out our guide. Venom Abilities: Normal Attack (Left Click): Dark Predation – Unleash tentacles forward to attack enemies – Venom Swing (LShift) – Launch webbing forward, allowing for a singular swing in the desired direction. – Symbiotic Resilience (E) – Generate Bonus Health against damage. The lower Venom’s Health, the greater the Bonus Health generated. – Frenzied Arrival (F) – Dash to the target location from a certain height. Upon landing, damage nearby enemies, knocking them back towards the landing point. – Cellular Corrosion (Right Click) – Unleash tentacles to slow enemies within reach. Enemies unable to break free in time will suffer damage. – Feast of the Abyss (Q/Ultimate) – Burrow underground for free movement. After a duration or by pressing Left Click to devour enemies above and generate Bonus Health. – Alien Biology (Passive) – Press Space to wall crawl, and while crawling, press Left Click to sprint. – Team-Up Abilities (Passive): Touch of Klyntar – Venom shares a part of his symbiote with Spider-Man and Peni Parker, activating their symbiote abilities. Spider-Man and Peni Parker can convert the symbiote into explosive spikes that inflict harm on nearby enemies and relentlessly drive them back. – Venom is a true tank and one of the greatest Vanguard class characters in Marvel Rivals. He has a fantastic kit that makes ideal use of his Symbiote skills to disrupt the enemy team’s attack. You may trap enemies within reach and use your tentacles to harm them while your DPS teammates strategize a full attack. Venom’s goal in the game is straightforward: close up on opponents to disrupt their attacks and drain their health, allowing your Duelists to strike the finishing blow. His healing boosts and swinging skills allow him to endure longer than other Vanguards, perhaps leading your side to victory. If you’d like to see the best ways to play Venom, check out our guide. Adam Warlock Abilities: Normal Attack (Left Click): Quantum Magic – Launch quantum energy to deal damage. – Soul Bond (LShift) – Unite the souls of allies in a bond, granting them healing over time and distributing damage taken across the bond. – Avatar Life Stream (E) – Target an ally for a bouncing stream of healing energy, which also heals himself upon casting; self-targets if no ally is selected. – Cosmic Cluster (Right Click) – Gather quantum energy into a cluster and then swiftly launch it at the enemy. – Karmic Revival (Q/Ultimate) – Awaken the karma of allies to revive them. Allies revived have lower health but enjoy a brief period of invincibility. – Regenerative Cocoon (Passive) – Once his body perishes, Adam can freely move as a soul and reforge his body at a chosen spot. – Team-Up Abilities (Passive): Soul Perseverance – Adam Warlock enhances the rebirth power of Star-Lord and Mantis, granting them the power of cocooned revival. – Adam Warlock is a sharpshooter in Marvel Rivals who excels as a Strategist class hero. He can deliver significant headshot damage with his Quantum Magic strikes, and much more after his Cosmic Cluster ability is refreshed. However, Warlock is a true healer because of his resurrection skills, which allow him to return to combat if he is killed by a DPS enemy. Furthermore, he may be quite useful if you have Star-Lord or Mantis on your squad because he can resurrect them when they are out, allowing you to keep the action going for them. If you’d like to see the best ways to play Adam Warlock, check out our guide. Peni Parker Abilities: Normal Attack (Left Click): Cyber-Web Cluster – Launch forward a Cyber-Web Cluster. – Bionic Spider-Nest (LShift) – Generate a Spider-Nest at a targeted area, periodically spawning Spider-Drones and creating Cyber-Webs. – Arachno-Mine (E) – Deploy Arachno-Mines that can be concealed within the confines of a Cyber-Web. – Cyber-Bond (F) – Shoot a web strand that links to the targeted area or Cyber-Web. If stretched too far, it will trigger a pullback. – Wall Crawl (Space) – Hols Space to crawl vertical surfaces. – Cyber-Web Snare (Right Click) – Cast futuristic webbing that immobilizes enemies upon impact and creates a Cyber-Web upon hitting the scene. – Spider-Sweeper (Q/Ultimate) – Enhance the SP//dr suit, Knocking Back enemies in its path and deploying Arachno-Mines, Spider-Drones, and Cyber-Webs repeatedly. – Team-Up Abilities (Passive): Touch of Klyntar – Venom shares a part of his symbiote with Spider-Man and Peni Parker, activating their symbiote abilities. Spider-Man and Peni Parker can convert the symbiote into explosive spikes that inflict harm on nearby enemies and relentlessly drive them back. – Peni Parker is best suited as a fragger on a Marvel Rivals team and she’s quite good at it. While she belongs to a Vanguard class and boasts 600 health, thanks to her SP//DER armor, her core lies in laying traps across areas where most enemies would spawn or rotate to. You can summon spider bots, lay mines, or even recall your last position by laying web strands just to get to a safe area when under threat. With the Closed beta patch, her primary attack ability received a buff where she can fire her webs faster at enemies, which works best when they’re caught in her Bionic Nest and are receiving damage from the mines laid by her. If you’d like to see the best ways to play Peni Parker, check out our guide. Spider-Man Abilities: Normal Attack (Left Click): Spider-Power – Swing fists forward to strike, dealing extra damage to the enemy with a Spider-Tracer. – Web-Swing (LShift) – Shoot a strand of webbing to swing. – Get Over Here! (E) – Shoot webbing to reel in the hit enemy. If the enemy is tagged with a Spider-Tracer, Spider-Man will get pulled to them instead. – Amazing Combo (F) – Launch an enemy upward, dealing extra damage to the enemy with a Spider-Tracer. – Thwip and Flip (Space) – Perform a double jump. – Web-Cluster (Right Click) – Shoot a Web-Cluster that deals damage and attaches a Spider-Tracer to the hit enemy. – Spectacular Spin (Q/Ultimate) – Launch Web-Clusters all around to damage and Stun enemies. – Spider-Sense (Passive) – Give a warning of enemies that have been around. – Wall Crawl (Passive) – Press Space to crawl on vertical surfaces, and Press Left Click to run on them. – Team-Up Abilities (Passive): Touch of Klyntar – Venom shares a part of his symbiote with Spider-Man and Peni Parker, activating their symbiote abilities. Spider-Man and Peni Parker can convert the symbiote into explosive spikes that inflict harm on nearby enemies and relentlessly drive them back. – While several Marvel Rivals heroes are being slammed for their lack of mobility, Spider-Man aces in that aspect. He’s incredibly fast and fun to play with, as you can swing endlessly across the map and hit enemies with a lethal blow. Spider-Man’s abilities also trade punches between several enemies in quick succession and can web up opponents in an entire area. You’ll basically want to use him like a hit-and-run character to trick the rival team. He can also team up with Venom to blast Symbiotes at enemies where he can disrupt the rival DPS and healers. If you’d like to see the best ways to play Spider-Man, check out our guide. Jeff the Land Shark Abilities: Normal Attack 1 (Left Click): Joyful Splash – Unleash a healing splash. – Normal Attack 2 (Right Click): Aqua Burst – Launch a high-speed water sphere that bursts upon impact, dealing damage to enemies within range. – Hide and Seek (LShift) – Dive into the ground with only his dorsal fin exposed, granting himself a movement boost and the wall-crawl ability. – Healing Bubble (E) – Spit out a bubble that heals the ally who collects it, boosting all healing for that ally. – It’s Jeff! (Q/Ultimate) – Deep dive into the ground and resurface to swallow both enemies and allies within range, activating Hide and Seek for a brief duration before ejecting the swallowed heroes forward. – Passive: Oblivious Cuteness – Reduce damage taken from critical strikes. – Team-Up Ability 1 (C): Frozen Spitball – Luna Snow infuses ice energy into Jeff the Land Shark, who then can tap into the ice energy to power up their abilities. – Team-Up Ability 2 (Z): New Friends – Jeff the Land Shark can ride on Groot’s shoulders, receiving damage reduction. – Jeff the Land Shark isn’t quite S-tier, but he’s close. He’s a simple, easy-to-play Strategist hero that can fit into almost any team composition. The fact that his bubbles amplify healing combined with him having some of the best AoE healing in the game make him invaluable. And, though he’s still vulnerable to damage while in Hide and Seek, Jeff is so hard to hit that it doesn’t matter much outside of trying to get away from melee characters. Not to mention that Jeff’s ultimate, when comboed properly, is one of the best in the game. As long as you don’t accidentally kill your teammates. If you’d like to see the best ways to play Jeff the Land Shark, check out our guide. B-Tier characters in Marvel Rivals Mantis Abilities: Normal Attack (Left Click): Life Energy Blast – Fire an energy thorn and regain one Life Orb after a critical hit. – Spore Slumber (LShift) – Throw a spore to Sedate the nearest enemy. – Allied Inspiration (E) – Consume Life Orbs to grant allies a Damage Boost. – Natural Anger (F) – Consume Life Orbs to grant herself a Damage Boost. – Healing Flower (Right Click) – Consume Life Orbs to grant allies Healing Over Time. – Soul Resurgence (Q/Ultimate) – Release energy around her while moving, providing Healing Over Time and Movement Boost for surrounding allies. – Nature’s Favor (Passive) – Receive a Movement Boost when not injured and Healing Over Time when consuming Life Orbs. – Team-Up Abilities (Passive): Soul Perseverance – Adam Warlock enhances the rebirth power of Star-Lord and Mantis, granting them the power of cocooned revival. – While Mantis is primarily a healer in Marvel Rivals, her ability to absorb Life Orbs and use them to heal allies or buff their damage makes her a Strategist you’ll want by your side. What makes her powers more lethal is that you can continue to spam her shots endlessly, as they have little to no cooldown. However, Mantis’ own damage count is not quite on par with heroes more powerful than her. Regardless of that, her role as a support hero feels satisfactory unless you don’t have an enemy team full of deadly Duelists and Vanguards. If you’d like to see the best ways to play Mantis, check out our guide. Magik Abilities: Normal Attack (Left Click): Soulsword – Slash forward with the Soulsword. – Stepping Discs (LShift) – Jump through a Stepping Disc, teleporting a short distance in the direction of movement. – Umbral Incursion (E) – Dash forward and launch an enemy upward. – Eloritch Whirl (Left Click) – Spin while swinging the Soulsword after exiting a Stepping Disc. – Magik Slash (Right Click) – Strike forward an air slash. – Demon’s Rage (Right Click) – Summon a Limbo demon that attacks enemies after exiting a Stepping Disc. – Darkchild (Q/Ultimate) – Transform into Darkchild, gaining enhancements to all her abilities. – Limbo’s Might (Passive) – Convert damage inflicted on enemies into Bonus Health to herself. – Team-Up Abilities (C): Disc Master – Magik opens a portal. Black Panther can use the portal. – Magik is another sorcerer who’s an ideal Duelist, dealing deadly damage with her huge Final Fantasy 7-esque sword. She is an aggressive hero who upon dealing damage to an enemy gains health as well which is an added bonus to her playstyle. She relies on her sword mainly for melee attacks, hence good positioning is key and that’s where her ability to summon discs and step on them becomes extremely useful for quick teleportation. Magik can escape tricky situations, but she is still vulnerable to long-range duelists like Luna Snow or Hela. If you’d like to see the best ways to play Magik, check out our guide. The Punisher Abilities: Normal Attack 1 (Left Click): Adjudication – Fire at enemies with Adjudication, his Automatic Rifle – Normal Attack 2 (Left Click): Deliverance – Fire at enemies with Deliverance, his Shotgun – Vantage Connection (LShift) – Launch a hook to generate a cable that enables Punisher to move rapidly by pressing F. – Culling Turret (E) – Deploy a Culling Turret that grounds Punisher while dealing massive damage. – Scourge Grenade (Right Click) – Throw a Smoke Grenade forward to Obscure enemy vision. – Final Judgement (Q/Ultimate) – Unleash two gatling guns and missiles to attack enemies. – Warrior’s Gaze (Passive) – Retain vision of enemies that disappear from view for a short duration. – Team-Up Abilities (Passive): Infinite Punishment – Rocket Raccoon throws an Ammo Overload Device in target direction. Upon entering the device’s range, The Punisher receives the buffs of Infinite Ammo and Faster Firing. – The Punisher is one of the most tactical characters to play with in Marvel Rivals. His weapons arsenal includes a Shotgun, Machine Gun, and a Smoke Grenade (which honestly should last longer). He offers strong support to a team’s attack line as a Duelist, but he fails to outperform higher-tier heroes. His ultimate ability however – where he deploys a turret – is incredibly fun to use as it can wipe out enemies that have just returned off spawn. He’s usable in most situations but ideal in none. If you’d like to see the best ways to play Punisher, check out our guide. Namor Abilities: Normal Attack (Left Click): Trident of Neptune – Toss the trident forward, reducing Aquatic Dominion’s cooldown upon enemy impact. – Blessing of the Deep (LShift) – Summon a protective barrier while flying upwards, shielding Namor while disabling movement and skills use during its duration. – Aquatic Dominion (E) – Summon a Monstro Spawn that can autonomously attack enemies. – Wrath of the Seven Seas (Right Click) – Launch the trident forward to damage nearby enemies, then direct all Monstro Spawn to perform an enhanced attack on the nearest hit enemy. – Horn of Proteus (Q/Ultimate) – Summon Giganto to leap atop enemies within range. – Team-Up Abilities (C): Frozen Spawn – Luna Snow infuses ice energy into Namor, who can then tap into the ice energy to power up abilities at will. – Namor is another hero in Marvel Rivals who feels incredibly underpowered. This isn’t just because he’s a god of the oceans, but because his Aquaman-style Trident doesn’t deal much damage. However, once you’ve activated his ultimate ability and summoned some sea creatures, they work effectively together when spammed at an enemy team. Even though Namor is not as powerful as a standalone hero, when he activates his team-up ability with Luna Snow, he’s quite lethal when using ice energy in his Trident shots. If you’d like to see the best ways to play Namor, check out our guide. Magneto Abilities: Normal Attack (Left Click): Iron Volley – Fire a volley of magnetic orbs forward. – Metallic Curtain (LShift) – Change the magnetic field around to form a metallic curtain, blocking all flying projectiles. – Metal Bulwark (E) – Conjure a metal shield around a chosen ally. Damage taken will transform into rings on Magneto’s back. – Mag-Cannon (Right Click) – Convert the iron rings on Magneto’s back into a Mag-Cannon and launch a metallic mass forward. Higher stacks of rings increase damage, and full stacks Knock Back enemies. – Meteor M (Q/Ultimate) – Alter the magnetic field to draw in matter and projectiles and forge a massive iron meteor, delivering catastrophic damage to the targeted area upon impact. – Magnetic Descent (Passive) – Hold Space to fall slowly. – Team-Up Abilities (C): Metallic Fusion – Scarlet Witch can infuse Chaos Energy into Magneto to enchant his greatsword. Upon receiving the Chaos Energy, Magneto can unleash its full force, striking down enemies with his enchanted greatsword. – Magneto is an extremely powerful Vanguard who can easily take lethal hits and spam enemies with his primary attack to eliminate them in mere seconds. He can blast his abilities to overthrow the duelists on the opposing team. He can easily close in to alter an area’s magnetic field and launch a meteor that deals catastrophic damage to the enemies there. Furthermore, Magneto’s shield can effectively block incoming fire, but reduces his mobility which falls short in some situations. If you’d like to see the best ways to play Magneto, check out our guide. Storm Abilities: Normal Attack (Left Click): Wind Blade – Launch forward-piercing Wind Blades. – Weather Control (LShift) – Switch the weather to empower allies: Tornado grants a Movement Boost; Thunder grants a Damage Boost. – Goddess Boost (E) – Channel the power of the weather to empower Storm; Tornado grants a Movement Boost; Thunder grants a Damage Boost and summons lightning to inflict damage. – Bolt Rush (Right Click) – Unleash a lightning bolt forward. – Omega Hurricane (Q/Ultimate) – Transform into a hurricane to draw in nearby enemies and deal damage. – Team-Up Ability (Passive): Thunderous Deity – Thor infuses Thorforce into Storm, granting her an electrifying enhancement. With this enhancement, Storm can unleash a lightning barrage. – While Storm is one of the most powerful mutants on the X-Men team, her powers and abilities are quite disappointing in Marvel Rivals. She’s a Duelist in the game, but Storm’s gameplay feels more like that of a Strategist who is mainly ideal for supporting allies and boosting their damage and movement speed in an area. Even Storm’s ultimate ability – where she turns into a hurricane – is only effective in a specific area. That limits her mobility and speed compared to other heroes who are much quicker and deal more damage overall. If you’d like to see the best ways to play Storm, check out our guide. Bruce Banner/Hulk Abilities: Normal Attack (Left Click): Heavy Blow – Swing fists forward to punch enemies – Hulk Smash! (Q) – Unleash stored gamma energy, transforming from Hero Hulk into Monster Hulk for a limited period. – Indestructible Guard (LShift) – Generate gamma shields for Hero Hulk and nearby allies, absorbing and converting damage into energy for HULK SMASH! – Radioactive Lockdown (E) – Emit gamma energy to place enemies in quantum void that renders them immobilized and immune to all ability effects. – Incredible Leap (Space) – Hold Space to perform a charged leap that allows Hero Hulk to Knock a flying enemy to the ground. – Gamma Burst (Right Click) – Emit gamma-ray bursts to inflict damage. – Team-Up Abilities (Passive): Gamma Boost – Hulk charges Doctor Strange and Iron Man with gamma radiation. When Doctor Strange uses Maelstrom of Madness, he unleashes excess gamma energy. When Iron Man uses Armor Overdrive, he will initiate a gamma upgrade. – Hulk is a strong Vanguard hero in Marvel Rivals with a lot of health and impressive brawler abilities. You can leap around and smash enemies in your way to make a path for your Duelists to carry out an attack. However, his ultimate ability where he turns stronger and picks up an enemy to smash them is underwhelming, as you’re stuck for a few seconds before you can move around again. His restricted mobility is also a letdown since there’s a cooldown before you can leap higher. While the idea of smashing everyone on the map sounds fun, it falls short when you’re actually just chasing people around to damage them and get turned into Puny Banner in the process with just 200 HP. If you’d like to see the best ways to play Hulk, check out our guide. Iron Man Abilities: Normal Attack 1 (Left Click): Repulsor Blast – Fire nano pulse cannons forward. – Normal Attack 2 (Right Click): Unibeam – Fire a unibeam forward. – Invincible Pulse Cannon (Q) – Fire a devastating pulse cannon in the targeted direction, delivering catastrophic damage to the targeted area upon impact. – Hyper-Velocity (LShift) – Activate Hyper-Velocity state for swift forward flight. – Armor Overdrive (E) – Activate Armor Overdrive state, enhancing damage of Repulsor Blast and Unibeam. – Micro-Missile Barrage (F) – When Hyper-Velocity or Armor Overdrive is used, Iron Man can launch a missile bombardment. – Team-Up Abilities (E) Gamma Overdrive – Hulk charges Doctor Strange and Iron Man with gamma radiation. When Doctor Strange uses Maelstrom of Madness, he unleashes excess gamma energy. When Iron Man uses Armor Overdrive, he will initiate a gamma upgrade. – Iron Man is one of the Marvel Rivals characters you’d expect to deliver as promised. However, Tony Stark’s armored self falls short when it comes to eliminating powerful heroes on the enemy team. While you can consistently fly around the map and damage opponents with your Repulsors and Unibeam, you might be vulnerable to quicker duelists like Hela or even Scarlet Witch. However, Iron Man’s ultimate ability does release a pulse that damages enemies in an entire area significantly, but even then his defense mechanisms and time to kill an enemy are quite disappointing as compared to higher-tier heroes. If you’d like to see the best ways to play Iron Man, check out our guide. Thor Abilities: Normal Attack 1 (Left Click): Mjolnir Bash – Wield Mjolnir to strike enemies. When Awakened, Thor can launch lightning arc waves to deal damage. – Normal Attack 2 (Right Click): Hammer Throw – Throw Mjolnir forward that then returns. – God of Thunder (Q/Ultimate): Soar upwards and smite the ground after charging for a duration, inflicting damage upon enemies in range. – Storm Surge (LShift): Hold to spin Mjolnir before dashing forward and knocking back enemies. – Lightning Realm (E): Summon lightning to restore Thorforce based on the number of hit enemies. – Awakening Rune (F): Consume Thorforce to enter the Awakened state, granting bonus Health and enhancing Mjolnir Bash. – Passive: Thorforce – After using any ability, casting Mjolnir Bash grants one point of Thorforce. – Team-Up Abilities: Passive: Odinson Reborn – When Hela lands a final hit in defeating an enemy, she can instantly resurrect Loki and Thor in the respawn phase, or grant bonus health if still alive. – Passive: Thunderous Deity – Thor infuses Thorforce into Storm, granting her an electrifying enhancement. With this enhancement, Storm can unleash a lightning barrage. – – Thor is one of the most complex characters in Marvel Rivals. Don’t let that 2-star difficulty rating fool you; learning how to play Thor is no small task. He doesn’t shield teammates or tank a bunch of damage like other Vanguards, he’s all about dishing out damage and dashing around the battlefield. And, while there will likely be some Thor specialists who know the character inside and out, making Thor work is currently just not worth the effort in most scenarios. He isn’t bad, but he is clunky. For instance, using his Storm Surge triggers a global cooldown on all of his abilities that lasts for 2 seconds, making it difficult to get anything out of engaging the enemy. If you don’t choose the right time to engage, you’re going to immediately die. If you live, you’ll run through the entire enemy team. Thor can be worth playing, but the level of execution required in comparison to other Vanguard characters makes him a worse choice than other, easier heroes in most cases. C-Tier characters in Marvel Rivals Black Panther Abilities: Normal Attack (Left Click): Vibranium Claws – Slice Vibranium Claws forward. – Bast’s Descent (Q) – Summon Bast, pouncing forward, dealing damage, and attaching a Vibranium Mark to hit enemies. – Sprint Rend (LShift) – Lunge forward and deal damage to enemies. Hitting an enemy afflicted with a Vibranium Mark produces bonus Health and refreshes the ability. – Spinning Kick (E) – Spiral forward and attach a Vibranium Mark to hit enemies. – Subtle Step (Space) – Hold Space to run on a wall; perform a jump after detaching from the wall. – Spear Toss (Right Click) – Toss a Vibranium energy spear forward, creating a Vibranium Force Field and attaching a Vibranium Mark to enemies in its radius. – Panther’s Cunning (Passive) – Deal higher damage when at low Health. – Team-Up Abilities (C): Djalia Disc – Magik opens a portal. Black Panther can use the portal. – As much as we’d want to love using Black Panther, it’s a real letdown given his melee abilities are merely useful while using his ability to mark enemies as he lunges forward at them. Even though his agility and speed are nearly identical to that of Spider-Man, his attacking prowess falls short against heroes with immense long-range damage. As a Duelist, Black Panther fails to deliver and contribute as a teammate, however, you can still put his powers to use to strike an enemy the first time before another hero comes and finishes the opponent for you. If you’d like to see the best ways to play Black Panther, check out our guide. That’s our Marvel Rivals tier list with the best characters you can use. Be sure to check out how to play custom games, how to fix network errors, and PC requirements. To stay in the loop on upcoming content in the game, we’ve got everything you need in our main hub.

  • How to play Marvel Rivals early: Closed Alpha signup details – Dexerto

    How to play Marvel Rivals early: Closed Alpha signup details NetEase / MarvelConfirmed on March 27 after a wave of leaks, Marvel Rivals is real. A new 6v6 hero shooter in the same vein as Overwatch, Marvel’s most iconic heroes and villains are set to do battle with all manner of unique abilities and ultimate moves. Set to launch in full as a free-to-play title, the game has been designed with long-term support in mind, as multiple post-launch seasons are already mapped out. The likes of new characters, maps, and cosmetics all shaking things up in the months and years to come. But if you’re looking to get in on the ground floor, the earliest anyone could play wa with the Marvel Rivals Closed Alpha. Here’s how fans were able to sign up. How to get access to the Marvel Rivals Closed Alpha There were a couple of ways to gain access to the Marvel Rivals Closed Alpha test. Initially, codes were sent out to select fans who signed up on the official website. Fans were asked a few quick questions regarding region, experience with other similar PVP titles on the market, and hardware. However, simply filling out the form did not guarantee access to the Closed Alpha. The devs also revealed those playing the Closed Alpha will have the chance to obtain additional codes to share with friends. Those involved were also able to get an invite code from watching Marvel Rivals livestreams. It’s worth knowing that devs confirmed that progress in the Closed Alpha will not be carried over. The FAQ states that account data will be “wiped” once the test period ends. However, there are certain in-game rewards that fans permanently get to keep if they managed to unlock them during the Closed Alpha. The Marvel Rivals Closed Alpha began on May 10th at 5:00 PM (PDT) and ran until May 20th at 11:59 PM (PDT). Moving forward, there’s set to be a Closed Beta for Marvel Rivals ahead of the game’s official launch later this year.

  • Marvel Rivals Black Panther guide: Abilities, ultimate, tips, more – Dexerto

    Marvel Rivals Black Panther guide: Abilities, ultimate, tips, more NetEaseBlack Panther can rip and tear opponents to shreds in Marvel Rivals with his devastating Vibranium Claws. Here’s how the Wakandan King plays in the new hero shooter and how you can master his kit in no time. With Marvel Rivals’ Closed Beta now in the spotlight, thousands of players are getting hands-on with the new hero shooter for the first time. As one of the most popular heroes in the MCU era, Black Panther is sure to be a common pick as fans get familiar with the game. While not the strongest character by any stretch, this Duelist can still shift momentum in your team’s favor with the right approach. With an up close and personal playstyle, you can be tearing through lobbies one after another. Here’s the full rundown on how Black Panther works in Marvel Rivals and how you can make the most of this close-range hero. Black Panther weapons in Marvel Rivals Weapon Vibranium Claws Slice Vibranium Claws forward – Black Panther abilities in Marvel Rivals Black Panther serves as a close-range beast in Marvel Rivals. Your entire goal is to get within melee range and deal lethal damage before dashing back out of the firefight. Passive Panther’s Cunning Deal higher damage when at low health – Abilities Sprint Rend Lunge forward and deal damage to enemies. Hitting an enemy afflicted with a Vibranium Mark produces bonus health and refreshes the ability – Spear Toss Toss a Vibranium Spear forward, creating a Vibranium forcefield and attaching a Vibranium mark to enemies in a radius – Spinning Kick Spiral forward and attach a Vibranium Mark to hit enemies – Subtle Step Press and hold [Jump] to run up a wall. You can press [Jump] again to detach and jump off a wall. – Ultimate Bast’s Descent Summon Bast, pouncing forward, dealing damage, and attaching a Vibranium Mark to hit enemies while refreshing Sprint Rend – Tips to play Black Panther in Marvel Rivals As Black Panther is only good when up close, your top priority should be remaining agile. You’ll want to leap into a teamfight, deal damage at melee range, then make your way out before things go south. With a passive that rewards lower health, you can try to stick it out for a little while, just remember Black Panther has no ranged prowess whatsoever. So you’ll want to leave most teamfights a little early to ensure you get to safety. Furthermore, while Black Panther’s Ultimate isn’t all that great on paper, you will want to prioritize targets with those Vibranium Marks attached. Play around this just right and you’re able to chain together Sprint Rends, lunging from one opponent to the next and dealing some hefty damage in the process.

  • Marvel Rivals Beta will allow 5 times more players than in the Alpha – Dexerto

    Marvel Rivals Beta will allow 5 times more players than in the Alpha NetEase GamesNetEase Games have announced that the upcoming Marvel Rivals Closed Beta will allow five times more players across several regions compared to the Alpha. In the Dev Talk Vol. 05 published on June 20, 2024, Marvel Rivals devs offered players a sneak peek into what they can expect going forward, which included new information about the upcoming Closed Beta on PC, PlayStation, and Xbox consoles in July 2024. A key highlight from the official blog post was that the player base for the Closed Beta will be over “five times larger” than the Alpha test. The Beta will bring in new servers in North America, Europe, and Asia to facilitate smoother matchmaking battles. The news quickly caught the eyes of fans who had been waiting to get access to the game. One such player said, “Oh my god thank you guys for giving an option to choose what region server to go to.” Another wrote, “Just banger after banger after banger. The dev team killing it with these communications.” However, players outside the above-mentioned server regions are “hoping to get in the closed beta,” while also requesting a dedicated server for their region. Furthermore, NetEase also announced that players can team up with friends globally with cross-region gameplay, bearing the server latency in mind. The beta test will offer text support for nine languages including English, German, French, Italian, Spanish, Brazilian Portuguese, Japanese, Korean, and Traditional Chinese to cater to a wider audience. The Dev Talk also mentions adding Venom, Adam Warlock, and Tokyo 2099: Spider-Islands as new characters and maps in Marvel Rivals. To those wondering about crossplay, it will be locked on for casual mode but can be toggled on or off in ranked. Additionally, a “Console only” crossplay toggle will be available on PS5/Xbox Series platforms. While there are a ton of new features and additions coming to Marvel Rivals in the Closed Beta test, check out info on how you can sign up for it and play the game when it’s available.

  • Marvel Rivals already has cheaters ruining the fun in Closed Alpha – Dexerto

    Marvel Rivals already has cheaters ruining the fun in Closed Alpha netease / marvelMarvel Rivals has only just made its Closed Alpha test available, yet cheaters have already made their way in to ruin others’ fun. Marvel Rivals has finally opened its doors for lucky players to join the game’s Closed Alpha. For a limited time, select players have the chance to jump into the hero shooter and try out different characters and game modes. But not even a few days since it started, players have already spotted others who are blatantly hacking in-game. Based on a recording one player shared in a Reddit thread, the Punisher in their game was seen floating in the sky, and while the character was far from combat, the player was able to shoot their enemies below, eliminating them as seen in the kill feed. “I was literally targeting him on the building, and it looked like I’m schizophrenic in that clip,” the player said. Granted, Marvel Rivals has certain heroes that come with great mobility and in some cases, outright fly, and even Punisher can maneuver around the map using a hook. That said, the one in the clip managed to have their character stay so long and high up in the air before instantly teleporting back to the point. A link to a longer recording was also shared in the comments, and it’s clear that the cheater was able to jump back and forth and teleport between different places while shooting enemies. There’s even a point in the clip where the cheater kept shooting while floating in the corner of the map, making it so much harder for others to find or even hit them. Seeing this phenomenon, one player in the thread mentioned: “Don’t worry guys, he’s actually using cheats so that NetEase can improve the cheat detection, what a smart player!” Players are always bound to meet cheaters and hackers regardless of the game they’re playing. For a game this early in development, it’s clear NetEase has its work cut out for them in regard to clamping down on the issue. Only time will tell what changes devs will implement in the future to combat this kind of cheating problem.

  • Marvel Rivals beta & alpha release plans revealed by developers – Dexerto

    Marvel Rivals beta & alpha release plans revealed by developers NetEase GamesMarvel Rivals is a free-to-play team-based shooter coming to PC sometime soon and players can help the developers work the kinks out of the new title in the game’s alpha and beta stages. Marvel Rivals looks to be a new blockbuster hit for Marvel Games as fans have become enraptured with the game’s trailer and characters from across the comic universe. A release date has not been announced for the game as of writing, but the developer has released details around its closed alpha stage. Players will be able to experience the Overwatch-like game before it officially releases if selected to join the alpha. Will Marvel Rivals have an alpha? The closed alpha for Marvel Rivals starts in May 2024, according to the game’s trailer. How to sign up for the alpha Interested players can sign up to participate in the alpha test on the Marvel Rivals website. Players will have to give the developer their email, and location and answer a few questions to complete the signup section. Fans will be able to play “a dozen playable Super Heroes and Super Villains, including iconic characters such as Black Panther, Spider-Man, Magneto, and Magik,” according to the developers. Signing up for the closed alpha does not guarantee a spot in the testing phase of the game. Will Marvel Rivals have a beta? The Marvel Rivals’ best testing phase is the closed alpha as an open beta for the title has not been announced. Based on the release schedule for other free-to-play titles, an open beta for the game should come close to the release of the game and be a primer for gamers ahead of its full release. More details for the Marvel Rivals closed beta will be added as they are released.

  • Marvel Rivals: All game modes explained – Dexerto

    Marvel Rivals: All game modes explained NetEaseDisney’s Marvel Rivals is the next supposed Overwatch 2 killer, featuring tons of Marvel characters. Here’s what game modes the shooter has in store. Media monolith Disney is entering the hero shooter game with their own blockbuster title Marvel Rivals. Featuring well-known characters from the MCU and even niche hits from the comics, the third-person hero shooter aims to take a slice of the pie, rivaling Blizzard’s Overwatch 2. Wondering what kind of game modes this new hero shooter may entail? We’ve got you covered. Marvel Rivals game modes Marvel Rivals offers five game modes at the Closed Alpha Test launch for players to enjoy the game. They are: Tutorial: Learn the basic techniques of fighting as a superhero with Galacta. – Quick Match: Choose your hero, defeat enemies, and complete mission objectives. – Pocket Universe: Respawn at a flexible location and eliminate as many enemies as you can. – Custom: Create Customized Matches to play with or against your friends. – Competitive: Ascend through the ranks amid thrilling and intense battles. – We knew earlier that Marvel Rivals will offer two game modes: a King of the Hill style mode and an Escort mode. As the name implies, King of the Hill will have teams battle it out to control a point, while Escort will have players escorting some form of objective to an end goal. Of course, this will change as we get closer to the game’s release, as we’ll likely get more information as the game enters Closed Alpha on May 10, 2024.

  • Marvel Rivals adds unlikely fan-favorite hero to Closed Beta – Dexerto

    Marvel Rivals adds unlikely fan-favorite hero to Closed Beta NetEase GamesMarvel Rivals is set to add two more superheroes to its already massive massive 21-character roster the weekend of July 27 during the Closed Beta: Thor and Jeff. NetEase and Marvel Games revealed on July 26 during the San Diego Comic-Con panel that they would add two new superheroes to the Marvel Rivals roster via a patch on July 27. Currently, players may pick from a vast character pool of 21 characters, including the most recent additions, Venom and Adam Warlock, which fans are raving over. Despite some criticism of the Twitch Drops, NetEase is working to increase the number of players in the beta. For those who can get access, they’ll be able to play two new characters that are popular among long-time Marvel fans. The heroes are Jeff The Land Shark and Thor Odinson, members of the Strategist and Vanguard classes, respectively. Marvel released a 49-second teaser that featured Jeff singing to the tune of the Marvel Rivals theme and dancing on screen. With the release of the teaser, excitement is at an all-time high among players with one such user saying, “Omg he’s such a lil cutie. Can’t wait to play him!” Another wrote, “Oh yeah we here for this! Don’t hold back on the characters” A third user commented, “Jeff better be the most overpowered Strategist I swear.” However, several others demanded Deadpool to be added to the game, given the hype around the latest MCU film. Thor’s and Jeff’s skills and kit are yet to be announced, but the patch should be available on July 27th. A three-minute cinematic trailer for Rivals was also published, including Dr. Doom and other characters, which will be added to the game in the future.

  • Marvel Rivals: All Galacta’s Quest missions & rewards – Dexerto

    Marvel Rivals: All Galacta’s Quest missions & rewards netease / marvelMarvel Rivals players only have a limited time to snatch up all the goodies they can. To help in that effort, here’s a guide to all the missions and rewards in Galacta’s Quest. The Galacta’s Quest has returned in Marvel Rivals’ Closed Beta, offering various rewards that players can unlock as they level up. However, only one of them will carry over this time, and that is none other than the exclusive Cyan Clash Venom skin. That said, completing missions from the Galacta’s Quest will let you take a peek at some of the heroes’ cosmetics, including their highlight intros, skins, and many others, as well as earn XP to reach level 6 – so you can claim an additional code. We’ve compiled all the Galacta’s Quest missions and rewards in Marvel Rivals Closed Beta below. Marvel Rivals Closed Beta: Galacta’s Quest levels & rewards Some of the Galacta’s Quest rewards in the Marvel Rivals Closed Beta are different from the ones in the Closed Alpha. However, most of them pretty much still consist of similar things as mentioned above. Players can level up their Galacta’s Quest by doing the missions that give them XP throughout the Closed Beta period. The level 30 reward is the Cyan Clash Venom skin, which is exclusive to the Closed Beta and will be carried over to your account once the game is released. Other than that, all Battle Pass rewards will be wiped when the beta period ends on August 5. Keep that in mind. Level 1: 200 Units – Level 2: 2099: 1872: Bounty Hunter Nameplate – Level 3: 1872: Bounty Hunter Spray – Level 4: 200 Units – Level 5: Wanted Rodent MVP – Level 6: 1872: Bounty Hunter Costume (Rocket Raccoon) – Level 7: 200 Units – Level 8: 1872: Steam Power Nameplate – Level 9: 1872: Steam Power Spray – Level 10: 200 Units – Level 11: Steam Roars MVP – Level 12: 1872: Steam Power Costume (Iron Man) – Level 13: 200 Units – Level 14: 2099: Spider-Punk Nameplate – Level 15: 2099: Spider-Punk Spray – Level 16: 200 Units – Level 17: Street Performance MVP – Level 18: 2099: Spider-Punk Costume (Spider-Man) – Level 19: 200 Units – Level 20: Green Scar Nameplate – Level 21: Green Scar Spray – Level 22: 200 Units – Level 23: Worldbreaker Emote – Level 24: Green Scar Costume (Hulk) – Level 25: 200 Units – Level 26: 200 Units – Level 27: Presidential Attire Spray – Level 28: 200 Units – Level 29: 200 Units – Level 30: Cyan Clash Costume (Venom) – Level 31: 200 Units – Level 32: Master of the Sun Spray – Level 33: 200 Units – Level 34: God of Magic Spray – Level 35: 200 Units – Level 36: Adopted Avenger Costume (Jeff) – Level 37: 200 Units – Level 38: Herald of Thunder Spray – Level 39: 200 Units – Level 40: Golden Abyss Nameplate – Level 41: 200 Units – Level 42: Herald of Thunder Thor – Those are all the missions and rewards for Galacta’s Quest in the Marvel Rivals Closed Beta test. If you’re playing the Alpha or you want to get a headstart for the full release, check out some of our character guides for The Hulk, Groot, or Iron Man.

  • Marvel Rivals Adam Warlock guide: Abilities, ultimate, tips, more – Dexerto

    Marvel Rivals Adam Warlock guide: Abilities, ultimate, tips, more netease / marvelA new support hero, Adam Warlock, has finally joined the roster in Marvel Rivals’s Closed Beta, so here’s a guide on how you can master his kit in no time. Adam Warlock is a Strategist in Marvel Rivals who is capable of dishing out damage and chain-healing, all while providing the ultimate support to his team, making extending team fights a lot easier and giving your team a chance to clutch crucial moments. After all, he can resurrect fallen allies right onto the battlefield. His entire kit may be quite straightforward, though he may be tricky to use if you’re unsure when and how you should use your abilities. If you’re struggling to play as Adam Warlock in Marvel Rivals, we’ve compiled all you need to know in this guide to help you understand how to utilize his kit in Marvel Rivals. Adam Warlock’s Weapons in Marvel Rivals Adam Warlock comes with two different weapon attacks. His primary fire, Quantum Magic, lets you shoot projectile-like bullets at your enemies. Damage-wise, it deals a lot when you land your headshots. Meanwhile, Cosmic Cluster works as a charged shot, where you hold your weapon to gather its energy before dumping all the bullets on the enemy team. Weapons Quantum Magic – Launch quantum energy to deal damage Cosmic Cluster – Gather quantum energy into a cluster, then swiftly launch it at the enemy. Adam Warlock’s abilities in Marvel Rivals In a way, Adam Warlock’s healing is similar to Mantis’, where you’ll need to pay attention to his resources. Soul Bond allows him to heal multiple targets, even himself if no ally is selected, but it has charges that regenerate after a few seconds. Despite lacking mobility and CC, Adam’s playstyle can be a lot more forgiving than other support characters, as he’s able to resurrect himself and his teammates. Upon death, Adam’s Regenerative Cocoon allows you to float in the air briefly to reposition yourself before you get brought back to the fight. Passive Regenerative Cocoon – Once his body perishes, Adam can freely move as a soul and reforge his body at a chosen spot. Soul Perseverance – Adam Warlock enhances the rebirth power of Star-Lord and Mantis, granting them the power of cocooned revival. Abilities Avatar Life Stream – Target an ally for a bouncing stream of healing energy, which also heals himself upon casting; self-targets if no ally is selected Soul Bond – Unite the souls of allies in a bond, granting them healing over time and distributing damage taken across the bond. Ultimate Karmic Revival – Awaken the karma of allies to revive them. Allies revived have lower health but enjoy a brief period of invincibility. Tips to play Adam Warlock in Marvel Rivals When you’re not healing your teammates with Adam Warlock, ideally, you’ll want to be poking the enemy team as much as you can with his Quantum Magic primary fire since it does a lot of damage to headshots. When using his charged shots with Cosmic Cluster, try to predict where the enemy will appear by lining up your shots before a fight. The trick is to keep holding your weapon charge and then quickly peek to launch your bullets at the enemy team to chip away their health before going back to safety. Since Adam Warlock lacks mobility, play it safe by staying in the backline or using high grounds around the map. In the worst-case scenario, if you get jumped by a mobile hero like Spider-Man and die, just remember that you can resurrect yourself afterward. When that happens, you’ll turn into a ghost-like state, where you can freely change position in a brief period before resurrecting. Use this chance to either fly away to a safer place or just retreat altogether if you think your team is losing the fight. The last thing you want to do is get staggered with your teammates. Lastly, while your Karmic Revival ultimate allows you to resurrect allies, you’ll need to be careful when and where you cast it. You’re basically locked in an animation when you use your ultimate, leaving you completely vulnerable to the enemy team. If you can’t find a safe spot, use the opportunity when the enemy team is distracted or when they’re hit with a massive CC ability from your teammates who are still alive. That way, you’re guaranteed a huge rez and can continue the fight. Also, thanks to his Soul Perseverance passive, Adam Warlock works extremely well when paired with Mantis and Star-Lord because when they both die, they’ll be able to resurrect themselves.

  • Marvel is looking to shift focus to games after Avengers-level misses – Dexerto

    Marvel is looking to shift focus to games after Avengers-level misses Square EnixAfter a few flops, reports are surfacing Marvel will be pouring a huge amount of focus into its games moving forward. Marvel has become a larger-than-life entity, with the Marvel Cinematic Universe dominating big screens for over a decade, alongside other forms of media. However, Marvel has struggled to find a solid foundation for its gaming division, with misses such as Marvel’s Avengers. It seems like this weakness will be ironed out, after a report from a well-known leaker claims Marvel is keenly aware of misses churned out in the past few years. Marvel Games is aware of its many flops The news comes from popular scooper, CanWeGetToast, after a Twitter user compiled a list of Marvel titles that have severely underperformed. In said list, the user mentions the recently delisted Marvel’s Avengers, the underselling Marvel’s Guardians of the Galaxy, and Marvel’s Midnight Suns. “Marvel is PAINFULLY aware of how their video games division hasn’t been reaching its potential overall. There have been whispers of an internal shift for Marvel to focus on games. The new EA Black Panther and Iron Man games will be the start of a push for something BIG,” replies CanWeGetToast. Ironically enough, for those keeping track, Marvel’s big name mashups haven’t managed to capture the same success of their big screen counterparts, with Marvel’s Avengers being a massive disappointment despite huge expectations. It’s been the single-player focused titles like Marvel’s Spider-Man, that have captured the true success. The upcoming Marvel’s Spider-Man 2 is already drawing considerable interest from Marvel and gaming fans. Time will tell how accurate CanWeGetToast’s claim proves. The upcoming Marvel games Iron Man and the EA Black Panther game do not have release dates as of this writing. A Wolverine game that is in development is rumored to be the next Marvel game after Spider-Man 2.

  • Leaked images show canceled Marvel MMO project – Dexerto

    Leaked images show canceled Marvel MMO project Crystal DynamicsThe Marvel MMO that was in development from Daybreak Studios was canned mere months after being announced. Now, screenshots of the games character customization screen have been leaked. Despite being heavily involved in every single form of interactive media, Marvel has never done a proper MMO to go up against titans of the genre like World of Warcraft and FFXIV. All of that was set to change when back in November of 2021 parent company Enad Global 7 revealed in a financial report that they had enlisted Daybreak Games to work on an MMO based on the Marvel universe led by CEO and DC Universe Online creator Jack Emmert. Now, the game has been shut down before ever actually being revealed. Leak shows canceled Marvel MMO project On May 25, EG7 released a statement with the news that the Marvel MMO project from Daybreak was no longer in development. The company said, “Based on the re-evaluation of the development risk profile, size of investment, and the long-term product portfolio strategy for the group, the board has decided to change the development priorities and reallocate resources within the group to focus on alternative long-term projects.” Images of the canceled project were posted by Ramiro Galan and show off character customization tools with a very comicbook-inspired art style. Galan said of the game, “Emphasis was on rich and vibrant colors with stylistic tones that pay homage to Spider-Man Into the Spiderverse.” Jack Emmert has since left Daybreak Games for NetEase, and will lead their new US-based studio Jackalope Games. It might be quite some time before we see a Marvel MMO that can stand up to WoW, but until then, we’ll have Marvel’s Spider-Man 2 and Wolverine to look forward to.

  • Marvel games won’t have a connected universe like the MCU – Dexerto

    Marvel games won’t have a connected universe like the MCU SonyAccording to Marvel Games boss, Bill Rosemann, there are no plans to create a connected games universe similar to the ever-growing MCU. The Insomniac-developed Spider-Man title on PS4 kicked off a new era of licensed AAA games for Marvel. Since then, Avengers and Guardians of the Galaxy-branded adventures have hit store shelves to varying degrees of acclaim and commercial success. Insomniac’s work on a Wolverine game has, naturally, raised questions about whether or not it will tie connect to the studio’s pre-existing Spider-Man world. Recent announcements of a Captain America and Black Panther project, along with EA’s Iron Man game, have further intensified interest in a potentially connected universe. Fans shouldn’t hold out hope for a Marvel games universe Speaking to GamesIndustry.biz, Marvel Games VP and Creative Director Bill Rosemann addressed questions about the possibility of an MCU-like games narrative. Rosemann told the publication that such an initiative would rob the brand’s partners of their creative freedom. According to the Marvel Games executive, “The world is, amazingly, very familiar and accepting of the multiverse. We have all these different realities. Now they’re all real, and we want to give everyone the freedom to tell their story. We don’t want to say ‘you can’t blow up the moon, because this game over here by another studio needs the moon’. We want to give everyone the freedom and the clear lane to tell their story.” In short, a connected universe for Marvel-branded games is presently off the table and with good reason. It makes sense that Rosemann and Co. would not want whatever Insomniac has planned for Spider-Man 2 to affect Firaxis’ narrative in Marvel’s Midnight Suns. Besides, exclusivity deals for certain platform holders would undoubtedly stifle even the smallest attempt at a link across multiple games.

  • Marvel and Disney Games Showcase 2022: What to expect – Dexerto

    Marvel and Disney Games Showcase 2022: What to expect Disney, MarvelDisney’s D23 Expo is back for 2022, with plenty of new reveals and updates for Marvel games to be shown. Whether you’re a hardcore Avengers fan or a Spider-Man lover, here’s what to expect at the Marvel and Disney Games Showcase 2022. Since March 2009, Disney have celebrated the past and present of their movies, games, and more at the D23 Expo. While the event is also a great chance for The Official Disney Fan Club to cosplay as their favorite characters and band together with fellow fans, it is also an opportunity for developers to show off the latest games coming from under the Marvel banner. The Marvel and Disney Games Showcase is set to be one of D23’s biggest events yet, as developers such as Crystal Dynamics and Respawn Entertainment are touted to make appearances. What to expect at the Marvel and Disney Games Showcase 2022 The showcase is set to dive into the latest projects coming from both Marvel and Disney. Though these aren’t confirmed, here are some games that are likely to appear during the event. Marvel’s Avengers Marvel’s Avengers has certainly had a rocky road since its launch in 2020, but the game has kept on course, thanks to the addition of a next-gen update that breathed new life into it. New characters such as Black Panther, Spider-Man, Hawkeye and Kate Bishop have also arrived, with Bucky Barnes set to be the next playable hero. However, players are still eager to know what the game’s future holds in the wake of the Embracer Group merger this year. Crystal Dynamics have only revealed brief information about Bucky’s arrival, as well as the long-awaited Cloning Labs mode and new Villain Sectors. The showcase would be a great time to reassure players that Marvel’s Avengers is truly here to stay. Marvel’s Midnight Suns Despite its delay to 2023, Firaxis’s card-based take on the Marvel universe is likely to debut some new footage, as well more in-depth looks at the characters themselves. Midnight Suns is a departure from traditional Marvel affair, opting to pit players into the strategy genre, rather than all-out punch-ups. We’re certainly looking forward to teaming up as Wolverine and Ghost Rider. Lego Star Wars The Skywalker Saga DLC Even though Lego Stars: The Skywalker Saga has every main story under the sun in-game, it seems there are more stories to explore within Telltale Games’ latest Lego game. Six months have passed since its release and though there have been small trickles of content along the way, the game is certainly ready for a boost in gameplay. Could we see the likes of a full-on Solo or Rogue One expansion appear? Or maybe even some more Mandalorian content? D23 Expo holds all the answers. Star Wars Jedi Survivor The follow-up to Star Wars Jedi: Fallen Order is already set to be one of 2023’s most exciting releases. Picking up five years after the first entry, Respawn Entertainment’s sequel follows Cal Kestis down a complex journey of mastering his Jedi prowess, while facing off against new and familiar foes. Though a teaser was released earlier this year, details on the new Star Wars game are still light. Let’s hope Respawn Entertainment brings the goods. Marvel’s Spider-Man 2 The wait for Marvel’s Spider-Man 2 really is excruciating. Even though we’ve had remasters and a Miles Morales spin-off to dive into, we’re ready for the next adventure. It is possible that Insomniac Games may choose to save Spider-Man 2 for the next PlayStation State of Play event. With the future of the MCU likely to be expanded upon at D23 on the movie side of things, it sure would be a grand opportunity to get Spidey into the spotlight. We’re sure there will be plenty of surprises in store, so be sure to check back in with us as more news develops.

  • Marvel Black Panther figure slices off 41% at Disney Store – Dexerto

    Marvel Black Panther figure slices off 41% at Disney Store Pounce on 41% savings on a Marvel Black Panther collector’s action figure, depicting the iconic hero frozen mid-leap and ready for battle. Marvel comic fans and Black Panther collectors – a vibranium-rare deal has surfaced to add the formidable protector of Wakanda to your shelves! Now available at nearly half off, this expertly sculpted Black Panther polyresin figure captures the iconic hero frozen mid-pounce, ready to defeat any threat. Molded from durable resin this magnificent 10-inch sculpture encapsulates Black Panther’s athletic power in a composition inspired by legendary Marvel comics. Depicting the hero in full suit bounding forward, the scene composition allows you to imagine T’Challa either entering the fray or triumphantly landing after defeating a villain. Claws are extended mid-swipe for combat-ready authenticity. The character stands atop a round base featuring comic-style artwork, framing the main attraction – one of Marvel’s most agile and formidable heroes primed for attack. This Black Panther collectible combines expert craftsmanship with reverence for the character’s pop culture impact spanning comics, movies, and beyond. Display solo or alongside other Marvel favorites to stage your own cinematic face-offs! Save over 40% on the Marvel Black Panther figure Catch this exclusive 41% discount and bring a Marvel icon home while saving almost double any vibranium. But act faster than the Black Panther sprinting into action – deals this red-hot evaporate quicker than shadows at midnight! The hunt is on to build the ultimate Marvel collection with figures that leap off the screen and comic pages. Reserving this exclusive Black Panther saves over $50 while landing an iconic and imposing Avenger – so lock, stock, and barrel that sale before time runs out! If you click on a product link on this page we may earn a small affiliate commission.

  • Marvel 1943: Rise of Hydra – Everything we know – Dexerto

    Marvel 1943: Rise of Hydra – Everything we know YouTube: Marvel EntertainmentMarvel 1943: Rise of Hydra is a brand new superhero video game set during WWII. Here is everything we know about the upcoming title ahead of release. While the Marvel Cinematic Universe may be undergoing a major shift due to audience dissatisfaction and low critical scores since Endgame, the video game world has never been stronger. The likes of the Spider-Man games are giant hits for gamers and the upcoming Wolverine game by Insomniac is heavily anticipated. However, Insomniac aren’t the only developers looking to make a name for themselves in the Marvel gaming space. Well-renowned game developer Amy Hennig has been working in secret with Skydance Media to develop a completely separate Marvel gaming experience. While details about the game were sparse, we now know that the new game will be called Marvel 1943: Rise of Hydra and is set to release sometime in 2025. New footage and details are trickling in for what is already shaping up to be a big title for Uncharted creator Hennig and Marvel fans across the globe. With that being said, here is everything we know about Marvel 1943: Rise of Hydra. Marvel 1943: Rise of Hydra story details Marvel 1943: Rise of Hydra will focus largely on the presence of the notorious Marvel organization during the 1940s. With the leader at the time, Red Skull taking charge. According to the official synopsis for the game, Marvel 1943: Rise of Hydra will include the following story beats: “In the chaos of war, worlds collide. Skydance New Media and Marvel Games share an original story where an ensemble of four heroes must overcome their differences and form an uneasy alliance to confront their common enemy.” Marvel 1943: Rise of Hydra cast and characters As one would expect from a Marvel game focusing on Hydra and set during the 1940s, the upcoming game will include Captain America himself. However, the title will include a twist to what MCU fans may be familiar with in that Cap will be joined by other heroes to help take down Hydra. Black Panther is revealed to be a prominent figure in the game and a playable character. With T’Challa’s grandfather Azzuri taking up the mantle of the Black Panther during this time period. As well as this, the game will feature a variety of secondary characters many will be familiar with, including Howard Stark as well as other members from Wakanda. The list of confirmed voice actors for Marvel 1943: Rise of Hydra includes: Drew Moerlein as Steve Rogers/Captain America – Khary Payton as Azzuri/Black Panther – Megalyn Echikunwoke as Nanali – Marque Richardson as Gabriel Jones – Joel Johnstone as Howard Stark – Marvel 1943: Rise of Hydra trailers While no gameplay trailers have been revealed at the time of writing, a brand new story trailer for Marvel 1943: Rise of Hydra was recently unveiled. The footage gives fans their best look yet at the new game, what the story will be and what kind of gaming experience fans are in for. And there you have it folks! Everything we currently know about Marvel 1943: Rise of Hydra. Be sure to check back in with this article as we update it with all the latest information.

  • Martha is Dead plot, ending & censored scenes explained – Dexerto

    Martha is Dead plot, ending & censored scenes explained LKAMartha is Dead has a pretty confusing plot, made even wilder by Giulia’s fantastical visions and increasing paranoia. Here’s a break down of everything that happens during this tragic tale; as well as which scenes are censored in the PlayStation version. Martha is Dead is finally out in the world, allowing players to transport themselves into the traumatic world of Giulia, the twin sister of the titular character. Focused around her downward spiral into the depths of insanity, the lines between fact and fiction are blurred very quickly on your descent into madness, leaving many questioning what is actually real and what is fake. And that’s why we’re here to provide a rundown of Martha is Dead’s perplexing plot – and it goes without saying that there will be spoilers ahead. Contents Martha is Dead: General plot explained If you’re looking to get the gist of this woeful tale and avoid knowing how it ends, then this is the section for you. As you likely know, Martha is Dead revolves around the death of Martha Kapo, twin sister of Giulia and daughter to high ranking SS Officer, Erich. Following Martha’s death, Giulia decides to take on her deceased counterpart’s identity in order to earn favor with her abusive mother, who always preferred Martha. Adopting Martha’s disabilities, Giulia sets off on a quest to work out who killed her sister – even though the papers claim it was a political assassination by the Italian partisan movement. In order to gain clarity, she seeks help from beyond the veil, reaching out to the specter of the White Lady, a young woman who was murdered by her lover for alleged infidelity. Having spoken to this mysterious creature, she determines that her mother is at fault, looking for evidence to incriminate her and exposing her true identity in the process. As her mother looks to have her institutionalized, all hell breaks loose in Giulia’s mind. After discovering that Martha was pregnant and, in turn, earned the ire of their mother, she returns to the family villa and shoots her. Mother is quickly joined by father, however, who is murdered by the SS on suspicion of betraying the party. Left alone in a swirling pit of chaos, Giulia takes to the old puppet theater in her room to find the answers she requires. Martha is Dead: Ending explained And that’s where it gets even weirder. Spoilers ahead folks, so beware! After traveling to the nearby city in an attempt to seek refuge, it turns out that Giulia has been in a mental institution the entire time, and that the events of Martha is Dead are simply a figment of her imagination. Martha, her parents, her lover, and her nanny have never existed, they are simply creations of a young imagination tainted by the trauma of war and domestic violence at the hands of her mother. You can answer several different questions, but while your answers trigger different interactions the outcome is always the same: Giulia takes her own life in front of the player, leaving the story without a happy ending. Martha is Dead: Which scenes are censored on PlayStation? Coming into Martha is Dead, Sony elected to censor some of the in-game scenes to either be non-interactive or cut entirely. Here are all of the scenes that are not available on PlayStation, but are available on Xbox and PC: Giulia cutting off Martha’s face in her dream is not interactive – Giulia cutting open Martha’s womb is not interactive – Players can skip censored cutscenes as they play – Any mentions of self-pleasure are removed from The Church chapter – Disclaimer text at the start of the game has been updated with a reference to miscarriage – The Safe In Our World message which appears at the end providing a link where help can be found now also appears after the disclaimer at the start – So that’s a full rundown of Martha is Dead’s bone-chilling plot and, for those of you who are reaching the end of your journey, just what the end of the game means. Thinking of picking up the game for yourself? Be sure to check out our Martha is Dead review first.

  • Mario vs. Donkey Kong review: Teaching an old ape new tricks – Dexerto

    Mario vs. Donkey Kong review: Teaching an old ape new tricks An often overlooked GBA title is given a new lick of paint and a few new bells and whistles in the Switch remake of Mario Vs. Donkey Kong. But, it’s held back by the design decisions of old. Mario Vs. Donkey Kong is a gorgeous remake of the GBA original. It’s been given a lot of attention, as all Mario games do, but it’s wonderful to see that even a title that has been slightly forgotten by time can look this clear and charming on the Nintendo Switch today. A 2D platformer mixed with puzzle-solving elements, Mario Vs. Donkey Kong is a progression of the Donkey Kong arcade formula, as Mario battles Donkey Kong across a plethora of levels after the bulking ape takes off with a bag of Mini Mario toys. Who knows why, honestly? Mario isn’t quite as nimble as in his other modern entries here, instead taking a methodical approach, that rewards patience and brain power as much as platforming prowess. But, what felt great on the GBA, can occasionally feel outdated on Switch, especially after Super Mario Wonder. Mario vs. Donkey Kong Key Details Price: $49.99 | £39.99 – Developer: Nintendo – Release Date: February 16, 2024 – Platforms: Nintendo Switch – Less stomping Koopas and more scratching heads For anyone going in completely blind, here’s the gist of Mario vs. Donkey Kong. This title is a sequel – of sorts – to the old Donkey Kong arcade cabinet, as Donkey Kong goes on a rampage and steals the new Mini Mario toys from a factory, and Mario must ascend the factory to earn them all back. Yes, this is a 2D platformer, but all the action is on a single screen instead of spread across a sprawling level, with the player having to guide Mario through traps, tapping switches, and avoiding spikes and enemies to get to the end of each level in the style of some mad Rube Goldberg-esque contraption. One thing off the bat to know about Mario vs. Donkey Kong is that this is a much slower game than other modern Mario titles. Some will hold that against it, understandably, but those quicker games are still there for Nintendo Switch players to pick up. Spring into action As anyone who has played the original will know, as this is largely the same game, Mario vs. Donkey Kong does a lot with a little. This might sound like a criticism but it’s not, back on the GBA this small set of obstacles and enemies was used cleverly across dozens of levels. While Mario Wonder had a different thing happening every few seconds, Mario vs. Donkey Kong establishes some very simple rules with items like springs, switches, and such, and then builds logical puzzles around them. What’s new here is a couple of fresh worlds, padding out the early levels, and adding some variety to mixed results. The first of the two new worlds is Merry Mini-Land, a vibrant world that makes smart use of teleporting blocks for some really fun puzzles. This is also an area that benefits greatly from one of Mario vs. Donkey Kong’s best elements, the fantastic score. With much of the original soundtrack intact, Nintendo has seen fit to record each track with actual instruments adding richness to every level. Other new world Slippery Summit especially benefits here, swapping the circus-esque comedy found in Merry Mini-Land, for a somber piano-led piece reminiscent of the sort of evocative tone found in Donkey Kong Country’s Aquatic Ambiance. A toy story told in two parts Mario vs. Donkey Kong isn’t the toughest game in the world, and I occasionally found myself frustrated more with the patience needed to wait for moving platforms or wandering enemies, instead of any challenge posed by platforming challenges. But the game does open up dramatically in the second half, as reaching the initial credits unlocks Time Attack and the ‘Plus’ version of each world. These harder levels see Mario grabbing his Mini-Mario pals, and really demand some thought straight from the off. A lot of the elements that seemed simple in the first half of the game are repurposed in some brilliant ways, and while this is largely the same game. New levels and a couple of subtle changes to Mario make this an overall much better experience. Mario himself feels a touch more limber, and pulling off triple jumps to get around is a satisfying achievement. Between the already huge amount of levels, the new worlds, and Time Attack, there is plenty to do here for fans of this series. I will say I have never enjoyed this type of boss level, as each boss fight has Mario taking down Donkey Kong by chucking a barrel or bomb at the massive monkey. While the platforming of regular levels still feels fun, even when slowed down, the boss fights are glacial in pace and just not satisfying enough. Mario’s puzzle antics are perfect for younger players Mario vs. Donkey Kong’s biggest strength is also something that I often get frustrated with, and that is this intentionally slower pace. This game is designed for younger players, those kids wanting to pick up a Mario game after the blockbuster movie, and this is perfect for that audience. For anyone coming back to this title after the GBA original nearly 20 years ago, the biggest two changes. are the addition of a Casual mode, and local co-operative play. It’s pleasantly surprising how Casual changes the title, as younger players will be able to ignore some of the more punishing elements of the ‘Expert’ version that can get so annoying. Casual adds checkpoints, as well as lives, meaning players have plenty of chances to make mistakes while completing the level. Then, local co-op play is a fantastic addition, hammering home that this is a title meant to be shared with younger players. Anyone picking up the second controller can control Toad and assist Mario on his mission, with subtle tweaks to levels like extra keys to find giving everyone something to do. However, this title is still weirdly finicky at points and is still limited by the design decisions made when this was a GBA title. Mario might feel a tad more spritely, but there are still plenty of moments where it feels like the game is doing something wrong instead of the player. Some of the later levels such as ones using ghosts or even the dreaded falling bricks can often be incredibly slow, or even punishing, and while Casual gives the player more chances to survive, there is still the odd moment where just the level itself poses a frustrating challenge instead of a fun one. Verdict – 3/5 If you loved the original Mario vs. Donkey Kong, great news. This is a gorgeous version of that title, filled with more levels, some smart changes, and a renewed sense of joyous energy thanks to the fantastic soundtrack and charming 3D visuals. While there are some new levels, this is still largely the same game, so if you’ve played the original several times the great new worlds might not justify your purchase. But, if you have a younger player or a friend to share the title with, Mario vs. Donkey Kong is multiplayer bliss for families, slowing down the action enough for everyone, yet still offering a challenge for the veterans coming back after two decades. Mario vs. Donkey Kong might not set the world on fire, but it’s a fantastic entry point to both Mario’s platforming antics and the Donkey Kong character. Plus, while platforming experts might get frustrated by some design decisions and slow puzzles that were meant for the GBA, the clever changes and new content still mean this is a satisfying ride if you like to test your brain as much as your thumbs. Reviewed on Nintendo Switch If you click on a product link on this page we may earn a small affiliate commission.

  • Markiplier explores Mystery Flesh Pit National Park in horror game Living Abyss – Dexerto

    Markiplier explores Mystery Flesh Pit National Park in horror game Living Abyss YouTube: MarkiplierThe Mystery Flesh Pit National Park has enticed many, promising “verdant forests, majestic scenery, and cosmic terror.” Now Markiplier has visited the park, playing a new horror game that explores the depths of this “Living Abyss.” Now let’s get this straight off the bat: the Mystery Flesh Pit National Park is not the secret holiday destination you’ve been looking for. Offering “legendary trout fishing” and “geotectonic carnal moans,” this unusual park is the work of one imaginative Redditor. Posting to the worldbuilding subreddit in 2019, Trevor Roberts shared a Mystery Flesh Pit National Park tourism poster that quickly took the internet by storm. Many believed the poster to describe a real location, resulting in plenty of disturbing lore over the years. Now ‘Markiplier’ is joining in on the fun, exploring the depths of the pit in a new fan-made horror game. Living Abyss is set in the same universe as the Mystery Flesh Pit, with players navigating the pit as a park visitor who accidentally fell into its fleshy depths. The goal of the game is to find a way out “through the harsh environment and dangerous wildlife of the pit.” Taking on the challenge, Markiplier set off on a path of escape through dark tunnels and green gas. “You might be thinking, ‘Oh mystery flesh pit, what does that mean?’ it means exactly what you think it means. It’s a pit… of flesh… that’s a mystery,” Markiplier explained. “There’s probably a diagram of the mystery flesh pit iceberg that just keeps going down into the horribleness… and it goes into the horribleness, it really goes.” Sadly the YouTuber failed to reach the end of the game, falling victim to its strange inhabitants and puzzles. “I tried. I tried to escape the Mystery Flesh Pit,” Markiplier said. “But the thing is, once you go in, you’re probably not coming back out.” Fans were excited to see an expansion of the fascinating fictional theme park, noticing details in the lore that may have helped Markiplier in his playthrough. One pointed out, “The stickers on the mystery flesh shop ‘souvenir’ page are great like ‘Human voices in this area may be non-human in origin. Exercise caution to avoid a terrible fate.’ and ‘Digestion is NOT instantaneous. Off-trail accidents may result in hours of agony while you dissolve alone in the dark.’” For anyone looking to explore the Mystery Flesh Pit, the game is available for free, with the developer accepting support by letting people pay what they think is fair for the game.

  • Mario vs. Donkey Kong preview: Back in the swing of things – Dexerto

    Mario vs. Donkey Kong preview: Back in the swing of things NintendoMario vs. Donkey Kong has been given a new lease of life in this remake of the puzzle platformer, which pits the mustachioed man himself against Donkey Kong in a battle over Mario toys. The Mario franchise has taken several twists and turns over the years, so it’s somewhat fascinating to look at the plumber being blasted around space in Super Mario Galaxy and remember that this all started over a spat with a gorilla in the arcade game called Donkey Kong. While the two franchises have their distinct styles nowadays, Nintendo tried to pay homage to that classic arcade title nearly twenty years ago with Mario vs. Donkey Kong, a fun puzzle platformer with more depth than you’d expect, that sees Donkey Kong on a mission to steal all the Mini-Mario toys. Here we are now, in 2024, and Nintendo is bringing this GBA game to the Nintendo Switch in an expanded remake that adds a fresh lick of paint and some brand-new features. So the main question is, is this still worth your money, and did it need a full remake? A puzzling playstyle that takes time to wind up I’m lucky enough to be the sort of age where I remember this game’s original release, as well as the smattering of sequels over the years, including some that focused much more on the Mini-Mario concept and had folks controlling them instead of Mario himself. However, this very first entry is simply called Mario vs. Donkey Kong back on the GBA, and for some reason called the same here without so much as an HD slapped on. While it does ape the gameplay of the original Donkey Kong arcade machine, it takes some of Mario’s platforming skills and utilizes them. Mario must make his way through the Mini-Mario toy factory, occasionally watching out for enemies like wind-up Shy Guys, Rhinos, and plenty more. It’s not quite as simple as reaching the goal, however, as Mario must use both the Mini-Mario toys and his wits to master the platforming challenges and switches, enemies, and other puzzles that block your path. What starts as fairly simple, with Mario climbing up ladders and avoiding spikes before grabbing a key and transporting it to the goal, eventually does add some fun wrinkles, especially as players are incentivized to get a “Perfect” score in levels by grabbing all collectible presents. For those coming back to the game, this does feel like an accurate remake, with the puzzles largely intact, though Mario himself does feel a tad more limber. However, if you’re a newcomer expecting Mario to feel like his normal acrobatic self, this is slow, thoughtful, and demands brains instead of platforming skills. Mario’s toys have a new lick of paint The main change is aesthetically, as this unassuming little puzzle game is genuinely gorgeous, especially the CG cut scenes that give our main monkey Donkey Kong the sort of personality he’s been missing for years. After Seth Rogen’s fun-loving performance, it’s nice to see DK given some love again. Other additions include casual mode, which allows players to take a hit without dying, and return to a bubble ala New Super Mario Bros, etc, alongside a new two-player cooperative mode, where a second player can control a Toad, and help Mario solve puzzles or grab key items and collectibles. It says something about the classic Nintendo level design, and the strength of their puzzles, that this title feels very intuitive even as a two-player game, despite being designed twenty years ago and for single-player. Even younger players will find it simple to hop into the mode, and it adds a great layer to the puzzles when working with someone nearby and barking commands at each other. A great entry point to the larger Mario world One thing that is still very clear about Mario vs. Donkey Kong is while it seems stifling to go from the fluid movements of something like Mario Wonder to this, the methodical playstyle and vibrant world are an ideal way to get kids into the series at large. The music is rearranged but uses a lot of the original melodies, and the added instrumentation adds a lot of flavor to the levels. Especially as the levels tip over into slightly more interesting settings, like Donkey Kong’s Jungle or the Spooky House, there’s a pleasant if unsurprising vibe throughout. Mario vs. Donkey Kong didn’t set the world on fire during its original release, but there are plenty of great ideas here that do warrant a playthrough in the modern day. Surprisingly complex puzzles are waiting even after the first few levels, plus the boss battles and Mini-Mario mechanics add a lot of genuine strategic challenge to a seemingly simple concept. We’ll have to get a bit further in to see if this title genuinely warranted a full remake, because while it looks absolutely lovely, right now it’s tough to see why folks wouldn’t have been better served by this title just being dropped on Nintendo Switch Online. Still, it feels ideal for young gamers eager to learn about Mario after the success of his big movie, especially if they can’t quite get to grips with Mario Wonder’s manic mechanics. Mario vs. Donkey Kong is a deceptively complex puzzle platformer with buckets of charm, and it’s a loving reintroduction to these two gaming titans. If this helps get eager young gamers hooked and then triple-jumping in Odyssey, then it’s a fantastic way to start the Mario journey. If you click on a product link on this page we may earn a small affiliate commission.

  • Mario Strikers Battle League tier list: Which character is best? – Dexerto

    Mario Strikers Battle League tier list: Which character is best? NintendoThere are 10 players to choose from in Mario Strikers Battle League, but which character is best? Our tier list should help you decide. Like all Mario sports games, the player you choose in Mario Strikers Battle League is about more than just their appearance, as you’ll need to take into account their stat distribution and their Hyper Strikes. With four slots to fill on your team, you’ll also need to look beyond your favorite character. This means it’s important to know where each player stands in the ranking, and whether they’re worth recruiting. Below, you’ll find our ranking of every character in Mario Strikers Battle League. This tier list was formed using each player’s base stats, Hyper Strike viability, and our own experiences playing as them. Mario Strikers Battle League character tier list Here’s our current tier list for every character in Mario Strikers Battle League: As with all of our tier lists, S Tier represents the top of the league while C Tier should probably sit it out on the bench. It’s worth pointing out, though, that these rankings don’t take gear into account. For example, Toad may be at the bottom of our tier list due to his lack of strength, but if you equip some Muscle gear it’s easy to balance out his stat distribution in a more favorable way. Which characters are best in Mario Strikers Battle League? Based on our tier list above, which includes a variety of factors like stats and how good their Hyper Strikes are, we believe that Peach and Donkey Kong are two of the best characters in Mario Strikers Battle League. Peach is able to outrun opponents and position herself well for a goal opportunity with a combination of high Speed and Technique stats. She’s also got a great Hyper Strike, which enchants the opposing team to score an own goal. Read More: Mario Strikers Battle League review – Donkey Kong is the most well-rounded of the traditionally ‘strong’ characters in the Mario Strikers Battle League roster, with a high Strength stat that’s perfect for tackling without suffering from slow Speed or Passing stats. While these two characters top our tier list in the game, it’s always important to have a balanced team that can cover all bases like tackling, passing, and shooting; so mix things up and see what works best for you!

  • Mario vs. Donkey Kong: Release date, trailer & everything we know – Dexerto

    Mario vs. Donkey Kong: Release date, trailer & everything we know NintendoThe September 2023 Nintendo Direct announced Mario vs. Donkey Kong would be arriving on the Nintendo Switch. Here’s everything we know. Nintendo has decided to return to a nostalgic Mario game by updating the visuals for the Switch. The Mario vs. Donkey Kong series began with the release of the eponymous game in 2004 for the Game Boy Advance. The franchise continued with titles on the Nintendo DS and 3DS, with the most recent entry being the 2016 spinoff Mini Mario & Friends: Amiibo Challenge for the Wii U. Donkey Kong played a huge role in The Super Mario Bros. Movie recently, and he’ll be featured again facing off against Mario in the upcoming Switch game. Here’s everything we know about Mario vs. Donkey Kong. Contents Mario vs. Donkey Kong release date The physical and digital versions will officially be released on February 16, 2024. You can begin preordering the game now. Mario vs. Donkey Kong platforms Mario vs. Donkey Kong is a Nintendo exclusive. Therefore, it will only be available on the Nintendo Switch. However, according to the Nintendo Switch 2 leaks that place it to have a 2024 release, it’s unclear how the game will fare on the upcoming console. Mario vs. Donkey Kong trailer The September 2023 Nintendo Direct provided the first and currently only trailer for Mario vs. Donkey Kong. The footage featured Mario completing puzzles to take back the Mini-Mario toys Donkey Kong originally stole. Mario vs. Donkey Kong gameplay “Run, jump, and backflip your way to rescuing the stolen Mini-Mario toys in this puzzling twist on Mario action. Obstacles like spikes, moving platforms, and falling bricks stand in your way—put your brain to work and figure out the best way to reach the Mini-Marios,” Nintendo’s description reads. “The rivalry that originally heated up on the Game Boy™ Advance system reignites on the Nintendo Switch™ system with newly-added co-op play and updated visuals.” That’s everything you need to know about Mario vs. Donkey Kong. Check out our other video game hubs below: Marvel’s Spider-Man 2 | Assassin’s Creed Mirage | The Elder Scrolls 6 | GTA 6 | | Wolverine | KOTR Remake | Wonder Woman | DokeV | Dragon Age 4 | Avatar Frontiers of Pandora | Metal Gear Solid 3 Remake | Counter-Strike 2 | AEW: Fight Forever |

  • Mario Strikers Battle League datamine reveals 10 DLC characters coming – Dexerto

    Mario Strikers Battle League datamine reveals 10 DLC characters coming NintendoNew details on Nintendo’s post-launch plan for Mario Strikers Battle League has reportedly leaked with up to 10 DLC characters scheduled for the game. The Nintendo Switch will soon have the latest Mario soccer party game on June 10 that will feature longtime franchise stars such as Bowser, Yoshi, Peach, Luigi, Donkey Kong and, of course, Mario. So far, the developers have revealed a hefty slate of 10 characters set to duke it out in the Battle League at launch. But now we have a better picture of how Nintendo plans to support its next sports title after its big debut. A leak from known dataminer ‘Wipeoutjack7’ showed how the Mario Strikers Battle League roster could be expanded by double its size in the months after its release. Mario Strikers Battle League character leak According to the leak, the Mario Strikers Battle League roster will grow from 10 characters on launch to at least 20 competitors. The info likely stemmed from the early Strikers demo ahead of the full release. Regardless, the dataminer found evidence to suggest that the developers are planning for character slots to support a host of other Nintendo mainstays. With the likes of Waluigi, Wario, Toad and Rosalina already confirmed for the game, this can open up the field to many iconic Nintendo characters to hit the pitch. Though there wasn’t an indication of who would join Battle League, going by previous Mario Strikers games, there’s a good pool of unused that the devs could draw from. Mario Strikers has 10 characters at launch, but 20 character slots. Looks like there may be an additional 10 coming through the recently announced free DLC. pic.twitter.com/PCGSlDOzoB — Jack (@Wipeoutjack7) May 27, 2022 In the past, the franchise has included picks like Bowser Jr., Daisy, Diddy Kong, Petey Piranha, Birdo, and a host of other side characters seen across the Mario universe. Read more: All upcoming video game movies & TV shows – It’s up in the air where Nintendo will want to take Battle League after it launches, but it seems like there will be plenty of Mario Strikers DLC to look out for in the future.

  • Mario Strikers Battle League: Trailer, release date, gameplay – Dexerto

    Mario Strikers Battle League: Trailer, release date, gameplay NintendoMario Strikers Battle League is officially on its way to the Nintendo Switch. Here’s a deeper look at the game’s official release date, trailer, and gameplay from the rebooted Mario soccer game. Super Mario Strikers first came out in 2005 for the Nintendo Gamecube but now will be making its return on the Nintendo Switch as Mario Strikers Battle League has been announced for a 2022 release. A fresh reboot of the Mario soccer game is one that fans have been begging for over the past few years. The new game looks to keep much of the same feel as the original title, with a few new and exciting twists that players should enjoy. Let’s dive in deeper to see what has been revealed so far. Contents Mario Strikers Battle League release date – Mario Strikers Battle League trailer – Mario Strikers Battle League gameplay and new features – Mario Strikers Battle League platforms – Mario Strikers Battle League release date Mario Strikers Battle League is set to release on June 10, 2022, and pre-orders are available now. So far, Nintendo hasn’t hinted at any forthcoming delays for the title and we expect it to land on the given date. NinMario Strikers Battle League trailer An official trailer for Mario Strikers Battle League has been released from Nintendo following the February 9 Nintendo Direct. It features more on the new gameplay, the game’s release, and what fans can expect. Lace up your cleats & prepare to bring the heat in #MarioStrikers: Battle League! Fierce special shots, items, & tackles means there’s no rules except to rule the field! Mario Strikers: Battle League arrives on #NintendoSwitch 6/10. pic.twitter.com/9dgtzlifJk — Nintendo of America (@NintendoAmerica) February 9, 2022 Mario Strikers: Battle League Gameplay and new features One of the biggest new things players can expect from Mario Strikers Battle League is the addition of gear. This gear will allow players to customize the stats for each different character, allowing you to focus more on passing, shooting, tackling, or being more of an all-around player. Otherwise, you can still build up and take those wild shots with all-new animations, new items, and much of the same core gameplay that looks to be intact from the original. The game is a fun alternative to the more realistic and simulated nature of FIFA and eFootball and more of the gameplay and new features can be seen in-depth in the full Nintendo Direct below. Note: The Mario Strikers segment comes just after No Man’s Sky. Mario Strikers Battle League platforms For those looking for their Mario-themed football fix, you will need to own a Nintendo Switch as the game will be exclusive to the platform. All Mario games stick to the Nintendo brand and Mario Strikers: Battle League looks to follow this pattern. Hopefully, you enjoyed our hub for Mario Strikers: Battle League, and here are a bunch of other video game hubs for you to check out: The Elder Scrolls 6 | GTA 6 | Overwatch 2 | Assassin’s Creed Infinity | God of War: Ragnarok | Wolverine | Spider-Man 2 | Forspoken | KOTR Remake | Wonder Woman | DokeV | FFXVI | Avatar Frontiers of Pandora | Sonic Frontiers | Dragon Age 4 | Legend of Zelda: Breath of The Wild sequel | The Witcher 3 next-gen patch | Avatar Frontiers of Pandora | Haunted Chocolatier

  • Mario + Rabbids Sparks of Hope: Release date, trailers & everything we know – Dexerto

    Mario + Rabbids Sparks of Hope: Release date, trailers & everything we know NintendoMario + Rabbids Sparks of Hope represents the second game in one of Nintendo’s newest and most surprising franchises, so here’s everything we know including a release date and new gameplay features. A Mario game mixed with Rabbids that incorporates strategy elements and weapons sounds like a bizarre concept, but Mario + Rabbids Kingdom Battle was an overwhelming success for Nintendo. As a result, a sequel is on its way and fans of the original title are keen to jump back into the chaotic action. From what we’ve seen already, Mario + Rabbids Sparks of Hope features more battles, more weapons, and more chaotic variables that will inevitably play havoc with the battlefield. To get you up to scratch, we’ve compiled all the information on this new Mario game for the Nintendo Switch. Contents Mario + Rabbids Sparks of Hope release date – Mario + Rabbids Sparks of Hope gameplay – Mario + Rabbids Sparks of Hope trailers – Mario + Rabbids Sparks of Hope characters – Mario + Rabbids Sparks of Hope release date? A year after the game was first announced, Nintendo has now finally confirmed that Mario + Rabbids Sparks of Hope will be released on October 20, 2022. You can pre-order the game now on the Nintendo eShop. A limited-time trial for the first game, Kingdom Battle, is also available to download. Mario + Rabbids Sparks of Hope gameplay Mario + Rabbids Sparks of Hope looks like it will follow a similar format to the original game, Kingdom Battle, which took the successful formula of RTS games like XCOM to create some compelling gameplay. To make it feel like a Mario game, Nintendo gave its iconic characters like Mario, Luigi, and Princess Peach weapons personalized for them. We’ve already seen that a bunch of new, wacky gadgets will be in play for the new game. Instead of characters traveling through different areas all connected by one big hub, like in Kingdom Battle, Mario + Rabbids Sparks of Hope players will be embarking on a journey across different planets to “bring back order to the universe.” There will be new characters such as Rabbid Rosalina and Bowser, and part of the goal will be to rescue powerful ‘Sparks’ that will possess incredible special abilities that can be used to turn the tide of a battle. Mario + Rabbids Sparks of Hope trailers Mario + Rabbids Sparks of Hope was first revealed on June 12, 2021, with a three-minute-plus cinematic trailer that teased what would happen in the sequel. A release date announcement trailer was shared on June 28, 2022, which gave fans a closer look at the new gameplay features as well as a brand new character: Bowser! What characters are in Mario + Rabbids Sparks of Hope? The following characters have been confirmed for Mario + Rabbids Sparks of Hope: Playable characters in Mario + Rabbids Sparks of Hopes Mario – Luigi – Princess Peach – Bowser – Rabbid Mario – Rabbid Luigi – Rabbid Peach – Rabbid Rosalina – Edge – Playable enemies in Mario + Rabbids Sparks of Hopes There are a fair few enemies coming into the game, some with their own Mario and Rabbids crossover design. Cursa – Goombas – Bob-ombs – Hooded Rabbids with skull masks – Tiger-Rabbid hybrids – Pig-Rabbid hybrids with Thwomps on their backs – Ghost Rabbids – Block Rabbids – Wolf Rabbids – We’ll keep this page updated as soon as any new information gets announced, so check back soon. We have a lot more gaming news on upcoming games for you to check out below: The Elder Scrolls 6 | GTA 6 | God of War: Ragnarok | Wolverine | Spider-Man 2 | Forspoken | Pokemon Violet & Scarlet | Wonder Woman | DokeV | FFXVI | Avatar Frontiers of Pandora | Sonic Frontiers | Dragon Age 4 | Legend of Zelda: Breath of The Wild sequel | The Witcher 3 next-gen patch | Avatar Frontiers of Pandora | Haunted Chocolatier | Hogwarts Legacy | The Expanse: A Telltale Series

  • Mario Strikers: Battle League demo – Start date & how to play – Dexerto

    Mario Strikers: Battle League demo – Start date & how to play NintendoLooking to lace up your boots in Mario Strikers: Battle League early? You’re in luck. The third entry in Nintendo’s football mash-up has a free demo for players to try – here’s everything you need to know. Mario Strikers: Battle League, the long-awaited third game in the series, gives fans the opportunity to take to the pitch alongside their favorite Nintendo characters, including Mario himself, Bowser, and Donkey Kong. After the somewhat mixed reception to 2021’s Mario Golf: Super Rush, players might be hesitant to splash out on another Mario sports title. Luckily, you can try the new game out before you buy. Ahead of its launch on Friday, June 10, 2022, gamers can have a free run out with the Mario Strikers: Battle League demo. Here are the key dates and how to gain access. Contents Mario Strikers: Battle League demo start date The Mario Strikers: Battle League ‘First Kick’ demo is available from Friday, May 27, 2022, two weeks out from the game’s full release. In the trial, players will be able to run through the tutorials and gain an understanding of how to play. Once they’ve got to grips with the rules and the different abilities, they can also take part in some friendly matches against the AI to really see the game in action. Then, on Saturday 4 and Sunday 5 June, the servers will go live, sporadically, so that you can team up with friends and compete online. Online play will be available in one hour slots, at the times listed below: Saturday 4th June: 04:00 – 05:00 BST – Saturday 4th June: 12:00 – 13:00 BST – Saturday 4th June: 20:00 – 21:00 BST – Sunday 5th June: 4:00 – 5:00 BST – Sunday 5th June: 12:00 – 13:00 BST – Sunday 5th June: 20:00 – 21:00 BST – How to play Mario Strikers: Battle League demo The Mario Strikers: Battle League demo is free to download from the Nintendo eShop for anyone with an active Nintendo Switch Online membership. Simply open up the eShop and search for Mario Strikers, and you’ll be able to download and play the demo in minutes. We’ve included a step-by-step guide below: Boot up your Switch and head to the Nintendo eShop – Search for ‘Mario Strikers: Battle League’ – Select the free demo and download – Hit the pitch! – If you don’t currently have online membership for the Nintendo Switch, don’t worry. From Thursday, June 2, all users will be able to redeem a Nintendo Switch Online 7-day trial. This even applies if you’ve burned through a trial in the past, meaning every player has the opportunity to test Mario Strikers: Battle League free of charge, including the online section. Before you dust off the old football boots, be sure to take a look at our other pages for some of the biggest upcoming games: The Elder Scrolls 6 | GTA 6 | Overwatch 2 | Assassin’s Creed Infinity | God of War: Ragnarok | Wolverine | Spider-Man 2 | Forspoken | KOTR Remake | Wonder Woman | DokeV | FFXVI | Avatar Frontiers of Pandora | Sonic Frontiers | Dragon Age 4 | Legend of Zelda: Breath of The Wild sequel | The Witcher 3 next-gen patch | Avatar Frontiers of Pandora | Haunted Chocolatier

  • Mario + Rabbids: Sparks of Hope review – Lacks challenge, but sparks joy – Dexerto

    Mario + Rabbids: Sparks of Hope review – Lacks challenge, but sparks joy Ubisoft/NintendoMario + Rabbids: Sparks of Hope is a smart evolution of its predecessor’s core systems that’s a great game for strategy newcomers that won’t challenge genre aficionados. I spent a lot of time playing Mario + Rabbids: Kingdom Battle. It came out of nowhere and consumed my Switch for plenty of hours. Its smart walking back of tactics genre staples like bizarre percentages and clunky interfaces made it feel wholly unique among the genre it was inspired by. It also felt like it was discounted so often that I feared we would never see a sequel (you should still pick it up, by the way), but to my delight, Mario + Rabbids: Sparks of Hope is here. The greatest compliment I can award it is that it feels like a Nintendo game in a way that even its highly polished predecessor could’ve only dreamt of. Mario + Rabbids: Sparks of Hope is a joy from start to finish, and while I definitely would’ve appreciated a little more challenge, it ranks high among an already excellent list of Switch exclusives in 2022. Mario + Rabbids: Sparks of Hope key details Price: £49.99 / $59.99 – Developer: Ubisoft – Release date: October 20, 2022 – Platforms: Nintendo Switch. – Mario + Rabbids: Sparks of Hope trailer Intergalactic tactics Mario + Rabbids Sparks of Hope’s story is, sadly, its weakest component — at least when it comes to the beat-to-beat moments. This time around, the denizens of the Mushroom Kingdom and their newfound besties are living a charmed life before, as you’d expect, a new ‘Big Bad’ arrives. It’s not likely to have you on the edge of your seat, but it’s a handy way to introduce new and returning characters, and their Rabbid counterparts, as you go toe-to-toe with Cursa. Cursa is a spectral entity that’s looking to consume Sparks, and it’s up to Mario and friends to team up with the adorable astral companions to save the Mushroom Kingdom and beyond. At least Cursa herself has some nuance to her character, conveying emotion through shifting eye colors. It’s a great microcosm of Mario + Rabbids: Sparks of Hope’s increased focus on its characters. While Kingdom Battle saw the slapstick Rabbids offer little more than comic relief for their esteemed counterparts, one of the biggest shifts in the sequel is the addition of full dialog for Ubisoft’s divisive critters. That means that while they’ll still occasionally scream gibberish, they actually speak (for the most part) in complete sentences. It’s very jarring at first, especially for anyone who spent a lot of time turning the volume down on the Switch in the first game whenever the Rabbids were speaking, but it really does make for a much more enjoyable experience. Forget all you know If you played Kingdom Battle, there’s something you should know — there’s a huge change in how Mario + Rabbids: Sparks of Hope handles much of its exploration and combat. For one, while you’ll still control Beep-0, the drone itself will now hover over your lead party member’s head. That means that, rather than accidentally leading you to think you’re controlling Mario in the last game, the two are now one and the same which drastically improves exploration. That’s particularly useful because Sparks of Hope now offers more open areas to explore, each with bite-sized mini-battles that are triggered manually or by coming into contact with enemies. These areas can play host to small side quests, collectibles, and new gear to earn. My only disappointment is that many of the worlds fall into pretty standard tropes — there’s a beach world, there’s a snow world, and there’s a forest-like world. Each battle area feels impressively designed like a combat puzzle, but the set dressing (outside of some set pieces) feels a little plain. Movement has also been drastically overhauled in the heat of combat, too. Whereas Kingdom Battle had players draw a line with a set number of spaces, things are much more flexible in the sequel — your characters have free motion within a predefined area, letting you line up for increasingly elaborate combos. Between the dash and the returning team jump, plus weapons that can swerve around cover and some that simply destroy it, Mario + Rabbids: Sparks of Hope offers huge satisfaction in putting together a sort of Rube Goldberg contraption. Some battles can be completed in a single turn with the right setup, and are easy to repeat to grind out levels and resources. That brings us to our biggest issue with Sparks of Hope, though — the difficulty. While you can adjust it to be more difficult, it never reaches the challenge levels of something like XCOM 2. That may be asking a lot (and we can’t see Nintendo allowing permadeath for Mario and co.) but it’d be great to have a little more challenge. In fact, the only times I struggled were when I overstretched, misjudging a Team Jump and sending my character into an area with no cover, or accidentally performed a dash through enemies when I wanted to execute a Team Jump. Star Power One of the biggest changes this time around, outside of Mario’s dual-wielding, is the inclusion of Sparks. Think of them as a cross between the Mario franchise’s Luma and the Rabbids. Each character can equip two Sparks, and these flashy abilities come in various elemental forms that essentially replace status effects. Using a fire-infused dash to power through a group of enemies and leave them with a burning status is great, but your Spark will be weaker to, say, a water element. It adds a surprising amount of build diversity (never thought I’d say that about a Mario title). Combined with character abilities, and the aforementioned changes to movement, these Sparks offer a huge array of tactical options that make replaying levels with different combinations of characters much more enjoyable than in Kingdom Battle. Sparks of Kirkhope I played Mario + Rabbids: Sparks of Hope on the Nintendo Switch OLED, and as much as playing tactics games on a larger display is usually best, the OLED screen was too tough to resist. The intergalactic setting allows for deep blacks, while flashy attacks, detailed locales, and the cast of characters truly burst from the screen. It’s the first Switch review I’ve spent more time curled up on the sofa playing than I have with the console docked, although your mileage may vary on the original console. As Cursa’s inky tendrils and minions spread throughout the galaxy, there’s an incredible soundtrack accompanying our heroes thanks to a trifecta of some of the best composers in gaming today. Grant Kirkhope’s (Donkey Kong 64, GoldenEye 007) whimsical compositions are wonderfully light and welcoming, while Gareth Coker (Halo Infinite, Ori franchise) offers a gorgeously wistful tone. Completing the triumvirate is Yoko Shimomura, known for Kingdom Hearts and Final Fantasy titles, whose grandiose orchestral scores feel perfect for a spacefaring adventure. It’s an incredible combination, and one where it’s obvious which composer is behind each track without it ever feeling disjointed as a whole. The Verdict – 8.5/10 Mario + Rabbids: Sparks of Hope builds upon its predecessor in surprising and delightful ways to create a tactical RPG that stands among the best in the genre. While it may lack the challenge of some of its contemporaries, it’s a fun adventure that, despite still feeling like a fever dream cooked up by a child’s imagination, is one of the finest titles of 2022. Reviewed on Nintendo Switch

  • Yoshi and Baby Mario fit right into Death Stranding crossover parody – Dexerto

    Yoshi and Baby Mario fit right into Death Stranding crossover parody Death Stranding is one of the most hyped-up games to come out during the 2019 holiday season and it’s already capturing fan’s imaginations. The first independent title from video game designer Hideo Kojima, Death Stranding came out on November 8, 2019. Fans spent more than a year wondering what the heck the game would be about since it was first announced but the reaction since release appears to be mostly positive. Death Stranding is one of the most anticipated games of 2019.600 Yoshi meets Kojima YouTuber NCHProductions decided to combine the Death Stranding hype with the world of Super Mario and the results are pretty impressive. Sam Bridges, the main character in Death Stranding, is replaced with Yoshi and instead of a generic baby in a case, the green dinosaur carries around Baby Mario. Instead of reconnecting the country, Yoshi Stranding follows his quest to rebuild the stages of the Mushroom Kingdom one mystery box at a time. During his journey, he faces off against Shy Guys in the place of MULE and a Chain Chomp instead of Death Stranding’s Beached Things. Even more Mario characters make cameos in the end credits of the video, but the pairing of Baby Mario and Yoshi is definitely the best in the video. Death Stranding doesn’t come to PC until sometime in 2020, but there’s a good chance that some modders will put Yoshi into the game in some form to make NCH’s vision come true. Yoshi actually makes a great Sam Bridges.600 What else has NCHProductions done? NCHProdutions is an animator who does humorous parodies of popular games, including Monster Hunter: World, Undertale, Pokemon and more. Yoshi Stranding is set to join the channels list of most-viewed videos with just under one million views at the time of writing. Not too bad for a video that’s only a few days old, and just might show how popular Kojima’s latest creation really is.

  • Mario Party 3 finally coming to Nintendo Switch Online to destroy friendships everywhere – Dexerto

    Mario Party 3 finally coming to Nintendo Switch Online to destroy friendships everywhere Nintendo has announced that Mario Party 3 is coming to Nintendo Switch Online + Expansion Pack, where it can annihilate friendships worldwide, thanks to its new online functionality. The final entry in Nintendo 64’s Mario Party trilogy will soon be available to modern audiences, as Mario Party 3 is coming to Nintendo Switch. Like all of the modern Nintendo 64 titles, you’ll need the Nintendo Switch Online + Expansion Pack to play them. Mario Party 3 was the last Mario game to be released on the Nintendo 64, but it did so with a bang, having learned its lessons from the previous entries in the series, such as “Don’t injure Mario Party players with bad controls.” Mario Party 3 was the first entry in the series with a Story Mode, had all minigames were unlocked from the start, and players could now hold multiple items simultaneously. This was also the first entry with Daisy and Waluigi as playable characters: the ideal choice for troll players worldwide. Mario Party 3 is coming to Nintendo Switch on October 27 A new trailer on the official Nintendo of America YouTube channel has announced that Mario Party 3 is coming to Nintendo Switch Online on October 27. To play it, fans must subscribe to the Expansion Pack service, giving access to both Nintendo 64 and Game Boy Advance titles. The Nintendo Switch version of Mario Party 3 has a prized feature that wasn’t available on the Nintendo 64: online multiplayer. Multiple people can connect to the same game via the Internet, allowing up to four-player multiplayer. While fans have criticized the Pokemon Stadium games for lacking features, the response to Mario Party 3 has been much more positive. It’s considered by many to be the best entry in the series on the Nintendo 64, with the biggest number of minigames available and lots of boards to choose from. Now that the final Nintendo 64 Mario Party title is on Nintendo Switch Online, the list of first-party titles for the platform has shrunk considerably. Hopefully, this means that the original Super Smash Bros. is next on the list, as that’s one of the remaining titles that would benefit the most from the online multiplayer available on Nintendo Switch.

  • Mario makes more history amid box office records with iconic theme now being preserved – Dexerto

    Mario makes more history amid box office records with iconic theme now being preserved NintendoThe Mario franchise has once again made history, with the iconic theme music of the original Super Mario Bros. game being awarded the honor of being preserved in the US Library of Congress’s National Recording Registry, becoming the first video game track to do so. While the Mario franchise has always been a juggernaut for the gaming world and Nintendo, the franchise has been breaking more mainstream records as of late. The Super Mario Bros. movie smashed box office records for an animated feature during its opening weekend and sales for the movie and is showing no signs of slowing down. Now, however, the Mario franchise has hit another milestone, one arguably more prestigious. In a blog update from the US Library of Congress, the research institution named the Super Mario Bros. theme one of its 25 recordings to showcase and preserve within its National Recording Registry this year. Every year, the National Recording Registry adds over two dozen recordings or pieces of music to its archives, all of which are picked due to their long-standing legacy and importance in American culture. While this registry has been around since 2002, the inclusion of the Mario Bros. theme marks the first ever piece of video game music to be included in the archives. Super Mario Bros. theme makes history as first video game audio inducted into National Recording Registry The Library of Congress also posted the news on Twitter, captioning the post with the following: “A video game theme song, probably the most recognizable in history, is also a first for the Registry. The Super Mario Bros. theme by Koji Kondo helped establish the game’s legendary status & proved that the Nintendo sound chip was capable of vast musical complexity.” In light of the news, Koji Kondo stated, “Having this music preserved alongside so many other classic songs is such a great honor,” Kondo told the Library of Congress via an interpreter. “It’s actually a little bit difficult to believe.” Carla Hayden, a librarian of Congress, explained the significance of this decision as well as providing some insight into the selection process for the registry. “The National Recording Registry preserves our history through recorded sound and reflects our nation’s diverse culture,” began Hayden.“The national library is proud to help ensure these recordings are preserved for generations to come, and we welcome the public’s input on what songs, speeches, podcasts, or recorded sounds we should preserve next. We received more than 1,100 public nominations this year for recordings to add to the registry.” The Super Mario Bros. theme is now one of the 625 pieces of audio to be added to the registry. With this groundbreaking achievement, the door seems wide open for more iconic video game scores and soundtracks to be added in the coming years. Could The Legend of Zelda theme be included next? Maybe something from Call of Duty? Time will tell which scores are next honored in this way. For all the latest gaming news and updates, be sure to check out Dexerto’s full coverage here.

  • Mario Kart Tour: Six helpful tips and tricks for beginners – Dexerto

    Mario Kart Tour: Six helpful tips and tricks for beginners NintendoNintendo’s Mario Kart has finally made the switch to mobile, and with its release comes plenty of new players trying the kart-racing game for the very first time. Here’s a guide on the best things to remember when diving in. Mario Kart Tour, released on Android and iOS devices on September 25, has seen Nintendo drop its beloved karting series straight into player’s pockets, after the explosive popularity of portable entries in the franchise on the Gameboy, 3DS, and Switch. With Tour’s barrier to entry dropping to near-zero with the removal of console requirements, there are plenty of fresh-faced racers aiming to master Mario’s latest adrenaline-fueled adventure. Here are the important things to remember when speeding out onto the track. Get the Perfect Start Like many racing games, including the Switch-based Mario Kart 8, you can get the perfect start by slamming down the accelerator in the middle of the starting countdown. Once the “2” in the countdown appears on screen, tap the screen to get that perfect start. Drift Everywhere Drifting is king in the Mario Kart series, granting you small speed boosts at the end if you pull it off right, and getting you around tough corners that might have proved a challenger otherwise. Any time you can drift, have a go, especially if there’s a speed-pad up ahead. Get Comfortable with Controls This applies just as much for racers new to the grid, and returning Mario Kart experts. Knowing exactly how to drive your car can be the difference between a podium finish, and mid-table disappointment, so make sure you’ve picked the best one for you: Manual Drift – Tap the screen on corners to begin drifting. This is the recommended setting for those that have played Mario Kart before, and have mastered the drift. – Smart Steering – New to the game, or racing titles in general? Keep this on, for now, and the game will help you on the tight and tricky corners. Once you’ve got a feel for the tracks, switch it off and take full control. – Auto-Item – If you don’t want to worry about items just yet, keep this on. This setting will automatically send whatever you grab from the mystery box, whether it be a deadly blue shell, a slippery banana, or just a speed boost, firing off into the distance. – Gyro-Handling – This setting allows control of your kart through the tilting of the mobile phone. It’s the premier choice of control for many handheld titles, and may bring a new level of fun to the Mario Kart series if it catches on. – Items Can Win Races If you’ve braved turning the auto-item feature above off, then you’re ready to start smashing people with red shells and bob-ombs. Items are perhaps the best catch-up mechanic Mario Kart has to offer, often dragging you from dead-last to right behind the leader if you’re lucky with what you pick up. Once you’ve settled into the racing elements, begin thinking about items. If you use them straight away, you may miss a window of opportunity later on. Maybe you’re in second place, and first is just one corner ahead. If you still had a red shell, you could knock them out and fly past into a gold medal finish. You never know when they’ll come in handy. Logging-in Earns Coins Due to Tour’s free-to-play model, many of the items are locked behind coin-based pay schemes. Nintendo’s racing title gives you chances to earn coins through races, or through daily log-in gifts. Make sure, even if you don’t race, you drop by for these little coin boosts. Save Your Battery Mario Kart Tour, like any major game release on the mobile, is a battery-hungry beast. Make sure you turn your power-saving mode on when you’re loading up the racing game, or else risk having your phone turn off right before you cross the finish line for that dream first place. If you make sure you keep these tips and tricks in mind, you’ll be clocking in regular first-place finishes before you know it. There’s bound to be plenty of competitors on the track too, after Tour soared to No.1 in iPhone downloads in just seven days. The title has the possibility to be a behemoth too, after surpassing globally popular handheld games like Pokemon GO, Clash Royale, and Fortnite’s mobile version in day-one metrics. According to data-tracking site Apptopia, it had 10.1 million first-day downloads.

  • Mario Kart Wii world record smashed on Rainbow Road with insane shortcut – Dexerto

    Mario Kart Wii world record smashed on Rainbow Road with insane shortcut NintendoA Mario Kart Wii speedrunner has made history after pulling off an insane Rainbow Road shortcut that saw them skip to the end of the course in record time. Here’s how they did it. The world of Mario Kart speedrunning is notoriously competitive and players from around the world are constantly competing for the best times. One course that has remained a popular pick amongst Mario Kart speedrunners is Rainbow Road. This colorful course is one of the most difficult in the game thanks to its sharp bends, speed-inducing dash panels, numerous jumps, and complete lack of railings. For many Mario Kart players, Rainbow Road is a test of skill and one that requires a huge amount of luck to get the best run times. This is especially true in the speedrunning community. However, one Mario Kart Wii speedrunner has smashed the previous lap world record after becoming the first person ever to pull off the notoriously difficult Ultra-Shortcut. Here’s how he did it. Rainbow Road world record smashed To understand how Mario Kart Wii speedrunner ArthurMKW managed to make history, we first need to look at how Ultra-Shortcuts work. Unlike normal shortcuts, Ultra-Shortcuts enable the player to skip vast amounts of the race track. They are incredibly difficult to pull off and often require huge amounts of practice and precision. This is particularly true in the case of Rainbow Road’s Ultra-Shortcuts. However, the one used by ArthurMKW was once thought to be impossible due to the sheer amount of precision and luck involved. Even the Speedrunning Reddit page put up a bounty if any player managed to successfully achieve a fast-lap record using it. “This glitch is infinitely precise for many reasons,” says Reddit user thaumoctopus_mimicus. “Simply getting behind the railing is difficult. Then, you have to just barely touch the closest tip of the first checkpoint region, or the lap won’t count, and the rest of your attempt won’t matter. You can’t really tell if you hit it though, you just have to use visual markers and try to aim for the right spot to hit it.” If that wasn’t bad enough, players would need to hit a perfect spindrift to ensure they get enough air time to clear the gap down into the next zone. Had ArthurMKW strayed too far, then the ever-helpful Lakitu would pick him up and ruin his run. Fortunately, this wouldn’t be the case and he secured his 2’14″677 world record run, almost 10 whole seconds faster than the previous record. After years of attempts and hundreds of hours, ArthurMKW has seemingly done the impossible and secured a truly incredible Rainbow Road lap time. Whether you’re an avid Mario Kart fan or love watching insane speedrun records, there’s no denying just how crazy this clip is — and it will be a long time before this record is broken.

  • Mario Kart Tour players mock “awfully designed” new tracks – Dexerto

    Mario Kart Tour players mock “awfully designed” new tracks Mario Kart TourMario Kart Tour has some new maps coming in its next Tour, and fans of the kart racer are already mocking them, saying that they’re “awfully designed”. Mario Kart Tour has had consistent content drops since its arrival on mobile, along with a dedicated fanbase that has been sticking with the game since launch. The mobile game has even removed loot boxes, a contentious addition that many players and Mario Kart fans in general weren’t all that happy about. However, fans got a look at the “new” track offerings that are coming with the New Years event, and they aren’t too keen on the direction that these tracks have taken. “New” Mario Kart Tour tracks mocked by community With how many iconic maps there are in Mario Kart, Tour has had a great deal of track layouts to draw from. It has the most tracks in any Mario Kart game at over 100, and new locations are constantly being added. Tours tend to introduce these new tracks, many of which are based on real-life locations that coincide with whichever limited-time tour is running in-game. The New Years Tour is coming up, and players are dumbfounded by the “new” courses coming to the game. These tracks consist of track layouts from other Mario Kart games in the series, with ramps littered throughout that drastically change the course. They’re technically new tracks. Early screenshots and the trailer on Nintendo Mobile’s YouTube channel have Mario Kart fans questioning how it’ll feel to drive on these tracks, even if their layouts are somewhat familiar. Replies to the tweet have called the track “awfully designed“, while some others are down to embrace the chaos. The multi-layered ramps on Bowser’s Castle have caught everyone’s eye, and there’s an equal mix of players who are excited and players who are skeptical. As for how these tracks feel to drive on, we’ll have to wait for the New Years Tour to drop on December 28.

  • Mario Kart Tour made so much money it doesn’t need loot boxes anymore – Dexerto

    Mario Kart Tour made so much money it doesn’t need loot boxes anymore NintendoNintendo plans to remove loot boxes from Mario Kart Tour, a popular mobile title that’s generated about $300 million for the company. The kart-racing spinoff launched in September 2019 on the App Store and Google Play, allowing players to put their skills to the test on maps previously seen in the mainline series. As with anything Mario Kart-related, the title performed exceptionally well. For example, data from Sensor Tower suggests players downloaded Mario Kart Tour over 90 million times in its first week of availability. Animal Crossing: Pocket Camp topped 14 million downloads in its opening week by comparison. It’s a given that the kart racer has generated hundreds of millions of dollars since its initial launch. Thus, some may find the latest Mario Kart Tour news a bit surprising when taking its earnings into account. Mario Kart Tour’s loot boxes will speed away next month Nintendo recently announced plans to do away with gacha elements in Mario Kart Tour. The update that will remove loot boxes will go live on an unspecified date in October. At present, users can spend virtual currency on microtransactions that offer randomized rewards in the form of karts and characters. The upcoming changes won’t totally rid the game of purchasing options, though. Sometime in late September, Nintendo intends to introduce the Spotlight Shop, a digital storefront that sells karts, drivers, and gliders. Notably, the update will open the door to a selection of new drivers, karts, and gliders, as well as bring back those that were previously vaulted. Excising loot boxes from Mario Kart Tour probably isn’t a decision Nintendo made lightly. Sensor Tower noted in a statement to GamesIndustry.biz that the title has generated approximately $293 million for the publisher. Though some governments take a harder stance on loot boxes than others, calls for the industry to self-regulate in-game purchases has some companies on edge.