How to join FaZe Clan for a day: FaZe keeps promise after CoD Champs win FaZe Clan, Wikimedia CommonsFor years, content creators and fans alike have been trying to join the FaZe Clan fraternity. Now, you have another chance, but it’s only going to be a brief thing. FaZe Clan have conquered the esports universe and the YouTube sphere since their inception in 2010. Having snatched the CDL Champs 2021 crown, the org are looking stronger than ever. In the run-up to Atlanta FaZe’s victory over Toronto Ultra, the squad tweeted out that: “If @ATLFaZe wins Champs we’ll let everyone who liked this tweet join FaZe,” and they’ve honored that deal. However, you’re not going to be a permanent member like Banks or Swagg. Instead, if you fancy officially repping the FaZe colors for one day, well, we’ve got all the details – including the terms and conditions – right here. FaZe Clan will let you join for a day FaZe Clan have confirmed that you will be allowed to join the iconic squad for a single day. This party kicks off at August 27 at 7 AM PST/10 AM EST/3 PM BST/4 PM CET and ends at the same time on August 28. There are a series of terms and conditions that you will need to subscribe to, though: You can only say “I’m in FaZe Clan” and rename yourself to FaZe [name] during the 24 hour period. – Your actions do not represent the organization or its staff, players, and partners. – FaZe Clan cannot be listed as your employer or employer of record. – Involvement is completely unpaid. – How to join FaZe Clan (for a day) In order to become an official member of FaZe Clan for one day, there’s a couple of easy steps you’ll need to take: Like the pregame tweet about Atlanta FaZe winning the CDL. – Reply to this tweet with “signed.” – As of August 27 – 28 you are officially a part of FaZe! – Deal’s a deal. Tomorrow, at 10am Eastern time, we will allow everyone who liked the tweet below to join FaZe Clan for one day, per the following terms & conditions. To confirm your recruitment, please reply to this Tweet with “”Signed.”” https://t.co/akQuOBmC6N pic.twitter.com/hxSXfmRMaD — FaZe Clan (@FaZeClan) August 27, 2021 Joining FaZe Clan has never been so easy, but remember that with great power comes great responsibility. Use it well!
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How to get Stone Dust, Stone Bricks & Whetstone in V Rising – Dexerto
How to get Stone Dust, Stone Bricks & Whetstone in V Rising StunlockStone Dust, Stone Brick, and Whetstones will very quickly become your best friends in V Rising as you upgrade your castle, but just how to you get all of these resources and the associated Grinder? Set in a universe shrouded in shadows, V Rising transforms the player into a newly created vampire that’s intent on world domination. Painting the idyllic countryside red is only half the battle, though, as you’ll have to seamlessly manage your thirst for blood and resource stockpiling in order to expand your reign of terror. With seemingly mundane items like leather making all the difference, Stone Bricks, Stone Dust, and Whetstone are also among the game‘s most important commodities. Stone Dust is a key component in the formation of Whetstone, which in turn is essential to building the Grinder that produces Stone Bricks. However, given you can only get Stone Dust by creating Bricks, the entire process is a bit confusing. So, here’s a rundown of how to get Stone Dust, Stone Bricks, and Whetstone in V Rising to save you tearing your hair out. Contents How to get Whetstone & a Grinder in V Rising As you can imagine, Stone Bricks are essential to expanding your base in V Rising – after all, it’s a literal castle made of brick. In order to craft Stone Bricks, you’ll need to build a Grinder near your Castle Heart. Unlike with the Tannery, this can be constructed immediately after starting your adventure, and requires: 8 Boards – obtained via the Sawmill – 4 Copper Ingots – obtained by adding ingots to the Furnace – 4 Whetstones – see below – Whetstones are a key component of a lot of the different structures you can build in-game (including the furnace you can later craft them from), but they’re not exactly the easiest to locate. Read More: How to get leather in V Rising – There are two main methods of doing so, with one requiring a bit of exploration, and another pitting you against a boss. As you explore you’ll find Bandit Camps and other POIs on the map. Defeating the inhabitants and taking the area for yourself can often net you Whetstone, so just hover over the area to bring up what rewards you can loot. – If you have defeated Grayson the Armorer (a Level 27 boss whose trail can be highlighted at your Blood Altar), you can craft Whetstone in the Furnace using 1 Copper Ingot and 12 Stone Dust. – How to get Stone Bricks and Stone Dust in V Rising Once you’ve constructed your Grinder (no easy task, we know), then you can set about creating Stone Bricks: Add 12 Raw Stones to the Grinder – This will give you 1 Stone Brick, and 1 Stone Dust as a byproduct. – So that’s how to get Stone Dust, Stone Bricks, and Whetstone in V Rising – try saying that five times fast. Looking to keep up to date on all the news surrounding this mysterious vampire survival game? Be sure to check out our V Rising page for all of the latest info.
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How George RR Martin is involved in Elden Ring – Dexerto
How George RR Martin is involved in Elden Ring From SoftwareElden Ring is a collaboration between Dark Souls mastermind Hidetaka Miyazaki and Game of Thrones creator George R.R. Martin, but just what is the celebrated author’s involvement with the game? Here’s all we know about George R.R. Martin’s Elden Ring input. Elden Ring creators George R.R. Martin and Hidetaka Miyazaki are considered two of the most twisted – and celebrated – minds in fantasy. Both enjoy creating dark gritty worlds where mortality is fluid and characters exist in the grey area between good and evil. The universes both men create are often bleak, relying on their themes and atmosphere to carry the narrative. This is especially true for Miyazaki and FromSoftware’s games, with the developers keeping the Soul’s games’ stories minimalistic to allow the player to piece it together for themselves. However, by hiring a veteran fantasy author like George R.R. Martin, how can Elden Ring keep this approach. Surely this would make Elden Ring’s storytelling more overt than its Souls predecessors? This raises questions about Martin’s contribution to Elden Ring’s development. So how much of Elden Ring comes from George R.R. Martin’s mind, and how much of it will feel like a traditional Souls experience? Here’s all we know about how George RR Martin’s Elden Ring contribution came about. George RR Martin’s Elden Ring contribution As with most of FromSoftware’s titles, Elden Ring’s plot will likely be kept secret so that players can discover everything for themselves through environmental storytelling and character dialogue. However, with Martin at the helm, fans have theorized that Elden Ring may place a greater emphasis on narrative than previous Souls games. This would allow GRRM’s contributions to really shine through, after all, why else hire the author of A Song of Ice and Fire? Read More: Is Elden Ring a Souls game? – Martin has confirmed that his involvement in Elden Ring concluded some time ago and that he and Miyazaki created the game’s lore together. It appears that Martin mostly scoped out the game’s basic story, world history, and characters before Miyazaki added that classic Souls flavor. Therefore fans of both creators will likely find strands of Dark Souls and Game of Thrones DNA throughout Elden Ring. What has GRRM said about Elden Ring? George R.R. Martin himself has now revealed the extent of his involvement in Elden Ring, providing a little insight into his contributions. On his ‘Not a Blog’ blog, Martin confessed that in the past, video games have “not really [been] his thing”, but Dark Souls creator Hidetaka Miyazaki was able to sell him on Elden Ring, sparking the collaboration. Read More: Best Souls games – ranked – Martin said, “Miyazaki and his team from FromSoftware were doing groundbreaking stuff with gorgeous art, and what they wanted from me was just a bit of worldbuilding: a deep, dark, resonant world to serve as a foundation for the game they planned to create. And as it happens, I love creating worlds and writing imaginary history. But the day of Elden Ring is finally at hand. And I’ve got to say, it looks incredible.” For more on Elden Ring, be sure to check out more of our guide content: Elden Ring PC Requirements | All character classes | Is Elden Ring a Souls game? | All we know about multiplayer
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How to get leather in V Rising – Dexerto
How to get leather in V Rising StunlockLeather is a hot commodity in many survival games and V Rising is no different, so here’s how to make it. Having finally been unleashed on the world in a flurry of blood, guts, and gore, V Rising challenges players to create their own vampiric empire from scratch and conquer the realm of the living. Ascending to the throne isn’t easy, though, as you’ll need to build your Dracula-inspired castle from scratch while juggling gathering resources and sating your thirst for blood. As you begin your rise to power, leather will emerge as one of the game‘s most important commodities. Essential to crafting, here’s how to get leather in V Rising. How to make leather in V Rising V Rising is very much a survival game that throws you in at the deep end, so making leather isn’t exactly the most intuitive task in the world. To make leather you’ll need to unlock a Tannery, which is done by felling your rival, Keely the Frost Archer, a Level 20 boss. From here: Return to your Castle – Select the Build menu (bound to ‘B‘) – Scroll until you find the Tannery It costs 8 planks and 160 pieces of animal hide to build – – Interact with it, and drag your animal hide over the input slot to make leather One leather costs 16 animal hide – Animal hide can be stockpiled from dead animals while hunting (we suggest heading to Farbane Woods to maximize your hunting efficiency) – – So that’s everything you need to know to make leather in V Rising and, in turn, start to build your empire. Looking to keep up to date with all things spooky? Be sure to check out our dedicated V Rising page for the latest news.
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How does Dream make money? Understanding the faceless Minecraft YouTuber’s income – Dexerto
How does Dream make money? Understanding the faceless Minecraft YouTuber’s income YouTube: HamitoPopular YouTuber Dream is known for his viral Minecraft videos, but many of them depend upon creating brand new plugins to happen. For his time developing these features, the pseudonymous monetizes his ardent followers in a few interesting ways. He’s at the forefront of a new wave of content creators in which they hide their identity, building a brand that’s separate from their real-life identity. From setting world records and garnering millions of views to selling distinctive merchandise, Dream is paving unique ground. His instantly-recognizable Minecraft skin and simplistic name make for a compelling brand, if his millions of followers and viewers are anything to go by. There are a few typical methods of making money from gaming videos but, oftentimes, creators don’t invest the amount of time into a video as Dream and his team do. While detaching his public brand (see: intellectual property) from his personal identity could well allow for a high-figure sale in the future, he’s bringing in thousands of dollars each month to have fun with his friends. Here are Dream’s net worth and income streams. What is Dream’s net worth? As with effectively every person in business, a lot of discussion around net worth is based on estimation at best and a shot in the dark at worst. Some websites estimate Dream’s net worth to be $5m, whereas others say roughly $3m. How Dream makes money Diversified content The standard way for popular YouTubers to make money is through adverts on their videos, and Dream is no exception. However, he has seven accounts that are all eligible for monetization — he’s diversified where he houses content and will receive different advertisement rates because of it. Read More: How does Pokimane make money? – With a combined subscriber base of over 27.5m at the time of writing, he’ll make thousands of dollars each time he uploads a video to any of his suite of channels. His income can be estimated based on speculative ad rates multiplied by the views he has received, but it would be disingenuous to do so as those rates vary and are unknown. Regardless, he repurposes his content by uploading extra scenes and short clips from streams, and also documents new plugins that he creates to enable his inventive video ideas to happen. He’s also released a song, titled ‘Roadtrip,’ which has over 10m views a month since it was released. It also lives on music platforms, importantly, which we’ll get to shortly. He hardly engages with companies through the medium of brand deals and sponsorships. In fact, in November 2020, he transparently tweeted that he had his first sponsor in around a year and it allowed him to pay his friends and give away “over $30,000” to “aspiring creators and streamers.” Dream occasionally live streams on Twitch too. The Amazon-owned platform allows creators to monetize through advertisements, donations, and subscriptions; with 3.9m followers on that site alone, and knowing he has a fanatical legion of supporters, it’s easy to see how streaming regularly could be rather lucrative for him. Merchandise, Patreon, and music Whereas some creators choose to create a paywall to additional and exclusive content, Dream is separating himself from the pack. To fund the creation of his custom-coded plugins utilized in videos, he has a Patreon with three tiers with monthly fees. Read More: How does Valkyrae make money? – The £4 tier is for fans to “throw [him] a little extra support,” the £15.50 tier provides access to plugins he makes shortly after they appear in videos, and the final, £27 tier also grants membership to a private community Discord. While the amount he receives each month is unknown, he has 1,461 patrons at the time of writing — if they all paid £4 per month, he’d be bringing in £5,844. Over the span of a year, this provides him with a minimum of £70,128. Though he’s received some criticism for his approach, Dream also has a line of merchandise. Labeled as “too plain” by some disappointed fans and critics, the YouTuber explained that he’s invested a lot of capital into printing, distributing, and managing his line entirely independently. I spent a huge investment on getting my own place to print, distribute, support, and manage merchandise, completely independently. This means purchasing a building, purchasing printing and packaging equipment, hiring dozens of employees at fair wages and good conditions— — dream (@dreamwastaken) March 6, 2021 As mentioned earlier, Dream has also forayed into the world of music. His debut song is not only available to listen to on YouTube, it’s also on Spotify and Apple Music. Both of these platforms give a small cut to artists for every play they receive. As he continues to get more popular, or perhaps a future song of his takes off outside of his existing sphere of followers, then more money shall follow. Read More: How does MrBeast make money? – It’s clear that Dream is interested in serving his audience in different ways to maximize the time investment his videos take. Not only that, he’s exploring other facets of creativity like singing and has an amazing launchpad in his millions of followers to make some real impact in such fields.
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How does Vaudeville work? AI murder mystery game explained – Dexerto
How does Vaudeville work? AI murder mystery game explained Bumblebee StudiosIf you’ve been watching any of the biggest streamers on Twitch for the last few days, chances are you’ve run into a game called Vaudeville. It’s become another Twitch sensation, with top streamers like Hasan, MoonMoon, and Moistcr1tikal showcasing the game, which uses AI to create realistic dialogue. But how does the tech behind Vaudeville work, and what is the game about? Here’s everything you need to know. What is Vaudeville? Vaudeville describes itself as “an experimental whodunit game based on the latest AI technologies to generate dialogues in real time”. It’s structured like a game of Cluedo, where you have a cast of suspects and you have to solve a murder. As the detective, it’s your job to piece together evidence and confront the suspects about what they know about the goings-on in the village. With a variety of characters to interact with, ranging from a gruff police officer to a flirtatious heiress, there’s plenty of fun to be had talking to the suspects. However, the thing that makes Vaudeville unique, and the thing that has made it so popular with streamers, is the implementation of AI into the game, which adds a whole new dimension to how you question the suspects. How does the AI in Vaudeville work? The AI in Vaudeville is used to generate the dialogue of the characters that you speak to. This means that instead of having preset responses to options you choose from, dialogue between you and the suspects is a lot more natural. What’s more, the AI dialogue is fed through a text-to-speech program, which generates a unique voice audio for each suspect, adding to the immersion even more. To cap it all off, the game also has the option to use your own mic for prompts, meaning you can literally speak to the AI suspects as if you were having a normal conversation. The game isn’t that long, but the entertaining interactions between streamers and the AI have made the game a big hit on Twitch and other platforms. Vaudeville is currently available on Steam for £16.75. For more news and updates on the latest streaming trends, check out the streamer who gave his viewers control of a robot arm.
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How Dragon Ball Sparking! Zero works around it’s weakest character – Dexerto
How Dragon Ball Sparking! Zero works around it’s weakest character Bandai NamcoMr. Satan is arguably the weakest character in Dragon Ball Sparking! Zero’s roster, but the devs have found a way to buff him in the best possible way. While Dragon Ball Sparking! Zero boasts a roster of warriors who could benchpress a planet, many fans have been wondering how the devs will balance the less powerful units. After all, Goku, Vegeta, and the series’ iconic villains can destroy a planet with a single attack. While Mr. Satan famously saved the entire planet from Cell, he often relies on his trusty jetpack when it comes to facing off against the most powerful warriors in the galaxy. So, how will the game’s weakest character fair without it? In previous Dragon Ball games, Hercule Satan couldn’t fly or use energy beams, opting to wear a jetpack to keep up with the flying action in the air. However, with no jetpack in sight in DB Sparking! Zero, it’s a wonder how he’ll fly with the punches. Since Hercule’s iconic jetpack is absent from all Sparking Zero promotions, fans have wondered how he’ll fly into battle. The simple answer here is: Mr Satan doesn’t fly at all. Instead, he relies on his fancy footwork and good running form to dodge deadly Ki blasts. As for fighting, Mr. Satan will throw punches alongside his ever-faithful companion, Buu, who makes up the deficit of his special attacks — hiding behind the champion’s iconic moves, like his infamous Dynamite Kick. Most characters strike the power-up stance and scream their lungs out to charge their energy and enable Ki attacks. Since Hercule here doesn’t use any Ki energy in his attacks, he’ll still strike a pose and jump indefinitely to close the distance when facing flying opponents. Fans will want to keep an eye on the champ when Dragon Ball Sparking! Zero releases on October 11, 2024, on Xbox Series X/S, PlayStation 5, and PC via Steam.
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How does the Dark Zone work in The Division 2? – Dexerto
How does the Dark Zone work in The Division 2? UbisoftThe highly-anticipated Tom Clancy’s The Division 2 releases in early access on March 12 and there are plenty of questions still lingering over returning gameplay aspects from the first installment of the series. While Massive Entertainment and Ubisoft have already documented the changes to one of the popular aspects of the game, the Dark Zone, new players may still be left scratching their heads about what awaits them. So, here’s everything you need to know about the Dark Zone in The Division 2. What changes have been made to the Dark Zone? Returning players from the original game will notice that there are now a number of different Dark Zone areas to choose from – each favoring a different play style and skill build, but all smaller than the first title. It’s quite different from The Division 1 too, as players could enter the Dark Zone and do battle with whoever they come across without worrying about too much about the environment. Read More: The Division 2 day 1 patch download is huge – On your first visit to the Dark Zone in the upcoming shooter, players will be met with an entirely PvE experience that will allow them to get a lay of the land, while also learning how the area went ‘dark’ in the first place. After that, the true experience of the Dark Zone will open up as other players join the fray and the battle is on. What are the new areas for the Dark Zone? As the game swaps its New York setting for Washington D.C., the surroundings are obviously going to look much different. This is also true for the Dark Zone, as the new areas take up a different part of the sprawling map – each using different parts of the city. These new areas will look like: Dark Zone East – The largest of all three Dark Zones. Players can utilize long sightlines in over-grown governmental parks to do battle with enemies in a bid to wrack up kills and uncover increasingly rare loot. – Dark Zone South – The smallest of the Dark Zones. This will be the area for close-quarters combat specialists as it harbors a number of choke points. – Dark Zone West – Split into two parts by a large canal, Georgetown is characterized by medium-range engagements and features European style architecture. – What about Going Rogue? Going Rogue does return in The Division 2, but has seen a number of tweaks and fixes made to it. Unlike the first game, there will be three different levels of ‘Rogue’ that a player can attain – making them a target to other agents in the Dark Zone. These levels are the following: Rogue – Players can attack others to gain XP, currency, and steal their loot – but any other players can take them out. – Disavowed Rogue – This level is attained after you killed another agent while at the Rogue level. Players who are Disavowed will be visible on the map to other players with the help of red icon. – Manhunt Rogue – After a player kills multiple other agents while at the Disavowed level, all players are alerted to their presence. A large bounty will also be placed on the player’s head, making them a prime target to hunt down. – Will loot still need to be extracted? Not all types of loots will need extraction from the Dark Zone – as it did in the original Division title. Loot will now be free to be picked up and used, as you can collect it from defeating other enemies, both in PvE and PvP combat. Discovering loot crates that are still untouched is also possible. However, the rare contaminated weapons will still require extraction from whichever Dark Zone you decide to choose – which means that it won’t be available to use immediately.
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How do Bonus Points work in FPL? Fantasy Premier League BPS explained – Dexerto
How do Bonus Points work in FPL? Fantasy Premier League BPS explained Premier LeagueThe Bonus Points System (BPS) in Fantasy Premier League isn’t the easiest system to wrap your head around, even for the most veteran FPL players. Here, we’ve got all the details so you know exactly how BPS works in the FPL 2023/24 season. Bonus Points can be hugely impactful in FPL. Some players become far more interesting assets if they’re regularly able to perform well according to the Bonus Points System, as they’re more likely to earn the Bonus Points that are available. While there are obvious factors in play, such as scoring goals and receiving cards either adding or negating from a player’s bonus score, there are a number of things that are considered when handing out bonus points in the match. Luckily, we’ve got the full list here. FPL Bonus Points System explained Here’s the full table of how players can earn bonus points, according to the official Fantasy Premier League website: At the end of the match, each player’s points are added up and the highest-scoring player earns 3 points, second gets 2 points, and third gets 1 point. In some cases, players on equal points can both earn points, e.g. two players can earn 1 point each if they’re level according to the BPS Last season, the likes of Kieran Trippier (6.5, DEF), Martin Ødegaard (8.5, MID), Harry Kane (12.5, FWD), and Erling Haaland (14.0, FWD) led the way in bonus points, consistently being the difference makers for their teams, making them even more valuable fantasy assets and captains each Gameweek. Be sure to check out the rest of our Fantasy Premier League guides below to stay ahead of the competition: Best FPL team according to AI | Best FPL defenders according to AI | Best FPL midfielders according to AI | Best FPL forwards according to AI | Best FPL tips this Gameweek | Top 3 must-have FPL players from each team | Best budget defenders | Best budget midfielders | Best cheap forwards | Best FPL team names | Best premium FPL players ranked | All FPL position changes this season | Best promoted players | Best underpriced players | Best new signings for FPL
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How D&D finally made playing past level 20 worth it – Dexerto
How D&D finally made playing past level 20 worth it Wizards of the CoastDungeons & Dragons is finally encouraging level 20 gameplay with new mechanics and suggestions in the Player’s Handbook (2024). While many D&D players create and build characters with the hopes of reaching their maximum potential, the fact is that few campaigns actually reach level 20. For one, many prewritten adventures end somewhere between levels 12 and 15. High-level play is also a huge challenge for Dungeon Masters, who need to account for their players’ powerful and potentially world-altering abilities and players who tend to gain more complex options as they get stronger. Even those groups who are up to that challenge may find that experience underwhelming, though. After all, Dungeons & Dragons is about the journey and character development – both in terms of narrative and mechanical builds. All that can make level 20 feel like the end of the line, meaning those who even make it to level 20 will probably only get to use their most powerful abilities for the grand finale of the campaign. However, the Player’s Handbook (2024) makes a big change and interesting suggestion that makes level 20 play more enticing. The first of the newly revised Core Rulebooks overhauls D&D’s feat system, which was previously an optional mechanic. The PHB (2024) introduces categories for feats: Origin, General, Fighting Style, and Epic Boon. That last category is perfect for encouraging high-level play. Epic Boons can only be chosen once you’ve reached level 19, with every class getting one at this point. Beyond that, the section on level advancement and rules associated with it makes an interesting suggestion: giving players additional feats once they’ve hit max level. The section reads as follows: Bonus Feats at Level 20 A DM can use feats as a form of advancement after characers reach level 20 to provide greated power to characters who have no more levels to gain … Epic Boon feats are especailyl appropriate for these bonus feats, but a player can choose any feat for which their level 20 character qualifies. Player’s Handbook (2024), pg 43 While the PHB suggests giving characters a new feat for every 30,000 XP they gain after reaching the max level, those who use milestones for advancement can offer upgrades after major story or campaign events. This advice gives players a reason to stick with their characters for the long haul by providing something to work towards outside the narrative. It’s also part of a larger shift from D&D’s designers to give high-level play more attention. In August 2023, lead designer Jeremy Crawford teased that more high-level content was in the works for the rules revision and other projects. Since then, D&D has released Vecna: Eve of Ruin, an adventure that takes players from level 10 to level 20, culminating in an epic showdown with the iconic villain. Wizards of the Coast’s typical focus on lower-level content does make sense. In the aforementioned interview, Crawford referred to levels 1 through 10 as “the heart of the iconic D&D story” – and he’s not wrong about that. The early levels see players go from near-powerless to capable adventurers. But while the zero-to-hero story arc will always have its place in D&D, promoting play at higher levels – including the highest level – has plenty of merits. This is the point where players can really live out their power fantasies. Martial characters can deal multiple powerful blows (often with extra effects), and spellcasters gain stunning powers like True Resurrection and Time Stop. With D&D being such a flexible game that lets players adventure however they choose, it’s great to see the designers providing even more ways to enjoy the world’s oldest roleplaying game.
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How Destiny 2 has finally nailed Trials of Osiris perfectly – Dexerto
How Destiny 2 has finally nailed Trials of Osiris perfectly BungieFor perhaps the first time since its debut in the Destiny 2 universe, Trials of Osiris — Bungie’s pinnacle PVP activity — has gained nearly universal praise from the community after returning from one of its many unanticipated absences. While the hype surrounding the return of Trials of Osiris to the Destiny franchise was inescapable, the game mode’s popularity — and more importantly, its place inside the world of Destiny 2 — was called into question less than a month after its first weekend in the game. Plagued by rampant cheaters on PC, DDOS attacks on console, and bugs that knocked the activity offline nearly every other week, the Trials playerbase quickly took a nose dive until only the most hardcore PVP players, account recovery services, and cheaters remained. Now, nearly a year after its rocky debut, the community is letting Bungie know that the Trials formula from the weekend of March 19, 2021, is the best it’s ever been in Destiny 2. It seems the developer has finally found the right recipe to start getting Trials back to its glory days of old. The heaps of praise from the community come just one week after Bungie was forced to disable Trials yet again, only two days after it had been reinstated following a two-week absence due to an extremely intricate exploit allowing players to go Flawless without firing a single bullet. Read More: Destiny 2 update 3.1.1.1 patch notes – On March 21, Trials Report (a service that provides information on the playlist each week) shared an impressive statistic: only halfway through the weekend, the number of players in the playlist had exceed all other periods of activity excluding the first two weekends Trials had returned to Destiny 2. We’re not even halfway through this Trials weekend but the player count has already surpassed all but the first two weeks. The top 5: Week 1: 358,866 Week 2: 347,151 This week: 304,804 (and growing!!!1!1!) Week 45: 304,540 Week 3: 303,147 pic.twitter.com/lp7odXJO8g— Trials Report (@TrialsReport) March 21, 2021 The Destiny 2 community called out two main factors that combined to create such a successful Trials weekend: extremely desirable rewards and incentives for casual players to engage with the playlist, the latter of which has been noticeably absent since the game mode’s return. This week’s 3-win reward (typically the easiest item to obtain) was the Ingeous Hammer handcannon. An aggressive frame weapon that can roll perk combinations like Quickdraw/Moving Target and Rapid Hit/Rampage, this is arguably one of the best weapons available in the game during Season 13. Popular PVP creator ‘DFPsheikh’ noted that offering powerful rewards (like the Ingeous Hammer) is a huge incentive to take part in Trials each weekend: “With several weapons as desirable as Igneous, this would be [Trials] every week. It’s an open goal for Bungie.” Imagine trials with several weapons as desirable as Igneous, Armor with guaranteed high stat rolls (65+) and so on, this would be every week. It’s an open goal for Bungie… https://t.co/ThwPNJAcVn — DFP (@DFPsheikh) March 21, 2021 Powerful weapons on their own might not be enough to entice Guardians back into the playlist, but if the rewards aren’t locked behind higher levels of competition (like 5 wins, or even a Flawless 7-win run) a huge amount of disinterested players will want to try and hit that 3-win mark. With the Ingeous Hammer available this week after only 3 wins, the incentive for non-veteran Trials players to engage with the playlist was clear, and it showed in the massive boost to the game mode’s population as Trials Report shared on Twitter. Well-known Destiny YouTuber ‘MyNameIsByf’ pointed to this week’s easily obtainable rewards as another source of increased engagement from the playerbase: “When Trials rewards are good and attainable [for more casual or PVE-focused players] the playlist flourishes.” When trials rewards are good and attainable the playlist flourishes. Take note. Attainable and desirable loot are now the benchmarks for trials gear. Let’s see about making it clear that that standard is one to reach for. https://t.co/PxYevkpx4T — My name is Byf (Lore Daddy) (@MyNameIsByf) March 21, 2021 While the number of players entering Trials this week speaks volumes on its own, many prominent Destiny 2 content creators also voiced their desire to see the current formula continue in the coming weeks so the playlist maintains its positive momentum. Read More: Destiny 2 delays The Witch Queen to 2022 – Another powerhouse Destiny 2 content creator, ‘Gothalion’, said as much when he shared his own thoughts on this weekend’s Trials experience, confirming that, “If Trials was like this week, every week, more people would play. And the more folks who play the better the playlist feels.” Trials and PvP in general certainly have issues that’re being worked on, but I think the thing that makes trials feel better sooner is a narrative switch. If everyone echoes “”its shit and feels terrible”
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How to claim Vampire The Masquerade Bloodhunt Twitch drops – Dexerto
How to claim Vampire The Masquerade Bloodhunt Twitch drops SharkmobVampire The Masquerade Bloodhunt has become quite the Twitch sensation, and you can even earn a slew of free drops for watching eligible streams. Here’s what you need to do. As Kindred across the globe take a trip to the rainy streets of Vampire The Masquerade Bloodhunt’s Prague, Sharkmob’s battle royale has soared in popularity after being picked up by some of Twitch’s most famous faces. With the likes of Felix ‘xQc’ Lengyel and Michael ‘shroud’ Grzesiek taking to the shadows as one of the game‘s four different clans, the devs have added a series of different Twitch drops that offer free loot for watching participating streamers. The Bloodhunt for Charity competition offers the perfect opportunity to wrack up some easy hours and score some sweet rewards; but just what cosmetics are available via Bloodhunt’s Twitch drops? Here’s everything you need to know. Contents Bloodhunt Twitch drops: Start & end dates There is only one Bloodhunt Twitch drop up for grabs at the moment, and you’ll need to collect it before May 14. This perfectly aligns with the Bloodhunt for Charity tournament, so tuning in for the evening will easily net you this quirky little reward. How to claim Bloodhunt Twitch drops While it’s unclear how many hours you’ll need to watch in order to claim the current drop, previous iterations required you to watch 30 minutes of content on Bloodhunt’s official Twitch channel or Bloodhunt community creators. Of course, you’ll need to link your Bloodhunt account to your Twitch in order to take advantage of the promo and earn some suave-looking new outfits. To do so: Visit the Twitch drops section of the Bloodhunt website – Sign into your Bloodhunt account – Go to ‘My Profile‘ in the top right-hand corner of the website – Scroll down to ‘Linked Accounts‘ – Ensure that your account is linked to your Steam or PlayStation accounts (all you need to do is sign in) – Select ‘Twitch‘ – Sign into your Twitch account – Voila! Your accounts are linked, and your reward will be found in the ‘Customization‘ menu – Current Bloodhunt Twitch drops At the moment there’s only one Twitch drop on offer: the Milk epic-tier outfit. Decking out your character in a pair of light wash jeans and an adorable white hoodie featuring an anime-style carton of milk on the back, this outfit adds some kawaii to the chaos. So that’s everything you need to know to claim Bloodhunt Twitch drops for yourself and deck out your character in some new gear. Looking to dive into the Bloodhunt but unsure where to start? Be sure to check out our guides to help you out: All Blood Resonances in Bloodhunt | Best Archetypes | Ranked Guide | Vampire The Masquerade Bloodhunt Bloody Roots quest | Does Bloodhunt have crossplay?
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How combos work in WWE 2K24 – Dexerto
How combos work in WWE 2K24 2KHere’s a breakdown of how combos work in WWE 2K24, including the different types of them and how the inputs function. In WWE 2K24, three are three different archetypes for combos: Light, Heavy, and Grab Combos. And, each comes with their own different kind of inputs. But, how exactly do these combos work in WWE 2K24? Here’s an overview of the three. Light Combo Light Combos in WWE 2K24 end with either X (for Xbox) or Square (for PlayStation). Light Combos are essentially combos that involve just spamming X/Square three or four times until a combo is achieved. However, there are Combos that can be hit with the assistance of the left stick. Moving the left stick left or right, depending whether it’s toward or away from the opposition, gives players more options. This is because there are Away and Towards Combos, in addition to Neutral ones. Heavy Combo A Heavy Combo in WWE 2K24 is any combo that ends with either A (for Xbox) or X (for PlayStation). These can include X + X + A for the Xbox, or Square + Square + Square + Square + X for the PlayStation, and so on. And, A/X can be combined and used off one another. For example, X + A + A + A. Grab Combo The last kind of combo in WWE 2K24 is a Grab Combo. Grab Combos end with either B (for Xbox) or Circle (for PlayStation). Grab Combos work differently, as compared to Light and Heavy Combos. B/Circle can only be used once in a combo, when it ends it. With all three types, keep in mind that each wrestler in WWE 2K24 has a different moveset. Thus, make sure to check out the moveset in the Pause menu if necessary. Is WWE 2K24 on Steam Deck? | Is WWE 2K24 on Xbox Game Pass | Will WWE 2K24 be on the Nintendo Switch? | Does WWE 2K24 have local multiplayer? | WWE 2K24 Soundtracks: All songs in WWE 2K24 | WWE 2K24 Roster | WWE 2K24 Showcase of the Immortals guide | How Persona Cards work
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How Call of Duty directly inspired new magic-infused FPS Immortals of Aveum – Dexerto
How Call of Duty directly inspired new magic-infused FPS Immortals of Aveum EA / Ascendant StudiosFormer Call of Duty creative director Bret Robbins grew tired of the “typical” CoD campaign experience and ventured out to create something fresh, something more magical, something we now know as Immortals of Aveum. After years of top-level experience guiding the development of Modern Warfare 2, Advanced Warfare, and Call of Duty: WWII, now CEO of his own team at Ascendant Studios, Bret Robbins, sought a fresh approach to the FPS experience, one with a more magical twist. In fact, it was his time working on the CoD franchise that directly influenced his new venture in the industry. While working on a particular campaign level, a vision all but seared itself into his mind. A vision he couldn’t shake, Robbins described during a recent media event. “I was reviewing some work, it was a very typical Call of Duty level,” Robbins explained. “A big battle scene happening down a city street. There were helicopters flying overhead, RPGs blowing up around you, typical chaos out of a Call of Duty level. I just remember stopping and thinking, you know, instead of a helicopter, what if that was a dragon?” From that initial thought, seeds were planted for what would eventually blossom into Immortals of Aveum years down the road. Pulling together experienced developers with a history working on FPS juggernauts like CoD, Bioshock, Borderlands, and Halo, to name a few, the team at Ascendant Studios has been working for the last half-decade on bringing Robbins’ dragon-led idea to life. “Instead of RPG shells hitting a wall, what if those were fireballs cast from a Battle Mage?” he continued. “What if I was a Battle Mage? Instead of Assault Rifles, I was using some kind of awesome, magic weapon? This whole idea formed in a flash to me. I just remember stopping and thinking, man, where’s that game? I want to play that game. Fast forward a bit and I said, I want to make that game. That one idea really stuck with me.” From that early idea, maintaining the action-packed flow of a Call of Duty experience, but looking at it through a new magic-oriented lens, Immortals of Aveum was born. Though it’s more than just a shared baseline concept that links the new Electronic Arts Originals title to Activision’s hit FPS franchise, quite the opposite. CoD remains part of this new game’s DNA in a number of ways, Robbins added. “My time with Call of Duty was instrumental to how I wanted combat to feel [in Immortals of Aveum],” he said. “In that franchise we spent a lot of time making sure combat was fast, fluid, smooth, running at a high frame rate, so I brought a lot of that to what we’re doing here.” So when players jump in, they expect all the hallmark qualities of the industry’s most successful FPS series to be of paramount importance here. From top-level fundamentals like a smooth frame rate in hectic combat scenarios, down to the variety of weapons in moment-to-moment gameplay, in many ways, the new title is a traditional shooter at its core, just with a completely original flair. Speaking of the unique weapons. With three different colors of magic to cycle through, players have plenty of options quite literally on their hands in Immortals of Aveum. One may come across like a shotgun blast, dealing high damage to enemies up close. While another may appear as a more fully automatic-style magic cast, locking onto targets and hunting them down from afar. All of the various tools will “feel really good, visceral, and impactful,” Robbins stressed, assuring the key CoD qualities remain intact. Magic won’t “feel soft or strange to what a shooter fan might expect.” Ultimately though, while CoD clearly served as a key inspiration throughout development and of course proved pivotal in the game’s genesis, Robbins and the team at Ascendant Studios implored Immortals of Aveum is so much more than just Call of Duty with a “fantasy” label slapped on. “We are our own game.” Promising a campaign with a runtime north of 25 hours, a rich history of lore for fans to unravel, and a stat-heavy equipment system to dive into, there’s certainly a lot for players to look forward to when Immortals of Aveum rolls out on July 30.
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How big is WWE 2K24? File size for PlayStation, Xbox & PC – Dexerto
How big is WWE 2K24? File size for PlayStation, Xbox & PC 2KWWE 2K24 is set to celebrate 40 years of WrestleMania but with all that history crammed in, how big is the game? Here is the WWE 2K24 file size for PlayStation, Xbox, and PC. WWE 2K24 looks to be the biggest WWE game of all time, which is what you want in an iterative sports (entertainment) title. There’s a massive roster of your favorite WWE Superstars with a solid roadmap for more to come. The game also comes stacked with a bunch of new and returning match types to pit those Superstars against each other. It’s certainly a good time to be a fan of WWE games. Given how jam-packed it is, you might be wondering just how big this game is. We’ve gathered some details on the WWE 2k24 file size for PC, Xbox, and PlayStation consoles. Contents WWE 2K24 file size for Xbox Series S/X The Xbox Series S/X version of WWE 2K24 is 80.93 GB. At least that’s the current file size for the pre-load on those consoles. Potential day-one patches may throw that out somewhat but it’s a solid baseline. Those wondering what the minimum requirement will be should make space to accommodate a few extra GB. WWE 2K24 file size for Xbox One The Xbox One version of WWE 2K24 comes in at approximately 68.68 GB. This file size is only the estimate published on the Microsoft Store so it may differ slightly. It’s significantly smaller than the Xbox Series S/X version of the game but that is a common occurrence. Similar trends also impact PlayStation consoles. WWE 2K24 file size for PlayStation 5 The PlayStation 5 file size for WWE 2K24 is around 81 GB which is similar to the Xbox Series S/X version of the game. WWE 2K24 file size for PlayStation 4 The PlayStation 4 file size for WWE 2K24 is 77 GB. This is slightly higher than the Xbox One version. WWE 2K24 file size for PC WWE 2K24’s PC file size is 90 GB as you can see on the game’s Steam page. This is considerable higher when compared to the console versions. For more WWE 2K24 content, check out our guides below: Is Brock Lesnar in WWE 2K24? | WWE 2K24: All 40 Years of WrestleMania matches | DLC roadmap | Is WWE 2K24 coming to Xbox Game Pass? | Is WWE 2K24 on Steam Deck?
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How Black Myth: Wukong perfectly captures iconic powers from Journey to the West – Dexerto
How Black Myth: Wukong perfectly captures iconic powers from Journey to the West Game ScienceBlack Myth Wukong may be an original game, but its titular character is far from new. In fact, Sun Wukong himself is one of the most famous and highly regarded characters in Chinese mythology, and we see tons of those powers throughout the action-adventure. Before diving into the character’s powers, it’s important to explore the very long and eventful life of Sun Wukong, otherwise known as the Monkey King. Appearing as a mythological monkey born from a stone in the story Journey to The West, Sun Wukong acquires supernatural powers and seeks immortality after fearing death. Shortly after, he rebels against heaven, fighting and eventually being imprisoned under a mountain by the Buddha. He is rescued by the monk Xuanzang and begins his journey to retrieve Buddhist sutras from “the West” (hence the myth’s title, Journey to The West). During the journey, Sun Wukong acquires a plethora of additional powers. He became immortal after eating the peach of immortality and also gained the ability to shapeshift, freeze enemies, and a whole host of other powers that make him unreasonably powerful. However, to jump into a game like Black Myth: Wukong and expect to gain all of Sun Wukong’s powers instantly would make it far too easy. Sure, you get a taste of his ultimate power in the game’s opening sequence, but shortly after, you’re back to square one. So, how are Sun Wukong’s strengths represented in the game? How are Sun Wukongs powers reflected in Black Myth: Wukong? One of the first cutscenes of the Destined One is him shapeshifting into a Peach, which is a reference to the Peach of Immortality, which he stole near the beginning of the Journey to the West novel to quell his fear of death and become immortal. During the initial cutscene, he bursts out of the illusion and takes down two hungry Yaoguai trying to take a bite. As such, rather than just being a homage, the Destined One uses it almost as bait, trapping unsuspecting enemies into dropping their guard. On the topic of shapeshifting, in the book, Sun Wukong has the ability of Shen Wai Shen Fa, which loosely translates to Body Outside of Body. Thanks to this, the Destined One can transform each of his hairs into another form, cloning himself or shapeshifting into alternative forms of his choosing. This is primarily represented through the game’s use of Transformations, A Pluck of Many spell that clones the Destined One, and Spirits, which allow the player to transform into a specific enemy you’ve fought. Speaking of spells, the first ability players get in Black Myth Wukong is called Immobilize. It proves to be incredibly useful throughout the battles, but also has a basis in the original story. One of Sun Wukong’s most useful powers in the story is his Body Freezing Spell. With a single syllable and a point, he can freeze others into immobility and often uses it against minor demons and monsters. Although, players can use it on bosses just as effectively in the game. On top of Immobilize, the character does have the ability to almost cloud jump, similar to Sun Wukong. Sure, you can’t jump through the clouds, but with the Cloud Step spell, players can turn invisible, leaving a clone of themselves on the battlefield, and sprint through the air to land a devastating blow on the enemy. Aside from his many spells, shapeshifting forms, and powers, there’s also his weapon, which is synonymous with Sun Wukong himself. His primary weapon, known as Ruyi Jingu Bang is one of the magical pillars of the palace of Ao Guang in Journey to the West. The weapon is known to change its size, elongate, fly, and more, acting as the perfect tool for players in Black Myth: Wukong. Such a design has also been implemented in the game. Multiple instances occur in which the player sees the Destined One pull his weapon from his ear, before spinning it around ready for combat. Then there’s the Stances players can use, showcasing the staff elongating, balancing the Monkey King, and dealing devastating blows. Ultimately, Black Myth: Wukong has taken considerable inspiration from Journey to the West and popular Chinese mythology. Through the two iterations of Sun Wukong, we see plenty of his most memorable powers being showcased, his immortality (given the fact we respawn), Longevity potions and pills, and his multiple spells. Before diving into Black Myth Wukong, be sure to check out our review of the game, as well as some of the achievements you can earn, or our key beginner tips.
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How big is The Finals? File size on PC, PS5 & Xbox – Dexerto
How big is The Finals? File size on PC, PS5 & Xbox Embark StudiosIf you’re wondering how much space you might need to clear up on your device to make room for The Finals, we have you covered. Here’s all the information you need about the game‘s file size on PC, PS5, and Xbox. The Finals has been beloved by fans since the game’s first beta was revealed up until its surprise launch during Game Awards. The Finals is a next-gen FPS team-based shooter which should mean the system requirements to run the game might be quite daunting. While that’s not really the case, you might also be worried about how much space the game might require on your storage drive. If that’s the case, we have all the information you need about the file size of the game on all the available devices. Having said that, let’s dive in and check everything that there is to know. The Finals file size on PC, PS5, and Xbox With reference to everything that the game offers, The Finals features a fairly small requirement for storage space across all the available platforms. PC: 17.2 GB – PS5: 9.12 GB – Xbox: 15.64 GB – You should note that The Finals is only playable on current generation consoles, including the PS5, Xbox Series X, and Series S. So, there you have it, that’s all you need to know about the file size of The Finals on PC, PS5, and Xbox. For more interesting and helpful guides on The Finals, make sure to check these out: Best The Finals Heavy build | Best The Finals Medium build | Best The Finals Light build | The Finals best PC settings | How to get VRs | Does The Finals have aim assist? | The Finals file size on PC, PS5, Xbox | How to change your name | Is The Finals on PS4 and Xbox One? | Is The Finals on Xbox Game Pass? | How to add and invite friends | How many players play The Finals | The Finals system requirements | Can you play The Finals on Steam Deck?
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How big is Super Mario Bros. Wonder? File Size for Nintendo Switch – Dexerto
How big is Super Mario Bros. Wonder? File Size for Nintendo Switch NintendoSuper Mario Bros. Wonder is the latest entry in the beloved Nintendo franchise releasing for Nintendo Switch, but how big is the game? Here’s exactly how much free space you’ll need to have to enjoy Mario’s next adventure. The newest installment in the Mario series is Super Mario Bros. Wonder, and fans are eager to get their hands on this adventure. Wonder is the first traditional side-scroller in the franchise in over a decade. It also introduces new Mario voice actor, Kevin Afghani. If you’re hoping to play the game as soon as it releases, you’ll want to make sure you’ve got enough space on your Nintendo Switch to install the platformer first. With that in mind, here’s everything you need to know about the file size of Super Mario Bro’s Wonder. How big is Super Mario Bros. Wonder? File size on Nintendo Switch According to the game’s listing on the official Nintendo store, Super Mario Bros. Wonder will take up approximately 4GB on the hybrid console. It’s important to note that additional storage may be required for any post-launch game updates, as well as during the initial installation. We recommend having slightly over 4GB of free space on your Nintendo Switch just to be safe. In terms of file size, thankfully Super Mario Bros. Wonder is a relatively small game, especially compared to other Switch exclusives like the 15GB Xenoblade Chronicles 3. That’s everything you need to know about the file size for the upcoming game! While you’re here, why not check out our best Mario games list?
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How big is Cities Skylines 2? File Size for PC – Dexerto
How big is Cities Skylines 2? File Size for PC City-builder fans are already deep into exploring the vast world of Cities Skylines 2, and a recurring question is: How big is the game on PC? Let’s uncover the details. Developed by the esteemed Colossal Order and published by Paradox Interactive, Cities Skylines 2 builds on the solid foundation laid by its predecessor. This sequel promises an unparalleled city simulation experience featuring improved graphics, more sophisticated AI, and an array of new features. With all these enhancements, it’s no surprise that players are eager to know the file size of the game on PC. The size of a game is crucial in today’s digital age. As gamers, we juggle various installations, updates, and save files, and disk space can become a luxury. So, just how big is Cities: Skylines 2 and what is the file size? Cities Skylines 2 PC File Size: What We Know Rumors circulating in the gaming community suggest that the Cities Skylines 2 PC file size could be around 50 GB. While Paradox Interactive or Colossal Order hasn’t officially confirmed this number, it indicates the massive scope and depth the game will likely offer. With vast landscapes, intricate details, and extensive customizations, such a file size suggests we’re in for a treat in terms of gameplay and visual fidelity. For comparison, many modern AAA games have file sizes ranging between 40GB and 100GB, depending on the game’s content and graphics. Given the rumored size of Cities Skylines 2, it aligns well with the expectations of a game of its stature. That’s all we have to say about Cities Skylines 2 file size for PC. While you’re waiting for the game’s release, check out similar content from Dexerto: How big is Assassin’s Creed Mirage? | How many GBs is Cyberpunk 2077 Phantom Liberty? | How big is Modern Warfare 3 Beta? | How big is Forza Motorsport? | How big is Honkai Star Rail on PS5? | How big is Starfield? | How big is Baldur’s Gate 3? | How big is Star Wars Jedi: Survivor? |
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How big is Suicide Squad: Kill the Justice League? File size for PC, PS5, Xbox – Dexerto
How big is Suicide Squad: Kill the Justice League? File size for PC, PS5, Xbox Rocksteady GamesSuicide Squad: Kill the Justice League allows players to immerse themselves in an open world based in Metropolis. If you’re wondering whether the game‘s file size is as big as Metropolis, here is all you need to know. It’s been more than three years since the first trailer for Rocksteady’s hotly anticipated Suicide Squad game was released. Back then, players were really hyped for the game however as more gameplay details were revealed and it was announced that the game was supposed to be a live service title, players’ hype turned into despair. It remains to be seen whether the game will live up to Rocksteady’s legendary Arkham trilogy or not. However, now that the release of Suicide Squad: Kill the Justice League is upon us you might want to clear up some space. That being said, let’s delve into the details of how big the file size for Suicide Squad: Kill the Justice League will be. Suicide Squad: Kill the Justice League file size on PC, PS5, and Xbox Considering Rocksteady’s latest title is an open-world game the file size for the game is fairly big. The file sizes for Suicide Squad: Kill The Justice League on all platforms can be found below: PC: 65 GB – PS5: 45 GB – Xbox: 49 GB – It is important to note Suicide Squad: Kill The Justice League is only playable on current-gen consoles and won’t be available to PlayStation 4 or Xbox One players. Does Suicide Squad: Kill the Justice League have crossplay and cross-progression? | Is Suicide Squad: Kill the Justice League on Steam Deck? | Is Suicide Squad: Kill the Justice League open-world? | Suicide Squad: Kill the Justice League voice actors
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How big is Avatar: Frontiers of Pandora? File size for PC – Dexerto
How big is Avatar: Frontiers of Pandora? File size for PC UbisoftThe highly anticipated Avatar: Frontiers of Pandora is out, and if you’re eager to play the game on PC, you’ll want to know how much system space you’ll need to clear up. So, here’s everything you need to know about how big the PC file size is for Ubisoft’s newest adventure. James Cameron created a legacy when he made the first Avatar film back in 2008, followed by a sequel almost 14 years later, which not only built on the strengths of the first film but surpassed them, setting in stone Avatar as an iconic franchise. Avatar: Frontiers of Pandora expands the world created by Cameron by letting you step into the shoes of a Na’vi as you traverse the beautiful world of Pandora and fight against the capitalistic forces of Earth. However, before you dive into the mesmerizing world of Pandora, you need to know how much space to clear out before installing the game. Here’s a rundown of Avatar: Frontiers of Pandora’s file size on PC. How big is Avatar: Frontiers of Pandora on PC? Avatar: Frontiers of Pandora requires 90GB of storage space on PC. It’s important to remember that both the first installation and any post-launch game updates may require more storage space as the update file size could be bigger. It is advisable to leave a little bit more free space just in case. Avatar: Frontiers of Pandora’s file size is quite large, which is justifiable considering the game’s scope and truly next-gen graphics. That’s a rundown of how big Avatar: Frontiers of Pandora’s file size is on PC. While you’re still here, be sure to check our Avatar page for all the latest content and news. Can you pet your Ikran? | Avatar: Frontiers of Pandora system requirements | Does Avatar: Frontiers of Pandora have crossplay and cross-progression? | Does Avatar: Frontiers of Pandora have multiplayer or co-op? | Is Avatar: Frontiers of Pandora canon? | Can you play as a human in Avatar: Frontiers of Pandora? | How to restore energy & health | How to fast travel
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Will Alone in the Dark run on Steam Deck? – Dexerto
Will Alone in the Dark run on Steam Deck? THQ Nordic/ValveAlone in the Dark is finally coming to PC, but will it run on the Steam Deck? Here’s everything we know about playing through the reimagining of the 90s horror cult classic on the go. Alone in the Dark is making a comeback and the horrors of Derceto Manor are ready to be experienced again on PC in the reimagining of the iconic cult-classic horror game. The upcoming reboot of the 90s classic stars Jodie Comer and David Harbour in their first game roles, as they explore and unravel the mysteries of Derceto Manor. The Southern Gothic elegance and eldritch horror of this re-imagining pay homage to its iconic origins and make for an ideal terrifying experience on the go. With that in mind, here’s everything we know about whether or not Alone in the Dark is playable on Valve‘s Steam Deck. Will Alone in the Dark run on Steam Deck? Alone in the Dark is coming to PC, but the game has yet to go through Valve’s verification process. However, the demo runs fine on the Steam Deck. Alone in the Dark hasn’t yet been checked for compatibility by Valve and currently, the upcoming horror reboot sits on Steam with neither a ‘playable’ nor fully verified commendation from Valve. However, there’s light at the end of this eldritch tunnel as the Alone in the Dark Prologue, a stand-alone teaser for the game is available on Steam. Through our own testing, the prologue ran well on the Valve handheld. We achieved an average of 30 FPS with the in-game graphical settings set to ‘high’. While teasers and demos are never indicative of the full game, the performance of the prologue bodes well for how the Steam Deck will handle the game when it releases later this month. The Alone in the Dark PC system requirements demand 50GB of install space from your Steam Deck. While that’s not a lot by today’s standards, that’s still a hefty amount of space if you have one of the older models. Picking up one of the best microSD cards for the Steam Deck will help ensure you have plenty of storage space for the Alone in the Dark reboot and any Steam Deck game you want to play. Especially if you haven’t yet picked up the 1TB Steam Deck OLED or upgraded the SSD. Will Alone in the Dark run on Steam Deck? | Is Alone in the Dark coming to Xbox Game Pass? | Alone in the Dark voice actors & cast list | Is Alone in the Dark coming to Nintendo Switch? | Is Alone in the Dark a reboot or a sequel?
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How big is Armored Core 6? Game size for PS5, PC, and Xbox – Dexerto
How big is Armored Core 6? Game size for PS5, PC, and Xbox FromSoftware/Bandai NamcoArmored Core 6 is out now and if you’re planning to install it for some weekend gaming, you’ll want to know what the game’s size is on PS5, Xbox, and PC. Here’s exactly how much space Armored Core 6 takes up on each device. The long-awaited Armored Core 6 has arrived and the latest FromSoftware release has come to PlayStation 5, PlayStation 4, Xbox Series X|S, Xbox One, and PC. Being the first entry in the beloved mech franchise since 2012, and the last FromSoftware release after the hugely successful Elden Ring, a lot of new and returning players are ready to dive into the game, with many wondering how much space it will take up on their devices. So, here’s how much space the game takes up on PS4, PS5, Xbox consoles and PC. Armored Core 6 file size on PC, PS5, and Xbox The file size for Armored Core 6 on PC, PS5, and Xbox are provided below: PC: 65 GB – PS4: More than 50GB – PS5: More than 50 GB – Xbox Series X and Series S: 53 GB – The file size for PC was revealed on the official Steam page for Armored Core 6. Xbox’s file size came to light when the game became available for preload. The PS4/5 file sizes are as yet unknown but will likely be similar to that of Xbox. Armored Core 6 is a return for the franchise after 11 years of hiatus. The last time this franchise saw a game was back in 2012. As expected FromSoftware has taken the game to a whole new level with detailed missions, modern-day graphics, and fully revamped gameplay. Therefore it is natural that the game requires quite a lot of space irrespective of the platform you are going for. This concludes our guide for how big is Armored Core 6 on PC, PS5, and Xbox. If you found it informative, please look into some of our other guides at Dexerto. Is the Moonlight Greatsword in Armored Core 6? | Armored Core 6 PC requirements | Is Armored Core 6 open world? | Does Armored Core 6 have multiplayer? | Armored Core 6 pre-order bonus & edition differences | Is Armored Core 6 coming to Xbox Game Pass? | Does Armored Core 6 have crossplay? | How to Stagger enemies with Impact meter | Does Armored Core 6 have photo mode? | Armored Core 6: How many missions are there? | Armored Core 6: How to get OTS chips upgrades
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How are Marvel Snap cards designed? Ben Brode breaks down dev process – Dexerto
How are Marvel Snap cards designed? Ben Brode breaks down dev process Marvel / Second DinnerWhat exactly goes into making a new card for Marvel Snap? With hundreds of variables to account for, game-changing interactions to balance around, and dozens of Locations in the mix, there’s plenty to keep in mind when designing new additions. Ben Brode joined Dexerto to reveal how Second Dinner gets the job done. When it comes to expanding on Marvel Snap’s roster of iconic heroes and villains, it’s not quite as simple as just chucking everyone’s favorites into the lineup right away. Instead, developers at Second Dinner opt for a more considered approach, one that sees just a single new card shaking up the meta with each passing month. This more cautious method of delivery is employed for a number of reasons. On one hand, the team always wants players to expect something fresh with each seasonal update. On the other, they’re keenly aware that dropping too many powerful cards all at once could create an imbalance due to the game’s Collection Level system, wherein, the rarest unlocks are randomly provided at Pool 3. Thus, each new arrival is thoroughly tested long before it goes out into the wild. But just what does that design process look like? How do the devs settle on which new card to implement and when? How does the team keep on top of an ever-growing list of art variants? Chief Development Officer Ben Brode went through it all in a recent conversation with Dexerto. ‘Top down’ & ‘bottom up’ cards in Marvel Snap New cards are put forward in one of two ways. All designs in Marvel Snap follow either the ‘top down’ or ‘bottom up’ rule, as Brode explained the CCG terms. “We’ve done a lot of both. “Once upon a time, card games had the name and the art at the top and the rules text on the bottom. So do you come up with the rules text first, and then figure out what to call the card, or do you come up with the name and the art, then figure out what it would do?” In some instances, characters immediately spring to mind before their potential impact is defined. The likes of Iron Man, Captain America, and even Nightcrawler, were all must-haves from the very beginning of Marvel Snap’s development, meaning the team mostly ran with a top-down approach early on. “So we’d have the character first, we know we’re gonna make a Nightcrawler card, but what would it do in Marvel Snap?” Brode said. “We think about the powers of the character, what’s iconic about the character, and design around that.” It’s this methodology that helps a vast majority of Marvel Snap’s cards align with their inspirations. Agatha taking control of your plays fits perfectly with her character. Galactus outright demolishing the board makes complete sense. It all comes from a place of logic and a team wanting to do right by Marvel’s biggest heroes and villains. Though admittedly, it’s not always the case. Every now and then, the desired ability comes first. “Sometimes we think, we’ve got a bunch of these super bad villain types, like Red Skull who will help your opponent. They’re evil cards so they’ve got downsides. So what if you wanted to build a deck with a whole bunch of these cards together? Well, we need a card that removes their abilities or turns their downsides into upsides.” In this particular instance, the team had no idea who they could add to fit the description, but they knew exactly what effect they wanted. A card like Zero is a prime example of a bottom-up design. “I didn’t know who Zero was when I first started working on this game. So I would type in ‘power nullification’ onto the super-powered Marvel wiki, and it would return all of the Marvel characters that had power nullification abilities,” Brode explained. Problem solved. Breaking frames with original artwork Conceptualizing a card is obviously just the beginning of Marvel Snap. Given each comes with its own upgrade path, custom animations, effects on the board, audio cues and voice lines, interactions with other cards, and of course, an assortment of stunning art variants, it takes a great deal of effort to bring them all to life. As a result, Second Dinner has largely looked outward for assistance in handling a bulk of the game’s artwork. While VFX, gameplay systems, and sound design are all controlled in-house, external artists are given the chance to shine in all-new ways thanks to Snap’s variant system. “Our art director Jomaro Kindred had a huge network of incredible artists he started working with,” Brode said of the team’s early days on the project. “Almost all the art in the game is commissioned from world-class talent who either already worked in comic books or have done incredible work in the past.” Some variants are purely different spins on popular characters while others completely alter their appearance. Be it the Summer Vacation set dropping Doctor Octopus off at the beach, the baby set turning ominous villains into charming toddlers, or the Luchador set giving your strongest heroes a new masked identity, there are hundreds of unique looks in the mix on top of default appearances. Some players even craft their decks around a particular art style, looking to play each card in a particular batch to keep things consistent. “We’ve been trying to get a really broad variety of different art styles in the game so it’s been really fun working with some artists that have maybe never done comic book art before. It’s really fun to see the Marvel universe through their lens.” As for Brode’s favorites, with a collection level of over 4,000, he has a soft spot for the “charming” Dan Hipp variants and the Summer Vacation set. Upping the tempo of new card releases For the time being, Marvel Snap’s dev team plans on continuing forward with its current cycle. One new card per season, AKA one new card per month. Though with the arrival of Collector Token just on the horizon, there’s a chance we could see an increase in this pattern in the near future. As it stands, players currently have two options in which to acquire new cards. Either through the Collection Level system, grinding through Pools 1-3 and claiming rewards at random, or through each season’s Battle Pass, manually purchasing one new arrival each month. However, a third method is just around the corner in Collector Tokens. As teased in an earlier development roadmap, these unique Tokens will give players a means of collecting a specific card, rather than having to rely on RNG. A rotating shop will provide a window in which to grab a highly sought-after hero or villain for your arsenal. And while no exact date has been locked in, Brode shared with us that its release is coming “sooner than later” and that when it arrives, it could shake up Second Dinner’s plans moving forward. “I think we’ll end up releasing more than one [card] a month at some point,” he said. “We’re talking about Collector Tokens and how we’re gonna add more cards at the end of the road, more really rare cards. People will earn Collector Tokens and use them to buy the cards they really want, they won’t have to rely on randomness. “I think once we have those systems in place, we could do more than one card a month. We could even do one card a week if we wanted to, so we’ll see how it goes. But we have a lot of new stuff we want to try in the next couple of months.” One of those things is obviously the Tokens and although Brode wouldn’t share specifics on how they’re acquired nor how many players will need to purchase a new card, he assured fans will know soon enough. “We’re working on it right now. It’s probably the highest priority for us now, Collector Tokens and getting new cards into the game. It won’t be anytime in the next couple of weeks, obviously, there are a bunch of holidays in the US we’re working around, so we’re trying to find a good time. But it’s soon, we’re actively working on getting this out there as quick as we can.”
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How and when to watch the Half-life: Alyx gameplay premiere stream – Dexerto
How and when to watch the Half-life: Alyx gameplay premiere stream Valve will premier the long-awaited ‘sequel’ to Half-Life 2, Alyx, on Thursday and November 21. Here’s when and how you can watch the debut of the upcoming game that Valve is calling their “flagship VR game.” With a single tweet, just the only tweet on their whole account in fact, Valve set the gaming world ablaze with anticipation and excitement by finally announcing a new Half-Life game. Valve announced on November 18 they cannot wait to unveil Half-Life: Alyx, their “flagship VR game.” We’re excited to unveil Half-Life: Alyx, our flagship VR game, this Thursday at 10am Pacific Time. Can’t wait to share it with all of you! pic.twitter.com/BupFCxSrTw — Valve (@valvesoftware) November 18, 2019 When is the Half-Life: Alyx premiere? You can watch the premiere of Alyx on November 21st. It begins at 10am PST/1pm EST/7pm GMT. How can I watch it? This is the real mystery at hand, as the only information available right now is the tweet itself from Valve, which doesn’t mention where it will be shown. As of writing this article, the Valve twitter account has less than 80k followers, so if they want to get more eyes on this huge announcement, they’d likely host the premiere on another platform. Valve does have a YouTube channel, but its most recent upload was a demo of Dota 2 playing on Mac OS. And their currently featured video is the trailer to their most infamous dud, Artifact, so it might be best for them to wipe that off their front page as to not remind people of one of Valve’s only prominent failures. Their only Half-Life video on the whole channel is an announcement of the sequel coming to Mac OS X from nine years ago, which parodies the famous 1984 Apple Ad. Valve doesn’t have a Twitch account, but that doesn’t rule out the notion of them live streaming the preview. They have been trying to push Steam TV as an alternative streaming platform for some time, and a live preview of a new Half-Life game would certainly draw some eyes to that product. Read more: What EA games can you get on Steam? – This all hinges on what kind of premiere we’re getting as well. This could be anything from a short trailer or teaser, to a short or long gameplay video, to a full behind-the-scenes premiere. What kind of premiere Valve has planned could certainly affect the platform it’s showcased on. Is this Half-Life 3?!? Yes and no. It is the third Half-Life game but it is not technically number 3. The last new Half-Life game came out in October 2007, when Valve released Episode 2 of Half-Life 2. Episode 2 was included in The Orange Box, a bundle that included other popular Valve games Portal and Team Fortress 2. Half-Life: Alyx will be the first official new Half-Life content from Valve in over 12 years. Many fans of the series, including Valve News Network reporter Tyler McVicker, are thrilled to finally get a new game after all these years.
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How to add friends in Vampire: The Masquerade Bloodhunt battle royale – Dexerto
How to add friends in Vampire: The Masquerade Bloodhunt battle royale SharkmobTearing each other limb from limb in Vampire The Masquerade: Bloodhunt, isn’t much fun without a few teammates to revel with, so here’s how to add friends in VTM’s battle royale. Vampire: The Masquerade has become an iconic series for anyone who likes to walk on the darker side of life, and with the highly anticipated Bloodlines 2 lurking on the horizon, the hype surrounding Paradox Interactive’s vampire-based title is piquing. In the run-up to the sequel’s release, the devs have gifted us a very different take on the game in the form of Bloodhunt. A battle royale mode, players take to the streets of Prague and fight it out until one emerges triumphant. While playing solo is great fun, playing with friends opens up a whole new world of strategy. So, here’s how to add friends and invite players to your party in Vampire The Masquerade: Bloodhunt. Can’t add friends in VTM Bloodhunt? It’s important to note that Bloodhunt is still in its Early Access phase, and with this have come some ongoing complications. One of these is with the co-op process. The devs have identified that there’s an in-game bug that’s stopping players playing with friends, and are currently looking into solutions. So, if you’re having issues, don’t worry! It isn’t just you. I am unable to play with my friends – We identified a bug that hinders players from playing together, while we work on fixing this, you can find a workaround for it here: https://t.co/n565eMvUGU — Bloodhunt (@Bloodhunt) September 7, 2021 How to add friends in Vampire The Masquerade Bloodhunt Despite this slight hiccup, adding friends in VTM Bloodhunt is a pretty straightforward process: Press F3. – This will bring up a list of your current friends, other people in your Elysium lobby, and your Inbox. If you’re already friends on Steam, your friends are automatically added to the “Friends” tab. – – Hover over “…” and select “Add Friend” to add people in your current Elysium Lobby. Anyone added in the Elysium lobby will need to be in your lobby in the future to play with them again. – – If you want to invite your newfound friends to a game, navigate to the Friends tab, select “…” again, then “invite to group.” – Voila! You’re now ready to jump into Groups and take down enemy teams in style. Bloodhunt is currently available in Early Access from via Steam. Players can download the game for free, and will be able to drain the mortals of Prague until the title officially releases.
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How a Toronto indie band managed to get their music added into Fortnite – Dexerto
How a Toronto indie band managed to get their music added into Fortnite Good KidA Toronto-based indie band had one of their songs recently added into Fortnite, and for the group of five musicians, this is a long time coming as they have propelled in popularity – and the gaming community has welcomed them with open arms. It’s not rare to see games produced with incredible soundtracks, and these titles are often praised for having magnificent scores. However, rarely do we see a band amplify their success through their connection to the gaming community and some figures within. This has been the case when it comes to Good Kid, a group of five Torontonians who have been making music together in recent years, while at the same time experiencing exponential growth on social media and their music thanks to the gaming community. Their music is used by countless professional Fortnite players, and you may have heard it recently through the in-game radio on Fortnite. We got to speak to Good Kid on their recent addition to Fortnite, their relationship with the community, COVID-19, and more. How five university students made a career out of music Jacob Tsafatinos of Good Kid sat down with Dexerto for a chance to gain some insight into how the last year and a half have been for the band, along with how they all came to link up to create stellar music. Their work has been a staple in highlight videos of Fortnite players over the years. Some of them actually used to compete at local esports events and are all avid fans of esports such as Fortnite, Valorant, etc. For those who do not know, can you just briefly run over who Good Kid is and what type of content you guys make? Good Kid is an indie rock band, blending influences like J-Rock, Indie Rock and Pop Punk into high-energy and fun songs! Primarily we make music, but we also have a pretty heavy emphasis on visual art and Internet Culture. We kind of just make whatever we’re interested in, so you’ll see 8-bit remixes of our songs, lo-fi versions with anime edits, ARGs(augmented reality games), a video game that we programmed ourselves and a bunch of other stuff. How did Good Kid come to be? A group of five guys making indie music is incredible, but how did you all come together in the first place? David and I met in high school and had played in a band together before. The rest of us met while studying Computer Science at the University of Toronto. I met Michael in a German class actually, and Michael had known Nick and Jon through shared Computer Science classes. We were all kind of in a transitory phase musically, with other projects fizzling out, and we just kind of started jamming together and just really enjoyed playing music together so it kind of just grew from there. Intertwining music and video games is a concept we see all the time, from stunning soundtracks in games and so on. But, one aspect that Good Kid has seemingly managed to take over is the usage of your music in YouTube videos, particularly Fortnite reels. How did this all come about, and what has the reception been like from professional players and members of the community? Oh man, there’s a lot to this. To be honest, we’re not actually sure how it started. What we do know is it’s entirely community-driven. We’ve never once reached out to anyone to ask them to use our stuff, we just made our music accessible to them by clearing it for Twitch and clearing it for Youtube when people ask us. My best theory for how it started is that a former FN player (now Valorant) THWIFO was responsible for it all. I remember watching an old gaming montage video by him years ago and it had one of our songs in it. Back then, I was just so happy to see that anyone would use our music in a game montage, but eventually, he got a pretty big following (because he’s amazing and makes great vids) and his followers became fans of ours. Those same followers just so happened to become the best players in the world, so it kind of just scaled from there. (I think there’s a video of Bugha using one of our songs right before he won Worlds). The reception has been insane. The community and pros have been so supportive of us, they’ll put our music in their videos, play it on stream, rep our merch, etc. Lately, we’ve seen it branch out more broadly too, some amazing Valorant creators like Grim and Subi have been using our stuff in their vids, Minecraft vids have been popping up, some Smash bros, and more! It’s gotten to the point where our fans will suggest our music to big streamers who aren’t even pros because they know it’s DMCA free and that’s how we end up in a Julien Solomita video. So I gotta say, the community has been putting in work for us and we really appreciate it! Not only is your music beloved in YouTube videos, but your account is pretty active on Twitter itself. Has this been a marketing strategy you guys wanted to test out, or has the community just been so pleasant to interact with, and what about the gaming community in particular works for you guys? Definitely more of the community just being great to interact with. People might not realize it, but we’ve been part of the gaming community for a long long time. We’ve been going to Esports tournaments for years, sometimes competing in tournaments for games that we’re good enough to compete in and just playing a ton of games ourselves. Like even as I’m writing the answers to these questions I’m watching AussieAntics cast FNCS and watching Liquid Clem fight for his tournament life in TSL 7 (Starcraft tourney, spoiler: he lost). I think it also bleeds into our art as well in a way that the community can resonate with. Most of these kids who follow us have anime profile pics, and we literally wrote a song about Full Metal Alchemist. So I guess to answer your question about what in particular works for us? I don’t feel like we’re injecting ourselves into a community that we don’t belong in, honestly, for me personally, most of the time it feels more natural than interacting with the music community. One of the bigger events to happen for you recently was some of your music getting added into Fortnite to be played on the radio when driving vehicles. How did this opportunity present itself, and what was working with Epic Games been like? It was all thanks to the community. People were tweeting at us asking when we’d get into Fortnite car radio, so we just retweeted someone one day and asked “If anyone knows how to make this happen let us know.” Next thing we know, a bunch of people is tweeting at Epic Games employees and telling them to make it happen. Someone from Epic reached out that day and told us how to submit our music for consideration. Epic has been great to work with, super seamless, and helpful. What I really liked about working with Epic was that they actually checked us out when they reached out – it wasn’t just lip service. They listened to our music and told us exactly which songs they thought would fit best with the in-car radio. Then, of course, having the official Fortnite page retweeting us and seeing Tim Sweeney like our tweet was amazing too. They definitely did more than we expected. Are there any plans in the future to expand your outreach in the community through streaming or other ways? We’ve played around with streaming a bunch, it’s just hard to find the time to commit to streaming outside of our main focus of writing songs and practicing together. I think you’ll likely see more streaming out of us just because it’s fun, but it’ll probably be more adhoc. I definitely want to do some more interesting outreach/collaboration within the community though. We got to work on an intro video for Cented when he signed to FaZe Clan, that was a bunch of fun and it came together very organically. I’d love to do more stuff like that. I have a bunch of other ideas, I just want to make sure that when we do these things that they feel authentic to us and whoever we collaborate with. INTRODUCING FAZE CENTED 🇨🇦@Cented7 ✖️ @goodkidband | #FaZeUp pic.twitter.com/SYkwOC34xH — FaZe Clan (@FaZeClan) March 11, 2021 Has COVID derailed any performing opportunities that were lined up for you? How did you deal with making music when Toronto was essentially locked down for the better part of a year or so? Haha yeah, it sucked. We had an EU tour booked and ready to go and it had to be canceled. We tried our best to write music remotely, but it didn’t go great. I think for our music specifically, it’s really hard to write when we’re not in a live setting where you get to feel the sound and instruments playing off each other. We definitely gave it our best, but I’ll be honest, we made very little writing progress during that time. Now that we’re back to practicing though, we’ve been writing a ton and are back on track to get some new stuff out sooner than I think we expected. On the flip side, we were actually able to do a lot during the “downtime” of being stuck at home. We released our second EP! We put out a video game, a bunch of remixes, we ran an ARG for our discord. I think it let us focus on a bunch of ideas we had been playing around with for a long time and gave us an opportunity to execute on them. With restrictions lifting around the world now, can we expect to see you guys tour around locations and even make an appearance at some gaming events in the future? Definitely! We want to tour and play in as many cities as we can. Not sure what that will look like, but hopefully we’ll know soon. Also playing at gaming events would be a dream come true. I’m not sure how many of them do live band performances, but I think they should! I think you’ll definitely see us there, if not as performers then as spectators. A quick acoustic rendition of Witches. Also thanks for 6k! pic.twitter.com/TZ2Vgvt8Qc — Good Kid (@goodkidband) June 19, 2021 We’ll keep trying our best to make content that we’re proud of, so hopefully, you’ll all get to hear more soon! It is with great enthusiasm that we hope to see more of Good Kid within Fortnite and touring the world in the near future, and we thank them once again for the time to conduct this feature interview.
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Is Blackout’s Hot Pursuit the future of battle royale? – Dexerto
Is Blackout’s Hot Pursuit the future of battle royale? The popularity of Call of Duty Blackout’s new Hot Pursuit mode could change the battle royale genre going forward. Can Fortnite, Apex Legends and PUBG all learn something from Treyarch? What is Hot Pursuit? Hot Pursuit is the newest playlist in Blackout, brought about by the latest Black Ops 4 update, Operation Grand Heist. Simply put, it is essentially a multiplayer, battle royale hybrid mode. The pace of the game is increased by a faster and more damaging collapse (circle). This results in a more action-packed, faster game. The most notable difference comes in the form of respawns, though. If you die, and at least one of your teammates are still alive, then you can respawn at one of the several respawn times. Read More: What is Call of Duty Blackout Hot Pursuit? – Lastly, there are new vehicles that either have a sensor-dart attached to them (when sirens are turned on) or vehicles that highlight care packages. The supply drops fall more frequently in Hot Pursuit. A change to battle royale? Treyarch may have inadvertently (or purposely) stumbled across what could well be the future of battle royale. The battle royale genre gained mass popularity with the introduction of Fortnite and PUBG. Since then games such as Call of Duty Blackout and more recently Apex Legends, have provided refined and arguably better versions of the mode. Despite the success of battle royale, it has to deal with one inherent problem: no respawns. The inability to respawn is the core concept of the battle royale mode. A varying number of players enter a map, and the game is played out until one remains. It is this concept that has provided battle royale players with excitement and a greater meaning to their gaming, in comparison to multiplayer. However, the sudden nature of dying, and the subsequent time waiting for other teammates to finish and start a new game, is one drawback of battle royale. The ability to respawn, albeit at the expense of the core premise of battle royale, somewhat resolves this issue. Apex Legends have tackled this issue with respawn beacons, which have to date been receieved with praise. Blackout on the other hand, has provided several stages within a game a player can respawn. While it isn’t battle royale in its purest form, this particular iteration of the mode could prove the most popular. The almost battle royale hybrid mode maintains the last man standing approach while removing the frustration of dying early. Change to battle royale strategy? The ability to respawn in some capacity changes the battle royale dynamic. Consequently, the strategy would change also. Respawns will allow players to play more aggressively, at least in the beginning stages. The incentive to stay alive for the duration remains, however, due to the fact you lose your loot when dying. This is mitigated a little as you do respawn with a gun and armor in varying levels of strength depending on which respawn stage it is. Therefore, Hot Pursuit maintains a good balance between being able to play aggressively while incentivizing trying to stay alive to keep your premium loot. The final circle is also a completely different ball-game. The final collapse is large and can hold 50 players without it being excessively crazy. From that point, the circle slowly collapses until the end of the game. This puts much greater emphasis on getting to the center of the circle to have a positional advantage on enemies. In comparison to the end of traditional battle royale games, the center of the circle is less important because games are often finished before the final circle collapses. This is because there are usually fewer players at the end game. The future of battle royale Hot Pursuit could provide the first glimpses of what the future of battle royale may look like. The fast-paced gameplay, the ability to respawn with an exhilerating final circle, could become commonplace in battle royale games going forward.
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House of Ashes: How to save infected Rachel & get best ending – Dexerto
House of Ashes: How to save infected Rachel & get best ending Supermassive GamesRachel is the main character of The Dark Pictures Anthology: House of Ashes, and is a core element of the game’s twisted mystery. But how can you save her from dying and get the best ending? The Dark Pictures Anthology: House of Ashes features a variety of interesting characters that you are tasked with keeping alive. That being said, it’s worth mentioning that not all choices are the same – but there are spoilers ahead. One of these characters in the game is Rachel King, played by High School Musical’s resident mean girl, Ashley Tisdale. While Sharpay’s “queen b**ch” reputation manages to worm its way into House of Ashes, players can’t help but love her – even if she is cheating on her husband. Wondering how to save Rachel from the twisted world of the House of Ashes? Here’s how to keep her alive whilst also achieving the best ending for the game. Can you save Rachel in House of Ashes? As any Dark Pictures Anthology enthusiast knows, during your playthrough you really need to take care of your characters. One wrong step can mean a bloody death, and despite Ashley (and in turn, Rachel) being House of Ashes’ poster child, she’s no different from any of the other characters. There are several incidents where Rachel can die, or get infected, so you’ll need to navigate through these if you want to keep her alive. In order to save Rachel and get the best ending in House of Ashes: Cut the Rope: During the sequence where Rachel takes a tumble off the cliff face and you have to choose whether Eric cuts the rope, cut it. You can choose not to cut the rope, meaning Eric dies and Rachel survives and doesn’t get infected. However, this will not result in the best ending. – – Tell Salim to hide: When Nick and Salim work together to kill the creature (provided you complete all of the instructions,) tell Salim to hide when the rest of the team approaches. – Abandon Clarice: Despite saving Rachel in The Pit, Clarice cannot be saved, therefore when you get to the rope crossing abandon her. – Let ’em rip: During The Assault chapter, the team is attacked by a host of monsters in the temple. Have Rachel use the machine gun to ward them off. – Save Rachel: As the action heats up and the squad is scattered during the assault, Salim will have the option to shoot the creature lunging for him, or the one going for Rachel. Shoot the vampire attacking Rachel and, although she is infected, she won’t die. – Don’t use the phosphorus: If you have taken the White Phosphorus explosives, Rachel will try to take her own life when she finds out she is infected. Do not let her, and then stop Jason from shooting her. – Survive the final assault: Once the squad gets out of the depths, all things seem to be going well – until the eclipse shows up. Survive the final assault using the prompts on screen and Rachel will survive. – So that’s how to save Rachel in The Dark Picture Anthology’s House of Ashes. If you’re looking for our take on the installment, be sure to check out our House of Ashes review.
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Horizon Zero Dawn PS5 remake reportedly in the works five years after original launch – Dexerto
Horizon Zero Dawn PS5 remake reportedly in the works five years after original launch Guerrilla GamesSony is reportedly working on a new version of Horizon Zero Dawn for the PlayStation 5, either a full-fledged remake or a simpler remaster, just five years on from the original release on the PlayStation 4. We now appear to be in the age of rapid remakes. Just nine years removed from the original Last of Us release on PS3, Naughty Dog recently rolled out The Last of Us Part 1 Remake for PS5 to much criticism. Now, it appears that strategy is being adopted for another of Sony’s blockbuster first-party franchises in the Horizon series. Horizon Zero Dawn, the 2017 open-world title from Guerrilla Games, is reportedly being touched up for a rerelease on the latest hardware, according to MP1st and soon corroborated by other prominent industry insiders like Tom Henderson and Lance McDonald. For the time being, it remains unclear just what to expect from this new iteration. Details are murky as to whether this build will be a full remake akin to The Last of Us Part 1, or a less intricate remaster at a lower price point. Sources did however inform MP1st that the project is set to “improve lighting, overhaul textures,” in incorporate “better animations with new character models.” This is allegedly being done to more closely align the original with its sequel Horizon Forbidden West. Moreover, the report states a range of accessibility features from the follow-up will also be rolled back into this new version of the original, allowing more players to enjoy Aloy’s first chapter. Given it’s seemingly still early days yet, there’s no telling when this new iteration may launch. However, with Horizon 2074 now in active development, as Netflix adapts the first game into a live-action series, there’s a good chance Sony intends to drop this PS5 remake or remaster in close proximity. Just how expensive this new version will be, is also a mystery for now. Depending on the scope of the project, we could see anything from a free update, a small fee for existing owners, or a full premium rerelease no different from The Last of Us Part 1. We’ll be sure to keep you posted as any further details emerge.
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Horizon multiplayer project in development at Guerrilla Games – Dexerto
Horizon multiplayer project in development at Guerrilla Games Guerrilla GamesGuerrilla Games appear to have confirmed that a multiplayer game set in the Horizon universe is in the works, as the developer shared job listings for roles on a co-op project. The Horizon series is one of the biggest new IPs to emerge in the last decade, after 2017’s Horizon Zero Dawn and its protagonist, Aloy, took the gaming world by storm. This year’s sequel – Horizon Forbidden West – only expanded the exciting new universe, with the Burning Shores DLC and Call of the Mountain VR title still to come. Now, it appears that the Horizon franchise is only going to grow bigger going forward, as developers Guerilla Games may have confirmed that a co-op multiplayer game is also in development. Just over a month on from reports claiming that a Horizon MMO was being worked on, eagle-eyed fans spotted job listings inviting devs to go and work on an online project set in the same universe. The listings, which were shared by the LifeAtGuerrilla Twitter account, said: “We are continuing to create epic solo adventures for Aloy. But there is more. A new internal team is developing a separate Online Project set in the Horizon universe.” Later in the same post, the developers even provided a few minor details about the project, revealing that the focus will be shifting away from series protagonist Aloy and it will feature a different aesthetic than the one fans have become accustomed to. “Featuring a new cast of characters and a unique stylized look, friends will be able to explore the majestic wilds of Horizon together,” it said. Sadly, the listing doesn’t offer up any more details about how the Horizon multiplayer game will look or play. Given that Guerilla Games already has two major Horizon releases planned for 2023, and they’re still assembling the development team, it might be some time before we see an official announcement. Either way, fans will no doubt be over the moon to see the Horizon series expanding once again, and that Guerrilla Games are committed to delivering a variety of experiences in that universe.
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Horizon Zero Dawn 2: Forbidden West announced for PS5 – Dexerto
Horizon Zero Dawn 2: Forbidden West announced for PS5 Guerrilla GamesGuerrilla Games’ Horizon Zero Dawn was one of the PS4’s most popular games ever, and its sequel, Horizon Zero Dawn 2: Forbidden West, has officially been announced for the PS5. The robotic dinosaurs, beautiful landscapes and innovative gameplay of Horizon Zero Dawn are all making a revamped return in the next generation of console gaming. During the PS5 launch event, everyone’s favorite red-haired heroine, Aloy, was reintroduced to the gaming community, bow-in-hand, aiming at a gargantuan, mechanical mammoth. As of yet, all we know is that Aloy is back, the robots are back and the West is not just wild, but forbidden—although one can assume that caution won’t be enough to stop the brazen hunter. From Ratchet & Clank: Rift Apart to Resident Evil 8: Village, Horizon Zero Dawn’s sequel came amongst a variety of teased sequels to renowned console titles. The trailer was short, but it got the message across: the original game’s protagonist should maintain her role in its sequel, and the mysteries of her post-apocalyptic world will continue to unravel. This trailer, while shocking to many, was teased earlier by the game’s composer, Joris de Man, who Tweeted about their excitement and unsurprisingly sent the game’s fans into a frenzy of anticipation. Excited! Wonder what they will be showing today…..:) https://t.co/FPxx7tjh8y — Joris de Man – *screaming in a pillow* (@jorisdemanmusic) June 11, 2020 It appears that anticipation was rewarded, as open-world RPG fans can expect Forbidden West to build upon the mechanics that made the original title a huge hit amongst critics and players. If the trailer is any indication, the game’s signature aesthetic will now be amplified by the capacities built into the PS5. A lush world occupied by both living and animatronic creatures, as well as other human beings akin to Aloy, the depths of Forbidden West are shown off in the game’s trailer, along with the foreshadowing of potential warfare between conflicting, post-apocalyptic tribal communities. While Aloy worked with, and fought against, other humans in the first game—this one appears to be taking that to an entirely new level. Toward the end of the trailer, it’s suggested that a rival community is enlisting some of the game’s spookier, prehistoric robots to wage war. Fans will be excited to learn more about this sort of inter-society combat, as its scale presents a new step for the game’s story and, possibly, its combat.
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Horizon MMO is reportedly in development from Sony – Dexerto
Horizon MMO is reportedly in development from Sony SonyHorizon Zero Dawn is getting an MMORPG from Sony and gaming developer NCSoft, the company behind Guild Wars 2 and WildStar. Sony is continuing its big push into live service games with one of its biggest new IPs: Horizon. The latest game in the franchise Horizon Forbidden West launched in February 2022 to positive reviews, and the original installment, Horizon Zero Dawn, sold over 20 million copies making it one of the most successful launches of a PlayStation-exclusive IP. Now, according to a new report, Sony is planning on expanding the Hoirozn universe with an MMO. Horizon MMO under development from Sony and NCSoft According to MTN, Sony has struck a deal to have NCSoft develop an MMORPG based on Horizon: Zero Dawn. NCSoft is currently hiring developers for the game under the name ‘Project H.’ Although Horizon Forbidden West, Zero Dawn’s sequel was planned to have co-op, the feature never came to fruition. Now, this will be Sony’s chance to develop an online version of Horizon that will be based on multiplayer. VGC reported in September 2021 that Guerrilla Games was hiring for a Horizon multiplayer game. Although these job listings sparked fans’ interest in a Guerrilla-developed Horizon MMO, it looks like NCSoft is planning to take on the project. The Korean developer is most known for developing Guilar Wars 2, the short-lived MMO WildStar, and Blade & Soul. No details have emerged about what the gameplay or story will look like. However, it’s safe to say that there will be plenty more robot dinosaurs in the future for Horizon fans to encounter.
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Horizon Forbidden West update 1.07 patch notes: Quest fixes and more – Dexerto
Horizon Forbidden West update 1.07 patch notes: Quest fixes and more Guerrilla GamesHorizon Forbidden West patch 1.07 aims to fix issues with glitched Quests that couldn’t be completed, as well as introduce tweaks to vegetation to improve the game’s performance. Horizon Forbidden West has launched to rave reviews, but that doesn’t mean Guerilla Game’s post-apocalyptic sequel has been entirely free of issues. The game was bricking PS5s upon release, but luckily the devs quickly rolled out patches in an attempt to tame any wild bugs and glitches. In the latest update, patch 1.07, Guerilla had their sights on many of the quest bugs that have been halting players’ progress since launch, and some tweaks to help the game run more smoothly. Contents Horizon Forbidden West update 1.07 major changes This latest Forbidden West update is focused on fixing bugs that were preventing players from completing Main Quests, Side Quests, and World Activities. Issues with Reach for the Stars, The Embassy, Death’s Door, and many other missions have all now been patched to make for a hassle-free experience. An option has been added in the settings which lets players remove weapons and ammo, as well as tools & potions from the HUD. The thick greenery scattered around the map has also been updated, in an effort to make the image quality when running Favor Performace Mode better. All-in-all there are dozens of changes, so be sure to take a look at the full patch notes for Horzin Forbidden West update 1.07 below. Horizon Forbidden West update 1.07 patch notes Main Quests Fixed an issue in main quest ‘Reach for the Stars’ where the quest would not progress correctly if the second shuttle cable connector was shot first. – Fixed an issue in main quest ‘Reach for the Stars’ where the player could exit the play space. – Fixed an issue in main quest ‘The Embassy’ where rushing back through the Barren Light gate during The Embassy will get the player stuck in Barren Light. – Fixed an issue in main quest “Death’s Door” where the player could summon their mount in an underground location. – Fixed an issue in main quest “Death’s Door” where the player cannot interact with a console. – Fixed an issue in main quest ‘The Sea of Sands’ where the objective to craft the diving mask updated incorrectly, blocking progression. – Fixed an issue in main quest ‘Thebes’ where the player could squeeze through a gap in geometry near the Underwater Powerplant and fall out of the world. – Side Quests Fixed an issue in side quest ‘Breaking Even’ where the player could not talk to Porguf to turn in the quest if Talanah was also present in Camp Nowhere. – Fixed an issue in side quest ‘Shadow in the West’ where reloading a save could respawn the player outside of an enclosed combat space. – Fixed an issue in side quest ‘Blood Choke’ where Atekka could be idling unresponsively outside Thornmarsh if the player approached from a certain direction. – Fixed an issue in side quest ‘A Soldier’s March’ where Penttoh could become unresponsive while moving towards the mountain peak, thus blocking progression. – Fixed an issue in side quest ‘The Second Verse’ where the “Talk to Zo” objective does not update after abandoning the side quest midway. – Fixed an issue in side quest ‘Nights of Lights’ where the “Gather the Gizmo” objective does not update. – World Activities Fixed an issue in Gauntlet races where in rare cases the race did not start after completing a practice run. – Fixed an issue in Gauntlet races where coming in last place could count as a win. – Fixed an issue in Gauntlet Run: The Stillsands, where the player could be directed to play the Activity before the Activity can be started. – Fixed an issue with the Elusive Fanghorn salvage contract where the quest would sometimes not complete correctly. – Fixed an issue with the Elusive Fanghorn salvage contract where the machine trails would not show if the player fast traveled away during the objective. – Fixed an issue with the ‘Ravager Cannon’ salvage contract where the objective did not update correctly if the player detached one of the cannons with a high damage, high tear attack. – Fixed an issue with the Eastern Lie Regalla camp where loading a save made at the campfire would place Aloy at a different campfire. – Fixed an issue in Salvage Contract Ancient Relics, where the “Gather Ancient Relics” objective would stay stuck on 2/3. – Fixed an issue in Regalla Camp Devil’s Grasp where enemies may not respawn after reloading a save game during the “Kill the Rebel Leader” objective. – Fixed an issue in Rebel Outpost Jagged Deep where the player could teleport across the map when reloading a save game. – Fixed an issue in Sunken Cavern: The Gouge, where the player could swim through a gap in the cave wall. – UI/UX Added an ‘Always Off’ option for weapons & ammo, and tools & potions in the Custom HUD options. – Fixed several outfit icons that used the incorrect assets in the inventory menu. – Fixed an issue with the map where unnatural movement would occur when centering the view on the player or a quest objective. – Graphics Added smoother transition between Tropospheric and Cirrus cloud layers, and better matching of the coloring of the supercell Anvil and Cirrus clouds. – Fixed an issue with the Very Large Array Tallneck where the model would display low level detail at a certain distance. – Made multiple tweaks to vegetation to improve image quality in the Favor Performance mode. – Fixed an instance of flickering white lights in main quest ‘Death’s Door’. – Improved stability of depth of field during cinematics. – Reduced stepping artifacts from SSAO in extreme closeup situations – Reduced changes to saturation on motion blur. – Improved quality and stability of shadows. – Improved quality of grass in specific situations. – Performance and Stability Multiple crash fixes. – Fixed several instances where NPCs and textures would visibly stream in on PS4™ when the player approached a settlement at high speed. – Fixed several instances where loading screens or black screens would trigger unintentionally. – Fixed an issue with streaming after the end credits sequence was skipped. – Photo Mode improvements Increased precision in precision mode to allow for much more control when orienting and moving the camera, especially when using long focal lengths and large apertures. – The minimum focus distance has been reduced to 5cm allowing for more creative shots and macro photography. – Changed the film back to 35mm full frame, for more clear focal length and DOF translation, and more intuitive selection of focal lengths for virtual photographers. – Added many more focal lengths to cover the range between 10mm and 300mm in 35mm full frame allowing for more creative expressions. – Added a FoV match for the default camera. – Increased the radius that photographers can use around Aloy from 5 to 10 meters. – Various small quality of life improvements. – The Auto Focus rectangle and the Rule of Third grid are now hidden when using the Hide UI option. – Fixed an issue where a moire effect could be visible on characters’ skin during close-up shots. – Other Fixed a camera collision issue that would sometimes occur when the player was mounted and maneuvering near obstacles of a certain height. – Fixed several animation issues with NPCs in settlements. – Slightly increased the ammo cost of the Propelled Spike weapon technique for game balance reasons. – Fixed an instance where Aloy could get stuck inside geometry in the Memorial Grove settlement when trying to jump out through a gap in the wall. – Fixed an issue where the game would appear to hang briefly after skipping through the end credits sequence. – Fixed an issue where the PS5 Operating System “Game Presets” difficulty would override the difficulty level in-game. – Fixed an issue where interactable objects would sometimes lose collision, causing the player to fall through the object. – Fixed an issue where the player might fall through the world when fast traveling while on a mount. –
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Horizon Forbidden West patch 1.05: Skill bug fixes, crashing issues, more – Dexerto
Horizon Forbidden West patch 1.05: Skill bug fixes, crashing issues, more Sony Computer EntertainmentHorizon Forbidden West patch 1.05 seeks to iron out some of the game’s skill bugs and crashes, as well as addressing what Guerrilla will be targeting in the future. As players delve into the spectacular post-apocalyptic world of Horizon Forbidden West, many have unfortunately been greeted with more than just the Blight. Following an issue with the game bricking players’ PlayStation 5s, Guerrilla Games have been hot on the heels of these irritating bugs and glitches, hunting them down in the spirit of the sharpshooter herself. Aiming to squash bugs with several of our heroine’s skills, as well as find the root of the crashing issues, Horizon Forbidden West patch 1.5 may be small, but boy is it mighty. Contents Horizon Forbidden West bricking PS5 issue While this patch simply addresses ‘crashes,’ one of these is likely the ongoing issue with Horizon Forbidden West bricking players’ PS5s. While we’ve outlined a few fixes for the bricking issue here, as well as how to prevent it from occurring. Following 1.05, hopefully, this will no longer be a problem. Horizon Forbidden West patch 1.05: Full notes Below are the full patch notes for Horizon Forbidden West patch 1.05 from Guerrilla Games. KNOWN ISSUES We are currently looking into several issues reported by the community: The team is investigating with high priority, several graphical issues reported by players regarding shimmering, sharpening and screen saturation when moving the camera. – Some players are experiencing an issue with infinite loading screens when attempting to load into Melee Pits. – Some players are experiencing an issue where Aloy’s outfit appears blurry in Photo Mode. – Some players are experiencing an issue in main quest ‘Reach for the Stars’ where Aloy can’t interact with a machine carcass, blocking progression. – FIXES AND IMPROVEMENTS Main Quests Fixed an issue in main quest ‘Reach for the Stars’ where reloading a certain auto-save after completing the first quest could block progression. – Fixed an issue during interlude ‘The Eye of the Earth’ where Aloy could fall out of the world after skipping a cinematic. – Fixed an issue in main quest ‘Cradle of Echoes’ where Varl would wander off on a reload from save. – Fixed an issue in main quest ‘The Sea of Sands’ affecting several grapple points. – Side Quests and Errands Fixed an issue in side quest ‘Blood Choke’ where Atekka would appear to fall out of the sky. – Fixed a progression issue in side quest ‘In The Fog’ related to fast travel during the quest. – Fixed an issue in errand quest ‘Night of Lights’ where a pullable box could get stuck and block the quest progression. – World activities Fixed an issue where Relic Ruin: The Daunt could not be started in certain circumstances. – Fixed an issue in salvage contract The Greenswell: Plowhorn and the Plants where an optional objective could not be completed if the required item was sent to the player stash. – A rogue Tallneck near The Sand of the Sentinels that would sometimes change the direction of its route has been disciplined. – Gameplay fixes The Second Chance skill should now work correctly. – Fixed an issue where the camera had an unintended position when using certain weapon techniques. – General fixes Image oversharpening in HDR mode has been corrected. – Fixed an issue where some settlements would stream in, then stream out in certain circumstances. – Fixed an issue where the HUD would flicker when the player performs a loot action. – Fixed an issue where rapidly opening and closing the map could cause graphical anomalies. – Fixed an issue where Aloy’s animation would sometimes jitter rapidly when climbing after picking up a plant has been fixed. – Fixed a global issue where the direction of Aloy’s gaze, or that of certain NPCs, was incorrect. – Fixed several instances where Aloy, NPCs or enemies could get stuck in geometry. – Fixed an issue where roads and icons on the map would sometimes appear with a delay. – Fixed several streaming issues and unintended loading screens. – NPCs that seemed to suffer from insomnia and would gather in large groups at night in settlements should act more naturally now. – Petra will no longer teleport into her seat inside the Chainscrape brewery if followed immediately after the initial conversation with her. – Crash fixes Fixed several crashes. – Other Various performance improvements. – Various other minor fixes and cosmetic improvements. –
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Horizon Forbidden West pre-order guide: PS5 upgrade, special editions & more – Dexerto
Horizon Forbidden West pre-order guide: PS5 upgrade, special editions & more PlayStation/Guerrilla GamesHorizon Forbidden West’s various editions have now been revealed by Sony and Guerrilla Games. Here’s what to know before pre-ordering. Guerrilla Games are back with pre-order information for Forbidden West, the long-awaited sequel to 2017’s Horizon Zero Dawn. If you’re looking for more information on Forbidden West, check out our release hub. In the meantime, here’s a breakdown of each edition you’ll be able to pick up before the game’s release on February 18, 2022. PS5 upgrade for Horizon Forbidden West The standard edition of the game is exactly what you’d expect. Regardless of which system you buy it for, this version will only come with the base game and none of the extra bells and whistles. After facing major blowback from fans over the initial PS4 to PS5 upgrade path (which required fans to shell out $10 more for the Digital Deluxe edition), Sony and Guerrilla reversed course and confirmed they would honor their original promise to fans. If you purchase the PS4 version of Horizon Forbidden West, you will be able to upgrade to the PS5 version at a later date for no extra cost. Digital Deluxe Edition This is where things start to ramp up. The Digital Deluxe edition includes the game for PS4 and PS5, along with a few extra in-game items and outfits. The most notable item included here is the Nora Legacy outfit which seems to be inspired by Aloy’s father figure Rost. This edition also comes with The Sunhawk – the first Horizon Zero Dawn graphic novel. It follows Talannah of Meridian as she navigates through the world after the conclusion of the first game. Special Edition The Special Edition includes an upgraded artbook (offering a physical copy instead of the digital version that comes in the Deluxe Edition), and you will also receive a shiny new steel book to go along with it. This edition doesn’t come with the in-game items from before but it does include the digital soundtrack — and perhaps most importantly, if you purchase the Special Edition for PS4 you can upgrade your title to the PS5 version later. Collector’s Edition The Collector’s Edition is truly worth its namesake. This version of the game combines all of the added bonuses of the other editions into one, and throws in a terrifying Tremortusk statue to boot. That’s not to mention the special display case for the steel book either. This edition will cost you though, as it retails for $199.99. Regalla Edition This is the ultimate Forbidden West experience. A replica Focus, a high-quality map, and the upgraded Tremortusk combine to create one of the most unique gaming collections in recent memory — and that’s before mentioning the in-game items. This mighty bundle will set you back $259.99 and is only available for a limited time. And there you have it, that’s all there is to know about the pre-order editions for Horizon Forbidden West. The game will officially release on February 18, 2022, so make sure to scoop up whichever pre-order selection that fits your fancy before the game hits shelves next year.
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Horizon Forbidden West: How to destroy Red Crystal growths (Firegleam) – Dexerto
Horizon Forbidden West: How to destroy Red Crystal growths (Firegleam) Guerrilla GamesPlayers in Horizon Forbidden West will come across weird Red Crystals blocking their paths. These fungi-like growths are known as Firegleam and there’s a way to easily get rid of them, so here’s exactly what you need to do. Aloy’s newest adventure Horizon Forbidden West has had players enamored by its gorgeous surroundings and frantic gameplay. While venturing the Forbidden Forest, our plucky warrior princess will encounter a bunch of tricky enemies, some true tests of platforming skill, and other forms of inconvenient obstacles. One such impediment to look out for is Firegleam. Its inclusion in the game will stop players from being able to do certain things, but thankfully not for too long. Contents What is Firegleam in Horizon Forbidden West? The Firegleam crystals are ‘Anomalous Growths’ consisting of crystalized fungi that protrude from certain walls, blocking off paths. They won’t be permanent fixtures in the game as you can remove them using a certain device. Horizon Forbidden West provides an official description of the substance using the game’s scanning tool: “Hybridized crystalline and fungal growth of unknown origin. Invulnerable to impact. Special gear required to clear.” How to remove red crystals in Horizon Forbidden West As you naturally progress through the story, you will find a piece of special gear called the ‘Igniter.’ This isn’t a spoiler as you physically cannot progress through the game without it, and you get it relatively early on in the game. Here’s how you can obtain the item and begin clearing any Firegleam that you come across: Play Horizon Forbidden West until you reach the ‘Death’s Door’ mainline quest. – Once you’ve been instructed on how to create the ‘Igniter’, go off in search of the ingredients. – You will need 1x Leaplasher Spark Coil and 1x Deepwater Kindle Weed Oil. – Once you have these, craft the Igniter. – You should now have the special new spear that Aloy can use to detonate any red crystals she comes across. This will open up access to a lot of new doors and paths, usually guarding treasure and other valuable items. For more Horizon Forbidden West content, check our guides below: Horizon Forbidden West review | Horizon Forbidden West Complete Edition PC requirements: Minimum & recommended specs | Will Horizon Forbidden West run on Steam Deck? | Horizon Forbidden West: How to destroy Firegleam (Red Crystals) | Horizon Forbidden West: How to apply face paint | How to fix Horizon Forbidden West bricking PS5 | Horizon Forbidden West Explorer vs Guided Mode: What’s the difference? | Is there a Horizon Forbidden West difficulty trophy? How to change difficulties
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Horizon Forbidden West Explorer vs Guided Mode: What’s the difference? – Dexerto
Horizon Forbidden West Explorer vs Guided Mode: What’s the difference? Guerilla GamesIn Horizon Forbidden West, besides the difficulty settings, players can choose between two modes: Explorer and Guided. If you’re wondering what’s the difference and which one you should choose, we’ve got you covered. One of the first decisions you’ll make in Horizon Forbidden West (alongside your difficulty setting) is whether to play in Explorer or Guided Mode, but the game doesn’t really offer much explanation about the differences between them. There’s also no recommendation of which option to choose, leaving it totally up to the player to make the decision. If you’re unsure which one to go for, we’ve explained the differences between Explorer and Guided modes below. Contents Explorer vs Guided differences in Horizon Forbidden West The difference between Explorer and Guided Mode is very small, and your choice won’t affect the difficulty of the game or the experience you have. Having said that, there are a few differences to be aware of. Explorer Mode explained In Explorer Mode, you’ll have minimal invasion from the HUD (heads-up display) and less direction on where to go or what to do next. You’ll have to rely on cues from the environment or dialogue to guide you. Another benefit of Explorer Mode is that you’ll get to see more of the game’s stunning visuals without the HUD getting in the way. This is arguably the most immersive or ‘authentic’ way of playing. Guided Mode explained In Guided Mode, you’ll see directions on the screen to help you reach your destination or waypoint marker. This is great for beginners or players who just need a little help figuring out where to go next. Another benefit of Guided Mode is that you’re far less likely to miss anything, so if you’re a player who likes to find everything the game has to offer, this mode can certainly help with that. As we said before, the difference is minimal (you can see that from the screenshots above), but it can swing the difficulty of the game slightly in either direction. Can you change between Explorer and Guided Mode in Horizon Forbidden West? The good news is that you can switch between Explorer and Guided Mode at any time in your Horizon Forbidden West playthrough. Simply head to the Settings Menu and make the change. Here’s how to switch between Explorer Mode and Guided Mode: Open the Settings Menu at any point while playing Horizon Forbidden West. – Scroll to either the ‘General’ or ‘Accessibility’ tab – the options are in both. – Change both Quest Pathfinding and Waypoint Pathfinding to your preferred mode. – Exit the menu and your changes will automatically save. – Having this option means you shouldn’t worry too much about which choice you make at the start of the game, but our recommendation is to begin in Explorer Mode and see how you get on with it. If you find that you’re missing things or you get stuck with directions at any point, you can always switch to Guided Mode for as long as you need it. For more Horizon Forbidden West content, check our guides below: Horizon Forbidden West review | Horizon Forbidden West Complete Edition PC requirements: Minimum & recommended specs | Will Horizon Forbidden West run on Steam Deck? | Horizon Forbidden West: How to destroy Firegleam (Red Crystals) | Horizon Forbidden West: How to apply face paint | How to fix Horizon Forbidden West bricking PS5 | Horizon Forbidden West Explorer vs Guided Mode: What’s the difference? | Is there a Horizon Forbidden West difficulty trophy? How to change difficulties
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Horizon Forbidden West honors Lance Reddick with in-game memorial – Dexerto
Horizon Forbidden West honors Lance Reddick with in-game memorial Guerrilla GamesGuerrilla Games, the developers of Horizon Forbidden West, have recently added a memorial to the late Lance Reddick, who played a pivotal role in the series. The game’s monument to the late actor is now open for players to visit. Horizon: Forbidden West, the second game in the Horizon series, premiered to widespread acclaim after bringing the story of Aloy to new locations and introducing a series of innovative new gameplay elements. The highly anticipated follow-up to 2014’s Zero Dawn, Forbidden West features the return of key characters and the freedom to explore a variety of biomes. Sylens, portrayed by the late Lance Reddick (the Destiny video games, the John Wick franchise, etc.), was one such character who played a pivotal role in both games. Archaeologist and leader of the Horizon series’ Eclipse and Sons of Prometheus, Sylens is often considered a deuteragonist. His interest in the machines and the fate of the Old Ones leads him to assist Aloy in this quest. Sadly, the actor passed away in March 2023, prompting tributes from fans of the Destiny, Horizon, and John Wick series. Guerrilla Games, creators of Horizon: Forbidden West, have done the same by including a memorial to Lance’s legacy in the game. Here’s how you can visit Lance’s memorial in Horizon Forbidden West. Sylens actor late Lance Reddick gets a memorial in Horizon Forbidden West The above image was tweeted by Guerrilla Games to highlight the latest monument they have added to Horizon Forbidden West in memory of Lance Reddick. The death of Lance leaves open the question of what will become of Sylens in subsequent games, despite his importance to the primary plot. The latest Burning Shores downloadable content must be installed alongside the main game for players to access the memorial. Once they acquire it, they should hop on a Waterwing flying mount and head to the spot marked on the map above. Upon reaching there, players will be able to see a blue, lit beacon with Lance’s name, with gorgeous lights emitting from the memorial. This moved the players emotionally as a fan of Lance’s went on to say, “He was a towering presence in everything he did.” Another player appreciated the beauty of the memorial and how perfectly the ambiance music set the tone to honor the late actor. While players head over to the game to check the memorial out, make sure to go through our list of the latest patch notes that have arrived for the Burning Shores DLC.
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Horizon Forbidden West DLC is being review bombed after LGBT character reveal – Dexerto
Horizon Forbidden West DLC is being review bombed after LGBT character reveal Guerilla GamesWarning: the following article contains spoilers regarding Horizon Forbidden West’s Burning Shores expansion. Some players are review-bombing the DLC due to its introduction of a significant LGBT character. On April 19, Horizon Forbidden West received a Burning Shores expansion over a year after its initial release. The DLC follows Aloy throughout sunny apocalyptic Los Angeles – unlike Zero Dawn’s Frozen Wilds area. In addition to new machines, Burning Shores introduced never-before-seen characters like Aloy’s companion Seyka. With Aloy’s romantic relationship with the Quen marine, a few fans have taken to Metacritic to express their disappointment with the franchise’s direction. Horizon Forbidden West DLC review bomb targets LGBT character At the time of writing, Burning Shores stands at an abysmal 4.4/10 rating on Metacritic. Additionally, the DLC has 81 average critic Metascore. Most bad reviews blast Guerilla for enforcing its “agenda” instead of focusing on the main story. “Disappointment. The whole time I had the feeling that DLC was only to push down my throat love interest for Aloy, and I hate it,” promks wrote. “There were some cool moments and findings, and overall gameplay is as good as in the main game, but everything was overshadowed by this unnecessary forced romance.” Besides LGBT content, players criticized the shortness of the Burning Shores expansion. “There’s just barely side content and five missions to finish it,” cyberkevin remarked. “It still took me 10 hours, can’t say it wasn’t worth it, but I felt like it’s just a REALLY SMALL addition to the game, not enough to go back to it once it’s done.” Before Horizon confirmed Aloy to be queer, fans theorized about her sexuality. Some assumed she was aromantic or asexual. Now, one dialogue scene between Aloy and Seyka finally reveals her preferred love interests. To watch the in-game conversation, check out our article on what went down.
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Horizon Forbidden West DLC teased in actor’s quickly deleted tweet – Dexerto
Horizon Forbidden West DLC teased in actor’s quickly deleted tweet SonyIn a since-deleted Twitter post, Sylens actor Lance Reddick teased his return to the world of Horizon Forbidden West for a possible DLC expansion. Because Horizon Zero Dawn received a story expansion months after its debut, fans have high hopes that Forbidden West will receive similar post-release support. Zero Dawn’s DLC, The Frozen Wilds, followed Aloy to Banuk tribe territory, whose harsh landscape proved just as difficult to tackle as the deadly machines that inhabit it. While developer Guerrilla Games hasn’t formally confirmed future plans for Forbidden West, another Horizon-centric expansion tease managed to reignite the discussion. Sylens’ actor deletes post hinting at Horizon Forbidden West DLC Earlier today, September 30, Sylens actor Lance Reddick shared a video on Twitter, complete with the following caption: “Hard at work…in a session for #HorizonForbiddenWest.” Based on a screengrab, the video showed Reddick with mocap dots positioned on his face. The actor has since removed the post from his page, but a screenshot appears below (courtesy of Insider Gaming). The post and the quickness with which Reddick removed it suggests the Horizon cast is back at work on Forbidden West DLC of some kind. This doesn’t mark the first hint at Guerrilla’s continued support for the open-world game, either. Earlier this year, the VSC Rating Board, a PEGI administrator, offered an explanation for Forbidden West’s PEGI 16 rating. In so doing, the board mentioned an “in-game store” used for the purpose of “purchas[ing] subsequent DLC expansions.” Furthermore, Forbidden West mocap performer Peggy Vrijens shared photos in July of herself donning mocap gear. The Instagram posts led many to believe Guerrilla had begun work on an expansion for the sequel. Despite these seeming hints and teases, however, the Dutch studio remains mum on what the future holds for Aloy’s journey through the Forbidden West.
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Horizon Forbidden West Complete Edition PC requirements: Minimum & recommended specs – Dexerto
Horizon Forbidden West Complete Edition PC requirements: Minimum & recommended specs GuerrillaIt’s been two years since Horizon Forbidden West released for PlayStation and next week it’s finally coming to PC with its Complete Edition. So, if you need to know what the minimum and recommended specs for the game are in order to get ready, here are the complete PC requirements. Releasing just over two years ago, Horizon Forbidden West was a PlayStation exclusive when it first launched. Despite the previous game being available on PC, there was much speculation about when the sequel would actually come to Steam and other PC storefronts. That’s all set to change on Thursday, March 21st when Horizon Forbidden West Complete Edition launches on PC with the DLC included. If you need to know the system requirements and whether it will run on your hardware, here are the minimum and recommended specs. Horizon Forbidden West Complete Edition minimum specs Here are the PC minimum spec requirements for Horizon Forbidden West Complete Edition, according to the Steam page: OS: Windows 10 64-bit (version 1909 or higher) – Processor: Intel Core i3-8100 or AMD Ryzen 3 1300X – Memory: 16 GB RAM – Graphics: NVIDIA GeForce GTX 1650 4GB or AMD Radeon RX 5500XT 4GB – Storage: 150 GB available space – If your PC hardware meets these requirements, you will be able to play the game on lower resolutions and framerates, and with a lot of graphics settings turned to low. However, if you wish to play with the settings cranked up, you’ll need a beefier rig. Horizon Forbidden West Complete Edition recommended specs Here are the PC recommended specs for Horizon Forbidden West Complete Edition: OS: Windows 10 64-bit (version 1909 or higher) – Processor: Intel Core i5-8600 or AMD Ryzen 5 3600 – Memory: 16 GB RAM – Graphics: NVIDIA GeForce RTX 3060 or AMD Radeon RX 5700 – Storage: 150 GB available space – One thing to remember with this game is that while it is also available on PS4, Guerilla had to scale back a few settings to get it to run on that hardware. So a more reasonable expectation for Horizon Forbidden West on PC is for it to run on hardware closer in equivalence to PS5. If you click on a product link on this page we may earn a small affiliate commission.
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Horizon Forbidden West Burning Shores update 1.26 patch notes – Dexerto
Horizon Forbidden West Burning Shores update 1.26 patch notes Guerrilla GamesThe latest 1.26 patch for Horizon: Forbidden West addresses issues with a variety of weapons and abilities. The patch not only fixes the main questline, but also the DLC content, Burning Shores. Here are the latest patch notes. Horizon: Forbidden West, released in 2022 to widespread critical acclaim, quickly became a best-seller on PlayStation 5. As compared to the first game, players have praised the sequel for its world development and improved gameplay mechanics. The story and gameplay have been widely hailed, but the game itself has had a number of bricking problems that the developers have been working to fix with a steady stream of updates. Since the introduction of the new Burning Shores DLC, the problems have only worsened, forcing the developers to roll out yet another patch to fix them. Forbidden West: Burning Shores 1.26 patch notes are listed below. Horizon Forbidden West Burning Shores update 1.26 major changes The current patch for Forbidden West focuses on addressing Burning Shores DLC-related issues that were making it impossible for players to progress through Story Quests, Side Quests, and World Activities. Many missions, including Heaven and Earth and The Stars in Their Eyes, had problems that have since been fixed. Issues with the flying mount that hindered player movement between the Forbidden West and the Burning Shores have also been resolved. After the update, you will no longer get stuck in assets and/or geometry or fall out of the world during gameplay. Below, you’ll find the complete patch notes for Horizon Forbidden West Burning Shores update 1.26, which includes dozens of improvements. Horizon Forbidden West Burning Shores update 1.26 patch notes Main Quests Fixed an issue for Main Quest “Heaven and Earth” where if during “Fly to Starlight Rise” objective players fast travel to the Forbidden West and leave their flying mount downed there, upon returning to the Burning Shores overrides work incorrectly, blocking progression. – Fixed an issue for Main Quest “Heaven and Earth” where players could reach and interact with the second ballista in the chasm without Seyka’s help, resulting in quest objectives not properly updating and blocking progression. – Fixed an issue for Main Quest “Heaven and Earth” where Seyka could get stuck behind a door, blocking progression. – Fixed an issue for Main Quest “Heaven and Earth” where entering the door code during “Search the Ruins for Londra and the Missing Quen” objective and then reloading from save would result in the quest being stuck on “Find the Door Code” objective while the door is already open, blocking progression. – Fixed an issue for Main Quest “Heaven and Earth” where leaving the quest area and quick saving at a campfire could result in quest progression being blocked. – Fixed an issue for Main Quest “Heaven and Earth” where under certain conditions creation of multiple autosaves could lead to progression being blocked. – Fixed an issue for Main Quest “The Stars in Their Eyes” where reloading from save during “Scan the Device” objective would cause the objective to not display in the Quest Log nor as an in-game marker, possibly causing confusion and blocking progression. – Fixed an issue for Main Quest “For His Amusement” where overriding a Waterwing during “Meet Seyka at the Waterwing Site” objective would result in the objective not updating, blocking progression. – Side Quests Fixed an issue for Side Quest “In His Wake” where fast traveling away during “Investigate the Skirmish Site” objective while callouts about Pirik’s note play could cause the objective to not update, blocking progression. – Fixed an issue for Side Quest “A Friend in the Dark” where Gildun would not enter the elevator if players reach and use the valve wheel without going through the vent, potentially blocking progression. – Fixed an issue for Side Quest “A Friend in the Dark” where Gildun would not enter the elevator if players push the first wagon halfway, leaving Gildun on the wagon, possibly blocking progression. – World Activities Fixed an issue for Cauldron “THETA” where the shield in the second puzzle room would reappear when players died three times after disabling it, blocking progression. – Fixed an issue for “Aerial Capture: East” where a “Pangea Figurines” callout would interrupt the audio log, after which it would not play again. – Datapoints Fixed an issue for “Notes on Londra’s Code” datapoint where the datapoint would not be awarded to players if they enter the door code before finishing the planetarium puzzle. Weapons Fixed an issue for the Specter Gauntlet where it would not be upgraded with the Railgun Mode if the weapon is in the player’s stash while crafting the upgrade. Skills Fixed an issue for the Trap Mines Valor Surge where the second wave of level 3 Trap Mines would not trigger if any of the first wave mines were detonated prior. Performance and Stability Multiple crash fixes Photo Mode Fixed an issue for Photo Mode where under certain conditions the lighting would flicker while maneuvering the camera close to water level. Other Fixes Increased the spawn rate of salmon in the Forbidden West area. – Fixed multiple issues where players could get stuck in assets and/or geometry or fall out of the world. – Fixed an issue where players were not able to travel with a flying mount between the Burning Shores and the Forbidden West at specific sections of the border. – Fixes and improvements to audio. – Fixes and improvements to visuals. – Players should expect an enhanced Burning Shores DLC experience with this patch, and Guerrilla Games has encouraged players to report any problems they encounter in the game’s official support site so that they may be addressed. For more on Horizon Forbidden West, check out our guide on how to change difficulties and win trophies in the game.
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Horizon Forbidden West gets auto-loot and quality of life update ahead of DLC release – Dexerto
Horizon Forbidden West gets auto-loot and quality of life update ahead of DLC release Sony Interactive EntertainmentGuerilla Games has unveiled an update ahead of Horizon Forbidden West’s Burning Shores DLC. The patch notably introduces an auto-loot feature in addition to various accessibility improvements. On April 18, Guerilla Games announced its team would drop Patch 1.21 for Horizon Forbidden West. The update comes a day before the game’s Burning Shores DLC releases. Burning Shores marks Forbidden West’s first DLC over a year since the game’s debut. Unlike Zero Dawn’s Frozen Wilds DLC, Burning Shores transports Aloy to the arid ruins of Los Angeles. There, she discovers new machines and encounters never-before-seen characters. Before the DLC, players can experience everything Patch 1.21 has to offer. What’s included in the Horizon Forbidden West 1.21 patch? On the Horizon subreddit, Guerilla revealed Forbidden West’s Patch 1.21 notes. The update’s most anticipated item is the auto-loot system that allows Aloy to pick up items from enemies. The feature prevents animations from disrupting gameplay. Additionally, Guerilla Games introduced accessibility improvements like bigger subtitles, color blindness settings, and navigation assist in Focus Mode. The studio also revealed a Thalassophobia mode for those afraid of deep water. In the comment section, players joked about game requests. “I would love a horror mode, where the machines act all glitchy and jerky, the human enemies are all mutated, and also machines that stalk you and randomly attack without warning,” Pyrochazm wrote. On a serious note, Horizons fans wondered if Guerilla would add a memorial for Lance Reddick. Riddick suddenly died at 60 years old in March 2023. The John Wick actor voiced Sylens in Zero Dawn and Forbidden West. “He passed very recently so I doubt there was much time to add anything significant in, unfortunately,” Eruannster claimed. “Possibly a mention in the credits or something.” Horizon Forbidden West’s Burning Shores DLC becomes available on April 19 for PS5 users. Stay tuned for any guides we may cover regarding the expansion.
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Horizon Forbidden West: Burning Shores – Release date, trailer, platforms & more – Dexerto
Horizon Forbidden West: Burning Shores – Release date, trailer, platforms & more Guerrilla GamesHorizon Forbidden West’s Burning Shores DLC is a highly anticipated dip into the fantastic life of Aloy as she journeys to new landscapes filled with all the danger and designs many know and love. Here’s everything you need to know about Horizon Forbidden West: Burning Shores. Developed by Guerrilla Games, Horizon Forbidden West took the gaming world by storm upon its release in February 2022. Now, it’s set to do the same with the new Burning Shores DLC featuring new regions, battles, stories, and more. So, with the new expansion here, we’ve put together everything you need to know about Burning Shores so you can jump in easily and explore everything the DLC has to offer. Contents Horizon Forbidden West: Burning Shores release date Horizon Forbidden West: Burning Shores was released on April 19, 2023, at midnight local time. The time will be dependent on your timezone and you’ll need to download the DLC first, which clocks in a littler over 16 GB. Make sure you have the space reserved for the DLC! Horizon Forbidden West: Burning Shores trailer Back when the expansion was revealed, alongside the release date, Guerrilla Games and PlayStation showed off an announcement trailer. It depicts Aloy flying on a pterodactyl through a mysterious landscape that quickly reveals itself as Los Angeles. You can watch it here: On April 19, 2023, PlayStation also released a launch trailer, detailing a little more about the DLC along with some exciting new gameplay and cutscenes. You can watch it below: Horizon Forbidden West: Burning Shores story Thanks to the game overview on the PlayStation website, we know that Burning Shores will be a continuation of Aloy’s story as she heads “South of the Tenakth Clan Lands” where “millennia of volcanic eruptions and violent seismic activity have carved the ruins of Los Angeles into a treacherous archipelago.” In the trailer, we learn that the enemy has traveled to this new location and again poses a threat on everything you’ve fought to save. On top of this, the expansion will add new characters, and adventures, and will follow on from the end of Horizon Forbidden West so you must complete the main story before gaining access to this DLC. What platforms can you play Burning Shores on? Horizon Forbidden West: Burning Shores will only be available on the PlayStation 5. There is currently no information regarding its availability for other PlayStation consoles or PC That’s all we know about the upcoming expansion. When more information is released we will be updating this article so check back soon. In the meantime, take a look at some of the other upcoming titles: The Elder Scrolls 6 | GTA 6 | Overwatch 2 | Assassin’s Creed Infinity | God of War: Ragnarok | Wolverine | Spider-Man 2 | Forspoken | KOTR Remake | Wonder Woman | DokeV | FFXVI | Avatar Frontiers of Pandora | Sonic Frontiers | Dragon Age 4 | Legend of Zelda: Breath of The Wild sequel | The Witcher 3 next-gen patch | Avatar Frontiers of Pandora | Haunted Chocolatier
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Horizon Forbidden West actor’s social media posts spark DLC rumors – Dexerto
Horizon Forbidden West actor’s social media posts spark DLC rumors Guerilla GamesPosts from Aloy’s mocap actor on Instagram, where she hinted at working on another game-related project, have sparked rumors about Horizon Forbidden West DLC. Horizon Forbidden West blew fans away when it released in February of 2022 thanks to its sprawling, beautiful open world, as well as the gameplay refinements developer Guerilla Games made to both combat and exploration. However, many fans are eager for more even after exploring everything Forbidden West had to offer. Fans may be in luck, though, if social media posts from Aloy’s motion capture actor are anything to go by, as some believe she may have just teased upcoming DLC. Horizon Forbidden West actor sparks DLC rumors Rumors began swirling following Instagram posts made by Dutch actor Peggy Vrijens, who provided the mocap performance for Aloy in Horizon Forbidden West. Three days ago, Vrijens posted a photo of herself and fellow actor Louis Van Beek, who worked alongside Vrijens on Horizon Forbidden West. The caption on Vrijen’s post with Van Beek said the two “got to soak up some sun in [their] motion capture outfits,” hinting that they were both working on some form of motion capture project. The following day, the mocap actor made another post, this time showing her fully dressed in her mocap outfit with the caption “Ready for some mocap action.” Naturally, excited fans began filling the comments with their hopes of this mystery project revolving around Horizon Forbidden West DLC. While it certainly makes sense that Vrijens and Van Beek could be working on content surrounding Forbidden West, there’s also a decent chance it’s unrelated. Considering Horizon Zero Dawn’s Frozen Wilds DLC was released just eight months after the main game’s launch on February 28, 2017, that wouldn’t leave Guerilla a ton of development time to be working on DLC, assuming the main motion capture was just being recorded now. Still, Guerilla could simply be planning to launch Forbidden West’s DLC later on in the year – or the development process may be farther along than anticipated. For now, fans will just have to wait on an official announcement from Guerilla Games for any future DLC plans for Horizon Forbidden West.
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Horizon Call of the Mountain: PS VR2 gameplay, trailers, release date, more – Dexerto
Horizon Call of the Mountain: PS VR2 gameplay, trailers, release date, more Guerrilla Games / FirespriteHorizon Call of the Mountain is set to be one of the first major PlayStation VR2 titles as players will soon be able to immerse in the post-apocalyptic series from a whole new perspective. From a release date to early gameplay details, here’s everything we know. Hot off the heels of Horizon Forbidden West, yet another exciting journey in Sony’s beloved franchise is already on the… horizon. Excuse the pun. Rather than another traditional third-person experience, however, Horizon Call of the Mountain is being built from the ground up for the next generation of VR hardware. With an entirely new protagonist, all-new gameplay opportunities, and stunning visuals, there’s plenty to look forward to. Before we embark on this new journey here’s a full breakdown of everything there is to know about Horizon Call of the Mountain. Contents Does Horizon Call of the Mountain have a release date? – Horizon Call of the Mountain exclusive to PS VR2? – Horizon Call of the Mountain trailers – Horizon Call of the Mountain storyline – Horizon Call of the Mountain gameplay details – Horizon Call of the Mountain release date Horizon Call of the Mountain is officially set to launch alongside the PS VR2 system on February 22, 2023. Serving as a marquee launch title, this means players who get in right away can enjoy the new Horizon experience on day one with their new PS VR2 unit. Is Horizon Call of the Mountain exclusive to PS VR2? For the time being, Horizon Call of the Mountain is indeed an exclusive title just for the PS VR2 system. Having been built specifically for Sony’s new hardware, with all marketing tied directly to the new VR system, the new Horizon experience is locked in to launch alongside the PS VR2. As for what happens after launch, however, is anyone’s guess. It’s worth keeping in mind that Horizon Zero Dawn, the first entry in the series, reached PC in 2020, three years after its initial launch on PS4. Therefore, there’s also a chance we see Call of the Mountain on various other VR platforms in the years to come. But for now, nothing has been confirmed beyond PS VR2. Horizon Call of the Mountain trailers The very first teaser for Horizon Call of the Mountain arrived on January 5, 2022 providing just a short 15-second look at the game in action. Next up we saw almost 90 seconds of gameplay during Sony’s June 2, 2022 State of Play broadcast. During The Game Awards 2022, another teaser trailer was revealed. Horizon Call of the Mountain storyline For the first time in franchise history, players will assume the role of a new protagonist in Horizon Call of the Mountain. While Aloy is confirmed to feature along the way, we’ll be experiencing the narrative “through the eyes of an entirely new character” known as Ryas. As a former Shadow Carja Warrior, Ryas excels at climbing and archery, both of which will come in handy as he looks to unravel the mystery behind an all-new threat. Having been recruited by the familiar Sun-King Avad, Ryas is not only tasked with uncovering this new enemy force, but also in earning his freedom. “Ryas ended up on the wrong side for the right reasons,” Guerrilla’s Studio Narrative Director Ben McCaw said on the PlayStation Blog. “His family was torn apart, and ultimately, he was incarcerated. This is the story of how he tries to come back from that.” Seen in the first gameplay trailer, Call of the Mountain sees players quite literally journeying up a mountain, trekking through the wilderness, and encountering a range of new friends, foes, and mechanical beasts on the ascent. Horizon Call of the Mountain gameplay details Following a brief snippet during its reveal, Call of the Mountain received a full gameplay breakdown during Sony’s June 2 State of Play event. We now know for certain that the VR experience features a mix of traversal and combat. From the immersive first-person perspective, players can wield various tools and weapons to climb and take down a number of intimidating machines. Although it doesn’t appear to be a true open-world like its mainline counterparts, Call of the Mountain will seemingly push you through a number of large environments, of which you can explore in any direction. Familiar foes like Watchers, Scrappers, and even Thunderjaws are all set to feature throughout. Alongside the core storyline, Call of the Mountain is also set to feature a separate “River Ride experience,” devs have revealed. This seemingly tranquil mode lets players sit back and relax, taking in the sights and sounds of Horizon through an on-rails chunk of gameplay. While that’s all we know about Horizon Call of the Mountain for now, we’ll be sure to keep you updated in the coming months as further details emerge.
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Horizon: Call of the Mountain review: A tantalizing spectacle – Dexerto
Horizon: Call of the Mountain review: A tantalizing spectacle Firesprite’s Horizon: Call of the Mountain serves not only as a visual and technical showcase for the PlayStation VR2 – it’s of the best AAA VR experiences this side of Half-Life: Alyx. The Horizon series has not captured my attention through its various standalone offerings, with its two releases being upstaged by the likes of The Legend of Zelda: Breath of the Wild and Elden Ring. However, Call of the Mountain has found a more open calendar spot, and despite me being unfamiliar with its source material, it provides a thrilling VR experience for the PlayStation VR2 launch. Horizon: Call of the Mountain serves as the technical showcase for what is possible on PlayStation VR2, but also houses its own unique features – though we’re not entirely gripped by its lack of narrative heft. Horizon: Call of the Mountain: Key details Price: £59.99/$59.99 – Developer: Firesprite/Guerilla Games – Release Date: February 22, 2023 – Platforms: PlayStation VR2 – Horizon: Call of the Mountain: Trailer A new frontier Ryas, the protagonist of Horizon: Call of the Mountain, is a vagrant in his world. He begins a prisoner, but gains his freedom after proving himself to be particularly handy with a bow and arrow during a skirmish in the opening moments of the game. Ryas has his own goals and motivations aside from investigating a new threat to the Sundom, but the game doesn’t give you much of an explanation as to the where’s and why’s of its own worldbuilding. If you have never played a Horizon title before, you may even find yourself a little lost. Proper nouns are flung at you, and it can be difficult to keep up with exactly what certain terminology actually means. You might be at an advantage if you know Horizon’s nomenclature, but it’s a bit of a headache if you lack that information. After some time playing, we finally wrapped our heads around it all, but if you’re intending to pick the game up at all, be sure to brush up on your reading from the previous two titles. The narrative mainly serves as a vehicle for Horizon: Call of the Mountain’s excellent use of diegetic VR mechanics, which is thrilling from the moment the game begins. The ultimate VR spectacle One thing about Horizon: Call of the Mountain is that it’s a seamless blend of the use of technology, and how it all interfaces with your experience. The PlayStation VR2’s facial haptics, in addition to the Sense controllers both play a part in making this experience whole. It also manages to leverage the graphical power of the PS5 to deliver what is the best-looking VR game ever made. This is achieved via the use of aspects, namely Foveated Rendering. This allows the headset to focus on making the objects that you look at as clear as possible, while the edges of the screens are rendered with slightly less detail – which is almost never noticeable in-game. That said, we did find that it occasionally felt like the screens were getting smaller on the device itself during certain scenes. No matter where you’re venturing, this immersive experience has you climbing, fighting, and exploring your way through a stunning locale, all while contending with its not-so-natural wildlife too. With elements such as your health visible on your hands, it all blends together into one of the most immersive games that we’ve ever tried in VR. Combat is a fairly clean affair as you’re able to reach for your bow, dodge out of the way of enemies, and pump them with as many arrows as you can shoot. It keeps things fresh and dynamic, and it does a great job of offering a blend of cinematic spectacle, with mechanics that have you aiming your bow toward weak spots, or attempting to navigate around enemy shields effectively. We were shocked at how simple the learning curve really was. All you need to do is reach over your shoulder for the bow, and your opposite shoulder for the arrows, then aim and fire. The haptic triggers do a lot of work in making it feel like you’re actually stepping into the world of the game, too. Free solo One of your main methods of travel throughout Horizon: Call of the Mountain will be grabbing your way onto ledges, or scaling your way up the titular mountain using various tools you pick up along the way. These climbing puzzles always feel like a fresh challenge, especially when you unlock the additional tools, and it manages to break up the experience between exploration and combat. Though, stretching your arms out for hours at a time might be a little too much for some, as we found. However, that probably has more bearing on our own personal fitness rather than anything the game actually does correctly or incorrectly. While climbing, you also have the opportunity to look around, and even if the hand-tracking can sometimes throw you off, it’s an especially beautiful game to traverse through. Looking upon a gorgeous vista in VR is just something that you can’t experience with other games, and we cannot really stress how great this game looks – just don’t look down. By the use of the Sense controllers’ various capacitive surfaces, you’re also given the ability to change what Ryas’s hands are doing at any given moment, which is a lovely little touch. Seamless technical mastery Another thing that we hope to see come to more PSVR2 titles is how Horizon: Call of the Mountain handles its menus. All you need to do is to look at a menu option up on the screen, and then confirm it with the controller button. This makes it incredibly easy to configure the game how you like. We played the game in both standing and sitting modes, and while we felt more immersed with the standing option, sitting to play didn’t detract too much from the experience. That’s especially true, as we got a case of the old wobbly legs when peering over ledges or while climbing towards great heights. The game serves as both a technical showcase of what is possible on the PlayStation VR2. It’s nothing life-altering, but an extremely impressive achievement nonetheless. There are areas where you’re able to mess around with objects in the early game, like painting on a wall, or breaking pots and pans to your heart’s content, too. The Verdict – 4/5 Horizon: Call of the Mountain does not move any proverbial mountains, but it remains a strong technical showcase for what the PlayStation VR2 can do. In a world where AAA VR titles don’t appear too often, it’s in an exclusive club of unmissable VR experiences that you should definitely pick up. If you click on a product link on this page we may earn a small affiliate commission.
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Horizon: Call of the Mountain gameplay shown in PSVR 2 debut – Dexerto
Horizon: Call of the Mountain gameplay shown in PSVR 2 debut Geurilla Games / FirespriteGuerilla Games has revealed the first gameplay trailer for the PSVR2 title Horizon: Call of the Mountain during the June 2 State of Play. Following a successful launch for Horizon Forbidden West in March, developer Guerilla Games revealed the first gameplay of the next project set in the Horizon universe — the PSVR2 exclusive Horizon: Call of the Mountain. Shown as part of the June 2 State of Play presentation, the game stars a new protagonist, Carja Ryas. Horizon: Call of the Mountain gameplay revealed It appears the game will showcase PSVR2’s new hand-tracking functionality, with footage showing the player pushing foliage aside and climbing ladders and other structures. It also showcased combat, with Carja clearly quite handy with a bow. He’ll need to be, too, since it looks like Horizon’s robot dinosaurs are just as terrifying as they’ve ever been. According to the game’s PlayStation Store page, “you will also meet Aloy, other familiar faces, and new characters along the way”. While no release date was revealed during the presentation, Horizon fans can also look forward to some big updates to Horizon Forbidden West later today. The game’s latest patch will add New Game Plus, an additional difficulty setting, and the option to respec Aloy’s skills. It’ll also add a performance mode. Read more: Will Horizon Forbidden West be on PC? – For more on Horizon: Forbidden West, why not check out our review. We awarded the game a stellar 9 out of 10 and said: “If you loved Horizon Zero Dawn, you’ll no doubt love Forbidden West as well. It’s a glorious sequel that improves on the foundations laid by the original in pretty much every way, with an unbelievable amount of content to discover and some of the best visuals I’ve ever seen. It’s a must-play for PS5 owners looking to get the most out of their console.”
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Honkai Star Rail Simulated Universe World 6: Rewards, Bosses, Team Comps, and more – Dexerto
Honkai Star Rail Simulated Universe World 6: Rewards, Bosses, Team Comps, and more HoYoverseHonkai Star Rail Simulated Universe is one of the most difficult pieces of content available within the game. Hence, following a proper guide and having adequate knowledge about the enemies and recommended team comps is essential. Simulated Universe World 6 is extremely difficult in Honkai Star Rail. This is due to the final boss fight where Cocolia can finish you off with just one combo. Therefore, you need well-built teams that can not only deal a lot of damage, but also stand their ground and tank a few hits. In fact, even if you are jumping into World 6 while being under leveled, remember to enhance your Relics to their maximum possible level. This will provide you with a fighting chance against the final boss. Regardless, you need to prepare, and thus here is our guide to Honkai Star Rail Simulated Universe World 6 including the rewards, bosses, team comps, and recommended path of resonance. Contents Simulated Universe Boss List – Simulated Universe Reward List – Simulated Universe Team Comp – Simulated Universe Path of Resonance – Honkai Star Rail Simulated Universe World 6 Boss List Here is the list of bosses that you will face in Simulated Universe World 6: Decaying Shadow – Ice Out of Space – Frigid Prowler – Aurumaton Gatekeeper – Cocolia (Final Boss) – Most of the bosses in World 6 are weak to Quantum and Lightning. Therefore, it is recommended you bring characters that fall in the aforementioned categories. Honkai Star Rail Simulated Universe World 6 Rewards List Difficulty I First Time Rewards: 600 Trailblaze EXP, 120 Stellar Jade, Herta Bond (2), Herta (1) – Extra Drops: Credit, Lost Lightdust, Glimmering Core, Usurper’s Scheme, Silvermane Insignia, Ancient Spindle, Immortal Aeroblossom, Artifex’s Cogwheel – Immersion Rewards: 200 Trailblaze EXP, Belebog of the Architect (Gold, Purple, Blue), Inert Salsotto (Gold, Purple, Blue), Credit – Difficulty II First Time Rewards: 200 Trailblaze EXP, 60 Stellar Jade, Salsotto’s Moving City (Gold), Salsotto’s Terminator Line (Gold) – Extra Drops: Credit, Lost Lightdust, Squirming Core, Conqueror’s Will, Silvermane Medal, Ancient Engine, Immortal Lumintwig, Artifex’s Gyreheart – Immersion Rewards: 200 Trailblaze EXP, Belebog of the Architect (Gold, Purple, Blue), Inert Salsotto (Gold, Purple, Blue), Credit – Difficulty III First Time Rewards: 200 Trailblaze EXP, 60 Stellar Jade, Belebog’s Fortress of Preservation (Gold), Belebog’s Iron Defense (Gold) – Extra Drops: Credit, Lost Lightdust, Squirming Core, Conqueror’s Will, Silvermane Medal, Ancient Engine, Immortal Lumintwig, Artifex’s Gyreheart – Immersion Rewards: 200 Trailblaze EXP, Belebog of the Architect (Gold, Purple, Blue), Inert Salsotto (Gold, Purple, Blue), Credit – Difficulty IV First Time Rewards: 200 Trailblaze EXP, 60 Stellar Jade, Salsotto’s Moving City (Gold), Salsotto’s Terminator Line (Gold) – Extra Drops: Credit, Lost Lightdust, Squirming Core, Conqueror’s Will, Silvermane Medal, Ancient Engine, Immortal Lumintwig, Artifex’s Gyreheart – Immersion Rewards: 200 Trailblaze EXP, Belebog of the Architect (Gold, Purple), Inert Salsotto (Gold, Purple), Credit – Best Team Comp for Honkai Star Rail Simulated Universe World 6 Team 1: Seele, Gepard, Silver Wolf, and Natasha Simulated Universe World 6 is filled with enemies weak to Quantum, so Seele and Silver Wolf function tremendously well. However, if there is no Quantum then Silver Wolf can inflict that status, which allows Seele to deal damage regardless. Team 2: Seele, Fire Trailblazer, Natasha, Asta This is also a really good team, since World 6 enemies are weak to both Fire and Quantum. Asta is the best Fire shield breaker in the game, making her a really good choice. She can also buff the team, which further increases the overall damage output. Natasha and Fire Trailblazer will provide shields to the entire party. Best Path of Resonance for Honkai Star Rail Simulated Universe World 6 Honkai Star Rail World 6 is also about survivability, so the best Path of Resonance to select here is The Preservation. The buffs obtained from this Path are as follows: Maximum Damage absorption of shields is enhanced by 10% – Blessing of Preservation appears with increased count – The reason why Preservation is so good is that there is Blessing that deals Quake DMG whenever an enemy attacks an ally protected by a shield. Since Cocolia deals a lot of damage, the Quake DMG which gets reflected onto Cocolia destroys her in the fight. However, you can also go with The Abundance if you feel healing is a problem in the fight. Regardless of the Path of Resonance, remember to try to get three Resonance cards for maximum efficiency. Hence, that completes our guide for Honkai Star Rail Simulated Universe World 6. If you found it informative, please look into some of our other guides at Dexerto. Is Honkai Star Rail free to play? | Is Honkai Star Rail open world? | Is Honkai Star Rail coming to Nintendo Switch? | Honkai Stair Rail PC and mobile requirements | All Honkai Star Rail Ice characters | All Honkai Star Rail Wind characters | Honkai Star Rail voice actors | Honkai Star Rail Twitch drops | Are there redeem codes in Honkai Star Rail | Does Honkai Star Rail have controller support? | Should you choose Stelle or Caelus? | How to add friends
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Honkai Star Rail Xianzhou Cruise web event: Free rewards, duration & more – Dexerto
Honkai Star Rail Xianzhou Cruise web event: Free rewards, duration & more HoyoverseHonkai Star Rail has introduced an exciting new web event, otherwise known as the Xianzhou Cruise, giving players the chance to grab free Stellar Jade, PS5, iPhone 14 Pro, and other valuable in-game rewards. Here’s how to get involved. While many players are currently delving into the Honkai Star Rail 1.2 update, HoYoverse has updated the game’s web event. The Xianzhou Cruise event features a treasure trove of enticing freebies, making it a must for Trailblazers looking to get their hands on some free Stellar Jade. If that wasn’t enough, those lucky enough to win the prize draw can grab a free PS5, iPhone 14 Pro, Sony WH-1000XM5 headphones, and other exciting goodies. So, if you’re wondering how you can take part in the Xianzhou Cruise web event, we’ve got you covered with a step-by-step guide. Contents Honkai Star Rail Xianzhou Cruise web event duration – Honkai Star Rail Xianzhou Cruise web event rules – How to take part in the Honkai Star Rail Xianzhou Cruise web event? – Xianzhou Cruise web event rewards – Honkai Star Rail Xianzhou Cruise web event duration The latest Honkai Star Rail web event started on July 14, 2023, and will end on July 31, 2023. This means you have plenty of time to sign up and begin putting your tickets towards the prize draw. Honkai Star Rail Xianzhou Cruise web event rules The Honkai Star Rail Xianzhou Cruise web event sees players pilot a starskiff in a flying mini-game to win rewards. You can play via the official web page on your PC or use your mobile if you prefer to use touch controls. Reach global flying distance milestones to unlock the corresponding lucky draw pools for all Trailblazers. – Complete Missions to obtain Exploration Tickets, and use them to participate in the unlocked reward pools’ lottery draw during the Reward Exploration period. – Winners of the event rewards will be randomly selected from Trailblazers who have used their Exploration Tickets. Trailblazers are free to use their tickets on any reward pool. Each ticket has one chance to win. – After the event ends, the Exploration Results will be announced on the official Honkai Star Rail social media accounts. – How to take part in the Honkai Star Rail Xianzhou Cruise web event? Here are the steps to participate in the Honkai Star Rail event: Head over to Hoyoverse’s official event page. – Login to your HoYoverse account. – Play the Xianzhou Cruise web event minigame. – Complete the Missions available from the Missions tab. – Claim tickets and put them on the prize or prizes you wish to win. – Xianzhou Cruise web event rewards All the Honkai Star Rail Xianzhou Cruise web event rewards can be found below: Commemorative Avatar Frame – Xianzhou Cruise – x60 Stellar Jade – Honkai: Star Rail mouse pad (random design) – Sony WH-1000XM5 headphones – PlayStation 5 Console – iPhone 14 Pro 256G + Apple Watch Series – Winners must head to the HoYoLAB website and fill in their delivery address under “Manage Delivery Addresses” on the “Information Management” page before July 31, 2023 12:00 (UTC+8). If the information is not filled in by that time, the prizes you won will be considered forfeit. So, there you have it, that’s everything you need to know about the latest Honnkai Star Rail web event. If you want to level up the rest of your Honkai Star Rail gameplay, then be sure to check out our other tips guides: Is Honkai Star Rail free to play? | Is Honkai Star Rail open world? | Is Honkai Star Rail coming to Nintendo Switch? | Honkai Stair Rail PC and mobile requirements | All Honkai Star Rail Ice characters | All Honkai Star Rail Wind characters | Honkai Star Rail voice actors | Honkai Star Rail Twitch drops | Are there redeem codes in Honkai Star Rail | Does Honkai Star Rail have controller support? | Should you choose Stelle or Caelus? | How to add friends
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Honkai Star Rail Blade: Ascension and Trace level-up materials – Dexerto
Honkai Star Rail Blade: Ascension and Trace level-up materials HoYoverseBlade is a new Wind DPS character in Honkai Star Rail belonging to the Path of Destruction, so here are all the Ascension and Trace materials needed to level him up. The Honkai Star Rail 1.2 update is well underway, which means Trailblazers can finally unlock Blade — the game’s latest 5-star Wind character. As a member of the Stellaron Hunters and a powerful swordsman, Blade is no stranger when it comes to slicing up his enemies. In fact, when fully maxed out, this powerful unit can make short work of even the tankiest of foes. However, if you truly wish to maximize Balde’s damage output, you’ll need to farm his Ascension materials. In order to save you from trekking throughout the stars in search of his mats, we’ve listed all of Blade’s Ascension and Trace materials. Blade Ascension Materials in Honkai Star Rail In order to Ascend Blade, you’ll need to get Immortal Scionette, Immortal Aeroblossom, Immortal Lumintwig, and Ascendant Debris. The Immortal Scionette, Immortal Aeroblossom, and Immortal Lumintwig can be obtained from Mara-Struck Soldiers and the Simulated Universe. Meanwhile, Ascendant Debris is dropped from defeating the Stagnant Shadow: Shape of Rime. All of Blade’s Ascension materials can be found in the table below: Here is the total number of materials you will require to Ascend Blade all the way to level 80: Immortal Scionette x20 – Immortal Aeroblossom x18 – Immortal Lumintwig x13 – Ascendant Debris x65 – Blade Trace level-up materials in Honkai Star Rail The materials you will require to level up Blade’s Trace in Honkai Star Rail are: Shattered Blade x18 – Immortal Scionette x41 – Lifeless Blade x69 – Immortal Aeroblossom x56 – Worldbreaker Blade x139 – Immortal Lumintwig x58 – New Material x12 – Tracks of Destiny x8 – So, there you have it, that’s all the Blade Ascension and Trace materials you’ll need to fully level up the new 5-star character. Make sure you check out our Honkai Star Rail page for all the latest news and guides. Games like Honkai Star Rail | All Honkai Star Rail Ministry of Education Quiz answers | Divination Commission Chest locations | What is DoT in Honkai Star Rail? | What is the current banner & who will be next? | Where to find all Fire Trailblazer Eidolons | What does Speed do in Honkai Star Rail? | What is Break Effect | Best Honkai Star Rail team comps | Honkai Star Rail redeem codes | Honkai Star Rail tier list | Honkai Star Rail voice actors | How to unlock Stagnant Shadows | How to increase your world’s Equilibrium Level
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Honkai: Star Rail beta – How to sign up and play the game early – Dexerto
Honkai: Star Rail beta – How to sign up and play the game early HoYoverseHonkai: Star Rail is the latest free-to-play game from the makers of Genshin Impact, so find out how you can join the final closed beta and play early. The Final Honkai: Star Rail closed beta will soon go live, giving players the chance to dive into the game’s turn-based action before release. Just like Genshin Impact and Honkai Impact, Star Rail aims to utilize the series’ flashy combat and pair it with a strategic twist. While the combat may be different from HoYoverse’s previous titles, players can expect to see familiar characters on their journey. Of course, if you wish to try Honkai: Star Rail ahead of its official release, then you’ll want to sign-up for the final closed beta. Honkai: Star Rail beta release date The final Honkai: Star Rail beta will release on February 10, 2023. Once live, players can play the closed beta on PC, iOS, and Android. Honkai Star Rail’s final closed beta will showcase new characters, areas, as well as many fresh in-game features and storyline elements of the upcoming title. The final closed beta will give players who missed the first gameplay test another chance to experience the new title, so make sure you sign up while you can. How to sign up for the Honkai: Star Rail beta? In order to sign-up for the Honkai: Star Rail beta, players need to do the following: Head over to the official Honkai: Star Rail website. – Sign into your HoYoverse account. – Fill out the survey. – Check your registered email for a beta invite. – Follow the instructions outlined in the email and download the beta client. – So, there you have it, everything we currently know about the Honkai: Star Rail closed beta. If you wish to know more about this upcoming turn-based title, then be sure to check out our Honkai: Star Rail hub for a rundown of the latest info.
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Honkai Impact characters – All Valkyries and Battlesuits – Dexerto
Honkai Impact characters – All Valkyries and Battlesuits miHoYoThere are a lot of Valkyries to choose from in Honkai Impact and they all come with unique battlesuits that have different skills in combat. Here are all the playable characters in the game, including their battlesuits. Developed by HoYoverse, Honkai Impact features a similar experience to that of Genshin Impact. The reason behind this is that before Genshin even released, Honkai Impact was already creating its own character-driven stories. With that being said, there is a total of 17 Valkyries in Honkai Impact, each of whom has its own unique battlesuits. You can use battlesuits in Honkai Impact to enhance various abilities or receive special perks for your chosen Valkyries. Considering what every character in Honkai Impact has to offer, it is safe to say that choosing your Valkyrie combat party is entirely a matter of who you want to play with, and not about who the strongest Valkyrie is in the game. For this reason, our guide focuses on providing you with a detailed understanding of each Valkyrie, so that you can choose the best ones for yourself. Contents Every Honkai Impact character – Valkyries and Battlesuits – Every Honkai Impact character – Valkyries and Battlesuits You will find a detailed description along with the list of battlesuits available for all 17 Valkyries in Honkai Impact. Kiana Kaslana One of the first characters that you play with, Kiana Kaslana is the main protagonist of Honkai Impact. Also known as K-423, Kiana features seven different battlesuits that can be used to further amplify her in-game capabilities. Here are all the battlesuits available for this Valkyrie: Carole Pepper Despite being a very self-confident character, Carole Pepper is a Schicksal Valkyrie who is also very conscious about her appearance. Daughter of former B-Rank Valkyrie and 2nd Eruption veteran Lewis, Carole features an extensive backstory for those who wish to explore it. Here is the only battlesuit available for Carole Pepper at the time of writing: Murata Hemiko Hemiko is the former captain of Hyperion who takes her job extremely seriously. She uses a greatsword in battle and has a variety of battlesuits in her arsenal. Honkai Star Rail players will recognize her as she stars in both HoYoverse games. Here are all the battlesuits available for Hemiko: Elysia Being the first DPS-dealing Bow-user in Honkai Impact, Elysia used to be a member of the Flame-Chasers. The Flame-Chasers were a powerful squad of super soldiers from the previous generation and are extremely strong in battle. The first interaction you have with Elysia in Honkai Impact is when Raiden Mei is headed to the Elysian Realm. The only battlesuit available for Elysia in Honkai Impact is: Mobius Mobius is the scientist originally responsible for the creation of the MANTIS in Honkai Impact. This scientist from the previous generation was also instrumental in the creation of stigmata. Apart from these, Mobius, also known as Infinity, used to be a member of the Thirteen Flame Chasers. Here’s the only battlesuit available for this Valkyrie: Yae Sakura Growing up in the Yae village, Sakura grew to hate her home after witnessing a ritual to appease the Honkai beasts that caused her sister’s untimely death. While there have been rumors about this Shrine maiden making her way into Genshin Impact at some point, there has been no confirmation from HoYoverse. Here are all the battlesuits available for Yae Sakura: Natasha Cioara A member of the World Serpent, Natasha Cioara, also known as Raven, is a mercenary in Honkai Impact. After her first appearance in chapter 13, Natasha acted like an antagonist in Honkai Impact. That is until she recently made a truce with Raiden Mei. Here’s the only battlesuit available for Natasha in Honkai Impact: Raiden Mei Being one of the main characters in Honkai Impact’s plot, Raiden Mei is featured as a kind and compassionate Valkyrie. She is also the daughter of Massive Electric Corp’s CEO, however, due to unfortunate economic issues, her family has lost most of their wealth. Here are all the battlesuits available for this Valkyrie: Theresa Apocalypse The headmistress of the St. Freya Academy, Theresa Apocalypse is the self-proclaimed “world’s cutest Valkyrie.” The character uses her giant cross to face off against enemies and is an extremely strong Valkyrie with multiple available battlesuits. Here are all the battlesuits available for Theresa in Honkai Impact: Rozaliya Olenyeva Often regarded as an extremely loud and disruptive Valkyrie, Rozaliya’s mature side is often expressed when she’s taking care of her sister, Liliya. Additionally, Rozaliya features a modified body in Honkai Impact which can be traced back to an accident in the character’s backstory. Here are the two battlesuits available for this Valkyrie: Seele Vollerei Raised at Cocolia’s orphanage, Seele Vollerei was considered to be dead for a long time. However, the Valkyrie later returned mysteriously, wielding a fearsome scythe. Seele is also the closest friend of Bronya, another Valkyrie. The battlesuits available for her in Honkai Impact are: Bronya Zaychik Like Seele, Bronya too was raised at Cocolia’s orphanage. With the origins being traced back to Northern Siberia, Bronya received her Valkyrie training at St. Freya’s Academy. Although the Valkyrie is often regarded to be cold, she has proven herself multiple times in combat and battles. Here are all the battlesuits available for Bronya: Fischl Always found to be traveling with her night raven Oz, Fischl is one of the main characters from the Honkai Impact and Genshin Impact collaboration. Fischl is an investigator for the Mondstadt Adventurer’s Guild and appears as a crossover character after being banished from her own world. The only battlesuit available for her in Honkai Impact is: Durandal One of the strongest Valkyries in the game, Durandal is an S-rank Schicksal Valkyrie. Heading her squad of warriors known as the Immortal Blades, Durandal shares an elaborate history with the vice-captain of her squad, Rita Rossewiesse. Here are all the battlesuits available for the captain of the Immortal Blades in Honkai Impact: Rita Rossweisse The vice-captain of the Immortal Blades, Rita is yet another S-rank Valkyrie in Honkai Impact. Despite holding a captivating designation, Rita has an extremely polite and calm exterior. However, when called on the field of battle, she can be one of the most fearsome characters in the game. Here are all the battlesuits available for Rita: Liliya Olenyeva Liliya is the twin sister of Rozaliya in Honkai Impact. However, the two characters portray extremely diverse behavioral traits. Liliya is a lot more serious and calm-headed than Rozaliya. Additionally, Liliya also grew up at Cocolia orphanage along with Bronya and Seele. Here is the only battlesuit available for Liliya: Kallen Kaslana Being a part of the Kaslana lineage, Kallen too was gifted with combat skills and extraordinary prowess. The Valkyrie used to be the pride of Schicksal owing to her excellent reputation as a soldier. However, she met her unfortunate death in the year 1477. Here are all the battlesuits available for Kallen Kaslana in Honkai Impact: Fu Hua Fu Hua is one of the oldest characters in Honkai Impact. Having been around for almost 50,000 years, the Valkyrie used to be a member of the Fire Moths, an organization dedicated to protecting humanity. Apart from that, Fu Hua is also the class monitor for St. Freya’s Academy, thus featuring a rather strict and scholarly appearance. Here are all the battlesuits available for her: These are all the Valkyries and Battlesuits available in Honkai Impact for you to choose from for your own combat party. Those are all the playable characters currently available in Honkai Impact. For more HoYoverse content, check out our guides below: Is Honkai Star Rail free to play? | Is Honkai Star Rail open world? | Is Honkai Star Rail coming to Nintendo Switch? | Honkai Stair Rail PC and mobile requirements | All Honkai Star Rail Ice characters | All Honkai Star Rail Wind characters | Honkai Star Rail voice actors | Does Genshin Impact have mod support? | Games like Genshin Impact | Best Barbara build in Genshin Impact | Best Genshin Impact Wish Simulators | Genshin Impact stats tracker | Is Genshin Impact cross-platform? | All free characters in Genshin Impact
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Honkai Impact codes (August 2024) – Dexerto
Honkai Impact codes (August 2024) HoYoverseHonkai Impact 3rd has codes that hand out freebies including Crystals and Coins. Here are all the active codes you can claim in the gacha title for August 2024. First available in 2016, Honkai Impact 3rd is still alive and kicking. The massive Part 2 update did breathe new life into the game, but as always, you’ll find yourself scrounging for resources to pull and build the latest characters. Codes can help you with that, as they often include rewards such as Crystals, Asterite, Coins, and even materials that level up your Valkyries. Active Honkai Impact rewards SUMMERTIME – x60 Crystals (NEW) – SHADOWSHOW – Jovial Deception: Shadowdimm Trail Card, x288 Asterite (NEW) – V75GIFT – x9,999 Coins, x1 Starless Rift, x1 Lone Destruction: Shadowchaser Trial Card – HONKAI24 – x9,999 Coins, x1 Starless Rift, x1 Deepspace Anchor: First Light Trial Card – Honkai Impact v7.6 Hyperion Lounge code Honkai Impact shares one code for each version Hyperion Lounge, here is the code for v7.6: LITTLEQUE – x350 Crystals – Version 7.6 stream was on July 19, 2024, so the above code has expired. For Honkai Impact, while these don’t expire as fast as the Honkai Star Rail or Genshin Impact live codes do, they’re still quicker to go than regular ones. Of course, we’ll add any new codes from future Hyperion Lounge and toss them to the expire section below whenever they expire. Make sure to bookmark this article so you don’t miss out on any new ones. How to redeem codes Redeeming items in the game is easy and definitely worth the few clicks on your phone to get the in-game rewards. The method is identical across PC and mobile, too. Here’s how you can do it: Launch Honkai Impact 3rd on your phone. – On the main screen, press your player ID in the top left corner. – Click ‘Account‘. – Type (or paste) your code into the ‘Exchange Rewards‘ box. – Click ‘Exchange‘, and enjoy your free rewards! – List of all expired codes All the codes listed below have expired, and you’ll be unable to redeem them for rewards. Check this list before entering any codes and getting your hopes up! LITTLEQUE – LOLLIPOP – 2B6TFBU5CUYB – BANQUETROSE – HONKAI23 – TRIP2MARS – PART2GIFT – WB6AWERE8VZP – LUNA888 – REDMOON – REBIRTH – VERSEELE – SHIGURE – KIRANOW – AIDE0017 – ASHKJHDU – STARDANCE – NEWCHAP – SUSANNAH – 7BNTWWJPJRGT – VAPTEF37K9XP – VERKIANA – MKFINAL – WA7SXW3PJQGK – PAPAFFJN29Y7 – UB6AHQJR43GY – ICHLIEBEDICH – BRONYA321 – TRUTH63 – 2TNBFZQZ59SB – TRUTH – AICHAN010 – HYPRN62AI – NIGHTWALKERS – MIDNIGHTCARNIVA – DREAMYEUPHONY – TRUELOVE – JKSSDNFNL58LK – SUMMERWIZVALKS – REACHFORZENITH – APONIAV57 – CTNTH8T52RXJ – QB6BY964E34B – PAINTTHEWORLD – CTNTH8T52XR3 – QSNSYQNLEKG7 – GOLDENAGE – UTPAHQPLWK2B – GALACTICVOYAGE – STARGATERUNNER2022 – PTNAHRBLKWKP – LOVESTAN – HOLYBLADE – HI3SPRING – ARAHATO2022 – HONKAIONTIKTOK – CAN – PARDOFELIS1 – CUTECAT – HONKAISPRING – YTPTHQAL3WLB – CBNSH9BMJW33 – TT6SH8A5JWXF – BRONYA123 – LYLESDGS – TIMIDOICICLE – BRONYA0019BC – GT7SGQSL3ECX – SWEETGIRL – BRYONYANEX – SILVERWING1 – APHO2 – OUROBOROS – MT6TGQB4JFTT – ST7SG8ALJG87 – QB6SHRSLJZQ3 – EAPTY8TL2ZRB – MISSPINKELF – ELYSIA02 – MOTHS10 – RTPAZ8A4KZ7F – EAPAG8TLKG2T – OOHSUMMER – 7APTHQT52HLP – BB7SY8T52Y5K – EUUYGC4WRF – XAPAGQSMKHJ7 – GVYEGG5NPX – ICHLIEBEIDCH – 2B7TZ8TMJZGF – BSPBHRS5KY33 – WSNSZRA4JZ3F – TB6BZQT43YZT – SEELECUTE – GMUGGG2X7X – WUUEHCKWMX – GMUGHCLS5X – ELUY8G2T9P – YVUGGCJX9X – YVYGGGLT37 – GUYW9CKPP7 – EVUEGCKP7F – GLUYHCMP3P – GUUE8C5T5F – WLUGHCMSMF – GMUWGCKTM7 – YLYEGC5N97 – GUUE8C5T5F – EUYW9G5SPF – YLUGHG3SP7 – GUYY8C5S5P – GMUWGCKTM7 – YUYE8C3K3P – EUYYGCMJ7F – EUUG9AUNP7 – EVYYHACPMF – Those were all the active and expired codes. The developers usually offer new codes during certain events or holiday seasons. So, make sure you check back for new rewards. Don’t forget to also check our list of all the game’s characters, and jump on our code guides for Honkai Star Rail and Genshin Impact, too.
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Homeland Security funds initiative to prevent gamers from becoming terrorists – Dexerto
Homeland Security funds initiative to prevent gamers from becoming terrorists The Department of Homeland Security recently announced it would be awarding a $700k grant to fund research into how video games can be used to radicalize adolescents into becoming terrorists. There has been an ongoing debate between gamers and government leaders over how video games affect the actions of young adults. A common argument is that violent games like Call of Duty and Grand Theft Auto can lead to young gamers enacting real-world violence. However, multiple scientific studies have claimed that there is no evidence to support that playing violent video games leads to real-world violence. But the DHS isn’t targeting video games as the root cause of adolescent violence. Instead, a recent grant awarded to the Middlebury’s Center on Terrorism, Extremism, and Counterterrorism is meant to help identify extremists who use video games to radicalize players. $700k awarded to video game counterterrorism The Targeted Violence and Terrorism Prevention Grant is intended to provide funding to establish or enhance capabilities to prevent targeted violence and terrorism. The Department of Homeland Security awarded Middlebury $699,763 with which they intend to accomplish three goals. Raise societal awareness – Establish media literacy and online critical thinking initiative – Produce civic engagement – The official DHS TVTP page states that this is a joint endeavor between the CTEC, Take This, and Logically to develop a shared framework to better understand extremism in video games. With this grant, the trio of organizations hopes to develop a set of practices and resources for those involved in developing and maintaining games. Specific positions were named including community managers, multiplayer designers, lore developers, mechanics designers, and trust and safety professionals. The resource will include a series of training workshops that will teach the necessary personnel how to monitor, detect, and prevent extremist exploitation of young gamers.
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Hololive VTubers become World of Warships commanders in epic crossover event – Dexerto
Hololive VTubers become World of Warships commanders in epic crossover event WargamingWorld of Warships has just announced another collab event featuring Hololive VTubers as commandeers. Here is everything we know about the upcoming cute captains. In one of the craziest collaboration events to hit the gaming community, World of Warships announced its first crossover with Hololive back in 2020. The first collab featured VTubers Fubuki Shirakami and Marine Houshou in-game teaming up to head the Japanese cruiser, Hashidate. Another collab event has just been revealed between the VTuber agency and multiplayer game, this time featuring new characters as ship commanders. The event will come as a part of a bigger update, but it has many fans excited to see their favorite cute characters comandeering. Hololive is no stranger to crossovers with video games, with collab events popping up in titles like Among Us and Paladins. This will, however, only be the second time the beloved VTubers dip their toes in the waters of World of Warships. World of Warships x Hololive event details The collab event will be coming as a part of World of Warship’s 12.3 update, Seychelles. You can check out the full trailer above. Described as a return of Hololive production in the game’s patch notes, the update will see four new VTubers join World of Warships as Commanders. Moona Hoshinova, Takanashi Kiara, and Shishiro Botan are three of the four VTubers coming to World of Warships to take command. Amelia Watson, who recently released her first song and game, will also be joining the crossover. Each of the four will feature their own individual voiceover as they fill players’ ranks. These voiceovers will include unique lines suited to different in-game situations. The collaboration will also reward players with a special expendable camouflage and commemorative flag. The update will be dropping between April 19-20 as World of Warships takes its servers down to prepare for its roll-out. You can play the game now for free on Android, iOS, PC, PlayStation, or Xbox.
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Hollow Knight Silksong: Trailer, gameplay & everything we know – Dexerto
Hollow Knight Silksong: Trailer, gameplay & everything we know Team CherryHollow Knight was one of the unexpected successes of 2017. The cutesy, soulslike, Metroidvania game went from a sleeper to hit to a desirable name in the blink of an eye. Now six years removed, however, when can we expect the sequel? Here’s all the latest info on Hollow Knight: Silksong. The original Demon’s Souls has spawned countless imitations and clones as developers seek to capture its magic formula. One game that took the mold and shaped it differently was Hollow Knight. Splicing the classic platforming and action of Metroidvania games together with the brutal difficulty of Souls games, Team Cherry created something special. It was a critically, well-received success, and Silksong was announced on February 14, 2019. However, not too much else has been revealed about the game since then. We’ve compiled all the available information and put together a handy guide showcasing all we know about Hollow Knight: Silksong. Contents Is there a Hollow Knight: Silksong release date yet? – Hollow Knight: Silksong platforms – Hollow Knight: Silksong trailers and gameplay – Is there a Hollow Knight: Silksong release date window? No, Hollow Knight: Silksong does not yet have a release date at the time of writing. While it was initially planned for the first half of 2023, we now know not to hold our breath. This first release window was revealed by Xbox through a Tweet in June 2022 in which they claimed Silksong will be out within 12 months of the tweet. However, that hasn’t quite panned out. Addressing the community in May, 2023, Marketing Manager Matthew Griffin advised fans on when they might expect to see the sequel in action. “We had planned to release in the [first] half of 2023, but development is still continuing,” he said. “We’re excited by how the game is shaping up, and it’s gotten quite big, so we want to take the time to make the game as good as we can. Expect more details from us once we get closer to release.” Hey gang, just a quick update about Silksong. We had planned to release in the 1st half of 2023, but development is still continuing. We’re excited by how the game is shaping up, and it’s gotten quite big, so we want to take the time to make the game as good as we can. Expect… — Matthew Griffin (@griffinmatta) May 10, 2023 Hollow Knight: Silksong platforms Hollow Knight: Silksong will be available for both generations of Xbox and PlayStation consoles alongside the Nintendo Switch and PC. Hollow Knight: Silksong trailers & gameplay As we mentioned earlier, Hollow Knight: Silksong was revealed to the world in February 2019, courtesy of its debut trailer. A new world, protagonist, tons of debuting enemies, bosses, and content were shown off. Here’s the announcement trailer in its entirety. A few months later, an extended look at Hollow Knight: Silksong’s gameplay was unveiled during E3 2019. We got to see Hornet in action and a proper look at the new game. Check out its gameplay trailer and footage below: Timestamp 0:39 That’s all we know about the upcoming Hollow Knight: Silksong. When it does, we’ll update this page and let you know immediately. For more game hubs with all you need to know, check these out below: The Elder Scrolls 6 | GTA 6 | Overwatch 2 | Assassin’s Creed Infinity | Wolverine | Spider-Man 2 | Wonder Woman | DokeV | FFXVI | Avatar Frontiers of Pandora |Dragon Age 4 Haunted Chocolatier
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Is Hollow Knight: Silksong coming to Xbox Game Pass? – Dexerto
Is Hollow Knight: Silksong coming to Xbox Game Pass? Team Cherry / XboxHollow Knight: Silksong is the follow-up to the critically acclaimed Hollow Knight from 2017, but will the sequel be hitting Xbox Game Pass at launch? Team Cherry created something truly special when they released Hollow Knight back in 2017, so it’s no surprise to see the massive hype surrounding the sequel, Hollow Knight: Silksong. Fans have been eager for more soulslike action ever since the original dropped all those years ago, but we’re still some way away from the sequel’s release. The big question is, when Hollow Knight: Silksong finally arrives, will it be on Xbox Game Pass? We’ve got everything you need to know right here. Will Hollow Knight: Silksong launch on Xbox Game Pass? Good news! A new trailer shown during Xbox & Bethesda Games Showcase 2022 revealed that Hollow Knight: Silksong will launch on Xbox Game Pass on day one. This means that players with an active Game Pass membership will be able to download and play the new game at no extra cost. While we don’t know an exact release date for Silksong, we do know that the game will launch on Xbox Game Pass for console and PC. In the meantime, you can catch up on the original Hollow Knight, which is also free on the service alongside hundreds of other games. The trailer also treated viewers to over a minute of brand new gameplay showing the main hero, Hornet, traversing environments and fighting bosses. This new gameplay trailer gave viewers a better look at some of Hornet’s abilities, including multiple projectile weapons, her air dash attack, and the ability to latch onto hooks to travel. Hollow Knight players have been a little worried over Silksong’s development, due to Team Cherry’s long periods of silence when it comes to showcasing the game. However, it appears the team is making good progress, as the gameplay show looks just as robust, if not more so than 2017’s Hollow Knight. To find out if other major titles are hitting Xbox Game Pass, check out our other guides: Is LEGO Star Wars: The Skywalker Saga on Xbox Game Pass? | Is MLB The Show 22 coming to Xbox Game Pass? | Is Elden Ring on Xbox Game Pass? | Is Rainbow Six Extraction on Xbox Game Pass? | Is Battlefield 2042 coming to Xbox Game Pass? | Is Dead by Daylight on Xbox Game Pass? | Is Halo Infinite on Xbox Game Pass? | Is Forza Horizon 5 on Xbox Game Pass? | Is Evil Dead: The Game coming to Xbox Game Pass?
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Hollow Knight Silksong fans lose hope as promising Steam update gets debunked – Dexerto
Hollow Knight Silksong fans lose hope as promising Steam update gets debunked Team CherryHollow Knight fans waiting for Silksong got their hopes up after the game’s Steam page hinted at a beta test that was ultimately too good to be true. It’s been over two years since Team Cherry has revealed any major updates on Hollow Knight Silksong. In that time, the developers have only delayed the highly-anticipated sequel from its early 2023 release window and promised that development is continuing. Silksong’s complete absence from major game showcases, including those focused on indie games, has disappointed eager fans looking for any signs of life from the title. That’s why a Steam update that appeared to tease a beta test got the Hollow Knight community excited that is, until it turned out to be a false alarm. In a Reddit post, one fan who noticed the addition shared a screenshot that showed “Hollow Knight: Silksong for Beta Testing” had been added to Steam’s backend. The update, which is real, got fans excited. Unfortunately, the excitement didn’t last long. People soon realized that Silksong wasn’t alone in getting this “Beta Testing” update, with over 55,000 other apps getting the same treatment on August 27, 2024. That led a mod on the Silksong subreddit to conclude “Yes this change is real HOWEVER it seems as though it is an automatic one made by steam and not [Team Cherry].” The entire situation can pretty much be summed up by two comments from one Reddit user. “Apparently, back on June 9, the Beta branch last update was in 2019 … THIS COULD ACTUALLY BE HUGE,” they said. However, once it became clear what had happened, the same person added “ok nvm back to coping.” This isn’t the first time a Hollow Knight Silksong store page has caused confusion. Back in May 2024, the game’s Microsoft Store page was updated to display a release date of December 29, 9998 which, given the lack of new info, is starting to feel like an accurate prediction.
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Hollow Knight Silksong store page says the release date is in 8000 years – Dexerto
Hollow Knight Silksong store page says the release date is in 8000 years Team CherryThe Microsoft Store has added a Hollow Knight Silksong page, but the long-awaited game’s placeholder release date has fans reeling. The long wait for Hollow Knight Silksong continues and, if the game’s Microsoft Store page is to be believed, fans will have to wait much, much longer. As spotted by fans, Silksong has received a page on the Microsoft Store, which would normally be a positive sign that a game is gearing up for release. However, the listed release date – December 29, 9998 – has fans wondering if they’ll ever get to play the Metroidvania sequel. “Literally silksong fans have t find the answer for immortality t play this game,” said one Twitter user. Others jokingly celebrated the news, with one commenting “Only 7974 years left, let’s gooooo.” Obviously, the 9998 release year is a mistake, likely the result of a bug or some placeholder text, and Hollow Knight Silksong remains without a release date or window. At one point, the game was intended to release during the first half of 2023, with the June 2022 Xbox & Bethesda Games Showcase featuring it alongside other games planned to release within the following year. However, Team Cherry announced a delay in May 2023, citing continuing development and saying Silksong has “gotten quite big.” There have been some reasons for fans to get their hopes up. Silksong received age ratings in Australia and South Korea earlier this year, and it received an Xbox Store page where users can wishlist it last month. While the developers have remained pretty quiet, Hollow Knight Silksong news being announced in the coming months seems increasingly likely – and fans probably won’t have to wait 8,000 years for it.
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Hollow Knight Silksong fans get bad news from insider ahead of Xbox Games Showcase – Dexerto
Hollow Knight Silksong fans get bad news from insider ahead of Xbox Games Showcase Team CherryThe wait for Hollow Knight Silksong continues, with a heartbreaking update following Summer Games Fest. Hollow Knight fans have waited for the follow-up to the smash hit Metroidvania for years. However, developer Team Cherry has kept details close to its chest regarding when to expect the sequel. The upcoming Xbox Games showcase has the potential to be a grand finale to what has been considered a weak Summer Game Fest weekend. As an insider has suggested, however, it is unfortunately not set to feature Hollow Knight Silksong. Jason Schreier, a reporter at Bloomberg and co-host of the Triple Click Podcast, is boots on the ground at Summer Game Fest and its surrounding events. He replied in a Reddit thread about supposedly leaked announcements at the June 2024 Xbox Games Showcase. Unfortunately, what he has to share isn’t good news for Hollow Knight fans. A hopeful fan asks, “Is this speculation, or did you hear something that changed your mind?” Schreier replies, confirming the latter: “I heard something that changed my mind.” Adding a disappointing sentiment to the comment section that was felt heavily by fans. A suspecting fan questions the validity of Schreier’s claim: “You’re speculating, right? Is that not a baseless claim unless you have some sort of information to back it up? This is a “trust me” kind of bait.” Whether doubting or holding out hope, it’s a good idea not to take online information at face value. Before fans return to wallowing in the nigh-never-ending development of Silksong, a Nintendo Direct has been confirmed for June, leading to speculation that a Hollow Knight presentation could be heading there instead. We’ll find out soon enough if Hollow Knight Silksong appears at tonight’s Xbox Showcase as it goes live at 10:00 AM PST/1:00 PM ET/6:00 PM BST.
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Will Hollow Knight: Silksong be announced in Nintendo Indie World? – Dexerto
Will Hollow Knight: Silksong be announced in Nintendo Indie World? Team CherryNintendo has announced a new Indie World Direct and fans are excited at the prospect of a release date for Hollow Knight: Silksong, but is April 2024 the time when we finally get an update? Hollow Knight: Silksong has become the white whale cryptid of the video game community, being first announced in 2019, with only a scant few details and trailers revealed since save for confirmation that it’s coming to Xbox Game Pass on day one. Every major gaming event seems to be filled with prophecies from the fans. “Truly, this event will be the time when Silksong descends from the heavens and blesses us with a release date!” However, the time may be at hand as Nintendo has announced an Indie World for April 17 at 7 am PT. This time, evidence suggests that Silksong will finally be announced. Will Hollow Knight: Silksong be announced during the April 2024 Nintendo Indie World Direct? There have been hints that Team Cherry is finally ready to announce the release date for Silksong. This is because the game has received age ratings in Australia and South Korea. Usually, games are sent to be rated when they’re near complete, with no further content changes planned. Silksong also received an Xbox Store page, though the fact it went up on April 1 made some fans suspicious. This is another indicator that the game is gearing up for release, especially as it’s coming to Xbox Game Pass. There’s no 100% guarantee that Silksong will be revealed during the Indie World Direct, but the age ratings are huge indicators that the game is coming soon, and Nintendo’s indie show is the ideal venue for it. However, SIlksong fans have been burnt before, so there are plenty of reasons to be skeptical. But even if Silksong isn’t announced at the Indie World, it will almost certainly be discussed at another show in 2024.
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Hollow Knight: Silksong could finally appear at Summer Game Fest 2022 – Dexerto
Hollow Knight: Silksong could finally appear at Summer Game Fest 2022 Team CherryThe lack of any proper Hollow Knight Silksong update or footage for so long is a curious oddity, but through the grapevine, it appears that the game could finally resurface at Summer Game Fest 2022. Summer Game Fest 2022 is the latest iteration of one of the gaming calendar’s biggest events each year. We are already aware of tons of activities going on during the week: the first level of Modern Warfare 2 is being demonstrated, Cuphead: The Delicious Last Course will get more exposure, and the terrifying-looking The Callisto Protocol is expected to reveal more grizzly gameplay. There will be tons of other announcements and first-looks at upcoming games, but one game that seems to have disappeared off the face of the Earth is Hollow Knight: Silksong. The much-anticipated sequel to the smash-hit indie Soulslike hasn’t had any proper news for a while, but we might not have to wait much longer. Hollow Knight: Silksong teased by dev for Summer Game Fest The original Hollow Knight quickly amassed a cult following that soon turned into a large crowd hungry for more. Five years have now passed since the first game came out and, aside from its reveal trailer and a subsequent gameplay showcase, Hollow Knight: Silksong, for unknown reasons, wandered off into obscurity for the last two years. The wait for information may be nigh though if a Tweet from Matthew Griffin, working in Marketing & Publishing for Hollow Knight: Silksong, is to be considered. Geoff Keighley is the annual host of Summer Game Fest and Tweeted out a teasing message for gamers preparing to tune in for the week. There’s nothing like the feeling of seeing a good world premiere arrive in your inbox. — Geoff Keighley (@geoffkeighley) June 6, 2022 The harmless tease was seen by Matthew who decided to stoke the fire even more. Within minutes, rampant speculation began with gamers everywhere believing Matthew’s Tweet was alluding to the incoming return of Hollow Knight: Silksong back into the limelight. “But what does this mean Matthew Griffin, sir?,” one intrigued Twitter user said, whereas another simply added: “I’m looking forward to see how hard this Tweet will destroy all of my happiness on Thursday.” In the meantime, this will have to stay as speculation, as we imagine that if this is true, this will remain a secret and the team will be tight-lipped on any potential news until Summer Game Fest 2022 at the very least.
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Hollow Knight players worried Unity policy could ruin Silksong – Dexerto
Hollow Knight players worried Unity policy could ruin Silksong Team CherryThe sequel to the award-winning action-adventure game Hollow Knight could face issues on Unity engine, and it has players worried about the franchise’s future. The original 2D Metroidvania game was released in 2017 with huge success and positive feedback. In the first two weeks of the game’s launch, Hollow Knight sold over 250k copies. Nearly seven years later, developers of the original game, Team Cherry, have teased that they are close to releasing the new installment in the series, Hollow Knight: Silksong. But players are worried that the new game will be on the Unity engine, which recently enforced a new “Runtime Fee” policy for developers using their game engine. A new approach that Hollow Knight fans worry might have ruined their game before its release. Why Unity policy has fans scared for Hollow Knight: Silksong Fans of Hollow Knight did not react well to the news from Unity, with rumors that Silksong might be harmed by their decision. One Reddit user reacted, “Since silksong is running on Unity engine, we might pack it up, boys because it could be Joever.” The Unity runtime fee could see once a developer reaches $200,000 in revenue in 12 months, a charge of $0.20 per game download. People think this charge isn’t feasible for smaller Indie developers with smaller profit margins. Hollow Knight fans were worried about developers Team Cherry, with the upcoming release of the new game. “It could bring TC [Team Cherry] into bankruptcy within a month at this rate. “TC would end up bankrupt in a week, and if TC is aware of this, it would lead to either the game being canceled or being ported to another engine, which is a pain and something TC will not do.” Since its announcement in 2017, 2D action-adventure has been highly anticipated, but fans are worried they might never see the game with Unity’s new Runtime Fee policy. But Team Cherry isn’t the only developer affected by the change, as the Indie developers of Cult of the Lamb have threatened to pull their game after the changes.
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All Hogwarts Legacy Achievements & Trophies: 46 challenges to complete in-game – Dexerto
All Hogwarts Legacy Achievements & Trophies: 46 challenges to complete in-game Warner Bros. Games / Sony / MicrosoftHogwarts Legacy’s achievement list has a lot of challenges for players to complete, and in order to do that, they’ll need more than one playthrough. From collectibles to puzzle solving, here’s everything you’ll need to do if you want to get the Platinum and 100% completion record in Avalanche Software’s game. For Trophy hunters, Hogwarts Legacy has a fairly straightforward Achievement list, consisting of 46 challenges that mostly pertain to specific questlines and collectibles. With no Gold Trophies on the list, it’s mostly about completing storylines with certain characters, exploring all that Hogwarts has to offer, and tracking down every collectible along the way. Luckily, Hogwarts Legacy has no outright missable trophies or achievements, but fans will have to play through the game’s opening a handful of times. So if you’re looking to grind out the Platinum on PlayStation or hit 100% on Xbox, here’s a rundown of the Trophy & Achievement lists for Hogwarts Legacy. Full Hogwarts Legacy Achievement & Trophy list The full Hogwarts Legacy Achievement & Trophy list is as follows: Platinum – Earn all other trophies (PlayStation only) – The Sort Who Makes an Entrance – Complete the introduction and finish the Sorting Ceremony – Grappling with a Graphorn – Subdue the Lord of the Shore – The One Who Mastered Memories – View all Pensieve memories – The Hallowed Hero – Wield a Deathly Hallow – The Hero of Hogwarts – Defeat Ranrok – The Seeker of Knowledge – Win the House Cup – The Avenging Gazelle – Complete Natsai Onai’s relationship line – The Defender of Dragons – Save a dragon – Beast Friends – Complete Poppy Sweeting’s relationship line – A Sallow Grave – Complete Sebastian Sallow’s relationship line – Flight the Good Flight – Beat Imelda’s time in all broom races – The Toast of the Town – Find the Map Chamber as a Slytherin – The Good Samaritan – Complete all side quests – Challenge Accepted – Complete all tiers of a challenge – Collector’s Edition – Complete all collections – A Keen Sense of Spell – Invoke Ancient Magic for the first time – Loom for Improvement – Upgrade a piece of gear – The Root of the Problem – Stun 10 different enemies using a Mandrake – The Nature of the Beast – Breed every type of beast – Going Through the Potions – Brew every type of potion – Put Down Roots – Grow every type of plant – Third Time’s a Charm – Upgrade a piece of gear 3 times – The Auror’s Apprentice – Find the Map Chamber as a Hufflepuff – A Talent for Spending – Spend 5 Talent Points – Savvy Spender – Spend all Talent Points – Room with a View – Reach the highest point in the castle, the Headmaster’s upper study – Spilled Milk – Use Flipendo ten times – to tip one cow or several – Floo Around the World – Unlock all Floo Flames – Followed the Butterflies – Follow butterflies to a treasure – Rise to the Challenges – Defeat enemies in all battle arenas – Merlin’s Beard! – Complete all Merlin Trials – The Intrepid Explorer – Discover all cairn dungeons – Coasting Along – Visit Poidsear Coast – The Gryffindor in the Graveyard – Find the Map Chamber as a Gryffindor – Demiguise Dread – Find all Demiguise statues – The Ends Petrify the Means – Defeat a total of fifty enemies using Petrificus Totalus – Raising Expectations – Reach a combo of 100 – Finishing Touches – Use Ancient Magic on every enemy in the game – The Spell Master – Learn all spells – A Forte for Achievement – Reach Level 40 – The Wise Owl – Find the Map Chamber as a Ravenclaw – First Class Student – Attend your first class – Troll with the Punches – Survive the troll attack on Hogsmeade – That’s a Keeper – Meet Charles Rookwood in the Map Chamber – Rising From the Ashes – Rescue the phoenix – So, there you have it — those are all the trophy & achievements that you can get in your Hogwarts Legacy playthrough. For more about the game, be sure to check out our other guides and content: Which classic Harry Potter characters are in Hogwarts Legacy? | What is the Vivarium in Hogwarts Legacy? | Hogwarts Legacy Trophy list | Is Hogwarts Legacy coming to Xbox Game Pass? | How to get Thestral mount in Hogwarts Legacy | Hogwarts Legacy voice actors for all characters | All confirmed mounts in Hogwarts Legacy | PC requirements & specs for Hogwarts Legacy | Will Hogwarts Legacy be on Steam Deck? | How to play Hogwarts Legacy early | How to get sorted into your House & pick your wand in Hogwarts Legacy | All confirmed classes & professors in Hogwarts Legacy | Can you play Quidditch in Hogwarts Legacy? | Will Hogwarts Legacy have microtransactions?
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Hogwarts Legacy’s Vivarium explained: All upgrades & how to unlock them – Dexerto
Hogwarts Legacy’s Vivarium explained: All upgrades & how to unlock them Avalanche SoftwareIn Hogwarts Legacy, the Vivarium serves as a magical haven where players can nurture and breed mystical creatures. Here’s your guide to stepping into Newt Scamander’s shoes and discovering your own fantastic beasts. Hogwarts Legacy is one of the most immersive Harry Potter universe games, inviting players into the iconic School of Witchcraft and Wizardry. From the intense wand-based duels of The Dark Arts Battle Arena to returning characters, there are certainly plenty of things to do and see. However, one of the most exciting features of the game is the Vivarium. So, if you wish to know what the Vivarium is, then our handy guide has everything you need to know. Vivarium Room in Hogwarts Legacy explained The Vivarium is a special location that can be accessed via The Room of Requirement. It’s here where players can see their collection of magical beasts. Fans of the Fantastic Beasts film series will certainly recognize a lot of the creatures on offer, with treasure-stealing Nifler and adorable Mooncalf among some of those featured. Not only does the Vivarium offer a huge open space for you and your newfound friends to run around in, but it also gives you the opportunity to interact with them. These interactions come in the form of feeding and playing with your magical pets – an area that will prove popular amongst many Harry Potter fans. If that wasn’t exciting enough, each Vivarium can be furnished with various buildings and decorations to help create some truly unique environments. All Hogwarts Legacy Vivarium upgrades There are three different Vivarium upgrades that Hogwarts Legacy players can earn over the course of their adventure. It’s important to note that these upgrades, or entirely separate Vivariums, are tied behind story progress. Here is how to earn each new Vivarium in Hogwarts Legacy: Coastal Vivarium The first Vivarium upgrade players can earn is the Coastal Vivarium, which takes the form of a beautiful seaside beach with cliff formations and rolling waves. Students can earn this Vivarium after they have collected ten total beasts and started The Plight of the House Elf sidequest for Deek, the Room of Requirement attendant. This upgrade becomes available during the Fall term. Like the original Meadow Vivarium, the Coastal biome offers 12 more spaces for Beasts with up to four different species. Swamp Vivarium The second upgrade is the Swamp Vivarium, which is once again tied behind main story progress and will become available during the Winter term. Players will need complete the Fire and Vice main story quest with the Hufflepuff student Poppy Sweeting. After completing this, Professor Weasley will notify you that Deek wants to speak with you in the Room of Requirement. Here, Deek will teach players how to breed beasts. Upon following his instructions, he will give players the Foal of the Dead sidequest which unlocks the Swamp Vivarium. Like the original Meadow Vivarium, the Swamp biome offers 12 more spaces for Beasts with up to four different species. Grassland Vivarium The Grassland Vivarium is the final upgrade and becomes available late in the Winter Term. Again, players will have to progress the main story to earn this final upgrade. Specifically, players must complete the Third Keeper Trial from Niamh Fitzgerald through The Headmistress Speaks main quest. After completing it, Deek will give you the Phoenix Rising quest. Completing this quest will give the final upgrade. Like all other Vivariums, the Grassland biome offers 12 more spaces for Beasts with up to four different species. Which classic Harry Potter characters are in Hogwarts Legacy? | Hogwarts Legacy PC Requirement | What is the Vivarium in Hogwarts Legacy? | Hogwarts Legacy Trophy list | Is Hogwarts Legacy coming to Xbox Game Pass? | How to get Thestral mount in Hogwarts Legacy | Hogwarts Legacy voice actors for all characters | All confirmed mounts in Hogwarts Legacy | PC requirements & specs for Hogwarts Legacy | Will Hogwarts Legacy be on Steam Deck? | How to play Hogwarts Legacy early | How to get sorted into your House & pick your wand in Hogwarts Legacy | All confirmed classes & professors in Hogwarts Legacy | Can you play Quidditch in Hogwarts Legacy?
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Hogwarts Legacy fans love new Thestral mount but something is still missing – Dexerto
Hogwarts Legacy fans love new Thestral mount but something is still missing Avalanche SoftwareA Hogwarts Legacy video has shown a brief clip of the pre-order bonus Thestral mount soaring through the sky, and it raises questions among fans on what other magical creatures could be rideable when the game releases. Hogwarts Legacy is on track to include a large number of magical creatures seen in the Harry Potter universe. Aggressive trolls, enormous spiders, and iconic owls have all made their way into the trailers, alongside the rideable Hippogriff mount, building excitement among fans. In a recent update from Portkey Games during Gamescom 2022, the pre-order Deluxe and Digital Deluxe editions were announced with a list of special bonuses. Alongside the Dark Arts cosmetics and 72-hour early access to the game, players also got a glimpse of a new Hogwarts Legacy mount. How do Hogwarts Legacy players get a Thestral mount? Players who pre-order the Deluxe, Digital Deluxe, or Collector’s Editions will receive the Thestral mount. Pre-orders begin August 25, 2022 at 8 AM PT on the official Hogwarts Legacy website. Unfortunately, it seems only players with the pre-ordered versions of the game will have access to the Hogwarts Legacy mount when the game releases on February 10, 2023. Fans on the fence about pre-ordering the game may be swayed by new video footage of the bonus Thestral that has surfaced in a post shared by Mr_Rebs_ on Twitter. The two-second clip gives players a visual of the Thestral gliding effortlessly above Hogwarts Castle. Several fans have commented on the new Hogwarts Legacy mount, giving praise for the beautiful animation. HogLegNews says “God this is epic! Looking at this, I wonder will we ever get to fly a dragon? Probably can’t, but it would be incredible…” In response the comment about dragons, gameboyknight adds, “never say never they do have dragons in hogwarts mystery and harry ron and hermione did ride a dragon in deathly hallows part 2 i can see the game developers add more features in a future update like they do with hogwarts mystery”. Many fans are hopeful Hogwarts Legacy Mounts will come in a variety of types and colors. Only offering the Hippogriff and Thestral will be limiting, and likely leave many feeling like something is missing. With such a diverse number of magical species to pick from, a good number of mounts would make sense for the massive, open-world game. Hopefully, the Thestral mount won’t remain locked behind the pre-order bonus after Hogwarts Legacy launches next year. With so many players excited about its edition, it would be a waste to limit the spooky, skeletal horse to just those able to purchase the game early.
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Hogwarts Legacy fans convinced they’ve found 4 hidden spells in gameplay – Dexerto
Hogwarts Legacy fans convinced they’ve found 4 hidden spells in gameplay Warner Bros. Interactive EntertainmentHogwarts Legacy’s hidden UI in the gameplay reveal has fans convinced that four spells were teased several months ago. WB Games and developer Avalanche Software finally unveiled gameplay footage of Hogwarts Legacy in a March 2022 State of Play presentation. The roughly 15-minute broadcast offered a first look at combat, character customization, and exploration. A fair few classes such as Herbology and Defense Against the Dark Arts were also shown off. And Hogsmeade later took center stage in a Hogwarts Legacy-themed ASMR video. However, much about the fantastical title remains under wraps, including a full list of every usable spell. Hogwarts Legacy spells hinted in hidden UI menu Reddit user Ovaniks shared details of a find originally uncovered by Bubbleslou and YouTuber Agito, both of whom spotted a version of the Hogwarts Legacy HUD hidden in the State of Play trailer. On the game’s official Discord server, Darkstar posted a screenshot of the HUD, photoshopped to reveal more of the obscured menu elements. Most importantly, the bottom-right corner plays host to a quick items menu featuring four slots. And each slot appears to house an icon representing a different spell. Redditor Berserker_Durjoy believes the leftmost spell with the golden background may symbolize Wingardium Leviosa, the levitation spell. Accio, the Summoning Charm, could be assigned to the bottom slot, the user added. Regarding the other two Hogwarts Legacy spells shown, the topmost icon could represent Lumos – given the spark bursting from the wand. ArizianKorim, on the other hand, thinks this symbol may denote the use of Stupefy. Because the player character utilizes the spell shortly after this point in the gameplay trailer, VGC posits the icon on the right houses a shortcut for the Disarming Charm, Expelliarmus. Thus far, officially confirmed spells in Hogwarts Legacy include Accio, Descendo, Incenido, Petrificus Totalis, and a few others. Unforgivable Curses will appear as well, developers previously teased.
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Hogwarts Legacy is already a top-selling Steam game weeks before launch – Dexerto
Hogwarts Legacy is already a top-selling Steam game weeks before launch WB GamesHogwarts Legacy won’t release for several more weeks, yet it’s already climbing the Steam sales charts on PC. The Harry Potter IP has enjoyed no shortage of video game adaptations throughout its history. That includes everything from action-adventure titles and Quidditch sports games to movie tie-ins and LEGO-branded experiences. However, fans of the franchise have long wished for something more profound to sink their teeth into, which Avalanche Software aims to provide in Hogwarts Legacy. The open-world RPG will finally land on PC and current-gen consoles this February. And the Steam sales charts show hype remains at an all-time high. Hogwarts Legacy is already high on the Steam charts For the week ending on January 8, preorders secured the upcoming Harry Potter title the number four spot on Steam’s global charts. It was topped only by Steam Deck, Elden Ring, and Call of Duty: Modern Warfare II. Not bad for an experience that’s still one month out from release. Twitter user and industry analyst Benji-Sales outlined the recent best-sellers list in the following post: Such early momentum doesn’t show any sign of slowing down, either. At the time of writing, Hogwarts Legacy counts as the top-selling game on Steam Charts, followed by CS:GO, Modern Warfare II, Lost Ark, and Destiny 2. This seems a sign that, at least on PC, sales of Hogwarts Legacy will enjoy a strong start. How the role-playing title will perform once it finally hits store shelves is anyone’s guess. While Steam data indicates high interest, the backlash against series creator J.K. Rowling‘s transphobic behavior leaves many to wonder if the brand can still rake in record-breaking sales numbers. That much and more will be clear in the weeks following Hogwarts Legacy’s release on February 10.
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How to import your Wizarding World house & wand into Hogwarts Legacy – Dexerto
How to import your Wizarding World house & wand into Hogwarts Legacy Warner Bros. GamesOne of the most important early choices players have to make in Hogwarts Legacy is which house they want to join. However, players who haven’t started the game yet, are also able to pick their house and wand before playing. Once you arrive at Hogwarts you’ll take part in the famous sorting ceremony where the sorting hat will decide which house is best suited to you but you are also given the option to manually select whichever one you would like. You can still get your house and wand choices ready prior to diving into Hogwarts Legacy. For those interested in doing so, here’s a step-by-step breakdown of the process. How to transfer your House and wand data over to Hogwarts Legacy To get your House and wand sorted and ready to go before you start Hogwarts Legacy, simply follow the steps outlined below: First things first, you need to log in to your Wizarding World account. If you don’t have one yet, you simply need to create a brand-new account. – Once logged in to your account, you’ll be able to complete the Wand Ceremony and Sorting Ceremony quizzes. – When this has been done, click the ‘copy’ button to then be sent an 8-digit code to transfer the data with ease. – After this has been completed, head over to the WB Games website and log in to your existing account or make one if need be. – Once signed in, the website should prompt you to paste your 8-digit code into the website. Doing this will link your Wizarding World account data to your Warner Bros. Game account. – That’s it! Your accounts are now linked. Gamers who complete these steps to link their Wizarding World account will also get two in-game rewards: a Beaked Skull Mask and a House Fan-atic school robe. For more Hogwarts Legacy content, be sure to check out more of our guides below: Which classic Harry Potter characters are in Hogwarts Legacy? | What is the Vivarium in Hogwarts Legacy? | Hogwarts Legacy Trophy list | Is Hogwarts Legacy coming to Xbox Game Pass? | How to get Thestral mount in Hogwarts Legacy | Hogwarts Legacy voice actors for all characters | All confirmed mounts in Hogwarts Legacy | Will Hogwarts Legacy be on Steam Deck? | How to get sorted into your House & pick your wand in Hogwarts Legacy | All confirmed classes & professors in Hogwarts Legacy | Can you play Quidditch in Hogwarts Legacy? | How long is Hogwarts Legacy? | All Hogwarts Legacy beasts
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Hogwarts Legacy release date possibly leaked by Amazon – Dexerto
Hogwarts Legacy release date possibly leaked by Amazon Warner Bros. GamesThe upcoming Harry Potter game Hogwarts Legacy may have just had its release date leaked via an Amazon listing. Hogwarts Legacy has diehard Harry Potter foaming at the mouth since the game was announced two years ago now. While the upcoming game has had story and gameplay information drop, there has yet to be an official release date outside of a window of late 2022. Now, we might have the official release date for the game as a new leak has revealed some interesting information. Hogwarts Legacy release date potentially leaked An Amazon UK listing for a book titled “The Art and Making of Hogwarts Legacy: Exploring the Unwritten Wizarding World” was spotted by fans with a December 6, 2022 release date. The date is of note because the same publisher is releasing an art book for Gotham Knights which has a release date of October 25, the same day the game is coming out. There are even more details that make this date make even more sense. Warner Bros Games typically releases their games on Tuesdays (both LEGO Star Wars: The Skywalker Saga and Gotham Knights for example, and December 6, 2022, is a Tuesday. Hogwarts legacy was originally planned for a September 2022 release but was pushed back to December as more information about the game’s development was revealed. This also is not the only major leak of information to come out of Hogwarts Legacy. On July 24, fans believe they uncovered the Collectors and Deluxe editions of the game, both of which come with exclusive content. While this doesn’t mean Hogwarts Legacy is fully planned for a December release, the facts are adding up in that direction. Hopefully, for Harry Potter fans’ sake, Warner Bros will announce the game’s official release date soon.
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Hogwarts Legacy reportedly has “trans-inclusive” character customization – Dexerto
Hogwarts Legacy reportedly has “trans-inclusive” character customization Warner Bros. Interactive EntertainmentAccording to a brand-new report, the upcoming Wizarding World-set RPG Hogwarts Legacy will include “trans-inclusive” character customization, allowing players to choose how they want their witch or wizard to look and speak. If you’ve been wondering how much you’ll be able to customize your characters in Hogwarts Legacy, then there’s finally an answer – and it’s a bit of a pleasant surprise. According to notable industry insider Jason Schreier, the upcoming RPG will include a slew of customization options for your character, including some that he described as “trans-inclusive” in a tweet. The report, posted to Bloomberg, reveals that players will not only be able to choose whether they want to be addressed as a “witch or “wizard,” but will also be able to customize how their character sounds and looks, regardless of gender, giving them the ability the make their character as they see fit. NEWS: Hogwarts Legacy will have trans-inclusive character creation, with body, voice, and gender (“”witch/wizard””) all separated, sources say. This news follows JK Rowling’s transphobic comments and the recent discovery that a producer supports Gamergate https://t.co/vBmMdCSWAT — Jason Schreier (@jasonschreier) March 2, 2021 Unfortunately, that’s where the details on the customization ends, so it’s unclear just how much you’ll be able to go beyond that when it comes to your customizable characters, although the aforementioned details are certainly a good sign. According to the report, the confirmation of these options came after developers for the game were upset by Harry Potter creator J.K. Rowling’s infamous transphobic comments, which were lambasted by fans. They apparently pushed to make the game “as inclusive as possible.” This pushback from the devs shouldn’t be all that surprising; The game’s FAQ page famously has an entire section dedicated to the fact that Rowling is not directly working on the game, and that it only uses the world that she created, which is clearly meant to distance Hogwarts Legacy from the author. Some members of the Hogwarts Legacy dev team had been pushing hard for this, uncomfortable with Rowling’s position and rattled by the effects she has had on a game they’ve put a lot into — Jason Schreier (@jasonschreier) March 2, 2021 Public reception to the game has been overall mixed; While some fans are excited by what the game has to offer, others are still upset and hurt by Rowling’s comments, so much so that some are saying they won’t purchase or play the game because of it. Read More: Best PS5 RPG games coming in 2021 and beyond – Hogwarts Legacy is currently set to be released in 2022, after it was delayed from its previous 2021 release date back in January of that same year. There’s currently no exact date for the game as of the time of this writing, but it will be available on both current-gen and next-gen consoles, as well as PC.
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Hogwarts Legacy finally provides clarity for pre-order confusion – Dexerto
Hogwarts Legacy finally provides clarity for pre-order confusion Warner Bros. GamesHogwarts Legacy has clarified some confusion surrounding the game’s pre-order bonuses and availability after Harry Potter fans demanded answers about what the bonuses were for each edition. Harry Potter fans have been awaiting Hogwarts Legacy’s release since it was announced all the way back in 2020. After over a year and a half of dead silence by developer Avalanche Software, the game finally reemerged and now has a release date of February 10, 2023. Although long-time HP fans are hyped for the release, there’s been a ton of confusion surrounding the game’s many editions, leading the devs to make a statement in an attempt to clarify. Hogwarts Legacy devs clarify pre-order fiasco On August 26, the Hogwarts Legacy devs provided an update to their fans about availability of the Collectors Edition and how pre-ordering the game works. They said, “We’re aware of the confusion that has sparked following the rollout of Pre-Orders, and we acknowledge and apologize for the frustration caused in our Community.” They also clarified that all versions of the game on PlayStation will have the exclusive quest, so players don’t need to pre-order the game for it. There are four different versions of the game available for purchase: Standard, Deluxe, Digital Deluxe, and Collectors. Pre-ordering any version for PS4 or PS5 will grants players access to the Felix Felicis Potion Recipe. The devs also added, “Players with the Standard Edition will be given the option to purchase the Dark Arts Pack in-game separately at launch if they would like to upgrade. There are no other items for purchase in-game.” With so many editions of the game, and pre-order bonuses available, HP fans became confused about exactly which version of the game to go after. With the February 10, 2023 release date within reach, scoring a copy in advance will help ensure those interested will have access as soon as the game launches.
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Hogwarts Legacy has a quest that is only for PlayStation players – Dexerto
Hogwarts Legacy has a quest that is only for PlayStation players WB GamesEvery version of Hogwarts Legacy on PlayStation will come with an “Exclusive Quest,” regardless of pre-order purchases. WB Games partnered with PlayStation to announce Hogwarts Legacy approximately two years ago during a PS5 games showcase. The presentation didn’t reveal much in the way of concrete details, but the two companies teamed up again earlier this year to unveil gameplay footage. In the months since then, new pieces of information have surfaced piecemeal. The latest of such news blasts came in the form of another delay. Hogwarts Legacy will now launch in February 2023, as opposed to its previously scheduled holiday 2022 release window. Hogwarts Legacy outlines content exclusive to PlayStation While looking through the Hogwarts Legacy listings on PSN, Twitter user RetroRaconteur noticed the mention of “Exclusive Quest” for PS4 and PS5. RetroRaconteur’s tweet captured the attention of Hogwarts Legacy Community Manager Chandler Wood, who clarified that the exclusive mission bears no connection to pre-order purchases. “The PlayStation exclusive quest comes with any PlayStation version of the game,” Wood noted in a Twitter post. However, he added that pre-ordering the title on PS4 or PS5 will guarantee players access to the “Felix Felicis potion recipe” – aka ‘Liquid Luck.’ At the time of writing, there is no official word on what exactly the exclusive quest on PlayStation hardware will include. And whether or not the content in question will ever migrate to other platforms presently remains a mystery, as well. Given Hogwarts Legacy’s relationship with PlayStation throughout its marketing cycle, news of exclusive PS4 and PS5 offerings hardly comes as a surprise. This isn’t the first time that WB Games has inked an exclusivity deal with Sony, either. Many may recall that certain Batman: Arkham Knight skin packs only launched across PS4. Hogwarts Legacy comes to PC, PlayStation, and Xbox platforms on February 10, 2023. A Nintendo Switch version should launch at a later date.
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Hogwarts Legacy Hogsmeade quest’s PlayStation exclusivity ends after one year – Dexerto
Hogwarts Legacy Hogsmeade quest’s PlayStation exclusivity ends after one year WB GamesThe Haunted Hogsmeade Shop quest in Hogwarts Legacy will end its PlayStation exclusive run one year after the title launches. In terms of its marketing campaign, Hogwarts Legacy has been tied to PlayStation since its announcement in 2020. As such, while many were upset, it hardly came as a surprise when WB Games confirmed PS4 and PS5 owners would receive an exclusive quest. WB Games and its development partners would offer much in the way of concrete details at the time. But the latest State of Play has finally shed some light on what the exclusive content will entail. Hogwarts Legacy’s Haunted Hogsmeade Shop quest will be a timed PlayStation exclusive During its September State of Play, Sony showcased yet another look at Hogwarts Legacy gameplay. This time, the previously teased PlayStation-exclusive quest took center stage. The content will revolve around a Hogsmeade shop being sold by one Madam Mason. There’s a catch, though, since an unknown darkness haunts the place. And players will need to discover what manner of terror lies beneath the shop. Fortunately, the haunted quest won’t remain locked to PS4 and PS5 consoles in perpetuity. The exclusivity period is slated to end one year after launch on February 10, 2024, according to a card at the end of the below trailer. The trailer for the exclusive PlayStation quest comes on the heels of WB Games confirming Hogwarts Legacy’s due date. Not long after announcing its launch plans, the publisher also unveiled the title’s Deluxe and Collector’s Editions, both of which come with Early Access perks. Hogwarts Legacy hits PC, PS4, PS5, Xbox One, and Xbox Series X|S on February 10, 2023.
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Hogwarts Legacy leak allegedly reveals Collector’s Edition contents – Dexerto
Hogwarts Legacy leak allegedly reveals Collector’s Edition contents Warner Bros. GamesA new leak reveals what could be included in the Hogwarts Legacy Collectors Edition, including early access and extra cosmetics. Dedicated Harry Potter fans have a ton riding on Hogwarts Legacy. The upcoming title is the first modern gaming experience set in the Harry Potter universe that recreates the Hogwarts grounds in gorgeous detail. With the game’s release not too far away, players have been hankering to find out if there will be special edition of the game, and what kind of content would be involved. Now, a new leak reveals what could come in the Collectors and Deluxe Editions. Hogwarts Legacy leak reveals Collector’s and Deluxe Edition A post to the Harry Potter Games subreddit by user BattleDashBR shows off what could be included in the two special versions of Hogwarts Legacy. In their post they said, “I managed to activate the displays for the leaked DLC options, revealing some more about them.” According to the information they obtained the Deluxe Edition includes the following: Base Game – Thestral Mount – Dark Arts Cosmetic Pack – Dark Arts Battle Arena – Dark Arts Garrison Hat (Digital Deluxe only) – Kelpie Robe – As for the Collector’s Edition it will reportedly include everything in the Deluxe plus: 72 Hours Early Access to the game – Steel Case – Floating Ancient Magic Wand with Book – The leak did not reveal any prices for the game, which is still planned to be released in Holliday 2022. Although the Hogwarts Legacy Collectors Edition has not been confirmed by developer Avalanche Software, fans are hoping the game does get special editions with exclusive content whenever it does drop.
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New Hogwarts Legacy cinematic showcases Hippogriff rescue mission – Dexerto
New Hogwarts Legacy cinematic showcases Hippogriff rescue mission WB GamesDuring its Hogwarts Legacy presentation for the Autodesk Virtual Vision Series, WB Games showcased a new cinematic featuring a Hippogriff rescue mission. Since its reveal at PlayStation’s PS5 games showcase in September 2020, Hogwarts Legacy-related details have surfaced piecemeal. WB Games and developer Avalanche Software lifted the lid further a few months ago, finally offering a glimpse at gameplay, customization, and exploration. And even in the absence of concrete release date details, more about the new Wizarding World adventure continues to bubble to the surface. Hippogriff steals the spotlight in Hogwarts Legacy footage Autodesk’s two-day Virtual Vision Series kicked off yesterday, August 3, and featured a Hogwarts Legacy presentation from Avalanche Software, wherein the team detailed its technical tools and development pipeline. YouTuber BNS_Victory [LEEUW] posted the nearly hour-long presentation on their channel. Since the team conducted the session via Zoom, the video quality isn’t exactly top-notch. However, those looking forward to Hogwarts Legacy will still find some hidden gems. Twitter user Hogwarts Legacy News shared one snippet, in particular, featuring two students attempting to rescue a Hippogriff. In the video, the Hippogriff is stunned and hauled away by what appears to be dark wizards. (This moment appears around the 44:40 timestamp in the YouTube video.) Much about Hogwarts Legacy remains under wraps, though a recent leak unveiled the alleged contents of its Collector’s Edition. Apparently, the higher-end special edition will include a host of digital goodies, in addition to a steelbook case, three days of early access, and a Floating Ancient Magic Wand with Book. For now, there’s no word on when WB Games plans to announce its launch plans for the upcoming role-playing title.
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Hogwarts Legacy devs crush hopes of playing Quidditch in-game – Dexerto
Hogwarts Legacy devs crush hopes of playing Quidditch in-game WB GamesAccording to an FAQ page on the title’s website, Hogwarts Legacy will not feature a playable version of Quidditch in-game. Fresh details about the Harry Potter prequel have hit the web piecemeal in recent months. Earlier this week, for example, developers shared Common Room tour videos that showed off a few hidden details. Gameplay videos in the past have offered a glimpse at everything from character customization and combat to classes and exploration. Even broom flight has appeared in gameplay clips and screenshots for the upcoming role-playing title. However, some much-beloved aspects of flying in the Wizarding World will not feature in the game itself. Players’ Quidditch dreams crushed in Hogwarts Legacy The FAQ section of the official Hogwarts Legacy website boasts news that’s sure to disappoint many a fan. One of the frequently asked questions, unsurprisingly, revolves around whether or not the title will include a Quidditch mode. The response from developers reads as follows, “Quidditch is not playable in Hogwarts Legacy. However, broom flight for traversal and broom race challenges are part of the game. Players can also fly brooms to explore new and familiar locations surrounding Hogwarts Castle.” A subsequent FAQ response notes that Flying classes will be available to those who wish to truly “master their broomstick flying skills.” Unfortunately, whatever flying skills players command in Hogwarts Legacy won’t be put to use in Quidditch matches. Why Quidditch failed to make the cut is not yet known since, at the time of writing, the FAQ neglects to address as much. But maybe broom-based racing will be enough to scratch the itch of fans who’ve long waited to take to the skies in a modern Harry Potter game. Hogwarts Legacy flies onto PC, PlayStation, and Xbox platforms on February 10, 2023, with a Nintendo Switch release slated for a later date.
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Hogwarts Legacy: Release date, platforms, trailers, gameplay & more – Dexerto
Hogwarts Legacy: Release date, platforms, trailers, gameplay & more Warner Bros. GamesHogwarts Legacy will give players the chance to live out their dreams of being a Witch or Wizard at Hogwarts. So, here’s everything you need to know about the upcoming magical experience along with its release date, platforms, and more. Announced during Sony’s PS5 Showcase Event back in 2020, Hogwarts Legacy has garnered plenty of attention, both positive and negative. Nevertheless, the title has thousands of wannabe Witches and Wizards preparing for their time in Hogwarts and highly anticipating the game’s release. With that in mind, we’ve put together everything you need to know about the upcoming Hogwarts Legacy game including its release date, all the trailers, the game’s features, and more. Contents Hogwarts Legacy release date – Hogwarts Legacy trailers – Hogwarts Legacy plot – Hogwarts Legacy features – Hogwarts Legacy platforms – Hogwarts Legacy editions – Is there a Hogwarts Legacy release date? Hogwarts Legacy will be released on PC, PlayStation 5, and Xbox Series X|S on February 10, 2023. It will then arrive on PlayStation 4 and Xbox One on April 4, 2023. Finally, the Nintendo Switch version will be launching on July 25, 2023. This is due to delays and a focus on delivering “the best possible game experience across all platforms.” Hogwarts Legacy trailers So far, Portkey Games have shared the cinematic reveal trailer for Hogwarts Legacy, showcasing the game in all its 4K next-generation glory, and of course, the State of Play gameplay reveal. Hogwarts itself is detailed to perfection, with its moving stairs, floating books, and instantly recognizable hallways — though fans should expect to see some differences, given the 100-year time leap between Hogwarts then and the castle as we know it. Here’s the debut trailer for the game: After a long time without anything truly concrete, fans had their fears and doubts put to bed after a full gameplay demonstration gave gamers a tasty, mouthwatering first proper look at the game. Here’s the complete Sony State of Play Gameplay reveal for Hogwarts Legacy: Next, the Gamescom opening event revealed a new, darker trailer for one of Hogwarts Legacy’s companion quest lines. Here’s the Sebastian Sallow’s Dark Legacy trailer for Hogwarts Legacy: The September PlayStation State of Play also showed some new footage of Hogwarts Legacy, including a tease at the sort of villains that players might expect to face. Avalanche Software hosted its first extended Game Showcase which featured over 46 minutes of direct gameplay. The showcase itself gave players an in-depth look at the character creator, a tour of certain parts of Hogwarts castle, and a look at the game’s combat system in action. On December 14, 2022, Avalanche Software hosted its second Gameplay Showcase which featured 36 minutes of new gameplay. This second showcase event focused on flight travel using a broom or flying mount, the depth and traversal of the open world, a combat deep-dive with the three Unforgivable curses, and how the Room of Requirement will work. Most recently, on January 18, 2023, Hogwarts Legacy shared an official cinematic trailer detailing footage of the school, different spells, professors, creatures, and more. You can watch it below: What is Hogwarts Legacy’s plot about? The first thing to note about Hogwarts Legacy is that it’s not set in any time period that the Potter books or films have explored in the past. Instead, it takes us all the way back to the late 1800s, as detailed on the game’s official website. “Your character is a student who holds the key to an ancient secret that threatens to tear the wizarding world apart,” the website reveals. “You have received a late acceptance to the Hogwarts School of Witchcraft and Wizardry and soon discover that you are no ordinary student: you possess an unusual ability to perceive and master Ancient Magic.” As shown off in the full gameplay reveal, you’ll start off in your fifth year of Hogwarts as a latecomer and despite the presence of the sorting hat, you will get to choose your house. Alongside your conventional year of learning, your character will also have to deal with the threat of evil goblins and outsider wizards with bad intentions. Given its time period, there will be no mention or appearance of Harry, Ron, Hermoine, or any other popular characters from the well-known books or films. So it really is time for a whole new adventure in the wizarding world of witchcraft and wizardry. What do we know about Hogwarts Legacy features? Hogwarts Legacy aims to provide players with a robust set of features, like crafting their character before jumping into a vast open world with many well-known locations and creatures. Revealed by Bloomberg on March 3, 2021, Hogwarts Legacy will also allow for trans-inclusive characters to be created by players within the game. Here are some of the things players can expect to do in Hogwarts Legacy. Visit famous locations Ever wanted to see the full extent of the Hufflepuff or Ravenclaw common room? Well, if you’re assigned to either of those respective houses then you’ll get to do so. Not only that, locations such as the Forbidden Forest and Hogsmeade Village will be included, along with other environments not considered or seen before in Harry Potter. Create your own wizard or witch Already, we’ve seen a ton of different faces, hairstyles, colors, and much more you can go through to create your perfect student. Customize your witch and wizard as they’ll be appearing in many cutscenes throughout the game. The extended Gameplay Showcase showed off the depth of character customization, including a variety of preset characters, a plethora of complexion options, as well as a voice pitch slider. Players can choose between one of two set voices with varying pitches, alongside whether they want to be a ‘witch’ or ‘wizard.’ Engage with proper RPG Elements Hogwarts Legacy features plenty of typical RPG qualities, meaning you’ll be leveling up, upgrading your spells and equipment, and generally improving your character as the game goes on. With a morality system present as well, the story is yours to craft as you learn magical spells, tame magical beasts, and explore the iconic castle of Hogwarts. Traverse on a broomstick Players will be able to “master broom flight” and explore a wide range of settings flying high above in the sky. Hogwarts Legacy looks to be a ginormous proposition, meaning you’ll have plenty to uncover and secrets to find. As stated in the Hogwarts Legacy FAQs, we know that “Quidditch is not playable in Hogwarts Legacy” although players will still be able to fly around the school grounds. Learn as a student Would it really be a year as a Hogwarts student unless you were taking part in the classes? Yes, classic teachings from Defence Against the Dark Arts and Herbology will be on the menu for players to take part in and learn. There will be tons of potions and spells for students to learn and master. Game Director Alan Tew confirmed that the team didn’t take “the [simulation] route,” and said classes will be “very narrative based.” In each of the game’s main narrative chapters, students will have the opportunity to complete classes as part of the main story and sidequests. Additionally, classes will be instrumental in furthering players’ repertoire of spells and abilities. Take part in deep battles Combat will be one of the game’s core features. With nasty goblins, bad wizards, and a variety of other hostile creatures, it’s imperative for players to adapt and learn how to handle various combat situations. After all, these Dark Wizards and Goblins will kill you if needed. Players will have four combat-oriented spells they can equip at once, with the ability to use up to 16 spells at once eventually. Spells like Accio and Wingardium Leviosa will be invaluable when breaking through enemy defenses, while spells like Incendio will whittle down enemy health. Next-Gen Immersion Players can expect a series of immersion features reliant upon the PlayStation 5 hardware. Adaptive triggers allowing for multi-use L and R buttons standing out. As well as fun customization like the ability to change your controller’s color to match that of your Hogwarts house. Hogwarts Legacy platforms: Is it PlayStation exclusive? Despite some concerns that Hogwarts Legacy will be a PlayStation exclusive. the Harry Potter game will be a multi-platform release. Hogwarts Legacy will be on most platforms for budding witches and wizards, including PlayStation 4, PlayStation 5, Xbox One, Xbox Series X|S, PC, and Nintendo Switch. As noted above, though, the Xbox, Playstation, and Nintendo Switch release date will come later than on PC. Hogwarts Legacy Editions With two different editions available to grab before Hogwarts Legacy comes out, choosing one may be a challenge. Here’s everything they give you and what they are: Hogwarts Legacy Digital Deluxe Edition The Deluxe Edition was also announced at Gamescom. It contains many perks as well as early access. Check out all the bonuses below: 72 Hours Early Access – Onyx Hippogriff Mount – Dark Arts Garrison Hat – Dark Arts Pack which includes: Thestral Mount, Dark Arts Cosmetic Set, Dark Arts Battle Arena – Hogwart’s Legacy Collectors Edition The Collectors edition is more of a physical purchase rather than having online benefits, however, it does still have many in-game perks. Here’s what you get: 72 Hours Early Access – Dark Arts Pack which includes: Thestral Mount, Dark Arts Cosmetic Set, Dark Arts Battle Arena – Kelpie Robe – Dark Arts Garrison Hat – Physical Collectors Edition Box – Physical Steel Case with the full game inside – Physical Floating Wand with Book Base – We will be updating this page as soon as more information is released so be sure to come back soon. In the meantime, get prepared for Hogwarts Legacy using some of our handy guides: Which classic Harry Potter characters are in Hogwarts Legacy? | Hogwarts Legacy PC Requirement | What is the Vivarium in Hogwarts Legacy? | Hogwarts Legacy Trophy list | Is Hogwarts Legacy coming to Xbox Game Pass? | How to get Thestral mount in Hogwarts Legacy | Hogwarts Legacy voice actors for all characters | All confirmed mounts in Hogwarts Legacy | PC requirements & specs for Hogwarts Legacy | Will Hogwarts Legacy be on Steam Deck? | How to play Hogwarts Legacy early | How to get sorted into your House & pick your wand in Hogwarts Legacy | All confirmed classes & professors in Hogwarts Legacy | Can you play Quidditch in Hogwarts Legacy?
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Hogwarts Legacy fans concerned about quality after Nintendo Switch confirmation – Dexerto
Hogwarts Legacy fans concerned about quality after Nintendo Switch confirmation Avalanche Software / PixabayAfter a special PlayStation State of Play presentation on March 17, Hogwarts Legacy was also confirmed for Nintendo Switch. Not everyone is happy, though, as some players are worried that it may impact the game’s quality. Following 18 months of long silence since its initial reveal in September 2020, Avalanche Software finally gave fans the update they were hoping for with a 14-minute gameplay reveal showing off school life, spells, and the open world. Once the event had finished, the developer clarified on the official Hogwarts Legacy website that it will also launch on Nintendo Switch, alongside PlayStation, Xbox, and PC, leaving some concerned that it could run badly on the hybrid console. Hogwarts Legacy on Nintendo Switch has some worried After the confirmation, fans took to social media to discuss their concerns with Hogwarts Legacy on Nintendo Switch. Many were nervous that it could have graphical issues or even be a cloud version, which has been a divisive topic in itself, especially given backlash surrounding the performance of Kingdom Hearts HD 1.5+2.5 ReMIX. “From the gameplay from the PS5 version, either it’s getting the Doom Eternal performance treatment (sacrifice graphics but still looks good and smooth gameplay), The Witcher 3 surprising result, or the dreaded Cloud?” one user posted on Reddit. Others replied with worries about a possible cloud version, including two comments that read “Either native non-cloud or no sale for me,” and “It’s either gonna be cloud or the graphics will look so bad, it will be unplayable.” Comment byu/RefrigeratorInside65 from discussion inNintendoSwitch It should be stated that a cloud version hasn’t been 100% confirmed at the time of writing. Pre-orders for the physical copy of Hogwarts Legacy have also gone up for sale online which doesn’t rule out the possibility but does add more weight to the idea it will be Game Card-based. And while the title obviously won’t run like the PlayStation 5 version shown at the event, many are hopeful that it will run well like The Witcher 3, which pleasantly surprised players upon release who expected it to have significant performance issues due to its scope. Fans will just have to wait and see when the magical RPG releases in Holiday 2022.
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Hogwarts Legacy delay frustrates fans as Avalanche devs come under fire – Dexerto
Hogwarts Legacy delay frustrates fans as Avalanche devs come under fire Warner Bros. GamesFrustrated Hogwarts Legacy fans have hit out at developers at Avalanche Software after another delay to the game was confirmed, pushing it back to a February 2023 release. Hogwarts Legacy is an upcoming RPG set in the incredibly popular Wizarding World. Ever since the first Harry Potter novel was released, fans across the world haven’t been able to get enough of all the magic the series has had to offer. Despite its lucrative nature and overwhelming success, fans are still waiting on a truly immersive game set in the Harry Potter universe and many have high hopes for Avalanche’s Hogwarts Legacy. Avalanche announce Hogwarts Legacy delayed to February 2023 However, the game’s original release date of 2022 has been pushed back multiple times, with the most recent delay being announced on 12 August. The devs said: “The team is excited for you to play, but we need a little more time to deliver the best possible game experience.” It did give players a concrete release date of 12 February 2023, but many fans were irritated by another delay to the game, which was originally slated to release in 2021. It was then pushed back to ‘Holiday 2022’ and now to early 2023. One fan stated: “The leaked teaser, where the game looked perfectly presentable, came out in 2018, since then you’ve given us two release windows that have failed to be met. Nobody wants a broken game but this is taking the p*** a bit.” Another commented: “Stop announcing release dates if you can’t meet the mark! This is such a bad trend in modern games.” However, some did defend the game and its devs, saying that they’d rather a more polished and complete experience on release rather than an unfinished and glitchy mess, as has been the case with other titles pushed out before they’re ready. One player, for example, said: “I would rather have it pushed a little bit so that it doesn’t get released unpolished. If it came Holiday 2022 everyone would complain it’s unpolished. An extra 2 months is not that bad.” Regardless of the criticism, Avalanche are set on a February 2023 release date. Here’s hoping Hogwarts Legacy is worth the wait.
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How to play Hogwarts Legacy early: Early access start date, Collector’s Edition, more – Dexerto
How to play Hogwarts Legacy early: Early access start date, Collector’s Edition, more Portkey Games, Warner BrothersHogwarts Legacy drops in less than a month and players who pre-order will have the chance to add exclusive items to personal collections and access the game early, ahead of the launch date. Set long before the iconic books and films, Hogwarts Legacy will take players deep into the 1900s world of the Harry Potter series. Fans will have a chance to explore Hogwarts castle and the grounds surrounding it via an open-world map and plenty of spells and abilities, learning more about the unique and exciting story. However, after several delays, Hogwarts Legacy is finally on track to launch on February 10, 2023. Some fans have struggled with whether or not to support it following the controversy surrounding Harry Potter creator J.K. Rowling, but those interested in pre-ordering have some exciting options to choose between. The game comes in three editions – Base, Deluxe, and Collector’s Edition. So, here’s a rundown of everything included as well as their pre-order details. When did Hogwarts Legacy Pre-orders begin? Pre-orders for Hogwarts Legacy started on August 25, 2022, at 8 AM PT, via their official website. Alongside the base game pre-orders, there will also be a Deluxe Edition of Hogwarts Legacy that was revealed at Gamescom 2022, as well as the Collector’s Edition shared by the Hogwarts Legacy official Twitter account. Below is a list of everything in the Hogwarts Legacy Collector’s Edition pre-order: Dark Arts Cosmetic Set – Thestral Mount – Dark Arts Battle Arena – Steel Case & Full Game – Collector’s Edition Box – Floating Want & Book Base – Kelpie Robe – Dark Arts Garrison Hat – 72 Hours Early Access – Below is a list of everything that is in the Hogwarts Legacy Deluxe Edition pre-order: Thestral Mount – Dark Arts Cosmetic Set – Dark Arts Battle Arena – Onyx Hippogriff Mount – Dark Arts Garrison Hat – 72 Hours Early Access – How do I get early access to Hogwarts Legacy? Players can access the game before February 10, 2023, by pre-ordering the Deluxe, Digital Deluxe, or Collector’s Editions of the game. As detailed in the pre-order breakdown social media posts, players who pre-order the upgraded editions of the game will have the ability to access Hogwarts Legacy on February 7, 2023 – three days before the official launch. It also appears the Collector’s Edition will be available to purchase in-store starting February 7, though it isn’t clear which stores will carry the edition, or what the overall availability will be. Currently, it appears the Collector’s Edition will be sold for 300 USD, with prices fluctuating depending on the region. There isn’t any information on the number of Collector’s Edition bundles that will be sold, though they will likely have a pre-order cap. We will update this page as more information regarding pre-orders, prices, and stock becomes available. So, there you have it — that’s how you can access Hogwarts Legacy early and all the perks included along. In the meantime, be sure to check our other content and guides to learn more about the game: Which classic Harry Potter characters are in Hogwarts Legacy? | What is the Vivarium in Hogwarts Legacy? | Hogwarts Legacy Trophy list | Is Hogwarts Legacy coming to Xbox Game Pass? | Hogwarts Legacy voice actors for all characters | All confirmed mounts in Hogwarts Legacy | Will Hogwarts Legacy be on Steam Deck? | How to play Hogwarts Legacy early | How to get sorted into your House & pick your wand in Hogwarts Legacy | All confirmed classes & professors in Hogwarts Legacy | Can you play Quidditch in Hogwarts Legacy? | Will Hogwarts Legacy have microtransactions?
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Hogwarts Legacy could explain the origin of the Unforgivable Curses – Dexerto
Hogwarts Legacy could explain the origin of the Unforgivable Curses Portkey Games, Warner BrothersHogwarts Legacy has released a new trailer focusing on a companion quest line for Sabastian Sallow, and it is possible the narrative could expose the origins of Unforgivable Curses. The Harry Potter series is known for surprisingly dark storylines despite being a children’s book series, and it seems Hogwarts Legacy is set on embracing certain elements. From daring Wizard duels to the use of dangerous spells, players will be able to explore aspects of the world not touched on thoroughly in the films and novels. It has already been confirmed that Hogwarts Legacy will include the use of Unforgivable Curses, and in the new trailer for the game, it seems these forbidden spells will have a major storyline centered around them. What are the Unforgivable Curses? In the Harry Potter universe, the Unforgivable Curses are Crucio, Avada Kedavra, and Imperio. The Crucio curse inflicts all-consuming agony on the opponent, Imperio allows full control of the opponent against their will, and Avada Kedavra, known as the “killing curse”, instantly kills the person it is cast upon. In the Harry Potter series, many Wizards using the Dark Arts cast these spells to achieve their goals. Harry Potter’s own parents were killed at the hands of Lord Voldemort by the Avada Kedavra curse, while Neville Longbottom’s parents were tortured to the point of insanity in a similar fashion. While each curse is steeped in mystery and fear, the books and films didn’t explain where they came from, and why they were used to begin with. However, Hogwarts Legacy may offer some deeper lore into the tools of the Dark Arts. Hogwarts Legacy will include companion quest lines In the new trailer from Hogwarts Legacy shown at Gamescom, which is now available to view on the Hogwarts Legacy YouTube channel, players are given a breakdown of a companion quest line following Slytherin NPC Sebastian Sallow. The video takes viewers through abomination-infested dungeons, with the main character following Sebastian as he unlocks the secrets of each Unforgivable Curse. The video’s description includes a haunting confirmation that players will be able to both learn the Unforgivable curses themselves, but also potentially embrace the Dark Arts – becoming a villain. The description states “Focusing on one of Hogwarts Legacy’s optional companion quest lines with Sebastian Sallow, the Dark Legacy trailer provides a glimpse at the forbidden curses and difficult dilemmas players will face as they learn more about the Sallow family’s mystery and decide whether to engage with, or even embrace, the dark arts.” While it isn’t clear if the Unforgivable Curses are already present in the Wizarding World at the time of Hogwarts Legacy, it is a haunting concept that players could join Sebastian in unleashing them for use among Dark Arts Wizards. It is also a peek into just how much customization will be present for players in Hogwarts Legacy, not restricting characters to a “good guy” hero’s journey if they are interested in exploring the darker elements hidden in the Harry Potter world. Currently, Hogwarts Legacy is set for release on February 10, 2023, with pre-orders available on August 25, 2022, at 8 AM PT. Players who pre-order the digital deluxe edition of the game will also receive a Dark Arts bonus pack, allowing them to dress the part for any nefarious or dark adventures they go on.
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Hogwarts Legacy confirms players can use 16 different combat spells at once – Dexerto
Hogwarts Legacy confirms players can use 16 different combat spells at once Portkey Games / WB GamesDuring the extended gameplay showcase, Avalanche Software confirmed that there are up to 20 usable combat spells in Hogwarts Legacy. WB Games and developer Avalanche Software first revealed the Harry Potter RPG Hogwarts Legacy in 2020, and fans have learned a lot about the game since. Avalanche showcased bits and pieces of gameplay, which included small clips of the game’s snappy and dynamic combat system. Now, a recent extended gameplay showcase has finally given fans an in-depth look at how combat will work in Hogwarts Legacy and confirmed there are over 20 usable combat spells to use. Hogwarts Legacy breaks down combat system Thanks to the 45-minute-long gameplay showcase, Avalanche revealed some key details about Hogwarts Legacy’s combat system. Notably, fans can expect to use over 20 different combat spells in the game, with the ability to slot up to 16 spells to use together during fights. During the event, the development team officially revealed the game’s HUD, which included a spell list in the shape of a diamond mapped to four different buttons. The first four spells included Accio, Wingardium Leviosa, Lumos, and possibly Diffindo, the Severing Charm. Players can use a basic attacking spell by tapping the R2 button console, but holding R2 allows them to use four different spells at one time. Topic starts at 30:55… It’s unclear how changing spells during combat will work, but the Game’s Director Alan Tew confirmed players can unlock “up to four different spell diamonds” over the course of the game. Additionally, each equipped spell has a set cooldown, meaning students can’t spam or solely rely on one spell during combat. As for defense in combat, both enemies and the player character will have access to defensive charms like Protego. To protect from oncoming spells, players can press the Triangle button on PS5 at the right time to deflect oncoming spells, while spells like Accio can break through certain types of enemy shields. Finally, outside of combat, Tew confirmed that Hogwarts students will also learn a variety of non-combat spells — referred to as “Essential Spells” — which will be useful in specific contexts like exploration, story missions, or sidequests. Though fans were only able to see a few spells in action, the ability to use 16 combat spells at once should definitely make combat in Hogwarts Legacy quite dynamic.
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Hogwarts Legacy controversy explained: Why are people boycotting the Harry Potter game? – Dexerto
Hogwarts Legacy controversy explained: Why are people boycotting the Harry Potter game? Warner Bros. InteractiveHogwarts Legacy is shaping up to be one of the biggest video games of 2023, but it’s also facing boycotts and controversy due to its associations with Harry Potter creator J. K. Rowling. There have been loads of Harry Potter video games released over the past two decades, but Hogwarts Legacy is finally delivering the open-world interactive wizarding experience that fans have been dreaming of. Unfortunately, that excitement has been tarnished for some fans, who have begun to distance themselves from the franchise due to comments about the trans community made by author J. K. Rowling. If you’re unsure whether you should be supporting Hogwarts Legacy or you just want to know what all the controversy is about, we’ve done our best to explain why people are boycotting Hogwarts Legacy. Why are people boycotting Hogwarts Legacy? The main reason people are boycotting Hogwarts Legacy is because of its association with J. K. Rowling. The Harry Potter author has been accused of making transphobic comments on multiple occasions over the past few years. LGBTQ+ media charity GLAAD has a pretty comprehensive list of all the comments that have been made by Rowling, but the main point of concern is an essay published by the author on June 10, 2020, that listed “five reasons for being worried about the new trans activism”. In this essay, Rowling stated that she was “concerned about the huge explosion in young women wishing to transition and also about the increasing numbers who seem to be detransitioning”. She also brought up the ‘bathroom debate’ which has received plenty of media attention in recent years. “When you throw open the doors of bathrooms and changing rooms to any man who believes or feels he’s a woman – and, as I’ve said, gender confirmation certificates may now be granted without any need for surgery or hormones – then you open the door to any and all men who wish to come inside. That is the simple truth,” she wrote. In response to J. K. Rowling’s comments, LGBTQ+ charity Mermaids issued a statement where they called on the Harry Potter author to “meet with transgender young people and listen to them with an open mind and an open heart” before speaking about them. “We do not consider it a crime for women to express concern,” they wrote. “We do however consider it abusive and damaging when people conflate trans women with male sexual predators, impute sexual criminality to trans identities, suggest that support of a trans child is parental homophobia and misogyny, and share uncorroborated and inaccurate information which severely damages the lives of trans and non-binary people.” Rowling has also faced backlash for her 2020 novel Troubled Blood (published under the pseudonym Robert Galbraith), which features a cisgender male serial killer who dresses up as a woman to lure victims. Mermaids called this “a long-standing and somewhat tired trope, responsible for the demonization of a small group of people”. On other occasions, Rowling has ‘liked’ a tweet that referred to trans women as “men in dresses” – which her representatives defended as a “clumsy and middle-aged moment” – and tweeted “Big love to you” to Caroline Farrow, who PinkNews have called an “anti-trans, anti-gay, anti-abortion activist”. Several cast members from the Harry Potter movies have spoken out in support of the trans community in the wake of Rowling’s comments, including Daniel Radcliffe, Rupert Grint, Emma Watson, Bonnie Wright, and Eddie Redmayne. “To all the people who now feel that their experience of the books has been tarnished or diminished. I am deeply sorry for the pain these comments have caused you,” Radcliffe said in a statement via The Trevor Project. “I really hope that you don’t entirely lose what was valuable in these stories to you.” The Harry Potter franchise has also been accused of perpetuating harmful antisemitic tropes with the way it depicts goblins – something that is now receiving extra scrutiny, as Hogwarts Legacy will task players with fighting back against a ‘Goblin Rebellion’. What have Hogwarts Legacy devs said about the controversy? While the creators of Hogwarts Legacy haven’t directly addressed J. K. Rowling’s divisive comments, game director Alan Tew did briefly touch on the controversy in a recent IGN interview. “I think for us there are challenges in every game we’ve worked on. This game has been no different. When we bumped into those challenges, we went back and refocused on the stuff that we really care about. We know our fans fell in love with the Wizarding World, and we believe they fell in love with it for the right reasons,” he said. “We know that’s a diverse audience. For us, it’s making sure that the audience, who always dreamed of having this game, had the opportunity to feel welcomed back. That they have a home here and that it’s a good place to tell their story.” One of the game’s main voice actors, Sebastian Croft, has also addressed the Hogwarts Legacy controversy. In a pair of tweets from January 2023, he said he was unaware of J. K. Rowling’s views when he was cast in the game and expressed support for the trans community. Is J. K. Rowling involved with Hogwarts Legacy? The developers of Hogwarts Legacy have stated that J. K. Rowling is not directly involved with the creation of the game. They’ve even addressed this in the FAQ section of the game’s website, which suggests they know this will be a topic of concern for fans. “J. K. Rowling is not involved in the creation of the game, but as creator of the wizarding world and one of the world’s greatest storytellers, her extraordinary body of writing is the foundation of all projects in the Wizarding World,” they explained. “This is not a new story from J. K. Rowling, however we have collaborated closely with her team on all aspects of the game to ensure it remains in line with the magical experiences fans expect.” Some people have pointed to this as their reason for continuing to support Hogwarts Legacy, arguing that a boycott would mostly be harming the game’s developers who have worked hard to create an experience that fans will love. But while she may not be directly involved in creating the game, it seems pretty safe to assume that J. K. Rowling will be earning a hefty chunk of royalties from sales of the game. She does own the Harry Potter franchise, after all. As writer and filmmaker Jessie Earl explained in a GameSpot feature on the topic: “It’s still difficult for any trans person to look at any element of the Harry Potter franchise and not see the harm that continues to be perpetuated by the woman who created it.” This is why many critics are calling for a complete boycott: No matter how removed J. K. Rowling is from the game, she will still profit from its success – and the Harry Potter franchise as a whole will continue to rake in the cash from the continued publicity. You can donate to the National Center of Trans Equality in the United States or Mermaids in the United Kingdom if you would like to support members of the trans community.
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Hogwarts Legacy Common Room tour shows hidden detail from the books – Dexerto
Hogwarts Legacy Common Room tour shows hidden detail from the books WB GamesIn a Hogwarts Legacy featurette, developers took viewers on House Common Room tours that tease hidden details talked about in the book series. Throughout the last several months, WB Games has continued to showcase more of Hogwarts Legacy in action. And now that the Harry Potter prequel game has a firm release date, the publisher will undoubtedly peel back the curtain further in the months ahead. Set in the late 19th Century, Hogwarts Legacy will invite players on an adventure set long before Lord Voldemort’s rise to power. But the School of Witchcraft and Wizardry should still feel familiar to those well-versed in the book and movie lore. Hogwarts Legacy Common Room video teases hidden details Since September 1 marks the first day of the school year at Hogwarts, WB Games unleashed a Hogwarts Legacy featurette and tour videos. A developer notes partway through the featurette that in building the Common Room of House Gryffindor, the team made sure to maintain the iconic design fans know and love. But features such as the “entrance tunnel described in the books” will make an appearance; meanwhile, films like the Prisoner of Azkaban show the Fat Lady painting as a doorway directly into the Common area without a tunnel. Of course, seldom-seen Houses will be available to explore in Hogwarts Legacy, as well. The Hufflepuff Common Room is shown at the very end of the above featurette, for example. The slithering serpent that unlocks access to the Slytherin Common Room also features in the Hogwarts Legacy tour videos. Needless to say, players will have plenty of ground to cover when the long-awaited RPG finally arrives next year. Hogwarts Legacy launches on February 10, 2023 for PC, PlayStation, and Xbox platforms. A Nintendo Switch version will arrive sometime later on an as yet unspecified date.
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Hogwarts Legacy ASMR video reveals new locations and game details – Dexerto
Hogwarts Legacy ASMR video reveals new locations and game details Warner BrosHogwarts Legacy got tons of new footage in a 20-minute ASMR video that showed off different areas of the magical school to a calming, rainy tune. Harry Potter fans were thrilled when Hogwarts Legacy got its first gameplay reveal back on March 17. The new trailer showed off tons of gameplay features and vital information for the game’s story. As always, though, Harry Potter fans are still looking for any bit of further info they can get their hands on before the game’s release in Holiday 2022. Now, a new video dropped by developer Avalanche Software may hold valuable hints. Hogwarts Legacy ASMR video drops game teasers On May 19, Hogwarts Legacy got a 20-minute ASMR video that takes a tour of Hogwarts grounds titled “A Rainy Spring Night.” While the video is relaxing and certainly will please any long-time fan of the franchise, it also reveals parts of Hogwarts and beyond never reveals in-game before. Iconic locations can be seen like The Three Broomsticks, where Harry Potter once downed butterbeer with Ron and Hermoine in The Half Blood Prince. Next to the bar in Hogsmeade is the beloved Zonko’s Joke Shop. Time starts at 12:06 for mobile users In front of The Three Broomsticks, a floating watering can is seen watering purple flowers all by itself, a nice touch to bring the magical world of HP to life. On top of that, fans praised the game devs for showing off tons of scenic shots of the wizarding world and around the beloved school’s campus. The game’s graphics look incredible as Hogwarts Legacy is shaping up to be the most detailed gaming version of Hogwarts ever constructed.
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Hogwarts Legacy ban on popular gaming subreddit sparks backlash months out from launch – Dexerto
Hogwarts Legacy ban on popular gaming subreddit sparks backlash months out from launch Avalanche SoftwareA gaming subreddit is causing major backlash online after moderators revealed they will be banning users who support Harry Potter author J.K Rowling – and the upcoming Hogwarts Legacy game, because of Rowling’s history of posting transphobic comments online. While Hogwarts Legacy is shaping up to be one of the most highly anticipated games of 2023, much discussion has been made about supporting the game and the Harry Potter franchise in light of author JK Rowling’s transphobic comments and opinions. In light of this, one subreddit has promised to remove and ban all Reddit users who voice their support for the author, stating that “anyone who pledges to support her monetarily is also a transphobe.” The comments section of the subreddit is filled with users who reveal they will not be purchasing the game as a way to show support for the transgender community and to push back against Rowling. The moderator who made the initial post, GrizzlyPeak72, further commented about the discourse surrounding Hogwarts Legacy and Rowling’s transphobic commentary. “Wow I’ve had to ban a lot of salty-a** Harry Potter fans. Are you all still bitter about not receiving that letter from Hogwarts? Grow the f**k up and read a different book…If you have to do mental gymnastics to justify why you’re giving money to a transphobe, you’re probably transphobic. And considering Rowling herself has been throwing tantrums on Twitter over this indicates how much it’s really getting to her. Don’t be delusional. Buying this game/not buying this game has become a political statement whether you like it or not.” Others have taken notice of the subreddit, with streamer Sophia Narwitz posting on Twitter about the attempt to limit conversation around Hogwarts legacy online. “There’s a stronger attempt at limiting discussions of this game [because] of who created its universe than any of the AAA titles that are funded in part by authoritarian countries…I find it all darkly comedic. Wait until they learn what kind of [people] profit off the phones they post from.” Hogwarts Legacy is set to release on February 10, 2023. For all the latest news and updates on the upcoming Harry Potter game, check out Dexerto’s hub here.
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Hogwarts Legacy: All spells, abilities, potions, attacks, & more – Dexerto
Hogwarts Legacy: All spells, abilities, potions, attacks, & more Portkey GamesSpellcasting is one of the biggest draws of attending Hogwarts, and there are a lot of spells for players to master during their time in Hogwarts Legacy. Here’s everything you need to know about all the abilities you’ll be able to use during the game. Hogwarts Legacy offers players plenty to do in the Wizarding World, including learning a lot of magic to help you survive in combat and solve various puzzles around the castle and out in the open world. The spells in Hogwarts Legacy are categorized in different ways, with some being essential in combat, solving puzzles in the open world, or a mix of both. As there are a plethora of spells and abilities you’ll learn throughout the game, here are all of the different charms, jinxes, hexes, and curses available in Hogwarts Legacy and list of the best spells purely for combat use. Contents Hogwarts Legacy: All spells & abilities – Hogwarts Legacy: All spells & abilities Potions Potions are an important part of defense and offense in Hogwarts Legacy. Some potions increase defense tremendously, while others increase the damage spells do. Here’s a full breakdown of the various Potions students can brew in Hogwarts Legacy. Magical Plants While there are only a few Magical Plants students can wield in combat, they shouldn’t be underestimated. Using Magical Plants is a great way to provide passive damage during tense and frantic battles. Offensive/Attack Spells & Abilities Offensive spells are the ones you’ll learn about in classes like Defense Against the Dark Arts and Charms class, but whether you choose to use them or not is entirely up to you. Devastate enemies with fire or blast them out of the fight entirely; your surroundings bow to your whim. Utility Spells Utility Spells don’t have much practical use in combat but are often imperative to exploration and puzzle-solving. A handful of these spells are also incredibly useful in the Room of Requirement, which acts as a sort of player-housing system in Hogwarts Legacy. Essential Spells Essential spells are spells players can learn and use outside of combat. Essentially spells are integral to progressing through certain sidequests and story missions. Best combat spells in Hogwarts Legacy Hogwarts Legacy’s combat system is deceptively complex and offers plenty of ways to extend combos and juggle enemies. However, there are a few spells that stand out among the rest in a battle. Here’s a breakdown of some of the best combat-oriented spells in Hogwarts Legacy in no particular order: So that’s all of the different spells and abilities in Hogwarts Legacy. Looking to keep up with all of the latest news about Portkey’s Harry Potter adventure? Be sure to check out our dedicated main page and other content listed below. Which classic Harry Potter characters are in Hogwarts Legacy? | What is the Vivarium in Hogwarts Legacy? | Hogwarts Legacy Trophy list | Is Hogwarts Legacy coming to Xbox Game Pass? | How to get Thestral mount in Hogwarts Legacy | Hogwarts Legacy voice actors for all characters | All confirmed mounts in Hogwarts Legacy | PC requirements & specs for Hogwarts Legacy | Will Hogwarts Legacy be on Steam Deck?
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Hitman World of Assassination patch notes: Trinity Pack, Sarajevo Six Campaign & more – Dexerto
Hitman World of Assassination patch notes: Trinity Pack, Sarajevo Six Campaign & more IO InteractiveHitman World of Assassination’s August 2023 content patch introduces exciting additions to the game, including the return of a campaign after a long hiatus. Here are the most recent patch notes for update 3.160, which affects all game modes, including Freelancer. The long awaited Summer update has now arrived in Hitman World of Assassination. The new content patch brings significant changes to the game with several balancing changes to Agent 47’s subterfuge missions. Freelancer and other game modes have been updated with the latest 3.160 content patch, which also features a returning campaign and a new cosmetic pack. These changes follow the content roadmap that IO Interactive announced back in May 2023 during the previous update that also brought the Freelancer mode and numerous new weapons for players to use. However, now that the 3.160 update has finally arrived, here are all the patch notes for Hitman World of Assassination in August 2023. Hitman World of Assassination August 2023 patch notes Patch Details HITMAN World of Assassination will be updated to version 3.160 on all platforms; PS5, PS4, Xbox One, Xbox Series X/S, PC, and Switch. Maintenance: Starts at 10:00 UTC and is expected to run until at least 13:30 UTC . If maintenance is extended, updates will be posted to the official Hitman Twitter account. – Patch Release Time: 11am UTC (This is when the download will roll out, but servers will not be available until the above Maintenance period has concluded) – Patch size: Expected to be between 2-5 GB on all platforms. – Cloud: Switch players do not need to download or install the patch. They will get access to the latest version when they launch the game after maintenance has concluded. – New Content The August 2023 content patch in Hitman World of Assassination adds a new Trinity Pack for players to purchase as well as brings back The Sarajevo Six campaign after a long hiatus. This six-mission campaign tells a self-contained story that revolves around former members of a paramilitary unit known as CICADA, giving access to these missions: The Director (Paris), The Enforcer (Sapienza), The Extractor (Marrakesh), The Veteran (Bangkok), The Mercenary (Colorado), The Controller (Hokkaido). The Trinity Pack is now available for all players as premium content, priced at $5 USD (or local equivalent). Previously only available to anyone who pre-ordered HITMAN 3 prior to its release in 2021, this content pack celebrates each game in the World of Assassination trilogy with a total of 9 items. The items are comprised of an ICA 19 variant, briefcase and suit in the following colors: Premiere White of HITMAN 1, the Crimson Red of HITMAN 2 and the Ultimate Black of HITMAN 3. Tech/PC Fixes Here are all the technology and other fixes applies to PC version of the game, as posted on IO Interactive’s blog post: Intel XeSS: We’ve updated from version 1.0 to 1.1 and this new version fixes a small GPU memory leak. – Ray Tracing: We’ve resolved an issue where Ray Tracing settings between the Launcher and Game Options (in-game) would not always be aligned and could inadvertently overwrite each other. – DLSS Frame Generation: We’ve resolved an issue where the DLSS Frame Generation option would be greyed out in the Launcher on the Nvidia RTX 40 series. – Hantu Port: We’ve resolved a specific issue on the Hantu Port Sniper Assassin map, where certain textures would appear pixelated with many jagged edges for players that had enabled FSR 2 or XeSS. – Stability Improvements: Yes, this is always here. In addition to general stability improvements, this patch includes specific fixes for a crash on the Landslide Bonus Mission, as well as common crashes that were occurring on all platforms. – Freelancer Improvements There were multiple fixes that were applied to the Freelancer game mode as well with this content patch. They are: Perfect Run: We’ve disabled this objective in Freelancer. Like, straight up removed it from the game. For now. We’re hopeful that it’s a temporary measure and we’re looking into a permanent fix for it. Unfortunately, we don’t have a definitive reason for why this objective is acting like it is and registering as failed despite all the criteria being completed. We are able to see an extended delay in Perfect Run from being evaluated, to it resulting in a failed state. Even though we’re talking milliseconds, that delay is just over three times longer than other ‘complete on exit’ objectives. – Until we can get a better grip on resolving this, we’re removing this objective from the game to avoid player frustration. – – Alt F-14,000,606: There’s always an alternative. And we’ve reverted the removal of the Alt+F4 exploit for Freelancer. You should now expect the same behaviour from those buttons that existed at Freelancer’s launch in January. – Undercover UI: We’ve removed a rogue UI element that could show up in a Storage Room in Miami when playing Freelancer. Similar story for a UI icon that could appear on the Intel Wall in the Safehouse. – Black Winter Mirror: We’ve resolved an issue where the Winter Suit and Black Winter Suit didn’t look too good in the Upstairs Bathroom or Gym mirrors in the Safehouse. The reason was a mismatch between the level of detail (LOD) setup on the suits and these particular mirrors. – Chloroform Ban: We’ve made dropping a chloroform flask an illegal action. This was deemed to be a little too overpowered, especially during Showdown missions. – Safehouse Hanger: We’ve resolved an issue in the Freelancer Hitmansion where the Mastery Level 24 Basement Bathroom cosmetic wasn’t displaying properly. – World of Assassination fixes While the list is long when it comes to fixes in the core game modes, here are all the changes applied to the game in its entirety: General Texture Check: We’ve done a general sweep of textures across all locations and fixed a whole bunch (approx. 35) of different texture issues, including flickering, pop-in, lens flares, seeing oow, etc. – Over-sized Subtitles: We’ve enabled a new upper limit on the font size of our in-game subtitles (from 46 to 48). – Obtuse Gas Grenade Glow: We’ve dialled back the emissive settings of the Gas Grenade. That thing was set to an extremely high level and was outputting some extreme light, which was especially visible in darker areas of the game. – Difficult Cameras: We’ve resolved an issue where throwable items would lock-on to ‘invisible’ security cameras on Casual Difficulty. These particular cameras were the ones present on Professional difficulty. – Bathroom Break: We’ve resolved an issue where a guard in the Voltaire Suite in Paris would react to the radio in the Sheikh’s bathroom. That’s way too far, even for game logic, so we’ve prevented him from investigating in the future. – Yet Another Disappearance: We’ve resolved an issue where Dino Bosco would immediately depart the world (of assassination) by the quickest possible route (through the floor) if 47 snapped his neck in his trailer. – Escape Room: We’ve resolved an issue where Agent 47 could get stuck in a box in Colorado, after subduing an NPC from cover. There wasn’t much real estate to move things around here, but we’ve made a nearby cover slightly smaller and rotated a crate. Those two changes should give 47 a little more room to maneuvre. – Clean View: We’ve resolved an issue where Agent 47 could get spotted through a wall in Hokkaido whilst performing agility moves next to the Sushi Restaurant. – Look at the Shine!: We’re resolved an issue where Nolan Cassidy’s jacket could look way too shiny, compared to how it was supposed to look. There’s nothing wrong with shiny jackets, but it’s not the right look for Nolan. – Even Game Makers Don’t Hate You: We’ve resolved an issue in Miami where it was possible to clip through a box and vault over the stairs near the track bridge. – More Fortuna: We’ve resolved an issue where an inaccessible door in Santa Fortuna near the Warehouse can be shot open, which causes it to clip into the environment. Now, the door is bulletproof and it has nothing to lose. – Extensive Indoor Flora: We’ve resolved an issue where branches from a nearby tree can be seen venturing through the concrete roof of the Delgado Mansion Garage in Santa Fortuna. We’ve fixed this issue in a surprisingly simple way; we’ve rotated the tree a little bit so that the angles line up and keep the branches out of the garage. – No More X-Ray: We’ve resolved an issue on the Isle of Sgail, where 47 could be spotted through the wall of the Gatehouse bathroom. – Surprise Death Wall: We’ve resolved an issue where NPC’s (not 47) would be insta-killed when they got too close to a specific wall in Isle of Sgail. Ironically enough, the death wall is located in the Morgue and would kill any NPC who was right up against it. To remedy this, we added some extra collision along the wall – but that didn’t work. We could see that NPCs were able to step just outside of the navmesh bounds (basically the area that they are allowed to be) and although we tried a few other changes, the Death Wall kept on claiming victims. – Now, we have fixed the issue by adding a bunch of boxes and stuff right next to the wall, to keep the NPCs away. Despite the fix, Death Wall is still there and waiting to claim more lives. Stay Frosty. – – Dirty Money: We’ve resolved an issue where a floating ‘dirt’ texture in the New York Bank was visible in the west corridor. – Bulldog Bedroom Balcony: We’ve resolved an issue where Agent 47 could drop down from a ledge in Dartmoor by using an agility setup from cover. – Eats, shoots and leaves: We’ve resolved an issue in Dartmoor where some leaves on the ground were not displaying properly, and instead would appear as small black squares. Also in Dartmoor, we’re resolved several instances where textures would flicker. – Cover Up: We’ve resolved a few issues in Berlin with several redundant covers being present, both near the gas station and the rooftop stairs – Glow Sticks: We’ve resolved an issue in Berlin where certain climbable pipes weren’t visible in Instinct. We’ve added the traversal glow to these now. – From Homing to Disappearing: We’ve resolved an issue in Chongqing where retrieving a large weapon from a briefcase in certain rooms could result in the briefcase disappearing into the floor. It turns out that the issue was caused by the setup a specific type of door in this location. – Dirty Laundry: We’ve tweaked the properties of the garbage can / rubbish bin in the Chongqing Laundromat so that it is no longer used by NPCs as a ‘sickspot’. Now, they will vomit / throw up outside of the building. – Electrapcity: We’ve resolved an issue where 47 could accidentally create an elaborate accident kill on himself. He’s just that good. On Level 5 of the facility in Chongqing, it was possible for 47 to expose a wire and create a water leak, but turning on the fusebox would see 47 caught in his own trap. Whilst it was possible to turn on the fusebox before the water spread to where the fusebox was located, it was tricky. – So, we’ve reduced how far the water will spread and delayed it a bit to make it more flexible. It’s still a small room and players need to be aware of where they step, but this change will make it less of an insta-kill. – – Agent Parkour Seven: We’ve tweaked the agility setup near to the ICA Apartment in Chongqing to make it more reliable and less likely to get stuck or fall out of the playable game space. – Floored: We’ve resolved an issue in Ambrose Island where NPC’s could see 47 through the floor when he was standing in a hut above them. – Live Fixes: Since our last patch in May, we resolved a handful of issues in the game without the need for a patch. We’ve listed them here for posterity. – Freelancer XP: An issue was resolved where players would not receive the expected bonus XP after reaching Prestige level 2 (or higher) and completing missions. – ET Challenges: We resolved separate issues where the Deceivers and Appraiser Elusive Target contracts were activated without the accompanying completion challenges. When this happens, we typically release the challenges immediately to improve the experience for anyone playing the mission after that point. We then wait until the end of the ET duration and retroactively award the challenges to players who should have got them. Even then, this fix process can only be applied to a players profile, when they are not currently playing Online, which means that some players may see their progression displayed accurately whilst others don’t. We continue to roll out the fix process until all affected players are seeing correct progression on their profile. – – Japanese Xbox Store: We’ve resolved a store-side issue for Xbox players in Japan who were unable to install some content from the World of Assassination. – While making progress on the next Project 007 game, IO Interactive is also hard at work on new content for the Hitman World of Assassination game on a regular basis.
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Hogwarts Legacy: 10 things we learned at PlayStation State of Play – Dexerto
Hogwarts Legacy: 10 things we learned at PlayStation State of Play WB Games AvalancheHarry Potter fans finally got to see the first glimpse of Hogwarts Legacy in the March State of Play. Here are five things we learned about the upcoming RPG. WB Games Avalanche sought to include everything from the books and movies that franchise faithfuls would be able to instantly recognize – but the studio went beyond what we know about the iconic Hogwarts castle and its school grounds. Players are going to explore vast regions while mastering a variety of spells as they uncover mysteries inside and out of the beloved school of witchcraft and wizardry. There’s plenty to look forward to. Here’s a quick rundown of what lies ahead in Hogwarts Legacy. A living Hogwarts It was a given that Hogwarts Legacy would incorporate the famous castle in some way, but the halls will be very much alive as people play through the game. Not only will we see familiar ghosts and portraits, but the devs will also hide loads of secrets and passageways across the school for players to uncover with magic. Everything from common rooms to courtyards filled with students will be explorable – depending on what house you’ve been sorted into, of course. Hogwarts student: Create-a-Character We always assumed, but now we know that Hogwarts Legacy will incorporate a create-a-character function to begin your journey in the wizarding school. You’ll be able to customize everything from height, hair, and facial features before you get sorted into your house. How this will affect players being sorted into a house, if it has an effect at all, remains to be seen, but this is the first step of introducing us to the RPG. Flying on Broomsticks Hogwarts Legacy will have gameplay mechanics that will take players to the skies with brooms to traverse the game. We’re still holding out to see if some form of Quidditch will be incorporated, but the devs said we’ll be able to “learn and master” broom flights – which will hopefully be useful on a pitch. Read more: 10 best MMO games to play in 2022 – In either case, learning how to fly a broom will prove to be extremely helpful considering Hogwarts Legacy will have… Open-world gameplay We knew Hogwarts Legacy would take players across various locations like Hogsmeade and the Forbidden Forest, but players will be able to travel from place to place on foot or on their brooms. Avalanche are building the game as an open-world experience that will take players to never-before-seen locales around the school grounds. Surrounding areas will be filled with smaller villages filled with vendors, puzzles, NPCs with missions, and even enemy encampments like a true open-world environment. Seasonal weather Nothing shouts ‘Harry Potter’ like a snow-covered Hogwarts, and luckily players will be able to experience the world in all types of seasons. Spring, Summer, Fall, and Winter will all have their effects on the environment, which make the world around Hogwarts feel “alive with activity, wonders, and areas of unusual interest.” Customizable Vivariums While there won’t be a clubhouse, per se, Hogwarts Legacy will let players customize vivariums with the help of Deek the house elf. Players will have a “Conjuration Budget” that will limit the number of items allowed to be conjured in this personalized space. People can use Moonstone resources to conjure everything from a Cottage to various accessories where your magical beasts can be stored and managed. Dark magic and different paths Depending on how the player wants to experience Hogwarts Legacy, it sounds like you can either be the hero of the story or a dark wizard in the making. At least one Unforgivable Curse, Avada Kedavra, was shown with a brilliant flash of green effects emanating from the player’s wand. It’ll be interesting to see how far the game will let us impact the events of Hogwarts Legacy if we choose to study the Dark Arts. Fluid magical combat Hogwarts Legacy will have live combat against all sorts of creatures and wizards. Speculation over how the devs would mix gameplay with spells and scale of combat made some wonder if there would be a turn-based system, but that isn’t the case. Everything from damaging spells to stuns and charms will be in play, and players will have to figure out the correct combination of tricks to overcome specific challenges. Dozens of spells As players develop their character, they will get to learn advanced tricks and more spells to combo them in battle. The trailer mentioned there will be “dozens” of spells like Incendio and Descendo, all of which can be used to change your playthrough. Talents and Skills progression Players can find and complete challenges to upgrade their spells and talents like their mastery of potions or use of plants. Read more: Best Overwatch characters – Tank tier list – This will let players tailor the gameplay to their likes and interests like battling with unique plants or taming large fantastic beasts wherever you find them. Talents and Skills will be a heavy point of emphasis to determine what kind of wizard or witch you want to grow into. There will be loads to uncover in Hogwarts Legacy, so keep up with Dexerto’s coverage of the game all the way through its Holiday 2022 release.
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New James Bond 007 game finally confirmed by Hitman developers – Dexerto
New James Bond 007 game finally confirmed by Hitman developers IO InteractiveIO Interactive are most famous for their stealthy, assassination simulator franchise. But the Hitman makers can now reveal Project 007, a new James Bond game, and we have all the details below. [jwplayer Dw07iCD6] Despite also making Freedom Fighters and the Kane & Lynch games, Agent 47 is undoubtedly IO Interactive’s claim-to-fame. The bald-headed sleuth has spent years foiling plans and killing people with frying pans as an expert hitman. But could attention be shifted towards IO’s new project? After announcing on Twitter that they had a forthcoming reveal, rumors began circulating that it was a Hitman remake or perhaps a new IP altogether. They eventually showed off their new James Bond game on their official IO Interactive YouTube channel. Project 007 It’s been an obscenely long time since we last had a James Bond game — eight years to be exact. But thanks to their shocking new trailer, it seems IO Interactive has taken over the reins. Frankly, there probably isn’t a better studio to do it as they are vastly experienced with this genre of game. The 58-second teaser trailer starts out with the company’s logo before taking us on a long journey through the barrel of a gun. Then at the 0:34 mark, the famous orchestral notes chime in and we immediately recognize it: Bond. The trailer finishes with the title of the new game, “Project 007,” accompanied by the familiar blood-splattered lens. With the PS5 and Xbox Series X now on the market, it’s going to be great to have a new James Bond game to look forward to. With this on the way, it definitely begs the question: What kind of James Bond experience are we going to get?
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Hitman: Blood Money Reprisal review – Incredible stealth in the palm of your hand – Dexerto
Hitman: Blood Money Reprisal review – Incredible stealth in the palm of your hand IO Interactive’s magnum opus, Hitman: Blood Money, makes its portable debut with some brand new features and improved controls – but is it enough to win over a new generation of players? Thanks to its cohesive social stealth system, robust disguise mechanics, and open-ended mission design – Hitman: Blood Money was seen as a powerhouse of stealth games when it originally launched in 2006. Even today, its influence can be felt in a myriad of different immersive sim games. However, time has not been kind to IO Interactive’s magnum opus. If you come to Blood Money after playing more recent Hitman games such as the World of Assassination trilogy, there are certainly some essential features you may be missing out on. Luckily, that’s what Hitman: Blood Money Reprisal aims to solve by bringing in some popular features from more recent Hitman games while also retaining the same feeling the original had back in 2006. Hitman: Blood Money Reprisal – Key Details Price: £19.99 / $29.99 / €24.99 – Developer: IO Interactive (original), Feral Interactive (Reprisal) – Release Date: 25 January 2024 – Platforms: Nintendo Switch, iOS, Android – Hitman: Blood Money Reprisal – Trailer Dressed to kill It’s better to think of Hitman: Blood Money Reprisal as more of an enhancement of the original rather than a port or remaster. The various improvements it adds make the game more approachable to newcomers, but it’s not meant to replace the original release. This is why this version isn’t available on other systems like Xbox or PlayStation (whether the already-existing versions of Blood Money on those platforms are updated later on remains to be seen), and even the “Reprisal” subtitle serves to remind us of this game’s status as a supplementary component of the 2006 game. One of the more interesting features added to the game is Instinct, which was first introduced in 2012’s Hitman: Absolution. Similar to Assassin’s Creed’s Eagle Vision, it highlights NPCs and other important world information at the press of a button. This means being able to spot objectives, kill opportunities, and other tidbits of info more easily, something that was a little tricky to do in the original release. Similarly, a minimap has also been added to the bottom of the screen, as well as on-screen alerts to give you a greater sense of your status within the level. If you’re trespassing, or have made the guards suspicious, you’ll know it. For the die-hard purists, these new features might spoil the experience. Hitman: Blood Money didn’t have these when it originally came out, and it might feel weird to play such an old title with features that are a result of the series’ later evolution. Not only that, but the original design team at IO Interactive didn’t consider these features when developing the game 20 years ago, so it can feel a little out of place. Fortunately, if you’re one such person who’d prefer to play without the extra options, you can toggle them on and off separately in the options menu. There’s even a setting to switch back to the classic controls. What’s perfect about this is it makes the game a lot more approachable for new players, but it also highlights just how brilliant Hitman: Blood Money’s original level design was. Coming back to the game after a few years, the new minimap and Instinct features pointed out some things to me that I had never discovered in the original game. NPC routes and actions that I had completely missed in previous playthroughs, which made my experience with the Switch version refreshing. It makes me wish for ports of other classic Hitman games on the Switch with these new features. Currently, the best places to play Hitman are on PC or Xbox Series X|S due to the number of ports available there. But given how long players have been asking to play Blood Money on a handheld, it’d be fantastic to try and bring the whole library over. Not a perfect port While the game is perfectly serviceable for what it provides – at the end of the day you’re getting Hitman on Switch – there are a few problems with the port that hold it back. To start with, the save system is completely broken. The original release of Blood Money limited you to a specific number of saves depending on the difficulty you played on. While Reprisal still warns you about this, the limit can be completely circumvented by overwriting any save you made, effectively bypassing the limit. Unfortunately, there’s also an issue I can’t believe we’re still having in 2024, and that’s with the performance. Hitman: Blood Money Reprisal runs at 1080p when docked and 720p when undocked, which is pretty standard. However, it also has a hard limit of 30FPS. For a game that was already over a decade old when the Switch was released, it’s bizarre that this game can only run at a 30FPS limit when other modern platforms can play it at higher framerates. It does feel like more could have been done here, and it unfortunately means the game feels a little sluggish in some places. Verdict – 4/5 However, the performance doesn’t feel like a dealbreaker. Hitman: Blood Money was a fantastic game in 2006 and is still as fantastic in 2024. Performance quirks aside, the Switch port is a brilliant way to introduce new players to the classic stealth game while also riding the wave of popularity World of Assassination brought in. It’s still able to prove it’s one of the genre’s best and will continue to be enjoyable for years to come.
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Hitman 3: How to complete The Undying Returns elusive target – Dexerto
Hitman 3: How to complete The Undying Returns elusive target IO InteractiveThe Undying Returns elusive target is back in Hitman 3, and here’s when he is live in the game, how to beat him with a Silent Assassin rating, and whether he might return. Hitman’s The Undying is an elusive target that has not been seen since 2020, when he appeared as a time-limited contract in Hitman 2. Played by actor Sean Bean, the contract involves you infiltrating a Kronstadt Industries building to eliminate Mark Faba, a freelance assassin. With The Undying now back in Hitman: World of Assassination, here is everything you need to know about when the contract is available, the best way to complete it with the Silent Assassin rating, and if he’ll be returning at some point. Contents When is The Undying Returns available in Hitman 3? – Best loadout for The Undying Returns – How to complete with Silent Assassin rating – Will The Undying return to Hitman 3? – When is The Undying Returns available in Hitman 3? The Undying Returns will be available to play in Hitman 3 between March 22 and April 21. He is available in the Miami location, which is available during this period for free for all players of the game. To access the mission, you can find it on the main menu in the Live tab. Remember that Elusive Targets can only be completed once, and that dying or failing will lock you out from playing again. Best loadout for The Undying Returns There are several ways to kill Mark Faba, and your chosen method may determine what items you bring in your loadout. Here’s what we recommend adding to your loadout: Any suit – Dolphin Fountain starting location – Silenced pistol – Coin – Disposable scrambler – Most of these items are not mandatory for the mission. However, we recommend you take a coin to distract some technicians within the level, as well as a Disposable Scrambler to allow easier access to the camera room should you be spotted by a camera. How to complete The Undying Returns with Silent Assassin rating To get a Silent Assassin rating, you need to fulfil the following requirements: Complete the mission – Only kill targets – No bodies found – No noticed kills – Do not get spotted – Erase camera evidence if you are spotted – There are two best ways to eliminate The Undying: the Pen kill and the Android kill. Whether you’re going for either of these kills, you’ll need to do the following to set them up. As soon as you begin the level, stand up from the bench and enter the Bayside Center ahead of you. Speak to the uniformed employee, Dave Ready (who’s really an undercover informant), at the desk and he’ll be able to sneak you into a meeting with Faba. However, you’ll need a disguise. Look to the left where the big sign says Coat Check. Jump through the window and move along the right wall to find an engineer disguise hidden amongst the coats. Grab the disguise and go back to Dave to follow him upstairs. He will show you to the meeting room where Faba is residing. Here you can either sit down and listen to some enjoyable Sean Bean dialogue, or stand up and explore the upper floor of the Bayside Center. Faba’s routine takes him between the meeting room and the Android Lab where he meets the head technician Timothy Yu. These give you several opportunities to kill him, with impersonating Yu being an excellent method to achieve this. To get Yu’s disguise, head to the Android Lab. In a regular technician disguise, you will be trespassing in this room. However, Yu will periodically enter on the East side of the building where Faba goes. When Yu is alone, close the door behind him and subdue him (don’t kill him if you are going for Silent Assassin). Hide his body in the nearby trunk and enter the lab. Pen kill If you’re going for the Pen kill, you’ll need to knock out a few extra people. Start with the technicians in the Android Lab. Head to the room immediately on the North side of the Bayside Center. It’s a long room full of equipment, with a smaller room just on the left. One of the technicians will enter this room, which gives you the perfect opportunity to knock him out and hide his body in the closet. With him out of the way, subdue the last technician and take his body to the small room as well. Faba will eventually show up in the office where you originally knocked out Yu. Greet him as Yu, and Faba will go into the lab to inspect the equipment. To get the Pen kill, you’ll want to get rid of the guards following Faba around. The same principle occurs here as it did before; toss a coin in the smaller room to lure a guard in there. Then knock him out and drag his body to the small room with the closet. Repeat for the other guard. Once Faba is alone in the Android Lab, wait for him to inspect the pen and interact behind him to impale him on the pen. Of course, since he’s alone, you can also just shoot him in the head or strangle him to death. Either way, once he’s dead take his body to the same area you dumped the others. Once you have eliminated Faba, the mission exit becomes available. You can escape by leaving the Bayside Center the way you came in, and either heading to the Marina and picking up the Speedboat Key (found in the rental hut), or by through the underpass to the raceway entrance. If you were caught on camera, make sure to go left immediately after leaving the Bayside Center and head into the underground parking lot. To the left of the central room is a door you can use a Disposable Scrambler on. Enter this room, sneaking past the guard posted at the desk, and in the room beyond that there will be a camera recorder which you can interact with to delete the evidence. Android kill If you don’t want to do the Pen kill, a trickier yet cleaner method is to perform the Android kill. To do this, you need to sneak upstairs, either by using the pipe in the small room next to the Android Lab or by climbing out the window and ascending the building near the front desk. On the upper floor you’ll be able to find Knox’s office, which has a photo of Faba. If you pick up this photo and take it to the PALLAS automated targeting robot in the Android Lab, the robot will shoot Faba on sight and let you leave without any suspicion. This method has some benefits over the Pen kill, such as it not requiring as many subdues. It’s also counted as an accident kill, so you can leave Faba’s body on the floor following the kill. However, it is riskier due to the tighter security. As stated above, when you leave the mission make sure to erase any camera evidence if you were caught on tape. Will The Undying return to Hitman 3? It is currently unconfirmed if The Undying will be returning to Hitman: World of Assassination as an elusive target after he leaves on April 21. However, a slightly modified version of the contract is available permanently as part of The Oroborous three-level contract in the Elusive Target Arcade game mode. The Oroborous is available as part of The Undying Pack, a DLC for Hitman 3 which includes: The Ephemeral Suit with Eye Patch – Kronstadt Mini Flash Robo XOI-2900 – Kronstadt IOI-1998X Surround Earphones – Kronstadt Explosive Pen (Gen 2) – The Oroborous – A three-level Arcade contract featuring The Undying Elusive Target –
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Hitman 3 update 3.150 patch notes: Freelancer prestige, unlocks and more – Dexerto
Hitman 3 update 3.150 patch notes: Freelancer prestige, unlocks and more IO InteractiveIO Interactive has released Hitman 3’s long-awaited 3.150 update, featuring plenty of fixes and improvements to the game including the freelancer mode. We have the patch notes for the May 2023 update here. The newest patch to Hitman 3 aims to address some issues with the Freelancer expansion that was released in January earlier this year. It also includes new unlocks, some changes to Contracts mode, and a large amount of bug fixes. Hitman 3 Freelancer prestige One of the biggest new features introduced in the May 2023 update is the new freelancer prestige feature. In your ICA safehouse, you’ll now find a ‘Prestige Laptop’ once you’ve collected all your weapons. This will increase your base payout for completing missions, as well as all your collected gear being reset to zero so you can start fresh. Customizations will not change though, and you’ll also get a shiny new trophy on display in the safehouse. There are a total of 5 prestige levels. This is a great addition for players who have seen everything Freelancer has to offer. New unlocks Meanwhile, the May 2023 update for Hitman 3 also introduces some new unlocks. The ‘Black Bruiser Suit’ is a roughed-up black suit Agent 47 can wear on his missions. But this will not be an easy task, as the associated challenge required to unlock it has you completing a Freelancer campaign on Hardcore difficulty. The exploding pen from Hitman 2’s The Undying elusive target is also making a comeback for players who miss it. You’ll be able to unlock it by completing a challenge in Hokkaido’s Patient Zero mission. Other changes to Hitman 3 coming in the May 2023 update include the ICA Facility being available in Contracts mode, new HUD options, and other tweaks to make the game more enjoyable for players. Hitman 3 update 3.150 patch notes Here are the full patch notes for the May 2023 update, as released on IO Interactive’s website. There are far too many changes to list in this article, but it does go on to detail the various bug fixes that have been added. These are: We’ve resolved exactly 20 issues that were related to players experiencing instability or crashes, across all platforms. – We’ve done a huge sweep across many, many (many), puddles so that they can be used to electrocute NPCs more reliably. This was triggered by a change we made to how the game registers pacified NPCs that are placed on an electrified puddle. – Along the way, we found inconsistencies with puddles or pools of water that look like they should be electrocute-able but weren’t. Now, there should be fewer cases where this issue occurs. – We’ve resolved an issue where 47 could be spotted between gaps in walls or through curtains in Berlin. – We’ve resolved three issues where the Gauze Suit, Master Freelancer Suit and Golden Contender Suit were not visibly affected by the rain in Chongqing. – We’ve resolved an issue where large, falling chandeliers would pause for a couple of seconds in mid-air (mind you) to allow an NPC to finish being scared before ultimately being crushed. With this fix, there shouldn’t be such a noticeable pause in their death. – We’ve resolved an issue where 47 could get stuck behind an open cabinet door in New York, causing the player into a restart. – We’ve resolved an issue where triggering a large-sized Easter Egg in Santa Fortuna and then shooting at the end result would cause the game to crash. – We’ve resolved an issue where carrying the Sieker 1 dartgun and approaching an NPC from behind would result in the ‘Eliminate’ prompt being shown, rather than ‘Subdue’. – We’ve resolved several issues in Mumbai and Chongqing where 47 could take cover against invisible walls, clip into the environment and potentially get stuck. – We’ve resolved an issue where the prompt to ‘stop blending in’ in the Sapienza decontamination showers disappears once the Biohazard Team leave the lab. This can cause players to be stuck in an endless shower and therefore lose progress in Freelancer. – We’ve resolved an issue in Berlin where the Sawed-Off Shotgun under the table couldn’t be retrieved in certain circumstances. – We’ve resolved an issue where the Golden Contender Suit, Lucky Ducky Suit and Ancestral Hunter Suit do not count as a ‘suit’ with regards to challenges or ratings involving suits, i.e Suit Only or SASO. – We’ve resolved an issue in Dartmoor where some NPCs would walk/stutter through a bush near the entrance to the house when investigating a distraction. – We’ve resolved an issue where 47 could get stuck in Mendoza, after climbing and ‘dropping down’ near the Shrine. – We’ve toned down the excessive lights of the Neon Outfit to be more consistent across all locations and areas, dark and bright. This should remove the absolutely overblown blinding effect in some dark areas. – IO Interactive continues to work on new Hitman 3 content while it chips away at development of the upcoming Project 007 title.
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Hitman 3: Easiest Silent Assassin method for The Drop Elusive Target – Dexerto
Hitman 3: Easiest Silent Assassin method for The Drop Elusive Target IO InteractiveThe Drop Elusive Target returns to Hitman World of Assassination after nearly a year. Available for about a month, eliminating the target with a Silent Assassin rating is quite complicated. Hitman’s Elusive Target missions are challenging contracts that require you to eliminate a target during a short limited time window. You can only play the contract once, and can’t restart whether you die or succeed. So it’s a real test of your skill. The Drop is the latest Elusive Target to hit the game, coming back from Year 3. But attaining a Silent Assassin rating is no easy feat. When is The Drop available? The Drop will be available to play between September 12th and October 14th. He is available in the Berlin location, which is available during this period for free for all players as part of the Free Starter Pack. For owners of The Drop DLC, you can replay the target as many times as you want in the Elusive Target Arcade. Otherwise, you’ll only get one chance to play the regular version which can’t be played again after succeeding or failing. Best loadout To play The Drop Elusive Target, access the mission from the Live tab on the main menu. After viewing the briefing, you’ll get to choose your loadout. For this mission, we highly recommend you reach at least Mastery Level 18 in Berlin. This will allow you to select a Lethal Poison vial for your equipment and the Biker Hangout starting location, making this mission far easier. For your loadout, equip one of your gear slots with a Lethal Poison Vial and the other with an item you can use to distract NPCs, such as a coin. For your weapon, bring any pistol to choose cameras. You don’t need to bring anything in the smuggled item slot. Your starting location should be the Biker Hangout with the Biker disguise, as this disguise will give you access to the out-of-bounds areas that a starting suit doesn’t normally grant. Now you’re ready to start the mission. Get the vodka bottle Remember that failing the mission by dying will not allow you to restart it if you’re not playing the Elusive Target Arcade variant of this mission. You are free to start over though at any point up to killing the target. While there are several methods to kill The Drop – otherwise known as Alexios Laskaridis – the easiest way is to poison him with a bottle of vodka. Once you begin the level, you’ll be sat in a chair with a group of other bikers. Stand up and head out of the room behind you. Watch out for the camera that is guarding this room, and shoot it out if you need to. Head through the room to the far side of the biker hangout and turn left into a giant stairwell. Head down these stairs all the way to the bottom, and you’ll enter a long hallway with a guard positioned at the end of it. This guard is an enforcer, which you can tell by the large white dot positioned above his head. You won’t be able to walk past this guy without him spotting you, so throw a coin just ahead of him in front of the bar and let him investigate. Once he’s moved away from the door, head out and to the left towards a room with another set of stairs. Head down here past the barrier that says Security Area to the bottom floor. Once you’re here, go straight ahead into the DJ Booth and find a table with drinks and snacks on it. Pick up the Vodka Bottle. Poison kill Continue on through the room and head into another backstage area called the Pipe Room. You’ll notice a new staircase that heads upwards. Ascend the stairs and keep running straight on past the tech staff. Eventually, you’ll reach a door that leads to the Projection Bar. On the back area of the Projection Bar is a laptop you can tamper with. It’ll cause a bartender to investigate. Hide out of sight and subdue him once he’s got his back to you. Hide the body in the nearby crate and take the disguise. Now you can head round to the front of the bar and place the Vodka Bottle down on the surface. Interact with it again to start serving vodka. You’ll then be able to poison the bottle with your Lethal Poison Vial. Now it’s just a matter of waiting for The Drop to arrive at the bar. Make sure you don’t serve any other customers before then, otherwise, they will drink the poison. When the target approaches, you’ll see him complaining about the lack of vodka at the bar. Look at him and activate the prompt to serve him the poisoned vodka. He’ll come over and take a swig, and then he’ll keel over and die not long after. Best escape route Once this is done you’re free to leave the mission area via any available escape route. The closest one is by leaving the Projection Bar from the back, going through the Pipe Room, and down the stairs near the DJ Booth. If you change back into the Biker disguise you’ll also be able to walk through here without trespassing. There’s a double door just here which will let you escape and end the mission. That’s the best way we’ve found to kill The Drop. If you’re keen to try more of Hitman’s elusive targets, you’ll need our guides on how to beat The Undying Returns and The Disruptor. Be sure to check out why we think Hitman is the perfect live service game.
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Hitman 3 Ambrose Island: Release date, trailer & everything we know – Dexerto
Hitman 3 Ambrose Island: Release date, trailer & everything we know IO InteractiveHitman 3’s newest map Ambrose Island is bringing new life to the classic assassin experience. From the release date to the trailer, here’s the breakdown on everything we know. Ambrose Island is coming to deliver an all-new coastal sandbox of mischief and creativity in Hitman 3. While details are still forthcoming on the fresh locale, IO has teased quite a lot about what fans can expect when jumping into the new area and have also revealed exactly when it takes place. Hitman 3 Ambrose Island release date The new isolated Indian Ocean cove map will arrive on July 26 in a free update for all players. This is the first map since the game launched back in January 2021 and will drop players into a prequel episode for the World of Assassination storyline and promises to fill in a few gaps that went unaddressed in the initial release. Hitman 3 Ambrose Island trailer In the first glimpse of the Andaman Sea battleground, Agent 47 touches down in an unassuming-looking seaside village. From the exterior, there’s not much out of the ordinary but on the inside, it becomes clear that things aren’t what they seem. A local pirate network has taken root inside of the otherwise cozy environment and is running quite the cutthroat operation The devs have promised that the island holds other secrets as well, but we’ll have to sit tight until more details unravel on those specifics. Like, the other maps in the Hitman Trilogy, there are sure to be a number of mysteries to uncover that will significantly shape the story as we know it. Hitman 3 Ambrose Island details To properly set the tone ahead of the new debut, IO will be running batches of pirate-themed community contracts starting on July 21. For the next five days, players will have a chance to get in on the action and earn some nice rewards before the real party kicks off five days later.
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Hitman 3: How to complete The Disruptor elusive target with Silent Assassin – Dexerto
Hitman 3: How to complete The Disruptor elusive target with Silent Assassin IO InteractiveThe Disruptor is Hitman 3’s latest elusive target to enter the fray. Here’s when he’s available, and all the ways we’ve discovered of eliminating him while retaining a Silent Assassin rating. Hitman is no stranger to celebrity cameos, with actors like Sean Bean, Jason Isaacs, and Gary Busey previously appearing as Agent 47’s ill-fated acquaintances. Now, professional MMA fighter Conor McGregor is available as part of the game’s The Season of the Disruptor. As with many of Hitman 3’s roster of Elusive Targets, eliminating McGregor’s The Disruptor will require a particular set of skills, and lots of cunning. When is The Disruptor available in Hitman 3? The Disruptor is available to play in Hitman 3 between June 27th and July 29th. He is found in the Isle of Sgail location, which is free to play during this period for all Hitman players. To access the mission, you can find it on the main menu in the Live tab, or by going to the Isle of Sgail location hub and locating it there. Best loadout for The Disruptor The Disruptor is fairly easy to beat without taking any special equipment into the mission. Here’s what we recommend to take in your loadout: Any suit – Harbor or Reception Area starting location – Silenced pistol – Coin – Lockpick – Most of these items aren’t mandatory, but the coin will come in handy to distract a particular NPC. We’ve also found using the silenced pistol to eliminate some cameras is very useful. How to complete The Disruptor with a Silent Assassin rating To get a Silent Assassin rating in The Disruptor, you need to fulfill the following requirements: Complete the mission – Only kill targets – No bodies found – No noticed kills – Do not get spotted – Erase camera evidence if you are spotted – There’s also an additional objective that states Quinn, The Disruptor’s opponent in the fight, cannot be harmed. Although this is optional, it’s required for Silent Assassin that he does survive the mission. There are several ways to eliminate him, with there being one main mission story to follow, and many secondary and tertiary kill opportunities. As The Disruptor spends a large majority of the mission locked in a cage in plain sight, you’ll need to find ways to draw the target into secluded areas away from the crowd. During a roundbreak, The Disruptor will leave the cage and then loop around the map: He’ll first go up the stairs to the bar and ask for a glass of Atlantide water – He’ll then enter the nearby gate and enter the chapel – In the chapel he’ll speak with another character and then enter the gym where he works out – After this, he may go back to the bar. Otherwise, he’ll leave the chapel via the far side exit and make his way to the Back Stage area ready to start the fight again – No Holds Barred mission story The ‘No Holds Barred’ mission story is the primary way to eliminate The Disruptor. The fight invokes a rule that states a fighter can substitute themselves for another fighter if they so choose. As the fight is to the death, we’re going to find a way to get ourselves into the fight by non-lethally removing Quinn from the picture. From the beginning of the level, head up to the upper courtyard outside of the chapel (this is where the large Phoenix Effigy is normally located in the main story). For this mission, the area has been redesigned to hold a small boxing cage in the center. Approach the cage until you reach the guard who won’t let you through. Here, the Master of Ceremonies will announce The Disruptor, who will descend from a nearby staircase and enter the cage. The fight will shortly commence and you’ll be tasked with finding a way to cause a roundbreak. Move around past the cage while the fight is happening and head to the bottom of the stairs that lead up to the bar area. Since you’re wearing a suit, a guard will refuse you access. Instead, walk to the left and you’ll find a secluded area at the end of this opening which allows you to sneak behind the guards. There are too many enforcers in the next area for you to run around in your suit, so behind the curtain turn off the power unit and an Initiate will investigate. Knock him out once he’s checking on the machine and hide the body in the nearby trunk. Take his disguise and head out from the curtained area up the stairs. At the top of the stairs, turn right and find the little balcony where there’s a table and a small bell. Wait for the fight to begin and ring the bell to cause a roundbreak. This will cause Quinn and The Disruptor to leave the cage. Quickly head back downstairs and follow Quinn before you lose sight of him. He’ll start walking towards the castle walls, and eventually move past a guard checkpoint. In the Initiate disguise you won’t be able to get past here, so instead head down the walkway back towards the Reception Area. Just before the archway that connects to the next room, you’ll find a pipe on the right-hand wall which you can climb. Wait for Quinn to head inside the nearby building and climb up the pipe onto the castle wall. Follow carefully and head around to the right-hand side of the building to find a switchbox you can disable. This will cause Quinn’s bodyguard to investigate. Knock out Quinn’s guard and dump the body in the nearby trunk. From here you can grab his disguise and head into the building to knock out Quinn, but we actually found it easier to wait a moment and Quinn himself will investigate the switchbox. Either way, subdue Quinn and take his disguise. Now you won’t be trespassing in this area and can head back to the cage ready to fight The Disruptor. So walk back through the guard checkpoint and find the entrance to the cage. At this point, The Disruptor should be back and will be ready for another fight. Interact with him to get into position. Now the fight will start. You’ll need to dodge The Disruptor’s attacks (G on keyboard) when the prompt appears on-screen, and then tap (X on keyboard) to fill out a bar and attack him. Be sure to tap the button quickly, as you’ll only have roughly five seconds to complete it. Repeat this a few times and he should go down. With The Disruptor eliminated, Diana will prompt you to head to an exit. The easiest exit from here is towards the way you came in. Leave the cage and head down towards the Reception Area, then go through the gate and down towards the harbor. The boat on the harbor will be available for you to exit. As long as you followed the guidelines for achieving Silent Assassin, you should now have a five-star rating in The Disruptor. Alternative methods to kill The Disruptor If you don’t fancy going after the No Holds Barred mission story, several alternative ways exist to kill the target. Here are some of the other methods we’ve discovered so far: Poison him at the bar It’s recommended you add a lethal poison to your loadout for this. During a roundbreak, the target will ask for a glass of Atlantide at the bar. The bottle of Atlantide is located in the kitchen area. You can reach this area by heading to the far side of the bar area and through two sets of doors. This will bring you to the funeral area from the main story. From here, head down the stairs on your right and lockpick the door to gain entry to the kitchen pantry. Two kitchen staff will be talking here. Distract the man with a coin on the other side of the shelves and knock him out to take his disguise. Then, grab the bottle of Atlantide from the shelf and the rat poison, and go back to the bar. Place down the glass on the bar and dismiss the employee. Interact with the bar to start serving drinks and poison the glass with either emetic rat poison or lethal poison. Once The Disruptor comes back to the bar, you’ll get the chance to serve him a drink. If you use lethal poison, he’ll drop dead right there. If he gulps down emetic poison, he’ll throw up in a nearby sink of water where you can drown him. Just be careful not to let anyone from the bar notice, however, most people will have their backs turned to notice. Eliminate during workout Grab Quinn’s guard disguise during the mission story, or find a guard disguise from elsewhere (there are quite a few easy spots to get this on the castle walls). You can then enter The Disruptor’s private gym located in the chapel and spot for him during a break. Once the target begins lifting weights, his guards will turn their backs, allowing you to break his neck. Nobody will notice this until you leave the area. Disguise as Master of Ceremonies During a roundbreak, the Master of Ceremonies will head up to the upper Back Stage area for a while. If you climb through a wall in the curtained area (where we originally got the Initiate disguise), and then out a window, you’ll be able to get to the Back Stage area without anyone seeing you. Knock out the MC here and take his disguise. If you then go up into the chapel and speak to The Disruptor in his gym, you can lead him to a quiet spot and take him out without anyone noticing. We recommend taking him up to the top of the Chapel, as there aren’t any other NPCs around to notice and it provides an easy location for you to dump the body. Sabotaging ringwalk fireworks In the Back Stage area, there’s a room with a guard and two custodians working away. You can get here by climbing through the window in the curtained area and heading right. If you already have a custodian disguise yourself, you should be able to enter this room without trespassing. Grab a wrench from the nearby table and interact with the pressure valve to overload the fireworks. The next time The Disruptor enters the cage, the fireworks will malfunction and blow him up. Shooting the target with a cannon On the castle ramparts near the bar area, there’s an old cannon pointed directly at the stage where The Disruptor enters the cage. You can use this ancient weapon to blow him up from afar. You’ll need two items to use the cannon: a Cannonball and a Bag of Gunpowder. You can get a cannonball from the Crypt area, near Back Stage, and the Bag of Gunpowder can be found on the Keep roof. We’ve marked down both locations on the map below. Take these items back to the cannon and add them in the front. Wait for the target to enter your line of sight in the middle of the stage, and then fire the cannon at him. Drop a speaker on him This is a straightforward kill, but hard to pull off without anyone seeing. As each roundbreak begins, The Disruptor will exit the cage and take a moment to change his clothes. At this point, there’s a large speaker located right above him that you can shoot to drop on his head. It’s important to get the timing right here, as you need to wait until he’s changed his clothes and is about to start walking again. If you miss him, you won’t be able to attempt the kill again without restarting. The best place to do this is from the top of the chapel, as it’s secluded and nobody will notice you. Luckily, this place can be chosen as a starting location in your loadout, and you can even bring a sniper rifle to help you aim. Those are all the different ways we’ve found to kill The Disruptor in Hitman 3. If you’re keen to try more of Hitman’s elusive targets, you’ll need our guides on how to beat The Undying Returns and The Drop. Be sure to check out why we think Hitman is the perfect live service game.
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Hilarious video roasting ‘new’ PS5 logo goes viral – Dexerto
Hilarious video roasting ‘new’ PS5 logo goes viral Sony unveiled a lot about their plans for 2020 at CES, including their next iteration of PlayStation. Perhaps unexpectedly though, the most simple part of their reveal got the most attention – the PS5 logo. It surprised no one when Sony announced in 2019 that the next PlayStation would be the PS5. It wasn’t very inventive, but it was logical — something Xbox has been criticized for lacking with their seemingly arbitrary naming… considering Xbox One was their third console. Even less inventive, is the console’s new logo — although ‘new’ is being somewhat generous. It bears the exact same layout, font and styling as the PS3 and PS4 logos before it, except of course with a 5. It’s as safe as logos come, and while it does an adequate job, the internet was quick to make a mockery of Sony’s hard work. It didn’t take long before Twitter was in a frenzy, jesting about the unbridled creativity of the graphic designers behind the new logo, alongside the time and effort they must have put in. One actually creative video reenacted what the process must have been like for the ‘lead designer,’ simply replacing a 4 with a 5, and calling it a day. Sony’s lead graphic designer coming up with the #PS5 logo#SonyCES pic.twitter.com/7xOJXBWHCF — chris (@bagel_chris) January 7, 2020 The post quickly racked up nearly 100,000 retweets, as PS5 logo memes became the new hot commodity on Twitter. Although it may look like it took little to no effort, others pointed out that it was still probably deliberated over for days (possibly weeks), before the marketing team circled back around and went with the tried and tested logo. The funniest part of the PS5 logo being identical to the PS4 logo is you *know* there were HOURS of meetings and discussions and notes and follow up calls and approvals for this design https://t.co/V9KLZCctbh — Mike Drucker (@MikeDrucker) January 7, 2020 People talking about how bad the PS5 logo is…but it…looks like how it always has…lol. pic.twitter.com/Z3JX0ShvNb — Jadeˣᵛ CW: Naruto Shippuden (@Wildbergerrrr) January 7, 2020 It wasn’t just Twitter of course, as Reddit’s r/gaming community were having a field day with the logo. The top voted post of the day was another showing the simplicity of the design — a copy and paste of the ‘P’, just swiveled upside down. It wasn’t all at the expense of Sony’s design, though, as one creative user reimagined the PS5 if it had the logo of past consoles. The electric blue of the PS2 logo is a particularly good fit. PS5 logo with previous designs pic.twitter.com/ZsbHgvJh2P — Lumi 🐻❄️ – WOLVES HUNT IN PACKS ARISEN (@Lewmzi) January 7, 2020 Sony surely won’t mind all the mockery of their logo, after all, it’s just more eyeballs and discussion on their new product. Maybe they knew all along that a simple, nearly unchanged logo would get more reaction than a new one. It even became the most popular Instagram post ever made by a company. So it’s done the job of capturing people’s attention at least. However, it did somewhat overshadow some of the more important information, such as some of the new hardware specs of the PS5.