College Football 25 devs detail inspiration for Dynasty Mode & features EA SportsIn a lengthy developer deep dive, the College Football 25 team detailed what features are coming to Dynasty Mode, including how recruiting works and how players can become the perfect coach. Ahead of College Football 25’s Deluxe Edition launch on July 16, EA Sports has given college football fans an in-depth look at what’s coming in Dynasty Mode. Dynasty, the franchise mode of College Football, allows fans to build their ideal program and take it to the top. And based upon what EA revealed on July 2, there’s plenty of details abound. In a lengthy deep dive, College Football 25 developers explained their process behind making Dynasty Mode. Along the way, the team read hundreds of blog posts, listened to community wish lists, and spoke with community members and college football coaches to detail a plan for Dynasty. Basics of Dynasty In Dynasty, players will be able to start out either as an offensive or defensive coordinator or become a head coach right away, have four key XP goal categories (Draft, Game, Recruiting, Stats) that contribute toward the growth of a coach, and choose from 11 archetypes that model what the developers wanted to create; no two coaches are the same, so each will have their strengths, weaknesses, and perks. There will also be Abilities that need to be progressed, ones that are position-based, meaning no coach will specialize across all positions. Speaking of coaches, there will be a five-week “carousel” that kicks off during conference championship week. During this period, coaches will find out whether they’ve been retained by their school, as well as any potential job offers that come in. Schools will determine what coach to hire based on playbook scheme, archetype, and coach level. For recruiting, there will be three stages: Discovery, Pitch, and Close. Once discovering which prospects, about 3,500 in each class, to target, players can pitch once a recruit’s top five schools are announced. Then, it’s up to the player to finish the job. And, schools will be graded from D- to A+, which affects what players will be interested in. Dynasty coaches will also need to scout to see players’ attributes. There are four stages of Scouting: Unscouted, Partially Scouted, Mostly Scouted, and Fully Scouted. The Transfer Portal One of the biggest changes over the last three years in college football is the increased use of the Transfer Portal. The developers sought to replicate the madness in College Football 25. Players will have a “Dealbreaker,” a commitment that if broken, could lead to a transfer. Higher OVR players will be tougher to retain, although coaches will have the option to persuade against a transfer. However, coaches will have a limited amount of persuasions, influenced by coach prestige, to use. Offseason recruiting will last four weeks, ending on National Signing Day. Higher OVR recruits will only consider five schools, while lower OVR recruits will have varying schools under consideration. Getting back to National Signing Day, College Football 25 will include an Early Signing Day and National Signing Day. Once players fully commit, coaches will have the option to change the positions of recruited players. As far as other functionality is concerned, Dynasty will also have the new conferences and ability to realign, the updated 12-team College Football Playoff, and schedules that resemble both the present and future ones for college teams. College Football 25 will also come with a Record Book that details Team and Career stats for players and coaches, to track progress made in Dynasty. Be sure to check what else is coming in College Football 25, including our picks for the best rebuild projects in Dynasty.
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College Football 25 devs respond to Dynasty sim logic and recruiting issues – Dexerto
College Football 25 devs respond to Dynasty sim logic and recruiting issues EA SportsCollege Football 25 players voiced concerns about Dynasty’s super sim logic creating unrealistic results and blamed recruiting bugs for missing out on top prospects. EA responded to both issues, among others, with an update. In the College Football 25 launch weekend update, EA made minor audio and logo changes and fixed a few issues in the team builder. In addition, The development team confirmed that they are also looking into roster inaccuracies and will correct them. Most importantly, the update reveals changes coming to Dynasty mode. EA plans to address an issue that causes too many FCS schools to upset Power 5 schools and improve top 25 poll and college football playoff seedings. This comes after players slammed the game mode for having one of the worst sim engines in a sports simulation title. Top programs randomly losing to smaller schools, and weak teams making deep runs in the college football playoffs turned some players away from the game mode. As for other Dynasty changes, there is currently a glitch plaguing College Football 25 making it impossible for players to load previously established Online Dynasty saves. EA revealed that the issue is a high priority for the team right now. Players can check on the update’s progress on the official game update account. Online dynasty also suffers from an issue right now that only allows a cap of 20 created coaches instead of the intended 32. For now, a work around involves using existing coaches in the remaining spots to reach 32. For recruiting, the update fixes an issue that caused a recruit not being ready for a visit, despite meeting the requirements. And EA revealed that the team is working on additional tuning to recruiting logic. Next, EA revealed a workaround for the PAC-12 conference not generating a new conference schedule as intended after adding additional teams to the conference. If players open to conference rules and set division to on, they will be able to set the number of conference games. EA did not confirm when the scheduled Dynasty sim changes will arrive, but we will provide an update when a new update goes live. For more, make sure to check out or Dynasty guide, and how to take advantage of pipelines.
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College Football 25 custom routes and stems explained – Dexerto
College Football 25 custom routes and stems explained EA SportsHot routes and custom stems are additional tools for College Football 25 offenses to shred defenses, and players are missing out if they don’t take advantage of either feature. Even though there are 134 schools in College Football 25 with different offensive schemes, players quickly discovered the best offensive playbooks. But as players adapt on defense and learn how to make stops against overpowered offensive schemes, the onus falls back upon the offense to further adjust. That’s where custom routes and stems come in, as both features serve as a way to throw off opponents and create openings on the field that wouldn’t have been there before. How to use custom routes College Football 25 Using a hot route in College Football 25 requires players to choose the individual receiver for whom they want to run a different route and then choose a new play for them. Before snapping the ball on offense, press triangle on PlayStation or Y on Xbox – Then, press which receiver icon you want to use a custom route – Flick the left or right stick depending on which route you want them to run – How to use a custom stem in College Football 25 Custom stems change how deep the receiver runs their route. You can either have them come shorter or run deeper based on how the defense is aligned. Before snapping the ball on offense, press triangle on PlayStation or Y on Xbox – Then, press which receiver icon you want to use a custom stem – Hold L1 on PlayStation or LB on Xbox and flick either up for a deeper route or down for a shallower route – When should you use custom routes and stems? Either option is helpful when you figure out your opponent’s defensive formation and tendencies. Changing where a receiver goes with a hot route exploits weaknesses in a defense by targeting unguarded areas or forces defenders to try and defend more than one player at once. Meanwhile, custom stems accomplish the same goal by forcing the defense to respond to the receiver attacking a different spot on the field. For example, if a cornerback is playing press coverage on a receiver and there isn’t safety help over the top. Players can hot route that reciever to do a fade and run by the corner for an easy touchdown over the top. Using hot routes and custom stems is difficult to master, as it requires you to dissect defensive formations. But when mastered, both tools will go a long way in improving your offensive potential. For more on offense, check out our guides on the best passing settings.
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College Football 25 Champs and Gauntlet modes explained – Dexerto
College Football 25 Champs and Gauntlet modes explained EA SportsCollege Football 25 Ultimate Team features a mix of casual and competitive game modes, meaning players can approach the game mode in several different ways. Like Ultimate Team game modes in other sports sim franchises, College Football 25 challenges players to collect cards and build their dream team. If players aren’t confident in their ability to go toe-to-toe with other players online, there are plenty of offline game modes to grind. However, Gauntlet and Champs are the perfect online game modes for seasoned football veterans who want to scratch that competitive itch. How does Champs and Gauntlet work in College Football 25? Champs is an online head-to-head game in Ultimate Team. Players compete in a maximum of 20 weekly matches and must win 16 to earn a Gauntlet entry token. The Gauntlet event starts every Friday at 1:30 p.m. ET and ends on Mondays at 1:30 p.m. Becoming a Gauntlet champion requires 10 wins, but suffering two losses ends your run for that week. Champs and Gauntlet offer rewards for winning, including coins, national champion packs, and exclusive players. Champs events refresh every Thursday at 1:30 p.m., meaning players have to earn a Gauntlet token each week before that deadline. Winning 16 out of 20 games in Champs is no small task. We recommend completing challenges, solo seasons, and online regular-season games to earn coins and packs to earn more coins and packs to improve your squad before jumping into a competitive match. For tips on improving in Ultimate Team, check out our guides on the best settings to use and how to play defense properly.
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College Football 25 Coach Archetypes explained – Dexerto
College Football 25 Coach Archetypes explained EA SportsBefore entering Dynasty mode in College Football 25, players must choose a base archetype to determine what kind of coach they will be. It’s essential to know the pros and cons of each skill tree before jumping blindly into the game mode as each one provides different advantages. Regardless of whether you take over a one or five-star program in College Football 25, we’ve created the best pathway to most efficiently utilize coach Archetypes in Dynasty mode. What are coach Archetypes in College Football 25? Archetypes are abilities that coaches can use in Dynasty to give them advantages in improving a football program. The main Archetypes that are available from the beginning of Dynasty mode, and their benefits are as follows: Motivator – Coaches will have a better Injury Booast Reward, and earn more in-season player XP points overall. – Recruiter – You’ll have more hours to scout players, put more boosts into visits, and be able to scout faster. – Tactician – Players receive boosts to their gameday ratings. – Each base Archetype has a skill tree where players can spend Coach Points to unlock new skills. For example, the Recruiter Archetype has a running game skill that makes it easier to scout half-backs and increase their interest in joining your school. Coach Points are earned by completing goals and gaining XP. Players can decide if they want to invest all of their Coach Points in one skill tree or they can spread out their Coach Point spending to become a hybrid coach who excels in multiple different areas. Best Archetypes The Recruiter archetype is the best Archetype in College Football 25. The ability to scout different offensive position groups faster, recruiting actions that give a bonus, and increasing hours and interest will go a long way in setting up your program for the future so it’s the Archetype that we’d recommend investing in first. Tactician is also an excellent option, as it boosts player XP and helps them improve faster based on their game performance. However, starting as a Recruiter is more important because those aren’t your recruits when you inherit a football program. It makes more sense to get the players you want in first with attributes and play styles that better suit your scheme. After landing all of your top recruits, you can work on the Tactician skill tree to develop them to their full potential and install the play style you want to use moving forward. After finishing multiple recruitment classes and establishing a culture and strong development pipeline to the NFL, start investing points in Motivator to boost player ratings and improve their composure in big games. Motivator works best as the final skill tree, simply because you only need to worry about composure in big games once you have created a respectable program. How to unlock more Archetypes Alongside the main Archetypes, there are additional ones you can unlock. You can find full details about each in the table below: That’s everything you need to know about Archetypes. For more on College Football 25, check out our guides on the best offense & defense playbooks, redshirting explained, the best pipelines, all teams in College Football 25, and how to enable play selection in Road to Glory.
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College Football 25 August 8 update patch notes: Dynasty visit fixes, tackling update, more – Dexerto
College Football 25 August 8 update patch notes: Dynasty visit fixes, tackling update, more EA SportsThe August 8 College Football 25 patch notes are here, as the developers have released a massive title update to address many issues football fans experienced over the first few weeks of the game’s lifecycle. The much-anticipated College Football 25 release came in mid-July 2024. However, players have expressed disappointment with parts of the game, including incorrect calls and what’s been deemed poor sim logic. These issues have especially affected Dynasty and Road to Glory saves, forcing some players to start anew in hopes that they were one-offs. The development team has issued a large title update on August 8, one that addresses many of these issues. It covers all of CFB 25’s core game modes, including Ultimate Team, Road to Glory, and Dynasty. Here’s a look at the patch notes for the August 8 College Football 25 title update. Gameplay Included 8 new shotgun formations to a total of 35 teams: Bunch Quads Open (Known as Diamond Quads; added to teams including Texas Tech, Western Michigan), Deuce Twins Over (Buffalo, Toledo), Slot F Wing (NC State, Liberty), Split Pro Far (NC State, Liberty), Split Pro Near (NC State), Tight Y Off Flex (Florida), Wing HB Wk Close (Indiana, Minnesota), Wing Slot Over (Texas A&M, Kansas State) – Tuning and logic enhancements to pursuit angles. Introduced new behavior that further differentiates players with high pursuit ratings vs lower pursuit ratings. – – Dev Note: We will monitor feedback on how this change impacts gameplay and based on results could make further adjustments in a future title update. Reduced frequency of broken tackles from trailing defenders. – Fixed various instances of rare broken play bugs. – Fixed issue where certain formations had offensive players align too wide when on the near or far hash. – Fixed an issue where you could not use 4-2-5 or 3-3-5 formations in a custom playbook. – Fixed an issue where singleback formations would be assigned the wrong name when creating a custom playbook. – Fixed an issue where Spiking the Ball in online modes was not working as part of the Turbo Tempo system. – Fixed an issue so a Speed Option Running Back will follow the QB longer. – Adjusted AI QB behavior on shot plays to make more lob throws vs bullet passes. – Adjusted AI QB behavior to be less aggressive based on awareness rating. – Adjusted AI offensive line behavior resulting in less illegal man downfield penalties during RPO style plays. Dev Note: For best chances at success, make sure you press the icon of which receiver you want to throw to before the RB receives the ball. – – Adjusted the DB’s ability to more effectively shed blocks on the perimeter. – Increased the speed penalty for running out of stamina during play. – QB scrambles behind the line of scrimmage will lose stamina at a faster rate. – Fixed an exploit where players would leave a QB contain player unblocked and run around them. Dev Note: We will make further improvements to QB Contain in a future title update. – – Increased the reward players receive for shading inside or outside correctly in Man Coverage vs passing routes. – Adjusted False Start chances when you make pre-play adjustments late in the play clock. – Fixed an issue where run-fit defenders were not responding as effectively to Wildcat run plays. – Made an adjustment to the Wildcat Unbalanced Motion Zone play. – Reduced the effectiveness of multiple laterals in a single play. – Adjusted the thresholds required to receive the most effective Juke and Spin moves. – Adjusted press animations to be more of an effective counter to the Takeoff Ability. – Updated pass protection mechanic to only include the RB in the protection if they are already on a block or block and release assignment. – Abilities Updated the coloring of Platinum tier Abilities to further distinct the look vs Silver Abilities. – Rebalanced the Gold and Platinum tiers of the Juke and Spin abilities like 360 and Side Step. – Rebalanced the Platinum tier of the extender ability which includes not firing on QB designed run plays. – Slightly rebalanced the effectiveness of the Gold and Platinum tiers of the Quick Jump Ability. Additionally we made adjustments to the tier levels found on the Texas Front 7. – Dynasty Fixed an issue where players were unable to have more than 20 created coaches at one time in an online Dynasty League. – Various fixes around score summaries and Box Scores. – Various fixes for News Stories. – Introduced a new Playoff Bracket Screen. – Updated Texas/Oklahoma Rivalry data. – Discovered that FCS SE, MW, and NW were secretly using professional players and passing them off as collegiate players. Gave them sanctions and ensured they are now using properly-rated players. Dev Note: For this change to go into effect, you will need to create a new Dynasty. – – Fixed an issue where Wear and Tear did not recover for FCS teams resulting in a high number of FCS team injuries during gameplay. – Reduced dynamic attendance penalties for playing FCS teams. – Increased dynamic attendance in rivalry games. – Retuned Toughest Places to Play formula to reduce the impact that large stadiums have on Toughest Places to Play and increase the value of filling the stadium and winning games at home historically.:Reduced impact of raw crowd size. – Increased impact of historical win rate. – Increased impact of attendance rate. – – Updated Right hand panel in Stadium Atmosphere Grade on My School screen to accurately reflect the Toughest Places to Play at all times. – Increased the accumulation of Pride stickers, particularly for defensive players and offensive linemen. – Reduced the Chance to Transfer Penalty for players rated below 90 OVR. – Updated Coach Talents on Wyoming Offensive Coordinator. Dev Note: For this change to go into effect, you will need to create a new Dynasty. – – Defensive Schemes and Playbooks for the following teams have been updated.Dev Note: For this change to go into effect, you will need to create a new Dynasty. – USC – UCLA – Mississippi State – Texas Tech – UConn – Miami – Memphis – Nevada – North Carolina – Notre Dame – Oregon State – San Jose State – TCU – Texas A&M – Troy – UMass – – Updating your coach’s playbook in the Schemes and Playbooks screen will now update your team’s scheme and should be reflected in Team Needs. – Fixed an issue where Offensive Linemen would appear in the Preseason Heisman Watch in future seasons. – Updated the Heisman Watch logic to reduce the value of receiving TDs. – Recruiting Dev Note: Our primary goals for this update were to remove most of the recruiting strategies that were discovered during early access and to smooth out the pain points our players were reporting. Recruiting is a delicate balance as we want to try to make things as realistic as possible, while also allowing players to live out their football fantasies. With that in mind, we decided to introduce additional recruiting logic and balance changes:Fixed an issue where teams were pursuing too many quarterbacks in High School Recruiting. – Reduced the number of unrecruited 4 and 5 stars early in the season. – Increased the number of players that the AI will pursue at one time. Dev Note: The above changes strive to decrease the number of players that go unrecruited until late in the cycle, while also slightly reducing how aggressive the AI could be with those recruits once they start to recruit them. Our goal is to deliver a fun but balanced recruiting experience that feels rewarding to all players. We will monitor the impacts these changes have on the overall recruiting experience and continue to adjust as needed. – – – – Dev Note: Our primary goals for this update were to remove most of the recruiting strategies that were discovered during early access and to smooth out the pain points our players were reporting. Recruiting is a delicate balance as we want to try to make things as realistic as possible, while also allowing players to live out their football fantasies. With that in mind, we decided to introduce additional recruiting logic and balance changes: – Visits Fixed an issue where you could not schedule visits for recruits in certain situations. – Fixed an issue where a visit remained scheduled even if a recruit was removed from a board. – Fixed an issue where the allowed the number of visits scheduled for a week to exceed 4. – Tuned Visit Influence effects: Removed initial influence when scheduling a visit. Increased disparity between winning and losing a game during a visit. – Tuned the logic for game stakes to better account for ranked teams. – Increased the penalty for choosing a visit activity that the team does not have a high grade in or the player is not interested in. – – SuperSimIncreased hand off rate for simulated RPOs to increase the number of running plays across the country, especially for teams with a lot of RPOs in their playbook. – Various tuning fixes to increase the gap between good and bad teams/players. Dev Note: We are going to continue to monitor the simulation results to ensure that teams and players are performing within expected ranges, including reducing frequency of upsets, based on Pre-Season Projections and expected win totals. – – – PollsIncreased the loss penalty for schools with more than 1 loss. – Increased the weighing of Conference Prestige in the poll calculation. – Reduced variance in CFP poll logic vs Media/Coaches Dev Note: As with the other systems mentioned above, we will continue to monitor the Polls system to ensure that it strikes a balance between realism and reward for player success. – – – Custom Conferences/Custom Schedules Dev Note: We will continue to monitor feedback about Custom Conferences and Scheduling. Based on this feedback we plan to continue making adjustments in future title updates. – – Fixed an issue in Conference Rules where Divisions were changed to off, even if those Divisions were previously turned on.Fixed an issue where the Independents Tab disappeared when removing all teams from IndependentsDev Note: This also fixes issues with tabs to the right of Independents having incorrect or missing data. – – – Fixed an issue where the Independents Tab disappeared when removing all teams from Independents – Updated text in the Team Header on the Custom Schedules Screen – Road to Glory Added an additional scenario and NIL content. – Fixed rare issues where you’d get a scenario reward screen that did not align with your received bonuses. – Fixed an issue where users were getting Skill Points maxed out after completing a practice. – Fixed a crash when quitting a Position Battle. – Reworked Wear and Tear UI to show position-appropriate ratings-impacts. – Fixed an issue where you cannot equip a Mental Ability during the RTG Player creation flow if you enter a settings menu during creation. – Fixed an issue where Meter Mental Progress is not tracked during Bye Weeks. – Fixed an issue where it is impossible to lose Coach Trust once you reach max Coach Trust. – Fixed a UI issue related to the display of Coach Trust when a user is close to max Coach Trust. – Fixed an issue where you cannot Upgrade your player during Bye Weeks. – Fixed a UI issue related to the display of Weekly Energy in the Meters Screen. – Fixed issues with Mental Goals not tracking correctly or reaching Platinum correctly. – Fixed UI issues around Text Messages. – Fixed an issue where backing out of the Team Selection step in RTG Creation can soft lock the mode. – Fixed an issue where a player can continue to work on Academics after graduating early. – College Ultimate Team Generating ‘Best Lineup’ no longer changes your equipped visuals and playbook. – Player Portraits will no longer appear on non-player items after filtering or sorting. – Fixed a crash that occurred during kicking off at halftime when playing Champs. – Attributes on the front of Player Items should update correctly after a Player Item has been upgraded. – Fixed an issue that was occurring when highlighting the Rename Team tile on the UT Hub. – Fixed an issue with Squads 3v3 that prevented 2 users from being able to connect to the game. – Fixed an issue with the Orientation Pack that was preventing new users from being able to upgrade their lineup and progress through the Orientation Field Pass. – Fixed an issue on the Player Profile Screen that prevented users from being able to transition within the Profile selections. – Removed the Green Gavel icon that appeared on owned items placed on the Auction House. – Fixed a crash with House Rules: Touchdown Tango that triggered when the play clock reached 0. – Player Items displayed on the New Items Screen no longer appear transparent when not highlighted. – When viewing Challenge Details the yardage marker is now displayed within the Conditions. – On the Lineup Screen names of players in backup slots contributing to Chemistry should change in scale when highlighting a Chemistry boost. – Improved UI around Attributes that are receiving chemistry boosts when viewing the Attributes tab of the Item Detail screen. – Fixed issue that was causing long load transitions on the New Item Screen during the First Time User Experience. – The Difficulty star for Challenges now displays correctly when scrolling down the Play Co-op List. – Fixed an issue that was causing users to error out to the Main Hub when trying to access the Auction House. – Conference Filters in the Auction House now work correctly. – Fixed stability issues for users entering Ultimate Team for the first time. – Presentation Added new uniform pieces for Baylor, Oregon, Iowa State, Ole Miss, Vanderbilt, Bowling Green, Northwestern, UTEP, Boise State, New Mexico State, App State, Texas State, Louisiana, New Mexico, and South Alabama. – Adjusted uniform pieces for 2024 season: TCU, Arkansas, Missouri, Baylor – Various improvements made to teams’ uniform pieces for authenticity – Updates have been made to the following stadiums:Holiday Bowl – Texas State – Kansas – Kennesaw State – Oklahoma State – Wake Forest – UL-Monroe – Nebraska – – Fixed an Issue where the USC Mascot would disappear during the opening ceremony. – Fixed an Issue where the incorrect mascot would appear during different situations. – Restored opening chants for Penn State, FSU, and Tennessee on Xbox Series S. – Road to CFP Tier Rebalancing and Reconstruction changing the format from 3 tiers to 5 tiers. – The August 8 patch addresses many issues College Football 25 players had throughout the first few weeks of the game, including inconsistent polls where teams with many losses would still rank high, and an unintended limit on user coaches. Be sure to check out our guides on how to master Road to Glory and Dynasty.
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College Football 25 August 29 update patch notes: Gameplay & AI changes, new uniforms, more – Dexerto
College Football 25 August 29 update patch notes: Gameplay & AI changes, new uniforms, more EA SportsThe College Football 25 team released a fresh title update on August 29, so here’s a look at the patch notes for what changes the developers made. Three weeks after EA Sports made the first massive realignment of College Football 25 post-launch, the developers for the game released a new title update for the game. This one, which is perfectly timed for the start of CFB season, includes a large swath of gameplay changes, including new formations, and CUT changes in conjunction with the launch of Season 2. On top of those, there are brand-new uniforms and a few stadium changes too. At last, you’ll see fans on the hill at the University of Virginia. Plus, mass subs are finally a thing in Dynasty. College Football 25 Title Update for August 29 Here’s a look at the changes made for the August 29 title update in College Football 25: GAMEPLAY New Switch Stick Delay option is available. This will be found in your game options menu. The options include: No Delay – Slight Delay – Large Delay – Disable Switch Stick – – Fixed an issue where players would receive a Speed Boost when using Custom Stems and Smart Routing. Dev Note: We will be working on an additional fix slated for the next title update which will result in further balancing. – – Increased the responsiveness of the pass block slider for users and CPU. – Fixed an issue where defenders could slip through double teams without the appropriate animation. – General CPU play call and coach suggestion tuning across all modes. Dev Note: We will monitor feedback on this and make necessary changes in future title updates. – – Decreased the times the CPU calls jet touch pass. – Increased the effectiveness of Pass Committing vs Trick Plays. – Increased the risk of Run Committing from Man Coverage. – Fixed an issue where players could continue to spin when using a conservative ball carrier coach adjustment. – Adjusted the AI Logic to significantly reduce the chances of receiving a roughing the kicker penalty on punts and field goals. – Increased the chance for Defensive Linemen to sniff out HB Screen plays – Added 11 new formations to teams’ playbooks including: Singleback Wing Slot Over (Uconn, Charlotte) – Pistol Ace Double Wing (Ball State) – Pistol Doubles Y Off Stack (Florida, Louisville, Illinois) – Pistol Trips Over Y Off (Cincinnati) – Pistol Full House Twins Over (NMSU, UNLV, Option, Spread Option) – Pistol Strong Tight (Liberty, Louisville, UTEP, Rice, Kennesaw State) – Pistol Bunch Open (Missouri) – Pistol Ace Heavy Overload (Ball state) – Pistol Wing Slot Over (Florida, Texas A&M, Michigan, Kennesaw State) – Pistol Weak Slot Over (Texas A&M, Cincinnati) – Pistol Strong Trips Over (Florida, Multiple, Cincinnati) – – Added new Jet Sweep series plays under center for Utah, Bowling Green, Kentucky – Added more formations and plays to multiple teams’ playbooks, specifically empty and short-yardage formations (will continue through future title updates) – Changed default personnel for Liberty’s pistol formations to have 2 HBs instead of an HB and a TE/FB – DYNASTY Enabled the ability to edit ratings for non NIL players and recruits. – Further Super Sim tuning to reduce completion percentages across the country, especially limiting quarterbacks completing more than 70% of their passes. – Introduced new AI Super Sim timing logic for in-game simming. Play time will now scale to the selected quarter length. Dev Note: This applies to Super Sim – Normal and Super Sim – Fast settings – – Enabled Mass Subs for Online and Offline Dynasty games when playing against the AI. You will be able to sub in either your entire 2nd unit (if your starters are in) or your entire starting group (if your 2nd unit is in). – Further tuning of Awards systems. – Fixed an issue with the Stat Display for Returner of the Year. – Updated data for Kent State and Oklahoma State Coaching Staff Dev Note: You will be required to start a new Dynasty for the updated staff. – – Fixed an issue where the Broken Vertebrae injury was incorrectly labeled as a Strained Back. – COLLEGE ULTIMATE TEAM Player Upgrade & Refund animations are no longer misaligned. – Fixed an issue that was causing Milestone Progress to display incorrectly. You would see two different milestone totals at times depending on where in the Challenge Sequence you viewed. – Fixed an issue that was causing the filter drop down for ‘My Rank’ and ‘Top 100’ to remain on the screen after navigating away in Solo Battles. – Fixed a navigation issue on the Live Events tab that was giving users error messages after selecting ‘Objectives. – When viewing Team Chemistry on the Upgrade Tab of the Single Item Viewer, the required coin amount to unlock the Chem will be displayed. Previously, the amount was only shown on the confirmation popup. – Fixed an issue with Sets that gave users server errors after trying to add an Item Set. – ‘Open Next Pack’ is now available during the Fantasy Pack Flow. Hopefully it’s a little quicker to open up some of those rewards from Season 1. – Cleaned up truncated text on various screens. – ROAD TO GLORY MODE Gave players the ability to audible regardless of what position you are in when lined up on the field. – Re-tuned starting attributes for all HB archetypes, which includes an increase to speed, agility, change of direction, and stamina (to lower the times you get pulled from the game after a big run) – Re-tuned starting attributes for all CB archetypes, which includes an increase to speed, stamina, acceleration, and agility – PRESENTATION AND UI UPDATES Introducing new uniforms for Arkansas State, UAB, Western Kentucky, Louisiana Monroe, Tennessee, ECU, West Virginia, UMass, Charlotte, Ohio State (jersey swoosh will only turn diamond when in playoff games), Colorado State, Minnesota – Updated uniform pieces for 2024 season: Charlotte, Cal, Tulsa, Miami (OH) – Included New NIL Players for multiple teams. – ROAD TO CFP Additional Tier Rebalancing to reflect the 5 Tier format. – This update came along with the launch of Season 2 of College Ultimate Team.
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College Football 25 ATH recruit in Dynasty explained – Dexerto
College Football 25 ATH recruit in Dynasty explained EA SportsTo make the most of recruiting in College Football 25, it’s important to understand the roles of athletes and how to change player positions ahead of a new season. Since college football players graduate, transfer, and enter the NFL draft, Dynasty mode players constantly have to recruit new talent to help replenish their football program every year. Dynasty allows you to scout recruits based on position to fill team needs, but there is a group of position-less players in the game mode that are capable of playing several different positions. Let’s jump right into what to expect from athletes. What is an ATH in College Football 25? If a recruit in College Football 25 Dynasty mode has ATH as their position, it stands for “athlete” and means they can play several different positions. After signing day, players can change an athlete’s position ahead of off-season progression. If you forget to set an athlete’s position, they will automatically get assigned to their primary archetype’s position when you advance the week. Regardless of whether a player is an athlete or not, you can change a player to any other position. The position change spreadsheet will show you their overall at the new spot, new archetype, and where they would rank on the depth chart in comparison to the other players at that position. EA explained, “once you confirm their new position, they will receive a new set of physical abilities that are specific to that archetype. The physical abilities and tiers they receive are determined by their new attributes. Mental abilities will not change unless the mental ability does not apply to their new position.” To decide what position an athlete should play, the best place to look is at their attributes. For example, if their best attributes are catch in traffic and medium route, they will most likely develop best as a receiver. For more on recruiting in Dynasty, check out our guides on busts and gems and how to take advantage of pipelines.
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College Football 25 August 19 update patch notes: Scoreboard and position change fixes – Dexerto
College Football 25 August 19 update patch notes: Scoreboard and position change fixes EA SportsAugust 19 has seen EA SPORTS College Football 25 receive a brand-new update, fixing some of the most annoying issues with the game. Here’s everything that’s changed. For the first time in over 10 years, College Football fans have had a brand-new game to play. The long-awaited EA SPORTS College Football 25 game has seen over 1 million players descend back to their favorite campuses, but it hasn’t been completely smooth sailing. Since the game’s release, players have had constant issues in the two most popular modes – Dynasty and Road to Glory. Tackling, offensive line blocking, in-game Sim Logic, inability to recruit players, and other problems have given fans headaches and ruined some saves. EA SPORTS have rolled out patches to address issues, including a major update back on August 8. That update, however, broke a few things. Try to look at your play pre-snap and the scoreboard would totally disappear. On top of that, incoming freshmen – particularly Athletes – would be ineligible for position changes. Well, that changes in the August 19 update. The new patch, which is only small, has gone live across consoles addressing these issues as well as the glitch that bugged player’s playbooks and schemes. Fixed an issue where the scoreboards would disappear during a game. – Fixed an issue for Offline Dynasty files where Freshman Players were not shown in the player list for position changes. – Fixed an issue where the game would freeze when performing an Onside Kick in both Online and Offline Dynasty Mode. – Fixed an issue where changing your schemes or playbooks would affect your players archetype and OVR based on your choice in Offline Dynasty files. – CFB 25 content creator Bordeaux also confirmed that annual non-conference games rotate correctly and scoreboards also work when simulating using play options and don’t disappear pre-snap. However, they still disappear on the sim screen though until you select play moment and choose your first play. There has been talk of another big title update on August 29, which could lead to some major changes to the game. As of now, that is unconfirmed but if EA drops anything about it, we’ll be sure to update this article with more.
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College Football 25 Adaptive AI explained and best option – Dexerto
College Football 25 Adaptive AI explained and best option EA SportsAdaptive AI in College Football 25 can drastically affect the experience in Dynasty, meaning players should focus on fine-tuning the opposition to perform how they want. EA gave fans autonomy to create their ideal experience in College Football’s Dynasty mode. Using Team Builder, you can create jerseys, stadiums, and players for a custom school. Alongside this, conferences can also be relocated, and opponents can be perfectly balanced by adjusting different sliders. Adaptive AI also plays a role in how difficult opponents are on the football field. How does Adaptive AI work? Adaptive AI is a setting in Dynasty mode that dictates how a CPU coach responds and adjusts throughout a game. The developers previously explained how the feature works in Madden 24: “Our run defense AI will now have the ability to read repeated plays ran by the offense and react in a more realistic manner,” EA said. “Defenses will start to key in on repetitive offensive run plays. If a team is running the same play out of the same formation, that is a tell to the defense. Once the defense keys in on this, defenders will play their run-fit and start hitting their gap as soon as the ball is snapped. This will not apply on a play-action run.” When EA detailed Adaptive AI in Madden, it also uses ‘Alert’ Logic. Meaning, that computer-controlled teams will make audibles on defense and offense to pass or run in appropriate situations. Players will get punished if they repeatedly use the same play. The feature in College Football 25 also expands upon what EA used in Madden. Corner routes, outside runs, and jet sweeps are three play types that work regularly. However, if players use these plays too much, the CPU will learn and adjust. CFB 25 players in Dynasty can choose to have Adaptive AI as Balanced, Aggressive, or Conservative. Best Adaptive AI setting to use in College Football 25 Aggressive is the best Adaptive AI setting to use in College Football 25. Some players have complained that the Heisman difficulty is too hard, so adjusting Adaptive AI to Aggressive with the All-American difficulty selected is a good in-between. Aggressive Adaptive AI computer-controlled opponents will learn on the fly and force players to adjust and leave their comfort zone when choosing plays. In addition, Aggressive AI forces players to outsmart their opponent and make audibles to win the ever-changing chess match like an actual football coach does. Using the same plays repeatedly gets stale and fails to provide enough challenge. This setting selection provides an excellent in-between playing on All-American difficulty and Heisman. It’s always good to challenge yourself, but that doesn’t mean you should torture yourself and making playing unenjoyable. That’s everything you need to know about Adaptive AI in College Football 25. For more on the game, check out our guides for the best offense & defense playbooks, redshirting explained, the best pipelines, all teams in College Football 25, and how to enable play selection in Road to Glory.
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Collector finds incredibly rare GameCube prototype with one-of-a-kind controller – Dexerto
Collector finds incredibly rare GameCube prototype with one-of-a-kind controller ConsolevariationsVideo game collector and preservation group Consolevariations have obtained an extremely rare GameCube prototype console and controller from the Spaceworld 2002 expo. Though still a relatively young form of media, the video game industry has plenty of history that collectors and preservationists are trying to keep track of for future generations. This includes physical copies of games and legacy pieces of hardware. Specifically, console prototypes or demo pieces are incredibly valuable, given how few of them are found out in the wild. Now, one video game preservation group has obtained an incredibly rare prototype build of the Nintendo GameCube, complete with an early controller design and unused features Collectors obtain rare prototype GameCube console The prototype GameCube was purchased by Consolevariations — a group that collects and catalogs console throughout video game history. The group confirmed the purchase on Twitter, with a tweet that said, “Finally, after 23 years. The Spaceworld GameCube is discovered!! More pictures are coming soon, only on CV.” The site then published a blog post detailing how they found the console as well as the differences it houses in comparison to future GameCubes sold at retail. The Spaceworld prototype has several notable differences compared to the final console, such as a small window on the disc lid with LED lights, a different design for the air vents, and many more small changes throughout. However, the most notable difference comes from the controller itself, which features a radically different layout compared to the final GameCube controller. In place of the D-pad is a large, red ‘Select’ button and the ‘B’ button is green and in the shape of the ‘X’ and ‘Y’ buttons. Additionally, the grips and overall controller is much thinner and less bulky than the final product. Considering there were only a handful of prototype GameCube’s shown at Spaceworld 2002, obtaining a model used at the expo after more than 20 years is quite the achievement.
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Collector trades rare $20K Nintendo World Championships for Pokemon Red – Dexerto
Collector trades rare $20K Nintendo World Championships for Pokemon Red NintendoA Pokemon game collector had to trade away one of the rarest video games ever made in Nintendo World Championships in order to acquire a sealed copy of Pokemon Red. Nintendo World Championships is an extremely rare game and often retails for over $15,000 USD, with the special gold variant being more elusive and expensive. The grey carts were given to finalists in the Nintendo World Championships, and it’s unknown exactly how many copies were made, further increasing its prestige. That all said, for one collector, he was willing to trade the cart for a sealed copy of Pokemon Red. As game collector Pat Contri explained on his podcast, he was baffled this trade even happened. “I cannot wrap my head around wanting, even if it’s sealed, a Pokemon Red game and giving up a Nintendo World Championships for that.” “We’re talking about a game that has historical cultural significance in video games that they only made a few hundred of at most… this is always a game people are after,” he added. “To trade that straight up, I don’t know the mentality behind that.” The trade in question happened between Portland game store owner Josh Hamblin and an unknown party. Hamblin had what he explained to be “the highest Red ever graded” with a “white ESRB seal 83% which is commonly accepted as the 1st print run.” According to Hamblin, the collector is a “very large Pokemon card collector who only collects very few video games,” and the copy he traded wasn’t even his best. “He still has one of the nicest grey NWC carts in his collection,” he explained, adding that he even had a gold NWC, as well. Furthermore, Hamblin said that the collector, “knew I had to be wowed with the trade offer to even consider it over a cash offer, because I was just content to wait it out since Gameboy hasn’t come close to peaking yet.” That all said, Nintendo World Championships can fetch a pretty penny on auction. PriceCharting notes that three copies of the game were sold in 2019, selling for $23,000, $26,400, and $19,000.
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CohhCarnage loses it as Elden Ring performance issues plague launch – Dexerto
CohhCarnage loses it as Elden Ring performance issues plague launch From Software/CohhCarnageTwitch streamer Ben ‘CohhCarnage’ Cassell encountered major performance issues during his first stream of Elden Ring, which caused him to restart the game multiple times and die over and over again. Elden Ring may be the most anticipated game release of 2022. FromSoftware’s newest title has already garnered high praise, and popular Twitch streamers have even gotten their hands on the game early. Although CohhCarnage was excited to get an early peek at the game, his first stream did not go as planned. CohhCarnage Elden Ring Twitch stream fail The 37-year-old streamer was live on February 24 when he encountered performance issues with Elden Ring on PC. Read More: What time does Elden Ring Launch? – Carnage was fighting the Erdtree Burial Watchdog in the early stages of the game when he began experiencing frame rate stuttering, which led to the game completely freezing on him. “Oh come on, dude!” he shouted in frustration. He then died to the monster due to not being able to roll away from its lunge attack as his character was frozen. The streamer then rebooted the game entirely and attempted the fight once again. Upon entering combat, the game began stuttering a second time, sparking even more frustration and leading to another failed attempt. Before his third try, he vented about the game’s performance issues: “That sucks, though. That sucks the game is releasing with these issues. I was really hoping for better from FromSoft. That is super unfortunate.” Luckily, his third attempt at killing the Watchdog was successful, and he was able to move out of the area that was causing him so much trouble. Sadly for PC Elden Ring players, the day one patch for the game will not address the current issues plaguing the title.
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Coffee Talk Episode 2: Hibiscus & Butterfly review – Sit back and snuggle in – Dexerto
Coffee Talk Episode 2: Hibiscus & Butterfly review – Sit back and snuggle in Toge ProductionsCoffee Talk Episode 2: Hibiscus & Butterfly is a narrative lead cozy experience filled with charming characters, delicious drinks, and loveable Lo-Fi. However, that narrative sometimes takes too much of the spotlight. Cozy games are unlike any other. Rather than focusing on skill or ‘winning’ the game, they prioritize comfort, calmness, and well, coziness. Coffee Talk Episode 2: Hibiscus & Butterfly is no different with its chilled soundtrack and often touching storyline. You work as a barista in a nighttime coffee shop who, as well as serving unique drinks, gets to know the regulars and bears witness to their highs, lows, and often life-changing decisions. Through the power of a good drink mysterious and magical stories develop, leaving you in the middle of a web of intrigue and friendship. But does this cozy game live up to the popularity of its predecessor? Coffee Talk Episode 2: Hibiscus & Butterfly – Key Details Price: £12.49 / $14.99 – Developer: Toge Productions – Release Date: April 20, 2023 – Platforms: PlayStation 4 & 5, Nintendo Switch, Xbox, PC, Mac – Coffee Talk Episode 2: Hibiscus & Butterfly trailer A superb sequel At its heart, aside from the Lofi cozy coffee shop aesthetic, Coffee Talk Episode 2: Hibiscus & Butterfly is a sequel. It carries on from the beloved original, introducing a few new characters along the way and furthering the stories of those many have come to know and love. Naturally, as is the nature of such a game, players are somewhat expected to understand the basic controls and design of Coffee Talk 2 with many previous drinks being used and well-known characters following directly on from their past storylines. While this can be a little confusing for some, it helps give context and truly made us feel like we were seeing returning friends rather than starting a brand new game. Ultimately, as a sequel to the highly rated Coffee Talk, Episode 2 doesn’t disappoint. It compiles all the best bits from the cozy experience and further implores players to simply sit back and enjoy time with fleshed-out beloved characters, all while occasionally crafting adorable drinks. Sit back, watch, and brew Cozy games take many forms, some have you farming and traveling around a little village, other games, like Coffee Talk Episode 2 are a little more hands-off, allowing players to simply sit back and enjoy the game in front of them With the auto speech mode active, we felt like we were engaged in a mixture between a movie and a coffee shop with friends. The easy gameplay and involving storylines felt truly simplistic and thoughtless, often a perfect combination for a cozy game. However, with over ten hours of gameplay in the main storyline, we couldn’t help but feel a little disconnected at times, often not touching the game for over 20 minutes as the dialogue ran itself. On top of this, typically you were instructed to make around three drinks per day, making the gameplay even more distanced from other styles. The lack of coffee making and the distinct lack of choices or any particularly meaningful input was ideal for a low-stress game, but it also disengaged us from the title and left us feeling like more could have been done to further pull the player in. A web of wonderful words Despite the lack of any real game-changing choices, it’s hard to fault the storylines encompassing each character, as well as the Barista you play as. Thanks to the incredible writing, each character feels personal, fleshed out, and unique, providing natural conversations and friendly jokes at the perfect times. So much so that as the story truly gets going, you feel like their friend, helping each person talk through their problems and watching as their lives develop, all behind their favorite warm drink. Each story covers an alternative topic, whether it’s overcoming prejudice to follow your dreams, dealing with the stresses of love, struggling with immortality, or just contemplating the impact of life, death, and everything in between. Such topics feel imperative to the game which seamlessly weaves its discussions into simple gameplay and forces the player to think along with the characters. Nevertheless, the story doesn’t stay serious for long, with beloved characters like Hyde or Lucas implementing a welcome amount of sarcasm and wit. That, combined with a few great cameos from other popular titles leaves a complex web of stories fully ingrained into your brain, allowing the end of each day to feel like another memorable night spent with friends. Short and sweet Coffee Talk: Episode 2 isn’t the longest game ever, spanning 15 days with each day lasting anywhere between 30 – 45 minutes. However, it feels like the right length for the style of the story. Sure, some arcs weren’t as tied off as they could have been but the ending was satisfying, touching, and well-timed within the gameplay. As for the length of the days themselves, they felt extremely versatile, often allowing us to either sit down for a half an hour session with a cup of tea and a blanket or letting us fully envelop ourselves into the storyline, often spending a good few hours listening to the characters and crafting adorable drinks. Ultimately, while the game felt like it came to a natural end on day 14 rather than the 15th, it’s an ideal cozy experience for those who want a quick stress reliever or a full day’s worth of comfort. The Verdict – 4/5 With a touching storyline, natural characters, and enough coziness to make you feel right at home, Coffee Talk Episode 2: Hibiscus & Butterfly is a calming experience. It takes all the stresses out of traditional gaming and implores the player to simply sit back and enjoy the story unfolding. However, with a surprisingly limited amount of drinks making and a lack of any defining choices, we were left impressed but wanting just a taste of something more.
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CohhCarnage has stopped taking Twitch donations to reward his mods – Dexerto
CohhCarnage has stopped taking Twitch donations to reward his mods Twitch: CohhCarnageCohhCarnage recently made waves on social media for a fantastic gesture of kindness and support towards his moderation team. With over 1 million followers on the platform, variety streamer Ben “CohhCarnage” Cassell is one of the biggest Twitch names out there. Starting his Twitch journey in 2013, his focus on great vibes, kindness, and providing viewers with a calm atmosphere keeps viewers tuning in daily to watch the US-based star. Streaming games such as Cyberpunk 2077, The Witcher, XCOM, and Demon’s Souls, the streamer has built up a viewership that tunes in just to watch him, regardless of what content he’s playing. A highly skilled and methodical gamer, he often plays games on punishing difficulty levels, slowly exploring the game world. It’s a style that’s dissimilar to that of many of the other big streamers out there, and Carnage stands out amongst the crowd. Taking down the tip jar In a post to his Twitter on December 15, Cohh informed his followers in an unprecedented move that he’ll be removing his tip button, forever. On January 1st, I’ll be taking down my Tip button… forever! In its place will be a button to tip the mod team as a whole. ALL PayPal tips to the channel after January 1st will go to the mods. Thanks to all the subscribers and supporters for making this possible! GO MODS! 🤗 — Cohh Carnage (@CohhCarnage) December 15, 2020 In its stead, a button that will directly support the moderation team will see all tips made after January 1 2021 go to them. Seeing Cohh actively supporting the team that works incredibly hard on keeping his channel a family-friendly, safe space to be in is relatively unheard of. He was also one of the first Twitch streamers to start paying his mods. In a recent statement, Carnage said, “With the constant support of my community, the backing of my excellent management team and recently signing with Twitch, it was time to get even more involved in getting support to the ones that help make this show what it is.” Teamwork makes the dream work He goes on to talk about his ‘Mod Day’ each month, which saw donations go towards his team on that particular day, but stated that it’s time to take things a step further. With Twitch recently signing him, this gesture of good faith towards his team continues to show Cohh in a great light. Twitter user, EstebanTheWhite, reacted by saying that “you and your mod team are the pinnacle of having a healthy community and appropriate, respectful rule enforcement.” Moderation is an integral part of any successful Twitch show. It’s something that most often is completely voluntary and unpaid, with viewers choosing to become a mod solely because they enjoy the content and community. Seeing Cohh so dedicated to providing his team with continued support is one of the many reasons that people keep coming back to watch this streamer.
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Coffee Talk Episode 2: Hibiscus & Butterfly preview – A cozy cup of joy – Dexerto
Coffee Talk Episode 2: Hibiscus & Butterfly preview – A cozy cup of joy Toge ProductionsWe recently got the chance to sit down with the next installment of the highly popular Coffee Talk, entitled Episode 2: Hibiscus & Butterfly. Here’s what we thought of the upcoming cheerful title. Cozy Games have a warm place in my heart. They’re calming, easy to play, and perfect for the end of a busy or stressful day, often requiring half the brain power of a fast-paced RPG. However, they can be hit or miss depending on the storyline, controls, music, and general message. Thankfully, it was clear to see that Coffee Talk Episode 2: Hibiscus & Butterfly was a cozy game for the ages, even before being able to fully engross myself in the touching story of each character or the unbelievably calming LoFi soundtrack. Cozy in the highest regard That LoFi music mixed with the slight ambiance of a rainy street establishes that Coffee Talk Episode 2 prioritizes immersion with a slight hint of idealistic design. It all helps embody you fully into your dream evening coffee stop. The combination of calming music, ambiance, and an auto-playable narrative allows players to sit back with a cozy blanket, their favorite hot drink, some ambient lighting, and enjoy what feels like a thrilling movie-style experience. As it is with many cozy games, Coffee Talk Episode 2 has a sense of serenity supplemented with a dash of comedy. It often made us smile or even laugh out loud on occasion thanks to some well-placed character design, the introduction of a furry friend, or a subtle meme-laced newspaper. An experience for the experienced While the game undeniably prioritizes an easy and chilled experience, it is called Coffee Talk Episode 2 for a reason. The game assumes you’ve played the first installment and doesn’t walk you through how to make certain drinks or navigate the mobile phone at the bottom of your screen. On top of this, the conversations and features of certain storylines pander more to players knowing the character from the previous game, meaning there are a few moments where new players will get confused. Nevertheless, with a few handy clues and a little perseverance, the pieces will slot themselves together and you’ll have all the knowledge you need. Hands off, brain off As previously mentioned, Coffee Talk Episode 2 has an auto-narrative function, allowing players to sit back and enjoy the story, only really needing to make three or four drinks a night. However, one of the most impactful elements of this preview was how simplistic the gameplay ended up being, even down to the drink-making. Drinks do often pose a small challenge, with the player being tasked to create the right beverage for the right customer, but it doesn’t dramatically impede on the storyline when the player gets it a little wrong –rather they’ll comment on it but swiftly moves on with their narrative. These easy-going gameplay elements allowed us to simply be engaged without much thought when playing. Coffee Talk Episode 2 manages to transport you into a world of calm and cozy, while still keeping the narrative exciting, funny, and memorable. Impactful yet subtle narrative Many cozy games, like Disney Dreamlight Valley, have a brief storyline but are primarily hands-off, allowing the player to pave their own journey and enjoy the title as they wish. However, Coffee Talk Episode 2 challenges this, placing players into a calming atmosphere while not being afraid to tangle with vital themes such as racism, the impact of social media, loneliness, love, and more. These conversations felt natural in this setting. It allowed the experience to be both calm and meaningful while challenging perspectives subtly and cautiously – as if eavesdropping on another conversation in… well, a coffee shop. Ultimately, Coffee Talk Episode 2 is a direct follow-on from the original and still manages to craft a cozy, calm, yet conscious experience. It left us both thrilled at the end of each session, and excited to see what it can bring in the future.
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CoD Vanguard players frustrated at lobbies disbanding after each match – Dexerto
CoD Vanguard players frustrated at lobbies disbanding after each match ActivisionCall of Duty players have voiced their frustration with lobbies disbanding after each match during the Vanguard beta. The Vanguard beta is live on PlayStation, and players are getting their first taste of what CoD has to offer in 2021. PlayStation scored the rights to the first beta available for the game, which is currently running from September 10-13. While players get accustomed to the new game, there is one feature in Vanguard that isn’t getting much love on launch. Vanguard lobbies disbanding With the beta launching, players quickly realized that lobbies were being disbanded right after each match. This is a feature that’s been brought back from the days of Cold War and Modern Warfare, and fans are not happy with this change. Read More: CoD Vanguard Beta first impressions – 100 Thieves co-owner Jack “CouRage” Dunlop tweeted about the lobby disbanding controversy saying, “I will never understand this change to Call of Duty multiplayer. The best times in MW2 were when you and your squad would match up against another squad and trash talk/play games until one squad gave up and backed out.” I will never understand this change to Call of Duty multiplayer. The best times in MW2 were when you and your squad would match up against another squad and trash talk/play games until one squad gave up and backed out. It would always be the highlight of the night. https://t.co/2sxUqEPzuZ — Jack “CouRage” Dunlop (@CouRageJD) September 10, 2021 Disbanding lobbies right after a game removes the ability to quickly hop back into a match with fellow players or opponents, which effectively kills the moment and excitement in-between matches. In response to CouRage’s tweet, esports commentator Javier replied in agreement saying, “there is something special about that back and forth rivalry you can build.” For CoD player’s sake, hopefully, there can be a change implemented to keep lobbies going after a match ends.
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CoD world champion Shotzzy reveals XDefiant ACR build destroying lobbies – Dexerto
CoD world champion Shotzzy reveals XDefiant ACR build destroying lobbies UbisoftHalo-turned-Call of Duty world champion Anthony ‘Shotzzy’ Cuevas-Castro has taken to XDefiant early on and already put together a lethal ACR loadout to tear through the competition at the highest level. No stranger to silverware, Shotzzy is among the most accomplished FPS pros of all time, having won world championships across multiple titles. Currently, he sits atop the Call of Duty League as part of OpTic Texas, having just dominated yet another LAN event to hoist the 2024 Major 3 trophy. Taking some downtime before the CDL season kicks back into gear, Shotzzy jumped on stream to grind some XDefiant on May 27. Throughout the broadcast, the 22-year-old phenom tested a range of weapons before settling on the ACR 6.8 Assault Rifle, a gun we’ve ranked as S-Tier and the most powerful AR in XDefiant’s Preseason. A master of multiple games in the genre, Shotzzy has no doubt earned his stripes, so his XDefiant loadouts are certainly worth your time. Here’s how he built around the meta-leading ACR. Shotzzy’s ACR loadout in XDefiant Obviously, it’s still very early days for XDefiant, having only just launched in full on May 21. As a result, loadouts, especially at the highest competitive level, are sure to continue evolving. New attachment combinations will only continue to be refined as players pump thousands of collective hours in, but for now, Shotzzy has settled on one particular ACR build. Just five attachments can be picked and the CoD champ started with the Chrome-Lined Barrel to boost both Short Range and Medium Range power. As ARs are still solid from afar, this particular choice helps boost its potential when taking closer and mid-range gunfights, though it does come with a cost of movement and ADS speed. From here, the overall goal of the build is to recoup the stats hindered by the top attachments. The Superlight Grip Front Rail helps bring ADS speed back up to par, though costs some recoil recovery. Meanwhile, the Quick Draw Rear Grip helps with ADS speed some more but reduces ADS stability. That’s where the Padded Stock helps regain on all fronts, boosting recoil recovery and ADS stability for a well-rounded loadout. Finishing it off, Shotzzy picked the Reflex Optic just to avoid the standard iron sights that aren’t always ideal. You can find Shotzzy’s full ACR loadout for XDefiant below along with a detailed stat breakdown: Barrel: Chrome-Lined Barrel (Unlocked at Weapon Level 21) +20% Short Range & Medium Range – -5% movement speed – -15% ADS speed – – Front Rail: Superlight Grip (Unlocked at Weapon Level 4) +10% ADS speed – +2.5%^movement speed – -10% recoil recovery – – Optics: Reflex – Rear Grip: Quick Draw (Unlocked at Weapon Level 35) +10% Sprint Shoot Time – +10% ADS Speed – -15% ADS Stability – – Stock: Padded Stock (Unlocked at Weapon Level 7) +15% Recoil Recovery – +10% ADS stability – +5% flinch control – – It’s worth bearing in mind Shotzzy was testing this particular build in custom games against other FPS pros. While it helped shred in those lobbies, your results may vary in public matches, be it in casual or competitive playlists. Shotzzy also has years of top-level experience to help with gunskill, so do factor that in if you’re looking at tweaking the loadout for yourself.
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CoD Vanguard devs say there are “big plans” for Zombies future – Dexerto
CoD Vanguard devs say there are “big plans” for Zombies future Treyarch, ActivisionCall of Duty devs Treyarch are planning the next era of Zombies, following a mixed reception to Vanguard’s iteration of the popular survival mode and have teased “big things” coming soon. While Modern Warfare 2 is set to please CoD players with lean FPS thrills, some are still waiting for the next wave of Zombies carnage. CoD: Vanguard saw veteran Zombies developers Treyarch return to the fold but their efforts ultimately left players in the cold. Now, the long-running CoD developers are building towards a fresh chapter for Zombies in the near future. Treyarch is aiming to “grow” their Zombies dev team Development is already in full swing for the next chapter of CoD Zombies, as Treyarch is on the hunt for new talent. According to a fresh job listing from Treyarch’s Associate Director Kevin Drew, the team is looking for a “Zombies gameplay engineer” among other roles. Bringing attention to the callout, Drew said: “We have big plans for zombies and want to grow the team to realize them.” “There are several design positions open at a range of experience levels so it’s a great time to apply if you are interested!” We have big plans for zombies and want to grow the team to realize them. There are several design positions open at a range of experience level so it’s a great time to apply if you are interested! https://t.co/8Abyfur0vK — Kevin Drew (@perditionforest) June 4, 2022 The future of CoD Zombies has been the subject of intense speculation, following rumors from known leaker Tom Henderson that the franchise would pivot to a free-to-play model in the future in February 2021. There is a separate Call of Duty zombies project in early development, that is currently not connected to any title. — Tom Henderson (@_Tom_Henderson_) February 23, 2021 It was also rumored that the highly anticipated Zombies Chronicles 2 DLC pack would emerge with Vanguard, but this hasn’t come to fruition just yet. A standalone Zombies experience has been requested by CoD players rampantly over the years and we might just be getting closer to it.
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CoD & Overwatch games could come to mobile after Microsoft strikes deal with Nvidia – Dexerto
CoD & Overwatch games could come to mobile after Microsoft strikes deal with Nvidia NvidiaMicrosoft and Nvidia announced a 10-year partnership, potentially opening the door for Activision Blizzard PC titles coming to mobile devices. Microsoft’s $70 billion buyout of Activision Blizzard still hangs in the balance, as EU antitrust regulators confirmed a decision by March 23, 2023, whether to clear or block the deal. The UK CMA and US FTC also need to provide decisions as well. On February 21, CharlieINTEL reported leaders of Xbox, PlayStation, Google, NVIDIA, and other gaming companies spoke in front of EU regulators to share their thoughts on Microsoft’s acquisition of Activision Blizzard. According to GameIndustry Biz, Sony opposed a 10-year contract to keep CoD on PlayStation. However, Microsoft was able to strike 10-year deals with Nintendo and Nvidia, potentially supplying Activision Blizzard titles to their platforms if the deal goes through. Here’s everything you need to know about how Microsoft’s acquisition of Activision Blizzard would impact mobile gaming. Microsoft and Nvidia sign 10-year partnership agreement GeForce NOW is Nvidia’s subscription service, which lets players stream directly from PC’s featuring RTX GPUs to other devices such as a Mac, TV, Android Devices, iPhones, and iPads. On February 21, Microsoft and Nvidia announced a new gaming deal, potentially adding Activision Blizzard titles to the subscription service. This means players could have titles such as Call of Duty on their smartphones and other devices. CharlieINTEL reported Microsoft’s President Brad Smith feels “more optimistic” about the Activision Blizzard deal being approved, with the backing of Nintendo and NVIDIA, but Sony still stands in the way. “Xbox remains committed to giving people more choice and finding ways to expand how people play,” said Microsoft Gaming CEO Phil Spencer. “This partnership will help grow NVIDIA’s catalog of titles, including games like Call of Duty while giving developers more ways to offer streaming games. We are excited to offer gamers more ways to play the games they love.” The agreement also allows gamers to stream Xbox PC titles from GeForce NOW to PCs, MacOS, smartphones, and other devices. We will provide an update when we learn more about Microsoft’s pending acquisition of Activision Blizzard.
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CoD players realize how much they love MW3 after returning to MW2 – Dexerto
CoD players realize how much they love MW3 after returning to MW2 ActivisionCall of Duty players can’t wait for Modern Warfare 3 after returning to 2022’s MW2 following the game’s beta. The Modern Warfare 3 beta dropped on October 6, giving CoD fans a taste of what’s to come with this year’s title. Despite the game being fairly criticized by fans during its beta run, players now can’t wait to get their hands on the game, realizing how it compares to MW2. CoD players can’t wait for MW3 after comparing to MW2 In an October 21 Reddit thread, CoD fan ‘Goldhawk_1’ started a discussion after claiming they can’t wait for this year’s Call of Duty after having to return to last year’s once MW3’s beta ended. “I’m actually pretty glad this is dropping soon. I thought I’d boot up MW2 in the meantime and holy sh*t this is just so much worse,” they said, before listing several reasons as to why last year’s CoD is worse in comparison. “Health regen takes forever to start, you have zero f**king hp to begin with so if you get shot you have to have a stim or just wait for an hour to get your 5 hp back,” they wrote. They added: “Somehow everyone knows where you are instantly, maybe it has to do with the clomping sounds of everyone’s boots as it’s louder than f**king gunfire.” However, while some fans can’t wait for the new MW3, it’s fair to say the game got its fair share of stick during the beta and is still getting some hate considering how mixed opinions are on whether MW2 is actually worse. Notably, players hit out at the “atrocious” TTK, while others took aim at the hit detection. Although, according to ‘Goldhawk_1’, the issue is way worse in Modern Warfare 2. “People actually b*tched about the hit detection in MW3 beta, but every single game of MW2 you die in one shot and you put like six into the dude that put one in you before he even knew you were there.” They added: “This is just unbelievable in comparison. The quality of matches isn’t even close. I can’t wait for November 10th.” Already having a glimpse of what’s to come, CoD fans are excited for this year’s title. However, some players are worried MW3 “will die” if the devs don’t make some necessary changes.
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Clockwork Revolution: Trailer, platforms & everything we know so far – Dexerto
Clockwork Revolution: Trailer, platforms & everything we know so far InXile EntertainmentClockwork Revolution is a brand-new FPS laden with Steampunk and sci-fi inspirations, and here’s what we know so far about the game. Announced at the Xbox Games Showcase in June 2023, we got a first look at InXile’s upcoming FPS game Clockwork Revolution, including a trailer and some new information. Following the acquisition of Obsidian Entertainment and InXile Entertainment by Microsoft Studios in 2018, there has been much speculation around the developer’s first major exclusive release for Xbox. Now, we have a decent first look at how that project has materialized. Here’s everything we know so far about Clockwork Revolution. Contents Clockwork Revolution: Latest news Revealed during the Xbox Games Showcase, we have a rough idea of the kind of experience Clockwork Revolution will offer. The game will be a first-person shooter with major RPG elements, set in a Steampunk-laden metropolis called Avalon. The game also appears to have aspects of immersive sims, as one major feature involves traveling back in time to alter key moments in the city’s history. It’s here where your choices cause a butterfly effect on Avalon’s modern appearance, with seemingly small actions having major, unexpected consequences in the present day. Does Clockwork Revolution have a release date? Currently, there is no release date set for Clockwork Revolution. According to the game’s Steam page, this is still “to be announced”. From the look of the trailer, the game seems to be far along in development but is not yet complete enough to estimate a launch window. A release this year is unlikely, but we may know more in 2024. Clockwork Revolution: Platforms Due to Microsoft’s acquisition of InXile Entertainment in 2018, the game is exclusive only to platforms under their wing. This means it’ll only be available on Xbox Series X/S and PC. On PC, the game will be available on the Xbox Store as well as on Steam. Additionally, it’ll also be available on Xbox Game Pass for console, PC, and cloud devices on launch day. Clockwork Revolution trailer The debut trailer was unveiled at Xbox Games Showcase 2023, which shows two minutes of in-engine footage and some gameplay. The trailer’s description reads: “Clockwork Revolution is a time-bending steampunk RPG from the creators of Wasteland and Arcanum, coming to Xbox Series X|S and PC.” And that’s everything we know so far about Clockwork Revolution. While you’re here, check out a few of our new release hubs for other big upcoming titles: The Elder Scrolls 6 | GTA 6 | Assassin’s Creed Infinity | Wolverine | Spider-Man 2 | KOTR Remake | Wonder Woman | DokeV | FFXVI | Avatar Frontiers of Pandora | Dragon Age 4 | Lies of P
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Clever The Finals trick turns chair into deadly killing machine – Dexerto
Clever The Finals trick turns chair into deadly killing machine Embark StudiosThis The Finals trick has transformed an ordinary chair into a deadly killing machine, that can make short work of even the tankiest of foes. From deadly explosive combos to Goo Gun shenanigans, The Finals is home to plenty of powerful combos and game-changing strategies. In fact, players are constantly coming up with new ways to eliminate their opponents. Well, some of the most devastating weapons are often the most simple. This is especially true for this The Finals chair trick, which turns a plastic stool into one of the most deadly weapons in the game. This is one gaming chair that can help elevate your performance in The Finals and even let you pick up a few quick kills. The Finals trick transforms chair into automated killing machine Posting on the official The Finals Reddit page, Double0Kills uploaded a clip of themselves using a humble chair to create a rather unique weapon. After attaching four Guardian Turrets to the plastic, the player begins walking around the map killing everyone unfortunate to get in their way. Not only does the plastic chair act as an excellent shield for incoming bullets, but the automated turrets simply lock onto any nearby enemies. The laser sights from the turret also help Double0Kills know exactly where their opponents are, while also providing good covering fire for allied teammates. It’s important to note that one turret deals 15 damage and has a range of 15 meters, so when you attach four to an object and pick it up, you’ll be able to tear through your opponents in no time. Be sure to give this trick a go if you want to give your enemies a turret-themed surprise. If you’re looking for more The Finals tips and tricks or just want to see what the best builds are, then our The Finals page has you covered. Best The Finals Heavy build | The Finals best settings: Max FPS & competitive advantages | Does The Finals have aim assist? | The Finals file size on PC, PS5, Xbox | How to change your name | Is The Finals on PS4 and Xbox One? | Is The Finals on Xbox Game Pass? | How to add and invite friends | How many players play The Finals | The Finals system requirements: Minimum and Recommended PC specs | Can you play The Finals on Steam Deck?
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Clix under fire for “joking about suicide” in video about his Fortnite ban – Dexerto
Clix under fire for “joking about suicide” in video about his Fortnite ban ClixTwitch star Clix has come under fire from parts of the Fortnite community after joking about suicide following his ban from Epic Games. Clix is one of the biggest names and competitors in Fortnite’s highly competitive scene. However, on April 24, the 18-year-old was hit with a 14-day suspension for “teaming” during a competitive game — ultimately leading to disqualification for the rest of the FNCS 2023 season. Despite acknowledging and admitting to breaking the rules, fans and even other prominent community members jumped to his defense — where #FreeClix began trending on Twitter. But, Clix is now facing backlash after joking about harming himself after the ban. Clix faces backlash for suicide joke after Fortnite ban On April 26, the Fortnite pro tweeted: “I just want to play fortnite,” alongside sharing a video pretending to harm himself in various ways — such as jumping off a building, eating washing detergent and even pretending to put a toaster inside a bathtub. The video is a replication of a popular meme video, in which a man also imitates jumping from a balcony and drinking bleach. While some fans thought it was funny and lighthearted, the video also received some backlash from within the community, with many labeling the video distasteful — while others even called for a permanent ban. “He’s making light of suicide a serious issue I think he should be permanently banned,” one user wrote. “I know this is supposed to be funny but it’s not.. there’s literally nothing funny about joking about committing suicide,” said another. “It just shows how immature he is, and then @ at them thinking it will change their minds? he’s a whole clown.” “Eek this might not be the best thing to joke about to epic bro,” another added. As it stands, it looks like the Fortnite star will have to sit out the rest of the season, as Epic Games are yet to acknowledge the calls for Clix to be unbanned. If you have been affected by issues raised in this article, information and support is available from the Suicide Prevention Helpline 1-800-273-8255 (USA) or the Samaritans 116-123 (UK).
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Classic Spyro characters leaked for Crash Team Rumble – Dexerto
Classic Spyro characters leaked for Crash Team Rumble Toys For BobCrash Team Rumble players could be in for a roster boost featuring Spyro The Dragon characters if new leaks are reported to be true. Two of gaming’s most iconic mascots look set to revive a class partnership. For over two decades, Crash Bandicoot and Spyro The Dragon have made cameos in each other’s respective games. From unlocking secret PS1 demos back in the day to Spyro popping into a kart with the recent Crash Team Racing remake, the two have shared a fruitful relationship. Now, both licenses are under the stewardship of Activision. Developers Toys For Bob have been hard at work on releasing Crash Team Rumble – a new 4v4 online multiplayer game. The live service nature of the game means that more content is in the works. A leak would suggest that said content will include a purple dragon and some familiar associates. Crash Team Rumble characters leaked include Spyro The current roster of Crash Team Rumble characters boasts names such as Crash Bandicoot, Dingodile, N.Brio, and more. These are names and faces that have registered countless appearances in Crash games over the years. Reddit user Ifxfa believes that a datamine has given Spyro, and Crash fans, reasons to be excited. “Spyro, Ripto, and Elora found in Crash Team Rumble files,” they said, and to prove it, they showed a picture featuring a long list of incoming content. If you’re not as well-versed in the annals of Spyro history, Ripto is one of the franchise’s most iconic villains who Spyro has clashed with on more than one occasion, and Elora is a companion of everyone’s favorite purple dragon. In addition to the Spyro additions, there is also mention of the male version of N.Trophy appearing too – as there has been both a male and female version in the series’ lore. Crash Team Rumble players will be on tenterhooks to see which characters are added next. We do know for a fact that Crash Team Rumble Season 2 will include “new Heroes” for players to use.
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Classic PlayStation Experience trailer up for sale on Facebook Marketplace for $70,000 – Dexerto
Classic PlayStation Experience trailer up for sale on Facebook Marketplace for $70,000 Facebook MarketplaceAn iconic PlayStation Experience trailer used to promote the PSP and PS2 consoles in 2006 has been listed on Facebook Marketplace for $70,000. Despite the owner, who is based out of St. Louis, stating on Facebook Marketplace that the truck has been “out of service for several years,” it has remained largely intact after nearly 20 years. It includes all the typical branding, such as giant images of the PlayStation Portable and PlayStation 2 consoles, as well as the slogan “Live in Your World, Play in Ours” still plastered across the outside. On the inside, nostalgic images of the games ATV Offroad Fury 4, SOCOM: Fireteam Bravo 2, NBA 07 and even an Eye Toy feature on the walls. While the original consoles and games aren’t included, various original features of the TV screens and furnishings from its last outing in 2006, still makes it overall the ultimate PlayStation throwback. Remarkably, even though the tires will need replacing due to rotting, the owner has claimed that the “hydraulics are all working,” which allows it to fold out and provide just under 1000 sq ft altogether. The PlayStation Experience trucks were used by Sony to promote their first handheld console of the PSP and PS2 as they toured all around various cities and states across the United States. News of its sale has since gone viral across socials, as many fans reminisced on visiting the trailer in their childhood. Various echoed similar experiences: “Man seeing this really brings me back, I can vividly remember showing up to a Target store with my dad in Arizona when I was about 10 and this was out front. Got to play the LocoRoco demo, and it lit a fire in me that hasn’t gone out.” Another added: “The layout looked exactly like this, I wonder if it might be the same one.” Since being listed on Facebook Marketplace over two weeks ago by Arthur Vandelay, it has not yet been sold for its asking price of $70,000.
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Classic shooter game has been delisted from PC stores and no one knows why – Dexerto
Classic shooter game has been delisted from PC stores and no one knows why The 2012 game Spec Ops: The Line has been delisted from Steam and other storefronts, and no one is sure why. It’s not every day that a game comes along and does something different. While many come out and are great, they generally operate within an expected framework. That’s why when a title comes along and does something to shake up the landscape and do something unexpected, it can make a huge impact. Even if it’s not the most technically sophisticated game in the world, it’ll still get a lot of attention and be remembered for years to come. That’s the exact impact Spec Ops: The Line occupied. The Yager game is fondly remembered as a subversive title that still has some amazing narrative aspects that still resonate today. In a time filled with lots of jingoistic war games like Call of Duty and Battlefield, it poked and prodded the glorification of war and the actions of the player in fascinating ways for the time. However, the preservation of the game is under threat as the title is currently disappearing from online stores and no one – not even the game’s director – knows why for sure. Could Spec Ops: The Line become inaccessible in the future? As first reported by Wario 64 on X, the game was delisted from Steam yesterday, leading many to wonder if this was an error. While players will still be able to download and install the game if they own it, they no longer will be able to buy it. However, as things have developed, it seems this is a wider issue as also reported by Wario64, it’s disappearing from other storefronts like Fanatical, Gamesplanet, and Nuuvem. Even Spec Ops: The Line director Cory Davis seems to be in the dark. In a tweet, Davis said the game’s delisting “Makes no sense” and asked for a response from 2K and Steam. It’s not certain why the game is being pulled from storefronts, but our best guess is that this is tied to licensed music, which is used prominently towards the end of the game – even coming into the evolving main menu. However, this hasn’t been confirmed by any official source yet. Obviously, the big issue here is preservation. With a title as unique and interesting as this, it would be an enormous shame for the game to stop being playable in the future. Here’s hoping some sort of solution can be figured out to keep this classic accessible.
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Classic N64 Rare shooter finally being added to Nintendo Switch Online – Dexerto
Classic N64 Rare shooter finally being added to Nintendo Switch Online RareNintendo has announced that Rare’s classic N64 shooter, Jet Force Gemini, is coming to Nintendo Switch Online + Expansion Pack in December. Jet Force Gemini was an action platformer that was part of Rare’s killer run of titles on the Nintendo 64, where it’s counted among games like GoldenEye 007, Perfect Dark, Banjo-Kazooie, Donkey Kong 64, Banjo-Tooie, and Diddy Kong Racing. In Jet Force Gemini, players control three different characters: the siblings Juno and Vela, and their dog Lupus, who are members of an intergalactic police force. Each character has unique powers, which are essential for exploring all of the alien worlds of the Jet Force Gemini universe. While Jet Force Gemini is available on Xbox Game Pass as part of Rare Replay, it has never received a rerelease on Nintendo systems, due to Microsoft acquiring Rare. This is about to change, as Jet Force Gemini is set to make its long-awaited return to a Nintendo console. Jet Force Gemini is coming to Nintendo Switch Online + Expansion Pack in December The Nintendo of America Twitter/X account has announced that Jet Force Gemini is coming to Nintendo Switch Online + Expansion Pack subscribers in December, though a final release day wasn’t confirmed. Based on previous Nintendo Switch Online releases, Jet Force Gemini will likely also have an online multiplayer mode, allowing multiple players to access its Deathmatch maps and single-player co-op mode. Jet Force Gemini’s arrival on Nintendo Switch Online is another huge get for the service, and it hopefully means that more Rare games are on the way. The fact that Banjo-Kazooie and GoldenEye 007 is on Nintendo Switch means that the doors are open for more Rare titles in the future, like Donkey Kong 64. While it wasn’t attached to a big franchise, Jet Force Gemini still managed to attract a cult following in the years following its release. The game is long overdue for a return to Nintendo platforms, where it has the chance to impress an entirely new audience of players, who never experienced it in the ’90s. Those same new players might also want to track down a guide, as Jet Force Gemini is notorious for its back-tracking and requiring collectibles to finish the game, to a degree rarely seen in modern titles.
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Classic CoD revival sparks massive sales boost in UK – Dexerto
Classic CoD revival sparks massive sales boost in UK ActivisionIt’s 2023, yet two Xbox 360 COD titles reappeared on the UK’s top 5 best-selling games list in July. Activision infuriated COD community members by shutting down two mod projects that allowed players to revisit classic games. First, the publisher sent a cease and desist letter to Sm2 in May, and then forced X Labs to close its servers just five days later. After Rockstar Games announced a partnership with two of the largest GTA mod creators, COD community members questioned why Activision couldn’t take a similar route instead of killing passion projects. It all made more sense when Activision fixed matchmaking for Modern Warfare 2 (2009) and other Xbox 360 COD games in July. By taking power out of mod creators’ hands and it putting it back in their own, Activision struck marketing gold. Modern Warfare 2 and Black Ops 2 top UK sales chart On August 14, CharlieIntel reported: “Thanks to the Xbox 360 servers working again, Call of Duty: Black Ops 2 and Call of Duty: Modern Warfare 2 (2009) reappeared on the Top 5 best selling games in the UK in July 2023.” The Reliable COD new source added: “I think this is the first time there have been 4 Activision Blizzard games on a UK top 10 chart. 3 Call of Duty titles and then Diablo.” It even reached a point when Xbox Series X’s sold out in stores, as players raced to get their hands on COD through its backward compatibility feature. Activision’s decision to bring back classic COD titles obviously paid off tremendously, and the publisher may capitalize on nostalgia again soon. According to leaks, Modern Warfare 3 is reportedly set to feature remastered versions of every single Modern Warfare 2 (2009) multiplayer launch map. For more on Modern Warfare 3, make sure to check out the rest of our coverage.
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Classic games re-added to Xbox marketplace ahead of 20th anniversary – Dexerto
Classic games re-added to Xbox marketplace ahead of 20th anniversary Rockstar GamesMax Payne, Red Dead Revolver, Manhunt, and more have been added to Xbox marketplace ahead of the 20th anniversary next week. The 20 anniversary of Xbox festivities will kick off on Monday, November 15, 2021, and Microsoft likely has some surprises up their sleeves. However, one of their surprises may already have leaked ahead of time thanks to some eagle-eyed Twitter users. Microsoft has quietly added some retro classics to the Xbox marketplace ahead of the anniversary. Reddit is also discussing the games that have reappeared. Here’s everything that’s returned to the Xbox marketplace prior to the Xbox anniversary next week. Classic games appear on Xbox marketplace Twitter user Bruno Costa shared the list of retro titles added to the Xbox marketplace, these include: Dead or Alive 1, 2 and 3 – Manhunt – Max Payne 1 and 2 – Oddworld: Munch’s Odyssee – Red Dead Revolver – Star Wars Clone Wars and Episode III – Thrillville – You can see the full Tweet below which includes all games re-added to the Xbox marketplace ahead of the 20th anniversary next week: Three years later, some new games were suspiciously added to the old Xbox marketplace: – Dead or Alive 1, 2 and 3 – Manhunt – Max Payne 1 and 2 – Oddworld: Munch’s Odyssee – Red Dead Revolver – Star Wars Clone Wars and Episode III – ThrillvilleAnyone hyped for Monday? pic.twitter.com/ssUfnmU3OA — Bruno Costa (@brunocosta1_) November 11, 2021 Connection to GTA Trilogy remasters? Interestingly, some of the titles such as Manhunt, Max Payne 1 & 2, and Red Dead Revolver are Rockstar games. With the GTA Trilogy: The Definitive Edition also releasing on November 11, 2021, we could speculate that Rockstar is adding other members of its original Xbox era library so players can experience them again. However, as games from other studios have also been added, it seems more likely that this has something to do with the 20 anniversary of Xbox. It’s also possible that the additions to the Xbox marketplace may not actually have anything to do with the 20 anniversary of Xbox. This is because Microsoft themselves have not announced anything about it yet, but the timing of their addition may be more than just coincidence. Although, to those who’ve followed Xbox since the original console, being able to play these older games on a more modern system could be quite an exciting prospect.
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Clash Royale Valkyrie guide: How to unlock, best strategies & decks – Dexerto
Clash Royale Valkyrie guide: How to unlock, best strategies & decks Supercell / DexertoValkyrie is one of the strongest utility troops in Clash Royale, and if you’re looking for a guide featuring the best decks and strategies that suit her, we have got you covered. Being one of the few characters to make it into Clash Royale from Clash of Clans, Valkyrie has always been a popular choice for many players. Given that you can unlock the troop fairly early means that she is vital in helping you make your way through the different arenas with a little more ease. This Clash Royale guide for Valkyrie features some of the most effective decks and strategies that will provide you with a much better in-game experience. Additionally, the guide also features several methods by which you can unlock the troop, alongside information on how to upgrade her card and Star Levels in the game. Content How to unlock and upgrade Valkyrie in Clash Royale – Best decks for Valkyrie in Clash Royale – Valkyrie troop strategies in Clash Royale – How to unlock Valkyrie in Clash Royale Being a rare-rated troop, you can find Valkyrie cards from Silver and higher-rated chests in Clash Royale. Additionally, you can also find Valkyrie cards for purchase from the store in exchange for coins or gems. Read More: Clash Royale tier list – Apart from that, you should remember that all troops in Clash Royale can only unlock after you reach their respective Arena, which can be unlocked by participating in multiplayer matches and collecting trophies. You can unlock Valkyrie after reaching the Bone Pit Arena in Clash Royale. As the second competitive Arena in Clash Royale, you’ll need only 600 trophies to unlock the Bone Pit, and once you have crossed it, you will then have a chance of finding Valkyrie cards from all valid chests that you open. How to upgrade Valkyrie in Clash Royale Once you have unlocked Valkyrie, your next steps will be to upgrade the card and enhance its performance. The only method for doing so is by collecting multiple Valkyrie cards and then upgrading them from your inventory in exchange for coins. Read More: Clash Royale chest cycle – Additionally, upgrading the Star Levels of your troops is also very important in Clash Royale, and our detailed Star Levels guide has everything you’ll need to know about how to go about it. Best decks for Valkyrie in Clash Royale Below, we have listed some of the most effective decks for using the Valkyrie troop in Clash Royale, so make sure to give these a try if you’re unsure about your current deck: Miner, Goblin Barrel, Witch, Valkyrie, Baby Dragon, Mini PEKKA, Skeleton Army, Barbarian Barrel – Given that Valkyrie can sustain quite a bit of damage, this deck allows you to send the ax-wielding warrior to attract the enemy’s attention while your Miner and Barrels chip away at the opponent’s buildings. The additional firepower from the Witch and Baby Dragon will also protect Valkyrie against flying troops. – Goblin Barrel, Valkyrie, Musketeer, Baby Dragon, Mini PEKKA, Skeleton Army, Princess, Barbarian Barrel – While this deck is similar to the previous, it can allow you a little more versatility. The inclusion of a Musketeer and the Princess behind the Valkyrie can take out almost anything that the enemy has to throw at you. The additional presence of the Barrels ensures that you can continue chipping away at the enemy buildings while protecting your own with the Mini PEKKA and the Skeleton Army. – Valkyrie is a fairly tanky troop who can wipe out entire hordes of ground troops with a few swings of her ax. However, Valkyries can be countered rather easily by flying units as they cannot deal damage to airborne troops. For this reason, it is highly advised that you have other troops present in your deck who can take out airborne units and protect the Valkyrie. As long as you’re doing that, you can try out various strategies and decks to create your own unique builds. Valkyrie troop strategies in Clash Royale The most effective use of the Valkyrie in Clash Royale is to wipe out enemy hordes of ground troops while being able to sustain everything that the enemy throws at her. For this reason, it is usually better to spawn this troop higher up on the battlefield so that she can attract most of the enemy’s attention. Read More: Clash Royale creator codes – While 4 elixirs is quite an expensive price to pay to deploy the card, Valkyrie’s efficiency on the battlefield more than makes up for this when utilized properly, and she can even take down opponents that cost 5 or 6 elixirs with ease. Having said that, here are a few tips that will help you understand what makes the troop so effective in Clash Royale: Valkyrie is a melee troop that deals area damage to all enemy units present at a close range. – The troop specializes against all horde-based ground units such as Guards, Skeletons, Goblins, Barbarians, and even Archers. – Valkyrie cannot attack flying troops, making it very easy for enemies to counter her with Minions and Dragons. – Valkyrie’s above-average health pool and massive area damage at the melee range are her main strengths that you should be looking to make the most of. – So, there you have it – that’s everything for our guide on the Valkyrie troop in Clash Royale. For more mobile gaming tips and tricks, make sure to check out our guides: Roblox promo codes | Clash Royale Star Levels | Clash Royale Chest Cycle | Pokemon Go codes | Clash Royale social guide | Clash Royale Creator Codes | Bee Swarm codes | Pet Simulator X codes | Geometry Dash Vault codes | Geometry Dash Levels Guide | Blox Fruits codes | Cookie Run Kingdom Characters guide
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Clash Royale Summer Update: Patch notes, new modes & more – Dexerto
Clash Royale Summer Update: Patch notes, new modes & more SupercellClash Royale Season 37 is upon us with the latest Summer update releasing with a host of new features as well as in-game fixes. Here’s everything you need to know about the Clash Royale Summer update. The latest patch in Clash Royale is now live on the servers and there’s plenty of new content to explore. There’s a lot for you to go through, ranging from new banners and badges to new game modes. Although the Summer update hasn’t brought forward any new balancing changes, it is safe to say that those are expected to arrive according to their scheduled timing during the first week of July. Let’s dive in and check out all the new features in the Clash Royale Summer Update. Contents Clash Royale Summer update new cosmetics – New modes in Clash Royale Summer update – In-game changes and bug fixes – Clash Royale Summer update new cosmetics The biggest cosmetic addition in the Summer update is the Battle Banners. These brand-new cosmetics are shown at the start of each Battle and allow you to represent your style within Clash Royale. Additionally, these banners are completely customizable, making it very easy to represent yourself in whichever manner you want. Read More: Clash Royale Best Decks (June 2022) – However, you will have to unlock various design elements to customize your banner with them. You can unlock these elements from the newly introduced Banner Box. The Banner Box is unlockable with the help of Gems or Banner Tokens. Collecting this new form of currency is a fairly simple task and you can do so using these two methods: Special Challenges – Mastery Rewards – Apart from Battle Banners, the Summer update has also introduced a bunch of new badges for you to choose from for your banners. Additionally, you should also note that new badges will be released every season to further expand your choices for the perfect banner. Having said that, here’s a list of all the new badges that were released in Clash Royale: Clan Wars 2 – Donations – Collection Level – Supercell Creator – Banner Collection – 2v2 – Emote – CRL badges for both spectators and competitors – ??? – New modes in Clash Royale Summer update With the release of the Summer update, the Duels game mode is now available even without Clan Wars. You can now play the Duels mode in the following setups: Challenges – Friendly Clan Battles – Clan Wars – Additionally, a new version of the Duels mode has also been introduced with the new update. This new mode has been named Ban Pick Duels and here are the points that you need to note about it: Players BAN two of their opponent’s decks at the start of the Duel – Players PICK one of their remaining decks – One Battle is then played to determine the winner – Apart from this, the regular Duels mode is also available in case you are more suitable with that. It is also important to note that you will have to set up your individual Duel Decks for any Duels that you participate in outside Clan Wars. Duel Decks are made up of four decks, using 32 unique cards. You can’t use the same card in more than one deck. From the Battle Deck tab, you can toggle between Battle Decks and Duels Decks to create or edit your Duel Deck. However, you should remember that Duel Decks and War Decks are different and should be set accordingly. In-game changes and bug fixes in Clash Royale Summer update The Clash Royale Summer update has also introduced a bunch of in-game changes along with a plethora of bug fixes. Here’s a list of all the changes and bug fixes that were implemented with the latest update in Clash Royale. Volume Sliders These sliders can be used to set exactly how loud the volume of the “Music” or “SFX” should be. Simply head on over to “Settings” and tap on “Audio”. The Trader The Trader now has his wares available in the Shop! As well as being in a new location, we’ve also made changes to how the Trader works. In addition to re-rolling which Cards players want to “GIVE” players can now also re-roll the Cards they want to “GET”. There is now no limit to how many times a player can re-roll or how many times a player can Trade each day (this is now only limited by how many Trade Tokens players have available). New Mastery Tasks 10 character cards have received the third tier of Mastery Tasks that will allow you to further enhance their performance in the game. Additionally, you will also receive Banner Token for completing these tasks in Clash Royale. Here’s a list of all the cards that received the third tier of Mastery Tasks with the Summer update: Mega Knight – P.E.K.K.A – Arrows – Electro Spirit – The Log – Wizard – Mortar – Earthquake – Princess – Wall Breakers – Bug Fixes Fixed a crash that could occur in the Private Tournament UI – Fixed a rare crash with the main deck builders – Fix for Draft choices leading to cards that were outside of the specified Draft sets – Removed the ability to upgrade your own cards when viewing a Clanmate’s cards – Fix for the deck builder behaving erratically if the user switched decks in the middle of editing – Fix for personal best scores displaying incorrectly on some Player Profiles – Star levels are now hidden when viewing card info screens from the Clan UI – Fix for players sometimes being awarded a chest that is not from their Arena – Fix for a deck showing incorrectly when skipping past the ‘Pick’ phase in a Draft replay – Fixed special characters not being displayed correctly – Implemented a change to Legendary chests when the player has not yet reached an Arena that unlocks Legendary cards – Fixed an issue with the name change dialog that could potentially cause a disconnect – Added a number of Challenge events to the list of modes that can level up Badges – Added various new loading screen tips – Fix for the magical Deck Wizard trying to assign more than one Champion to a deck – Fix for the iOS native copy option removing the URL from the “invite to clan” message – So, there you have it – that’s everything you need to about the new Season 37 Summer update for Clash Royale. For more tips and tricks, make sure to go through our various guides: Roblox promo codes | Clash Royale Star Levels | Clash Royale Chest Cycle | Pokemon Go codes | Clash Royale social guide | Clash Royale Creator Codes | Bee Swarm codes | Pet Simulator X codes | Geometry Dash Vault codes | Geometry Dash Levels Guide | Blox Fruits codes | Cookie Run Kingdom Characters guide
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Clash Royale Tier List: Best cards for September 2024 – Dexerto
Clash Royale Tier List: Best cards for September 2024 SupercellAre you searching for the latest Clash Royale tier list to navigate through the character cards and ascend the leaderboards? Rest assured, we have compiled the best Clash Royale cards for September 2024. With a roster of 104 regular character cards and 5 champions, devising the optimal deck setups can seem daunting. Yet, staying informed about the top performers can provide you with a strategic advantage against your rivals in Clash Royale. Supercell often releases balance updates to change the ongoing in-game meta. When utilizing the best characters from the higher-tier cards of our Clash Royale rankings, the game‘s strategic, high-octane gameplay will be kicked up a notch as you work towards making it into the Legendary Arena. Clash Royale Tier List Our Clash Royale tier list has been divided into four separate tiers. Character cards listed in the A Tier should be used as often as possible in play, whereas those in the D Tier should be avoided as much as possible. A Tier: Character cards in this tier are undoubtedly the best ones to use in Clash Fest. – B Tier: Although not the most robust character cards, they can still be devastating in multiple scenarios to help change the course of a match. – C Tier: While these character cards can be overlooked in most situations, they can still do a decent job in specific scenarios. – D Tier: These characters should be avoided as much as you can. On top of being reasonably impactless cards, they also waste a notable amount of elixir during battles. – Let’s dive in and check out the Clash Royale tier list for the July Season without further ado. A Tier B Tier C Tier D Tier Best Clash Royale decks from the Tier List After the recent changes to decks, some of the strongest Clash Royale character cards in the current meta belong to the offensive category. To stand the best chance at taking down your foes, we recommend that you try to make your deck from the A and B-tier lists. However, having a good balance between offense and defense in your decks is crucial. After all, you can never know your opponent’s equipped character cards before the match begins. Therefore, here are a few decks that you can try out for your subsequent battles: Va-Ho-Witch: Fireball, Furnace, Hog Rider, Ice Spirit, Inferno Dragon, Valkyrie, Witch, and Zap. – Royal Giant Ghost deck: Electro Spirit, Fisherman, Hunter, Lightning Spell, Royal Ghost, Royal Giant, Skeletons, The Log. – Hog Cycle: Canon, Fireball, Ice Golem, Ice Spirit, Musketeer, Skeletons, The Log, Hog Rider. – For more tips and tricks for Clash Royale, make sure to go through our Clash Royale chest cycle guide, how to add friends in Clash Royale, and what are Star Levels and Star Points in Clash Royale.
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Clash Royale star levels & Star Points explained – What do they do? – Dexerto
Clash Royale star levels & Star Points explained – What do they do? SupercellStar Points in Clash Royale allow players to show off their favorite in-game cosmetics but you’ll want to know exactly how to upgrade them and what you can earn by using them in the beloved game. So, here’s everything you need to know about star levels and Star Points in Clash Royale. Firstly, gaining access to these coveted Star Points is a milestone achieved when you touch King Level 6 in Clash Royale. But a word of caution: the journey to amass these points to max out every card in your arsenal can be time-consuming. Due to this, our advice is to strategically focus on upgrading only those cards that form the backbone of your decks. Not all cards can be upgraded to level two or level three, with some maxing out at two stars, and others at one. However, the release of more Clash Royale star levels is expected to happen with future updates. Until that happens, star level three is the highest level available for only a few specific characters in the game. If you’re looking for more Clash Royale guides then make sure to check out our curated guides for Hog Rider, Electro Giant, or Valkyrie. You can also check out our updated tier list if you want to get ahead of the curve in your multiplayer battles. Contents How to earn Star Points in Clash Royale – How to upgrade Clash Royale star levels – What do Clash Royale star levels reward? – How to earn Star Points in Clash Royale There are two very specific methods of earning Star Points in Clash Royale. Once your profile reaches King Level 6, you will have a chance to receive them from chests that you open. The number of Star Points that you can receive from chests varies upon the rarity of the card that grants you points. Here’s a chart that shows the number of Star Points you can earn depending on the rarity of the card you receive it from: Apart from chests, you can also collect them by simply tapping on your XP bar and toggling it for Star Points. By using this method, you will be able to claim Star Points whenever you donate and upgrade cards. How to upgrade Clash Royale star levels There are a few simple steps that you need to follow to upgrade the Star Levels for specific cards. These steps are: Launch Clash Royale and head over to the Cards tab. – Select the specific card whose Star Level you wish to upgrade. – Once on this page, you will be able to see an upgrade option using Star Points. – If you have the required amount of Star Points, you will be able to upgrade the star level of that specific card by clicking on the button. – However, it is extremely important to note that having the required number of Star Points is the basic requirement to upgrade a card’s star level. What do Clash Royale star levels reward? Star levels in Clash Royale are purely for cosmetic purposes. This means, upgrading a specific card’s star level will only alter their in-game visual appearance and nothing else. Other than that, you will need a specific amount of Star Points to upgrade a card’s star level to a specific point. Having said that, the cost of Star Points is the same for every card at any given specific level. Here’s a chart that shows how many Star Points you will need to upgrade at which level. Considering the methods available to get S, you shouldn’t have to wait for too long before upgrading the star levels for specific cards. So, there you have it – that’s everything you need to about the Clash Royale star levels and Star Points. For more tips and tricks, make sure to go through our various guides below. Roblox promo codes | Genshin Impact codes | AFK Arena codes | Pokemon Go codes | Dead by Daylight codes | Anime Fighters Simulator codes | Bee Swarm codes | Pet Simulator X codes | Muscle Legends codes | Blox Fruits codes | King Legacy codes | Slayers Unleashed codes | Honkai Impact codes | MTG Arena codes | How to add friends in Clash Royale
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Clash Royale Ice Bow Deck guide: Best strategies, tips & tricks – Dexerto
Clash Royale Ice Bow Deck guide: Best strategies, tips & tricks SupercellIce Bow decks are extremely strong for defensive strategies in Clash Royale which you can use to frustrate your opponents by outplaying their character cards. Here’s everything you need to know about using these decks to perfection in the game. Making your way through the leaderboards in Clash Royale can be a fairly difficult task. However, when equipped with the proper decks, it becomes a bit easier to outplay your opponents and take down their crown towers. With that in mind, our Ice Bow decks guide features four unique strategies that are highly effective in battle. Let’s dive in and check out the best Ice Bow decks in and how to outplay your opponents with them in the game. Contents Clash Royale Ice Bow deck strategies – Ice Bow cycle deck – Hunter Ice Bow deck – Ice Bow control deck – Exe-Nado Ice Bow deck – Ice Bow deck strategies Before diving into the list of decks, there are a few points that you should remember when using these strategies. Given that the Ice Bow deck strategy is a fairly defensive one, patience and timing are extremely vital for perfect execution. Having said that, here are the points that you should remember while using any of the decks listed below. Try and hold on to the high-elixir cards and use them only in optimal situations. Additionally, using the high-elixir cards during the elixir-boost phase is highly recommended. – Given that you always have a limited amount of elixir to work with, make sure to be patient while playing your cards. Having a sustainable amount of elixir in storage is always beneficial for defending against the enemy’s counterattacks. – It is always better to wait for your enemy’s moves when using defensive decks as it will allow you time to plan out your moves better. – The X-bow is the primary source of tower damage for this strategy, so it is extremely important for you to protect the unit at all costs. Make sure to plan your moves and cards accordingly to ensure a longer survival for the X-bow. – Clash Royale Ice Bow cycle deck Featuring a 3.3 average elixir cost, the Ice Bow cycle deck is extremely viable despite the high elixir cost of the X-bow and Rocket. Before heading any further, you should note that the primary damage dealer to towers for this deck is the X-bow, from across the river. Having said that, this deck is a highly effective strategy for defensive play styles due to the high utility presented by the Log, Ice Wizard, and Tornado. Apart from that, the additional firepower from the X-bow, Rocket, and the Mega Minion simply adds to the impact that you can have with this deck in Clash Royale. However, you should note that while this deck is extremely useful in defensive scenarios, it does lack a bit when it comes to offensive plays. With the X-bow being the primary source of tower damage, it is very important for you to ensure its survival for a long period. Here’s a list of all the character cards used in this deck: Ice Golem – Ice Wizard – The Log – Mega Minion – Rocket – Skeletons – Tornado – X-bow – Clash Royale Hunter Ice Bow deck The Hunter Ice Bow deck in Clash Royale is yet another highly impactful defensive strategy. With the Hunter joining the godly defenses of the Ice Bow deck, this strategy can very easily change the course of a match on its head. Featuring an average elixir cost of 3.4, this deck also allows you to rotate your character cards rather quickly. However, the X-bow still remains the main source of tower damage in this deck. While you can try and push forward with Ice Golem and Hunter, they can be countered with ease by the opponent. This means it’s extremely important that you use your other troops to protect the X-bow whenever needed. Nevertheless, the Hunter Ice Bow deck is an extremely good choice to climb through the leaderboards in Clash Royale as most players are not equipped with decks to outplay this strategy. Here’s a list of all the character cards used in this deck: Ice Golem – The Log – Ice Wizard – Mega Minion – Rocket – Ice Spirit – X-bow – Hunter – Ice Bow control deck The Ice Bow control deck is highly effective against troops that target buildings. Unlike the other Ice Bow decks, this one features the Hidden Tesla, making it a viable option for you to distract Hog Riders and Golems with. The 3.5 average elixir cost is also fairly effective considering everything that this deck has to offer. However, like all other Ice Bow decks, even this one features the X-bow as the primary source of tower damage. With enhanced utility from the Knight and Ice Wizard, you can defend your damage dealer rather easily. Make sure to not let your guard down as a depleted elixir pool can cost you dearly when the enemy implements their counter-strategies. Here’s the full list of character cards used in this deck: X-bow – Rocket – Ice Wizard – Knight – Tornado – Hidden Tesla – Skeletons – The Log – Exe-Nado Ice Bow deck Unlike all the other decks mentioned in this guide, the Exe-Nado Ice Bow deck is not only good in defensive scenarios but also fairly effective in offensive situations as well. Given that the X-bow isn’t the primary source of tower damage in this deck, the 3.6 average elixir cost doesn’t hurt too much, especially during the elixir boost phase. Combining the Ice Golem, Ice Wizard with the Executioner provides ample defense and offense to any lineup in Clash Royale. However, the bonus firepower of the Mini P.E.K.K.A. along with the X-bow makes it even more viable in most situations. This deck is arguably your best choice for pushing through the leaderboards owing to its well-balanced and versatile combinations. Here’s the list of the character cards you need for this deck: Executioner – Fireball – Ice Golem – Ice Wizard – The Log – Mini P.E.K.K.A. – Tornado – X-bow – So, there you have it – that’s everything you need to about the best Ice Bow decks in Clash Royale. For more tips and tricks, make sure to go through our various guides. Clash Royale Chest Cycle | How to add friends in Clash Royale | What are Star Levels and Star Points in Clash Royale | Clash Royale Princess guide | Clash Royale Valkyrie guide | Clash Royale Hog Ride guide | Clash Royale Elixir Golem guide | Clash Royale tier list | Clash Royale Electro Giant guide
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Clash Royale Princess guide: How to unlock, best strategies & decks – Dexerto
Clash Royale Princess guide: How to unlock, best strategies & decks Supercell / DexertoThe Princess is one of the strongest legendary troops that you can choose in Clash Royale, and if you’re looking for a guide for the best decks and strategies that suit her, you’ve arrived at the right place. Since the global release of Clash Royale, the Princess has always been a high-utility troop, and given that she’s a legendary rarity card, obtaining and then upgrading it can be quite difficult. However, once you’ve unlocked the card, it becomes even more of a challenge to not include her in your deck due to how strong she is. This Princess Clash Royale guide features some of the most effective decks and strategies you should be using in the game to make the most out of the legendary card, alongside various methods by which you can unlock the troop, and even how to upgrade her with additional cards. Contents How to unlock and upgrade the Princess in Clash Royale – Best decks for the Princess in Clash Royale – Princess troop strategies in Clash Royale – How to unlock the Princess in Clash Royale Legendary-rated troops in Clash Royale, including the Princess, can only be unlocked and obtained from Legendary or higher rated chests. However, you can occasionally also find legendary troops available for purchase from the store in exchange for gems. Read More: Clash Royale chest cycle – Having said that, you should note that most troops in Clash Royale are only unlocked after reaching specific arenas by achieving a certain amount of trophies from multiplayer matches. You can unlock the Princess troop only after you reach the Spell Valley arena in Clash Royale. You will have to accumulate a total of 1,300 trophies to enter the respective arena, and after crossing Spell Valley, you will then have a chance of finding a Princess card from all legendary chests that you open. How to upgrade the Princess in Clash Royale Once you have managed to claim the Princess troop, you’ll then want to upgrade it. This can only be done by collecting multiple Princess cards and then upgrading with coins. Read More: Clash Royale tier list – Additionally, you will also want to upgrade the Star Level of your troop. We have a detailed guide prepared for you to understand how upgrading and Star Levels work in Clash Royale. Best decks for the Princess in Clash Royale Below is a list of some of the most effective decks that you should be using in Clash Royale to make the most of the Princess: Goblin Barrel, Knight, Princess, Goblin Gang, Ice Spirit, Inferno Tower, Rocket, The Log: This deck allows you plenty of options to protect your Princess while also dealing damage to the enemy’s buildings. Although the Knight does not attack flying troops, he himself is fairly tanky to soak up damage while the Princess and Spear Goblins take down the aerial enemies. Additionally, the slowing effect from the Ice Spirit is a brilliant and cost-effective defensive tool to protect the Princess. – Goblin Barrel, Valkyrie, Princess, Barbarian Barrel, Fire Spirit, Inferno Tower, Skeleton Army: A highly aggressive deck that can also play out extremely well even in defensive scenarios. Apart from the distractions caused by the Skeleton Army and the Fire Spirit, the Inferno Tower gets in the way of building-targeting units while your aggressive troops lay siege on the enemy’s towers. Featuring an average elixir cost of 3.1, you can easily cycle through your character cards during the heat of battle, especially during the elixir-bonus phases. – Given that the Princess is a fairly squishy troop, it is important that you have other tanky troops to act as cover and defense for the legendary archer. As long as you make sure to have defensive troops in your deck to protect the Princess, you can try out various strategies and decks to create your own builds. Princess troop strategies in Clash Royale The best method to use the Princess troop card in Clash Royale is by placing tanky attackers in front of her. It is also highly effective to spawn the Princess from behind your own buildings as the troop’s massive attack range allows her to attack enemy troops from a very long distance. Read More: Clash Royale summer update patch notes – Costing only 3 elixirs to deploy during battle, the Princess is an extremely useful troop when used optimally. Having said that, here are a few tips that will help you understand what makes the troop so effective in Clash Royale: The Princess deals area damage, making it easier for her to take out hordes of enemies like Minions, Goblins, and Skeletons. – Make sure to have instant damage or tanky attackers when playing against a Princess to ensure that she cannot take down your towers from afar. – The massive attack range of the Princess is one of her main strengths. You should always try and place the troop accordingly on the battlefield. – Some of the basic counters for the Princess include Miner, The Log, Arrows, Fireball, and Poison Spell. – So, there you have it – that’s everything you need to about the legendary Princess troop in Clash Royale. For more mobile gaming tips and tricks, make sure to check out our guides: Roblox promo codes | Clash Royale Star Levels | Clash Royale Chest Cycle | Pokemon Go codes | Clash Royale social guide | Clash Royale Creator Codes | Bee Swarm codes | Clash Royale Valkyrie guide | Clash Royale Hog Rider guide | How to Air Roll in Rocket League Sideswipe | All Stardew Valley Characters | Clash Royale Elixir Golem guide
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Clash Royale Hog Rider guide: How to unlock, best hog cycle decks & strategies – Dexerto
Clash Royale Hog Rider guide: How to unlock, best hog cycle decks & strategies Supercell / DexertoThe Hog Rider is one of the strongest tower-sieging troops in Clash Royale, so if you’re looking for the best hog cycle decks at elixir costs as low as 2.6, we’ve got you covered. As one of the few characters to make it into Clash Royale from Clash of Clans, the Hog Rider is one of the best troops when it comes to sieging towers. However, you should note that it will take you a while to reach the specific Arena where you can unlock the troop and add them to your deck. Our Hog Rider guide features some of the most effective hog cycle decks and strategies that you can use while not spending too much on those all-important elixirs. Strategies and decks like these can be used to bamboozle your opponents with rapid troop rotations in the game. Without further ado, let’s dive in and check out everything that you need to know to utilize the Hog Rider to its full potential. Contents How to unlock and upgrade the Hog Rider in Clash Royale – Best low-cost elixir hog cycle decks – Hog Rider troop strategies in Clash Royale – How to unlock the Hog Rider in Clash Royale The Hog Rider is a rare-rated troop, which means you can find its cards in Silver and higher-rated chests. On top of that, you can also purchase Hog Rider cards from the store in exchange for coins or gems. Read More: Clash Royale tier list (Season 37) – Having said that, you should note that you can only unlock specific troops in Clash Royale after reaching their respective Arenas. In order to progress through each Arena in Clash Royale, you’ll have to participate in multiplayer matches and collect trophies by winning. – The Hog Rider can be obtained after you reach the Spell Valley Arena, which can be unlocked by collecting 1,300 trophies. That’s not all, though, because you’ll be able to receive multiple copies of the card to ensure you can upgrade the troop to increase its overall power. How to upgrade the Hog Rider Upgrading the Hog Rider card after unlocking it makes the most of its capabilities, which, as mentioned above is done by collecting multiple cards of the same character. Once you have enough cards required for a specific level, you can upgrade the Hog Rider from your inventory in exchange for coins. Read More: Clash Royale summer update patch notes – Additionally, upgrading the Star Levels of your troops is also crucial, and our detailed Star Levels guide has everything you’ll need to know about how to go about it. Best low-cost elixir hog cycle decks Below, you’ll find some of the most effective decks for using the Hog Rider in Clash Royale. Make sure to give these a try if you’re unsure about what combinations to use for your deck. These hog-cycle decks are very efficient in defeating opponents who have a deck featuring a fairly high average elixir cost. The low elixir cost of troops in each of these decks allows you to overrun the enemy’s towers using the Hog Rider’s siege abilities with ease. Hog Rider, Musketeer, Ice Golem, Skeletons, Ice Spirit, Canon, The Log, Fireball – Given that the Hog Rider will always ignore enemy troops and head straight for buildings, it is important that you lay down a distraction for the enemy troops. The Ice Golem, as well as the Ice Spirit, can be efficient in distracting enemies. Additionally, The Log, Fireball, and Musketeer provide additional firepower to take down the enemy troops. The average-elixir cost of this hog cycle deck is 2.6. – Bats, Hog Rider, Earthquake, Firecracker, Ice Golem, Snowball, Skeletons, Mini P.E.K.K.A. – The Ice Golem and Mini P.E.K.K.A. make for extremely good defensive cover for the Hog Rider. Additionally, this deck also makes use of the additional support provided by Skeletons and Bats. To top all of this, this deck also features two spells that deal direct damage to buildings to further amplify the Hog Rider’s performance. Given how versatile this deck can be and the average elixir cost of 2.6, it can be your ultimate choice to push through the Arenas in Clash Royale. – Given that the Hog Rider will always race ahead to attack the closest building, it often becomes difficult to keep the troop alive until it serves its purpose. Therefore it is important for you to keep defensive troops in your deck that can not only protect the Hog Rider but can also distract enemy troops. As long as you ensure these points to protect the Hog Rider and allow it to attack buildings, you can try out various strategies and hog cycle decks to create your own builds. Hog Rider troop strategies in Clash Royale The best method to effectively utilize the Hog Rider in Clash Royale is to spawn the troop close to the building you want it to attack. At the same time, you should also deploy other troops that will distract the enemy’s troops while the Hog Rider makes its way over to the building and takes it down. Read More: Clash Royale creator codes – Costing 4 elixirs to deploy during battle, the Hog Rider can swing the entire course of a match on its head when used optimally. Here are some tips and tricks that will help you to understand just what makes the troop so highly effective in Clash Royale: The Hog Rider only deals damage to buildings while avoiding all the enemy troops that attack them. – Make sure to place either tanky or high-damage dealing troops in front of the Hog Rider to keep them protected against enemy units. – Sending the Hog Rider first into battle should be avoided, as the enemy can easily counter the four-elixir card with one that costs a lot lower. – Some of the basic counters against the Hog Rider are building cards as they distract the troop from attacking the towers first. – So, there you have it – that’s everything for our guide on the Hog Rider troop in Clash Royale. For more mobile gaming tips and tricks, make sure to check out our guides: Clash Royale Star Levels | Clash Royale Chest Cycle | Pokemon Go codes | Clash Royale social guide | Clash Royale Creator Codes | Bee Swarm codes | Clash Royale Princess guide | Clash Royale Valkyrie guide | How to Air Roll in Rocket League Sideswipe | All Stardew Valley Characters | Cookie Run Kingdom Characters guide | Clash Royale Elixir Golem guide
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Clash Royale Electro Giant guide: How to unlock, best strategies & decks – Dexerto
Clash Royale Electro Giant guide: How to unlock, best strategies & decks Supercell / DexertoElectro Giant is a very strong offensive troop in Clash Royale, and if you’re looking for a guide featuring the best decks and strategies that suit this seven elixir-costing card, we have got you covered. Being one of the newer troops to join the ranks in Clash Royale, the Electro Giant is a formidable character, capable of damaging and stunning multiple enemy troops simultaneously. However, using this troop in battle can very easily go against you because of the massive seven elixir cost of the Electro Giant. Nevertheless, when combined with proper supporting troops, this character can still wreak havoc on your enemies. Having said that, we have you covered with everything that you need to know for making the most out of the Electro Giant in the game. Contents How to unlock and upgrade the Electro Giant in Clash Royale – Best decks for the Electro Giant in Clash Royale – Electro Giant troop strategies in Clash Royale – How to unlock the Electro Giant in Clash Royale Given that the Electro Giant is an Epic-rated card in Clash Royale, you can only get this troop from Magical or higher-level chests. Additionally, you can also find epic characters available for purchase from the store in exchange for coins and gems. Read More: Clash Royale chest cycle – Having said that, you should note that every character card in Clash Royale is only unlocked after reaching specific arenas by achieving a certain amount of trophies from multiplayer matches. You can unlock the Electro Giant only after you have reached the Electro Arena in Clash Royale. In order to reach this Arena, you will need to collect a total of 3,400 trophies. However, you should note that you will continue receiving Electro Giant character cards even after crossing the Electro Arena. How to upgrade the Electro Giant in Clash Royale After unlocking the Electro Giant character card, your main objective will be to upgrade the troop. Upgrading troops in Clash Royale allows you to further enhance their performance in battle. You can only upgrade your characters by collecting multiple cards of the same troop and then upgrading them with coins. Read More: Best Clash Royale decks – Apart from the traditional level upgrades, you will also want to upgrade the Star Level of your troop. We have a detailed guide prepared for you to understand how upgrading and Star Levels work in Clash Royale. Best decks for the Electro Giant in Clash Royale Before jumping into the list of some of the best decks for the Electro Giant, you should note that to make the most of this troop, you will need the Golden Knight champion. You can unlock the Golden Knight by upgrading your King to level 14. Having said that, below is a list of some of the most effective decks that you should be using to make the most of the Electro Giant: Electro Giant, Golden Knight, Bomber, Skeletons, Canon, Mirror, Tornado, Rocket – Given that the Electro Giant is capable of stunning enemies within a closed vicinity, it is important that you equip splash damage dealing cards such as the Bomber, Tornado, Rocket. An average elixir cost of 3.4 makes it fairly viable despite the Electro Giant’s seven elixir cost disrupting the balance. – Electro Giant, Golden Knight, Baby Dragon, Dark Prince, Bandit, Mirror, Tornado, Lightning – Arguably the strongest deck for the Electro Giant that covers both ground as well as aerial threats. Additionally, the constant splash damage from the Baby Dragon and the Dark Prince ensures that your Electro Giant doesn’t get swarmed by enemy units. Despite the 4 elixir average cost of this deck, it provides massive utility in both offense and defense that you simply cannot overlook. – The Electro Giant is an ideal front line character in Clash Royale capable of stunning and damaging enemies in an area. However, considering the massive seven elixir cost of the troop, it can be fairly difficult to back them up with the required firepower. For this reason, you should keep low-elixir yet high-utility cards in your deck that can support the Electro Giant optimally. Electro Giant troop strategies The most effective use of the Electro Giant is against high-damage troops that lack survivability. The stuns and damage dealt by this character make it fairly easy for the rest of your troops to take out the enemy characters. Read More: Clash Royale tier list – However, considering the elixir cost of this card, it is a wise move to spawn this troop behind your Princess towers. This will give you more time to replenish your elixir and spawn support characters for the Electro Giant. Having said that, here are a few tips that will help you understand what makes this troop so effective in Clash Royale: Electro Giant is a melee-ranged troop who deals ranged damage and stuns enemy units who deal damage to him within a three-tile radius while dealing melee damage and prioritizing buildings. – Freeze-based spells and abilities are extremely effective against the Electro Giant as they stun him for prolonged periods while swarm-based units take him out. – The Electro Giant’s ranged attacks can affect aerial units as long as they are within a three-tile radius of the character, making the Inferno Dragon fairly ineffective against his huge HP-pool. – Despite the seven elixir cost, the Electro Giant can be extremely lethal during the elixir-boost phase of every match as you will have more resources to deploy support troops. – So, there you have it – that’s everything you need to about the legendary Princess troop in Clash Royale. For more tips and tricks, make sure to go through our various guides. Clash Royale Chest Cycle | How to add friends in Clash Royale | What are Star Levels and Star Points in Clash Royale | Clash Royale Princess guide | Clash Royale Valkyrie guide | Clash Royale Hog Ride guide | Clash Royale Elixir Golem guide | Clash Royale tier list
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Clash Royale Chest Cycle: How to get Royal Wild Chests and Overflow Gold Crates – Dexerto
Clash Royale Chest Cycle: How to get Royal Wild Chests and Overflow Gold Crates SupercellUnderstanding your Clash Royale chest cycle is crucial, as it lets you anticipate which chests are next in line by checking your in-game profile. No worries if you’re unsure how to access your chest cycle – we’ve got a step-by-step guide to help you stay ahead of the game. Chests are the primary means to obtain cards and resources in Clash Royale, sparing you the need to spend real money. But, acquiring the top-tier chests requires patience, so it’s beneficial to know your upcoming rewards. Although the concept might sound a little tricky, services like RoyaleAPI and Stats Royale make it extremely simple. You can easily check out your chest cycle and prepare your resources accordingly in the game. Considering the guaranteed wild cards that you will receive from the Royal Wild Chests, it’ll help you massively in upgrading the cards present in your deck. If you’re looking for more Clash Royale guides then make sure to check out our curated guides for Hog Rider, Elixir Golem, or Princess. You can also check out our updated tier list if you want to get ahead of the curve in your multiplayer battles. Contents How to check your Clash Royale Chest Cycle – What’s inside the Royal Wild Chest – How to get chests in Clash Royale – How to check your Clash Royale Chest Cycle The process to check your current Clash Royale chest cycle is extremely simple and can be completed in a few easy steps. These steps are: Launch Clash Royale and head over to your profile. – Copy your Player Tag that is listed below your profile name on the Player Profile pop-up. – Once you’re copied your Player Tag, head over to either RoyaleAPI or Stats Royale. – Paste your Player Tag in the respective textbox and click on search. – The search result will provide not only the chest cycle for the respective account but also a detailed statistical listing of their gameplay history. – What’s inside the Royal Wild Chest The contents of the Royal Wild Chest in Clash Royale depend on your in-game level. Needless to say, the rewards get better as you climb through the various levels of the game. Here’s a chart that will help you in figuring out what rewards you might be looking to claim from your next Royal Wild Chest: Apart from this chart, there are a couple of other points that you should note about the Royal Wild Chest in Clash Royale: If you receive a Royal Wild Chest at a lower Arena and wait for your profile to level up before opening it, you will still receive rewards for the Arena at which you received the chest and not the Arena in which you’re opening it. – Every Royal Wild Chest you open with a King Level 14 will grant you a guaranteed Champion. You will definitely receive a Champion from the chest if you open it at King Level 14, even if you received it with a lower King Level. – How to get chests in Clash Royale There are two methods you can use to help get chests in Clash Royale. You can either play patiently and claim free chests after winning matches, or you can choose to purchase them from the in-game shop. However, purchasing chests from the shop can be a fairly costly affair, so we would highly recommend that you use the Clash Royale chest cycle checker to know which high-level chests you are going to receive next. So, there you have it – that’s everything you need to about the Clash Royale chest cycle as well as the highly coveted Royal Wild Chest. For more tips and tricks, make sure to go through our various guides. Roblox promo codes | Genshin Impact codes | AFK Arena codes | Pokemon Go codes | Dead by Daylight codes | Anime Fighters Simulator codes | Bee Swarm codes | Pet Simulator X codes | Muscle Legends codes | Blox Fruits codes | King Legacy codes | Slayers Unleashed codes | Honkai Impact codes | MTG Arena codes | How to add friends in Clash Royale
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Clash Royale Bone Pit Season 36: Balance changes, Battle Pass, buffs & nerfs – Dexerto
Clash Royale Bone Pit Season 36: Balance changes, Battle Pass, buffs & nerfs SupercellClash Royale Bones Pit Season 36 is upon us and the latest update has released with quite a few balancing changes for existing troops on top of all the new content being added. Here’s everything you need to know about the new update. Season updates in Clash Royale are always exciting because not only do the balancing changes shake up the in-game meta, but also because of the brand new Battle Pass and all the new content presented with it. Having said that, it is fairly important for you to know about the latest changes that are being implemented in the game with every new update. This will allow you to stay ahead of the curve and always use in-meta troops during combat to gain an advantage over your enemy. With that being said, let’s dive in and check out all the new additions and balancing changes in Clash Royale Bone Pit Season 36. Contents Clash Royale Bone Pit Season 36 Battle Pass – Troops buffed in Clash Royale Season 36 – Troops nerfed in Clash Royale Season 36 – Clash Royale Bone Pit Season 36 Battle Pass Like every other season, Season 36’s Bone Pit theme plays a massive influence on the seasonal Battle Pass as well as all the content available in it. Read More: Clash Royale Best Decks (June 2022) – Here’s a list of all the new content and rewards available for you to claim from the seasonal Battle Pass in Clash Royale: Rewards from purchased Battle Pass Unique Bone Pit Battlement Tower Skin & Clueless Giant Skeleton Emote – 1 Book of Books – 1 Magic Coin – 2 Chest Keys – 1 Legendary Wild Card – Epic Wild Cards – Rare Wild Cards – Common Wild Cards – 40,000 Gold – 4 Trade Tokens – Bonus Bank Gold up to 25,000 Gold – Rewards from free Battle Pass 1 Rare Book of Cards – 1 Royal Wild Chest – 10 Epic Wild Cards – 20 Rare Wild Cards – 50 Common Wild Cards – 2 Chest Keys – 33 Crown Chests – 1 Legendary Wild Card – Troops buffed in Clash Royale Season 36 Apart from all the new content and rewards, the Season 36 update also features quite a few balancing changes. Having said that, let’s check out which troops have received buffs in the new update: Troops nerfed in Clash Royale Season 36 With all the buffs out of the way, now it’s time to focus on all the nerfs for you to know which troops are no longer as powerful as they used to be. Read More: Clash Royale Star levels – Here’s the full list of nerfs that were dealt to the troops in Season 36 of Clash Royale: So, there you have it – that’s everything you need to about the new Season 36 Bone Pit update for Clash Royale. For more tips and tricks, make sure to go through our various guides: Roblox promo codes | Clash Royale Star Levels | Clash Royale Chest Cycle | Pokemon Go codes | Clash Royale social guide | Clash Royale Creator Codes | Bee Swarm codes | Pet Simulator X codes | Geometry Dash Vault codes | Geometry Dash Levels Guide | Blox Fruits codes | Cookie Run Kingdom Characters guide
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Clash Royale: How to add and play with friends using the social tab – Dexerto
Clash Royale: How to add and play with friends using the social tab SupercellAdding your friends to your Clash Royale profile allows you to invite them and queue up for multiplayer games together. In case you’re wondering how to add friends to play Clash Royale with them, we’ve got you covered with everything that you need to know. Since its initial release in 2016, Clash Royale has come a long way with various new features being introduced to the game. Be it the introduction of Magic Items or the release of “2v2” game modes, the developers have managed to keep Clash Royale not only relevant but also entertaining and fun to play. The game also allows you to create custom lobbies to either practice or test out your decks without putting your trophies at stake. As such, it’s safe to say that Clash Royale is an extremely fun game to enjoy with friends, and our guide on adding and inviting your friends to play together will help you out with every tiny obstacle that you might have otherwise faced. If you’re looking for more Clash Royale guides then make sure to check out our curated guides for Hog Rider, Elixir Golem, or Princess. You can also check out our updated tier list if you want to be a step ahead and know which cards to pick for your deck. Contents How to add friends in Clash Royale – How to invite friends in Clash Royale – Is there a limit on friends for every account? – Which accounts can be linked to Clash Royale – How to add friends in Clash Royale Adding friends in Clash Royale is a fairly simple task and can be achieved in a few very simple steps. These steps are: Open the profile of the player whom you want to add as a friend. – Click on the ‘Add Friend‘ button visible on their profile. – You can find the respective profile under the ‘Social‘ tab as soon as they accept your friend request. – How to invite friends in Clash Royale Once a player has accepted your in-game friend request, you will then be able to invite them into custom rooms or to your own party to play together. The simplest method to invite a friend to Clash Royale is by going through the Battle tab. Here’s a series of simple steps that will guide you through the entire process: Click on the ‘Party!‘ button in the middle of the Battle tab. – Select the game mode that you wish to play. – Click on the ‘Play with Friend‘ button and invite the respective player. – The invited player will then join the game queue as soon as they accept the invitation. – Is there a limit on friends for every account? Unfortunately, Clash Royale does have a 100 Clash Friends limit for every account. However, these 100 friends are only those that you have added to your in-game account. In case you ever run out of your 100-friend limit in Clash Royale, you have the option to link other accounts to import your friends from there. Nevertheless, you should note that even pending friend requests are counted within the pre-determined limit. So, once a player has reached 100 friends in Clash Royale, they won’t even be able to receive any more friend requests. Which accounts can be linked to Clash Royale? As of this moment, Clash Royale allows players to connect up to three accounts depending on their choice of device as well as regional settings. These platforms include: Supercell (Limited to 300 friends) – WeChat/QQ (Restricted to selective regions) – Game Center (Only for iOS devices) – In any case, you will always have the chance of adding 300 more friends to Clash Royale by simply linking your Supercell account to the game, even if the other alternatives don’t suit your preferences. So, there you have it – that’s everything you need to about the social aspects of Clash Royale. For more tips and tricks, make sure to go through our various guides. Roblox promo codes | Genshin Impact codes | AFK Arena codes | Pokemon Go codes | Dead by Daylight codes | Anime Fighters Simulator codes | Bee Swarm codes | Pet Simulator X codes | Warframe codes | Muscle Legends codes | Blox Fruits codes
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Clash Royale Elixir Golem decks: Healer, Dragons & more – Dexerto
Clash Royale Elixir Golem decks: Healer, Dragons & more Supercell / DexertoIf you’re wondering how to make the most of the Elixir Golem in Clash Royale without feeding an advantage to the enemy team, we have you covered with some of the best decks involving healers, dragons, and more to outplay your opponents. The Elixir Golem is a unique troop in Clash Royale that can be compared to a double-edged sword. While the troop boasts massive HP and spawns golemites and sentient Blobs upon death, destroying said Blobs will grant an elixir boost to the opponent. Having said that, our Elixir Golem guide for Clash Royale features some of the most effective decks that will allow you to overturn the tide of battle while also winning the elixir difference. Strategies and decks featured in this guide are incredibly effective against low-elixir decks that depend on overrunning your troops. In other words, Elixir Golem strategies can be highly effective when you want to cheese your opponents in the game. Without further ado, let’s dive in and check out everything that you need to know to unlock the true potential of the troop in Clash Royale. Contents How to unlock and upgrade the Elixir Golem in Clash Royale – Best Elixir Golem decks – Elixir Golem troop strategies in Clash Royale – How to unlock the Elixir Golem in Clash Royale The Elixir Golem is a rare-rated troop, which means you can find its cards in Silver and higher-rated chests. On top of that, you can also purchase Elixir Golem cards from the store in exchange for coins or gems. Read More: Clash Royale tier list – Having said that, you should note that you can only unlock specific troops in Clash Royale after reaching their respective Arenas. In order to progress through each Arena in Clash Royale, you’ll have to participate in multiplayer matches and collect trophies by winning. – You can unlock the Elixir Golem after reaching the Serenity Peak Arena at 4,600 trophies. The Serenity Peak is the penultimate Arena in the game right now, so reaching it won’t be an easy task for you to accomplish. However, that’s not all, because you’ll be able to receive multiple copies of the card to ensure you can upgrade the troop to increase its overall power. How to upgrade the Elixir Golem Upgrading the Elixir Golem card after unlocking it allows you to unleash the true potential of the troop, which, as mentioned above is done by collecting multiple cards of the same character. Once you have enough cards required for a specific level, you can upgrade the Elixir Golem from your inventory in exchange for coins. Read More: Clash Royale summer update patch notes – On top of that, you should also be upgrading the Star Levels of your troops. Make sure to go through our detailed Star Levels guide to get a better understanding of how that mechanic works in Clash Royale. Best Elixir Golem decks – Healers, Dragons & more Before getting started with the best decks for the Elixir Golem in Clash Royale, it should be noted that one of the strongest combinations for the troop is the Healer. You should really try out some of our best decks for the current meta to reach the Legendary Arena. This will help you unlock the Elixir Golem’s true potential with the help of a Healer. Now let’s dive in and check out some of the best Elixir Golem decks in Clash Royale. Elixir Golem, Healer, Electro Dragon, Heal Spirit, Night Witch, Inferno Dragon, Rage, Tornado – Elixir Golems always prioritize attacking buildings, which is why it is important to send backup troops that can clear out the enemy’s defenses quickly. Having a Healer continuously provides healing for the damage soaking troop, allowing them to survive for a very long period without feeding an elixir advantage to the enemy. The average elixir cost of this deck is 3.3, making it fairly efficient in most scenarios. – Elixir Golem, Barbarian Barrel, Healer, Bomb Tower, Baby Dragon, Fireball, Tornado, Electro Dragon – This deck is one of the strongest defensive Elixir Golem strategies that you can deploy in the game. On top of featuring extremely high sustain with the Elixir Golem and Healer combo, the additional firepower presented by the Baby and Electro Dragons is truly terrifying to attack against. The additional presence of the Bomb Tower also ensures that those pesky Hog Riders can’t make a direct threat on your towers no matter what the situation might be. Featuring an average elixir cost of 3.6, this deck is a definite go-to for defensive plays against highly offensive line-ups. – Although Elixir Golems always prioritize targeting buildings, these troops have extremely slow movement speeds. Having said that, as long as you ensure to use your Elixir Golem in sync with your support troops, you should be able to try out various strategies with your own decks. Elixir Golem troop strategies in Clash Royale The best method to effectively utilize the Elixir Golem in Clash Royale is to spawn the troop close to the building you want it to attack. Other troops can easily overtake the golem due to the troop’s extremely slow movement speed. Read More: Clash Royale creator codes – The Elixir Golem will cost you 3 elixirs to deploy in Clash Royale and is a relatively cheap option for a front-line troop. However, troops like the Healer, Baby Dragon, Electro Dragon, and other troops that can deal splash damage and heal are great combinations for the Elixir Golem. This strategy will also prevent your enemy from gaining an undue elixir advantage. Here are some tips and tricks that will help you understand just what makes the troop highly efficient in Clash Royale: The Elixir Golem only targets enemy buildings while avoiding all the enemy troops that attack them. – Make sure to deploy supporting troops such as Healers and Dragons to ensure that the Elixir Golem stays alive for longer. – Always remember that killing the Elixir Golem’s blobs will grant a bonus elixir to the enemy. For this reason, it is extremely important to outplay your opponent while keeping the golem and golemites alive. – Building cards can easily distract Elixir Golems from targeting the enemy’s towers. – So, there you have it – everything you need to know about the Elixir Golem troop in Clash Royale. For more mobile gaming tips and tricks, make sure to check out our guides: Roblox promo codes | Clash Royale Star Levels | Clash Royale Chest Cycle | Pokemon Go codes | Clash Royale social guide | Clash Royale Creator Codes | Bee Swarm codes | Clash Royale Princess guide | Clash Royale Valkyrie guide | Clash Royale Hog Rider guide | How to Air Roll in Rocket League Sideswipe | All Stardew Valley Characters
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Clash of Clans Summer update patch notes: Army training cost changes, ‘remove all’ feature & bug fixes – Dexerto
Clash of Clans Summer update patch notes: Army training cost changes, ‘remove all’ feature & bug fixes SupercellClash of Clans has released its Summer update patch notes, impacting villages, clan capital housing, and the raid medal UI. Developer Supercell revealed the changes coming in the Summer 2022 update on June 27. Included in the patch is the removal of training costs for armies. This change was made to encourage “players to try new strategies and tactics without the worry of spending resources on something that might turn out to be a waste of time.” Because of the drastic change to training, the developer also made adjustments for how Elixirs can be used, since players will no longer have to spend them on training. The update also added some quality of life improvements to Clash of Clans, including a “remove all” function from army training so players no longer have to remove individual units from their army. Players can also use a Scenery Randomizer to improve their surroundings, and will get a notification that Capital attacks cannot be used until the full Housing Space of the Capital Army is upgraded. The notes were posted to their official blog, detailing what changes and improvements have been made to Clash of Clans. Clash of Clans Summer update 2022: Full patch notes VILLAGE Training Army training time and housing space requirements are still present. – The Training Boost perk from the Season Challenges will now only affect training time. – Players will no longer receive returned resources when donating to a Clanmate. – Donation Refunds from Clan perks have been removed. – Events will no longer discount training for Troops or Spells. – Elixir loot in Legend League has been reduced to match Gold loot. – ELIXIR COST CHANGES Due to the increase in available Elixir from the removal of training costs, we’ve made some changes that primarily affect lower Town Hall levels: Starting at Town Hall level 5, Walls will be able to be upgraded with either Gold or Elixir. – The Clan Castle now requires Elixir to upgrade at all levels. The amount of Elixir required is the same as the former Gold cost. – “REMOVE ALL” FUNCTION FROM ARMY TRAINING No longer will you need to remove units from your Army one at a time! Before, clearing your entire Army was a tedious process of having to manually remove every unit on an individual basis. On your trained Army tab, you’ll see a new trashcan button added next to each category (Troops, Spells, & Siege Machines). Tapping that button will remove every unit that has been trained. Now you can clear out your previous roster and create a whole new one faster than ever! CLASH OF CLANS UPDATE SUPER TROOP QUICK DONATION Is your Clanmate requesting a Super Troop reinforcement but you don’t have that Super Troop activated? In this update, you can now donate any Super Troop you have access to even if you don’t have that Super Troop activated. You can only donate Super Troops you have the ability to activate. 1-Gem donations will also affect Super Troop Quick Donations and you’ll still receive credit for any Season Challenge or Clan Perk benefits! SCENERY RANDOMIZER The Scenery Randomizer functions just like the Hero Skin Randomizer. You can enable the Scenery Randomizer from the Town Hall. Turning on the Scenery Randomizer will allow you to select from the Sceneries you have acquired. Any time your Home Village is loaded, the Randomizer will randomly load a Scenery from the ones you’ve selected. Keep in mind that you can only select any Scenery you’ve unlocked and it will only randomize the ones you’ve selected. Additional Scenery Changes: Shadow Scenery has new custom ambient sound and music. – Clan Capital Airship and Forge positions and brightness have been adjusted for the Shadow Scenery. – Clan Capital Airship and Forge positions have been adjusted for the Epic Jungle Scenery. – Builder Base Boat and Ship positions have been adjusted for the Epic Jungle Scenery. – Capital Airship and Forge positions have been adjusted for the Tiger Mountain Scenery. – Builder Base Boat and Ship positions have been adjusted for the Tiger Mountain Scenery. – Tiger Mountain Scenery camera bounds have been adjusted so more of the Scenery is visible. – Pumpkin Graveyard Scenery now uses the Halloween ambient sound and music. – Snow Day Scenery now uses the Winter ambient sound and music. – Epic Winter Scenery now uses the Winter ambient sound and music. – ADDITIONAL GAME CHANGES AND BUG FIXES: Invisibility Spell will now apply its effects immediately to spawned and units created by Clone Spell when spawned inside an active Invisibility Spell area. – Legend League loot for players below Town Hall level 11 has been increased. – Fixed reinforcement issue which happened when trying to use reinforcements for partially filled Clan Castles while the previous CC request was still open. – Fixed a reinforcement bug which happened when opening the reinforcement screen while having low Troops in the Clan Castle after doing a partial donation for max level Troops. – Allow Zap Trap to hits units which are within 2x the trigger radius, like Air Bombs and Seeking Air Mines. – Fixed an issue with ground unit targeting, primarily with Flame Flinger, that prevented it from targeting the closest Building. – Stop Battle Builders from attempting to target Forge and running to the top corner when defending while Builders were Forge crafting. – Fixed Builders sleeping while assigned to the Forge or while upgrading his own Builder Hut. – Fixed a UI issue when opening your Clan view from the War Map causing the Raid Log button to display instead of the War Log button. – Added changes to water rendering to add subtle wave effects. – Reduce the retargeting delay when entering Jump Spell and when Hidden Tesla pops up in front of troops. – Fixed Siege Machine capacity icon in info screens. – Fixed an issue where going to visit last raid weekend attacking/defending raid with the same clan as the current raid clan and going straight to attack would go back to wrong map – CLAN CAPITAL FULL ARMY CAMP ATTACK In order to ensure Clans are using their full Housing Space when attacking, players will be notified they cannot initiate an attack until they utilize the full available Housing Space for their Capital Army. This is to prevent a common instance of players initiating their Capital attack without realizing a Capital Army Camp had finished upgrading, leading to players attacking with fewer units than they could have used. CLAN CAPITAL PROFILE TAB Enemy Clans during a Capital Raid Weekend can now be viewed. A button on the enemy Capital map has been added allowing you to check out the enemy Clan profile. CLASH OF CLANS UPDATE BUILDER POTION FORGE ACTIVATION Builder Potions can now be activated from a button on the Forge tab found in the Home Village in order to speed up crafting of Capital Gold. CLAN CAPITAL DISTRICT CHALLENGES Districts whose layouts were not modified during a Capital Raid Weekend will remain available for Friendly Challenges during that Raid Weekend. CAPITAL RAID ATTACK COUNTER NOTIFICATION Players will no longer be required to visit the Clan Capital to visually determine how many Capital attacks they have remaining. In the Home Village, the Airship will now display the number of Capital attacks you have left to use before the Capital Raid Weekend ends. CLASH OF CLANS UPDATE RAID MEDAL DISTRIBUTION Raid Medals for attacks are now awarded based on the number of attacks a Raid Weekend participant did. TRADER – RAID MEDAL UI Items that are out of stock/sold out for purchase with Raid Medals will now display a “Sold Out” sign instead of simply being grayed out to make it visually more apparent the item in question cannot be purchased until the next inventory cycle. And while Clan Capital may be Clash’s newest feature, we plan on adding so much more new content for you to enjoy in the future! ADDITIONAL GAME CHANGES AND BUG FIXES: Fixed a Troop AI issue which sometimes prevented Troops from noticing a gap between Walls or Cliffs and a Building. – Fixed an issue with the deploy area of Hidden Mega Tesla. – Fixed bugs with the Move All tool in the Clan Capital layout editor when locked decorations are present. – More accurate z-coordinate for Super Dragon projectile target locating against flying Troops in Clan Capital. – Fixed a bug causing Forge’s free crafting to be unintentionally affected by the Gold Pass Builder Boost perk. – Fixed Builders sleeping while assigned to the Forge or while upgrading his own Builder Hut. – Placement of destroyed Blast Bow fixed to match location of the original Building. – Fixed the info screen of Capital Heal Spell to display the correct heal amount. – Fixed the info screen of Capital Lightning Spell to display the correct damage amount. – Correctly show the “Visit Capital” button for clans that are Closed and have private War Log. – Fixed an issue with teleporting Villagers when visiting Clan Capital. They will now hurdle over Walls in an effort to avoid destruction if they cannot find an alternate route to their target. Flee little ones! Flee! –
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Civilization 7: Release date, trailers, platforms & editions – Dexerto
Civilization 7: Release date, trailers, platforms & editions FiraxisSid Meier’s Civilization 7 is currently in development, and if you’re eager to learn about its release date, platforms, and system requirements, you’ve come to the right place. Nearly eight years have passed since Firaxis released Civilization 6. Since then, they’ve kept busy creating numerous DLCs. But now, the developer finally has a new installment to share with fans of the series. According to the Lead Designer, this one is set to be “the biggest and most ambitious game” they’ve ever made. Much like its predecessors, this iteration of Civilization aims to take you on your own historical journey. Here’s everything we know about the upcoming Civ 7. Release date Sid Meier’s Civilization 7 will release on February 11, 2025. This date was announced in a gameplay trailer shown at Gamescom 2024 Opening Night Live. Platforms The game will be available on PC through Steam and Epic Games launchers, on PlayStation 5 and PlayStation 4, on Xbox, and on Nintendo Switch. You’ll be pretty much able to play it on every console out there. Trailers Yes, there have been two trailers released for Civ 7, including a gameplay reveal trailer. Official Teaser Trailer During Summer Games Fest 2024, Firaxis released the game’s first trailer. The cinematic trailer slowly builds up tension until the official reveal of the newest installment. Gameplay Reveal Trailer This second trailer, released during Gamescom 2024, shows the first Civ 7 gameplay. Just like in previous games, players can build and fight enemy troops. At the end, the official release date is confirmed. Preorders & editions There will be a Standard and a Deluxe Edition. Although Firaxis hasn’t revealed the details yet, you can receive special rewards by preordering the Standard Edition or the Deluxe Edition. If you preorder the Standard Edition, you get the Tecumseh and Shawnee Pack. – If you preorder the Deluxe or Founders Edition, you get up to 5 days of early access and more. – Who is the new narrator? Gwendoline Christie, with her sharp English accent, will be the voice narrating the events unfolding in Civiziliation 7. You may know her from Games of Thrones or Star Wars: The Force Awakens. She is the first female narrator in the Civilization series. After Gamescom 2024, Firaxis held a livestream showing off some of the gameplay and answering a massive question for Civilization players: who the narrator will be. Gameplay Civilization 7 represents a gameplay evolution for Firaxis and they intend to support it for many years to come. As always, the purpose is to guide your civilization stage by stage, negotiating alliances and going to war to achieve your goals. Some of the major changes in gameplay for Civilization 7 include: Your story will link different civilizations across time. Rather than sticking with the same leader throughout, you’ll hand over leadership to someone new as you move to the next Age. – Every Age is designed as a historical sandbox. Technologies, units, resources, powers, and more will be specific to each Age. – Leaders are independent to civilizations. You can mix and match to your heart’s content, staying true to “Civilization’s spirit of experimentation.” – Philosophy, Religion, and Science also serve as a source of inspiration for leaders, not only politicians, as it’s been in the past. – There will be accurate historical paths you can follow or diverge from. – While you wait for Civilization 7, you might want to learn about the best mods for Civilization 6 and the best city building games we recommend.
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Clair Obscur: Expedition 33 – Release window, platforms, gameplay, more – Dexerto
Clair Obscur: Expedition 33 – Release window, platforms, gameplay, more Sandfall InteractiveClair Obscur: Expedition 33 is an upcoming turn-based RPG that has taken inspiration from popular JRPGs like Persona. One of the surprise hits from the 2024 Xbox Games Showcase was Clair Obscur: Expedition 33 which stunned viewers with its visual design and turn-based combat. The game proudly wears its JRPG influence on its sleeve and promises to “enhance the heart of turn-based combat” gameplay. With its blend of traditional fantasy tropes and real-time mechanics, Sandfall Interactive is hoping to wow both JRPG and traditional RPG fans. Clair Obscur: Expedition 33 release window There is currently no release date for Clair Obscur: Expedition 33, but the Xbox Games Showcase trailer did reveal a 2025 release window. Once we’ve got more information about a concrete release date, we’ll be sure to update this page. Platforms Despite being one of the big reveals at Xbox Games Showcase 2024, Clair Obscur: Expedition 33 will be released on Xbox Series X|S, PS5, and PC via Steam and Epic. Crossplay and cross-progression between these systems have yet to be announced, but we’ll update this article as and when new information has been revealed. Is Clair Obscur: Expedition 33 coming to Xbox Game Pass? Yes, Clair Obscur: Expedition 33 will be coming day one to Xbox Game Pass. This means you’ll be able to download and play the game at on extra cost as long as have an active subscription. Gameplay Clair Obscur: Expedition 33 utilizes turn-based combat that will be familiar to JRPG fans, particularly those who enjoy the Persona series. However, unlike traditional turn-based JRPGs, Clair Obscur: Expedition 33 features real-time actions that aim to “enhance the heart of turn-based combat” gameplay. Actions like dodging, parrying, and countering enemy attacks are all done in real time – giving you much more control over your party’s actions. Players will be able to chain combos by learning attack rhythms, and even target enemy weak points using a free-aim system. During the initial gameplay trailer, we got to see how the six-player party system works in combat, with units synergizing and following up for flashy attacks. The official website also notes that there will be crafting, unlockable loot, stats, skills, and gear that will create unique playstyles. Customization will play a big part in allowing fans to craft distinct builds regardless of what characteristics specific party members align with. Outside of combat, you’ll be traveling through linear regions and while the game isn’t open world, it will allow for some exploration where you can run into challenges like optional bosses. You’ll also be able to periodically save your progress and upgrade characters at specific points. On August 28, 2024, a first-look gameplay video was shared online which gives fans a look at some early footage in the Flying Waters area where the characters Gustave and Lune are searching for their missing companion, Maelle. You can check out the full video below that highlights the hybrid combat, and all the actions players will need to take into account when battling: Story details The story takes place in a world where every year, the Paintress paints a number upon a monolith and everyone of that age turns to smoke. With only one year left to live, Gustave, Maelle, and their fellow Expeditioners embark upon a desperate quest to break the Paintress’ cycle of death. Players will have to follow the trail of previous expeditions and discover their fate, and the members of Expedition 33 learn to work together. It’s up to the Expedition to unravel the mystery behind the Paintress and destroy her before she erases the last survivors of humanity. That’s everything we know about Clair Obscur: Expedition 33 so far. For more on upcoming games, check out our hubs for GTA 6, Silent Hill 2, Dragon Ball Sparking Zero, Kingdom Come Deliverance 2, and Borderlands 4.
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Cities Skylines 2’s new mod platform brings mods to console – Dexerto
Cities Skylines 2’s new mod platform brings mods to console ParadoxCities Skylines 2 developer Paradox Interactive has announced that its city building sequel will feature a new and improved mod platform that will bring mods to both PC and console. It’s no secret that the original Cities Skylines is considered one of the best tycoon management games ever made with it receiving Very Positive reviews on Steam and an impressive 85 on Metacritic. However, the vanilla experience is just a slice of what it has to offer with mods being where the real fun can be found. From small quality-of-life tweaks to gameplay overhauls, Cities Skylines’ modding scene is seriously impressive. With the original game utilizing Steam Workshop to distribute mods, it left console players empty-handed but that is changing in Cities Skylines 2 courtesy of Paradox’s new mod platform. Cities Skylines 2 announces improved mod platform for sequel Cities Skylines 2 will be switching from Steam Workshop to a new mod platform called Paradox Mods. The main reason for this change is the city builder developer wants to bring mods to more platforms outside of PC. “We’re introducing Paradox Mods as the new mods platform for Cities: Skylines II. One of the core reasons for this is its inclusivity; modding capabilities will be extended to players across platforms…” Paradox confirmed in a forum post on October 16. The post continued: “…both PC and console – aligning with our commitment to provide as many as possible with the opportunity to modify and enjoy the game.” Paradox clarified what this means for console players: “For console users, this means you will be able to access Asset Mods in the library. Yes, you read that right! We know it is a huge part of the Cities: Skylines experience and we’re beyond excited to introduce a solution that makes mods available to everyone.” This is a landmark update with mods being a huge reason why Cities Skylines was so successful. Now players on all major platforms will be able to experience them equally and make the most of Paradox Interactive’s highly anticipated city-building simulator.
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Cities: Skylines 2 – Trailer, platforms & everything we know – Dexerto
Cities: Skylines 2 – Trailer, platforms & everything we know Paradox InteractiveParadox Interactive has announced the release of the sequel to the inherently popular, Cities: Skylines. So, here’s everything we know about Cities: Skylines 2 including a first glimpse thanks to the trailer, what platforms it will be available on, and more. Cities: Skylines is a classic city-building simulation that was originally released in 2015 and amassed a vast following for passionate players. So, naturally, those fans were thrilled to hear of a sequel being developed thanks to the announcement in the Paradox Interactive announcement show. From the announcement, it seems like Cities: Skylines 2 will have all the traditional creativity and maintenance many see with the original but will also include so much more. So, with the game on the way to fans, we’ve put together everything we know about Cities: Skylines 2 including that announcement trailer. Contents Does Cities: Skylines 2 have a release date? – Cities: Skylines 2 trailer – What platforms is Cities: Skylines 2 available on? – Cities: Skylines 2 new features – Does Cities: Skylines 2 have a release date? Currently, no, Cities: Skylines 2 doesn’t have a solidified release date yet. However, thanks to the announcement trailer, we do have a release window, even if it is a little vague. We know that Cities: Skylines 2 will release in 2023. When a more detailed release date is announced we will be updating this article so be sure to check back soon. Cities: Skylines 2 trailer Along with the initial announcement came the first trailer. It detailed a journey through different cities and buildings, showcasing the style we can expect from the upcoming title. You can watch it below. What platforms is Cities: Skylines 2 available on? Thanks to the announcement trailer, we know that Cities: Skylines 2 will be available for the PS5, Xbox Series X|S, and PC. There is no word regarding if the game will be compatible with previous-generation consoles or other platforms. Cities: Skylines 2 new features Maps Cities: Skylines 2 offers a playable area five times bigger than the first game. Players no longer have to connect Map Titles to each other, and the map height limit is much higher. Here is a list of all of the map options. Archipelago Haven – Barrier Island – Great Highlands – Lakeland – Mountain Village – River Delta – Sweeping Plains – Twin Mountain – Waterway Pass – Windy Fjords – Themes Themes allows players to choose between North American and European, which dictates the style of street markings, traffic lights, vehicle models, city services, and roadside props. The visual style of building also changes based on what theme players choose. That’s everything we know about Cities: Skylines 2. When more information is released we will be updating this so be sure to check back soon. In the meantime, take a look at some of the other upcoming games: The Elder Scrolls 6 | GTA 6 | Wolverine | Spider-Man 2 | KOTR Remake | Wonder Woman | DokeV | FFXVI | Avatar Frontiers of Pandora | Dragon Age 4 | Legend of Zelda: Breath of The Wild sequel | Redfall
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Cities Skylines 2 won’t delay launch despite missing performance benchmark – Dexerto
Cities Skylines 2 won’t delay launch despite missing performance benchmark Colossal OrderPublisher Paradox Interactive warned players that Cities Skylines 2 may launch with performance issues, and its decision not to delay the game has fans split. The sequel to the ever-popular city-building simulator Cities Skylines is releasing on PC soon, but it seems the launch may not be as smooth as fans hoped. In a forum post, publisher Paradox Interactive shared a note on the game’s performance regarding what players can expect at launch. Here, Paradox warns of potential performance issues players may face, saying it wants to “manage expectations” for the experience. While Paradox does promise to improve Cities Skylines 2’s performance post-launch, fans are divided on whether or not releasing the game now is the right choice over delaying it until these issues are sorted out. Fans divided over Paradox’s decision not to delay Cities Skylines 2 In the post, which also announces a new mod platform for the sequel, Paradox explained that “while our team has worked tirelessly to deliver the best experience possible, we have not achieved the benchmark we targeted.” Though it does not give any specifics on the build or its current issues, the publisher also said “for the long-term of the project, releasing now is the best way forward. We are proud of the unique gameplay and features in Cities: Skylines II, and we genuinely believe that it offers a great experience that you will enjoy.” This isn’t the first roadblock the game has faced. Last month, Paradox announced it was delaying the game’s Xbox Series X|S and PlayStation 5 launch until Spring 2024. As the comments on the forum show, fans are split on whether this is the right choice or not. “I personally trust that you all will work hard to get it to an acceptable level and get this game to more platforms,” one player responded. Others were also grateful to Paradox for being transparent about the issues. On the other hand, another sarcastically said, “We will release an unfinished game. Thanks for your money.” Paradox does have a long history of supporting its games for years after launch. The original Cities Skylines received over a dozen DLC packs, the most recent of which was released earlier this year – a full eight years after launch. 2016’s Stellaris also continues to get updates and expansions, so it makes sense that a good number of fans would trust the publisher’s decision here. As for whether Cities Skylines 2 on PC lives up to expectations or should have been delayed like its console editions, players will have to decide for themselves after the games releases on October 24.
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Cities Skylines 2 players expose high-poly teeth as the reason for performance issues – Dexerto
Cities Skylines 2 players expose high-poly teeth as the reason for performance issues Paradox InteractiveOne of Cities Skylines 2’s performance issues has been exposed by players as due to high-poly teeth being constantly rendered. Cities Skylines’ long-awaited second installment has finally arrived after nearly eight years since the first’s release. However, the game has come out to a wave of players pointing out the game’s poor performance at launch. But some sleuthing players decided to get to the bottom of what’s causing these issues, and a player found that one of the reasons the Cities Skylines 2 is performing so poorly is because of the NPC’s high-poly teeth. Pointed out by user u/Hexcoder0 on the Cities Skylines subreddit, they found that the game renders individual teeth on the models of the NPC. Hexcoder0 went into detail as to why it’s a problem, but we will help simplify it. The problem is that the game always renders it. In-game, we aren’t always shown NPCs in detail, usually seeing the game from a birdseye view. However, they found that even if they zoomed out from a close-up view of an NPC model to the birdseye view they normally play in, which makes rendering the teeth with detail redundant, it still rendered the high-poly teeth, which takes up a lot of performance. The protocol in most games is to leave details that are too far from a player’s camera to notice as low poly as to not save performance, but, Cities Skylines 2 doesn’t do that. And with the amount of NPCs that can appear in a given city, it can get quite demanding. As surmised by a commenter, “The game seems to render very high-quality character models all the time, even when you are very far away from them (including high-quality teeth, which is of course hidden), therefore making any visual clarity irrelevant, which is wasting vast amounts of performance for basically no benefit.” Luckily for players, Paradox Interactive has rolled out Cities Skylines 2 first patch, which addresses many of these problems relating to the LODs.
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Cities Skylines 2 PC requirements – Minimum & recommended specs – Dexerto
Cities Skylines 2 PC requirements – Minimum & recommended specs Now that Cities: Skylines 2 has hit the shelves, gamers are flocking to experience the upgraded city-building extravaganza. But the question on every player’s mind is: does your PC meet the Cities: Skylines 2 requirements? Cities: Skylines 2, brought to you by Colossal Order and Paradox Interactive, is not your average game; it’s an entire urban universe waiting to be explored. Ensuring your PC’s compatibility is vital to fully enjoy this next-gen cityscape. Before diving deep into these urban adventures, it’s essential to gear up and prepare our rigs for the task ahead. So, what exactly are the Cities: Skylines 2 PC requirements, and is your system up for the task? Cities Skylines 2 minimum system PC specs For those just starting their journey into the expansive urban world of Cities: Skylines 2, here are the basic hardware prerequisites you’ll need: OS: Windows® 10 Home 64 Bit – Processor: Intel® Core™ i7-6700K | AMD® Ryzen™ 5 2600X – Memory: 8 GB RAM – Graphics: Nvidia® GeForce™ GTX 970 (4 GB) | AMD equivalent – Sound Card: TBC – File Size: 50 GB – Cities Skylines 2 recommended system PC specs For the avid city planners looking to experience Cities: Skylines 2 in its full glory and detail, these are the recommended specs for the best gameplay: OS: Windows® 10 Home 64 Bit | Windows® 11 – Processor: Intel® Core™ i5-12600K | AMD® Ryzen™ 7 5800X – Memory: 16 GB RAM – Graphics: Nvidia® GeForce™ RTX 3080 (10 GB) | AMD equivalent – Sound Card: TBC – File Size: 50 GB – And that’s all we can tell you about the Cities: Skylines 2 PC requirements. By aligning your system with these, you ensure an optimized, uninterrupted, and enriching gameplay experience. Payday 3 PC requirements | Forza Motorsport PC requirements | Marvel’s Spider-Man 2 speculated PC requirements | Lords of the Fallen System Requirements | Starfield PC requirements | Cyberpunk 2077 2.0 PC requirements | Persona 3 Reload PC requirements
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Cities Skylines 2 Milestones explained: All rewards & unlocks – Dexerto
Cities Skylines 2 Milestones explained: All rewards & unlocks Paradox InteractiveCities Skylines 2 has officially arrived and budding city builders are setting out into the brave new world Colossal Order has created. Though many things are different this time around, the milestone system remains to provide one facet of progression. Though it will be recognizable to players of the first game, there are quite a few extra elements to take into account. The milestone system is designed to be used in conjunction with the new development trees, with the former opening up new branches of research in the latter. One of the other major changes sees XP accrued towards the next milestone gained from multiple sources instead of just population size. Progression in Cities Skylines 2 is also granted based on the construction of city service buildings, signature buildings, roads and overall citizen happiness. Every Cities Skylines 2 Milestone Explained With the game now a testament to detail and precision, it can be very useful to know what will be unlocked and when. The addition of tools that were previously only available via modding has further complicated the issue, so here’s our full breakdown of every milestone and what it unlocks. Founding Roads Menu – Electricity Menu Electric Cable – Power Line – Transformer Station – Wind Turbines – Small Coal Power Plant – – Water Menu Water Pipe – Sewage Pipe – Combined Pipe – Water Pumping Station – Water Tower – Groundwater Pumping Station – Sewage Outlet – – Low-Density Housing – Low-Density Business – Industrial Manufacturing – Tiny Village Map Tiles – City Budget – City Statistics – Medium Density Row Housing – Roads Four-lane Divided Road – Five-lane Asymmetric Road – Four-lane One-way Road – Five-lane One-way Road – Four-lane Tied Arch Bridge – – Healthcare & Deathcare (New Development Tree) Medical Clinic – Cemetary – – Garbage Management (New Development Tree) Landfill – Landfill Lot Tool – – Small Village Taxation Control – Medium Density Housing – Education and Research (New Development Tree) Elementary School – High School – – Large Village Service Budgets – Livestock Farming – Stone Mining – Fire & Rescue (New Development Tree) Fire House – – Police and Administration (New Development Tree) Police Station – – Grand Village District Creation Tool – Production Panel – Policies – Natural Disasters can occur – Transportation Overview – Low Rent Housing – Low-Density Offices – Grain Farming – Forestry – Taxi Minimum Fares – Parks & Recreation (New Development Tree) Small Park – Small Plaza – Small Playground – Dog Park – Campfire Site – – Transportation Bus Depot – Double Public Transport Lane – One-way Public Transport Lane – Taxi Depot – – Tiny Town Mixed Housing – Vegetable Farming – Coal Mining – Recycling – Speed Bumps – Energy Consumption Awareness – Pre-Release Programs – Roadside Parking Fees – Communications Mailbox – Post Office – Radio Mast – – Boom Town Textile Fibre Farming – Heavy Traffic Ban – Advanced Pollution Management – Busy Town Ore Mining – Gated Community – Big Town High-Density Housing – Oil Drilling – Great Town High-Density Business – Small City High-Density Offices – High-Speed Highways – Combustion Engine Ban – City Promotion – Big City – Megalopolis Loan Increase – That is the full list of features that unlock via the Milestone progression system. There are also further unlocks available in the development trees that are available via a currency rewarded for progressing through milestones. Happy city building!
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Cities: Skylines 2 patch notes 1.1.5f1: Economy changes, bug fixes, more – Dexerto
Cities: Skylines 2 patch notes 1.1.5f1: Economy changes, bug fixes, more Paradox InteractiveColossal Order, the developer behind Cities: Skylines 2, has announced the full contents of the game’s 1.1.5f1 patch and it’s bringing a raft of major changes that the community has been asking for. It’s no secret that the Cities: Skylines sequel had a really rough launch. The major complaint was performance issues, with many unable to play the game at all, despite having high-powered and specialist PCs. Since then, the game has been steadily improving, with regular patches and content updates fixing the most egregious errors on the developer’s part. The 1.1.5f1 update is a big one, bringing a lot of bug fixes as well as major changes to the economy and population simulator. Before we jump into the full patch notes, it’s important to note that you may see an increased death rate for a short time in your city after updating. This is because the simulator has been changed so cities don’t experience mass death events as a mass proportion of the population reaches old age at the same time. Cities Skylines 2 complete 1.1.5f1 patch notes There are some major changes to the economy and unlocks system in this patch. The first major change is the Economy and Production tabs, which now unlock at population levels 1 and 2, respectively. The full details on that and everything else are as follows: Building Upgrade Rework More control over upgrades from the Selected Info Panel of City Service buildings. All upgrade types can be removed from the Selected Info Panel of a City Service building. – Sub-buildings can be removed by using the bulldozer as well. – Sub-buildings can be relocated. – Sub-building can be turned on/off. – Sub-buildings can be selected. – – Sub-building upgrades can now be placed freely within a radius limit from the main building. – Updated City Service tutorial. – Economy updates Government subsidies for the city have been removed to make the economy more challenging and transparent. – Taxes and Services tabs in the Economy panel now unlock at milestone 1 and the Production tab unlocks at milestone 2. – Added “Import City Services” city policy to toggle import of city services from Outside Connections. Separate imported service items in the budget panel. – Outside Connections won’t send service vehicles if the policy is toggled off. – Added imported service expenses for ambulance, hearse, fire engine, garbage, and police. The fee scales with the city’s population. – – City Service changes: Increased chance of entering and graduating both Elementary School and High School. – Adults can now apply to High School if they didn’t finish it (1% chance, can apply 3 times). – Garbage accumulation accounts for students, employees, prisoners, occupants, and homeless people in the calculation. – Balanced garbage city service upgrades. – Buildings now pay a fixed fee for garbage collection instead of a variable amount based on garbage collected. – Adjusted garbage accumulation values. – Adjusted upkeep costs of most City Service Buildings. – Wages for city service employees are paid from player money – Increased electricity import price. – Increased the time it takes for Ambulance and Hearse notifications to appear. – Adjusted the Service Fee curves for efficiency and consumption. – Adjusted water service fees (With old saves the game will force reset the value to the new default position). – Increased the amount of workers for Medical Clinic – Small Coal Power Plant – Police Station – Cemetery – Fire House – Landfill – – – Demand changes: Residential density depends on household wealth and family size. – Household spawns are based on average citizen happiness, homelessness, tax, available student positions, and available jobs. – Commercial companies spawn based on household needs, reducing how often the same companies appear in the city. – Commercial and industrial demand has been adjusted to avoid “Not enough customers” complaints for newly spawned companies. – Taxes now have more effect on demand. – – Employment changes: Workers from Outside Connections no longer pay tax. – Workers from Outside Connections are not included in population or workplace infoviews. – Workers from Outside Connections will look for new job more frequently. – Workplaces in Outside Connections are less desirable than workplaces in the city. – Only citizens who don’t have health problems (such as Sick or Injured) count as valid employable citizens. – Citizens can only receive unemployment for a limited amount of time. When they run out of unemployment, they will complain about “High Rent” and move away. – Fixed population jobs & workers amount issue. – – Households & happiness changes: Households without adults will now move away. – Rich households prefer larger homes in attractive neighborhoods (higher land value, good service coverage, etc), poor households prefer cheaper houses and don’t mind services being far away. – Household needs are calculated based on their spendable money (what’s left after paying rent), so they now spend their money more reasonably. – Reduced the number of senior citizens moving into the city. – Adjusted wealth happiness factor to a reasonable value. – Low happiness affects the chance a household will move out of the city. – Households consider the garbage fee when calculating their spendable money. – Added curve parameter to death rate to smooth the death of senior citizens (existing cities will experience an immediate death wave) – – Production and Company changes: Adjusted values for: Resource production. – Resource price. – Household wages. – Tax income. – – Resource price now has two parts, a lower one for industrial processing, and another for commercial companies’ service prices. Customers (households) pay full price, which is both parts combined. – Changed the workforce needed per unit for resource processing to a preconfigured amount instead of automatically calculated at the start of the game. – Companies now go bankrupt instead of looking for new locations if their current property isn’t suitable for profit. – Changed Industrial Manufacturing space multiplier from 1 to 5 to allow more workers per grid so fewer buildings are needed. – Adjusted office employee amount. – Adjusted amount of work required per product to decrease city income. – Adjusted simulated service prices. – Improved companies to move away not just because of bankruptcy, but also because of the tax rate and workforce factors. – Rebalanced Extractor Resource greatly reducing profitability. – Balanced Industrial and Office companies Default Output Amount, Max Workers Per cell, Resources Initial Price, and Work needed per unit. Increased Space multiplier of Industrial and Office zones. – – Adjusted values for: – Rent and Building Level changes: Removed the virtual landlord so building upkeep is now paid equally by all renters. – Added new rent calculation: Rent = (LandValue + (ZoneType * Building Level)) * LotSize * SpaceMultiplier. – Tweaked “High Rent” notifications to be based on the household’s income. Even if they currently don’t have enough money in their balance, they won’t complain and will instead spend less money on resource consumption. – Building level is now based on whether renters can pay the upkeep fee. When they pay the full fee, the building condition increases by a constant amount, if they cannot pay it, the building condition decreases by the same amount. – – Crime rate adjustments: Fixed police service coverage for zoneable assets. The police station will patrol regularly to decrease the crime rate, and all zone type buildings will increase crime rate depending on the police service coverage. – NA and EU PoliceVehicle02 Crime Reduction value changed to match the NA and EU policevehicle01 value. – Removed crime scene pathfinding limitation of building’s crime rate to avoid all criminals having the same pathfinding result to queue up to do crime. – Added new crime factor to lower crime probability in cities with larger populations. – Lower crime recurrence probability due to criminals needing to wait a long while to remove criminal tag. – – Increased the cost of purchasing Map Tiles. – Added upkeep fee for new map tiles The 9 starting are excluded and do not have have map tile upkeep fee – – Added option to “Unlock all map tiles” (also disables achievements and the tile upkeep cost) – Increased construction cost and upkeep costs for roads. – Moved upkeep breakdown from Tooltip to Selected info panel. – Reduced the amount of money the player gets back from bulldozing roads and buildings. – Adjusted the max shopping amount of the household from 4000 to 2000. – Adjusted Specialized Industry Unlocking to start from milestone 0. – Fixed taxes being collected after bulldozing the entire City. – Fixed Citizen Wealth Infoview not highlighting households with ‘Wretched’ wealth level. – Fixed the wrong moving away statistic data being displayed. – Fixed a newly spawned company complaining about a lack of workers. – Fixed commercial zones incur massive amounts of debt for the citizens. – Fixed refund inconsistencies when replacing roads and stops. – Fixed high death possibility issue: Fire accidents now will only cause 1% death compared to the previous 50% death of an on fire medium/high density building. – The building’s destruction event will now cause 50% death compared to previous 90% death of citizens who are still in it. – – Fixed Outside Connection workers won’t find a job. – Fixed trade cost divided by zero bug. – Modding Updated mod publisher to use auto login from Paradox SDK. – Updated Paradox Mods to Version 1.5.2 Added new feature: Mod details will now show what dependencies are installed and if any are missing – Improvement: When started, it will now try to go online again if being offline before – Improvement: Change the close X hover effect when using a gamepad – Improvement: Improve text on empty state when on library or playset details when offline – Fix: Offline mode will now start with your active playset – Fixed double back click from following creators view – Fixed broken bumper navigation when offline and using a gamepad – Fixed gamepad legend when offline on library or playset details – Fix: Pressing the B button on a gamepad will now close the Sync modal – Fixed a warning with font weights – Fixed a warning with height not being set correctly in scrollbars – – Added support for custom units for sliders used in mod settings – Added support for keybindings for mods: Mods can introduce their own input action which are integrated into the game input system. – Added key binding field to the automatic option which allows mods to provide key rebinding for their actions. – Added built-in conflict detection between the game bindings and mods bindings based on action usage. – Added warning sign next to each binding which has conflicts. – Added main menu notification if a mod has a key binding conflict. – Added support for 3 different types of actions: press (1 button), axis (negative and positive button), vector (up, down, left, right buttons) – Added the ability to set separate keyboard key and gamepad button for one action. – Added the ability to use built-in and write custom processors and interactions for actions. – – Fixed issue where downloading a certain number of mods in a specific way resulted in a crash to desktop. – Fixed a bug where SettingsUISetterAttribute could not use private methods and properties – Fixed installing notification getting stuck when downloading a mod failed. – Updated notification texts. – Updated “mod loading error” dialog to show the error. – Fixed issue with mods not loading if playset was changed using the web version or there are mod updates. – Fixed some cases when mods are not loaded or “enabled code mods are changed” notification does not appear. – Fixed “mod page” and “disable” buttons being visible on mod loading error message box with local mods. – Fixed endless “mod loading…” notification if mods failed to load. – Fixed Unity installation not being found if the game is running on a different account than the one who installed Unity – Fixed issue where modding toolchain install/uninstall warning dialog overflows when the list of dependencies is long by making the panel scrollable – Performance UI performance optimizations for the economy panel. – Other UI performance optimizations with audio bindings, rendering, cursors, and updating panels. – Performance optimization for Chirper panel. – Optimizations for particle effects. – Optimizations for audio memory usage. – Optimized placement to improve FPS when placing complex buildings or roads. – Fixed job-finding performance issue when there were no available workplaces and no employable workers, causing endless job pathfinding queries which heavily affect the performance. – Fixes & improvements Unity update 2022.3.29f1 – Fixed a crash to desktop when using the quick load function while relocating and rotating a building. – Fixed a crash to desktop after deleting Train Station with a broken Subway connection and trying to place new subway tracks. – Fixed crash to desktop in SetupFindHomeJob – Fixed crash to desktop caused by removed renter. – Fixed crash to desktop when resizing oil extractor area so that some pumps get deleted – Improved likelihood of household members traveling together as a group. – Improved hue, saturation, and randomness values of tree leaves. – Improved collision radius for BirchTree, PineTree, and SpruceTree to better match the visual empty space. The bushes etc. can now be propped closer to the trees. – Improved citizens and delivery vehicles pathfinding to take building construction time and path duration into account to avoid arriving at construction sites. – Ambulances transport some patients in emergency mode (randomized with health level). – Lowered building fire spreading probability to other buildings. – Changed default glass material from tinted brown to non-tinted. – Updated EU and NA theme icons. – Improved wealth info view color and citizen wealth state parameters. – Fixed wealth info view color not matching household wealth, changed it from household member based wealth to household based wealth. – Improved Airport development tree node icon. – Adjusted XP values for low construction cost building. – Fixed depots so trains/subway can now only drive through them by using dedicated by-pass track (the track without “No Track Connection”). – Fixed Several Signature Buildings don’t get occupied (must be rebuilt for the fix to take effect) – Changed signature building info view color priority higher in RCIO infoviews – Fixed Ludo Square and Cane Residences signature building bonuses to be more consistent. – Fixed issue with some settings not getting saved. – Fixed achievements progression on saves that have used mods not being disabled. – Fixed specialized industry main building missing. – Fixed Forestry and Ore Industrial Storage yard props not showing. – Fixed farming extraction area color so it’s visible on fertile land with the info view open. – Fixed crematorium sub-building car access when snapped to the main building. Main building or sub-building(s) need to be moved/replopped for this to take effect. – Fixed specific situation causing taxis from Outside Connections to get stuck for a long while. – Fixed wrong passenger count/capacity displayed for personal cars that have a trailer attached. – Fixed driver not included in passenger count and capacity for personal vehicles. – Fixed vehicles driving through parking facilities or transport stations without intending to use their services. – Fixed citizens parking their cars at public transport stations without the intention to board a transport line there. – Fixed traffic jams occurring inside Parking buildings. – Fixed airplanes driving through the runway without landing at the airport. – Fixed issue where fire engines are unable to react to and extinguish the additional buildings from the specialized industry areas – Fixed Garbage Trucks collecting garbage outside their operating district if their way goes through different district. – Fixed resource piles on spawnable storage yards not instantly updating when delivery truck unloads cargo. – Fixed trucks keep going back and forth between commercial and industry. – Fixed commercial companies accidentally exporting goods to other companies. – Fixed broken pathfinding warning after rebuilding destroyed service building that has extension upgrades. – Fixed mail getting stuck due to heavy traffic at the cargo terminal by adding a trip needed buffer amount as another cost in resource trade pathfinding. – Added a penalty for resource pathfinding when the cargo station has more requests or sent out most of the vehicles. – Fixed Water Tower’s viewing upgrade not providing entertainment. – Fixed Hospitals and Clinics not refilling their pharmaceuticals storage – Fixed cargo train terminal left and back paths not connecting to roads too – Fixed City Policies not clearing properly and carrying over between different save game loads – Fixed The Deep End achievement not unlocking at exactly 200000 loan – Fixed citizens stopped finding jobs when unemployment was high – Fixed high unemployment rate issue by adding variety to the citizen education levels when spawning – Fixed population infoview jobs didn’t match workplace info view’s data – Fixed discrepancy in workplace count by excluded the Outside Connection workplaces from population’s calculation – Fixed DateTime overflow error by reducing the max starting year for a map to 3000. – Fixed floating prop issues with Deuclidia Apartments, Nuclear Power Plant and Technical University. – Fixed hotel renter deserialization bug causing unknown mayhem for tourist / hotel logic. – Fixed tourists with “Leaving the city” status not leaving the hotel. – Fixed Parallel and grid roads misplace connected road lane. – Fixed Roundabouts disappear when connecting roads at a certain angle. – Fixed track slope causing tight curve warning / no connection when built a certain way. – Fixed connection notifications with buildings over a train truck tunnel. – Fixed net-tool replace mode is enabled when no compatible assets exist. – Fixed destroyed buildings still create Noise Pollution. – Fixed ‘No Pedestrian Access’ warning appearing for Medical University after adding Extension Wing upgrade – Fixed issue where the cost of purchasing multiple map tiles varied depending on the order in which the map tiles were selected – Fixed workplace links in citizen Selected Info Panel not working when the workplace was a service building. – Fixed screen resolution set in the launcher right after the game launch not being applied. – Fixed all overlay shaders broken when using dynamic resolution scaling. – Fixed minor inconsistencies with infoview coloring for cables/pipes/lot for buildings under construction, destroyed or otherwise without mesh. – Added secondary infoview background color so that roads don’t disappear on terrain. – Improved RCIO tax statistic colors to correspond zone colors – Removed car paths and parking on NA_MixedRight01_L1_4x6 (and L2) and NA_MixedLeft01_L1_4x6 (and L2) to prevent pathfinding fails due to how the buildings can spawn – Several improvements and fixes for controllers: Added more controller hints. – Improved options navigation with controller so that moving between page content and search is consistent when tabs or advanced options are visible – Improved multiline text to be focusable so that scrollable panel can scroll to it while using a controller – Fixed navigating with the controller over an upkeep section required multiple up/down presses on the controller. – Fixed options menu controller navigation issues when “Show advanced” toggle is present. – Fixed not all locked toolbar items were focusable with the controller making it impossible to see the conditions to unlock a given feature. – Fixed requirement tooltips for placing a building not updating properly when moving the building with a controller – Fixed an issue with controller that it was impossible to scroll to the end of the building info panel list if the building did not have any upgrades – Fixed tooltips not rendering properly on top of the controller hints. – Fixed issue with opening mods UI profile page with gamepad – Fixed issue where names of tabs inside the City Services panel cannot be accessed when using a controller – – Fixed building effects not rendering correctly in the UI. – Fixed a bug where placing a road could cause tooltips to jump between their target positions – Fixed building effects when viewing detail tooltip where placing a building could overlap with building icon – Fixed options slider field slider position not updating properly if its value was changed outside of the options menu – ie. changing radio volume in radio panel – Fixed issue where closing citizen lifepath detail view the list would not re-focus on the last focused entry – Several fixes for UI interface scaling when using bigger text size. – Fixed UI disappearing on some tutorial step transitions. – Fixed UI disappearing on closing signature building unlock dialog. – Fixed options description not changing after scrolling certain dropdown lists. – Fixed loading warning popup staying on top of the frozen/busy state of loading screen and not fading out. – Fixed non-centered error message in Paradox Account -panel. – Fixed Paradox account link button overflowing in various languages. – Fixed Economy budget panel overlapping text in some languages. – Fixed tooltips rendering outside of the screen. – Fixed edge case of quitting the main menu or starting a new game by opening the pause menu from the button in the upper-right corner while using map tiles view. – Rebalanced all citizen audio volumes. – Fixed cemetery sounds not playing. – Fixed audio source position that was not correctly set for multiple assets: Fixed sounds of Residential Signature Buildings play even if buildings are not functional – Fixed sound effect of navigating through the Main Menu is almost inaudible – Fixed Overground Parking’s upgrade does not add new sounds – – Keybinding: Block all actions while listening for key press when the rebinding process is ongoing. – Added the ability to reset key binding to the default. – Added controller button icons to key binding options. – Added support for rebinding some specific tool actions and camera rotation – Added batch rebinding option which allows changing multiple keybinds without receiving the “cannot be rebound” error – Fixed controller hint when two direction action has bindings when one direction has binding with modifier and another one without modifier. – Added auto-detect for keyboard layout. Keybinds are converted to the current layout and keep their physical location (for example, WASD key bindings on French keyboard will be shown as ZQSD). It converts only Latin-based layouts, while US international layout is used for other non-Latin-based layouts. – Fixed building Selected Info Panel not opening when the Info Panel option is assigned to the Right Mouse button and disallowed the same key being set for Info Panel and Cancel actions. – – That’s the complete set of patch notes. Colossal Order is aware of further issues related to medical clinics and the water budget, with fixes for those set to roll out soon.
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Cities Skylines 2 is annoying and confusing players with “obsession” on deaths – Dexerto
Cities Skylines 2 is annoying and confusing players with “obsession” on deaths Paradox InteractivePlayers are questioning why city building sim Cities Skylines 2 requires them to spend so much time thinking about and dealing with death. Cities Skylines 2 players are confused by the game seemingly having an obsession with death. Part of the city-building simulator’s gameplay involves dealing with citizens throughout their lifespans. This, of course, includes the inevitable. However, while including death as a part of the game makes sense, Cities Skylines 2 players are expressing frustration in the way it is implemented and how much time they have to spend keeping bodies off the streets. Cities Skylines 2 players confused by game’s “obsession” with death Players have been discussing their annoyance with Cities Skylines 2’s obsession with death on Reddit. The conversation started with a post by Fruktlugg, who questioned why the sequel puts such great emphasis on death, dying, and cleaning up after the dead. “Little does it matter that my city is a wealthy, crime free, highly educated utopia that runs on solar energy,” they said, “the dead just keep stinking the whole place up.” They also questioned how much the mechanics contribute to the game’s realism, saying “I doubt that any city planner in history has even considered adding another lane to a highway just because of the immense hearse traffic. So why the hell is it such an integral part of this game?” Other players agreed, questioning why even small cities seem to need so many cemeteries and crematoriums. Some have suggested the “hearse traffic” could be interpreted as funeral processions, which do tend to hold up traffic. Still, it is odd that there would be so many in a game like this rather than being an occasional thing. If you enjoyed this, be sure to check out the rest of our Cities Skylines 2 content, including the guides below: Cities Skylines 2 PC requirements | Cities Skylines 2 PC file size | Is Cities Skylines 2 coming to console? | Milestones explained | Development Trees
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Cities Skylines 2: How to make money fast – Dexerto
Cities Skylines 2: How to make money fast Colossal OrderMaking money in Cities Skylines 2 is easy if you know the right tricks and methods. Here are the best ways to earn money for your bustling metropolis without any difficulty. Just like its predecessor, Cities Skylines 2 has taken the strategy world by storm, bringing players firmly back into the mayor’s seat as they control the lives and success of the city in front of them. However, to fully create the city of your dreams, you’ll need to get hold of plenty of money, after all, Rome wasn’t built in a day, and it certainly wasn’t built for free. So, to help you get rich fast and build the perfect city in the game, here’s how to make money quickly and easily in Cities Skylines 2. How to make money fast in Cities Skylines 2 There are tons of ways to make money fast in Cities Skylines 2, but some can be a little riskier than others. So, if you want to get rich quick, take a look at these techniques: Milestones One of the most effective and simple ways to earn money fast in Cities Skylines 2 is by completing Milestones. With 20 different Milestones each rewarding you with a mixture of cash, development points, expansion points, and more — there’s really no negative to working towards these achievements. After all, they’re low risk, low cost, and high reward. Take out a loan While it may not be the safest way to make tons of money, you could always take out a loan. Naturally, this is the fastest way to get a large sum of money, but the interest and repaying it can be a little tricky, so make sure you only take what you need, and only use it in an emergency. Grow your population When creating a city, your income will primarily come from those who live there. After all, they pay taxes and will grow your city to prosperity if you let them. So, one of the best ways to get rich quick in Cities Skylines 2 is to simply expand your population as quickly and early as possible. This will mean more tax income and will essentially become your lifeblood. Increase fees With a larger population, you could always increase taxes in certain areas or even add in parking fees around your city, just for a small bit of extra money. Naturally, you’ll want to fine-tune this to ensure you don’t annoy the population or cause anyone to leave. Once you’ve mastered this, you’ll always have a bit of extra money coming in. Sell electric and water Lastly, an ideal way to get some extra cash is by selling any excess eclectic or water you make in your city. You’ll want to make sure your Power Plant is running efficiently and that you own a Geothermal or Coal Power Plant, but it’s undeniably one of the most profitable ways to get some extra money, without annoying any locals or spending tons. So, there you have it, that’s how to get money fast in Cities Skylines 2. While working on increasing taxes or growing your population, take a look at some of our other handy Cities Skylines 2 guides and content: Does Cities Skylines 2 have multiplayer or co-op? | Is Cities Skylines 2 coming to console? | How big is Cities Skylines 2? File Size for PC | Is Cities Skylines 2 coming to Game Pass? | Cities Skylines 2 PC requirements | Cities Skylines 2 Development Trees guide | Cities Skylines 2 DLC guide
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Cities Skylines 2 DLC guide: All post-launch content confirmed – Dexerto
Cities Skylines 2 DLC guide: All post-launch content confirmed Cities Skylines 2 has already provided players with an abundance of content, yet the desire for more continues to grow. Let’s take a look at what’s on the horizon for Cities Skylines 2‘s DLC and post-launch content. The game‘s release has been met with a wave of anticipation, with seasoned players and new entrants eagerly awaiting the unveiling of the additional content. Colossal Order and Paradox Interactive have ensured there’s plenty in the pipeline to satisfy players’ cravings for more. After the phenomenal success of the first installment, it’s no surprise that Cities Skylines 2 is gearing up to offer an even broader array of downloadable content. Whether it’s scenic backdrops echoing the beauty of San Francisco or the buzzing radio channels setting the city’s rhythm, this game promises to enhance every player’s urban planning experience. Let’s dive into the buffet of DLCs and see what’s on offer. All Cities Skylines 2 DLC and Post Launch Content San Francisco Set: Add a touch of the West Coast with the San Francisco Set. This pack includes everything from a Muscle Car Garage building and 5 distinct Muscle car models to the renowned Golden Gate Bridge. And the cherry on top? An exclusive San Francisco map. This set is exclusively available with the Expansion Pass. Beach Properties Asset Pack (Q4′ 23): Take your city’s coastline to the next level with this asset pack. “Beach Properties” is chock-full of assets for creating posh beachfront residential areas, expanding your city customization like never before. Content Creator Packs x 2 (Q1′ 24): Breathe life into your metropolis with over 60 unique assets from two favorite Cities: Skylines community creators. These packs are your ticket to adding a personal touch and showcasing the flair of talented modders. Radio Stations x 3 (Deluxe Relax Station/Soft Rock Radio/Cold Wave Channel): Amp up the ambiance in your burgeoning metropolis with three distinct radio stations. Paired with every new release, these radio packs are essential for players seeking the ultimate auditory experience while crafting their urban masterpieces. The promise of Cities Skylines 2 extends beyond its foundational gameplay. With an array of diverse DLCs and post-launch content, it ensures players remain captivated and engaged. Check out similar content from Dexerto: Elden Ring Shadow of the Erdtree DLC Guide | AEW Fight Forever DLC Guide | Street Fighter 6 DLC guide | Cyberpunk 2077 Phantom Liberty DLC | Will Starfield have DLC? | The Crew Motorfest DLC guide
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Cities Skylines 2 Development Trees guide: All unlockables and costs – Dexerto
Cities Skylines 2 Development Trees guide: All unlockables and costs Paradox InteractiveCities Skylines 2 has finally arrived and there are several changes to the original that players need to understand before building their first settlement. The first game measured progression almost entirely via the Milestone system. This has been altered and expanded this time around to include an extra mechanic called Development Trees. These two systems then combine to unlock features as players advance through the game. In the sequel, XP is earned towards Milestones via growing the city, building city service buildings, roads and signature buildings, and controlling citizen happiness. In turn, this unlocks development points every time a new milestone is hit. The Development Tree unlocks different construction options Players are now able to spend the development points that they have earned in the Development Trees section. This section is further divided into different areas of city planning and management to allow for prioritization that can address specific issues or areas that allow further growth. Here’s a full breakdown of the developments on offer. Roads Roundabouts (1dp) – Parking Areas (2dp) Underground Parking Building (4dp) Automated Parking Buildings (8dp) – – – Underground Parking Building (4dp) – Advanced Road Services (1dp) Highways (2dp) – Large Roads (2dp) Intersections (4dp) Grand Bridge (8dp) – – – Intersections (4dp) – – Electricity Gas Power Plant (2dp) Coal Power Plant (4dp) Nuclear Power Plant (8dp) – – – Coal Power Plant (4dp) – Emergency Battery Station (1dp) Geothermal Power Plant (2dp) – Solar Power Plant (4dp) – Hydroelectric Power Plant (2dp) – – Water Water Treatment Plant (2dp) Advanced Water Pumping Station (8dp) – – Healthcare & Deathcare Hospital (2dp) Disease Control Center (8dp) – Health Research Institute (8dp) – – Garbage Incinerator Plant (2dp) – Recycling Center (2dp) Industrial Waste Processing (8dp) – – Education & Research College (1dp) University (2dp) Radio Telescope (4dp) – Geological Research Center (4dp) Large Hadron Collider (8dp) – – – – University (2dp) – Technical University (2dp) – Medical University (2dp) – Fire & Rescue Small Emergency Shelter (1dp) Large Emergency Shelter (4dp) Early Disaster Warning System (8dp) – – – Large Emergency Shelter (4dp) – Fire Station (2dp) – Firewatch Tower (1dp) Firefighting Helicopter Depot (2dp) – – Police & Administration Welfare Office (1dp) City Hall (4dp) Central Bank (8dp) – – – City Hall (4dp) – Police Headquarters (2dp) Prison (4dp) – Central Intelligence Bureau (8dp) – – Transportation Train (1dp) International Airport (8dp) – Tram (2dp) Subway (4dp) – – – Water (2dp) – Air (4dp) Space Center (8dp) – – Parks & Recreation Park Maintenance (1dp) Large Parks (2dp) – Sports Parks (2dp) Large Sports Parks (4dp) Tourist Attractions (8dp) – – – Large Sports Parks (4dp) – – Communication Port Sorting Facility (2dp) – Server Farm (4dp) – Telecom Tower (4dp) Sattelite Uplink (8dp) – – That was a full breakdown of Development Trees and their associated costs in Cities Skylines 2. With further hints from developer Colossal Order that new features could be on the way post-release, it could only be a matter of time before these become more extensive.
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Chrono Odyssey: Platforms, trailer, gameplay, more – Dexerto
Chrono Odyssey: Platforms, trailer, gameplay, more NPixelChrono Odyssey is an upcoming open-world MMO game from South Korean studio NPixel. Here’s everything we know about the game so far, including platforms, classes, gameplay, and trailers. South Korean studio NPixel is working on a brand new MMORPG called Chrono Odyssey. This game takes place in the world of Setera, in which space and time can be altered using a powerful artifact or key called the Chronotector. At launch, players will be able to choose from a total of six different classes. The game was announced way back in December 2020. In May 2023, NPixel officially revealed what the gameplay will look like, and at first glance, it looks incredibly detailed. So, if you’re wondering when the game hits stores or what platforms will it be on – our handy hub has everything you need to know. Contents Does Chrono Odyssey have a release date yet? Unfortunately, there is no release date for Chrono Odyssey yet. The latest official gameplay trailer also did not have any dates mentioned. However, if we have to take a wild guess, sometime around mid-2024 looks to be the most probable window. As soon as some concrete info surfaces online, we’ll update this section. Chrono Odyssey platforms NPixel’s MMORPG will release for all current-gen platforms including PlayStation 5, Xbox Series X|S, and PC via Steam. There is no information yet on whether the game will make it to the last-gen consoles like the PS4 or the Xbox One. All classes in Chrono Odyssey As we mentioned earlier, there are six distinct classes in Chrono Odyssey which are listed below: Assassin – Berserker – Paladin – Ranger – Sorcerer – Swordsman – You’d also be able to customize your character with options like appearance, gender, and more, allowing you to express a unique personality and a personalized combat style of your character. Chrono Odyssey trailer and gameplay As of now, this is the only official gameplay reveal from NPixel. However, we can expect them to drop more trailers in the coming months, especially when they have finalized the release date. This gameplay trailer shows the dense world of the game, along with some intense gore, action, and blood. It also features the vast open world, characters, enemies, and tall and magnificent architecture that players can enjoy in Chrono Odyssey. Some of the bosses shown in this video are gigantic and the combat has depth, involving magic and different types of weapons. So, there you have it – that’s everything we know about Chrono Odyssey so far. We’ll continue updating this article as more details are revealed. Looking for more recommendations on games to play across different genres? Check out the following lists: Best gacha mobile games | Games like Wordle | Best Need for Speed games | Best open world games like Skyrim | Co-op games like It Takes Two you must play | Best games like Animal Crossing | Best JRPGS of all-time | Best Assassin’s Creed games, ranked | Best Souls-like games to play | Best Steam Deck games | 8 games like Genshin you should play
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Cities Skylines 2 dev disputes claim that detailed NPC teeth impacts game performance – Dexerto
Cities Skylines 2 dev disputes claim that detailed NPC teeth impacts game performance Paradox InteractiveResponding to fan speculation online, Cities Skylines 2 developer Paradox Interactive has said high-poly teeth on NPC models are not the cause of the game’s rough performance. Cities Skylines 2 is off to a rough start. Following developer Paradox Interactive’s pre-release announcement that “we have not achieved the benchmark we targeted,” players have noted overall poor performance from the long-awaited sequel. Some online have speculated that the issues are in part caused by a strange, seemingly unnecessary detail: high poly teeth on the game’s many NPCs. However, Paradox has pushed back on these claims in a statement that alludes to a future explanation for these highly-detailed teeth. Paradox says Cities Skylines 2 NPC teeth “will become relevant” The concerns arose when players noticed just how detailed all the game’s NPC’s teeth are. Normally, a game would render something like this with little detail, especially when zoomed out, but Cities Skylines 2 keeps them detailed despite how unlikely it is anyone is going to spend that much time looking into their citizens’ mouths. Considering how many characters can fill a city, many have speculated this has an effect on how the game runs. But in a statement shared by Eurogamer, Paradox says “Citizen lifepath feature does not tie to citizen geometry and does not affect the performance figures of the characters.” The dev goes on to say, “We know the characters require further work, as they are currently missing their [level of detail adjustments] which affect some parts of performance. We are working on bringing these to the game along general LODs improvements across all game assets.” Paradox’s statement also claims there’s a reason for the hyper-detailed NPCs. “Characters feature a lot of details that, while seemingly unnecessary now, will become relevant in the future of the project,” it says. This implies some future content, perhaps DLC, that will somehow rely on high-poly NPC teeth. Cities Skylines 2 clearly has a look of work to live up to fan expectations, but Paradox has promised to make improvements following the PC launch and ahead of the game’s Xbox Series X|S and PlayStation 5 release sometime next year.
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Chixia in Wuthering Waves: Element, weapon, more – Dexerto
Chixia in Wuthering Waves: Element, weapon, more Kuro GamesChixia is one of the playable characters in Wuthering Waves, and she’s a Fusion element user. Here is what we know about her so far. Wuthering Waves is set for release on May 22, 2024. Players have a rough idea about all the 5-star and 4-star units that will be available at launch. Among them, the 5 stars Jiyan and Yinlin have caught the most attention from fans ahead of the game’s release. However, among the 4-stars, one unit that fans are excited about is Chixia. She is one of the characters you will come across very early alongside Baizhi and Yangyang. She can be claimed as a free reward once you progress through the story. Here is what you need to know about Chixia so far in the game. Contents Chixia release date – Who is Chixia in Wuthering Waves – Chixia element and weapon – Chixia gameplay in Wuthering Waves – Chixia release date in Wuthering Waves Chixia will be available on launch on May 22, 2024. Apart from the free copy you will receive, you can also pull additional resonance chains from the banners. Who is Chixia in Wuthering Waves? Chixia is part of the Jinzhou patrollers and is one of the youngest members of the group. This is the same group that Yinlin is known about as well. She is a happy and passionate person and thrives on helping others in need. Every ally she has come across praises her for her hardworking and enthusiastic personality. Chixia element and weapon in Wuthering Waves Chixia is a Fusion element user in Wuthering Waves. This is the game’s Fire element, and it can apply Heat as well as Ignite targets. Chixia’s weapon of choice is a Pistol. Chixia is a DPS unit in Wuthering Waves. The core part of her gameplay involves fast attacks through the Blazing Flames ability. She can also hold her Resonance Skill and enter the DAKA DAKA mode. In this mode, she consumes her bullets and deals massive Fusion damage to enemies. Chixia gameplay in Wuthering Waves If you want to see Chixia in action, here is a gameplay showcase of the unit from the Closed Beta Test 2 that was released earlier this year. Chixia’s gameplay in Wuthering Waves revolves around her Thermobaric Bullets. She can hold a total of 60 bullets at once. She gains these bullets through her Basic ATK, Resonance Skill Whizzing Fight Spirit, Intro Skill Grand Entrance, and Inherent Skill Scorching Magazine. Once you have enough Thermobaric Bullets, you need to hold your Resonance skill and start consuming the bullets, while dealing Fusion damage. Once you have consumed 30 bullets in total, she will enter the Boom Boom state. In this state, she will deal Fusion DMG to enemies which is considered as Resonance Skill DMG. Playing her is very simple. All you need to do is make sure to collect Thermobaric Bullets by using all your standard abilities. Once you have enough, you need to start consuming them through your Resonance Skill.
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Chess GM Vladimir Kramnik suspended for impersonating another player – Dexerto
Chess GM Vladimir Kramnik suspended for impersonating another player Maria Emelianova / Chess.comGrandmaster Vladimir Kramnik has been suspended from prize events on Chess.com for playing in a Tilted Tuesday tournament on an account that was not his. Chess.com released a statement regarding the suspension on April 3, 2024, saying that Kramnik would serve a three-month ban while the GM he impersonated by using their account, Denis Khismatullin, would serve an indefinite suspension. “Playing under someone else’s name, particularly in prize events, is a violation of our Fair Play Policy,” Chess.com said. This is not the first time Kramnik has courted controversy in the chess world. In March, the GM quit a Tilted Tuesday match after making one move. He later explained on a live stream that the resignation was a protest against Chess.com over questionable statistics on certain competitor’s accounts. “I might not play, just resigning, against people whose statistics are very unusual,” Kramnik said. The GM has also previously accused Hikaru Nakamura of cheating. Kramnik responded to the ban on social media, explaining that a YouTube Chess creator made a video about him impersonating another player which led to the suspension. “He answered, approximately, that it was an honor for me that a platform with such ‘low social responsibility’ and ethical standards was afraid of my actions, and that I would continue to identify and publish their ‘exploits,’ in particular in the field of reading there,” Kramnik said, according to a machine translation. The video supposedly exposing Kramnik is in Russian, the description says “Friends, today I am sharing with you interesting information about the statistics of the Czech game of the 14th world champion. A person on his channel writes so much about honesty and respect for opponents, but how does this coexist with deception? How should a person impersonate someone else in PRIZE tournaments for serious money be punished?” Via a machine translation. Khismatullin has not responded to the suspension. The wider chess community has taken the news in jest, as Kramnik’s previous accusations against other players make his suspension ironic. “How the turntables,” one social media user said in response to the suspension.
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Chinese company gives everyone day off to “study” Black Myth: Wukong – with a catch – Dexerto
Chinese company gives everyone day off to “study” Black Myth: Wukong – with a catch Game ScienceBlack Myth: Wukong’s release on August 20 prompted a Chinese company to give everyone the day off to “study” the game, with two interesting prerequisites. Reading around the wonky translation of the notice posted on X/Twitter, eligibility criteria were twofold: have a pre-order for Game Science’s 2024 title and only for PC or PlayStation 5. Xbox was excluded from the deal, likely as a result of its being delayed on Microsoft’s platform until an indeterminate date. Signed and stamped by “Chengdu Science and Technology”, the letter suggests that the intention for “study” isn’t code for ‘take the day to play video games for leisure’ but for genuine work purposes. Humorously, any department members granted leave to play the ARPG were “requested to keep their phones open,” as “Mr. Lei may not be able to get through [the game] and may need assistance.” Furthermore, coffee and “Deluxe Editions” of Black Myth would be distributed free to all participants. “The company extends its heartfelt greetings to the employees who work hard in various departments and positions. I wish you all have fun!” The message concluded. Black Myth: Wukong shattered Steam records on launch, recording the second-highest concurrent player count ever on Valve’s platform, second only to PUBG. Based on Chinese novel Journey to the West, Black Myth is one of countless other adaptations inspired by the 16th-century book. Akira Toriyama’s Dragon Ball famously owes many of its characters and concepts to the renowned work of fiction. The manga’s central character, Son Goku, is the Japanese translation of Sun Wukong. Looking for tips to help you along Game Science’s smash hit? Check out our guides on how to obtain Silk to upgrade your armor and which skills you should prioritize picking up first.
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All God of War Ragnarok graphics modes and how to change them on PS5 and PS4 – Dexerto
All God of War Ragnarok graphics modes and how to change them on PS5 and PS4 SonyGod of War Ragnarok has finally hit shelves and allows players to experiment with various frame rate options inside the game. Here’s everything you need to know about how to change the graphics modes in God of War Ragnarok. God of War Ragnarok comes with several graphics modes, allowing players to enjoy the stunning visuals in 4K resolution or smoothen the experience by unlocking higher frame rates. However, these graphics modes are restricted to PlayStation 5 and PlayStation 4 Pro. If you’re someone who still owns a PS4, you won’t be able to alter the graphic settings. With that being said, let’s take you through the steps of changing the graphics settings in God of War Ragnarok. All available God of War Ragnarok graphics modes According to Santa Monica Studio, the PS5 has six different graphics combinations while the PS4 Pro has three different graphics combinations. For the current-gen console, these modes either favor a smooth 60 FPS overall or favor quality at a native 4K resolution with lowered framerates. For the PS4 Pro, framerates will be capped at around 30 FPS but you may choose between 1080p and 1650p resolutions. How to change God of War Ragnarok graphics options Changing graphics modes in God of War Ragnarok is quite easy. All you need to do is follow these few steps listed below: Fire up the game. – On your controller, press the ‘Options’ button. – Once the Settings menu appears, head over to ‘Graphics & Camera’. – Scroll down to ‘Graphics Mode’. – Now, toggle between the graphics mode according to your preference – Performance or Quality. – As we mentioned earlier, Performance will allow you to play the game at 60 FPS or higher whereas Quality will portray the mindblowing visuals at a higher resolution. So, there you have it — that’s how you can change the graphics settings in God of War Ragnarok. If you want to know more about the game or are stuck on a particular mission and want to make your way through, be sure to check some of our tips and guides: All rewards at the Raven Tree in God of War Ragnarok | Beginner tips in God of War Ragnarok | Best Skills to unlock early in God of War Ragnarok | God of War Ragnarok Trophy list | How long is God of War Ragnarok? | God of War Ragnarok voice actors
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Chained Together speedrun records: Fastest completion, Any%, more – Dexerto
Chained Together speedrun records: Fastest completion, Any%, more Anegar GamesChained Together has exploded in popularity thanks to streamers, and so has its speedrunning community as many attempt to complete the game as fast as possible. With that said, just who are the fastest? Chained Together has become one of several surprise hits in 2024 and is just one of many summit climbing games that are frustratingly difficult, alongside the likes of Only Up and Getting Over It. However, in Chained Together, you’re allowed to blame your friends for your failures – as the game has you working together to reach the summit, unlike its predecessors (that is if you aren’t playing solo). With an in-game timer and global leaderboard integrated into the game, Chained Up was also made with speedrunning in min. So, who has set the record so far? Chained Together speedrunning categories In Chained Together, there are two main categories: Any% NoWings and Any% Wings. As the names imply, one category allows the use of wings and the other does not. In Chained Together, Wings are items scattered across the game that allow you to temporarily fly, making scaling the summit easier. NoWings is the more popular category in the Chained Together speedrunning community. In addition to the two main categories, there are separate subcategories for the number of players, from one to four. So far, solo runs are the most popular in both major categories, with only two non-solo runs being recorded so far. Chained Together speedrun records Below are the records for Any% NoWings and Wings, according to speedrun.com. Any% NoWings (1 player) Any% Wings Chained Together speedrun world record Currently, the world record holder of Chained Together’s NoWings solo run category – which is the most popular – is Suitchi7, with an in-game time of 58 minutes and 37 seconds. In comparison to other speedrunners, Suitchi7 beat the second-place run by nearly a minute – and ever since the speedrunning leaderboard has been active, they’ve been going back and forth for the top spot. Suitchi7 has also completed speedruns in different games as well, most notably Only Up, where he currently holds 19 place. It seems, for the time being, Suitchi7’s Chained Together run is their first world record. However, as the game grows more popular, there’s a chance they may be dethroned pretty soon.
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How to change your Boss’ appearance in Saints Row: Character customization, clothing & more – Dexerto
How to change your Boss’ appearance in Saints Row: Character customization, clothing & more Deep Silver VolitionBefore you can take over Santo Ileso in Saints Row, you’ll need to create a Boss to get started, so here’s how you can customize your character’s appearance and their clothing in the Saints Row reboot. The Saints Row franchise is known for a lot of things. While the long-running GTA-influenced series sports zany missions and chaotic action, most players have a blast with the franchise’s character customization options. With so many options available across every element of your custom character, the sky is the limit when it comes to crafting your formidable or silly-looking Boss. Contents How to customize your Boss’ appearance in Saints Row – How to change body type in Saints Row – How to get more clothes in Saints Row – How to customize your Boss’ appearance in Saints Row When you begin your journey to claim the streets of Santo Ileso, the game will introduce you to character creation very early on, allowing you to customize their look almost from the outset. However, if you’re keen to experiment and try new outfits, follow these steps to change your Boss’ appearance: Open up the in-game phone – Head over to the ‘Style’ app – Select the ‘Style’ app to get into the customization menu – After you’ve got yourself into the ‘Style’ application’s menu, you can tweak your clothing, accessories, and body shape how you see fit. How to change body type in Saints Row If you want to change your body type within Saints Row, it’s exceptionally easy to do so. The option is included within the game’s ‘Style’ application, which you can access by carrying out the following steps: Open up the in-game phone – Head over to the ‘Style’ app – Select the ‘Style’ app to get into the customization menu – Scroll to the ‘Bosses’ section – Select the ‘Bosses’ section to view presets – Change your body type based on your preferred preset – You can also further customize your body type by using an array of sliders, which can be found under the ‘Body’ section in the ‘Style’ app. How to get more clothes in Saints Row Building a lavish wardrobe of clothing is easy. If you want to get more clothes in Saints Row, you can acquire them by completing more missions or purchasing them at the game’s various stores and stalls across the map. Each one will be marked with a white t-shirt icon, offering a variety of styles to suit your taste. So, there you have it — that’s everything you need to know about how to change your Boss’ appearance in Saints Row. Now you’re all set to roam around Santo Ileso with your perfectly crafted Boss. Be sure to continue your Saints Row journey with our other guides.
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CFB 25 players pleased with first major post-launch update – Dexerto
CFB 25 players pleased with first major post-launch update EA SportsCollege Football 25 players praised the first major update for addressing a few glaring issues, and EA leapt into action when the patch caused a glitch in Dynasty mode. The August 8 update most notably improved tackling, made it harder for quarterbacks to scramble, removed broken plays, and rebalanced overpowered spin and juke move abilities. For Dynasty Mode, FCS schools no longer over-perform, and there will be less recruiting inconsistencies, glitched school visits, and flawed Playoff seeding sim logic. In saying that, the update introduced a few issues that had to be ironed out. EA addresses post-patch glitch Players discovered a glitch that prevents incoming freshmen from showing up in position changes. This means that users weren’t able to assign athletes or other position players to different roles if they want to develop them elsewhere. The CFB 25 Direct team responded and also confirmed glitches caused by using schemes and playbooks to change your coach, and annual non-conference games not rotating. During server maintenance on August 9, all three issues were resolved. Players took to Reddit and praised EA for its transparent communication and also gave flowers for the most recent update. “This is a shocking amount of work for an EA patch, I am Impressed, one user responded. “I know it was their fault in the first place having all these bugs, but it’s encouraging that they’re trying to fix them.” At the top of many wishlists was addressing inconsistent tackling from trailing defenders and poor pursuit angles. Based on our playtime, if one threw an interception or got beat over the top, it felt impossible at times to wrap up an opponent with an open field tackles This update finally makes it possible to prevent easy touchdowns and also makes it harder for quarterbacks to scramble behind the line of scrimmage and beat contain defense. While we understand that quarterbacks such as Johnny Manziel made plays out of nothing on a regular basis at Texas A&M, scrambling needed a nerf. In addition, there is some hesitancy that it’s now harder for smaller programs to recruit four and five star talent, but the challenge has been embraced. “It’s definitely a good change. I was in week 12 last night and decided to deep dive in still-available players and found the number one overall TE (4 stars) had zero offers,” a second user claimed. The first major update took care of several pressing matters and the updates won’t stop there. The development team promised to monitor all of the changes and plans to respond accordingly.
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CDPR gives update on Witcher multiplayer game with devs working on ‘new framework’ – Dexerto
CDPR gives update on Witcher multiplayer game with devs working on ‘new framework’ CD Projekt RedCD Projekt Red has provided an update on its work-in-progress Witcher multiplayer game, which now needs a “new framework.” In October 2022, CD Projekt Red provided an overview of the many Witcher projects it had in development. One such project bears the codename Sirius and will offer multiplayer gameplay in addition to a single-player experience. Molasses Flood, the Boston-based team CDPR acquired in the fall of 2021, is leading development on Sirius. Specific details about presently remain under lock and key; however, a recent update from the crew at CDPR suggests the title won’t see the light of day anytime soon. Devs share update on Witcher multiplayer game progress According to a CDPR report (via PCGamesN), approximately $1 million USD has been devoted to Molasses Flood’s production on Project Sirius. CD Projekt has established an “impairment allowance” for the multiplayer title, however. This decision stems from an evaluation of the project’s scope and commercial potential, as well as its need for a “new framework.” The company’s statement on the matter reads in part, “The aforementioned decision is based on results of evaluation of the scope and commercial potential of the original concept of Project Sirius, and ongoing work on formulating a new framework for this project.” This update about a re-evaluation indicates The Witcher’s multiplayer game will spend even more time in production than some may have assumed, though CDPR never hinted at a release window. What also remains unclear is whether or not this push for a “new framework” means development will restart from scratch. Either way, the wait for Sirius will likely be a long one.
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Cel-shaded Super Mario cosplay takes on a Borderlands 3 twist – Dexerto
Cel-shaded Super Mario cosplay takes on a Borderlands 3 twist Instagram: Maul_cosplayAn incredibly skilled cosplayer brought his mindblowing Mario costume to New York Comic Con 2019, and his unique take on the beloved Nintendo plumber turned heads and won him first place in a contest. New York Comic Con is one of the biggest entertainment conventions in the world, as the annual event celebrates everything from comics, to cosplay, as enthusiasts from all over gather to celebrate their favorite hobbies. However one cosplayer blew the minds of attendees and judges when he showed off his version of Nintendo’s iconic character Mario, and brought to lovable mascot to life like never seen before. Mario brought to life Professional cosplayer and prop maker ‘Akellyz’ put his incredible costume on display at NYCC this year which ran from October 8 to 11, and gave Mario a gritty new look. The more mature take on the plumber, shows him as a formidable warrior in a cel shaded Borderlands 3-esque style. Read More: Pokémon Mimikyu cosplay is nightmare fuel – His prop making talents are on full display, as the costume has a Yoshi animatronic on his back that moves its eyes and head, and even blows smoke out its mouth, taking cosplay to a new level. If that wasn’t cool enough, the amount of detail that has gone into his costume is astonishing as the artist included a vast amount of references from the Mario series, from the mini ‘Bob-omb’ grenades, to the Chain Chomp weapon around his neck. But he also included an incredible looking recreation of the ghost character ‘Boo’ locked in a cage that hung from behind him and had eyes that lit up. His Bazooka is cleverly a ‘Bullet Bill’ from the game, and even had a ‘Piranha Plant’ that rose up from the top of the weapon. (Timestamp of 02:10 for mobile viewers.) Over on his Instagram, Akellyz has more photos showing off the costume, even showing the process he went through to put the makeup on to transform into the Nintendo plumber. The social media account also includes a video that shows off the animatronic Yoshi up close, giving us a better look at how insane this costume truly is, as the dinosaur opens and closes his eyes, and moves his head. The talented cosplayer actually won New York Comic Con’s previous contests in 2014 and 2015, making this his third victory of the popular event, and it’s easy to see why. The more you stare at his intricate costume, the more references from the beloved Nintendo franchise you will find. The amount of detail is staggering, and is truly one of the best cosplays we’ve ever seen.
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CDL pro Shotzzy discovers new slide cancel trick in Modern Warfare 2 Beta – Dexerto
CDL pro Shotzzy discovers new slide cancel trick in Modern Warfare 2 Beta Twitter: Shotzzy / ActivisionCall of Duty League professional Shotzzy has already discovered a slide canceling technique in Modern Warfare 2’s beta after weeks of it being deemed ‘impossible’ by others in the community. Call of Duty: Modern Warfare 2’s open beta is available in early access, and OpTic Shottzy (who is renowned for uncovering unintended movement abilities) has already blown the doors open in the next game. One of the biggest talking points surrounding this first beta period was if the controversial slide cancel movement technique going to be present. According to the young pro, it has made a return to the game, but it comes with a catch. Shotzzy finds slide canceling in MW2 Shotzzy posted a brief clip of his stream to Twitter with the caption “How to slide cancel.” Though the clip is extremely quick, it showed the pro player sprinting forward with his secondary weapon, sliding, aiming down sights, then switching to his primary weapon and firing. The video quickly gained traction on Twitter, with tons of pro players and influencers in the Call of Duty community commenting on the discovery. 100 Thieves co-owner and streamer Jack “CouRage” Dunlop jokingly replied, “I hate you lol.” Bro I told you to keep this a secret for a little while longer !!!! 😂😂😉😉 — OpTic BobbyPoff (@BobbyPoff) September 16, 2022 Fellow OpTic player BobbyPoff replied to Shotzzy’s tweet and said, “Bro I told you to keep this a secret for a little while longer!” Of course, not everyone was happy to see Shotzzy’s discovery, with many Call of Duty fans in the replies complaining the movement tech was back in the game. “Why do COD nerds have to make everything unfun,” asked Twitter user joeisverycool_. Another user replied, “Just stop, slide canceling is the worst.” Of course, slide canceling isn’t the only controversial movement technique found in MW2. There’s a new “overpowered” version of snaking that has drawn a huge reaction from the community as well Still, this is precisely why online shooters host open betas in the first place: to patch out or tweak unintended exploits before launch. There’s still time before Modern Warfare 2’s beta is over and before the game’s launch on October 28, 2022, so Infinity Ward may very patch things out. For now, players will just have to wait and see.
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CD Projekt RED’s success with paid DLC sets a high standard for the gaming industry – Dexerto
CD Projekt RED’s success with paid DLC sets a high standard for the gaming industry CD Projekt REDCD Projekt RED has found major success with paid DLC content. Developer Pawel Sasko broke down how the company creates its paid DLC during an interview with Dexerto at Gamescom LATAM. The gaming community’s discussions on additional paid content in video game titles often spark debate and divide players. However, some companies have developed a reputation for expecting their player base to cough up more money to access additional content. Regarding paid DLC, CD Projekt RED has become a leading example of what type of DLC warrants an additional price tag. Cyberpunk 2077: Phantom Liberty revitalized the game despite its rocky launch, with combat reworks, an expansive new story, and more included. CD Projekt RED continues to deliver with paid DLC Similarly, The Witcher 3: Wild Hunt’s Blood and Wine paid content was well-received and embraced with overwhelming positivity from fans, reinforcing the value of substantial paid DLC. The topic was discussed when we interviewed CD Projekt RED game developer Pawel Sasko at Gamescom LATAM. Sasko was eager to explain what he believes justifies the additional price tag and the creative process behind developing this larger-scale DLC. “When we give the players something smaller that enhances their experience, that should be free. When it comes to expansions, if it’s something completely fresh that is introduced to the game, like a new location or experience that’s truly different, that’s where it borders for us as a paid expansion.” This principle comes straight from the top, with Sasko revealing that the founder of CD Projekt RED is a leading force behind this philosophy, which is now permeating all projects. “If you can’t go to a room full of players and tell them that this expansion is paid, will you be able to explain it to them honestly, and will they understand? For us, it’s always this guiding principle of if there’s enough content that we know is worth their time and that we can consider a paid expansion.” CD Projekt RED inspires other game developers to follow suit The recent release of Elden Ring’s first paid DLC, Shadow of the Erdtree, has again brought this topic to the forefront. FromSoftware’s latest expansion recently broke a longstanding record held by The Witcher 3’s Blood and Wine DLC. With the emergence of microtransactions in video games and the industry’s business model constantly evolving, the presence of paid DLC will likely continue to be a talking point. However, CD Projekt RED continues to be a shining light of judgment when discerning what additional content should be freely accessible versus what warrants an extra cost.
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CD Projekt shuts down rumors of Sony acquisition: “Not for sale” – Dexerto
CD Projekt shuts down rumors of Sony acquisition: “Not for sale” CD ProjektGaming developer CD Projekt has shut down the idea that Sony will be acquiring their studio after a recent rumor about the potential acquisition began gaining major traction online. Just recently, a rumor began circulating around social media that gaming juggernaut Sony had its eyes on acquiring CD Projekt to live under the umbrella that is the growing Sony Empire. Given that Sony and Microsoft have been acquiring studios almost constantly in the past few years, gamers were quick to share the rumor and add fuel to the flames. After all, Sony did recently acquire the likes of Bungie. However, these rumors were quicking shut down by CD Projekt president and CEO Adam Kiciński in an earnings call following the publication of the company’s Q1 2023 earnings. When an attendee asked Kiciński if there was any truth to the recent rumors, the CEO was quick to shut them down, stating “Nothing has changed on our end.” He then went on to add, “I can repeat what we have been saying throughout the years – CD Projekt is not for sale…We want to remain independent. We have, I believe an excellent strategy. Not easy to execute, for sure, but it’s very exciting to follow our own path. So it’s a pure rumor.” CD Projekt confirm that they will not be bought out by Sony CD Projekt shot to fame as a major gaming developer after the massive success of The Witcher 3: The Wild Hunt. The 2015 title was hailed by critics and was even awarded Game of the Year. Despite being almost a decade old, the game still manages to be one that players continue going back to, with the title recently crossing over 50 million copies sold. However, the company’s next big follow-up, Cyberpunk, failed to live up to the anticipation as a result of a rocky, bug-riddled launch. For all the latest gaming news and updates, be sure to check out Dexerto’s full coverage here.
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CD Projekt Red confirm new Witcher game coming after Cyberpunk 2077 – Dexerto
CD Projekt Red confirm new Witcher game coming after Cyberpunk 2077 CD Projekt RedWhile CD Projekt Red puts the finishing touches on Cyberpunk 2077, the Polish game development studio has revealed plans for a new entry in the popular Witcher franchise. As the gaming industry anxiously awaits the release of Cyberpunk 2077 on September 17, plans are seemingly already in motion for post-launch content, an online component, as well as a fully-fledged next-gen entry in the Witcher series. In a March 11 report provided by the studio, a slew of new information was revealed as CD Projekt Red shed new light on how developers will be focusing efforts following the release of Cyberpunk 2077. Following on from the release of the highly anticipated title in September, the Polish studio will be honing in on a number of distinct projects in three smaller teams. According to a translation of the report from prominent gaming industry insider Daniel ‘ZhugeEX’ Ahmad, one team will be developing post-launch add-ons for Cyberpunk 2077. These could be similar in terms of size to that of Witcher 3’s fan-favorite Blood and Wine and Hearts of Stone expansions. Additionally, another smaller team will be working on the previously announced online version of Cyberpunk 2077. There is no exact date set for the multiplayer component, though 2022 is supposedly the internal target. Touching on the third pillar of the company moving forward, the last remaining team will be focusing on a new single-player title with an expected development period of four years. While it was not explicitly outlined what this four-year project could be, CD Projekt Red confirmed that the studio would only be working on new titles in the Cyberpunk and Witcher franchises. It was therefore heavily implied that the next full-scale production from the Polish team would be focused on the Witcher series. If current plans remain intact following the release of Cyberpunk 2077, early assessments would place the release of a new Witcher game in late 2024 assuming that there are no delays in production. That would establish a nine-year window since the release of The Witcher 3 in 2015. Despite an unparalleled amount of content set to keep Cyberpunk players satisfied for a long while following its release, it’s clear that CD Projekt Red is already full steam ahead with plans for post-launch add ons to boot. In the meantime, here’s a rundown on everything we know about Cyberpunk 2077’s upcoming multiplayer release.
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CD Projekt Red reveals major differences between Cyberpunk 2077 & Witcher 3 – Dexerto
CD Projekt Red reveals major differences between Cyberpunk 2077 & Witcher 3 CD Projekt RedCyberpunk 2077 developer CD Projekt Red revealed details about the game in an interview on June 9. The Polish company explained what major changes the first person shooter RPG will have compared to The Witcher 3. CD Projekt Red made a name for themselves adapting the Polish novel series The Witcher into a groundbreaking RPG franchise. However, all eyes are on their upcoming title Cyberpunk 2077. In an interview with German outlet Gamestar, studio developers Miles Tost and Philipp Weber opened up about the major differences between the 2020 release and their previous work The Witcher 3: The Wild Hunt. Cyberpunk’s improvements from The Witcher 3 The wildly anticipated title was initially set to release in April, but got delayed until September. However in a recent interview, the CD Projekt Red developers opened up about new gameplay features, including improvements the game will have over The Witcher 3. According to the artists, side quests will have much more depth and will be a living thing. An example given is a player could stop to eat food in the middle of an active mission, and things in the world would continue to happen around them. The developer also explained that missions were designed to “only be canceled if a character dies” and not the actions they take during them. Hilariously, the two creators revealed that they kept “What’s the stupidest thing the player could do?” in mind when writing quests. They also stated that there are more ways to solve missions compared to The Witcher 3, and that that Cyberpunk will feature less map icons as the team felt as though TW3 player’s were overwhelmed with information. As far as what players should expect with regards to improvements, the 2020 release will reportedly be as big of a design jump as the Witcher 2 was to the Wild Hunt – which, as any fans of that series will know, was massive. According to a financial statement made in April, the Polish developer reaffirmed that they are “on track” to hit their September deadline. Artists have continued to work from home to bring the project to its final state. While there is still so much we don’t know about Cyberpunk 2077, it appears that the team behind The Witcher franchise is doing everything they can to raise the bar even higher, which will surely result in another winner for the company. H/T: ComicBook
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CD PROJEKT RED drop fresh details on Cyberpunk 2077’s world design and lore – Dexerto
CD PROJEKT RED drop fresh details on Cyberpunk 2077’s world design and lore CD PROJEKT REDIn a recent interview, CD PROJEKT RED revealed new details about Cyberpunk 2077 as the game’s April 2020 release date quickly approaches. Cyberpunk 2077 is one of the most anticipated games to release next year, as players have been waiting since 2013 for it to finally come out. And while we have gotten several incredible trailers, including the infamous Keanu Reeves announcement at E3 2019, there hasn’t been much detail about the games design – until now. Much bigger than just Night City Sitting down with gaming website WCCFtech, CD PROJEKT RED UI Coordinator Alvin Liu revealed that Cyberpunk’s world is bigger than just Night City, and that players can explore the map similar to The Witcher 3. “You’ll be able to go out in the desert of California and view things like power plants, abandoned highways and stuff like that. So you’re not just limited to Night City.” He also assured players that there will not be any areas gated off in the city, although there will be territories with higher level enemies and NPCs that players might want to avoid. Cyberpunk 2077 will have dynamic weather One of the more interesting reveals is that the world of Cyberpunk will have dynamic weather systems, which will include “acid rain” due to the rampant pollution from the city. Inhabitants will scatter to take shelter in these situations. Liu also talked about the law systems in the game, and like the Witcher 3, if you kill someone out of sight then the law will leave you alone. He also said that “people will not be nice to you if you start killing many people”, as well as adding that there will be certain NPCs that can not be killed due to future missions being tied to them. Finally, Liu addressed the lore of Cyberpunk. In the source material, Keanu Reeves’ character ‘Johnny Silverhand’ is supposed to be dead by 2077. He hinted at the possibility of the character being a “digital ghost” as an explanation for him still existing, but didn’t want to give too much away. While the developer continues to keep many details close to its chest, this new information has us even more excited for the game. We will keep you updated, as more information will continue to trickle out the closer we get to its release date.
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CD Projekt Red promises “AAAAA” games in not so subtle dig at Ubisoft – Dexerto
CD Projekt Red promises “AAAAA” games in not so subtle dig at Ubisoft CD Projekt RedUbisoft’s much-maligned piratical simulator Skull and Bones contributed remarkably little to gaming’s cultural canon. One thing it has left behind is the now infamous moniker bestowed upon it by Ubisoft CEO Yves Guillemot, when he described it as a AAAA release in an attempt to justify its hefty price tag. For those who somehow missed the designation, AAA games are high-budget releases from large or very large studios. These tend to form the benchmark for the technological limitations of the time, though the label itself can be unhelpful when describing games. As such, Guillemot’s contention that Skull and Bones was the first AAAA game in history was a fairly confusing one. Not only did it pile the pressure on for the game’s eventual release, it had many scrambling around for what exactly that meant. Now, CD Projekt Red’s investor relations VP Karolina Gnaś has weighed into the debate, taking a subtle dig at Guillemot and elevating CD Projekt Red releases even higher than that in the process. As first reported by GamesRadar, Gnaś was jokingly asked whether CDPR would elevate its own status to bring the company into line with Guillemot’s AAAA Ubisoft appraisal. Gnaś simply responded, “Ours will be AAAAA.” The witty retort came as part of a wider discussion on the future of CDPR as it feeds an expectant community small pieces of information on The Witcher 4. The game is confirmed as under development, with very little known about what it contains on a mechanical or narrative level.
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CD Projekt Red dev responds to Cyberpunk 2077 download size concerns – Dexerto
CD Projekt Red dev responds to Cyberpunk 2077 download size concerns CD Projekt RedA Cyberpunk 2077 developer has responded to concerns over the download size for their upcoming title after it was claimed that over 200GB would be needed to install the game. Cyberpunk 2077 is one of the most anticipated games of the year and will mark CD Projekt Red’s first major title since the release of The Witcher 3 in 2015. The CD Projekt Red devs are already starting to build hype for the November 19 release, with plenty of trailers and information shared in their Night City Wire episodes. While fans have been impressed with what they’ve seen so far from the title, one concern that has been raised is just how much space Cyberpunk 2077 will take up on consoles or on PC. Cyberpunk 2077 dev responds to download size concerns During the latest Nvidia showcase, a screen capture of the Cyberpunk 2077 was shared, along with Nvidia’s plans for how their hardware will handle next-gen games that are over 200gb and it led many fans to believe that CD Projekt Red’s title could have a considerable download size. However, Cyberpunk’s Global Community Lead, Marcin Momot, has addressed these claims on September 2, revealing that it won’t be as big as some fans are expecting. “I wanted to address this topic from Reddit.” he admitted before revealing that Cyberpunk 2077 will not be over 200GB, “the game won’t take up 200GB when installed.” While the @CyberpunkGame system requirements are not out yet (they are coming soon, though!), I wanted to address this topic from reddit. The game won’t take up 200GB when installed. You can expect the required HDD space to be on par with other modern titles. pic.twitter.com/tRigjPWLfC — Marcin Momot (@Marcin360) September 2, 2020 He followed up by sharing that those looking to buy Cyberpunk can expect a download size to be in line with the current industry standard, “You can expect the required HDD space to be on par with other modern titles.” He also revealed that the full system requirements for Cyberpunk 2077 should be “coming soon,” meaning that fans won’t have too much longer to wait for more info about the new release. Download size has been a major concern in other titles as well, such as Call of Duty Warzone, and it even saw Infinity Ward downsize their game in recent updates after fan backlash.
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CD Projekt Red cease Cyberpunk 2077 & Witcher sales in Russia and Belarus – Dexerto
CD Projekt Red cease Cyberpunk 2077 & Witcher sales in Russia and Belarus CD Projekt RedIn an effort to show support for Ukraine, CD Projekt Red, the renowned developers behind Cyberpunk 2077 and The Witcher series, have halted all its sales in both Russia and Belarus. Following Russia’s invasion of Ukraine, Polish game developers CD Projekt have made an unprecedented step in response to the ongoing conflict. CDPR has stopped sales of all games to both countries on their very own distribution platform GOG, leading players to be unable to purchase games including the likes of Cyberpunk 2077, The Witcher series, and many more popular titles. The announcement comes a week after the developers donated 1 million PLN ($231,000 USD) in support of the victims in Ukraine. The news was revealed in a tweet on March 3, confirming that CD Projekt Red is also working to halt physical deliveries of games until further notice. Read More: EA removes Russia from FIFA 22 & NHL 22 – “Today, we begin working with our partners to suspend digital sales and cease physical stock deliveries of CD PROJEKT Group products, as well as all games distributed on the GOG platform, to the territories of Russia and Belarus,” CDPR wrote. “The entire CD Projekt Group stands firm with the people of Ukraine,” they added in their statement. CD Projekt Red noted in their announcement that while they understand that there are players in both countries that have nothing to do with the invasion of Ukraine, these actions have been taken to motivate others to speak out. The decision from the Polish developers come after EA confirmed that Russian clubs would be removed from FIFA products, in a “call for peace and an end to the invasion of Ukraine.”
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CD Projekt Red confirms which Witcher 3 mods will work with next-gen update – Dexerto
CD Projekt Red confirms which Witcher 3 mods will work with next-gen update CD Projekt RedIn a recent forum post, Witcher 3 developer CD Projekt Red confirmed which mods will work with the game’s upcoming next-gen update. Over seven years after its initial release, the Witcher 3 is getting a major update to enhance performance on next-gen consoles and PC. The update is slated to release on December 14, 2022, and will add new DLC, ray-tracing, 4K output, and much more to the established RPG. However, the news of this update has left some fans concerned that mods, which have become a staple in the community, will no longer work. Thankfully, CD Projekt Red has put together an extensive spreadsheet that details which mods will work on release and has promised to assist the modding community post-release as well. CD Projekt Red compiles list of working Witcher 3 next-gen mods CD Projekt Red’s Technical Support Manager Vinthir made a post on the Witcher 3: Wild Hunt forums regarding the state of mods ahead of the game’s next-gen update. Vinthir prefaced that “Updating a game means that we change various files, so the mods that modify those exact files stop working.” However, they on to say that “…In the case of TW3 it’s been 6 years (or 4 if counting since 1.32) since the last PC update, and it’s a long time to get used to one’s favourite mods. And we want this transition to be as smooth as possible.” As such, the team put together a comprehensive spreadsheet of the mods they’ve tested with the next-gen update to provide the community with a list of what’s currently working and what’s not. Among the list of working mods are some community favorites, such as the “All Quest Objectives on Map” mod, the “Fast Travel from Anywhere” mod, and the “Over 9000 – Weight limit” mod. Unfortunately, some mods like “Always Full Exp” and the “Indestructible Weapons” mode were not completely compatible. Though some fans may be disappointed in the list of non-working mods, they assured fans that they’d be taking steps to help the modding community get their creations working with the next-gen update. Additionally, CD Projekt Red has included some fan-favorite mods into the game itself with this new update. “…We are including several popular mods in the update (they’ll be available depending on the platform). We obtained permissions from their creators, reimbursed them, and they’ll be featured in the credits of the updated game. Hopefully with a little bit of time, The Witcher 3’s modding community will be able to fully incorporate previous mods with the help of CD Projekt Red following the much-anticipated next-gen update.
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Cats make no sense in the current D&D 5e rules – Dexerto
Cats make no sense in the current D&D 5e rules Wizards of the CoastThe poor felines of the Dungeons & Dragons multiverse aren’t as agile as their real-world counterparts, thanks to a bizarre rules quirk. There are some unpopular aspects of D&D rules that DMs dread having to look up due to how nonsensical they are, including grappling in combat, fall damage, and jumping. Sooner or later, players will want to use one of these awful rules, and DMs will be forced to consult the rulebook. Jumping in D&D 5e can be especially tedious to consult, as it’s overly complicated for what should be a simple action. Rather than just establishing a set number that all characters can move, players must use their individual Strength stats to determine how long/high their character can jump. What’s even stranger about the jumping rules is how they affect certain animals. Take the house cat, for example, which has stats in D&D 5e’s Monster Manual, allowing it to be used as a foe, though it’s unlikely to threaten most characters. As fans discussed online, a cat’s Strength penalty prevents it from using any of the rules’ jumping actions. Meanwhile, the mammoth is amazing at jumping, thanks to its +7 Strength modifier. (Cats have a natural climbing speed, which lets them scale walls like Spider-Man; they just can’t jump anywhere.) What’s funny about this rule is that other animals in D&D 5e have similar issues, but they have special abilities that compensate for them. For example, the frog also has a major Strength penalty, but it was given the Standing Leap ability, allowing it to bypass the normal jumping rules. In most cases like these, DMs would tweak the rules a little, either by letting cats use their much higher Dexterity modifier for jumping or just ignoring the penalty altogether for the purposes of movement. It’s more amusing to think of real-world animals that are known for their agility and amazing balance being unable to jump in the D&D multiverse just because the gods screwed up how reality works. Maybe the upcoming D&D 5e rules update will address the cat discrepancy and let felines leap through the air like they do in real life.
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Catalyst Black: Release date, trailer, gameplay & everything we know – Dexerto
Catalyst Black: Release date, trailer, gameplay & everything we know Super Evil MegacorpCatalyst Black is the long-awaited battleground shooter from the makers of VainGlory, featuring epic battles that are aiming to take mobile gaming to new heights. Here’s everything we know about Catalyst Black so far, from the gameplay to the countries it’s currently available in. Super Evil Megacorp, the team behind the hugely successful MOBA, Vainglory, are back, this time with a large-scale shooter named Catalyst Black. The hype surrounding the mobile title is building, especially after it was featured in Apple’s iPhone 13 presentation. However, despite its initial reveal all the way back in 2020, most of the world is still waiting to hop into its explosive tactical battles. Here’s all the information we have about Catalyst Black so far. Contents Catalyst Black trailer Catalyst Black received a new release date trailer on April 28, showcasing the colorful and intense action. Read More: The best mobile games to play in 2022 – Check it out below: Catalyst Black early access regions Catalyst Black isn’t available worldwide just yet, but it has been in early access since August 2020. Eager fans who acted early could sign up to the “Secret Service” to secure a spot, but the window has long since closed. However, Super Evil Megacorp have been slowly rolling out a Catalyst Black beta in various countries and regions to collect valuable feedback. You can currently enter the beta if you live in: Cambodia – Malaysia – Thailand – Vietnam – Canada – Philippines – Singapore – Indonesia – Hong Kong – Finland – Sweden – Is there a Catalyst Black global release date? Good news! Catalyst Black finally has a worldwide release date: May 25, 2022. Read More: Clash Royale Tier List – It will launch on both iOS and Android completely free of charge, although optional in-app purchases will play a part. Players can pre-register on the official Catalyst Black website, and doing so will earn players the following: 500 Dust – Rocket Launcher – Star Chest – Astral Chest – Flamethrower – Those that do have the chance of earning early access for themselves and their friends. Catalyst Black gameplay Catalyst Black is an arena shooter that boasts large-scale battles between teams of up to 24 players. Matches use an easy drop-in, drop-out feature to make finding matches a breeze, catering to those who want to “play for five minutes or five hours.” Read More: Jetpack Joyride 2: Everything we know so far – Players haveplenty of different loadouts at their disposal, including long-range Sniper Rifles and healing equipment, all of which can be upgraded and customized. Each user also has the ability to temporarily turn into a powerful “primal” creature in an effort to change the tide of a fight. A variety of game modes are also on offer, including PvP mainstay Slayer, the PvEvP Hydra, and Eventide, which takes place on a huge map. That was everything we know so far about Catalyst Black. We’ll be updating this page with all the latest information, so be sure to check back here regularly. For more on the biggest upcoming games, check out our other release hubs: The Elder Scrolls 6 | GTA 6 | Overwatch 2 | Diablo 4 | Diablo Immortal | Gotham Knights | Suicide Squad: Kill the Justice League | Hogwarts Legacy | God of War Ragnarok | Wonder Woman Game
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Catch this red-hot 30% off MEGA Charizard set for Black Friday – Dexerto
Catch this red-hot 30% off MEGA Charizard set for Black Friday AmazonDon’t miss out on this flaming 30% off deal on the articulated 1663-piece MEGA Pokémon Charizard building set for Black Friday on Amazon. Pokémon fans and collectors, fuel your fandom with an explosive 30% off deal on this showstopping Charizard building set, just in time for Black Friday. But for a limited time, Amazon has slashed 30% off the retail price in honor of Black Friday – marking the lowest price this highly detailed Charizard model has ever been listed. What makes this set truly stand out is the meticulous attention invested into capturing Charizard’s likeness. MEGA designed every segment – from the steely grays to the vibrant reds – to emulate Charizard’s scaly texture and fiery aesthetic in true high-definition. The completed 16.5-inch tall figure also possesses poseable wings, legs, arms, tail, and head to create dynamic standing or flying poses. But the real magic ignites when you turn the crank to activate the seamless wing flapping and bubbling lava motion, bringing dynamic life to this already impressive centerpiece. Save over 30% on MEGA Buildable Motion Charizard for Black Friday on Amazon Considering the unparalleled detailing and mechanics involved, this Charizard construction set easily warrants its original price. But thanks to Amazon’s Black Friday Deal, you can currently snap up this collector’s item for 30% less. And with limited stock reserved for this fiery discount, you gain double — scoring the lowest price ever on an already value-packed set. Once the Black Friday sale ends, the price will return to normal likely putting this elite set out of reach again for the average collector. So if owning an impressive articulated Charizard has ever been on your wishlist, this 30% off Deal of the Day is your sign to make those Pokémon dreams a reality. Catch this blazing black Friday bargain and add it to your Amazon cart now while measly quantities last! If you click on a product link on this page we may earn a small affiliate commission.
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Catalyst Black review – Is this the next big mobile game? – Dexerto
Catalyst Black review – Is this the next big mobile game? Super Evil MegacorpCatalyst Black is a team-based shooter built for mobile devices, but is it worth the download? While mobile games may have earned a less than stellar reputation over the last decade, every now and then a new title emerges that challenges those preconceptions. Whether that’s Legends of Runeterra, Monument Valley, or Hearthstone, there are excellent games to be found on the platform. Catalyst Black is another entry into that list, offering a team-based shooter that eschews the genre’s battle royale fascination to create something arcadey and tactical in equal measure. It’s not perfect, but in the time we spent playing ahead of launch, it was tough to put down. Catalyst Black – Key details Price: Free-to-play – Developer: Super Evil Megacorp – Release date: May 25, 2022 – Platforms: iOS, Android – Catalyst Black trailer Beautiful and deadly Catalyst Black makes a great first impression, with menus that are bursting with color, and an art style that feels somewhere between Dreamworks and Fortnite. Characters have a clean, chiseled look to them, and they wield oversized guns. Heroes are customizable, too, with the potential for thousands of alternate loadouts. At first glance, Catalyst Black falls somewhere between a twin-stick shooter and a MOBA, two genres defined by their precision. Thanks to excellent touch controls, though, neither of those aspirations feel like a step too far. Sure, as with most mobile games, a static screenshot covered in buttons is less than ideal, but after a short tutorial, we found ourselves shooting, dodging, and picking up ammo like it was second nature. Heavy ammo lets you deal damage to a larger area, too, making it worth tracking down. One of Catalyst Black’s most enjoyable mechanics is transformation, letting players turn into one of six huge Primals that deal massive damage. Unleashing your Primal can turn the tide of a battle, but they aren’t invincible. Once your Primal is slain, you’ll revert back to your human form and be left exposed from all angles if you were too aggressive with your push. There are also launch pads that can send you flying across the map to allow for tactical retreats and aggressive flanking maneuvers. Combat is fun, with great, subtle vibration feedback and double damage multipliers handed out like candy. That makes it fun to fight through maps on your way to the highest kill count, sure, but the real depth of Catalyst Black can be found in its other modes. Play the Objective While the standard Slayer (team deathmatch mode) is a little formulaic, adding objective-based rounds to the mix makes the combat shine even further. Hydra pits two teams of five together, with the objective of destroying an enemy Overseer. It’s closer to a MOBA in that both teams are working toward opposite ends of a map with the same objective, but it’s fraught with tension since you can also win by killing an opponent three times; once they’re out, they’re out, and when you’re being chased down with just one life left, things can be incredibly tough. Eventide is a 24-player mode with a huge battlefield where players work to overrun a central fortress while battling each other as well as PvE enemies. Players can contribute by killing enemies and bosses, or capturing resources and outposts around the map. Once a team reaches a point threshold, a Final Harvest is triggered which will see players lose points unless they hold outposts. Finally, PvE only players can enjoy a Colosseum where they can squad up with friends to test their skills against all kinds of monsters. Super Evil Megacorp has promised that modes will rotate regularly, too. All of this is underpinned by Catalyst Black’s drop-in/drop-out setup which means you can join friends within seconds. That makes the game ideal for short commutes, but the longer-term customization and unlock system is likely to keep you coming back for more. On that note, while Catalyst Black does offer a rotating store, many of the game’s weapons and rewards can be earned through accrued XP, while a free currency called Dust can level gear up. Then there are Shards earned from breaking existing gear down, and Quint which is earned from quests. Marks, the game’s premium currency, rounds out the quartet. It’s a fair amount to get your head around at first, but the key thing to note is that anything that can affect gameplay can be earned in-game without spending money. In our time with Catalyst Black playing alongside other early access players, we didn’t spot anything that felt unfair. 8/10 Catalyst Black is gorgeous to look at and fun to play, with an impressive amount of depth behind its simple drop-in/drop-out gameplay loop. It’s the epitome of “one more game”, and while its Slayer mode is solid, its objective-based modes allow it to really shine. Reviewed on iOS (iPhone 13 Pro Max) For more reviews of the latest releases, be sure to check out the following: Nintendo Switch Sports | Vampire the Masquerade: Swansong | Evil Dead: The Game | Zombie Army 4 | Rogue Legacy 2
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Casey Neistat is Hiring Someone To Head Up New Gaming and Esports Venture – Dexerto
Casey Neistat is Hiring Someone To Head Up New Gaming and Esports Venture YouTube/CaseyNeistatYouTuber and entrepreneur Casey Neistat has announced his new 368 Gaming venture which will run tournament and live streaming events – and is looking for an industry expert to head it for him. Neistat is not necessarily known for a heavy involvement in gaming and has in the past stated he avoids spending too much time gaming as he quickly becomes hooked. But, as an influencer and now businessman who always has his finger on the pulse, it looks like he is taking a deeper dive into the world of gaming. More: Fwiz Explains the Challenge YouTube Faces to Grow Esports Live Event Viewership Against Twitch – He recently started his own Twitch channel also, where he has done a number of IRL (In Real Life – non-gaming) streams, realizing the growth of the live streaming platform. And with his newest project, named 368, he is taking an even keener interest in gaming, esports and streaming. Briefly, 368 is Neistat’s newest ‘Vlog’ series, but with a major twist. He has bought a large space in New York with the plan of inviting creators in and with a vision to producing high quality daily content. In addition to recording studio’s and podcasting booths, Neistat has revealed he wants to introduce a gaming section also, simply named 368 Gaming. But, he admits that he is not expert on gaming content, tournaments and live streaming, and so wants someone who more capable to run 368 Gaming. “This position would be the head of 368 Gaming. Someone to lead the gaming initiative at 368. That means everything from helping us build our own team, to hosting tournaments, to strategy and everything in between – including the physical buildout of what we want to build in there. A tournament space and a gaming space, and figuring out a streaming strategy – there is a lot to it.” This could be filled by anyone – I just need a pro. I need someone who understands this stuff way better than I ever could ever understand it – sees things that I don’t see. Casey Neistat in the 368 space. Neistat does lay out a few basic ground rules about the role however, and makes it very clear that no one should show up physically at the premises to apply. Anyone who shows up physically at the space is immediately disqualified. Do not show up here. If you are local that’s better, or if you have somewhere to stay in New York City also better – so you got to figure that out on your own. It is a paid job, and the more successful we are the more we will pay. All applications for the role should be sent to 368gaming@caseyneistat.com, and include a cover letter explaining why you are right person to lead the initiative. You can watch Casey Neistat’s latest video below, which explains the new role in more detail.
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Castlevania fans hopeful for series return due to mysterious Konami trademark – Dexerto
Castlevania fans hopeful for series return due to mysterious Konami trademark KonamiKonami trademarked the name Project Zircon, which some fans hope represents a tease of an unannounced Castlevania game. Despite Netflix’s acclaimed animated series engendering a Castlevania revival, the series hasn’t enjoyed much of a return in the interactive medium. Dead Cells’ Return to Castlevania DLC has franchise faithful even more eager for another game, though. Whether or not publisher Konami plans on leveraging such interest presently remains to be seen. However, a recent trademark filing leads some to believe that Castlevania may not sit on the sidelines for much longer. Project Zircon trademark by Konami ignites Castlevania rumors Gematsu recently spotted a new trademark filing from Konami on Chizai-watch. The public filing, created on March 7, relates to something titled Project Zircon. According to Gematsu, the only noticeable link between Zircon and Konami is a low-value jewel featured in the Castlevania series. Apart from mobile adventures and remasters, a proper Castlevania game hasn’t hit store shelves since 2014’s Lords of Shadow 2. It’s no wonder, then, that longtime fans are holding out hope that Project Zircon counts as an unannounced Castlevania title. Many others seem nothing shy of skeptical, though. Responses to the above Gematsu post joke the trademark may concern a new Pachinko machine or NFT game of some kind. Now seems as good a time as any for Castlevania to mount a proper return in gaming. After all, Netflix is developing an animated spinoff, Castlevania: Nocturne. And the Dead Cells DLC reviewed incredibly well, enough that players are already itching for more. It’s clear Konami has taken notice of the excitement, too. While speaking with IGN about the expansion, Assistant Producer at Konami, Tsutomu Taniguchi, said the online hype has been “really motivating.”
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Cartel Tycoon: Release date, trailer & everything we know – Dexerto
Cartel Tycoon: Release date, trailer & everything we know Moon MooseCartel Tycoon, the survival business simulator, enables players to build their criminal empire and Rise up from the slums to become the ultimate kingpin. Here’s everything you need to know about the upcoming game, including the release date, trailer, and more. Inspired by the ‘80s narco trade, Cartel Tycoon sees players take control of their own gang as they strive to expand and command their own criminal empire. From fighting off rival gangs to evading the local authorities, players will need to be both cutthroat and cunning if they wish to maintain power. While the game is currently an Early Access title, the developers have now revealed a number of new details for the full release. So, if you’re interested in Cartel Tycoon and wish to know more about the upcoming survival business simulator, then our handy hub has everything you need to know. Contents Cartel Tycoon release date and early access Cartel Tycoon will leave Early Access and launch on Tuesday, July 26, 2022, on PC. Meanwhile, PlayStation 4, 5, Xbox Series X|S, and Xbox One will need to wait until 2023 to begin forging their criminal empire. Cartel Tycoon will be available for PC via Steam, Epic Games Store, and GOG for $24.99 / €20.99 / £19.49. Cartel Tycoon details Cartel Tycoon will enable players to build labs, workshops, farms, research centers, and more to build their empire. However, this will be far from easy as you’ll need to deal with rival cartels, rogue lieutenants, state authorities, and contend with the public perception. “Find new ways to flip profits on opium and other high-demand products while taking advantage of the completely reworked Enemy Gangs, now allowing for less violent ways to trade, conduct special missions, rent buildings, and attain enemy territories while avoiding… hostile takeovers.” Cartel Tycoon’s Creative Director Leonid Gorbachov also explained what players can expect when playing the game. “Cartel Tycoon embraces the power fantasy of being a kingpin calling all the shots, explained Leonid.” Test your mettle against Survival Mode, or enjoy a fruitful life of luxury with the new Sandbox Mode. The choice is yours—you’re the boss!” Cartel Tycoon trailer The game’s early access trailer shows off how players both produce and export their illegal products, while also expanding their empire with new labs, workshops, and landing strips. We also get a sneak peek at how the local authorities can disrupt your operations. It’s important to note that the footage above was taken from the Early Access version of the game, so this is not indicative of the full release. So, there you have it, everything we know about Cartel Tycoon. Be sure to check out our other release hubs to get the latest updates on all the upcoming game releases. The Elder Scrolls 6 | GTA 6 | Overwatch 2 | Assassin’s Creed Infinity | Wolverine | Spider-Man 2 | Forspoken | KOTR Remake | Wonder Woman | DokeV | FFXVI | Avatar Frontiers of Pandora | Sonic Frontiers | Dragon Age 4 | Legend of Zelda: Breath of The Wild sequel | The Witcher 3 next-gen patch | God of War Ragnarok | The Last of Us Part 1 Remake
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Capcom shuts down Resident Evil 1 & Code Veronica fan remakes – Dexerto
Capcom shuts down Resident Evil 1 & Code Veronica fan remakes RECodeVeronicaR | TwitterAfter years worth of development time and publicly available demo builds, Capcom have shut down the Resident Evil 1 and Code Veronica fan remakes. Fans of the Resident Evil series have had it good, with both Resident Evil 2 and 3 getting full remakes that brought these classic games into the modern era. Resident Evil 4 has a remake of its own on the horizon. These games aren’t just a retextured version of the original, either. They completely change the game from a fixed-camera to an over-the-shoulder third-person shooter with all new environments, as well as giving new life to some fan-favorite weapons, enemies, and encounters. Fans of the series have been clamoring for remakes of both the original Resident Evil and Code Veronica for years, prompting a small development team to tackle the task themselves. But, after intervention from Capcom, their passion project has been shut down. Resident Evil 1 & Code Veronica remakes shut down by Capcom The Twitter account tied to the Code Veronica and Resident Evil 1 remakes has a history that dates back to 2019, with its creation shortly following the release of Resident Evil 2’s remake. RE2R was a smash hit commercially and critically, with fans raving about how Capcom brought a series classic into the modern era. What started as a fan account turned into a way to promote a small yet passionate development team that wanted to take on the daunting task of remaking both Resident Evil 1 and Code Veronica. It was made clear from the outset of this project that the developers had no intention of selling the game for profit, and that it would forever remain a game that fans of the series could download for free. All the way back in May 2021, they posted some early gameplay and screenshots with the caveat that, if Capcom were to pull the plug on their game, they’d have to oblige. Over a year and a half later, after early builds of the game were translated into several different languages with constant updates that were getting the game closer and closer to the final version the developers envisioned, Capcom shut down the project. While Resident Evil 1 is certainly an older game, it’s had a remake already. While fans were certainly excited to see Resident Evil 1 re-remake, the real headliner was Code Veronica. It’s still possible to play the original version of Code Veronica on modern consoles, but the game is over 20 years old now. Fans of the series really want to see the game remade, making the shutdown of this fan project a disappointment for diehards and the developers working on the project. What’s more, Capcom has yet to announce a Code Veronica remake of their own. All the playable versions of both the Resident Evil 1 and Code Veronica remakes are no longer available for download, although you can still see work-in-progress gameplay from the title on the developers’ Twitter page.
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Capcom’s President claims video games should be more expensive – Dexerto
Capcom’s President claims video games should be more expensive CapcomCapcom President Haruhiro Tsujimoto believes video game prices should be increased to counterbalance rising development costs. Months before the start of this console generation, Take-Two announced that NBA 2K21 would bear a $70 price tag on PS5 and Series X|S. The $70 video game had entered the chat. Sony followed suit not long thereafter, confirming the $10 price bump for titles such as Demon’s Souls and Marvel’s Spider-Man: Miles Morales Ultimate Edition. Three years later, the new price tag is slowly becoming the norm for AAA titles. The Dead Space remake costs $70, for example, as does Baldur’s Gate 3 (PS5) and Mortal Kombat 1. Notably, the general thinking is that rising production costs necessitate a price hike. While the likes of Capcom have yet to abandon the $60 pricing, comments from the publisher’s President suggest change could be imminent. Capcom’s President says video game prices aren’t high enough According to financial publication Nikkei (VGC), the topic of game pricing came up during a TGS talk with Capcom executive Haruhiro Tsujimoto. The conversation stemmed from a discussion centered on the increasing costs of game production, prompting Tsujimoto to argue that retail costs don’t match the behind-the-scenes demands. The Capcom President reportedly said, “Personally, I feel that game prices are too low. Development costs are around 100 times higher than they were in the days of the Famicom (NES), but the price of software hasn’t risen so much.” Tsujimoto’s commentary didn’t end with video game prices, either. Capcom‘s head honcho also believes wages need to increase, especially if the industry wants to continue attracting talented developers. “There is also a need to raise wages in order to attract talented people. Given that wages are rising across the industry as a whole, I think the option of raising unit prices is a healthy form of business.” As mentioned above, Capcom counts among the few AAA publishers that have yet to enforce a price hike. Its two biggest releases of the year – Resident Evil 4 Remake and Street Fighter 6 – both retailed for $60. If and when the company plans on joining Take-Two, Sony, EA, and Microsoft by charging another $10 presently remains to be seen.
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Capcom Summer Game Fest Showcase: Stream, schedule & games – Dexerto
Capcom Summer Game Fest Showcase: Stream, schedule & games CapcomThe Capcom Showcase will feature at Summer Game Fest 2022 with games like Resident Evil and Street Fighter. Here’s how to you can watch it. We are well and truly in the midst of one of the hottest periods of the gaming calendar as this is roughly the time when all the developers reveal what’s in the pipeline and show off already revealed titles. With no E3 this year, Summer Game Fest 2022 is going to be the blockbuster gaming attraction. A week that will see countless new video game announcements will also welcome the Capcom Showcase. The company is on a bit of a roll at the moment with the recent announcements of the Resident Evil 4 Remake, Resident Evil Village DLC, and pulling back the curtain a bit more on Street Fighter 6. Below, we’ll cover everything we expect to see and how you can watch it. How to watch the Capcom Showcase Capcom fans will eagerly be tuning in on Monday, June 13, at 3 PM PT / 6 PM ET / 11 PM BST to watch the Capcom Showcase take place and see what unfolds. You can tune into the stream here, or watch it on Capcom’s official YouTube page below: Remember, Capcom has already told fans not to expect any new reveals or previously unannounced games during the showcase. The event will provide an in-depth look at games that have already been announced. Introducing the #CapcomShowcase, a new livestreamed digital event bringing you the latest #Capcom game information. Tune in on June 13, 3pm PT for around 35 minutes of news and in-depth updates on previously announced Capcom titles.https://t.co/fcLu2YjbYs pic.twitter.com/XHZu7iKJzz — Capcom USA (@CapcomUSA_) June 7, 2022 We can definitely expect to see new details and gameplay footage from key franchises like Resident Evil and Street Fighter. Capcom is rumored to be working on Resident Evil 9, but it’s likely too early to see any snippets of that game, especially when a RE4 Remake is confirmed and due for release in 2023. It will be interesting to see how it looks and plays compared to the original. Whereas Street Fighter 6 fans are chomping at the bit to see what the new World Tour mode entails.
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Capcom legend Hideaki Itsuno has parted ways with the company after 30 years – Dexerto
Capcom legend Hideaki Itsuno has parted ways with the company after 30 years YouTube: CapcomLegendary Capcom director Hideaki Itsuno has left the company after over 30 years and announced he will be working on a “new game in a new environment.” Capcom is the brains behind some of the biggest video game franchises of all time, such as Resident Evil, Devil May Cry, Monster Hunter, and Mega Man. After over 30 years, Hideaki Itsuno, the director of the Devil May Cry and Dragon’s Dogma franchise, confirmed he will be parting ways with Capcom to work on new projects in a fresh “environment.” Itsuno confirmed his departure from the company in an X post (formerly Twitter) on August 31, 2024. In it, he thanked fans for their “long-term support” of the games he had worked on and promised that leaving Capcom would not end his involvement in the gaming industry. “At the end of August 2024, I will be leaving Capcom after 30 years and 5 months,” Itsuno began. “Thank you for your long-term support of the games and characters I have been responsible for. I hope you will continue to support Capcom’s games and characters.” The long-time video game developer then teased what was in store for his future, confirming that he would begin working on a new project in September 2024. “From September, I will start developing a new game in a new environment… I hope to create fun, beautiful games that are as memorable as, or even more memorable than, the ones I have created so far.” Itsuno directed all the Devil May Cry titles from 2003 and most recently helmed Capcom’s long-awaited Dragon’s Dogma 2, released 2024 over a decade after the first entry. Across his 30 year career at the company, Itsuno worked as a director on 17 different games across different Capcom franchises. At the time of writing, Itsuno has not confirmed what this new video game project is or who else he is working on it with. However, we’ll be sure to keep you updated when more is revealed.
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Capcom responds to massive Street Fighter 6 roster leak – Dexerto
Capcom responds to massive Street Fighter 6 roster leak CapcomCapcom has officially responded to a massive Street Fighter 6 roster leak that showed seemingly official art of over 22 characters. Sony’s recent State of Play on June 2 revealed a ton of new footage for Street Fighter 6 that got fighting game fans excited for the next entry in the historic franchise. Unfortunately for Capcom, the next day leakers seemingly revealed the entire roster on Twitter, even providing art for the leaked characters. Now, Capcom has officially responded to the leak in a tweet on the Street Fighter Twitter account saying: “We’re all in this together.” Capcom officially responded to Street Fighter 6 leak Capcom‘s tweet, posted on June 3, reads: “As residents of Metro City, we’ve all seen things we weren’t supposed to see, but we’re all in this together. We appreciate all the positive reactions. Thank you for the support!” It’s good to see Capcom putting out the message that the company is seemingly taking the leak in stride, especially considering its scale. Read More: Street Fighter 5 May 16 update patch notes: Luke nerf, SF5 bug fixes, character adjustments – Still, it is undoubtedly very disheartening for the development team to have their hard work shown to the public before it was officially intended to be. For those who may not know, Twitter user Sigmaah1 initially leaked the roster before the image was copyright struck by Capcom shortly after. As residents of Metro City, we’ve all seen things we weren’t supposed to see, but we’re all in this together. We appreciate all the positive reactions. Thank you for the support! — Street Fighter (@StreetFighter) June 4, 2022 Despite the full roster leak, Capcom hid many details in the gameplay reveal trailer that hinted at other members of the roster, like Cammy and Guile. Content Creator Maximilian Dood discovered many of these Easter Eggs for new and returning fighters on stream, finding references to Juri, Zangief, Blanka, Honda, and even an image of Cammy and Guile fighting. It’s unfortunate, however, that many of these surprises have been stripped away from some fans who’ve stumbled across the leaks online. While the roster leak likely stings for many Street Fighter fans, it’s important to remember that Capcom still has plenty of time to unveil more surprises ahead of Street Fighter 6’s 2023 release window.
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Capcom breaks company record by selling 41.7 million games in a fiscal year – Dexerto
Capcom breaks company record by selling 41.7 million games in a fiscal year CapcomJapanese gaming company Capcom has revealed that this past fiscal year led to a record-breaking number of units sold for the publisher, with over 41 million units sold across all their titles in just 12 months. Capcom is arguably one of the most well-known and popular gaming publishers going today. For decades, the company has been producing beloved games in many fan-favorite series. Some of their most popular franchises include Resident Evil, Street Fighter, Monster Hunter, and Devil May Cry, just to name a few. And while each year is often one of growth, these past 12 months have been recording-breaking for Capcom. The Japanese publisher released their financial report for the fiscal year that ended March 31st, 2023, with the numbers equating to an impressive amount of sales. The company revealed that it sold a record-breaking 41.7 million units over the course of the period. What’s more, this number means that sales increased dramatically from the previous fiscal year, which totaled 32.6 million. Capcom achieves record-breaking units sold during the past fiscal year Of the 41,7 million units sold, 12.4 million of those came from new titles. These include but are not limited to, Monster Hunter Rise: Sunbreak, and Resident Evil 4. The remaining 29.3 million was made up of ‘catalog titles’, which Capcom stated as being comprised of games like Monster Hunter Rise, Resident Evil Village, Devil May Cry 5, and more. With Street Fighter 6 set to release later in 2023 as well as other big Capcom titles, including a brand new IP called Exoprimal, there’s still plenty of steam left in the engine too. Given this, there is a chance that the company could even surpass this record-breaking number again next fiscal year. However, time will tell if the Japanese developer is able to keep up their string of momentum. For all the latest gaming news and content, be sure to check Dexerto’s full coverage here.
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Canceled Rebel Moon RPG makers suing Netflix – Dexerto
Canceled Rebel Moon RPG makers suing Netflix NetflixZack Snyder’s Rebel Moon was set to launch with a tabletop RPG, but its creators are suing Netflix for canceling the project a few months before launch. Love him or hate him, there’s no denying that Zack Snyder has carved out a prominent niche for himself in modern cinema. Riding the unruly wave of fan outcry, the Snyder Cut of Justice League dominated the conversation around superhero movies for some time. Free of the baggage of the DCEU, Snyder has moved into creating original projects for Netflix, with Rebel Moon being the next to launch. But now a crucial piece of Rebel Moon worldbuilding has been axed just months before release. Rebel Moon and Evil Genius Games Rebel Moon is the next anticipated work by the divisive director, set to drop on Netflix in two parts in 2023 and 2024 respectively. And while hype might be building for this ambitious undertaking, all is not well behind the scenes. As part of a push to establish the world of Rebel Moon as expansive and worth investing in, a TTRPG was being worked on in conjunction with Netflix. Taking the chance to develop the setting and stories of a high-profile new sci-fi world seems like a no-brainer. But, rather than being able to capitalize on Rebel Moon’s release, the RPG project has been unceremoniously canceled. Now Evil Genius Games, the developers of the Rebel Moon RPG, allege that Netflix has not only canceled the contract and is preventing the game from being released, but is not fairly compensating Evil Genius for their work on the game. The full details of the lawsuit can be read here. Rebel Moon RPG: More than just a spin-off As opposed to just capitalizing on Rebel Moon’s future success, Evil Genius’ lawsuit suggests that the RPG Makers were more crucial to the film’s development than would usually be expected. With Snyder making an ‘express request that there be a Rebel Moon TTRPG’ if the project got off the ground, Evil Genius’ efforts were an integral part of the project from the beginning. Crucially, and surprisingly, Evil Genius claims that the current state of Rebel Moon is heavily down to their contributions. Through it creating ‘a cohesive backstory for the whole Rebel Moon franchise’, the developer’s work in fleshing out the universe of Rebel Moon is currently set to go unnoticed and unrewarded, regardless of whether it is used as source material for future Rebel Moon projects. Netflix cancels the Rebel Moon TTRPG Netflix claims that Evil Genius breached confidentiality by showing off pre-release artwork to retailers at the GAMA expo. While Evil Genius does not dispute this action, they have argued that Netflix had no issues with the artwork being shown prior to the incident. Work on the RPG was reportedly halted soon after the incident came to light. Whether a miscommunication that spiraled into something bigger or a legitimate confidentiality issue, it seems as though the rift between Netflix and Evil Genius shows no signs of mending. Evil Genius Games has currently set up a petition to allow the Rebel Moon RPG to be released to the public. Time will tell if this game will ever see the light of day, or if Netflix will remain the only place to engage with Rebel Moon.
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Capcom confirms two new Street Fighter 6 characters after accidental leaks – Dexerto
Capcom confirms two new Street Fighter 6 characters after accidental leaks CapcomThe Street Fighter 6 roster is gradually revealing, with Kimberly and Juri joining as the newest entries. These new characters were first shown on a leaked post on Capcom’s German Twitter account, with the company officially confirming soon after. Information for Street Fighter 6 is trickling out — an entry sure to be a hit among the fighting games community. And to help promote the game, Capcom even began hands-on previews at Evo 2022, the world’s biggest fighting game tournament. But after a slight mess up with their social media team, where Capcom Germany accidentally leaked the characters, Capcom officially confirmed two more characters: Kimberly and Juri. Capcom wasn’t all that subtle leading up to the reveal, having outright displayed the character on a huge bulletin in the Street Fighter 6 trailer. Kimberly’s moves have been teased in the video above, bearing a striking resemblance to Guy’s fighting style. She even has his signature aerial spin kick — but also has her own unique hip-hop charisma. As for Juri, she’s been included in the reveal. Once again, Juri doesn’t come as much of a surprise to the community for Street Fighter 6. She’s been popular since her debut, but has come a long way since her quest for revenge in Street Fighter 5. Capcom’s German Twitter account accidentally leaked the characters hours before the official trailer. But Kimberly and Juri have both been made official for Street Fighter 6. Be sure to brush up on the rest of the announced roster right here.
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Canadian Yu-Gi-Oh player furious as Japanese tournament bans him because “foreigners cause trouble” – Dexerto
Canadian Yu-Gi-Oh player furious as Japanese tournament bans him because “foreigners cause trouble” X/Squiddytastic/KonamiA Canadian Yu-Gi-Oh player says he was “discriminated” against after trying to attend a tournament in Japan. Yu-Gi-Oh remains one of the most popular trading card games in the world, so YouTuber ‘Squiddy’ figured he’d have no problem participating in a Japanese event – only to be told otherwise. In a post spreading throughout X, the player claimed that he was told by event staff that he couldn’t play because he couldn’t speak the language, even after buying cards and spending an hour to get there by train. Photos documenting his struggles show a staff member using Google translate on a phone. A screenshot of the translated text reads: “Only Japanese people are allowed in. Foreigners will cause trouble to other customers and staff.” According to Squiddy, following this, he went to another store and began to inquire about tournaments. After the staff chatted to themselves, they claimed they don’t host competitions, despite there being a whole floor with tables and people playing Yu-Gi-Oh. “Now imagine if a Japanese player came to America and went to locals, we tell them, ‘No you can’t play because you don’t speak English.’ That sh*t would not fly,” he frustratedly remarked. “It’s straight-up discrimination.” The player did, however, add that there were nice players in the community and that he was able to play some casual games with them, but the fact he wasn’t allowed in tournaments sparked a heated discussion online. then i go to a second store and ask about tournaments on google translate, they chat among themselves before telling me they don’t have yugioh tournaments. despite having an entire floor selling yugioh cards and tables with people literally playing yugioh 🤦🏻 (2/3) pic.twitter.com/lxjXFGtB4j — Squiddy (@Squiddytastic) June 8, 2024 “Thank Johnny Somali and all the nuisance YouTubers,” one said, referring to the controversial Kick streamer. “The yen is extremely cheap right now, so foreigners are flocking to Japan trashing places, harassing locals and causing problems. Perception of foreigners are at an all-time low right now.” Johnny Somali certainly caused a lot of trouble during his trip to Japan, where he ended up being criminally charged for streaming loudly in a restaurant. His drama even resulted in Cabinet Secretary Matsuno urging streamers to refrain from “invading privacy and causing nuisance.” “To be fair, it makes sense. It just makes things far more complicated if you need to be translating everything to your opponent. If you could read and speak Japanese, you might have been able to get a pass in this case,” another chimed in. Others shared their own tournament experiences and how they were allowed to compete without any issues. “I’ve participated in several local tournaments in Tokyo, I have a Japanese Konami ID, never had any issues. And I’m as foreigner-looking as I can be,” wrote TokyoRobb. This isn’t the only weird incident to happen at a Japanese Yu-Gi-Oh tournament and go viral on X. Earlier in 2024, a female player made waves after quitting because her opponents smelled bad.
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How to use a PS4 controller on PS5 – Dexerto
How to use a PS4 controller on PS5 DexertoSony’s DualShock 4 can have a second lease of life on the PlayStation 5 and we’ve got everything you need to know about using the PS4 controller on the current Sony console. The Sony DualSense is an excellent controller that shows off Sony’s latest haptic feedback tech. However, its high price point can make it awkward if you ever need a replacement — especially if it becomes subject to a dreaded case of drift. If this isn’t your first PlayStation rodeo, you likely have a ton of PS4 DualShock 4 controls collecting dust. Well good news, you can use these long-forgotten PS4 artifacts and use them with your brand-new Sony console. How to connect and use a PS4 controller with a PS5 Turn on PS5 – Navigate to Settings – Select General – Navigate to ‘Bluetooth Accessories’ – Put DualShock 4 into ‘Pairing mode’ – Press and hold the PS4 controller’s Share button and PlayStation button until the light on the top of the controller starts to flash – Look at your TV for ‘DualShock 4′ appearing as a Bluetooth devices – Select it with your PS5 controller and press X – To set up your PS4 DualShock 4 controller on your PS5, first turn on your PS5 console and navigate to the system’s settings by selecting the cog icon in the top-right corner of the screen. From here, navigate down and select the ‘Accessories’ option, and on the following page, select ‘General’ and ‘Bluetooth Accessories.’ Grab a hold of your PS4 controller and enter pairing mode by simultaneously pressing and holding the PlayStation and Share buttons. After a few seconds, the controller will begin to flash, and it should now be recognized by your PS5 console. Select the PS4 controller from the list on the screen, and you’re ready to play any PS4 game on the PS5. Is a PS4 controller a viable option for the PS5? The PS4 controller is a viable option for the PS5, but it does have one big shortcoming that restricts its eligibility. The PlayStation 4 DualShock controller can be used on the PlayStation 5, but it can only be used to play PS4 games. If you have a PS5 disc inserted, and you’re trying to use a PS4 controller, then it simply won’t work. In an official PlayStation Blog post, Sony stated this decision was because they believe “that PS5 games should take advantage of the new capabilities and features we’re bringing to the platform” and that includes the features of the PS5 DualSense controller. Attempting to use a PS4 DualShock controller to play a PS5 game will cause a warning to appear on your Sony console stating, “PS5 games can’t be played using the DUALSHOCK 4.” You can, however, use third-party PS5 controllers to play those PS5 games. As Sony has patented their haptic feedback tech, you do miss out on the fantastical sensations when playing games like Astro’s Playroom. However, controllers like the Nacon Revolution 5 Pro make for worthy alternatives, especially with its drift-free hall effect sticks. That’s everything you need to know about using a PS4 controller on PS5! Be sure to check out our other guides while you’re here: How to force quit on Mac | How to make mac dark mode | How to show hidden files on Mac | How to check airpods battery level | Silence notifications on iPhone | How to turn iPhone off | How to share location on iPhone | How to delete contacts on iPhone | How to make folders on iPhone
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Can you wash Squishmallows? – Dexerto
Can you wash Squishmallows? Rene AsmussenGot a stained, grimy Squishmallow? Learn how to safely machine wash while avoiding damage to the delicate plush fabric. With their irresistibly soft and squishy texture, Squishmallows have quickly become beloved plushy companions for all ages. However, frequent handling means these huggable cuties eventually show dirt, food stains, or other grimy buildup – yuck! So when your cuddle buddy needs freshening up, should you just toss it in the washing machine? Can You Wash Squishmallows? Technically yes, you can wash Squishmallows – but only with great care! The manufacturer itself states to exclusively spot clean your plush pals by hand and avoid full submersion or machine washing. This prevents damaging the ultra-delicate fuzzy fabric and special poly-fiber filling that gives Squishmallows their signature squish. However, many fans report success in gently machine washing Squishmallows on the cold delicate cycle with some simple protective steps. Just take precautions as excessive moisture destroys a plushie‘s fluff long-term. How to Wash Your Squishmallow? If your well-loved Squishmallow acquired stubborn stains or musty odors from lots of snuggling, here is how to thoroughly clean it: Check if your Squishmallow specialty tag has unique cleaning guidelines from its maker depending on materials. Follow these first. – Attempt to spot cleaning problem areas first with a damp cloth and small amounts of mild detergent. Do not vigorously scrub. – For heavier-duty washing, place your plushie inside a tied mesh laundry bag to protect it during the cycle. An oversized pillowcase also works. – Wash gentle cycle cold with non-harsh laundry soap and soft items like towels to balance the tub. Never use fabric softeners or bleach! Air dry only. – You can also freshen up Squishmallows by sprinkling them with baking soda then vacuuming residue after letting sit overnight, or spritzing stuffed areas lightly with an odor-eliminating spray. With some knowledge and care, keep your Squishmallow squad stain-free and able to maximize cuddling! Let us know if you have any other handy stuffed animal cleaning tricks.
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Can you still get Aloy in Genshin Impact? – Dexerto
Can you still get Aloy in Genshin Impact? HoYoverseHorizon protagonist Aloy was made available in Genshin Impact back in 2021, but can you still add her to your team comps now? Here’s whether or not you can still get Aloy in the beloved HoYoverse gacha game. The first crossover Genshin Impact had with another game was when HoYoverse teamed up with Guerilla Games to add Horizon Zero Dawn protagonist, Aloy, to the gacha title as a playable character. As the first official crossover character, Aloy was highly anticipated by fans particularly because she was a 5-star unit. She’s a Cyro user in Genshin Impact who wields her trusty bow and specializes in long-ranged attacks. Although it’s been a long time since she was introduced, you may be wondering if it’s still possible to get Aloy in the game, so we’ve got all the information you need right here. Can you still get Aloy in Genshin Impact? Unfortunately, no you can no longer get Aloy in Genshin Impact as of 2024. Aloy originally became available for players on PlayStation to claim on September 1, 2021, during the game’s 2.1 update. She was then made available on mobile devices when the 2.2 update launched on October 13, 2021. Players were able to obtain Aloy for free simply by claiming her from the in-game mailbox however, they had to have reached Adventure Rank Level 20 in order to do so. Once she was added to the game, Aloy remained in players’ mailboxes for a full year until she expired so Travelers had a long time to level up and acquire her in the game. In the 2 years since she debuted, Aloy has never had a banner rerun or a set of her own constellations in the game therefore it seems very unlikely that she’ll ever become available to claim again, especially as the best opportunity to bring her back to Teyvat would have been when Horizon Forbidden West was released in 2022. That’s everything you need to know about Aloy in Genshin Impact! For more content on the game, check out our guides below: How to link your Genshin accounts | How to get free characters | Best 4-star characters | How to find hidden treasure chests | How to get more Primogems and Wishes | What is Pity? | How to set up 2FA | Best free to play weapons | Genshin Prime Gaming rewards | How to process ingredients | How to buy apples | Where to find carrots | Where to find Dandelion seeds | Genshin Impact pick rates
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Can you save Joey, Merwin and Clarice in House of Ashes? – Dexerto
Can you save Joey, Merwin and Clarice in House of Ashes? Supermassive GamesAs you play through The Dark Pictures Anthology: House of Ashes, you may be wondering if you can save Joey, Merwin and Clarice from certain doom. Here’s what we can tell you. One of the integral parts of The Dark Pictures Anthology’s series of horror movie-inspired titles is the decision-making aspect. With characters’ lives completely in your hands, it’s up to you whether they survive the night or perish at the hands of the antagonists. In House of Ashes, your squad is initially made up of eight members, however, the game only allows you to save five of them – be aware, there are spoilers ahead. As players clamor to save Ashley Tisdale’s Rachel, some are asking: can you save Clarice, Merwin, and Joey? Here’s everything you need to know. Contents Can you save Joey, Merwin and Clarice in House of Ashes? In short: no, you can’t save Joey, Merwin, or Clarice in House of Ashes. The only characters that can make it through the terrifying ordeal are Eric, Jason, Nick, Rachel, and Salim. However, you can keep each of the three alive for a little bit longer depending on your choices. How to keep Joey alive Unfortunately, Joey’s role in the House of Ashes story is a pretty limited one. During the initial ambush on the assault site, Joey will be killed. No matter if you take in air support, or successfully complete Jason’s quick-time event, Joey will die. However, that isn’t the last you’ll see of him. How to keep Mewrin alive Merwin is the next unfortunate victim of the underground hellhole. During the earthquake, he will get tangled in wire, and despite Clarice, Jason, and Nick trying to help him, he will be too badly injured and will eventually bleed out. Unlike Joey, though, you can keep him alive a little longer: Don’t force him to be quiet: As the vampires close in, Nick will be given the option to keep Mewrin quiet. If you take this, you will suffocate him, so do not choose this option. – Safety first: As the monsters continue to chase you, you’ll come to a fork in the road. Make sure you choose the safe path and complete the heartbeat challenge. – Don’t let him go: As Jason and Nick hear Rachel on the radio, Merwin will tell the duo that he’s holding them back. Insist that he comes with you. – From here, he will fix the radio in the camp but dies quickly afterward. Just by getting him to the temple, though, you’ll earn the “So You’re My Technician” achievement. How to keep Clarice alive Last but not least is sassy scientist Clarice, who is snatched by the vampires as she tries to rescue Merwin. Implanted with the parasite, she will save Rachel down in the pit, but unlike her “queen bitch” counterpart she won’t survive. For the best possible ending, you should choose to abandon Clarice at the rope swing, as if you choose to help her she’ll pay a pretty lethal visit to your team later on in the story. Either way, she falls into the abyss and is presumed dead. So that’s the tragic tales of Joey, Merwin, and Clarice in House of Ashes. Looking for our take on The Dark Pictures Anthology installment? Check out our House of Ashes review.
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Can you sell Pokemon TCG cards at GameStop? – Dexerto
Can you sell Pokemon TCG cards at GameStop? PokemonGameStop offers customers the opportunity to buy and sell used games, gear, and accessories as well as being a prime place to buy Pokemon cards, but can you sell your TCG card there too? Let’s take a look and find out. GameStop is one of the main brick-and-mortar gaming stores in the USA. Despite many now purchasing their games online and consoles often offering diskless tech, the store is still going strong and sells customers a range of tech, gaming, and, gaming accessories. The store also has a thriving trade-in section, where customers can exchange their goods for cash or in-store credit, redeemable at any of their stores. However, many will be wondering, does this include Pokemon TCG cards? Well, here’s everything you need to know. Contents: Does GameStop buy Pokemon cards? – Does GameStop buy Pokemon games? – Does GameStop sell Pokemon TCG products? – Does GameStop buy Pokemon cards? Unfortunately, GameStop will not buy your previously loved Pokemon cards. While this can be frustrating for those who live near the store, there are several options you can head to if you want to sell your used cards. These include: If you want to sell your cards or collection, take a look at our guide on the best ways to sell Pokemon TCG cards. Does Gamestop buy Pokemon games? Yes, GameStop will buy your old Pokemon games, spanning back from the Pokemon RBY series to the present-day Scarlet & Violet games for the Nintendo Switch. To sell your games, simply find the product price online by navigating to GameStop and then clicking “Trade in”. Then, find the price of the Pokemon game you want to trade in. Once you’re done, take the game to a GameStop store near you and get paid in cash or in-store credit. It’s worth noting that GameStop Pro members receive 10% extra credit for items sold. Does GameStop sell Pokemon TCG products? Yes. GameStop sells lots of Pokemon TCG products, including Elite Trainer Boxes, Pokeball tins, stacking tins, and Premium Collections. GameStop also stocks Pokemon video Games, including retro games back to Pokemon Red, Blue, Green, and, Yellow. For deals from GameStop as well as other retailers on sealed Pokemon products, take a look at our Pokemon deals hub. If you click on a product link on this page we may earn a small affiliate commission. For more tips and tricks to become the very best, make sure you check out our other articles: Best Waifu Cards and Where to Buy Them | Most expensive and rarest Pokemon cards | Best Pokemon cards of all time | Best Rainbow Pokemon card | Most valuable cards in Paldea Evolved | Most expensive Charizard cards | How many Pokemon cards are there? | Are Golden Pokemon cards real? Golden cards explained | Most valuable Pokemon Energy cards you can add to your collection
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Can you romance characters in Avatar: Frontiers of Pandora? – Dexerto
Can you romance characters in Avatar: Frontiers of Pandora? UbisoftUbisoft’s open-world offers players an immersive experience where they can explore massive jungles, fly an Ikran, or ride a Direhorse. But, within so much freedom, can you romance any of the other characters you’ll meet? Here’s all you need to know about building romantic relationships in Avatar: Frontiers of Pandora. Avatar: Frontiers of Pandora is out, and it comes with a vast map to explore, a good amount of quests to complete, an exciting story, and a lot of secondary characters that will accompany you throughout your adventure. Like in any RPG, building relationships between characters is key if you want to succeed, but having the chance to actually romance and date/marry another NPC is reserved for only a few titles. Thanks to the huge success Baldur’s Gate 3 has had in the romancing area, players are now expecting to see that same feature applied in other games. So, did Avatar: Frontiers of Pandora follow Larian Studios’ example? Can you romance other characters in Avatar: Frontiers of Pandora? No, there are no romance options in Avatar: Frontiers of Pandora. During your time in James Cameron’s world, you’ll have the chance to meet and bond with plenty of NPCs, but you’re not allowed to build a romantic relationship with any of them. In a certain way, it makes sense, since the story is solely focused on the ongoing conflict between the Na’vi and the colonizers. Of course, there’s no time for love! However, you’ll be able to relate with other clans in the game to increase Clan Favors. This shouldn’t come as a surprise, as Ubisoft games are not known for allowing players to date other characters. Some of their games let you to be flirty, but romancing is definitely not a signature feature of the studio. That’s it! That’s all you need to know about romance in Avatar: Frontiers of Pandora. For more content, check our guides below: How to restore energy & health | How to fast travel | Can you pet your Ikran? | Avatar: Frontiers of Pandora system requirements | Does Avatar: Frontiers of Pandora have crossplay and cross-progression? | Does Avatar: Frontiers of Pandora have multiplayer or co-op? | Is Avatar: Frontiers of Pandora canon? | Can you play as a human in Avatar: Frontiers of Pandora? | Will Avatar: Frontiers of Pandora be on PS4 and Xbox One?
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Can you Prestige in XDefiant? Max level explained – Dexerto
Can you Prestige in XDefiant? Max level explained UbisoftReaching a new Prestige in Call of Duty has always been a surefire flex and an effective way to show your grind, but can it be done when you reach the max level in XDefiant? Here’s what you need to know. Back in the day, seeing someone at Max Prestige in CoD meant something. They were at the pinnacle, having completed the ultimate grind of that year’s annual installment. Nowadays, things aren’t quite the same due to CoD’s pivot to a seasonal leveling model. But even with the shift, fans of the FPS genre are often clamoring for similar systems in any other game they check out. Now with XDefiant the flavor of the month, the race is on to reach the max level by any means necessary. But what happens at that milestone? Here’s what you need to know about the max level and if you can Prestige after reaching it in XDefiant. What is the current max level in XDefiant? The current level cap in XDefiant is level 100. Players are unable to go above level 100 for the time being, with overall progression simply halting from this point. Though of course, you can still progress individual weapon levels all the way to 100 as well, so that should keep even the most dedicated players busy for quite some time. Can you Prestige in XDefiant? At the time of writing, you can’t Prestige in XDefiant just yet. If you manage to reach the level cap of 100 in the Pre-Season, congrats, you’ve reached the end of the main progression system, for now, at least. There’s currently no Prestige mode in XDefiant, meaning there is indeed a hard cap, with no way to reset your progress and earn bonus rewards. However, that’s set to change at some point down the line. A year before launch, Executive Producer Mark Rubin confirmed plans were in motion for a Prestige system, but specifics hadn’t been nailed down. In 2024, he doubled down on those intentions, assuring the team at Ubisoft is still “working on a Prestige mode.” For now, it remains anyone’s guess when the feature may go live. With the Pre-Season currently underway, Season 1 is expected to arrive on July 1, assuming no unforeseen delays. Season 1 could be a fitting time to introduce a Prestige system and keep the most dedicated players invested for the long run. But for now, we’ll just have to wait and see what devs have planned as we learn more in the coming weeks.