Super Mario RPG fans lament the game’s lack of amiibos: “Easy money” NintendoThe Super Mario RPG remake is a near-perfect adaptation of the much-loved original but fans say it’s missing one thing. They’re crying out for an amiibo or five to commemorate the game. The recent remake of Super Mario RPG for Nintendo Switch has gotten mountains of praise for its faithful recreation of the original’s look and feel. It sees the return of fan-favorite characters and gameplay but isn’t afraid to make some changes where needed. This newest iteration of Super Mario RPG features heaps of quality-of-life improvements and new content like more endgame super bosses. Despite all of these extras, fans of the game still want more. A Tweet from a Super Mario fan account took time to bemoan the lack of Super Mario RPG amiibo figures while simultaneously showing concepts for what could have been. Players in the thread were equally devastated by their absence. No Context Super Mario shared images of potential amiibo figures for Super Mario RPGified versions of five characters from the game. While many commenters debated the need for more Mario, Bowser, and Peach amiibos, but two out of the five were big hits. “Five amiibos for a remake seems like overkill but I think Geno and Mallow might be smart,” one user put forward. “Mario, Peach, and Bowser are Mario, Peach, and Bowser; there is absolutely no reason to make figures of such minor design variations,” replied another user taking this way too seriously. No Context Super Mario did explain that they thought the lack of any amiibo for Super Mario RPG confused them. Given the amount of users clamoring for them in the comments, their assertion that these would be “easy money” seems justified. “I just think it’s a bit of a missed opportunity with Geno specifically cause like, his whole thing is that he’s a toy brought to life and amiibo’s whole thing (sometimes) are toys brought to life,” they elaborated. Nintendo fans being upset that a billion-dollar corporation is leaving money on the table may seem a little strange to some. Still, the little Mallow amiibo is pretty cute and we probably wouldn’t say no to him. If there’s a Super Mario RPG amiibo-shaped hole in your heart that just won’t heal, there is always that Lego Bowser floating around.
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Super Mario RPG difficulty settings explained – Dexerto
Super Mario RPG difficulty settings explained Super Mario RPG promises more than just a trip down memory lane. But what about its core challenge—has the remake redefined its difficulty settings to suit the modern crusader? The rumors are ripe, and we’re on the trail to uncover the truth. The original Super Mario RPG was lauded for its approachable gameplay and engaging story, weaving together characters from different corners of the Mario universe in a quest that was both epic and accessible. The remake promises to uphold this balance, with a fresh layer of polish on graphics and cinematics to enchant a new generation of gamers. Amidst updated visuals and cinematics, what has sparked curiosity is how the remake will handle game difficulty—a feature that can make or break a player’s experience. Super Mario RPG difficulty settings Upon diving into the adventure, players will encounter two distinct difficulty settings: Normal and Breezy. These options promise to tailor the experience to different player preferences, ensuring that Super Mario RPG remains an RPG for everyone. The Normal mode is the standard setting, likely offering a challenge comparable to the original game. It’s designed for those who enjoy testing their skills and strategy, where every victory feels earned, and each defeat is a lesson. Conversely, Breezy mode is a newer addition. It’s tailored for gamers seeking a more relaxed journey through the Mushroom Kingdom. Here, battles are less demanding, allowing players to immerse themselves in the story and environment without the stress of challenging encounters. These difficulty settings reflect a thoughtful approach from the developers, ensuring that Super Mario RPG is an inclusive title. The Breezy mode, in particular, is a welcome hand extended to those who may feel daunted by the RPG label, offering a way to enjoy the narrative without the pressure of complex game mechanics. That’s all we know about the possibility of multiplayer in Super Mario RPG. While you’re here, check out our best Mario games of all time list.
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Super Mario RPG dev reveals unused Musketeer concept – Dexerto
Super Mario RPG dev reveals unused Musketeer concept NintendoA Super Mario RPG developer has revealed an unused concept for the game, where Mario and the Mushroom Kingdom were based on The Three Musketeers. While the Super Mario RPG contained many familiar elements from the Mario games, it also included elements that Square Enix was known for, such as the secret boss fight with Culex, a Final Fantasy-style enemy. The later Super Mario RPGs were also familiar, as even if Mario traveled to a new land, it would be similar enough to the Mushroom Kingdom to be instantly recognizable to Nintendo fans. The original Super Mario RPG on the Super Nintendo (which was recently remade on Nintendo Switch), nearly abandoned the conventional Mushroom Kingdom look for something a bit more daring, based on concept art that has now made its way online. Super Mario RPG’s unused Three Musketeers concept has been revealed for the first time Artist Jiro Mifune, who has worked on games such as Super Mario RPG, Final Fantasy XIV, Final Fantasy XVI, Final Fantasy Tactics, and Live A Live, has revealed artwork on Twitter/X for an unused concept for the Super Mario RPG, where everything used a Three Musketeers motif. The idea was to do something different from the conventional RPG format, as Mifune didn’t want to see Mario wearing the standard sword & armor of a fantasy protagonist. This resulted in him using the rapier and tabard of a Musketeer. It’s also interesting to note that Mifune had an idea for a frog companion in the game called Keron, similar to Kaeru, the Japanese word for frog. The same idea would be used in Chrono Trigger, one of Square Enix’s most acclaimed games, which was made in the same era. It wasn’t just Mario who received a Musketeer makeover in this initial design, as Mifune also revealed new outfits for Bowser, Princess Peach, and even Wario! It bears mentioning that a Musketeer Princess Peach will appear in the upcoming Princess Peach: Showtime. It’s fascinating to see a glimpse into the design process for such an old game and to wonder what might have been. The only issue with this Musketeer design is that it would have been hard to pull off correctly on the Super Nintendo, but it would be perfect for a new Super Mario RPG on the Nintendo Switch.
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Super Mario RPG crown location: Where to find Princess Peach’s crown – Dexerto
Super Mario RPG crown location: Where to find Princess Peach’s crown NintendoPrincess Peach’s crown is quite valuable in Super Mario RPG and players will have to explore Marrymore town in order to find it, alongside her shoes, ring, and brooch. To help you out, here’s exactly how and where you can find this item in the recent remake of the beloved Mario adventure. Super Mario RPG is the first RPG in the Mario franchise that was originally released for the SNES back in 1996, and the game has recently received the remake treatment from Nintendo to the excitement of many fans across the globe. This revamped version of the RPG allows players old and new to experience Mario’s quest to defeat the Smithy Gang, and it wouldn’t be a Mario title if you didn’t have to help Princess Peach along the way. This includes recovering her beloved crown, so here’s exactly where you can find Peach’s Crown in Super Mario RPG. Where to find Peach’s crown in Super Mario RPG Peach’s crown is located in the chapel in Marrymore in Super Mario RPG. You’ll be able to recover the crown by simply knocking it off Booster’s head. A step-by-step guide on exactly how to get the crown can be found below: Make your way to Marrymore Chapel which can be done after you’ve travelled through Booster Tower. – You’ll see a bandit running uphill towards the village of Marrymore, follow him to get there. – Enter the Marrymore chapel via the side door to the right. – Assist a Snifit and Bowser in opening a set of doors – this is done by running at the doors alongside each character and reaching them at the same time. – Once you and Bowser have opened the second door you’ll find yourself in the chapel where you can search for Peach’s missing items. – To get the crown, jump on Booster to knock it off his head. – As well as the crown, you can also recover Peach’s ring, brooch, and shoes by talking to the three Snifits in the room. This will force them to give up each item and you won’t have to battle them. After you’ve collected all of Peach’s important things, you’ll be rewarded with a short cutscene. That’s everything you need to know about how to get Peach’s crown in Super Mario RPG. For more content on the game, check out our guides below: All Super Mario RPG characters | Action Commands explained | All treasure chest items | Difficulty settings | How to switch party members
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Super Mario RPG could feature a new secret boss fight – Dexerto
Super Mario RPG could feature a new secret boss fight A classic secret boss is confirmed to be returning in Super Mario RPG, and there are hints that they won’t be alone, as Nintendo is suggesting that an even greater enemy will be faced in the game. Square Enix, the company behind the Final Fantasy series, developed the original version of Super Mario RPG on the Super Nintendo. The Final Fantasy games are full of ultra-powerful hidden bosses, so it’s no surprise that Super Mario RPG also had one. If the player finds the Shiny Stone in Super Mario RPG, they can use it to open a locked door in Monstro Town. This leads to Culex, the most powerful boss in the game by far, sporting a design that evokes the enemies of the 16-bit Final Fantasy titles. A new commercial for the Super Mario RPG remake on Nintendo Switch has been released in Japan, confirming that Culex will return. It seems that he won’t be alone, as Nintendo has suggested that another boss is waiting to be discovered by fans. Super Mario RPG hints at new secret boss to join Culex A new post on the Japanese Nintendo website has confirmed (via machine translation) that Culex will be fought in the game, using his original 2D look from Super Mario RPG on the SNES. More importantly, there’s another secret tied to Culex’s presence. As previously mentioned, the player needs to find a Shiny Stone to meet Culex in Super Mario RPG. According to Nintendo, Super Mario RPG will feature another “Stone” that players should seek out, one that relates to the Shiny Stone. The wording in the article suggests that there’s another Stone item, one that likely leads to a new boss, as the Shiny Stone is tied to Culex. If the 2D version of Culex is present in the game already, then maybe the new Stone leads to a 3D version of the boss, or it could be for a new character altogether. The world of Super Mario RPG has been beautifully recreated on Nintendo Switch, but there’s plenty of room to add new content. The game is adding new triple attacks for the party, as well as QoL features, so maybe a fresh boss fight is also in the works to give something new to returning players.
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Super Mario RPG: All treasure chest items – Dexerto
Super Mario RPG: All treasure chest items NintendoThe various treasure chests located around Super Mario RPG have different items you can collect. But what is the full list of items you can grab from these useful chests? The Super Mario RPG remake is out now, and players exploring the overworld will be finding different secrets hidden behind every corner. And many of these secrets will have benefits to your party. One such thing you can find all across the game’s world are the floating treasure chests dotted around each field. Jumping up into the bottom of one of these chests will grant you a reward. But what exactly are the rewards that you can get from a treasure chest in Super Mario RPG? Super Mario RPG all treasure chest items In total, there are four different items you can get from treasure chests, each one serving their own unique purpose. Mushrooms: Mushrooms in chests instantly restore the whole party’s HP and FP (Flower Points). – Flowers: Increases your maximum FP (Flower Points) by one. – Stars: Become invincible for a short time. Any enemies you touch while it lasts are instantly defeated. – Coins: The currency of this world. Small ones are worth one coin and large ones are worth ten. – There isn’t a limit to how many items you can collect, as some will also drop during battles. However, there is a limit to the number of chests located throughout the game. In the original Super Mario RPG, this number was 39. It is currently unknown if this has changed in the remake. And that’s all you need to know about what treasure chest items you can get in Super Mario RPG. See our other Super Mario RPG content here: All Super Mario RPG characters | Action Commands explained | All treasure chest items | Difficulty settings | How to switch party members
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Super Mario RPG: All confirmed characters – Dexerto
Super Mario RPG: All confirmed characters After the release of Super Mario Wonder, Mario is coming back with yet another adventure in the form of Super Mario RPG. Here’s a list of all confirmed characters you can step into the shoes of. Super Mario RPG is a remake of the original SNES version of the game called Super Mario RPG: Legend of the Seven Stars, released back in 1996. Super Mario RPG is set to release on November 17, 2023, with complete 3D visuals while also staying true to the original character designs. Here is a list of all the confirmed characters you can play as: All confirmed characters in Super Mario RPG Super Mario RPG is an excellent example of what can be achieved with a good plot and a compelling roster of characters. Super Mario RPG characters are some of the best in the series, with each character being distinct from the others. Mario Mario is obviously the one leading the group. However, what’s different in this Mario game is that he doesn’t have witty voice. In true RPG fashion, other characters do the talking while Mario listens. Silent protagonists were prevalent in RPGs back when the original game was released, and the game tries to take a dig at that. Mallow A newcomer, making his first appearance in Super Mario RPG, Mallow is a young, cloud-like creature that accompanies Mario on his quest. In the course of saving the planet, he hopes to locate his biological parents. Mallow specializes in elemental magic and can control the weather. Geno An outworldly traveler who comes to Mario’s world in search of the seven Star Pieces. Geno takes on the appearance of Gaz’s doll; a light beam emanates from it, bringing it to life, and he begins his quest for the Star Pieces. He asks Mario and Mallow to call him “Geno,” like the doll, because his name is hard to pronounce. Bowser This character needs no introduction. Serving as one of the biggest baddies in other Mario games, Bowser is introduced as the Smithy Gang drives Bowser out of his castle as he is trying to kidnap Princess Peach. Following which, Bowser walks the land when he comes across Mario and reluctantly joins Mario’s party. However, this is not the only familiar face in Mario’s party. Princess Peach Princess Peach isn’t a damcel in distress in this game anymore, as she acts as one of the most important party members who has the ability to heal others. Peach is held captive in Booster’s Tower, where Mario and the rest of the party find her as she becomes a part of the team. That’s all we know about the possibility of multiplayer in Super Mario RPG. While you’re here, check out our best Mario games of all time list.
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Super Mario RPG: All armor pieces, effects & where to find them – Dexerto
Super Mario RPG: All armor pieces, effects & where to find them NintendoA character’s equipment is key in every role-playing game. In Super Mario RPG, each main character has a list of unique armor pieces to pick from to boost their power and keep them safe. So, here’s a list of all of them, what they do and where you can find them. As any other RPG, the latest Mario adventure will increase it’s difficulty as you pass through the different chapters it offers, and eventually, you’ll need to toggle your gear in order to secure your party’s survival. Finding every item available can be quite stressful, and besides the character-specific sets, there are also some armor pieces that can be worn by any of them that you don’t want to miss. So, without further ado, here’s the complete list. Every Mario Armor in Super Mario RPG Every Bowser Armor in Super Mario RPG Every Peach Armor in Super Mario RPG Every Mallow Armor in Super Mario RPG Every Geno Armor in Super Mario RPG Every non-character specific Armor in Super Mario RPG That’s every piece of armor available in Super Mario RPG, the effects they have and where you can find them. For more content on the game, check out our guides below: All Super Mario RPG characters | Action Commands explained | All treasure chest items | Difficulty settings | How to switch party members
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Super Mario RPG Action Commands explained – Dexerto
Super Mario RPG Action Commands explained NintendoAction Commands in Super Mario RPG are the best way to excel in battles, but what exactly are they, and how do you perform an Action Command? Super Mario RPG is the remake to the 1996 original, bringing over a close resemblance to the original game while refining some of its more dated elements. One area that has received a bit of attention is the Action Commands system. During any battle, an Action Command allows you to get more juice out of your attacks. So what exactly do Action Commands do, and how do you perform them? Super Mario RPG: How to perform an Action Command An Action Command allows you to deal extra damage when performing an attack. When you press A to attack during a battle, press A again just as your attack is about to land to trigger an Action Command. This will cause your party member to perform an attack that deals additional damage to the targeted foe. Similarly, if you’re able to time it just right, you’ll also cause a shockwave of damage to bounce outwards and hit other enemies also present in the battle. Similarly, Action Commands may also be performed during Special moves. Using Y to activate a Special move, you can initiate an Action Command by using the on-screen prompt, which is different for each move. Some attacks may ask you to hold down A, for example, while others will ask you to rotate the left thumb stick on the controller. In addition to this, Action Commands can be activated when an enemy attacks. Just as they strike, press A and your party member will reduce the amount of damage they take from that attack. If you get a perfectly timed Action Command, you’ll pull up a shield and take no damage at all. How to fill up the Action Gauge Performing Action Commands in Super Mario RPG will also fill up the Action Gauge, which is a meter in the lower left corner of the screen. Continued successful Action Commands will cause this meter to rise higher until it hits 100%, which will allow you to perform a Triple Move or Toad Assist. The more Action Commands you successfully perform in a row, the higher your Chain will also rise. Failing an Action Command will cause your Chain to reset. Once your Chain reaches 2, an Ally Buff will kick in which gives you a small passive bonus, such as increased Magic Attack or Defense. When the Chain reaches 3, a regular Ally Buff will activate, and then at 5+ a stronger stat boost occurs. Whenever the Chain reaches a multiple of 10, an extra buff that increases the Action Gauge takes effect. And that’s all you need to know about Action Commands in Super Mario RPG, so be sure to get out there and win those battles. See our other Super Mario RPG content here: All Super Mario RPG characters | Action Commands explained | All treasure chest items | Difficulty settings | How to switch party members
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How to get Super Mario Oreos: Limited-edition Mario cookies – Dexerto
How to get Super Mario Oreos: Limited-edition Mario cookies NintendoNintendo has announced its collaboration with Oreo for limited-edition cookies. Here’s how to purchase them. Following the popularity of the Super Mario Bros. Movie, the Nintendo franchise has joined forces with America’s favorite cookie – Oreo. For an undetermined amount of time, Mario fans can collect the different character designs on each Oreo. Previously, the cookie company collaborated with Pokemon for the series’ 25th anniversary. The Mythical Pokemon Mew proved the hardest to find and cost a pretty penny on eBay. Instead of Mew, the Bowser Oreo will become the rarest cookie to collect. However, some Mario fans may want to add all 16 Oreos to their collection. How to get Super Mario Oreos: Where can they be bought? The Super Mario cookies are available for pre-order now on Oreo’s website. The Nintendo Oreos will be available for a limited time at select retailers starting Monday, July 10, 2023. The 16 different character embossments are Mario, Luigi, Toad, Yoshi, Fire Flower, Super Mushroom, Coin, Super Star, Bowser, Bowser Jr., Goomba, Boo, Blooper, Piranha Plant, and Spiny. Some fans are disappointed about the missing Princess Peach. However, Oreo has explained its reasoning for the decision. Super Mario Oreos: What is the social media challenge? In the Super Mario Oreo social challenge, fans must prevent Bowser from invading Princess Peach’s castle. They must stack as many as possible cookies on top of a Bowser Oreo until he falls into a glass of milk. Then, you must share a video of the challenge on social media for Oreo to notice the achievement. “We hope to unite cookie lovers and Super Mario enthusiasts alike with this playful mission, inspired by a storyline fans know all too well,” said Vishnu Nair, Senior Brand Manager at OREO. “We may even reveal a surprise as a thank you to those who successfully defeat Bowser and save the kingdom… Fans will have to wait and see!” We’ll update this article on which retailers will receive the Super Mario x Oreo collab once we learn the information.
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Super Mario Odyssey shown to help people with depression in new study – Dexerto
Super Mario Odyssey shown to help people with depression in new study NintendoA new study has shown that playing Super Mario Odyssey can reduce the symptoms of depression, especially when compared to other treatments on offer. Super Mario Odyssey was one of the biggest titles during the Nintendo Switch’s launch year. This was no small boast, considering it was going up against The Legend of Zelda: Breath of the Wild, Splatoon 2, and Mario Kart 8 Deluxe, the last of which became the best-selling game on the system. The Super Mario Bros. series has been no stranger to success, but Super Mario Odyssey quickly managed to stand out, becoming a smash hit with critics and the 5th best-selling Nintendo Switch game of all-time. Being one of the best games in the Super Mario Bros. series means that Super Mario Odyssey is truly something special, and while Nintendo isn’t interested in making a sequel, there’s still an incentive to go back and replay it. Playing Super Mario Odyssey can reduce symptoms of depression According to Psy Post, a study published in Frontiers of Psychiatry involved participants playing Super Mario Odyssey. These participants suffered from different depressive disorders and were not regular gamers, nor had any prior exposure to the game. The study determined that playing Super Mario Odyssey was more effective at reducing the symptoms of depression than similar treatments, including those using specialized cognitive training computer programs (also known as “CogPack”), which are designed for these conditions. It was determined that adding video games to the usual treatment of depressive symptoms can be beneficial. Then again, the study should probably clarify that the nature of the game would have an effect, as playing a FromSoftware game won’t offer the same positive experience as Super Mario Odyssey. Less surprising is that the study also proved that people engaging in the 3D gaming aspect had more motivation to complete it than other treatments. The study points out that this is due to games existing to be fun, so there’s more of an incentive to keep on going, especially if it’s one you enjoy playing. Many people still adore Super Mario Odyssey, so it’s no surprise that it was chosen for this study. Exploring the universe with Mario and his body-stealing cap makes for an incredibly fun experience, and it’s good to know that it can help people in other ways.
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Super Mario Maker 2 creator rage deletes level as trihex finds hilarious shortcut – Dexerto
Super Mario Maker 2 creator rage deletes level as trihex finds hilarious shortcut Nintendo / trihex, InstagramSuper Mario Maker 2 gives creators the opportunity to design some of the toughest levels ever imagined, but once this Twitch streamer trihex found a secret path, there was no going back for the level’s developer. The popular game, which is available on the Nintendo Switch, gives fans the chance to make it harder than ever for gamers to complete missions that are very similar to those seen in the Super Mario Bros. series. However, even with a number of tough obstacles in their way, some players find a way to make levels much easier than their creators might have wanted them to be, and this Twitch streamer fits right into that category. A clip of the Twitch streamer, who has nearly 350,000 followers on the platform, has went viral after he breezed through a level in world record time on more than one occasion, after finding what might now be seen as a slight design flaw. Trihex first thought that the room where he found the end of the mission was a joke. Yet, after several attempts, he managed to successfully retrieve a bone shell he needed to elevate himself inside the door, using it to hoist his character towards an early finish line. The secret developer path was hidden – quite obviously – behind a door in the easier stages. Although, trying to get all of the parts needed to capitalize on the discovery proved to be quite tricky. Just before progressing to the tougher parts, the broadcaster jumped through the door with perfect timing and completed the task with 275 seconds to spare, breaking the record more than once. 600“He raged quit! We have a Matrio Maker first. I have never seen that happen before. I have never seen a rage delete!” he said immediately after the communication error screen appeared. “That was worth it. That was a glorious payoff right there.” At the time of writing, the clip of the hilarious moment has attracted over 300,000 views and that number is only expected to rise as the discussion surges higher up the Livestream Fail subreddit. He might have been enjoying the moment for himself, much like his viewers, but clearly the creator had seen enough – swiftly deleting the level completely. They must have thought it was impossible.
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These LEGO Super Mario sets have never been cheaper than this – Dexerto
These LEGO Super Mario sets have never been cheaper than this LEGOVarious LEGO Super Mario play sets are selling for historic lowest-ever prices today. Several LEGO Super Mario kits are down to their cheapest-ever prices today at Amazon with the world’s largest online retailer housing discounts across the board for the line’s most popular models. This includes the Super Mario Adventures Starter Courses and large Expansion Sets. To kick things off, the LEGO Super Mario Adventures Mario Starter Course is down to just $47.98 (was $60) for 20% off the sticker price. Specifically, that’s a full $12 reduction from the MSRP for its cheapest price to date. It’s only otherwise sold at full price so this discount is great if you want a great set for kids for less. The LEGO Super Mario starter course includes Mario himself as well as blocky representations of the Goomba and Bowser Jr with a playfield heavily inspired by the early levels of the games. As expected, from titles like Super Mario Bros. Wonder, there’s the starting warp pipe, obstacles to navigate around, and the ending flagpole, too. That’s not the only beginner set to be discounted today, though. That’s because the LEGO Super Mario Adventures Luigi Starter Course is also down to the lowest-ever price. It’s down to just $47.99 (was $60) for 20% and $12 off, too. This playset includes lights and sounds with everyone’s favorite gaming sibling taking on his own obstacle course which has a more mechanical warehouse vibe than the standard green roaming hills of the former. What’s particularly special about this set is how Luigi functions. The green plumber is actually Bluetooth-enabled with music, sound, and an LCD screen in his chest. There’s even brick and color recognition which brings a new dimension to the gameplay. If you’re after something a little more high-tech and closer to the games then you may want to consider this option instead. There’s no shortage of expansion kits available at the lowest prices as well, particularly in the mid-range pricing spectrum. This includes the LEGO Super Mario Yoshi’s Gift House for only $23.99 (was $30) for 20% off. Both Yoshi and Monty Pole are included, and there’s also a functional merry-go-round to spin your characters on while waiting for the gift box to open. This set adds a new dimension to play and can be snapped onto either of the above Starter Courses for further play. The biggest and the best Super Mario LEGO expansion kit here is the Peach’s Castle Expansion set which recreates the stunning location. The set includes Bowser, Toadette, and a Goomba. It usually retails for $130, however, it’s now 11% off at $115.99. It’s the first price cut on this set that we’re aware of, so well worth it if you’ve been eyeing it up for a while. Lastly, the Ice Mario Suit and Frozen World Expansion is down to just $19.99 (was $25) for 20% off. This small-scale expansion set includes not only a new suit and cap for Mario but also a frozen environment with a penguin sled and Goomba for a much-needed change of scenery. These could be considered some of the best LEGO sets for kids and some of the best LEGO gaming sets for those who love platforming action. For more on the building block brand, we’re also rounding up the best LEGO sets for adults and the best LEGO Technic sets, too. If you click on a product link on this page we may earn a small affiliate commission.
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Super Mario Bros. Wonder Villain Revealed – Dexerto
Super Mario Bros. Wonder Villain Revealed Super Mario BrosThe highly anticipated Nintendo Switch game ‘Super Mario Bros. Wonder’ announced new details, including the main villain. After the record-breaking Mario movie hit theaters earlier this year, becoming the biggest global animated movie opening, Nintendo’s best-selling game franchise looks to continue its world domination with newer generations. Everybody’s favorite plumber stormed onto the gaming scene in 1983 and ever since has pumped out games for all ages across many genres. The most successful game franchises under the Mario umbrella are Mario Kart, Mario Party, and Super Mario Bros. Nintendo’s most powerful asset looks to be returning to his roots, whereby after over 10 years the latest game sees him returning on more adventures in a 2D platformer game. At the Nintendo Direct event on July 21, it was announced by developers that the new game Super Mario Bros. Wonder will be released on October 20, 2023. Super Mario Bros. Wonder – Nintendo Direct 6.21.2023 – YouTube This time Nintendo will allow players to either play solo or co-operatively with up to four players exploring the ever-changing world that chaotically reacts due to the magical Wonder Flower. The announcement trailer showed off a range of new enemies to face on Mario’s adventures throughout the game arriving this fall. Although, It was not made obvious who the main villain would be, leaving fans to eagerly question this. Who is the eagerly anticipated villain? To nobody’s surprise, the world-renowned villain ‘Bowser’ is set to return. This has further cemented Bowser as the staple villain of the Mario Universe. Fresh off the back of the wildly successful Super Mario Bros. movie, which featured Jack Black as the lead bad guy Bowser, Nintendo appears to be looking to capitalize on this. Interestingly the announcement didn’t come as an official announcement through the typical marketing channels. Instead, this reveal was discovered by the community after the game received its rating from ESRB for age appropriateness. The game received a rating of ‘E’ which means it is appropriate for everyone. As well as the rating a brief description is given for the game which ESRB reveals Bowser stating: ‘Their mission is to stop the villainous Bowser’ in regards to Mario and other playable characters’ aim of the game. For more details on the game which releases via Nintendo Switch on October 20, 2023, follow the link attached.
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Super Mario Bros. Wonder review: Not Mush-room for improvement – Dexerto
Super Mario Bros. Wonder review: Not Mush-room for improvement Super Mario Bros. Wonder is the latest 2D instalment in the iconic franchise, but does it live up to the hype or does it fall short? It’s been 11 years since Nintendo has given us a 2D Mario game, with New Super Mario Bros U. on the Wii U. While that title was eventually rereleased for the Switch back in 2019, a new adventure of the pint-sized plumber’s 2D antics has been absent from the Nintendo catalog. That’s a long time when you consider we’re six years into the portable console’s lifecycle, especially now that news of a Switch 2 looms. So, when Super Mario Bros. Wonder was announced during the Nintendo Direct, many fans were incredibly excited – if not, a little apprehensive. Nintendo has played it safe when creating 2D renditions of Mario, often only shifting the dial forward ever so slightly from the days of the Super Nintendo. That is a stark contrast to Mario’s 3D games, which have become synonymous with Nintendo’s brightest and freshest ideas. So much so, some might even consider it surprising that Nintendo has opted to return to the 2D plane, rather than make another Super Mario Odyssey. Fortunately, Super Mario Bros. Wonder demonstrates that when it comes to creating fun-filled 2D platforming experiences – Nintendo still has a handful of crafty tricks left up its sleeves. Super Mario Bros. Wonder Key Details Price: $59.99 | £49.99 – Developer: Nintendo – Release Date: October 20, 2023 – Platforms: Nintendo Switch – Classic 2D Mario experience with a twist After receiving an invitation from Prince Florian, the tiny caterpillar who rules over the Flower Kingdom, Mario and co. rush over to extend greetings to the insect royalty. However, as is usually the case with Nintendo’s mascot, things go awry pretty quickly. Much to the horror of the local floral-themed denizens, Bowser steals the kingdom’s Wonder Flower and subsequently transforms into a sentient castle – vowing to destroy the world. It’s then up to Mario and his colorful crew to claim the Royal Seeds scattered through the Petal Isles and the six worlds surrounding, in order to stop the King Koopa from unleashing mayhem. It’s not a unique story in the Mario formula, but it’s here where the game’s main gimmick is revealed — the addition of Wonder Flowers. Wonder Flowers are hidden power-ups that can be found in the midway point of each level, but unlike coins and other collectibles, they provide whacky twists that shake up both the gameplay and the way Mario traverses the course. For example, one Wonder Flower turned a course into a nightmarish stealth mission. Mario was transformed into a Goomba, with the catch being that the roles reversed and all the enemies came after me as their prey. All I could do was nervously hide behind trees and scamper over to moving platforms to avoid becoming a tasty treat for our Goomba-eating foes. Another Wonder Flower completely switched the viewpoint to a top-down perspective, forcing me to carefully guide Mario through narrow walkways, while avoiding pinball-style bounce blocks that threatened to send me reeling into nearby enemies. It’s this blend of gameplay mashups that give Super Mario Bros. Wonder’s levels more pizzaz and, well, wonder. While courses tended to lean towards the easier side and there were a few duds, I often found myself reveling in the sheer silliness and creativity that was present throughout Mario Wonder’s worlds. It’s fantastic fun and the new Wonder Flower power-up does a lot to help make the game much, much more than just a traditional Goomba stomp. Ele-fun power-ups make a splash The Wonder Flower isn’t the only new power-up on the block. There’s the addition of the adorable Elephant Fruit, which as the name suggests, enables Mario and co. to transform into an elephant. This gives you access to a powerful trunk attack, that sends enemies flying and blocks crumbling. You can even scoop up water with your trunk and unleash a deadly ranged attack, that has the added benefit of reviving withered plants. The latest ranged power-up is, the Bubble Flower, which shoots out oversized bubbles that ensnare enemies, transforming them into coins and even hitting those that are hiding behind walls. Mario can also jump atop the bubbles to reach otherwise inaccessible areas. There’s even a Drill Mushroom, that gives Mario the ability to tunnel underground or through the ceiling of a level, providing new ways to reach hidden locations and sneak past enemies. The hardened drill cap also protects Mario from enemies that attack him from above, while it can also be activated to drill through hard objects like crystals. The usual Super Mushroom and Fire Flowers are all present as well, but the new power-ups steal the show. I often found myself using these new additions over the classic options, just for the fun factor alone. A badge of creative honor Tying directly into the new power-ups is the Badge system, a feature that also serves to provide further twists to gameplay. Badges are unlocked via completing challenge levels and can be purchased from the flower-themed vendors that appear in the overworld. Depending on the Badge equipped, Mario is able to utilize new powers. Action Badges like the Wall-Climb Jump provide Mario with a vertical boost when climbing up walls, while Boost Badges give you utility options that can help give you more survivability and help locate nearby items. If that wasn’t enough, Expert Badges provide an extra layer of challenge when equipped. For example, the Invisibility badge hides Mario from enemies, but also makes him disappear onscreen – making every jump and dash a precarious affair. Combine this with the smorgasbord of new power-ups, Wonder Flower level mashups, charming environments, multiplayer, and couch co-op options, and you have a recipe for one of the best, and most replayable, Mario adventures we’ve had in recent years. Verdict – 4/5 While Super Mario Bros. Wonder doesn’t revolutionize Nintendo’s beloved series, the charming 2D platformer successfully pays homage to its roots, paving the way forward with unique twists that keep the gameplay feeling fresh. Mario Bros. Wonder may not take the crown from Super Mario Bros. 3 or Oddysey, but the latest outing encapsulates the very essence of what a 2D Mario game should be. It’s silly, whacky, and most importantly great fun. The fact that Nintendo can still deliver a great 2D Mario game 42 years after the first title hit our screens back in 1981, really is a wonder in itself. Reviewed on Nintendo Switch If you click on a product link on this page we may earn a small affiliate commission.
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Super Mario Bros. Wonder preview: Multiplayer Mayhem is back and familiar – Dexerto
Super Mario Bros. Wonder preview: Multiplayer Mayhem is back and familiar NintendoSuper Mario Bros. Wonder is the next installment in the beloved Nintendo platformer franchise. With some new abilities and more great multiplayer fun, here is Dexerto’s full preview of the upcoming game. The next Super Mario Bros. game is set to release on October 20, 2023. In the lead-up to its launch, Dexerto was able to sit down with the game at PAX Australia and play a brief demo. While the game is of course a classic Mario experience, some new features added into the mix make Wonder another fresh and fun instalment in the beloved Nintendo franchise. In saying that though, the game does still feel like another cog in the Super Mario Bros. chain. While there is no denying that Nintendo rarely misses with the Mario franchise, maybe it’s time that Super Mario Bros. gets a makeover. Continue reading for our full preview below on what players can expect from the new game when it releases next month. New Elephant Fruit power adds even more chaos to Super Mario Bros. Wonder Very much in line with a traditional Super Mario Bros. experience, the game thrives when it is played with friends and family. During our preview, we played through Wonder as a group of four. The chaos of playing together paired with some fun platforming is a great way to sit back and enjoy some games with those around you in a local setting. A highlight from the preview was when players were given the ability to transform their characters into giant elephants. This ability is available through eating the new Elephant Fruit that has been introduced in Wonder. In this form, players are almost indestructible and can deal some major damage around the map. The extra height and size also make it easier to reach up to higher sections of the map and allow for some unique combos with other players. When playing through the preview, we noticed that the players who were still in this basic form could carry Elephant characters on their backs. A clever and hilarious little detail but one that heightened the fun and made for some unique movements and attacks. Still a classic Super Mario Bros experience at its core Of course, it is still a Super Mario Bros. game. The features that have made it such a staple of the gaming world are still there. Platforming, enemies, power-ups, and all. The classic roster of Mario characters is available for players to pick and choose from. Therefore, those who love the franchise and the experience can rest easy knowing it is another great addition to the Super Mario Bros empire. For those looking for something different to shake up the formula, however, Wonder probably isn’t the game for you. At least from our brief demo, there wasn’t anything here that really moved the needle beyond what you’d expect. Is it fun? Certainly. But is it something wholly original demanding your attention? Not exactly. So it remains to be seen if Wonder will capture the hearts and minds of Nintendo fans worldwide once again, despite its relatively safe design. Super Mario Bros. Wonder is set to release on October 20, 2023. For all the latest news and updates on all things Mario, be sure to check out Dexerto’s full coverage here.
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Super Mario Bros. Wonder players feel “crippled by the controls” of the game – Dexerto
Super Mario Bros. Wonder players feel “crippled by the controls” of the game NintendoNintendo fans are sharing the grueling impact that Super Mario Bros. Wonder is having on their hands, with many feeling as though the intricate controls of the game are making them “crippled” as a result. Super Mario Bros. Wonder is the newest 2D platformer to release from Nintendo. The new title is another successful outing for the Mario franchise, with players diving straight into the action, exploring the new worlds, and trying their hardest to beat each level. While players have already expressed their frustration with certain levels of the game, others have taken it a step further. Nothing that the controls of the game have left them “crippled” and struggling to keep up. In a new Reddit thread for Super Mario Bros. Wonder, players have been sharing their thoughts on the gameplay of the new title. How the intricacies of the combat make getting through each level a true mission. “Is anyone else crippled by the controls? I don’t understand why the dash and jump button have to be right next to each other and then the badges require you to press r with that same hand. It makes the badge challenges so much more frustrating than they need to be.” Others have shared how they too struggle to keep up with the controls of the game. One user commented “in games where I can change the controls I typically make one of the triggers jump or dash. My hands cramp up just from writing for a few minutes so games where the controls are too close quickly become uncomfortable to play. I’m not saying everyone has a problem with these controls like this otherwise it wouldn’t be the standard but I find it impossible that there is no one else that finds these controls uncomfortable on their hands.” However, others also noted that the button layout for Super Mario Bros. has always been similar over the course of the series. “Dash & jump have literally always been next to each other for more than 30 years. It’s so you can do both with 1 thumb. You hold run and then roll your thumb down to jump as needed, without letting go of run. Every game and console ever with triggers requires you to control the buttons with your thumb and the triggers with your fingers of the same hand.” Super Mario Bros. Wonder is the latest 2D platformer to arrive on the Nintendo Switch. For all the latest news and updates about the new game, be sure to check out Dexerto’s full coverage here.
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Super Mario Bros. Wonder Nintendo Direct: Date, time and how to watch – Dexerto
Super Mario Bros. Wonder Nintendo Direct: Date, time and how to watch NintendoNintendo has set a date and time for its Super Mario Bros Wonder Direct, which will provide a deep dive into the new 2D side-scroller. Announced during the June 2023 Nintendo Direct, the new Super Mario side-scrolling adventure is the first of its kind since 2012’s Super Mario Bros. U. In addition to exploring traditional Super Mario-branded fun, Wonder will also feature local multiplayer, playable Daisy, and a new Wonder Flower power-up that transforms the eponymous character into an elephant. Gameplay footage and screenshots of the game indicate that there’s much more to learn about the upcoming experience. And, fortunately, Nintendo plans on offering an in-depth look in the near future with a Wonder-dedicated Nintendo Direct. When and where to watch the Super Mario Bros Wonder Direct On Thursday, August 31, Nintendo will host a Direct for the upcoming 2D side-scroller at 7:00 AM PT / 10:00 AM ET. A Nintendo of America Twitter post notes that the broadcast will be streamed live on Nintendo’s official YouTube channel and will last for approximately 15 minutes. Those who tune in can expect to see “an in-depth look at Mario’s latest 2D side-scrolling adventure.” What to expect from the Wonder Direct Notably, the game’s ESRB rating recently revealed that Bowser will return as the main antagonist. As such, it stands to reason that the Super Mario Bros Wonder Direct will offer some insight into what he’s up to this time around. Much about the gameplay currently remains under wraps as well. The Wonder Flower, for example, will impact mechanics and transform levels, but hopeful players still await specific details. Nintendo should unleash this information and more on August 31. Super Mario Bros. Wonder hits Nintendo Switch on October 20.
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Super Mario Bros. Wonder is officially the fastest selling Super Mario title ever – Dexerto
Super Mario Bros. Wonder is officially the fastest selling Super Mario title ever NintendoNintendo has confirmed that Super Mario Bros. Wonder is the fastest-selling Super Mario title of all time, with the company confident that the new Mario experience will continue to sell well for the remainder of the year and moving forward into the next. Nintendo has had a giant year thanks to the success of both the Mario franchise and The Legend of Zelda. First, The Super Mario Bros. movie released early on and has broken multiple box office records since. Then, The Legend of Zelda: Tears of the Kingdom dropped and immediately received universal praise from fans and critics alike. Setting the game up for being a front-runner for the GOTY award. Now to cap the year off, Nintendo released Super Mario Bros. Wonder, a brand new game from the hit series that has, according to new information, become the fastest-selling Super Mario Bros. game in the history of the franchise. Super Mario Bros. Wonder hit store shelves on October 20, 2023. This title is the first new entry for the franchise in over a decade, meaning fans were eager to get their hands on the game and dive back into the world of Super Mario Bros. with fresh twists on the formula. As revealed by Nintendo, the game is officially the fastest-selling Super Mario Bros. title of all time, selling over 4.3 million copies within the first two weeks. When speaking on why they think Wonder has been able to generate so many sales so quickly, Nintendo stated: “This title provides surprising new 2D Mario experiences, and we believe that this, in conjunction with global excitement from the Super Mario Bros movie, resulted in the large sales volume.” In Dexerto’s review of Super Mario Bros. Wonder, we wrote that “the charming 2D platformer successfully pays homage to its roots, paving the way forward with unique twists that keep the gameplay feeling fresh.” And with Christmas only just over a month away, Nintendo is confident that the game will be “an appealing choice for consumers during the holiday season and will continue to sell well next year onwards.” For all the latest Super Mario Bros. Wonder news and updates, be sure to check out Dexerto’s full coverage here.
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Super Mario Bros. Wonder falls just short of beating TotK for highest-rated game of 2023 – Dexerto
Super Mario Bros. Wonder falls just short of beating TotK for highest-rated game of 2023 Critics loved Super Mario Bros. Wonder, but its Metacritic score came just short of The Legend of Zelda: Tears of the Kingdom, which is tied for the highest-rated game of 2023. The reviews for Super Mario Bros. Wonder are finally out, and while critics overwhelmingly loved it, its overall score on Metacritic is below that of The Legend of Zelda: Tears of the Kingdom. This means only a handful of games left in 2023 that can dethrone Link on the top spot, as Mario and his new elephant power-up were the most likely candidates for beating him. 2023 has been a packed year for critically acclaimed games, with games like Resident Evil 4, Street Fighter 6, Sea of Stars, and Diablo 4 all sitting in the 90+ range on Metacritic. There are some amazing games with scores in the high 80s that just missed out, like Armored Core 6, Final Fantasy 16, and Starfield. Two games are sitting on the top spot for the year, as both Baldur’s Gate 3 and The Legend of Zelda: Tears of the Kingdom received a 96, and it’s looking increasingly likely that they won’t be topped by any other games. Super Mario Bros. Wonder fell short of beating ToTK on Metacritic The Super Mario Bros. Wonder reviews are finally in, and they have been compiled on Metacritic. Super Mario Bros. Wonder has a final tally of 93, which means it has not beaten The Legend of Zelda: Tears of the Kingdom for the top spot. Super Mario Bros. Wonder’s 93 is still very high, and it puts it ahead of many other games, including Marvel’s Spider-Man 2, which launches on the same day and only received a 90. A 93 on Metacritic is a huge incentive for customers as if being a 2D Mario game wasn’t appealing enough on its own. It’s looking increasingly unlikely that anything will top Baldur’s Gate 3 or The Legend of Zelda: Tears of the Kingdom on Metacritic in 2023. The biggest games with a shot are Call of Duty: Modern Warfare 3, Warhammer 40,000: Rogue Trader, Alan Wake 2, and Like a Dragon Gaiden: The Man Who Erased His Name. There’s always a chance a game could come out of left field and hit a 97, such as a surprising indie hit, but only time will tell. It’s exceedingly rare for a game to get a high score and those that did have traditionally belonged to big franchises, like Grand Theft Auto, The Legend of Zelda, Halo, and Super Mario Bros. Super Mario Wonder is still a shoo-in for many 2023 Game of the Year lists, but it feels like the field is narrowing, and for a lot of fans, that discussion will come down to Link vs. Tav to see who stole their heart this year.
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Super Mario Bros. Wonder devs explain how the movie influenced the game – Dexerto
Super Mario Bros. Wonder devs explain how the movie influenced the game NintendoNintendo has explained how this year’s Super Mario Bros. Movie influenced the upcoming game Super Mario Wonder in ways fans may not expect. Super Mario Bros. Wonder is an exciting step for the franchise. It’s the series’ first brand-new 2D side-scroller since 2012’s New Super Mario Bros. U. On top of that, it’s releasing in the shadow of The Super Mario Bros. Movie that was released earlier this year. Wonder’s new style and more expressive character models have drawn comparisons to the film. This has led many fans to question if the developers specifically chose to make the characters look more like their film counterparts. When asked about how the movie influenced Mario Wonder, the developers explained that, while it didn’t impact character design, the film was on their minds. Mario Wonder devs say character designs weren’t based on the movie, but it did influence the game In an interview published on Nintendo’s website, several of Super Mario Bros. Wonder’s developers were asked about The Super Mario Bros. Movie’s influence on the game. Art director Masanobu Sato revealed that the team “didn’t hear anything about the film’s content during development,” with only some senior members of the team in the loop. Instead, the designers wanted to find a new way to bring 3D models to 2D Mario. The New Super Mario Bros. art style became the norm for 2D Mario following its 2006 introduction, but the devs wanted to “implement more engaging and functional ways of using 3D models in this 2D platformer.” While the art style wasn’t impacted by the movie, producer Takashi Tezuka explained that it did have some influence on Mario Wonder’s development. “During development, we didn’t know when the movie would be released, but we were sure some people would play the game because they watched the movie. This is why we were conscious of creating a game that wouldn’t disappoint them,” Tezuka said. To accomplish this, Nintendo “dedicated ample budget and time to create the characters with even more care and attention and in greater detail.” Based on early reactions to Mario Wonder’s demo, character designs like Elephant Mario, and the new power-ups, this seems to have paid off Though any resemblance between Mario Wonder’s new art style and that of the movie are coincidental, Nintendo clearly wanted to create something that returning fans and newcomers alike could enjoy.
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Super Mario Bros. Wonder almost had sports-like “Tsundere commentary” – Dexerto
Super Mario Bros. Wonder almost had sports-like “Tsundere commentary” NintendoThe developers of Super Mario Bros. Wonder have revealed they considered adding sports-like live commentary to the game, including a harsher Tsundere option. Super Mario Bros. Wonder marks the franchise’s first brand-new 2D game in over a decade. After that much time, it’s no wonder the developers would want to create something fresh, especially following this year’s film. Unsurprisingly, in addition to new features like Elephant forms of Mario and friends and new power-ups, there were a lot of ideas that didn’t make it into the final product. One such idea the developers considered but ultimately cut was a live commentary track. This would have responded to the player’s actions as they went through Mario Wonder – and could have even had a Tsundere option. Mario Wonder devs considered adding sports-like & Tsundere live commentary In an interview published on Nintendo’s website, Super Mario Bros. Wonder director Shiro Mouri and others discussed the team’s “desire for a new experience.” One idea from producer Takashi Tezuka was live commentary similar to what takes place during sporting events. “We actually spent about six months seriously developing live commentary,” game designer Koichi Hayashida revealed. “We tried adding voices to match the player’s actions.” While the feature ultimately “just didn’t feel right,” the developers considered another idea for live commentary: the option to switch to a “Tsundere commentary.” Anime fans will recognize the Japanese term “Tsundere,” as it’s a popular trope. It refers to characters or personalities that are harsh, but have warmer and more affectionate sides hiding beneath the surface. The interview doesn’t include any specific examples of Mario Wonder’s Tsundere commentary, but it likely would have consisted of the commentators insulting the player for mistakes – or at the very least, throwing some shade. The devs did say quite a few playtesters used this option when it was available. Though it didn’t make the cut, Tsundere commentary would have been an incredibly unexpected addition to a Mario game, and it shows the kind of innovations Nintendo was considering while developing Super Mario Bros. Wonder. If you enjoyed this, be sure to check our other Mario content below: Super Mario Bros. Wonder review | 10 best Mario games of all time | Super Mario RPG | Princess Peach: Showtime! | Mario vs. Donkey Kong | Luigi’s Mansion 2 HD | Paper Mario The Thousand-Year Door remake | Mario Wonder file size | Mario Wonder: All Badges & what they do | Mario Wonder: All power-ups & what they do
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Super Mario Bros. Wonder: All Wonder Tokens in Search Party – Puzzling Park – Dexerto
Super Mario Bros. Wonder: All Wonder Tokens in Search Party – Puzzling Park NintendoSuper Mario Bros. Wonder’s Search Party Puzzling Park course tasks players with finding hidden Wonder Tokens to finish the level. Here’s how you can find all the hidden Wonder Tokens in W2’s Puzzling Park. Super Mario Bros. Wonder has a variety of different courses that players can tackle to unlock new paths or collect Wonder Seeds. While courses like the various Badge Challenges and races test players’ platforming skills, Search Party courses task fans with finding hidden Wonder Tokens throughout the level to complete the course. The first Search Party level, called Puzzling Park, is located in World 2 – Fluff-Puff Peaks and is actually quite tricky to complete alone. Thankfully, this handy guide will help solo players locate every hidden Wonder Token in Puzzling Park so you can move on. Puzzling Park – Wonder Token 1 Location Upon entering the level, head right to the small platform bridge. There are a handful of secret blocks here that players can hit. These blocks will be visible if you are playing as either Nabbit, Princess Peach, or Yellow Yoshi. Hit the blocks to build a platform to reach the first Wonder Token. Puzzling Park – Wonder Token 2 Location The second Wonder Token is located just below the area with the platform bridge. Head to the left and drop below the area to find a cave with a handful of Golden Warp Pipes. If you happen to be playing as Yellow Toad, you may see a conspicuous hidden block floating high above the ground. Next, push the leftmost Warp Pipe a few tiles to the right. After placing it just right, you will find a hidden block that will reveal the Wonder Token. You can use the image below as a reference. Puzzling Park – Wonder Token 3 Location The third hidden Wonder Token is actually located far in the background of the stage and is difficult to see when playing normally. To reach this hidden area, cross the main section of the stage where a Warp Pipe is spitting out a single Super Mushroom. Enter the Warp Pipe to reach the secret area in the background and collect the third Wonder Token. Puzzling Park – Wonder Token 4 Location The fourth hidden Wonder Token is located at the very bottom of Puzzling Park. To reach it, head down to where you entered the earlier cave to find the second Wonder Token. However, instead of entering the cave, drop down the pit past the Golden Warp Pipes. This pit won’t end in a Game Over, but will instead take you to the fourth Wonder Token. Collect it and take the pipe back up. Puzzling Park – Wonder Token 5 Location The fifth and final hidden Wonder Token is located high up in a corner in the right part of the course. To reach it, exit the Golden Warp Pipe from Wonder Token 4 and head to the right through the passable platforms. The top platform houses a hidden Luigi block on the far right tile of the platform. Hit it from underneath to sprout a vine. Climb the vine and collect the fifth hidden Wonder Token. This will cause a Wonder Seed to spawn near the beginning of the course. Collect the Wonder Seed to complete the Puzzling Park. And there you have it! That’s every hidden Wonder Token location in Search Party – Puzzling Park in Super Mario Bros. Wonder. For more Nintendo content, make sure to check out our home page.
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Super Mario Bros. Wonder: All Wonder Tokens in Search Party – An Empty Park? – Dexerto
Super Mario Bros. Wonder: All Wonder Tokens in Search Party – An Empty Park? NintendoSuper Mario Bros. Wonder’s Search – An Empty Park? course tasks players with finding hidden Wonder Tokens to finish the level. Here’s how you can find all the hidden Wonder Tokens in W3’s An Empty Park. Super Mario Bros. Wonder includes a ton of levels for players to run through, with a variety of different Wonder effects to experience throughout. However, some courses serve as slowed-down breaks from the action, like the Search Party courses. These levels task fans with finding hidden Wonder Tokens throughout the level to complete the course. The second Search Party level, called An Empty Park?, is located in World 3 – Shining Falls and features tons of hidden blocks. This guide will help solo players locate every hidden Wonder Token in An Empty Park? to complete the course. An Empty Park? – Wonder Token 1 Location The first hidden Wonder Token is located in one of the many hidden blocks throughout the course. To begin, start jumping off the ground to uncover rectangular hidden blocks. The Wonder Token is located in the bottom right hidden block, but players will need to make a platform out of the other blocks to collect it. For the remainder of this guide, the blocks that Princess Peach is standing on or hitting in the images below will reveal the hidden blocks housing each Wonder Token. An Empty Park? – Wonder Token 2 Location From the first Wonder Token, continue to jump and uncover hidden blocks. The second Wonder Token is located in the far right hidden block, and players will once again need to find more blocks to create a platform to collect it. An Empty Park? – Wonder Token 3 Location Next, you will need to spawn a moving platform by hitting two more hidden blocks. These blocks are located right next to the edge of the cliff on the left of the stage. Once you have spawned the moving platforms, jump on the one moving up and down. Jump at the top of its path to reveal another hidden block that spawns a moving platform going left to right. Jump along this path to reveal yet another hidden block shown in the image below. This hidden block will spawn a cloud platform and a waterfall. Finally, hit the hidden block that Princess Peach is standing on in the image below to unveil the third hidden Wonder Token. An Empty Park? – Wonder Token 4 Location Climb the waterfall and land on the storm cloud platform. From here, jump up to reveal two more hidden blocks, which will unveil another storm cloud waterfall. The hidden block to the right will spawn the fourth hidden Wonder Token. An Empty Park? – Wonder Token 5 Location To collect the fifth and final Wonder Token, climb the second waterfall. On the right side of the waterfall, hit a hidden block to spawn a third waterfall. Swim up the third waterfall and hit yet another hidden block located on the left side of the screen, shown in the image below. This will spawn the fifth Wonder Token. Collect it to create the Wonder Seed and finish the course. And there you have it! That’s every hidden Wonder Token location in Search Party – An Empty Park? in Super Mario Bros. Wonder. For more Nintendo content, make sure to check out our home page.
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Super Mario Bros. Wonder: All power-ups & what they do – Dexerto
Super Mario Bros. Wonder: All power-ups & what they do NintendoSuper Mario Bros. Wonder has a variety of helpful power-ups that Mario and friends can use on their adventure. Here’s a breakdown of every power-up and what they do. Super Mario Bros. Wonder is the first brand new 2D Mario game in 10 years, and it certainly looks to breathe new life into plumber’s sidescrolling adventures. Aside from the all-new art style, one of the many aspects that looks to shake things up in the Mario Wonder is the new power-ups that fans can make use of. Super Mario Bros. Wonder has already confirmed some brand new and returning power-ups that Mario and friends can use throughout the game. Here’s a breakdown of all the power-ups we know of so far and what they do. Contents: Super Mario Bros. Wonder: All power-ups explained Elephant Fruit The Elephant Fruit made waves during Mario Wonder’s reveal and looks to be one of the most prominent power-ups used throughout the adventure. As fans learned in the Super Mario Bros. Wonder Direct, the Elephant Fruit gives each playable character an Elephant form, which can do a variety of new actions. Players swing their trunks to attack enemies and destroy blocks, break blocks with ease, and dash across large gaps. Additionally, players in Elephant form can store water in their trunks to solve puzzles and put out fires. Bubble Flower The Bubble Flower is another brand new power-up in Mario Wonder that can be used to help in platforming and subduing enemies. By using the Bubble Flower, players can send out slow-moving bubbles that completely get rid of smaller enemies like Goombas, Koopas, and even Dry Bones. These bubbles can even travel through terrain, allowing you to defeat hard-to-reach enemies. Additionally, players can jump off of the bubbles they create to gain an extra height boost when going through levels. Drill Mushroom As the name would suggest, the Drill Mushroom is a power-up that gives Mario and company a handy drill on their hats. This drill can protect players from attacks from above or destroy hard surfaces from below. Additionally, players can use it when ground-pounding to drill into blocks and other obstacles. The Drill Mushroom also lets players burrow underground and through the ceiling, making it a great way to avoid enemies, navigate obstacles, and reach hidden areas. Fire Flower The first returning Mario power-up we’ve seen in Mario Wonder is the classic Fire Flower. Just like its past iterations, the Fire Flower allows Mario to shoot fireballs from his hands to defeat enemies. Super Mushroom Of course, no Mario game is complete without the Super Mushroom, and Super Mario Bros. Wonder seems no different. While we haven’t seen the Super Mushroom directly just yet, we do not that Mario’s un-powered up from makes a return. As such, the Super Mushroom will almost certainly serve to bring Mario and friends to their Super forms. Wonder Flower The Wonder Flower is a unique power-up that serves as the flagship item of Super Mario Bros. Wonder. However, the Wonder Flower does more than just give Mario and friends a new ability. From what we’ve seen so far, the Wonder Flower has a lot of different effects. This power-up can alter an entire stage’s design, make obstacles like Warp Pipes move, change the course’s perspective, and change Mario’s form completely. It seems the Wonder Flower has a lot of hidden potential they will be key to finishing many different courses throughout the game. This page will be updated when more power-ups are confirmed for Super Mario Bros. Wonder, so stay tuned for future inclusions. And there you have it! That’s every power-up we currently know about in Super Mario Bros. Wonder. For more Nintendo content, make sure to check out our home page.
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Super Mario Bros. Wonder: All Badges & how to get them – Dexerto
Super Mario Bros. Wonder: All Badges & how to get them NintendoIn Super Mario Bros. Wonder you can equip badges to gain exciting new abilities. Here are all the badges in the game, how to get them, and what they do. The latest Mario game is Super Mario Bros. Wonder and it’s a fresh take on 2D Mario that fans have been really enjoying. Aside from platforming through a series of unique levels, you’ll be collecting power-ups throughout the game, and using the brand-new Wonder effect. Another new mechanic in the game is Badges. These handy items provide new abilities and moves for every character, so if you’re wondering what all of them do in the game we’ve got you covered right here. Here’s everything you need to know about all the badges in Super Mario Bros. Wonder. All known Badges in Super Mario Bros. Wonder Badges are broken down into three different categories denoted by color. Action Badges are red and let characters perform different actions, Boost Badges are blue and provide passive effects, and Expert Badges are yellow and apply powerful effects to a character. Here’s a list of every Badge players can equip in Super Mario Bros. Wonder, including it’s effect and where to find it: How to equip Badges in Super Mario Bros. Wonder Equipping Badges in Super Mario Bros. Wonder is fairly easy. From the World Map, players can press ‘R’ to open the Badges menu. From here, you can choose one Badge to equip to Prince Florian to change your abilities in the next level. Additionally, players can choose a different badge when starting a course or failing during a course. Finally, fans can earn certain Badges by clearing special Badge Challenge Courses, while others can be purchased from Poplin Shops around the World Map using purple Flower Coins. And there you have it! That’s every Badge we currently know about in Super Mario Bros. Wonder. For more Nintendo content, make sure to check out our home page.
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Super Mario Bros. Movie helps Nintendo’s game series sales skyrocket across the board – Dexerto
Super Mario Bros. Movie helps Nintendo’s game series sales skyrocket across the board Universal PicturesThe success of the Super Marios Bros. Movie has seen Nintendo’s game series sales skyrocket across the board, particularly those featuring the red plumber. It’s no surprise that everyone is catching onto the craze of video game adaptations. With TV series and movies featuring iconic video game characters seeing massive success of late, plenty more are hopping onto the bandwagon by porting their own stories to the big screen. Of course, no video game character is quite as iconic as the Mushroom devouring platforming plumber Mario, whose recent movie adaptation raked in a staggering $1.36 billion worldwide, breaking several box office records. It appears that success may have been shared around to other Mario IPs as well, as Nintendo’s Q2 2024 earnings report has revealed its cascading impact. Nintendo was able to sell a whopping 6.22 million units of Mario games following the release of the Super Mario Bros movie in April through to September. What makes this even more eye-grabbing, however, is the fact that most of the top-selling Mario titles have been available for quite some time. Rather than a surplus of new units moving thanks to the likes of Super Mario Wonder, these sales spread across older games. Nintendo’s president Shuntaro Fukuwara confirmed the effects of the Super Mario Bros movie. “In addition, The Super Mario Bros. Movie, released in April, had a positive impact on sales of Mario related titles,” the president stated in Nintendo’s report. These figures also don’t include the numbers for the aforementioned Super Mario Wonder, which was released in October of this year. Super Mario Wonder has absolutely captivated audiences and critics, with Dexerto giving it a 4 out of 5. And with Super Mario Wonder already being one of the fastest-selling Mario games of all time, it’s likely that these figures will only continue to increase, showcasing the success Nintendo has had with its iconic character. Now with a live-action Zelda project in the works too, it’s clear Nintendo is hoping to repeat this success.
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Super Mario Bros battle royale coming soon on Nintendo Switch – Dexerto
Super Mario Bros battle royale coming soon on Nintendo Switch NintendoA new Mario battle royale game, called Super Mario Bros 35, has been announced by Nintendo during its surprise Direct, and it’ll be coming soon to the Switch. The Mario franchise is timeless. While most franchises stay around for a few years, Mario has been such a classic icon that’s stayed in the spotlight for a while now. While part of the reason is due to the character himself, the other is the fact that the franchise is able to easily adapt to the world and industry around it (with racing games like Mario Kart and mobile games Super Mario Run being obvious examples.) Now, it seems like the franchise is about to dip its toes into another genre with the upcoming release of Super Mario Bros 35 on Nintendo Switch. The concept is relatively simple. According to Nintendo, 35 players will be tasked with completing the same Mario level as fast as they can. The last person to survive each level, wins. Of course, it wouldn’t be a new battle royale without a twist. In addition to trying to avoid enemies in each level, enemies that you defeat in the level will be sent to other players, increasing the difficulty even more. The news was announced during Nintendo’s surprise Mario-themed Direct, where they also revealed the highly anticipated Super Mario 3D All-Stars collection, which includes remasters of Super Mario 64, Sunshine, and Galaxy. A competitive clash comes to the Mushroom Kingdom! #SuperMarioBros35 is a competitive 35-player online battle where the last Mario standing wins! Beat courses while sending each other enemies you defeat! Coming 10/1 until 3/31 exclusively to #NintendoSwitchOnline. pic.twitter.com/z3bCja79mW — Nintendo of America (@NintendoAmerica) September 3, 2020 Super Mario Bros 35 release date If you’re wondering when you can get your hands on the Super Mario Bros 35, the answer is a bit complicated. The good news is that it’s out on October 1, 2020, and will be available for free. The bad news is that it’s only available for Nintendo Switch Online subscribers, which is a bit of a shame. In addition, the title will only be available until March 2021, a decision that Nintendo has yet to give a reason for. After that point, it will be removed from the Nintendo Switch eShop and will be completely unplayable, which is some pretty strange news. Here’s hoping that Nintendo decides to reverse course and decides to keep the game available indefinitely, because restricting people to a couple of months isn’t the best idea and will only restrict player counts.
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Super Mario Bros 3 becomes most expensive game ever at $156,000 auction – Dexerto
Super Mario Bros 3 becomes most expensive game ever at $156,000 auction NintendoA rare copy of Super Mario Bros. 3 sold at auction for a jaw-dropping $156,000 on November 20. The popular Nintendo Entertainment System game had been sealed since 1990, and featured special printing on the cover. [jwplayer UmrP7a34] Despite releasing in 1990, many critics and fans still consider Super Mario Bros 3 to be one of the series’ best entires. The genre-defining title made its debut at the tail-end of the NES’ life cycle, and has been heralded as a masterpiece. Decades later, it’s been thrusted back into the spotlight after a player spent a record-breaking $156k to buy the game at auction. The rare Nintendo collectible which had been sealed for 30 years is now the most expensive game of all time. Sealed Super Mario Bros 3 sells for mind-blowing amount In 2020, video game items from the past have seen an explosion in value. Children of the 90s are now adults and willing to shell out an absurd amount of cash to re-capture their childhood nostalgia. For instance, a copy of Pokemon Red & Yellow sold at auction on November 21 for over $162k combined. A sealed copy of Super Mario Bros 3 has now set a new world record and has become the most valuable game ever after selling for $156,000 at the Heritage Auctions. On November 20, a fan of the groundbreaking NES title outbid competitors to snatch the collectible for as much as a house. Before digging through your old Nintendo games in the garage, it should be pointed out that collectible was sealed since 1990 and is in pristine condition. Popular grading company WATA looked over the item, and gave it a rating of 9.2 – or an A+. The item was also a holy grail for Mario collectors as it featured a rare printing version of the artwork. “Copies of the game with “Bros.” formatted to the left and on top of Mario’s glove, are very rarely found in sealed condition,” the auction listing read. According to several reports, many didn’t even know a sealed version of the unique printed game even existed. The fact that unknown collectibles can be discovered from out of nowhere is fascinating, to say the least. Who knows what title will be the next to break the record. It should be also be stated that Super Mario Bros. 3 is now the most valuable game on record in terms of being sold at auction. There are several other rare games such as the infamous Gold Nintendo World Championships cartridge that could probably fetch more if a collector is ever willing to part with the scare item.
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Super Mario 64 streamer pops off with new world record despite massive mistake – Dexerto
Super Mario 64 streamer pops off with new world record despite massive mistake NintendoA Japanese Super Mario 64 speedrunner had an emotional breakdown on Twitch after he clutched out the new 120 Star world record despite making a huge mistake that cost him a bunch of time. Twitch streamer Batora shocked himself and the world on Friday, April 9 when he reclaimed the world record for beating Super Mario 64 with 120 Stars, The record, which is considered one of the most prestigious in all of speedrunning, was previously held by Allan ‘Cheese’ Alvarez who completed the game in 1h 38m 25s. Not only did Batora beat the record, he did so by a whopping four seconds. A significant amount of time given how tight of a run Super Mario 64 is, but it could have been by even more. In fact, Batora’s run nearly ended in disaster after a mistake ended up costing him over 17 seconds. During the Rainbow Ride stage, Batora miscalculated one of his jumps and ended up losing valuable time. Judging by the streamer’s screams, he wasn’t happy about it either. However, he was ahead in his run otherwise and continued onward to make the jump on his second attempt en route to the new record. In the final phase of the run, with a single mistake standing between him and the record, the Twitch streamer needed to land one final Bowser throw and he did so in extremely dramatic fashion. Even though the last toss looked like it may barely miss, Batora was able to successfully land it, defeat the final boss and write his name back into the history books. After finally reclaiming the record, the streamer was highly emotional and could be heard hyperventilating. Of course, one has to wonder what’s lowest the record could possibly be taken down to, especially considering the fact Batora missed out on taking 17 seconds off the record. With the new record being 1h 38m 21s, one has to imagine that the next big goal for these speedrunners will be getting the time down to 1h 37m. Until that time comes, however, Batora is the king of the 120 Star category.
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Super Mario 64 streamer becomes first to collect all 120 stars blindfolded – Dexerto
Super Mario 64 streamer becomes first to collect all 120 stars blindfolded After a year of practice, Twitch streamer Bubzia has become the first person to collect all 120 stars in Super Mario 64 blindfolded, and the run only took 11 1/2 hours. Speedrunning is one of the most fascinating yet demanding facets of gaming. Beating a game as fast as possible is incredible to watch, but takes hundreds of hours and loads of skill for the runner to master. An even more strenuous hobby is challenge running video games. This is where players apply a self-imposed ruleset making it ever more difficult to beat a game. A popular challenge run that can be applied to most games is the blindfold run. As the title implies, the blindfold run requires a player to wear a blindfold for the entirety of the game. Super Mario 64 has been beaten by a number of people wearing blindfolds, but it’s never been beaten 100% while blindfolded. That was until May 8, 2022. Bubzia collects all 120 stars in Super Mario 64 blindfolded On May 8, Bubzia would don his blindfold and start a new file on Super Mario 64 with the intent to beat collect all 120 stars while blindfolded. A feat that had not been accomplished by any player up until this point. He would spend the next 11 hours and 22 minutes blindfolded playing Super Mario 64 without looking at the screen or his chat once. Bubzia has practiced for this run every day for more than a year. He stated that he had attempted this run twice before but failed both times. It would be on his third attempt of the run that he would collect every star in Super Mario 64 using only audio cues and muscle memory. Not only is he the first person to collect all 120 stars blindfolded, but his sub-12-hour run was a few hours under his estimated 15 hours. “I learned so much during this journey,” stated Bubzia following his run, “About not only blindfolded, but about mentality, speedrunning, and life. All the struggles were worth it.” If you missed the live run, Bubzia plans to rewatch it with his stream on Monday and Tuesday (May 9 & 10) and then plans on grinding The Legends of Zelda: Ocarina of Time any% runs.
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Twitch streamer beats Super Mario 64 in record time with drum set controller – Dexerto
Twitch streamer beats Super Mario 64 in record time with drum set controller NintendoSpeedrunner ‘CZR’ set a new Super Mario 64 record, completing the classic title in under 20 minutes using only a drum kit. Super Mario 64 has long played a pivotal role in the speedrunning community. But with nearly every record broken, set, and broken again, players have had to come up with new ways to engage with certain games. For speedrunner CZR, a drum kit has constituted his way to up the ante with Super Mario 64. In 2021, CZR finished a 70-star run in approximately 90 minutes with the drum set as a controller. The player didn’t set a new world record, given that someone else had previously wrapped a 70-star run in 47 minutes. However, CZR’s latest attempt at a record-breaking run has proven nothing short of a success. Speedrunner beats Super Mario 64 in record time on a drum kit CZR spent the last couple of years honing his unique craft, and it’s paid off in spades. The streamer recently managed to beat a 16-star Super Mario 64 run in less than 20 minutes. And, yes, the speedrunner accomplished such a feat with only a drum set for a controller. Content creator Jake Lucky shared footage of CZR’s proud moment in the following Twitter post: In a tweet responding to Jake Lucky, CZR called this particular Super Mario 64 victory his “proudest record to date.” CZR has set other notable records in the past. During a 2020 stream, the speedrunner finished Ocarina of Time in under 30 minutes using an electronic drum set. He also beat Super Mario Bros. on NES with a 17KVX drum kit this past May, doing so in 5 minutes and 55 seconds for a new world record.
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Super Mario 64 game sells for world-record $1.6 million – Dexerto
Super Mario 64 game sells for world-record $1.6 million NintendoJust two days after a copy of NES classic The Legend of Zelda sold for nearly $900k dollars, an original N64 Super Mario 64 cartridge was auctioned off for $1.56 million dollars, cementing itself as the most expensive video game ever sold. A fond trip down memory lane for many video game enthusiasts, NES and N64 titles are often hailed as some of the most timeless video games ever made, even despite their old age. Whether they’re bought to play, or to show off as display pieces, copies of older titles like the first few Zelda and Mario games can fetch incredible prices when they hit the market, to the tune of hundreds of thousands of dollars. Now, just two days after a copy of The Legend of Zelda set the record on July 9, a sealed Super Mario 64 cartridge stole the title of the most expensive video game ever sold at auction with an eye-watering price tag of $1.56 million dollars. On July 11, Heritage Auctions — the online auction house where the sale took place — shared on Twitter that the copy of Super Mario 64 in question had sold for a jaw-dropping final price of $1,560,000 dollars, nearly doubling the previous record of $870,000. The copy in question was graded by Wata — a well-known and respected video game grading service — as 9.8 A++ (the highest possible rating the service hands out) which certainly boosted the piece’s value substantially. 🎉#HERITAGELIVE #WORLDRECORD!! Super Mario 64 – Wata 9.8 A++ Sealed, N64 Nintendo 1996 USA just sold for $1,560,000 at #HeritageAuctions, smashing previous mark of $870K, set Friday at Heritage for The Legend of Zelda! https://t.co/SUgiijkkzL#SuperMario #Nintendo #N64 #WATA pic.twitter.com/rHpTuZl95l — Heritage Auctions (@HeritageAuction) July 11, 2021 In addition to sharing the result of the auction on Twitter, Heritage also pointed out the significance of the piece in their listing, calling it “the highest graded copy of the single best-selling video game on the Nintendo 64 — the first 3D adventure of Nintendo’s mascot, Mario.” “The cultural significance of this title and its importance to the history of video games is paramount,” they continued, and went on to confirm that even their staff were blown away by the piece: “the condition of this copy is just so breathtaking that we’re really at a loss here.” While some might question the lofty price tag, the praise from Heritage and the impressive grading from Wata certainly justified the cartridge’s price tag to someone — and that someone is now in possession of what might be the most pristine copy of Super Mario 64 ever seen.
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Super Bomberman R 2: Trailers, platforms & everything we know – Dexerto
Super Bomberman R 2: Trailers, platforms & everything we know KonamiKonami’s Super Bomberman R 2 is the next entry in the long-running franchise, it’s ready to deliver more explosive gameplay, and we’ve got all the latest info on the newest outing. You can tell almost immediately that Super Bomberman R 2 offers that classic multiplayer experience that the beloved series is known for. More chaotic battles, more power-ups, and even more levels and game modes to unleash carnage in. The crazy mazes and variety of abilities and upgrades make each game of Bomberman feel alive and each entry has stuck quite rigidly to the tried and tested formula that has helped the franchise retain its loyal fanbase for many years. The Nintendo Direct Mini on June 28, 2022, unveiled Super Bomberman R 2, and this is everything we know about it so far. Contents Super Bomberman R 2 release date – Super Bomberman R 2 trailer – Super Bomberman R 2 gameplay – Super Bomberman R 2 platforms – Super Bomberman R 2 release date Super Bomberman R 2 is now locked in for a definitive release date of September 13, 2023, celebrating the 40th anniversary of the Bomberman series. The reception to Super Bomberman R, the first game since the closure of original developers Hudson Soft, was a bit mixed, so understandably Konami is looking to make the new game the best it can be. Super Bomberman R 2 trailer June 28, 2022, saw the very first footage of the game including story details and actual gameplay as well. It depicts the eight Bomberman Brothers and introduces new battle modes along with many other additional elements. It took some time, but a new trailer was eventually released in 2023, not only with new gameplay footage but with the game’s confirmed release date too. Super Bomberman R 2 gameplay It’s hard to reinvent the Bomberman formula all these years later, but credit to Konami they are changing things up in Super Bomberman R 2 with the addition of the new Castle Mode. The new game mode has tower defense vibes in that one player needs to set up Bombermen to defend their base, whereas an attacker needs to conquer that base. The debut trailer also confirmed that there would be a new Story Mode to complete as well. Furthermore, Battle Royale and Grand Prix Battle Modes help to flesh out the content of the game Super Bomberman R 2 platforms Super Bomberman R 2 is going to be available to buy on PlayStation 4, PlayStation 5, Xbox One, Xbox Series X, Steam, and Nintendo Switch. This will allow players of all consoles to experience the flurry of a game of Bomberman. If you’re interested in even more upcoming game news and content, check out our other hubs below: The Elder Scrolls 6 | GTA 6 | Assassin’s Creed Infinity | Wolverine | Spider-Man 2 | Wonder Woman | Avatar Frontiers of Pandora | Dragon Age 4 | Legend of Zelda: Tears of the Kingdom | Diablo 4 | Starfield | Crash Team Rumble | Star Wars Jedi: Survivor | Dead Island 2
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Can you remove the Sunlit Plateau bones in Disney Dreamlight Valley? – Dexerto
Can you remove the Sunlit Plateau bones in Disney Dreamlight Valley? Disney / GameloftDisney Dreamlight Valley has some pesky bones in the Sunlit Plateau that stop you from getting through to half of the region. So can you remove them? Let’s find out. There are currently eight different sections within Disney Dreamlight Valley, and each one comes with its own characters, quests, and difficulties. One of the main difficulties comes in the form of giant tree stumps, mushrooms, shells, or bones. While removing many of these obstacles simply requires progressing through the game and making friends with the characters, the bones don’t seem to be that easy. So, can you remove the bones in the Sunlit Plateau? If you’re wondering if Disney Dreamlight Valley is worth it in 2022, you can check out our early access review here. Can you remove the bones in Disney Dreamlight Valley? Yes, you can now remove the bones in Disney Dreamlight Valley. This can be done by reaching level seven with Scar and completing the Circle of Life quest line. You’ll need to upgrade your shovel in order to remove them but once that’s done you can simply dig them up like the large tree stumps around the valley. How to bypass the bones in the Sunlit Plateau While waiting for Scar to reach level seven, there are two different ways you can bypass the bones in Disney Dreamlight Valley. The Wishing Well trick The first is called the Wishing Well trick. It’s an easy way to get through barriers like this without needing to unlock adjacent regions. All you need to do is follow these steps: Go into building mode – Pick up the unlocked Wishing Well in the Sunlit Plateau – Move it through the blocked pathway – Place it – Teleport to the moved Wishing Well – This will give you free transport into that blocked area, although you will need to move the Wishing Well again to teleport back out. The Forgotten Lands Plenty of locations in Disney Dreamlight Valley have other regions nearby, so you can get around in more ways than one. Unfortunately, the only way into the blocked side of the Sunlit Plateau is through the Forgotten Lands. If you prefer to go through that region then you’ll need 15,000 Dreamlight to unlock it. Head there and go to the southern route into the Sunlit Plateau. While becoming best friends with Scar, why not take a look at some of our other Disney Dreamlight Valley guides: How to get Emeralds in Disney Dreamlight Valley | Is Disney Dreamlight Valley co-op multiplayer? | How to complete The Ancient Doorway quest in Disney Dreamlight Valley | Does Disney Dreamlight Valley have crossplay and cross-progression | Who could in the Pumpkin House in Disney Dreamlight Valley? | How to get clay & locations in Disney Dreamlight Valley | How to raise friendship levels quickly in Disney Dreamlight Valley | All Sunstone Fragment locations | Disney Dreamlight Valley ingredients guide
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Summit1g reacts to Shroud’s hilarious xQc roast during Overwatch 2 match – Dexerto
Summit1g reacts to Shroud’s hilarious xQc roast during Overwatch 2 match Twitch.tv/Summit1gSummit1g was live on Overwatch 2 when a fan flagged a clip of Shroud roasting xQc and the streamer decided to get in on the fun himself. Overwatch 2’s release has dragged tons of streamers back to the franchise as they test out everything new in the sequel. Shroud was one of the big names that decided to give it a shot, and as you might expect, it didn’t take long for him to be pretty good at it. However, he has had a few moments of frustration since coming back, and in one of them he had a bit of an outburst after dying to Winston, calling the big guy “an xQc-aiming” Hero. Later, someone flagged the clip for Summit, and here’s what he had to say about Shroud’s reaction and the friendly roasting that his buddy gave to xQc. Summit1g reacts to Shroud roasting xQc during Overwatch 2 stream As is standard for any good roasting, Summit simply laughed at the clip before backing up his friend and making a plea to Blizzard. “Yeah, f**k that xQc-aim *** character,” he said. “And Moira, little padawan of Winston’s dumb***. Stop putting characters in the game that get free shots.” It’s not too surprising that this duo would be against any character that essentially has auto-aim. They are two of the most talented and accurate players in the entire world and having that advantage nullified by a laser beam that auto-tracks its targets is surely frustrating. They’re only two voices in the crowd as far as this train of thought goes as well. There is a growing sentiment among the community that no characters other than healers should have this kind of auto-aim at all. While Blizzard seems content with the current state of the game, it’s worth watching how they handle these types of heroes moving forward.
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Summit1g on WoW Classic guilds and why players shouldn’t worry about the ‘meta’ – Dexerto
Summit1g on WoW Classic guilds and why players shouldn’t worry about the ‘meta’ Summit1g / Blizzard EntertainmentJaryd ‘summit1g’ Lazar has reached out to World of Warcraft players with some advice about how to get into guilds, and it certainly goes against some suggestions from the game’s online community. The Twitch streamer, who has over 3.8 million followers on the platform, has been playing the popular multiplayer game for a number of weeks and has found himself being constantly advised to make decisions by members of his chat. However, on June 16 the former CS:GO streamer explained why players should not choose to play with a character they don’t like, just because a guild is looking for somebody to play a role in their team. “Right, not every single guild is looking for top, top, top, top D or DPS,” summit said during his June 16 livestream. “Not every single guild is going to be like ‘yeah, fuck Clothies let’s just bring a fuckload of Warriors and Rogues.’ Not every guild is going to do that. Those are the fucking try hard guilds. Get in a guild to have a good time. “Do whatever the fuck you want,” he added. “This whole stupid meta in WoW Classic is dumb as fuck. Play what you want. You don’t want to go engineering, God forbid? Don’t go fucking engineering.” For those who aren’t aware, the guild feature allows players the opportunity to come together and complete common objectives as a unit. Some of these groups are, admittedly, looking for specific people to join them on their quests, but as summit explains, there’s not really a need to play with a character you’re not comfortable playing with. Yet, perhaps working with one that you enjoy, and sticking with it, may give you a good chance of linking up with others in-game too. At least, that’s what he’s been doing anyway, despite having some frustrations with Rogue. Whether or not many of summit’s viewers will take his advice on board remains to be seen, but he’s always been a streamer that will play games he wants to play and, clearly, he’s taken the same attitude with character selection on WoW.
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Summit1g is mind blown by the FPS cap for Red Dead Redemption 2 – Dexerto
Summit1g is mind blown by the FPS cap for Red Dead Redemption 2 Red Dead Redemption 2 is one of the most hotly anticipated games of 2018, but Jaryd ‘summit1g’ Lazar is threatening not to play it at all! The full-time streamer is one of the biggest names on Twitch and he’s not one to mince his words when he isn’t a fan of something in the gaming industry, like the capped frame rate in Red Dead 2! The 31-year-old was discussing the upcoming game during a recent stream when he found out that the upcoming Rockstar Games title would be locked at 30 frames per second, and he wasn’t happy about it! “Is Red Dead going to be 60 FPS? Because if it’s not I just won’t bother but I’m hoping it will be, I imagine it will be,” he said before reading the responses in his Twitch chat. As the answers began flooding in, the streamer said: “You’re fucking kidding me. You’re fucking kidding me. It’s going to be 30?! I’m not even gonna buy it dude.” Summit went on to say that he will wait for the game to be released on PC, but he could be waiting for quite some time as there has been no announcement about if, or when, that will happen. “I can’t believe we live in a day and age in 2018 where people are okay with that,” he continued as the news of the game running at less than 60 FPS on console continues to settle in. “You guys are okay with 30 FPS? Like it’s fucking 2005? I’d boycott the fuck out of that game.” Red Dead Redemption 2 is due to be released on PlayStation 4 and Xbox One on October 26 and the stunning gameplay trailers have gone down exceptionally well with most fans, 30 FPS or not. Fans of summit will have to wait and see whether he reconsiders his decision to wait for the game to be released on PC so that they can watch him play the Western-themed action and adventure game.
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Summit1G mocks Valve’s Deadlock as “worse than Overwatch” – Dexerto
Summit1G mocks Valve’s Deadlock as “worse than Overwatch” Valve/Summit1gTwitch streamer summit1g did not mince words about Valve’s new shooter, Deadlock, calling it “worse than Overwatch” – another game he’s not a particular fan of. Deadlock, currently in development by Valve, has been generating quite the buzz. It’s an action game that mashes up hero shooters, MOBAs, and third-person shooters, all in a unique, BioShock Infinite-inspired aesthetic. Despite still being in the early stages, it drew over 10,000 concurrent players during testing. Some have even claimed it could give Overwatch and Dota 2 a run for their money. But not everyone is on board the Deadlock hype train. summit1g, one of Twitch’s veteran streamers, has voiced his not-so-positive outlook on Valve’s newest title. During a recent stream, summit1g made his feelings about Deadlock painfully clear, both through words and furious grunting. “I actually hate this game… it makes me just want to play SMITE,” he vented. Much like Deadlock, SMITE is a third-person multiplayer online battle arena. He didn’t stop there, adding, “It’s worse than Overwatch for me.” For those who know summit1g, this is saying a lot – he’s never been shy about his dislike for Overwatch. While Deadlock has been mostly receiving positive feedback, summit1g’s harsh critique stands out. It’s a stark contrast to the overwhelming praise the game has garnered from other streamers and players. As Deadlock inches closer to its full release, it’s still only available to those with invites. Some streamers, like Shroud, are already calling it a potential game-changer, claiming it could “take over the world.” But for summit1g, it seems Deadlock is dead on arrival. If you’re still eager to try Deadlock for yourself, you might want to check out our guide on how to play Deadlock and our character tier list to get a head start in the game.
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Summit1g apologizes for rant against game devs not stopping cheaters – Dexerto
Summit1g apologizes for rant against game devs not stopping cheaters Twitch: Summit1gTwitch streamer Jaryd ‘summit1g’ Lazar has apologized for a series of comments he made about AAA game developers not investing in more effective anti-cheat systems, saying it was an “a**hole’ comment.” A never-ending battle, cheaters and hackers in competitive shooters are a constant thorn in the side of regular players and game developers alike. Cheat makers can make a lot of money by developing and selling their hacks, and there’s always someone buying. Games like Counter-Strike: Global Offensive, despite almost being a decade old, still face hordes of cheaters, and Call of Duty’s Warzone battle royale is one of the worst examples of cheaters ruining a game. Some top players have even quit tournaments over it. Of course, this isn’t for a lack of trying from the developers, who use myriad techniques to clamp down on cheaters. But as soon as an exploit is fixed, another is found, and the game of cat and mouse goes on. Summit1g slams developers On January 30, Lazar asked “Why do Triple [A] game studios still have problems with cheaters?” He suggested that they were unwilling to invest the necessary money to solve the problem: “I just don’t understand how you’re ok with letting your game and consumers get sh*t on. Invest some f**king money.” Why do Triple game studios still have problems with cheaters? I just don’t understand how you’re ok with letting your game and consumers get shit on. Invest some fucking money. — summit1g (@summit1g) January 30, 2021 However, his Tweet was met with equal part support and disagreement. Game developers came out in defense of the studios, explaining that it’s not that simple. Sony Santa Monica’s Alanah Pearce said “Because it is extremely difficult (impossible in some cases) to prevent.” Because it is extremely difficult (impossible in some cases) to prevent. It doesn’t mean devs are okay with it and it doesn’t mean a lot of money isn’t consistently being invested. Game development is pretty hard, turns out :). — Alanah Pearce (@Charalanahzard) January 30, 2021 Former Epic Games developer Cliff Bleszinski simply responded “Bad take, man.” Read More: Hungrybox calls out Nintendo over Smash lag – Summit then raised the example of Valorant, arguing that it had managed to remain relatively cheater-free. However, Valorant’s anti-cheat system has been heavily criticized for being too invasive on players’ personal computers. I mean I’ll say this, I played Valorant for a while and didn’t run into a single cheater. What are they doing right? — summit1g (@summit1g) January 31, 2021 Summit1g apologizes over ‘frustration’ On January 31, Lazar apologized, calling his previous Tweet an “a**hole comment.” I know devs are doing their best, I apologize for the asshole comment. Just gets a lil frustrating :]. — summit1g (@summit1g) January 31, 2021 “I know devs are doing their best,” he admitted. Not everyone is so understanding, however, and Warzone’s developers especially have faced heaps of backlash from the community as cheating remains rampant. One of the game’s top content creators, Vikkstar, has just announced that he is stepping away from the game totally, with hackers one of the primary reasons.
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Summer Game Fest predictions: Will we hear from Ark 2, Elden Ring, or Iron Man? – Dexerto
Summer Game Fest predictions: Will we hear from Ark 2, Elden Ring, or Iron Man? DexertoSummer Game Fest is gracing our screens on June 7, marking another major event in the Summer of Games. While the PlayStation State of Play and Xbox Showcase (followed by CoD Direct) focus more directly on their own consoles, Summer Game Fest teases games across all platforms — from PC, Xbox, PlayStations, and more. The stream will take place on June 7 at 10:00 pm BST / 2:00 pm PT, and we’re expecting some exciting announcements. In fact, we’re so excited that the Dexerto team has had a go at trying to predict what news we’ll hear from the event. So, we’ve compiled a list of everything we want to see in Summer Game Fest 2024, and we’re hoping our dreams will come true. Let’s dive into our predictions. Ark 2 As soon as I found out you can tame dodos and use your… waste… as fertilizer, I was sold on Ark. After all, who doesn’t want to ride epic dinosaurs and live your Jurassic Park era in a video game? Ark 2 is set to come out in late 2024, and Summer Game Fest would be the perfect spot for Studio Wildcard to announce the release date. We’re almost halfway through the year, and Ark 2 could easily be one of the most anticipated titles of the year. (Words by Jessica Filby) Dragon Age Dreadwolf It’s been almost a decade since the release of Dragon Age: Inquisition, and in that time, its sequel has undergone a lot of changes. Following staff and leadership turnover, layoffs at BioWare, and other development hurdles, EA has announced plans to fully reveal Dragon Age: Dreadwolf this summer. Given how tumultuous the game’s development cycle has been, it’s safe to say most fans are, at most, staying cautiously optimistic. Dragon Age: Dreadwolf’s reveal has the chance to get fans excited for the future of the series, though there is a lot riding on this not-so-first impression to be a good one. (Words by Noelle Corbett) Elden Ring DLC in playable form By the time Summer Game Fest arrives, Elden Ring Shadow of the Erdtree will be a week away from release; what better time to stoke up some final hype? The DLC is just around the corner, but we’re yet to see any prolonged gameplay. Sure, FromSoft is probably just ensuring spoilers don’t leak, but it would be fun to see the new region before many of us jump in. We expect the opening moments of the expansion will involve a huge twist involving Miquella, Messmer, and Mohg, but is a showcase of the new weapons too much to ask? Words by Sam Smith Jurassic Park: Survival There aren’t enough dinosaur games. Ark stands above all, but it feels like new games focused on prehistoric creatures just aren’t as serviced as they should be. Jurassic Park, especially outside of the wonderful park builder Evolution series, has been dormant in the action genre. Sabre Interactive’s Jurassic Park: Survival is a big chance to rectify that. Set just after the events of the first movie, this single-player FPS action game picks up at a nostalgic time for the series and is a pitch that is a dream for anyone who is a massive fan of the older films. If done right, this could end up being the Alien: Isolation of Jurassic Park, in terms of a game that slots into the main canon and becomes a beloved addition to the franchise. I’d love an update on how that game is looking this summer. Words by Patrick Dane Vampire: the Masquerade – Bloodlines 2 release date We’ve got extended gameplay trailers, teasers, and enough content to really sink our teeth into for Vampire: The Masquerade – Bloodlines 2, but what’s the point if we have no release date to look forward to? It’s been five years since the game was first teased, and it only has a release window in 2024. Given how close we are to the highly anticipated sequel, there’s no better time to announce its solidified release date. (Words by Jessica Filby) Resident Evil 9 Ethan Winters may have crumbled into a fine fungal powder after the events of Resident Evil Village, but that doesn’t mean this undead franchise is ready for the gaming graveyard. In fact, ever since we saw that mysterious figure watching Ethan and Mia’s daughter, Rose, in the closing credits of Village, we’ve been desperate for news of another Resident Evil game. I’m confident, based on the development timescales between Resident Evil 7 and Village, that we’ll hear something about a new installment, which I predict will bring the Winter’s Saga (You can have that one Capcom) to an end. (Words by Tom Percival) Judas Ken Levine’s Judas has been in the making for a long time. The phrase ‘narrative legos’ was used to describe this game almost a decade ago by Ken Levine, in that this would tell an original story that was built to make something unique for each player. It’s not clear if that idea remains intact all these years later, but at the very least, the first game by the Bioshock creator since Bioshock Infinite is significant. Levine’s style looks very much intact here, and ‘Bioshock in space’ is a moniker that has stuck to the game. That doesn’t sound too bad, all things given. The key, though, will be if the game keeps up with modern sensibilities. We’d love to see some more here to answer lingering questions. Words by Patrick Dane Assassin’s Creed Shadow With the success of Mirage, Assassin’s Creed is so back, and Shadows is the game to prove it wasn’t a fluke — all we need is more gameplay. We already have a release date and a great look at the two protagonists, but what we really want to see is the landscape and gameplay. The cinematic shots are great, but I want to see how both Naoe and Yasuke handle a fight, as well as how stunning Feudal Japan will look with the classic AC graphics. Words by Jessica Filby Diablo 4 DLC in playable form, or at least a second trailer We know Diablo 4: Vessel of Hatred is coming in Q4 of 2024, we know we’re heading back to the jungles of Kurast, and we know that the Prime Evil Mephisto will finally get his chance to shine. With Season 4 of Diablo 4 putting the game on a surer footing, it’s now time to show us a little more of what our next – proper – return to Sanctuary will look like. The DLC needs to be a balm for those who are bored of seasonal play, something more meaningful for loyal players to get their teeth into — and no series does expansion packs like the Diablo games. Words by Sam Smith Iron Man game Dead Space remake developer EA Motive announced back in September 2022 that it has started work on a “single-player, action-adventure” Iron Man game. Since then, though, there’s been little word on the title. Given the popularity of the hero, thanks to Robert Downey Jr.’s portrayal of Tony Stark in the MCU, Iron Man seems like the perfect hero to give a solo game. However, with so many Marvel gaming projects in the works — including Marvel Rivals, Arkane Lyon’s Blade, Marvel 1943: Rise of Hydra, and Insomniac’s Wolverine game, EA is going to need to make this one stand out from the rest of the Marvel action fans are already expecting. Words by Noelle Corbett Space Marine 2 final trailer We actually got a good look at some of the new gameplay modes Space Marine 2 will offer players. Still, we’re as hungry as a Tyranid who skipped breakfast for more news from the grim, dark galaxy about Captain Titus. I’m particularly curious to see how the Thousand Sons (the Chaos Legion I collect) tie into the wider narrative, and while I’m not expecting any revelatory spoilers in the trailer, a teaser or two about Tzennech’s loyal legions would definitely pique my interest. (Words by Tom Percival) More Black Myth: Wukong gameplay At the risk of sounding a little greedy, we’d love to see more Black Myth: Wokong gameplay at the Summer Game Fest. While we’ve already had a trailer and a twelve-minute gameplay showcase, the game’s August release is barreling toward us, and we worry that not enough people are talking about this intriguing Soulslike. Black Myth: Wokong needs to remind the world that it exists and that those looking for their next challenge this summer after Elden Ring need look no further. Those who enjoyed Lords of the Fallen or Lies of P should be especially hyped. Words by Sam Smith Project 007 It feels about time to finally see Project 007. IO Interactive has now put Hitman 3 to bed, wrapping up their World of Assassination arch. Those games are master classes of tomfoolery and japes, allowing you to figure out your own creative solutions to multi-layered problems. Hopefully, that spirit will be imbued into Project 007. Using gadgets to get at objectives could be really fun, but until we actually see some gameplay, we aren’t really going to know how much this feels like a Hitman game. It could be completely different, but it’s been years since we had an update. A sense of how it plays and when it comes out would be a really welcome addition. Words by Patrick Dane GTA 6 gameplay We’ve been waiting a decade now for GTA 6, and while it was a real treat to get a cinematic glimpse of Vice City again, I’m ready to see what the gameplay will look like. I’m hoping then, even with the news the game’s not set for release until next year, that we finally get an idea of what a next-gen Grand Theft Auto game is capable of. We know from the September 2022 leak that playable builds of the game do exist and have existed for several years, so this prediction seems pretty likely to me. (Words by Tom Percival) Mass Effect 5 Look, I don’t think this is going to happen. EA will want to keep the focus on the upcoming Dragon Age: Dreadwolf, which it itself has taken years to be fully unveiled despite teases here and there. However, it has been a long time since we’ve seen any hints to Bioware’s next Mass Effect game. While Dreadwolf should take all precedence, a tease hinting just a little more about where this game will take place and reminding people it’s still being developed could be a wonderful little addendum to a bigger Dreadwolf presence. Words by Patrick Dane
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Summer Games Fest 2024: How and when to watch the upcoming showcase – Dexerto
Summer Games Fest 2024: How and when to watch the upcoming showcase Summer Games FestThe Summer Games Fest is returning once again for 2024, so here is all you need to know about the annual games showcase. Ever since arriving in 2020 to fill the E3-sized hole that was missing in gaming, Summer Games Fest 2024 is coming back once again this year with a plethora of game announcements, first-looks, and trailers. Coming back for its fifth year, the event will be broadcast live from the YouTube Theater in Los Angeles, once again with a mix of live and digital events. With that being said, here is everything you need to know of 2024’s Summer Games Fest. Contents: Summer Games Fest 2024 date – How to stream Summer Games Fest 2024 – Which devs will be attending Summer Games Fest 2024? – Summer Games Fest 2024: Dates & Times The Summer Games Fest 2024 will take place on June 7 at 2 PM PT/5 PM ET/9 PM GMT. The event typically lasts for several hours, with 2023’s broadcast lasting around three hours, so strap yourself in if you’re planning on watching the entire thing as there are a lot of announcements to come. Summer Games Fest 2024: How to stream the show Although direct links to the event have yet to be given, it’s expected that the Summer Games Fest 2024 will be broadcast on the official Games Awards YouTube and Twitch channels However, if you miss any trailers or reveal announcements, it will be uploaded either to The Game Award’s YouTube channel or the individual publisher or studio’s main channels. What devs will attend the Summer Games Fest 2024? Because we’re still quite a while away from the event, Geoff Keighley has yet to confirm which developers or games we will be seeing in the event. However, last year a who’s who of publishers from Activision, EA, Epic Games, Xbox, Steam, and more has participated in the event, and it’s likely this year’s is going to be just as big. But we will update you here once we learn more of the studios and publishers participating in the Summer Games Fest 2024.
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Summer Game Fest’s massive lineup includes PlayStation & Xbox – Dexerto
Summer Game Fest’s massive lineup includes PlayStation & Xbox This year’s Summer Game Fest lineup includes over 30 developers and publishers, with the likes of PlayStation and Xbox confirmed to appear. Summer Game Fest 2022 marks the Geoff Keighley-hosted event’s third year. After parting ways with E3 in early 2020, Keighley took his talents elsewhere and established a new type of gaming celebration for the summer months. The event continues to grow, too. Last year’s showing especially moved the needle in terms of reach, evidenced by viewership stats that revealed the digital festival hit a peak of three-plus million concurrent viewers. The host’s ability to secure heavy-hitters like the Elden Ring gameplay premiere no doubt amplified public interest. And with E3 2022 no longer in play, Summer Game Fest will once more sit at the center of attention in the coming days. Summer Game Fest’s lineup revealed Summer Game Fest 2022’s organizers revealed on June 1 the dozens of partners that will participate in this year’s festivities, first reported by GamesIndustry. More than 30 companies signed on to appear in some capacity, including PlayStation, Xbox, Netflix, Electronic Arts, and WB Games. This announcement does not count as the full lineup of developers and publishers, either. In the days ahead, those behind Summer Game Fest plan to reveal even more participants. At present, the list Summer Game Fest attendees is as follows: 2K Games – Activision – Atlus – Bandai Namco – Bloober Team – Capcom – Coffee Stain – Deep Silver – Devlolver Digital – Digital Extremes – DotEmu – Electronic Arts – Epic Games – Focus Entertainment – Frost Giant Studios – Humble Games – Level Infinite – Mediatonic – miHoYo – Netflix – PlayStation – Raw Fury – Samsung Gaming Hub – Sega – Skybound Games – Square Enix – Steam – Studio MDHR – Tribeca Festival – WB Games – Xbox – Summer Game Fest 2022 will stream live on Thursday, June 9 at 11:00 AM PT. In addition to broadcasting on streaming services such as YouTube and Twitch, viewers will also have the option to watch the event at participating IMAX Live cinemas in the United States, Canada, and the United Kingdom. The next couple of weeks will prove a busy time for game enthusiasts. On June 2, Sony will host a 30-minute PlayStation State of Play stream packed with third-party reveals and news related to PSVR2. Xbox and Bethesda’s joint games showcase airs days after Summer Game Fest on June 12. Meanwhile, Electronic Arts and Ubisoft have elected to forgo hosting their respective E3-like digital showcases. At the very least, the former will make an appearance at Summer Game Fest next week.
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Summer Game Fest 2024 reveals: Alan Wake 2 DLC, Palwold update, and Phantom Blade gameplay reveal – Dexerto
Summer Game Fest 2024 reveals: Alan Wake 2 DLC, Palwold update, and Phantom Blade gameplay reveal Summer Game FestSummer Game Fest Live 2024 was packed with trailers for big titles, including the reveal of Alan Wake 2’s Night Springs DLC, the Sakurajima update for Palworld, and the first-ever gameplay reveal of the incredible-looking Phantom Blade. Each year, Summer Game Fest puts on a big show, but in 2024, the focus was more on pre-existing titles or games that had already been revealed. This is why most of the biggest stories involved updates to titles that already have huge audiences. Without further ado, here are all of the most exciting reveals made during Summer Game Fest Live 2024, including games that are launching very soon. LEGO Horizon Adventures – Holiday 2024 The show started with a familiar face in a new form: Aloy from the Horizon series, shown in a Lego body. The dark atmosphere of her mainline series is gone, as she’s now on a kid-friendly adventure to destroy robots and rebuild civilization. This time, she won’t be alone, as Lego Horizon Adventures is designed with two-player co-op in mind, so you can reconstruct the world with a friend out of Lego. Harry Potter: Quidditch Champions – September 3, 2024 It’s been a long time since there has been a dedicated Harry Potter game focusing on Quidditch, but 2024 is returning to the game of chasing the Golden Snitch and pretty much winning straight away. We didn’t see much gameplay footage, but Harry Potter fans will still be excited to take to the pitch again, both in Hogwarts and the world stage, when the game launches on September 3. PlayStation Plus subscribers will also have access on day one. Star Wars Outlaws – 30 August A teaser for a teaser this time, as a brief glimpse of Star Wars Outlaws appeared during the event, showing off the open-world Star Wars game, as the player battled Stormtroopers, flew around on jet bikes, and encountered familiar aliens, as you live the life of a scoundrel on the dark side of the law. More info will be shown at Ubisoft Forward event on June 10. Black Myth: Wukong – August 20 One of the most highly-anticipated games of 2024, Black Myth: Wukong is an incredible-looking Soulslike based on Journey to the West, with the player taking on the role Sun Wukong. The game’s August 20 release date was already known, but the various DLC and merchandie available in the Deluxe Edition and Collector’s Edition were revealed in the trailer, as well as the game’s many fancy pre-order bonuses. Civilization VII – 2025 A fully CG trailer for Civilization VII, but it doesn’t matter too much, as people know what to expect from this addictive turn-based strategy game, where you build nations up from cavemen and win through combined peace or nuclear destruction. We do know that the game is being made by Sid Meier and Firaxis Games/2k Games, that it’s coming to PC and consoles, and that there will be a full gameplay showcase in August. Once Human – July 9 The highly-anticipated survival/shooter/MMO in a post-apocalyptic wasteland finally has a release date, with players able to retake the world from the eldritch Deviants on July 9. This game has been climbing the Steam charts, and it won’t be long until fans will see if it can take the empty throne left by the pretender, The Day Before. Batman: Arkham Shadow World – Fall 2024 Batman returns to the world of VR, where he’s taking on a new foe called the Rat King, who has the power to control rats. The Rat King sounds like he’s asking to be punched in the face by the Dark Knight, but unfortunately, we didn’t get any gameplay footage. Fans will have to wait until Gamescom for that. Street Fighter 6 New Characters The next DLC characters for Street Fighter 6 have been revealed. These include Terry Bogard and Mai from the Fatal Fury/Art of Fighting/King of Fighters series, as well as returning Street Fighter characters Elena and M. Bison. No release date except that it’s launch in 2024. Slitterhead – November 8 It’s a shame this trailer leaked early, as it was one of the show’s highlights. This horror game from the minds behind the original Silent Hill and Gravity Rush lets you possess random citizens as you tackle monstrous eldritch horrors using every weapon at your disposal. We still don’t know the story, but do you need one when the gameplay looks this awesome? The First Descendant – July 2 The First Descendant certainly had an impressive trailer, with its mixture of sci-fi and supernatural heroes tackling massive bosses, as well as showing off the 4-player co-op and unique heroes to play with. What’s even more impressive is the release date, as fans can jump into The First Descendant’s impressive world on July 2. Sonic X Shadow Generations – October 25 Shadow is back! It might have taken a major motion picture to do it, but Shadow is back! Play through classic stages as either classic or modern Sonic, or not: play Shadow. He’s got a gun (sometimes), and he’s awesome. Summer Game Fest revealed that Sonic X Shadow Generations is launching on October 24, and you can pre-order for Sonic Adventure skin. Dune Awakening Still no gameplay footage on this one, but the CG trailer will delight fans of the franchise. This self-proclaimed “Open World Survival MMO” will feature what-if storylines from the Dune universe, including a world where Paul Atreides didn’t exist. More information will be revealed at Gamescom. The Finals Season 3 – June 13 Season 3 of The Finals was detailed during Summer Game Fest, including the new content: A new Japan-inspired arena called Kyoto 1568, a new Ranked Mode called Terminal Attack, new loadouts that include weapons and gadgets, and Weekly Tournaments. Season 3 begins on June 13. Alan Wake 2 Night Springs DLC – June 8 One of the biggest reveals of Summer Game Fest 2024 is that the Alan Wake 2 DLC, Night Springs, is out today. These are spread across three chapters that feature what-if scenarios, including Jesse from Control, a waitress who resembles Rose, and a character called “The Actor” who takes on different roles. A second expansion called The Lake House will also be released in the future. Skate – Fall 2024 Despite a boring live-action trailer segment that went on for far too long, the Skate trailer impressed by virtue of actually narrowing down a release window. The long-awaited realistic skating sim is coming back in Fall 2024 and the trailer showed off some of the creative options players will have for tailoring their riding experience. Palworld Sakurajima Update – June 27 It’s almost time to return to the Pals, as the first major update for Palworld is coming on June 27. It includes a new Japan-themed island, new Pals based on things like samurai and Yokai, dedicated servers for Xbox players, new buildings, a new level cap, new subspecies of Pals, a new Raid boss, an Oil Rig Stronghold, an Arena, and a new faction/boss that might get the developers of Pokemon Moon to call their lawyer. Valorant on PS5 & Xbox Series X/S – 2024 The popular team-based shooter will launch on consoles in 2024, coming to PlayStation 5 and Xbox Series X/S with a free Limited Beta on June 14. The trailer also showcased the game’s competitive scene, inviting console players to join the fun. Phantom Blade Zero – 2025 The show closed with a gameplay reveal for Phantom Blade Zero. This incredible-looking action game seems to merge the best of Sekiro and Bloodborne’s gameplay with a suitably grim world, as well as all kinds of impressive weapons and techniques to unleash against your demonic foes. While the game isn’t out until next year, there will be hands-on demos at different events throughout 2024.
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Summer Game Fest disappoints with lack of big name reveals – Dexerto
Summer Game Fest disappoints with lack of big name reveals As the dust settles on Summer Game Fest, many fans have registered dissatisfaction with the lack of major announcements and trailers from larger AAA game studios. Summer Game Fest showcased an eclectic bundle of updates and reveals for all fans, including updates on Dragon Ball Sparking! Zero and Sonic X Shadow Generations and the announcement of LEGO Horizon Adventures. However, this initial momentum didn’t persist. Viewers have instead voiced disappointment over the event featuring a severe lack of bigger name studios and instead focusing on smaller game studios and indie games. On June 8, Geoff Keighley posted a poll on Twitter/X to get feedback after the show had finished. At the time of writing, over 220 thousand votes had been cast, to which 39.8% gave it the worst rating possible of “D or Below.” Only 9.1% gave an A grade, with voters expressing their distaste in the comments. Summer Games Fest gave the floor to many indie titles. While giving smaller teams a chance to shine on a large platform is always good, a lack of big triple-A titles at the event has not been well received. A fan stated: “feels like a big stage for small games.” Valorant finally announced it was coming to console, which had been a long-awaited port, but may have overstayed its welcome.”How much did Riot pay you to take up half the show for Valorant?” A viewer commented as the announcement lasted nearly 10 minutes of the two-hour showcase. Another added: “It was a D for me but it’s not your fault, the games showcased just didn’t interest me plus you did warn us ahead of time.” “I think people just expected more AAA titles from major developers, some people just don’t like indie games which sucks.” they continued, “I feel like developers should be able to announce their games over Geoff,” a fan chimed in. Despite the Summer Game Fest criticisms, some defended the host: “I think this is the best ‘Geoff’ event from a show flow and pacing perspective, especially after TGA’s last year. Unfortunately, the content just wasn’t there.” As the poll suggests, Geoff will need to put on a better show next year at Summer Game Fest 2025. That is, if the turnout and fan response this year didn’t affect the future of one of the few remaining major game presentation events.
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Summer Game Fest 2024 schedule: All conference dates and times – Dexerto
Summer Game Fest 2024 schedule: All conference dates and times Summer Game FestSummer Game Fest 2024 is finally upon us, promising exciting reveals, announcements, and trailers. So, here are the details of each event and the time they premiere. Geoff Keighley’s Summer Game Fest, which has competed with the now defunct E3 since 2020, has gone on to provide various developers and publishers with a platform to showcase their games. Previous Summer Game Fests have included trailers for games like Elden Ring, Spider-Man 2, Mortal Kombat 1 and many more. This year’s Summer Game Fest is set to be a three-day event with various other events lined up until June 9. We have prepared the full schedule of the Summer Game Fest detailing the various events and what time they take place. Contents What is Summer Game Fest? – When is the Summer Game Fest? – All confirmed conferences for Summer Game Fest 2024 – What is Summer Game Fest? The Summer Game Fest is an annual event hosted by Geoff Keighley that promises various upcoming game announcements, reveals and trailers from developers and publishers across the gaming industry. After the cancellation of E3 in 2020, the vacuum was filled by Summer Game Fest. Since then, the Summer Game Fest has become one of the biggest gaming events. When is the Summer Game Fest? The Summer Game Fest will begin with PlayStation’s State of Play premiering on May 30. After which, the main event will begin on June 7 with Summer Game Fest Live kickstarting a three-day slew of game showcases. Here are the details of what time event premieres: All confirmed conferences for Summer Game Fest 2024 Below is a detailed description of each conference confirmed to be happening with Summer Game Fest 2024. Industry giants such as Xbox and Ubisoft have confirmed to be returning to the Summer Game Fest, Nintendo on the other hand has opted out, instead planning to host a Nintendo Direct event sometime in June. State of Play Sony is set to return with the second State of Play of 2024 on May 30 promising updates on the PS5, PS VR2, and 14 titles from PlayStation Studios. The showcase will be 30 minutes long and will be livestreamed on YouTube. Guerrilla Collective Returning for its fifth year on June 6, Guerrilla Collective 2024 is an indie-focused showcase promising many announcements, reveals and trailer premieres. Games like Slime Heroes from Whitehorn Games, Neon Blood from ChaoticBrain Studios, and Deathbound from Trialforge Studio are confirmed to be a part of the showcase. Access-Ability Summer Showcase Access-Ability Summer Showcase is returning this year on June 7 with a lineup of games by developers with disabilities and games featuring the very best accessibility features. It’s set to highlight games that were developed with a design choice that would allow players with disabilities to enjoy them. The event will feature a bunch of reveals, trailers, announcements and more. Summer Game Fest Live Summer Game Fest set to premiere on June 7 is the first major event set to kickstart the three-day Summer Game Fest. Geoff Keighley has confirmed that 55 partners have signed up for the event with some notable names including Bandai Namco, Capcom, Sega and many more. Day of the Devs Devolver Direct Devolver Direct is an event hosted by Devolver Digital that used to be hosted in the parking lot across from E3, back when E3 was an in-person event. This year’s showcase premiering on June 7 promises another offbeat event, calling it Volvy’s 15th birthday party, focusing on various indie titles. Future of Play Direct Hosted by the V-tuber A.I. broadcaster Melios, Future of Play Direct is another showcase promising a bunch of indie titles, big announcements, and musical guests. It will premiere on June 8, If you happen to miss the event, it has been confirmed by Glitch that a setlist will be available on all their social media channels. Wholesome Direct Wholesome Direct organized by Wholesome Games as the name suggests is an event focusing on cozy games. This year’s event premiering on June 8 promises over 70 games with emotionally resonant and cheerful themes. 2023’s Wholesome Direct gave us a sneak peek into games like Venba, Pupperazzi and Moonglow Bay. This year, updates for Usagi Shima and Minami Lane have been confirmed, the first two games under the Wholesome Games publishing initiative. Latin American Games Showcase Presented by Devolver Digital and Raw Fury, Latin American Games Showcase will begin right after Wholesome Direct and will feature games developed primarily in Latin America. More than 45 games have been confirmed to be a part of the showcase. Women-Led Games Summer Game Fest Edition The Women-Led Games showcase, premiering on June 8 is set to focus on games developed by studios that are either led by women or are majority staffed by women. The games that are part of the 2024 presentation have already been confirmed. You can check out the list here. Future Games Show GamesRadar+’s Future Game Show will premiere on June 8 and feature over 40 upcoming games set to release on PS5, Xbox, Nintendo Switch, and PC. The event will be hosted by Arthur Clark, the iconic voice of Arthur Morgan from Red Dead Redemption 2 and Britt Baron from Final Fantasy 7 Rebirth. Xbox Games Showcase + Black Ops 6 Direct Xbox is confirmed to be returning to the Summer Game Fest with the Xbox Games Showcase on June 9, which will be directly followed by a showcase focused entirely on the new Call of Duty: Black Ops 6. This is one of the biggest events of Summer Game Fest and will feature games from Xbox’s portfolio of studios, such as Bethesda, Xbox Game Studios, and Activision Blizzard, which was recently acquired by Microsoft for $70 billion. Xbox Games Showcase will immediately be followed by Black Ops 6 Direct. This will most likely be similar to Xbox’s Starfield Showcase last year, which was unveiled in a similar fashion right after the Xbox Games Showcase. PC Gaming Show The PC Gaming Show is celebrating its 10-year anniversary this year. Hosted by PC Gamer, the PC Gaming Show will take place on June 9 and will feature over 50 games, promising exclusive announcements, developer interviews and much more. Ubisoft Forward Ubisoft has confirmed that it will be returning with Ubisoft Forward on June 10, 2024. While the time of the showcase hasn’t been confirmed yet, we expect details regarding Star Wars: Outlaws and Assassin’s Creed: Shadows, both of which are set to release later this year.
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SuitU codes for September 2024: Free gems, coins & kiss – Dexerto
SuitU codes for September 2024: Free gems, coins & kiss Libii HK Limited / Screeshot captured by DexertoGet rid of the same old rags in your wardrobe and reinvent your inventory with brand-new fits through active SuitU codes. Items like gems, coins, kisses, and more, that otherwise require serious dough, are up for the taking. These resources are the key to getting new haute couture pieces and becoming the top fashion icon in the game. With new contests happening daily, each with a unique theme, having a diverse wardrobe is the key to winning. After all, who wants to wear the same outfit all the time? This is where gems and coins come in handy. So grab all the rewards before they go poof! Active SuitU rewards SU040821 – Free Colorful Splashes x1, Gems x50, Coins x 450 (new) – SU066088 – Free Undersea Glimmer x2, Gems x100 – SUITUX10 – Free Cosmic Legend Tickets x2 – SUITUX59 – Free Cosmic Legend Tickets x2 – There are four codes to redeem – which we have checked in-game and confirmed to be active as of September 3, 2024. List of expired codes WOMAN038 – Free Rewards – SUITU222 – Free Rewards – SUITU120 – Free Rewards – RITAFANS – Free Rewards – SUITU016 – Free Rewards – SUINS10K – Free Rewards – SUITU714 – Free Rewards – SUITUD2W – Free 50 Gems, 1 Shinning Snow, and Rewards – SUITU616 – Free 40 Gems, 450 Coins, and 1 Kiss – SUITU602 – Free 40 Gems, 450 Coins, and 1 Kiss – SUITU519 – Free 40 Gems, 450 Coins, and 1 Kiss – SUITU506 – Free 40 Gems, 450 Coins, and 1 Kiss – SUITU418 – Free Rewards – How to redeem codes? Once you’ve launched the game, using codes in this game is quite simple: Tap on your profile picture in the top-left corner of the home screen. – Select the Settings icon and tap the Gift Code option as shown in the image below. – Enter the code and tap on Confirm to get your free rewards. – If you’re having trouble redeeming the codes, note that they are case-sensitive. So make sure you use the exact case shown on the list. For instance, using ‘Su066088’ did not work while ‘SU066088’ did. What are codes used for? Codes in this game offer free in-game rewards like gems, coins, kisses, and more. Players can use these resources to purchase new outfits, accessories, and cosmetics to create a brand-new wardrobe. Every competition and quest in this game requires you to choose the perfect outfit for your character or the clients based on the given scenario. Whether it’s a sleek business casual look or a dazzlingly glamorous outfit, picking the perfect style for each scenario is key. With all the fabulous new outfits from coins, gems, and kisses, winning Competitions and scoring three stars on Map Quests will be a breeze. Plus, it’ll give your closet a major boost and amp up your game in all the competitions. If you’re looking for more free redeemable items, make sure to check out our pages for the latest Pokemon Go codes, Disney Dreamlight Valley codes, Zenless Zero codes, and Dead by Daylight codes if you’re looking for mobile games on the go.
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Suicide Squad review: Messy & controversial but a good time nonetheless – Dexerto
Suicide Squad review: Messy & controversial but a good time nonetheless Suicide Squad: Kill the Justice League has been a long time coming and has drummed up a lot of controversies since its launch. However, is it worth the wait, or is it the fire some are claiming? Back in 2015, with the release of Batman: Arkham Knight and the supposed conclusion of that trilogy, many wondered what was next for Rocksteady. The suggestions of a Superman game was ripe, but so were whispers of a Justice League game. While Arkham Knight had a tumultuous launch, people were still excited about Rocksteady and what they could potentially do with further DC characters. That’s why I think the basic premise of Suicide Squad: Kill the Justice League is actually quite brave and something we rarely see in AAA games. At a time when everyone wanted a Justice League game from them, Rocksteady subverted that expectation and decided to make a game where instead you kill them. Instead of the safe bet, Rocksteady defied what was expected of them and decimated it. At some point, this game had a daring and rebellious pitch. Even rarer – they somehow managed to convince a publisher and brand to let them go ahead with it and kill their beloved characters. That was nearly a decade ago though. What once were fresh ideas have become staler, and it’s likely the game has gone through a lot of changes to finally get out the door. What’s left has sparked a lot of conversation on both sides, be it vehement detractors or valiant defenders. But after finishing the title and engaging with the endgame, how is the game actually? It turns out, unsurprisingly, it lands somewhere in the middle. Suicide Squad: Kill the Justice League – Key Details Price: £59.99 / $69.99 / €69.99 – Developer: Rocksteady – Release Date: 2 February 2024 – Platforms: PlayStation 5, Xbox Series X|S, PC – If you click on a product link on this page we may earn a small affiliate commission. It’s Harley terrible Suicide Squad: Kill the Justice League has you inducted into the squad, as usually is the case, by Amanda Waller implanting bombs in the heads of some of the most ragtag villains in the DC universe. This forces them into servitude of doing good. In this case, it’s saving Metropolis from a Brainiac invasion that has infected the mind of the Justice League in a seemingly irreversible process that has turned them cartoonishly evil. Before long, you are unleashed upon the alien-ridden city, able to play as Harley Quinn, Deadshot, King Shark, or Captain Boomerang (King Shark for life). You then systematically try to figure out how to kill the Justice League, member by member, in a fun but brisk 10-hour campaign. There’s a lot to like about the story of Suicide Squad: Kill the Justice League. It’s an inventive use of the characters. Seeing the team go from disparate, untrusting bad guys convinced that they don’t have the power to kill the likes of Superman and Batman to a cohesive unit that learns to be effective associates is pretty delightful. There is a general sense of fun as you progress through the game, that is matched by the characters going on that journey with you. There is a certain uneasiness that does eventually give way to the sense that mirrors the squad’s – “Hey, I’m actually enjoying this”. It’s nothing that is going to change your life, but there are definite high points that elevate the story Rocksteady is telling. Sections where you are hunted by Batman, putting you in the shoes of all those crooks you beat up in the Arkham series is inspired, and Superman’s eventual introduction is a really special moment, really selling the awe of Superman (though that is short-lived). It’s interspersed with some crassness that doesn’t always work, but that feels par for the course for the whole Suicide Squad franchise. That said, the boss fights really do undermine a lot of this story, but we will get to that. Middle of the league This campaign is tied together by the gameplay loop of the game, which is a mixed bag of repetitive action, but also supported by surprisingly robust systems. However, let’s dive into the messy first. For the most part, you are going to be participating in a handful of similar mission types. There are a lot of defending points, escorting vehicles, and eliminating enemies, all from the rooftops of Metropolis. Hopefully, that structure doesn’t bore you to death either, as for the majority of the campaign’s missions, that’s what you are going to be doing. That extends into the endgame too. It can at times feel like you are doing a series of public events, strung together by cutscenes. Your main mode of interaction is going to be shooting things. While certain characters have preferences, such as King Shark with a heavy machine gun and you do have access to AoE special abilities, all four of the anti-heroes are focused on shooting things a lot. You are encouraged to sprinkle in melees to apply status effects and break certain armors, but these can feel awkward. There’s also not a lot of enemy variety with only one faction you will be fighting. Rocksteady attempts to remedy this later in the game by adding Flash or Batman-infused enemies. However this usually just makes the standard aliens more annoying by making them dash around or making them invisible rather than substantially changing the interaction you have with them. Not helping things is one of the most cluttered UI designs in any game I’ve ever seen. With a mix of all the icons and the enormous numbers flying out of enemies as the camera swings around wildly – it can be headache-inducing. This is why I highly recommend messing around in the settings which thankfully lets you tailor what’s on screen. At the very least, turn off the damage numbers – the experience was much more palatable for me after that. Wall to Waller Now, let’s get to the good here in terms of the moment-to-moment gameplay. While every character basically ends up shooting things all the same, the main differentiator, which you can seamlessly switch between, is their mode of travel. King Shark can bound with massive leaps and air dashes, Harley swings off a Bat Glider Spider-Man-esque, Deadshot uses a jetpack a la Anthem, and Captain Boomerang teleports to his thrown boomerang. This is what gives each character their identity. It’s clear Rocksteady wants the gunplay to be consistent between each character in order to let swap around as you like. However, so much of every battle is about moving around a combat arena that in the actual moment-to-moment, it feels very different depending on who you are playing with. This means you don’t have to completely learn a new kit for each character when you switch, but merely how they move around. For me, that was enough variation in how I interacted with the combat arenas. It mixes well with the gunplay, which while a little middling, does blend with the excellent traversal that makes for a unique cocktail. Even though it is repetitive, even though the mission design is a little rudimentary, there is something eminently playable about Suicide Squad: Kill the Justice League. I did want to continue doing missions, and side missions just tearing through Metropolis with a big ol’ gun shooting aliens. This is, of course, mixes with how the game supports multiplayer – which is actually very impressive. There’s a lot of numbers, enemies, and players flying around a shared world, and the game handles that chaos well, and it’s genuinely good fun playing with a couple of friends around Metropolis. Fumbled justice Unfortunately one of the weakest aspects is arguably one of the most important. The title completely fumbles the boss fights for each member of the Justice League. These should be moments to showcase what these heroes can do – make each distinct and interesting with mechanics, story, and cutscenes. That’s just not the case though. Instead, for the most part, you are thrown into an arena and you shoot at a boss for a bit and avoid attacks. Only Batman’s really feels distinct, but it still boils down to avoiding attacks and shooting a big gun. This is especially egregious in the Superman fight where you shoot Superman (with special kryptonite bullets you see) for a while until he falls over. That’s not an exaggeration either. In the end, like most fights, the Kryptonian just keels over without ceremony. There’s no big cutscene after, it’s just onto the next one which is really counter to how the game had built him up previously. This is extenuated by his fight being the most annoying as he zips around the arena and is a pain to shoot for prolonged periods of time. Only Batman really gets any sort of confrontational send-off, but these all scream like a missed opportunity that feels compromised by having to be able to facilitate four players in an arena shooting at a target. It’s a deep shame as these should have been the moments that we remembered, and been the showcases of a game with the tagline, kill the Justice League. Instead, they just kind of end with a shrug, which really is somewhat of a crime. Perhaps DC didn’t love the idea of making the deaths too brutal or dwelled on, but they feel really weak for what is meant to be the premise of the game. No (Dead)shot There is depth to be found here though, and why I see myself endeared to this. This is a good game in terms of it executing on the things it’s trying to, but one held back by some bizarre fundamental decisions. However, the quality of that execution is at the forefront when it comes to systems in the game, and aspects of the endgame. In terms of building out your character, there is a good amount of choice, allowing you to choose between if you’re more interested in causing more damage, taking more damage, applying statuses, or using melees, etc. A lot of this is also based around a combo system, encouraging you to keep your combos alive in order to get ridiculous stat buffs. However, going along with this is the endgame chase of loot. While you will only be doing three missions on repeat, there are guns and add-ons to get. This is backed by getting a certain number of the same kind of item to get powerful set bonuses. Each season, a new set of ‘notorious’ weapons is released themed around a DC villain (currently there are three set bonuses around Bane at launch) giving you new set bonuses to chase. There are also things like escalating difficulty you need to clear for you to test yourself against, as well as things like re-rolling stats and numbers to get things how you want. This is far more robust than most games like this at launch and does add a depth that means, if you do want to get lost in the chase for better loot, there’s a lot more time you can spend than the 10ish hours you get out of the campaign. Even if ultimately, it just make the number go up rather than change your play, it’s been a decent chase. Luthor dare Seeing these l systems within the build and loot chase has ultimately left me with hope for the game’s future even if its launch hasn’t lit up the charts. There is something here being made by excellent game developers, alongside a promise of seasons with new story and characters that might be above what we might expect of this kind of live service game. Rocksteady is making a good version of the game they are trying to make. That said, the game it’s trying to make is somewhat disjointed. I applaud their spirit to make a game like this and think they are onto something, but the one-note combat, handling of the Justice League, and some awkward massaging of live service and campaign together are rough. It’s impossible to deny something feels a little off about the release, and lots of that could well be down to compromises and the game gestating for so very long. Verdict – 3/5 I’m rooting for Suicide Squad: Kill the Justice League though. There is enough here to suggest that Rocksteady has a grasp of what could make this game great. It will take effort and some big releases, but despite having an uneven experience overall, I’ve left relatively favorable. It has a rebellious spirit that makes it endearing. For all the noise around the game, from those fighting loudly in its corner and those trying to tear it apart, I’ve left with an unceremonious “Yeah, it’s pretty good” with a tinge of hope to boot. There is a world where the game has a future, and it’s a multiverse I’d like to live in. Reviewed on PC
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Suicide Squad players slam devs for locking Joker behind “atrocious” grind in Season 1 – Dexerto
Suicide Squad players slam devs for locking Joker behind “atrocious” grind in Season 1 RocksteadySuicide Squad: Kill The Justice League Season 1 has dropped but players absolutely hate the way to unlock The Joker in Episode 1. The Joker is the new playable character in Kill the Justice League’s Season 1 Episode 1 update, and there are two ways of unlocking the clown prince of crime in the game. One is by paying a certain amount of money and the other is by simply grinding. The majority of the community is very dissatisfied with how Rocksteady implemented the system, claiming the “only reason they did this is so you PAY for him.” Expressing their disappointment on Reddit and X (formerly Twitter), some have labeled Season 1 an “absolute disaster.” One player said developers should have “warned everyone that [this] is how the unlock was gonna go” and “this is the kinda grind free games make you do” – despite this being a full-price game. Some players agreed the game is not at the level of other live-service titles in the market, and were “expecting them to be kinder to the players that actually stuck around.” The lack of a campaign in Season 1 has also been called a huge disappointment: “There’s nothing new whatsoever except guns and the map (which is only thematically different).”
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Suicide Squad: Kill the Justice League slammed for long Season 1 wait – Dexerto
Suicide Squad: Kill the Justice League slammed for long Season 1 wait WB GamesSuicide Squad: Kill the Justice League Season 1 now has a release date, but players aren’t happy about how long the content is taking to arrive. The Suicide Squad game’s seasonal content roadmap previously confirmed that the first season would begin sometime in March 2024. An Elseworlds version of the Joker will headline the update, which will feature the Clown Prince of Crime as a playable character. Season 1 also promises new additions in the form of another playable environment, new boss fights, activities, and Riddler content. Because Kill the Justice League didn’t get off to a great start, players were hoping the content update would go live early in March. Official details from developer Rocksteady just put those hopes to rest. Suicide Squad: KTJL finally gets a Season 1 launch date The official Suicide Squad: KTJL Twitter account has revealed a release date for the first season – Thursday, March 28. This means the Joker-centric update will arrive much later in the month than the community expected. Responses to the social media post show that many players aren’t happy with the news, either. One person replying to the post expressed concern about the user base falling away by the end of the month. “Wish it would come at the beginning of the month rather than later- lotta players gonna fall off and might not come back.” Someone else chimed in to say, “Ufff. So a whole month without content until March 28… Well, let’s see.” A similar remark reads, “[I] haven’t played for weeks because there is nothing to do, so another 4 weeks of nothing…?? that’s crazy.” Meanwhile, others hope the long Season 1 wait means developers have more time to fix Suicide Squad’s various issues. “Please please please have the game fixed by then,” one player pleaded before adding that he had trouble playing the game this past weekend with his kid. Another fan similarly requested improvements before Season 1’s arrival, writing, “Hopefully everything is fixed by then.” More information about the upcoming season will likely go live before it launches at the end of March.
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Suicide Squad KTJL S1E1 patch notes: Joker, new weapons & more – Dexerto
Suicide Squad KTJL S1E1 patch notes: Joker, new weapons & more RocksteadyThe much-awaited Season 1 Episode 1 is here for Suicide Squad: Kill The Justice League and brings The Joker and more additions to the game. Here are the patch notes. Suicide Squad: Kill the Justice League finally gets its first major content update as Season 1 Episode 1 has arrived, bringing the Clown Prince of Crime, The Joker, to join Task Force X. As the squad battles Brainiac, Joker steps in from an Elseworld to defeat the alien forces and cause mayhem in Metropolis. The first episode of Season 1 also brings new weapons, enemies, Elseworlds, Battle Pass, and much more for players to dig in to. While Rocksteady has released a roadmap with another episode in the current season, this patch brings the first of many updates to the live-service DC game. Without further ado, here are the patch notes for Suicide Squad: Kill the Justice League Season 1 Episode 1. Suicide Squad: Kill the Justice League downtime details Suicide Squad: Kill The Justice League Season 1 Episode 1 was released on Thursday, March 28, 2024, at 9 AM PT / 11 AM ET / 5 PM BST. Downtime for this update has ended and the servers are now live, so you can jump back in whenever you want! Suicide Squad: Kill The Justice League Season 1 Episode 1 patch notes The Joker is here After his world’s Suicide Squad died while fighting Brainiac in an unfortunate and violently explosive fashion, The Joker is back for some interdimensional revenge. Young, energetic, and eager to make a name for himself, this new take on the iconic Super-Villain is just the injection of panache and insanity that this Suicide Squad needs. The Joker comes with an entirely new Traversal kit, using his explosive umbrella to fly around the city in style (and hopefully in one piece.) The Joker takes to the skies, launching himself head over heels towards any enemies unfortunate enough to stand in his way. Then when in the air, the Joker can unfurl his umbrella to float gently to the ground (while raining explosives below), or ride on to swoop forwards at great speed (probably also while raining explosives). The Clown Prince of Crime also comes with an entirely new Talent Tree, with three different playstyles of Jester, Firestarter and Ringmaster. Jester will see The Joker doing some crowd work, getting up close and personal and introducing Brainiac’s forces to his flail with devastating Melee buffs. Firestarter introduces the theme of Affliction specializations to the new characters, with The Joker having a special affinity for fire. With Talents to strike the match and plenty to fan the flames, he’ll be getting on with the rest of the squad like a house on fire. And finally, Ringmaster is The Joker’s way of making a dramatic entrance with his frantic Traversal! With ways to extend his air-time and increase his damage while airborne, this is the playstyle for a high-flying, fast-paced mobile Joker. New Elseworlds The launch of a new Season means a new Elseworld to explore during Incursion and Mayhem missions. Season 1 sees a version of Metropolis infected with the twisted and warped mind of The Joker, creating a darkly comic reflection of the City of Tomorrow. New weapons Episode One will include a Scarecrow Gear Set, with three twisted Tiers based around poisoning the very minds of your enemies. A nightmare-inducing set that can stack ‘Fear’ and ‘Horror’ on your enemies for terrifying effects. Notorious items for this Episode come from several iconic Super-Villains, including Mad Hatter, Polka-Dot Man, and Reverse Flash. Packed with wild and game-changing effects, these new Notorious items offer exciting build opportunities. This Season will also see the launch of a new Weapon Manufacturer: Intergang! Featuring close-range, high-damage weapons that shoot multiple projectiles with every shot, this manufacturer’s weapons make for devastating close-quarters builds. You’ll start seeing weapons of different rarities drop from this Manufacturer, including some existing Legendary weapons. Deadlier missions and enemies This Episode will include plenty of new missions for you to complete while you fight and power up. There will be a new Mayhem mission and Assault missions, as well as a new type of Incursion mission – “Combat Incursions”. These combat-focused Incursions allow the squad to do what they do best: bash some Coluan heads together however they see fit. In Episode 1 Brainiac will be unleashing a host of new Mutators, ramping up the challenge and forcing the squad to adapt to a new battlefield. Enemies will gain Green Lantern Shields, or even return from the dead if not handled correctly, but thankfully Brainiac’s experimenting has led to some unintended side effects that may be able to help the squad. Season 1 Battle Pass Season 1 will bring with it a host of new Outfits, Banners, Win Poses and more! The Battle Pass for Season 1 will have both a Premium Track and Free Track, both featuring awesome Outifts for the squad, like the Waynetech family of Outfits. This ultra high-tech set shows how the squad would look if they were suited up by Lucius Fox and features several futuristic Swatches too. Deadshot’s Waynetech outfit will be earnable on the Free Track of the Battle Pass, alongside many of its Swatches. The Battle Pass can be bought for 1,000 Luthorcoin which amounts to roughly $10 in market value. Once you complete all 76 levels in the pass, you get rewarded 1,000 Luthorcoin back to your account. Significant changes in gameplay The latest patch has made some drastic changes in gameplay as listed below: We have lowered the requirements for completing the End Game introduction. These are now as follows: Complete Elseworld Missions – NEW! – Reach Finite Crisis Rank 5 (Previously 10) – Complete Killing Time – NEW! – Reach Finite Crisis Rank 10 (Previously 20) – Complete Killing Time Hardcore – NEW! – Reach Finite Crisis Rank 15 (Previously 30) – Complete Mayhem Mission at Mastery Level 10 – – Patrol missions during the End Game now also grant a 50% XP boost for 45 minutes upon completion. This boost does not stack, however; the duration will refresh if you complete additional Patrols while the boost is active. – The Affliction Immunity Mutator no longer requires enemies to be hit with a Critical Hit to remove the effect. It is now removed when enemies take any damage. – The BOOM! Mutator no longer triggers on Shield Harvest or Suicide Strike kills. – We have added several new HUD customization options that you can toggle on/off. These are: Health/Shield Bars – XP Bar – Traversal Resource Bar – Special Abilities – Support Action – Input Prompts – Mission Objective – – Care Packages and Clan Care Packages have had their rewards updated to reflect the time and effort needed to increase their tiers. These are now as follows: Civilian Care Package rewards: Common 100 Battle Pass XP – 500 Promethium – 10k Credits – 32 Precious Alloys – 20 Coluan Crystal – – Uncommon 2 Pieces of Gear – 200 Battle Pass XP – 1000 Promethium – 20k Credits – 56 Precious Alloys – 35 Coluan Crystal – 14 B-Technology – 7 Inertron – – Rare 2 Pieces of Gear – 300 Battle Pass XP – 1500 Promethium – 30k Credits – 80 Precious Alloys – 50 Coluan Crystal – 20 B-Technology – 10 Inertron – – Epic 2 Pieces of Gear – 400 Battle Pass XP – 2000 Promethium – 40k Credits – 96 Precious Alloys – 60 Coluan Crystal – 24 B-Technology – 12 Inertron – – Legendary 2 Pieces of Gear – 500 Battle Pass XP – 3000 Promethium – 60k Credits – 120 Precious Alloys – 75 Coluan Crystal – 30 B-Technology – 15 Inertron – – – Common – Clan Care Package rewards: Common 500 Battle Pass XP – 3000 Promethium – 50k Credits – 100 Precious Alloys – 80 Coluan Crystal – 50 B-Technology – 10 Inertron – – Uncommon 3 Pieces of Gear – 750 Battle Pass XP – 5000 Promethium – 60k Credits – 150 Precious Alloys – 120 Coluan Crystal – 75 B-Technology – 15 Inertron – – Rare 3 Pieces of Gear – 1000 Battle Pass XP – 8000 Promethium – 75k Credits – 200 Precious Alloys – 160 Coluan Crystal – 100 B-Technology – 20 Inertron – – Epic 3 Pieces of Gear – 1500 Battle Pass XP – 10000 Promethium – 85k Credits – 250 Precious Alloys – 200 Coluan Crystal – 125 B-Technology – 25 Inertron – – Legendary 3 Pieces of Gear – 2000 Battle Pass XP – 13000 Promethium – 100k Credits – 300 Precious Alloys – 240 Coluan Crystal – 150 B-Technology – 30 Inertron – – – Common – – Civilian Care Package rewards: – Enemy Snipers have had received some changes to slow them down a little to give player more opportunity to deal with them. They can now also be damaged while teleporting. Snipers now take 30% damage while teleporting, up from 0%. – Sniper teleport cooldown has been increased to 7 seconds, up from 3 seconds. – Sniper teleport proximity distance decreased to 5 meters, down from 8 meters. – Snipers will no longer teleport if they on the same rooftop as the player while still being outside of teleport proximity distance. – – Changed Assault Missions to only offer Legendary or Notorious items as rewards upon completion, and no longer Epic or below. – UI improvements have been made to stacking debuffs on enemies. These should now be more readable. – Riddler Trophies in Scan range are now highlighted. – Brainiac in Finite Crisis now takes substantially increased damage from Counters. – Several Prelude improvements to help new players get to grips with the game’s mechanics. Players will now be periodically reminded how to perform the respective actions to progress the current section they are playing through. If players continually fail a segment of the prelude they will be offered he option to skip it. – Dynamic Tutorials are no longer disabled by default after completing the prelude (NOTE: These can still be disabled in the Interface menu) – Updated the Legendary Augment and displayed damage of the Slot Machine grenade in the Loadout screen to accurately reflect the grenade’s stats. This is a wording change only. – Reduced the maximum number of stacks on Bizzaro’s Undeath Ray from 15 to 10. – Reduced the level requirement for unlocking the Lucky Charm slot from 25 to 20. – Promethium dropped by Craftinauts has been reduced. – Lowered the target scores for rounds 2 & 3 of Penguin’s ‘Tick… Tick… Boom!’ mission. – We have updated Support Squad missions granting Infamy Sets with an improved reward flow. Players will now receive the 1st Infamy gear piece along with a synergistic Legendary weapon when completing the first Support Squad mission. Followed by the 2nd Infamy gear piece and an additional synergistic Legendary weapon when completing the second or third depending on the Support Squad member. Finally, the last branch mission gives both pieces, their crafting recipes, and one additional synergistic Legendary item. – Changed the text of the objectives in the Counter Shot and Shield Harvest tutorials to more accurately describe the current objective. – Updated the icons for Jinx’s Unlucky Coin to be clearer which Affliction buff is active. – Changed the difficulty to be set to ‘Best Pay Attention’ instead of ‘Walk in the Park’ by default when starting Mayhem and Incursion missions. – Changed the Promethium cost of the Mayhem mission in Chapter 6 to zero when replaying the Chapter. This change is to allow players to replay the story all the way through without having to go to Chapter 7 to earn Promethium. – General bug fixes In this patch the devs have made several improvements and fixes to how our game handles player data, alongside other backend improvements we’ve put live over the past couple of weeks. These should address many of the issues relating to logging into the game, loading into multiplayer sessions and generally improve loading times. Devs have also addressed several issues that were preventing players unlocking and progressing their Mastery Levels. Fixed additional loading issues that would sometimes cause the player to be sent back to the seizure warning splash screen after selecting ‘Straight into the Action’ or ‘Select Squad’ – Fixed a bug that had previously locked some players out of progressing through Mastery Levels. – Fixed a bug that sometimes caused players to be locked out of Mastery Levels if the game was closed during the 3rd Incursion mission. – Fixed a bug that could sometimes blocked Mastery Level progress after completing the 3 Incursions for the first time. – Fixed a bug that sometimes caused the Incursion tutorial flow to break when initiating a Terraformer mission, preventing the unlocking of Mastery Levels. – Fixed a bug that prevented improved Incursion mission run times from counting towards Leaderboard progress. Leaderboard standings should now be sorted by Mastery Level, followed by completion speed. – Fixed a bug that sometimes stopped gear modifications made in a multiplayer session from saving after leaving the session. – Fixed Affliction Immunity sometimes not showing in the list of Mutators when it is active. – Fixed a bug that in rare circumstances caused AI Squad members to not be present – Fixed a bug that incorrectly displayed players’ statuses in the Incursion Mission Launcher, preventing players from starting the mission. – Fixed a bug that caused the ‘Error Retrieving EULA’ message to display instead of a network error message when launching the game without a network connection. – Fixed a bug that sometimes prevented players from correctly unlocking grenades during the ‘Don’t Blow It’ mission. – Fixed a bug that caused the game to get stuck on ‘Skip Pending’ after skipping a cinematic. – Fixed a bug that prevented players from starting the ‘Kill Brainiac’ mission after completing an Assault mission during Chapter 6. – Fixed a bug that could sometimes cause players to get stuck on a loading screen when swapping between loadouts in the main menu after leaving a session. – Improved optimisation of foliage/grass, so as to improve performance and FPS when foliage/grass is on screen. – Fixed a bug that caused loot from a Lootinaut to spawn a great distance away when it is killed by Harley Quinn’s Traversal Attack. – Fixed a bug that stopped players from being able to unlock Grenades if they left a Multiplayer session during the ‘Don’t Blow It’ mission and then rejoined. – Fixed Augments showing as ‘Invalid Augment’ when viewing a player’s profile from the Leaderboard. – Fixed various disconnections that could sometimes occur when joining an online session at certain points in the story progress. – Fixed a bug that sometimes prevented players from joining a squad from the Social Tab, presenting them with an error message. – Fixed a bug that prevented players from being able to communicate via Voice Chat after one of them force closes or crashes the game. – Fixed a bug that allowed players to still receive ‘Friend Invites’ and ‘Clan Invites’ after setting either of these to ‘Off’. – Fixed a bug that allowed players to send invites to friends while in an Incursion which resulted in the invited player getting stuck in an infinite loading state. – Fixed a bug in multiplayer that caused there to be no assigned Squad Leader if the session host joined last. – Fixed a bug that sometimes caused matchmaking settings to be unavailable if the player joined a single player session and then immediately returned to the main menu. – Fixed a bug that sometimes caused Voice Chat to stop working if a player left and then rejoined the session. – Fixed a bug whereby players were unable to create Multiplayer sessions correctly after completing ‘Five Finger Discount’. – Fixed a bug that caused Bots to switch to duplicate characters upon loading into a multiplayer session. – Fixed a bug that caused players to have different weather to the host when rejoining a multiplayer Elseworld mission. – Fixed a bug in multiplayer that sometimes resulted in players with lower scores receiving the MVP XP bonus. – Fixed a bug that prevented players from rejoining an Incursion after the host had triggered the exit portal. – Fixed a bug that prevented players from rejoining a Mayhem mission if they attempted to join during the completion sequence for either of the 2 missions before fighting Brainiac. – Fixed a Leaderboard bug that resulted in Ranks being displayed incorrectly if 2 players attained the same score. – Fixed a bug that allowed players to matchmake while in a Mayhem or Incursion mission. – Fixed a bug whereby the Achievement ‘The Oldest One in the Book!’ would not unlock properly for some players after collecting all Riddler Trophies. – Fixed a bug that caused the Achievement ‘The Real Deal’ to not unlock despite players meeting the requirements. – Fixed a bug that prevented the Achievement ‘Blaze of Glory’ from correctly unlocking, despite players meeting the requirements. – Fixed the ‘Managing People’ Achievement sometimes not unlocking after completing Rick Flag’s final Support Squad mission. – Fixed the wording on the Epic Augment ‘30% chance to gain Infinite Ammo for 3 seconds on Critical Reloads’ to correctly reflect that it lasts for 3 seconds. – Fixed a bug that prevented Deadshot’s ‘Offset’ Talent from correctly removing Jetpack heat build-up when in a multiplayer session. – Fixed a bug that sometimes caused Shotguns to be stuck in their reloading animation during the buff from the Epic Augment that provides infinite ammo on a successful Critical Reload. – Fixed a bug whereby the Lucky Charm gear Slot would not correctly unlock after acquiring the required number of Talent Points. – Fixed a bug that caused Harley Quinn’s Traversal Attack Resource to be depleted when the Traversal Attack is cancelled during the start-up animation. – Fixed a bug whereby if a player controlling Deadshot aimed their weapon immediately after landing a Melee Strike it would deal no damage. This could also cause Aim Assist to not apply either. – Fixed a bug that caused the Bleed from Captain Boomerang’s ‘Bleeding Edge’ talent to deal too much damage when using a Sniper Rifle or Shotgun. – Fixed a bug that prevented the 30% bonus damage from Harley Quinn’s ‘Arkham Special’ Talent applying to Shield Harvests. – Fixed a minor discrepancy in how King Shark’s ‘Nervous System’ Talent applied bonus Melee damage and Combo generation. – Fixed a bug that allowed Captain Boomerang’s Traversal Attack to deal Critical damage when the player has increased Critical Hit Chance on their Firearms. – Fixed a bug whereby when a player reached Level 25 with a character and unlocked the Lucky Charm slot, if they switched to a lower level character, that character would still benefit from the Lucky Charm despite the slot being locked. – Fixed a bug that allowed Captain Boomerang’s Traversal Attack to deal Critical Hits against Corrupted Tanks. – Fixed a bug that was causing several Melee weapons to not trigger King Shark’s ‘Splash Zone’ talent. – Fixed a bug that was causing the Legendary Augment of the Super Spreader to trigger when killing an enemy by just having the weapon in your hand, and not getting the killing blow with it. – Fixed a bug that allowed Deadshot to Melee enemies that were out of range, resulting in no damage being done. – Fixed a bug that could sometimes result in Captain Boomerang being invisible if he died during his Enhanced Traversal attack. – Fixed a bug that sometimes caused players to get stuck on a white screen if opening the menu while the toxin is venting during the ‘Grab The Bat’ mission. – Fixed a bug that sometimes resulted in players in a multiplayer session loading into a black screen after selecting the ‘Kill the Flash’ mission from the Chapter Select menu. – Fixed a bug that could sometimes result in a black screen after the Shrink Tech introduction for the ‘Operation Goon Rescue’ mission. – Fixed a bug that sometimes caused players to be stuck in the crafting menu due to being unable to select an Epic Augment for their Lucky Charm after Eliting the item with Toyman. – Fixed a bug that caused the Map to be obscured and unusable if the player left the game while on the Nano-Enhancement unlock screen. – Fixed a bug that caused players to get temporarily stuck on the Mission Complete screen after entering the exit portal until the rest of the party enters the portal in a Multiplayer Killing Time session. – Fixed a bug that caused players to fall out of world during a Multiplayer Incursion mission when a player entered the exit portal and the rest of the party aborted the mission. – Fixed a bug that could sometimes cause the loss of input after being knocked down following reviving another Squad member during the 3rd Gizmo Support Squad mission. – Fixed a bug that would sometimes allow players to load Missions in their Story progress that they had not yet started, if they closed the game at specific points of progress. – Fixed a bug that sometimes resulted in a black screen after viewing and instantly exiting a preview of a Hero Shot in the store. – Fixed a bug that in rare cases could cause the camera to become detached from the player and show an out-of-world view after exiting the game menu. – Fixed a bug that resulted in some players clipping into Brainiac’s first boss arena. – Fixed a bug in which Captain Boomerang’s Enhanced Traversal VFX would be visible in cinematics and the player would lose control of the character if the Enhanced Traversal was in use when the cinematic was triggered. – Fixed a rare case in multiplayer where players would load into the Hall of Justice at the beginning of Chapter 7 and be out-of-world. – Fixed a bug that could cause the player to get stuck if they jumped into a very specific part of the water next to the Galaxy Communications building while in a multiplayer session. – Fixed a bug that sometimes caused a loss of control of Deadshot if using his Traversal Attack on an enemy at the same time that enemy was defeated. – Fixed a bug that unlocked Grenades earlier in the story than designed. – Fixed a bug that prevented players from exiting a Gizmo Smart Bomb Vehicle when it was low health. – Fixed a bug that caused players to teleport high into the sky when getting into a Gizmo Smart Bomb vehicle as it’s about to explode. – Fixed a bug that caused Carrier Drones and Rooftop Emplacements to generate Combo when attacked, despite not being classed as enemies. – Fixed a bug whereby enemies being Juggled that are hit by Harley Quinn’s Traversal Attack would remain stuck in mid-air and stay alive, rather than dying. – Fixed a bug when playing Deadshot that caused the character to die when previewing certain Emotes. – Fixed a bug that could result in players being indefinitely knocked back between 2 Elseworld crystal formations in the location of a destroyed Terraformer. – Fixed a bug that caused a particular rooftop emplacement to have no weak point during Chapter 3, preventing it from being destroyed. – Fixed a bug that caused the Hall of Justice to load incorrectly when a player is transported there after Waller detonates their neck bomb. (She warned you, alright?) – Fixed a bug that caused the game to freeze for a moment after defeating the first Hit Squad in Killing Time. – Fixed a bug that caused players to not receive the correct amount of resources when breaking down a crafted item. – Fixed a bug that caused players to spawn inside the bell tower when leaving and rejoning a Multiplayer session nearby the bell tower. – Fixed a bug that caused Captain Boomerang to turn invisible if his Traversal Attack was interrupted by a Destroyer’s AOE Slam. – Fixed a bug that allowed players to complete the ‘Toxicology: Spreading The News’ Contract by throwing a cluster Grenade at only one enemy. The correct number of enemies now need to be Afflicted for the Contract to complete. – Fixed a bug whereby Shielded enemies would not be knocked back by Gizmo Smart Bomb vehicles, meaning they could get trapped inside the vehicle. – Fixed a bug that caused Brutes to be sent flying too far when hit by Gizmo Smart Bomb vehicles. – Fixed a bug in which Rage Zones from the Bane’s Rage Infamy Set were being triggered by AI Squad mates, causing them to be visible, but couldn’t be picked up by the player. – Fixed a bug in which the player could be placed outside of the playable area after falling in the water in the upper east side of Metropolis. – Fixed a bug that allowed players to infinitely reset the Neck Bomb timer by switching characters. – Fixed a bug that sometimes caused Grenades to auto-aim on to dead enemies. – Fixed a bug that caused the Incursion HUD to be visible if a player left during an Incursion and then rejoined the session after the Incursion had been completed. – Fixed a bug that was causing players to receive XP for enemies that despawned when failing a Distraction Beacon mission. – Fixed Bane’s Tier 2 and Tier 3 Infamy gear dropping from Incursions 4 Mastery Levels lower than intended. – Fixed a bug that was causing the cost of using T.O.T.E.S. to not increase with each subsequent use. – Fixed a bug that allowed players to change menu tabs during the Introduction to End Game, resulting in players missing vital information on how to progress. – Fixed a Riddler Trophy being inaccessible in Chapter 5 due to being covered by a phased in chunk of an Elseworld. (The Trophy has been relocated) – Fixed a bug that was sometimes resulting in too many enemies being spawned after leaving the Hall of Justice in Chapter 6 or later. – Fixed a bug that was causing the Skull icon indicating that you are the target of a Brute to show when the Brute was outside of the mission area. – Fixed a bug that sometimes caused the truck to get stuck towards the end of the ‘Mandatory Global Warming’ mission. – Fixed various Riddler riddle solutions sometimes not being scannable. – Fixed a bug that could sometimes cause the truck to try and take an unintended route after reaching its destination in the ‘Batman’s Last Ride’ mission. – Fixed a bug that caused the mission barrier to not be removed after the player dies during the combat section of the ‘Saving Amanda Waller’ mission. – Fixed a bug that sometimes prevented King Shark from being knocked out during the ‘Knight At The Museum’ mission, blocking progress. – Fixed a bug that prevented players from starting the ‘Toyman’s Rescue Squad Returns’ mission when playing in a multiplayer session. – Fixed a bug that caused the truck to start behaving erratically while stationary during the ‘Batman’s Last Ride’ mission, resulting in the player being forced out of bounds. – Fixed a bug that caused players to get stuck on a black screen when joining a session during ‘Batman’s Last Ride’ mission – Fixed a bug that caused players to fall out of world after leaving the Batman Experience at the end of the ‘Knight At The Museum’ mission. – Fixed a bug that caused a black screen to appear when loading into the ‘Kill Superman’ mission with matchmaking set to ‘Open to Friends’. – Fixed a bug where the Truck gets stuck after reaching the Terraformer, preventing players from progressing the mission. – Fixed a bug that caused a black screen to display when players load into the ‘Knight At The Museum’ mission. – Fixed a bug that caused a black screen to appear when players load into the ‘Kill Superman’ mission. – Fixed a bug that prevented players from being able to trigger the wall explosion during ‘Demolition Squad’ if the player invites another player to their session after planting the C4. – Fixed a loading issue that caused players to get stuck in walls or buildings when playing Killing Time after completing the Mayhem Mission for Finite Crisis. – Fixed a bug that caused Metropolis to not load properly after players fail to join a live session. – Fixed a bug that caused players to encounter an indefinite black screen after failing the ‘Branching Story’ mission if another player joins the session at the same time. – Fixed a bug that caused enemies to not spawn during any Ivy mission. – Fixed a bug that prevented the Hero Shot animation from playing after completing a mission, leaving players unable to progress. – Fixed a bug that prevented the fight between Green Lantern and Flash from starting during ‘Rooftop Ruckus’ mission, leaving players unable to progress. – Fixed a bug that sometimes allowed players in a multiplayer session to pause their game immediately after completing a mission which resulted in blocking progress. – Fixed a bug that sometimes resulted in players getting stuck on a black screen after completing the ‘Exterminators’ mission in multiplayer. – Fixed a bug that blocked progression in the ‘Just a Phase’ mission if a player disconnected from the game after the truck reaches its destination. – Fixed a bug that in rare cases caused King Shark to be missing after The Flash attacks the Squad during the ‘Shareholder Meeting’ mission, which blocked progress. – Fixed a bug that sometimes prevented the enemy needed to trigger Hack’s ‘Contract Killers’ mission from spawning, after loading the ‘Best Buds’ mission from the Chapter Select menu. – Fixed a bug that could sometimes cause the player to get stuck on the Rewards screen after completing the ‘Outpost Incursion’ mission if the player’s inventory was over capacity. – Fixed a bug during the ‘Sending a Signal’ Incursion mission whereby players wouldn’t receive enough Charges when killing large groups of enemies simultaneously. – Fixed a bug that caused players to fall out of world when transitioning from single player to Multiplayer just before starting the ‘Kill Green Lantern’ mission. – Fixed a bug that caused certain Combo-based Contracts to only track when players reach Combo x50. – Fixed a bug during the Rage phase of the Batman Boss fight whereby the environment behind Batman was not visible. – Fixed a bug that caused Corrupted Tanks to incorrectly drop loot during missions. – Fixed a bug that allowed non-mission related enemies to spawn in Gimzo’s Distraction Truck Branch missions. – Fixed a bug that caused a Chopper Construct to travel outside the boundaries of the Green Lantern Boss fight, making players unable to damage or counter it. – Fixed a bug that occurred during the ‘Superhero Rescue’ mission in which The Flash would sometimes turn invisible if he was killed at the same time as an enemy phasing out. – Fixed a bug that caused a zone to appear after dying in the second phase of the Superman Boss Fight in which players can only walk. – Fixed a bug that caused Captain Boomerang to turn invisible if a player used his Traversal Attack when the timer reaches zero during the ‘Make Some Noise’ mission. – Fixed a bug that caused the starting point for a Gizmo Branch mission to appear inside the ‘Lantern Killer’ mission area. – Fixed a bug that could cause the player to see the Neck Bomb warning throughout the Green Lantern vs Flash showdown if the player leaves the mission area during the sequence. – Fixed a bug that resulted in the Lex Lab not loading correctly after a player joins a multiplayer session of the ‘Just a Phase’ mission just as it is completed. – Fixed a bug that caused players to have to replay the ‘Banking on Violence’ mission if they transitioned from multiplayer to single player on mission completion. – Fixed a bug that could result in players being knocked out of The Flash boss fight arena by The Flash’s tornadoes. – Fixed a bug during Ivy’s Support Squad missions that could sometimes result in enemies spawning outside of the mission area. – Fixed a bug in Killing Time so that the Exit Portal is now always visible. – Fixed a bug that caused voice over audio to be muted when playing the game for the first time in a language other than English. – Fixed a bug that sometimes prevented Voice Chat from working when 2 players join a server together. – PC – Fixed a bug that sometimes caused game invites to fail if the player accepted an invite in the Steam client without the game running. – PC – Fixed a bug that sometimes caused joining a game session via the Steam client to fail if the game is not currently running. – PC – Fixed a bug that was allowing the game to be launched without Easy Anti-Cheat (EAC) running. – PC – Fixed a bug that caused frame rate drops when transitioning from gameplay to cutscenes while DLSS or DLAA was enabled on Ultrawide monitors. – PC – Fixed a bug that negatively impacted game performance when VSync was enabled. – PC – Fixed a bug that caused DualShock 4 and DualSense controller inputs to register in-game while having the Steam overlay open. – PC – Fixed a bug that was disabling mouse acceleration when disabling ‘Juggle Aim Snap’ – PS5 – Fixed an incorrect identifier being shown for players playing on other platforms. – PS5 – Fixed a bug that allowed players to still invite people they have blocked. – XSX/XSS – Fixed a bug that sometimes prevented players from joining a multiplayer session if they accepted the invite from the Main Menu. – XSX/XSS – Fixed a bug that prevented players from inviting friends from their friends list if they were still in a ‘Pending’ state. – XSX/XSS – Fixed a bug that sometimes caused an indefinite black screen to appear when Xbox Guide is opened during the start-up splash screen. – XSX/XSS – Fixed a bug whereby high-frequency and trigger motion channels weren’t working as intended on an Xbox Series X controller. – Fixed various instances in which gear slots may become locked/unusable. – Various fixes for custom key/control bindings. – Various VFX fixes to minimise Photosensitive Epilepsy risks. – Various fixes/improvements to enemy and Squad AI behaviour. – Various fixes for character collision issues. – Various fixes for rare connectivity issues. – Various fixes for loss of input in menus and on the Map screen. – Various fixes for characters being in a ‘stuck’ state. – Various performance improvements. – Various crash fixes. – Various fixes for Voice Chat not working. – Various audio fixes. – Various localization fixes. – Various UI fixes and improvements. – Check out more Suicide Squad Kill the Justice League content: How long is Suicide Squad: Kill the Justice League? | How to get Suicide Squad: Kill the Justice League Twitch drops | Suicide Squad: Kill the Justice League file size | Is Suicide Squad: Kill the Justice League on Steam Deck? | Is Suicide Squad: Kill the Justice League coming to Nintendo Switch? | What is the max level | Does Suicide Squad: Kill the Justice League have crossplay and cross-progression? | Suicide Squad: Kill the Justice League voice actors | Is Suicide Squad: Kill the Justice League open-world?
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Suicide Squad: Kill The Justice League’s 7-month hiatus ends with new demo but fans still upset – Dexerto
Suicide Squad: Kill The Justice League’s 7-month hiatus ends with new demo but fans still upset RocksteadyAfter seven months of radio silence following immense backlash, Rocksteady finally felt ready to return to the spotlight with a new Suicide Squad: KIll The Justice League showcase. However, this new gameplay presentation hasn’t exactly landed as they may have hoped. Rocksteady’s trilogy of Batman games cemented the studio as one of the very best in the superhero genre. From Arkham Asylum in 2009 through to Arkham Knight in 2015, the British dev team was on a roll without compare. That momentum hit a screeching halt from that point on, however. Eight years without a full-fledged game release under their belts, many have been eagerly anticipating their next step. Though with the reveal of Suicide Squad: Kill the Justice League, and the many live service elements that came along with it, this anticipation swiftly turned to disappointment. Initially set to release in early 2022, the project has since been hit with multiple delays on the way to its new launch target of February 2, 2024. Most recently, Rocksteady went radio silent throughout 2023 after an immense wave of backlash to its previous deep-dive. Finally entering the spotlight once again in hopes of winning prospective players over, a new gameplay showcase on November 15 may have only just reminded said players why they were critical in the first place. Although the Suicide Squad game still carries many of the same hallmarks of Rocksteady’s previous works, being a “story-driven game” with an emphasis on action-packed third-person combat, it’s many of the surrounding features that players aren’t too thrilled about. Claiming “this is going to be the biggest fall of an acclaimed studio in a long time,” some Twitter users think the pivot to more of a live service model, with microtransactions baked in from day one, could spell doom not just for the game, but Rocksteady as a whole. “I don’t know what to think about what I just watched after [you] took a [seven-month] hiatus,” another said on social media. “I don’t want to be negative, but this just looks… Mediocre in every sense,” one more gamer replied. “Cool, so they basically changed nothing and took none of the criticism to heart,” one Redditor chimed in. Venturing away from the traditional singleplayer structure, Suicide Squad boasts four playable characters designed with cooperative play in mind. Furthermore, with replayable missions and a loot system throughout, players have to upgrade the villainous squad with incrementally powerful guns along the way. “Whoever decided to make it a live service game is just rolling the dice,” one fan said on YouTube after watching the 20-minute breakdown. Despite years of delays and immense backlash online, it appears Rocksteady remains steadfast in its goals to deliver a game as a service, one they hope players will stick with in the long run. With battle passes planned, new missions set to debut post-launch, and even the possibility of new playable characters down the line, it’s clearly a project the devs hope to support for years to come. Whether this early criticism will be quelled upon its February 2, 2024 release is anyone’s guess for now. We’ll just have to wait and see how things pan out early next year when the Suicide Squad tries to kill the Justice League.
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Is Suicide Squad: Kill the Justice League coming to Xbox Game Pass? – Dexerto
Is Suicide Squad: Kill the Justice League coming to Xbox Game Pass? ROCKSTEADY/WARNER BROSIs Suicide Squad: Kill the Justice League coming to Xbox Game Pass? Find out everything we know about whether Rocksteady Games’ upcoming action-adventure game will be released on Microsoft’s subscription service. Suicide Squad: Kill the Justice League is the fifth game in the Batman: Arkham series, but unlike previous outings, players can now take control of Captain Boomerang, Deadshot, Harley Quinn, and King Shark. With a fully open-world Metropolis to explore and wreak havoc through, many DC fans will rightfully be very excited for the game’s release date. So, it makes sense that then that Xbox and PC players will be wondering whether Suicide Squad: Kill the Justice League will be coming to Xbox Game Pass. Fortunately, our hub has all the details you need to know about the latest DC game’s appearance on Microsoft’s subscription service. Is Suicide Squad: Kill the Justice League coming to Xbox Game Pass? No, Suicide Squad: Kill the Justice League will not be available on Xbox Game Pass at launch. However, this doesn’t outrule the game’s release on Microsoft’s subscription service in the future. After all, Batman: Arkham Knight is currently available to play on Game Pass. Gotham Knights, another DC game is also available to play for those with an active subscription. Quite when Suicide Squad: Kill the Justice League will be added to Game Pass remains to be seen, so if you wish to play the game upon release, you’ll need to purchase a copy. There you have it, that’s everything you need to know about Suicide Squad: Kill the Justice League’s availability on Xbox Game Pass. Make sure you check out our Suicide Squad: Kill the Justice League release hub for all the latest news and updates.
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Suicide Squad: Kill the Justice League voice actors – Dexerto
Suicide Squad: Kill the Justice League voice actors RocksteadyThe Suicide Squad: Kill the Justice League voice cast is taking on some of the most beloved characters in all of history. So who’s taking on these larger-than-life characters? Here’s what you need to know. Suicide Squad: Kill the Justice League throws many of the things we know about beloved DC characters out of the window. That’s perhaps inevitable when jumping into the rapscallion shoes of the members of the Suicide Squad. This is one of the first times players will be able to assume the mantle of DC villains – albeit, ones doing good out of fear of their heads exploding. It’s not just the villains playing the good guys though, as many of the most beloved heroes in DC have also turned against the world they swear to protect. The Justice League has been taken over by Brainiac, leaving the ragtag group you control the final defense of the world. With that in mind, there are, of course, big questions about who will be providing the voice to these iconic characters? Here’s what you need to know about the game‘s cast. Suicide Squad: Kill the Justice League voice cast Here is a list of all the major characters in Suicide Squad: Kill the Justice League and who plays them. Harley Quinn – Tara Strong Tara Strong is one of the titans of the voice acting world with many, many accomplishments. She is best known for playing the voice of Harley Quinn in Arkham City, Bubbles in the Power Puff Girls, Raven in Teen Titans Go, and Twilight Sparkle in My Little Pony. She was also the voice of Ms. Minutes in the Loki series. Deadshot – Bumper Robinson Bumper Robinson has been in many projects, most notably lending his voice to Falcon/Sam Wilson in many projects such as LEGO Marvel’s Avengers: Code Red, Marvel Future Avengers, and more. He has also lent his voice to Starfield, Redfall, Fallout 76, and much more. Captain Boomerang – Daniel Lapaine Lapaine is an Australian actor more known for his work in live-action TV and movies, rather than voice-over work. He’s most known for his work in Zero Dark Thirty, Upright, Catastrophe, and Black Mirror. King Shark – Nuufolau Joel Seanoa (A.K.A Samoa Joe from AEW) Joel Seanoa, more commonly known as Samoa Joe will be no stranger to anyone who enjoys wrestling. The current AEW heavyweight champion has had a decades-spanning career in many major promotions, including TNA, Ring of Honor, WWE, and now Tony Khan’s outfit. However, it’s not all just wrestling. He also played Sweet Tooth in the Twisted Metal TV series and has voice acting work in titles like Dota 2 and Telltale’s Game of Thrones. Amanda Waller – Debra Wilson Debra Wilson has become a recognizable face in video games over the last few years. She plays prominent roles in Wolfenstein 2: The New Colossus, the Jedi Survivor series, Diablo 4, Destiny 2, and Call of Duty: Modern Warfare 3. However, this isn’t the first time Wilson has played Waller, with her having played the role in My Adventures with Superman and Batman: The Enemy Within. Brainiac – Jason Isaacs Jason Isaacs is a beloved screen and stage actor known for many major movie roles. Most notably, he plays Lucius Malfoy in the Harry Potter series, Gabriel Lorca in Star Trek: Discovery, and is also known for his work in The Patriot, Black Hawk Down, The Death of Stalin, Event Horizon, and much more. Batman – Kevin Conroy In what will heartbreakingly be his final performance in the role, Kevin Conroy will be returning to the role of Batman. Conroy, who died in 2022, has played the role of Batman in many, many animated versions of the character, most notably, in the legendary Batman: The Animated Series back in 1992. Conroy was also the voice of the character in the Rocksteady Batman Arkham games. The Flash – Scott Porter Scott Porter has a distinguished career in voice acting with roles as The Unity in Starfield, Heimdall in God of War: Ragnarok, as well as stints as Peter Quill and Bucky Barnes on the Marvel side. Now he’s returning to The Flash, who he played in the Harley Quinn series. Interestingly he played the voice of Dick Grayson/Nightwing in Arkham Knight, so it will be interesting to see if Porter is pulling double duty here. Wonder Woman – Susan Eisenberg Susan Eisenberg is returning to the voice of Dianna Prince, A.K.A Wonder Woman, who she has played many times. Eisenberg has voiced the role in things like Justice League vs. The Fatal Five, the Justice League animated series, and Justice League Unlimited. She has also had parts in Mortal Kombat 1, Mass Effect 3, Skyrim and is also the female voice for human protagonists in Destiny 2. Superman/Penguin – Nolan North Nolan North is one of the most famous video game voice actors in the world, most notably known for his work as Nathan Drake in the Uncharted series. He’s also the voice of Ghost in Destiny 2, Desmond Miles in Assassin’s Creed, Modi in God of War, and Iron Man in Marvel’s Avengers. Interestingly, North has played Superman many times before, but he has also played Hal Jordan’s Green Lantern in many DC projects too. He’s also reprising his role as Penguin from the Arkham series.
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Suicide Squad: Kill the Justice League: Trophies and Achievements – Dexerto
Suicide Squad: Kill the Justice League: Trophies and Achievements Suicide Squad: Kill the Justice League takes players on a thrilling ride through the DC Universe, challenging them with a variety of objectives and goals. For trophy hunters and achievement enthusiasts, this game is a treasure trove of accomplishments waiting to be unlocked. Here are all the trophies and achievements you can earn in the game. From storyline progress to character development and combat mastery, these trophies and achievements in Suicide Squad: Kill The Justice League offer a comprehensive way to experience all aspects of the game. Whether you’re a casual player or a completionist, this guide will serve as your roadmap to unlocking the full potential of the game. With a diverse range of trophies and achievements, the game not only tests your skills but also immerses you deeper into the world of Suicide Squad. Let’s dive into the specifics of these accolades and how you can achieve them. All Trophies and Achievements in Suicide Squad: Kill the Justice League You can find a full list of all the Trophies & Achievements in the game below: These achievements and trophies are designed to enhance your gaming experience, providing a mix of challenges and rewarding milestones. With this guide, players can plan their strategy to unlock each achievement and fully immerse themselves in the world of Suicide Squad: Kill the Justice League. Does Suicide Squad: Kill the Justice League have crossplay and cross-progression? | Is Suicide Squad: Kill the Justice League on Steam Deck? | Is Suicide Squad: Kill the Justice League open-world? | Suicide Squad: Kill the Justice League voice actors
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Suicide Squad Kill The Justice League: Release date, trailer, playable characters & more – Dexerto
Suicide Squad Kill The Justice League: Release date, trailer, playable characters & more Rocksteady StudiosLooking forward to Suicide Squad: Kill the Justice League? Here’s everything you need to know about the upcoming DC title including its release date, playable characters & cast. While the upcoming Gotham Knights will tell the story of the Batfamily after Batman’s demise, original Batman: Arkham Asylum developer Rocksteady Studios will be turning its attention to some of the Caped Crusader’s rogues gallery. Looking to prove it’s good to be bad, Suicide Squad: Kill The Justice League will focus on four of the most famous members of the titular team as they attempt to take out the Justice League. Here’s everything we know about the team’s first videogame outing, including when you can play it. Contents Latest News – Release Window – Platforms – Trailers – What is Suicide Squad: Kill The Justice League? – Playable characters – Cast – Is it connected to Gotham Knights? – Suicide Squad: Kill the Justice League release date The official release date for Kill the Justice League is set for February 2, 2024. Although the game was previously scheduled to be released in May 2023, it was eventually delayed until 2024 by Rocksteady following massive fan backlash to the initial reveal trailer. Suicide Squad: Kill the Justice League platforms According to Rocksteady, Suicide Squad: Kill The Justice League will launch on PC, PlayStation 5, and Xbox Series S|X. Support for previous generation consoles such as the PlayStation 4, Xbox One, and Nintendo Switch are yet to be confirmed. Trailers and gameplay Check out the gameplay reveal below: Reveal Trailer Check out the game’s reveal trailer below, courtesy of DC Fandome 2020. Story Trailer Rocksteady have also shared an expanded look at their Arkham series continuation at DC Fandome 2021. Featuring the likes of The Flash, Green Lantern, Robin, and Superman in the flesh, the trailer also hinted at showdowns with Batman and Wonder Woman. While no gameplay was shown, fans can expect to encounter Lex Luthor and other villainous DC alumni across their journey to take down the Justice League. Suicide Squad pays tribute to Kevin Conroy The newest trailer, which debuted at The Game Awards 2022, paid tribute to Kevin Conroy, the iconic voice actor for Batman. In the trailer, the Suicide Squad is on a mission, only to be interrupted by Batman — who states “I am vengeance, I am the knight! I am Batman!” It ends with a line of text on the screen, which reads “Thank you, Kevin.” State of Play Gameplay Trailer During Sony’s February 2023 PlayStation State of Play, Rocksteady unveiled an all-new gameplay trailer focused on co-op. The six-minute video offered a closer look at the mechanics of each playable Task Force X member, including Captain Boomerang, Deadshot, King Shark, and Harley Quinn. The State of Play broadcast also proved the recent battle pass leaks held some merit. Developers confirmed that support for the game will continue after launch in the form of new playable characters, missions, and weapons. Meanwhile, the battle pass will exclusively target cosmetic items, though the specifics remain under wraps. Insider trailers Following the initial delay, the Suicide Squad development team began releasing new trailers showing of their updated vision for the game, including how they decided to overhaul gameplay and storytelling. The second trailer focuses on a returning villain, but be warned: spoilers are present in this trailer. Aside from the spoilers, a new gameplay addition has been revealed — afflictions. Similar to games like Destiny or Borderlands, afflictions are elemental debuffs to foes. You’ll be able to add these to melee weapons and grenades to mix and match your approach. There are four afflictions based on popular DC characters, with “Diablo Blaze” and “Deep Freeze” shown off. The third Insider Episode follows what Rocksteady Studios is looking to do post-launch. The main draw is The Joker, as the studio confirmed the menace will be the first post-launch character to join Suicide Squad: Kill the Justice League via Elseworlds. Each subsequent season will introduce a new character via Elseworlds, Brainiac’s plan for creating new worlds in alternate realities. The Suicide Squad team also dropped trailers for each individual member, beginning with Harley Quinn. The brutal strength and viciousness of King Shark. And the wisecracking Captain Boomerang. What is Suicide Squad: Kill The Justice League? The game is described as an open-world action-adventure shooter that can be played by up to four players (solo players can switch between characters at will). Amanda Waller has sent the team to investigate the appearance of longtime comic-book villain Brainiac, only to come up against Superman – who has been brainwashed. Playable characters There are four playable characters, and they’ll all be familiar to longtime comic fans – or anyone who’s enjoyed the Suicide Squad movies. Harley Quinn, Deadshot, King Shark, and Captain Boomerang are included, presumably each with their own gameplay abilities. Sadly, though, it appears the roster won’t be growing anytime soon. As reported by PCGamesN, Suicide Squad: Kill The Justice League will eschew the live-service aspirations of something like Marvel’s Avengers. So while we’d have loved an appearance by Killer Croc, you won’t get one in this outing. Suicide Squad: Kill the Justice League cast Of course, it wouldn’t be Suicide Squad if there wasn’t a mischievous band of misfits voicing DC’s iconic heroes. Below are all of the cast members that have been announced so far: Is it connected to Gotham Knights? Despite launching at a similar time to WB Montreal’s upcoming Batfamily title, Suicide Squad: Kill The Justice League isn’t linked to the other title at all. In fact, it’s actually set in a different universe entirely. It is, however, a continuation of the Batman Arkham universe, so there’s the potential for all sorts of villains and cameos from Arkham Asylum, Arkham City, Arkham Origins, and Arkham Knight. That’s everything we know about Kill the Justice League so far. Looking to sate your gaming needs in the meantime, though? Check out our other release hubs: The Elder Scrolls 6 | GTA 6 | God of War: Ragnarok | Wolverine | Spider-Man 2 | Forspoken | Pokemon Violet & Scarlet | Wonder Woman | DokeV | FFXVI | Avatar Frontiers of Pandora | Sonic Frontiers | Dragon Age 4 | Legend of Zelda: Breath of The Wild sequel | The Witcher 3 next-gen patch | Avatar Frontiers of Pandora | Haunted Chocolatier | Hogwarts Legacy | The Expanse: A Telltale Series
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Suicide Squad: Kill the Justice League requires online connection for solo play – Dexerto
Suicide Squad: Kill the Justice League requires online connection for solo play Warner Bros. GamesSuicide Squad: Kill the Justice League has confirmed via an FAQ that the game will require an online connection to play, affecting those who are looking to play the game solo. Suicide Squad: Kill the Justice League has announced several updates via an FAQ recently released on the game’s website. The DC-based action-adventure shooter will be released to console and PC later this year, on May 26, 2023. As shown in the most recent trailer, the game itself will feature four iconic DC characters, these being Harley Quinn, Deadshot, Captain Boomerang, and King Shark. The game will contain an original story for these characters, based in the DC universe. While players can tackle the story completely solo and freely swap characters on a whim, the game seemingly has a different form of restriction in place. The FAQ has also shared details about the game’s requirements for an internet connection, stating “an internet connection is required to play Suicide Squad: Kill the Justice League solo or via online co-op.” The announcement has followed a trend of games becoming more reliant on having a consistent internet connection. This is likely due to the war against piracy most publishers look out for, but may also be due to the game’s features itself. Suicide Squad FAQ details online play and battle pass Suicide Squad: Kill the Justice League has confirmed that it will have a further monetization system in the form of a battle pass. The post-launch battle pass will be “a post-launch cosmetics-only battle pass system to earn new outfits, emotes and other items to customize playable characters.” These features may be the potential reason for Warner Bros to set the game as fully online, which brings about a couple of downsides. As the game is fully online, attacks or server issues with the game can cause issues for the entire player base, rendering the game practically unplayable during the time. Alongside this, if Warner Bros decides to end support for the Suicide Squad servers, the game will be completely unavailable for anyone to play. Warner Bros has yet to announce a reasoning behind their decision, but it’s possible we may not know, even after the game’s launch.
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Suicide Squad: Kill the Justice League pre-order items not appearing and players are irate – Dexerto
Suicide Squad: Kill the Justice League pre-order items not appearing and players are irate Rocksteady StudiosSuicide Squad fans have taken to social media to express frustration over incomplete, and in some cases, outright missing skin bundles that came with the game’s pre-order. Suicide Squad officially launches on February 2, although early-access for those who pay extra is already live. The action shooter from Rocksteady Studios follows a crew of Batman’s notable foes, including Harley Quinn and Deadshot, and has fostered hype and controversy in equal measure. While there’s no doubt fans are eager to experience a DC game from the villain’s perspective, there’s just as much apprehension about its live service model and its shooter mechanics. Not to mention the troubles with the early access launch itself. Now, the latest issue to spark discussion is the skin bundles included with the game’s pre-order. Fans who pre-ordered the game soon noticed their exclusive skin bundles seemed incomplete and in some examples, even completely missing. “Even with the pre-order, it cost $40 to complete the Classic Harley Bundle,” One user posted to Reddit, sharing a screenshot showing the amount of LuthorCoin required to purchase the complete bundles that were spotlighted as pre-order bonuses. LuthorCoin is the in-game currency, used to purchase cosmetic items. Players can purchase around 2,000 LuthorCoin for roughly $20 USD. “Insanity. Speak with your wallets, people,” Read the top comment on the thread. “So, my $100 version of the game doesn’t give me access to the full version of a skin bundle?” Another user asked in a separate thread discussing the same topic. “I don’t even have the classic outfits showing for me still,” one user responded, explaining they’d contacted support to resolve the issue. However, several others soon chimed in to say they’d experienced the same issue. “Most people can’t even access the pre-order or deluxe edition bonus content at the moment. We paid $100 to be guinea pigs for bugs,” commented one frustrated user. Rocksteady did aim to address the downtime from their early launch problems by providing players with free LuthorCoin to spend in game. Hopefully, they’ll find a similar way to address the latest concerns from those who pre-ordered.
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Suicide Squad: Kill the Justice League players reveal the game’s biggest problem – Dexerto
Suicide Squad: Kill the Justice League players reveal the game’s biggest problem RocksteadyFans of Suicide Squad: Kill the Justice League say that the game’s high price tag has killed it for many players. Suicide Squad: Kill the Justice League was released on February 2 and has already garnered a lot of attention from the gaming community. Steam’s website detects that only 13,000 players have played the game since it was released early to those who had gotten the digital edition on January 29. While the numbers have not favored the PC side of sales, these numbers do not consider how many players purchased the game for PlayStation and Xbox. However, the search term ‘Suicide Squad refund’ skyrocketed to +791% shortly after the game faced a major technical server outage, which may indicate how players received the game’s launch. Now, fans of the game have taken to Reddit to debate what has been the downfall of Suicide Squad: Kill the Justice League despite the positive reviews from players. Suicide Squad: Kill the Justice League killer price One Redditor created a post addressing the positive feedback from Steam reviews at 86% positive. They also noted that one of the biggest pain points of the game was its price tag. The game is currently listed on all platforms for $69.99 – on the higher end of games that have been recently released. “This is your average “when it’s on sale for 10 bucks, I’ll consider it” game,” said one commenter. “So yeah, consider it when it’s 10 bucks.’ Others chimed in with similar statements, saying that the price initially pushed them away from purchasing it. However, some said they skipped the game purely based on the storyline alone. “Give it a week,” stated another. “It will be mixed review in no time.” The fate of Suicide Squad: Kill the Justice League, whether it faces resistance from the community due to its storyline, price, or overall gameplay, will only become apparent with time and subsequent updates. The game’s ability to overcome its initial challenges and thrive remains uncertain.
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Suicide Squad: Kill the Justice League minimum, recommended and ultra PC specs – Dexerto
Suicide Squad: Kill the Justice League minimum, recommended and ultra PC specs ROCKSTEADY/WARNER BROSSuicide Squad: Kill the Justice League drops at the start of February, marking developer Rocksteady’s return to the Arkhamverse and putting some of DC’s biggest bads front and center stage. Here are the PC specs to get you ready. The game will launch on PS5, Xbox X/S, and PC, but for those jumping in on the latter, you’ll want to know just what kind of rig you need to run it properly. For those equipping keyboard and mouse to take on Superman and the Flash, here’s the minimum, recommended, and ultra specs for Suicide Squad: Kill the Justice League on PC. Suicide Squad: Kill the Justice League minimum system PC specs The minimum specs for Suicide Squad are not too demanding on older PCs, although players will need to keep their graphics presets at low if they want to hit 30 FPS at 1080p. CPU: Intel I5 – 8400k, AMD Ryzen 5 1600 or Intel I7 – 9700K, AMD Ryzen 7 5800X – GPU: NVIDIA GTX 1070, AMD Radeon RX Vega 56 or NVIDIA RTX 2060, AMD RX 5700 XT – Memory: 16 GB Dual Channel – Storage: SSD Required – Suicide Squad: Kill the Justice League recommended system PC specs CPU: Inte I7 10700K, AMD Ryzen 7 5800X3D – GPU: NVIDIA RTX 2080, AMD RX 6800 XT – Memory: 16 GB Dual Channel – Storage: SSD Required – Recommended settings for Suicide Squad on PCs are beefy enough to provide a smooth play experience, with an average performance of 60 FPS at 1440p. Suicide Squad: Kill the Justice League ultra system PC specs CPU: Intel I7 12700K, AMD Ryzen 7 7900 XT – GPU: NVIDIA RTX 3080, AMD RX 7900 XT – Memory: 16 GB Dual Channel – Storage: SSD Required – Ultra specs will obviously provide the most detailed experience, players can expect an average performance of 60 FPS at 4K with graphics presets are set to very high.
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Suicide Squad: Kill the Justice League patch makes game “run worse” baffling players – Dexerto
Suicide Squad: Kill the Justice League patch makes game “run worse” baffling players A new patch has launched for Suicide Squad: Kill the Justice League, however, instead of helping the beleaguered game, it seems that it’s only making it run worse. Suicide Squad: Kill the Justice League has been through the wringer since it launched last month. While I ended up having a generally good time with it in our review, it’s messy and proved to be deeply controversial for fans of the heroes you’re tasked with killing. In the ensuing weeks though, it seems there might be something going on with the story. Hints that not everything is as it seems on the surface, with rumors of the Justice League’s return as good guys circulating around the upcoming seasons. This promised a potential new life with brand new context. However, Suicide Squad has seemingly taken another misstep that’s leaving those still playing struggling to defend it. A new patch has just been released, however, instead of cleaning up issues, it has reportedly only made the game more unstable. This has understandably left many players scratching their heads. The game’s latest patch has some players quitting for now The game’s Reddit is awash with threads of players sharing issues with the patch that has made it harder to play. In one thread, a user decried that they won’t be playing until it gets a new patch. “2 of my achievements are broken, I haven’t been able to load in successfully more and more as each patch drops.” Another said: “Load times are a lot slower for me at least on console. It takes 5 mins just to get into the game.” Others are explaining that they are failing to load in after completing endgame incursions resulting in lost progress. There is currently a bug report thread on the game’s website that is getting traction with many concurring that they can’t leave the end screen for missions, as Metropolis is refusing to load. “Since this patch, I can’t play incursions without getting this afterward. Hope they fix it soon”. It’s also being reported that some players can’t progress the endgame tiers either, effectively killing the grind for them. This is all salt in the wound for the game that has already had a troubled launch. You’d hope it’d be moving in the right direction to make an eventual comeback as seasons take off next month, but for the time being, it seems its woes will continue a while longer.
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Suicide Squad: Kill the Justice League mission list – How many chapters are there? – Dexerto
Suicide Squad: Kill the Justice League mission list – How many chapters are there? RocksteadySuicide Squad: Kill the Justice League is out and here’s a guide with all the missions listed for you to follow the chapters sequentially. Rocksteady’s latest release Suicide Squad: Kill the Justice League is now available in early access to Deluxe Edition owners, allowing players to dive into a new iteration of live-service grind. While the game doesn’t take too long to finish, players might wonder how many chapters are there that make up the Suicide Squad: Kill the Justice League mission list. With that said, here’s a rundown of every mission available in the game. Full Suicide Squad: Kill the Justice League mission list There are a total of seven chapters in Suicide Squad: Kill the Justice League. Here’s the complete list of all the seven missions you can play: Chapter 1: Arkham’s Least Wanted Beginning of the End – Suicide Mission – Arkham, Night – Playback – Demolition Squad – Five Finger Discount – Noisemaker – Fortress Metropolis – Find Flash – Superhero Rescue – Knight at the Museum – Tacticool Retreat – Sanctum Decorum – – Chapter 2: Task Forced X Systems Support – Seeing Green – Hello Oswald – Exterminators – Gotta Cache ‘Em All – Moving Violations – Make Some Noise – Q’s and A-Holes – Don’t Blow It – Operation Goon Rescue – Marching Orders – Ride and/or Die – Dockside Rumble – Suicide Run – – Chapter 3: Worst Laid Plans Best Buds – Branching Story – Spyware and Warfare – Ice 2 Meet U – Combat and Chill – Stay Frosty – Big Billionaire Hunt – That’s Not Cannon – Shareholder Meeting – Breaking News – Toy Force X – This Resonates – Kill The Flash – – Chapter 4: You Either Die A Villain… Dead Man’s Heart – Just A Phase – Our Apocalyptic Vacation – Storm of the Century – Banking on Violence – Lantern Killer – Kill Green Lantern – Saving Amanda Waller – Wall to the Hall – Worst Case Scenario – – Chapter 5: Once More, With Bullets Exploring Our Roots – Too Many Batcaves – Who Goes There – Grab Batman – Batman’s Delivery Service – Squad of Steel – Batman’s Last Ride – Kill Superman – – Chapter 6: Crisis On Two Earths So Now What? – War Games – Enter Earth-2 – Kill Brainiac – – Chapter 7: Finite Crisis Crisis Management – – The chapters are further subdivided into several sections, narrating the events and story of the game. Like other titles, not all chapters are of equal length, with some chapters being way longer than others. If you are wondering how long will it take to play through Suicide Squad: Kill the Justice League’s story, consider yourself locking in for approximately 10 hours. This will be longer if you are aiming for 100% completion. However, the gameplay length is bound to increase with more content and DLCs releasing soon and the game being a live-service title. For more Suicide Squad: Kill the Justice League content, check our other guides below: How long is Suicide Squad: Kill the Justice League? | How to get Suicide Squad: Kill the Justice League Twitch drops | Suicide Squad: Kill the Justice League file size | Is Suicide Squad: Kill the Justice League on Steam Deck? | Is Suicide Squad: Kill the Justice League coming to Nintendo Switch? | What is the max level | Does Suicide Squad: Kill the Justice League have crossplay and cross-progression? | Suicide Squad: Kill the Justice League voice actors | Is Suicide Squad: Kill the Justice League open-world?
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Suicide Squad: Kill the Justice League leaks leave DC fans in despair – Dexerto
Suicide Squad: Kill the Justice League leaks leave DC fans in despair Warner Bros. GamesSuicide Squad: Kill the Justice League leaks have sprung up like wildfire in the past few months. Here’s a brief recap of what’s happened, and an official statement from Rocksteady Studios. Batman Arkham series creator, Rocksteady Studios, has faced an uphill battle since revealing the team’s newest project. Set in the same universe as the beloved Batman trilogy, Suicide Squad: Kill the Justice League‘s premise of anti-hero-focused fun should’ve been an easy sell. However, it’s been anything but that since its reveal. Its hyper-focused attention to live service has been blasted to the moon and back, amongst many other concerns. Recently, leaks have been taking over social media, leading Rocksteady to comment on said leaks. This piece has been updated with an official statement from Rocksteady Studios. New Suicide Squad: Kill the Justice League leaks have fans in dismay Rocksteady Studios has been near radio silent since the title debuted at the PlayStation State of Play in February. Fan feedback was rough, as it showed off Destiny-inspired menus and revealed an online connection was needed to play for solo play. The last mention of the title was an announcement that it would be delayed to February 2024, another setback in the game’s journey. That hasn’t stopped news of the title from coming out. A new leak has sprung, and fans aren’t hopeful. Reddit user Ritual_Owl shared information they recalled, and it’s the typical jargon gamers don’t enjoy. Two different editions of Suicide Squad: Kill the Justice League will be up for preorder, offering early access and skins. The rest of the details were standard fodder, as a day and night cycle will be present. Each character has their strengths and weaknesses, and the map is twice as large as Arkham Knight’s map. Fan reaction was not pretty, as summarized by this simple response “I completely forgot about this game.” Another response was more critical of how Rocksteady spent their time. “Never forget that Arkham Knight came out 8.5 years ago, 9 by the time this game comes out. Rocksteady could’ve put out 2-3 absolute BANGER single-player games in that time, riding the high after Arkham Knight. It’s absolutely the biggest mismanagement of a studio in recent memory when you consider the pure potential of the team and their track record.” Others were critical of the game’s live service features, a trend many games don’t like about the gaming industry’s current climate. “I f***ing hate that now this trend of paying more to play the game earlier is actually becoming a trend,” lamented one Redditor. Rocksteady Studios comments on the continued leaks Unfortunately, it’s only been an even greater struggle for Rocksteady since the prior leaks popped up. At the end of November, a closed alpha for the title commenced, and of course, every player shared their opinions on social media. In addition, another wave of inside information has surfaced and caught traction on Twitter/X, focused on the game’s plot. We won’t discuss the spoilers, but if true, fans are torn even more than they already were. Rocksteady has seen all the commotion and has finally released a statement, sharing disappointment with the surfaced details, and urging players to avoid them at all costs. The full statement can be read below. Rocksteady Games releases a statement regarding controversial spoilers and leaks from ‘SUICIDE SQUAD: KILL THE JUSTICE LEAGUE’. pic.twitter.com/flnGytZgV3 — One Take News (@OneTakeNews) December 18, 2023 Time will tell how this unfolds, or if more leaks in the ship will continue to sprout. Suicide Squad: Kill the Justice League releases on February 2, 2024.
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Suicide Squad: Kill the Justice League leak suggests game-changing plot twist – Dexerto
Suicide Squad: Kill the Justice League leak suggests game-changing plot twist RocksteadyA major leak for Suicide Squad: Kill the Justice League has suggested a game-changing plot twist that nobody saw coming. Here’s what it says. The engrossing plot of Suicide Squad: Kill the Justice League centers on the titular squad’s confrontation with their most fearsome adversary to date – the brainwashed Justice League. Chaos breaks out in the expansive Metropolis when Brainiac and his army launch an invasion, setting the stage for the unfolding events of the game. Members of the Suicide Squad, headed by Amanda Waller, are among the most infamous bad guys in DC Comics, and they all bring something special to the table. An intense series of missions, filled with peril and mystery, develops the plot. The game may have bombed at launch, but the DC and Rocksteady audience is still holding out hope for the upcoming DLC and seasons. In the middle of all the drama surrounding the game, word has leaked out that a significant game-changing plot twist could change everything very soon. This article contains spoilers about the plot of Suicide Squad: Kill the Justice League. Suicide Squad leak reveals the Justice League is still alive in the game In a deleted Reddit post by user Flash_h, they reveal that the Justice League is back by sharing a voice line from the gameplay. The video clip shows a dialogue from Brainiac in Suicide Squad: Kill the Justice League where he says, “You may have the original, but I have plenty of the Flashes genetic material to continue my work.” The dialogue itself suggests that Brainiac has held the original members of the Justice League in captivity and is using their genetic material to make clones. Furthermore, in the game itself, Brainiac feeds the genetic material of heroes like Green Lantern, Batman, and The Flash in his army giving them the hero’s abilities. In a leaked video and voice lines shared by a user on X as well, it is revealed that Flash is still alive and might return in Season 1 or 2 of the game. Several fans shared their thoughts after watching the clips on Reddit and X. One such fan said, “Tbh they should’ve launched with season 1 because a lot of people have written off the game already due to thinking the heroes actually die.” Another one speculated, “I wonder if each season will coincide, with us saving a JL, if the villains might coincide with it as well. Joker and Flash don’t really, but if Deathstroke is from this universe, could make season 4 really interesting if that’s when we save Batman too.” A third user chimed in, “Brainiac is using genetic material from various characters to model the Elseworlds and modify himself. That being said, the Arkhamverse has hinted at enough characters that a new League could form at any point.” While there is plenty of speculation and leaks out there about the future of the game, we certainly believe you should give Suicide Squad: Kill the Justice League a fair chance.
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Suicide Squad: Kill The Justice League is free on Prime Day less than year after release – Dexerto
Suicide Squad: Kill The Justice League is free on Prime Day less than year after release RocksteadyAmazon Prime Day 2024 brings exciting deals across its Prime Gaming brand where members can claim titles like Suicide Squad: Kill the Justice League for free in the coming days. Rocksteady’s open-world game Suicide Squad: Kill the Justice League was released earlier this year to mixed reviews. The DC saga set in the Arkhamverse presented players with looter-shooter gameplay where they play as the bad guys and kill beloved superheroes like Batman to Superman. Now less than a year after the game’s release, Amazon is set to make it available for free during Prime Day 2024. The game will be available for Amazon Prime members to claim on July 16, starting at 12 am PT / 3 am ET from Epic Games Store. However, you’ll only have 48 hours to claim the game for free, after which the offer will expire. You need to claim the game from your Prime Gaming benefits page and launch the Epic Games launcher to redeem it on your Epic account. Once you have it set up, you can jump right into the game and play it. While the premium title was launched with a price tag of $69.99, it’s now available in digital storefronts like PSN Store, Steam, and Xbox Store for a 70% discount. As soon as fans heard the news the game was being offered for free on Prime Day, they had mixed opinions. One such fan said, “I want to cancel Amazon Prime for them trying to give me Suicide Squad.” Another similar fan chimed in, “RIP Suicide Squad. Looks like its only hope is to jump into free-to-play ASAP. What an embarrassment.” However, those who are excited to try the title out right before Season 2 that’ll bring in Mrs. Freeze said, “W, I don’t mind playing suicide squad for free.” Another one wrote, “I might actually sign up to get that for free tbh.” Suicide Squad: Kill the Justice League’s roadmap hints at iconic villains from the DC Rogue Gallery coming to the game in future seasons, along with new Elseworld areas for players to defeat Brainiac in and save the day.
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Suicide Squad: Kill the Justice League is a slap in the face for Arkham fans – Dexerto
Suicide Squad: Kill the Justice League is a slap in the face for Arkham fans Warner Bros.If you enjoyed the Batman Arkham series, then Suicide Squad: Kill the Justice League is likely going to leave you frustrated. Naturally, spoilers for the game lurk below. Let’s address the obvious first: Suicide Squad: Kill the Justice League did exactly what the title said it was going to do. Every member of the DC’s main superhero team was killed in the game, and some of them rather unceremoniously. As a result of this, some fans are furious, especially regarding the treatment of Batman – a character Rocksteady spent four different Arkham games building into one of gaming’s most beloved versions of the character. Some fans are more nonchalant, saying, “Well, what did you expect from a game called Kill the Justice League?” The problem is that the title doesn’t excuse the execution (pun intended) and the wider implications for Rocksteady’s Arkhamverse. If we’re being honest, we didn’t think they’d actually go through with it, at least not quite as literally as they did, and with seemingly little regard for the universe they had already built on the back of Batman. Actually Killing The Justice League If you had asked us before the game entered early access, we’d have predicted that the Suicide Squad would be only SENT to kill the Justice League, but by the end of the game, they would have figured out a way to free them from their mind control. Essentially, the Squad will have demonstrated their capacity to be better people, as they often do in Suicide Squad stories, but would have figured out a way to make the situation work in their favor. Bad guys don’t do things for purely altruistic reasons, after all. Also, what’s the point of being a committed supervillain without a superhero to torment? The Joker has taught us this time and time again. Some characters are “destined to do this dance forever,” but they can’t do that when one of them is dead and crumpled over a park bench. We also predicted that we’d likely end up killing a corrupted version of the Justice League from another universe and that the real Justice League would swoop in at the end and take all the credit. We’d know that the Squad saved the day, but the public would go on worshiping the good guys, even though the bad guys did the heavy lifting. This is part of the Suicide Squad‘s tragedy: no matter how much good they do, for either the wrong or the right reasons, they’re eventually carted back off to prison, and the world goes on thinking Superman and friends saved the world. This story in videogame form could have been more powerful than ever. After all, we played as the Squad and will see it from their point of view. The game allows us to connect with the villains in a way that no comic, cartoon, or movie ever has before. Disrespecting the Arkhamverse Yet, alas, the Suicide Squad did indeed kill the Justice League, and we really need to address what happened to Batman. If the game had been a stand-alone title with no connection to the Arkhamverse, then we’d have relished the wholesale slaughter of DC’s top superheroes. But the problem is, knowing that the Batman who was casually shot and killed on a bench by Harley Quinn was the same Batman we spent four games with doesn’t sit right with us. Any other Batman? Sure, have at it. We’re also not especially cut up about the other Justice League members. While Supes and the crew were referenced in the Arkham games, we never actually spent any time with them. It was all about Batman. And this fate being the ending for that character is particularly disrespectful, not just for the character but for the players who invested so much time following him. As far as the future of the Arkhamverse goes, it feels like Rocksteady has written itself into a corner, or worse, has burnt it all down. To some of us, it looks like an exercise in how to blow up your own canon. While this could be some kind of subversive writing genius that’s way over all of our heads or it could be Rocksteady simply not realizing their mistake. The good news is this is comic book land, and death is never final or ever something to be taken seriously. Should the Arkhamverse continue, then time travel, some multiversal shenanigans, the Pit of Ra’s Al Ghul, or a million other sci-fi/fantasy troupes could be used to resurrect the Justice League. Who knows? Suicide Squad: Save The Justice League may be the intended title for a sequel. This would certainly subvert expectations again – and be very on-brand for a Suicide Squad story. The Task Force who can never seem to catch a break, even when they complete their mission, then need to undo everything they did. While the ending of the game does imply that the story will continue and very lightly hints at some multiversal goings on, if a sequel doesn’t materialize, if this truly is the end of the Arkhamverse, then a lot of Batman Arkham fans will be left with a very bad taste in their mouths. Suicide Squad: Kill The Justice League could go down as one of gaming’s most edgy storylines or one of its biggest misfires. We very much hope it’s the former. How long is Suicide Squad: Kill the Justice League? | How to get Suicide Squad: Kill the Justice League Twitch drops | Suicide Squad: Kill the Justice League file size | Is Suicide Squad: Kill the Justice League on Steam Deck? | Is Suicide Squad: Kill the Justice League coming to Nintendo Switch? | What is the max level | Does Suicide Squad: Kill the Justice League have crossplay and cross-progression? | Suicide Squad: Kill the Justice League voice actors | Is Suicide Squad: Kill the Justice League open-world?
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Suicide Squad: Kill the Justice League – Gold Kryptonite explained – Dexerto
Suicide Squad: Kill the Justice League – Gold Kryptonite explained RocksteadyWondering what role the Gold Kryptonite plays in Suicide Squad: Kill the Justice League? Here’s all you need to know. Set in the same universe as the Arkham series, Suicide Squad: Kill the Justice League brings a new and surprising twist. Amidst the mayhem, Task Force X, a.k.a. the Suicide Squad, is forced to face the Justice League consisting of Superman, Batman, Wonder Woman, Green Lantern, and The Flash, who have now emerged as a danger to mankind. Players must not only stay alive but also defeat legendary DC heroes as the stakes couldn’t be higher. Every hero has their weaknesses, and this mission, which essentially involves wiping out metahumans, may appear insurmountable. Kryptonite is the weakness of the most powerful superhero, Superman. Therefore, to defeat him, the team needs to get some. Nevertheless, players are presented with a Gold Kryptonite rather than a green one, leaving fans perplexed about its true purpose. This guide contains Spoilers for Suicide Squad: Kill The Justice League. What does Gold Kryptonite do in Suicide Squad: Kill the Justice League? Players take on the role of members of the Suicide Squad, which includes Harley Quinn, Captain Boomerang, Deadshot, and King Shark. According to the Green Lantern, Brainiac’s attack on Metropolis is only the start of his intentions to terraform Earth. Throughout the game, Suicide Squad partners up with supervillains from DC’s rogues gallery, such as Penguin, Poison Ivy, and Lex Luthor. The gang defeats The Flash just before the Green Lantern transports all four members to a parallel dimension known as Earth-2, as opposed to their own, Earth-1. The members soon encounter Lex Luthor of Earth-2, who informs them that Brainiac has already terraformed his universe, and he is the sole surviving individual who has been sending communications to Luthor of Earth-1 to avert the invasion. However, when he learns of his death, he aids the Suicide Squad to transport him back to Earth-1. Shortly later, Wonder Woman is forced to stab a brainwashed Superman with green Kryptonite, which has no impact on the hero. Instead, he kills her before fleeing. As a result, Luthor-2 speculates that Brainiac modified Superman’s DNA to make it more immune to Kryptonite, and proposes capturing Batman so he can design a countermeasure. They corner Batman in one of his hideouts and kidnap him, bringing him to Lex Luthor, who develops Gold Kryptonite to defeat Superman. With no more purpose left for Batman, Harley murders him to lure Superman, allowing the Suicide Squad to eliminate him with their Gold Kryptonite-powered weaponry. The squad also attaches the same crystals to avoid any close combat attacks from Superman. While Gold Kryptonite is utilized in the comics to reverse the effects of Green Kryptonite, it is extremely useful in the game to overpower Brainiac’s mutated DNA on Superman. Check out more Suicide Squad: Kill The Justice League content to get yourself ready to take on the mighty heroes of Earth: How long is Suicide Squad: Kill the Justice League? | How to get Suicide Squad: Kill the Justice League Twitch drops | Suicide Squad: Kill the Justice League file size | Is Suicide Squad: Kill the Justice League on Steam Deck? | Is Suicide Squad: Kill the Justice League coming to Nintendo Switch? | What is the max level | Does Suicide Squad: Kill the Justice League have crossplay and cross-progression? | Suicide Squad: Kill the Justice League voice actors | Is Suicide Squad: Kill the Justice League open-world?
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Suicide Squad: Kill the Justice League ending might be fake in new theory – Dexerto
Suicide Squad: Kill the Justice League ending might be fake in new theory Rocksteady StudiosSuicide Squad: Kill the Justice League has enraged fans for taking the name a bit too literally. However, a new theory arises to combat the title of the game. Rocksteady Studios’ latest title has caused quite a conundrum on the Internet for many reasons. Leaked story details, NDA Alpha discussion, live service features — you name it, and it’s probably been a hot topic or caused a stir. The fan ire has only increased come the game’s release since the Suicide Squad actually kills the Justice League after the latter becomes pawns in Brainiac’s schemes. This led to all sorts of discussions, mostly on how the title feels like a disservice to the Arkham series. That said, fan theories have run rampant that Justice League killed in-game aren’t the real guardians of this galaxy, pointing towards a positive outcome for the narrative. Note, spoilers for Suicide Squad: Kill the Justice League to follow. Fan theory “proves” the real Justice League isn’t dead As the name implies and as mentioned, the Suicide Squad battles against members of the Justice League and succeeds in killing them in-game. According to YouTube creator Yanni’s Nerdverse, these battles may be “false victories.” They state the League players face off against aren’t themselves but possibly genetic copies made by Brainiac. Several moments lend some credence to this theory — Boomerang chopping off Flash’s finger for it to come back, Luthor 2’s assumption on why Superman doesn’t die, and Green Lantern’s ring post his defeat. Yanni believes unused voice lines in the game files and the game’s live service structure adhere to their beliefs. Each season, the squad will travel deeper into Brainiac’s ship to free the real Justice League, while facing advanced versions of the cloned League members. If anywhere remotely true, Yanni believes the final season would see the Suicide Squad and the Justice League team up to defeat Brainiac. As the game just released, players are a long way from seeing how the full story unfolds. With Season 1 starting in March, only time will tell if this theory ends up being Suicide Squad’s best kept secret.
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Suicide Squad: Kill the Justice League drama has old Batman game surging again – Dexerto
Suicide Squad: Kill the Justice League drama has old Batman game surging again RocksteadySuicide Squad Kill the Justice League’s rocky launch isn’t all bad news for Rocksteady. It has caused a massive surge in the player count for one of their older Batman games. It’s safe to say Suicide Squad: Kill the Justice League has not had the launch that developer Rocksteady would have hoped for. In the opening hours of its early access, the game was brought offline due to a bug that finished the story automatically. Following that launch, discourse surrounding Suicide Squad: Kill the Justice League has been contemptuous in regard to its treatment of the franchise that established it. Abysmal player counts also bode ill given their seeming unsustainability for a long-term, live-service title. If there’s any silver lining for Rocksteady, it may be that players are seemingly returning to one of their older titles in response. Originally reported by TrueTrophies, Batman Arkham Knight has received a substantial uptick in players in the lead-up to, and following, the launch of Suicide Squad: Kill the Justice League. Batman Arkham Knight player count spikes Using data from over 3.2 million PSN accounts, TrueTrophies did some number crunching on the player base for Batman Arkham Knight on PlayStation consoles. In the week prior to the launch of Suicide Squad: Kill the Justice League, Batman Arkham Knight saw a 20.5% increase in PlayStation players booting the game. Over the course of Suicide Squad’s launch week, that number was bolstered by a further 25.94% increase in players. Overall, in the last two weeks, Batman Arkham Knight has seen a 51.19% rise in overall player count on PlayStation consoles. While there is no record of an active movement like Capcom’s #ReturnToWorld initiative, players have been comparing both Suicide Squad and Arkham Knight on social media for months. The handling of Batman’s death in Suicide Squad also caused a massive stir amongst fans of the Arkham games. Mostly due to the seemingly unceremonious send-off to a Batman that Rocksteady insists is that of the Arkham Universe. It should be noted that TrueTrophies have recorded a similar uptick in Arkham Knight players during the launch period for Gotham Knights. They cited that as evidence that this phenomenon may not be linked to any contempt for Suicide Squad: Kill the Justice League. Of course, the reception to Gotham Knights was also less-than-stellar and that did hinge on a lot of unfavorable comparisons to Batman Arkham Knight.
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Suicide Squad: Kill the Justice League DLC guide: All post-launch content confirmed – Dexerto
Suicide Squad: Kill the Justice League DLC guide: All post-launch content confirmed RocksteadySuicide Squad: Kill the Justice League is gearing up to offer an exhilarating post-launch journey, with Rocksteady Studios confirming a robust DLC lineup. This guide delves into the post-launch roadmap, spotlighting the much-anticipated arrival of additional playable characters and other enriching content planned by the studio. Rocksteady’s commitment to enriching the Suicide Squad: Kill the Justice League universe post-launch is evident in their detailed plans for seasonal content. Each season promises to introduce a new facet of the DC Universe, starting with an alternate dimension twist. As we delve into the specifics, expect insights into new characters, environments, and unique gameplay mechanics that will expand the game‘s narrative and playability. The focus on alternate universes and the multiversal concept heralds a fresh perspective on the DC lore. Now, let’s break down all the confirmed post-launch content for Suicide Squad: Kill the Justice League. All Post-Launch Content for Suicide Squad: Kill the Justice League The Joker Enters the Fray In a groundbreaking move, Rocksteady confirmed that the first season of post-launch content, set to release in March, will feature the Joker as a playable character. This Joker, hailing from an alternate universe known as Elseworld, is a younger version, distinct from the Joker of the Arkham series. He brings his own combat style, including a unique rocket-powered umbrella for traversal, adding a new dynamic to the gameplay. Seasonal Content Structure Each season will consist of two episodes, focusing on a DC villain theme. This structure not only promises new gameplay experiences but also introduces players to different corners of the DC Universe. Besides introducing Joker, the first season will offer new boss fights, enemy variants, and a special playable environment designed around the Clown Prince of Crime. Future Seasons and Additional Characters Rocksteady has planned three additional seasons, each bringing a new playable character and environment, along with fresh weapons and activities. This approach ensures that players have continuous new content to explore, keeping the game experience fresh and engaging. Emphasizing player satisfaction, all post-launch content, including new characters and environments, will be available at no extra cost to those who have purchased the main game. This commitment to free updates negates the need for a Battle Pass system, ensuring direct delivery of new content with each season. Customization and Multiplayer Enhancements Alongside new characters and missions, players can look forward to outfit customization options for squad members, squad-based leaderboards, and various emotes. These features are set to enhance the multiplayer experience, allowing players to personalize their gameplay and engage competitively. Suicide Squad: Kill the Justice League is poised to offer an expansive post-launch experience, seamlessly blending new characters, environments, and gameplay mechanics. With Rocksteady’s creative approach to DLC, players can expect a continually evolving game that keeps the excitement alive long after the initial launch. For more content on the game, check out our guides below: Does Suicide Squad: Kill the Justice League have crossplay and cross-progression? | Is Suicide Squad: Kill the Justice League on Steam Deck? | Is Suicide Squad: Kill the Justice League open-world? | Suicide Squad: Kill the Justice League voice actors
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Suicide Squad: Kill the Justice League dev insists the game goes beyond live service “label” – Dexerto
Suicide Squad: Kill the Justice League dev insists the game goes beyond live service “label” WB GamesSuicide Squad: Kill the Justice League’s proposed features seem to fit very neatly in the live service category. Despite that, the team at Rocksteady is hesitant to place the game there. Suicide Squad: Kill the Justice League is right around the corner and it would be fair to call the game’s development tumultuous. Despite coming from a trusted team at Rocksteady, reveals of an online focus and live service-style mechanics have been met with concern from prospective players. The game was delayed shortly after the first wave of news about features like gear scores and battle passes and many fans speculated it was due to the backlash surrounding this. Rocksteady insisted the delays were for polish and broke their silence with a 19-minute gameplay showcase that didn’t do much to quell criticism. Despite the rough sailing through Suicide Squad: Kill the Justice League’s pre-release period, Rocksteady’s Studio Product Director Darius Sadeghian has a lot of faith in the game. In an interview with PLAY Magazine (via GamesRadar+) he explained that the development team doesn’t view the game “as fitting with any particular label.” Carefully avoiding the use of the term live service, Sadeghian reiterated that the team had a clear vision for a four-player game from the beginning. “For us, it wasn’t so much about making a game in any particular genre. Rather, the focus is on creating a sense of flow and trinity between all our gameplay systems,” he noted. Sadeghian highlighted the wealth of free content planned for Suicide Squad: Kill the Justice League including cosmetics, story missions, and playable characters. On top of this, he spoke of an effort to foster “a global Suicide Squad community” via social features and competitive leaderboards. “We wanted to make a game where each player is connected to that larger community and where we, as developers, get the opportunity to invite the community to evolve this game together with us,” he clarified. While this certainly sounds like the usual live service fare, Sadeghian ensured players that the departure in overall style wouldn’t translate to something unrecognizable from Rocksteady. He promised that Suicide Squad: Kill the Justice League is “still full of the DNA that infuses the Batman: Arkham series”. If the unfortunate leaks including story spoilers for the game hold any weight, there is a definite connection to the beloved Arkham franchise. The negative response surrounding Suicide Squad: Kill the Justice League in the lead-up to its release can be a hard thing for a studio to overcome. Still, Sadeghian seems confident that Rocksteady has crafted something that players will enjoy. Suicide Squad: Kill the Justice League releases on February 2, 2024, but players can jump in a few days early. Those who purchase the Deluxe Edition of the game will receive early access beginning on January 30, 2024.
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Suicide Squad: Kill the Justice League dev fires back at fans annoyed about Batman – Dexerto
Suicide Squad: Kill the Justice League dev fires back at fans annoyed about Batman Warner Bros.A developer who worked on Suicide Squad: Kill the Justice League has hit back at people upset over how Batman was treated in the game. Suicide Squad: Kill the Justice League has been making waves for quite a few different reasons. After launching without much fanfare, players have been divided on the game’s quality, with many concerned that the live-service model doesn’t match the style of game Rocksteady was going for. One of the big complaints being leveled at the game is how it treats the members of the Justice League, who make up the primary antagonists in the game. In particular, a boss fight with Batman and the cutscene afterward had a lot of players angry about how the hero’s “legacy” was being treated. Suicide Squad: Kill the Justice League dev responds to Batman criticism Additionally, veteran Batman voice actor Kevin Conway died in 2022, making his work for Suicide Squad one of his last performances as Batman. Some players wanted to see more from the performance, leading many to start attacking the game and its developers. However, one dev who had worked at Rocksteady during the game’s development, hit back at some of the frustration online, discussing how Conway had interacted with the rest of the team. “Kevin was our teammate and many of us worked with him directly for years. I would expect games journalists to know that, and understand how callous it is to use his memory to stoke hatred. We do not need strangers to tell us what he would have thought. He told us himself.”
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Suicide Squad: Kill the Justice League delayed to 2024 – Dexerto
Suicide Squad: Kill the Justice League delayed to 2024 Rocksteady StudiosRocksteady Studios has announced that Suicide Squad: Kill the Justice League has been delayed to early 2024, following fan backlash. When Suicide Squad: Kill the Justice League was first revealed by developer Rocksteady Studios, fans were excited to jump back into Gotham City from an anti-heroes’ point of view. Unfortunately, the more information that has come to light about the game, the more fans have expressed their worries, with fans blasting the game’s live service elements after its latest showing. Now, Rocksteady has announced that Suicide Squad: Kill the Justice League has been officially delayed to early 2024 — nearly a year out from when it was supposed to launch. Suicide Squad officially delayed to 2024 The news came straight from the game’s official Twitter account, which tweeted out a statement that revealed the game would be delayed to February 2, 2024. The statement reads, “We have made the tough but necessary decision to take the time needed to work on getting the game to be the best quality experience for players. Thank you to our amazing community for the continued support, patience and understanding.” Rocksteady also promised that there was “much more to share in the months ahead” and that the team will look forward to the game’s release next year. Though Rocksteady made no mention of this in its tweet, the delay comes right after massive fan backlash to Suicide Squad’s showing during the February 23 State of Play. At the time of writing, the Co-Op gameplay trailer on PlayStation’s YouTube channel sports a staggering 53,000 dislikes against 10,000 likes. Many fans were surprised and unhappy to see the game embrace a more live-service approach, with many criticizing things like the menus, multiple currencies, and battle pass inclusion. Still, it seems unlikely that Rocksteady plans to rework the entire game’s structure from the ground up in just a year’s time. For now, fans will just have to wait and see what the developer has to show in the months to come.
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Suicide Squad: Kill the Justice League dead on arrival? Player count spells doom – Dexerto
Suicide Squad: Kill the Justice League dead on arrival? Player count spells doom RocksteadyThe controversial Suicide Squad: Kill The Justice League game has launched with a rather lackluster player count, potentially indicating a worrying sign about the game’s live-service future. Suicide Squad: Kill The Justice League has finally been launched into the hands of patient fans. After multiple delays and development woes, the title was released earlier this month. With an early access period that was more early than access, many have expressed their concerns with the title. Including this alongside the news of the title only being online, the game’s Destiny 2-like UI, and the inclusion of controversial DRM Denuvo software, it’s safe to say the internet has become incredibly wary of the superhero game. It seems this wariness has been reflected in the number of players jumping into the title out of the gate, as recent statistics have indicated a worrying trend for the recent release. As first reported by PCGamesN, Suicide Squad: Kill The Justice League launched with a peak of 12,667 players according to Steam data website SteamDB. This is in stark contrast to Marvel’s Avengers, which launched with 29,616 when it was released back in September of 2020. As of the time of writing, this statistic hasn’t improved much either, with the highest player peak of the new title being only 13,459 since launch, far from an ideal range to support a multi-year lifespan. This is made even worse when you compare the title to current heavy hitter Palworld, which has peaked at over 2 million concurrent players on Steam. This may indicate a worrying sign for the future of the title and Rocksteady’s long-term plans, as its launch has failed to make a splash the devs were hoping it would. Especially as a game as a service, the title may end up fizzling out before it is able to get off its feet and find its own niche.
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Suicide Squad: Kill the Justice League characters: Who can you play as and future DLC – Dexerto
Suicide Squad: Kill the Justice League characters: Who can you play as and future DLC WB GamesSuicide Squad: Kill the Justice League features a compelling group of playable characters. Here are all the base characters in the game, and future additions set to arrive in the game’s DLC content. Rocksteady’s Suicide Squad: Kill the Justice League gives fans the chance to step into the shoes of the charming villain supergroup, and although they’ve previously been heavily featured in films and comic books, this marks the first time fans can play as them in a video game. Before you jump into Metropolis, however, you may want to know exactly who you can play as in Kill the Justice League. Whether you’re playing with friends in co-op or you’ve got the AI supporting you in the open world, you’re bound to prefer to use some fighters over others. So, here are all the current and future playable characters in Suicide Squad: Kill the Justice League. Every playable character in Suicide Squad: Kill the Justice League Here is a list of every playable villain in the game, from the clown princess of crime, to… well, a shark. Harley Quinn Harley Quinn is almost undoubtedly the most famous member of the Suicide Squad, and that’s true for Rocksteady’s title. This is the same version of Harley from the Batman: Arkham games, who’ll be making quite the turn of trying to save the world, rather than being worried about getting revenge on Batman. King Shark King Shark is making his debut in a game from this universe. A version of King Shark appeared in the canon Assault on Arkham, but he also died in that version. It’s believed that the one we see in the game is his son as established in the comics but the continuity is a little fuzzy. King Shark is said to be surprisingly intelligent for a sharkman, but he seems to be quite naive and gullible too. Deadshot Deadshot is known as an exceptionally effective assassin in the Arkham universe. He’s definitely the most straight-faced and serious member of the crew, but that also makes him a very effective killer. He has a specific beef with Green Lantern here which will be a tough foe to beat, but as everyone says about him – he never misses. Captain Boomerang Captain Boomerang is one of the most confrontational and crass members of the Suicide Squad. The Australian is foul-mouthed, drinks a lot, and is always looking for a fight. That’s why it’s a bit sad for him that he’s been defeated and imprisoned by The Flash, many, many times. That said, it gives him plenty of reasons to finally best his nemesis Upcoming characters in Suicide Squad: Kill the Justice League Here are all the upcoming characters coming to the Squad in the future as DLC, with multiple already planned to come in future seasons. Joker This is a very interesting addition to the Suicide Squad, especially in the Arkhamverse. The Joker’s story in this continuity has been well and truly told, and Rocksteady isn’t bringing Mark Hamil’s iconic version back. Instead, this is a new version of the Joker made possible by the use of the multiverse. This Elsewhere version is said to be a little more unsure of himself, but he’s also more team-orientated as he was in the Suicide Squad back in his universe. The Joker will be available when Season 1 of Suicide Squad: Kill the Justice League kicks off on March 28, 2024. For more content on the game, check out our coverage below: Can you play Suicide Squad: Kill the Justice League solo? | Does Suicide Squad: Kill the Justice League have local co-op? | Suicide Squad: Kill the Justice League voice actors
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Suicide Squad: Kill the Justice League brought offline at launch due to story completing itself – Dexerto
Suicide Squad: Kill the Justice League brought offline at launch due to story completing itself SteamSuicide Squad: Kill the Justice League has had its servers pulled immediately at launch due to the game auto-completing the story for players. Suicide Squad: Kill the Justice League has been in the process of rolling out for Deluxe Edition buyers. The edition comes with three days of early access, which means, in certain territories, it is already in the hands of players. Those in Australia and New Zealand can already get their hands on the game, which is Rocksteady’s first major release since 2015’s Arkham Knight. Or, at least they could momentarily. However, that’s not the case anymore as the edition has rolled out with a bizarre bug. As some players logged in to play at midnight in the region with the ragtag characters, they strangely found that the game began with the story already completed. It’s not immediately clear how widespread this was, but obviously, logging in to a brand-new video game to have it already completed is not exactly ideal. It appears to have been affecting enough players that Rocksteady has already pulled the game offline just over an hour after launching. Suicide Squad brought offline almost immediately at launch In a tweet addressing the situation, Rocksteady said: “We’re aware that a number of players are currently experiencing an issue whereby upon logging into the game for the first time, they have full story completion. “To resolve this issue, we will be performing maintenance on the game servers. During this time the game will be unavailable. We expect this to take several hours and will update once we have more information.” It’s not yet clear how long the game will be offline, but hopefully, it’s only a couple of hours. Hopefully it’s a quick fix as it will be an enormous shame if the first day of the game’s early access release that people paid for is hampered by the game being totally unavailable. Server issues on launch days are often to be expected as a huge influx of players try to jump into a new game, especially online multiplayer ones. However, this is a very unique set of circumstances that is very strange. Here’s hoping this issue is resolved quickly and players can get into jumping around Metropolis in no time.
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Best Harley Quinn build in Suicide Squad: Kill the Justice League – Dexerto
Best Harley Quinn build in Suicide Squad: Kill the Justice League RocksteadyIf you’re playing as Harley Quinn in Suicide Squad: Kill the Justice League and want to get the most out of her, this best build will unleash her full potential. Rocksteady’s Suicide Squad: Kill the Justice League pits the titular ragtag team of villains against DC Comics’ iconic roster of superheroes. The game gives you a choice to play as Harley Quinn, Captain Boomerang, King Shark, or Deadshot. Each character brings a different playstyle to the game, with their own strengths and weaknesses, and it’s important to master your chosen character’s build if you want them to reach their full potential. So if you’re playing as Harley Quinn – the infamous sidekick and love interest of Joker – here is the best build you can create in Suicide Squad: Kill the Justice League. Best Harley Quinn build Like all other characters in the game, Harley Quinn has three unique playstyles in Suicide Squad: Kill the Justice League; Detonator, Run-N-Gunner, and Slugger. Thanks to her acrobatic skill and fast-paced melee attacks, the talents in each tree will come in handy for anyone looking for an agile build. For the best Harley Quinn build, we’ll be emphasizing grenades in the Detonator playstyle with a little focus on Grapple Attack talents with pistols. To obtain all the available talents, you will need to reach Level 30 with the character. Playstyle and Talents The best strategy to staying alive and dealing damage as Harley is to keep on the move and stay airborne, as she has some talents that enhance her lethality during these states. Some talents also improve her skills with grenades, allowing her to deal out huge explosive damage while remaining agile. These are the talents we’d recommend grabbing for Harley Quinn, broken down into each tier. Weapons and Mods Having the right weapons and mods is also an important part of the build, so here are the best ones to have for Harley Quinn to make an impact on her enemies. It’s worth noting some of these items are endgame drops, and therefore you may not be able to grab them right away. However, keeping Harley’s weapon slots with a pistol and an SMG is ideal here. This way you’ll be able to rack up quick kills while also keeping your grenades replenished for massive damage. You should also try and grab Bane’s Rage Infamy Set from the endgame Incursions, as this will allow you to massively increase your grenade damage as well as your grenade drop rate. The important thing here is to stay on the move and utilize Harley Quinn’s grenades as much as possible. As long as you’re constantly racking up kills and replenishing your supply of grenades, you’ll be able to stay at the top of the food chain during any combat scenario. Although there are different ways you can build your character, this is what we found worked best for us after 20 hours of gameplay. How to level up fast in Suicide Squad: Kill the Justice League | Best Build for Captain Boomerang | Best Build for Deadshot | Best Build for Harley Quinn | How to get Talent Points | All Chapters and Missions list | How to change Talents | How to change your character | How to get LuthorCoins
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Suicide Squad: Kill the Justice League – All upcoming seasonal roadmap content – Dexerto
Suicide Squad: Kill the Justice League – All upcoming seasonal roadmap content Warner Bros. GamesMuch like any live service title, Suicide Squad: Kill the Justice League has a seasonal content strategy meant to keep fans engaged. Here’s everything we know so far about the upcoming content. Leading up to its launch, Suicide Squad: Kill the Justice League was panned for its replication of live service titles. That hasn’t stopped Rocksteady from believing in the design choice as future seasons look to flesh out the experience. Each new season will introduce a new character, a new playable area, and more DC-themed goodies for fans to look forward to. With that said, here’s everything we know about Suicide Squad: Kill the Justice League’s upcoming seasonal content, including a look at the roadmap. Upcoming Suicide Squad: Kill the Justice League seasonal content roadmap To date, Rocksteady has only shared a look at four upcoming seasons via a roadmap shared before the game’s launch. Season 1 starts in March, and is headlined by The Joker, although it’s his Elseworld version, not the Arkham version. As mentioned, his appearance will introduce a new playable environment to the map, alongside new enemy variants and more Riddler content to enjoy. Outside of Season 1, at least three more seasons are planned out, each following a similar structure to the inaugural season: Three new playable characters – Three new playable environments – New weapons and themed gear sets – New activities – Midseason update – New battle pass full of cosmetics to earn – That’s all you need to know about the seasonal content roadmap for Suicide Squad: Kill the Justice League. Check out our related content below for more tips and tricks. How long is Suicide Squad: Kill the Justice League? | How to get Suicide Squad: Kill the Justice League Twitch drops | Suicide Squad: Kill the Justice League file size | Is Suicide Squad: Kill the Justice League on Steam Deck? | Is Suicide Squad: Kill the Justice League coming to Nintendo Switch? | What is the max level | Does Suicide Squad: Kill the Justice League have crossplay and cross-progression? | Suicide Squad: Kill the Justice League voice actors | Is Suicide Squad: Kill the Justice League open-world?
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Suicide Squad: Kill the Justice League – All Afflictions explained – Dexerto
Suicide Squad: Kill the Justice League – All Afflictions explained Rocksteady StudiosAffliction is another word for Status Effects in Suicide Squad: Kill the Justice League. Here is a guide about all the afflictions you can unlock in the game. Suicide Squad: Kill the Justice League is finally available and players are diving into the game to discover its secrets. The game despite lacking substantial content has certain aspects that can feel complicated at first. One such example is trying to understand all the afflictions that Suicide Squad: Kill the Justice League offers. If you are one of those players and not very sure how these work, we have got you covered in this guide with all you need to know surrounding afflictions in the game. All Afflictions in Suicide Squad: Kill the Justice League explained Afflictions are status effects in Suicide Squad: Kill the Justice League. These can be unlocked as part of Poison Ivy missions, which is one of the characters you can recruit to your party. Here are all the afflictions, their effects, and unlock conditions: Deep Freeze Affliction Unlock Condition: Chapter 3, Combat and Chill – This affliction freezes enemies in Suicide Squad: Kill the Justice League. You can freeze enemies for around 10 seconds and is quite effective against those flying in the air. Venom Frenzy Affliction Unlock Condition: Chapter 3, Best Frenzy Forever – This affliction will create a berserk status on enemies where they will end up attacking their allies. Diablo Blaze Affliction Unlock Condition: Chapter 4, Spicy Squad – This affliction will inflict a burn status on enemies and cause them to take fire damage. Additionally, it prevents enemies from using any form of healing. Livewire Bolt Affliction Unlock Condition: Chapter 5, Light ‘Em Up – This affliction inflicts the shock status effect on enemies. Super Charged Affliction Unlock Condition: Complete the Game, Toxic Workplace – This can be used to enhance the output of every other affliction in the game. For more on Suicide Squad: Kill the Justice League, check our other content below. How long is Suicide Squad: Kill the Justice League? | How to get Suicide Squad: Kill the Justice League Twitch drops | Suicide Squad: Kill the Justice League file size | Is Suicide Squad: Kill the Justice League on Steam Deck? | Is Suicide Squad: Kill the Justice League coming to Nintendo Switch? | What is the max level | Does Suicide Squad: Kill the Justice League have crossplay and cross-progression? | Suicide Squad: Kill the Justice League voice actors | Is Suicide Squad: Kill the Justice League open-world?
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Suicide Squad: Kill The Justice League adds divisive DRM days before launch – Dexerto
Suicide Squad: Kill The Justice League adds divisive DRM days before launch WB GamesSuicide Squad: Kill The Justice League has raised eyebrows across the internet, adding the divisive Denuvo DRM system just days before the game’s full launch. As far as superhero games are concerned in 2024, Suicide Squad: Kill The Justice League is definitely up there. The anti-hero group has had a game in the works for quite some time now, originally being announced in 2020 with a scheduled release date sometime in 2022. However, after multiple delays, the game is now finally nearing its launch date. With that being said the lead-up to the game has not been without its controversies. Much of the game came with criticism from players who complained about the Destiny 2-like UI, the lack of improvement after feedback, and the inability to play offline even solo. Despite all this, the game has still been chugging along to the final release date, though it seems the title has one more surprise up its sleeve. It appears that Denuvo DRM has been added to Suicide Squad: Kill The Justice League’s Steam page, only just a few days before the game was supposed to be put online. Suicide Squad game raises eyebrows after adding divisive DRM For those unaware, Denuvo DRM is an anti-tamper tool that’s supposed to protect a video game from piracy. This often raises eyebrows and questions from players, who have previously claimed DRM tools like Denuvo can cause performance issues for the title it’s on. In fact, the TEKKEN 7 director actively blamed Denuvo’s DRM for issues with the PC version of the game. What this may mean for the new Suicide Squad title is up in the air, but with only days before the title is launched onto Steam, an addition like this may be a bad omen of things to come for the superhero title.
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Suicide Squad: Kill the Justice League rating teases heart-ripping violence – Dexerto
Suicide Squad: Kill the Justice League rating teases heart-ripping violence WB GamesA rating out of Singapore suggests the Suicide Squad: Kill the Justice League game will be rated “M” because of its heart-ripping, gory violence. Though it’s scheduled to hit PC and new-gen consoles sometime this year, plenty remains under wraps about Rocksteady Studios’ Suicide Squad project. Fortunately, that much will change in the very near future, given that Sony’s imminent State of Play broadcast is set to feature a lengthy gameplay deep dive. Fresh details have surfaced unexpectedly, however, thanks to Singapore’s game ratings board. According to the ratings-related information, Kill the Justice League could be DC’s most violent game yet. WB’s Suicide Squad game gets an ’18’ rating in Singapore As spotted by Reddit user Swankey___, Singapore’s IMDA has classified Kill the Justice League “M18 for strong violence.” In the United States, then, the action title’s likely to receive an ‘M’ rating from the ESRB. The reason for the rating decision comes down to the level of violence. Apparently, players will find streets in the world of Suicide Squad riddled with corpses, some of the missing limbs. Stronger depictions of violence include heart-ripping scenes and instances of characters being decapitated. Notably, the rating board also mentioned the use of “coarse language” such as “f–k.” The IMDA’s description of Suicide Squad: Kill the Justice League reads in part: “Other scenes contain stronger depictions, such as a character with a blade impaled in the neck, another’s heart being ripped out, and a man being decapitated with blood spurting out of the neck stump.” Should the Suicide Squad game receive a ‘Mature’ rating, it wouldn’t be the first for a DC property. The ESRB rated 2015’s Batman: Arkham Knight as ‘Mature’ for its language, blood, violence, and suggestive themes. Evidently, Rocksteady is pushing the envelope once again.
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Suicide Squad game is the latest to be mocked for Destiny-like menu – Dexerto
Suicide Squad game is the latest to be mocked for Destiny-like menu WB GamesRocksteady’s gameplay showcase for Suicide Squad: Kill the Justice League has the internet mocking the game’s uninspired Destiny-like menu. For better or for worse, select games have left an indelible mark on the industry. Grand Theft Auto 3 paved the way for open-world adventures. BioShock amplified the medium’s prestige in terms of storytelling. The map-unlocking towers in Assassin’s Creed and Far Cry had a chokehold on sandbox titles for far too many years. And Destiny with its cursor-controlled menu system inspired multiplayer and single-player developers to adopt gear mechanics that have since become a curse for those who prefer simplicity. Gotham Knights featured the disfavored system and, to the chagrin of many, it’s reared its head in Rocksteady’s upcoming release. Suicide Squad game mocked for copying Destiny’s gear menu During the recent PlayStation State of Play, Rocksteady unveiled roughly 15 minutes of Kill the Justice League gameplay. Each of the four Suicide Squad members received some time in the limelight, their skills and personalities on full display for viewers. Thus far, reactions to the footage appear to be mixed at best. But most agree Destiny’s influence on the gear and menu systems is, to put it nicely, concerning. Players will likely spend an exorbitant amount of time grinding for loot and rifling through loadouts to ensure their dealing the utmost damage. Responses to a Reddit thread by Exatal123 indicate the menu part of the showcase deflated some people’s excitement for the DC game. “Mhmm, I sure do like knowing there’s gonna be a fu–ton of grinding,” one Redditor replied in jest. Other users were of the same mind, arguing that grinding counts among the worst ideas in modern gaming. Said another Redditor, “adding 20 hours of cheap, repetitive gameplay to a tight 10-hour game doesn’t make a game more valuable, it just lowers the overall quality.” In fairness, Rocksteady’s impeccable track record means this particular studio has a chance of getting it right. Still, some fear the Suicide Squad game’s menu system portends a fate not too dissimilar from Marvel’s Avengers and Gotham Knights.
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Suicide Squad: Kill the Justice League honors beloved Batman & Harley Quinn actors – Dexerto
Suicide Squad: Kill the Justice League honors beloved Batman & Harley Quinn actors WB AnimationIt’s been revealed that the upcoming game Suicide Squad: Kill the Justice League pays tribute to Kevin Conroy and Arleen Sorkin, the actors who portrayed Batman and Harley Quinn. Highly regarded as one of the best animated TV shows of all time, Batman: The Animated Series left an indelible mark on popular culture. While the mesmerizing art and award-winning storytelling put the show a cut above the rest, the voice cast further elevated its profile. For over 30 years, actor Kevin Conroy was considered the definitive voice of the Caped Crusader. The same held true for Arleen Sorkin’s portrayal of Harley Quinn, especially since her jester part on Days of Our Lives inspired the character’s creation. Sadly, Conroy died in 2022 after battling cancer; Sorkin died several months later in 2023. Conroy reprised his role for Kill the Justice League before his death, with Tara Strong returning to the Arkhamverse as Harley. Now, players have found that both Conroy and Sorkin received tributes in the upcoming action title. New Suicide Squad game honors Batman and Harley voice actors Details from press previews and alpha impressions have revealed Suicide Squad: Kill the Justice League’s touching tribute to Kevin Conroy and Arleen Sorkin. Apparently, while exploring Metropolis, players will be able to visit ‘In Loving Memory’ plaques that commemorate both of the storied actors. Pop culture-dedicated Twitter/X account Culture Crave shared screenshots of the memorials. Check them out in the post linked below: As of writing, it is unclear how much of a role Kevin Conroy’s Batman plays in the long-awaited Suicide Squad game. But fans will not have to wait too much longer to find out for themselves. After much delay, Suicide Squad: Kill the Justice League will hit PC, PS5, and Xbox Series X|S platforms on February 2, 2024.
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Suicide Squad alpha player impressions are more positive with alpha NDA being lifted – Dexerto
Suicide Squad alpha player impressions are more positive with alpha NDA being lifted Rocksteady GamesReception to the upcoming Suicide Squad game is becoming more positive after the devs lifted a portion of the game’s alpha NDA. A recent batch of previews have been released for the upcoming Suicide Squad: Kill the Justice League, and they aren’t all that great. Most of these previews were done by big outlets, rather than the typical gamers who were also able to take part in the game’s alpha. Now, the devs behind Suicide Squad have lifted a portion of the alpha’s NDA, allowing these players to share their thoughts – and the reception is becoming much more positive now. Suicide Squad reception is more positive now that the alpha NDA is lifted While the recent write-ups and previews for the game brought up many concerns for the upcoming release, the game’s community seems to be warming up to it much more. With the NDA lifted, players are now sharing their perspectives on the alpha, with a lot of them praising the gameplay. In a thread about alpha experiences on the game’s subreddit, players have been speaking to what is making them be there for launch day, with one user saying: “Wasn’t gonna buy at launch before the CAT, after playing the CAT, I will be buying on the 29th to play ASAP. Wicked fun.” Another player posted: “Overall this game was a blast to play, instantly pre ordered it after the aloha and so did my friends who love games like Diablo, Monster Hunter and anything with a build or looter focused style, and they don’t even like superhero stuff like that.” A common belief throughout this thread is that Suicide Squad’s marketing is not doing it any favors, making the game out to be something that it isn’t and not showing off its strengths. “Yup, marketing has been horrible. The game really needed an open beta like before the end of last year,” one fan wrote. Others think that people are trying to force this game into something that it isn’t and holding it in comparison with games that it isn’t similar to. Now, none of this means that the previews that were recently released lose any validity, but it does give hope to fans who want this game to be good. No one will know what Suicide Squad: Kill the Justice League is actually like, though, until its release on February 2nd.
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SUBtember is Coming Back to Twitch and It’s Good News for Gifted Subscribers – Dexerto
SUBtember is Coming Back to Twitch and It’s Good News for Gifted Subscribers TwitchTwitch is celebrating its annual ‘SUBtember’ event with a huge discount for gifted subs throughout the month of September. In a stream during PAX West, Twitch revealed the return of SUBtember, an annual sale for subscriptions across the platform. This year’s promotion was announced with a graphic that revealed a major discount for gifted subscriptions. However, there is a catch – the sale only applies to subs gifted within the month of September. Those who’ve gifted subs, rejoice – the ‘giftee’ can continue their subscription for the low price of a single George Washington. Users have been raving about the news on social media, with many streamers delighted at the prospect of gifted subscribers getting a chance to resub at a heavily reduced price. “Yeah SOOOOO all 4500 of you that got gifted a sub in my channel? You can extend your sub by one month for $1 and @twitch covers rest so we still get our full cut. God damn! #hammersup #subtember” While little else is known about SUBtember 2018, as Twitch has yet to post about the sale on their blog or social media accounts, more information could be forthcoming very soon.
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How to play Subnautica multiplayer: Install mod & play with friends – Dexerto
How to play Subnautica multiplayer: Install mod & play with friends Unknown Worlds EntertainmentThe survival game Subnautica tasks you with getting out alive from hostile alien surroundings but if you’d rather survive with friends at your side there’s a multiplayer mod that lets you do just that. Here’s everything you need to know about it. Subnautica in an intense survival game where you’re stuck at the bottom of the ocean in a ship that’s been put into lockdown protocols, and while it’s designed to be an immersive single-player game, you may prefer to have friends by your side during your playthrough. Thankfully, the fan-made Nitrox mod has given fans the oppertunity to enjoy Subnautica with other players on a single server. So, here’s everything you need to know about the mod and how to use it in the game. Contents Is Subnautica multiplayer? – How to install Subnautica multiplayer mod – How to use the Subnautica multiplayer mod – Is Subnautica multiplayer? No, Subnautica is not multiplayer. The only way to access multiplayer in the game is by installing the fan-made mod. Only by installing this mod will Subnautica players be able to enjoy a co-op multiplayer experience. How to install the Subnautica multiplayer mod You can download and install the Subnautica multiplayer mod by following the instructions below: Download Nitrox – Unzip the file where you want the launcher to be located. Do NOT launch it while it is zipped. – – Run NitroxLauncher as Administrator – Click Options, then Change, then choose the folder you have Subnautica installed into. – Once installed, you’ll be invited to set up a server where other Nitrox users can join. This enables those wanting to play the game in co-op mode the opportunity to join other players. It also increases the chances of them finding each other. How to use the Subnautica multiplayer mod Players looking for a co-op partner would do well to join the Nitrox Discord channel, where the mod is openly discussed in order to tweak it further. As this isn’t an official update, the game doesn’t feature any kind of voice chat. The mod is still a work in progress and may be prone to the occasional bug, so having a way of communicating with other players could be helpful. Despite still being refined by the community, the Nitrox mod offers a pretty seamless co-op experience. The game is still classic Subnautica, just with another player. The game world remains the same, although it’s interesting to watch the world react to another player from a distance. This is something single-player users will not have experienced before. Both players can interact with the workstations, items, and the Cyclops independently without any hiccups. It’s also helpful to have someone watching your back, as the world of Subnautica can be a dangerous place. The game was designed for solo players, so having two survivors working together makes certain sections much easier. The mod was created by Nexus Mods user Sunrunner37, who made sure the download was compatible with the Stream and Epic Games Store editions of Subnautica. Can you use the mod on console? Unfortunately, the Subnautica multiplayer mod isn’t available for console versions of the game, only PC. It’s also worth pointing out that the mod only works with the original game, not its sequel Subnautica: Below Zero. All Aurora door codes in Subnautica | Subnautica Below Zero map locations
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Subnautica Below Zero map guide: Locations, coordinates & more – Dexerto
Subnautica Below Zero map guide: Locations, coordinates & more Unknown Worlds EntertainmentSubnautica Below Zero has a vast map that can be a bit confusing to get your head around, so here’s everything you need to know about the map in the game including all the locations and the coordinates you’ll need to get to specific areas. In Subnautica Below Zero, the sequel to the popular survival game Subnuatica, players are faced with an icy wilderness instead of underwater environments. There’s a lot of danger in this intense title and being able to navigate the game’s map correctly will only increase your chances of survival. Subnautica Below Zero’s map can be quite overwhelming, however, due to how vast it is but thankfully coordinates can wrap you straight to certain areas of the map, which saves you having to manually travel from hazardous environments. So, here’s everything we know about the map in the game, including all the locations and coordinates. Contents Subnautica Below Zero World Map – How to use map coordinates – Subnautica Below Zero coordinates – Subnautica Below Zero World Map Here’s the world map in Subnautica Below Zero, which will help you learn where each coordinate’s location will take you. The map is split into different regions, each with its own unique quirks and designs: How to use map coordinates Before you can get started with using coordinates in Subnautica Below Zero, you’ll need to complete a couple of short steps: Bring up the coordinates grid on the map in Subnautica Below Zero by pressing the F1 key. This will open a window that contains your current coordinates, along with additional game information. – To fast-travel to your desired location, enter the coordinates of a particular location and press ‘Enter’. This should warp your character to a new location on the Subnautica Below Zero map. – Subnautica Below Zero map coordinates Below is a list of all the Subnautica Below Zero map coordinates, based on the particular type of location that they represent. We’ve also included the region in the right-hand column, which will help you to decide if the area is too dangerous to venture to or not – depending on where you are in the game. Architect Bases Below is where you can find all Architect Bases on the Subnautica Below Zero map: Alterra Corporation Locations Below is where you can find all Alterra Corporation Bases on the Subnautica Below Zero map: Data Boxes Below is where you can find all Data Boxes on the Subnautica Below Zero map: Biomes Below is where you can find all key biome locations on the Subnautica Below Zero map: Independent Structures Below is where you can find all independent structures on the Subnautica Below Zero map: Caves Below is where you can find all caves on the Subnautica Below Zero map: Leviathan Spawns Below is where you can find all Leviathan Spawns on the Subnautica Below Zero map: Precursor Bounties Below is where you can find all Precursor Bounties on the Subnautica Below Zero map: Sea Monkey Nests Below is where you can find all Sea Monkey Nests on the Subnautica Below Zero map: PDAs Below is where you can find all PDAs on the Subnautica Below Zero map: Lava Geysers Below is where you can find all Lava Geysers on the Subnautica Below Zero map: So that’s all the Subnautica Below Zero map coordinates? Looking for more console commands or cheats? Check out these guides: Red Dead Redemption 2 cheats | Sims 4 cheats | Fallout New Vegas console commands | GTA 5 cheats | Terraria cheats | Minecraft cheats | Elder Scrolls: Oblivion console commands | Stellaris cheats | Ark: Survival Evolved console commands on PC | Best Fallout 4 console commands
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Submerged: Hidden Depths preview – Blissful game design in a dull world – Dexerto
Submerged: Hidden Depths preview – Blissful game design in a dull world Uppercut GamesWhile the opening hour of Submerged: Hidden Depths presents a refreshing game unafraid to dodge typical conventions like combat or leveling systems, a mostly dull open-world still left a lot to be desired. After 14 months of Stadia exclusivity, Hidden Depths, a follow-up to 2015’s indie hit Submerged, is finally charting a course to other platforms. Ahead of its March 10 release across PC, Xbox, and PlayStation hardware, we spent an hour rafting through its opening areas and gathering initial clues on the mystery at hand. The biggest strength of the latest Uppercut Games title is that it does away with a number of industry mainstays. You won’t find enemies lurking in the seas and the protagonists can never die or enter a failure state. Instead, Hidden Depths is formed around a much more peaceful approach in which players can go at their own pace without consequence. While this refreshing design choice promotes exploration over combat and narrative over challenging gameplay, it’s not without its shortcomings. Despite its striking visuals, the open world of this Submerged sequel can often feel a little too soulless. Submerged: Hidden Depths – Key details Price: TBC – Developer: Uppercut Games – Release date: March 10, 2022 – Platforms: Xbox One, Xbox Series X | S, PlayStation 4, PlayStation 5, & PC – Submerged: Hidden Depths trailer A refreshing approach amid an uninspired world It’s not long into the opening sequence that Hidden Depths takes its hands off the wheel, well, the oar in this case. After a brief tutorial, the game lets you loose in an open world littered with derelict remnants of an earlier civilization washed away. Navigating through choppy seas, exploring a range of broken buildings, and effectively breathing new life into downtrodden areas is the name of the game here. There are no combat mechanics to help you fight off various foes and the only progression you’ll find in Hidden Depths is through its litany of collectibles that help set the scene. Rather than providing a mechanical challenge, this peaceful experience is purely centered around its exploration. It’s a breath of fresh air in an often monotonous industry relying on the same tropes. While it is liberating to traverse at your own pace, exploring in whichever direction you please and never facing any setbacks along the way, the formula does get repetitive with nothing to break up the flow. Read More: Six games that need an Arcane-style TV show – Going from one location to the next and restoring its vitality locks you into a rhythm that shows no signs of changing as the game progresses. Combined with a purposefully vague storyline that hasn’t yet sunk its hooks in, the first hour failed to truly captivate. If the freedom doesn’t strike a chord early, there’s little else on offer here to elevate the experience. That’s not to say Hidden Depths doesn’t pick up further down the line, there’s every chance the narrative grows more compelling shortly after its opening act. But the first hour of the Submerged sequel never quite lived up to the charm of its first entry.
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Stylish Persona 5 Royal trailer goes in-depth with the Phantom Thieves – Dexerto
Stylish Persona 5 Royal trailer goes in-depth with the Phantom Thieves AtlusA new trailer for Persona 5 Royal shows elusive protagonist group the Phantom Thieves in action as they get ready to take over the PlayStation 4 in March 2020. While this isn’t the team’s first rodeo, the updated version of Persona 5 promises to make improvements and add a whole host of new content to the game – including social links, a whole new semester, and more. Atlus has released a new trailer for the Japanese role-playing title, and it looks just as stylish and as sleek as fans of the series would expect it to be. The Phantom Thieves are back One of the new additions to the Phantom Thieves, Kasumi Yoshizawa, has proven to be a fan-favorite ever since her reveal back in April 2019, and the new English dubbed video shows her in a bit more depth. Voice actor, Laura Post, lends her talents to the character, who shows off a closer look at Cendrillon – a Persona based off the fairy tale Cinderella. It also showcases her battle skills, as she wipes out enemies and strikes her ‘Beauty is Devotion’ finishing pose after the fight concludes, looking truly fierce as she does so. The trailer also gives us a glimpse at the existing cast as well for those who didn’t experience the original game – main protagonist Akira Kurusu and his friends Ann Takamaki, Morgana, Yusuke Kitagawa, Ryuji Sakamato, Makoto Nijima, Goro Akechi, and Futaba Sakura – as they eliminate opponents and win fights. The JRPG title follows in the footsteps of Persona 4, as an enhanced version of the 2008 game called Golden was later released in 2012 and included new dungeons, social links, characters, and more. Royal releases on March 31 on PlayStation 4, and The Phantom Strikers – a spinoff crossover title between Koei Tecmo and Atlus – is said to drop sometime in 2020 for PS4 and Nintendo Switch.
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Stunning Wonder Woman 80th anniversary Funko Pop gets 25% price cut – Dexerto
Stunning Wonder Woman 80th anniversary Funko Pop gets 25% price cut Catch 25% off the Wonder Woman 80th Anniversary Funko Pop figure depicting the iconic heroine riding her winged horse Pegasus. For Wonder Woman fans and collectors, an invisible jet isn’t needed to catch a sweet 25% discount on a special WW80 Pop Ride figure. Celebrating eight decades as the ultimate comic book heroine, this Wonder Woman on Pegasus vinyl brings additional girl power to your shelves. Part of Funko’s Wonder Woman 80th anniversary series, this 6-inch Pop “Ride” depicts Diana riding her winged stallion Pegasus. Molded with precise detail, Wonder Woman sits confidently in her iconic red, gold, and blue uniform, ready to take to the skies. Meanwhile, her mighty mythic mount Pegasus is captured mid-flight with windswept wings. Since debuting in 1941 and becoming the first-ever female comic book star, Wonder Woman has been an inspiration for generations as she battles criminals with her super strength and combat skills. Riding Pegasus as her trusty steed into adventure, this Pop Ride symbolizes her fearless and pioneering legacy. Save 25% on Wonder Woman 80th anniversary Funko Pop The Wonder Woman 80th anniversary Pop features the heroic essence of the Amazonian across comics, TV, and film. Expand your Funko and DC Comics collection by lassoing this limited-time 25% discount on the exclusive Wonder Woman Pop Ride Pegasus. But hurry faster than a speeding bullet – deals like this vanish quicker than Wonder Woman’s invisible jet, so don’t let this Amazonian fly off shelves before you can grab one. With Wonder Woman and her legendary winged horse Pop guarding your shelves, villains and criminals stand no chance. Continue celebrating eight decades of the ultimate hero. If you click on a product link on this page we may earn a small affiliate commission.
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LEGO Creator Cherry Blossoms blooms as they finally become available – Dexerto
LEGO Creator Cherry Blossoms blooms as they finally become available LEGOThe LEGO Creator Cherry Blossoms set has bloomed. Yup, it is finally available. Here is what you can expect from this kit and how much it costs. LEGO’s flower-inspired sets have become extremely popular over the years. No matter which one you choose, each model is sure to add a pop of color to your home or office. In addition, each of the brick-built, botanical-inspired LEGO sets will make for a great gift. Indeed, you can treat yourself or, of course, gift it to a loved one on a special occasion. Designed for aspiring and accomplished florists (as long as you are aged eight and up, that is), the LEGO Creator Cherry Blossoms is sure to put a smile on your face. With its vibrant hues, it will look beautiful next to your other flower- and plant-inspired LEGO sets, such as the LEGO Tiny Plants kit. So, what’s stopping you? The LEGO Creator Cherry Blossoms is finally available. This new LEGO Creator set features a duo of LEGO-reimagined cherry-blossom cuttings, covered in white and pastel pink buds. However, if you don’t necessarily need to follow the building instructions. Yup, you can customize your set by combining the colors. That’s cool. With this 430-piece kit containing two cherry blossoms, it makes for a great set with which you can share the building experience with the fellow florist in your life. Each cherry blossom twig measures 14 inches tall. In addition, if you don’t have green fingers, you needn’t worry too much about keeping them alive. Indeed, they don’t need watering. However, we would argue that pouring some water into the vase when displaying this kit (or the newly-released LEGO Icons Bouquet of Roses set, for that matter) will add some life to it. The LEGO Creator Cherry Blossoms set is priced at $14.99. If you click on a product link on this page we may earn a small affiliate commission.
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Study reveals true cause of “gaming disorder” is nothing to do with games – Dexerto
Study reveals true cause of “gaming disorder” is nothing to do with games An academic study from the University of Oxford has found no clear link between daily gaming and ‘gaming disorder’, as previously classified by the World Health Organization in May 2019. The World Health Organization (WHO) recognized gaming as a disorder in the 11th Revision of the International Classification of Diseases (ICD-11), defining the disorder as a “pattern of gaming behavior characterized by impaired control over gaming…” As per the ICD-11, WHO recognized gaming disorder as a behavioral pattern that has been evident for a minimum term of 12 months and has resulted in “significant impairment” to an individual’s day-to-day life. In response to WHO’s classification of a gaming disorder, a study has been conducted by researchers from the University of Oxford and Cardiff University. Titled ‘Investigating the Motivational and Psychosocial Dynamics of Dysregulated Gaming: Evidence From a Preregistered Cohort Study’, the research attempted to distinguish links between gaming and basic psychological motivators. Lead author, Professor Andrew Przybylski, stated that: “previous studies have failed to examine the wider context of what is going on in these young peoples’ lives.” Przybylski and Weinstein found that most adolescents played a minimum of one internet-based game daily, for an average of three hours per day — less than half of those gamers reported symptoms of obsessive gaming via a questionnaire. Moreover, the study concluded that those who frequent online gaming are more likely to be using it as a coping mechanism as opposed to expressing an unhealthy relationship with gaming. In relation to gamer’s motivators, the researchers concluded that adolescents turned to games when their basic psychological needs of competence, autonomy and relatedness aren’t sufficed in their daily lives: “Variations in gaming experience are much more likely to be linked to whether adolescents’ basic psychological needs for competence, autonomy, and social belonging are being met and if they are already experiencing wider functioning issues.” In-light of their findings co-author, Dr. Weinstein, said: “We urge healthcare professionals to look more closely at the underlying factors (such as psychological satisfactions and everyday frustrations) to understand why a minority of players feel like they must engage in gaming in an obsessive way.” Based on the findings from this study alone, there is clearly a broader spectrum that needs to be explored before gaming can be labeled as a disorder. Evidently, this research is limited by only showing correlations between basic psychological needs frustration/satisfaction and dysregulated gaming, so further exploration into the cause is worthwhile.
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Study reveals the most bizarre game crossovers fans want: Mario, GTA, Smash, COD, more – Dexerto
Study reveals the most bizarre game crossovers fans want: Mario, GTA, Smash, COD, more Nintendo/Rockstar/Capcom/SquareGaming crossovers are all the rage these days with the likes of Super Smash Bros Ultimate, Mortal Kombat, Fortnite, and most recently, Call of Duty leading the way by adding characters from other games as playable heroes. With crossovers never as popular as they are now, a new study has revealed what fans really want to see and the results are absolutely mind-blowing. According to the survey, nearly 1,000 gamers were polled and asked which gaming universes they’d like to see collide. To celebrate the results, artists were then commissioned to create art bringing some of these most-wanted crossovers to life. Speaking of most-wanted, 35.1% of fans surveyed said they wanted to see Mario Kart crossover with Need For Speed. Following that, Sony’s legendary Grand Turismo series was second with 23.4% and then Twisted Metal at 21.1%. Having Nintendo’s kart racing gem merge with either Twisted Metal or Need For Speed could be downright amazing, but it’s unlikely we’d ever see Sony and Nintendo work together for that to happen. In one of the most bizarre categories, 7.8% of football fans wanted to see Madden NFL crossover with Smash Bros while 21.3% wanted to see the series work with Street Fighter. In the end, however, Rocket League won the poll, suggesting fans would be down to see the series and the NFL in some capacity. On the FPS front, fans really want to see Call of Duty crossover with either Doom or Metal Gear. Considering COD is adding Rambo and John McClane, is it really too out of line to see Solid Snake and Doom Guy duke it out in Warzone? In another weird one, many fans want Super Mario to crossover with Crash Bandicoot and Grand Theft Auto of all things. While Crash may seem the most likely out of the two, especially with rumors about him appearing in Smash Bros, GTA seems wildly out of place for everyone’s favorite video game plumber. For Zelda, those surveyed would like to see Final Fantasy, Assassin’s Creed and God of War link up with the Hero of Time in an adventure. There’s even a small percentage who want a League of Legends and Overwatch crossover into Hyrule. Finally, in what may be the most doable, fans really want Mortal Kombat to duke it out with WWE and Resident Evil. While most of these may just be pipe dreams, never say never. We never expected to see Master Chief and Kratos in the same game, but Fortnite made it happen. Hopefully, we’ll get the chance to see more of these during the Xbox Series X and PS5’s lifespan.
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Study reveals most and least stressful FPS games: Warzone, CSGO, Apex Legends & more – Dexerto
Study reveals most and least stressful FPS games: Warzone, CSGO, Apex Legends & more Activsion/ValveA study conducted by the University of Leeds, UK, has given an insight into the most and least stressful first-person shooter games, and the results might surprise you. With a focus on FPS and battle royale titles, the study from human biology and psychology researchers at the University of Leeds wanted to find out how exactly certain video games can impact stress. By evaluating participants’ heart rates and blood pressure before and after playing said games, researchers sought to establish which of the following games had the highest impact on these metrics and, by extension, stress levels. With Apex Legends, Call of Duty: Warzone, CS:GO and PUBG on the menu, there were some interesting results. The study, which was commissioned by sportsbook BetVictor, was conducted on 32 gamers that were either ‘good’ or ‘experts’ in their chosen FPS title. Their BPM and blood pressure was measured before and after playing one game. As you can see in the graph below, Apex Legends actually produced the highest heart rates. In fact, the Apex players, on average, had a higher heart rate than other players after playing their game. Interestingly, CS:GO was the only game which saw an overall reduction in heart rate, perhaps on account of the slower, more methodical nature of the game. Which FPS game is most stressful? In the graph below, you can see players’ overall stress levels before and after gaming. Interestingly, every single one of these titles saw a decrease in stress, but some more than others. CS:GO saw the greatest reduction in overall stress levels, according to a STAI (or State Anxiety) test. This was followed by Warzone, PUBG and, in last place, Apex Legends. This may be because of the pre-match stress in these players, however, with Apex actually recording the lowest and CS:GO the highest. So while the study may have used a small sample size, it seems to prove that even the most stressful FPS titles and battle royale games can actually be great stress relievers. Apex Legends players, however, might want to consider a new game.
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Streets of Rage: Revolution – Setting, gameplay & everything we know – Dexerto
Streets of Rage: Revolution – Setting, gameplay & everything we know SegaStreets of Rage: Revolution was announced at the 2023 Game Awards. Here’s everything we know about this sequel/spin-off to the popular beat ’em up series. After the success of Streets of Rage 4, many fans of Sega’s classic retro beat ’em up series have been wondering what will be next for the franchise, and with Streets of Rage: Revolution being announced at the Game Awards, we find ourselves left with more questions than answers. However, what we do know is that a new Streets of Rage game is in development and we’ve caught our first fleeting glimpse of what it will look like. Below, we’ll gather every snippet of information about the next entry in the Streets of Rage series to understand what we can expect from this mysterious next game. Streets of Rage: Revolution isn’t named Streets of Rage 5, which implies it could be more of a spin-off than a sequel. Or it could simply make more sense for the series to evolve into something new, as the name ‘Revolution’ implies. Either way, we expect we’ll be beating up legions of Syndicate goons once again. Contents Does Streets of Rage: Revolution have a release date? – What platforms will Streets of Rage: Revolution be on? – Gameplay & setting – Does Streets of Rage: Revolution have a release date? No release date has been revealed for Streets of Rage: Revolution as of yet. The only details we have so far came from the Power Surge trailer Sega released. What platforms will Streets of Rage: Revolution be on? As we’re unsure of a release window, it’s hard to predict what systems Streets of Rage: Revolution will be released on at this stage. Gameplay & setting Streets of Rage: Revolution looks a lot like the older Streets of Rage games but with one key difference, it’ll be in 3D. Previous games in the series have been traditional side-scrolling beat ’em ups, including SoF4, which kept its retro feel to closely replicate the gameplay of the original trilogy. As Revolution is making the jump to 3D, this represents a huge step for the franchise. While some purists may believe Streets of Rage could lose its identity by jumping to 3D, if the game manages to keep its arcade game feel then the transition could work well. In terms of setting, Revolution looks to be set in a city infested by thugs once again, and players will control one of the “ex-officers” in an attempt to stop them. In the game’s story, the original three playable characters, Axel, Blaze, and Adam are all former police officers (with Adam returning to the force), so this implies they could be the characters on offer this time around. That’s all we know about Streets of Rage: Revolution for now. For more of the biggest upcoming releases, check out these guides below: The Elder Scrolls 6 | GTA 6 | Wolverine | KOTR Remake | Wonder Woman | DokeV | Dragon Age 4 | The Witcher 3 next-gen patch | Avatar Frontiers of Pandora | Phantom Blade Zero | Warhammer 40,000 Space Marine 2
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Street Fighter Alpha master destroys co-op game with one controller in each hand – Dexerto
Street Fighter Alpha master destroys co-op game with one controller in each hand YouTube/Desk/CapcomStreet Fighter content creator Desk is well-known for his technical prowess and he did the unthinkable by beating Alpha’s co-operative mode by himself with each of his hands controlling a different character. An incredible feat of gaming skill. In Street Fighter Alpha, players can work together in the Dramatic Battle mode to fight a single powerful opponent. While subsequent installments in the Alpha series allowed players to play as more than just Ken and Ryu, the mode first iteration was limited to a against a computer-controller M. Bison is a homage to the Street Fighter II: The Animated Movie. Desk was able to complete this mode by himself with each of his hands controlling a different character. In this case, Desk was controlling Ryu with his left hand and Ken with his right. “This is about 10 days work and most of that was just practicing, trying to get the coordination to control both characters at the same time. Then learning the AI ticks and how to manipulate them. Writing lots of notes and finally the last few days actually getting the footage,” Desk explained in the video description on YouTube. While Desk had completed similar challenges in the past, this was by far the most daunting. “You may remember the video in which I play both characters in Street Fighter 3 3rd Strike. In that video I simply learned some choreographed sequences. I could drill them and then just record the clips when I got good enough,” the Street Fighter content-creator explained. “It’s actually 10 times more difficult when you need to learn to control 2 characters in concert against a live AI opponent, and one that has 1 frame reactions and blatantly cheats at that.” Dramatic Battle does not have a training mode, so Desk had to put in plenty of hours to learn this new skill. And while he admits the process was frustrating, it was fun too. And it shows, as he’s able to pull off some crazy combos in the fight. Something he’s no stranger to doing. “Really happy I did it though and I’m super satisfied with how the video turned out,” he said. Desk may not be done with the two-handed co-op just yet either. In the comments section he hinted at what one of his next videos could be. “There’s a dramatic battle mode in Alpha 3 in which you can pick any characters you like (you’re not limited to just Ryu and Ken). With any luck you guys like this video and I can justify spending another week practicing that game too, haha,” the YouTuber added. Only time will tell if Desk can match his performance from this outrageous challenge in yet another Street Fighter game.
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Street Fighter 6’s long-awaited Outfit 3 release date & costumes revealed – Dexerto
Street Fighter 6’s long-awaited Outfit 3 release date & costumes revealed CapcomAfter a long wait, Street Fighter 6 finally gets new cosmetics as Capcom reveals Outfit 3 for the game’s many warriors. Despite being launched with a ton of content and one of the most impressive create-a-fighter systems to date, Street Fighter 6 was missing the kind of fighter customization games like Tekken and Mortal Kombat have taken to heart. The limited looks are due to Street Fighter favoring a more traditional design sense. It focuses on characters with a definitive style over heavy user customization. Fans have been dying to get more looks for their chosen World Warriors, and now they’re getting just that in the long-awaited Outfit 3. Capcom reveals Street Fighter 6’s Outfit 3 for all base fighters Highlighted in a new trailer on the official Street Fighter 6 YouTube, the new trailer reveals hot new looks for the main roster of the critically acclaimed fighter. Many of the looks are original designs, including Ken in a biker outfit, Kimberly in a more traditional Bushinryu suit, and Luke in his Street Fighter V costume. Others, like Marissa in her wedding outfit and Zangief in a vest and dress shirt, are ripped out of character endings. Outfit 3 will be released on December 1, 2023 for the game’s core roster of 18 fighters. The DLC fighters are not slated to be receiving additional outfits at this time. The Outfit 3 release comes after some mild controversy in an otherwise well-received game. Though Outfit 2 (largely consisting of classic costumes for existing characters) was well-received, the only other cosmetics available were Fighting Pass cosmetics for player-made characters. Only one major cosmetic release has come since launch: a wave of Teenage Mutant Ninja Turtles costumes that were blasted by fans who claimed they were overpriced. Released on June 2, Street Fighter 6 boasts an impressive roster of 18 fighters. Complementing the roster are four DLC fighters, the latest of which, A.K.I., released on September 27. The next DLC fighter, Ed, will be released in the Winter of 2024, followed by Akuma in the Spring of 2024. Street Fighter 6 is available now for PlayStation 5, Xbox Series X|S, and PC. For more Street Fighter 6 news, be sure to follow all of Dexerto’s coverage.
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Street Fighter 6’s AI is so good it destroyed the fighting game GOAT – Dexerto
Street Fighter 6’s AI is so good it destroyed the fighting game GOAT CapcomPlayers trying out the Street Fighter 6 demo found out that its Level 8 CPU was incredibly difficult and nigh impossible to beat. This was the case even for fighting game legend Daigo “The Beast” Umehara, who got repeatedly destroyed by the AI and was barely able to get a hit in. Although the Street Fighter 6 demo only has two characters to choose from in its versus mode, players around the world are already putting hours in to learn the game’s new set of complex mechanics and need-to-know tech that sets it apart from previous entries in the series. Fighting game legend Daigo “The Beast” Umehara dived into the demo head-first, immediately setting the CPU to max difficulty and assuming it’d be the best way he could practice. He wasn’t expecting much, which is fair, considering that he’s almost inarguably the greatest Street Fighter player of all time with a career spanning literal decades of competition. However, much to his surprise, the CPU handily beat him. And then beat him again. And again. And again. It took a great deal of effort for Daigo to best Street Fighter 6’s hardest difficulty level, and he praised how good the AI was at reading his moves. Street Fighter 6 AI praised by Daigo after beating him repeatedly Daigo’s been making his mark on the esports scene since before it even existed, making for some of the best moments in competitive gaming history even as far back as the early 2000s. Clips like EVO moment #37 are still talked about almost 20 years later, and he’s been able to stay near the top level of competition longer than pretty much any other pro gamer competing in any current esport. And, with Street Fighter 6 shaping up to be one of the best games in the series, it’s no surprise that Daigo’s hopping in early to hone his skills. However, he finally met his match in the Street Fighter 6 demo: The AI. Daigo got bested by Street Fighter 6’s highest difficulty CPU several times as he jumped into the latest title in the series, proving that it can dominate even the best players. At first, Daigo felt like the bot was cheating with how it reacted to moves. But, as he was able to sneak in the rare hit with some mix-ups of his own, the fighting game legend realized that Street Fighter 6’s AI was really just that good. He then moved into praising the AI and getting visibly frustrated as he lost round after round. It didn’t, at any time, seem like an unbeatable adversary, but one that would take a great deal of time and practice to best. Daigo himself called it “harder than Elden Ring” and ultimately couldn’t take more than a round off of his AI opponent. It’s no surprise that CPU level 8 has been an incredible challenge for average players as well, with very few people managing to take a full match off of the AI.
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Street Fighter 6 World Tour: Everything we know about the single-player mode – Dexerto
Street Fighter 6 World Tour: Everything we know about the single-player mode CapcomThe Street Fighter 6 World Tour is an exciting single-player experience for players, here’s everything you need to know about the new mode before the game launches. One new coming to Capcom’s beloved fighting game franchise in Street Fighter 6 is the highly anticipated World Tour mode. This is single-player content where players will be able to create their own character and challenge NPCs to battle in various environments. The inclusion of this mode is clearly Capcom’s answer to criticism that Street Fighter V lacked single-player content akin to Mortal Kombat. Here’s everything we know so far about World Tour in Street Fighter 6 ahead of the game’s release. Who’s the protagonist in Street Fighter 6 World Tour? Instead of playing as an existing character, users will build their own hero with a deep customization system referred to as Avatar Creator. Luke constitutes the avatar’s trainer in Metro City, and Bosch comes into the picture during this time as a classmate and rival. These aren’t the only characters that players can expect to run into while navigating World Tour, though. What to do in World Tour mode? While meeting new characters, players can press a button and launch into a battle on the streets. Some fights may even include specific tasks and objectives, which, upon completion, unlock additional rewards and items. Interestingly, bystanders will crowd around for a better look at the action-packed happenings. The more battles the avatar partakes in, the stronger they’ll get. This will come in handy for leveling up the character’s stats. World Tour also includes in-game shops that sell wearable gear like hats, shirts, pants, and shoes. Each purchasable item influences the avatar’s style, stats, and characteristics. Because the lineup of available items will change periodically, players may want to get into the habit of regularly checking out the stores. According to the broadcast, Street Fighter 6’s World Tour mode will additionally feature various eateries scattered about. Buying food from such places increases vitality, temporarily boosts stats, and more. Better yet, some items (i.e., Energy Drinks) may prove useful during battle. Other types of World Tour Missions Missions obtained via the avatar’s mobile device will further expand the available options. One such mission will take players to Chinatown to learn from the legendary Chun-Li. Completing Chun-Li’s lessons, as well as those from other iconic characters, will unlock that respective teacher’s Master Action. Using those Master Actions to open boxes or access secret areas will offer players even more to do. Being under the stewardship of classic heroes opens the door for special missions as well, which increases the bond between the avatar and their teacher. Gift-giving serves as another option, though it seems reactions to this behavior may vary. Finally, users should expect some World Tour NPCs to randomly pop out of the woodwork for an ambush. At that point, the World Tour-exclusive feature “Drive Stall” comes into play, unleashing a brief period where time slows down. Master Actions become more powerful as a result, too. There you have it! That’s everything you need to know about World Tour mode in Street Fighter 6. For more content on the game, check out our guides below: Is Street Fighter 6 coming to Xbox Game Pass? | Street Fighter 6 voice actors | Will Street Fighter 6 have microtransactions? | Will Street Fighter 6 be on Nintendo Switch? | Can you play Street Fighter 6 on Steam Deck? | Street Fighter 6 editions & pre-order bonus | Street Fighter 6 characters | Is Street Fighter 6 crossplay?
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Street Fighter 6: Capcom bans players from tournaments for violating beta terms – Dexerto
Street Fighter 6: Capcom bans players from tournaments for violating beta terms CapcomThose who play Street Fighter 6’s closed beta outside of its designated period are being banned from future tournaments. Thus far, Capcom has hosted two separate closed beta tests for Street Fighter 6. The first lasted for a few days in October 2022; a second session went live for three days in mid-December. At present, the publisher has yet to confirm whether or not it will unleash more closed beta sessions before launch. But Street Fighter fans can go hands-on with the title in a demo that launched late last month. Some users couldn’t leave well enough alone, though, and have been accessing the closed beta content outside of its designated time frame. Capcom is already meting out punishment for such behavior. Capcom issues bans to certain Street Fighter 6 beta players In a post on the Capcom Fighters Twitter account, the publisher said it’s learned of users accessing the fighter’s closed beta test software “outside of the designated period.” The statement goes on to note that this violates the beta test’s terms of service. It’s also in violation of the Capcom Pro Tour’s code of conduct. As such, those caught accessing beta content without authorization “may be deemed ineligible for the upcoming Capcom Pro Tour and Street Fighter League seasons.” The statement makes no mention of how long the bans will remain in place for those caught violating Street Fighter 6’s terms of service. Still, a ban list isn’t one that dedicated fans would want to have their names on. Fortunately, the game itself launches in only a matter of weeks. Street Fighter 6 launches worldwide on June 2; the next season of Capcom Pro Tour is also expected to kick off this summer.