Former Apex Legends and Call of Duty devs reveal new game studio Wildlight EntertainmentWildilight Entertainment, led by former Apex Legends and Call of Duty devs, adds more competition to an already stacked lineup of FPS titles. Fortnite, Apex Legends, and Call of Duty lead FPS gaming, but new contenders are throwing a wrench in the proceedings. Former CoD level designer, and current streamer, Dr Disrespect announced a new development team, Midnight Studio, and FPS title DEADROP. Ex-Infinity Ward executive producer, Mark Rubin, left the CoD franchise and created a new FPS title, XDefiant, with Ubisoft and CoD legend ACHES. It was previously unheard of to try and compete with industry leaders, but upstart developers aren’t backing down anymore. Wildlight Entertainment joins a growing list of FPS competitors, forming a game studio comprised of heavy hitters from Call of Duty and Apex Legends. Chad Grenier announces Wildlight Entertainment On February 16, Chad Grenier announced the creation of Wildlight Entertainment. “For the last year, I’ve been hard at work creating a new game studio comprised of some of the most amazing developers from my previous time on CoD, Titanfall, and Apex Legends.” Grenier helped form Respawn Entertainment and led the Apex Legends team from the middle of 2019 until December 2021. Before that, he spent over seven years as a game designer at Infinity Ward, working on games such as the original Modern Warfare 2 and CoD 1 and 2. Grenier recruited a star-studded development team, including former Apex design director Jason McCord, ex-lead Apex level designer David Osei, and ex-principal Apex level designer Rodney Reece. Call of Duty veterans will also be familiar with Wildlight Entertainment lead designer Mohammad Alavi for creating legendary CoD: 4 campaign missions “All Ghillied Up” and “Crew Expendable” as well as “No Russian” from the original MW2. On the Wildlight website, the developers stated, “we’ve been quietly working on a new IP for some time, and while it’ll be a bit before we can say more, we’re beyond excited for what’s to come.” We will update you when we learn more about the studio’s first project.
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FormaL bashes “horrible” Warzone 2 gameplay after first look – Dexerto
FormaL bashes “horrible” Warzone 2 gameplay after first look Dexerto/ActivisionCoD legend Matthew ‘FormaL’ Piper shared his early impression of Warzone 2 and was less than impressed. In August, we ranked Matthew ‘FormaL’ Piper as the sixth-best CoD player in history. He played an integral role in OpTic’s dynasty run and is considered one of the greatest AR players. FormaL retired from CoD in 2021, returning to his roots as a Halo player. The esports icon transitioned seamlessly, helping lead OpTic to an HCS Orlando Major title in September. Possibly better than most, he knows the ins and outs of what makes a good FPS title. After watching the Warzone 2 premiere at CoD next, FormaL does not have high expectations for the battle royale sequel. FormaL blasts Warzone 2 gameplay premiere Warzone 2 is built from the ground up using an entirely new engine. Some of the most significant changes include swimming, AI-controlled enemies, a new gulag, and a new map. Over 100 content creators gave us a first glimpse at gameplay, streaming from CoD Next on September 15. During the OpTic Podcast on October 14, FormaL said, “I thought the Warzone 2 premiere was fu**ing a**. I was watching, and I was like, ‘This looks horrible!” “It looked so sh*t. I can not be the only one that thought that. It did not look fun at all.” FormaL cited the plate system, bots, and the map looking like “sh*t” as main grievances with the game. OpTic Gaming’s Seth, ‘Scump’ Abner, responded, “I didn’t think it looked great either, but they did say it was alpha or pre-alpha.” Scump continued, “I hope Warzone does well because if Warzone sh**ts the bed, then what does CoD have? People don’t play CoD multiplayer anymore.” Warzone 2 officially launches on November 16, so it is tough to gauge any opinions on the game until we finally get our hands on it officially.
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Forgotten FPS from Warzone devs mysteriously relisted on Xbox Store – Dexerto
Forgotten FPS from Warzone devs mysteriously relisted on Xbox Store Raven SoftwareBefore they worked on Warzone and the wider Call of Duty franchise, Raven Software developed a number of other games — and one of them, a horror FPS, has been mysteriously relisted on the Xbox Store, getting fans excited. Raven Software has been developing games since the 1990s, starting with EA-published Black Crypt in 1992. Prior to their involvement with COD, they shipped dozens of titles, but there was one FPS that has been well-reviewed but almost entirely forgotten in recent years: Singularity. The game came out just a few months before the first Black Ops, which Raven Software also helped out on, but has faded a bit into obscurity over the years and while it hasn’t been completely lost in time, very few Call of Duty players are actually aware of it. Singularity came out in Summer 2010 as an FPS survival horror game, both single-player and with two multiplayer modes for ‘Soldiers’ to face off against ‘Creatures’. 14 years later, the game has appeared on the Xbox Games Store, though it is currently only available on PC at the time of writing. Singularity received positive reviews, with a Metacritic score of 76, with some reviewers comparing it to games like Bioshock, but fans online have certainly been excited by the news, believing it could hint to a possible port of the game. Many of the responses celebrated the news, saying that Singularity “was truly goated,” or “such an underrated game.” Others questioned whether this could mean the title coming to Xbox Game Pass soon as a free title, which could be a great way to fill time ahead of the launch of Call of Duty: Black Ops 6 on October 25. Microsoft themselves haven’t commented on the new listing, though with their acquisition of Activision, this may not be the last classic game we see land on the Xbox Games Store in the coming months.
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Forget Super Saiyans, Gods, and Frieza – this is who Dragon Ball Sparking Zero should focus on – Dexerto
Forget Super Saiyans, Gods, and Frieza – this is who Dragon Ball Sparking Zero should focus on DexertoAfter a 17-year break, the beloved Dragon Ball Z Budokai Tenkaichi franchise is finally returning with its spiritual successor Dragon Ball Sparking Zero. While the roster is set to be the biggest yet, the original Dragon Ball saga, and protagonist, Kid Goku, deserves some time to shine. Over the years, I’ve built up a pretty solid collection of Dragon Ball Z games, but nothing has felt quite as close to recreating the action of the anime and manga as the Tenkaichi trilogy. Between the comprehensive character rosters, destructible environments, and litany of great modes, the trilogy hooked me for years. The over-the-shoulder camera put me right in the action, and I loved wiping the floor with all the Dragon Ball Z villains. That said, the most vivid memory I have of the games isn’t from the Z saga. In fact, it’s simply the joy I felt when I unlocked Kid Goku as a playable fighter for the first time. Between all the beam-clashing and otherworldly threats I’d come up against, there was something magical about playing as the kid who started it all – and it’s time for him to make a reappearance. Enter Son Goku Kid Goku appears in all three Budokai Tenkaichi games, so it’s feasible for him to be playable in Sparking Zero. The original Dragon Ball is much more of an adventure tale than a battle Shonen like Z, and Kid Goku is obviously nowhere near as powerful as he eventually becomes in Z, GT, and Super. However, he still has plenty of standout moments that deserve the spotlight. So, what if instead of kicking off the game’s story mode with the Saiyan Saga, players had the chance to step into a younger Goku’s weighted boots and take on his earliest opponents? Smaller scale but full of heart One of Goku’s toughest challenges is when he faces Jackie Chun (who’s actually Master Roshi in disguise) in the final of the 21st World Martial Arts Tournament. It’s a formidable match on a much smaller scale than the fights in Z, just featuring simple hand-to-hand combat. Yet despite this simplicity, this fight is every bit as heartfelt and compelling as any of the future battles from Z, GT, and Super. It’s a showcase of everything Goku’s learned so far, and it hammers home the endless potential he’s got. To top it all off, it’s a finale that sets the bar for every tournament arc that comes after – and that alone is enough to make it iconic. Aside from the world tournament, Goku goes on to fight adversaries like the menacing Mercenary Tao, and, of course, the final big bad, demon King Piccolo. While Budokai Tenkaichi 3 did have a dedicated Dragon Ball Saga included in its Dragon History story mode, it was relatively short, with just three fights and a neat bonus where Goku squared off against Arale (the protagonist of another Akira Toriyama series, Dr Slump) so getting to experience even more in Sparking Zero would be fantastic. The kids got moves Kid Goku may not have a spirit bomb to unleash or countless Super Saiyan transformations (though he can turn into a Great Ape) in his arsenal but, he’s still got some great moves he could unleash in Sparking Zero that have already been shown off in previous entries. There’s his trusty power pole, of course, that’s always enjoyable to use. His Rock, Scissors ‘N’ Paper attack inherited from beloved Granpa Gohan always packs a punch, as well as the standard Kamehameha. Finally, the Great Ape Fist (also known as ‘Penetrate!’) – in which Goku propels himself into the air with a reverse Kamehameha before landing a devastating punch on his opponent – is an incredibly cool Ultimate. After all, he defeated King Piccolo with it, so you can’t get more ultimate than that! Kid Goku can’t soar through the skies in the Tenkaichi games but he can use his Monkey Tail as a propeller to hoover off the ground briefly – a tiny detail I’d love to see return. Ultimately, the younger version of the franchise’s protagonist isn’t as powerful or flashy as he becomes later on, but he’s still a massively beloved character who not only deserves his space on the roster but also to have a spotlight on some of his biggest moments. After all, if that young boy had never gone searching for the Dragon Balls in the first place, we wouldn’t have Sparking Zero to begin with.
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Forget a PS5 or Xbox Series X, get Xbox Game Pass this year instead – Dexerto
Forget a PS5 or Xbox Series X, get Xbox Game Pass this year instead MicrosoftXbox Game Pass is about to come into its own this year, with a stacked end-of-year lineup. Stop me if you’ve heard this one before, but Xbox Game Pass is one of the best deals in gaming right now. Offering over a hundred games on Xbox consoles, Windows PCs, and even your existing phone or tablet, it’s the natural extension of Microsoft’s “Play Anywhere” philosophy – and it means that maybe your next purchase of an Xbox console can wait for a little while longer. And, whisper it, but you may not need to drop your money on a PS5, either. While Deathloop, Returnal, and plenty more have shown that Sony still dominates when it comes to console exclusives (and timed exclusives), the console still isn’t easily purchasable for many. Some caveats, then – firstly, no, I’m not saying you should never buy a new console. Xbox Series X and S will undoubtedly take your Game Pass library to the next level, while the PS5 has become my console of choice due to its fantastic software lineup and the innovative Dualsense. Secondly, while you’ll get more from Xbox Game Pass if you have even an Xbox One or a capable gaming PC, the fact that the games we’ll be reeling off can often be streamed to your phone or tablet will only appeal if you have the infrastructure for it. Microsoft finally offers a quality first-party lineup It’d be fair to say that despite the excitement over the Xbox Series X last year, the PlayStation 5 was off to a stronger start in terms of games. With Halo Infinite punted into 2022, Sony dominated the launch window of both consoles with the likes of Demon’s Souls and Marvel’s Spider-Man: Miles Morales. This Holiday, though, it’s a little different. Sony pushing Horizon: Forbidden West to next year has led to a bit of a gap in PS5’s lineup for the rest of the year – and it’s something Microsoft is prepared to take advantage of with the likes of Forza Horizon 5 and, of course, Halo Infinite. Both of those games are launching within a month of each other, and both will arrive on Game Pass on day one. Read More: Forza Horizon 5 Car list – Honestly, I think Sony is going to dominate 2022 with God of War Ragnarok, Forspoken, Gran Turismo 7, and the aforementioned Horizon: Forbidden West, but there’s a gap here for Microsoft to win back a share of the market – in Game Pass subscriptions more than console sales. The third-party X-factor for Xbox Game Pass That’s not all, though. If Forza Horizon 5 and Halo Infinite aren’t your thing, then Microsoft has done a great job at securing third-party titles for Xbox Game Pass. Looking for a unique shooter? Lemnis Gate joins the service in September. Gorgeous open-world exploration? Try Sable. Seriously, there’s a bit of everything there. Back 4 Blood, the spiritual successor to Left 4 Dead, is also arriving on Xbox Game Pass in October as a tentpole third-party title, following in the likes of Sony’s own MLB The Show and Outriders from earlier this year. Then there’s the life-devouring allure of Football Manager 2022, and as we approach that all-important holiday window, what else could Microsoft add? So, maybe you don’t need an Xbox console. Hell, maybe you don’t need a PlayStation for now, either, and can bide your time for a few more months. While I fully expect Sony to drop banger after banger in 2022, that Xbox Game Pass subscription is likely to come into its own next year, too – Arkane’s Redfall, Bethesda’s Starfield, and plenty more are coming.
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For The King II: How to unlock all characters – Dexerto
For The King II: How to unlock all characters IronOak GamesFor The King II has a nice variety of characters you can unlock to add to your party. So, here’s exactly how to obtain all the characters in the game. Inspired by classic TTRPGs, For The King II would be nothing without its variety of classes. After all, you don’t always want to hit like a Blacksmith or shoot like a Hunter. Sometimes you want to heal or support the party. However, being able to create the character you really want can be a little tricky, especially since not all of them are instantly unlocked in the game. So, to help you get hold of every class in FTKII, here’s a handy guide on how to unlock them all. How to unlock all classes in For The King II Altogether there are 12 classes to unlock in For The King II. Some can be made available from the moment you get into the game, while others will take a little longer to get hold of. So, here’s how to unlock all the classes in For The King II. So, there you have it. That’s how to unlock all the classes in For The King II. While working through the game to grab your chosen character, why not check out what we thought of For The King II or discover whether it has crossplay?
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For The King II combines D&D with video games to create a compelling co-op campaign – Dexerto
For The King II combines D&D with video games to create a compelling co-op campaign IronOak GamesDeveloped by IronOak games, For The King II provides gamers and D&D fans alike the chance to come together with friends and save the world using plenty of tactics, loveable characters, and so much more. Here’s what I thought from our delve into Fahrul’s dangerous landscape. At its heart, For The King II is a co-op roguelike dungeon crawler filled with all the chaotic battles of a traditional Dungeons & Dragons dungeon bash while still implementing a rewarding and repeatable system that leaves you begging for more, despite only just being wiped out by a tricky monster. During a preview through early access to the game’s beta, I explored plenty of Fahrul’s dangers along with its tricky battles and discovered some new elements that help set the game apart from its predecessor, For The King. I left feeling that the title needs a little work but has the potential to surpass the success of the first game and become the go-to title for D&D fans looking for a similar escape. Companions, players, and characters, oh my! For The King II introduces a plethora of new features from the addition of companions, biomes, new characters, and the ability to play with four players rather than the regular three. The new features feel fresh and are easy to understand, particularly through the Stableboy and getting used to playing with four, which both made the game a little tougher and allowed for much more ground to be covered – if you and your party are okay with splitting up, that is. On top of this, the introductions of companions felt seamless in both the positive and negative sense. On one hand, having a large dog fight by your side was amazing and not having to control it certainly took one thought out of our minds when playing. On the other hand, it wasn’t explored as much as I would have liked. On more than one occasion I was surprised that I’d managed to get a companion along the way, with few announcements being made upon finding it. I also found myself wanting to interact with these companions, using them for tactics rather than an object to simply deal and receive damage. Nevertheless, playing with four players introduced a brand new dynamic to the experience and allowed us to truly get into the roles we chose. The Stableboy, as a newer character, took a bit of getting used to but really came into its own through some useful items and weapons. Such items and weapons were fantastic to explore, particularly when we were given the chance to choose our inventory before setting off into Fahrul. This feature added a deeper layer of technique to For The King II, allowing group discussions to be had regarding whether we opt for more gold, armor, or that useful weapon. It truly brought home that classic tabletop design in which you create a character from scratch and build your inventory before setting out on an adventure, making sure at least one of you has something to heal with. Teamwork in the most tactical regard For The King II is a team game, it’s meant to be played with friends and thrives when experienced with more than one person, allowing for a combination of fighters, spellcasters, and control characters to work seamlessly together. The variety of different characters you can choose from, the ability to design your inventory, and the plethora of items available in the towns around the map all greatly aid such a feature and allow for tons of technique, tactics, and teamwork to be had, with multiple conversations taking place regarding what item is best for what player and who should engage combat first. Ultimately, using a variety of items, tons of characters that set themselves apart from one another but also feel familiar, and the further implementation of the Lore Store, For The King II feels fresh every time and enables any group to simply jump into Fahrul, destroy some monsters and have both a challenging yet rewarding experience as a well put together team. Seamless solo situations Despite the game predominantly leaning towards groups, I experienced For The King II as a solo player and found ourselves pleasantly surprised with its forgiving nature, easy controls, and ability to keep you moving forward with a fully formed party. It’s no secret that For The King II is a tricky game, telling you from the offset that you will die many times but you’ll also learn and develop your characters as you go, meaning each playthrough is stronger and much easier to complete. Thankfully, despite playing solo, you get the same feeling, especially when choosing to control all four characters at once, which retains its simplicity and allows you to get a feel for each style as you traverse the campaign. Sure, For The King II may thrive in its cooperative design, but its single-player experience proves you can save Fahrul effectively all on your own, while still enjoying the veins of this roguelike experience. A promising work in progress While the cooperative feature was among our favorite elements of For The King II, the game was let down slightly by its UI design and lack of customizable options. On top of not being able to change the gender of your characters, we found some of the UI to either be too hidden, too visual, or too subtle, meaning I was never sure whether I’d succeeded a roll due to them not being as celebrated as they were in For The King, among others. That being said, the newer UI – which prioritizes placing the stats of your character around the edge of the screen – gave the game a cleaner look, which is greatly enhanced by the incredible visuals implemented around both the world and the combat situations. Despite some uncelebrated rolls, a few difficulty issues, and the occasional confusing stats, For The King II shows intense promise, with only a few minor elements needing work. The preview session has left me extremely excited to experience what the full game has to offer upon its release and I’m already gathering our chosen party.
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For The King II: All Skills explained – Dexerto
For The King II: All Skills explained IronOak GamesTo create a devastating party in For The King II, you’ll need to know what skills your characters have, and what you can obtain further down the line. So, here are all the For The King II skills and what they do. From the outside, For The King II may seem like a relatively small game, but once you dive in you’re quickly inundated with a variety of characters, storylines, tactics, and so much more. All that can be a little overwhelming, especially when you discover the skills. These skills are vital for your party’s success in For The King II, and you’ll need to understand what they do in order to truly capitalize on them. So, here are all the skills in For The King II explained. All skills in For The King II Altogether, there are 28 skills in For The King II. Some will come with certain classes and can be found when creating characters, while others will be unlocked and activated as you explore the game. So, if you’re looking for all skills, or just want to know what that popup meant, here are all the skills in For The King II explained: So, there you have it. That’s everything you need to know about all the available skills in For The King II. While setting up a game with your friends, why not take a look at what we thought of the game, or how you can unlock all the available characters?
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For Honor year 3 Season 3 new hero Hulda revealed – Dexerto
For Honor year 3 Season 3 new hero Hulda revealed UbisoftUbisoft has finally revealed the latest For Honor character Hulda, a badass Viking ready for Ragnarok, along with a new map and Viking class ahead of the game’s third season of 2019. New heroes are released before every For Honor season, with a total of four new characters for each faction to be added in 2019. Year Three has already seen a new hero for the Samurai and the Knights – which means it’s finally time for the Vikings to get in on the action. Only the mighty survive until Ragnarok For Honor gave fans a brand new teaser for Hulda that introduces her perched atop a fjord patiently awaiting the end of days – or Ragnarok if you’re a Viking. Hulda’s class is known as the Jormungandr who (to make a long story short) was a snake who surrounded the earth and grasped his own tail, when he releases it, Ragnarok will begin. She holds up a nasty-looking war hammer in the reveal trailer, so it’s a good bet that Hulda and the Jormungandrs will use it as their weapon. Hulda’s male counterpart is known as Gretar and since their class is part of the Vikings, we can count on some absolutely brutal moves and combos coming from the Jormungandrs. Along with Hulda, Season 3 also brings a brand new battlefield to For Honor – The Viking Fortress of Storr Stronghold, which will be added into Breach mode’s rotation and be free for all players. Season 3 of For Honor begins on August 1, which is also when the new Jormungandr class and the new maps will become available. The new class can be purchased for 15,000 in-game Steel, but Year 3 pass holders will get it for free. Hopefully the end of the world decides to hold off long enough that For Honor players get to try out Hulda, the new class and the new maps in Season 3.
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For Honor Update 2.37.1 patch notes: New hero Medjay, stamina changes, more – Dexerto
For Honor Update 2.37.1 patch notes: New hero Medjay, stamina changes, more UbisoftFor Honor update 2.37.1 is introducing the brand new Egyptian Pharaoh hero The Medjay, changing the out of stamina system, and more in the latest patch notes. Despite releasing in 2017, For Honor still has a healthy amount of players regularly logging on to battle it out in multiplayer matches. What’s more, is that Ubisoft has introduced new characters into For Honor through updates to expand the game’s roster. For Honor’s 2.37.1 patch notes are here detailing the new Egyptian Pharaoh hero The Medjay, along with chances to the out of stamina system and various bug fixes. For Honor Update 2.37.1 patch notes First up, the patch notes detailed the new hero The Medjay, giving information on his backstory as well as his combat abilities and performance. The Medjay’s character difficulty will be ‘hard,’ and has a transforming weapon and dual fighting styles. The Medjay uses a fan axe that can be used as both a polearm which has good melee range and as a pair of dual-wielded axes. Additionally, update 2.37.1 improved the ‘Out of Stamina’ state, in that stamina pause no longer applies to players who are in the OOS state. Additionally, stamina is now fully refilled when getting up from the Unbalanced state. According to developer comments, this is because “Previously, players in the OOS could conceivably be forced to stay in that state until killed.” So by removing Stamina Pause while in OOS state, players should now be able to get out of OOS more reliably. Players interested in reading the full patch notes can find them below: NEW HERO – MEDJAY When his friend Bolthorn stole the Scarab Bracelet from the desert kingdom, Neferkha knew what would happen next. He left his homeland to chase the Raider, following the relic’s trail of waste and death to its heart in Valkenheim. There Neferkha found Bolthorn, a cursed shell of his former self. An epic battle ensued – with Neferkha ultimately besting his friend. Rather than killing the Viking, Neferkha spared his life and removed the Bracelet to lift the curse. Having witnessed the relic’s destruction, Neferkha had realized the jewel belonged to a different time and place; it was simply to dangerous, even for himself, the last heir of the Pharaohs. The Medjay left Valkenheim so it might begin to heal. He became a mercenary to buy his way back home, where he would return the Bracelet to its resting place. Difficulty: Hard – Weapon Transform – Dual Fighting Styles – Good Melee Range in Staff Mode – Special Capabilities Unique dual utility feats – Unstoppable infinite chain in Staff mode – High aggression and speed in Axes mode – Stays in current mode when hit, unlike other multi-mode heroes – IMPROVEMENTS Match End Flow All screens shown after completing a match have been redesigned for improved legibility, clearer progression information, and with less disruptive animations so it is quicker to reach the options for the next match. – NEW OPTION: Deactivate the Parry Flash Indicator (in Arena, and all Custom Match Game Modes) Players can now deactivate the Parry Flash Indicator, which usually flashes at the correct timing to Parry an attack, in the Arena as well as during Custom Games. – This option appears in the Arena under “Arena -> Arena Settings -> Parry Flash Indicator”, and in the Custom Game Match under “Custom Game -> Game Mode -> Parry Flash Indicator” – Developer’s Comment: Competitive players in the Dominion Series have been requesting this option for some time. Adding this option is meant to reduce the efficiency of players who have exceptional reaction times and to limit certain kinds of cheats. We specifically add this as an Option only in Custom Games and Arena so that competitive play can intentionally remove the parry flash to improve the level of offense in their games. Normal matchmaking games continue to have the Parry Flash to help players learn the sense of timing to Parry attacks. Out Of Stamina (OOS) State is now less punishing Stamina Pause no longer applies on players who are Out of Stamina – Stamina is now fully refilled when getting up from the Unbalanced state – Developer’s Comment: Previously, players in the OOS could conceivably be forced to stay in that state until killed. If your opponent had a quick Dodge Forward Bash attack, they could continually bash you to keep your stamina from ever refilling, while slowly killing you and limiting your options. By removing Stamina Pause while OOS, you should be able to get out of OOS more reliably, which should be less frustrating. Similarly, we’ve now given back full Stamina whenever you get up from the Unbalanced state. The intent is that if you’ve been unbalanced, the opponent should have a single good opportunity for a punish, but not more than one. Out of Stamina punishes are typically the highest damaging punishes available – while we want players to have an opportunity for a big punish when their opponent overextends, the reward could be larger than intended when the opponent remained Out of Stamina and could be unbalanced for another large punish. This change should address this concern and make becoming Out of Stamina less frustrating. Improvement to Targetable Feats thrown at a Locked target who is Dodging or has the Stealth feat active Targetable Feats are no longer affected by Stealth and should correctly track opponents who have the Stealth feat active – Targetable Feats now track Dodging opponents better, especially Grenade-type feats, which could be thrown off-target by a large amount. – Developer’s Comment: We’re changing how Targetable Feats interact with Stealth and Dodging opponents to make the feats more consistent. When an opponent had Stealth active, Targetable Feats would miss at moments where they did not feel like they should (ie. Your opponent was walking sideways). This makes the Feats more consistent in their tracking of Stealth opponents and no longer have Stealth be a hard counter to Targetable Feats. Similarly, some Targetable feats, such as Grenade-type feats, had a tracking issue when used against a Dodging opponent, where they would land in unexpected locations. With this change, they should land as expected at the opponent even if they Dodge. Targetable Feats are still able to be Dodged, but the result of the feats should be more consistent with the anticipated behavior. BUG FIXES FIGHTERS Warlord [Bug Fix] Fixed an issue that caused the Warlord’s “Headsplitter Leap Alternate” to be unable target swap – [Bug Fix] Fixed an issue that caused the Warlord’s Out of Lock Light Finisher to have Superior Block (FH-125) – [Bug Fix] Fixed an issue that caused the Warlord to be unable to change guard after initiating a Guard Break – Conqueror [Bug Fix] Fixed an issue that caused the Conqueror “Shield Basher” feat to be missing the visual feedback on Hit – Orochi [Bug Fix] Fixed an issue that caused the Orochi camera to shake when performing some side left attack followed by a light attack (FH-3665) – [Bug Fix] Fixed an issue that caused the Orochi to be unable to track an opponent after Sprint Attack into Top Heavy Finisher into Feint into Guard Break – [Bug Fix] Fixed an issue that caused the Orochi to be unable to change guard after initiating a Guard Break – Nobushi [Bug Fix] Fixed an issue that caused the Nobushi Top Heavy from Hidden Stance to have a shorter feint window than side ones (FH-1308) – Gladiator [Bug Fix] Fixed an issue that caused the Gladiator “Counter Jab” to be usable Out of Lock – Berserker [Bug Fix] Fixed an issue that caused the Berserker “Skilled Slash” to be usable Out of Lock – Highlander [Bug Fix] Fixed an issue that caused the Highlander’s Heavy Openers to be vulnerable to Guard Breaks for 466ms rather than the expected 433ms – Shaman [Bug Fix] Fixed an issue that caused the Shaman “Raven’s Bile” and “Raven’s Claw” to allow side movement during the animation – Shinobi [Bug Fix] Fixed an issue that caused the Shinobi “Shadow Strike” to be usable Out of Lock – Aramusha [Bug Fix] Fixed an issue that caused the Aramusha Heavy Openers to have an inconsistent Guard Break vulnerability window depending on the position of the guard. This is now fixed, so the Side Heavy Openers now correctly have 433ms of Guard Break vulnerability (FH-3931) – [Bug Fix] Fixed an issue that caused the Aramusha “Fury Unleashed” to not be cancellable into Blade Blockade (FH-1913) – Kyoshin [Bug Fix] Fixed an issue that caused the Kyoshin’s Out of Lock Light Opener to be incorrectly vulnerable to Guard Break for the first 300ms. It is now correctly set to 100ms – [Bug Fix] Fixed an issue that caused the Kyoshin Guard Break to play the sound of a successful Guard Break even if it unsuccessful (FH-3818) – Pirate [Bug Fix] Fixed an issue that caused the Pirate “Walk the Plank” to not feed the correct revenge value – FEATS [Bug Fix] Fixed an issue that caused the Shugoki and Aramusha would act as if Rock Steady was active while using Short Tempered Feat – [Bug Fix] Fixed an issue that caused the Pirate Queen’s second feat “Pocket Bomb” to make Guardian and Commander to run or remain idle for a few seconds – [Bug Fix] Fixed an issue that caused the Lawbringer “Igneus Imber” feat to get an infinite cooldown if it is interrupted within a specific time window (FH-1214) – MAP [Bug Fix] Fixed an issue that caused the players to fall through the floor near the first capture point of Walled City – BOTS [Bug Fix] Fixed an issue that caused the Shaolin Bots to be unable perform Top Light Openers – [Bug Fix] Fixed an issue that caused the Highlander Bot to have an invalid feat distribution (FH-3713) – ADVANCED TACTICS [Bug Fix] Fixed an issue that caused the Shaolin’s Relentless Light Finisher and Relentless to not validate when the player performs it starting with Light from Top stance – [Bug Fix] Fixed an issue that caused the Pirate Queen’s Advanced Tactics to ask the player to perform a Dodge Attack instead of Side Dodge Attack – SOUND [Bug Fix] Fixed an issue that caused the Behind These Blue Eyes sound effect to continue playing after the emote has been interrupted (FH-2473) – CUSTOMIZATION [Bug Fix] Fixed an issue that caused the Nobushi’s Ganban helm to be missing a front piece of cloth (Part of FH-4010) – [Bug Fix] Fixed an issue that caused the Tiandi’s Yi Ru Fan Zhang execution to be missing controller rumble/vibration on the final hit (Part of FH-3932) – [Bug Fix] Fixed an issue that caused the Kensei Kenka arms to clip with the shoulder (FH-3879) – [Bug Fix] Fixed an issue that caused some Black Prior Shields to display the paint pattern sideways (FH-3863) – [Bug Fix] Fixed an issue that caused the Orochi Kozane chest cloth to have no physics on alternate body type (FH-3857) – [Bug Fix] Fixed an issue that caused the Requiescat in Pace Execution to have the Hidden Blade misaligned (FH-3775) – [Bug Fix] Fixed an issue that caused the Orochi Kozane helm ribbon to have no physics on alternate body type (FH-4017) – LOCALISATION [Bug Fix] Fixed an issue that caused two Shaolin weapon to have the same name in German (FH-4020) – PC [Bug Fix] Fixed an issue that caused the In-game Recommended Quality Presets to be inaccurate –
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For Honor Characters guide: Every hero in the game explained – Dexerto
For Honor Characters guide: Every hero in the game explained UbisoftFor Honor features a variety of characters to hack and slash away at enemies with. Here’s a breakdown of every For Honor character and playstyle. Ubisoft’s For Honor lets players battle it out with a variety of ferocious warriors. There are tons of For Honor characters to choose from, all broken up into five distinct classes. Originally, the game just let players control either Vikings, Knights, or Samurai, but now, players can customize their character in a number of ways. The addition of the Wu Lin and Outrider character class provides more options when it comes to combat and customization. Below we’ve covered every available character class in For Honor, based on faction and fighting style. Contents How many characters are there in For Honor? – Vanguard characters – Heavy characters – Assassin characters – Hybrid characters – How many characters are there in For Honor? There are five different factions in For Honor, these are: Knights – Vikings – Samurai – Wu Lin – Outlanders – Each faction’s character types are broken down further by combat prowess, with each having its own unique playstyle. The Knights have 9 different character types, the Vikings have 7, the Samurai have 8, the Wu Lin have 5, and The Outlanders just have 1. Read More: How to claim For Honor Prime Gaming rewards – This makes a total of 30 different character types in For Honor at the time of writing. However, it’s often more helpful to break the For Honor characters down by playstyle, regardless of the faction they belong to. For example, every faction (apart from the very new Outriders) contains Vanguard, Heavy, and Assassin characters, but players can tailor their style by using Hybrid For Honor Characters. For Honor Vanguard characters Vanguard characters are well-balanced warriors with good offensive and defensive options. They are incredibly flexible and able to square off against any of the other hero types in the game. When used as part of a team, they’re able to step up and take on any challenge required to walk away with the win. Here are all of the Vanguard heroes in For Honor, along with the faction they belong to: Wardens (Knights) – Raiders (Vikings) – Kensei (Samurai) – Tiandi (Wu Lin) – Warmonger (Knights) – For Honor Heavy characters Heavies are built for defense, with high resistance and kits focused around repelling damage rather than dealing it out. That being said though, they can definitely still hold their own in a fight. Some are able to deal hits that are incredibly slow, but deal incredible amounts of damage at the same time. Veteran Heavy players know the importance of patience, and waiting for the perfect time to strike. All the Heavy characters in For Honor are listed below, along with their faction: Conquerors (Knights) – Warlord (Vikings) – Shugoki (Samurai) – Jiang Jun (Wu Lin) – Black Priors (Knights) – Hitokiri (Samurai) – Jormungandr (Vikings) – For Honor Assassin characters While Heavies are focused on defense, Assassins are focused almost purely on offense. They lack defensive options in their kits, but are quick enough to dodge incoming attacks to make up for that. This sneaky class offers a wide variety of offensive attacks, and with their speed, they’re great for hunting down enemies who wander off on their own. Here are all of the Assassin characters in For Honor: Peacekeepers (Knights) – Berserkers (Vikings) – Orochi (Samurai) – Shinobi (Samurai) – Gladiators (Knights) – Shaman (Vikings) – Nuxia (Wu Lin) – For Honor Hybrid characters Hybrid characters are most notable for being a mix of two of the other three types of Heroes — Assassins, Heavies, and Vanguards. Read More: Is For Honor crossplay? – They may be harder to understand to play due to their unique mechanics, but they’re some of the most lethal in the hands of players who take the time to learn how they tick. Here are the Hybrid characters you can build: Lawbringers (Knights) – Valkyrie (Vikings) – Nobushi (Samurai) – Centurion (Knights) – Highlander (Vikings) – Aramusha (Samurai) – Shaolin (Wu Lin) – Zhanhu (Wu Lin) – Gryphon (Knights) – Kyoshin (Samurai) – Pirate (The Outlanders) – So, that’s everything there is to know about For Honor characters. For more guides, check out our pages below: The Elder Scrolls 6 | GTA 6 | Overwatch 2 | Assassin’s Creed Infinity | God of War: Ragnarok | Wolverine | Spider-Man 2 | Forspoken | KOTR Remake | Wonder Woman
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Football Manager confirms Mason Greenwood’s return to the game – Dexerto
Football Manager confirms Mason Greenwood’s return to the game Sports Interactive/YouTube: GetafeCFFootball Manager 23 developers Sports Interactive have confirmed that shamed Manchester United star Mason Greenwood will be returning to the game as he returns to active play. Greenwood, 21 years old at the time of writing, was arrested on January 30, 2022, after a series of social media posts came to light, after which he was tried in court for attempted rape, coercive control, and assault, denying all of the offences. He was then promptly removed from Football Manager in February 2022, and ever since he has been under investigation, both in the criminal court and by Manchester United, as they sought to bring the ordeal to a fair conclusion. Criminal proceedings against Greenwood were dropped in February 2023, after the Crown Prosecution Service (CPS) said there was “no longer a realistic prospect of conviction,” as key witnesses withdrew their cooperation. Greenwood added back to Football Manager Since then, Greenwood has had a child with his girlfriend and been sent on loan to Spanish La Liga outfit Getafe, following which he is set to be added back into the football management simulator. In a statement to The Athletic, Sports Interactive said: “Players or officials serving indefinite suspensions from football, for any reason, are removed from Football Manager at the first opportunity. When suspensions or playing restrictions are lifted, the player or official will be reinstated in-game at the next scheduled update.” At the time of writing, it is unclear when the next scheduled Football Manager 23 update will be, with no clear pattern as to how Sports Interactive updates the game. FM23 released in November, 2022, though, so we should definitely expect to see the footballer in FM24 should that also release in November of this year. Greenwood is in line to make his Getafe debut after the international break, with the club’s next fixture to take place at home against Osasuna on Sunday, September 17.
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Football Manager 2024 rankings: Top 50 players & their CA ratings – Dexerto
Football Manager 2024 rankings: Top 50 players & their CA ratings SegaAre you assembling an unbeatable lineup in FM24? We’ve curated a list of the elite 50 players you’ll need to know about to craft your perfect team in Football Manager 24. Forget FIFA’s card ratings, FM24 employs the ‘Current Ability’ (CA) scale, rating players from 1 to 200, with the pinnacle scores denoting the crème de la crème of footballing prowess. FM calculates a player’s current ability by looking at their attributes and weak foot strength. This is different from the star ratings scouts and coaches will assign players which takes much more into account. A player’s CA can’t be seen without the use of either an official editor or a compatible third-party tool. With that said these are the top 50 players in Football Manager 2024 based on their current ability ratings in the database. Best Players in FM24: Top 50 Current Ability ratings We’ve broken down every player’s current ability, club, primary position, and market value for your convenience. Keep in mind the listed values are based on what their clubs value them at and are therefore not always respective of ability. These are the fifty best players in Football Manager 2024 sorted by Current Ability (CA): That’s the complete list of the top 50 players in Football Manager 2024 based on their current ability (CA). We’ll be sure to keep this list updated when Sports Interactive makes adjustments ahead of FM24’s full release.
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Does Football Manager 2024 support cross-play & cross-progression? – Dexerto
Does Football Manager 2024 support cross-play & cross-progression? SegaFM24’s beta has arrived and the full launch isn’t too far away for consoles either. Excited to get stuck into the new game fans are wondering if Football Manager 2024 supports cross-play and cross-progression, and we’ve got the answer. Coming off the back of FM23, the latest release promises to make some big changes. Be it improvements to signing either promising youngsters or the game’s top talents plus the reworked set pieces, Football Manager 2024 has plenty to offer. But it’s not just the new features that get players attached to their saves, it’s the stories and tales of success that can even be shared alongside friends. Hoping to share those stories with as many people as possible fans are praying FM24 supports both cross-play and cross-progression, but is that the case? Does FM24 have cross-play? Football Manager 2024 supports cross-play between PlayStation consoles and Xbox consoles as well as between the Epic Games and Steam versions on PC. However, cross-play between the console and PC versions will not be available as they are different games with varying features. Does FM24 have cross-progression saves? Cross-progression in Football Manager 2024 is not supported meaning console players can’t transfer their Xbox and PlayStation saves between platforms. Despite this, you are able to transfer your save file on the PC version between Epic Games and Steam, albeit with some extra work involved. Furthermore, a big feature of FM24 across both console and PC is the ability to bring saves forward from the previous game allowing you to continue your story. Saves can be brought forward from FM23 to FM24 and from FM23 Console to FM24 Console. That’s everything you need to know about cross-play and cross-progression in Football Manager 2024. You can look forward to more FM24 content in the coming weeks.
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Football Manager 2024: Biggest transfer budgets & richest clubs in FM24 – Dexerto
Football Manager 2024: Biggest transfer budgets & richest clubs in FM24 Sports InteractiveThe latest entry in the Football Manager series, Football Manager 2024 has arrived, and to get off to the best start you’ll want to be in the loop about which clubs are the richest and have the biggest transfer budgets in the game. Every year, Football Manager fans go through the same cycle when it comes to starting a save. Do you take up the reigns of your favorite or local club? Do you try to resurrect a fallen giant? Do you want to work your way up from the lowest league and go all the way to the top? It can be a tricky choice. Each year brings plenty of changes for you to consider when starting up a career, including what the foundations might look like at the club you’re considering taking over. In FM24, there is an additional spanner thrown into the mix now the Saudi League is on the rise, as they’ll throw big money your way for your best players. However, if you start off with some clubs’ transfer budgets, you may not need that or have to dip into the free agents market. Football Manager 2024 biggest transfer budgets That’s right, we’re going off the biggest transfer budgets you can start with in Football Manager 24. While the list is a little similar to last year, you cannot parachute yourself in at the likes of Al-Ittihad and Al-Hilal. Instead, this year, the biggest starting budget can actually be found at Brighton and Hove Albion. The Premier League side are renowned for their clever transfer business and they kick off this year with a £81 million transfer kitty. The classic staples of Manchester City, Liverpool, Ajax, AS Monaco, and PSG also make the list. However, they’re not as flush with starting transfer budgets as they used to be. You cannot dislodge Rafa Benitez at Celta Vigo and take their £40m starting budget too. FM24 richest clubs If you’re looking at a longer-term project then you don’t exactly need the biggest transfer budget to start. Some players prefer having solid ground with a healthier bank balance to work with over a few years. Again, this list is similar to last year and is still dominated by Liverpool, City, PSG, Real Madrid, and Arsenal. Though, Inter Miami are an interesting new addition now that they’ve got Lionel Messi on their books. So, that’s everything you need to know when it comes to having money in your pocket from the start of your career in FM24. Not everyone wants the shortcut of a massive starting transfer budget, but if you do, at least you know where to go.
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Football Manager 2024: Best scouting regions to find wonderkids – Dexerto
Football Manager 2024: Best scouting regions to find wonderkids Wanting to build an FM24 team of the next generation’s best players but don’t know where to look? We’ve got you covered with this detailed ranking of the best scouting regions to find wonderkids in Football Manager 2024. It doesn’t matter if you are managing one of the biggest clubs in the world or are taking on the challenge of turning around a small club’s fortune, wonderkids are the key. There is no easier way of improving your team and future-proofing a club than acquiring the world’s best youngsters. But finding them can be tricky, especially if you don’t know where to look. To help you we’ve put together this cohesive ranking of all 24 scouting regions in Football Manager 2024, from the worst that aren’t worth looking at to the best that you need to be scouting. Contents Best FM24 scouting regions, ranked 24. Central Asia Kazakhstan – Kyrgyzstan – Tajikistan – Turkmenistan – Uzbekistan – Central Asia is arguably the only scouting region in Football Manager 2023 to have literally zero notable countries to scout. While Uzbekistan should be reasonable having produced the likes of Shomurodov in practice they rarely deliver and the other countries just aren’t worth using resources on. 23. Caribbean Anguilla – Antigua & Barbuda – Aruba – Bahamas – Barbados – Bermuda – Bonaire – British Virgin Islands – Cayman Islands – Cuba – Curacao – Dominican Republic – Dominica – Grenada – Guadeloupe – Haiti – Jamaica – Martinique – Montserrat – Puerto Rico – Saint Barthelemy – Saint Lucia – Saint Martin – Saint Vincent & the Grenadines – Sint Maarten – St Kitts & Nevis – Trinidad & Tobago – Turks & Caicos Islands – US Virgin Islands – It may total 29 countries but the Caribbean doesn’t offer much of a reason to scout it. Unfortunately, these primarily island nations have limited youth production and next to no infrastructure. However, it edges out Central Asia thanks to Jamaica showing some promise. 22. South Asia Afghanistan – Bangladesh – Bhutan – India – Maldives – Nepal – Pakistan – Sri Lanka – Another Asian region that struggles in FM24 is South Asia. The likes of Bangladesh and India aren’t hopeless but don’t justify a region-wide scouting focus. For the most part, this region is best left alone or manually scouted by browsing national teams. 21. Central Africa Cameroon – Central African Republic – Chad – Congo – DR Congo – Equatorial Guinea – Gabon – Sao Tome & Principe – While Africa as a whole shows promise, Central Africa is the weakest scouting region on the continent. From time to time you may see Cameroon or DR Congo produce a promising player but it’s a rarity and usually not worth wasting scouts on. 20. East Africa Burundi – Djibouti – Eritrea – Ethiopia – Kenya – Mayotte – Reunion – Rwanda – Somalia – South Sudan – Tanzania – Uganda – Zanzibar – East Africa is the first region on this list that could justify a dedicated scout, especially for big teams that are sitting on 15-20+ scouts. Any of Ethiopia, Kenya, and Tanzania can produce surprisingly good talent with a wonderkid or two not being out of the question. 19. Oceania American Samoa – Australia – Cook Islands – Fiji – Kiribati – Micronesia – New Caledonia – New Zealand – Papua New Guinea – Samoa – Soloman Islands – Tahiti – Tonga – Tuvalu – Vanuatu Wallis & Futuna Islands – With Australia moved to the Oceania scouting region as of FM23, this becomes a much more appealing option. Alongside New Zealand, these two countries have a good chance of producing someone special. However, you are probably better off just scouting those two nations individually than the entire region. 18. Central America Belize – Costa Rica – El Salvadore – Guatemala – Honduras – Nicaragua – Panama – While it doesn’t include the gold mine that is Mexico, Central America remains a good option thanks to Costa Rica, Honduras, and Panama all having respectable youth ratings. Even Nicaragua will produce a good player from time to time making this a reasonable region to scout. 17. Southeast Asia Brunei – Cambodia – East Timor – Indonesia – Laos – Malaysia – Myanmar – Phillippines – Singapore – Thailand – Vietnam – With Australia moved to Oceania, Southeast Asia is much less appealing than it used to be but it’s not useless with Vietnam and Thailand proving great options. It’s not out of the question for these countries to produce several top-level footballers and even the occasional wonderkid. 16. Middle East Afghanistan – Bahrain – Iran – Iraq – Israel – Jordan – Kuwait – Lebanon – Oman – Palestine – Qatar – Saudi Arabia – Syria – U.A.E – Yemen – The Middle East isn’t exactly stacked for footballing talent but Iran can be fruitful while also being affordable enough for just about anyone to scout there. Some other present countries like Afghanistan, Iraq, and Saudi Arabia are all decent too, albeit expensive. 15. Southern Africa Angola – Botswana – Comoros – Eswatini – Lesotho – Madagascar – Malawi – Mauritius – Mozambique – Namibia – Seychelles – South Africa – Zambia – Zimbabwe – It may not seem anything too special at a glance but South Africa alone makes this region worth scouting. It produces a lot of elite talent and they are all affordable. Don’t sleep on Angola and Zimbabwe either which have been known to have solid players in Football Manager. 14. East Asia China – Chinese Taipei – Guam – Hong Kong – Japan – Macau (China PR) – Mongolia – North Korea – Northern Mariana – South Korea – It’s practically inevitable that China, Japan, and South Korea will all produce a few wonderkids each in every save. The best part is that they tend to be cheap and most other teams won’t be scouting this region minimizing overall competition. 13. Western Africa Benin – Burkina Faso – Cape Verde – Gambia – Ghana – Guinea – Guinea-Bissau – Ivory Coast – Liberia – Mali – Mauritania – Niger – Nigeria – Senegal – Sierra Leone – Togo – It’s not surprising that Western Africa ranks well with Burkina Faso, Ghana, Ivory Coast, and Mali all having the possibility to regularly produce wonderkids. You’ll want to catch these players early though as the teams in these regions have weak facilities which can stunt player growth. 12. Northern Europe Denmark – Faroe Islands – Finland – Iceland – Norway – Sweden – Mostly consisting of Scandinavia, Northern Europe offers a nice balance of promising youngsters and cheap prices. Any of Denmark, Finland, Iceland, Norway, or Sweden could produce someone special with Norway standing out the most. 11. North Eastern Europe Belarus – Estonia – Latvia – Lithuania – Russia – Ukraine – Honestly, Russia and Ukraine produce some of the best wonderkids in FM24. However, we don’t rank them higher up because these nations are just so expensive to buy players from. Even so, if you’ve got the money it’s worth the investment. 10. North America Canada – Mexico – USA – St. Pierre & Miquelon – While it can be expensive, this region is stacked with both Mexico and the USA producing an abundance of talent. Mexico especially is one of the best places in FM24 to find wonderkids outside of the obvious powerhouse nations. 9. South Eastern Europe Armenia – Azerbaijan – Cyprus – Georgia – Greece – North Macedonia – Turkey – Anyone who has scouted on FM knows that Greece and Turkey are more than capable of spitting out cheap wonderkids. Equally, the likes of Armenia and even Azerbaijan are better than you think and worth keeping an eye on. 8. North Africa Algeria – Egypt – Libya – Morocco – Sudan – Tunisia – While it’s no secret that Algeria, Egypt, and Morocco are all strong footballing nations you’d be surprised just how strong they are in Football Manager 2024. Egypt especially is known for producing numerous wonderkids and can be outrageously cheap. You will find world-class players hiding in this region. 7. South America (North) Bolivia – Colombia – Ecuador – French Guiana – Guyana – Peru – Suriname – Venezuela – Colombia is the best cheap nation to scout in FM24 with it producing at least one wonderkid most years. Additionally, Bolivia, Ecuador, and Peru are all solid and equally affordable thanks to their high youth ratings. 6. Eastern Europe Bulgaria – Hungary – Moldova – Romania – Serbia – If you are looking for reasonably priced talents that are regularly elite look no further than Eastern Europe. Bulgaria, Romania, and Serbia are top-tier nations to scout while Hungary offers another solid option that is equally affordable. 5. UK & Ireland England – Northern Ireland – Republic of Ireland – Scotland – Wales – Every single nation in this region can and will produce talented young players. However, it missed out on the top spots for one simple reason, it’s extremely expensive. Arguably even the most expensive region in FM24. Regardless, the UK & Ireland will produce wonderkids every year making it a fantastic option. 4. South Europe Albania – Bosnia & Herzegovina – Croatia – Italy – Kosovo – Malta – Montenegro – San Marino – Slovenia – South Europe is UEFA’s budget goldmine with the likes of Bosnia, Croatia, Italy, and Slovenia all demanding attention. Even Albania and Montenegro are worth checking out as they are relatively strong in FM24. 3. Central Europe Austria – Belgium – Czech Republic – Germany – Holland – Liechtenstein – Luxembourg – Poland – Slovakia – Switzerland – It won’t always be cheap but you simply can’t ignore a region that has Austria, Belgium, Czech Republic, Germany, Holland, Poland, Slovakia, and Switzerland. That’s just an absurd amount of football ability making Central Europe easily one of the best regions to scout in FM24. 2. Western Europe Andorra – France – Gibraltar – Portugal – Spain – Western Europe hosts France, Portugal, and Spain. That’s not just three of the best national teams in history but also three hotspots for wonderkid production. Keep an eye on Portugal particularly as you can pick up world beaters on cheap deals. 1. South America (South) Argentina – Brazil – Chile – Paraguay – Uruguay – Let’s be honest, you knew this was coming. To the surprise of no one South America (South) is the best scouting region in Football Manager 2024. Quite literally every nation here is top-tier with Argentina and Brazil being the two strongest in the entire game. What is the best scouting region in Football Manager 2024? South America (South) is the best scouting region in FM24. This powerhouse region contains five great nations that all can produce a ton of talent: Argentina, Brazil, Chile, Paraguay, and Uruguay. Even better, it’s cheap with even the best wonderkids from these countries rarely costing a lot, especially when compared to their European equivalents. Every FM player needs to be scouting South America (South) as soon as possible. That’s everything you need to know about the best scouting region to find wonderkids in FM24. For more Football Manager tips check out some of Dexerto’s other content: Football Manager 2024: Best bargain signings for every position | Biggest transfer budgets & richest clubs in FM24 | FM24: Top 50 players & their CA ratings | Is Football Manager 2024 Touch on iPad? FM24 Touch release date | Best free agents & expired contracts to sign in FM24 | Does Football Manager 2024 support cross-play & cross-progression?
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Football Manager 2024: Best free agents & expired contracts to sign – Dexerto
Football Manager 2024: Best free agents & expired contracts to sign Looking to build a great team on a tight budget or pick up some valuable assets that can be sold in the future? Here’s our breakdown of the best free agents to sign in Football Manager 2024. Free agents are one of the most powerful tools a football club can take advantage of in both Football Manager and in real life. For smaller clubs, it provides an opportunity to build up their squad without having to spend big. Meanwhile, big clubs can acquire top talent for free when it would typically usually cost them tens if not hundreds of millions. To help you figure out which are worth signing we’ve put together this list of the top 50 free agents and expired contracts that can be signed in the opening window in FM24. Football Manager 2024: Best Free Agent signings These are the best 50 free agents and expired contracts to sign in a new FM24 save ordered by their current ability stat. That’s everything you need to know about the best free agents to sign in Football Manager 2024. Be sure to come back as we’ll be updating this list to reflect any database changes through FM24’s lifespan.
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Football Manager 2024: Best bargain signings for every position – Dexerto
Football Manager 2024: Best bargain signings for every position SegaIt can be tricky to put together a good team on a budget in Football Manager 2024 but it can definitely be done, and if you need some help finding the best bargain signings in the game, we’ve got a full list of recommendations right here. We’ve broken down the best bargain goalkeepers, defenders, midfielders, and attackers to buy when on a budget. These FM24 players could be key signings or great value squad players. Either way, they have a place on just about any team. All players included on these lists have at least 130 Current Ability, cost under £10m, and can be signed in the opening window of a new FM24 save. Keep in mind that the provided value is an estimation of what each player should cost and will vary slightly between saves. With that said here are our recommendations for the best bargain signings to make in Football Manager 2024. Contents Best Bargain Goalkeepers – Best Bargain Center-backs – Best Bargain Full-backs – Best Bargain Central Midfielders – Best Bargain Wingers – Best Bargain Strikers – Football Manager 2024: Best Bargain Goalkeepers These are the best bargain goalkeepers to sign on FM24 when on a budget: Football Manager 2024: Best Bargain Center-backs These are the best bargain center-backs to sign on FM24 when on a budget: Football Manager 2024: Best Bargain Full-backs These are the best bargain full-backs to sign on FM24 when on a budget: Football Manager 2024: Best Bargain Central Midfielders These are the best bargain defensive midfielders, central midfielders, and central attacking midfielders to sign on FM24 when on a budget: Football Manager 2024: Best Bargain Wingers These are the best bargain right and left-wingers to sign on FM24 when on a budget: Football Manager 2024: Best Bargain Strikers These are the best bargain strikers to sign on FM24 when on a budget: That’s all our recommendations for the best bargain signings to make on Football Manager 2024. We’ll update this list once more cheap deals are discovered and the game’s database is updated.
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Football Manager 2023: Release date, platforms, Football Manager Touch & more – Dexerto
Football Manager 2023: Release date, platforms, Football Manager Touch & more SegaSega has finally announced Football Manager 2023, their upcoming football management sim. Here’s everything you need to know about the game. With Football Manager 2023, Sega will bring a handful of welcoming changes to the franchise. This includes the game’s arrival on new platforms, fan-favorite licensed competitions, and more. This year’s football management simulator iteration enhances some of the most crucial aspects of football like transfers, tactics and matchday, and a lot more. Players who will pre-order the game will also earn a bonus. If you’re wondering about the details of Football Manager 2023, our handy hub has everything you need to know. Contents Football Manager 2023: release date Football Manager 2023 will be released on November 8, 2022. It introduces fans to newly licensed competitions like the UEFA Champions League, UEFA Europa League, and UEFA Europa Conference League. Sega will reveal more details in the coming weeks about some more new features they’re going to implement in FM2023. We will update this section accordingly, so, make sure you check back regularly. As we mentioned earlier, fans will be able to enjoy the world’s leading football management simulation series on a variety of platforms. Football Manager 2023: platforms The latest Football Manager game is releasing on a plethora of platforms. For the first time ever, the game will debut on two new platforms: PlayStation 5 and Apple Arcade. Apart from that, it will also release for Xbox Series X|S, Nintendo Switch, and PC (via Steam, Epic Games Store, and Microsoft Store). With Football Manager Touch, you will also be able to make your mark on and off the pitch. All you need to do is have an active Apple Arcade subscription and it won’t matter on which Apple device you’re accessing the game. Much to fans’ delight, Football Manager 2023 will also arrive on Xbox Game Pass on day one. How to pre-order Football Manager 2023? Starting from September 8, 2022, players who pre-order the game will receive a 20% discount and a chance to start their managerial career before everyone else with Early Access. This will only be possible for PC and Mac from selected SEGA-approved digital retailers. If you’re wondering how to pre-order the game, just follow these simple set of steps: Go to the game’s official website. – Once the buy page loads, choose your game and the platform on which you want to play the game on. – Then, click on the “Add to Basket” option. – Click on the “Checkout” button and fill in your payment details. – That’s it – you’ve successfully pre-ordered a copy of FM2023. – Once you pre-order the game, you’ll get early access around two weeks before the official release. Your single-player career progression made in that period will be carried over to the final game. So, there you have it – that’s everything you need to know about Football Manager 2023. While you wait for the game to arrive, you may check some of our Football Manager 2022 guides: Best formations in Football Manager 2022 | Best young players in FM22 | How to find wonder kids in FM22 | How to develop your players and best schedules in FM22
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Football Manager 2023 PS5 release delayed just days before launch – Dexerto
Football Manager 2023 PS5 release delayed just days before launch SEGASEGA and Sports Interactive announced that Football Manager 2023’s PS5 release date has been delayed due to “unforeseen complications.” Football fans have been eagerly awaiting the next installment in developer Sports Interactive’s Football Manager series for some time now. Football Manager 2023 is breaking new ground for the series, as it’s set to launch on a PlayStation home console and Apple Arcade for the first time ever. Unfortunately for PS5 players, SEGA and Sports Interactive shared the news that Football Manger 2023’s PS5 release date has been delayed beyond the original November 8, 2023 launch date. Football Manager 2023 PS5 version delayed The news came from an official post on Football Manager’s official website. The post confirmed that “the PlayStation 5 version of Football Manager™ 2023 Console will not debut on 8th November, as originally planned.” The reason given for the delay was due to “unforeseen complications which have arisen during the submissions and approvals process.” It’s important to note that it seems the PS5 version of the game is the only version affected by the situation and all other platforms — including Xbox Game Pass — will release on November 8. Sports Interactive’s Studio Direct, Miles Jacobson, commented on the delay and said the team is “devastated by this outcome,” assuring fans that they had worked tirelessly to address the situation. “It was especially difficult to make the decision to delay, as it involves holding back a great game which a number of talented people within SI have worked tremendously hard on for quite some time.” Jacobson concluded by assuring fans that SI will do everything it can to ensure Football Manager 2023 arrives on PS5 as soon as possible. The blog post also confirmed that those who’ve preordered the game through the PSN store will have their order canceled and a full refund will automatically be made. At the time of writing, neither SEGA nor SI have given a definitive date on when PS5 players can expect the game to arrive on the platform. For now, PS5 players will just have to wait for future updates regarding the platform’s new release date.
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Football Manager 2023: Biggest transfer budgets & richest clubs in FM23 – Dexerto
Football Manager 2023: Biggest transfer budgets & richest clubs in FM23 Sports InteractiveThere are a lot of factors you’ll need to take into account when playing Football Manager 2023 (FM23), including how much cash each club has, so here’s a full rundown of the clubs with the biggest transfer budgets in the game. One of the first big decisions you’ll have to make in Football Manager 2023 is what team you want to manage and there are various factors that you’ll need to take into account when making your choice, including the transfer budget. Whether you want to take on an underdog team in the lower leagues or jump straight into managing one of the best clubs in the world, knowing how much transfer budget each team has could be crucial to your decision. After all, the bigger the budget, the more likely you are to be able to aquire the best players in the game. So, here’s everything you need to know about transfer budgets in FM23. FM23 biggest transfer budgets For all the talk of Newcastle being the richest club in the world because of their new Saudi Arabian owners, that’s not actually the case in FM23. They only have a modest budget of around £40 million, but that’s because they’ve spent big on the likes of Alexander Isak and Sven Botman. In fact, it’s Real Madrid that has the biggest starting transfer budget in the game. After missing out on Kylian Mbappe, the Spanish giants have £103 million on offer from the get-go – and the squad doesn’t need too much work either. Despite spending big on Erling Haaland, Manchester City have around £102 million for you to play with. So, if you can’t find success with the game-breaking Norweigan striker, you can go out and spend to your heart’s content. FM23 richest clubs In terms of the richest clubs overall, though, not all of these have a massive transfer budget in season one. Some aren’t extravagant sugar daddy spenders but rather have big backers that are willing to write off the debt. These clubs are good choices for a long-term project because, if you manage the books well early on, you’re going to have a sizable budget in the years to come. That also means that you’re more likely to be granted requests like stadium expansion, bigger scouting networks, more coaches, and the like as well. Though, if it all goes wrong, they won’t be afraid of sacking you quickly either. So, that’s everything you need to know when it comes to having money in your pocket from the get-go in FM23. For more content on the game, check out our guides below: Is Football Manager 2023 on Xbox Game Pass? | Is Football Manager 2023 Touch on iPad? | Football Manager 2023 review
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Football Manager 2023 beta: How to get early access and play now – Dexerto
Football Manager 2023 beta: How to get early access and play now Sports Interactive/SEGAThe Football Manager 2023 beta has arrived. Here’s how to take part in the latest sports sim ahead of launch. Football Manager 2023 will launch on November 8, and after the excellent 2022 installment, there’s a lot to look forward to. With more realistic AI managers, another overhaul to the match engine, and an entire revamp of the recruitment systems, the game could be the best entry in the historic franchise yet. Thankfully, as has been the case in the last few years, Football Manager 2023’s beta will let budding Guardiolas go hands-on. Here’s everything we know about it. When is the Football Manager 2023 beta? Great news – the beta is live as of 6 PM BST/10 AM PT/1 PM ET on October 20. That means you can jump right in now. Read on to find out how. How to access the Football Manager 2023 beta Accessing the beta is simple — you’ll just need to pre-order the game on either PC or Mac from a participating retailer (Steam is likely to be the most popular). You can see the full list of SEGA’s retail partners here. You’ll also save 20% by pre-ordering. If you’ve already pre-ordered, simply head into the Epic Games Store or Steam and you’ll be able to install it from your library. What is included in the beta? Unlike many games that offer early access, the entire game is available in Football Manager 2023’s beta, albeit with some caveats. None of the content is off-limits, but players may experience bugs and glitches that can be reported from the game’s menu. Do beta saves carry over to the full game? While multiplayer saves won’t be able to carry into the full release of Football Manager 2023, you will be able to transfer single-player saves. The process is automatic, too, so you should just be able to boot up the game when it launches on November 8. Football Manager 2023 will also arrive on Xbox Game Pass at launch. Find out about the full November lineup in our guide.
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Football Manager 2022 wonderkids: Best young players in FM22 – Dexerto
Football Manager 2022 wonderkids: Best young players in FM22 Sports InteractiveFootball Manager 2022 will add a whole new set of wonderkids to take your squad to the next level. Here are the best wonderkids in FM22. Football Manager 2022 is here, and that means players can dig into the game’s database to find plenty of unknown talent to bring to their teams. Wonderkids have long been a huge part of Football Manager’s appeal, and FM22 has some of the best new players we’ve seen in years. With a database full of thousands of players, finding the best wonderkids in Football Manager 2022 can feel like finding a very talented needle in a haystack. Luckily, we’ve plucked some of our favorites so far. With the right coaching, training, and experience, the following can become some of the best players in the world. Contents Best wonderkids in Football Manager 2022 Goalkeepers Defenders Midfielders Strikers So, there you have it – the best wonderkids in Football Manager 2022. For more on the game, be sure to check our other guide content at Dexerto. Is Football Manager 2022 on Game Pass? |Biggest transfer budgets | Where is Football Manager 2022 Touch for iPad? | Best free signings | Training guide | Scouting guide
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Football Manager 2022 training guide: How to develop your players and best schedules in FM22 – Dexerto
Football Manager 2022 training guide: How to develop your players and best schedules in FM22 Sports InteractiveFM22 offers the chance to mold your squad how you see fit. Here’s how to get the most out of your team with our guide to training in Football Manager 2022. Football Manager 2022 is here, with its huge database of players needing targeted training to be able to reach their full potential. Whether it’s your superstar striker getting extra time to improve finishing, or turning a right-back into a makeshift center half to cover for an injury, training schedules are crucial in FM22. With more options in the game at your disposal than ever before, there’s a lot to learn, so let’s break down the types of training and what you should focus on when training in Football Manager 2022. Contents Football Manager 2022 training guide What does training do? Training in Football Manager will influence player statistics, allowing younger players to improve, while also teaching older players some new tricks. It’ll help players increase their stats, within reason – your center half can practice shooting all he wants, but if he’s not as naturally gifted in that area as a striker then you’ll see diminishing returns. Read More: Biggest transfer budgets – While your assistant manager can take training, it’s best to go hands-on yourself. The AI is smart enough to handle the majority of training tasks, but your assistant won’t prepare your team sufficiently for matchday. Types of training in Football Manager 2022 There are two main types of training in Football Manager: Individual and Team training. Individual training is tailored to a specific player. This means it could allow for improving certain areas, but could also help a player move into a different position or role. Some training plans for positions focus on just a small set of attributes, while broader ones focus on more. Generally speaking, the broader the focus, the longer it’ll take to see improvements. Read More: Best free signings – Team training applies to multiple players and can be focused on aspects of a match (set pieces, attacking, transitions, for example), and on tactical familiarity. The more familiar a team is with a manager’s tactics, the better they’ll tend to play on matchday. Best coaches to hire The better your coaches, the more effective your training methods will be. Teams will set limits on the number of backroom staff that can be hired, with a variety of roles including defending, attacking, and goalkeeping coaches. Here are some of our favorites so far: Best training schedules Following our time with Football Manager 2022, we’ve got a pretty good idea of what training schedules tend to work best. The key thing to remember is that training schedules will change based on the number of matches you have in a given week. So if you’re playing at the weekend and in midweek, your core schedule will differ to if you’re only playing on Saturday or Sunday. Our best setup so far is as follows for single-match weeks, but you’ll need to tweak it as you see fit. For example, if you’re an away side with a physical team, you may want to put more of an onus on attacking set-pieces knowing you’ll see less of the ball. Also, consider adding Penalties as a session if you’ve got a big cup game coming up. For two-match weeks, things are a little different, with an increased focus on rest days. That’s all we have so far on training in Football Manager 2022. For more on the game, be sure to check our other guide content at Dexerto. Is Football Manager 2022 on Game Pass? |Biggest transfer budgets | Where is Football Manager 2022 Touch for iPad? | Best wonderkids | Best free signings | Tactics guide | Scouting guide
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Football Manager 2022 tactics guide: Best formations in FM22 – Dexerto
Football Manager 2022 tactics guide: Best formations in FM22 Sports InteractiveFM22 is better when you’re winning. Luckily, our Football Manager 2022 tactics guide should help you rack up the points on Football Manager 2022 has arrived, but it’d be fair to say as fun as transfer negotiations for wonderkids and setting training plans can be, the biggest part of any FM22 save is the on-pitch results. Whether you’ve avoided relegation on the final day, clinched the title, or are prepping for a cup final, there’s no “one size fits all” tactical setup for Football Manager. Instead, your success will be based on your squad, their ability, and dozens of other variables. Still, the game offers plenty of flexibility, from formations to player roles, and combinations of players that play well together. With that in mind, here’s our guide to tactics in Football Manager 2022, based on the kind of team you’re managing. Contents Best tactic for possession-based teams – Best tactic for pressing teams – Best tactic for defending – Best tactic for three-at-the-back – Best tactic for counterattacking – Best tactic for possession-based teams If you see yourself as a Guardiola-like purveyor of flowing, tiki-taka football, we’d recommend something like a 4-2-3-1 formation. Opting for this tactic, while also allowing one of your wing-backs room to roam, will let your team overload the ball side while leaning on a full-back as an attacking outlet. A striker with some experience holding the ball up is also crucial, otherwise they can end up a little isolated. Best tactic for pressing teams For managers looking to contain opponents with gegenpressing while still offering plenty of room for creativity, look no further than a 4-1-2-1-2. You’ll need a fit squad given the chasing down involved, but this narrow setup with force opponents out wide where your full-backs can nip in to intercept. It also allows for two forwards, so with the right number 10 you can create plenty of scoring opportunities. Best tactic for defending When your team is the underdog or the away side, sometimes not being beaten is more important than trying to win a match – or maybe you’re a disciple of Diego Simeone’s defensive setup. In this case, we’d opt for a 4-4-1-1 with one striker and a shadow striker as backup, with two flat banks of midfielders and defenders. This should help you frustrate the opponents, while allowing the possibility for snatching a goal at the other end, too. Best tactic for three-at-the-back If you’re looking to deploy Football Manager’s new Wide Center Back option, look no further than this 3-2-2-3 tactic which keeps them pushing up the pitch, allowing your wing-backs to move ever further up the pitch and hit early crosses into a trio of forwards. Sadly, though, this does cause plenty of gaps at the back – so you’ll want your entire backline to be as mobile as possible to be able to track back and spot danger. Best tactic for counterattacking Claudio Ranieri’s Leicester City side defied the odds in 2015-16 to win the Premier League title with a fast, aggressive counter-attacking style, and it’s surprisingly easy to pull off in FM22. Using a 4-1-2-2-1 with a pacy front three and a central midfield trio cable of winning, retaining and playing the ball, it’s an effective tactic for fast transitions from defense to offense. That’s all we have so far on tactics in Football Manager 2022. For more on the game, be sure to check our other guide content at Dexerto. Is Football Manager 2022 on Game Pass? |Biggest transfer budgets | Where is Football Manager 2022 Touch for iPad? | Best wonderkids | Best free signings | Training guide | Scouting guide
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Football Manager 2022 scouting guide: How to find wonderkids in FM22 – Dexerto
Football Manager 2022 scouting guide: How to find wonderkids in FM22 Sports InteractiveFM22 brings the series’ huge database back with updated players, clubs, and staff. With thousands of variables, here’s our Football Manager 2022 scouting guide to help you find the best players for your club. Football Manager 2022 is here, meaning players are combing through the game’s huge database, already on the lookout for the best wonderkids and free signings. While we have guides for finding those, there’s nothing quite like doing the homework yourself to unearth a world-class talent. FM22 offers a sizeable scouting update, meaning there are more tools than ever to find the greatest young players to spend your transfer budget on. That can be pretty overwhelming, but we’ve put together this guide to help identify the best players for your squad. Here’s our guide to scouting in Football Manager 2022. Contents Types of scouting – New scouting changes in FM22 – How to find wonderkids at youth intake day – When is youth intake day in Football Manager 2022? – Football Manager 2022 scouting guide Types of scouting Players in Football Manager 2022 can be scouted in a number of ways, each with its own pros and cons. Individual scouting is for when you’ve already identified a player and are looking to get more information about them. When you scout them, your scouting staff will produce a report that’s updated as their knowledge of the player grows, with less well-known players needing longer to scout than the Lionel Messis and Cristiano Ronaldos of the world. Scouting assignments help narrow your search, allowing managers to filter what they’re looking for. As an example, you may be looking for a striker within a certain age range and in a certain region. The more specific your search, the more detailed your results will be. This means that while you may search one specific region, you may find yourself tweaking your criteria to find, say, a striker that’s a good header of the ball. Scouting costs money and ties up scouts for a period, though, so you’ll want to ensure you have a solid lineup of scouting staff ready to jet off. Bigger clubs will have a larger scouting setup at the start of the game. New scouting changes in FM22 Football Manager titles add a series of “headline features” each year, and Football Manager 2022 has a new focus on scouting and the transfer market. While the latter now means more realistic transfer fees and greater staff and agent input, the scouting changes can best be summed up with the improved scouting report. Rather than assigning a value out of 100, scouts will now offer a grade instead. These grades are determined by Scouts and Analysts, meaning you get two reports in one and allowing for pros and cons on a single page that pertains to on-the-pitch stats as well as transfer value compared to the current market. How to find wonderkids at youth intake day The best feeling in Football Manager 2022 is finding that one gem that lights up your league in a few years’ time, and wonderkids have been a core part of the franchise since its inception. The best time to look for these wonderkids is on youth intake day, an in-game event where newgens (procedurally generated players) are randomly assigned to club academies across the world. These 14 to 16-year-olds can be invited to trial at a team, and then potentially tied down to a contract. If your club has a high youth recruitment rating, you’ll have a better chance of high potential newgens. When is youth intake day in Football Manager 2022? Here are the youth intake dates for each nation in the game. For more on Football Manager 2022, be sure to check our other guide content at Dexerto. Is Football Manager 2022 on Game Pass? |Biggest transfer budgets | Where is Football Manager 2022 Touch for iPad? | Best free signings | Tactics guide | Best young players
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Football Manager 2022 free agents: Best free players in FM22 – Dexerto
Football Manager 2022 free agents: Best free players in FM22 Sports InteractiveFM22’s free signing list might be one of the more exciting in the series’ history. Here are some of the best Football Manager 2022 free agents for players to sign. Football Manager 2022 is here, and that means players are able to jump in and get wheeling and dealing with the game’s huge database already. Undoubtedly one of the best parts of that is finding free signings to add to your squad, be that through contract expiry, or players on the verge of retirement. Luckily, FM22 offers plenty of free agents, perfect for bolstering a squad once you’ve blown your transfer budget on wonderkids again. Whether you’re looking for a midfield playmaker, an ex-Premier League striker, or a rampaging right-back, there’s a little something for everyone. Here’s our guide to the best free agents in Football Manager 2022. Best free signings in Football Manager 2022 Dani Alves Position: DR/RWB/MR/MC – Age: 38 – The rampaging full-back, formerly of PSG and Barcelona, can still do a job as one of the best free agents in Football Manager 2022. With high stats for aggression and determination, he remains full of flair on the ball, too. Carlos Tevez Position: ST/AMC – Age: 37 – Carlos Tevez may divide opinion in Manchester, but the striker still has solid stats in Football Manager 2022. If you’re looking for a solid striker, you can do a lot worse than the Argentinian. Jack Wilshere Position: MC/DM/AM RLC – Age: 29 – A precocious talent that suffered from injury issues throughout his career, Jack Wilshere is still a decent central midfielder with a velvet touch. Keep him fit, and he could be the missing link in your midfield – proving his worth as one of FM22’s best free signings. Joris Gnagnon Position: DC/DM – Age: 24 – Looking for a dependable center half? Joris Gnagnon is good in the air, with impressive mental stats. He’s also just 24 years of age, making him the youngest player on this list of Football Manager 2022 free agents. Read more: Football Manager 2022 review – Jozo Simunovic Position: DC – Age: 27 – A center-back that won’t cost the Earth in wages, Simunovic is a ‘no nonsense’ defender with some headroom to improve further, aged just 27. That makes him comfortable one of the best free signings in FM22. Mateo Musacchio Position: DC – Age: 30 – Another dependable center-back, Musacchio’s playing career took him from Villareal, to Milan, and to Lazio. Known for his physicality and agility, he’s also a good passer of the ball. Paulinho Position: MC/DM/AMC – Age: 32 – One of the more exciting signings on this list, Paulinho is a midfielder that’s played at the top level in both England and Spain, and while he’s over 30, he’s got the stats to suggest he’s ready to walk into many teams – if you can afford his wages. Sidnei Position: DC – Age: 31 – Another Brazilian player on this list, Sidnei is perfect for teams that lean on set pieces, offering great heading and aerial stats. At the other end, his mental fortitude will help close down opposition attacks, too. That’s all we have so far for the best free signings in Football Manager 2022. For more on the game, be sure to check our other guide content at Dexerto. Is Football Manager 2022 on Game Pass? |Biggest transfer budgets | Where is Football Manager 2022 Touch for iPad? | Best wonderkids | Tactics guide | Training guide | Scouting guide
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Football Manager 2022: 11 biggest transfer budgets to start with in FM22 – Dexerto
Football Manager 2022: 11 biggest transfer budgets to start with in FM22 Sports InteractiveFootball Manager 2022 is upon us, and if you want to build your squad you’ll need the funds to do so. Here are the clubs with the biggest transfer budgets in FM22. Football Manager 2022 is out, and that means players are digging into Sports Interactive’s latest huge database of players, staff, and club finances. One of the best parts of the franchise has always been signing new players, but it’s not always easy on a shoestring budget. While there are definitely some bargain signings to be made, sometimes you want to find the Football Manager clubs with the biggest transfer budgets – and that means opting for one of the clubs on this list. With millions upon millions to spend, here are the Football Manager 2022 clubs with the largest transfer budgets. Biggest transfer budgets in Football Manager 2022 11) Liverpool Riding high in the league table, Liverpool’s squad is impressively deep, with plenty of quality in the first eleven and on the bench. If you’re looking to make improvements to the team in Football Manager, though, there’s a big transfer budget of £20 million for a new manager to invest – although whether you’ll be as beloved as Jurgen Klopp should you choose to replace him is another matter. 10) Dynamo Moscow Ok, this is a tie, but both Dynamo Moscow and Atletic Club have been given the same amount of funds to play with – £21.37 million. Dynamo Moscow gives players the chance to manage in Russia and build their name in a competitive if lesser-known league. 9) Atletic Club Atletic Club’s longstanding ‘cantera‘ policy means you’ll want to continue the club’s rich history of bringing players from Spain’s Basque region through the ranks, but you’ll also be competing with the likes of Barcelona and Real Madrid in La Liga. This makes Athletic Club quite the challenge, with £21.37 million to help you along. 8) Bayern Munich The German titans already have a pretty incredible squad, with the likes of Robert Lewandowski and Manuel Neuer at opposite ends of the pitch for years now. Still, there’s £25.65 million in Football Manager’s transfer budget pot to let you freshen up some old legs, or bring in the new class of youngsters to eventually take over. 7) AFC Ajax Ajax is one of the biggest clubs in the Eredivisie, and there’s enough money to keep them on top, too. While the club has a core of veterans, it has infamously produced a long line of top talent, and it appears that’s kept the funds flowing – with £29.9 million available if you decide to take over from Erik ten Hag. 6) Manchester United Despite a summer window that saw the club bring back Cristiano Ronaldo and sign Raphael Varane and Jadon Sancho, Manchester United still has a transfer budget of £30 million if you fancy taking over from Ole in FM22. If you’re looking to upgrade an already impressive squad, the funds are there — spend them wisely. 5) Paris Saint Germain It would be fair to say that PSG stunned the footballing world this summer by bringing in Lionel Messi from Barcelona, but that was just one of a handful of superstar signings. Sergio Ramos, Achraf Hakimi, Gini Wijnaldum, and Gianluigi Donnarumma all joined, meaning the squad is stronger than ever – especially when factoring in Mbappe and Neymar. Still, if there are changes to be made, you’ll have £38 million to play with. 4) Chelsea Chelsea may have dropped over £100m on Romelu Lukaku, but early signs suggest it was money well spent – although the jury is still out on Saul Niguez. Still, with an impressive budget of £40 million left, you can invest in adding depth to the squad, or maybe eke out another superstar first-team player. 3) Real Madrid Real Madrid’s summer window wasn’t one of the club’s most extravagant, but it did see central midfield wonderkid Eduardo Camavinga arrive for over £25m and David Alaba join for free. Still, there’s plenty left in the bank for Carlo Ancelotti upon his return – or for you if you take the reins at the legendary club. Players will find a transfer of £51 million to spend in FM22 – a stark contrast to rivals FC Barcelona who have a nil budget. 2) Manchester City While Pep Guardiola opted against bringing in a striker in the summer, that’s meant Man City’s transfer kitty is an almost incomparable Football Manager 2022 budget of £100 million – despite spending over £100m on Jack Grealish alone. That could buy players wanting to succeed the Spanish gaffer with the funds to sign, well, anyone – and could make finding a replacement for club legend Sergio Aguero a little simpler. 1) Newcastle United Newcastle United has the biggest transfer budget in Football Manager 2022 with a staggering £200 million. Flush with cash from the recent takeover that saw manager Steve Bruce ousted, the club has a chance to build itself up. Can you convince the world’s best players that Tyneside is where they should play? There you have it – the biggest transfer budgets in Football Manager 2022. For more on the game, be sure to check our other guide content at Dexerto. Is Football Manager 2022 on Game Pass? |Biggest free agents | Where is Football Manager 2022 Touch for iPad? | Best wonderkids | Tactics guide | Training guide | Scouting guide
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Football Manager 2021 statement sparks speculation over console release – Dexerto
Football Manager 2021 statement sparks speculation over console release Sports Interactive[jwplayer YCPHoSg9]A new Sports Interactive statement regarding Football Manager 2021 has sparked speculation that the game will be coming to next-gen consoles, as well as confirming that it will be released in late 2020. As far as football video games go, few have reached the levels of the Football Manager series. Aside from EA Sports’ FIFA, the FM series has captivated fans with its ultra-realistic manangement simulation. On July 30, Sports Interactive released a lengthy statement regarding Football Manager 2021. Amongst other things, SI confirmed that the game is still set to release in late 2020, as has become the standard for the series. However, fans of the series focused on one particular section of the statement, which may have hinted at FM being playable on more consoles than it currently is. “They will be delivered a little later than we’d originally planned, but they’ll have exceptionally strong feature sets,” the statement says. “Our games will be on more platforms and available on more stores than ever before when they’re released later this year but, with regards to features and release dates, it’s a little too early for us to talk about the specifics right now.” As the statement hints at new “platforms” and “stores,” speculation has run rife. One Twitter user even said that “FIFA is finished” if what is being hinted at is true. FM just hinted that FM21 could possibly be on console , if that happens FIFA is finished — Lee ? (@LeeJ____) July 30, 2020 Unfortunately, Miles Jacobson, the head of Sports Interactive, stated that fans will need patience given the slightly delayed timescale everything is on this year. With real world football leagues still not fully wrapped up, it would have been difficult to imagine a scenario in which the game was not delayed. “Beyond the statement today, nothing else will be confirmed or otherwise until later in the year,” he said. “Patience is required this year.” beyond the statement today, nothing else will be confirmed or otherwise until later in the year. Patience is required this year…. — Miles Jacobson (@milesSI) July 30, 2020 Currently, Football Manager is available on PC via Steam, with its Touch version also available on iOS, Android and Nintendo Switch. Sports Interactive have in the past commented on their reluctance to move FM over to consoles, but past iterations did indeed release on previous generation consoles, like the Xbox 360. Whether they believe they are now ready to make the leap to PlayStation and Xbox remains to be seen, but don’t expect confirmation any time soon.
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Footage of bodycam FPS game Unrecord divides social media – Dexerto
Footage of bodycam FPS game Unrecord divides social media DramaDeveloper Drama has released the first gameplay footage of its bodycam FPS game Unrecord, which is already dividing social media. Early footage of Unrecord went viral late last year, depicting a police officer’s infiltration of an abandoned building from the perspective of their bodycam. It quickly drew comparisons to content seen on sites such as LiveLeak. As a result, its uncanny realism left many viewers feeling uncomfortable. Few details were known about the game at the time, which, in turn, left much to the imagination. But the latest news sheds some light on what players can expect from the tactical FPS title. Unrecord bodycam game gets official gameplay trailer On April 19, developer Drama unleashed the first gameplay trailer for Unrecord, a so-called bodycam FPS “that tells the story of a tactical police officer from the perspective of his body camera.” Steam users can wishlist the game now. And according to the Steam listing, the shooter will feature dialogue options and complex moral dilemmas, all bolstered by the detective and tactical skills players will need to use when investigating criminal cases. Unrecord gameplay trailer divides social media Responses to the above trailer from Twitter users are mixed. Some seem enthusiastic about the realism on display, with multiple people praising the impressive visuals and lighting. Others, however, are skeptical of its being a “cop simulator.” One person commented, “So the game really is just an unironic copaganda Liveleak simulator?” “Was more interested when it wasn’t explicitly a cop game, a horror/post-apocalyptic theme would’ve been better imo,” someone else wrote in the thread. And many couldn’t ignore the opportunity to mock police operations in America. One such response reads, “This ain’t simulating a cop if I can’t turn my body cam off.” A similar comment referenced traffic stops, “Looks amazing. Can you turn the camera off in the routine traffic stop mission?” Unrecord developer Drama has yet to confirm whether its bodycam game will also launch on consoles. Details about its release window remain under wraps, too.
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Food truck with Super Mario Kart setup for waiting customers goes viral – Dexerto
Food truck with Super Mario Kart setup for waiting customers goes viral Muchies Food Truck DFW, NintendoA Texas-based food truck has gone viral because of the Super Mario Kart setup that waiting customers can play on. Combining food with gaming-centric entertainment is far from a novel idea. Establishments such as Chuck E. Cheese have long allowed families to eat and enjoy games under the same roof. And eateries like Dave & Buster’s have tackled a similar premise with more adult-oriented fare. Barcades aren’t far beyond in this regard, either. But how can food trucks hope to corner the market in their own right? One mobile establishment in the Dallas-Fort Worth area seems to have figured it out. Food truck lets customers play Super Mario Kart while waiting Reddit user TheGuyAtGameStop recently shared a photo that has the r/gaming subreddit buzzing. The image depicts a customer playing Super Mario Kart while waiting for their order at Munchies Food Truck in Denton, Texas. However, this isn’t a player booting the title up through their Switch’s Nintendo Switch Online service. Munchies provides the Super Mario Kart setup via a big-screen television mounted near the window. It’s an interesting sight. The comments to the Reddit post are filled with people joking that they’d purposefully wait for their food a while longer to finish playing. However, one person, speaking from experience at a different establishment, noted that it all sounds fun until you “realize how little the controllers get sanitized.” The thread hasn’t been up a full day, yet it’s already gone viral online. At the time of writing, the post has garnered more than 31,000 upvotes. Evidently, the love for Mario Kart – no matter the generation – isn’t going anywhere anytime soon.
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Is Foamstars coming to Xbox Game Pass? – Dexerto
Is Foamstars coming to Xbox Game Pass? Square EnixAre you wondering whether Foamstars will be coming to Game Pass for PC and Xbox? Well, our handy guide has everything you need to know about the RPGs released on Microsoft’s subscription service. Foamstars is an upcoming 4v4 party shooter from Square Enix, which many have dubbed as PlayStation’s very own Splatoon. The colorful shooter enables players to coat both the map and their enemies in foam, while also building terrain to create slippery surfaces that create advantageous chokepoints. If that wasn’t enough, there are also a number of quirky characters that come packed with their own weapon types and skills. However, Xbox and PC players may be wondering whether Foamstars will be coming to Game Pass. So, if you’re looking to delve into this colorful shooter but want to know if the game is coming to Microsoft’s subscription service, then we have you covered. Is Foamstars coming to Xbox Game Pass? No, Foamstars will not be available on Xbox Game Pass. It’s important to note that the game will only be released on PS5 and PS4 at launch, with Square Enix not mentioning whether Foamstars will ever come to other platforms. While this doesn’t mean Foamstars won’t ever come to Game Pass or Xbox Series X|S in the future, it certainly looks rather unlikely. So, if you want to delve into the colorful squad-based shooter, you’ll need to play on PS5 or PS4. Foamstars will be released on PlayStation consoles on February 6, 2024, and will be available to download for free to all PS Plus subscribers. For all the latest news on Foamstars, be sure to check out our handy release hub here.
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Foamstars: Trailers, platforms, Square Enix, Splatoon comparison, more – Dexerto
Foamstars: Trailers, platforms, Square Enix, Splatoon comparison, more Square EnixSquare Enix’s Foamstars took many off-guard when it was announced at the PlayStation Showcase 2023. If you’re also curious about the new multiplayer title, we’ve got information on its format, platforms, and more. You would’ve been forgiven for questioning Foamstar as being a Square Enix creation. However, this is the reality of the situation. It’s not your typical JRPG that the company is known for a la Final Fantasy. Instead, it’s a chaotic 4v4 third-person shooter, online multiplayer title. It’s potentially inspired by Nintendo’s Splatoon and has even drawn criticism from its fans. But in any event, the first look of the game whet the appetite of multiplayer-loving enthusiasts. We seem to be in the formative stages of the game’s development, so this is an early look at what’s going on with Foamstars. Contents Foamstar: Do we know a release date yet? – Foamstar: Platforms – Foamstar: Gameplay & format – Foamstar: Trailer – Foamstar: Do we know a release date yet? At this time, we do not know when Foamstar is expected to be released. Square Enix has focused on presenting their product first and foremost, and we expect to see a lot more from the game in the coming months. The company has a lot going on with Final Fantasy 7 Rebirth, so its likely Square Enix will hold off until 2024. Despite not having a concrete release date, the Foamstars open beta will run from September 29, 2023, to October 1, 2023. Foamstar: Platforms It’s an exclusive affair for Foamstars, as the official announcement trailer and website have revealed that the game will be available on PlayStation 4 and PlayStation 5. This obviously means that there is no Xbox, PC, or Switch port planned. Things are always subject to change, and we’ll update this article with any future updates. Foamstar: Gameplay & format Foamstar looks to be a 4v4 battle featuring an array of larger-than-life characters in flashy maps. The initial footage suggests that it will be like Splatoon in that players must cover the map in foam to claim victory for their team. Each character seems to have a unique weapon with different capabilities, cool abilities, and even mini modes of transportation to speed up the process. Foamstar: Trailer As we alluded to earlier, the PlayStation Showcase 2023 was the first public appearance of Foamstars. You can check it out in its entirety here. The September 2023 PlayStation State of Play provided another Foamstars trailer announcing the open beta dates. The footage also revealed two game modes and eight characters like Soa, Agito, and Tonix. If your desire to get stuck into this multiplayer madness has left you foaming at the mouth, then check out more gaming hubs in the meantime: Marvel’s Spider-Man 2 | The Elder Scrolls 6 | GTA 6 | | Wolverine | KOTR Remake | Wonder Woman | DokeV | Dragon Age 4 | Avatar Frontiers of Pandora | Metal Gear Solid 3 Remake | Counter-Strike 2 | AEW: Fight Forever |
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Foamstars tier list for February 2024: Best characters ranked – Dexerto
Foamstars tier list for February 2024: Best characters ranked Square EnixThe best Foamstars characters can give you a huge advantage over your enemies and turn the tide of the toughest battles. So, our Foamstars tier list has ranked every character in the game. Knowing who the best characters are in Foamstars is incredibly useful, especially if you wish to increase your win rate in the game. While every character has their own unique abilities and playstyles, there are a number of must-pick options that dominate the competition. Whether you’re currently playing Smash the Star, pushing the payload in Rubber Duck Party, or duking it out in Happy Bath Survival, our Foamstars tier list has you covered. So, without further ado, here are the best Foamstars characters ranked. Contents Best Foamstars characters ranked Our Foamstars tier list has been ranked on both damage, versatility, and overall usability. Of course, like all tier lists, the rank of certain characters will be adjusted as new patches and strategies come out, so be sure to bookmark this page and check back regularly for the latest updates. S-tier Soa Soa is the poster girl of Foamstars for a reason. Not only do her twin handguns deal plenty of damage, but she also has a huge amount of mobility thanks to Bubble Step. When activated, Soa leaps into the air, leaving a trail of deadly bubbles that shoot toward her target. This skill is great for escaping tricky situations or can be used as a lethal gap closer that enables you to get up close to unleash a hail of bubbly bullets. Spiky Beat also acts as an AoE grenade that gives her great zone control and cross-map mid-range potential, while also keeping her enemies off objectives. Lastly, her ultimate, Gotta Crush sees Soa roll around the map in a gigantic bubble ball that cruises any enemies that dare to get in her way. Ultimately, Soa has it all. Penny Gwyn Penny Gwyn is a mid-range character who uses her high-precision assault rifle to paint the ground from and barrage her enemies from afar. The fire rate may be slower than Soa’s twin guns, but the damage and extra range make her an excellent pick. Her Penguin Squad skill summons her avian companion, which then fires a concentrated barrage of bubbles in a target location. If that wasn’t enough, Penny Gwyn’s Toboggan Bomb creates a path of foam that can be used to surf along, which is particularly good for gap closing and fleeing unfavorable firefights. Emperor March sends a gigantic penguin marching ahead, blasting every enemy within its range before detonating in a massive foam explosion. When used in chokepoints or objectives with lots of enemies, this ultimate can be incredibly potent. A-tier Tonix Tonix is Foamstars’ archetypal sniper class. Her rifle can be charged to deliver long-range shots that can snipe enemies from afar, which makes her particularly powerful, especially when you find a safe vantage point. If you sniping isn’t for you, then Tonix’s rifle also comes packed with a quick-fire burst function. While it won’t beat close-range characters like Soa, it can still deliver plenty of damage. Her turret also makes her a must for Rubber Duck Party, the game’s payload game mode. Simply place the turret on top or near the payload and watch as your enemies get pelted with a steady stream of bubbles. Tonix’s ultimate also summons a gigantic robot to the battlefield, which targets the closest enemy and barrages them with three AoE shots. The Baristador The Baristador is a long-range support that uses his gun and skills to create paths of foam, which his team can use to get around the map quickly. While his weapon may not deal as much damage as other characters in the game, the ability to cut a direct route to objectives and enemies is unparalleled. In fact, a good Baristador player can set up game-winning plays that enable the game’s damage dealers to shine. Bitter Drip can also be used to create a wall of foam that both sponges incoming damage, and can even be used to set kills and chokepoints. If you’re looking for a strong zone denial character and one that works well in every team comp, then you can’t go wrong with The Baristador. B-tier Jet Justice Jet Justice is known as an all-rounder. His primary weapon is a shotgun that offers different damage profiles depending on the length of the charge time, while his skills revolve around displacing his enemies and shielding his team from enemy foam shots. As the name suggests, Jet Vacuum Sphere pulls in all nearby enemies – making them incredibly easy to kill when synced with allied ults and skills. Jet’s Justice’s Cosmic Dive is also a great gap closer and enables him to set up shield-based plays with his ultimate. Rave Breaker Rave Breaker is a close-range trickster who uses his weapon to pile up foam, making it easier for him to hide and ambush his foes. His kit revolves around delving under the foam and launching surprise attacks with his Roley-Moley explosives. The troublesome trickster’s ult sees Roley-Moley suck up surrounding rivals and foam, which can be pretty potent during objective play. Rave Breaker is a decent choice for those who enjoy lurking behind enemy lines looking for picks. C-tier Mel T Mel T is currently only available to those who purchase the premium Season Pass. Fortunately, this pint-sized clown is easily skippable, with other characters surpassing her in almost every way. While her long-range bazooka offers homing missiles that lock onto enemies, their damage and overall projectile speed are lackluster. Despite that, Mel T’s Sumptuous Promo can deal excellent damage to grouped enemies and can be used to bombard a zone. Her controllable laser ultimate is also decent at killing multiple enemies, but getting picks with her main primary isn’t the most engaging nor the most damaging. D-tier Agito Agito comes packed with a close-range shotgun and mobility skills that get him in and out of combat quickly. While his shotgun deals high burst damage, he’s incredibly easy to counter thanks to his need to be up close and personal. Painting the ground near Agito quickly renders him useless and unable to unleash any of his shotgun blasts. His ultimate, THX GG, is also underwhelming with the shark torpedo being pretty easy to avoid. That’s the best characters in our Foamstars tier list. Make sure you check out our other Foamstars guides below to get an edge over your foes on the battlefield. How to unlock Mel T & The Baristador characters in Foamstars | All Foamstars Weekly challenges and rewards | Foamstars maps explained | Is Foamstars on Nintendo Switch? | Is Foamstars free to play? | Is Foamstars coming to Xbox Game Pass? | Is Foamstars coming to Steam Deck?
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Foamstars Season One Pass: All tiers & rewards – Dexerto
Foamstars Season One Pass: All tiers & rewards Square EnixFoamstars Season One has officially begun and introduces Season Pass for players. Here are all the tiers and rewards associated with it. In times when games by indie developers are all the rave, AAA devs at Square Enix have now unleashed a niche 4v4 party shooter title for PlayStation users called Foamstars. In the game, players use foam to build terrain, create slippery surfaces to surf around the arena, defend from enemy attacks, and create vantage points to take out opponents. It consists of a 4v4 versus party mode, a story missions mode if you’d like to go solo, and even private matchmaking for you and your friends to enjoy. Foamstars works on a similar level to titles like Overwatch since it also consists of different characters, each with unique weapons and skills. Foamstars was released for PlayStation on February 6, 2024, accompanied by the first season titled Starry Pop. It also brings along the Season One pass that grants players several cosmetic items and free rewards. Here’s the full rundown on the Foamstars Season One pass and the rewards you can unlock at each tier. All tiers and rewards in Foamstars Season One: Starry Pop pass The first season named Starry Pop has officially begun in Foamstars and will run until March 9, 2024. The Season Pass contains 41 tiers and includes both free and premium rewards. You need to gain 2,500 XP to level up across each tier in the pass. Here is each tier and reward in the Foamstars Season One pass: How much does the Foamstars Season Pass cost The Free reward track of the Foamstars Season Pass is available to all players at no cost. There are 14 free rewards players can claim. However, if you want the Premium rewards, you can purchase the Premium Pass for $5.99 from the PlayStation Store on your console or the PS app. Once purchased, you’ll have access to all the tiers of the Season Pass for you to unlock and claim free items from throughout that season. Check out more Foamstars content: Is Foamstars free to play? | Is Foamstars coming to Xbox Game Pass? | Is Foamstars on Nintendo Switch?
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Foamstars players call out “greedy” prices of item shop bundles – Dexerto
Foamstars players call out “greedy” prices of item shop bundles Square EnixFoamstars players have called out Square Enix over their “greedy” item shop bundle prices, with many wanting changes. Foamstars is a 4v4 multiplayer shooter that tasks players with painting their opponents and terrain with brightly colored foam. While it shares similarities to Nintendo’s Splatoon series, the added verticality and character abilities do help to differentiate it. Despite receiving a rather lukewarm response at last year’s State of Play, players have discovered another glaring problem – the price of cosmetics. Just like most live service games, Foamstars features a premium Season Pass and various skins that players can unlock. However, it’s the character cosmetic sets that have angered players, with many calling out the “greedy” pricing of the game’s bundles. Foamstars players slam “greedy” Foamstars item shop bundles A post highlighting how expensive Foamstars cosmetic skin bundles are has gone viral on X, sparking both shock and outrage from commenters. “For the cost of a single Foamstars cosmetic set you can get the entire Kiryu saga of the Yakuza series,” wrote Falkoopa. As of writing, players can purchase seven Yakuza games for $44.03/£35.21. While the collection may have only been used as an example, many commenters believe that it perfectly highlights just how “greedy” Foamstars item shop currently is. “These are free to play pricing but the game isn’t free. You have to subscribe to Sony’s service,” noted one commenter. “Sony exclusives tied to subscription services rely too heavily on the ‘free’ branding to rationalize the practice. It’s comparable to when a large corporation starts a Go-fundme.” Other commenters noted how Foamstars is only free for PS Plus subscribers until March 5, 2024, when it will be available for purchase at $29.99. It’s because of this, that many believe Square Enix should rethink its cosmetic bundle pricing and overhaul the game’s shop. “$45 for skin when the game cost $30… I don’t understand why people don’t see the problem.” replied one user. “When a cosmetic costs more than the price of a game you should know it’s overpriced and shouldn’t buy it.” While Foamstars has received some early praise for its take on Nintendo’s colorful shooter, Splatoon, it’s clear that players aren’t exactly happy with its monetization. “The game is cool and all but the greed on the store is next level, tbh I’m not expecting it to last a full year unless a major overhaul is done.”
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Foamstars maps explained: Aqua Blast Adventures, Dream Cabinet & more – Dexerto
Foamstars maps explained: Aqua Blast Adventures, Dream Cabinet & more Square EnixSquare Enix’s latest 4v4 party shooter, Foamstars, is like the very brightly colored love child of Splatoon and Overwatch with some unique map mechanics too. Here’s everything to know about maps in Foamstars. In a bit of a departure from the classic JRPGs the company is famous for, Foamstars is a co-op shooter that blends PvP and PvE. The game’s 2024 roadmap, including its Season Pass was recently announced. While on the surface Foamstars might seem like a simple Splatoon-clone, the game features some innovative gameplay aspects. Especially around it’s map mechanics. At the start of each game, the Foamstars arena is a flat surface. Although each map features a few landmarks — usually a large structure near the middle and some smaller terrain feature at the map’s periphery — they’re mostly a wide empty space. And with good reason. Unlike ink in Splatoon, foam in Foamstars can completely change the layout of the map. As players shoot their bright bubbles at enemies, the foam acts in three dimensions. It a mechanic which allows for a lot of creativity and flexibility. Letting players create mounds of neon foam that can serve as connecting bridges, sniper spots or shields. What maps are in Foamstars? All the Foamstars maps boast their own vibrant, psychedelic vibes, with names like Fomeopatra’s Crazy Wheel, Radiant Rhythm Gardens, Funkadelic Town Funktion, Aqua Blast Adventures and Dream Cabinet. Foamstars currently has nine maps available to play at launch. Each is map is set in different locations within the game’s fictional soapy super city — Bath Vegas. And Square Enix have already told players to expect more maps in the near future. That’s everything to know about Foamstars maps for now. Check back for a full list of all nine maps soon.
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Foamstars: All Trophies – Dexerto
Foamstars: All Trophies Square EnixFoamstars has just arrived on PS4 and PS5 and for any Trophies hunters out there, you can get your hands on some as you play the colorful Square Enix title. Here’s a list of all the Trophies in the game. The latest release from Square Enix is Foamstars, a colorful third-person shooter that’s reminiscent of the Splatoon series. In this chaotic title, you can either take on PvE with your friends or team up with 3 other players online to battle it out against other teams in PvP combat. Foamstars stands out from the developer’s JRPG catalog including the Final Fantasy and Dragon Quest franchises but its vibrant style and emphasis on multiplayer promises a fun experience for anyone who picks it up. The game is currently available for PlayStation 4 and PlayStation 5, and if you’re a Trophy hunter you’ll be glad to know there are a handful of Trophies to collect as you progress. So, here’s a full rundown of all the Foamstars Trophies you can unlock. All Foamstars Trophies There are a total of 12 Trophies you can collect in Foamstars. At the time of writing there currently isn’t a Platinum Trophy available to get. You can find a full list of all the Trophies, their types, and the requirements to get them in the table below: For more Foamstars content, check out our guides below: How to unlock Mel T & The Baristador characters in Foamstars | All Foamstars Weekly challenges and rewards | Foamstars maps explained | Is Foamstars on Nintendo Switch? | Is Foamstars free to play? | Is Foamstars coming to Xbox Game Pass? | Is Foamstars coming to Steam Deck?
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FM25 removes most-used feature as players will need to “relearn” how to play – Dexerto
FM25 removes most-used feature as players will need to “relearn” how to play Sports InteractiveFootball Manager 2025 is ringing the changes by removing several age-old features that have been in the series for years, and a leading dev has explained to fans why these staple systems are being substituted. Over the last 20 years since the first installment in 2005, Football Manager has become the go-to series for football enthusiasts who want an authentic experience. While the FIFA and EA SPORTS FC games are all about matters on the pitch, FM finds the fun in pulling the strings from behind the scenes. During that time, fans have become accustomed to certain features that arrive in each installment. However, when FM25 was revealed back in June, the devs announced that a number of long-running systems and modes wouldn’t be returning for the new season. One of the biggest is the Inbox page, which previously acted as the main screen that players would use to manage all the goings on in their team. In an interview with Eurogamer, Studio Director, Miles Jacobson, explained that realism is why such a core feature has been removed. “It’s very rare that you see a football manager with a laptop,” said Jacobsen, but he also confirmed that players will still receive notifications like they did before, just on a new interface. “They’ve got their tablet, and they’ve got their phone, so we wanted to move into that more. The football world never really had email.” Although he admitted that this change will mean that players might need to “relearn” how to play the game in many ways, the dev insisted that the “core loop” will still be very familiar. The Inbox isn’t the only familiar system that isn’t returning from FM24, as touchline shouts are also gone. These were the main ways to interact with your players during a match, offering them words of encouragement or demanding more of them. But according to Jacobsen, there were concerns among the team that it wasn’t good enough. “It’s not up to our standards, it didn’t work the way that consumers thought it worked,” he continued. “he continues. “So when we’re looking at that and going, well, do we port something across from our old game that isn’t good enough? The answer is ‘no.’” Some game modes have also had their contract terminated in FM25, including Challange Mode and, most notably, International Management. This was partly based on data that revealed that the community just didn’t interact with either option enough, as only 0.5% and 5.6% of fans played each one respectively. “We’ve looked really hard at international management in FM and determined that what we were planning to deliver wouldn’t reach our initial quality threshold,” added Jacobsen, before he confirmed that a more “feature-rich” version of international will return in FM26. Football Manager 2025 has been delayed to “late November,” so we’ll have to wait a little longer to see how these changes go down with the community.
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FM22 player booed off by family after disaster Champions League final – Dexerto
FM22 player booed off by family after disaster Champions League final Sports InteractiveA proud moment in Football Manager 22 turned bittersweet for one player who was “booed off” by his family for a disastrous Champions League Final. Making a functional team with sustained success in FM22 is challenging at the best of times, which is why one eager fan was really happy to make it all the way to the UCL final. To mark the occasion, Twitter user ‘svmwhxt’ invited his family to watch his Arsenal side take on Juventus in the deciding match to cap off his team’s campaign. Unfortunately for him, the game ended in a landslide. “Made my family watch me play the 2023/24 Champions League final with Arsenal on the TV,” svmwhxt said. “I lost 4-0. It’s humiliating enough being thrashed in a CL Final, but it’s even worse when it’s in front of your family who laugh as every goal goes in against you. They booed me off at FT.” Svmwhxt’s family room was decked for the holidays and his misery was the biggest gift of joy he could’ve given to his family. Read more: Football Manager 2022 training guide – The 4-0 dismantling came courtesy of a double brace from Juve’s Federico Chiesa and Duvan Zapata while most of his players averaged below a 7.0 rating. https://twitter.com/svmwhxt/status/1465241034120650755 Svmwhxt proudly stood by his Arsenal squad ahead of kickoff but by full-time his loving family gave him a proper football sendoff for managing a scoreless team in the finals. Even braver than inviting his family to a front-row viewing of his worst day in FM22 was posting it online for everyone to see. Read more: Best free players in FM22 – But the FM community joined him in having a laugh, while others quipped that the defeat was deserved over a manager who didn’t suit up for the finals.
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Flintlock: The Siege of Dawn – A competent Soulslike with a rough demo – Dexerto
Flintlock: The Siege of Dawn – A competent Soulslike with a rough demo Kepler InteractiveWe played Flintlock: The Siege of Dawn during Summer Game Fest, a new Souslike from the studio behind Ashen, and while it’s shaping up to be at least a competent entry in the genre, a peculiar demo left a rather odd taste. Demonstrating new games to press and content creators isn’t the easiest thing. Depending on where you are in development, you essentially have to pivot your efforts to polishing a vertical slice in order to ensure previews go smoothly. For that, I do not envy dev teams already under the pump. It’s with that preface I say the demo I played of Flintlock over Summer Game Fest wasn’t exactly ideal. While I got a rough idea of what the game is and how it plays, being thrown to the wolves, so to speak, in a Soulslike, led to a more confusing session than anything else. Nonetheless, Flintlock looks to be a solid enough spin on FromSoft’s beloved genre at its core, though a brief hands-on session did little to distinguish it in any meaningful way. What makes this one worth playing? What differentiates it from all the rest? How does it improve or innovate on the tried and tested formula? After playing for roughly 20 minutes, none of those questions got clear answers. A souls-lite? Announced two years ago, Flintlock is now on the verge of release as July 18 looms. Barely a few weeks out, however, it’s still tricky to gauge its identity. One part Soulslike with challenging combat, a bonfire-esque save system, and resources that drop where you die, it’s also one part God of War, with epic third-person animations, larger-than-life abilities, and some traversal opportunities out in the open world. In trying to merge the two, without the AAA hallmarks found in its inspirations, the game ultimately feels a little rough around the edges, unable to hone in on any particular strength. In one moment, I was firing off explosives, easily knocking down foes from afar. In another, a single enemy took me out of action in two strikes. Then, I found myself in the middle of a platforming-based puzzle. It was all a bit jumbled together with little in the way of proper direction. When it comes to combat, you have a few options at your disposal. There are your typical melee weapons, a titular flintlock firearm, and a handful of abilities on cooldown. One such power is to leap into the air before crashing down on foes in the vicinity, all pretty standard fare. Helping to mix up the formula a bit is an animal companion that’s always by your side. By mashing an input over and over, you’re able to have your companion target an enemy and deal a decent chunk of damage. On the balancing side, this felt a little off as I was able to just stay at a distance and spam one button press over and over, effectively getting free kills. Before long, even in the brief hands-on window, I found myself simply ignoring most enemies. With multiple sprawling paths forward, I found it more effective to just avoid combat altogether, sprinting through areas to get to the next step in the quest. Though I’m not entirely sure that’s how the game is meant to be played. On the plus side, exploration was quite fun thanks to the animal companion. There are a number of portals littered throughout the environment, allowing you to teleport from one place to another, carrying the momentum forward as you ascend to otherwise out-of-reach areas. It’s a fun little quirk and could prove instrumental in combat arenas later in the game, but nothing to truly distinguish Flintlock. The benefit of the doubt As you’ve no doubt put together by now, my impressions of Flintlock felt marred by a rather awkward demo experience more than anything. Upfront, devs repeatedly said the game is difficult, the section we’ve been dropped into is challenging, and that they’d help lower difficulty if needed. Though it wasn’t the game’s difficulty per se, that hindered the experience, more so the lack of context during our brief window. Dropped right into the mix, learning controls on the fly, and understanding the rules of the world in just a few respawns, it’s just not an ideal way to come to grips with a title of this nature. Proper onboarding is vital, even if not explicitly telling a player what to do or where to go, the full game will no doubt have a smoother introduction. So with that in mind, my expectations are in check for Flintlock. It seems to be a competent enough Soulslike with a bit of added flair, but its limitations are also quite evident. Existing in that AA space and presenting decently enough, but not being quite as epic in scope or dazzling with its visuals to draw folks in, it’s a bit of a tough sell. It’ll no doubt find its audience on Game Pass but don’t expect this one to set the world on fire.
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Flappy Bird officially back after 10 years as fans acquire licence to infamous game – Dexerto
Flappy Bird officially back after 10 years as fans acquire licence to infamous game Flappy Bird FoundationThe dead flaps! In a shocking revelation, the simple yet classic game Flappy Bird is set to return in 2024. Flappy Bird was one of the strangest stories in mobile gaming history. Initially released in 2013, Flappy Bird would eventually take the Internet by storm with a basic yet challenging gameplay loop where you tried to stop a bird from crashing into pipes. As quickly as it arrived, Flappy Bird was gone. Its creator, Dong Nyugen, decided to take it down, leading to numerous Flappy Bird imitators that attempted to rob the empty throne. However, none flapped to the great heights of their inspiration. Flappy Bird died a decade ago, and now, it’s coming back. A group known as the Flappy Bird Foundation has announced that Flappy Birds is coming to desktop and web browsers in Q3 2024, with iOS and Android versions planned for 2025, and more platforms in the future. A trailer can be seen on the new Flappy Bird YouTube channel. This version of the game is created by a group of fans of the original who have purchased the rights from the original creator. They also own the rights to Flappy Bird’s progenitor Piou Piou vs. Cactus. The new version of Flappy Bird has the classic flapping gameplay, along with new game modes, progression, and multiplayer challenges. There will also be new characters you can play on your flapping journey. It’s strange to see Flappy Bird come back after so long. The original was such a strange, flash-in-the-pan moment, even for mobile titles, and to see it revived after it has been copied for a decade is bizarre. However, the reason Flappy Bird became popular in the first place was due to how addictive it was, and it will be interesting to see what this new team can do with the old yellow bird.
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Flappy Bird creator denies selling rights and involvement in return – Dexerto
Flappy Bird creator denies selling rights and involvement in return Flappy Bird FoundationDespite Flappy Bird being set to return in 2024, the original creator has revealed that he has nothing to do with its comeback and stated he did not sell the game’s license. Flappy Bird wasn’t even available for a full year before being removed from both the App Store and Google Play by creator Dong Nguyen on February 10, 2014. He claimed at the time, that this was due to him feeling guilty over the worldwide phenomenon’s addictive nature. However, after it was announced that the classic game would return in 2024, Nguyen has shut down any speculations that he sold the game’s rights and confirmed that he has no involvement in the new release. Nguyen confirmed this in a simple and short post to his Twitter/X account on September 15. “No, I have no relation with their game. I did not sell anything. I also don’t support crypto,” the inventor of the infamous game stated. According to a press release by the new developers, “The Flappy Bird Foundation Group and affiliates have acquired the official Flappy Bird trademark rights from Gametech Holdings LLC.” The United States Patent and Trademark Office states that Flappy Bird’s Trademark was able to be obtained by Gametech Holdings after it was terminated for inactivity. There have also been various claims that the new version of Flappy Bird is set to use cryptocurrency after Cyber Security researcher Varun Biniwale allegedly discovered an unfindable webpage alluding to a “Flap Token” being used. Hence, Nguyen also stated he doesn’t support crypto. Overall, many of the details for what to expect from the reworked Flappy Birds are yet to be known as we await further announcements from the developers. What we do know is that its creator, Dong Nguyen, has nothing to do with it.
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Five Phantasy Star Online 2 tips and tricks to help you in the early-game – Dexerto
Five Phantasy Star Online 2 tips and tricks to help you in the early-game PSO2 / SegaPhantasy Star Online 2 may not be a new game by any means, but the recent PC release has seen swathes of battle-hardened veterans and fresh-faced recruits joining in the galactic hunt. If you’re new to the series or just want a quick refresher, then make sure you check out our beginner’s guide tips below. Getting to grips with Phantasy Star Online 2’s numerous mechanics can be a little intimidating at first, especially since there is very little hand-holding outside of the occasional tutorial screen. While the main quest line and practice mode will help further your understanding of the game, it’s still all too easy to feel somewhat overwhelmed. PSO2 may not be the most beginner-friendly game out there, but it’s certainly one of the most rewarding thanks to its incredibly stylish combat, deep class progression, and constant content updates that keep the game fresh. To help you get started on your planet-hopping adventure, we’ve put together a handy tips guide that you can follow below. Accept Client Orders from Afin and Cofy After you’ve created your character and done the obligatory opening mission, you’ll be sent to PSO2’s main hub. It’s here, in the ARK’s Lobby where you’ll be able to accept quests from the various NPCs dotted around the ship. There are two main NPCs who are incredibly important for both progressing your chosen class and obtaining valuable insights into the game’s various mechanics. Before you do anything else, make sure you speak to Afin and run through his Client Orders. These quests will teach you how to equip Photon Arts, switch between Weapon Palettes, change units, as well as provide details on how you can trigger special combat effects like PSE Bursts. It’s all rather simple stuff and completing these quests will net you a decent chunk of experience. Cofy is another NPC who will also prove invaluable to your early-game and late-game progressional needs. Officer Cofy allows you to accept story missions, join urgent quests, go on expeditions, and look for other fellow ARKS to join out on the bustling battlefields. However, it’s Cofy’s Client Orders that you’ll want to pay special attention to. Whenever Cofy has a tick next to her name, simply go up to her and exhaust all her dialogue. She’ll invariably want to discuss something important with you once you reach a certain level. For example, when you rank up to level five, Cofy will give you your MAG License, while reaching level 20 will reward you with a Subclass License. Try out different classes One of the best things about PSO2 is the ability to effortlessly switch between classes. While most ARPGs and MMOs only allow you to build your character’s skills around one specific class, PSO2 gives players the option to use every archetype with just one character. So, if you’re growing tired of the melee mashing hits of the Hunter and wish to trade your sword for the Braver’s bow, then simply head over to the Class Counter in the ARKS Lobby to switch things up. Your previous class level will also be retained, so there really is no excuse not to try out all the different archetypes and their subclass combinations. Just be aware that some of your weapons, units, and current MAG will be incompatible with your new class. This may seem rather annoying at first, but you’ll naturally get access to lots of new loot once you begin levelling up. Feed your MAG the right items You really are what you eat and that same saying applies to your MAG. In fact, it’s imperative that you feed your newfound robot companion the correct items if you wish to significantly increase your overall damage output. Fortunately, these little guys aren’t picky eaters and they’ll consume pretty much anything you throw at them. When you open the feeding menu, you’ll be greeted with seven different support levels: melee, ranged, technique, dexterity, melee defence, ranged defence, and technique defence. In order to make the perfect MAG, try to always focus on raising the bar that corresponds to your class’s main attribute. For example, Rangers will want to increase the MAG’s range support level by feeding their MAG rifles, while melee-focused builds will want to increase the melee support bar by feeding their MAG any striking weapons. Just make sure you don’t continually feed your MAG without lowering any unwanted attributes first. Skills can be lowered by feeding your MAG the appropriate healing and consumable items. You can see how each weapon and item will impact your MAG’s level bar by simply hovering over it, so be sure to do this if you’re ever unsure of what effect a specific item will have. Once your MAG reaches level 30, it will evolve and gain abilities based on the support level you ranked up. The extra damage you get from these support levels is nothing to scoff at, so make sure you feed your newfound companion to increase your combat effectiveness. Hit monster weak points This may seem like a relatively simple tip, but you’d be surprised by the number of players who neglect this function in combat. Most enemies in PSO2 have body parts that can be broken and exposed, giving you even more opportunities to deal extra damage. Be sure to always target any horns, claws, tails, and glowing body parts as successful breaks will invariably cripple your enemy’s movements. To make things even better, breaking monster parts also yields increased loot for you and your allies, so if you’re after a particularly rare drop, then make sure you hack away at as many monster parts as possible. Don’t be afraid to sell loot PSO2 doesn’t shy away from giving players plenty of equipment – in fact, enemies are constantly spewing out weapons, units, discs, monster parts, and other materials. However, your inventory space can only hold 50 items at a time (unless you pay for more), making it rather difficult to decide which items to pick up and which to leave behind. As a rule of thumb, we suggest keeping a stash of low-level gear to feed to your MAG, while also picking up all rare drops and any discs you come across. Of course, if you do wish to hoover up every piece of loot you find, then be sure to either sell it on the player market or make a quick buck by selling unwanted items via the Shopping Terminal. Lastly, head over to the options menu and turn on the Auto Pick Up functions as this will not only decrease the tedium of picking up loot, it will also help you complete those all-important Client Orders.
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Five Nights at Freddy’s: Security Breach – Collector’s Edition, Xbox debut, more – Dexerto
Five Nights at Freddy’s: Security Breach – Collector’s Edition, Xbox debut, more Steel WoolFive Nights at Freddy’s: Security Breach is making a big jump to a brand-new platform. From the expected release window to a shiny, new physical Collector’s Edition, here’s everything we know so far about the latest outing into the Fazbear domain. Security Breach is the ninth main installment of the Five Nights at Freddy’s franchise and the thirteenth title overall. While the newest entry has already been out for quite some time on a few platforms, the devs have announced that it’s making the jump to the Xbox family of consoles and that the wide release will be bringing some fun new things along with it. Whether you’re a first-timer or a veteran of the series, this is all the information you need to get caught up on the game’s big re-debut. Contents Five Nights at Freddy’s: Security Breach on Xbox – Five Nights at Freddy’s: Security Breach release window – Five Night at Freddy’s: Security Breach Collector’s Edition – Five Nights at Freddy’s: Security Breach comes to Xbox After initially launching on Windows, Stadia, and PlayStation back in December of 2021, SB is making the leap to both Xbox One and Xbox Series X|S That means fans of the franchise will be able to take on the role of Gregory, a young boy who has been locked in the brand-new Mega Pizzaplex and is tasked with surviving against an even bigger horde of bloodthirsty machines than ever before. FNAF: Security Breach release window There isn’t a hard release date yet, but Steel Wool Studios has confirmed that the game will arrive on Xbox sometime in Fall 2022. As the day gets closer and more details are announced, we’ll be sure to update this page with the exact date. Five Nights at Freddy’s: Security Breach Collector’s Edition Alongside the re-release of the game, there is also the debut of a brand-new edition of the game that comes with a mountain of exclusive items. From a 12in. Sun and Moon Daycare Attendant Duo Plush to a Mr. Hippo magnet, here’s everything that’s up for grabs: FNAF SB Physical Edition – Mega Pizzaplex box – Exclusive Steelbook – Sun and Moon Daycare Attendant plush – Plush Pin set – Retail Exclusive Sticker Set – Maximum Games exclusive Vanny Figure –
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Five classic Rare games hit Nintendo Switch Online today – Dexerto
Five classic Rare games hit Nintendo Switch Online today NintendoThe February 2024 Nintendo Direct announced that five classic Rare games are coming to Nintendo Switch Online today, including Killer Instinct and Blast Corps. Nintendo and Rare once had an incredibly close relationship, with Rare creating some of the best platformers on Nintendo systems, which is no small boast, considering they were up against titans like Mario and Yoshi. When Microsoft purchased Rare in 2002, it seemed to end not only new Rare games on Nintendo platforms but re-releases of older titles, save for the ones wholly owned by Nintendo, such as the Donkey Kong Country games. The relationship between Microsoft and Nintendo has grown over the years, leading to Banjo-Kazooie joining Super Smash Bros. Ultimate and the long-awaited return of GoldenEye 007. It seems that Microsoft is even more open to collaborations than anyone realized. Classic SNES & N64 Rare games are coming to Nintendo Switch Online The February 2024 Nintendo Direct Partner Showcase is now available on the official Nintendo of America YouTube channel. One of the final reveals was that five classic Rare titles are coming to Nintendo Switch Online today. The five games Skate Rattle ‘N’ Roll and RC Pro-AM for the NES, Battletoads in Battlemaniacs and Killer Instinct for the SNES, and Blast Corps for N64. Fans will need a subscription to Nintendo Switch Online for the NES and SNES games, while an Expansion Pack sub is needed for Blast Corps. This marks the first rerelease of Blast Corps since it first landed on the N64 in 1997, making it one of the most exciting reveals of the Direct. There’s also the fact that this could lead to more Rare games coming to Nintendo Switch Online in the future, such as Killer Instinct Gold or Donkey Kong 64. The Nintendo Direct Partner Showcase actually had a lot of Microsoft representation, as Xbox games like Grounded and Pentiment were also revealed to be coming to Nintendo Switch. The old-school fans will be way more excited for the classics, especially the ones that let you smash up buildings in massive vehicles.
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Fitness Boxing feat Hatsune Miku: Song list, characters, modes, more – Dexerto
Fitness Boxing feat Hatsune Miku: Song list, characters, modes, more ImagineerFitness Boxing feat Hatsune Miku is an upcoming Switch game that enables players to exercise with the world-famous vocaloid, Hatsune Miku. Here’s everything we currently know about the game’s release, song list, characters, and more. Fitness Boxing feat Hatsune Miku is the latest title in the Fitness Boxing series, which aims to have Switch players throwing punches and breaking a sweat to the beat. Originally released in Japan on March 2024, Vocaloid fans have been wondering when Fitness Boxing feat. Hatsune Miku will get an international release date. However, before you go dusting off those boxing gloves, we’ve outlined everything we currently know about Fitness Boxing feat. Hatsune Miku, including the song list, characters, modes, and more. Contents Is there a Fitness Boxing feat Hatsune Miku release date? – Song list – Characters – Game modes in Hatsune Miku fitness boxing – Is there a Fitness Boxing feat Hatsune Miku release date? There is currently no US or European release date for Fitness Boxing feat. Hatsune Miku. However, back in April 2024, the game received an ESRB rating in North America, Australia, Brazil, Germany, and other select regions. This would suggest that a release is on the horizon. Imagineer also announced that they will be releasing Fitness Boxing feat. Hatsune Miku in Hong Kong, Taiwan, Korea, and Southeast Asia on July 12, 2024. The Switch game will come with English, Korean, and Chinese audio, while English, French, Italian, German, Spanish, Korean, Traditional Chinese, and Simplified Chinese text can be selected. As always, we’ll update this section as soon as US and European Fitness Boxing feat. Hatsune Miku release date has been revealed. Song list for Fitness Boxing feat Hatsune Miku There are 30 songs confirmed for Fitness Boxing feat Hatsune Miku, while 30 additional songs from across The Fitness Boxing series are also included in the game. We’ve listed all the currently announced songs and their respective artists in the table below: Characters There are four characters that players can choose to exercise with in Fitness Boxing feat Hatsune Miku. These are Hatsune Miku, Kagamine Rin, Kagamine Len, and Megurine Luka. Lin and Evan from the Fitness Boxing series will also support players on their boxing journey as well. Each of the four vocaloid characters also has access to different outfits that can be unlocked to switch up their style. Game modes in Hatsune Miku fitness boxing There are two different modes in Fitness Boxing feat. Hatsune Miku. The official description for both can be found below: Miku Exercise A new feature where exercises can be performed with Piapro characters’ original songs. It includes mega-hit songs such as “Melt” and “God-like,” as well as newly composed songs by popular creators like cosMo@BousouP, who also made the main theme song for this game. Exercise Mode In Exercise Mode, partners will encourage players while exercising. Enjoy over 99 different routines with more than 60 songs, the highest number in the series. If you’re a Hatsune Miku fan, then you’ll to check out our Hatsune Miku MTG announcement that covers her debut in the popular TCG.
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First Need For Speed 2022 screenshots leaked – Dexerto
First Need For Speed 2022 screenshots leaked EAThe new Need For Speed title is still speeding towards a 2022 release and the first images of the game have apparently emerged in leak form. Insider reports have indicated that a new Need For Speed game is due in 2022 and fans of the series have been holding their breath for some concrete news to emerge about the historic racing franchise. Need For Speed: Heat was the most recent entry in the series and even though it had some redeeming qualities, it hasn’t gone down as one of the best Need For Speed games of all time. Loyal followers are praying that the next game can hit top gear and deliver a solid driving experience, and these leaked pictures seem to be the first real evidence of the 2022 iteration. Need For Speed 2022 leaks race onto the scene Reddit user Ziimbian, a moderator for Need For Speed’s subreddit and Discord pages, recently posted images claiming them to be from the new Need For Speed game. Their tweets implied that they’ve been in possession of the pics for some time: “Ok now, you can look at this picture now,” they said before sharing the first image. It contained a classic-looking car with “NFS” on the number plate. Not only that, but a radar for the game’s open world is available in the bottom-left corner, along with a modern city vibe. The user also posted another leak, but this time it was in response to gaming insider Tom Henderson’s tweet regarding the game being delayed: “I’ve still yet to hear anything on a reveal date for the new NFS title apart from that there are ongoing playtests. The reveal was scheduled for late July and was pushed back,” Henderson had said. In a reply, Ziimbian showed another screenshot of some vintage Ferraris parked in front of some humorous graffiti. Interestingly, Henderson saw the leaked image and seemed to reaffirm the picture’s validity with a GIF of Dwayne “The Rock” Johnson nodding in agreement. There have been some suggestions that the next Need For Speed game will actually be a sequel to NFS: Heat and this wouldn’t be a farfetched idea given that we’ve had direct sequels before in the series. Obviously, these are leaks with little substance to back them up, so we’ll have to see if the official unveiling of Need For Speed 2022 confirms the legitimacy of these pictures. Racing fans can check out its race rival Wreckreation in the meantime as it looks to cause a ruckus in the genre.
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First look at Xbox Series X console revealed at The Game Awards – Dexerto
First look at Xbox Series X console revealed at The Game Awards The Xbox Series X is the next generation of the popular Microsoft console, expected to be released during the holiday season in 2020. After the release of the Xbox One X in 2017, Microsoft has been quiet about the development of their latest console. With the PlayStation 5 coming out in the coming months, the console wars were set to be heating up again. Now, Microsoft have revealed their plans, with the Xbox Series X console set for release as soon as the “next holiday season.” The Xbox Series X was unveiled by Head of Xbox Phil Spencer, and has been labeled “the fastest, most powerful Xbox ever.” “For 18 years and three generations, we’ve designed Xbox consoles to power your dreams,” he said. “We see a future where you are instantly absorbed in your games, where worlds are even more life-like, immersive, responsive, and surprising. Read more: Every winner at The Game Awards 2019 – “Xbox Series X will lead us into the future of console gaming. Our fastest, most powerful Xbox will set a new bar for performance, speed, and compatibility.” Introducing the new Xbox Series X. Power your dreams. #XboxSeriesX #PowerYourDreams pic.twitter.com/3r0WtUs9xG — Xbox (@Xbox) December 13, 2019 Senua’s Saga Hellblade II was also announced at The Game Awards as one of the first titles to be coming to the console. Xbox have been working with over a dozen different developers to get the console primed for release, with more announcements expected soon. “Developers around the globe are already hard at work building games for Xbox Series X,” said Spencer. “Our 15 Xbox Game Studios are developing the largest and most creative diverse line-up of games in our history.” Read more: PlayStation 5 confirmed for 2020 – The Xbox Series X announcement comes after Sony announced their own plans with PlayStation 5 earlier in 2019. Both consoles will be looking to compete with Nintendo’s ever-popular Switch, as the console wars look to be heating up once again. Nothing is known about the Xbox Series X spec list, or any other titles hitting the console. But with Microsoft teasing big plans for 2020, it shouldn’t be long until we hear news on this front. The Xbox Series X is expected to be released in 2020 Holiday season.
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First look at Star Wars Jedi: Fallen Order gameplay revealed – Dexerto
First look at Star Wars Jedi: Fallen Order gameplay revealed EAStar Wars Jedi: Fallen Order, Respawn’s single-player Star Wars game, had its gameplay revealed to the public today so players now have a clear idea of what to expect with the new title. Since EA acquired the Star Wars license, single-player Star Wars games pretty much stopped coming out. Outside of mobile games, an MMO and two Star Wars Battlefront titles, there hasn’t been a whole lot coming from the license. That is changing with Fallen Order, which gives players a glimpse into the life of a Jedi after Order 66 and the Jedi Purge. The game takes between Revenge of the Sith and A New Hope, meaning it’s a dangerous time to be a Jedi. Fans first got a look at the reveal trailer at Star Wars Celebration 2019 but there wasn’t any gameplay revealed there. Instead, we got a glimpse at what’s going on with the story, but not a whole lot else. During EA Play 2019, the curtain was pulled back and players got to look at how the game will play and whether they’ll like it or not. Star Wars Jedi: Fallen Order gameplay While Respawn is currently best known for their work on Titanfall series and Apex Legends, Fallen Order shows they can still make a single-player title work. EA Play gave fans a look at 15 minutes of gameplay so they can get a true idea of what to expect with the game. The gameplay took place about three hours into the game on the Wookiee homeworld of Kashyyyk. The gameplay revealed Saw Gerrara was involved with the story in the game, which is a character fans would be able to recognize from The Clone Wars and Rebels animated shows along with Rogue One: A Star Wars Story. One thing that stood out right away is the fluid lightsaber combat along with the plethora of force abilities available to the character. Traversing the environment was similar to many other games of the genre whether it was swinging from vines or climbing up walls. Respawn did manage to get their famed wall running into Fallen Order, however.
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First look at new ‘DualSense’ PS5 controller and features revealed – Dexerto
First look at new ‘DualSense’ PS5 controller and features revealed PlayStationSony gave fans their first look at the brand new PlayStation 5 controller called the ‘DualSense’ out of nowhere on April 7, and it doesn’t look like anything the company has come out with before. According to Sony, the new DualSense controller will come with a variety of features including Haptic Feedback, Adaptive Triggers on L2 & R2 for tension, a “Create” button to replace the old “Share” button and a light bar added on top of the Touch Bar. It also has a built-in microphone, which will allow for in-game chat without the need for a headset, but players will still be able to use peripheries if they want to. A first look at DualSense, PS5’s new wireless controller. More details and images: https://t.co/SuaUVDkyvD pic.twitter.com/ot5R1u5hsz — PlayStation (@PlayStation) April 7, 2020 “DualSense marks a radical departure from our previous controller offerings and captures just how strongly we feel about making a generational leap with PS5,” said Jim Ryan, President & CEO of Sony Interactive Entertainment. “The new controller, along with the many innovative features in PS5, will be transformative for games – continuing our mission at PlayStation to push the boundaries of play, now and in the future. “To the PlayStation community, I truly want to thank you for sharing this exciting journey with us as we head toward PS5’s launch in Holiday 2020. We look forward to sharing more information about PS5, including the console design, in the coming months.” Playstation said they went through “several concepts and hundreds of mockups over the last few years” before finally deciding on the current design. “DualSense has been tested by a wide range of gamers with a variety of hand sizes, in order for us to achieve the comfort level we wanted, with great ergonomics,” Hideaki Nishino, Sony Senior VP of Platform Planning & Management explained. “Our goal with DualSense is to give gamers the feeling of being transported into the game world as soon as they open the box.” It’s probably too early to be making these kinds of guesses, but there’s already been some speculation floating around that the Playstation 5 will have a similar white and black color scheme to match the controller. We won’t know for sure though until PlayStation gives us our first look at the new console, most likely as we get closer to the confirmed release window of the 2020 holiday season.
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First gameplay for The Invincible revealed at PC Gaming Show 2022 – Dexerto
First gameplay for The Invincible revealed at PC Gaming Show 2022 Starward IndustriesStory-driven space adventure title The Invincible received a gameplay reveal trailer during the PC Gaming Show and it looks stunning. The PC Gaming Show 2022 followed the Xbox & Bethesda Games Showcase on June 12 with plenty of announcements and world premiers of its own. One of the standout reveals came from developer Starward Industries who debuted the first gameplay demo of its story-driven sci-fi title The Invincible. The demo featured over five uninterrupted minutes of gameplay, showing what players can expect before diving into The Invincible’s desolate planet of Regis III. The Invincible reveals lengthy gameplay demo The trailer begins with the game’s protagonist, astrobiologist Yasna, driving around Regis III’s sandy terrain in a rover-like vehicle. Yasna explores Regis III while communicating with a fellow astronaut, Novik, before stumbling upon a supposedly abandoned outpost. The demo sees Yasna discovering what happened to the other astronauts at the outpost, piecing together clues by investigating the environment and choosing dialogue options with Novik. Yasna explores Regis III further, gathering more information as to what may have caused the deaths of the astronauts at the outpost, before encountering some strange anomaly involving an autonomous robot. Yasna follows the robot to the encampment where a previously deactivated Antimatter Cannon comes to life and obliterates the robot as Yasna attempts to avoid the cannon’s line of sight. The demo ends with the Antimatter Cannon spotting Yasna as she responds with one final line of player-chosen dialogue before the cannon fires at her: “Take care of our people, Novik.” While the demo’s gameplay focused on the slower, more story-driven elements of The Invincible, the scenario that Starward Industries displayed was incredibly engrossing. Players interested in unraveling the mystery surrounding The Invincible can look forward to a 2023 release on PC, Xbox Series X/S, and PS5.
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The First Descendant premieres new trailer and release date at Summer Game Fest – Dexerto
The First Descendant premieres new trailer and release date at Summer Game Fest NEXONThird-person looter shooter The First Descendant received a new trailer during Summer Game Fest 2024, along with a release date that’s coming up soon. Nexon unveiled The First Descendant in the summer of 2022, promising a “spectacular” action game built in Unreal Engine 5. This looter shooter will drop players into the role of Descendants, powerful characters with unique abilities who are tasked with fighting for humanity’s survival against invaders. The Geoff Keighley-hosted Summer Game Fest 2024 debuted a brand-new trailer for The First Descendant, which ended with release date news. Players can start zipping around as Descendants when the free-to-play game hits PC via Steam, PS4, PS5, Xbox One, and Series X|S on July 2, 2024. In previous betas and technical tests, the game featured solo and co-op missions that users could run while playing one of 11 different characters. Many of these heroes were unlocked through game progression, but it’s unclear how exactly the system will work once First Descendant launches in full. Across solo and co-op missions boasting up to four players, Descendants will come equipped with three guns and four secondary accessories, along with a variety of sub-weapons. Players can additionally equip items to boost their character and weapon stats. Of course, unlocking new abilities will serve as yet another way of enhancing Descendants throughout the experience. Next continues to iterate on the game based on player feedback, too. For example, in a Twitter/X post on May 31, First Descendant developers outlined changes that will be made based on user responses to the technical test. Developers will increase the base inventory space, make it so that Battle Pass rewards are earned through regular progression, and overhaul the paint system. Players will be able to see how all of the above and more pans out when The First Descendant releases on July 11 for PC, PlayStation, and Xbox platforms.
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The First Descendant July 5 patch notes: PS5 performance fixes, loud logo, more – Dexerto
The First Descendant July 5 patch notes: PS5 performance fixes, loud logo, more Nexon GamesThe First Descendant developers have released patch notes for the July 5 hotfix, which features PS5 performance improvements and volume changes for loud logo effects. Since launch, players have complained of the loud sound the Nexon logo makes when booting up The First Descendant. Fortunately, the title’s Hotfix 1.0.1 addresses this and several other issues, chief among them being server stability and errors affecting performance on PlayStation 5. The patch, which went live on July 5, also tackles a handful of Equipment-based hiccups, a couple of which revolve around tooltip errors impacting External Components effects. In addition, players can also look forward to the increase of knockback and knockdown recovery times. Patch notes for The First Descendant’s July 5 Hotfix The First Descendant’s release notes for Hotfix 1.0.1 read as follows (via Steam): Platform and System Fixed the issue where the logo sound volume was too high when launching the game. – Server and client stabilization has been carried out. – (PS5) Removed unintended factors that were degrading performance. – (PS5, XSX) Fixed the issue where FSR Upscale was malfunctioning. – Content Improvements Knockback and knockdown recovery times have been sped up by 1.5 times. – The maximum usage of the Eterllick shield skill per phase has been reduced from 2 times to 1 time. – Bug Fixes UI/UX Fixed the issue where the back button did not work after closing the capacity exceeded popup in the module enhancement UI. – Descendant (XB1) Fixed the issue where the heads of other players wearing skins would intermittently not display. – Module Fixed the issue where the ‘Skill Power Modifier’ number was not applied correctly after level 5 enhancement of the ‘Lethal Infection’ module. – Fixed the issue where the ultimate module drop animation was used when the normal module ‘High-Power Rounds Capacity Increase’ was dropped. – Field Fixed the issue where object destruction animations did not appear in the Strategic Outpost. – Fixed the issue where the name and description of the NPC Dominique in the Hagios region were displayed incorrectly. – Equipment Fixed the issue where the Guided Round of the Ultimate Weapon ‘Restored Relic’ did not apply the ‘Ancient Fire’ status effect. – Fixed the tooltip error for the Fire Skill Power of the ‘Active Volcano’ External Components 2-set effect. – Fixed the tooltip error for the Weak Point Damage of the ‘Frozen Heart’ External Components 4-set effect. – The First Descendant’s July 5 patch is available for PC, PS4, PS5, Xbox One, and Xbox Series platforms.
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The First Descendant players slam “unacceptable” PS5 performance issues at launch – Dexerto
The First Descendant players slam “unacceptable” PS5 performance issues at launch Nexon GamesThe First Descendant’s launched with a slew of performance problems, particularly on PlayStation 5, that players have labeled as “unacceptable.” Players who participated in The First Descendant‘s beta phases experienced issues such as stuttering and lag. Developers have optimized the looter shooter since then, but its global launch on PC and consoles still boasts more than its fair share of hiccups. A mega-thread on the game’s subreddit highlights the troubles players have encountered, thus far, which include FPS and download errors on consoles, game crashes, and Out of Video Memory errors on PC. The PS5 version has received the brunt of the criticism, with Reddit users blasting its Performance Mode as “straight-up unacceptable.” Several other PS5 owners chimed in to say they’ve similarly experienced distracting FPS drops, especially in larger areas like Kingston. Meanwhile, PS4, PC, and Xbox users claim the performance issues on their end seem minimal at most. One person even recommended downloading the PS4 iteration and playing in Performance Mode because they’re “getting 60fps and it runs much better.” Elsewhere on Reddit, user WanderWut shared gameplay footage that showcases the performance and graphical troubles besetting The First Descendant’s launch. The video shows weird flickering around various objects including windows, puddles, and foliage. Notably, this thread also features players recommending that PlayStation users download the PS4 version instead. In response to the repeated suggestions, one person replied, “And to think I downloaded the PS5 version strictly because I wanted better performance. Normally PS4 versions look and run worse, but apparently not in this case…” The First Descendant additionally released with a microtransactions glitch that caused trouble for users trying to access premium currency, Twitch drops, and the free PlayStation pack. While publisher Nexon has compensated players on this front, the developers continue to work on patches that will improve the game’s performance and remove bugs.
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The First Descendant players blast Hard Mode oversight that ruins endgame – Dexerto
The First Descendant players blast Hard Mode oversight that ruins endgame Nexon GamesThe First Descendant players can’t believe the game’s Hard Mode lacks matchmaking, a “huge oversight” that may not bode well for the endgame. As things currently stand, The First Descendant boasts two World difficulties, Normal and Hard. Players can only access the latter after completing the main campaign missions on Normal. The added challenge isn’t the sole benefit available to those who jump into the endgame; Hard Mode also includes better rewards. As such, many players can’t wait to see what exactly the higher World difficulty entails, but one unfortunate shortcoming has some second-guessing their long-term commitment to the shooter. The First Descendant’s Hard Mode offering currently lacks matchmaking options, which Reddit users have described as a “huge oversight [that] honestly needs to be put in ASAP.” The omission of matchmaking means players can’t team up with randoms on the Hard World difficulty. Instead, those hoping to play with others must join or create parties. Notably, The First Descendant’s growing community isn’t pleased with this revelation, with several players saying they’re now unlikely to explore the endgame. One such comment in the Reddit thread reads, “Guess I won’t get to see endgame. Well done, Nexon.” Another person said that despite understanding the reason for such a decision, it’s one they can’t abide. “That will be when I stop playing, unfortunately. I get it to an extent as sometimes harder difficulties require communication… Many games do it but I’m just not up to the task of searching for clans in games anymore.” Players have expressed similar thoughts on the game’s Steam forums. “Wow. Who thought that was a good idea,” wrote one player in response to a post about Hard Mode’s lack of matchmaking. Another disgruntled user joined the chorus to say, “Uhh, what? No matchmaking in hardmode? Well, that’s the game dead for me then.” While The First Descendant players hope developers will add Hard Mode matchmaking and other changes soon, there’s no word on whether anything is in the works.
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The First Descendant hit with more frame rate issues after latest hotfix – Dexerto
The First Descendant hit with more frame rate issues after latest hotfix NexonThe First Descendant players say the 1.0.2 hotfix reintroduced frame rate drops and a few other performance-related issues. Nexon’s latest free-to-play shooter was beset by performance troubles at launch, many of which specifically affected the PS5 version. Developers addressed these issues fairly quickly in The First Descendant’s July 5 hotfix. However, players claim new errors have surfaced on the heels of Hotfix 1.0.2, which went live across all platforms on July 11. The patch added matchmaking for Hard Mode, several optimization improvements, and a few content enhancements. Shortly after the hotfix’s release, though, PC players noticed dropped frames, stuttering, crashing, and unusually high VRAM and RAM usage. Posts on Steam Community forums and Reddit have identified the issue as a “memory leak” caused by 1.0.2 that seems to occur when The First Descendant remains open for a prolonged period of time. One person who said they could previously play the shooter for 10-plus hours without issue explained the following, “After Hotfix 1.0.2… when the game is open for prolonged hours (5+ hours) the game completely fills the GPU VRAM and starts stuttering really bad with lots of FPS Drops.” Other First Descendant players chimed in to note that crashes have also hit Xbox and PS4 hard since the hotfix’s July 11 update. Wrote one Redditor in response to the post quoted above, “I’ve had a lot of crashes since the hotfix actually on PS4.” In the Steam Community thread, one PC user added that they’ve been restarting the title every two to three hours “because the FPS goes from 144 to like 3 in an instant.” As of writing, The First Descendant developers have not acknowledged the latest user-reported frame rate drops and other hiccups. For now, players can only hope these troubles will be tackled sooner rather than later.
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The First Descendant accused of copying Destiny 2 icon designs – Dexerto
The First Descendant accused of copying Destiny 2 icon designs Bungie, Nexon GamesPlayers have noticed that Destiny 2 and The First Descendant share a surprising number of icon designs. The First Descendant and Destiny comparisons hardly count as anything new. Those interested in the former have long made connections to the latter, and such feelings were compounded once The First Descendant launched on July 2. But some have spotted similarities between the two that go beyond surface-level gameplay and aesthetic resemblances. Forbes‘ Paul Tassi broached the topic in a piece that calls attention to The First Descendant’s “barley-changed” icons and weapons. Tassi noted that several in-game icons in the Nexon title resemble a number of those included in Destiny 2. For instance, as pointed out by a Twitter/X user, the logo for Electric Transition in The First Descendant bears a lot in common with D2’s Inertia Override imagery. The two multiplayer shooters also share at least one sniper design, with Destiny 2’s IKELOS sniper obviously inspiring the angular look of the newer game’s Different Dream rifle. Clear inspiration aside, some argue First Descendant may have stepped a bit over the line by blatantly copying the popular Bungie shooter. However, few in the burgeoning First Descendant community seem surprised by the so-called ripoffs, especially since they’ve also spotted glaring similarities to Warframe. In a Reddit thread discussing the Destiny 2 comparisons, some people even called Nexon’s latest a “1:1 ripoff” of the Digital Extremes shooter. One person wrote, “That’s not surprising given everything else is a 1:1 ripoff of Warframe as well.” Someone else chimed in to say, “Kinda facepalmed when I saw they almost copied the Warframe modding system 1:1. Didn’t even change anything…” Still, there are First Descendant players who think the game should borrow even more from Warframe, specifically in terms of customization. Either way, the new free-to-play title is already enjoying great success after hitting an all-time peak on Steam of over 264,000 concurrents.
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First Bully 2 gameplay screenshot apparently leaked, but is it real? – Dexerto
First Bully 2 gameplay screenshot apparently leaked, but is it real? Rockstar GamesYet another supposed Bully 2 screenshot has made the rounds online, and this time, could give fans their first look into actual gameplay. Fans of the original Bully have been clutching at any sign of a hint for a sequel ever since the game’s release way back in 2006. It’s been an agonizing 13-year wait for some, but recent developments hint that 2 may finally be on its way. Supposed screenshots surfaced online on August 14 and 27, both of which claimed to show the game’s pause menu and map. On August 29, another in-game image appeared – this time, it could be the first look at gameplay. The screenshot claims to show Bully 2’s gameplay On August 29, Reddit user ‘felipeborges388’ uploaded an image to the website, claiming that it could be the first real look at the sequel’s gameplay. Read More: When is The Elder Scrolls 6 coming out? – Like many ‘leaked’ screenshots, the image is extremely blurry and somewhat difficult to make out. The explanation for pictures such as these is that it’s usually fake, or whoever took it had to snap it in a hurry to avoid getting caught. In the shot, the protagonist – presumably Jimmy Hopkins from the original – is standing with his back facing the camera and his arms crossed, so there’s no clear view of his face. He is in front of what looks like Bullworth Academy, possibly confirming that it does make a return in the sequel, if the screenshot is to be believed. Interestingly, another man can be seen standing in the top right window of the building, though there’s not much more to go on than that in regards to his identity. A GTA IV-style minimap sits in the bottom left corner, with its green and blue outlines possibly representing the player’s health, armor, or stamina meters. 600People don’t know what to believe As with all supposed ‘leaks’, many were unsure what to believe and took to the comments section to air their thoughts, with some thinking that the shot might actually be legitimate. “Hard to be 100% sure because it’s too blurry, but this picture looks more authentic. Specially those HUD elements, at least in my opinion,” one user said. Read More: Borderlands 3 PC requirements – “This one is definitely harder to fake than a pause menu. I’m torn,” YouTuber ‘TheNathanNS’ commented. His reply is most interesting since he was the one who brought attention to the first leaked screenshot back on August 14, and is infamous in the Bully 2 scene for his coverage. “If this was legit, they wouldn’t be posting blurry crap. This leaker is full of it.” another person replied, refusing to believe the legitimacy of the supposed ‘leak’. As with every ‘leak’, take everything with a grain of salt until the developer comes out with confirmation. Update – These screenshots have been debunked by their original concept artist who isn’t a part of Rockstar Games.
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Firewatch game movie finds new production company – Dexerto
Firewatch game movie finds new production company Campo Santo[jwplayer hRlzg0BA]Popular adventure game Firewatch is being adapted into a movie, according to reports. Developer Campo Santo is teaming up with an indie production company to bring the title to the big screen. Firewatch made its debut in 2016 on PlayStation 4, Xbox One, and PC. The story-focused adventure title was met with overwhelming praise from critics and players. Four years later, the popular game is now being made into a feature-length film. According to a press release on August 17, Indie studio Snoot Entertainment will create a live-action adaptation. Firewatch movie announced Firewatch was originally in talks to be adapted into a film by Good Universe in 2016, however the project fell through when the company was sold to Lionsgate. However, according to an August 17 press release, the film project is now back on again with another company. According to the Hollywood Reporter, the game’s developer Campo Santo is teaming up with Snoot Entertainment to finally make the movie a reality. The joint project will see the story of Henry brought to life in a big way. In a statement posted by Snoot’s Keith Calder and Jess Wu Calder, the creators said: “Firewatch is a stunning accomplishment, a beautiful and heartbreaking piece of art. I’m delighted that Sean and Jake are letting us ruin their perfect video game by turning it into a movie and/or TV show.” Firewatch producer Sean Vanaman praised the producers and told the Hollywood Reporter, “Jess and Keith are hard-working and visionary film producers with impeccable taste in video games. We knew in our first conversation with Jess and Keith that they’d make great partners.” Firewatch follows the story of a man named Henry, who decides to take a job as a fire lookout in the Shoshone National Forest in Wyoming. The protagonist establishes a relationship with his co-worker Delilah who he’s only met over the radio. While the creators seem to be moving forward on the project, it’s not entirely clear at the time of the writing if it will be just a movie, or if will also be a television show as well. According to the press release, the studio seems open to both.
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Fire Emblem Warriors: Three Hopes review – Omega Force’s best game in years won’t convert everyone – Dexerto
Fire Emblem Warriors: Three Hopes review – Omega Force’s best game in years won’t convert everyone Omega Force/NintendoFire Emblem Warriors: Three Hopes might be the finest musou you can play today, but is that enough? Nintendo has handed Omega Force the keys to the Fire Emblem franchise again, and in doing so may have unlocked the developer’s potential more than any other Warriors title. Fire Emblem Warriors: Three Hopes won’t appeal to those that aren’t interested in carving through hundreds of enemies without breaking a sweat, but if that’s a particular itch you need to be scratched, this game will do it like no other. Fire Emblem Warriors: Three Hopes key details Price: $59.99/£49.99 – Developer: Omega Force – Release date: June 24, 2022 – Platform: Nintendo Switch – Fire Emblem Warriors: Three Hopes trailer Three Hopes, and a Mercenary If you finished Fire Emblem: Three Houses with all three of its houses and have been looking for a chance to be reunited with its impressive cast of well-realized characters, then Three Hopes is exactly that. This adventure’s timeline fits snugly within that of the original strategy RPG while also adding additional context to existing characters, but feels just as capable as a tale that can stand on its own. Right from the initial prologue, there’s magic, betrayal, and a chance to reintroduce yourself to Edelgard, Dimitri, and Claude — the heads of the three houses. The game is still set in Fódlan, and while Byleth shows up plenty, this is very much Shez’s story. A character that can be played as either male or female, Shez is a mercenary who sees their forces routed by Byleth before earning similar powers to drive off the “Ashen Demon”. It’s a great way to build up the mystique of Byleth, making them into a legendary warrior, but it also helps that Shez is actually pretty fun to spend time with. As with Three Houses, much of the game plays out in dialogue scenes within Garreg Mach and a series of camps, where you’re given some dialogue options. While some of these houses are inconsequential, one in the early game will have you –as you may expect — pick which to enroll in within the Gareg Mach Monastery. That means you can expect to face that familiarly tricky choice and you’ll likely need to play through it three times to see absolutely everything. The Art of War Whichever side you pick, Three Hopes is built on the combat foundations of prior Omega Force games. That means, at its most basic level, you’ll enter a large battlefield (usually made up of arenas and connecting pathways) and “KO” enemies by the hundreds with your protagonist swirling and whirling with weapons and combos. Three Hopes adds additional wrinkles befitting of a Fire Emblem game, though; you can direct other heroes in your party to head to certain areas of the map to tackle enemies, and you can equip Combat Arts to unleash special moves. Both of these will help you take on Three Hopes’ more varied enemy setups — flying enemies will require a ranged character, like Claude, for example, and his ability to use arrows like mortars. Being able to send your team to various areas of the map also lets them level up independently without Shez stealing all the kills, sorry, we mean KOs. As seen in the developer’s prior works, you can take direct control of any of the squad you enter battle with, switching instantly, and you’ll want to be sure they’re spread out nicely. Not only are there hidden objectives to find that can include new weapons to equip, but bonus objectives like chasing an enemy before they escape will mean you may want to lock down each map as best you can. After dozens of hours in Elden Ring, it’s surprisingly relaxing to be able to hack and slash through a small army with the face buttons. Combat is responsive, with dodge rolls included and the ability to use a rush attack when enemies are weakened. The Fire Emblem: Three Houses universe that Three Hopes inhabits also allows for a fun blend of medieval-inspired weapon-based combat alongside more fantastical magic abilities, and unleashing a team-up attack where your spell caster sends enemies into the air while your melee characters deal huge damage is just as fun the fiftieth time as it is the first time. Building a better soldier You’ll need all of your abilities, too, because aside from rank and file soldiers, you’ll also do battle with tougher officers, named characters, and demonic beasts. While the latter won’t give next week’s Monster Hunter Rise: Sunbreak a run for its money, these monsters have set weaknesses to certain weapon types. In early missions, you can wail on them with a sword and push through their guard, but it’s not long before you’re hot-swapping between characters to bring them down. It’s understanding these mechanics that will help you turn our double-digit combos into triple and quadruple digits, and building those combos and burning through missions more quickly will earn additional XP. As in Three Houses, this levels your warriors and unlocks additional abilities and stat buffs to help them survive encounters. It’s worth noting that, no, Permadeath isn’t on by default, but Three Houses veterans may enjoy the additional spice it offers to tougher encounters. 7.5/10 Fire Emblem Warriors: Three Hopes is Omega Force’s finest musou yet, with a fun tactical layer added to the sword-swinging gameplay that keeps fans coming back. Three Houses fans will love the chance to spend more time with that game’s characters, too. Reviewed on Nintendo Switch Where to buy Fire Emblem Warriors: Three Hopes You can purchase Fire Emblem Warriors: Three Hopes by following these links to Amazon or Best Buy, but please note that if you click on a product link on this page, we may earn a small affiliate commission.
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Fire Emblem Warriors Three Hopes: Release date, trailer, gameplay – Dexerto
Fire Emblem Warriors Three Hopes: Release date, trailer, gameplay NintendoA new entry in the Fire Emblem Warriors series is coming, with Three Hopes building on the 2017 hack-and-slash entry. Taking place in the same timeline as Three Houses, here is what you need to know about Fire Emblem Warriors: Three Hopes, including its upcoming release date, gameplay, trailers, and more. The Warriors spin-off of the Fire Emblem franchise is the Dynasty Warriors-inspired take on the turn-based JRPG franchise. While the original had a mixed reception, Nintendo is back again with a sequel to Three Houses in Fire Emblem Warriors: Three Hopes. Set in the same universe as the 2019 hit, players will be fighting their way through Fódlan with the three house leaders Dimitri, Claude, and Edelgard once again taking center stage. We’ve got all the latest information on Fire Emblem Warriors: Three Hopes right here, including its confirmed release date, platforms, trailer, gameplay, and more. Contents Fire Emblem Warriors: Three Hopes release date Straight off the back of the Nintendo Direct announcement, Nintendo confirmed the release date of Fire Emblem Warriors: Three Hopes as June 24, 2022. The 21st title in the franchise (depending on how you count) will be the first since 2019’s Three Houses. Fire Emblem fans will be hoping Three Hopes will be a bridge to the next traditional title, although nothing has been confirmed as being in development. Fire Emblem Warriors: Three Hopes platforms Fire Emblem Warriors: Three Hopes will only be released on the Nintendo Switch with both physical and digital editions. It will not be coming to any other console platforms or PC. This is hardly a surprise given the fact it’s a Nintendo IP developed for the Switch. Fire Emblem Warriors: Three Hopes trailer A two-minute trailer of Fire Emblem Warriors: Three Hopes was shown off as part of the mega Nintendo Direct drop on February 9. You can watch it back above. While there’s a lot of cutscenes featuring Dimitri, Claude, and Edelgard, it does give a hint about the potential story as houses unite across Fódlan. A second official trailer for the game was launched on April 12, 2022, titled: “Mysterious Mercenary.” It showed off a ton more gameplay, the game’s features, and some of the characters too. Nintendo has revealed trailers showing the new designs for each of the three houses: the Black Eagles, Blue Lions, and Golden Deer. Each trailer shows off new gameplay from every character from each house. Additionally, fans get a glimpse of each character’s most powerful attack. Finally, a third major trailer for Three Hopes titled “Awakened Rivals” was released by Nintendo on June 8th, revealing the Ashen Wolves as playable characters. The trailer, which showcased the secret fourth house’s new designs and moves, showed off new gameplay of both the game’s combat and monastery sections. Additionally, the trailer gave more hints about the game’s story, with dialogue from the new protagonist Shez and Byleth during a major fight between the two. The trailer ended with a reveal that a demo was available to download and that players carry their progress from the demo to the main game. Fire Emblem Warriors: Three Hopes Demo A demo for Fire Emblem Warriors: Three Hopes was released alongside the June 8 “Awakened Rivals” trailer. To download the demo, players simply need to: Go to the Nintendo eShop store on their Nintendo Switch. – Search for Fire Emblem: Three Hopes – Locate the game’s store page – Select ‘Download Demo’ under ‘Proceed to Purchase.’ – The demo allows players to “play up to Chapter 4” in each of the three routes: Scarlet Blaze, Azure Gleam, and Golden Wildfire. Additionally, any progress made in the demo will carry over to the full game once purchased and downloaded. Fire Emblem Warriors: Three Hopes gameplay & preview coverage The gameplay of Fire Emblem Warriors: Three Hopes — at least from the snippets displayed in the trailer — is very similar to the hack-and-slash-style of the “Dynasty Warriors” genre that the original game is steeped in. Instead of taking an overarching view of the battlefield, you head straight into third-person, over-the-shoulder combat with your Fire Emblem Three Houses favorites, storming through individual quests. While not directly confirmed, it looks like Fire Emblem Warriors: Three Hopes could be the “golden route” happy ending for all houses that the 2019 title didn’t necessarily deliver. A host of fan favorites made appearances in the trailer beyond the three leaders. We’ve actually had the chance to go hands-on with Fire Emblem Warriors: Three Hopes, which freshens up the classic Dynasty Warriors gameplay and adds a ton of heart thanks to Three House’s wonderful characters. Readers can check out our full preview coverage of Three Hopes here. This is all we know so far, so expect more details to drip in about the next installment in the popular franchise in the lead-up to its June release date. For additional gaming news and hubs, we have a lot more below: God of War Ragnarok | Gotham Knights | Suicide Squad: Kill the Justice League | Wolverine | Spider-Man 2 | Forspoken | KOTR Remake | Diablo 4 | Dead Island 2 | The Elder Scrolls 6 | GTA 6 | Overwatch 2 | Assassin’s Creed Infinity | Wonder Woman | Cuphead The Delicious Last Course
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Fire Emblem Engage’s Lead VA didn’t even get Divine Edition as GameStop oversell preorders – Dexerto
Fire Emblem Engage’s Lead VA didn’t even get Divine Edition as GameStop oversell preorders NintendoFire Emblem Engage’s lead VA has been left disappointed after his Divine Edition was canceled by GameStop, forcing him to buy a digital copy instead. The Fire Emblem Engage Divine Edition has proven incredibly popular amongst the game’s fans, which is largely down to the exclusive art cards and art book that comes packaged with it. However, many players who purchased the Divine Edition through GameStop have been left empty-handed. To make matters even worse, one of Fire Emblem Engage’s Lead VA, Brandon McInnis, was among those impacted by the overselling issue. This has led to many Fire Emblem fans being forced to buy standard or digital copies of the game, while others have had to pay extortionate amounts to resellers. Fire Emblem Engage lead VA calls out GameStop Brandon McInnis, who plays Alear, the main protagonist in Fire Emblem Engage, voiced his disappointment on Twitter – calling out GameStop for disappointing him and many FE fans. “GameStop just called to let me know that my preorder of the Divine Edition of Fire Emblem Engage sadly won’t be fulfilled, because corporate had them selling preorders without guaranteed stock. I voice the lead in the game.” When GameStop originally told Brandon that his copy of Fire Emblem Engage Divine Edition would be delayed, he purchased a digital copy instead. However, after the voice actor realized that his preorder would no longer be fulfilled, he purchased the Divine Edtion from a reseller on eBay. “It irks me that people gave money to GameStop believing they’d get a copy of something special to them and were duped,” said Brandon. While many commenters were keen to stress that the VA should have used his role in the game to land a copy, he didn’t wish to abuse his power. “Nope. I don’t deserve special treatment from GameStop because I voice a character in the game,” explained Brandon. “I have every right to use my visibility to shed light on this in order to prevent other people from wasting their money in the future and being let down by them.” It’s certainly not hard to see why Fire Emblem Engage Divine Edition sold out so quickly — after all, our review had nothing but good things to say about the latest entry. Make sure you check out our Fire Emblem page for all the latest news and updates.
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Fire Emblem Engage: Turn-based vs Real-Time combat – Dexerto
Fire Emblem Engage: Turn-based vs Real-Time combat NintendoFire Emblem Engage will give players the ability to control a vast army of troops while battling enemies. Below is everything to know to be successful in battle while playing. Fire Emblem Engage, players will take on the role of a Divine Dragon, launching into dangerous battles in an attempt to stabilize the Continent of Elyos. With the help of past popular characters, the new installation in the well-loved series offers stunning graphics, interesting character backstories, and familiar combat styles that are chess-like in strategy. In 2022, Fire Emblem Warriors: Three Hopes was released for the Nintendo Switch. It offered fast-paced hack-and-slash combat that isn’t typical of the series as a whole. While the narrative, which built on Fire Emblem: Three Fates, was exciting, it wasn’t a representation of what was to come for the main series. Below is everything you need to know about Fire Emblem Engage‘s combat, and how to make the most of every battle during gameplay. What is Fire Emblem Engage’s combat style? The new game uses a Turn-Based Tactical combat style. Players will be presented with a combat field divided into a grid system. The units brought into battle will all have different abilities and can move over certain distances and terrain depending on their unit type. Players will need to move their units within range of the opponents in order to deal blows. While not as fast-paced as real-time combat, the use of turn-based tactical gameplay offers players the chance to use many different unit skills at the same time. This creates a rich and complex combat experience that is unique to the mechanic. Will Fire Emblem Engage offer Real-Time combat in DLC While many fans may enjoy real-time combat, the new game will not have real-time combat in any base content or DLC, Despite this, it is likely players will find their footing once they get started on their adventure through the Continent of Elyos.
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Fire Emblem Engage: Trailers, gameplay, characters & more – Dexerto
Fire Emblem Engage: Trailers, gameplay, characters & more NintendoFire Emblem Engage has been revealed, and players will have the chance to team up with iconic favorite characters on a new adventure. Here’s everything we know about the game so far including trailers, gameplay, characters, and more. Fire Emblem Engage was officially revealed in the Fall of 2022, and will bring a whole new adventure to the Fire Emblem series. The game comes after the widely popular Fire Emblem Three Houses and Fire Emblem Three Hopes, and will also release for the Nintendo Switch console. Fans of the Fire Emblem series will see a return to classic, turn-based combat after the hybrid real-time battles of Three Fates, all while also having the chance to pair up with a few iconic Fire Emblem characters. Below is everything that has been revealed so far for Fire Emblem Engage. Contents What is the release date for Fire Emblem Engage? It has been confirmed that the game will release on January 20, 2023. The release date is only a few months out, which might be surprising for fans still enjoying Three Fates. However, Fire Emblem: Three Houses released during the summer of 2019, marking a good time for the series to introduce a new adventure. Are there any trailers for Fire Emblem Engage? Shown in the reveal trailer during the 2022 September Nintendo Direct, it has been confirmed that Engage will continue using classic turn-based combat and narrative elements. The story will take place on the continent of Elyos, following the story of the ‘Divine Dragon’. Players will be able to explore the vast realm of Elyos, build ‘Bond’ with their teammates, and use that Bond to activate special power-ups via a ring worn by each character. It also appears players will be able to use special bonuses like the emblem engage power shown in the reveal trailer. Like the rest of the Fire Emblem franchise, the game also focuses on building up an army, recruiting characters, and creating relationships to forward gameplay. This is a classic element of the series, and will add reward to the time spent building bonds with the various NPCs involved in the story. What characters from previous Fire Emblem games are returning? While the majority of the cast will be new, and the story is original to Engage, iconic Fire Emblem characters Marth and Celica have been confirmed as part of the new narrative. Marth is one of the most notable characters of the Fire Emblem series, appearing as the Lord class character in the first Fire Emblem game, Fire Emblem: Shadow Dragon and the Blade of Light. He has since made cameos in games like Super Smash Bros. Melee and also has an Amiibo. Much of his story in Engage has yet to be revealed, but it seems he can be summoned by the Divine Dragon as a companion character to team up with in battle. Celica, like Marth, is a well-known character from the Fire Emblem universe and appears as one of the two protagonist characters of Fire Emblem Gaiden. She is also present in more recent games like the 3DS title Fire Emblem Awakening. Pre-orders Pre-orders for Fire Emblem Engage are now live from retailers in both the UK and US. There’s a Standard and a Deluxe Edition — known as the Divine Edition — for players to purchase, so we’ve outlined what’s included in both editions below: Standard Edition: Includes the base game (£49.99 / $59.99) – Divine Edition: Includes the base game, a steelbook, an exclusive artbook, art cards, and a poster (£89.99 / $99.99) – That’s everything we currently know about Fire Emblem Engage, make sure to check back regularly as we’ll update this page whenever new information is released. For more gaming news, be sure to check out the following pages for all the latest updates: The Elder Scrolls 6 | GTA 6 | God of War: Ragnarok | Wolverine | Spider-Man 2 | Forspoken | Wonder Woman | Avatar Frontiers of Pandora | Sonic Frontiers | Dragon Age 4 | Legend of Zelda: Tears of the Kingdom | The Witcher 3 next-gen patch | Persona franchise on Switch
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Fire Emblem Engage setting: When & where it is set – Dexerto
Fire Emblem Engage setting: When & where it is set NintendoFire Emblem Engage is a tactical JRPG filled with tough battles, loveable characters, and a beautiful setting – but where is it set and when does the game take place? Here’s everything you need to know. With there being so many games in the Fire Emblem franchise, it can be a little tough to keep track of when and where each JRPG game fits into the timeline. Interestingly, unlike many other Fire Emblem titles, Engage is set in a location many players have never seen before. With that in mind, we’ve delved into when the game takes place in the Fire Emblem timeline as well as where players will find themselves when logging into the highly anticipated Fire Emblem Engage for the first time. When does Fire Emblem Engage take place? It’s tough to truly know when Fire Emblem Engage takes place, but we do know that it takes place 1,000 years after a war between the citizens of Elyos and the Fell Dragon caused the Emblems to step in and imprison the Dragon. However, now, after 1,000 years of slumber, the Fell Dragon is beginning to rise again, leaving Elyos in danger and the Divine Dragon back in action. Where is Fire Emblem Engage set? Fire Emblem Engage is set in the continent of Elyos, and the protagonists will primarily be located in Somniel. Somniel is described as a paradise by publishers Nintendo and developers Intelligent Systems, with the description of the town exploring how it “hosts a variety of facilities and activities for the player to prepare for upcoming battles and strengthen bonds”, proving this will be your base of operations and the primary location of Fire Emblem Engage. You can learn more about Somniel in the trailer posted by Nintendo: That’s all we know about both when Fire Emblem Engage takes place and where it’s set.
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Fire Emblem Engage review: Less talk, more fighting in Switch’s best tactical RPG yet – Dexerto
Fire Emblem Engage review: Less talk, more fighting in Switch’s best tactical RPG yet Fire Emblem Engage is a departure from Three Houses, but an incredible degree of polish and a genuinely affecting story make it an easy recommendation. It’s not often a game has a breakthrough moment where it hits a whole new audience and then eschews much of what worked for the next in the series. Final Fantasy 7 was a cultural moment, sure, but Final Fantasy 8 still moved away from those characters. The Legend of Zelda’s sequel, The Adventure of Link, moved to a platformer. Ok, so Fire Emblem: Three Houses might not have been on the level of those seminal works in terms of impact, but as an introduction to the franchise on the Switch, it took over the zeitgeist like no other Fire Emblem game before it. A big part of that was down to its trio of narratives, spawning “best character” votes across the internet. While Fire Emblem: Three Hopes certainly added an extra layer to that particular universe, Fire Emblem Engage moves in an alternative direction. It’s not just a new set of characters and a new setting, though — it completely sidesteps much of what made Three Houses so memorable. And yet, it’s become my favorite entry of the two. Fire Emblem: Engage Key details Developer: Intelligent Systems – Price: $59.99 USD / £49.99 GBP / $89.95 AUD – Release date: January 20, 2023 – Platforms: Nintendo Switch – Fire Emblem: Engage Trailer Heartstrings, engage! Fire Emblem Engage is set in Elyos, a continent ruled by four kingdoms that have long since buried the hatchet, kicking off a thousand years of peace. That’s thanks to the central region of Lythos, a holy land of sorts, where the Divine Dragon, Lumera, resides. Lumera fought alongside a series of characters from Fire Emblem’s past, and this roster find themselves attached to Emblem Rings spread throughout the kingdoms to be called upon if the big bad, the Fell Dragon, ever returns. Players step into the shoes of Lumera’s child, Alear, who has remained dormant for generations. Naturally, the new Divine Dragon’s awakening comes just in time for the Fell Dragon’s own re-emergence. It’s significantly more setup than offered by Three Houses, and the early hours feel all the better for it as Fire Emblem: Engage moves at a brisk pace. Some early moments feel a little full of exposition, and one early game moment hits harder than it has any right to in the first act. As much as I love a good JRPG, all too often their narratives tend to wash over me without a second thought. With Fire Emblem Engage, however, I was more invested in my party than I found in Three Houses. That’s particularly surprising because you won’t be spending quite as much time with the cast here — in the game’s social space, the Somniel, you can attempt some minigames, and hand out gifts (I’m still yet to find what the horse manure is for). Instead, the characters’ charm comes from the fact that they’re all well-written and acted, and while there are naturally plenty of tropes (just look at the armor designs) and some are naturally more one-note than others, the time I spent with Fire Emblem Engage was some of my favorite storytelling on the Switch so far, and I didn’t really want it to end. There are plenty of twists and turns throughout, but Fire Emblem’s animated cutscenes easily stand alongside the likes of Persona 5’s (although there aren’t quite as many of them), and while some themes are left undercooked, To battle While the game has moved away from the more social-sim style of its predecessor, much of the on-field action will be familiar to Three Houses players and series veterans. Combat follows the same basic format as it usually has — you’ll pick and set up your units, put them on the battlefield, and move and engage with the enemy (no pun intended) in a turn-based affair. It’s nothing new for the genre, but it’s polished to a mirror-like shine here — character personalities are conveyed through animations, flashy attacks feel suitably weighty, and the removal of the act of moving characters square-by-square (they can no roam freely within their movement range) makes things feel a little more modern. The Sword/Axe/Lance version of “Rock Paper Scissors” returns, but Fire Emblem Engage’s new mechanic, Emblem Rings, is a game-changer in many skirmishes. As we noted in our preview, being able to merge a member of your party with an iconic Fire Emblem character like Marth or Ike can clear much of the battlefield in the early hours, but in the later hours the limited turn count for using the ability makes it a last-ditch move rather than your first thought. It helps that Engage puts more of an emphasis on situational awareness, with Emblem Energy, items, and even additional experience from where other players have been slain available to be picked up if you end your turn in the right spot. There are even occasional destructible sections where I was able to crash through a wall to surprise an enemy. While there are still moments where you’ll get the enemy forces down to a single unit and have to chase them around the map somewhat, for the most part, battles feel perfectly pitched and the difficulty curve is ideal on the standard difficulty – although things do start a little tame. Crank things up, though, and a single wrong move can spell doom and permadeath for party members. Veterans will certainly love the challenge, but you may lock yourself out of additional quests and dialog by doing so. Thankfully, every map, both in the main story and in the plentiful side quests, is gorgeous. Much has been said of the Switch’s lack of power, but Fire Emblem Engage is a great showcase both docked and played portable. Whether it’s riverside towns, castles in the holy lands, or laying siege to a fort, there’s always something interesting on each battlefield. Once you do claim victory, you’re able to roam the big, beautiful maps in a third-person perspective, and while the opportunity to speak to party members is welcome, finding items scattered seemingly at random feels a little like busywork. We’re still friends, right? As mentioned earlier, Fire Emblem Engage feels a little bit more focused on the nuts and bolts of the tactics, rather than any real focus on the social side of things. Sure, you can speak to your party members, and I’d definitely recommend doing so, but much of your interactions play out in short vignettes that buff your links on the battlefield with a nebulous letter-grade. That means your relationship with Clamme may offer buffs, but Engage isn’t always upfront about explaining what they are, and how powerful they can be. And yet, I find myself leaning toward Engage’s more straightforward systems than the lengthy, often tedious, time spent at Garreg Mach back in 2019. The Verdict – 5/5 Fire Emblem Engage feels like a step backward in ways that this writer appreciates. Gone are the lessons, and in their place is a genuinely affecting story with plenty of whimsy and epic tactical conquests. It’s a great way to kick off the year for the Switch, and also happens to be one of the best-looking games on the platform, too. Reviewed on Nintendo Switch.
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Fire Emblem Engage shows there’s still life in the Switch yet – Dexerto
Fire Emblem Engage shows there’s still life in the Switch yet NintendoWhile many are looking to the horizon for Nintendo’s next console, Fire Emblem Engage makes a strong first impression that may just surpass Three Houses. Fire Emblem may not be one of the first franchises many think of when it comes to Nintendo, but the franchise is certainly seeing a huge increase in popularity. Previously often shackled to the Nintendo 3DS, Three Houses saw the superlative strategic combat married to a social sim-like structure, and after a (great) Warriors-style spinoff with Three Hopes, the franchise is roaring back with Fire Emblem: Engage. Fire Emblem Engage takes place in Elyos, with each of the corners of the realm representing a kingdom, and the holy land of Lythos sitting at the center. Elyos has been at peace for over a thousand years, thanks to Lumera, a Divine Dragon, and a series of Emblem Rings that were used to battle back against the Fell Dragon. Those rings were since handed to the kingdoms as part of an armistice (sound familiar?), but as you’d perhaps expect from a strategy RPG, all good things come to an end and the game’s protagonist, Lumera’s only child, awakens just in time for the Fell Dragon’s reemergence. The early hours of Fire Emblem Engage move much faster than those of Three Houses, thanks in no small part to more succinct character introductions. It also helps that the player character, the new Divine Dragon (or toothpaste-chan, as the internet has coined), is a fully-voiced protagonist. It’s a seemingly small tweak, but gives them much more impact than Three Houses’ Byleth, adding genuine conversation options and new weight to support conversations. The story here gets into the meat of things much more quickly than the last game, too, and while Three Houses took time to hook me, Fire Emblem Engage grabbed me from the very early hours — and I’m hoping for more of the same as it unfolds. Making friends, getting Engaged To set expectations in case your first entry in the franchise was Three Houses, while there are still bonds to forge with your cohorts, they’re never quite as front-and-center, at least in the early hours of the game. You’ll gain rapport with your team through fighting together and through short conversations back at the Somniel, Engage’s new social space, but the system is now secondary to Emblems. Emblem Rings, once acquired, can bestow the power of legendary warriors on the party members that equip them. It’s a great way to acknowledge the franchise’s history, too, because these legendary warriors like Marth, Celia, and Sigurd appear in the Somniel but also have game-changing abilities. Pairing Sigurd’s Emblem with Vander in the early game, for example, can turn the latter into a lethal hit-and-run unit, capable of dealing huge damage and moving after combat. Once a meter is full, characters holding Emblem Rings can ‘Engage’ (complete with flashy cinematic), and the effect lasts for a limited number of turns. Some characters buff movement, others buff damage, and all have powerful abilities like Celia’s Warp Ragnarok, allowing her to teleport across the map. In the early game, these aids are usually enough to clear half of the enemy forces, but on higher difficulties, it becomes a mechanic to be used sparingly. Thankfully, Engage energy can be found on the map itself, meaning it pays to be mindful of your surroundings and where your turn will end up. New year, new battle Outside of the addition of Emblem Rings, much of Fire Emblem Engage follows a similar format to Three Houses. Its combat remains based around the “weapon triangle”, so lance beats sword, sword beats axe, and axe beats lance. Add in ranged attacks, including spells, and support options, and you’ve got a tactical playbook that’ll look familiar to anyone that’s enjoyed an entry in the series — and indeed, other titles like Triangle Strategy. Where Engage handily bests its predecessor, though, even in its earliest battles, is the sheer variety of battlegrounds. An early skirmish in Lythos takes place in an interior location suspended over an endless drop, and before you’ve caught your breath it’s time to head to the lush fields of Firene to save a riverside village. It’s endlessly more visually appealing than Three Houses’ more medieval (read: brown) color palette, and Fire Emblem Engage feels much more appropriate for a Switch OLED playthrough than just about any other Nintendo title. It’s not just Emblem energy that you earn from the ground mid-battle, though, with additional XP bonuses and items available, too. Being able to slay an enemy to earn that much-needed Vulnerary is a huge help, and you can also knock down destructible pathways to allow for new flanking options. After the battle is done, you’re able to wander through many of the maps in a third-person view to pick up items, adopt pets for the Somniel, and engage in additional conversations with units. With all of the items you can pick up showcased on the map, though, it feels a little like busywork, even if it is a change of pace. I’d rather have had those conversations back at the Somniel, personally. Final thoughts If Fire Emblem: Three Houses ignited an appetite for Nintendo’s particular brand of tactical RPG, then consider Fire Emblem Engage a must-play. Even from its earliest hours, it’s clear that this is a brighter, more approachable Fire Emblem title that sacrifices none of its tactical depth, and is a great homage to a series that’s finally getting its chance to shine.
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Fire Emblem Engage: How to use & recharge Emblem Rings – Dexerto
Fire Emblem Engage: How to use & recharge Emblem Rings NintendoWhen it comes to Fire Emblem Engage, Emblem Rings are useful for more than one reason. They grant power and will help bring peace back to Elyos. Here’s everything you need to know about Emblem Rings, as well as what they do, how to use them, and how to recharge these useful items. Fire Emblem Engage is a tough tactical role-playing game filled with unique items, characters, and situations to solve and beat. One of those items that will greatly aid your ability to defeat enemies is the Emblem Ring. This ring is vital when looking to complete Fire Emblem Engage, after all, you need to collect 12 to bring back peace to Elyos and imprison the Fell Dragon. So, with that in mind, we’ve put together everything you need to know about Emblem Rings, to help you gain power and save Elyos. What are Emblem Rings in Fire Emblem Engage? Fire Emblem Engage’s Emblem Rings are essentially wearable summoning items. Wearing one will allow you to summon the spirits of heroes some may recognize from past games in the Fire Emblem franchise. These spirits will appear alongside you in a battle and help attack your enemies, while also occasionally boosting your stats. There are two different rings in Fire Emblem Engage, Bond Rings, and Emblem Rings. Bond Rings will boost your stats while Emblem Rings summon powerful heroes to help you on your way to bringing back peace to Elyos. When fighting with the Emblem Ring, using the hero’s spirit will increase the bond, therefore unlocking more skills and improving the stats of the ring as you go through the game. How to use Emblem Rings in Fire Emblem Engage To use Emblem Rings in Fire Emblem Engage you’ll first need to assign one to one of your units. Once done, the bond will be created, unlocking the hero’s spirit. Then, all you need to do is wait for the Emblem Ring to be fully changed and then choose to Engage, allowing the spirit to be released. ‘Engaging’ will turn the spirit and unit into a stronger character and will provide useful assistance for three turns, where you’ll be able to use their weapons and skills to your advantage. How to recharge Emblem Rings Unfortunately, you’ll need to recharge the rings before using them again. To do this, you’ll need yo use a Ring Power tile, or, the much easier way is to simply defeat enemies in battle. This will recharge your Emblem Ring and allow you to turn the tide of battle all over again using some fantastic heroes. That’s everything you need to know about how to use Fire Emblem Engage’s Emblem Rings as well as how to recharge them and what they do in the first place.
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Fire Emblem Engage Expansion Pass: Waves, release dates & perks – Dexerto
Fire Emblem Engage Expansion Pass: Waves, release dates & perks NintendoFire Emblem Engage uses a DLC Expansion Pass to add content to the game. Below is everything players need to know about each wave and when they will release. The Fire Emblem series is no stranger to DLC. The previous title, Fire Emblem: Three Houses, also offers an Expansion Pass with bonuses, additional content, and other fun perks. The DLC waves, which release steadily over the course of several months, help extend the game’s lifespan and offer fans new ways to explore the story or spend time with characters. Fire Emblem Engage, released on January 20, 2023, takes fans on a new adventure through the Continent of Elyos as the Divine Dragon. Tasked with bringing peace back to the realm, the main character teams up with a quirky cast to gather the Emblem Rings and defeat the Fell Dragon. Below is everything to know about Fire Emblem Engage’s DLC Expansion Pass, new content, and release dates for each new wave. Players can also check out Emblem Ring mechanics, look into Engage’s setting, and explore the game’s tactical combat with these helpful guides. What is in DLC Expansion Pass? According to the official Nintendo store, the DLC Expansion Pass will have four waves of content. These will include new Emblem items, locations for the Somniel, clothing, and more. It is also possible additional content will be announced later in the year. Release dates for Fire Emblem Engage DLC Expansion Pass Waves The first wave of the Expansion Pass was released on January 20, 2023. It includes the content below: Emblem Bracelet for Edelgard, Dimitri, and Claude. – Emblem Bracelet for Tiki – Boots, Seraph Robe, Energy Drop, Spirit Dust, Secret Book, Speedwing, Goodness Icon, Dracoshield, and Talisman items – Rare Set, Filled Band, Big Ribbon, Single Earring, and Round Specs accessory items – Silver Carc – reduces Armory and Item Shop purchases by 30% – The Second wave of the Expansion Pass was released on February 08, 2023. It includes the content below: Emblems Hector – Emblem Soren – Emblem Camilla – The Third wave of the Expansion Pass is not yet out. It includes the content below: Emblems Chrom & Robin – Emblem Veronica – The Fourth wave of the Expansion Pass is not yet out. It includes the content below: Fell Xenologue DLC story – The, third, and fourth waves of Fire Emblem Engage DLC content will release before December 31, 2023, ensuring that all content will be accessed before the end of the year. Details on the contents of these waves are currently awaiting reveal. How much does Fire Emblem Engage’s DLC Expansion Pass cost? Players will have to pay an additional $29.99 USD to obtain the expansion pass. It can also be bought in a bundle with the game for $89.98 USD. **This guide will continue to update as each new wave of DLC becomes available
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Fire Emblem Engage 1.2.0 patch notes: Wave 2 content, Recreation changes – Dexerto
Fire Emblem Engage 1.2.0 patch notes: Wave 2 content, Recreation changes NintendoHere is everything you need to know about the content and changes coming to Fire Emblem Engage in version 1.2.0, as the full patch notes have been released. At the Nintendo Direct, more content was revealed to be coming to the Fire Emblem Engage Expansion Pass in the upcoming 1.2.0 patch. With the announcement of Wave 2, which will bring tons of new content to the game, players will be flocking back to the game. But there are a few more tricks in store for returning players. Of course, the biggest change to the game making it compatible with all the new content revealed at Nintendo Direct, but there were also some quality-of-life upgrades that developer Intelligent Systems added in patch 1.2.0. Here are the full patch notes for the 1.2.0 update for Fire Emblem Engage. Fire Emblem Engage Expansion Pass 1.2.0 patch notes Expansion Pass Emblems Hector, Soren, and Camilla have been added. They will each join your group when their respective Divine Paralogues have been cleared. – Expansion Pass Bonus 2 has been added. If you have purchased the Expansion Pass, you will receive some materials, weapons, and skill books. – New accessories have been added to the boutique. These include the spirit set, spirit mask, spirit ears, dog ears, bunny ears, and fox ears. – Free content Recreation spots have been added to the Somniel. Use them to increase support points among allies. – Fans react to Fire Emblem Engage 1.2.0 patch notes On a Reddit thread discussing the patch, players were intrigued by some of the new additions that were not covered in the Nintendo Direct. After showing some screenshots of the new accessories, one fan wrote “…. these might be too tempting for me to resist using” while others commented on Ivy’s new look. The accessories are free for all players as part of the patch. Another massive change that players are thrilled about is the fact that now that there are recreation spots that increase supports. “This is huge!!!! I’m so happy about this,” one player said. “Best news from the update tbh,” another said. Check out our Fire Emblem Engage page to keep abreast of all updates coming to the game.
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Where to find the Finest Fish in Resident Evil Village – Dexerto
Where to find the Finest Fish in Resident Evil Village CapcomResident Evil Village is home to plenty of wild animals, but none is rarer than the Finest Fish. Here’s how you can obtain this elusive creature. The Duke is key to Ethan’s survival in Resident Evil Village. This larger-than-life character sells a variety of weapons, upgrades, healing items, and game-changing food items. While you’ll naturally need a lot of Lei to purchase the game’s deadly weaponry, the Duke’s Kitchen is completely free to use. However, in order to use this service, you’ll need to harvest the required ingredients. One of the rarest ingredients in Resident Evil Village is that of the Finest Fish – an ultra-rare animal that can only be found in one location. While the Finest Fish can prove tricky to track down, the benefits are well worth the time and effort. Where to find Finest Fish in Resident Evil Village To find the Finest Fish, you’ll first need to get the Crank from the Swamp. Once you have successfully defeated Moreau, there’s a few more steps to take. Take the Lone Road (west of the Altar) – Turn right and walk down the path until you reach the bridge – Use the Crank to lower the bridge – Enter the boat – Follow the river south – Disembark the boat at the woods – Take the left path – Use your knife or pistol to kill the fish – If done correctly, you should see a small pond with two normal fish and the Finest Fish. As the name suggests, the Finest Fish is much more noteworthy than its normal counterparts. Simply look for the large golden fish and use your knife or pistol to kill it. Read More: All Resident Evil Village monsters – Once you have acquired Finest Fish, head back over to the Altar and hand it over to The Duke. Photo of a Phantom Fish While there are rewards upstream in Resident Evil Village, you’re going to go downstream for the Finest Fish meat. As seen in a Phantom Fish photo in-game, given to you at Stronghold, it’s here where you will collect the rare prize. What is the Finest Fish used for in Resident Evil Village? Just like most ingredients in Resident Evil Village, the Finest Fish can be cooked into a delicious stat-boosting meal. The meal in question is that of the Sarmale de Peste, which provides Ethan with a permanent increase to his movement speed. The ingredients you need for this meal are as follows: 6x Fish – 1x Finest Fish – Fish can be found in most bodies of water in Resident Evil Village, so make sure you acquire plenty before getting Duke to cook up a storm. So, there you have it, everything you need to know about catching the Finest Fish. Make sure you check out our Resident Evil Village page for all the latest news and guides. More guides: How to defeat Lady Dimitrescu | Wolfsbane revolver location | Finest Fish location | M1911 and Jack Handle locations | Five bells of the chamber guide | How to defeat Moreau | Resident Evil Village mask locations | Resident Evil Village review | Resident Evil Village monsters and enemies list | How to get more money | Weapons list
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Finalmouse under fire for blaming customers for late orders in bizarre tweets – Dexerto
Finalmouse under fire for blaming customers for late orders in bizarre tweets Finalmouse have been criticised for blaming customers for delayed orders in a series of bizarre tweets posted on Thursday, January 3. Finalmouse are a technology company that claim to create the “world’s best esports mouse,” which is designed to feel light in players’ hands, with their Ultralight Pro model said to weigh just 67 grams. The company also partnered with Twitch superstar Tyler ‘Ninja’ Blevins to create the Air 58 Ninja, with the streamer promoting the item on his social media accounts. Fans were unhappy with the design of the mouse, which they feel is just a recolored version of the company’s other products. Some people who ordered the products have been unhappy with the length of time it has taken to receive their product, with a few stating that they had ordered their mouse at the start of December and were yet to receive any information about when it would arrive. In response to the criticism, Finalmouse tweeted that the orders would be fulfilled sooner than people thought, then turned their attention to their actual customers, saying: “The more you guys spam our customer support team, the harder it is for us to finish up. We got 1000 emails yesterday alone, and that takes five people away.” Read More: When is the Xbox Scarlett coming out? Everything we know about the next generation of Xbox consoles – “Please, we ask you guys to be patient. People are coming up with paranoid theories on why they don’t have their mouse, like we haven’t made them or we sold them all at the pop-up shop. We are almost done, just be patient.” Customers were not happy with the company’s response to their complaints, with one stating that the company promised to keep in touch via email and text, and then failed to do so. Again. YOU said you would update us via email and text. YOU said you would release exact order numbers. YOU made these promises and did not keep them. Stop blaming your customers who have paid you already for wondering where there product is. (Outside of your processing period) — MrLeftOfCenter (@Potatobandit1) January 3, 2019 Finalmouse have refrained from commenting further on the criticism from customers, but it’s likely this situation will rumble on as those who ordered a mouse grow increasingly unhappily at the service from the company.
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FFXIV Online hairstyles guide: All cosmetics & how to change them – Dexerto
FFXIV Online hairstyles guide: All cosmetics & how to change them Square EnixFinal Fantasy XIV Online’s hairstyles are perfect for sculpting the perfect in-game character, so here are all of FFXIV’s hairstyles, where to get them and how to change them. One of the best things about Final Fantasy XIV Online is the limitless character customization options available to players. FFXIV’s Glamour system allows players to tailor-make stunning outfits inspired by the likes of World of Warcraft, and there’s a vast collection of cosmetics to transform and refine your Warrior of Light’s features. Part of that, of course, is your character’s hairstyle. While you have a small selection to choose from when you first create your character, there are some special styles that are only dropped by playing the game or buying them from the store. So, here are all of FFXIV’s hairstyles and their locations. Contents How to change hairstyle in FFXIV If you’ve already acquired a few of these cosmetic treasures, then you may be wondering how you equip them. While it’s relatively easy, there are a few prerequisites you’ll need to obtain first. You must have obtained Level 15 with your character in order to unlock the quest “Beauty is Only Scalp Deep.” This bizarre mini-adventure tasks the Warrior of Light with recovering Eorzea’s local Aesthetician’s beauty tools. By completing it, the player unlocks Jandelaine, who in turn will spruce up your tired do for 2,000 Gil – with one free haircut included! In order to complete the quest and change your FFXIV hairstyle: Go to Limsa Lominsa. – Head to the Drowning Wench on the Upper Decks. – Speak to the S’dhodjbi to start the Beauty is Only Scalp Deep quest. – Complete this to unlock the Aesthetician, Jandelaine. – Return to your inn or Free Company property. – Ring the Crystal Bell. – Voila! Choose your style and rock it! Note that you can also change your hair color, eyebrows, tattoos and tattoo color, facial features (e.g. scars), face paint, and lip color. – – All FFXIV hairstyles and locations As of writing, there are currently 28 hairstyles for players to obtain within FFXIV, and they all offer a unique new look for your Warrior of Light. Importantly, some styles will require you to use real money to purchase them via the game’s Mog Station, so if you’re looking to model yourself in the image of one of the Scions you’ll have to invest some cash. Read More: How to Glamour in FFXIV Online – A few others are no longer available as they were part of past fan festivals and events, but cross your fingers hard enough and you never know, maybe Square Enix will bring them back. Listed below are all of the game’s hairstyles, alongside an image, and where to find them: Images via FFXIV Collect. So that’s it for all FFXIV Online hairstyles! Looking to become the greatest warrior Eorzea has ever seen (as well as the best looking)? Check out our list of guides: How to access FFXIV Online | How to level up fast in FFXIV Online | How to unlock Dancer | How to unlock the Red Mage in FFXIV Online | FFXIV Online Eureka Guide | FFXIV Glamour Guide
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Final Fantasy XIV Dawntrail: 7.0 expansion: release date, pricing, and more – Dexerto
Final Fantasy XIV Dawntrail: 7.0 expansion: release date, pricing, and more Square EnixThe next expansion for Final Fantasy XIV is coming to the popular MMO. With a new MSQ, locations, story, and jobs, here’s everything we currently know about the FFXIV 7.0 expansion, Dawntrail. Final Fantasy XIV is nearing the conclusion of its Endwalker expansion. Now that the game’s first major story arc has been fully completed, Square Enix is looking to branch out once again and set sail for new adventures. This newest escapade comes in the form of the Dawntrail expansion, which was recently announced at this year’s FanFest in Las Vegas. Dawntrail is the start of a brand new story for FFXIV, so it’s a good idea to learn what exactly the new expansion entails. Without further ado, here’s everything you need to know about the 7.0 expansion coming to Final Fantasy XIV, Dawntrail. Contents When is FFXIV Dawntrail? – Dawntrail trailer – MSQ and Locations – New Jobs – Level Cap Increase – New Content – New 8-man raid – New Alliance raid – New Ultimate raid – New limited job – New playable race – New lifestyle content – Graphical update – Quality of life updates – FFXIV Dawntrail release date It’s official. Final Fantasy XIV: Dawntrail sets sail for new horizons on June 28, 2024 for those with early access. The game’s full release is slated for July 2. Pre-order sales begin on March 26. Players can check out all the pre-order bonuses available with the new expansion now too. FFXIV Dawntrail Editions and Pricing Standard Edition The Standard of Final Fantasy XIV Dawntrail will contain the digital game only. This does not include the subscription fee players need alongside the game. It is currently priced at $40 USD. Digital Collector’s Edition The Digital Collector’s Edition of Final Fantasy XIV Dawntrail will include the game a handful of digital items. This includes the Wind-Up Garnet Minion, the FFIX-inspired Ark mount, and the Chocobo Pictomancer brush. The Digital Collector’s Edition is currently priced at $60 USD. Dawntrail Collector’s Box The Dawntrail Collector’s Box does not include a copy of Dawntrail itself. Instead, it provides players with physical items such as the Special Art Box, a Viper Figure, a world map of the latest version of FFXIV, an Unending Journey notebook, and an Adventurer’s Pen Case. The Dawntrail Collector’s Box is currently priced at $155 USD. Dawntrail – Collector’s Edition For those who want to go all out, the Dawntrail – Collector’s Edition features all of the items from the sets above and will cost players $215 USD. FFXIV Dawntrail Pre-Order bonuses Like expansions before it, Dawntrail offers players bonuses for pre-ordering the future update. This includes the Wind-Up Zidane minion from Final Fantasy IX and Azeyma’s Earrings, which increases EXP gains by 30% on combat jobs below level 90. FFXIV Dawntrail Trailer We finally have the full trailer for FFXIV Dawntrail, which was fully revealed at the Japanese Fan Fest in 2024. MSQ and Locations in FFXIV Dawntrail As showcased in the teaser trailer for the expansion, it seems that the Warrior of Light and friends will be traveling to Wuklomat’s homeland, the land of Yok Tural. According to the keynote, The Warrior of Light will be asked to aid in a rite of succession to help determine Tural’s next ruler. Accompanied by Alisaie, Alphinaud, and Erenville, they’ll travel across the Indigo Deep, little do they know that most of the Scions are already there. The New World will offer a bunch of new zones for players to explore and progress the main story through. The FFXIV team has revealed 3 new zones that will be coming in Dawntrail, as well as one of the tribes that inhabit the land. These are the forests of Yak T’el, the southern side of Yok Tural, Urqopacha, and the newest hub city of Tuliyollal. New Jobs in FFXIV Dawntrail Dawntrail will also bring two new jobs into the fray for FFXIV. These have been confirmed to be both DPS classes with a melee and a ranged magic class. The first job we know will be in Dawntrail is the melee DPS job Viper. Viper will run off the Dexterity trait and will share the same armor as Ninja. Weapons-wise Viper wields twin blades which they can combine to deal high damage blows. Japan’s Fan Fest for 2024 revealed the second DPS class for Dawntrail, the Pictomancer. Hailing from Final Fantasy 6, the Pictomancer will be the 4th ranged magic class to join the MMO, featuring a paintbrush that can deal damage whilst buffing and supporting their allies. Level cap increase in FFXIV Dawntrail Like previous expansions, Dawntrail will increase the level cap up to 100 for players who own the expansion. This means all currently existing jobs will also receive new actions and abilities as they level up, including combat and crafter and gatherer jobs. FFXIV Dawntrail expansion brings new content In terms of content, players can look forward to the same form of content that we’re used to. Dawntrail will include: New main scenario questline – New dungeons (likely 6 as per previous expansions) – New trials (likely 3 as per previous expansions) – New 8 man raid – New alliance raid – New ultimate raid – New Field Operations – New Tribes – PvP update – Blue Mage update – Golden Saucer update – Deep Dungeon update – FFXIV Dawntrail’s 8-man raid: The Arcadion The Japanese Fan Fest revealed the name and theme for the next 8 man raid series to join Final Fantasy XIV. The Arcadion has a futuristic theming, seemingly almost taking place inside of a GPU. Like Pandaemonium, this raid will contain its own story, and be released over the after patches of Dawntrail. The Arcadion will also feature a Savage difficulty. FFXIV Dawntrail’s alliance raids: Echoes of Vana’diel Whilst we had some information that Dawntrail’s alliance raid would have something to do with Final Fantasy XI. The recent fan fest showcased art of some of the characters we will be facing when the raids do drop. Like the previous raid series, it’s likely there will be 3 raids in total, also being released throughout the after patches. FFXIV Dawntrail’s Ultimate Raid: Future’s Rewritten Final Fantasy XIV players were blindsided by the announcement that the next ultimate released would feature the Eden raid series. Future’s Rewritten will prominently feature the story of Shadowbringer’s 8-man raid series, with the relationship between Ryne and Gaia at the forefront of the plot. FFXIV Dawntrail’s Limited Job: Beastmaster We have known for quite some time that we’d be receiving a new limited job in Dawntrail. The only other limited job FFXIV has so far is Blue Mage, which has a special gimmick that involves collecting spells from monsters. It’s likely Beastmaster will be no different, being able to train or collect monsters to assist them in battle. Limited Jobs are unlike most of the regular jobs in FFXIV, having their own level cap and other restrictions. FFXIV Dawntrail’s new playable race: female Hrothgar Dawntrail brings about a brand new playable race in the form of the female Hrothgar. This completes the rest of the playable races initially introduced in Shadowbringers, with Endwalker introducing male Viera. Game director Naoki Yoshida did mention that this would be the last of the playable races but playfully mentioned it would depend on the players. FFXIV Dawntrail’s lifestyle content: Cosmic Exploration The Japanese Fan Fest also revealed a new form of lifestyle content that will be joining FFXIV in Dawntrail. Titled Cosmic Exploration, the new content will see players explore the moon in a more relaxed setting. Obviously, we don’t know exactly what this will entail, but it’s likely to be for those who prefer a more chill gaming experience. Graphical Updates in FFXIV Dawntrail Dawntrail will also be launching with the graphical updates that have been previously mentioned by game director Naoki Yoshida. The keynote showcased a bit of these new changes with the lighting being one of the more noticeable effects. Yoshida also spoke about how the team is emphasizing “screen-wide aesthetic appeal”, meaning they’re focusing on updating everything in the game, as opposed to individual characters. The director did mention that not all of these updates will be coming at once, but what you do see in Dawntrail will be a good representation of what’s to come. Quality of Life Updates in FFXIV Dawntrail Alongside the major features, the team also mentioned a few quality-of-life updates that should improve player experience. These include: Two dyes per gear piece – Increased furnishing limits – Eyeglasses will be separate from headpieces, allowing players to wear both – A strategy board for players to plan duties and raids –
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Final Fantasy VII Remake & tonnes of Japanese games are up to 90% off – Dexerto
Final Fantasy VII Remake & tonnes of Japanese games are up to 90% off Green Man Gaming is running a Japanese game sale, featuring a load of titles from all over the spectrum of gaming. The latest major sale from Green Man Gaming is here, and it’s all about Japanese games. Whether they’re RPGs or platformers, there’s a little something for everyone here. We’ll highlight a few of our favorites, but it doesn’t just stop there. The sale features 360 games, ranging from Final Fantasy VII Remake to niche titles like Klonoa. You’ll find the largest discount is around 90%, with some titles going for less than $5 in some cases. Green Man Gaming is running the sale until February 12 and is exclusively for the PC. The beloved Steam Deck also gets a nod here, as Green Man Gaming has begun to tag titles that are verified on the platform. Green Man Gaming’s Japanese sale sees up to 90% off over 300 games You’ll find a tonne of games here, but not every one of them is a gem. That’s why we’re here, to steer you in the right direction. There are a lot of RPGs, but if you dig a little further, there are some killer titles from past and present to take a look at. Katamari Damacy remains one of gaming’s best For a game with the name Katamari Damacy, you’d expect something a little regal. Well, technically, this is the most regal game in the cosmos. Originally released on PS2, Katamari Damacy Re-roll is a remaster for the PC that brings it to the high-definition era. It combines its odd aesthetic with some unconventional controls to make an utterly bizarre game. If you’ve never seen it, you control The Prince, who has been tasked by The King of All Cosmos to recreate the galaxy after he drunkenly destroyed it. Roll the ball around, pick things up, and get them turned into stars. Katamari Damacy quickly ramps up as the game begins to breach strange new worlds of comedy. Final Fantasy VII Remake isn’t the only FF game you should check out Stranger of Paradise is, by all measures, not the best game in the world. It is filled to the brim with cheesy, cringe-inducing moments and a solid bonehead for tact. However, once you get past the ultra-edgy exterior of the game, you begin to notice that this is a solid almost-Soulslike game. Take the role of Jack Garland, who has an overwhelming desire to destroy chaos. The game itself sees you and your party fight against groups of enemies that’ll respawn in the area if you rest. There are some tactics you’ll need to employ and if you’re used to the general ebb-and-flow of Dark Souls or Elden Ring, you’ll feel relatively at home here. Killer7 should be played by everyone There’s always time for fun, it’s Friday night. Especially in the Grasshopper Manufacture game Killer7. Originally released on Gamecube, this remaster brings the blocky-low poly horror game to HD and it rules. It’ll always rule. You play as a group of seven killers, each part of the psyche of Harman Smith. Each one comes with their own unique abilities to take down the enemies. It works on a classic on-rails system, where you can walk a designated path and when you enter combat, it becomes a bit of a shooting gallery. It’s a unique title that gained a cult following while it was exiled on sixth-generation hardware. You won’t find much of an experience that matches it. Best on Steam Deck: Final Fantasy XII Final Fantasy XII often gets left out of the conversation regarding the best Final Fantasy games. Featuring all the quality-of-life improvements from the Japanese-exclusive Zodiac International version, it quickly puts FFXII comfortably in the top spot. It has a unique take on combat, with the party eventually acting autonomously as you progress through the game. That can include your chosen player character as well, as you swap between the increasing roster. Commands can be issued traditionally too, and battles can even be paused for more tactical thinking. However, the coolest part is setting up the logic for each character to do battle with. The game offers hundreds of commands for your party to follow in situations ranging from broad to niche appeal – similar to this sale. It’s a fascinating game that feels like it was trying to figure out the next best way to push this style of RPGs. As the game is often grind-heavy – not so much with the 4x fast forward on – it makes it great to sit and earn some levels on the Steam Deck. If you click on a product link on this page we may earn a small affiliate commission.
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Final Fantasy VII remake delayed by over a month – Dexerto
Final Fantasy VII remake delayed by over a month Square Enix have announced that the highly anticipated Final Fantasy 7 remake will be delayed by over a month, with a new release date of April 10, 2020. Initially scheduled for release on March 3, the remake of the classic 1997 FFVII is easily one of the most anticipated new releases coming out this year. It was the third most pre-ordered game at Gamestop after E3 2019. But, those fans eager for their nostalgia hit, and new fans buying into the hype, will need to extend their hype for a month longer, as developers Square Enix have pushed back the launch date. The developers have said in a statement on January 14 that this delay will give them time to apply the final “polish” to the game. “In order to ensure we deliver a game that is in-line with our vision, and the quality that our fans who have been waiting for deserve,” the statement begins, “we have decided to move the release date to April 10, 2020.” The statement also includes an apology, for making fans wait “for the game just a little bit longer.” The FFVII remake will be released exclusively for the PlayStation 4, and aims to be a true homage to the original. Developers who worked on the first game have returned for the remake, including the lead character designer, director and producer. Their full statement can be read below: “We know that so many of you are looking forward to the release of FINAL FANTASY VII REMAKE and have been waiting patiently to experience what we have been working on. In order to ensure we deliver a game that is in-line with our vision, and the quality that our fans who have been waiting for deserve, we have decided to move the release date to April 10, 2020. We are making this tough decision in order to give ourselves a few extra weeks to apply final polish to the game and to deliver you with the best possible experience. I, on behalf of the whole team, want to apologize to everyone, as I know this means waiting for the game just a little bit longer. Thank you for your patience and continued support” Although fans will be disappointed with the delay, it is certainly preferable to an unfinished product being released before it’s actually ready.
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Final Fantasy VII Rebirth announced with Winter 2023 release date – Dexerto
Final Fantasy VII Rebirth announced with Winter 2023 release date YouTube: FINAL FANTASY / Square EnixFinal Fantasy fans, rejoice: The long-awaited release date for the next installment of FFVII Remake has been announced, alongside news of a third and final game in the highly-acclaimed, reimagined classic. Final Fantasy VII got a celebratory 25th Anniversary stream on June 16, 2022, which was choc full of announcements centered around the beloved title. Ever since Remake’s release back in 2020, fans have been itching for more news on the next installment of the remade game, as it ended on quite the cliffhanger, with developers confirming more was to come. Now, we have our answer. Final Fantasy VII Rebirth is coming in winter 2023, and players couldn’t be more excited. A trailer for the upcoming title was teased during the special Anniversary stream, showing some ‘quality time’ between Sephiroth and Cloud as Aerith hints at some potential changes in the original game’s storyline. “But the future – even if it has been written – can be changed,” she says. “So focus on the future. Not the past.” For now, it’s unclear exactly what the game’s story will hold, but these little nuggets are definitely sparking the fires of fan theories already. Several key players in Rebirth’s development – namely, creative director Tetsuya Nomura, director Naoki Hamaguchi, and producer Yoshinori Kitase – shared some messages regarding the upcoming title, saying that it will give players a “fresh, new experience” on the beloved story. The game is already fully in development. We’re delighted to present messages from Final Fantasy VII Rebirth creative director Tetsuya Nomura, director Naoki Hamaguchi and producer Yoshinori Kitase. #FF7R pic.twitter.com/Cem5VO4HVq — FINAL FANTASY VII (@finalfantasyvii) June 16, 2022 Final Fantasy VII Remake set for trilogy of games That’s not all; Remake is set to be a full-on trilogy, with a third installment coming sometime in the future to round out this new take on FFVII. This news follows other major reveals during the anniversary stream, including a remake of the PSP gem Crisis Core, which is slated to release this winter. Additionally, FFVII Remake is coming to Steam this winter, with support for the Steam Deck also confirmed. There’s never been a better time to be a Final Fantasy fan. (Now, when’s that Dirge of Cerberus remake coming?)
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Final Fantasy Patch 6.3 brings mischievous new strategy for farming commendations – Dexerto
Final Fantasy Patch 6.3 brings mischievous new strategy for farming commendations Square EnixFinal Fantasy XIV Players have found a cheeky new way to farm player commendations via the portrait feature in Patch 6.3 Gods Revel, Lands Tremble. In Final Fantasy XIV, you can be practically anything you want to be. From graceful elves to little potatoes to even large furry cat dads, Final Fantasy XIV gives the player the freedom on customizing their Warrior of Light to their heart’s content. By far one of the most popular races within Final Fantasy XIV is the Miqo’te, these are what most players would consider the catgirl/catboy race. And with the popularity of catgirls on the internet, it’s no surprise to see the amount of female Miqo’te’s running around Eorzea. Patch 6.3 for Final Fantasy God’s Revel, Lands Tremble brought about a new feature that had many players either excited or concerned. It wasn’t a new dungeon or class update, but instead, Square Enix decided to show player portraits at the start of any instanced duty. Portraits are exactly what you think, a customizable portrait of your character to display their best features. These portraits also appear at the end of an instance, where players are able to give commendations to one another. Commendations are a well-known feature in Final Fantasy XIV, and generally speaking, go out to players that stood out to you, mostly healers or tanks. But since the introduction of Patch 6.3, certain players have found an effective strategy to entice others to commend their character. By using rather cute or lewd poses in their portraits, players are “persuading” others to commend their character rather than others that leave good impressions which is what the system is supposed to be used for. It’s become such a well-known cultural phenomenon that the community has already made several memes about it. It’s unsurprising that the Miqo’te has become the biggest user of the strategy, as catgirls seemingly have universal appeal in Final Fantasy XIV, leaving the other races in the dust. Commendations have been part of Final Fantasy XIV for a while now, and give players who are positive and friendly to others various cosmetic awards such as mounts and minions. Alongside this, players with 2000 player commendations can apply to be a mentor, which unlocks a new duty roulette and its own slurry of rewards. Whilst certain races are taking advantage of the new system in place, it appears other races have truly suffered because of it. Players of non-popular races have discovered that their commendations have been drying up recently due to the change.
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Final Fantasy & Magic: The Gathering collide in next Universes Beyond set – Dexerto
Final Fantasy & Magic: The Gathering collide in next Universes Beyond set Magic: The Gathering’s next tentpole Universes Beyond set will be a crossover with Final Fantasy. It would be the second set of its kind after Lord of the Rings. The next major MTG Universes Beyond set will be a collaboration between Wizards of the Coast and Square Enix. Magic: The Gathering is going to be releasing a fully-fledged set in 2025 featuring every mainline Final Fantasy game released. This means that Magic could see cards featuring fan favorites like Sephiroth, Vaan, and Clive. Spanning the full breadth of the series though, MTG’s Final Fantasy set could include anyone from Kefka to the side characters from the Waking Sands in Final Fantasy XIV. It’s a fascinating proposition, one that could send fans speculating for the next couple of years. As with the Lord of the Rings set before it, Wizards tend to announce these things relatively early. The same can be seen with the rest of the GenCon announcements, including an all-new Fallout Commander set, along with everything up to 2026 being announced. As it’s being described as a “tentpole booster release”, this means that Wizards will be dishing everything they normally would around a set. Three types of boosters, bundles, and potentially Commander decks will all be sold come 2025. Magic: The Gathering to get Final Fantasy crossover It’s a slightly odd choice for Square Enix to choose to do a collaboration with Magic. Square actually makes its own Final Fantasy trading card game, which was released in 2011 in Japan and in 2016 worldwide. The game has been popular with players, with an apparent 20 million packs sold in total since its launch. While that definitely has a bigger audience in Japan, it still proves popular in the West. Our local games store actually has held an event as recent as August 1st. Lord of the Rings was recently announced as Magic’s second best-selling set of all time. The chase for The One Ring presumably drove a number of those sales though. Within the meta of the game, some cards now make up the winning decks of recent Pro Tour tournaments. Preorders for the next Universes Beyond set for Doctor Who are live on Amazon: If you click on a product link on this page we may earn a small affiliate commission.
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Final Fantasy fans convinced FFIX remake hinted at by FF7 Ever Crisis crossover – Dexerto
Final Fantasy fans convinced FFIX remake hinted at by FF7 Ever Crisis crossover Final Fantasy VII Ever Crisis is hosting a crossover event with Final Fantasy IX, which fans believe could hint at the remake that was leaked several years ago. Final Fantasy VII is currently receiving its own remake trilogy, which is why no one suspected that any other entries in the series would receive a big-budget remake, as Square Enix is busy reviving Cloud’s story on modern platforms. In 2021, the GeForce Now leak shocked Square Enix fans when several surprising games were mentioned, including a Chrono Cross remaster, a Tactics Ogre remake, and Kingdom Hearts 4, all of which were later announced. Not all of the games from the GeForce Now leak have been revealed, as both a Final Fantasy IX Remake and a Final Fantasy Tactics remaster were mentioned. However, new hints from Square Enix could indicate the Final Fantasy IX remake is real due to an upcoming crossover. Final Fantasy VII: Ever Crisis’ new Final Fantasy IX crossover could hint at the leaked remake The Final Fantasy VII Ever Crisis X page has announced that there’s a Final Fantasy IX crossover event beginning on November 9. Ever Crisis players can unlock new costumes, including a Zidane outfit for Cloud and an Amarant outfit for Tifa, with all three Black Waltz mages appearing as bosses. Users on the Final Fantasy Reddit believe this crossover could be a new hint at the leaked Final Fantasy IX Remake, as this is the second event of this nature recently. War of the Visions Final Fantasy Brave Exvius also had a Final Fantasy IX crossover not too long ago. “The reason I say this is a possible sign” one user wrote “is because it’s well noted that a TON of assets in FFVII Ever Crisis are pulled from the FF7 Remake series, even Rebirth which isn’t out yet. Since this event features an airship and the 3 Black Waltz, it may be possible that these assets are pulled from the long rumored FFIX Remake.” Square Enix is putting a lot of attention on Final Fantasy IX out of nowhere. A similar event happened when Chrono Cross characters appeared in Another Eden, shortly before the Chrono Cross remaster was revealed. Square Enix has a packed 2024, with both Final Fantasy VII Rebirth and Final Fantasy XIV Dawntrail launching in the first half of the year. It’s unclear where the Final Fantasy IX Remake could fit in, but Square Enix could easily be hinting at a return of the Tantalus troupe with this new Ever Crisis crossover.
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Final Fantasy 7 Remake PC version slammed as “worst AAA” port ever – Dexerto
Final Fantasy 7 Remake PC version slammed as “worst AAA” port ever The critically acclaimed remake of Final Fantasy 7 has finally made its way to PC, but the results are less than stellar for this fan favorite title. Final Fantasy 7 Remake was released in April 2020, with the next-gen version gaining praise for its rejuvenated approach to the classic title. While the console versions satisfied the majority of players, others were waiting in the wings as rumors of a PC version began to stir. On December 16 the PC version of FF7 Remake was released onto the Epic Games Store, but the wait doesn’t seem to have paid off as port has been blasted as one of the “worst AAA” titles for PC. FF7 PC port is deemed “unacceptable” According to Alexander Battaglia, of video game tech site Digital Foundry, the PC port of FF7 Remake is “just unacceptable,” as he recently broke down the game’s issues. With no discernible options for deeper graphical customization, Battaglia later noted that the game suffers from an “incredible stutter” when the game is booted in ‘Default Mode’. A commenter noted that he hopes modders intervene with the game’s underwhelming options: “I wouldn’t be surprised if modders end up making a tool with more tweaks for it than the base game has.” As I mentioned – I am not covering FFVIIR – yet the stutters that happen as you immediately get in game rendered graphics are just unacceptable. Anyone testing and playing this game on PC before release should surely realise that your cinematic game should not do that.— Alexander Battaglia (@Dachsjaeger) December 17, 2021 Fellow Digital Foundry colleague, John Linneman, shared his frustrations on footage captured by Alexander: “..it’s a mess. The smooth presentation was central to its storytelling and this version compromises it.” As the developers gear up for an eventual Steam release, players can only hope to see numerous fixes implemented soon.
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Square Enix explains why Final Fantasy 7 Rebirth is a PS5 exclusive – Dexerto
Square Enix explains why Final Fantasy 7 Rebirth is a PS5 exclusive Square EnixFinal Fantasy 7 Rebirth will now be a PlayStation 5 exclusive and completely skip its last-gen console lineup. Here’s everything you need to know about why Square Enix changed their mind. Final Fantasy 7 Rebirth will be the second part of the Final Fantasy 7 Remake trilogy, much like the 1997 original. The first part of the Remake was available on PS4, but Square Enix has decided to skip it this time. They have explained the reason for taking such a decision, which largely revolves around how massive the world of the game is going to be. Square Enix makes Final Fantasy 7 Rebirth PS5 exclusive because of SSD speed Kitase, Rebirth producer, stated that the main reason for preferring the PS5 launch is because of the game’s graphical quality and the console’s SSD speed. The adventures in the game take place in a vast world, in which previous generation hardware would start to bottleneck due to their limitations. In a recent interview with a Japanese publication, Kitase said: “Since the adventure unfolds in a vast world after the escape from Midgar, loading stress is an extreme bottleneck. We felt we needed the specifications of PlayStation 5 to overcome that and travel the world comfortably.” While PS5’s hardware was being showcased, the console’s hardware architect, Mark Cerny, stated the new storage drive was supposedly going to be revolutionary. It can potentially help the developers to build their games around the new architecture, and this is where the old-gen console hardware falls short. Final Fantasy 7 Rebirth marks the adventures of Cloud and co., who travel around the world in their quest to stop Shinra and Sephiroth. The final chapter of the trilogy is also in active development, but its release date is yet to be revealed by Square Enix.
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Final Fantasy 7 Rebirth: Release date, trailers & everything we know – Dexerto
Final Fantasy 7 Rebirth: Release date, trailers & everything we know Square EnixAfter the FF7 Remake wowed fans back in 2020, players are eager to experience the next chapter of the story. Here’s everything we know about Final Fantasy 7 Rebirth. Final Fantasy 7 Rebirth will be the second part of the Final Fantasy 7 Remake series, continuing the adventures of Cloud and the eco-warriors of Avalanche. The 1997 original was broken up into three discs, so the Final Fantasy 7 Remake has also adopted this approach, being released as a three-part saga. Only this time, all three parts are full games in their own right. Most fans have now thoroughly digested part one, attention is turning to the follow-up. Here’s everything we know so far about Final Fantasy 7 Rebirth, from the sections of the original it will adapt, to how the game will play. Contents Is there a Final Fantasy 7 Rebirth release date? – Platforms – Final Fantasy 7 Rebirth story – Trailers – Demos – Gameplay – Characters – Is there a Final Fantasy 7 Rebirth release date? Final Fantasy Rebirth will be released on February 29, 2024. The upcoming game will remain exclusive to the PS5 until at least May 29, 2024. While players are waiting, the company also revealed that part 3 is also in active development and will be the final chapter in the FF7 Remake saga. Final Fantasy 7 Rebirth platforms Final Fantasy Rebirth will be released on PS5 and PC. Square Enix decided to skip the PlayStation 4, explaining the decision as having to do with the PS5’s SSD speed. There’s been no word on the game coming to Xbox consoles at the time of writing. Final Fantasy 7 Rebirth story While FF7 Remake is certainly forging its own path when it comes to telling the beloved story, we can make a few educated guesses as to where Part 2 will go. The first game focused entirely on the Midgar section from 1997, expanding a sequence that lasted a few hours into a fully-fledged RPG. From this point, Final Fantasy 7 really opens up, and Cloud and the gang travel around the world in their quest to stop Shinra and Sephiroth. The first port of call in Rebirth will likely be Kalm, as hinted at in the post-credits scene of FF7 Remake Intergrade. The next section revolves around Sephiroth’s plot to summon Meteor and destroy life on the planet, becoming an all-powerful god in the process. This sees the party travel around in pursuit of the Black Materia, culminating at the Forgotten City. Final Fantasy 7 Rebirth Trailers You can check out the first trailer for Final Fantasy 7 Rebirth below: The trailer seems to imply some story changes when compared to the original, so don’t be surprised to see things play out differently than you remember. Square Enix also deployed a “world premiere trailer” at Summer Game Fest 2022, which confirmed the early 2024 launch window. Another Final Fantasy 7 Rebirth trailer premiered during the September 2023 PlayStation State of Play. The footage confirmed an official release date in addition to battle sequences and an appearance by Vincent Valentine. On January 15, 2024, Square Enix revealed another trailer ahead of Rebirth’s release date. This time, the video focused on Cloud’s battle against Sephiroth. Additionally, the game developer also showed off how players can fast-travel. One of the final scenes in FF7 Remake showed an alternate version of Zack Fair overcoming his previously fatal ambush from Shinra – which could radically change the story. With Zack being front and center of the Crisis Core Remake, this game’s story could also play out differently. Let’s not forget that the Whispers in the FF7 Remake seem to suggest that the game’s events are taking place in a parallel universe to the original. Or that the characters are trapped in some kind of time loop. The footage also heavily implies that Cloud and Aerith both become aware of the latter’s impending doom. Could the fan-favorite flower seller survive her fateful encounter in Final Fantasy Rebirth? Demos Final Fantasy 7 Rebirth’s first demo, The Fall of a Hero allowed players to experience a portion of the game’s first chapter. It’s also the events that led up to the Nibelheim Incident, so fans of the original FF7 will be well aware of what goes down. On February 20, 2024, Square Enix revealed the second demo called, “Dawn of a New Era” where players will be able to experience an open area near Junon and includes content unique to the demo. The update also improves visual fidelity in Performance Mode on PS5. The second Final Fantasy VII Rebirth demo update launches on February 21 at 4am PST / 1pm CET. Final Fantasy 7 Rebirth gameplay Final Fantasy 7 Remake took the series’ signature turn-based combat and adapted it into a real-time action RPG like Final Fantasy 15, and we expect FF Rebirth to follow the same formula. However, from what we know about what follows Midgar, Part 2 will be a vastly different game. Once Avalanche leaves the metropolis behind, the game becomes more of an open-world adventure, allowing players to freely travel from location to location. Final Fantasy 7 Rebirth characters The four playable members of Avalanche, Cloud, Barret, Tifa, and Aerith are all guaranteed to feature once again. Each will no doubt retain their signature abilities from the first game and maybe even unlock some new talents. There are also a handful of characters who we couldn’t control in the first outing that we expect to join the party this time around, such as Red XIII. Expect him to be fully implemented with his own set of skills in the sequel. Cait Sith, Vincent Valentine, and Cid Highwind are also showing up during Part 2’s runtime, as well as Yuffie Kisaragi who played a role in two chapters from Intergrade. FF7 Remake didn’t allow players to pick and choose their party as they could in the original. Instead, they swapped out organically based on what was happening in the story. With FF7 Rebirth likely to feature fewer linear sections, there could be an opportunity to swap out the lineup in certain areas. There you have it! That was everything we know about Final Fantasy 7 Rebirth so far. For more upcoming releases, check out our coverage of some of the biggest games coming soon: The Elder Scrolls 6 | GTA 6 | Wolverine | Wonder Woman | Dragon Age 4
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Final Fantasy 7 DLC revealed for Powerwash Simulator – Dexerto
Final Fantasy 7 DLC revealed for Powerwash Simulator Square EnixFollowing its debut on the Nintendo Switch and PlayStation consoles, it has been announced a new DLC for Powerwash simulator will be made available in the near future. The DLC will feature iconic locations and vehicles from Square Enix’s Final Fantasy 7. Powerwash Simulator was released for PC and Xbox during the summer of 2022 as a quirky project developed by FuturLab and published by Square Enix. The game allows players to wield an arsenal of powerwash equipment to clean up nasty backyards, grubby playgrounds, and many other filthy locations. Fans have eagerly awaited the debut of Powerwash Simulator on Nintendo Switch and PlayStation 4/5 consoles over the past several months, with the release happening on January 31, 2023. The game comes with a free DLC pack featuring locations from Tomb Raider. However, fans ready to play Powerwash Simulator on their console of choice now have more to look forward to, as it has been revealed a second free DLC is planned for the future – and this time it will focus on iconic locations and vehicles from Square Enix’s Final Fantasy 7. Powerwash Simulator fans prepare to scrub Cloud’s motorcycle In a Twitter post by Sqex_ee, the DLC pack was teased with a brief description and image. The Japanese text translates, “The second free DLC is a collaboration with FFVII! In the collaboration DLC “Midgar Special Request” with “FFVII,” you will be given a mission to polish familiar places and enemies such as “Seventh Heaven” and “Guard Scorpion.” Please wait for future information about the delivery time!” Fans in the comments are sharing their excitement, with one stating, “Yo wtf that’s so cool,” and another adding, “This is crazyyyy, I may have to purchase this bizarre experience of washing all my cultural references.” Powerwash Simulator has been widely celebrated by fans since the game’s release, with many sharing their love of the relaxing title. Additionally, the game also supports multiplayer, allowing fans to scrub and spray together. There isn’t a confirmed release date for the free Final Fantasy 7 DLC pack, but more information will likely come in the near future. Thankfully, players can enjoy the Tomb Raider DLC while they wait for updates.
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Crisis Core: Final Fantasy 7 Reunion review – A faithful and emotional remaster – Dexerto
Crisis Core: Final Fantasy 7 Reunion review – A faithful and emotional remaster Crisis Core: Final Fantasy 7 Reunion remasters the original PSP title for modern consoles while remaining faithful to the original experience. A mixture of updated graphics and mechanics makes it a joy to dive back into, even in a post-Final Fantasy 7 Remake world. Final Fantasy 7: Crisis Core was originally released for the PSP in the fall of 2007. The game came after Vincent Valentine’s PS2 cult classic Dirge of Cerberus and took players on one of the most emotional journeys the series had seen yet. Stepping into the shoes of Zack Fair, players learn about the origins of the iconic Buster Sword, Sephiroth’s rise as one of gaming’s greatest antagonists, and SOLDIER’s difficult application process. Crisis Core Reunion returns to Zack’s story, updating the visuals, mechanics, and cutscenes for modern audiences. While there are a few graphical bumps that came with overhauling the original title, Crisis Core Reunion is a faithful and sensitive update to a timeless story, and the improvements add even more depth to an already emotional journey. Please note that we’ve done our absolute best to keep this review spoiler-free. Crisis Core: Final Fantasy 7 Reunion – Key Details Developer: Square Enix – Price: $49.99 across platforms – Release Date: December 13, 2022 – Platforms: PlayStation 4/5, Xbox One, Xbox Series X/S, PC via Steam, Nintendo Switch – Crisis Core: Final Fantasy 7 Reunion Trainer New graphics transform the story One of the most notable aspects of Crisis Core Reunion is the completely remastered character models and location designs. The fuzzy, blocky models and hazy textures of the 2007 PSP era have been replaced with crisp and identifiable visuals. This is especially noticeable when exploring environments like Wutai or the 7th Sector Slums. Trees, grass, and buildings pop and aid both navigation and narrative immersion. Additionally, Crisis Core Reunion has updated settings that allow for gameplay at 120 FPS on PC, Xbox X/S, and PlayStation 5. While general gameplay and character models are beautiful and move fluidly through the updated environments, the remastered cutscenes can appear clunky and rigid. This is especially noticeable when characters attempt to emote during dialogue. However, by lowering the FPS to 30, and the graphics quality to medium, there was a sizeable difference in the stiffness of the models. Lowering these settings also helps with motion sickness, as the high settings can create a dizzying effect when changing camera angles in playable spaces. Crisis Core Reunion streamlines combat Crisis Core: Final Fantasy 7 Reunion has also overhauled the combat and movement mechanics of the original title. Iconic aspects like the DMW (Digital Mind Wave) system featuring buffs and Limit Breaks have received updates to run more smoothly – and are easier to understand. Additionally, menus both in and out of combat have been updated, making it easy and intuitive to use a potion or open Zack’s equipment. Combat has also seen improvements, with health bars more clearly displayed above enemies, and the camera angle zoomed in more closely behind Zack to aid in both landing attacks and evading hits. However, fans playing on PC should note that at this time, it may be better to use a Bluetooth controller, Steam Deck, or mobile phone controller with Steam Link over mouse and keyboard controls. Currently, the PC port is a bit clunky and requires players to use several different keys across the board when in battle. This is far less intuitive than the excellent controller mechanics, and may impact overall enjoyment while exploring and battling around Midgar. Difficulty updates are inviting to new players Crisis Core Reunion makes an important set of updates to the original title’s combat difficulty levels. A combination of more balanced enemy encounters, adjusted difficulty settings, and user-friendly controls can make things easier for both new and returning players However, for those who have played the PSP addition of Crisis Core, it may be a good idea to select the “Hard” difficulty setting when starting a new game. The patterns of most bosses and enemies have remained unchanged, and this in combination with the balancing of the combat system can make important fights less challenging. A fully voiced narrative adds depth to the story Crisis Core: Final Fantasy 7 Reunion is now fully voice-acted and has a new English cast bringing life to each character. In the original, only the cinematic cutscenes were voiced, but now players can hear Zack’s quippy dialogue with Kunsel or listen to Angeal grumble about Zack’s enthusiasm while outside of cutscenes. This decision to add additional voice acting to Crisis Core Reunion is one that greatly improves the story, and makes it much more engaging. However, for those who played the original, or who are familiar with the 2000’s voice cast for the FF7 games, the transition can be difficult when playing in English. However, the original Japanese voice cast did reprise their roles, returning to flesh out the many beloved characters. Personally, it was delightful to turn on the Japanese voice option and hear Zack tackling challenges with all his sass and bravado translated into new dialogue. The additions are a real treat and make replaying fresh and exciting. The Verdict – 4/5 Crisis Core: Final Fantasy 7 Reunion is an emotional barrage of nostalgic gameplay and updated enjoyment. The tenderly overhauled cutscenes and improved combat mechanics make diving into Zack’s story a true treat for both new and long-time FF7 fans. While some graphical updates aren’t completely smoothed out, every aspect of the game is sensitive to the original content while bringing it up to speed for modern consoles. I have always wanted to play this game as if it were new again, and this remake granted that wish. Dexerto was provided with a PC Steam Code for the purpose of this review
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Final Fantasy 16: Who is Cid? – Dexerto
Final Fantasy 16: Who is Cid? Square EnixFinal Fantasy 16 is comprised of a plethora of interesting characters whom you will meet during your journey across Valisthea, and one such character that you will come across within the game is Cid. The character list of Final Fantasy 16 is arguably some of the best in the series. It is safe to say that fans have been in love with most of the characters on account of their depth and how well they have been fleshed out. However, amongst all the characters in the game, one who has caught everyone’s attention is Cid. This character has become a fan favorite and is widely regarded as one of the best in the game. Therefore, here is a discussion on Cid and what role he plays in Final Fantasy 16. Note: The following section contains spoilers for Final Fantasy 16. Who is Cid in Final Fantasy 16? Cidolfus Telamon, also known as Cid is a supporting character in Final Fantasy 16. However, he plays a very important role throughout the game. The first time players will meet Cid is when Clive gets surrounded by enemies as he tries to protect Jill. Cid helps Clive and takes him to The Hideaway, far away from the complications of the various nations. The Hideaway is a place where slaves and Dominants can stay in peace without being tied by societal shackles. The ultimate goal of Cid in this game is the freedom of the common people. As such, this ideology of his resonates with Clive as well and Cid eventually becomes one of the key driving forces for our beloved protagonist. Cid is the Dominant of Ramuh, but he rarely uses his powers, and the only time he does so is when there is an immense need. Cid also helps Clive to find out the mystery behind the second Eikon of Fire, Ifrit. Clive has been trying to find Ifrit his whole life as he blamed the Eikon for killing Joshua. However, when Clive learns that it was him all along, it was Cid who helps him reconcile and drives Clive to figure out the real truth behind the incident at Phoenix Gate. Eventually, Cid and Clive join hands to destroy the Mothercrystals so that the land of Valisthea can finally be free. We do not want to spoil what happens to Cid, but it is safe to say that his journey with Clive will leave a memorable experience in your mind after you finish the game. This concludes our guide for Cid in Final Fantasy 16. If you found it informative, please look into some of our other guides at Dexerto. Final Fantasy XVI review | Final Fantasy XVI PS5 Trophies list | Final Fantasy 16 campaign missions: How many main scenarios are there? | Every Final Fantasy XVI enemy | How to get a Chocobo in Final Fantasy XVI | Best Final Fantasy 16 settings for PlayStation 5 | How to get Flametongue Sword in Final Fantasy 16 | How to get Stormcry Sword in Final Fantasy 16 | Final Fantasy 16 romance explained: Can you choose your partner? | Final Fantasy 16: How to save your game | Final Fantasy 16: Does the dog die? | How to unlock Fast Travel in Final Fantasy 16? | Final Fantasy 16 level cap: What is the max level?
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Final Fantasy XVI: Platforms, story, setting & everything we know – Dexerto
Final Fantasy XVI: Platforms, story, setting & everything we know PlayStation / Square EnixThe highly anticipated Final Fantasy XVI is almost here, so here’s everything you need to know about the game, including platforms, story, settings, and more. Undoubtedly one of the most exciting titles of 2023 is Final Fantasy XVI. This next installment in the mammoth JRPG franchise delivers a dark tale set in a war-torn fantasy world. Not only will the game be delving into darker territory, but it will also be the first Final Fantasy game to feature exclusively action-based combat, which has left many fans and newcomers eagerly awaiting to see how it plays. Here’s everything we know about Final Fantasy XVI so far, including platforms, story, settings, and more. Contents Final Fantasy XVI release date – What platforms will Final Fantasy XVI be available on? – Final Fantasy XVI setting and combat – Developer updates on FFXVI – Action & Story Focus Mode – Final Fantasy XVI release date The official release date for Final Fantasy XVI is on June 22, 2023, which was revealed by the game director Naoki Yoshida during Playstation’s most recent State of Play. Despite promising further updates late in 2021, the global crisis derailed those plans. New “complications have delayed the game’s development by almost a year,” producer Naoki Yoshida shared on December 27. Director Hiroshi Takai has told fans their patience will be rewarded, however, saying, “I have taken on countless challenges during our journey to bring you the sixteenth chapter in the storied Final Fantasy franchise. And though we’re pouring our hearts and souls into this project each and every day, it may still be some time before we can get it into your hands. I promise it will be worth the wait!” Then on April 29, 2022, VGC discovered commentary by Yoshida stating the game is nearly finished. In a translated interview from a Japanese magazine, he said: “Development of the latest title, Final Fantasy XVI, is in its final stages. “Final Fantasy XVI aims to integrate the story and the gaming experience into a single-player game. Unlike online, which portrays multiple players simultaneously, Final Fantasy XVI focuses on the individual. This makes the story more immersive. It’s a very dense story. “As an adult, I learned about society and said to myself ‘reality is not as easy as a video game’. I hope that those who once left Final Fantasy will remember how exciting their passion for video games was back then.” What platforms will Final Fantasy XVI be available on? Final Fantasy 16 will be console exclusive to PS5 for six months at launch, according to a recent PS5 trailer that showed off a ton of new games. It looks like PC and Xbox Series X|S owners will have to wait longer to see if the game comes to more platforms down the line, although if Final Fantasy 7 Remake is anything to go by it may not come to those systems at all. While this may be disappointing for Xbox and PC owners, it’s important to remember that there are a number of Square Enix games that have eventually made their way to these platforms in the past. Nier Automata is an example of a game that launched a whole year later on the Xbox One after its initial PS4 release. For now, though, it looks as though Final Fantasy XVI will remain on PS5 at release. As for those after a Collectors Edition, preorders for Final Fantasy XVI will open on December 12, 2022. Final Fantasy XVI setting and combat Final Fantasy XVI’s story will take place in the realm of Valisthea and follows the protagonist Clive Rosfield throughout 3 distinct stages of his life. These are his teens, 20s, and 30s. It looks as though Final Fantasy XVI is set to return to its medieval fantasy roots judging from the trailers, rather than the contemporary sci-fi setting of Final Fantasy XV. The futuristic tech from that game is gone, replaced by swords, shields, and chatter about crystals, just like the Final Fantasy games of old. During the latest PlayStation Showcase on May 24, 2023, a new story trailer for Final Fantasy 16 was revealed that gave fans a brief look at the game’s world, characters, and combat. You can check out the two most recent trailers below: Later, in an interview with IGN, Yoshida revealed the new game won’t be adopting the sprawling open-world format as its predecessor. Instead, players will have multiple different enclosed areas to tackle to allow the devs to deliver a greater feeling of scale. “To bring a story that feels like it spans an entire globe and beyond, we decided to avoid an open-world design that limits us to a single open-world space, and instead focus on an independent area-based game design that can give players a better feel of a truly ‘global’ scale.” While the monolithic mechs and gas-guzzling airships may be gone, it does seem the action-based real-time battle system will be returning. Quite whether it will share the exact same mechanics as Final Fantasy XV remains to be seen. However, the combat does showcase some rather scintillating swordplay combos, deadly aerial attacks, warp-based dashes, and devastating magical attacks. We even get a glimpse of some of the series’ iconic summons (Titan, Phoenix, Ifrit, and Shiva), suggesting that we’ll be able to use them to smite our enemies. Similar systems were also in play during the June 2022 State of Play gameplay reveal. It has been revealed that FFXVI’s protagonist will be able to wield the power of the Eikons throughout the game, harnessing their powers to take down all that stand before him. Combat will also involve the Eikon battles, which see players take part in an Eikon vs Eikon battle of varying combat styles. Of course, in true Final Fantasy fashion, this task is thwarted and our quest will likely revolve around rescuing his highness. If it’s anything like previous games, we can expect to see plenty of political intrigue, internal struggles, fiendish backstabbing, and high-octane boss fights. Developer updates on FFXVI In his last press release, Yoshida gave the following message to fans: “I expect everyone to have fun speculating, as we have a lot in store — not only for Final Fantasy XVI but for Final Fantasy XIV, too. Needless to say, I’ll be working hard on both!” While the game didn’t make an appearance at the 2021 Tokyo Game Show, in an interview with Siliconera, Final Fantasy XVI producer Naoki Yoshida confirmed that the game will feature an “expansive” skill tree system. He went on to say that the decision to incorporate skill trees was made to give players a sense that their character was “growing” based on their decisions and play style. Previous Final Fantasy games have also used sprawling skill tree systems. Final Fantasy 10 used the Sphere Grid while FF12’s replicated a chessboard. It’ll be interesting to see how the next game tackles this key part of RPG progression. Action & Story Focus Mode In an interview with Famitsu, the devs reiterated FFXIV will have an active battle system, like FF15, Kingdom Hearts, and the remake of FFVII. However, Yoshida revealed that because players have different levels of skill when it comes to action games, FFXIV would feature two new modes. The first would be Action Focus Mode and the second will be called Story Focus Mode. The latter is designed to let players tweak a variety of combat options to adjust the difficulty to their preference. This way, rather than adjusting the difficulty, players can instead make use of a range of items that will make combat easier. These items have been described as “AI-implemented accessories” and will be available from the start of the game. For example, one will allow Clive to dodge certain attacks automatically, while others will provide other buffs. The player will also be able to cherry-pick which accessories they equip, tailoring the gameplay further. The developers hope that as players get comfortable and more confident with the combat in FFXIV, they will equip less of these items. However, they have been created to act as safety nets while newer players familiarize themselves with the game’s mechanics. While you’re waiting for more news on Final Fantasy XVI, be sure to check out our other release hubs: The Elder Scrolls 6 | GTA 6 | Assassin’s Creed Infinity | Wolverine | Spider-Man 2 | KOTR Remake | Wonder Woman | DokeV | FFXVI | Avatar Frontiers of Pandora | Dragon Age 4 | Lies of P
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Final Fantasy 16: Pandemonium Location and how to beat it – Dexerto
Final Fantasy 16: Pandemonium Location and how to beat it Square EnixFinal Fantasy 16 has some really difficult bosses that you can fight and Pandemonium is one that can be a bit troublesome. Here is a guide on where to find Pandemonium and how to defeat it in the game. Final Fantasy 16 has a series of extremely challenging boss fights that can be found on the Hunt Board. These bosses offer good rewards, but they also take a lot of effort to beat. One such boss that you find in the Hunt Board is Pandemonium. This boss is quite difficult and it is normal if you are struggling against it. Apart from that, being a Hunt boss, locating Pandemonium can also be a challenge. Therefore, a guide on how to beat this boss and its exact location has been discussed in the following section. Where to find Pandemonium in Final Fantasy 16 Pandemonium is located in Wolfdarr in the Kingdom of Waloed. This boss is a level 45 S-rank enemy and you need to complete Footfalls in Ash main quest for it to appear. Once that is done, simply follow the steps provided below to locate the boss quickly: Fast travel to The Shadow Coast – Travel north until you enter Wolfdarr – Travel southwest from here and exit the town – Follow the path until you reach an arena – Once you reach this arena, you will find Pandemonium emerging from a door. How to beat Pandemonium in Final Fantasy 16 The fight against Pandemonium is not very easy. There are quite a few attacks that can completely destroy you if you are not careful. In order to make sure that the fight against Pandemonium goes smoothly, these are the steps that you need to keep in mind: Sanguine Rite: Pandemonium will summon large red circles on the ground with a massive orb of the same color above these. You need to ensure that you stand in the neutral zones once these red circles start appearing. Explosive Mines: Pandemonium will often spawn mines on the ground that will explode the moment you touch them. You need to make sure that you stay aware even when you are dodging the enemy’s attacks. Rictus of Horror: Pandemonium will release powerful beams of death and you need to dodge them. These beams are quite predictable and you can see the name of the attack appear on the screen. Make sure you sidestep whenever the warning sign appears. Thus, once you get a hang of the enemy’s attacks and understand the timing windows, you should be able to deal with Pandemonium with ease. This concludes our guide for Pandemonium boss in Final Fantasy 16. If you found it informative, please look into some of our other guides at Dexerto. Final Fantasy XVI review | Final Fantasy XVI PS5 Trophies list | Final Fantasy 16 campaign missions: How many main scenarios are there? | Every Final Fantasy XVI enemy | How to get a Chocobo in Final Fantasy XVI | Best Final Fantasy 16 settings for PlayStation 5 | How to get Flametongue Sword in Final Fantasy 16 | How to get Stormcry Sword in Final Fantasy 16 | Final Fantasy 16 romance explained: Can you choose your partner? | Final Fantasy 16: How to save your game | Final Fantasy 16: Does the dog die? | How to unlock Fast Travel in Final Fantasy 16? | Final Fantasy 16 level cap: What is the max level?
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Final Fantasy 16: Grimalkin location and how to beat it – Dexerto
Final Fantasy 16: Grimalkin location and how to beat it Square EnixFinal Fantasy 16 has a plethora of Hunt marks that you can target during your journey through Valisthea. Here is a guide to locating and defeating the Hunt mark Grimalkin in this game. Hunt board notorious are an interesting feature in Final Fantasy 16. Through these Hunt marks you can challenge difficult bosses and obtain lucrative rewards. One such Hunt mark that you can find in this game is Grimalkin. This is quite an interesting boss who is exceptionally fast and can be quite challenging if you are not careful enough. The boss keeps you on your toes and is a test of your ability to study attack patterns and react to them. A guide on where to find this boss and defeat it has been discussed in the following sections. How to find Grimalkin in Final Fantasy 16? Grimalkin is a C rank level 32 Hunt Mark in Final Fantasy 16. This boss appears on the Hunt Board after starting the quest Out of the Shadow. Once you have done that, follow the steps presented below in order to find the boss: Teleport to the Jaw – Travel to the Sickel – Head southwards to locate the boss – Once you find the boss, the fight will begin immediately. How to defeat Grimalkin in Final Fantasy 16 Grimalkin is an exceptionally aggressive boss in Final Fantasy 16. It is relentless with its attacks and fury swipes and if you try to brute force this boss, your health bar will get destroyed in seconds. The best way to deal with this boss is to learn how to parry and dodge. Since the boss is aggressive, parrying and perfect dodging will open windows of opportunity for you to land counter hits. You can also use your Eikonic abilities to deal bursts of damage. Once the boss drops below a certain amount of health, its aggression level increases. However, as long as you stick to parries, you will be able to deal with the second phase without any issues. This completes our guide for Grimalkin in Final Fantasy 16. If you found it informative, please look into some of our other guides at Dexerto. Final Fantasy XVI review | Final Fantasy XVI PS5 Trophies list | Final Fantasy 16 campaign missions: How many main scenarios are there? | Every Final Fantasy XVI enemy | How to get a Chocobo in Final Fantasy XVI | Best Final Fantasy 16 settings for PlayStation 5 | How to get Flametongue Sword in Final Fantasy 16 | How to get Stormcry Sword in Final Fantasy 16 | Final Fantasy 16 romance explained: Can you choose your partner? | Final Fantasy 16: How to save your game | Final Fantasy 16: Does the dog die? | How to unlock Fast Travel in Final Fantasy 16? | Final Fantasy 16 level cap: What is the max level?
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Final Fantasy 16 demo: How to download – Dexerto
Final Fantasy 16 demo: How to download Square EnixA demo for Final Fantasy 16 has finally been released, and if you’re keen to step into the world of Valisthea, here’s everything you need to know about how to download the demo. The highly anticipated Final Fantasy 16 has almost arrived, and after initially confirming a demo would be coming in November 2022, it was officially announced by Square Enix during the game’s pre-launch celebration live stream on June 11, 2023. The demo was released for PlayStation 5 players on June 12, 2023, so for the diehard fans and those players who are still on the fence, you can experience a lengthy section of the game now. Here’s exactly how to download the demo and what content you can expect to see. How to download the Final Fantasy 16 demo Players can download the demo now via the PlayStation Store. Here’s a full breakdown of how to access and play the Final Fantasy 16 demo: Power on your PlayStation 5 console. – Navigate to the PlayStation Store tab, which is found on the home screen. – Search for the Final Fantasy 16 demo. – Select ‘Download.’ – Once the installation is complete, embark on Clive’s adventure. – What content is in the demo? According to a post on the official PlayStation Blog, the demo will feature “two lengthy sections showcasing what you can expect from FFXVI.” These include the game’s prologue, which will be approximately two and a half hours of slice-of-life gameplay, where players are introduced to protagonist Clive Rosfield, and get an insight into his past and the events that set him on his path in the game. Once you’ve completed the prologue, a special battle demo will be unlocked, which will be an “approximately two-hour, action-heavy segment.” This section will focus on Clive having to infiltrate a fort at night alongside his trusty companions, and will let players “test out the full range of combat options by way of numerous unlocked abilities and accessories.” The battle demo can be replayed as many times as you want, however, the prologue can only be experienced once, but the prologue’s save data will be carried over into the full game when it launches on June 22, 2023. So, there you have it, that’s everything we currently know about the Final Fantasy 16 demo. While you’re waiting for the game’s full release, check out our Final Fantasy page for the latest news.
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Final Fantasy 14 Fan Fest was basically Disneyland for FF fans – Dexerto
Final Fantasy 14 Fan Fest was basically Disneyland for FF fans Square EnixFinal Fantasy 14 Fan Fest Europe concluded a couple of weeks ago, and after attending, I felt as though it was a joyous celebration of not only FF14 but all things Final Fantasy. Final Fantasy 14 Fanfest is a celebration of all things FF14. The behemoth MMO is entering its round of teasers for an upcoming expansion, as well as celebrating 10 years of the game in its current iteration. Held in London’s Excel Center, we headed over to see exactly what Square Enix has in store for players. The festival kicked off with a palpable atmosphere of excitement, as the latest trailer for the upcoming named “Dawntrail” debuted. Showing off new character moments, as well as a brand-new class, the audience erupted in rapturous cheering and applause. It was clear that almost everyone in attendance was a die-hard Final Fantasy fan. Director Naoki Yoshida took to the stage and dazzled the audience, while decked out in a bespoke cosplay of the forthcoming “Viper” class, which is kitted out with two swords, and promises a more technical melee DPS class that players can look forward to. Dawntrail, as the name might imply, marks a new chapter for Final Fantasy 14. The previous expansion, Endwalker, concluded a storyline that was ten years in the making. Everyone knows the story by now, Final Fantasy 14 was initially released to dire reception, and eventually, the development team had to start anew, with a new director, and a new approach. A Realm Reborn revitalized Final Fantasy 14 and enabled it to become the behemoth MMO it is today. To regain player trust, the developers began sharing regular updates on development, and what to expect from each patch. This decade-long bond between player and developer has become abundantly clear, as Naoki Yoshida and localization director Koji Fox both had a great rapport with the audience throughout the keynote. A respect for heritage Also in attendance at the festival was Hironobu Sakaguchi, who was one of the initial creators of the Final Fantasy series. In a panel, he detailed his journey throughout Final Fantasy 14, and how he eventually cleared the most difficult content in the game, as well as starting his own “boutique” fashion brand within the title. But, Sakaguchi’s descent into Final Fantasy 14 was also due to the sheer number of mainline FF titles that FF14 chooses to evoke throughout your time with it. There are a huge number of FF4 references in Dawntrail, and the MMO even brought veteran writer Yasumi Matsuno back to write a questline based around Final Fantasy Tactics. So, it’s often claimed that Final Fantasy 14 is just a big Final Fantasy theme park, and the organizers of Fan Fest in London clearly understood the assignment at hand. Fan Fest was like a big Final Fantasy theme park Of course, Final Fantasy 14 Fan Fest isn’t just a room with some development panels. Instead, the show floor was peppered with recreations of various locations from within Final Fantasy 14. From Ul’dah, to Limsa Lominsa and the Gold Saucer itself, each location was flush with carnival-style activities to partake in, and they were all incredibly well thought-out. Fishing in Limsa Lominsa proved to be a huge hit, as was the “crafting” section, where attendees could make and take home an FF14-themed badge. One of my favorite aspects of the event was the Golden Saucer. Each attendee is given a “cactpot” ticket, a lottery that exists in-game, and the activity works 1:1 with its FF14 counterpart, with attendees able to take home huge prizes, by the luck of the draw. Killer cosplays There were also dedicated photo spots, which were flush with props to hold and statues to take photos nearby. Considering the number of intricately designed cosplays showcased at the event, it sometimes felt as if we were walking through Eorzea itself. On the second day of the event, we were also treated to a cosplay walk, where attendees could flaunt their cosplay skills. It was a delight to be treated to the careful fanmade recreations of in-game characters, and it’s clear that the community still supports the decade-old game. Naoki Yoshida teases more collaborations With FF14 being a huge money-maker for Square Enix, according to recent earnings reports, it’s no wonder that the team wishes to keep players engaged. We had the chance to pose Naoki Yoshida a question during a roundtable interview held after hours at Fanfest itself, with the director promising that popular collaborations such as FF15 and Yokai Watch will return. The team is also considering bringing back additional limited events, should the community clamor for them again. Additionally, Dawntrail will also introduce a Final Fantasy 11-themed Alliance Raid series, which promises to be a huge throwback for fans of the series’ original MMO, which debuted in 2002. But, with Dawntrail slated for release, it might be a while before we hear more about the titles themselves. We’ll have to wait until the next Fan Fest for more Dawntrail details The next time we’re going to hear further details from the FF14 development team about the new expansion will be at Japan’s edition of Fan Fest, slated to be held on January 7th, 2024. But, if we were to say one thing about Fan Fest, it’s that there should be a Final Fantasy theme park. The series is rich enough to have many different areas, and the possibilities for the number of attractions you could experience are near endless. When are we going to get to explore a real-life Midgar, or Valisthea?
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Film director slams Resident Evil Village for allegedly stealing monster designs – Dexerto
Film director slams Resident Evil Village for allegedly stealing monster designs Dark Sky Films / CapcomA movie director slammed Capcom for Resident Evil Village’s monster design after a side-by-side comparison of creatures showed striking resemblances to one another. Richard Raaphorst directed Frankenstein’s Army in 2013. The film featured dozens of grotesquely imagined monsters who were maimed and then put back together with mechanical parts. Well Capcom’s new entry in their Resident Evil franchise has monsters in the same theme, but people noticed that a few of the characters were too similar to the other. This got the attention of the director who was surprised to see his film being an apparent inspiration for one of the biggest video game releases in 2021. Making a mini thread of how weirdly similar some of the monster designs are in @RE_Games Resident evil: Village & @RichRaaphorst’s Frankenstein’s Army (2013) ⚠️!Creature Design Spoilers Ahead!⚠️ RE:VIII On the Left, Frankenstein’s Army on the Right. pic.twitter.com/RH06esjBCa — CloneKorp – live weekdays @TWITCH! (@CloneKorp) May 9, 2021 “In 2013 I directed my film Frankenstein’s Army,” Raaphorst said on a LinkedIn post. “It’s a crazy monster movie filled with my own creature designs, one of which has been used – completely without authorization or credit in the newest Resident Evil game.” A Twitter thread by user ‘CloneKorp’ showed the designs from RE: VIII on one side and those from Frankenstein’s Army on the other. Read more: Corpse Husband thirsts for Resident Evil Village’s Lady Dimitrescu: “It’s the hips for me” – The biggest similarities came from Strum, aka Propeller Head, who has three blades from an aircraft imposed on where their face would be. Oh dude, this is worse then I thought. First I felt angry, then proud, but now I see this, I feel sad. — Richard Raaphorst (@RichRaaphorst) May 10, 2021 In the movie and the game’s boss fight, there are moments when the creature’s head engine lights on fire. This is another similarity in design that’s caught the attention of people around the net. “Oh dude, this is worse than I thought. First I felt angry, then proud, but now I see this, I feel sad,” Raaphorst said after seeing CloneKorp’s thread. The filmmaker told PCGamer that he isn’t seeking legal action against Capcom for their monsters in Resident Evil Village. He did say if he was a source of inspiration, that he wished Capcom would have told him beforehand about the creature designs and credited him for his work.
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Fighting game player throws punches IRL after losing at CEO 2023 – Dexerto
Fighting game player throws punches IRL after losing at CEO 2023 Dragon Ball FighterZA Dragon Ball FighterZ player at CEO 2023 started a fight after losing a match, resulting in him getting kicked out of the venue. The year’s biggest fighting game events can get heated, especially considering that many of them are open bracket tournaments. With any player being able to sign up, that means that anyone could make it to the top and take the trophy. However, the open bracket format also allows for anyone to enter the tournament. For those who are used to winning locals or online matches can hit a wall once they’re up against the very best. One Dragon Ball FighterZ player couldn’t handle the loss and blew up at the venue, ultimately lashing out against his opponent and the cameraman filming the match. DBFZ player tries to KO his opponent IRL at CEO 2023 At a tournament as large as CEO, the open bracket often contains hundreds of competitors for each title. Getting through the full bracket takes a while, and making a run to the top is something few players manage to do. Most players in the fighting game community bow out respectfully after their loss. Giving your opponent a handshake or a fist bump is standard, and most players are respectful and take their loss with grace. However, one DBFZ competitor at CEO 2023 didn’t take his loss very well. The player could be seen slamming the desk, throwing his headphones, and breaking his own fight stick after the loss, followed by him taking a swing at the camera man. Spectators stopped him before a fight could break out and calmed him down. “He’s just a kid, he’s literally 16, like let him leave.” said one of the people who broke up the fight. “So just because he’s 16 he gets to hit someone?” another replied. Though there was argument as to whether letting him walk was justified, there doesn’t seem to have been any physical confrontation beyond the original punch he tried to throw. The camera man has since given his account of the situation, claiming that the angry contestant threw both his bag and the chair at him but that he wasn’t injured. This competitor has since been kicked out of the tournament, with CEO’s CEO Jebailey commenting that players should “keep the fighting in the games please.”
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Fight grown men as a child with absurd Red Dead Redemption 2 mod – Dexerto
Fight grown men as a child with absurd Red Dead Redemption 2 mod YouTube/jedijosh920/Rockstar GamesA crazy mod in Red Dead Redemption lets players play through the game as Jack Marston and the gameplay can be downright insane. YouTuber jedijosh920 uploaded a video of the mod which swaps character models. In it, the young Jack Marston gets into a bar fight with a man over twice his height. It’s both amusing and absurd at the same time, because while Jack can barely hit his much bigger opponents, when he does, he packs one heck of a punch. Watching a child knock a grown man out cold is just one of the joys this video game brings. Things get weirder from there as the child can do everything Arthur Morgan – the game’s protagonist – can do in the game. That means he can play poker, get drunk, buy horses and just straight up murder people. Because it’s just a character model swap, all of Jack’s dialogue is still Arthur Morgan’s, so it’s equally weird hearing an adult’s voice come out of a child. Bird Simulator Mod In another mod video, jedijosh920 showcased that there’s a bird simulator within the game for those wanting to spread their wings. “Another player model swap modding videos for Red Dead Redemption 2 mods where I fly around as various different birds such as an eagle, vulture, songbird and parrot scarlet macaws around the RDR2 map, especially visiting Saint Denis, New Austin, Guarma, and Mexico which might be in a singleplayer DLC for RDR2.” The popular YouTuber goes on to add that playing as birds feels like the “Peyote Plants” from Rockstar’s Grand Theft Auto V. “I hope they add them in a future update for Red Dead Redemption 2 or in Red Dead Online summer update or Red Dead Redemption 2 PC,” he continued. Hopefully we end up seeing some new content from Rockstar very soon. Until then, mods like this really spice up life in the wild west. Red Dead Redemption 2 is currently out on the PS4 and Xbox One.
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FIFA and Apex Legends no longer available in Russia as EA pulls all games – Dexerto
FIFA and Apex Legends no longer available in Russia as EA pulls all games EAEA announced that the company will halt sales in Russia and Belarus from both Origin and the EA App, meaning top titles like FIFA and Apex Legends will no longer be available in the region. On March 2, EA announced that the company was removing Russia from both FIFA 22 and NHL 22 in a move of “solidarity” with Ukraine. Now, the company has taken further action against Russia, halting sales in the country altogether. EA halts sales in Russia and Belarus On March 4, EA put out a statement announcing their plans to stop sales in Russia. “We have made the decision to stop sales of our games and content, including virtual currency bundles, in Russia and Belarus while this conflict continues,” they wrote. “As a result, our games and content will no longer be available for purchase in our Russian region storefront on Origin or the EA app, including through in-game stores.” The company also announced they were taking more steps to remove their games from other platforms as well: “We are also working with our platform partners to remove our titles from their stores and stop the sale of new in-game content in the region.” The move from EA comes the same day Microsoft announced the company was halting sales in Russia. EA finished their statement by clarifying they will continue to monitor the situation. “As this deeply troubling situation evolves, we’re continually reviewing the steps we can take,” they said. “In addition to changes to our EA SPORTS FIFA and NHL games, we are actively evaluating other areas of our games and operations, and will update with any further actions.”
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FIFA 23 TOTW 21 Predictions | FUT Team of the Week 21 – Dexerto
FIFA 23 TOTW 21 Predictions | FUT Team of the Week 21 Graphics: EA SPORTSFIFA 23 Team of the Week 21 will be dropping into Ultimate Team this week, and there could be a few nice forward options. So, here are our predictions for TOTW 21. With March slowly moving towards its endpoint in the calendar, there are a few key FIFA Ultimate Team promos that EA SPORTS has yet to let loose on FIFA 23. FUT Birthday had been expected by some last week, however, FUT Ballers was released instead. The SBC-based promo has shone a light on some of the Premier League’s best players, with upgrades to key stats that may raise all the way to a 99. The annual FUT Birthday celebration will likely come before March ends, however, we’ve got another Team of the Week to get through first. So, here are our predictions for TOTW 21. FIFA 23 TOTW 21 Predictions | Team of the Week 21 Headlining our predictions for Team of the Week 21 are Bukayo Saka, Victor Osimhen, Donyell Malen, Franck Kessie, and Alexis Sanchez. So, the forward options should be quite nice. Saka bagged a brace and chipped in with an assist in Arsenal’s 4-1 win over Crystal Palace, becoming the first Arsenal player since Alexis Sanchez to get double digits in goals and assists for the season. Similarly, Osimhen continued his scintillating form with another two goals for Napoli in their win over Torino. The aforementioned Sanchez is also due an upgrade after his two goals for Marseille snapped Stade Remis’ unbeaten run in Ligue 1. We’ve also given a nod to Kessie following his late winner in Barcelona’s 2-1 El Clasico triumph over Real Madrid. GK: Manuel Riemann – VfL Bochum – GK: Steve Mandanda – Stade Rennais – LWB: Destiny Udogie – Udinese – LWB: Yannick Carrasco – Atletico Madrid – RB: James Tavernier – Rangers – CB: Inigo Martinez – Athletic Bilbao – CB: Alex Ribeiro – Lille – CDM: Douglas Luiz – Aston Villa – CM: Franck Kessie – Barcelona – CM: Abdoulaye Doucoure – Everton – CM: Jackson Irvine – St Pauli – CAM: Thiago Almada – Atlanta United – LM: Filip Kostic – Juventus – LW: Alexis Sanchez – Marseille – LW: Andre Kramaric – Hoffenheim – RM: Carlos Perez – Celta Vigo – RM: Amor Layouni – Western Sydney Wanderers – RW: Bukayo Saka – Arsenal – CF: Lukas Podolski – Górnik Zabrze – ST: Victor Osimhen – Napoli – ST: Donyell Malen – Borussia Dortmund – ST: Alexander Isak – Newcastle United – ST: Tim Kleindienst – FC Heidenheim – FIFA 23 TOTW 21 release date & time We’re not anticipating any change in the release of Team of the Week 21 in FIFA 23. So, TOTW 21 will be released on Wednesday, March 22 at 6 pm. If EA decides to change things at the last minute, we’ll have updates across Twitter with both FUTWatch and DexertoFC.
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FIFA 23 Premier League Player of the Season (POTS) & POTM winners – Dexerto
FIFA 23 Premier League Player of the Season (POTS) & POTM winners EA SPORTSThe winner of the FIFA 23 Premier League Player of the Season has been revealed. Here are all of the FIFA 23 Premier League POTM nominees, winners, how to vote, and more. On top of the vast number of promotions set to appear in FIFA 23, EA are once again collaborating with major leagues to bring Player of the Month cards back to Ultimate Team. The Premier League has already seen some spectacular POTM cards released throughout the season to celebrate players being in top form, but with the season coming to a close, it’s all about the Player of the Season vote. The winner of the FIFA 23 Premier League POTS is now in, but here’s every honored player from throughout the season! Contents How to vote for Premier League POTM & POTS – FIFA 23 Premier League POTM nominees & winner – Every FIFA 23 Premier League POTM winner – How to vote for FIFA 23 Premier League POTM & POTS In order to have your say on the Premier League Player of the Season winner, you just have to head over to EA’s voting page and then pick one from the six candidates. You have until Monday, May 22 to have your say. So, just follow the steps to get involved: Make your way over to EA’s FIFA 23 Premier League POTM page. – Flick through the nominees and assess their stats. – Decide on the player you wish to vote for. – Hit ‘Vote’. – Check EA’s socials for the winner to be announced. – FIFA 23 Premier League POTS winner & nominees Erling Haaland, unsurprisingly, has seen off some stiff competition to win the Player of the Season honor! The Norwegian forward had already won two different Player of the Month votes, only surpassed by Marcus Rashford winning three. Though, his outstanding goal tally combined with Manchester City’s title win means he’s got the end-of-season award. Winner: Erling Haaland (Manchester City) – Kevin De Bruyne (Manchester City) – Martin Ødegaard (Arsenal) – Bukayo Saka (Arsenal) – Harry Kane (Spurs) – Kieran Trippier (Newcastle United) – Every FIFA 23 Premier League POTM winner Check out the Premier League Player of the Month winners from every month so far below, but keep in mind their FIFA 23 SBCs are no longer active – Haaland POTS card aside: August: Erling Haaland (Manchester City) – September: Marcus Rashford (Manchester United) – October: Miguel Almiron (Newcastle United) – November/December: Martin Odegaard (Arsenal) – January: Marcus Rashford (Manchester United) – February: Marcus Rashford (Manchester United) – March: Bukayo Saka (Arsenal) – April: Erling Haaland (Manchester City) – POTS: Erling Haaland (Manchester City) – For more on FIFA 23, take a look at some of our other guides: FIFA 23 ICONS | FIFA 23 FUT Heroes | When does FIFA 23 early access start? | FIFA 23 crossplay explained | How to pre-order FIFA 23 | Best FIFA 23 custom tactics, meta formations & player instructions | FIFA 23 TOTW squads: Team of the Week explained | How to do the best FIFA 23 celebrations | Best FIFA 23 camera settings for Ultimate Team
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FIFA 23 leaks suggests Ted Lasso’s AFC Richmond is in upcoming game – Dexerto
FIFA 23 leaks suggests Ted Lasso’s AFC Richmond is in upcoming game Apple TV, EA SPORTSFIFA 23 fans could be in for a treat if they’re Ted Lasso fans as the hit comedy could be destined for the upcoming football game. The impact that Ted Lasso has had is unfathomable as the underdog story of an American football coach with no idea about the beautiful game coming to manage in the Premier League has taken the world by storm over the last few years. Ted Lasso has won countless awards and its strong ties to football have had fans constantly campaigning for the show to feature in EA SPORTS FIFA franchise. Thanks to a new image revealed by a Reddit user, this concept could be closer to reality than ever before. FIFA 23 to include Ted Lasso? “Football is life,” are the immortal words spoken by the popular character from the show – Dani Rojas – and for many, this is the case as they spend hours upon hours each year battling away in FUT Champions and Divisions Rivals. FIFA 23 will be the final EA SPORTS football game to carry the official branding before it’s dropped, and the addition of Ted Lasso could make it a memorable one. According to a screenshot from the official Ted Lasso subreddit, AFC Richmond, the show’s fictional team the series is based around, will feature in FIFA 23 in some form or another. In-between AFC Bournemouth and Arsenal you can see AFC Richmond sandwiched between the two, established Premier League teams, possibly indicating that the club might be usable, or elements of the team will feature. Now, it’s very clear that this isn’t a ton of information to go on, and there’s always the possibility that the team’s name has been mistakenly put into the game and accidentally left in. There’s also the chance that this is completely fanmade but very convincing. As with all rumors, take this with a pinch of salt, and, hopefully, EA can deliver the news that all FIFA 23 and Ted Lasso fans have been waiting for in the last few years – especially with Ted Lasso Season 3 on the horizon.
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FIFA 23 Halloween costume turns “cringe” player into a FUT pack – Dexerto
FIFA 23 Halloween costume turns “cringe” player into a FUT pack EA / Matt TarrantFIFA 23’s Halloween promo in Ultimate Team just isn’t enough for some players – and one has been spotted with a costume that literally turns them into a FUT pack. Opening a pack and seeing one of the top-rated players walk out of it is one of the most exciting experiences in FIFA 23’s popular online mode. This is not just because of the value of high OVR cards but the thrill of seeing a top footballer appear on the screen. However, it doesn’t quite feel the same in real life… As seen with this Halloween recreation. This FIFA 23 Halloween costume is a FUT pack The costume, put together and posted by Matt Tarrant on Twitter, shows the words: “Press X to open” on the front. They said: “This Halloween I’ve dressed as my favorite video game character… a Rare Players Pack in FIFA 23.” As the camera footage rolls, viewers are treated to a number of indicators that appear in Ultimate Team packs, peeling back layers to reveal a flag and club crest. One of his followers soon called it “cringe” in the replies. In this case, it was South Korea, followed by Tottenham Hotspur, and eventually, Heung Min-Son was the player inside. Matt even copied elements from the in-game walkouts animations, with a tiny firework noise to cap off the hilarious video. Then, he got roasted Many have since roasted the Twitter user for making the effort. One said: “Jesus I feel ill.” Another described it as a “hard watch.” He replied to one follower, saying: “Bluetooth speaker connected to the button and all… Wtf am I doing with my life.” If this was in FIFA 23, you would have copped yourself between 50,000-80,000 coins for opening this Rare Players Pack. But sadly, it’s just a Halloween costume… Maybe that’s the trick!