EA Sports WRC: Release date, trailer, everything we know EA SportsEA Sports WRC has finally been revealed, marking the release of the first rally game from Codemasters in three years. Here’s everything we know including the release date, the trailer, and more. Over the years, Codemasters has created some of the highest-quality rally racing games with the DiRT and DiRT Rally series, as well as the older Colin McRae Rally games. EA purchased the company in 2021 and quickly ended the DiRT series to shift focus over to EA Sports WRC. That game has finally been revealed with a trailer, release date, and additional information. Here’s everything we know so far. Contents EA Sports WRC release date EA Sports WRC releases on November 3, 2023. It will be available on PC (Steam, Epic Store, and EA App), PS5, Xbox Series S and Xbox Series X. Those who preorder the game will get early access on October 31, 2023. EA Sports WRC trailer EA uploaded a reveal trailer for the game on September 5, 2023, to their YouTube channel. Cars, features, and everything we know With the reveal, EA listed a variety of features the game will have on their website. It includes: Builder mode – Dynamic Handling System – Career, Championship, Time Trial, Cross-platform multiplayer, and more – 60 years of Rally history with 78 authentically recreated historic vehicles – Over 200 stages at launch with 18 current and former WRC locations – We’ll update this article as more information is shared regarding the game, but in the meantime, you can head over to our Gaming section for more news about the latest titles.
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EA SPORTS reveals new NHL 23 features – Dexerto
EA SPORTS reveals new NHL 23 features EA SPORTSEA SPORTS has announced a slew of features coming to NHL 23 later this year including slight revamps to its gameplay, the addition of female players in HUT and some long-awaited season changes. NHL 23 will be releasing on October 14 and fans of the sport will be able to hit the ice in a variety of new and improved ways. In addition to gameplay enhancements such as new animations that can let players make desperation shots, there are over 350 new goalie save animations to accompany improved goaltender AI and new loose puck mechanics that can lead to highlight-reel goals. The best part of these new gameplay features is that you can share them with friends on different platforms for the first time ever. Cross-platform play with a catch Finally, cross-platform play is coming to NHL 23, but it will be separated by a generation. For instance, PS5 users can play with Xbox Series owners, but not PS4 or Xbox One players. This should end up making for a much larger and more impactful NHL community, especially when it comes to tournaments and other events that were formerly separated by platform. Female players in HUT The other big new addition is female players, such as co-cover athlete Sarah Nurse, will be available. Of course, this isn’t the first time that female players have been in an NHL game as NHL 13 included the likes of Hayley Wickenheiser. However, this will mark the first time that they’re available in Hockey Ultimate Team and will have overall stats that will rival their male counterparts. Franchise overhaul For all your single-player season fanatics out there, NHL 23 is providing the most customizable version yet to create the league of your dreams and it makes NHL 22 look like a skeleton by comparison. With options to play any number of games, add new teams, change the playoff format and more, veterans will have all the tools at their disposal to craft a truly unforgettable season. On the downside, however, don’t expect many updates to Be A Pro, fighting, the Arizona Coyotes’ pitiful new 5,000-seat arena or Russian teams as they’re still removed from the game. NHL 23 is set to release on October 14 on Xbox Series, PS5, PS4, and Xbox One.
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EA SPORTS reportedly working on new MLB game after 14 years – Dexerto
EA SPORTS reportedly working on new MLB game after 14 years EA SportsEA SPORTS is back to making MLB games. The company best known for its sports titles stepped away from the world of pro baseball in 2005 after losing out on an exclusive licensing deal. 14 years later, they are soon to be back in the fold. It has been a long time since we’ve seen an EA-developed baseball game on store shelves, but it looks like fans of the franchise can look forward to its return – though maybe not as soon as they’d like. According to Sports Gamers Online, EA has entered production on a next-generation baseball game. The company’s last pro baseball effort MVP Baseball 2005 was well received, but after an exclusivity deal was established between the MLB and Take-Two Interactive, the company shifted to making NCAA Baseball games for two years before stepping away from the sport entirely. While word of a return to the popular series is initially exciting to hear, the reality may be a little disappointing. Though the game is in development already, it doesn’t seem likely that it will be released anytime in the near future. EA already has a long slate of titles set for release over the next two years. The company will be re-entering the world of golf in 2022, with NCAA Football following close behind in 2023. While a game similar to MVP Baseball could fill in the team’s 2024 slot, there’s no guarantee of that happening. After all, the game could still fall apart in the development cycle. Regardless, seeing EA return to their lost gold mine of sports titles is an exciting development for any fan who grew up during the company’s heyday. It’s still early on in the process, but maybe if the fans get to talking about the title, they can will it to the finish line.
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EA SPORTS removing Jon Gruden from Madden 22 following email scandal – Dexerto
EA SPORTS removing Jon Gruden from Madden 22 following email scandal EA SPORTSFollowing Jon Gruden’s resignation from the Raiders, EA SPORTS have announced he will be removed from Madden 22. After the former coach’s racist, homophobic, and sexist emails were leaked, the franchise is removing him to promote “inclusion and equity.” In recent days, the NFL news mill has been overrun by Jon Gruden’s leaked emails. Amid a 3-2 Las Vegas Raiders season, the former coach and media personality resigned because he does “not want to be a distraction.” The emails were discovered during an investigation into the Washington Football Team, with Gruden’s correspondences dating back to his days as an ESPN media personality. In response to the context surrounding his resignation, EA SPORTS have decided to remove him from Madden 22 completely. Instead, he will be replaced by a “generic likeness.” Jon Gruden to be removed from Madden 22 In an October 13 tweet, EA explained that they are “committed to taking action in maintaining a culture of inclusion and equity.” Further, “due to the circumstances of Jon Gruden’s resignation, we are taking steps to remove him from Madden NFL 22.” As far as those circumstances, they constitute a variety of discriminatory language used by Gruden in the 650,000 investigated emails. While the removal will not take place for some weeks, its announcement swiftly follows news of Gruden’s October 11 resignation. Some are already wondering why interim head coach Rich Bisaccia won’t be the replacement, but EA have yet to reveal additional details.
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Will EA Sports PGA Tour be on Xbox Game Pass? – Dexerto
Will EA Sports PGA Tour be on Xbox Game Pass? EA SportsEA Sports PGA Tour is the new, blockbuster golf game from EA, so Xbox Game Pass subscribers will probably be interested to know if the title will be dropping on the service. We’re here to answer that question. The simulated golf game stratosphere is really beginning to heat up now as there are two veritable options for fans to choose from: the upcoming EA Sports PGA Tour, and 2K’s PGA Tour 2K23. EA are very much signaling their return to golf games with EA Sports PGA Tour as it’s been quite some time since they released their last effort – Rory McIlroy’s PGA Tour. With players eager to find out as much as they can about the titanic company’s newest sports title, here’s everything we know about if EA Sports PGA Tour is coming to Xbox Game Pass. Is EA Sports PGA Tour on Xbox Game Pass? It seems that EA Sports PGA Tour will not be appearing on the Xbox Game Pass service anytime soon. EA have made no mention of the game coming to Game Pass, nor has the suggestion been spotted anywhere. What we do know, though, is that there will be a completely free 10-hour trial for EA Play members, which is also available to subscribers who own Xbox Game Pass Ultimate. This will give prospective buyers a chance to try out the game beforehand and see if it takes their fancy, or allow guaranteed buyers the opportunity to get stuck into the game nice and early. EA Sports PGA Tour will be one of 2023’s biggest sports titles and will be the perfect accompaniment for hungry golf fans desperate for officially licensed golf. If you want to know about other games and their availability on Xbox Game Pass, we have many other guides to help you out: Is Diablo 4 coming to Xbox Game Pass? | Is Resident Evil 4 Remake coming to Xbox Game Pass? | Will Destiny 2: Lightfall be on Game Pass? | Is Hogwarts Legacy coming to Xbox Game Pass? | Is Star Wars Jedi: Survivor coming to Xbox Game Pass? | Is Modern Warfare 2 coming to Xbox Game Pass? | Is Overwatch 2 on Game Pass?
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Does EA Sports PGA Tour have turn order? – Dexerto
Does EA Sports PGA Tour have turn order? EA SportsEA Sports PGA Tour allows players to play against one another in tense 1v1 online encounters. To enhance the experience and make it more immersive, does EA provide players with the ability to use turn order? Turn order is a function we’ve seen in other sports titles that allows one player to take a turn while the other player watches the action unfold in real-time. Then the roles are reversed, allowing both players to alternate so all the action is watchable for both players. EA Sports PGA Tour is the perfect product for this kind of gameplay feature as players can take turns exchanging golf shots to see who the eventual victor is. With multiplayer being such a big component of EA Sports PGA Tour, it’s only natural to ask, does the game include turn order? Is turn order in EA Sports PGA Tour? At the time of writing, it appears that EA have decided not to include turn order in EA Sports PGA Tour for an unknown reason. If you’re looking to play an online match against a friend, then both of you will have to essentially play your own hole and not be allowed to give your full attention to your opponent’s shot. You will need to concentrate on your own individual performance and then evaluate how you both did at the end of the hole. Now, EA have already made it clear in their first interview with us that a bunch of post-launch content will be coming to the game in terms of new courses, new Tour Pros, and even new gameplay features. Crossplay is something that EA are looking at including later on down the line, so there’s every chance that the devs will also look to add turn order as well – especially if the demand is high enough. For even more handy guides on EA Sports PGA Tour, we have a bunch of other content for you to check out: Will EA Sports PGA Tour be on Xbox Game Pass? | EA Sports PGA Tour Achievements & Trophies list | How to play EA Sports PGA Tour early: Early access start date | EA Sports PGA Tour PC Requirements: Minimum & recommended specs | EA Sports PGA Tour editions & pre-order bonuses | Will EA Sports PGA Tour be on Nintendo Switch? | All shot types in EA Sports PGA Tour: Every shot explained | Fastest ways to earn XP in EA Sports PGA Tour | What are Tickets in EA Sports PGA Tour? | EA Sports PGA Tour review
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EA Sports PGA Tour review – A superb comeback – Dexerto
EA Sports PGA Tour review – A superb comeback EA Sports is finally back in the golf game with EA Sports PGA Tour. A combination of official licenses, attention to detail, and a wealth of gameplay options overshadow some frustrating but permissible issues. Let’s wind back the clock a few years when EA decided to part ways with the PGA Tour and cease production of new golf games – making Rory McIlroy’s PGA Tour in 2015 the last one for the foreseeable future. HB Studios took over the license and several games later the company found success with PGA Tour 2K23. The prominence of 2K’s franchise has awoken a sleeping giant as EA Sports has risen from its slumber and whipped up EA Sports PGA Tour as a rival competitor in 2023. It’s immediately clear that the company has put serious time and effort into crafting a familiar and tangibly lifelike experience. Like Viktor Hovland’s short game, it’s not perfect, but EA Sports PGA Tour plays like a seasoned pro. EA Sports PGA Tour: Key details Price: £59.99/$69.99 – Developer: EA Sports – Release Date: April 7, 2023 – Platforms: PlayStation 5, Xbox Series X|S, and PC – EA Sports PGA Tour: Trailer EA have locked in those lovely licenses Acquiring full licensing for Augusta National and The Masters is almost impossible. Getting permission to use Los Angeles Country Club, the home of the 2023 US Open, is not easy. Somehow, EA Sports has been able to gain access to both, along with a sizable list of other official courses, PGA Tour Pros like Scottie Scheffler and Jordan Spieth, and some of the world’s leading manufacturers. We’ve seen this before with FIFA and Madden, but even by the company’s high standards, this is impressive. It’s an easy win, but it certainly makes the game feel far more immersive and appealing – especially to the casual golf fan. The meat of EA Sports PGA Tour comes in the form of Career Mode which allows players to go from zero to hero traversing the globe. You can experience the punishing aqua-friendly nature of TPC Sawgrass, or battle the thickness of the Arnold Palmer Invitiational’s foul rough at Bay Hill. It’s a full-season schedule of tournaments featuring all four Majors in their entirety, the FedEx Cup, and all the usual favorites on the calendar. My biggest gripe, though, is the fact that you can’t pick how many rounds you want to play per tournament. Instead, you’re stuck with either a handful of randomly selected holes, with the AI simming your other holes and potentially, and unfairly, punishing you, or you’ll have to play all four rounds. Casual fans simply might not have time for this, and it’s an option that needs to be added for long-term player retention. You’ll never be starved of content though as EA Sports PGA Tour has a ton of variety to choose from: Career Mode, Training Challenges, Sponsorship mini-games that include 1v1s against the world’s best, Daily, Weekly, and Seasonal Online Tournaments, as well as the new simultaneous 16-player Online mode. I sadly didn’t get much of a chance to test out the latter of these modes, but if the concept is nailed, then it could be a winner for the game. Did I also mention that the Ryder Cup is being added as content later on down the line as well as returning fan-favorite fantasy courses? A ton of birdies with a few mishits This is a different game from the one that many fans will remember from the classic ‘Tiger Woods PGA Tour’ days, and in many respects, it surprised me with how tough it can be — in a very good way. 2K’s golf games have carried around a moniker for several years now as being a golf game for purists. EA Sports PGA Tour still carries a lot of the arcade nuances that made the early games so popular such as adding boost to drives and applying after-spin. But it’s the almost frenzied commitment to deliver the most accurate ball physics and inch-perfect, real-life course conditions that players will love. It’s hard to describe how satisfying it feels to watch your ball roll off the green through multiple layers of rough and plop remorselessly into a water hazard. Why? Because it’s realistic. The devs have passionately described the lengths they’ve gone to to make EA Sports PGA Tour’s ball mechanics the best in the business, and they certainly have. Random wind gusts will play havoc with your shot and the contours of firm, immaculate greens will send your ball careening on its way to danger. Courses are all preset to share the same characteristics as their actual counterpart. For instance, if you hit a long straight drive on St Andrews’ Old Course, you’ll need to have a nap to wait for the ball to stop rolling, whereas Augusta’s softer nature will produce nowhere near as much roll unless you catch one of its two billion slopes just right. To lessen this burden, you’re encouraged to make use of the game’s 20 different shot types to negotiate the perils of a round of golf. Stingers will give your shot a piercing, low ball flight to scoot under the wind, a Hack will allow you to muscle the ball out of the deep stuff, and a Spinner will allow you to nip a nice approach shot which will check and stop dead much quicker. Players can create their own golfer from the beginning, and how you mold your golfer will have a huge bearing on the game. I favored power, putting, and approach play, meaning I could dominate longer courses, but my short game would be found wanting when it came to shorter shots at Riviera. The feeling of control you have over your golfer’s direction and playstyle is solid, but the less said about the swing animation the better. Whichever swing prototype you pick will look and feel like a sluggish Hideki Matsuyama swing being played at 0.5x speed. It can be very off-putting when it comes to timing too, with the fast/slow nature of a swing being another troublesome issue in itself. The seemingly imprecise nature of the mechanic can be wildly inconsistent and detrimental to some shots with a loss of 1 yard being the difference between hitting a worldie and going in a bunker. You also can’t make more than a Triple Bogey on any given hole, a decision that makes absolutely no sense given EA’s push for fervent realism. Again, these are minor nitpicks, but they might make your eye twitch from time to time. The prettiest golf game ever, period It’s been well documented that the development cycle for EA Sports PGA Tour has been extensive and exhaustive in its quest for photorealism. This has meant capturing the essence of every course down to the most minute details. It was hours into the game and I was still blown away by the graphics and how hypnotically gorgeous they were. EA have spent years photographing and mapping every course using drones and state-of-the-art technology to present the world’s most iconic courses in unparalleled fashion. Fairways have been manicured to precision, the compacted nature of heavy rough getting sprinkled into the air after a venomous iron gouge is mesmeric, and the overall aesthetic of every course I played felt genuine and TV-like. Could I be critical of wedge shots sounding like a flushed 2-Iron? Sure. But that’s forgiven as EA has done such a wonderful job with its commentary and the hundreds of hours of lines recorded for the game. Player models are solid, the soundtrack is varied and vivacious, and EA Sports PGA Tour flaunts around like a game made by people who know how to present a living, breathing sports title. Verdict – 4/5 It’s not quite the bogey-free round that enthusiasts would hope for, but EA Sports PGA Tour does an amazing job of being one of the truest tests of virtual golf yet. You’ll be captivated by the sights and sounds both on and off the course, and there’s so much to keep you busy. Some questionable design choices and gameplay fractures don’t taint an otherwise solid package of content that should keep you busy for the remaining months of the golf season. Reviewed on PS5 We have a bunch of other Dexerto reviews for you to check out down below: Hogwarts Legacy review | Dead Space review | Deliver Us Mars review | Forspoken review | Fire Emblem Engage review | Need For Speed: Unbound review | Crisis Core: Final Fantasy VII Reunion | The Callisto Protocol review | Marvel’s Midnight Suns review | Metroid Prime Remastered Review | Atomic Heart review | Wo Long: Fallen Dynasty review | WWE 2K23 review
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EA Sports PGA Tour PC Requirements: Minimum & recommended specs – Dexerto
EA Sports PGA Tour PC Requirements: Minimum & recommended specs EA SportsEA Sports PGA Tour, like any other title, has a bunch of minimum and recommended specs for players to be able to both run the game and optimize it. So without further ado, here are all the PC requirements for EA’s newest golf game. EA have made it clear in their mission statement that EA Sports PGA Tour is an adventurous golf title that puts the company well and truly back in the simulated golf market. The pre-release trailers have shown the game to look pretty stunning, and to help inform players, we’ve got the full range of minimum and recommended specs for the title. EA Sports PGA Tour minimum specs Here’s the complete list of EA Sports PGA Tour’s minimum specs that are required for PC players, and they will allow you to enjoy the game in some capacity: OS: 64-Bit Windows 10 – Processor: Intel Core i5-6600K or AMD Ryzen 5 1600 – Memory: 8 GM RAM – Graphics: NVIDIA GeForce GTX 1050 Ti (4 GB) or AMD Radeon RX 570 (4 GB) – DirectX: Version 12 – Storage: 100 GB available space – EA Sports PGA Tour recommended specs On the other hand, if you want your fairways to look flashy and your greens to look pristine, then you might want to check out EA Sport’s PGA Tour recommended specs: OS: 64-Bit Windows 10 – Processor: Intel Core i7 6700 or AMD Ryzen 7 2700 X – Memory: 12 GM RAM – Graphics: NVIDIA GeForce RTX 2060 Super or AMD Radeon RX 5700 XT (4 GB) – DirectX: Version 12 – Storage: 100 GB available space – With this knowledge in mind, be sure to check out our other EA Sports PGA Tour guides to fill in any other blanks you might have: Will EA Sports PGA Tour be cross-platform? | Will EA Sports PGA Tour be on Xbox Game Pass? | EA Sports PGA Tour Achievements & Trophies list | How to play EA Sports PGA Tour early: Early access start date
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Will EA Sports PGA Tour be on Nintendo Switch? – Dexerto
Will EA Sports PGA Tour be on Nintendo Switch? EA SportsEA Sports PGA Tour marks the return of Electronic Arts to the golfing world, but will the major developer and publisher allow players to go for a hole-in-one on the Nintendo Switch? 2023 sees two major golfing titans collide as the arrival of EA Sports PGA Tour means that there is now a viable competitor for PGA Tour 2K23. EA’s comeback title is going all in on licenses and authenticity and will be delivering a complete golf package to users on a variety of leading gaming platforms. It does beg the question though, will EA Sports PGA Tour be marking its scorecard in the Nintendo Switch clubhouse? Is EA Sports PGA Tour on the Nintendo Switch? We hate to be the bearer of bad news for Nintendo Switch users, but EA have already stated that EA Sports PGA tour will not be making an appearance on the Switch. The official website for the game features an extensive Q&A section that answers some of the most burning questions regarding the golf title. Under a question about the platforms that EA Sports PGA Tour will be coming to, the answer states: “EA SPORTS PGA TOUR will be available to play on PlayStation®5, Xbox Series X|S and PC via the EA App, Steam and the Epic Games Store.” Based on our interviews with the EA devs, the company looks dead-set on developing and releasing the most powerful and visually impressive golf game the world has seen. Meaning, the Switch might not be suitable for the grander vision that EA has in store for the game. As with all things, something could change and EA may opt to release a port for the Nintendo Switch further down the line. If that does happen, we’ll be sure to update this guide and let you know as soon as possible. For a bunch of other EA Sports PGA Tour content and guides, we have plenty more for you to check out below: Will EA Sports PGA Tour be cross-platform? | Will EA Sports PGA Tour be on Xbox Game Pass? | EA Sports PGA Tour Achievements & Trophies list | How to play EA Sports PGA Tour early: Early access start date | EA Sports PGA Tour PC Requirements: Minimum & recommended specs | EA Sports PGA Tour editions & pre-order bonuses
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EA Sports PGA Tour: Release date, platforms, The Masters, all Majors, every course, Tour Pros – Dexerto
EA Sports PGA Tour: Release date, platforms, The Masters, all Majors, every course, Tour Pros EAEA is well and truly back with EA Sports PGA Tour to the much-loved golfing world. The giant company’s latest venture into the beloved sport includes all four Majors, the FedEx Cup and Players’ Championship, 30 courses, licensed PGA Tour Pros, an in-depth career mode, and more. It’s been a few years, but EA Sports are back in the golf game stratosphere. They are clearly here to make a statement with EA Sports PGA Tour as the game is chock-full of content from a dazzling array of real-life and fantasy courses to the inclusion of all four majors and a dazzling array of official Tour pros. Built on the EA Frostbite engine, the title will utilize the latest technology for an “immersive” experience like never before. Add in a full career mode and so much more content to come after the game’s release and there’s a lot to unpack. We’ve already spoken to the devs themselves and know first-hand how big a task this is for the team. So let’s dive into EA Sports PGA Tour and explore what players can experience when they tee it up in EA’s new golf sim game. Contents EA Sports PGA Tour: Release date – EA Sports PGA Tour: Platforms – EA Sports PGA Tour: Majors – EA Sports PGA Tour: Courses – EA Sports PGA Tour: Real golfers – EA Sports PGA Tour: Trailers – EA Sports PGA Tour: Release date EA Sports PGA Tour fans can expect the full release of the game on Friday, April 7, 2023, and golf fans will know that this is perfect timing as it will launch the week of The Masters – the beginning of the four-month-long Major season. ⛳️We’re back in the game… Follow the official @EASPORTSPGATOUR account for more info pic.twitter.com/nfIX1ch7eY — EA SPORTS (@EASPORTS) March 29, 2021 The title has received two different delays now, but EA has said in a statement: “EA SPORTS PGA TOUR will now launch the week of the Masters Tournament, with an early access release on Tuesday, April 4 and worldwide launch on Friday, April 7.” For more information on how to secure early access, you can check out our guide, or if you want to browse the various editions of the game we have them for you too! EA Sports PGA Tour: Platforms The platforms that EA Sports PGA Tour will be playable on are the following: PlayStation 5, Xbox Series X|S, and PC. If you’re on PC, the game will be accessible through the EA App, Steam, and the Epic Store. There will be no PS4 or Xbox One version as EA is concentrating on making this a truly next-gen experience operating at full capacity. Additionally, there will also be no support for the Nintendo Switch either. EA Sports PGA Tour: Masters, The Open, US Open & PGA Championship Majors licensed EA dropped a bombshell with the game’s announcement by delivering a tremendous coup: obtaining all four Majors, as well as the courses that will host each tournament. The 2012 edition of Tiger Woods PGA Tour first included The Masters and Augusta in all their glory. Now, not only will they return, but the game will also feature The Open and Royal Liverpool, the US Open and Los Angeles Country Club, and the PGA Championship and Oak Hill. The meticulous level of detail has already been shown off by EA and players are set to enjoy an authentic time with all four Majors captured in unreal levels of detail. In addition to all of this, the FedEx Cup will also be included, along with golf’s unofficial fifth Major – The Players Championship. A cover unlike any other…@TheMasters exclusively in #EASPORTSPGATOUR pic.twitter.com/CETQAn8mAG — EA SPORTS PGA TOUR (@EASPORTSPGATOUR) April 7, 2021 “EA Sports employed first-of-its-kind aerial scanning to collect millions of data points, previously inaccessible in golf games, to recreate the unparalleled beauty of Augusta National authentically in the game,” EA said. EA Sports PGA Tour: Courses There will be an astonishing amount of courses available at EA Sports PGA Tour’s launch with 30 confirmed for day one. Not only that, but we learned in our interview with the devs that plenty more are coming and will be arriving as free DLC to expand the game even further. Here is the complete list of official courses that will be playable in EA Sports PGA Tour: Augusta National – St Andrews – Pebble Beach – The Country Club – Southern Hills – TPC Sawgrass – East Lake – Wilmington Country Club – TPC Boston – TPC Southwind – TPC Scottsdale – Whistling Straits – PGA West – Quail Hollow – Torrey Pines – Kiawah Island Ocean Course – Chambers Bay – Banff Springs – Wolf Creek – Bay Hill – Liberty National – Harbour Town – Riviera Country Club – Tara Iti – Top of the Rock – Bandon Dunes – Evian Resort – Teeth of the Dog – Wetlands (fantasy course) – Lighthouse Pointe (fantasy course) – “Our team of passionate golf fans is meticulously recreating the world’s top courses such as Pebble Beach, and we can’t wait to give fans the opportunity to compete on some of the most iconic PGA TOUR courses and win the FedExCup,” said EA Sports boss Cam Weber. In a recent blog, EA discussed the course-mapping process: “Each course is designed in stunning quality with Frostbite, so you can immerse yourself in golf’s finer details more than ever before. And to achieve the most true-to-life course visuals we meticulously mapped Augusta National, the home of the Masters, and other courses, with state-of-the-art technologies like photogrammetry scanning, drone technology, and survey-grade GPS.” It also discusses how EA representatives visited all of these courses and absorbed every single facet of each course to be able to deliver the most pinpoint accurate depictions of the iconic venues imaginable. EA Sports PGA Tour: Real golfers Again, here’s a list of the confirmed names locked in for the title so far: Scottie Scheffler – Cameron Champ – Xander Schauffele – Patrick Cantlay – Im Sung-jae – Nelly Korda – Lexi Thompson – Jordan Spieth – Tony Finau – Hideki Matsuyama – EA Sports PGA Tour: Trailers The first real glimpse into EA Sports PGA Tour and its development was revealed through the game’s initial teaser trailer, and you can check that out below. The appetite of golfers around the world was stirred up even more by the meaty gameplay trailer that arrived on January 19, 2023. EA stepped up things even more with the Courses Reveal trailer that gave players a sneak peek at the meticulous time and effort that has gone into recreating some of the world’s most famous courses. Closing in on the game’s release date, EA released a detailed walkthrough of the game’s career mode, including how to progress, leveling up, and much more. So, there you have it. That’s everything you need to know about EA Sports PGA Tour. Make sure to check out our other release hubs, covering all the latest info on the best upcoming games: The Elder Scrolls 6 | GTA 6 | Assassin’s Creed Infinity | Wolverine | Spider-Man 2 | Wonder Woman | Avatar Frontiers of Pandora | Dragon Age 4 | Legend of Zelda: Breath of The Wild sequel | Diablo 4 | Starfield | Crash Team Rumble | Star Wars Jedi: Survivor
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EA SPORTS PGA Tour Interview – “The best of championship golf” – Dexerto
EA SPORTS PGA Tour Interview – “The best of championship golf” EA SportsAfter an eight-year hiatus, EA SPORTS PGA Tour reignites an old flame, and the devs sat down to chat with us about how excited they are to present players with “the best of championship golf.” As the leading force in golf games during the 2000s and early 2010s it’s hard to believe that EA’s last golf game was in 2015 – Rory McIlroy’s PGA Tour. Since then, the company has opted to focus on its other leading sports titles such as FIFA and Madden. But now, the team feels the time is right to dust off the clubs and step back onto the course – of which there will be 30 at launch with plenty more to be added over time as free DLC. With the world of golf ramping up in popularity even more and video game imitations also gaining traction, we sat down with some of EA SPORTS PGA Tour’s main devs – David Baker, Ben Ramsour, and Craig Penner – to discuss the wider vision for this project. EA SPORTS PGA Tour’s four pillars to success It’s very clear that EA SPORTS PGA Tour can’t just simply waltz in and reclaim the throne it had for nearly two decades as there’s a new dog in town – 2K’s PGA Tour series. With that being said, the team doesn’t seem too worried as they have big incentives to get fans on board: “The mission statement is the best of championship golf. I think our goal is rallied around four pillars and those four pillars being the home of Major Championships, unlocking the most exclusive courses, our gameplay experience with Pure Strike, and introducing an RPG experience rallied around an authentic career.” The vision is bold, clear, and based on the preview footage that we were privy to, very well executed. Authenticity certainly looks to be the order of the day from the spot-on swing animation of the game’s countless selection of PGA Tour players, from Jordan Spieth to the Korda sisters to the current Masters Champion Scottie Scheffler, to even the stone tee boxes at St Andrews’ Old Course. Speaking of which, arguably the strongest of these pillars has to be the acquisition of all four majors: The Open, The Masters, The US Open, and The PGA Championship. Their respective courses all feature in Royal Liverpool, Augusta National, Los Angeles Country Club, and Oak Hill Country Club, with EA proving to be a dominant powerhouse when it comes to securing official partnerships. Players and courses will be present in the aforementioned Career Mode and gamers will be able to battle their way through the Amateur Tour, Korn Ferry Tour, before stepping into the realm of the immortals on the PGA Tour – sometimes in real-time too. “You can turn on AI partners that actually play against you and it’s someone that’s close to you on the leaderboard.” They explained that you can enable a turn-based mechanic that will allow you and your playing partner to alternate shots in tournament play, even going down the last hole with you both in contention to ramp up the tension like never before. But be warned: “They do make every putt!” Glorious golfing gameplay returns The presentation in EA SPORTS PGA Tour is absolutely stellar, as you’d expect from an EA sports title. The old saying goes, drive for show and putt for dough, but in this case, you can drive, hit stingers, blast bunker shots, pick bunker shots, and many more with 20 different shot types to choose from. During its later years, the Tiger Woods games were sometimes accused of lacking originality and innovation, whereas EA SPORTS PGA Tour is looking to tear up the rulebook. A new online mode will see up to 16 players compete in a mini-tournament with a full leaderboard and the ability to see other players take their shots around you. The game features Trackman data on every shot you take and the ball physics have been overhauled so that they realistically interact with the environment – down to the most minute details of how a ball collides with Bermuda grass, Rye grass, and Poa Annua. All this intertwines nicely with the emphasis on the game’s RPG skill system and creating a professional tour player tailored to your wants and needs. The team unconventionally but logically made the comparison of the game’s challenge and depth to that of a typical RPG title like Diablo or The Elder Scrolls. “So, if you think of it more in this RPG land of things you’re gonna have certain battles that are easy for you, and then all of a sudden you’re going to run into this battle that all of a sudden you’re like ‘I am underprepared for this because I didn’t level up my character in a particular way,’ and so that’s kind of where our depth is inside the career mode.” If you focus on power over accuracy, then a tight course will chew you up and spit you out, but if your putting stats have been overlooked, then your chances of conquering Augusta National will take a significant nosedive. Even though there will be no course creation mode to channel your inner Pete Dye, you’ll be spoilt rotten by the customizable player options. EA SPORTS PGA Tour features over 40 licensed brands in the game, different swing animations to sift through, and a ton of freedom in how you want your player to be – should they have a draw or fade bias? There’s plenty of stuff to do with daily and weekly challenges available and long-time fans of the series will be glad to know that after-shot power boosts and after-spin return. Additionally, we might also get a sprinkling of Tiger Woods PGA Tour-era nostalgia too. When quizzed on some of the franchise’s historic fantasy courses such as The Predator and The Highlands, the team couldn’t contain their excitement with regard to their plans: “Those are in our back pocket, we’re reintroducing The Wetlands, and Lighthouse Point is the other one. But we know that our fans love those courses and I think the hope is to sprinkle those in at some point.” EA SPORTS PGA Tour launch is just the beginning With so much content to look forward to already, the end goal for EA is clearly a distant line at the moment as there is already a ton of extra content in the pipeline for EA SPORTS PGA Tour. The 2023 Open’s course Royal Liverpool, Olympia Fields, and the 2023 Ryder Cup venue Marco Simeone Golf & Country Club are just some of the post-launch courses on the way. Along with new courses, there will be a constant influx of new challenges to complete, new gear, and a blessing for many will be that there is no pay-to-win content. Seasonal content may become a factor as time goes on with the team confirming that there may be “more to be released on it later,” and the game will possibly embrace the live service element that has become so prevalent in the world of games. Anytime EA releases a game there is bound to be discussion, and especially when it’s a new release in a beloved franchise. With eight years separating Rory McIlroy PGA Tour and EA SPORTS PGA Tour, it does beg the question, will this be a regular release moving forward once more? “Currently right now, we’re looking at just this game at the moment as we go forward. Obviously, with the golf market the way it is, the commitment from EA is to make the best games possible. As for the release schedule, there is nothing planned right now for what we’re going to do on an annual [basis].” “With our live service, we want to build a really strong community and we have the core things that users want. So we hope that this product will attract a lot of people and the business will do really well.” EA SPORTS PGA Tour is gearing up to drop on March 24, 2023, on PS5, Xbox Series X|S & PC, and just like in real life, golf fans are being teed up for excitement as rival tours battle it out.
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EA Sports PGA Tour first Update 1 patch notes: 3-Click Swing, Career Mode changes, more – Dexerto
EA Sports PGA Tour first Update 1 patch notes: 3-Click Swing, Career Mode changes, more EA SportsThanks to fan feedback, EA Sports PGA Tour received its first major update. Here is everything you need to know about the game’s first patch. 2023 is filled with golfing greatness, and EA Sports PGA Tour is a big part of this. The return of EA to golf games has been long overdue, and we thought the team smashed it in our review. However, some issues prevented it from being a grand slam. Fear not, though, as EA has taken this feedback onboard already and outlined a big plan full of fan-requested changes. EA prioritized updating the game’s swing mechanics, putting, chipping, and fast-play. Without further ado, let’s get you up to speed with what’s new. EA Sports PGA Tour first update patch notes On April 20, EA unveiled the game’s first update. Here are the full PGA Tour update patch notes. 3-click swing This popular community request will be making a return in this update. Note that with the return of 3-Click, keyboard support for “Left Stick” and “Right Stick” swing mechanics have been removed. To provide a fair experience for all players, note that certain tournaments and online events now have swing mechanic requirements, to ensure that you only compete against players who have opted to use similar swing mechanics. New Visual Settings Fast Play: Enable or disable an alternative presentation package that skips certain cinematics, such as player reactions, for a fast-paced gameplay experience. – Putt Meter: Enable or disable the putting feedback meter that is displayed on the ground during gameplay. – Button Hints: Enable or disable displaying button hints on the bottom of the screen during gameplay. – Putting Grid Improvements In order to help with ball visibility, improve immersion, and respond to player feedback, the putting grid now quickly fades out after the ball is hit. – Fixed issue where putting grid bead lines sometimes run in the opposite direction of the break. – Fixed an issue where the visual representation of the cup was slightly larger than its actual size in physics. Now, instances where it appeared that the ball rolled over the edge of the cup when it should have lipped in will no longer occur. – Chip shot type now always defaults to the shortest available club so that it aligns with how it is most commonly used and to help new players better utilize the shot. – Fixed bug where cycling through shot types in gameplay would sometimes select the wrong shot type rarity. – A variety of apparel and gear has been added to the store including hats, shoes, drivers, and more. – Shot types explanation graphic added to Scorecard Menu. – Fixes in UI navigation Private Match, Event Info Screen: Round Settings subtab disappear if the host enters into the EIS lobby again from the guest profile Invite Game option. – Private Match, Event Info Screen: Game modes disappear from FE if the host enter into the EIS lobby from guest profile Invite Game option – The player is taken into Quests instead of Private Match EIS after accepting an invite – The contents from the Pending tab is moved to the Seasonal Tournaments Tab after playing a tournament – No hints on the Leaderboard sub tab when playing online modes. – Amateur Leaderboard: Unable to scroll back to the top after the user scrolls to the last player – Store: Preview button has functionality when buying tickets despite the button not being displayed on the screen – Fix for players being incorrectly returned to “Bio” if they back out of “Preview” from any of the Identity nodes – Change club type operation is executed over the active club, not the focused one. – Main Menu: The user is taken to career when hovering over and select the main menu quest widget or the featured content panel – Career Fixed situations when players were not receiving “The Open” achievement after winning the event in a Playoff. – Intro banners now show score for golfers who have not teed off yet. – Challenges Automatically skip player reaction NIS in shot-based challenges. – Around the green challenge 2 can be completed now. – Fixed issue in challenges where the star for “Make a putt” could be earned with a Pitch shot – In-game widget for challenges now updates when the 2nd challenge is completed. – Fixed issue where rewards were not given in Cobra sponsor challenges. – Tournaments Added indication to rewards containing tournament tickets so it is clear how many are received. – Tournament rewards pack now show the appropriate rarity – Fixing an issue where a tournament will not register the entry If the user has no entry finishing – Courses and branding Added correct pine straws on the right of hole 10 Augusta, and tuned some collisions on trees. – Removed floating pine straws at Augusta hole 18. – Bandon Dunes: Incorrect shader on Fountain Grass – Fixes in commentary (hole 17 whistling Straits) – Updates to USGA, U.S. Open, and FedEx St. Jude Championship logos – Online Fixed an issue where remote players’ golf clubs would not match their golfer’s animation. – Fixed an online issue where backing out of Event Info Screen while a countdown is in progress will load the users in a wrong course the next time they matchmake in competitive mode. – Cameras Fix for unplayable lie animations when the camera was placed in areas that blocked visibility. – Adjustments to signature beauty cameras. – Main menu Update feature panel in the main menu to support showing server-driven content. – Fixing purple lights and seams appearing on golfer in main menu – Miscellaneous Fixed flag pin line when it can be seen through the golfer’s hair. – Fixed issue where the game would crash when no quest is pinned. – On the visual settings screen, anytime players modify the visual preset they will see a preview of those changes in-game before actually applying them. – Fourball scorecard now specifies the winning team. – Golfer Equipment: Fixed an issue where left hand gloves were presented on the right hand – Mouse support added for: Menu sub tab navigation. – Insufficient points prompt. – Navigating back from Career leaderboards. – Jumping to player position in Career leaderboards. – Accessing the help prompt in Career leaderboards. – Closing the help prompt in Career leaderboards. – Changing the scroll speed in Game Credits. – Skipping the licensing, auto-save, and intro-video screens. – Canceling the connection to the EA Servers. – Navigating through page dots in the Sponsor Challenges tile and the page dots in the Leaderboard Tile. – Navigate from the lobby into the select golfer menu. – Thats everything for check out some more EA Sports PGA Tour guides: Will EA Sports PGA Tour be cross-platform? | Will EA Sports PGA Tour be on Xbox Game Pass? | EA Sports PGA Tour Achievements & Trophies list | How to play EA Sports PGA Tour early: Early access start date | EA Sports PGA Tour PC Requirements: Minimum & recommended specs | EA Sports PGA Tour editions & pre-order bonuses | Will EA Sports PGA Tour be on Nintendo Switch? | All shot types in EA Sports PGA Tour: Every shot explained | Fastest ways to earn XP in EA Sports PGA Tour | Does EA Sports PGA Tour have turn order? | What are Tickets in EA Sports PGA Tour?
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EA Sports PGA Tour editions & pre-order bonuses – Dexerto
EA Sports PGA Tour editions & pre-order bonuses EA SportsInterested in EA Sports PGA Tour but unsure of which version to purchase? Our detailed guide will run you through each version and help you decide the best way to enjoy a round of 18. Choosing the right version of a game can sometimes be a tricky task as it’s all about getting value for money. EA Sports PGA Tour poses a similar headache to prospective buyers with various goodies being offered across multiple editions. Whether you’re after the standard edition or you want something with a bit more jazz to it, we’ve got everything you need to know about EA Sports PGA Tour’s different offerings. Contents EA Sports PGA Tour Standard Edition – EA Sports PGA Tour Deluxe Edition – EA Sports PGA Tour EA Play Pro Edition – EA Sports PGA Tour Standard Edition If you only care about securing yourself a copy of the core EA Sports PGA Tour experience and not messing around with additional content, then the Standard Edition may suit your eye: Base game – Grand Slam Gear Bundle – THE PLAYERS Gear – Scotty Cameron Putter – EA Sports PGA Tour Deluxe Edition If you’re a seasoned golf veteran who wants the full bang for their buck, then the EA Sports PGA Tour Deluxe Edition comes with a ton of extras – including Madden NFL 23 as well! Base game – Grand Slam Gear Bundle – THE PLAYERS Gear – Scotty Cameron Putter – 3-Day Early Access – Early Access to Augusta National – 1500 PGA TOUR Points – PGA TOUR XP Bundle – The Masters Gear – Madden NFL 23 – EA Sports PGA Tour EA Play Pro Edition There’s no super-duper Collector’s Edition of EA Sports PGA Tour sadly, but PC players with EA Play Pro can secure themselves a unique edition that comes with one extra item: Base game – Grand Slam Gear Bundle – THE PLAYERS Gear – Scotty Cameron Putter – 3-Day Early Access – Early Access to Augusta National – 1500 PGA TOUR Points – PGA TOUR XP Bundle – The Masters Gear – Madden NFL 23 – EA PLAY Staff Bag – There you have it! That’s everything you need to know about EA Sports PGA Tour and the different ways you can experience the game. For even more guides on EA’s latest golf game, check these out: Will EA Sports PGA Tour be cross-platform? | Will EA Sports PGA Tour be on Xbox Game Pass? | EA Sports PGA Tour Achievements & Trophies list | How to play EA Sports PGA Tour early: Early access start date | EA Sports PGA Tour PC Requirements: Minimum & recommended specs
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EA Sports PGA Tour devs explain innovative online tournaments & rewards – Dexerto
EA Sports PGA Tour devs explain innovative online tournaments & rewards EA SportsEA Sports PGA Tour is looking to raise the bar regarding simulated golf, and the devs once again sat down with us to discuss their excitement for the upcoming project. What a perfect time to be a golf fan at the minute. In the real world, we’ve already had Scottie Scheffler kickstart a promising season with a Players’ Championship win, it’s the beginning of the Majors season with The Masters now on the horizon, and EA Sports PGA Tour is going to release alongside it. The golfing world might already be crammed with the PGA Tour, DP World Tour, the LPGA Tour, and many more, but the addition of EA Sports PGA Tour will give fans the chance to become a pro themself. I’ve been lucky enough to chat with lead EA Sports PGA Tour devs Ben Ramsour and Craig Penner for another in-depth interview to hammer home and understand the importance of this game, what it means, and what they’re most excited about. Putting passion into their work The immediate vibe throughout the interview is one of excitement, eagerness, and a general sense of feeling that the team has created something special with EA Sports PGA Tour in 2023. “This is kind of our baby,” is how Penner describes the game. It’s very much that, as development has been ongoing for several years now with a ton of work going on behind-the-scenes to deliver the meticulous levels of detail we’ve already seen in the pre-release trailers. Smaller features that have gone unnoticed such as the accurate implementation of lateral hazards to ensure the real rules of golf are followed stringently, to the ability to tinker with the length and firmness of the rough. “We make sure that that the parameters the players can change are still within the realism bounds of that course. So you’re not gonna be able to change a Harbor Town into a St. Andrews, we’re being cognizant of the attributes or characteristics of the course. We’ve gone to a very high level of depth when we’ve been on the grounds of these courses,” Penner added. As we’ve already alluded to, EA Sports PGA Tour looks to be a colossal step forward in terms of golf gameplay with a ton of shot types, 30 licensed courses (with more on the way), official PGA Tour pros, and in-depth career mode. They did provide some interesting details on player creation too: “You will have to make a choice, there is a max skill level which aligns you relatively to what the top licensed golfer is in the game. So you will have to make decisions and decide ‘If I’m gonna max out power, I’m going to have to sacrifice something’.” So, you can temper those expectations of creating Super Tiger Woods circa 2003, but you certainly have the opportunity to create a golfer tailor-made (pun intended) to suit your preferences. “I can’t wait to play with my friends” Ramsour made it abundantly clear from the get-go that the social aspect of EA Sports PGA Tour is one of the game’s greatest strengths. He described how difficult it was moving away from friends many years ago, and how the game’s online aspect is perfect for bridging this gap. “I can’t wait to play with my friends, moving to Orlando was a really hard thing, so with our 16-player mass, multiplayer online, I can’t wait to dust off and play those with some of my friends who have been out of games for a little bit. I’m looking forward to the social element.” They explained how they’re “excited to see millions of people experiencing it” and one of the main underpins for the game’s online mode is the intriguing new simultaneous tournaments. One will feature a large lobby of players all competing in real-time, everyone being able to see each other’s shots, and a winner being declared at the end with instant rewards. The other focuses on “asynchronous tournaments made up of daily, weekly, or seasonal tournaments.” As well as “exclusive rewards” and a high spot on a leaderboard, we all know that there’s the principle of pure pride and honor on the line when you step into the online golfing realm. Authenticity is the heart and soul of EA Sports PGA Tour From the different cuts of grass on specific courses to the subtle differences in golf swings, EA have gone all out to let everyone know that the effort and polish in their game are unrivaled. Ramsour explained how he’s “an audio guy” and how he wants players to feel immersed in every facet of the game’s fundamentals: “We worked with the famous composer Jonesie, to reimagine the Master’s theme, modernizing it so that the broadcast experience feels new and fresh. “Our goal is to immerse users to feel what it’s like to be at these courses and be a major champion. We did a whole session where we hit all the different club types to record the sound effects, so again, it’s hyperrealism.” If you thought that wasn’t enough, the team has also recorded hundreds of hours of commentator dialog with certain lines being incredibly rare, scenario-specific events that you may never encounter! “I hit a shot recently that hit the wood around one of the greens and then it popped into the water and like, we had a line for that. I didn’t even remember recording it or being part of that, I was like, fanboying. I was like, holy cow. Like did he just say that?” humorously added Ramsour. No one is going to be able to accuse EA of not stumping up time, effort, and honest hard work when it comes to the full release of EA Sports PGA Tour on August 7, 2023 – with Early Access commencing April 4. With all the expectations and promise now weighing very heavily on the game’s – and the developers’ – shoulders, we’re on the verge of finding out whether or not the game will be able to make the cut. For more on the game, check out if it’ll be coming to Xbox Game Pass, and if it will feature any form of cross-platform progression or crossplay.
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EA Sports PGA Tour Achievements & Trophies list – Dexerto
EA Sports PGA Tour Achievements & Trophies list EA SportsGolfing fans interested in EA Sports PGA Tour may also have an interest in the game’s Trophies and Achievements. So, we’ve got the list for you in full. EA Sports PGA Tour looks to make an impact in 2023 and tee-to-green is aiming to be one of the most comprehensive and immersive golfing experiences to date. We’ve seen this over not just one interview, but two interviews, and the golf gaming market is opening up! As part of its overall package, there are many modes and gameplay options to try out. This is reflected in the game’s Trophies and Achievements list. If you want to know what’s required to help you achieve perfection in EA Sports PGA Tour, then we’ve got the complete set of objectives for you to check out. How many Trophies & Achievements are in EA Sports PGA Tour? It’s a short Par 3 in relative terms for EA Sports PGA Tour as there are only 19 PlayStation Trophies to earn, with a lesser figure of 18 Achievements for Xbox players. Obviously, the PlayStation’s Platinum trophy warrants an additional feat for blue-brand players, hence the minor difference. It’s now time for the full list, with one or two Achievements and Trophies looking to be quite tricky to navigate. EA Sports PGA Tour: All Trophies & Achievements G.O.A.T.: Earn all Trophies. – The Ultimate Prize: Win the FedExCup. – A Tradition Unlike Any Other: Win the Masters. – A Passion for Excellence: Win the PGA Championship. – From Many, One: Win the U.S. Open. – Golf’s Original Championship: Win the Open Championship. – The Strongest Field in Golf: Win THE PLAYERS Championship. – Makin’ the Cut: Make the cut in a PGA TOUR event. – Winner’s Circle: Win a PGA TOUR event. – Ace in the Hole: Record a hole-in-one. – Holey Moley: Hole out from at least 100 yards away. – Bomb’s Away: Hit a drive over 400 yards. – From Way Downtown: Make a putt over 50 ft. – Competitor’s Spirit: Complete an Online Tournament. – Golfer Versus Golfer: Complete an Online H2H game. – Victory Lap: Get a win in an Online H2H game. – Star Power: Complete a Challenge. – Clean Sheet: Complete an 18-hole round of Stroke Play without recording a bogey. – Perfect Round: Shoot 59 or better in an 18-hole round of Stroke Play. – If you want to know more about EA Sports PGA Tour, then why not find out if it’s coming to Xbox Game Pass, and if it has cross-platform progression or crossplay.
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EA SPORTS NHL player goes viral on TikTok after scoring as goalie – Dexerto
EA SPORTS NHL player goes viral on TikTok after scoring as goalie EA SPORTSAs hockey fans around the world gear up for NHL 22 to release, one player has gone viral on TikTok for scoring a goal dubbed the “most disrespectful” of all time with a goalie of all things. The EA SPORTS NHL video games are some of the best when it comes to translating real life to a digital screen, partly because of how insane hockey is as a sport. Hitting, fighting and crazy plays all easily make for top video game material. However, that’s not to say that the NHL video games don’t get a bit silly from time to time, especially when players in control have a lot of skills to back it up. Case and point when TikTokker Jagdip Singh put on an absolute clinic against his opponent in NHL 21, deking him out hilariously and with the goaltender of all things. NHL goalie scores in viral TikTok In his match, Singh was using his created goalie player and got the put from the opposing team. Despite being a goalie, he was came out of his net and danced around the opposing forward before shooting the puck from all the way in his own end of the ice. As if the whole goalie playing the puck wasn’t already crazy enough, the shot ended up actually going in. It’s unclear exactly what the goalie on the other team was doing, if he was distracted or AFK or what, but it defies all logic for that shot to go in. Nonetheless, it made for a hilarious, yet disrespectful goal and worthy of being reshared by the awesome hockey Twitter account Spittin’ Chiclets. There it is. The most disrespectful goal in @EASPORTSNHL history (🎥: jagdipsingh16/TikTok) https://t.co/yxq8RY9XAT — Spittin’ Chiclets (@spittinchiclets) October 1, 2021 In the real NHL, there have been a few goalies to have scored goals, but never with another goaltender in net. It’s just one of those crazy things that can only happen in video games. It will be fun to see if Singh can replicate the magic of his viral goal in the newest entry when NHL 22 launches on October 15.
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EA SPORTS is bringing back College Football game but it won’t be called NCAA – Dexerto
EA SPORTS is bringing back College Football game but it won’t be called NCAA EA SportsEA SPORTS announced they’re bringing back their popular College Football series — but without support from the collegiate sport’s governing body, the NCAA. It’s been almost a decade since the last time EA SPORTS released a video game for college-level football, with that final installment being NCAA Football 2014, and now it seems a new one is on the way. EA announced the news on February 2 with a tease and press release for their new “College Football” game, but before you get too excited to strap on the pads this year, we may have a bit to wait. In the release, the publisher said “Development of is just underway,” but did not mention any kind of release date. For those who never stopped believing…#EASPORTSCollegeFootball pic.twitter.com/2vDUYnbXEJ — EA SPORTS (@EASPORTS) February 2, 2021 Since the original “NCAA Football” series was shelved after EA was hit with lawsuit over player likenesses, it’s no surprise that this new game won’t feature any “student-athlete names, images, or likenesses,” although EA did promise that they’re “continuing to watch those developments closely.” While we may not have a release date or any other concrete details about the game, such as if it’s a one-off release or will be another full-on series, but it’s clear plenty of people are excited about College Football’s return to the world of video games.
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EA Sports College Football will pay athletes to be in game – Dexerto
EA Sports College Football will pay athletes to be in game EA SPORTSEA Sports cleared a major hurdle standing in the way of fans finally getting their hands on a new college football video game. It’s been about 10 years since EA Sports stopped making college football games after multiple lawsuits filed over athlete likenesses resulted in massive payouts to players featured. Plenty of football fans still dust off NCAA 14 and boot it up to play Dynasty Mode or Road to Glory, but they may receive a long-awaited upgrade. In February 2021, EA Sports finally announced a revival for the series under a new name, EA Sports College Football. Original reports pointed toward a summer 2023 release date with a four-year license proposal, but the developers went radio silent after the initial announcement. That was until a report revealed EA Sports found a solution to the problem that originally shut the series down. FBS players will be able to be in EA Sports College Football In 2021, the NIL policy passed, allowing D1, D2, and D3 student-athletes to be compensated for their name, image, and likeness. This opened the door for college athletes to feature in EA Sports College Football. On May 17, ESPN reported, “An EA Sports representative confirmed to ESPN on Wednesday that it has contracted with OneTeam Partners to ‘facilitate collegiate athletes’ names and likenesses’ into the game.” FBS players will be able to opt-in to have their likeness in EA Sports College Football. ESPN elaborated that players will receive compensation for being placed in the game, but details as to how are still being finalized. EA Sports told ESPN: “More than 120 FBS schools have committed to being in the game — along with all 10 FBS conferences and the College Football Playoff.” ESPN clarified that if a player doesn’t want to be in the game, EA Sports would create a generic avatar in that athlete’s place, and not every player will receive a face scan as there are thousands of FBS players. As for a release date, ESPN confirmed EA Sports College football will launch in the summer of 2024.
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EA Sports College Football 25: Release date, early access, features, more – Dexerto
EA Sports College Football 25: Release date, early access, features, more EA SPORTSEA Sports is bringing back its College Football franchise in 2024, called EA Sports College Football 25 so here’s everything you need to know about the newest entry including its release date, platforms, features, and more. The last installment in the beloved college football series from EA Sports was all the way back in 2014. The game, titled NCAA Football 14, marked the end after multiple lawsuits were filed over athlete likenesses, which resulted in a massive payout to players featured. 11 years later the franchise is returning with EA Sports College Football 25 and there are plenty of modes, players, and teams to enjoy. Release date, platforms & early access EA Sports College Football 25 will be released on July 19, 2024, for PlayStation 5, and Xbox Series S/X. If you pre-order the Deluxe and MVP editions of the game, however, you can get Early Access from July 15, 2024. Early access will be available at the following times worldwide: 1 PM PDT – North America (West Coast) – 4 PM EDT – North America (East Coast) – 9 PM BST – United Kingdom – 10 PM CEST – Western Europe / Paris – 5 AM JST (July 16) – Tokyo – Anyone with an active EA Play membership can also get a 10-hour early access trial of the game beginning on July 16, 2024. So if you’re keen to try it without pre-ordering, you can get a month’s subscription for $5.99 USD. Trailers The official reveal trailer for EA Sports College Football 25 was released on May 17, 2024. This was followed by a gameplay deep dive which showcased a handful of new gameplay mechanics. These include the Wear & Tear system that players will need to manage. Wear and Tear affect attributes, as injuries to limbs can hurt how a player performs. For example, an arm injury will limit QB power and accuracy. Injury effects can carry over from week to week in both RTG and Dynasty and sitting out plays when fatigued or injured will help alleviate the damage to a certain extent. Mental and physical player abilities were also highlighted in the deep dive, with the game featuring 80 different abilities. Fans also got a look into the Sights and Sounds of the game in another deep dive that was shared on June 26, 2024. This year’s game will include authentic crowd noise with the help of ESPN, mascots, and runouts that replicate what football fans see in the real world on Saturdays, and student sections and chants. Finally, a deep dive into Dynasty mode was revealed on July 2, 2024. as well as new mental and physical player abilities. As well as checking out the deep dive below, we’ve also got a full recap on how the mode will work. Who are the cover athletes for EA Sports College Football 25? College Football 25 features a handful of athletes on its cover, with cornerback / wide receiver Travis Hunter, running back Donovan Edwards, and quarterback Quinn Ewers taking center stage in the image. The three players are featured on both the standard and deluxe versions of the game. Rankings During the week of June 24, 2024, EA Sports released rankings for the best teams at launch, including which schools will have the highest-rated offenses and defenses. Here are the top 10 best overall teams in the game and their overall ratings: For more details about rankings including the best offenses and defenses, you can check out our dedicated guide for the best teams here. We’ve also got a rundown of the top 10 overall players below taken from our 100 best players list. Features & gameplay As far as features and gameplay, the new game will make use of EA’s Frostbite engine. Madden, UFC, and NHL all make use of the engine, so this makes sense. And much like Madden, EA FC, and NHL, College Football 25 will also have an Ultimate Team mode. For fans of the original NCAA Football series, both Kirk Herbstreit and Chris Fowler have confirmed that they will be returning to lend their voices to the game as commentators. The duo will be joined in the booth by newcomers to the series, ESPN commentators Kevin Connors and Jesse Palmer, along with commentator David Pollack. The new game will feature player opt-ins, and over 10,000 players from across the college football landscape. And, virtually all the schools that were in NCAA Football 14, with some exceptions, will return for 25. The Road to Glory and Dynasty modes return in College Football 25. The modes will allow players to either step into the shoes of a student-athlete or run their own college football program and lead it to success. Anyone who owns Madden 25 will also be able to transfer their RTG player over to the NFL. EA also confirmed that the new game will come with a Team Builder for Play Now and Dynasty, crossplay, a Road to the College Football Playoff mode, and the ability to rattle opponents with Homefield Advantage. That’s everything you need to know about EA Sports College Football 25! For more on the latest upcoming games, you can check out our Madden 25, Silent Hill 2, and Assassin’s Creed Shadows hubs.
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EA Sports College Football 25’s payouts have fans enraged about a lost decade of games – Dexerto
EA Sports College Football 25’s payouts have fans enraged about a lost decade of games EA/ Ohio StateEA has revealed in a new announcement the number of teams coming to EA Sports College Football 25 and just how much players will be paid to appear in the title. After a decade of hiatus, fans have taken offense to how little it took to get the players in the game. The release of EA Sports College Football 25 has been a long time coming for fans of the NCAA Football series. The EA title was canceled after its 2014 edition due to NCAA legal battles with the developer and college players over payment for name and likeness in the game. New advancements in those legal battles, and the introduction of rules around name and image likeness hitting college sports, have paved the way for EA to bring back the iconic series. It has been reported for a while that college players appearing in the game will be compensated, however, details around a dollar amount have been scarce. That all changed on February 22, as EA revealed it would be paying players hundreds of dollars, and giving out a copy of the game, to every player that opts into making an appearance. Fans of the series have become enraged at the low payout, as they believe the only thing between them and the title disappearing for over a decade was just a few hundred dollars. EA to give players $600 and a copy of College Football 25 EA announced that all 134 FBS schools will be featured in the new title and that players with scholarships on the roster can apply to opt into appearing in the game. Fans were elated to hear that they would have the opportunity to play in almost any football program in the country but also realized that it really didn’t take much compensation to get players on board with the series. “$600 and a free copy of the game stole a decade of NCAA football from us… we will never forget what they took from us,” one fan said on social media. “We lost 11 years of NCAA Football because of $600 LOL,” another fan said. If all 80 players on every eligible roster sign up to appear in the game, EA will hand out a little more than $6 million in likeness fees alone. Not everyone is expected to opt into appearing in the game and those who refuse will have their spot taken over by a generated character with a different name. Whether the game will be worth the price of paying thousands of players for their image likeness remains to be seen, however, many fans have already pledged to purchase the game after just seeing the smallest of teasers so far.
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EA Sports College Football 25 release date and cover athletes revealed – Dexerto
EA Sports College Football 25 release date and cover athletes revealed EA SportsAfter a three-year wait, EA Sports confirmed a mid-July release date for College Football 25, which will feature three superstars on its standard cover. On May 16, EA Sports released launch details for College Football 25, three years after first unveiling plans to jump back into NCAA football games. It’ll mark the first college football game for the publisher in over a decade — and fans won’t have to wait long. The publisher confirmed that EA Sports College Football 25 will be released on July 19, 2024. This will be the first official simulation college football game for EA since NCAA Football 2014 in 2013. Per EA Sports, the title will only be available on next-gen consoles — PlayStation 5 and Xbox Series X|S — and feature 134 FBS schools. The last NCAA Football game featured a University of Michigan star in Denard Robinson on the cover, and College Football 25 will do the same. Michigan star Donovan Edwards will be featured on the standard and deluxe edition covers alongside Texas Longhorns QB Quinn Ewers and Colorado standout Travis Hunter. Speaking of the honor, Edwards told EA, “EA Sports games are legendary and to see myself on the cover of College Football 25 is truly surreal. It’s a huge honor to join past Michigan greats as a cover athlete on an EA Sports college football game and keep the tradition going.” Edwards, Ewers, and Hunter are just three of thousands of current athletes who will be incorporated into the game, per EA senior vice president and group GM Daryl Holt. Athletes were given the chance to opt-in, allowing EA to use their names and likenesses for financial compensation. Pre-orders for the first college football video game since 2013 are now live. Football fans can purchase the standard, deluxe, or the special MVP Bundle. The MVP package comes with both EA Sports College Football 25 and Madden 25, three days of early access for both games, and other bonuses. EA Sports confirmed that the title’s first trailer and additional details will be released on May 17.
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EA Sports College Football 25: Pre-order bonus & edition differences – Dexerto
EA Sports College Football 25: Pre-order bonus & edition differences EA SportsEA Sports confirmed in May what pre-order bonuses come with the three different editions of College Football 25. After a three-year wait, EA confirmed on May 16 that football fans can jump into College Football 25 worldwide on July 19, with early access beginning on July 16 for those who are willing to College Football 25, much like other EA Sports games, will comes with different editions and different bonuses. Contents College Football 25 pre-order bonuses Each version of EA Sports College Football 25 is available for pre-order. The three versions all come with different perks. Standard Edition The Standard Edition is the base version of College Football 25. It costs the least out of the three, but it also comes with the fewest amount of perks. Those who pre-order the Standard Edition, which releases on July 19, comes with an Alma Mater Ultimate Team Pack (one player out of 134), a Cover Athlete Ultimate Team (one of three), and a Bring Glory Home Ultimate Team Uniform Item. The Standard Edition costs $69.99 USD (£55.40 GBP, Є64.52 EUR). Deluxe Edition The Deluxe Edition comes with the base game of College Football 25, much like the Standard Edition. And, it does come with additional digital bonuses. Three days of early access beginning on July 16, 4,600 Ultimate Team Points, as well as the Alma Mater Ultimate Team Pack (one player out of 134), a Cover Athlete Ultimate Team (one of three), and Bring Glory Home Ultimate Team Uniform Item from the Standard Edition, are all included. Additionally, those who purchase the Deluxe Edition by June 27 will receive a Heisman Hopeful Ultimate Team pack (one player out of five). Be mindful, though, that the Deluxe Edition costs more than the Standard Edition. The Deluxe Edition costs $99.99 USD (£79.15 GBP, Є92.18 EUR). MVP Edition The MVP Edition is the most expensive version of College Football 25. It comes with three days of early access, plus all the perks included in the Deluxe Edition. It also comes with the Madden 25 Deluxe Edition, as well as the following bonuses for the latest installment of Madden: Three days of early access for Madden beginning on August 13 – 4,600 MUT Points – Early Access MUT Challenges – AKA Player Item – Cover Athlete Elite Player Item – Bundle Exclusive Elite Player Item – Choice of Two Strategy Items – Superstar Drip Gear (PS5/Xbox Series X|S Exclusive) – Legendary XP Boost (PS5/Xbox Series X|S Exclusive) – The MVP Edition costs $149.99 USD (£118.73 GBP, Є138.27 EUR). Pre-orders for College Football 25 went live on May 16.
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How many people play EA Sports College Football 25? Launch player count soars – Dexerto
How many people play EA Sports College Football 25? Launch player count soars EAEA Sports College Football 25 is finally here, but how many players are logging into EA’s grand return to the franchise? EA’s latest sports title, College Football 25, has finally launched after spending over three years in development, and many more with the series on ice. The new game is now available for early access and will be released worldwide on July 19, 2024. The new game is part of the EA Sports College Football series and is the first title in the franchise to launch since NCAA Football 14 dropped back in 2013. EA Sports College Football 25 features over 10,000 players across the college football scene in the United States, as well as real-world stadiums and more. Despite only being in early access, the new title is already making waves and amassing huge numbers across Xbox, PlayStation, and PC. So, what’s the current status of College Football 25’s player count? Will it continue to grow in popularity after its big launch, or will it fade away in the coming months? Let’s delve into what we know. EA Sports College Football 25 player count EA has yet to reveal any official player count details; however, the game’s matchmaking menu includes a total count figure that, at the time of writing, we will be using as a measurement. Just hours after College Football 25 entered early access, one player posted on X that the game already had over 600,000 players online. For comparison’s sake, this makes it a more-concurrently played game on July 15 than even the biggest industry juggernauts on Steam like GTA 5 and Counter-Strike 2. Given the game is still in its early access period, there’s every chance this number continues to climb with the full release. With the return of the beloved series, however, the high player count already poses problems for EA, with servers struggling to meet the demands. As such, be sure to check out Dexerto’s College Football 25 server guide to ensure the game is up and running before deciding to boot up the game and join in on the fun.
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EA Sports College Football 25 fans blast Archie Manning for opting out of game – Dexerto
EA Sports College Football 25 fans blast Archie Manning for opting out of game Jay Janner/American-Statesman/USA TODAY NetworkOne of the more high-profile players in college football at the moment is Archie Manning, thanks to his last name and role at the University of Texas. Fans of the sport, and EA Sports College Football 25, have started to mock the player after he announced he will not opt-in to appear in the game. EA Sports College Football is positioned as one of EA’s most-anticipated releases, thanks to the growth of college football in the past 10 years and the absence of the franchise. The last college football title to come from EA was in 2013. The franchise, and its college basketball equivalent, were put on hold as players took legal action against EA and NCAA for the ability to earn money for their likeness in-game. Courtesy of some recent changes in college sports financiers around player likeness, EA is releasing a new title with players being able to opt into appearing. Players only need to sign some forms and will receive $600 and a copy of the game. One high-profile college player, however, has announced that he does not intend to participate and fans are mocking his explanation. Manning opts out of EA game with bizarre statement Archie Manning, who was one of the hottest high school football recruits in his class, reportedly will not agree to appear in EA Sports College Football 25. According to reporter Anwar Richardson, Manning said he’s “focused on playing football on the field.” Manning has not seen the field much since joining the Longhorns, only appearing for a few snaps in a 2023 game against Texas Tech. He is also expected to remain a backup for the program, behind veteran Quinn Ewers. Fans of the game and college football have called out Manning for his bizarre statement and made fun of his unwillingness to cash a check. “What does being in a video game have to do with on-field performance for real,” one fan said on social media. What does being in a video game have to do w on field performance fr — Joe (@JoePetrusky) March 5, 2024 “Bro was probably rated 59 OVR or something. Lol,” another fan said. Media members pointed out how this is probably a move to not have any off-the-field press about Manning regarding his rating, or how players would use him or not in the game. Regardless, fans seem to be ambivalent towards his inclusion in the game and seemed more surprised by his decision to opt-out.
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EA splits Sports and Games in major organization shakeup – Dexerto
EA splits Sports and Games in major organization shakeup EAEA Studio announced it is realigning its studios into two different organizations; Entertainment and EA SPORTS. After two years of major direction shifts, change is nothing new for EA SPORTS. In 2022, the studio shocked football fans by announcing it wouldn’t renew the FIFA license for their flagship football game franchise. And then, after years of silence, EA SPORTS cleared a long-standing hurdle holding up a long-awaited revival of its college football series in May by finding a way to include college athletes’ names and likenesses. Finally, in the latest of a growing list of shakeups, EA Studio is realigning into two primary organizations. EA Entertainment announced as new organization On June 20, EA announced that EA Games will be renamed EA Entertainment as it moves to split from EA Sports. EA CEO Andrew Wilson announced that each organization will focus on separate IPs. EA SPORTS will continue to focus on managing all of the company’s sports titles, such as EA SPORTS FC, Madden, NHL, and its upcoming college football project. Under the umbrella of EA Entertainment, Vince Zampella will continue his leadership on Apex Legends, Star Wars games, and Battlefield. Other “lifestyle franchises and blockbuster single-player experiences” also will be a part of EA Entertainment. Wilson announced the appointment of a new EA SPORTS President and reaffirmed the company’s commitment to its American and European football titles. “He will accelerate the teams’ ambitious growth plans, including building EA SPORTS FC and our American football franchises into connected multi-platform ecosystems.” EA’s CEO also provided some insight into the purpose of splitting its organizations. “This evolution of our company continues to empower our studio leaders with more creative ownership and financial accountability to make faster and more insightful decisions around development and go-to-market strategies.” It remains to be seen what exactly this move means for the future of EA’s game development process, but it appears both organizations will have more autonomy over making their own decisions.
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EA says Respawn has full control over making Titanfall 3 or not – Dexerto
EA says Respawn has full control over making Titanfall 3 or not Respawn EntertainmentAs dedicated Titanfall fans wait impatiently for any kind of update on a third game in the series, EA have said that it’s entirely up to Respawn what games they make – whether it’s Titanfall 3 or anything else. Titanfall 2, the 2016 sequel, has been praised widely as one of the best multiplayer games of the decade, despite a middling sales performance, generally blamed on a very congested release period. In 2019, Respawn revealed their next game – Apex Legends – would be a battle royale set in the Titanfall universe, but very clearly not a third entry in the main series. Understandably, this disappointed Titanfall fans immensely, and despite the massive success of Apex Legends (which surpassed all expectations), Titanfall 3 is still a hopeful pipe dream for many fans. EA responds to Titanfall 3 rumors Speaking to IGN, EA’s Chief studios officer Laura Miele has said that whether Titanfall 3 comes or not is entirely up to Respawn Entertainment. “Apex takes place in the Titanfall world and the Respawn team is incredibly proud of that legacy and brand,” Miele said. “[Respawn] will determine what the future holds for Apex and Titanfall,” she continued. “I don’t believe in directing or telling games teams what to create, it has to come from the player community, and the inspiration and motivation of developers.” Apex Legends dev on Titanfall possibility So, what has Respawn said about a potential Titanfall 3? Well, on Twitter, Chad Grenier, game director on Apex Legends, has given fans a glimmer of hope. Read More: Apex Legends ban wave hits hackers – Responding to a fan asking if Chad would like to develop Titanfall 3, Grenier said, “Yes! Loved Titanfall 2, campaign was a blast creating. I think there are a lot of people who would love a sequel, or never experienced 1 & 2. “I love Apex too though, and it’s still growing strong! Who knows what the future will hold.” Yes! Loved Titanfall 2, campaign was a blast creating. I think there are a lot of people who would love a sequel, or never experienced 1 & 2. I love Apex too though, and it’s still growing strong! Who knows what the future will hold. — Chad Grenier (@ChadGrenier) February 5, 2021 There are no guarantees then, and for the time being, Respawn’s full attention is on Apex Legends. After all, the battle royale has been going from strength-to-strength, releasing on Switch in March and then mobile later in 2021. As for Titanfall, it’s certainly not off the table, but we’re not expecting any big announcements anytime soon. Earlier in January, it was revealed via a job listing that Respawn are working on a totally new IP.
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EA reveals FIFA 23 price change for FIFA Points with some tiers scrapped – Dexerto
EA reveals FIFA 23 price change for FIFA Points with some tiers scrapped EA SPORTSEA SPORTS has shaken up its Ultimate Team pricing structure for FIFA Points in FIFA 23 and some tiers have been scrapped. Players have been jumping into the Web App since September 21, which allows them to start trading and build their starter teams in Ultimate Team. Though, there will be some more time to wait before they can start adding FIFA Points to their account in the new installment. Before making that decision, you should be aware of some price and tier changes. New FIFA Points prices confirmed for FIFA 23 A few changes were noticed on Twitter by YouTuber Itshaber on September 21. They said: “So EA changed the Fifa point pricing. They didn’t make points more expensive, they just removed some lower tier options and added in some higher tier options. “Personally not a huge fan of this. Would prefer if all the options were available instead.” How much are FIFA Points in FIFA 23? All tiers explained The full price list can be seen below: 100 Points – $0.99 – 500 Points – $4.99 – 1,050 Points – $9.99 – 1,600 Points – $14.99 – 2,800 Points – $24.99 – 5,900 Points – $49.99 – 12,000 Points – $99.99 – The table included in the tweet shows that both the 250 and 750 point packs have been removed ahead of FIFA 23, which goes into early access on September 27. The 2,200 tier has jumped up to 2,600, with a price change, and the same applies to 4,600 tier, which has increased to 5,900 with a bump in cost. FUT packs will be available to purchase, and open, with FIFA Points as soon as EA Play early access trials begin.
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EA reveals dev plans for Skate 4 with new Full Circle studio – Dexerto
EA reveals dev plans for Skate 4 with new Full Circle studio Electronic ArtsElectronic Arts has announced that it has formed a brand new development studio titled Full Circle and that they will be focused solely on the upcoming untitled Skate game, which most people assume to be Skate 4, that was announced last year during EA Play. If you were excited about the new Skate game that was announced last year and were wondering who was working on it then your questions have finally been answered. EA’s newest development studio, Full Circle, will be dedicated to bringing the currently untitled Skate game to life, which many assume to be Skate 4, although that’s purely speculation at this time. Like the game itself, details about the new studio are scarce, however, we do know that former Head of Xbox Live at Microsoft Daniel McCulloch will be leading the team, while Deran Chung and Cuz Parry, two people who have had a major creative role on previous entries in the series, will be back as well. While the new studio is set to be based in Vancouver, Full Circle will have team members working around the world, including in EA offices in Orlando, Austin, Pasadena, Playa Vista, Redwood City, and Seattle. Read More: EA confirm Skate 4 is in development – Unfortunately, it seems like EA/Full Circle is still keeping what they’re working on under tight wraps for the time being, as we didn’t learn any new details about the next Skate game during the announcement of the studio. The only thing we know right now is that it’s set to be “the next evolution of Skate” and that it will “embrace and build upon everything our community found special about the previous games,” which is a bit of a nonanswer to say the least. Hi! Yes, we’re still working on the next Skate and we officially formed a studio to prove it! https://t.co/Ha1Zf9omyI pic.twitter.com/2M3WNvzBxb — skate. (@skate) January 27, 2021 The next Skate game was famously announced as a “one more thing”-style announcement during the EA Play livestream in June of 2020 but there were essentially no details revealed about the game at the time. Now that EA has announced the studio working on the title, here’s hoping it’s not too much longer before we learn more details about the game.
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EA reveal how multiplayer matches will work in Star Wars Squadrons – Dexerto
EA reveal how multiplayer matches will work in Star Wars Squadrons EA[jwplayer 91I9RIGm]EA’s newest Star Wars game finally takes players back to the cold vacuum of space to dogfight in X-Wings and TIE Fighters, and now we have more information about how the game will actually play from developers. Squadrons was revealed during the EA Play event on June 15, and the excitement over the first true Star Wars dogfighting game in over a decade has been high ever since. From the reveal, we knew that the game will have a 5v5 multiplayer mode, and the game’s creative director Ian Frazier filled us in during an interview with GameSpot on what all we can expect from the game’s multiplayer and single-player game modes and campaigns. Squadrons will feature both multiplayer and single-player options. In single-player, you’ll have the option to go into the campaign mode or participate in Fleet Battles, either by yourself or with a group of friends going up against the AI (which comes with varying levels of difficulty). Read More: 5 things we know about Star Wars: Squadrons – For multiplayer, we’ll get dogfights, which is your “whoever gets the most kills wins” game mode, and Fleet Battles, which is where your team of five faces off against another squad in a grand space battle where you have to destroy larger ships. Frazier said many of the devs working on Squadrons also worked on Battlefield 2’s space battles, which as you may remember, gave players the option use third-person view while in a starfighter. Apparently, they went back and forth on whether or not to add a third-person mode before sticking with the locked first-person cockpit view. “The game is designed, from the ground up, to be first-person view,” Frazier revealed. “From just a practical design standpoint, if we had third-person, suddenly there’s always inherently a competitive advantage with third-person, because you have more peripheral vision. So the way we intended players to experience the game (in first-person), no one will, because you have a competitive advantage.” A locked cockpit view does raise the question of how the game will balance the ships fielded by the Empire versus those of the Rebel Scum. Imperial TIE fighters and their variants have a front-facing opening, which seems like it would provide a much smaller sightline than say, an X-Wing, with its relatively wide-open canopy. “We found that the fact it (TIE Fighters) focus you forward, actually makes the game easier for a lot of players, because there’s just less stuff to take in,” Frazier explained. “The counterbalance in what you’re losing, you’re gaining in what you can focus on.” There was a lot more info provided in the video than just the main points we covered here, so if you’re looking to become a hero of the New Republic or an Imperial Ace, it’s definitely worth a watch. As always, be sure to stick with Dexerto for all the latest Star Wars Squadrons updates, news, and info as we get closer to the October 2 release date.
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EA responds to claims of pulling negative Anthem review ahead of release – Dexerto
EA responds to claims of pulling negative Anthem review ahead of release Electronic Arts / BiowareElectronic Arts are denying any claims of “blacklisting” a reviewer for giving a negative critique of Action RPG ‘Anthem’ ahead of its release on February 22, 2019. A YouTuber by the name of ‘GGGmanlives’ claims to have been approached by EA to create a paid review of the title – and was subsequently “blacklisted” due to his damning thoughts on the game. “This might be the most disappointing game I’ve played in 2019,” the YouTuber said of Anthem. “At times, it feels either rushed, poorly thought-out, or just, in some cases, unfinished.” GGGmanlives’ video was later removed from the platform, due to what some fans speculated as EA’s dissatisfaction with the review. However, EA claims that they did not pull the review due to his comments, as told in a statement to Variety on February 22. https://variety.com/2019/gaming/news/youtuber-says-ea-demanded-takedown-paid-review-1203146117/According to the company, the takedown was executed for failing to meet disclosure guidelines – although a comment from GGG underneath his video also mentions that he removed EA’s watermark in post. “In this case, the conditions for disclosure for this specific video were not met… so we asked for it to be taken down and corrected,” EA said of the matter. “We’ve not asked for the content of the video to be changed, or ‘blacklisted’ the creator.” Anthem has since been met with mixed reviews across multiple outlets, with IGN giving the title a 6.5/10, while Metacritic offered up a 61% and PC World gave it a 2.5/5.
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EA reportedly looking for merger after Microsoft-Activision Blizzard deal – Dexerto
EA reportedly looking for merger after Microsoft-Activision Blizzard deal Wikimedia CommonsEA is reportedly looking to establish a merger deal with powerhouse companies like Amazon, Apple, Comcast, and Disney, similar to Microsoft and Activision-Blizzard. EA is in the midst of some massive changes at the moment. Not only is their exclusivity deal with FIFA coming to an end this year, but their exclusivity deal with Disney expires in 2023 and isn’t being renewed. However, according to Dylan Beyers of Puck, the company has also been shopping around for a merger. “In recent years, as media companies have taken greater interest in the rapidly growing gaming industry, Wilson and Electronic Arts have held talks with a number of different potential suitors,” he wrote in a report. According to his sources, the list of potential candidates EA spoke to included Amazon, Apple, Comcast, Disney, and NBCUniversal — the latter of which gained the most traction but fell through during negotiations. “Several sources familiar with these talks say EA has been persistent in pursuing a sale and has only grown more emboldened in the wake of the Microsoft-Activision deal,” he added, keeping their identities anonymous. Beyers also claimed that EA approached Disney “as recently as March” to chase up “a more meaningful relationship” than licensing deals. However, he couldn’t confirm what it entailed, only that Disney decided against it. John Reseburg, a spokesperson from EA, described the claims as nothing but “rumors and speculation.” He also insisted the company is in a “position of strength and growth” and has a “very bright future ahead.” Of course, that doesn’t necessarily mean a merger won’t happen at some point in the future. It still fits the description Reseburg provided. However, it does mean a deal hasn’t been locked in yet.
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EA reportedly canceled Harry Potter MMO over popularity fears – Dexerto
EA reportedly canceled Harry Potter MMO over popularity fears Warner Bros.Aspiring wizards have been clamoring for a quality Harry Potter game for many years. With Hogwarts Legacy on the horizon, a former EA employee has revealed that the publisher canceled a Harry Potter MMO many years ago when the franchise was still young. Ever since the first movie starring Daniel Radcliffe became a global smash-hit, Harry Potter fans have been crying out for a top-tier video game. While the tie-ins released at the time were fine enough, there’s always been a sense of missed opportunity about the Wizarding World. Thankfully, Hogwarts Legacy is on hand to hopefully give Potterheads what they’re after. But they may be surprised to hear that a Harry Potter MMO was actually in development around the time the films took off. Surprisingly, publisher EA “killed” the project before it materialized. According to a former EA employee, the reason for the cancellation is that they didn’t know if the Harry Potter series would prove to be a lasting success. Speaking in an interview with Twitch streamer TheRealBrandolorian, Kim Salzer, EA’s Director of Marketing from 2000-2003 was asked about games she was involved with that never hit shelves. EA had the rights to make Harry Potter games at the time, and Salzer revealed that an MMO set in the universe reached the beta stage of development before it was scrapped. “A big one for me, because I was so personally involved in it, and it’s such a huge IP that has lived on is an online massively multiplayer game for Harry Potter,” Salzer said. Thoroughly researched, [we were] very confident in the success of this,” she continued. “But it was killed, for lack of a better term, because EA was going through changes at that time and they just didn’t know or believe enough that that IP would have a shelf-life longer than a year or two.” EA came ever so close to developing a Harry Potter MMO. But it wasn’t meant to be… #harrypotter #ea #mmo #videogame #hogwarts @OrigGamerLife pic.twitter.com/Dbux383HXY — The Real Brandolorian (@Brandolorian17) December 21, 2021 Salzer didn’t reveal too much about the canceled game, but did confirm that it was set to be “a combination offline/online experience” where “prizes” could be mailed out to the kids playing. We don’t have an exact timeline of events, but based on when Kim Salzer worked at the company the MMO was likely in development around the time of the two movie releases. The Harry Potter series would go on to be the third-highest-grossing film franchise of all time, racking up over $7 billion dollars at the box office. “It’s pretty crazy to look back at, and there had been a lot of work done too,” she added. “We were doing research with kids, and we didn’t get to do that very often back then in gaming. While there’s no doubt that EA missed out on the success of Harry Potter all those years ago, fans will be relieved to know that they can finally get their fix once Hogwarts Legacy drops in 2022. If you want more news about games that are coming soon, be sure to check out our release hubs for upcoming titles: The Elder Scrolls 6 | GTA 6 | Overwatch 2 | League of Legends Project L | Destiny 2 The Witch Queen | Rainbow Six Extraction | Elden Ring |
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EA promise more investment in single-player games after Star Wars Jedi: Fallen Order success – Dexerto
EA promise more investment in single-player games after Star Wars Jedi: Fallen Order success EAEA’s latest earnings call discussed its approach toward single-player and live-service games and revealed what its plans are in both regards. Around the early 2010s, it was established that EA was changing its focus on game development, believing the idea of a story-driven, single-player experience to be “finished.” It’s no secret that EA has leaned as heavily on microtransactions as much as anyone, thanks to successful concepts such as FIFA and Madden’s Ultimate Team. However, during EA’s Q1 2023 earnings call, it was made clear that EA has re-evaluated its stance toward single-player games moving forward. EA claims “single-player games are really important” After delivering a whole bunch of statistics and data to show how EA is performing across various areas of the company, the EA representatives were quizzed about upcoming games and the process behind them. EA CEO Andrew Wilson delivered some concrete facts regarding the game’s investment in sports titles saying that “F1 22 sales are up double-digits launch to-date, as the sport continues to boom” and FIFA seeing “record business in Q1.” Wilson then provided clarification on the company’s revitalized attitude in terms of single-player gaming: “As we think about single-player games, we think it’s a really, really important part of the overall portfolio that we deliver in the fulfillment of those core motivations.” Wilson also added: “The way we’ll plan for it over time is really just looking at our community and looking at how they’re spending their time and looking at where motivations may or may not be fulfilled and we’ll look to supplement that with the addition of new online games, new multi-player games, and new single-player games.” He also discussed how players love to “seek adventure in games such as Star Wars Jedi” and the company is always looking to “expand and diversify” its portfolio. It’s made clear though that EA has no intention of abandoning its approach to live-service titles, such as Apex Legends, as Chief Financial Officer Chris Suh explained: “I think the first thing to always keep in mind is that live services still encompass, on a trailing 12-month basis, over 70% of our business, and that has been a proven, very reliable, highly reoccurring revenue stream, and that will still be the predominant driver in our P&L long-term.” So whilst EA is likely to never give up their hugely successful live service model, it’s positive to see that they also have no intention of ceasing production on single-player games. This is evident in upcoming games such as Star Wars Jedi Survivor and the Dead Space Remake.
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EA is testing new battle pass system for Apex Legends, Battlefield, more – Dexerto
EA is testing new battle pass system for Apex Legends, Battlefield, more Electronic ArtsElectronic Arts could be looking to overhaul the Battle Pass structure embedded throughout the gaming industry today, as a new patent has unveiled some innovative features that could be used for Apex Legends, Battlefield, and more. If you’ve played any multiplayer title over the past few years, there’s a very good chance you’ve encountered a Battle Pass system. Having surged in popularity over the years, these in-game models allow players to unlock premium content over the course of a season. From skins to weapons and everything in between, Battle Passes have been adopted by industry juggernauts like Fortnite, Call of Duty, and plenty more. Now, EA appears set to evolve the feature with intriguing new features revealed in a recent patent. Rather than keeping all players on the same path with a standardized Battle Pass, EA’s upcoming titles could allow for more freedom than ever before. In a patent application filed earlier this month, EA revealed its plans for a new Battle Pass system, referred to as the ‘Seasonal Reward Distribution System’. This unique system aims to provide players with a “non-linear” progression path. Instead of a typical 100-tier Battle Pass, this idea would allow players to “choose how to progress.” A unique “reward map” would offer various paths to unlockable items. “The reward map provides a series of reward nodes connected by links, resulting in a plurality of pathways or tracks that a user can select during advancement within the video game.” Say, for example, you’d rather unlock a new weapon skin instead of a character skin. EAs new method of distribution would let you do just that, picking your own path through the reward structure. “The user can select individual reward nodes when the virtual character levels up,” the patent outlines. Featured throughout the patent are mentions of multiple Battle Pass tiers as well. That’s nothing particularly new in and of itself. Most titles offer free and premium tracks, however, EA’s system outlines room for four different tiers. This could lead to entirely new in-game models where players have a greater degree of control. Read More: Everything we know about Battlefield 6 – Perhaps the best example of what the new battle pass system looks like is a “gaming board”. Think Mario Party’s winding game arena, or a Clue-style map board. It’s obviously worth keeping in mind that not every patent eventuates into a fully realized feature. Further, this was only filed recently, on May 13, 2021, so it could be a while before the patent is approved. Read More: Battlefield 6 reveal date hinted by EA – The system would allow greater choice in how players move through a season and unlock new items, rather than being locked in a linear path. One of our main criticisms of the Season 9 battle pass in Apex Legends was in fact the battle pass.
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EA may allow players to voice characters in their games thanks to AI – Dexerto
EA may allow players to voice characters in their games thanks to AI Electronic ArtsEA have issued a patent for an AI program that would allow players to put their own voices into the game. Developers of popular video games like Madden, Battlefield, and Jedi Survivor are experimenting with AI-powered voice manipulation tools that allow players to voice their characters, according to reports from VeryAi Gaming. AI has changed how consumers view media based on its ability to generate text, images, and music with minimal effort. Despite the new concept, EA is far from being the first in the gaming industry to explore bringing AI into video games. Microsoft recently announced a partnership between Xbox and AI generation service Inworld to bring AI-generated characters, stories, and quests to games on the platform. EA is going one step further by integrating AI to allow players to encompass their character fully. EA looks to turn players into voice actors using AI The patent application released on October 17 describes an AI-powered program enabling players to utilize their voices within the game. These plans are shown through schematic images to detail the rough concept around the idea. The first image on the patent breaks down the simplified concept of using AI to convert voices. It shows taking speech content data and putting it through a synthesizer before taking the input from the player to transfer it into the game itself “The gaming application provides a speech content input module for use by user of computing device. The speech content input is configured to enable the player of the video game to input data (e.g. text, and/or tags for paralinguistic utterances) for use in speech synthesis in their voice.” Generating Speech in the Voice of a Player of a Video Game, Electronic Arts Inc. pg. 16 Further information in the patent description talks about players being given examples of speech audios and scripts. Similar to what it would be if the studio had hired a voice actor. EA has not made any official statements regarding using AI voices in its titles outside of the patent.
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EA rumored to be working on Marvel Iron Man game according to insider – Dexerto
EA rumored to be working on Marvel Iron Man game according to insider Marvel StudiosAmid reports alleging EA has a second Marvel game in development, an industry insider claimed the title may star Iron Man. This doesn’t mark the first time that rumors about an Electronic Arts-published Marvel project have hit the web. Late last month, VentureBeat journalist Jeff Grubb reported the two entities would work together on a Black Panther game. Supposedly, the studio helming the unannounced title is a new Seattle-based crew founded by Kevin Stephens – the former head of Monolith Productions. Neither Electronic Arts nor Marvel Games have corroborated Grubb’s claim as of writing. Now, yet another Marvel-centric game rumor is swarming the web. EA might publish an Iron Man game During an episode of the Game Mess Mornings podcast, Jeff Grubb noted that, in addition to Black Panther, Electronic Arts is “making another Marvel game that’s single player.” Twitter user Okami Games shared a clip of Grubb’s comment, which caught the attention of industry insider and Battlefield leaker Tom Henderson. In a Twitter post, Henderson said, “I’ve heard a few rumors that it’s Iron Man;” however, the absence of concrete details kept him from reporting on it. “Put this heavily under the ‘rumor’ category for now,” the insider told added. As Henderson himself notes in the above post, it’s best to take this piece of information with a grain of salt. Like the Black Panther reports, EA has yet to address the Iron Man claim. An interactive Iron Man adventure doesn’t sound too far-fetched, though. On top of the character’s growing popularity in the last decade and change, an Iron Man-starring game hit the market two years ago. The title in question, Marvel’s Iron Man VR, launched on PSVR in 2020 to generally favorable reviews. Plus, the hero’s gameplay in Marvel’s Avengers suggests a full-fledged campaign as the Iron Avenger could work.
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EA Iron Man game: Everything we know so far – Dexerto
EA Iron Man game: Everything we know so far EA MotiveEA Motive and Marvel are working on a brand new Iron Man game. Here’s everything you need to know about Tony Stark’s next adventure. Prepare to blast your repulsors and take to the skies. Marvel, along with Dead Space remake developer EA Motive, is bringing players a fresh Iron Man game that will see the Avenger face thrilling threats like never before. If you’re ready to suit up and save the world with Jarvis, we’ve got you covered with all the details about EA’s Iron Man game. Contents When will EA’s Iron Man game be released? – What platforms will EA’s Iron Man game be on? – EA’s Iron Man game gameplay details – When will EA’s Iron Man game be released? Currently, no release date has been specified for the new Iron Man game. The upcoming Marvel adventure remains in development at Motive, with a team led by Guardians of the Galaxy producer Olivier Proulx and Star Wars: Squadrons director Ian Frazier. Proulx expressed in a statement that “it’s an honor and privilege to have the opportunity to make a video game based on one of the most iconic Super Heroes in entertainment today.” “We have a great opportunity to create a new and unique story that we can call our own. Marvel is encouraging us to create something fresh. We have a lot of freedom, which is so engaging for the team.” In an April 9, 2024, update on the EA blog, Motive GM Patrick Klaus explained that while the company would be diverting members of the Dead Space remake’s creative team to work on the next Battlefield game, Iron Man remains a priority for Motive under Proulx and Frazier’s leadership. “The team made excellent progress this year, hitting a major internal milestone and laying a robust foundation for the journey ahead,” Klaus said. “Iron Man is an important priority for Motive, and I’m very proud of the work we’ve accomplished so far.” Klaus did not offer any update on a potential release date. What platforms will EA’s Iron Man game be on? Though no platforms have been confirmed for the new Marvel title, we expect it to be released on PlayStation 5, Xbox Series S|X and PC. It is unclear whether the game will factor in previous generations upon release. EA’s Iron Man game gameplay details EA’s Iron Man game will be a third-person, single-player adventure that promises blistering action in the traditional Marvel manner. Bill Roseman, the Creative Director and President at Marvel Games, said, “we are thrilled to collaborate with the talented team at Motive Studio to bring their original vision of one of Marvel’s most important, powerful and beloved characters.” “Their experience delivering both established entertainment worlds and thrilling gameplay — combined with their authentic passion for the armored icon — will fuel our quest to deliver a love letter to a legendary hero in the form of the ultimate Iron Man video game.” Speaking with GamesIndustry.biz, Roseman also said, “Every decision (the Motive team) are making about their Marvel universe, their Tony Stark, their Iron Man… they’re building it from the ground-up.” “I don’t want to say what is and isn’t in this game, but for example, there is S.H.I.E.L.D, Hydra, there’s the Daily Bugle, there’s these different countries that exist. These are building blocks that make the Marvel universe. They make it feel like a real Marvel story.”
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EA hit with class action lawsuit over Ultimate Team packs – Dexerto
EA hit with class action lawsuit over Ultimate Team packs EAEA have been hit with a class-action lawsuit in Canada that claims games like NHL 21 and Madden 21 are operating an “illegal” gambling system – which is yet another domino to fall in the movement against their popular Ultimate Team game mode. [jwplayer kBfl6w9P] In recent years, it’s become more and more apparent that loot boxes have become a focal point of EA SPORTS’ titles – which is only natural given the large amount of revenue they bring in. But the more attention and notoriety Ultimate Team has received across multiple games, the more it’s become a lightning rod. This has led to several countries trying to clamp down on EA’s gambling system. Canada has become the latest name to be associated with trying to prevent EA from offering in-game packs for real money. The lawsuit was first reported by Business in Vancouver, a weekly business news journal in Canada. Ultimate Team using “illegal” gambling system, lawsuit says In the article, it states both Mark Sutherland and Shawn Moore brought the lawsuit forward. The lawsuit description reads: “Class action for damages for unjust enrichment arising from defendants’ operation of an illegal gambling system through the sale of so-called “loot boxes” in popular video games”. The two games that are being specifically targeted are NFL 21 and Madden 21, both of which include an Ultimate Team game mode similar to that of FIFA 21. Lots of other EA games have included microtransactions as well, most notably: Star Wars Battlefront, UFC 3, and others. The game’s scientific algorithm determines what the player’s money is rewarded with in Ultimate Team, when buying packs. It could contain the game’s best player or one that will never be used, leading to more money being spent in pursuit of the game’s best cards. Canada is merely the latest country to be involved in an EA lawsuit regarding Ultimate Team with the UK, Belgium, Netherlands, and others all joining in the fight to cease loot boxes. Whether or not it results in a loot box ban later down the line in Canada remains to be seen.
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EA FC 24 players trying UFL Football beta will find 2 game modes missing – Dexerto
EA FC 24 players trying UFL Football beta will find 2 game modes missing UFLSome EA FC 24 players may want to consider giving UFL Football a try during its free beta weekend, but they may be surprised to see their fan-favorite mode isn’t in the game. UFL Football is a free-to-play video game, set to rival EA Sports FC when it launches in the Fall, and its developers are making it available to test out in an open beta between June 7-9. It’s now available on just the PlayStation 5 and Xbox Series X|S, allowing players who usually grind EA FC all weekend a chance to test out something fresh. Though, when they load it up, there’s a chance some may be left disappointed by what they find. EA SPORTS FC vs UFL Football – Game modes explained UFL Football has an Ultimate Team-style game mode in it, which may be familiar to EA FC fans, though there are a number of other mode/options included as well. The beta included UFL’s global online ranked league, local play, and event challenge that mirror EA FC’s Objectives system. That being said, a version of both Career Mode and Pro Clubs are completely missing from UFL as of now. Members of the online community have pressed the game’s developers on this point, asking about the possibility for future additions. Back in August 2021, UFL confirmed it will have offline but not Career Mode. They said: “We’re very focused on our core game mode, which is online. There’s a lot of infrastructure that needs to run properly in order to make the game stable, but UFL will have an offline mode that you can play with friends.” In addition to that, they are focusing on mainly 1v1, 2v2, and 3v3 action – which is an alternative to Pro Clubs, of course, but not the same offering. UFL gameplay is impressing fans already Those who have been giving it a try so far have been impressed by UFL gameplay. YouTuber and streamer NickRTFM posted a clip to X on June 6, the before the beta launched for free. In the clip, he runs in on goal, scores with Lionel Messi and performs Cristiano Ronaldo’s iconic Sui celebration. Another content creator, Nate (TheFUTAccountant), praised the responsive gameplay and says the graphics may even be better than EA’s game. “Overall, very refreshing. Incredible how this level of game is released as a beta, and it quite literally is the 2nd best football game on the market. Hopefully this is the beginning of a better experience for all of us football fans in gaming.” The development team have not official ruled out the possibility of adding the missing modes in the future, but it appears the online action has been a hit with players thus far. For those hoping for Career or Pro Clubs and wanted to see how another game pulled it off, the wait unfortunately continues for now.
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EA FC 25 Team of the Week: Release day & TOTW 1 predictions – Dexerto
EA FC 25 Team of the Week: Release day & TOTW 1 predictions EA SPORTSEA FC 25 brings a new season of Ultimate Team, which means the return of the Team of the Week cards that have become a staple of the mode. While EA SPORTS likes to mix things up every year with new special cards, from Heroes and Icons to regular promos, the TOTW items arrive like clockwork. These in-forms are awarded to the best real-life performers in a single game week, whether it’s domestic or international. Here’s everything you need to know about the EA FC 25 Team of the Week, including when they arrive and our predictions for TOTW 1. When does EA FC 25 Team of the Week release? A new EA FC 25 TOTW arrives every Wednesday at 10 AM PT / 1 PM ET / 6 PM BST, as it has done in previous years. It hasn’t been confirmed when the first squad will drop, but we expect it to be on Wednesday, September 18, to coincide with the release of the Web App. Although most players won’t access the game until September 20 at the earliest, the devs usually like to make sure a TOTW is active once the Transfer Market goes live. What are TOTW cards? EA FC 25 Team of the Week cards are chosen by EA SPORTS based on how a player has performed in the previous round of fixtures. So, if a striker nets a hat trick to win his team the game, or a goalkeeper heroically saves a penalty, they might be chosen for the TOTW. These unique in-form items, which can spotted by their black designs, are added to packs in place of a player’s regular card, and with upgrades to their stats. Not only are these items perfect for upgrading your team with boosted cards, but they’re often requirements in SBCs that are released throughout the year. So, make sure to save any that you pack, as they could save you time and coins in the long run. EA FC 25 TOTW 1 predictions EA FC 25 TOTW 1 could be a stacked week to kick off the new Ultimate Team season, as Lionel Messi is a shoo-in to get an in-form. The Argentine superstar returned to MLS action with two goals in four minutes, helping Inter Miami to a 3-1 win in the process. Lamine Yamal is also expected to make the cut at the first possible attempt, as the Barcelona starlet scored twice against Girona. Meanwhile, in the Bundesliga and Frauen-Bundesliga, Bayern Munich duo Harry Kane and Georgia Stanway both helped their team score six times, with four and two-goal involvements respectively. We’ll be keeping this page up to date with all the latest TOTW squads, so make sure you keep an eye on EA FC 25’s highest-rated players every weekend to see how they get on. If one of the fastest players or someone with five-star skills is included, their cards could completely break the meta.
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EA FC 24 update 2 finally fixes Ultimate Team menu issue – Dexerto
EA FC 24 update 2 finally fixes Ultimate Team menu issue Electronic ArtsThe latest EA FC 24 update finally improves stability issues and fixes Ultimate Team menu glitches. Game launches and game-breaking bugs usually go hand-in-hand. However, EA FC 24 went mostly unscathed during the game’s opening weekend. That isn’t to say there weren’t a few hiccups during the Ultimate Trial early access period, as a stage bug prevented Ada Hegerberg from locking on to the ball. Also, an FC 24 YouTuber discovered an exploit in Clubs that allows players to equip any PlayStyles. EA already rolled out one update to improve stability issues, but those changes didn’t completely get the devs out of the woods. The second EA FC 24 update doubles down on improving the game’s stability problems. EA FC 24 update 2 fixes Ultimate Team menu bug Ultimate Team currently suffers from a problem that prevents players from accessing parts of the menu. The bug also makes it nearly possible to outbid other players on the transfer market at times because laggy menus slow down users from doing what they need to do in time. Here are the official update 2 patch notes. Addressed instances of several stability issues, including those that some players may have experienced in Ultimate Team menus. – EA didn’t go into specifics on what the update changes. But, hopefully, players will finally be able to search for players on the transfer market from the club screen or no longer worry about FC 24 freezing in a pre-game lobby. The devs announced on October 2 that update 2 goes live “soon” on PS4/PS5/XB1/XBSX|S. And the update is already available on PC. For more, make sure to check out our other EA FC 24 guides: Will EA Sports FC have crossplay? | EA FC 24 Evolutions explained | Is EA Sports FC coming to Xbox Game Pass? | How to become a FUT Founder in EA FC 24 | EA SPORTS FC 24: Best formations, custom tactics | Best strikers | Best midfielders | Best wingers | Fastest players in EA Sports FC 24 | Best EA SPORTS FC Premier League players
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EA FC 24 players fuming over “ridiculous” career mode objectives – Dexerto
EA FC 24 players fuming over “ridiculous” career mode objectives EA SPORTSEA FC 24 players are already outraged over the game’s “ridiculous” objectives in career mode, slamming them as unrealistic and game-ruining. EA FC 24, the successor to FIFA 23, is set to launch on September 29, marking a new era in football gaming following the notable split between FIFA and EA SPORTS. However, early-access players are already voicing their frustrations over the unrealistic objectives in the game’s career mode. One player took to Reddit to share the “ridiculous” objectives that players must fulfill when choosing Real Madrid as a target club in Player Career mode. The post, titled “Ridiculous objectives ruin Player Career,” shows that the player is required to score five bicycle kick goals and achieve four hat tricks. The post has sparked conversation in the EA FC community regarding the objectives and how they have impacted career mode immersion in recent years. In particular, players are outraged over the requirement to score five bicycle kick goals in a season, a feat that is incredibly challenging and rare even for professional players. “99% of all players haven’t even scored a bicycle in their life let alone 5 a season,” commented one player. “It’s the worst. I don’t know how this made it into the game. Clearly whoever designed this knows nothing about football,” another frustrated player said. One player provided a solution to the problem, commenting, “Sometimes you can get around it by changing the contract value you are asking for. Adjusting pay target sometimes changes the objectives. Objectives also change with moving positions. Like changing from forward to midfield, not winger to striker etc. You might get more bad objectives but sometimes you get favorable ones.” As EA FC 24 steps into a new era, players are hopeful that the developers will fix the “ridiculous objectives” in player career mode.
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EA apologizes for Mirror’s Edge delisting “error” but confirms Battlefield takedowns – Dexerto
EA apologizes for Mirror’s Edge delisting “error” but confirms Battlefield takedowns EAAll good things must come to an end, but nostalgic video gamers are not quite ready to say goodbye to a few classic EA titles. You had to be there to understand perfectly summarizes what it’s like being an FPS fan. Once a new Call of Duty or Battlefield title releases, fans flock to the new bright and shiny experience while rarely ever revisiting an old title. Battlefield 2042 marked a rare example of a game flopping so badly that fans actually preferred playing Battlefield V. EA games defy typical FPS logic, as Battlefield 4 still boasts an average player count of 1,370, despite releasing in 2013. No game ever comes close to reaching its peak after a new installment comes out, and EA decided to bid farewell to a few ancient titles. Video game fans mourn loss of fan favorite EA games On March 21, EA announced that starting on April 28, 2023, Battlefield 1943 (2009) , Battlefield: Bad Company 1 (2008) & 2 (2010), and Mirror’s Edge (2009) will be removed from digital storefronts. On December 8, 2023, the company is retiring the online services for each game. EA clarified that players will still be able to play the single-player campaigns for each game. Battlefield 1943 does not have any offline modes, but Battlefield Bad Company 1 & 2 offer two of the most memorable single-player experiences in the series. Fans reluctantly accepted the decision to delist the Battlefield games but couldn’t come to grips with delisting Mirror’s Edge. There was a ton of backlash under the now-deleted tweet from the Battlefield Twitter account. “This sucks major for Mirror’s Edge. One of the most forward-thinking and original games EA has ever made, and it’s just gonna be taken away because the greedy suits in charge don’t want to pay the server cost for the time trial leaderboards.” A second Mirrors Edge fan added, “how can you delist mirrors edge in good faith!?! It’s a single-player game!” Clearly EA caught wind of the backlash and have since removed the original Mirror’s Edge from the blog post, claiming that the game being lumped in with the other DICE titles being removed was an error. It’s a shame that players will no longer be able to compete on online leaderboards for the game after December 8, 2023, but at least new players will get to purchase and experience the classic speedrunning title for years to come. Battlefield fans, however, have accepted it is time to say goodbye to some of their favorite games. “I knew this would happen eventually, but Bad Company 2 is legitimately the best Multiplayer game I’ve ever played.” Fans of the Bad Company spinoff series are holding on to a sliver of hope, praying this announcement hints at potential remakes or sequels. And Mirror’s Edge fans probably wouldn’t complain about DICE taking another stab at the series, either.
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EA, Epic Games, Microsoft, & Ubisoft being sued for causing video game addiction – Dexerto
EA, Epic Games, Microsoft, & Ubisoft being sued for causing video game addiction ActivisionA mother in Arkansas is suing video game giants like Activision Blizzard, EA, Epic Games, Microsoft, and Ubisoft for damages caused by her son’s gaming addiction. The plaintiffs are Casey Dunn and Thomas Dunn, whose lawsuit has been filed in Arkansas on behalf of their son, referred to as “G.D.” in legal documents. The suit seeks damages for injuries and costs accrued by G.D.’s video game addiction. The lawsuit in question lists games like Battlefield, Call of Duty, Fortnite, and Rainbow Six as examples of games linked to the addiction. G.D. is thirteen years old and plays games on their Android Phone, Nintendo Switch, and Xbox Series X. They also play games via the Xbox Game Pass subscription service and via streaming. Activision Blizzard, EA, Epic Games, Microsoft, Ubisoft, and others named in video game addiction lawsuit. The legal document (as posted by Insider Gaming) lists major companies as defendants, alongside Infinity Ward, Treyarch Corp, and Sledgehammer Games, as part of its video game addiction lawsuit. The suit states that video game addiction is its main focus and the detrimental effects it can have. The alleged video game addiction endured by G.D. is said to have listed several injuries, including “physical pain in his hands, elbow, and shoulders, diminished social interactions, a drop in his grades and inability to attend school, depression…” Video game addiction is also listed as being responsible for “…a lack of interest in other sports/hobbies, a loss and/or lack of friends at school, withdrawal symptoms such as rage, anger, physical outbursts, pain and suffering, mental anguish, and emotional distress.” The plaintiff also spent $350 a month on gaming. Microtransactions and “predatory monetization schemes” are listed in the document among the causes of video game addiction, stating, “These video game companies have targeted and taken advantage of kids, prioritizing their profit over all else.” “As a mom, I knew I had to do something to ensure they don’t get away with destroying the wellbeing and futures of our children.” A legal document like this will likely prompt a response asking how much parental responsibility plays a role in a child’s video game habits. Video game addiction is very much a real thing, however, and any attempts at curbing it (especially in titles aimed at children) should be encouraged.
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EA employees speak out after controversial single-player games Tweet sparks backlash – Dexerto
EA employees speak out after controversial single-player games Tweet sparks backlash EADetails about EA’s “They’re a 10” single-player Tweet have leaked and it appears as if the game company tried to capitalize on the public’s negative reaction and turn it into a “marketing win” for themselves, despite not actually composing the Tweet. EA’s now-notorious attempt to capitalize on a popular meme went down like a ton of bricks and left gamers, and people within the industry, agast at the company’s apparent tone-deaf response. The popular “They’re a 10, but” trend is another creation at the hands of TikTok that implies a person could be absolutely stunning, but they have a flaw that overshadows their beauty. Twitter became rampant with variations of it and EA tried to do the same — only, it wasn’t actually EA that did it. EA single-player Tweet caused widespread condemnation According to USA Today regarding the recent Tweet, the “main EA account isn’t actually managed by EA’s internal social brand or communications teams,” and one of the outlets’ sources said: “I’m 99 percent sure the person who posted the tweet and their manager don’t even know about the single-player games comment from a decade ago.” The comment refers to EA’s Game Chief Frank Gibeau, back in 2010, saying: “They’re [developers] very comfortable moving the discussion towards how we make connected gameplay – be it co-operative or multiplayer or online services – as opposed to fire-and-forget, packaged goods only, single-player, 25-hours – and you’re out. I think that model is finished.” If any other game company had Tweeted this sentiment then it may not have drawn the hostility it did. However, EA’s reputation has been on a downward spiral for over 10 years now with focus seemingly transfixed on microtransactions through games such as FIFA and Madden. The reaction to EA’s Tweet received responses from all sorts of people, even Vince Zampella — Head of Respawn Entertainment, the devs behind Apex Legends. What’s worse is that instead of owning up and explaining the origins of the Tweet, the cogs behind the EA machine started turning and the company wanted to use the public outcry to its advantage. “There was a call to action in the Slack channel featuring an “all hands on deck” plan asking social managers to workshop replies where EA studios would publicly ridicule their publisher online. The idea was to get more attention on the tweet, then use it to highlight some of EA’s single-player games. They wanted to flip the narrative and turn it into a marketing win,” the report said. It continued: “Some EA employees pointed out that the “roasting EA strategy” would feed into the “big, bad EA” narrative that even their own studios and franchises don’t like them. Multiple social media managers opted out straight away, according to our sources. With a lack of solidarity, the plan fell apart.” EA’s only real response so far has been a follow-up Tweet saying: “Roast well deserved. We’ll take this L cause playing single-player games actually makes them an 11,” and it’ll be interesting to see if they have any further comments.
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EA confirm Skate 4 is in development – Dexerto
EA confirm Skate 4 is in development EAEA have confirmed that mega-popular skating franchise ‘Skate’ is getting a new game soon, and while they didn’t explicitly call it ‘Skate 4,’ that’s what it’s going to be. The Skate franchise is one of the most popular skateboarding games in the world. Even a decade after its release for the PS3 and Xbox 360, Skate 3 gets played by millions to this day — helped by the fact that EA turned the servers back on in late 2019. A sequel has been on the cards for a long time, but now, it’s finally coming. After a decade of silence, EA have announced Skate 4 is on its way — even if they didn’t explicitly call it that. During the EA Play Live event on June 18, EA surprised fans by announcing that Skate will be making a comeback. “Skate’s back, we’re rolling. We’ve secretly got together, and the skate evolution continues,” said creative director Cuz Parry. “We’ve been waiting years, honestly, to make the right game, at the right time, with the right idea, and we’re really pleased to say that we’re here,” added Derek Chung, game director of Skate. 🚨 EA have confirmed that Skate 4 is in development!#EAPlayLive pic.twitter.com/ObPKhzoG9j — Dexerto (@Dexerto) June 19, 2020 With the release of next-generation consoles the PS5 and the Xbox Series X coming in just a few months, now is no better time to revive one of the most loved games on those devices. While the announcement has already gotten fans excited, expectations should be tempered just a bit: The game is still in very early development according to the devs, but once the finished product is ready, they’ll be shipping it out for everyone to enjoy. Read more: Cyberpunk 2077 delayed until November – “We’ve got a long way to go, but we’re stoked, and this is just the beginning,” said Parry. “We want to thank you for your passion, your patience, and all the support that you’ve shown us to get to this point. We cannot believe you commented this into existence.” There’s no set release date — or even window — for Skate 4 yet, but we will let you know when it’s coming, as well as where it’s coming to, once more information is available.
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EA confirm Codemasters takeover ahead of F1 2021 release – Dexerto
EA confirm Codemasters takeover ahead of F1 2021 release CodemastersEA have added Codemasters to their huge umbrella of game developers, which will be interesting news for fans of Formula 1. Early 2021 has consisted of some major back and forth between potential buyers of Codemasters. At one stage, it did look as if Take-Two – owner of Rockstar Games, of course – looked in pole position with negotiations – before backing out on February 9. Deal done: EA acquires Codemasters Just nine days later, EA made the announcement that a deal to purchase Codemasters had been finalized. On Twitter, they posted: “We’re excited to welcome Codemasters to the EA family! We’re excited to welcome @Codemasters to the EA family! 🚗💨 pic.twitter.com/y3yYB94vmF — Electronic Arts (@EA) February 18, 2021 Codemasters weren’t just responsible for the Formula 1 game, of course, as the studio is also behind the success of Project Cars, Grid, and Dirt. “This is the beginning of an exciting new era for racing games and content as we bring together the talented teams at Electronic Arts and Codemasters,” said Andrew Wilson, CEO of Electronic Arts in a press release from Business Wire. “Racing fandom continues to grow worldwide, and the franchises in our combined portfolio will enable us to create innovative new experiences and bring more players into the excitement of cars and motorsport. Our teams will be a global powerhouse in racing entertainment, with amazing games for players on every platform, and we can’t wait to get started.” This news had been in the pipeline for some time and fans have been speculating about what it could mean for each of their major titles. This is a major acquisition for EA, who will now assume the license for some of the biggest racing franchises around. Read More: Best tips for GTA Online Open Wheel Racing – Frank Sagnier, CEO of Codemasters, also said: “Today is a landmark in Codemasters’ history, and an exciting day for our employees and players. The partnership with EA will enable our teams to take our highly-acclaimed franchises to new heights and reach a huge global audience through their player network. Together we can redefine the landscape of racing games to create even more compelling experiences for racing fans around the world.” For EA Play subscription holders, it may be just a matter of time before some of the classic titles from Codemasters appear as part of that membership as well. More information is likely to be posted on their social media accounts in the coming days, so stay tuned.
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EA compares loot boxes to children’s toys – “they’re ethical and enjoyable” – Dexerto
EA compares loot boxes to children’s toys – “they’re ethical and enjoyable” Gaming giant Electronic Arts has been embroiled in a gambling controversy over the past few months due to its loot box implementation in its games. Now, the company insists that the boxes are like children’s toys – completely “ethical” and “enjoyable.” The ‘are loot boxes a form of gambling?’ debate has been taking centre stage for a few months now, with many taking issue with how big companies like EA are implementing the boxes in their games by locking content behind a paywall. One of the biggest concerns is that some people, especially younger players, could find addictive qualities in the systems, turning what should be a simple pay-to-play loot box into a gambling nightmare. During a spoken evidence session with the UK Parliament’s Digital, Culture, Media, and Sport Committee on June 19, EA compared their loot boxes to children’s toys. Loot boxes are “ethical” and “enjoyable” When asked whether she considers loot boxes to be an ethical feature of EA’s games, the company’s VP of legal and govenment affairs Kerry Hopkins detailed how the company doesn’t call loot boxes by that name, and instead refers to them as “surprise mechanics.” “If you go to a store that sells a lot of toys, and you do a search for ‘surprise toys’, what you’ll find is that this something that people enjoy.” Hopkins states, as she goes future into EA’s views. “People enjoy surprises. And so, it’s been something that’s been a part of toys for years, whether it’s Kinder Eggs, or Hatchimals, or LOL Surprise.” “We do think the way that we have implemented these kinds of mechanics – and FIFA of course is our big one, our FIFA Ultimate Team and our packs – is actually quite ethical and quite fun, quite enjoyable to people.” The issue people have isn’t whether it’s enjoyable though, it’s whether it can lead to gambling and whether it spikes addictive qualities in its participants, especially those of a younger age. But on the other hand, we all bought blind-packed Pokémon cards as kids with no harm done. EA’s VP of legal and government affairs refuses to use the term ‘lootboxes’ in favor of ‘surprise mechanics’, compares them to Kinder Eggs, says they are not gambling and ‘quite ethical’https://t.co/IbRqMwvJea pic.twitter.com/bJ8t3Fkib6 — Nibel (@Nibellion) June 19, 2019 People had mixed responses to EA’s comments Obviously something like this is bound to spark debate in the community, and a lot of people have weighed in on EA’s views on loot boxes. “EA comparing the push of loot boxes and gambling to children to a fucking kinder egg. I’ve seen it all.” YouTuber JCC tweeted. EA comparing the push of loot boxes and gambling to children to a fucking kinder egg I’ve seen it all https://t.co/kxgiyD5PqC — JCC | Pro Clubs :earth_africa: (@WoJCC) June 20, 2019 “My son loves the Thomas the Train packs. But all the trains inside are of equal value. There is no magical golden train that is rare and worth more than others. That’s where EA misses the point. It’s straight up gambling.” one concerned parent replied. My son loves the Thomas the Train packs. But all the trains inside are of equal value. There is no magical golden train that is rare and worth more than others. That’s where EA misses the point. It’s straight up gambling — Sneed (@SneedGaming) June 20, 2019 Some did agree with the company’s views though, blaming the people who pay money for loot boxes in the first place, tweeting: “if your not intelligent enough to know the risks, you shouldn’t be buying the packs lol.” One person even blamed influencers and YouTubers for advertising the boxes in videos, saying, “Don’t blame people who make them. Blame the people who buy it. If they cared enough, the would’ve stopped buying them. This bunch of idiots who keep buying them like they’re candies, and put them on YouTube to attract even more stupid people. What a great fun!” if your not intelligent enough to know the risks, you shouldn’t be buying the packs lol. — FUT peasant (@ITakeAnkles1) June 20, 2019 Don’t blame people who make them. Blame the people who buy it. If they cared enough, the would’ve stopped buying them. This bunch of idiots who keep buying them like they’re candies, and put them on YouTube to attract even more stupid people. What a great fun! — Saketh Chowdary (@sparkseekr) June 20, 2019 You can expect this loot box debacle to be a hot topic for months to come, since many people have divided opinions on the subject, and many countries are currently investigating its ‘addictive’ qualities.
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EA CFB 25 players are thrilled the top 100 players list doesn’t include one thing – Dexerto
EA CFB 25 players are thrilled the top 100 players list doesn’t include one thing EA revealed the top 100 highest-rated players in College Football 25, and players praised the bold decision to not have a single 99 overall player. Michigan’s Will Johnson, Louisiana State’s Will Campbell, and Oklahoma State’s Ollie Gordon II are tied for the highest overall rated players in EA Sports College Football 25. But fans noticed that all of them received a 96 overall rating, meaning the game will launch without a single player rated 99 overall. Earning a spot in the coveted ’99 club’ has always been considered rarified air by EA. Not including a 99 overall player goes against what EA has done in the past with its football simulation titles. Madden 24, for example, featured six players in the ’99 club.’ But fans anticipating College Football 25 were actually delighted to see the game buck the Madden trend. EA Sports College Football 25 content creator Bordeaux responded, that not having any 99 overall players was a “W.” A second user added, “96 overall as the highest, I like it. Room to see who becomes the first 99.” Since EA confirmed that rosters and ratings are subject to change in future title updates, the race to become the first 99 overall players in College Football 25 becomes a compelling storyline to keep an eye on. It’s unclear how often EA plans to update player ratings, but all top 10 rated players aren’t too far away from joining the ’99 club.’ In fact, one commenter argued that the “Heisman winner definitely jumps to 99 overall,” which could provide an additional means of recognition for college football’s best player. In addition to leaving the door open for a future update, not including a 99 overall also benefits the Ultimate Team mode. With no maximum-rated players at launch, it gives the developers breathing room to slowly upgrade those players over the year to retain player engagement with a power creep better. Players don’t have to wait much longer before finally using these high-rated players for themselves, as EA Sports College Football 25 launches on July 19.
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EA CEO cuts salary in half – to $20 million – Dexerto
EA CEO cuts salary in half – to $20 million EA/Andrew WilsonElectronic Arts CEO Andrew Wilson has chopped his 2022 salary in half — from $39.2 million to $19.9 million — after the company promised changes following negative shareholder feedback. Back in June 2021, EA promised to deliver “substantial changes” after shareholders shared concern over pay for CEO Andrew Wilson and other executives at the company. Now, one year later, new financial filings show that the the EA CEO’s salary has been cut. Amid a period of financial turmoil, following the disastrous launch of some of EA’s biggest franchises that included Battlefield 2042, it’s unsurprising that leadership would accept a pay reduction. But even this massive cut still left Wilson with quite a hefty salary remaining. EA boss gets salary cut in half EA’s 2022 SEC filing revealed that the gaming giant’s massive gains from FIFA 22 and Apex Legends were offset by the losses from Battlefield 2042. The poor financial performance meant that some changes would be in the works and it appears this salary cut is the first salvo. The news of salary cut comes courtesy of Eurogamer, who reported that the decision was made following the rare “no” vote for raises to company executives from shareholders. Amid promises to make changes, Wilson’s salary was shrunk to $19.9 million for the financial year ending March 31. Read More: Activision Blizzard investigation finds “no widespread harassment” at Activision Blizzard – The EA CEO’s salary reduction represents a 50% pay decrease. However, many are pointing out that Andrew Wilson was ranked as the 16th most overpaid CEO by As You Sow for his previous salary of $40 million. As You Sow therefore rated Wilson as the 16th most overpaid executive based on his salary compared to revenues generated. Observers also point out that, despite the pay cut, Wilson’s salary far outstrips those of EA’s rank-and-file workers. According to EA’s financial report, Wilson’s new salary is still 172 times the median salary of EA employees, which sits at $115,569.
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EA’s Black Panther game: Everything we know so far – Dexerto
EA’s Black Panther game: Everything we know so far EA, Marvel GamesEA’s new development studio Cliffhanger Games is building a single-player Black Panther game; here’s everything we know, so far. Marvel Games has multiple projects in development with various third-party partners. Of course, Insomniac has teams hard at work on producing Marvel’s Spider-Man 2 and a Wolverine-starring adventure. Meanwhile, Amy Hennig’s crew at Skydance Media is working on a narrative-driven experience set during World War 2 called Marvel 1943: Rise of Hydra. This particular title will feature the likes of Captain America and Black Panther (specifically, T’Challa’s grandfather). Electronic Arts’ Motive Studio also announced a single-player Iron Man game in 2022. That’s not the only EA-owned team making a Marvel-branded game. The newly opened Cliffhanger Games just teased its Black Panther project, so here’s everything we know about it, thus far. Contents: Black Panther release date speculation – Studio developing Black Panther game – Black Panther game story details – Black Panther gameplay – Does the Black Panther game have a release date? No, the Black Panther title does not have a due date. In fact, as of writing, EA and Cliffhanger have yet to so much as tease a potential launch window. In celebrating the 57th anniversary of Black Panther’s first appearance, Electronic Arts announced a new interactive experience starring the hero of Wakanda. The project is currently in the nascent phases of production, but fans can expect a third-person, single-player game. EA’s press release further teased the following: “Our mission is to build an expansive and reactive world that empowers players to experience what it is like to take on the mantle of Wakanda’s protector, the Black Panther.” Since development is still in the early days, it’s likely this particular Marvel game won’t hit store shelves for several years. Which studio is developing EA’s Black Panther game? The adventure will be produced by Cliffhanger Games, a new AAA development house based out of Seattle. Former Monolith Productions VP and Studio Head Kevin Stephens leads Cliffhanger, an interesting choice given that he oversaw the development of other licensed titles like Middle-earth: Shadow of Mordor. Industry veterans with credits on Call of Duty, God of War, and Halo Infinite have already joined the burgeoning crew. In a statement, Stephens wrote: “We’re dedicated to delivering fans a definitive and authentic Black Panther experience, giving them more agency and control over their narrative than they have ever experienced in a story-driven video game.” Story details for EA’s Black Panther game There’s currently no word on which direction Cliffhanger will take the plot. Even who will don the title of the Black Panther remains a mystery. Might T’Challa serve as the Wakandan protector, or someone else? That much isn’t clear; however, EA’s press release did note that Cliffhanger plans on telling an “original” story. As such, a direct adaptation of a particular comic arc or movie narrative seems unlikely. Black Panther gameplay details As expected, there isn’t much known about what EA’s upcoming Black Panther game will look like gameplay wise. However, a recent job listing for the project indicates that it will be an open-world experience. The job listing, created by Cliffhanger Games, calls for a Senior Sandbox Designer to join the team. The new hire “will be instrumental in designing and populating encounters, systems, and gameplay within a dynamic and evolving open world.” In the gaming space, a Sandbox title is often used to described open-world games, RPGs or any experience that can be impacted by player decisions or an environment players can interact with uniquely.
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E3 set for return in 2023 with in-person event – Dexerto
E3 set for return in 2023 with in-person event E3Organizers of the E3 trade fair have confirmed the event will finally return in 2023, and it won’t just be online. What was once the biggest conference on the video game calendar for fans and developers alike has been plagued with delays and disruptions since the global health crisis began. While the Summer Game Fest promises to fill its shoes this year, as it did in 2021 with remote shows, there will be thousands of fans out there wanting their old trade fair back. June is usually the time of year when E3 Expo is starting to open its doors, but fans will have to wait another 12 months. E3 Expo set for 2023 return Confirmation of its comeback came from ESA President and CEO Stan Pierre-Louis, in an interview with The Washington Post. “We’re excited about coming back in 2023 with both a digital and an in-person event,” the chief said. “As much as we love these digital events, and as much as they reach people and we want that global reach, we also know that there’s a really strong desire for people to convene — to be able to connect in person and see each other and talk about what makes games great.” Read More: Is Sniper Elite 5 on Xbox Game Pass? – In 2022, a number of events are in the pipeline, with Xbox and Bethesda teaming up for a conference on June 12. Summer Games Fest, which includes not just Microsoft’s presser but also Capcom, PC Gamer’s PC Gaming presentation, and others, starts up on June 8. For more information on E3 2023, check this out.
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E3 could be gone forever as cancelation plans revealed – Dexerto
E3 could be gone forever as cancelation plans revealed ESADetails from the Los Angeles City Tourism Board of Commissioners confirm cancelations for E3 2024 and 2025. Long heralded as gaming’s biggest show, E3 was set to return in 2023 under management by ReedPop. The event was canned in March, however, with an email to employees noting that it simply did not garner enough interest. Now the future looks even more grim for the long-running trade show. As spotted by Wario64, the Los Angeles City Tourism Board of Commissioners has confirmed that E3 is not returning in 2024 or 2025. It’s possible, then, that E3 2021 marked the end of an era that won’t soon see the light of day again. The first E3 was hosted nearly 25 years ago in May 1995, with the event being held at the Los Angeles Convention Center. Interestingly enough, akin to what forced the E3 2023 cancellation, not many were willing to throw their support behind the original show – Sega and Sony backed out, leaving only Nintendo to stand in for the biggest companies of the day. Though E3 went on to enjoy years of incredible highs, a few trouble spots slowed things down in recent years. Most notably, the ESA unintentionally doxxed thousands of attendees during E3 2019, engendering waves of distrust between the show’s organizer and those impacted, including journliasts, streamers, and content creators. Evidently, the trade show couldn’t quite recover after the global pandemic led to E3 2020’s cancellation. The gaming event’s 2021 return left much to be desired, too, with fans and companies turning much of their attention to the Geoff Keighley-hosted Summer Game Fest. Suffice it to say, today’s news appears to foreshadow the unfortunate end of an industry-wide tradition.
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E3 confirmed to return in June 2023 – Dexerto
E3 confirmed to return in June 2023 E3After skipping 2022 entirely, E3 will officially be back with a live audience in 2023. E3 has had a troubled couple of years, mostly due to world events impacting social gatherings and a range of other unforeseen circumstances. However, it’s now been confirmed that E3 is coming back in 2023, with the gaming conference making its long-awaited return to the Los Angeles Convention Center in the second week of June 2023. Unlike the 2021 show, which was a digital event without fans in attendance, or the canceled 2022 show that led to publishers hosting their own events, E3 2023 will see the show return in full – meaning guests will once again be in attendance. We’re back! 👾#E32023 will take place in June at the Los Angeles Convention Center— with new partner ReedPop (the folks behind @PAX!) Learn more: https://t.co/p9QUmBtkBu pic.twitter.com/MdW00Qekeg — E3 (@E3) July 7, 2022 The show will be produced by ReedPop, the same group who organize the New York Comic-Con, and will be held in partnership with the ESA. Fans, publishers, developers, journalists, content creators, manufacturers, buyers, and licensors are all expected to return. As ever, the event will showcase AAA game reveals and updates, but will also offer exclusive access to many games that are currently in development. Speaking about E3 2023, Lance Fensterman, the President of ReedPop said: “It is a tremendous honor and privilege for ReedPop to take on the responsibility of bringing E3 back in 2023. “With the support and endorsement of the ESA, we’re going to build a world-class event to serve the global gaming industry in new and broader ways than we already do at ReedPop through our portfolio of world-leading events and websites.”
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E3 canceled: Will E3 happen in 2024? – Dexerto
E3 canceled: Will E3 happen in 2024? ESAE3 is the biggest event in all of gaming, but will the Electronic Entertainment Expo happen in 2024 – or even ever again? Starting back in 1995, E3 (short for Electronic Entertainment Expo) has been a summer gaming conference where the biggest developers and publishers take to the stage to reveal their upcoming slate of games and hardware. People tune in to the event from all over the world to catch a glimpse of the trailers and gameplay from some of the most exciting games. It’s also where huge announcements have taken place and an event where those in attendance can play titles that are yet to be released. However, since 2020, E3 has been on shaky ground with the global pandemic forcing the event to take a year off. Some fans and game publishers were already considering abandoning E3 in favor of their own digital-only shows, and the cancelation of E3 that year only expedited their plans. Since then, some of gaming’s biggest names such as Nintendo, Sony, and Microsoft have either been non-committal with E3 or have simply not attended subsequent events. E3 2021 went ahead but with a reduced line-up of publishers, and since then, the show has been canceled every year. Will E3 2024 be going ahead? No. Like E3 2022 and 2023, the 2024 Electronic Entertainment Expo has been canceled and will not be going ahead. The organizers of E3 have also officially confirmed that E3 will be coming to a permanent end, with 2021 being the last-ever event. Why was E3 canceled? E3 has been canceled for a range of reasons. The first has to do with the show’s attendance figures steadily dropping over the years but it mostly has to do with the changing landscape of the industry. Publishers like Sony, Nintendo, Microsoft, Bethesda, and various others no longer need the event to draw attention to their products and can simply host their own digital-only shows. Not only is this cheaper, but it also allows each publisher more control and achieves the same result. Most people watch E3 from home, enjoying the trailers and presentations from industry giants. Publishers have realized they can still offer this experience as a digital-only show – and don’t need to share the spotlight with competitors. Essentially, it boils down to E3 no longer holding the benefits it once had, and the writing was on the wall for E3 even before the 2020 show needed to be called off due to the pandemic. This forced publishers to pivot and try something different, which they ultimately found more suitable. However, E3 may be gone, but Sony, Microsoft, and others are still likely to hold summer shows like the PlayStation Showcase or the Xbox Games Showcase. Nintendo also holds its Nintendo Direct shows. While these events are now unlikely to happen around the same weekend, they’re still just as exciting. Each publisher knows that this is an ideal time to hold such a show, as many gamers will miss E3 and this allows them to capture the spirit of it in a way players enjoy. E3 may be over, but what it represents will live on. For more news on upcoming games, check out some of our other guides below: The Elder Scrolls 6 | GTA 6 | Assassin’s Creed Infinity | Wolverine | KOTR Remake | Wonder Woman | Dragon Age 4
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E3 2023 canceled after practically everyone dropped out – Dexerto
E3 2023 canceled after practically everyone dropped out ESAThe Entertainment Software Association has announced that E3 2023 has been cancelled following several major publishers backing out. In July of 2022, the Entertainment Software Association, or simply the ESA, announced that E3 would return in 2023 with an in-person event following global events that prevented large in-person gatherings. Unfortunately, massive publishers like Xbox, Nintendo, and Sony pulled out of the event, which left many fans skeptical of what announcements and showcases would actually take place without such big names involved. Now, the ESA has confirmed that E3 2023 is officially canceled, leaving the future of the massive event uncertain. Why was E3 2023 canceled? According to emails received by IGN, the ESA said that while E3 “remains a beloved event and brand” this year’s version of the convention, “simply did not garner the sustained interest necessary to execute it in a way that would showcase the size, strength, and impact of our industry.” Shortly after the news broke, the official E3 Twitter account confirmed the news in a statement that said: “ReedPop and the Entertainment Software Association (ESA) have announced that both the digital and physical events for E3 2023 are canceled.” Additionally, the ESA released its own independent statement, which called the cancellation a “difficult decision…,” but felt the organization “had to do what’s right for the industry and what’s right for E3.” The association shed light on the reason behind the cancellation and noted, “We appreciate and understand that interested companies wouldn’t have playable demos ready and that resourcing challenges made being at E3 this summer an obstacle they couldn’t overcome.” The ESA concluded its statement with an apology to those companies who committed to attending E3 2023 before its cancellation. Ironically, news that E3 2022’s digital event was officially canceled broke on March 31, 2022, as many still faced challenges from 2020’s global situation. Only time will tell if ReedPop and the ESA have plans to try to hold another E3 event in 2024, but with competition from Geoff Keighley’s successful Summer Game Fest event and many publishers simply holding their own digital events during June, this may very well spell the end of E3 as a whole.
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E3 2022: What to expect at this year’s event and who will be there? – Dexerto
E3 2022: What to expect at this year’s event and who will be there? E3E3 is still considered to be the world’s hottest media event for gaming. From new titles to deep dives into previously announced content, here’s everything you need to know about how to watch E3 2022, its potential date, who’ll be there, and more. In the gaming community, E3 is one of the most anticipated events of the year, as numerous titles are revealed to the public for the first time, generating tons of buzz and hype in the process. But given what’s still going on in the world, there are many questions looming over E2 2022’s head. Here is everything we know so far about E3 2022 and what to expect. Contents Is E3 2022 canceled? – Do we know anything about E3 2022’s schedule? – Will E3 2022 be digital-only or in-person? – Who will be at E3 2022? PlayStation, Xbox, Nintendo – How to watch E3 2022 – Is E3 2022 canceled? While nothing has been official from the ESA, multiple people have taken to Twitter on March 31, claiming they received an email that E3 in its entirety has been canceled. This matches up well with notable journalist and industry insider Jeff Grubb, who believed the online event is canceled had already been scrapped. In a January 16 TikTok, Grubb stated, “E3’s been canceled. Well, physically it’s been canceled. Digitally…probably also canceled.” He goes on to state that GameBeat doesn’t know much about the video game show circuit this summer, and that maybe there could be a virtual E3. Until ESA makes an official announcement, the future of E3 2022 remains unclear. However, with recent rumors of the event being fully digital, fans should go on the expectation that the event will go on as planned. E3’s official site does suggest news is coming in 2022. Do we know anything about E3 2022’s schedule? If we follow previous years, then we can expect E3 2022 to run between the week of June 14. Read More: Kirby and The Forgotten Land review – Obviously, things are a bit more up in the air than in previous years. No dates or events have been confirmed at the time of writing and while details are minimal at this time, we will make sure to update you as more information is revealed to the public. Will E3 2022 be digital-only or in-person? For the second year in a row, Entertainment Software Association announced that the prestigious gaming event would not be held in person. This means that fans will not be able to attend E3 2022 like a convention, and, as we’ve said, plans to hold a virtual event have not been announced. In a statement sent to IGN, the ESA said that this was not an easy decision but feels it is for the benefit of everyone. “Due to the ongoing health risks…its potential impact on the safety of exhibitors and attendees, E3 will not be held in person in 2022. We remain incredibly excited about the future of E3 and look forward to announcing more details soon.” Well, more details have arrived and it might not be what fans were hoping for. On March 10, video game insider Tom Henderson reported that the event will be “entirely digital.” This comes off the back of emails that were reportedly sent out to developers. E3 will be an entirely digital event again this year according to the ESRB who sent out emails to developers today. — Tom Henderson (@_Tom_Henderson_) March 10, 2022 Henderson also believes that this means that E3 2022 will not be canceled, but that hasn’t been confirmed yet. Who will be at E3 this year? PlayStation, Xbox, Nintendo If E3 2022 does go ahead, then we’d expect to see a litany of the industry’s biggest companies attend in some form or another. In recent years, Sony have opted out of E3 to concentrate on holding their own PlayStation Experience events and regular State of Play specials. Microsoft and Nintendo have held events adjacent to E3, too, and we’d be very surprised to see neither of them do something in June. How to watch E3 2022 Like last year, E3 is expected to be broadcast on multiple platforms, including Twitch, YouTube, Twitter, and Facebook pages. We will update this page when official information regarding how fans can watch E3 is revealed. For more upcoming gaming news, check out a ton of our video game hubs for all their latest updates: Hogwarts Legacy | Forspoken | Assassin’s Creed Infinity | Hollow Knight Silksong | Sonic Frontiers | Evil Dead: The Game | God of War Ragnarok | Gotham Knights | Wolverine | Final Fantasy 16 | BioShock 4
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E3 2022 reportedly canceled despite efforts for digital event – Dexerto
E3 2022 reportedly canceled despite efforts for digital event E3/ Wiki CommonsFor gaming fans around the world, E3 is considered the hottest media event for all the latest on new titles and content. But, despite efforts to keep the event running digitally, E3 2022 has reportedly been canceled. Due to the ongoing health crisis in the world, the 2020 edition of E3 never happened, but in 2021, it was hosted online by the Entertainment Software Association. This seemed to be the plan for E3 2022, as plans and rumors claimed it still moving forward. However, while the event usually takes place in the middle of June, it appears that the midst of summer will be darker than usual, as reports now state that E3 2022 has been squashed. E3 2022 fully canceled In a tweet from Razer PR Lead Will Powers, he informed people that an email was sent out saying that the digital part of E3 has officially been canceled. Just got an email… It’s official, E3 digital is official cancelled for 2022. Lots of mixed feelings about this… — Will Powers (@WillJPowers) March 31, 2022 Previously, there were reports on March 10 from gaming insider Tom Henderson that claimed the event would be held fully digitally. However, industry insider Jeff Grubb said on January 16, that E3 as a whole had already been canceled. Fast forward to March 31 and it seems that the gaming event is all but officially cancelled. Many people took to twitter to “confirm” that the E3 will not be happening, even though it seemed there were plans for a digital event. At the time of writing, the ESA has not made an official statement confirming the cancellation of the world’s biggest gaming expo. We will update you when the ESA provides more information.
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E3 2021: Sea of Thieves is getting a Pirates of the Caribbean crossover – Dexerto
E3 2021: Sea of Thieves is getting a Pirates of the Caribbean crossover RareOut of absolutely nowhere Sea of Thieves announced a brand new Pirates of Caribbean crossover at E3 2021 featuring Captain Jack Sparrow and a host of other characters set to arrive very soon. Right from the start of the Sea of Thieves E3 trailer, we saw Captain Sparrow in the game’s animated style, ready to take players on a whole new set of adventures. He won’t be alone though, we know Davy Jones will also be in attendance based on the trailer, and we wouldn’t be surprised if other characters from the movies pop up as well. The Sea of Thieves x Pirates of the Caribbean crossover is set to go live on June 22, just nine days after the trailer premiered at E3. For a pirate, that is some excellent punctuality. Honestly, we’re surprised it took Rare this long to lock down a Pirates of the Caribbean crossover, but — along with ever other SoT player — are glad to see it happening. We’ll have more info as it becomes available so be sure to check out our official E3 hub in the meantime.
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E3 2021 predictions: 5 games we’re expecting to see this June – Dexerto
E3 2021 predictions: 5 games we’re expecting to see this June E3 ExpoAlthough E3 2021 awaits its approval for June, people are still speculating on which games could potentially be revealed at the showcase. Here, we make five big predictions about what could feature in the event schedule. When it comes to revealing upcoming titles, no event has garnered more attention than E3 over the years. However, after the cancellation of the 2020 showcase and multiple publishers hosting their own events, the future of E3 still has a cloud of uncertainty looming over it. Despite this, the organizers of the event have released a projected date in June for the event, so it’s obvious they’re keen to make it happen. If E3 2021 gets the green light to take place in the summer, the most important question is, what games will be featured? We’ve picked a few games that we’d like to see revealed or see gameplay from at E3 2021. Remember, take this information with a pinch of salt as details on the event are scarce, at the time of writing. 1. Starfield Fans of Bethesda have been waiting for more information on their space-based RPG for a long time now and E3 2021 would be a perfect setting to provide some details on the title. Although Starfield’s announcement trailer was shown back at E3 in 2018, Bethesda has remained tight-lipped on the title ever since. It’s likely they’ll want to show-off a cinematic trailer or gameplay in the near future and this summer seems like a perfect time to do so. We’ll have to keep our fingers crossed that the development of Starfield is progressing quickly and the title can be showcased at E3 2021. Check out our dedicated Starfield hub for all the details, leaks, and news on the game. 2. Battlefield 6 After a mixed reception towards Battlefield 5, EA will be looking to knock the next installment in their FPS franchise out of the park. With E3 2021 on the horizon, where better to reveal the title and generate a lot of excitement. Despite rumors that Battlefield 6 will be returning to a modern setting, very little is known about the upcoming shooter. Fans of the franchise are keen to learn more and with reports that game development is progressing faster than expected, we’d hope more details will arrive soon. Read More: When is GTA 6 coming out? – A previous leak did suggest that Battlefield 6 will be revealed in May which would indicate it won’t be making an appearance at E3 2021. However, this information has not been confirmed by EA and unless they’re holding their own event, it would make sense to wait for the E3 showcase. You can check out all the details, leaks, and news on Battlefield 6 in our dedicated hub. 3. Elden Ring The news that George R.R Martin would be contributing to the narrative of Hidetaka Miyazaki’s Elden Ring was certainly exciting for From Software fans everywhere. Unlike a lot of the other titles on this list, a huge leak revealed an internal gameplay trailer that showed off a lot of the game’s assets. Despite this, the trailer appears to be from a relatively early version of the title, so it’s fair to say fans are desperate to see the final product. Fingers crossed Elden Ring is ready for the E3 2021 showcase this summer and potentially makes an appearance. For more information on Elden Ring, check out our dedicated page. 4. Avowed Unlike the rest of the games on this list, Avowed’s reveal trailer has already been released and it’s fair to say it looks amazing. Showcasing obvious similarities to Elder Scrolls, Avowed has got a lot of RPG fans extremely excited for its release. While the reveal trailer does show a snippet of what appears to be gameplay, E3 2021 would be a great chance to show off more of what the game has to offer. After the overwhelming popularity of Outer Worlds, Obsidian is looking to replicate its success with Avowed and create an incredible RPG experience. 5. Fable 4 Perhaps the most unlikely to occur out of all of the titles on this list, a Fable 4 appearance at E3 2021 would incredible. The amount of excitement for this title is unbelievable and with a dedicated fanbase, the next installment in the Fable franchise certainly has to deliver. While it’s unlikely the game will be ready for a showcase this summer, it would definitely bring a lot of attention to the event. For the time being, we’ll have to wait and see. Hopefully it won’t be too long before more information surfaces about Fable 4. That rounds off our list of some of the games you could expect to see at E3 2021. Although confirmation of the event is yet to be approved, it’s exciting to know that so many amazing games have the potential to make an appearance. To keep up with the latest news on E3 2021, keep tabs on our page that’s regularly updated with the latest information.
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E3 2021: New Starfield trailer reveals 2022 release date – Dexerto
E3 2021: New Starfield trailer reveals 2022 release date BethesdaThe Xbox segment at E3 2021 is arguably one of the most anticipated of the year, and before the show even started new information on Bethesda’s first original game in a decade — Starfield — started leaking out, including an official release date. Here’s everything we know. Starfield, like we mentioned, is Bethesda’s first original IP in more than a decade, and while there’s already plenty of hype, we still don’t know a whole lot about the mysterious outer space-based game. Set hundreds of years in the future, Todd Howard definitely seemed exited introducing this one, and if the actual game looks anything like the trailer, we can understand why. Just before the Xbox/Bethesda segment kicked off on Sunday, June 13, a brand new, never before seen trailer was leaked that revealed the release date as November 11, 2022 — and confirmed it would be available on the Xbox Game Pass from release. Now, what we saw at E3 and a bit before doesn’t tell us too much more than we already know, but it does give us a look at some ships in the universe, and the name “Constellation” which could be the player’s vessel. We only saw in the Xbox Series X|S and PC logos for Starfield in the trailer, which means it won’t be available on Playstation, and during the presentation it was confirmed as an Xbox exclusive. Sorry, Sony fans. That’s all the info we have for now, but be sure to check back as we’ll be updating this piece with every bit of news and information that comes out about Starfield from E3 2021.
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Mario x Rabbids: Sparks of Hope set for 2022 with a new galaxy revealed – Dexerto
Mario x Rabbids: Sparks of Hope set for 2022 with a new galaxy revealed Ubisoft / NintendoOne of Ubisoft Forward’s biggest E3 announcements has been officially revealed after an early leak on Nintendo’s website – Mario x Rabbids: Sparks of Hope, coming in 2022. Nintendo leaked official details regarding a new Mario game on their website before Ubisoft Forward – Ubisoft later confirmed the game’s title as Mario x Rabbids: Sparks of Hope – The Ubisoft/Nintendo collab is currently scheduled for release in 2022 – There have been murmurs for months now that a new “secret” Ubisoft game was in the works, potentially to be revealed for the first time during E3 2021 – and its existence has now been confirmed. This is the first E3 trade fair in history to be held remotely, due to the ongoing global health crisis, and it was widely expected that the big developers and publishers would be preparing some surprises. First leaked by a Nintendo web page that was later taken down, then officially confirmed during Ubisoft’s E3 press conference, Mario x Rabbids: Sparks of Hope has been officially announced, and is coming to Nintendo Switch in 2022. Mario x Rabbids: Sparks of Hope confirmed at Ubisoft Forward On June 12, just hours before Ubisoft Forward at E3, Nintendo’s own website set a page live that unveiled the new game. The page was disabled soon after, however, some eagle-eyed fans caught a glimpse of it before that happened and images from the new title spread like wildfire on social media. Mario+Rabbids Sparks of Hope has been officially revealed by Nintendo and is releasing in 2022. I’m so incredibly excited!!! Source: https://t.co/WzkNQBBoD6 pic.twitter.com/Azcx41rhdd — Stealth (@Stealth40k) June 12, 2021 News of the game’s leaked release spread across the internet, with Bloomberg’s Jason Schrier confirming this was the “secret” Ubisoft game he’d teased in the past. (This is the Ubisoft surprise game I mentioned on Triple Click) — Jason Schreier (@jasonschreier) June 12, 2021 Fans didn’t have to wait long for an official announcement either. During Ubisoft Forward, the developer unveiled a brand-new cinematic trailer and dedicated page on their website, confirming that the game does exist and teasing fans with what’s to come for Mario and the Rabbids. Mario and the Rabbids are joining forces once again in Mario+Rabbids Sparks of Hope!#MarioRabbids pic.twitter.com/OCBzwiftGb — Ubisoft (@Ubisoft) June 12, 2021 Mario x Rabbids: Sparks of Hope release date The leaked Nintendo web page teased a release date for Mario x Rabbids: Sparks of Hope sometime in 2022. With the game’s official trailer seeing the light of day at E3, Ubisoft also confirmed the new title will land on the Nintendo Switch at some point next year. Mario x Rabbids: Sparks of Hope screenshots A number of screenshots have surfaced since the page went live, seen below. Mario x Rabbids: Sparks of Hope world premiere trailer The official Mario x Rabids: Sparks of Hope cinematic world premier trailer debuted during Ubisoft Forward at E3 2021. We’ve added the trailer here for your easy viewing pleasure. We’ll update this page with more info on the highly anticipated Ubisoft-Nintendo collaboration as and when we get it. More to follow…
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How to watch E3 2021: Streams, schedule, games and leaks – Dexerto
How to watch E3 2021: Streams, schedule, games and leaks E3E3 is coming back this June after two long years with an online showcase stacked with the world’s biggest developers and publishers locked into the schedule. Here’s everything you need to know about how to watch E3 2021, which games will be on show, and more. For years, E3 has been a landmark event in the gaming calendar where countless titles are announced and revealed. However, after lockdown restrictions began in 2020, last year’s event was canceled. Instead of the typical live event, the Entertainment Software Association (ESA) hosted a series of live streams which took place over the summer months. This year, the ESA is planning to host an online event that mimics the typical E3 format, instead of the spread-out live streams they were forced to produce last year. Following months of rumors, the event is confirmed and details about how to watch the livestream have been confirmed – with a new online portal announced. Contents How to watch E3 2021 – When is E3 2021? – E3 online portal and registration – Schedule – Who is taking part? – Which games are being revealed? – Leaks and rumors – How to watch E3 2021 E3 2021 will be broadcast on multiple platforms, including on their official Twitch, YouTube, Twitter, and Facebook pages. We have embedded the E3 Twitch stream above, for your convenience. When is E3 2021? The ESA has confirmed that E3 2021 will run between June 12 and June 15. Developers will be showcasing their latest news and games at the digital-only event, and the ESA has said it will be working with media partners around the world to make the event available to everyone to watch for free. E3 2021 online portal Gaming fans can also sign up for the new E3 portal, which grants access to immersive livestream experiences during the event. This is a key change this year, with the broadcast being held virtually for the first time in its history. “From the moment we decided to host E3 virtually, we’ve been focused on providing an interactive experience for fans around the globe that goes beyond the typical livestream,” said Stanley Pierre-Louis, President & CEO of the ESA. “The result is a bespoke online portal and app that will allow fans, media, and industry professionals to have an E3 experience designed to run parallel to the four-day broadcast, laying the foundation for interactive E3 elements to continue beyond this year’s all-virtual show.” How to register & what’s included Fans can now register around the globe to access the portal and app. After June 12, the portal will give access to: Select Exhibitor Booths – Lounges – Forums – Leaderboards – Profile Creation – Schedule Below are the schedules for each highlighted event, and their starting times and dates. Who is taking part in E3 2021? Nintendo, Xbox, Capcom, Konami, Ubisoft, Take-Two Interactive, Warner Bros. Games, and Koch Media have all locked themselves in for the event. Sony and EA, just in case people did not know, will be hosting breakaway events and will not attend. EA Play Live will take place on July 22, almost a month later. Make sure to check our out dedicated E3 hubs, complete with full schedule breakdowns: Nintendo | Ubisoft | Xbox Which games are being revealed at E3 2021? A number of high-profile titles are expected to feature in the press conferences. These include: Avowed – Forza Motorsport – Halo Infinite – Starfield – Elden Ring – Fable 4 – Minecraft – GTA Online Next-Gen – All the biggest E3 Announcements so far Day 1 Ubisoft Brawlhalla x Teenage Mutant Ninja Turtles – Watch Dogs: Legion Bloodline DLC – Rainbow Six Extraction – Riders Republic – Rainbow Six Siege crossplay, Thunderbird trailer – Assassin’s Creed Valhalla Discovery Tour – Far Cry 6 trailer, Villains DLC – Mario + Rabbids: Sparks of Hope reveal – Avatar: Frontiers of Pandora reveal – Gearbox E3 Showcase Godfall crossplay, PS4 release, Fire and Darkness DLC – Tribes of Midgard dev trailer – Homeworld 3 announcement – Tiny Tina’s Wonderlands trailer – Borderlands Movie behind-the-scenes – Day 2 Xbox & Bethesda Games Showcase Starfield trailer – The Outer Worlds 2 reveal trailer – Back 4 Blood trailer – Contraband announcement – Battlefield 2042 gameplay trailer – Forza Horizon 5 gameplay trailer – Psychonauts 2 Release Date – Sea of Thieves Pirates of the Caribbean’s Jack Sparrow DLC reveal – Halo: Infinite multiplayer trailer – Redfall reveal – Diablo 2 Resurrected trailer – STALKER 2: Heart of Chernobyl – A Plague Tale: Requiem – Far Cry 6 gameplay trailer – Slime Rancher 2 reveal – Shredders reveal trailer – Replaced announcement – Grounded: Shroom & Doom update reveal – Square Enix Guardians of the Galaxy reveal trailer – Legend of Mana remaster trailer – Final Fantasy Pixel remaster reveal – Marvel’s Avengers: War for Wakanda DLC reveal – Babylon’s Fall reveal trailer – Life is Strange Remastered Collection reveal – Life is Strange: True Colours reveal – Stranger of ParaDise: Final Fantasy Origin reveal trailer – Day 3 Capcom Resident Evil Village DLC announcement, RE: Verse – Monster Hunter Stories 2 new trailer – The Great Ace Attorney Chronicles gameplay trailer – E3 Highlights Even though we couldn’t have a traditional conference this year, the digital E3 event did have some notable ‘wow’ moments that we can expect from the annual expo. The Outer Worlds 2 One of the best things about E3 are the wild, and sometimes unbelievable, trailers that come out. Well, Take-Two and Obsidian Entertainment were honest about their new title The Outer Worlds 2. While the reveal didn’t show us much about The Outer Worlds 2, it’s tone was perfect to its title and poked fun at the hype machine that companies tend to make out of E3. Guardians of the Galaxy Square’s rumored Marvel game has been shrouded in mystery and intrigue for a while, and we finally got to see what they’re working on. Following their foray into The Avengers, Square is concentrating on the intergalactic gang of misfits to lead their next single-player narrative. Avatar: Frontiers of Pandora It wouldn’t be an E3 conference without a surprise reveal that takes audiences by surprise, and that could be said of Ubisoft’s upcoming Avatar: Frontiers of Pandora. While there were rumors of its existence, seeing a new side of Pandora was epic and makes us wonder what the full release is going to look like. E3 2021 leaks and rumors Rumors surrounding reveals of games like an XCOM-style Marvel game, a Dark-Souls style Final Fantasy type game dubbed ‘Origin’, and the campus-based sequel to ‘Two Point Hospital’ have all been touted as upcoming games to be revealed at E3. Read More: When is GTA 6 coming out? – Previously, leaks surrounding Gearbox’s Wonderlands were rife, as were the details behind Bandai Namco’s ‘Elden Ring‘. These have now been confirmed to be true, and as such, it could be likely that more of these titles will come into public knowledge during the event this year. Hopefully, this has caught you up on everything you need to know about the upcoming event. You can check out our predictions for the games we’re expecting to see at E3 2021 here.
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E3 2020 canceled amid coronavirus concerns – Dexerto
E3 2020 canceled amid coronavirus concerns Sergey Galyonkin / E3Update: The ESA released a statement to Gamespot on March 11 officially canceling E3 2020. ESA said in the statement, “After careful consultation with our member companies regarding the health and safety of everyone in our industry–our fans, our employees, our exhibitors and our longtime E3 partners–we have made the difficult decision to cancel E3 2020, scheduled for June 9-11 in Los Angeles.” The original article continues below. The Electronic Software Association (ESA) is reportedly set to cancel the 2020 Electronic Entertainment Expo (E3) in Los Angeles, as concern surrounding the impact of the coronavirus in Los Angeles continues to grow. Since its inception in 1995, E3 has been a staple event in the gaming industry as the biggest publishers from around the world converge on Los Angeles to reveal their latest projects. For the first time in the event’s history, however, the ESA is reportedly scrapping 2020’s event due to the coronavirus. While an earlier statement addressed the public concern as Los Angeles was declared to be in a state of emergency, sources have reportedly confirmed to Ars Technica the event will, in fact, be canceled outright in the coming days. “One source said they’d heard the news of E3 2020’s cancellation directly from ESA members,” the report read. While there has yet to be any public confirmation regarding the cancellation from the ESA, a statement was allegedly intended for release on March 10, but fell through. The conversation sparked back up in the community as Devolver Digital bluntly Tweeted on March 10 for the gaming community to “cancel E3 flights and hotels.” “Been hearing secondhand whispers tonight from several devs/pubs that E3 is canceled, although I’ve also heard from a couple of people in positions to know that the ESA hasn’t officially made a decision yet,” Kotaku’s Jason Schreier responded to Devolver’s post. Been hearing secondhand whispers tonight from several devs/pubs that E3 is cancelled, although I’ve also heard from a couple of people in positions to know that the ESA hasn’t officially made a decision yet and is still consulting with pubs. Either way, it’s only a matter of time https://t.co/Od0MDj3ZXv — Jason Schreier (@jasonschreier) March 11, 2020 Additionally, Waypoint reporter Patrick Klepek shared he had also heard behind the scenes the ESA were “vetting a statement about E3’s status with various publishers and vendors, following an emergency meeting.” While all signs seemingly point to an official announcement being released imminently, for the time being, there is no indication as to whether there will be an alternative to the event in 2020. Read More: Is The Last of Us 2 coming to PC? – Following in the footsteps of Nintendo and its Direct broadcasts, as well as Sony and its State of Play livestreams, publishers could look to host individual conferences in digital form through the likes of YouTube and Twitch. However, given the concern surrounding the coronavirus in Los Angeles, it’s entirely likely these presentations remain strictly digital. I’ve heard the ESA have been vetting a statement about E3’s status with various publishers and vendors, following an emergency meeting to discuss the event’s status/future. https://t.co/e0dDleEac2 — Patrick Klepek 🎃 (@patrickklepek) March 11, 2020 As we approach the beginning of a new console generation for both Microsoft and Sony, E3 would likely have served as a major unveiling as it has in generations past. From pricing to finalized hardware, information will have to be unveiled through an alternate platform once E3 2020 is officially canceled. With esports events losing crowds, to various homestands canceled outright, and a number of large-scale gatherings scrapped at the last minute, the impact of coronavirus is already leaving an indelible mark on the gaming industry throughout 2020.
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E3 2020 could be in jeopardy due to coronavirus concerns in Los Angeles – Dexerto
E3 2020 could be in jeopardy due to coronavirus concerns in Los Angeles ESAThis year’s Electronic Entertainment Expo (E3) might be in jeopardy due to an ever-expanding concern of the coronavirus as Los Angeles appears ready to declare a state of emergency. E3 is one the most iconic conventions in the gaming industry and the world’s top studios come together to showcase what they’ve been working on behind the scenes. From the shock and awe of surprise announcements to first-looks of brand new gaming hardware, it is often viewed as one of the most significant weekends on the gaming calendar. As concern continues to brew surrounding the coronavirus however, it appears as though the convention could be in jeopardy for 2020. The first coronavirus-related death in California was reported on March 4. Subsequently, Los Angeles County became the second county in the United States to declare a state of emergency as the situation worsened. In a statement provided by the Electronic Software Association, it was outlined how the state of emergency could impact this year’s convention. Despite pressing forward with the event for the time being, the situation is constantly being monitored and plans could change at any moment. “The health and safety of our attendees, exhibitors, partners, and staff is our top priority. While the ESA continues to plan for a safe and successful E3 show June 9-11, 2020 – we are monitoring and evaluating the situation daily.” “We are actively assessing the latest information and will continue to develop measures to further reduce health risks at the show.” While the ESA rallies in spite of the emergency, notable events throughout the gaming landscape have been significantly impacted and even cancelled outright as a result of the coronavirus. For instance, after countless studios pulled out of the event, the 2020 Game Developers Conference was postponed on February 28. Read More: 10 video games you need to play in 2020 – Additionally, one of CSGO’s landmark esports competitions , IEM Katowice, was forced to continue without a single attendee due to the coronavirus. There’s no telling just yet whether E3 2020 will be postponed or cancelled entirely, though the ESA is certainly aware of the possibility and constantly monitoring the severity of the situation in Los Angeles. With more and more studios opting to present their new announcements in a pre-recorded format through their own channels, perhaps that may be the way of things for all devs in 2020 as concern surrounding the virus continues.
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Some PS5 info might be revealed at E3 2019 after all – Dexerto
Some PS5 info might be revealed at E3 2019 after all To the dismay of many, Sony won’t be attending E3 2019. Even so, more PS5 information is still expected to be announced. It was confirmed back in November 2018 that, for the first time in Electronic Entertainment Expo history, Sony would skip the event. Following an initial reveal of Sony’s upcoming next-generation console, PlayStation fans are clamoring for more news. E3, the annual gaming expo, usually provides the most notable gaming news of the year – ranging from new games, updates, and console releases. .@AMD is headed to #E3 for a special #NextHorizonGaming event! If you’re in LA, join us at @TheNovoDTLA, or watch our livestream to learn about AMD’s next-generation products that will power new PC, console and cloud gaming experiences for years to come. https://t.co/yEhN7N5dV6 pic.twitter.com/sTsD9Au7RB — AMD Gaming (@AMDGaming) May 14, 2019 AMD at E3 2019 Understandably, with Sony’s confirmed absence, many have assumed that no PS5 news will come from the event. However, AMD has announced they will be holding a livestream during E3 2019. The event has been dubbed “Next Horizon Gaming“. The significance of this is their chips are already confirmed to be powering the PS5, and presumably the next Xbox as it already powers the Xbox One X. Most interestingly AMD’s press release states that the event will provide, “Details about upcoming products and technologies that will power gaming from PC to console to cloud for years to come.” AMD hasn’t been subtle here as the home console market is essentially made up of Sony and Microsoft consoles. Furthermore, the “years to come” can only refer to the next generation of consoles – the PS5 and Xbox’s Project Scarlett. So will PS5 details be shared? It is likely details of the PS5 will be shared but indirectly. AMD will be expected to talk about their latest technology and its relevance to the future of gaming. This technology will almost certainly be a part of the PS5 but it is unlikely AMD will state as much. The presentation will hopefully shed further light on the potential of the PlayStation 5. Elsewhere, the first official details of the Microsoft Xbox 2, and more specifically Project Scarlett and Project Anaconda are yet to be revealed. Microsoft will attend E3 and kick off their presentation on June 9. While not confirmed, details of their new next-generation consoles are expected to be announced – as they have done in recent years.
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E3 2019: How to watch the Microsoft Xbox Scarlett reveal livestream – Dexerto
E3 2019: How to watch the Microsoft Xbox Scarlett reveal livestream MicrosoftThe biggest gaming event of the year, E3 2019, starts today – the first presentation is a big one with Microsoft expected to announce their next generation console – Xbox Scarlett. Naturally the reveal of Microsoft’s next generation console is one of the biggest gaming news events of the year. While the name of the new console has yet to be announced many are expecting it to at least having something to do with the Scarlett code name that keeps appearing. You can watch Microsoft’s entire presentation live below. It is scheduled to start at 1pm Pacific, 4pm Eastern, 8pm GMT and 9pm BST. The Electronic Enterainment Expo (E3) brings together hardware manufacturers, software developers and game publishers to show off their latest creations. Video game enthusiasts await the annual event with much anticipation as the new that comes out of E3 shapes the gaming landscape for that year. New game announcements, updates from ones currently in development and even the revelation of new hardware is commonplace. When is E3 2019? E3 2019 starts on June 11 and ends on June 13. The three-day event will take place in the Los Angeles Convention Center, Los Angeles, California. The Los Angeles Convention Center has held host to the event since 2008. E3 has also been held in June every event since 2009. Tickets, or passes, can still be obtained for E3 2019. The gamer badge costs $249 and entitles you to basic access to the event for all three days. The other available alternative is a premium pass which costs $995. As the name suggests it entitles you to a few perks such as early hours access, VIP lounge and a catered breakfast and lunch each day. E3 2019 schedule The E3 2019 schedule has been announced. An array of hardware developers and publishers have confirmed the date and time of their respective press conferences. The presentation times are as follows: Microsoft: June 9, 1pm PDT, 4pm EDT, 9pm BST – Bethesda: June 9, 5:30pm PDT, 8:30pm EDT, 1:30am BST (June 10) – Devolver Digital: June 9, 7pm PDT, 10pm EDT, 3:00am BST (June 10) – PC Gaming Show: June 10, 10am PDT, 1pm EDT, 6pm BST – Ubisoft: June 10, 1pm PDT, 4pm EDT, 9pm BST – Kinda Funny Games Showcase: June 10, 4:30pm PDT, 7:30pm EDT, 12:30am BST (June 11) – Square Enix: June 10, 6pm PDT, 9pm EDT, 2am BST (June 11) – Nintendo: June 11, 9pm PDT, 12pm EDT, 5pm BST – Sony and the PS5 Many gamers will be hoping some form of PS5 announcement or tease. However, Sony confirmed back in 2018 that they will be missing this year’s E3. This is huge news in gaming circles as E3 2019 will mark the first time Sony hasn’t presented at the event. Naturally, this will come as disappointing news to those who are awaiting further PlayStation 5 news. Rumors are circulating that Sony will reveal more PS5 information at their own annual event, PlayStation Experience (PSX). Microsoft E3 Since Microsoft moved into the gaming scene in 2000, they have been an ever-present at E3. Consequently, E3 2019 will be no exception to this. According to a leaked screenshot from Xbox Brasil, Microsoft will run a 2-hour long presentation, instead of their usual 90/105 minute show that they have run in the past. This for this increase in time could be to do with the fact that of all the presentations, Microsoft’s one is arguably the most hyped. There is a simple reason for this: the Xbox 2. While nothing has been confirmed at this point, it is believed Microsoft will announce two separate next-generation consoles – Project Scarlett and Project Anaconda. The consoles will likely be called something else but Microsoft’s presentation could include some juicy spec details, release date and even a visual of them. Where major new consoles are concerned this is obviously monumental gaming news. E3 2019 could start with some huge news as Microsoft are the first company to present. Rockstar at E3? The latest rumor, and probably most far-fetched, is that Rockstar will make a shock announcement at E3 2019. The validity behind these claims is somewhat questionable. Firstly, the schedule for the event has already been determined. Secondly, Rockstar has never made an appearance at E3, opting to release all-new game information on their own platforms. However, it can’t be ruled out entirely. Rumors about a new Rockstar game have gathered pace over the last several weeks. With GTA 5 releasing all the way back in 2013 and PS5 details recently being revealed, some sort of GTA 6 announcement would be apt. The other rumor, assuming a Rockstar announcement occurs, is that their next game will Bully 2, a sequel to the 2006 classic. While a Bully 2 game would be a big deal, its announcement would pail in comparison to confirmation of Grand Theft Auto 6. New Nintendo Switch? Nintendo always releases lots of new information at E3, and this year will likely be no different. There are murmurings of a Nintendo Switch 2 and a Nintendo Switch lite. The former is perhaps less likely as the Switch only released in March 2017. However, news of a Nintendo Switch lite has gathered momentum recently. If the rumors are true then E3 2019 would be the opportune time to announce it. This article was last updated on Sunday, May 26 at 07:45 am Eastern Time.
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Rumored E3 2019 announcements that never happened – Dexerto
Rumored E3 2019 announcements that never happened E3 2019 has come and gone, producing lots of groundbreaking reveals for the coming gaming year. There were other announcements rumored that never became reality, though. Before each year’s E3, the upcoming games are already speculated upon and as a result gamers have a rough idea what to expect from the expo. Not all is known, however, and there were a few rumored announcements that never materialized. Grand Theft Auto 6 The next installment in the Grand Theft Auto franchise has, at this point, been discussed more in theory than most games do when they’re released. The big rumor leading into E3 2019 was that Rockstar Games would make a surprise GTA 6 announcement – this, of course, proved not to be true. The rumor surfaced despite Rockstar having never appeared at E3 before. Even at the time, it was considered somewhat of a long shot and since E3’s conclusion, there has been no further word on GTA 6. However, with Sony and Microsoft’s next-generation consoles being confirmed for late 2020, we can probably expect to hear something soon. New Nintendo Switch There had also been murmurings of Nintendo revealing some form of new Nintendo Switch. This would have most likely been a slimmer model of the current console. Additionally, there were also rumors of Nintendo announcing a Switch 2, although at the time, and in hindsight, this was never probable. The original released in March 2017 and it would make little business sense to release its successor so soon. In the lead up to E3, Nintendo had explicitly stated their presentation would reveal software only – making their position clear. Nevertheless, businesses have lied about reveals before in order to maintain secrecy. The announcement of a new Switch proved to be false but as the saying goes, there isn’t smoke without fire, consequently, we will almost certainly get a new form of Switch, the question remains as to when. More Modern Warfare details After an extended period of wait, details of the Call of Duty 2019 game – Modern Warfare – were revealed on May 30. The reveal solely focused on the returning single-player campaign. This of course left a glaring omission – multiplayer. Naturally Call of Duty players were, and are, curious as to what the next CoD multiplayer will entail. It had been hoped that E3 2019 would provide some more information – sadly, this never came. While Infinity Ward and Activision are keeping further details close to their chest, they did reveal the first screenshots of the multiplayer mode. In truth these revealed very little but at least it acted as tease for what’s to come. Elsewhere, a leak has suggested there will be a substantial multiplayer reveal towards the end of July. Modern Warfare will be released on October 25, 2019 for PC, PS4 and Xbox One. Where is the new Elder Scrolls? One huge disappointment to some at E3 2019, would have been no news came for the forthcoming Elder Scrolls game. The fifth Elder Scrolls game, Skyrim, released in 2011, meaning the next one is around the corner. This shouldn’t have come as a surprise, however, as Todd Howard, Director at Bethesda Game Studios, confirmed as much back in March at BethesdaGameDays. “It’s going to be a long time,” when he was asked about TES 6. He went on to add: “It’s not something we’re going to be talking about at E3.” Skip to 2:10:38 if you’re a mobile user. Of course, Starfield will be released prior to TES 6 and it is that game that will feature the new technology they are working on. The second edition of that tech will be in TES 6. A release date for the new Elder Scrolls game is nowhere near being announced but the long wait will surely mean it will appear on the next generation of consoles. Until then, we’ll have to make do with this small teaser trailer from E3 2018. What happened to Fable 4? Much like other games in this list, Fable was heavily rumored to be revealed in some capacity at E3 2019 – this didn’t materialize either though. While there has been nothing official to confirm Fable 4’s existence, the sheer ferocity of the rumors surrounding the game means its eventual release is almost certain. It may not be called Fable 4, though. Given we have yet to hear anything about it, it also seems certain this will be a release for the Xbox Scarlett. The last mainline Fable game was released in 2010.
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LIVE: How to watch the E3 2019 Nintendo presentation – date and time – Dexerto
LIVE: How to watch the E3 2019 Nintendo presentation – date and time With Microsoft’s E3 2019 showcase in the past, all eyes now turn to Nintendo’s presentation. Fans know many new games will be revealed, but will they be announcing a new Nintendo Switch? Watch the E3 2019 Nintendo presentation here Nintendo’s E3 2019 presentation goes live on June 11 at 9am PT (12pm EST and 5pm BST). The showcase will provide 40 minutes of information about Nintendo Switch’s upcoming games, according to Nintendo’s Twitter. E3 2019 Nintendo schedule The contents of the presentation still remain unclear, but it does appear that the presentation will be software only. The dedicated Nintendo E3 websites states: “Tune in on June 11 to get a sneak peek at upcoming games for the Nintendo Switch system!” 524Further Pokemon Sword and Shield details were revealed at a special Pokemon Direct, which took place on June 5. Lots more information surrounding the game was shared including new gameplay footage, new Pokemon, and new features for the game. Nintendo have confirmed that this year’s new Pokemon game will be playable at E3, giving trainers their first hands on experience with the game. More recently, the official Pokemon Twitter account has tweeted out a new Pokemon Sword and Shield tease. Whether this refers to more information or this is the time a demo will be playable is currently unknown. Nintendo’s forthcoming games for 2019 include: Super Mario Maker 2, Pokemon Sword and Shield, Fire Emblem: Three Houses, Animal Crossing, Luigi’s Mansion 3, Astral Chain, a remaster of The Legend of Zelda: Link’s Awakening, Marvel Ultimate Alliance 3: The Black Order, Dragon Quest 11 S: Echoes of an Elusive Age — Definitive Edition and Daemon X Machina. Consequently, we can expect most of these, if not all, to feature in the Nintendo Direct E3 presentation. Super Mario Maker 2 and Animal Crossing are two of the more hyped releases but fans might be most eager for more Pokemon Sword and Shield information. #Pokemon Fact: 6/11 9:00 a.m. PDT #E32019Need we say more? Look out for #PokemonSwordShield news in today’s #NintendoDirect! https://t.co/ahRS1bC5u6 pic.twitter.com/NsYyJKRqRL — Pokémon (@Pokemon) June 11, 2019 A new Nintendo Switch? One of the more outlandish rumors leading up to E3 2019 has been the announcement of a new Nintendo Switch. Some of these rumors even suggested a Nintendo Switch 2 could be on the horizon. However, the announcement of hardware related news seems unlikely. More so, the chances of a Nintendo Switch 2 unveiling are even less likely. Nintendo President, Shuntaro Furukawa, told investors back in April that they have no plans to announce any new hardware at E3 2019. He also stated: “[We are] always working on new hardware and we will announce it when we are able to sell it.” With the Nintendo Switch releasing in 2017, and still being in the middle of its life cycle, a brand new console would make little sense. However, despite Furukawa’s claims many gamers still believe a Nintendo Switch Lite could be announced at E3 2019. The Lite version of the Switch would supposedly retail at a cheaper price of $199, removing docking compatibility and have attached joycons. Essentially, it would be a true handheld version of the Switch. Others disagree though, believing TV compatibility is a must in 2019. We will have to wait until Nintendo’s showcase at E3 to find out more! Last updated 11:48 ET, June 11, 2019
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Dying Light: The Beast needs to lean into this forgotten feature – Dexerto
Dying Light: The Beast needs to lean into this forgotten feature TechlandOne of the biggest surprises from Gamescom Opening Night Live was the reveal that Techland has been working on a new Dying Light game. The beloved FPS series that combines zombie slaying action with satisfying parkour traversal started back in 2015 and was followed by Dying Light 2: Stay Human in 2022. Dying Light: The Beast is a new standalone experience that puts players back in the shoes of the original protagonist, Kyle Crane, and judging from the reveal trailer there’s one feature it could capitalize on. Needless to say, spoiler warning for Dying Light ahead. Hunted becomes the Hunter The feature in question is the original game’s Be the Zombie. This was a free multiplayer PvP mode where one player could invade another’s game as the Night Hunter. Once the invasion began, it was up to the Night Hunter to defend its nests of Volatiles from the human survivors. The humans on the other hand must search for and destroy the nests. The mode proved popular among the fanbase, and while you could only have 1 zombie in a match, up to 4 humans could band together to take them down. The biggest draw to Be the Zombie was the chance to become the Night Hunter. This fearsome predator had a unique skill tree you could purchase new skills for as you leveled up. You would even mutant into more powerful forms once skills were maxed out. From Tendrils to subdue your foes and navigate the environment, to spitting dangerous projecticles, the Night Hunter possesses a lot of unique abilities. Everyone knows when night fell in Dying Light, the city of Harran became much more terrifying. What can be seen as a parkour playground with some pesky zombies in daylight turned into a fear-inducing race against time when the Voilitles started hunting. So to become the predator instead of the prey in Be the Zombie was always pretty exhilarating. Unleash the Beast Going off the reveal trailer, there’s a chance Techland could be leaning back into those zombified mechanics from the PvP mode for the next game. If we’re given an arsenal of infected powers, alongside the classic combat and parkour mechanics, it would result in a huge toolkit to play with, and an injection of variety to keep fans on their toes. As a comparison, web-swinging around New York City in Marvel’s Spider-Man is extremely satisfying, but (spoiler alert) getting to wield Venom powers in Spider-Man 2 was the icing on the cake. The Beast could take a similar approach, retaining beloved mechanics but offering a more menacing skillset to spice up gameplay. The story takes place 13 years after the events of the original, and after years of brutal experiments, Kyle has recently broken out of captivity. Dying Light’s celebrated DLC “The Following” had two endings, and one resulted in the protagonist becoming a sentient Volatile. If the Beast leans into this ending, the experiments would have only exacerbated his condition further – likely evidenced by the gnarly facial scares, and eye color seen in the teaser. The official Steam description also reads “But the zombie DNA and yours are now intertwined so that you are able to unleash a beast-like power. It flows through your veins. No one can take it from you. Use it. And you’ll discover it’s not just a curse.” The Be(a)st of Both Worlds With the franchise’s core parkour, and combat returning, you’ll spend plenty of time fighting zombies in The Beast, but if Crane’s on a quest for revenge it makes sense he’d rely on his newfound powers to hunt down his captors. Having access to an exclusive skill tree when these powers are unleashed would also tie into the narrative that Kyle is discovering the benefits of the zombie DNA in his system – and directly harken back to the Be the Zombie skills. If this is the case then Dying Light: The Beast could be giving us the best of both worlds. You’ll still get the thrill of escaping the horrors of the Night, but occasionally get to slip back into that zombified power fantasy that Be the Zombie offered.
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Dying Light: The Beast – Plot, gameplay, cast, trailers & more – Dexerto
Dying Light: The Beast – Plot, gameplay, cast, trailers & more TechlandDying Light: The Beast is the next installment in the hit zombie game series, so here is everything we know. At Gamescom 2024, developer Techland revealed they are working on a brand new installment of the zombie franchise that will see Kyle Crane, the protagonist of the first game, return to the spotlight once more. Dying Light: The Beast will again throw players into the deep end, with the open-world zombie franchise returning for its third game, and it features a very familiar face. Is there a release date for Dying Light: The Beast? At the time of writing, the devs have not revealed a release date or potential window for Dying Light: The Beast. Given that the game has only just been revealed, it could be a few years before it’s out. We’ll update this section whenever we know more. Trailer An announcement trailer for game was unveiled at Gamescom Opening Night Live 2024 and can be viewed below: Plot details Anyone who played the original’s award-winning DLC, The Following, may be surprised to hear that Kyle Crane will return to the franchise. After all, the end of the DLC makes it quite clear that Crane met his end and has been killed off, never to return again. According to the game’s official synopsis on Steam, “Dying Light: The Beast is a thrilling standalone zombie adventure set in the post-apocalyptic Castor Woods, a once-popular tourist destination. “After 13 years of enduring experiments, you escape and hunt down your captors to seek retribution, only to discover there’s far more at stake.” While the exact details of the plot are still unknown, early details for the game reveal it will largely be focused on revenge, with Crane seeking redemption after the events that led to his transformation. Cast Voice acting legend Roger Craig Smith, who has voiced the likes of Ezio from Assasin’s Creed and Geralt of Rivia in The Witcher franchise, will return to reprise the role of Kyle Crane. So far, no other actors have been confirmed for Dying Light: The Beast. However, be sure to check back in with this section, as we update it with all the latest casting news. Gameplay As expected, The Beast will allow players to traverse the world using high-octane parkour skills. Furthermore, the announcement trailer showcases gore and brutal combat, another staple of the franchise. Similar to Dying Light 2, combat will further explore a less conventional combat system thanks to Crane’s more animalistic side, with hand-to-hand combat once again the key to success when taking down both the undead and humans who get in your way. Ultimate Editions owners get The Beast for free As The Beast was originally intended to be DLC2 for Dying Light 2, Techland has revealed that anyone who owns the Ultimate Edition of Dying Light 2 Stay Human will get access to The Beast at no extra cost when it releases. If you’re a fan of the original and have yet to check out the sequel, it’s well worth investing in the Ultimate Edition going forward so you can experience Kyle Crane’s next adventure for free in future! That’s everything we know about Dying Light: The Beast so far. For more on upcoming releases, check out our hubs for GTA 6, Mafia: The Old Country, Borderlands 4, Silent Hill 2, and Dragon Ball Sparking Zero.
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Dying Light devs working on new fantasy RPG – Dexerto
Dying Light devs working on new fantasy RPG TechlandTechland, the team behind the smash-hit Dying Light series, are ramping up development on a AAA fantasy RPG, as revealed by a set of new job listings. After a steady output of games over the course of more than two decades, including the much-loved Call of Juarez series, it was 2015’s Dying Light that really put developer Techland on the map. The blend of gory, zombie-killing combat and slick parkour made it a breakout success that year. Its sequel, Dying Light 2, dropped earlier this year and was another hit for the studio, expanding on the original by going bigger and better. Although Dying Light 2 is still receiving generous support in the form of regular updates and story DLC, attention has already turned to the devs’ next project, and it appears to be a drastic shift in tone. On May 17, Techland shared a number of job listings inviting experienced developers to work on its next project. While many might have expected Dying Light 3 to be the studio’s next game, it appears the team is moving to a new IP. The listing said revealed that the next game is an “unannounced AAA Open World Action-RPG,” which will feature a “fantasy setting.” It’s accompanied by what appears to be concept art of a lone character overlooking some kind of ancient ruin surrounded by waterfalls. Following the link attached takes us to adverts for dozens of different positions in many different areas, including design, art, and animation. Are you ready to begin a new, thrilling journey with Techland? We are hiring for the unannounced AAA Open World Action-RPG in a fantasy setting! Join us now! https://t.co/0yplHvELBW pic.twitter.com/MPZcv7p8iG— Techland (@TechlandGames) May 17, 2022 This isn’t the first time Techland has hinted at its next release. Another job advert from last year for a Senior Quest Designer specified a need for experience with Unreal Engine, whereas Dying Light 2 runs on C-Engine. Unfortunately, this latest job listing doesn’t offer up any details on the new fantasy RPG being worked on. Dying Light fans will be keen to see how much of the series’s DNA continues into the new project, or if this will be a completely clean slate. Players can rest assured that Dying Light 2 isn’t being left in the dust as work ramps up. Post-launch content is still set to roll out for the post-apocalyptic sequel for the next five years, including story DLC.
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Dying Light 3 fans convinced it’s coming after dev’s cryptic tweet – Dexerto
Dying Light 3 fans convinced it’s coming after dev’s cryptic tweet TechlandA Dying Light 3 sequel has been outed by the franchise’s game director. While they haven’t officially confirmed that the series is about to become a trilogy, an interesting tweet suggests it will probably be the case. After two successful entries, Polish developers Techland could be shaping up to create Dying Light 3. The series is renowned for utilizing a cunning blend of parkour and traditional zombie-killing gameplay. In a genre where the endless slaying of zombies is the main hook, the interest lies in innovation. Dying Light came along in 2015 and gave players Mirror’s Edge-esque traversal skills to factor in, along with taming and maiming the undead. We found the sequel to be a worthy follow-up to the original, and now evidence suggests that a third game is on the cards. Dying Light 3 could be in the works Dying Light franchise director Tymon Smektała recently took to Twitter to get feedback on an upcoming Dying Light 2 update. In the act of doing so, he also made mention of Dying Light 3 too. “DISCLAIMER: This is not [a] Dying Light 3 announcement. But – we were chatting today overseeing the last details for the Gut Feeling update (3 days to go!) and we couldn’t agree. So please help: if we do DL3, would you be most excited if the main hero was (as a “profession”),” said Smektala’s tweet. The options then listed a series of professions including a Survivor, Nightrunner, Pilgrim, or a GRE Agent turned good. So, again, even though the purpose of the post was to garner feedback for a Dying Light 2 update, the hot topic of conversation will surely be the mention of Dying Light 3. One user said: “Dying Light three has been confirmed as of April 17th,” whereas another said: “GRE Agent seems like an interesting idea, especially if the NPCs know and react to them, etc. I do hope you guys make a Dying Light 3.” There’s more substance here for a new game compared to the usual unconfirmed leaks, but we should still treat the idea of a sequel as pure speculation for now. Dying Light 2 has received a ton of support since its release including the Bloody Ties DLC. So we’ll have to wait and see if Techland decides to move on and pursue Dying Light 3.
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Dying Light 2’s first story DLC delayed until September – Dexerto
Dying Light 2’s first story DLC delayed until September TechlandDying Light 2 developer Techland has decided to delay the release of story DLC for their sprawling zombie parkour mashup until September, telling fans they “need a bit more time” to get it just right. Techland’s Dying Light 2 dropped in February of this year, expanding on the fluid parkour and gory combat that made the original a runaway success. In the weeks and months since launch, the sequel has received multiple updates, including an April patch that added New Game+. Despite the well-documented 500 hours of gameplay that the developers crammed into the game, zombie slayers have been eagerly awaiting the story DLC originally scheduled to release in June. Unfortunately, players will have to wait a little longer, as Techland have confirmed the add-on has been delayed. Dying Light 2 story DLC delayed In a May 13 statement, the Dying Light 2 developers confirmed that the first batch of story DLC has been pushed back until September of 2022. The message to fans did, however, reveal a new event coming in June. The release from Techland said: “Over the last few months, we have focused on adding some of your most requested features, such as New Game + mode, FOV slider for consoles, and many co-op improvements. On top of that, in June, we will introduce the first game Chapter entitled “In the Footsteps of a Nightrunner,” filled with content and events, as well as the highly anticipated photo mode.” “That being said, we need a bit more time to develop the first story DLC, which is now planned to be released in September,” it continued. “We apologize for the delay, but we firmly believe that our community, fans, and gamers deserve to receive some truly unforgettable experiences.” “We want the first major story DLC to meet your expectations by giving it the absolute highest level of polish. Thank you for your trust and support,” it concluded. Dear Pilgrims, your feedback always has the highest priority for us, and we want to be honest and transparent with you. We will still need a bit more time to develop the first story DLC. It is now planned to be released in September. pic.twitter.com/5XNe1uIC9u — Dying Light (@DyingLightGame) May 12, 2022 This is set to be the first of two paid story DLCs, coming as part of Techland’s promised five years of support for Dying Light 2. Players who have purchased the Ultimate Edition already have access to the additional content, or they will be available separately at launch. Very little is known about the new story set to be told in the first DLC, but Lead Designer Tymon Smektał revealed in an interview with wcftech that it “runs parallel to the main story.” It’s obviously disappointing to have to wait even longer for more Dying Light 2 content to get stuck into, but after its notoriously buggy launch, it’s good to see devs taking the time to iron out any problems.
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Dying Light 2 update 1.8.0 patch notes: Biter AI changes, PC benchmark option, more – Dexerto
Dying Light 2 update 1.8.0 patch notes: Biter AI changes, PC benchmark option, more TechlandDeveloper Techland released a new patch for Dying Light 2 that included AI changes for Biters, enhanced graphics options for PC, and much more. As many Dying Light fans know, the game unfortunately launched with technical issues and bugs that hampered the experience for a lot of players. Thankfully, developer Techland has been updating Dying Light 2 since launch to smooth out remaining bugs, as well as add various quality-of-life updates and gameplay tweaks to enhance the experience. Now, Techland has released update 1.8.0 that has tweaked Biter AI, added a range of performance options on PC, and plenty of new bug fixes. Dying Light 2 update 1.22 patch notes It’s important to note that while update 1.8.0 is available on all platforms, hotfix 1.8.1 is only available on PC at the time of writing. However, Techland has said the hotfix will be pushed out to consoles “in the upcoming days” so fans shouldn’t have to wait much longer. The most notable inclusions in the patch notes are the new Biter AI changes and the enhanced graphics and performance options on PC. Following the 1.8.0 update, Biters “will be more aggressive,” according to the patch notes. How this materializes remains to be seen. As for performance updates, PC players will have access to a PC benchmark option in video settings, LOD Range Multiplier, Motion Sickness Reduction preset, .and XeSS Intel Upscaler on PC. Fans can find the full patch notes for update 1.8.0 below: Game Update Biters’ behavior changes – Biters will be more aggressive – Benchmark option on PC – you can start it from the video settings. – LOD Range Multiplier – this feature is available in the Advanced video menu, but watch out, survivor, it takes a heavy toll on your performance! – Motion Sickness Reduction preset (available in the Accessibility menu). – XeSS Intel Upscaler on PC. – Rendering and Lighting improvements. – Gameplay Updates Fixed a problem with getting on a bicycle after starting the bicycle challenge allowing players to complete the task – Fixed an issue on PS5 during the Markers of Plague quest, related to Aiden being stuck after injecting the first inhibitor – Fixed an issue where the player could not progress with the Combat Challenge, because of missing interaction prompt – No shortcuts! Removed a spot in the Opera that allowed players to skip all Madman From Villedor phases – Fixed a black screen after canceling the Prince of Thieves Challenge – Fixed a black screen after starting Tower of Babel Challenge – Tweaked Skullface resistances to elemental damage, making him more challenging than before – Fixed an issue where biters sometimes dealt 0 damage to the player – [Xbox/PlayStation] Players can no longer get stuck during the Crystal White quest – Fixed an issue where the finisher would not deal damage to Skullface – Fixed an issue with legendary encounters rewarding the players with only mutation samples – Fixed an issue with missing objective marker when tracking the Sattelite Dream quest – Fixed an issue with some zip lines floating in the air – [PS4] Fixed progress lock during the Water Tower quest – [Xbox] Preset items will be correctly given during the Prince of Thieves Challenge, and One Day In Harran Spectacle – Fixed an issue with outfits not being unlocked as quest rewards in Bloody Ties DLC – Fixed some shield mods being duplicated in craftmaster’s upgrade tab – Fixed an issue with weapon mods being improperly displayed when previewing multiple opera costumes – Headshots with the bows should now deal the appropriate amount of damage – Tweaked player damage scaling in the Opera to make fights more challenging – Fixed Human enemy AI, which no longer allows them to use Skullface skillset – Players are now able to drop rewards bought from Carnage Hall rewards vendor – Swing animations are now faster to feel more on par with Dying Light 1 – Fixed an issue with restarting challenges at the Opera – Fixed Nutcracker paraglider and outfits being doubled in the player’s stash – True Nightrunner achievement should now be unlocked properly after completing all the Nightrunner trials – Fixed Deathloop in the opera after killing the guard – Madmen of Villedor parkour challenge tweaks – Co-op Updates Fixed crashes happening on Xbox when accepting invite to your friend’s session – Fixed an issue where the fourth player to join the session would get stuck in the table during dialogue with Severus – Fixed an issue with a blocked checkpoint during the Running Up That Tower Challenge in co-op – Improved infected AI during Run Boy Run Challenge in co-op – Fixed an issue with unresponsive controls after joining a co-op session on PS4 – The game will now inform you if you’re trying to connect to a host that currently plays a dialogue or a cutscene – Fixed an issue where the guard was spawned on the players’ location, immediately failing the stealth mission – Fixed an issue where players could get stuck in the infinite wait during the dialogue before the challenge – Fixed an issue where players are unable to proceed to the Madmen from Villedor Challenges BLACK – The trophy The Madman of Villedor will be unlocked in co-op after completing the Challenges – Fixed multiple connection issues – Fixed an issue where players could be separated during the Challenges – Fixed some icons being too big in COOP – Between Two Fires Challenge progress is shared now, allowing players to finish it at once – Players are no longer able to bash through the doors that require the team to gather – Fixed issues with challenges that caused players to be stuck – [PS4] Fixed the game crashing after completing a windmill challenge – Manica Shield Ice Mods are now upgradable – Fixed an issue with players unable to start quests in co-op – Manica Shield received sounds when playing in co-op – UI/UX Updates Fixed timer display during Challenges in Carnage Hall – Fixed an icon of one-handed Silencer Machete – Fixed an issue with the Carnage Manica display in the accessory while inspecting it – Fixed an issue where players could reach restricted areas – Fixed an issue with player spawning in the incorrect locations after finishing the quests – Fixed missing voice-overs during the Opera quests – Fixed asset load issue during the Treasure Hunt challenge – Added missing textures from the Opera localizations – Improved camera motion during Madmen of Villedor cinematic – Fixed animation of player blocking with a shield when the bow is equipped – Technical Updates Low-quality preset in Video Options sets XSS on a PC with an AMD card and turns on DX12 – Players will no longer lose their money after accepting the best and reloading the game during Twin Brothers quest – Players will no longer get stuck while sliding into the vent shafts – Don Quixote achievement will now be granted after the player unlocks all the windmills in the game – Fixed an issue with the game’s performance dropping after playing for more than 1 hour on some devices – Fixed infinite loading screen that was happening whenever a player logged out of the account right after signing in – Fixed an issue with sounds randomly disappearing – Fixed an issue with force feedback missing while playing on gamepad – [Xbox] Prologue forest will no longer be too dark during the daytime – Players are no longer able to bypass the Perfect Block tutorial – Fixed an issue with infected being too silent – [PlayStation] Fixed crash during One Day in Harran and Fame and Infamy Challenge – Fixed crash during the fast travel between The City and Opera – [RayTracing] Fixed player’s shadow missing in photo mode – [RayTracing] Fixed issues with corrupt lighting sources – Fixed Baba Yaga challenge being unplayable – Reduced the number of times infected will grab the player – AI/Player will no longer shake after getting grabbed by Biters – Fixed the game crashing after changing resolution from 3840×2160 to 1920×1080 – Fixed infinite loading screen upon opening the title in offline mode on EGS Launcher – Optimized memory usage in d3d12 mode improving game stability – Exposed setting for extending rendering range of highest level of detail geometry – Ray-tracing effects range is extended by 20% – Implemented benchmark mode, allowing users to measure their PCs performance in Dying Light 2 – Fixed lack of player shadows in photo mode when using ray tracing – Improved initial load time (by up to 10s on PS4) – Minor improvements to texture streaming – Improved tree shadows (LOD) – Improved fog and water reflections quality –
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Dying Light 2 update 1.3.0 patch notes: New Game+, co-op updates & Mutated Infected – Dexerto
Dying Light 2 update 1.3.0 patch notes: New Game+, co-op updates & Mutated Infected TechlandDying Light 2’s 1.3.0 patch notes are finally live, bringing with it plenty of bug fixes to the zombie survival game. Following on from Dying Light 2’s previous patch, the developers have released a new update tailored around fixing a number of in-game issues and adding new content. The main highlights of the 1.3.0 update are the Mutated Infected, New Game+, and a variety of co-op updates. There are also fixes to the game’s quest updates and overall stability, which means the title will run better across all platforms. This patch is pretty hefty and there are a lot of fixes and updates to delve into, so before you head out into the zombie-filled streets, be sure to check out all the latest changes. Contents Dying Light 2 update 1.3.0 patch notes – New Game+ – Co-op Updates – Content Update – Gameplay Updates – Quest Updates – UI/UX Updates – Technical Updates – Dying Light 2 update 1.3.0 patch notes Below are the patch notes for the Dying Light 2 update 1.3.0 patch notes, courtesy of Techland. New Game+ After finishing it once, the game can be replayed again, only this time with modified game parameters in place to encourage a second playthrough by the implementation of a unique system and experience. The player can now go through the story with revitalized mechanisms. These include new enemy behaviors, more difficult encounters, new objects within the world, namely the newly added inhibitors, and many more changes that will significantly alter the gameplay style and allow the player to develop their character further. All of this is only available in New Game+! 30 new inhibitors – New platinum objectives for parkour challenges – Updated distribution of the enemies (f.e. Volatiles and Banshee spawn during the night, a wider variety of enemy pools in encounters) – A new legendary weapon tier added – Gold encounters added – Enemy difficulty scales with the player level – – Co-op Updates Fixed connection and stability issues in co-op Fixed connection issues with the players who are further advanced in the story – Improved game performance in co-op – – Co-op story blocks Fixed an issue that caused blocked progression in a single-player game mode after a co-op session – Fixed few remaining death loops in co-op – Fixed an issue with a missing NPC during the Missing People quest in a co-op session – – Co-op quality Improved weapon visualization in online menu and inventory – Improved handling of challenges requirements in co-op – Fixed random bandit respawns while players are still in the bandit camp – Fixed issues with the player being unable to access inventory or map after dying several times in co-op – Fixed blocked story progression with “enemies nearby” notification – Fixed rare issue when a player can’t move after a revive – Fixes for far away peer respawn from the host and respawning in geometry – Fixed AI jitter in random cases – Improved various animations in co-op – f.e. crouching, throwing, using the bow, and more – Fixed sound duplication in co-op – Fixed rare cases of unresponsive quest radio dialog in co-op, causing story blocks – Fixed the display of incorrect icons on the map after a co-op party – Fixed “call for help” when the player is being summoned during a gather in co-op – Fixed black screens in certain situations that could cause progression blockers during co-op progression – Fixed unnecessary “skill requirement” text-glitch in the description of a challenge in a co-op session – Updated the time of tutorial windows to 30 seconds during the co-op sessions – Fixed a bug that allows player to have multiple story quests active – – Content Update Mutated Infected – New quest added Something Big Has Been Here, which included special elemental Goon variants – Gameplay Updates Enemies with bows are less annoying — decreased damage output – Completed achievements are correctly awarded upon completion. This works for the achievements that were obtained before the update as well – Fixed a bug that was causing Howlers and Screamers to become invulnerable to damage – Fixed a possibility to fast travel between map regions after completing various quests – Fixed a random AI bug of Human encounters – Fixed infected invulnerability to arrows – Fixed missing rewards after Bandit encounters – Fixed the Virals patrol movement in GRE facilities – Quest Updates Fixed a bug related to wall-clipping during the Let’s Waltz quest – Fixed a bug of the player getting stuck after using an inhibitor, or opening inventory after obtaining inhibitor in the Markers of Plague quest – Fixed the map display bug in The Only Way Out quest – Fixed the disappearance of Hakon in the Into The Darkness quest after playing in co-op – Fixed Sophie’s inaccessible position in The Raid quest – UI/UX Updates Added FOV slider on PlayStation 5, and Xbox Series X – Improved UI textures optimization – Fixed issues related to switching between keyboard and controller – Fixed inhibitor pop-up message in Markers of Plague quest – Fixed quest display in journal – Fixed tutorial window display – Fixed weapon durability display, quest tracking, and inventory management on ASUS ROG Zephyrus Duo second display – Aiden should no longer T-pose in the main menu – Fixed crashes related to launching the game in 5760×1080 resolution – Fixed display of incorrect numbers on Immunity Bar – Minor changes to PC key bindings – Technical Updates Improved game stability – Several crash sources fixed – Improved the stability of frame rate in various places on the map – Fixed multiple bugs that allowed players to see and fall outside map texture – Fixed occasional texture glitches in various places on the map – Fixed various audio glitches – Additional bug fixes and quality improvements – So, there you have it, everything in the Dying Light 2 patch 1.3.0 update. Make sure you check out our Dying Light 2 page for all the latest news and guides.
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Dying Light 2 to get free PS5 and Xbox Series X upgrades but no cross-play – Dexerto
Dying Light 2 to get free PS5 and Xbox Series X upgrades but no cross-play TechlandDying Light 2 creators Techland confirmed that the company will be offering free upgrades to next-gen consoles for those who buy on PS4 and Xbox One. Dying Light 2 is set to be released on PC, PlayStation 4 & 5, and Xbox One & Series X|S on February 4, and a cloud-based Nintendo Switch release sometime down the line. Although the launch is quite soon, Techland has dropped some important information about the game to fans eager to jump into zombie-slaying action. Dying Light 2 free next-gen upgrade As reported by Eurogamer, gamers who buy Dying Light 2 on PS4 and Xbox One will be getting a free upgrade to next-gen versions of the game on PS5 and Xbox Series X. A new trailer dropped on January 20 revealed the sequel to the original Dying Light will offer players three different Modes on PlayStation 5: Quality Mode, Performance Mode, and Resolution Mode. Quality Mode highlights ray tracing capabilities, Resolution Mode delivers 4K resolution, and Performance Mode allows the game to run above 60 FPS. It’s unclear exactly the visual upgrades the jump from last-gen to current-gen will provide players. Sadly, the game will launch without support for cross-console co-op play. Although it won’t have cross-play, there will still be over 500 hours of gameplay available to those who purchase Dying Light 2 at launch. The only cross-play that will be possible is on PC between Steam and Epic Games Store players being able to game together.
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When is Dying Light 2 out? Release date, platforms, trailers, gameplay – Dexerto
When is Dying Light 2 out? Release date, platforms, trailers, gameplay TechlandDying Light 2: Stay Human transports players straight back into the apocalyptic fray in style, but when is its release date? Here’s a rundown of everything we know so far, including the game’s platforms, trailers, and gameplay. Techland’s original Dying Light etched itself into history as one of the zombie genre’s most explosive titles, so when the devs announced that a next-gen sequel was set to release, avid survivalists immediately started grabbing their gear and preparing for armageddon. Featuring expanded crafting and parkour, players will have to navigate the ominous streets of The City, a once-bustling metropolis now home to more than just the undead. Sound like your perfect Friday night? Here’s everything we know about Dying Light 2, including its release date, platforms, and monsters. Contents Release date – Platforms – Trailers – Gameplay & Monsters – Dying Light 2 campaign length – Synopsis and Main Character – Editions – Dying Light 2 release date Dying Light 2 is set to release on February 4, 2022. While initially pegged for a December 2021 launch date, Techland admitted that the game needed a little more “polish.” For those that want to secure a copy in advance, you can preorder it via Dying Light’s official website, and as an extra treat, you’ll get the Reload Skin Pack. Dying Light 2 platforms Dying Light 2 will be available on PC, PlayStation 4 & 5, and Xbox One & Series X|S. A cloud-based Nintendo Switch edition has also been announced but will not release at the same time as the others. Whether it will also debut on Xbox Game Pass remains unknown, but considering Back 4 Blood was on the subscription service from day one, Techland may follow in their footsteps. Dying Light 2 trailers Gameplay trailer Providing players with another deep dive into the bowels of the unknown, Techland’s May 27 gameplay trailer showcases not just what happens after dark, but the warring Factions that are desperate to tear you limb from limb during the day. The Game Awards CGI Trailer A new trailer debuted at The Game Awards, and gives us a new look at Dying Light 2’s world. Gameplay & Monsters An innovative open-world take on the classic genre, players will be able to explore every little nook and cranny within the new city at their leisure. This is made easier by Aiden’s parkour abilities, which allow players to dodge the pesky undead in style. Additionally, you’ll be able to join one of the game’s three factions. This new mechanic will allow players to dictate how the game’s plot pans out, and adds an extra dose of replayability as you try out each different group in turn. But, of course, no Dying Light game is complete without a terrifying roster of monsters. While you dodge bullets during the day, you’ll be taking to the streets in the dead of night when the Infected come out to play. From the screeching Howlers to the creepy Sleeping Beauties, you’ll have your hands full. Dying Light 2 campaign length In January 2022, Techland revealed that the length of Dying Light 2 was “at least 500 hours” to fully complete every aspect of the game. This led some fans to speculate that the campaign itself could take around 100 hours to complete, with the additional 400 hours being for side quests and exploration. This sparked some rigorous debate amongst fans about quality vs quantity in games. However, since then Techland has clarified their position, stating that the game should actually “finish the story + side quests in less than 100 hours.” They also stated that the game’s story/campaign should take around 20 hours to complete. Since then, Techland has produced a tweet explaining the contradiction, and that Dying Light 2 can take over 500 hours to complete if players choose to “max out” the game. We wanted to clarify our recent communication about the amount of hours required to complete the game. Dying Light 2: Stay Human is designed for players with different gameplay styles and preferences to explore the world how they see fit.#DyingLight2 pic.twitter.com/tcaDKULMo8 — Dying Light (@DyingLightGame) January 10, 2022 Players looking to get their value for money will be pleased too, as Dying Light 2’s devs “guarantee” to deliver at least “5 years” worth of new content. This will include “new stories, locations, in-game events” and more over the course of the game’s lifespan. Want to know what will happen AFTER the premiere? We guarantee to expand the world of Dying Light 2 Stay Human for at least 5 years post launch with new stories, locations, in-game events and all the fun stuff you love!#DyingLight2 #StayHuman pic.twitter.com/SgaNynkrzI — Dying Light (@DyingLightGame) January 14, 2022 Dying Light 2 synopsis and main character Set 20 years after the original Dying Light, players will view the game’s apocalyptic universe through the eyes of Aiden Caldwell, a member of the ominous Outcasts. Out for blood and in search of someone from his past, he’ll stop at nothing to achieve his goals. Read More: Dying Light 2 Factions explained – It turns out, however, that Caldwell has been infected by the creatures, giving him a plethora of superhuman powers that players will be able to take advantage of. Additionally, he can side with one of Dying Light 2’s three rival factions, dictating how the game plays out. Dying Light 2 is set in yet another European location simply entitled The City, which Techland boasts is 4 times the size of the flagship title’s Harran. Dying Light 2 Editions In order to celebrate the release in style, Techland are dropping three different versions of the game for avid players to get their hands on. You can choose from: Standard ($59.99 / £54.99) – Base game and Reload skin bundle. – Deluxe ($79.99 / £64.99) – Base game, Reload skin bundle, “Legendary” skin pack, weapon charms, Story DLC 1, as well as some digital goodies. – Ultimate ($99.99 / £79.99) – Base game, Reload skin bundle, “Legendary” skin pack, weapon charms, crafting items, 2 hour XP boost, Story DLC 1 & 2, as well as some digital goodies. – Collector’s Physical Edition ($229.99 / £199.99) – Base game, all of the Deluxe and Ultimate rewards, Defender of the City Statuette, UV Flashlight, map of The City, and many more Collector’s rewards. – So that’s everything we know so far about Dying Light 2! Desperate to sink your teeth into some new content, though? Check out all of our release hubs: The Elder Scrolls 6 | Halo Infinite | GTA 6 | Overwatch 2 | League of Legends Project L | Destiny 2 The Witch Queen | Rainbow Six Extraction | Elden Ring | Diablo 4 | Diablo Immortal
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Dying Light 2 PC system requirements: Recommended and minimum specs – Dexerto
Dying Light 2 PC system requirements: Recommended and minimum specs TechlandDying Light 2’s PC system requirements have been released. Here are the minimum and recommended specs you’ll need to dive into the apocalypse all over again. As 2021 draws to a close and all eyes look to 2022, Techland’s Dying Light 2 looms ominously on the horizon, ushering in armageddon in the form of a 4K open-world zombie experience. Bloody details continue to slip through the cracks as we draw ever closer to the end of all days, but Techland has recently announced just what PC requirements you’ll need to be able to slay the Ridden in style. So, without further ado, here are Dying Light 2’s minimum and recommended PC system requirements. Contents Dying Light 2 PC requirements Dying Light 2’s PC requirements have been revealed courtesy of Techland, and we’ve listed two of the four different specifications below. Read More: How to pre-order Dying Light 2 – You can play the game on either Minimum, Recommended, Ray-Tracing On Minimum, or Ray-Tracing On Recommended. Minimum specs In order to run Dying Light 2 on its minimum specs, giving you 1080p at 30 FPS, you’ll need the following: Recommended specs If you’ve got the firepower and are looking to run Dying Light 2 on the developer’s recommended specs (1080p at 60 FPS), you’ll need: So that’s it for Dying Light 2’s recommended PC specs! Looking to stay up to date with all things gaming? Be sure to check out our dedicated page.
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Dying Light 2 update 1.4.2 patch notes: Fast Travel, co-op crashing fixed – Dexerto
Dying Light 2 update 1.4.2 patch notes: Fast Travel, co-op crashing fixed TechlandDying Light 2’s July 5 hotfix addresses some of the game’s biggest bugs and cleans up a little bit of the mess that showed up with the arrival of the previous update’s new story content. It’s not quite as big of an overhaul this week for Dying Light 2 but the changes that we got should have an oversized impact. Whether you’re looking to zip around The City without fear of the travel system breaking or if you’re just trying to squeeze in a little bit of heart-pumping action with a friend, this update should make things far more pleasant than they were before. Dying Light 2 update 1.4.2 patch notes The headlining act for this set of notes is the fix to fast-traveling while inside The City. Previously the option would be completely unavailable even when players weren’t actively involved in a quest or locked-in for any other reason. There have been other problems with Fast Travel but this was by far the most impactful one, as players were getting stranded in areas that should have been a breeze to get out of. Survivors! In this hotfix, we wanted to address one of the essential issues players encountered during their adventures in The City – Fast Travel feature becoming unavailable under certain circumstances. Check the full list of improvements and fixes 🧟 https://t.co/pCMlJMoE6j pic.twitter.com/MqoU4qT3xP— Dying Light (@DyingLightGame) July 5, 2022 Stability was the next big focus and Techland delivered a number of improvements in that regard. Co-op games should no longer go down after using the Stab Follow-up skill that lets player chain together quick kills with their knives, and the overall game stability was boosted up, reducing the chance of random errors and crashes as well. For the full patch notes, check out Techland’s update blog below Dying Light 2 July 5 full update patch notes In this hotfix, we wanted to address one of the essential issues players encountered during their adventures in The City – Fast Travel feature becoming unavailable under certain circumstances. This issue should be resolved after a series of tests and implementations we’ve performed. Check the full list of improvements and fixes. Game Updates Most of the Fast Travel issues should be fixed. We are still working on improving the players’ experience while using this feature. – Crashes occurring in co-op while using stab follow-up skills are fixed. – Improved game stability and reduced the number of random crashes. – We are making Tyrant Volatiles stronger. A little. Sorry. – Special Infected received better resistance to some types of damage. – Special Infected with an orange marker should drop Mutation Samples. – Outfits from Chapter 1 will transfer to NG+; there will be no need to redeem them again. – Fixed a soft lock related to dying during the challenge. – Fixed an issue related to reconnecting to the game on PlayStation after leaving the session (manually or automatically) a couple of times. – Achievements „Find Anything Interesting?” and „Street Art Aficionado” can now be obtained properly. –
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Dying Light 2 Bloody Ties DLC: Arena setting, new narrative & more – Dexerto
Dying Light 2 Bloody Ties DLC: Arena setting, new narrative & more TechlandDying Light 2: Stay Human is finally getting its first piece of single-player DLC, with the upcoming Bloody Ties DLC promising some action-based content. Here’s everything we know about the DLC ahead of it’s release. One of the most successful parts of the first Dying Light was the way in which the game’s massive single-player DLC experiences were able to draw out the lifespan of the game. Years after release, Dying Light was able to keep a solid player count and interest in the game. Dying Light 2 released at the beginning of the year and was one of the biggest games to hit the shelves in the early months of 2022. The game was met with positive reception from fans and critics alike, selling over 5 million copies during its first month on release. Developer Techland is hoping that Dying Light 2: Stay Human’s new DLC will serve a similar purpose. Here’s a rundown of the DLC, how to access it, and what content players should expect. Contents: Dying Light 2: Stay Human DLC release date – Bloody Ties plot and gameplay details – Dying Light 2 Bloody Ties trailer – Dying Light 2: Stay Human release date – When is the DLC going live? Dying Light 2: Stay Human’s first single-player DLC Bloody Ties is set to release on November 10, 2022. While the DLC was originally set to release at a delayed time of September 2022, it is now finally coming out alongside a new patch. Dying Light 2 Bloody Ties plot and gameplay details The narrative will center on an arena-style setting created in the post-apocalyptic world. Dying Light is known for showcasing how humanity has descended to violence following the events of the zombie outbreak. In a recent blog post update, Techland provided a synopsis of what the new content will entail. Discover a New Location — venture to Carnage Hall, the epicenter of splendor, death, fame, barbarity, fortune, and bloodshed. The place where the greatest fighters battle for glory! – Experience a New Narrative – secure a spot in the Pantheon of the best fighters, and make tough choices as the plot for power and revenge reaches its tipping point. – Behold… the Carnage Manica! — tap into the power barricade that is the Carnage Manica and take hold of new weapons to make creative combat that much more creative. – Fight the Freaks — face off against hordes of new Infected like the towering Gorilla Demolisher, fire-spewing Inferno, and many others! – Dying Light 2 Bloody Ties trailer: Does the DLC have a trailer? The brand-new DLC was first confirmed back in August 2022, with the devs releasing a teaser trailer as a way to give players a taste of what to expect from the upcoming content. A new and final trailer was released at the beginning of November, giving players a much more in-depth look at the narrative of the DLC and what kind of adventures we’ll be embarking on. The latest trailer can be seen here: For more on upcoming titles, be sure to check out our pages for the following: The Elder Scrolls 6 | GTA 6 | Assassin’s Creed Mirage | | Wolverine | Spider-Man 2 | Forspoken | Pokemon Violet & Scarlet | Wonder Woman | DokeV | FFXVI | Avatar Frontiers of Pandora | The Witcher 3 next-gen patch | Avatar Frontiers of Pandora | Haunted Chocolatier | The Legend of Zelda: Tears of the Kingdom
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Dying Light 2 factions & benefits: Peacekeepers, Renegades, Survivors – Dexerto
Dying Light 2 factions & benefits: Peacekeepers, Renegades, Survivors TechlandThe City streets of Dying Light 2 are ruled by three warring factions that Aidan is free to join; the Peacekeepers, Renegades, and Survivors – but just how do your choices impact the game? Dying Light 2’s fight for survival doesn’t just revolve around the flesh eating Infected just waiting to take a considerable chunk out of you. Danger is nestled amid the City’s streets, with local turf wars often proving more dangerous than the undead themselves. With territory carved up between the Peacekeepers, Renegades, and Survivors, there’s plenty of different reason to join each faction– but it’s important to note that your choices will affect your standing with those around you. So, here’s a rundown of each of Dying Light 2’s three factions, as well as what signing up to cause some chaos will net you in terms of rewards. Contents Dying Light 2: Factions As we mentioned before, Dying Light 2’s NPC community is split into three feuding factions: Peacekeepers: The Peacekeepers present themselves as The City’s elite police squad, using an iron fist to keep the surviving citizens safe. They are the game’s “good” faction. – Renegades: In direct conflict with the Peacekeepers, the Renegades pride themselves in causing chaos and eliminating anyone that gets in their way. They are the game’s “bad” faction. – Survivors: With a nomadic, adaptive mentality, the Survivors are concerned with keeping their comrades safe and fleeing the Infected instead of actively getting involved in combat. They are the game’s “neutral” faction. – Each faction can control different areas of contested territory, and with Aiden’s help can expand their dominance by taking down their enemies. Read More: Dying Light 2 review – However, choosing a squad comes at a price, as your relationships with the City’s inhabitants changes as your influence grows. Choosing the Renegades, for example, isn’t something your fellows will be too impressed with given their chaotic, brutal control methods. This contrasts with the Peacekeepers, who are generally well renowned for putting their lives on the line. Dying Light 2: Faction benefits Other than altering perceptions and responses to Aiden, your choice of faction has added benefits. Each group will expand their facilitates around their central hub, altering the look of The City. Below are the different benefits associated with the game’s three factions: Are characters faction-associated? As you navigate the post-apocalyptic world of Dying Light 2, you’ll meet a whole host of both friendly and aggressive NPCs. Some are faction specific, while others will react to Aiden’s choice of faction. While we haven’t got a full list of these yet, we’ll keep updating this page as we dive further into the fray: So that’s everything you need to know about Dying Light 2’s factions. As soon as further information becomes available, we’ll be sure to update this page; in the meantime though, check out our Dying Light 2 review.
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Dying Light 2 delayed to 2022 – Dexerto
Dying Light 2 delayed to 2022 TechlandDying Light 2 has been delayed again, with the horror sequel shambling into 2022. Dying Light 2, Techland’s upcoming first-person zombie adventure, has been delayed to February 4, 2022. In a letter from Pawel Marchewka, Techland’s CEO explains that the move was made so that the team could “polish and optimize” the title, and that preview events are still expected to start next month for press and content creators. Dying Light 2 launching February 2022 “The team is steadily progressing with the production and the game is nearing the finish line. The game is complete and we are currently playtesting it. It is by far the most ambitious project we’ve ever done,” the letter reads. “Unfortunately, we’ve realized for us to bring the game to the level we envision, we need more time to polish and optimize it.” You can check out the full statement below: Update regarding release date. pic.twitter.com/xAx1RMbw0X — Dying Light (@DyingLightGame) September 14, 2021 Dying Light 2 had previously been revealed at E3 2018, before being delayed multiple times, including an indefinite delay which then led to the previous release date for December 7 of 2021. Last month, the first game, originally released in 2015, was ported to Nintendo Switch. Earlier this year, a report from TheGamer focused on the game’s troubled development process and strained relationships with CEO Marchewka from the perspective of ten current and former Techland staff.
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Dying Light 2 co-op guide: How to play with friends – Dexerto
Dying Light 2 co-op guide: How to play with friends TechlandClearing out of hordes of Zombies is incredibly fun in Dying Light 2, but it’s even better when you’re doing it with friends, so here’s how to create groups and play co-op. Techland’s zombie-filled RPG is definitely fun to play solo, but as with most titles, Dying Light 2 is better when you’ve got a group of friends by your side. Luckily, like its predecessor, the game has a co-op mode that allows players to take on the vast majority of the content together. However, there is a single section you’ll need to complete first before you can group up with your squad and begin adventuring through the world together. So, without further ado, here’s exactly how to play with your friends in Dying Light 2. Contents How to play with friends in Dying Light 2 Before grouping up with your friends in Dying Light 2, you’ll need to complete the prologue and reach the open-world section of the game. This shouldn’t take you too long and by that time, you’ll be familiar with the basic mechanics of Techland’s new Zombie adventure. After that simply follow these steps below, and you’ll be taking down hordes of undead in no time with your team: Head to the menu and select Online menu – Next, navigate to Online Options – Switch the game to Public, Private, Freinds Only, or Online – Head back to the Online Menu and you’ll see three open invite slots next to your character – Simply invite any friends and wait for them to join your lobby – Then, start your co-op adventure in Dying Light 2 – Keep in mind, cross-play in Dying Light 2 is only supported between PC players on Epic Games and Steam. This means PlayStation and Xbox users will not be able to play with each other or with PC users. How many players can group together in Dying Light 2? Just like the first game in the series Dying Light 2 co-op supports up to four players in a single group. While it’s not necessary to have that many Pilgrims by your side, it will certainly help you survive any undead enemies you encounter and get through the night safely. So, there you have it, that’s exactly how to group up with your friends in Dying Light 2. Just remember to watch each other backs out in the open world as danger could be lurking in the dark.
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Dying Light 2: Best parkour skills to unlock early – Dexerto
Dying Light 2: Best parkour skills to unlock early TechlandParkour in Dying Light 2 is essential when looking to survive against hordes of undead enemies, but which parkour abilities are worth unlocking first? As with any open-world RPG, Dying Light 2 has a variety of abilities for players to unlock as they progress. These are split up into two categories, with combat abilities making it easier to take down zombies, and parkour skills allowing players to traverse the urban terrain. While it’s possible to unlock every single ability in the game after you’ve earned enough XP, there are some skills that are worth prioritizing when you start your journey, especially when it comes to parkour. Safe Landing When running through the urban landscape of Dying Light 2, it can be easy to miss a jump or underestimate how far away you are from the ground, so we recommend unlocking the Safe Landing skill as soon as possible. This allows you to take more risks with your parkour in the early game, where huge falls can kill you in an instant. Stamina Navigating the open world at night can be extremely dangerous, especially if you’re on the ground. That’s why it’s important to stay on the rooftops whenever it’s possible. Unfortunately, that’s not always an option, so being able to climb and hold onto ledges is essential when attempting to escape a horde of zombies. Luckily, Firm Grip is available right at the start of your playthrough, so put a point in it as soon as possible. Far Jump As noted previously, staying above ground is a must in Dying Light 2, but large gaps between buildings can be hard to deal with in the early game. So, picking up Far Jump in the parkour skill tree is a great idea, as it allows you to clear huge distances with ease. Dart If you’re spotted by zombies at night, speed is always going to be key, so unlocking the Dart ability for increased running speed is never going to be a bad idea. This is the perfect upgrade for those who like to take risks and maneuver around the open world on the ground. Having the extra sprint speed can be a life-saver, especially if you need to get to UV light as quickly as possible. Slide While definitely not as important as some of the other abilities above, being able to Slide under obstacles can make escaping zombie chases significantly easier. Not only that, for another upgrade point in the same line it can be combined with a kick, allowing you to push incoming zombies out of your way while traversing the urban landscape. Keep in mind, the suggestions above are the skills we recommend you prioritize for a smoother playthrough in the early game. However, skill trees all come down to preference, so make sure you explore all the options and pick what’s best for you.
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Dying Light 2: Best combat skills to unlock early – Dexerto
Dying Light 2: Best combat skills to unlock early TechlandParkour can help you escape zombies, but you’ll need to master Dying Light 2’s combat skills if you want to survive against the hordes of undead. As you progress in Dying Light 2 and complete quests, you’re rewarded with XP and points that can be used to unlock special abilities. These skills are split up into two separate categories, with parkour allowing you to traverse the urban terrain and combat for taking out any undead enemies that stand in your way. While there’s no denying parkour is helpful, combat will often be the difference between life and death when the odds are stacked up against you. So, knowing which combat skills are worth unlocking first on your playthrough is essential if you want to survive the harsh open-world of Dying Light 2 – and we’ve listed the ones you need below. Perfect Dodge The Perfect Dodge skill is definitely worth unlocking if you want to go head to head with powerful zombies in combat. Due to the number of enemies often grouped together in Dying Light 2, finding an opportunity to attack can be difficult. Having the ability to dodge and also stagger an enemy simultaneously is invaluable when fighting undead up close. Perfect Parry If timed correctly after an attack, the Perfect Parry ability staggers an enemy and triggers a slo-mo effect that makes it easy to damage an opponent. Avoiding attacks can be difficult but when an enemy is staggered, it opens up a window to throw out as much damage as possible. Power Attack Quick attacks are useful in the early game, but what if you want to do more damage with a single swing of your weapon? Well, it’s time to unlock the Power Attack ability which simply allows you to hit harder and therefore, deal significantly more damage. Not only that, but power attacks also interrupt and stagger enemies, making them useful against boss enemies and powerful undead opponents. Stab Not everyone loves running around the open world attracting as much attention as possible. For some players, hiding in the shadows and taking out enemies in stealth is their preferred tactic. If that’s you, then focus on unlocking the Stab combat skill as soon as possible, as it allows you to instantly assassinate enemies from behind using a knife. Instead of battling opponents in a one versus one, use stealth to your advantage and take them out in a matter of seconds. Windmill The ultimate AoE ability, Windmill allows you to spin your weapon around in a circle and wipe out any opponents that are attempting to surround you. Definitely, one of the most satisfying abilities to use on the list, Windmill is must unlock for players who are constantly being chased by a group of zombies and want an effective way to deal huge damage to bug groups of enemies. Keep in mind, the suggestions above are the skills we recommend you prioritize for a smoother playthrough in the early game. However, skill trees all come down to preference, so make sure you explore all the options and pick what’s best for you.
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Dying in Dr Disrespect’s Deadrop video game will be a “scary event” for players – Dexerto
Dying in Dr Disrespect’s Deadrop video game will be a “scary event” for players YouTube/DrDisrespect/Midnight SocietyLegendary streamer Dr Disrespect has revealed more information about his video game studio’s first title ‘Deadrop’ and how it will be a spectacle when players die in his FPS. Dr Disrespect recently unveiled details on Deadrop, the first game from his studio Midnight Society and the industry’s first vertical-extraction shooter. While it’s still early days for Deadrop and there is not much in the way of gameplay just yet, the two-time is excited for its future and has some big ideas in the works. In a special YouTube video, the banned Twitch star explained how the team plans to eventually introduce those ideas and shared some details about how dying in Deadrop will be a big event in-game. Dr Disrespect reveals how Deadrop is taking inspiration from ‘Ghost’ Although Doc admitted this feature wouldn’t be added until later, the YouTuber was very stoked about sharing his idea for making dying in his game a big deal. “Let’s say when someone dies, there’s this element that comes into the level and it’s like an event and what it does is after a certain amount of time it goes in, gets that dead body and its supply, and takes it out,” described Doc. The streaming icon went on to tease how there would be an “AI element” that would pull the body away before other players could claim it. “Or you just hear it in the background somewhere and you know like ‘oh sh*t, a body extraction has just taken place.’ And it’s just like this scary event,” he added. “I think there’s some inspiration from the movie Ghost where if you die you’re taken back into the shadows? But imagine this whole event that’s similar to that.” He went on to add that his team has plenty of additional unique concepts like making a ranked mode much different than other FPS games. Hopefully, we won’t have long to wait and we can see more of Deadrop and Doc’s creative ideas in action.
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Dunkey’s publishing company Bigmode reveals first game, Animal Well – Dexerto
Dunkey’s publishing company Bigmode reveals first game, Animal Well Four months after Dunkey announced his indie publishing company, Bigmode has revealed its first title – Animal Well – which will be playable later this year. On September 21, 2022, Dunkey published one of his most controversial videos to date: the announcement video for his indie publishing company, Bigmode. While harmless at first glance, publishers and developers took offense as the YouTuber promised to only publish “good games” with no prior experience in the industry. That being said, his fans and biggest critics have been waiting to hear what would come from the critical content creator’s company. Especially with Bigmode boasting that it’s being supported by funding, development support, PR & community management, QA, porting & localization, and merchandising. Now, Bigmode has revealed its first title – Animal Well – a visually stunning puzzle platformer with unsettling horror elements. Bigmode announces first game, Animal Well On January 8, Bigmode announced Animal Well, described as “A pixelated wonder rendered in intricate audio and visual detail.” Animal Well is a solo project from sole developer Billy Basso, who has worked on the game for the last five years. Animal Well aims to take mechanics from survival horror games and implement them into a different genre. The title offers a mix of genres, including Puzzle, Horror, Platformer, Metroidvania, and Open Well. An official press release claims the player’s goal in Animal Well is to unravel the secrets of the well as they discover lively creatures. Basso’s hope is that the game won’t depend on content updates but will instead be “pre-loaded with secrets that may take years to uncover — giving you a reason to return to it after it’s been sitting on your shelf.” Animal Well does not have a release date, but it will be playable at PAX East 2023. It is planned to release on PC via Steam, as well as on PlayStation 5.
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Dungeons & Dragons reworks Half-Species due to “inherent racism” – Dexerto
Dungeons & Dragons reworks Half-Species due to “inherent racism” Wizards of the Coast/HasbroDungeons & Dragons is an always-evolving game and Wizards of The Coast has now made changes to Half-Species due to “inherent racism” behind the concept. Half-Species are a staple in the D&D world but Wizards has decided that their current labeling has no place in the future of the game. While different race combinations will remain in the game, the classification around them in the next Player’s Handbook will reflect a more thoughtful and inclusive approach. This change was announced some time ago, but is now a hot topic, as Rules Designer Jeremy Crawford expanded on the thought process behind the change at the recent D&D Summit event. “Frankly, we are not comfortable, and haven’t been for years with any of the options that start with ‘half’…The half construction is inherently racist so we simply aren’t going to include it in the new Player’s Handbook,” he elaborated. WOTC reworks Half-Species in D&D, but what does it mean? The company has yet to do a deep dive into why they’ve made this change, so the exact reasons are still up for speculation, but there are some important things to note when it comes to the likes of Half-Elves and Half-Orcs. One important thing to note is that they come with their own distinct Race sheets in the Player’s Handbook. Treated as different from both their parents’ races, these characters with dual genetics offer a very different experience for the people that play them. The Half-Elf is viewed as one of the strongest options in the game for this reason. Combining racial traits & bonuses from these two races covers a lot of bases and leaves few vulnerabilities. Likewise, Half-Orcs were often used as a way for players to enjoy the benefits of Orcish strength and constitution without the negative racial features & social connotations often associated with the species in previous campaign settings. This comes from Orcs being used primarily as bloodthirsty monsters for much of the game’s lifespan. That changed with the aptly named Volo’s Guide to Monsters in 2016, which introduced them as playable characters. They were further expanded upon in Eberron: Rising from the Last War, as well as the Explorer’s Guide to Wildemount book. These mixed-species combinations will remain available on WOTC’s online hub D&DBeyond, and will remain in the 2014 version of the 5th Edition Player’s Handbook.
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Dungeons & Dragons players blast most “useless” spells in the game – Dexerto
Dungeons & Dragons players blast most “useless” spells in the game Wizards of the CoastD&D players are making their case for the most useless spells in the game’s history, ranging from incredibly weak Cantrips to epic spells that are far too expensive. Dungeons & Dragons combat involves managing resources, with players judging when to use their best abilities. This is especially true of spellcasters, who must rely on their limited spell slots to save the day, be it through healing wounded allies or inflicting a lot of damage in a single attack. Not all spells in D&D are created equal, as some are far weaker than others of their level. This has been true throughout the history of the game and is still present to this day, with many D&D 5e fans criticizing certain Cantrips and spells. While players might love to spam vicious mockery and eldritch blast in the heat of battle, plenty of spells are rarely used. This is because the word is out that they’re not worth the time of day it takes to cast them. D&D players think these spells are useless A user on the DnD Reddit has created a thread asking players what they think the most comically useless spell in the game. They suggested the 3.0 epic spell Origin of Species: Achaierai, which cost a ridiculous amount of gold and experience points to cast, all to create a single lifeform. “In Becmi, ODnD, in the shadow elves Gazeteer, there is a spell called Lava Breathing,” one player mentioned, “This spell does not give you any sort of resistance to lava or fire, meaning you can breathe in it, but you will still burn to death.” “In 5e, Witch Bolt. It’s a first level spell with worse range than a cantrip, and that consumes your concentration. And once you are over 5th level, does less damage per action than a cantrip,” one user wrote, while another said, “Cantrip spell from the OG unearthed arcana book that let you summon one angry bee.” One spell was the biggest target of all, however. “True Strike. You can use your Action now, to gain advantage on one attack NEXT round, against a single creature. You know what’s better than that? Attacking now, and then attack again next round…” “True Strike,” another user agreed, “We all know it’s True Strike. It’s literally worse than just attacking twice.” Poor True Strike never gets any love, with even the Baldur’s Gate 3 fanbase piling on. Hopefully, the updated D&D 5e Player’s Handbook version will finally fix poor True Strike and give casters a reason to use it in combat. And while True Strike might suck, at least it doesn’t cost 360,000 gold pieces to summon one evil turkey like Origin of Species: Achaierai does.
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Dungeons & Dragons Monster Manual alt cover features Baldur’s Gate 3 star – Dexerto
Dungeons & Dragons Monster Manual alt cover features Baldur’s Gate 3 star Olena Richards / Wizards of the CoastDexerto is able to exclusively reveal the alt cover art for Dungeons & Dragons’ upcoming Monster Manual revision. Dungeons & Dragons is in the midst of a very busy year as it celebrates its 50th anniversary. Part of this celebration includes the long-awaited revised core rulebooks releasing between Fall 2024 and early 2025. The Player’s Handbook, Dungeon Master’s Guide, and Monster Manual will all be getting glow-ups that include rule changes, fresh content, and lots and lots of new artwork. Wizards of the Coast has given Dexerto an exclusive first look at the alt cover for the Monster Manual – which will be available to purchase from local games stores on February 4, 2025, two weeks before the book’s wider release on February 18, 2025. The alt cover’s design is pretty simple, focusing on a single mind flayer reaching towards the viewer and offering them a tadpole. But within that basic concept is plenty of detail. For one, the detailing on the mind flayer’s forehead looks regal – like the gold framing around the image, but it also resembles a brain, making it a great fit for a mind flayer. Josh Herman, Head of Art for D&D, discussed the inspirations for the artwork, which was created by Olena Richards with gold framing by Simen Meyer. Herman shared the unique challenge the Monster Manual alt cover posed for the team. While it was an easy decision to focus on heroes for the Player’s Handbook and villains for the Dungeon Master’s Guide, deciding how to express what a monster is proved more difficult since “there are so many [monsters in D&D] and they can be doing so many different types of things.” The team’s choice to focus on a single creature led them to consider several options before settling on a mind flayer. Longtime D&D players will, of course, recognize these otherworldly psionic creatures, making it a fitting choice. As Herman says, “The mind flayer is a really great villain that’s super classic to D&D in every possible way. It’s great in combat, it has great lore, it has really great roleplaying opportunities.” That the mind flayer’s profile has been so greatly raised by its inclusion in Stranger Things and Baldur’s Gate 3 certainly didn’t hurt either. And while the team may not have specifically chosen to put an illithid front-and-center because of Larian’s acclaimed CRPG, it was definitely on their minds. This made the Monster Manual alt cover art a way to entice gamers who are new to D&D. “If you said 12 months ago ‘Have you heard of a mind flayer?’ I don’t think everybody would have, but now I think a lot of people do,” Herman said. “We wanted to put that out there as a ‘this is also the same game as Baldur’s Gate 3’ to help create that extra connection with fans that this is sort of the same thing.” That welcoming feeling extends to the artwork itself. “The subject matter and even the pose was a welcoming in – but with a mind flayer, that’s not always genuine,” Herman explained, “It’s certainly a little tongue in cheek.” All in all, Herman says the Monster Manual art cover is meant to be a book for book lovers. Since these are exclusive to local game stores, the team wanted to “pay respect” to fans who visit these kinds of shops and purchase physical products. Dungeons & Dragons’ 2024 Core Rulebooks will be available to preorder from the D&D Beyond Marketplace on June 18, 2024.
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Dungeons & Dragons is finally making a popular Baldur’s Gate 3 mechanic official – Dexerto
Dungeons & Dragons is finally making a popular Baldur’s Gate 3 mechanic official Wizards of the Coast/Larian StudiosA fan-favorite Baldur’s Gate 3 mechanic looks set to become official with the launch of One D&D. One D&D is a referential codename for the upcoming 2024 rules revision to the biggest tabletop RPG on the market. 5th Edition has grown the game tremendously but for the game’s 50th anniversary, Wizards of the Coast are looking to shake things up. Capping off a slate of 2024 releases with new core books that will bring Dungeons & Dragons into a new era. The new Player’s Handbook is still partially under wraps for now but we’ve been treated to some tantalizing new inclusions. The biggest takeaway comes from the latest chat with D&D Game Designers Chris Perkins and Jeremy Crawford who revealed that one of our favourite mechanics from Baldur’s Gate 3 is coming to the tabletop. Players will finally be able to drink Potions as a Bonus Action in official settings. Drinking a Potion as a Bonus Action has been a popular homebrew inclusion for a while now but even more so after the mechanic was included in 2023’s Game of the Year Baldur’s Gate 3. Many tabletop players admitted during the video game’s launch that it changed how they played and the decision to allow a few bonus Potions was a big one. Presently, downing a Potion to heal yourself or an ally takes up a full Action on the tabletop. This can be a bit of a hindrance because while healing is important, it’s never as entertaining as throwing a Fireball or slicing someone with a Longsword. Allowing the use of Potions as a Bonus Action means players don’t have to compromise on fun. It could also lead to some hilarity when someone chugs a sweet elixir in the face of the Gnoll they just stoved in with a Mace. Of course, if you’re already running this setup in your homebrew then it’s not of much consequence. For all the sticklers who are looking forward to being able to follow the new rules however, the next iteration of Dungeons & Dragons core rules launches on September 17, 2024.
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Dungeons & Dragons: Honor Among Thieves could change D&D forever – Dexerto
Dungeons & Dragons: Honor Among Thieves could change D&D forever Wizards of The Coast / ParamountIn light of recent events surrounding Dungeons and Dragons, the tabletop game’s future has never been less certain. However, with the impending release of Dungeons & Dragons: Honor Among Thieves, we could soon witness the nearly 50-year-old game change forever. 2023 has already been a busy year for Dungeons and Dragons, with the leak of the controversial OGL license, The Legend of Vox Machina, and the upcoming Dungeons & Dragons: Honor Among Thieves movie dominating the news. By the end of the year, however, the game could look very different indeed. Ultimately, with the core foundations changing and the mainstream media beginning to catch wind of the successful tabletop roleplaying game Dungeons and Dragons has never been more uncertain, with its future either proving to be more successful than players have ever seen before, or disappearing into the void of a Bag of Holding. The increasing popularity of Dungeons and Dragons Before looking into the future of the game, it’s important to briefly dive into the past of Dungeons and Dragons and its dip into mainstream media back in the 1980s during what’s best known as the ‘Satanic Panic’ era. Explored most recently through Stranger Things, Dungeons and Dragons reached the spotlight for the first time in the 1980s for all the wrong reasons — with some in the mainstream media viewing the game as a gateway to the occult. While that controversy slowly disappeared, the game did not. Instead, Dungeons and Dragons rose in popularity, especially in the early 2010s with the emergence of D&D 5th edition in 2014 and the introduction of popular creators like Critical Role and Dimension 20 who continue to bring the game to a much wider audience. Now, in 2023 the tabletop game is more popular than ever – but how far can it go? From media to mainstream Dungeons and Dragons reappeared in mainstream media soon after the surging popularity of Stranger Things Season 4, with the game being heavily featured throughout. Since then, the previously niche game has slowly and quietly been sweeping through the world, only increasing in popularity with every new book, episode, and conversation surrounding both Stranger Things and D&D as a whole. Coupled with the ever-growing audience behind shows like Critical Role has exponentially increased this games footing in both the gaming world and the film and TV industry. Soon after these successes, the animated series Legend of Vox Machina was born, proving to the world that, unlike some of the past iterations, this hit TTRPG can be as fun to watch as it is to play. On top of this, the show highlighted how much potential lies behind the expanding world of Dungeons and Dragons 5e, with the capability to convey epic battles along with heartfelt emotions, all encased in a glorious mixture of magic and monsters. The 5th edition of Dungeons and Dragons saw arguably Wizards of The Coast’s most successful years yet. The Open Game Licence (1.0) allowed fans from all walks of life to contribute to the vast expanse of the game’s lore while creators were able to promote their own worlds with their own characters, allowing fans to play as anything from a mystical rune-covered spellcaster to a wise turtle musician. However, in recent weeks, D&D has been placed into turmoil. On January 4, 2023, an updated OGL was leaked, detailing a more restrictive license that outraged fans, caused an outcry, and led to vast unsubscriptions and calls for change. The game is under fire again, but this time from the fans. The controversy comes just three months before one of the biggest Dungeons and Dragons movies hits theatres worldwide, forcing many to question how important the upcoming film is to the future of this age-old game. Dungeons and Dragons: Honor Among Thieves – a turning point In light of recent events surrounding Wizards of the Coast, it has become increasingly apparent that Dungeons and Dragons: Honor Among Thieves has a lot riding on its shoulders. Filled with A-list actors, an interesting storyline, and a true(ish)-to-book background, this film has the potential to succeed beyond anyone’s imagination. If the movie is a hit among critics, fans, and viewers who have never heard of D&D then this will vastly open up the world to the TTRPG and will likely inspire thousands to learn how to play and join a campaign of their own. The move to mainstream media will likely introduce conversations surrounding TTRPGs, promoting more people to come together and create a vast world around them, working together as they solve puzzles, fight battles, and live life through their characters. Ultimately, if Dungeons and Dragons: Honor Among Thieves succeeds, it could pave the way for this previously controversial game to truly cement itself across the world. Inspiring more creativity, discussions, and iterations through TV shows, Films, books, and more However, as seen through a variety of video game movies, like Assassins Creed, or the older D&D movies, there’s an entirely likely chance that the film will flop, with fans either feeling like it doesn’t represent the game well enough, or it not grabbing the attention of critics and those who’ve never heard of D&D. In that case, we have to step back and look at Dungeons and Dragons as a whole, with the impending OneDnD version coming soon, and analyze what its future may become. The uncertain future of Dungeons and Dragons There are two ways the future of D&D can go, and it undeniably feels like Dungeons and Dragons: Honor Among Thieves is a sort of crossroads for the franchise. The first is that the film is a huge success, inviting fans new and old to talk about the game and the upcoming TV show. This could serve to introduce thousands of new players into the fray and thus many will be hearing about the game for years to come, with it now rapidly enveloping itself in mainstream media. Those new players will soon be met with the upcoming edition, OneD&D. At that point, with the increased popularity, it wouldn’t matter whether players move over to the new edition or stay with 5e as the game will be loved enough for huge fanbases to exist on multiple editions. However, if this movie fails to succeed, Dungeons and Dragons could be in jeopardy. Fans are currently disgruntled by the plans detailed by Wizards of The Coast and some are looking for other great TTRPGs to explore. Due to this, the game has never been so unstable and an unsuccessful iteration as big as this film will be upon release could be the final push to bring Dungeons and Dragons into a pit that will take decades to climb out of. These are all predictions, naturally, but it certainly feels like we are at a stage never-before-seen in Dungeons and Dragons. The solving of the OGL 1.1 license and the success (or failure) of the movie could, without a doubt, change the future of D&D forever, for better or for worse.
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Dungeons & Dragons fans concerned One D&D will spell disaster for custom content – Dexerto
Dungeons & Dragons fans concerned One D&D will spell disaster for custom content YouTube: Nerd ImmersionDungeons & Dragons fans and content creators are growing increasingly worried that One D&D will “cut out” 3rd party content and support. Nerd Immersion collaborated with a bunch of not named content creators, fans, and insiders of the Dungeons & Dragons franchise to create a document outlining concerns they have with One D&D, and the future of their favorite hobby. According to their findings, and based on their understanding of the D&D brand and its owners/developers Wizards of the Coast, they came to a pretty grim conclusion. “More than likely the open gaming license that we have, that allows people to create third-party content for fifth edition Dungeons & Dragons, will likely be altered or completely removed,” states Ted from Nerd Immersion in the video where he goes over said document. D&D fans shocked by possible “death” of custom content Some of the statements Wizards of the Coast made are “enough to reasonably suspect that Wizards is at least strongly expecting to introduce changes, read: anti-creator documentation to One DnD”, further recites Nerd Immersion from the document the community put together. This potentially could hurt people trying to create custom content for One D&D, which will be the dominant rulebook and format going into the future. Or worse, it could even threaten content creators discussing custom content that is not officially supported, according to the YouTuber. Timestamp: 7:40 – 15:38 For those not familiar with Dungeons & Dragons, the custom content is the main draw for a lot of people. So much so that entire careers were made on it. Keith Baker made a killing on his custom campaigns such as “Chronicles of Eberron”. “Imagine if Bethesda was like ‘Skyrim won’t support mods anymore’,” comments one fan under the video, perfectly encapsulating what it would feel like if Wizards announced limited customization for One D&D. “The only reason I went with 5e was because of the amount 3rd party content and support due to 5e popularity,” shares another user about their D&D experience. “If they cut out that, there is no reason for me to go for ONE D&D.” But as Ted noted, this would be the “worst-case scenario” and fans are hopeful Wizards of the Coast does not go down that road. It could even potentially hurt their franchising attempts and tank interest in the movie based on Dungeons & Dragons that they are cooking up.
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Dungeons & Dragons designer teases more high-level content – Dexerto
Dungeons & Dragons designer teases more high-level content Wizards of the CoastWhile most D&D adventures focus on levels 1-10, lead rules designer Jeremy Crawford says more support for high-level play is coming in Planescape and the upcoming rules revision. Tabletop RPGs like Dungeons & Dragons are all about storytelling and the excitement of working together to overcome challenges in a unique way. Many enjoy D&D for the power fantasy it allows, especially when players characters go from average-strength nobodies to unstoppable heroes. However, most D&D games end long before players reach level 20. This is reflected in Wizards of the Coast’s premade adventures as well, with most ending around or below level 10. That may finally be changing, though. In an interview with ComicBook.com, D&D lead rules designer Jeremy Crawford explained why so much content focuses on those earlier levels, while also teasing that more support is in the works for high-level play. Why most D&D premade adventures are for low-level characters Crawford made the case that most players view what happens between levels 1 and 10 as the quintessential D&D experience, saying “when [players] think of the iconic D&D story, it’s really represented by what you do before 10th Level. It really is the heart of the iconic D&D story in terms of the abilities your character has and many of the most iconic monsters you face in that level range.” Despite this, Crawford says player feedback tells the designers that expanding what’s available for high-level play is still important to players. He sums up some survey responses that support this, recalling “we’ll get people saying, ‘You know what? I’ve never played at those levels. I’m not sure I’ll ever reach Level 20, but it’s still important to me what my class feature is going to be up there because it’s aspirational.’” While D&D obviously doesn’t plan to abandon the bulk of its players for the sake of encouraging high-level gameplay, Crawford hints that more content for these games is coming. This will start with the release of Planescape: Adventures in the Multiverse in October. Crawford cites the three-book set as an example of what Wizards is doing for high-level D&D, saying “it actually has both. It has lower-level play. And I’m not going to spoil why this happens, but there is then an opportunity to jump to a very high level and play at that level.” As for what the future holds, Crawford says support for high-level gameplay will be part of D&D’s long-awaited rules revision releasing next year. The new Monster Manual is said to include new creatures that are “very high CR threats.” It makes sense why so many D&D campaigns focus on those lower levels and end somewhere in the middle. There are always new players learning the game, and classes tend to start off simple and get way more complicated as players get stronger. Beyond that, the experience of going from near-powerless to being able to take out a mind flayer is arguably more exhilarating than going from strong to stronger. Still, for long-time players and newcomers dreaming of where their D&D adventures will take them next, more content coming for high-level play is undoubtedly a good sign of what’s to come.
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D&D dad Redwyrm shows off 5-year-old’s homebrew fix for slow planning – Dexerto
D&D dad Redwyrm shows off 5-year-old’s homebrew fix for slow planning Wizards of the CoastA D&D-playing father has shared an adorable idea for an item that will help encourage parties to speed up game planning. The idea is exactly the sort of funny fix to make games interesting. Dungeons & Dragons is a game of strategy, wit, and clever planning, requiring players to work together closely. When tackling especially difficult puzzles or bosses, a planning session can quickly begin to drag. Thankfully, there are many ways to speed the process along. It isn’t uncommon for DMs to add homebrewed items or ideas. The concept of homebrewing – adding or changing certain aspects of a D&D campaign – can help achieve the DM’s vision for the story. This can include altering the stats of an enemy, adding an entirely new Race or Class, or sometimes even creating entire worlds different from the Wizards of the Coast canon. Often, players will use online forums like Reddit and Twitter to share particularly useful homebrew ideas. This is just what one D&D player decided to do when his son came up with a clever homebrewed item of clothing. How do you speed up a D&D party’s planning process? According to Twitter user redwyrm‘s five-year-old son, make a monster hat! In a post uploaded by Redwyrm, the D&D enthusiast shared his “5yo DM’s” plot hook and item. The description reads: “The players find the hat of quick planning. Every time they take too long to make a plan, random monsters jump out of the hat to attack them.” This item is funny, but holds a brutal truth most D&D players are well aware of. Sometimes, a plan to cross a simple bridge, or even just look around a room, can suddenly become an hour-long test of patience for both the DM and each of the party members. While it’s always good to be prepared, sometimes a door is just a door, no matter how often a Perception check has been completed. While it likely wouldn’t be helpful for players to suddenly have to battle a horde of unfriendly Bugbears that appear from inside a magical hat, the idea of a reducing timer on important decisions could create interesting urgency in a session, and potentially lead to some break-neck choices with unusual consequences the party wouldn’t have achieved thinking things out too carefully.
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D&D creator Wizards of the Coast apologizes after OGL news update – Dexerto
D&D creator Wizards of the Coast apologizes after OGL news update Wizard of the CoastShared on D&D Beyond, Wizards of the Coast has apologized to the Dungeons & Dragons fanbase over the OGL changes anticipated for OneD&D, stating the open license from previous editions will remain in place. Dungeons & Dragons fans have been locked in a battle against the tabletop creator Wizards of the Coast for the last several weeks following an announcement that OneD&D would end the OGL 1.0A. The open license enabled content creators around the world to share their epic adventures while also encouraging fans to invent and build their own content for the game in the form of homebrew. For many, Dungeons & Dragons has been a gateway to social connection, celebrating a love of fantasy and creativity among players for decades. The 1.0A OGL allowed fans to take the game’s base mechanics and use them in new ways, fostering a rich and diverse tabletop community. Following pushback on the new OGL 1.2, Wizards of the Coast opened a survey, offering players the chance to vocalize their own views on the changes proposed by the developer. After seeing the results, WotC has made the announcement that OGL 1.2 will not be used and that 1.0A will remain for OneD&D. Dungeons & Dragons fans get an apology In addition to the news that 1.0A will stay, WotC also apologized to fans via the D&D Beyond Twitter account. The post reads, “Thank you for your continued dedication and love for Dungeons & Dragons. We are sorry for the pain we’ve caused to the community. We look forward to building what comes next with our players and creators.” Dungeons & Dragons fans in the comments have mixed emotions, with some grateful the voices of the community were heard and others anxious that WotC will try to do something similar in the future. One player states, “Thank you for listening to the community. Now let’s continue rolling!” while another adds, “You tried it with 4e, you tried it with OneD&D, I have full confidence you’ll try it again with TwoD&D”. While it is possible Dungeons & Dragons players could see something like this arise again in future editions of the game, the prospects for OneD&D are definitely looking brighter. It will hopefully help those anxious about upcoming changes feel more excited about new adventures.
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Dungeons & Dragons Core Rulebook preorder bonuses explained – Dexerto
Dungeons & Dragons Core Rulebook preorder bonuses explained Wizards of the CoastWizards of the Coast has announced preorder bonuses for the revised Dungeons & Dragons Core Rulebooks, which are releasing in late 2024 and early 2025. More details on Dungeons & Dragons‘ long-awaited rules revision are being revealed as we approach the release of the new Player’s Handbook on September 17, 2024. That will be followed by the Dungeon Master’s Guide in November 2024 and the Monster Manual in February 2025. All three books are now available to preorder from the D&D Beyond Marketplace, and Wizards of the Coast has announced a few bonuses for those who order their copies in advance. Here’s what to know about the preorder bonuses for the revised Core Rulebooks and how to claim them. Every D&D Core Rulebook preorder bonus Those who preorder the new D&D Core Rulebooks directly from Wizards of the Coast will receive the following digital bonuses: 50th anniversary Gold Dragon mini – The Dragons of D&D digital art book – D&D Beyond Gold Dice set – We’ve confirmed with WOTC that you’ll get these rewards regardless of format, with a digital/physical bundle available as well as physical-only and digital-only. You also do not need to order all three books to get the bonuses. Note that none of these are physical rewards and they won’t be available right away. The Gold Dice can be used when rolling on D&D Beyond and will be unlocked on your account when the Player’s Handbook (2024) releases. At that time, The Dragons of D&D will be emailed as a PDF to all who preordered any of the books. Finally, the Gold Dragon mini is for the official virtual tabletop, which is still in development. Purchasers will have access when the game enters Closed Beta later this year. While you wait for the revised Core Rulebooks, be sure to check out the rest of our Dungeons & Dragons content, including our Vecna: Eve of Ruin review, Monster Manual alt cover reveal, and Paladin build guide.
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Dungeons & Dragons artist reveals what to expect from revised Monster Manual content – Dexerto
Dungeons & Dragons artist reveals what to expect from revised Monster Manual content Wizards of the CoastHead of art for Dungeons & Dragons Josh Herman shared details on the upcoming Monster Manual revision with Dexerto, including the team’s goals and how much new artwork we can expect from the book. While discussing the Monster Manual (2025) alt cover design, Herman answered some questions about the book’s contents, providing a good preview of what to expect when the third and final revised core rulebook releases in February 2025. Herman estimated the new book has over 300 new pieces of artwork, telling us “I would say it’s almost entirely new art from cover to cover. We’re still actually commissioning, but we may use some old illustrations, mostly because they’re still good.” Though we weren’t able to see any new monster art, Herman told us the team’s goal with the new artwork was “to help communicate what the player experience is.” “When you see an illustration [in the Monster Manual (2025)], we’re hoping the artwork can show you the size of the creature and what it generally might do. If there’s something special about it in its stat block, has a certain kind of attack, that has been represented in the artwork. Maybe what kind of environment it lives in,” he explained. This new context is primarily aimed at helping Dungeon Masters run their games, making the Monster Manual a more valuable asset, with Herman saying, “When you flip through a piece of Monster Manual artwork in the 2025 version, we’re hoping it does what [the artwork in the Player’s Handbook does for players].” Herman used the rust monster as an example, explaining, “The 2014 [Monster Manual] shows the rust monster by itself,” which gives the reader a visual but doesn’t show what the creature can actually do. He says the new rust monster art will show it rusting someone’s equipment, providing more specific details to spark a DM’s imagination. That means D&D players should expect to see more monsters in action, including artwork of creatures and characters engaged in combat. Of course, a revision like this provides a chance to make more significant changes to monsters, with Herman saying these “visual updates or redesigns” are meant to “reflect where we want them to go in the future or give a glow-up.” Herman also discussed how the Monster Manual’s appeal extends beyond D&D players. “A lot of people I know who have never played D&D, the first book they picked up was the Monster Manual,” he said, explaining that they were interested in the creatures, artwork, and lore. This makes him hopeful that the revised Monster Manual will have the same impact, telling us “I genuinely hope non-D&D fans buy this book only to look at the monsters. If you only bought this to look at a rad monster book, good! That’s fine!” Dungeons & Dragons’ 2024 Core Rulebooks will be available to preorder from the D&D Beyond Marketplace on June 18, 2024.
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Dungeons & Dragons adds first autistic character in upcoming Book of Many Things – Dexerto
Dungeons & Dragons adds first autistic character in upcoming Book of Many Things Wizards of The CoastDungeons & Dragons will soon be adding their first canonically autistic character and in-game author in the upcoming Book of Many Things, introducing a new layer of representation for both players, DMs, and the minds behind WoTc. The inherent nature of Dungeons & Dragons allows its players to create a story and experience that’s inclusive for all – although this hasn’t come without a few community outcries and missed opportunities for Wizards of the Coast. However, despite the inclusivity, one element players have been missing out on is the representation of the autistic community. Now, in the upcoming Book of Many Things, this missed opportunity has finally been resolved, with the character of the book’s author being canonically autistic, lacing their mind and thoughts throughout the upcoming sourcebook. Wizards of the Coast introduces the first autistic character in the upcoming book As seen in the likes of Tasha, Xanithar, and the most recent Glory of the Giants, WoTC is no stranger to letting in-game characters become the narrator of their sourcebooks. Most recent additions have sprinkles of comments, facts, and notes from the ‘writers’ allowing fans the chance to get into their minds and often have a little laugh thanks to the jokes. The Book of Many Things is no different, except for the fact that the new ‘author’ of this book is Asteria, a “princess turned paladin” who happens to be the first canonically autistic character in D&D. During an interview with Polygon, Game Designer Makenzie De Armas explored the notion of Asteria being autistic, explaining how “It’s not just a little ribbon that’s put under her character. It permeates all of her actions, but it doesn’t define her. She gets to express her love of other things beyond just I’m autistic, and it’s so rewarding to see her experiences and get to reflect her experiences through the notes and her story.” She then went on to compare Asteria to her own experiences with Autism, highlighting how the Deck of Many Things within the set represents a “thing that you use to change and alter fate and challenge the perception of what a story should be.” then explained how “that resonated so much with my own journey with accepting what my identity meant and how people had perceptions about me and how I wanted to rewrite those.” This is exactly the focus of Asteria, who shows little elements of her personality through hyperfocuses on puzzles, forgetting to eat because of those hyperfocuses, and frustrations towards other characters for breaking their fidget toy. The Book of Many Things will be released on November 14th, 2023, and marks a thrilling change for inclusivity and autism representation. If you click on a product link on this page we may earn a small affiliate commission.