{"id":14045,"date":"2025-01-28T14:16:14","date_gmt":"2025-01-28T14:16:14","guid":{"rendered":"https:\/\/dejan.au\/index.php\/2025\/01\/28\/all-legend-buffs-nerfs-in-apex-legends-season-7-update-dexerto\/"},"modified":"2025-01-28T14:16:14","modified_gmt":"2025-01-28T14:16:14","slug":"all-legend-buffs-nerfs-in-apex-legends-season-7-update-dexerto","status":"publish","type":"post","link":"https:\/\/dejan.au\/index.php\/2025\/01\/28\/all-legend-buffs-nerfs-in-apex-legends-season-7-update-dexerto\/","title":{"rendered":"All Legend buffs &#038; nerfs in Apex Legends Season 7 update &#8211; Dexerto"},"content":{"rendered":"<p>All Legend buffs &#038; nerfs in Apex Legends Season 7 update Respawn EntertainmentThe highly anticipated Apex Legends Season 7: Ascension update is finally here, bringing with it adjustments to several of the battle royale\u2019s characters, including Pathfinder, Mirage, and more. [jwplayer Do3m9qnp] While new content has and always will be the area of focus when it comes to the launch of new seasons in Apex Legends, the changes that the massive patch makes to the game\u2019s various aspects also hold a lot of significance. As expected, the huge update that accompanied the launch of Season 7 implemented tweaks to eight different Legends, some of whom were buffed while others were nerfed. Pathfinder The changes made to Pathfinder are two-fold, focusing on his hitbox and Grappling Hook ability. The robot\u2019s tall and slender frame has always made him among the more difficult Legends to shoot at and, as time\u2019s gone by, the impact of that has become more and more apparent. As a result, Respawn have nerfed this aspect by making his hitbox bigger all around. However, to make sure they don\u2019t overdo the nerf, they\u2019ve kept the Low Profile passive ability enabled: \u201cIf this change does make a meaningful difference in terms of his win rate we will drop Low Profile, but we really didn\u2019t want to take it off him this patch only to have to put it back next patch when it turns out his win-rate spiked.\u201d Read More: Apex Legends Season 7 patch notes &#8211; As for the Grappling Hook, the developers have added to the changes pushed through in the 6.1 update by making four more adjustments to the tactical: Octane This is one of the more significant buffs in this update, as Octane\u2019s Swift Mend ability has doubled in healing rate, up from 0.5 HP per second to 1.0 HP per second. \u201cWe figured we could give him a little extra out of combat help. His passive\u2019s heal rate was very slow, requiring up to 200s to fully heal your health bar,\u201d the devs explained. You can find a visual demonstration of this change below, starting at around the 11-minute mark. Loba Loba\u2019s Black Market has been buffed so that ammo doesn\u2019t count towards the ability\u2019s maximum anymore, allowing players to grab up all the ammo within range. This is part of Respawn\u2019s effort to try and make Loba the \u201cultimate Legend to bring to solve all of your team\u2019s loot needs.\u201d While this change is being hailed as a significant one, the devs have also teased that there could be improvements to her tactical ability as well. Rampart There were two buffs administered to Rampart in order to increase the speed at which her abilities were set up: \u201cWe do not want to change Rampart away from being a Legend that requires setup, but we do want to make it faster to set up.\u201d Firstly, her Sheila machine gun now takes 1.25 seconds to fully spin up, down from two seconds, while the Amped Wall now takes three seconds to fully build up, reduced from four seconds. Wattson Wattson\u2019s Perimeter Security has been boosted by increasing the damage per touch from 10 to 15 ticks. While the Season 2 Legend was already pretty powerful, the powers that be determined it would be \u201csafe to giver her a little extra power in her best case: people running into her fences.\u201d Mirage Respawn have added give life to Mirage\u2019s decoys, almost literally. Now, the decoys each have 45 health and will flicker on and off when being shot at to let enemies know they\u2019re not the actual Legend. However, to make sure this buff doesn\u2019t turn into a game-breaking exploit, it\u2019s been tuned in a way so that the bullets hitting decoys will also travel through and impact whatever\u2019s behind them. This way, Mirage players can\u2019t camp narrow pathways or hallways and use their decoys as physical shields. Caustic As with Pathfinder, the devs have made two changes to Caustic: one a buff and the other a nerf. In terms of the nerf, Legends no longer get blurred vision while in the gas, which should mitigate what was arguably the biggest frustration when fighting the Toxic Trapper. However, to balance this, the damage of the Nox Gas has been buffed, as it now deals 6-12 ticks of damage, up from 4-10 ticks. Bangalore Last but not least, we have Bangalore who\u2019s Rolling Thunder ability has been buffed to reduce the time it takes for the explosion, down to six seconds from eight seconds. The developers hope that this will \u201cencourage\u201d enemy teams to vacate the zone faster, making the ability more influential outside of the actual damage it can cause. That wraps up this round of the Legend buffs and nerfs in the Apex Legends Season 7 patch. Remember, these changes will not go into effect until Ascension is fully live in-game, which is scheduled to be on Wednesday, November 4 at around 8 PM PT \/ 11 PM ET. For more information about the rest of this update\u2019s contents, you can check out the full Season 7 patch notes here.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>All Legend buffs &#038; nerfs in Apex Legends Season 7 update Respawn EntertainmentThe highly anticipated Apex Legends Season 7: Ascension update is finally here, bringing with it adjustments to several of the battle royale\u2019s characters, including Pathfinder, Mirage, and more. [jwplayer Do3m9qnp] While new content has and always will be the area of focus when [&hellip;]<\/p>\n","protected":false},"author":2,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[1],"tags":[],"class_list":["post-14045","post","type-post","status-publish","format-standard","hentry","category-uncategorized"],"_links":{"self":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/posts\/14045","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/comments?post=14045"}],"version-history":[{"count":0,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/posts\/14045\/revisions"}],"wp:attachment":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/media?parent=14045"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/categories?post=14045"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/tags?post=14045"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}