{"id":14152,"date":"2025-01-28T14:16:34","date_gmt":"2025-01-28T14:16:34","guid":{"rendered":"https:\/\/dejan.au\/index.php\/2025\/01\/28\/apex-legends-devs-already-testing-more-octane-changes-after-season-7-buffs-dexerto\/"},"modified":"2025-01-28T14:16:34","modified_gmt":"2025-01-28T14:16:34","slug":"apex-legends-devs-already-testing-more-octane-changes-after-season-7-buffs-dexerto","status":"publish","type":"post","link":"https:\/\/dejan.au\/index.php\/2025\/01\/28\/apex-legends-devs-already-testing-more-octane-changes-after-season-7-buffs-dexerto\/","title":{"rendered":"Apex Legends devs already testing more Octane changes after Season 7 buffs &#8211; Dexerto"},"content":{"rendered":"<p>Apex Legends devs already testing more Octane changes after Season 7 buffs Respawn EntertainmentRespawn is already planning to ship more changes for speedster Octane in the next Apex Legends update, game designer Daniel Klein has revealed, despite the fact he just got hefty Season 7 healing buffs to \u201chelp him win more.\u201d [jwplayer A8oCoIXs] Apex Legends\u2019 fast-talking, fast-moving Adrenaline Junkie has long been one of the game\u2019s most popular characters, but his win rate often lands a lot lower than his play rate. This issue came to a head in Season 6, when Octane dipped to one of the lowest victory margins in Apex Legends. Respawn hustled to ship a \u201csmall buff\u201d for the Legend in Season 7\u2019s update, in the hopes they could stabilize his success. The Nov. 4 buff, shipped in the \u2018Ascension\u2019 patch, only targeted his \u201cSwift Mend\u201d passive. His healing doubled, up to 1.0 per second. The buff had the desired effect; Octane was springboarded back into the mix in Season 7. Only, whatever changes Respawn made to the speedster seems to have broken his Jump Pad ultimate. The bug has created an \u201cunintentional nerf.\u201d Octane buffs break Jump Pad ultimate While Respawn didn\u2019t notice the unintended change, multiple reports from concerned Apex Legends players have now tipped them off. Klein replied to one such report, confirming more Octane changes are being tested. \u201cOur plan is to give you [Octane players] access to that higher arc [on the Jump Pad] by default, and let you opt into the lower arc\u2026 but maybe make it longer, to be decided with playtesting,\u201d the Apex Legends dev revealed. \u201cUsing the jump pad normally will now [once the next patch goes live] always give you the higher, super jump arc. Crouch walking or sliding into the jump pad will give you an arc at the old normal height [pre-Season 7], potentially with a longer horizontal travel distance.\u201d Klein also added this Jump Pad rework wouldn\u2019t be on its way just yet, with more testing still required. He said, \u201cDon\u2019t expect it to come any time this patch. Hoping to target next patch (January). No guarantees though!\u201d Respawn may also nerf Octane\u2019s Swift Mend The new Jump Pad rework isn\u2019t the only plan Respawn has in their pocket for the speedster either, however. Klein has admitted the healing buff has handed Octane a huge surge in win rate, and fired him straight into \u2018busted\u2019 territory. \u201cLet me tell you, you may unironically be right,\u201d Klein said, replying to a Apex Legends fan sarcastically joking that Octane needs a nerf. \u201cThe passive buff looks to be HUGE in data; to the point where I\u2019m like, \u2018Oh no, what did I do?\u2019\u201d Klein has yet to confirm if Octane\u2019s Swift Mend will be tweaked again in January, however. On that front, Apex players will simply have to wait and see.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Apex Legends devs already testing more Octane changes after Season 7 buffs Respawn EntertainmentRespawn is already planning to ship more changes for speedster Octane in the next Apex Legends update, game designer Daniel Klein has revealed, despite the fact he just got hefty Season 7 healing buffs to \u201chelp him win more.\u201d [jwplayer A8oCoIXs] Apex [&hellip;]<\/p>\n","protected":false},"author":2,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[1],"tags":[],"class_list":["post-14152","post","type-post","status-publish","format-standard","hentry","category-uncategorized"],"_links":{"self":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/posts\/14152","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/comments?post=14152"}],"version-history":[{"count":0,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/posts\/14152\/revisions"}],"wp:attachment":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/media?parent=14152"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/categories?post=14152"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/tags?post=14152"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}