{"id":14377,"date":"2025-01-28T14:17:16","date_gmt":"2025-01-28T14:17:16","guid":{"rendered":"https:\/\/dejan.au\/index.php\/2025\/01\/28\/apex-legends-dev-responds-to-concerns-over-control-ltm-upcoming-removal-dexerto\/"},"modified":"2025-01-28T14:17:16","modified_gmt":"2025-01-28T14:17:16","slug":"apex-legends-dev-responds-to-concerns-over-control-ltm-upcoming-removal-dexerto","status":"publish","type":"post","link":"https:\/\/dejan.au\/index.php\/2025\/01\/28\/apex-legends-dev-responds-to-concerns-over-control-ltm-upcoming-removal-dexerto\/","title":{"rendered":"Apex Legends dev responds to concerns over Control LTM upcoming removal &#8211; Dexerto"},"content":{"rendered":"<p>Apex Legends dev responds to concerns over Control LTM upcoming removal Respawn EntertainmentAs confusion looms over Control\u2019s upcoming removal from Apex Legends Season 12, a Respawn dev explained why the studio takes down limited timed modes despite them being popular with players. Respawn Entertainment Analytics &#038; Data Science engineer \u2018eriddy\u2019 shed some light on why LTMs like Control, unfortunately, get the ax after a while. While devs and players both benefit when an LTM pops off, keeping up multiple playlists in Apex generally results in a technical burden to maintain especially once data from the LTM starts to show waning interests. Eriddy described what Respawn keeps an eye on when launching playlists like Control and why \u201ckeeping a mode around isn\u2019t impossible.\u201d Apex Legends LTM removals Despite the positive feedback around Control already, it\u2019s still scheduled to leave a few weeks after the Season 12 patch. Though it\u2019s not ideal for people enjoying the mode, Respawn have a few things to consider when these LTMs drop. \u201cAdding modes fractures the playerbase from that point forward,\u201d eriddy said, listing the reasons why Apex would disable an LTM. \u201cIt would be really hard to maintain all the game systems at our standards across modes (think legend balance across different modes). \u201cMost importantly: we can see that there\u2019s a sweet spot for the durations of most LTMs (see: the McRib). If you\u2019ve been getting good at standard BR, it\u2019s common to see that player go back to their main jam after a period of time.\u201d Keeping a healthy infrastructure to support the main battle royale along with other modes that might crop up takes a lot of resources. Beyond that, buffing and nerfing Legends gets complicated when issuing a single patch that changes a character across different playlists. Making Apex Legends\u2019 Control permanent \u201cisn\u2019t impossible\u201d Apex players have been loving the new 9v9 playlist that takes after Call of Duty\u2019s Domination mode, but there\u2019s a dark cloud over all the fun. Even though it was introduced at the start of the Defiance patch update, Control is only going to be live for the first three weeks of the season. That gives players a deadline of around March 1 before Control gets removed from the game. Though it\u2019ll make a couple of appearances throughout Season 12, Respawn are already seeing calls from the Apex Legends community to make it permanent. For what it\u2019s worth, Eriddy gave players hope that it wasn\u2019t out of the realm of possibilities for these LTMs to stay long after their intended lifespan. \u201cThat said, new modes provide new data, and depending on factors like those I discussed, keeping a mode around isn\u2019t impossible.\u201d<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Apex Legends dev responds to concerns over Control LTM upcoming removal Respawn EntertainmentAs confusion looms over Control\u2019s upcoming removal from Apex Legends Season 12, a Respawn dev explained why the studio takes down limited timed modes despite them being popular with players. Respawn Entertainment Analytics &#038; Data Science engineer \u2018eriddy\u2019 shed some light on why [&hellip;]<\/p>\n","protected":false},"author":2,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[1],"tags":[],"class_list":["post-14377","post","type-post","status-publish","format-standard","hentry","category-uncategorized"],"_links":{"self":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/posts\/14377","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/comments?post=14377"}],"version-history":[{"count":0,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/posts\/14377\/revisions"}],"wp:attachment":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/media?parent=14377"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/categories?post=14377"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/tags?post=14377"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}