{"id":14460,"date":"2025-01-28T14:17:32","date_gmt":"2025-01-28T14:17:32","guid":{"rendered":"https:\/\/dejan.au\/index.php\/2025\/01\/28\/apex-legends-dev-breaks-down-why-caustic-is-so-hard-to-balance-dexerto\/"},"modified":"2025-01-28T14:17:32","modified_gmt":"2025-01-28T14:17:32","slug":"apex-legends-dev-breaks-down-why-caustic-is-so-hard-to-balance-dexerto","status":"publish","type":"post","link":"https:\/\/dejan.au\/index.php\/2025\/01\/28\/apex-legends-dev-breaks-down-why-caustic-is-so-hard-to-balance-dexerto\/","title":{"rendered":"Apex Legends dev breaks down why Caustic is so hard to balance &#8211; Dexerto"},"content":{"rendered":"<p>Apex Legends dev breaks down why Caustic is so hard to balance Respawn EntertainmentWith calls constantly growing for a Caustic nerf in Apex Legends, one dev has explained why he\u2019s such a tough character to balance \u2014 so it sounds like we might be waiting a while longer. [jwplayer vP8vm9zZ] Caustic\u2019s abilities are incredibly frustrating to play against, making entering rooms or confined spaces almost impossible to navigate when he\u2019s involved. This is especially true when late into the game, with the ring closing and being forced into ever-smaller spaces. Apex Legends players call for Caustic nerf User AadrianN_ posted the clip below to Reddit, showing a ring that worked perfectly for Caustic\u2019s gas grenade ult, leaving his opponent with absolutely no choice but to die. One player went on to ask what the counter would even be. This is a question many have asked about the powerful character, but now we actually have a bit more insight into why a nerf isn\u2019t coming quite as quickly as some would have hoped. \u201cOnce you get to this exact situation, there isn\u2019t one [a counter], and that f**king sucks,\u201d explained lead game designer Daniel Klein. \u201cWe don\u2019t exactly have a solution yet. Creating a shootable central thing for the ult, like Horizon, would work but it\u2019s such a heavy handed fix (and would probably require us making barrels destructible post-trigger because otherwise they\u2019re just better than the ult).\u201d \u201cCaustic mains exist and deserve to have fun\u201d Klein expanded on his point by questioning what you can give Caustic in return to keep him balanced, before adding that \u201cwe can\u2019t just make him an unpickable character either. You may not like them, but Caustic mains exist and deserve to have fun too.\u201d Klein\u2019s points definitely make sense, and pose a huge issue for the devs as to the best way to nerf Caustic but not make him absolutely useless. All in all, it seems like somewhat of a headache for both player and developer, but the folks at Respawn are clearly capable of making this work \u2014 it all just comes down to how best to do so. Without doubt a Caustic nerf is due to arrive at some point, the biggest question right now is how exactly that looks.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Apex Legends dev breaks down why Caustic is so hard to balance Respawn EntertainmentWith calls constantly growing for a Caustic nerf in Apex Legends, one dev has explained why he\u2019s such a tough character to balance \u2014 so it sounds like we might be waiting a while longer. [jwplayer vP8vm9zZ] Caustic\u2019s abilities are incredibly frustrating [&hellip;]<\/p>\n","protected":false},"author":2,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[1],"tags":[],"class_list":["post-14460","post","type-post","status-publish","format-standard","hentry","category-uncategorized"],"_links":{"self":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/posts\/14460","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/comments?post=14460"}],"version-history":[{"count":0,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/posts\/14460\/revisions"}],"wp:attachment":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/media?parent=14460"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/categories?post=14460"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/tags?post=14460"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}