{"id":14533,"date":"2025-01-28T14:17:46","date_gmt":"2025-01-28T14:17:46","guid":{"rendered":"https:\/\/dejan.au\/index.php\/2025\/01\/28\/apex-legends-dev-explains-why-legends-will-never-have-wall-run-abilities-dexerto\/"},"modified":"2025-01-28T14:17:46","modified_gmt":"2025-01-28T14:17:46","slug":"apex-legends-dev-explains-why-legends-will-never-have-wall-run-abilities-dexerto","status":"publish","type":"post","link":"https:\/\/dejan.au\/index.php\/2025\/01\/28\/apex-legends-dev-explains-why-legends-will-never-have-wall-run-abilities-dexerto\/","title":{"rendered":"Apex Legends dev explains why Legends will never have wall-run abilities &#8211; Dexerto"},"content":{"rendered":"<p>Apex Legends dev explains why Legends will never have wall-run abilities Respawn EntertainmentOne Respawn dev explained why players shouldn\u2019t get too excited about the Shadow abilities featured in Apex Legend\u2019s new Halloween LTM, since there are no plans to put them in the game proper. Apex\u2019s popular Fight or Fright event is back, and there\u2019s a brand new mode called Shadow Royale that brings players back from the dead as in the Shadowfall mode from 2019, except in your regular BR format. Teammates return as shades after dying as long as one member of their squad is still alive. Shadows only have 30 health and can\u2019t use weapons, but move 30 percent faster and respawn after being killed. They can also wall-run and double jump, but after one user on Reddit suggested these last two would be cool to see on a future Legend, Respawn dev Daniel Klein revealed \u201cit\u2019s very unlikely\u201d we\u2019ll ever see that happen. \u201cI\u2019d say it\u2019s very unlikely we\u2019d ever put wall running and double jumping on a full Legend,\u201d Klein wrote. \u201cWe had a lot more leeway with Shadows because they don\u2019t have guns and it\u2019s not important to chase them down (because they respawn when you kill them anyway).\u201d The dev referred to these as \u201csugar high\u201d abilities, which can be very fun, but can decrease replayability when they\u2019re used as permanent features. Ironically, he used Titanfall \u2013 which did have a wall-run mechanic \u2013 as an example. \u201cAnecdotally, people absolutely loved the constant sugar high of Titanfall multiplayer, but then also very quickly burned out on it,\u201d the dev noted. \u201cSure, some players stuck with it for a very long time, but on average it\u2019s the kind of game you play and absolutely love for a few weeks and then you\u2019re kind of done.\u201d Comment byu\/airicjordan1 from discussion inapexlegends \u201cTLDR: Wallrunning and double jumping are sugar rush mechanics that are good in small doses, in LTMs, and in asymmetric combat situations,\u201d Klein wrote, wrapping things up. \u201cIt\u2019s very unlikely they\u2019ll come to Apex proper. If you read through the entire argument, he does make a solid case for why wall-running and double jumping won\u2019t be coming to an actual Legend, since those kinds of abilities don\u2019t really fit with the game\u2019s core. If you do want to roll around the map like something straight out of Overwatch as a Shadow, be sure to check out the new LTM during the 2020 Fight or Fright event happening October 22 through November 3.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Apex Legends dev explains why Legends will never have wall-run abilities Respawn EntertainmentOne Respawn dev explained why players shouldn\u2019t get too excited about the Shadow abilities featured in Apex Legend\u2019s new Halloween LTM, since there are no plans to put them in the game proper. Apex\u2019s popular Fight or Fright event is back, and there\u2019s [&hellip;]<\/p>\n","protected":false},"author":2,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[1],"tags":[],"class_list":["post-14533","post","type-post","status-publish","format-standard","hentry","category-uncategorized"],"_links":{"self":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/posts\/14533","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/comments?post=14533"}],"version-history":[{"count":0,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/posts\/14533\/revisions"}],"wp:attachment":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/media?parent=14533"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/categories?post=14533"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/tags?post=14533"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}