{"id":14556,"date":"2025-01-28T14:17:50","date_gmt":"2025-01-28T14:17:50","guid":{"rendered":"https:\/\/dejan.au\/index.php\/2025\/01\/28\/apex-legends-dev-faces-backlash-following-update-to-iron-crown-monetization-dexerto\/"},"modified":"2025-01-28T14:17:50","modified_gmt":"2025-01-28T14:17:50","slug":"apex-legends-dev-faces-backlash-following-update-to-iron-crown-monetization-dexerto","status":"publish","type":"post","link":"https:\/\/dejan.au\/index.php\/2025\/01\/28\/apex-legends-dev-faces-backlash-following-update-to-iron-crown-monetization-dexerto\/","title":{"rendered":"Apex Legends dev faces backlash following update to Iron Crown monetization &#8211; Dexerto"},"content":{"rendered":"<p>Apex Legends dev faces backlash following update to Iron Crown monetization EAFans on the Apex Legends subreddit are extremely unhappy about the responses one Respawn developer, in particular, has been giving following the microtransaction changes for the Iron Crown event. Respawn took a lot of negative feedback following the start of the Iron Crown event, with most of that criticism aimed at the price of microtransactions. For example, Bloodhound\u2019s Heirloom Axe required players to get all the cosmetics from the event, and then pay an extra fee on top of it. Respawn defended their position by saying a mistake was made, but many fans aren\u2019t buying that and are answering back with inflammatory responses. This is nothing new, but the developers are holding their ground, and some fans have argued a line has been crossed. A comment by Respawn developer Drew McCoy says most of the players are \u201cfreeloaders\u201d and that hasn\u2019t sat well with the fans. \u201cThere is a wealth of data available on how monetization works in free-to-play games, and we ourselves have run tests by putting skins on sale in the store,\u201d the developer wrote. \u201cThe amount of people who spend is crazy low, most of ya\u2019ll are freeloaders (and we love that!) and a change in price doesn\u2019t move the needle. The comment has received 282 downvotes at the time of writing with many fans saying this is a result of microtransaction costs being too high, but the developer says that\u2019s the reality of things. \u201cDon\u2019t know what to tell you dude \u2013 the data is very clear,\u201d he wrote in a comment with 49 downvotes. \u201cWe would make substantially less money, to the point where the game might not be viable.\u201d Respawn spent a lot of time responding to fans on Reddit following the backlash, but it just so happens they don\u2019t like what they are hearing. Numerous threads have popped up on the Apex subreddit criticizing the response and one even asking if it\u2019s okay to talk about the \u201crudeness\u201d and \u201ctoxicity\u201d of McCoy. It\u2019s clear the botched launch of the Iron Crown event has created a rift between the developers and fanbase and it could take a while to heal. A post with over 2,000 upvotes criticizes Respawn\u2019s apology, and there are many smaller posts echoing the same thing. EA went through this with the launch of Star Wars Battlefront 2 and their \u201csense of pride and accomplishment\u201d comment which became the most downvoted response in the history of Reddit. Since then, Battlefront 2 has rebounded and completely retooled itself, even winning back many fans on Reddit. Time will tell if the same thing will happen with Apex Legends.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Apex Legends dev faces backlash following update to Iron Crown monetization EAFans on the Apex Legends subreddit are extremely unhappy about the responses one Respawn developer, in particular, has been giving following the microtransaction changes for the Iron Crown event. Respawn took a lot of negative feedback following the start of the Iron Crown event, [&hellip;]<\/p>\n","protected":false},"author":2,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[1],"tags":[],"class_list":["post-14556","post","type-post","status-publish","format-standard","hentry","category-uncategorized"],"_links":{"self":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/posts\/14556","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/comments?post=14556"}],"version-history":[{"count":0,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/posts\/14556\/revisions"}],"wp:attachment":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/media?parent=14556"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/categories?post=14556"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/tags?post=14556"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}