{"id":14572,"date":"2025-01-28T14:17:53","date_gmt":"2025-01-28T14:17:53","guid":{"rendered":"https:\/\/dejan.au\/index.php\/2025\/01\/28\/apex-legends-dev-hints-at-third-person-mode-return-with-future-changes-dexerto\/"},"modified":"2025-01-28T14:17:53","modified_gmt":"2025-01-28T14:17:53","slug":"apex-legends-dev-hints-at-third-person-mode-return-with-future-changes-dexerto","status":"publish","type":"post","link":"https:\/\/dejan.au\/index.php\/2025\/01\/28\/apex-legends-dev-hints-at-third-person-mode-return-with-future-changes-dexerto\/","title":{"rendered":"Apex Legends dev hints at third-person mode return with future changes &#8211; Dexerto"},"content":{"rendered":"<p>Apex Legends dev hints at third-person mode return with future changes Respawn EntertainmentThird-person mode has come and gone in Apex Legends, as the Grand Soir\u00e9e Arcade keeps moving. But, there\u2019s a chance it could come back, and Respawn has explained some tweaks they will make if so. Limited-time modes (LTMs) have been rotated for two-day slots throughout the event. Among them are Kings Canyon Night, Gold Rush duos and some kind of mode involving dummies (we\u2019re not quite sure how this one will work yet). The most anticipated though was probably the Third-Person Mode, which put a completely new spin on the otherwise always first-person battle royale. In fact, it was new territory for Respawn generally, whose other shooter games, Titanfall and Titanfall 2, have also been exclusively first-person. Much of the team also previously developed Call of Duty games, another first-person shooter. With Apex Legends though, there is some more creative freedom with the LTMs, and the developers have been making the most of it. Third-person was a hit with fans, who have already been calling for it to be made a permanent option. Changes coming to 3rd person in Apex Legends However, it\u2019s not without its issues. Because Apex was only designed with first-person in mind, there are some instances where the mechanics don\u2019t quite work. One example, given by Reddit user u\/XtraDmg, is when Pathfinder is crouched, the crosshair for aiming is obstructed by its arm. Acknowledging the problem, and others which have been raised by players, Respawn developer Rayme Vinson gave some insight. \u201cYeah, totally fair. If we ever bring [third-person mode] back it\u2019ll have a lot of this jank cleared out first,\u201d he responded on Reddit. Players were overjoyed to know this popular LTM could potentially come back at all, with some immediately asking for it to be a mainstay. \u201cPlease make it a permanent feature, where players can choose their favorite playstyle,\u201d another fan requested. This isn\u2019t the only issue that Respawn plan to fix if they bring third-person back though. Another fairly major bug would completely ruin players\u2019 aim, if shooting near Caustic\u2019s gas. Rayme also confirmed that this too would be fixed, if third-person \u201ccomes around again.\u201d Unfortunately, there\u2019s no indication of when that could be, but there\u2019s every chance it makes a comeback in Season 4. The new season is only a matter of weeks away, set to start on February 4, Apex Legends\u2019 one-year anniversary.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Apex Legends dev hints at third-person mode return with future changes Respawn EntertainmentThird-person mode has come and gone in Apex Legends, as the Grand Soir\u00e9e Arcade keeps moving. But, there\u2019s a chance it could come back, and Respawn has explained some tweaks they will make if so. Limited-time modes (LTMs) have been rotated for two-day [&hellip;]<\/p>\n","protected":false},"author":2,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[1],"tags":[],"class_list":["post-14572","post","type-post","status-publish","format-standard","hentry","category-uncategorized"],"_links":{"self":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/posts\/14572","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/comments?post=14572"}],"version-history":[{"count":0,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/posts\/14572\/revisions"}],"wp:attachment":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/media?parent=14572"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/categories?post=14572"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/tags?post=14572"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}