{"id":14575,"date":"2025-01-28T14:17:53","date_gmt":"2025-01-28T14:17:53","guid":{"rendered":"https:\/\/dejan.au\/index.php\/2025\/01\/28\/apex-legends-dev-reveals-biggest-fear-about-vantages-gameplay-in-season-14-dexerto\/"},"modified":"2025-01-28T14:17:53","modified_gmt":"2025-01-28T14:17:53","slug":"apex-legends-dev-reveals-biggest-fear-about-vantages-gameplay-in-season-14-dexerto","status":"publish","type":"post","link":"https:\/\/dejan.au\/index.php\/2025\/01\/28\/apex-legends-dev-reveals-biggest-fear-about-vantages-gameplay-in-season-14-dexerto\/","title":{"rendered":"Apex Legends dev reveals biggest fear about Vantage\u2019s gameplay in Season 14 &#8211; Dexerto"},"content":{"rendered":"<p>Apex Legends dev reveals biggest fear about Vantage\u2019s gameplay in Season 14 Respawn EntertainmentVantage, a young sniper from the planet Pagos, is Apex Legends\u2019 first attempt at a truly long-range character. While she fills a unique space on the roster, the devs also believe her kit comes with some interesting design concerns. For game designers, there is so much to be worried about with the implementation of each new character, particularly in a battle royale that is now a few years old in Apex Legends\u2019 case. From the addition of new movement mechanics like Valkyrie\u2019s jetpack to the ability to get a second chance at life with Revenant\u2019s ultimate, there\u2019s not a single thing that gets added without careful consideration. In an interview with Dexerto, Lead Legend Designer Chris Winder said that Respawn\u2019s worry ahead of Season 14 was largely focused on the long-range kit of Vantage and how to make it satisfying and accessible to players in a game where loot is both crucial and completely random. Apex Legends Lead talks about Vantage\u2019s biggest potential problem When discussing what the design team learned from the addition of characters like Rampart and Mad Maggie, who are largely designed around their affinity for LMGs and shotguns respectively, Winder spoke a bit about how not using the appropriate weapon class on a character like Vantage could potentially be unsatisfying. \u201cSometimes it can make a player feel like they\u2019re not playing the character right if they don\u2019t find a shotgun or an LMG,\u201d he said. \u201cFor Vantage, we were thinking about some things like that\u2026and that problem compounded a little bit because to really play long-range as a sniper in Apex you need a sniper rifle and an optic, so you really need to roll the dice twice.\u201d That\u2019s part of why Vantage, like Rampart before her, was given a custom weapon as her ultimate ability. It was an easy way to help alleviate the fear of players spending an entire match looking for attachments in order to feel like they were getting the most out of her kit. \u201cWe were worried about that. That was something we were sort of thinking about the whole time. I think having the ultimate as your sniper rifle with an optic on it definitely alleviates those fears, or potential fears, you might have and lets you sort of play into whatever loot game you feel like that game.\u201d Players will get a chance to find determine for themselves if the risk of adding a long-distance Legend to the game paid off or not when Vantage hits the ground at the start of S14 on August 9.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Apex Legends dev reveals biggest fear about Vantage\u2019s gameplay in Season 14 Respawn EntertainmentVantage, a young sniper from the planet Pagos, is Apex Legends\u2019 first attempt at a truly long-range character. While she fills a unique space on the roster, the devs also believe her kit comes with some interesting design concerns. For game designers, [&hellip;]<\/p>\n","protected":false},"author":2,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[1],"tags":[],"class_list":["post-14575","post","type-post","status-publish","format-standard","hentry","category-uncategorized"],"_links":{"self":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/posts\/14575","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/comments?post=14575"}],"version-history":[{"count":0,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/posts\/14575\/revisions"}],"wp:attachment":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/media?parent=14575"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/categories?post=14575"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/tags?post=14575"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}