{"id":14782,"date":"2025-01-28T14:18:33","date_gmt":"2025-01-28T14:18:33","guid":{"rendered":"https:\/\/dejan.au\/index.php\/2025\/01\/28\/apex-legends-devs-respond-to-growing-demands-for-operation-health-season-dexerto\/"},"modified":"2025-01-28T14:18:33","modified_gmt":"2025-01-28T14:18:33","slug":"apex-legends-devs-respond-to-growing-demands-for-operation-health-season-dexerto","status":"publish","type":"post","link":"https:\/\/dejan.au\/index.php\/2025\/01\/28\/apex-legends-devs-respond-to-growing-demands-for-operation-health-season-dexerto\/","title":{"rendered":"Apex Legends devs respond to growing demands for \u201cOperation Health\u201d season &#8211; Dexerto"},"content":{"rendered":"<p>Apex Legends devs respond to growing demands for \u201cOperation Health\u201d season Respawn EntertainmentIt looks like the Apex Legends Operation Health campaign may be over before it ever really began \u2014 a Respawn developer has admitted while they \u201clove the idea,\u201d in theory, the reality is that it\u2019s just not feasible for the battle royale. Amid ongoing Apex Legends server issues, a cacophony of bugs, glitches, and game crashes, players have come up with a Rainbow Six-inspired idea. The idea is for Respawn to spend a whole season focusing on errors, Legend inconsistencies, infamous Apex Legends bugs, and more. Rainbow Six Siege did the same back in 2017, two years after its release, in a bid to get their struggling game engine and lagging servers back under control. In theory, the idea is sound, especially after this week\u2019s issues. Respawn are a little less sold, however, and one Apex Legends tech developer has already poured cold water on the growing \u201cOperation Health\u201d demands. Respawn\u2019s RobotHavGunz was talking about the latest Apex Legends server issues on Reddit on September 20 when he was asked about \u201cOperation Health,\u201d and whether it was something the developers were considering. His response was clear: it\u2019s not on Respawn\u2019s radar, for now. \u201cThe problem with something like an Operation Health [season] is that it\u2019s not really reflective of how game development works. There\u2019s also the separate-but-very-much-related issue of, people might say that\u2019s what they want, but that doesn\u2019t actually it\u2019s what they want. I don\u2019t really have much of an insight there. \u201cLive Operation development bears a fair amount of resemblance to just-in-time manufacturing. There are a ton of dependencies, cross-collaboration. \u201cI\u2019m certainly not someone that would be a decider,\u201d he added. \u201cAnd, I totally get the request. [That said], I think, as admirable as it [the Operation Health demands] might seem to players, it\u2019s probably not actually a good thing. \u201cOn both sides of things, there are plenty of people who would sit idle during a period where the only work that was done was, essentially, bug fixes.\u201d So, that Respawn response basically ends the \u201cOperation Health\u201d plans, before they\u2019ve even reached a symphony in the Apex Legends player base. That doesn\u2019t mean Respawn isn\u2019t hard at work on Apex Legends fixes, game improvements, and server upgrades, however. The developers are already sinking their teeth into the latest Season 10 issues \u2014 expected to be fixed by Sep. 22 \u2014 and are always looking at ways to improve their battle royale. RobotHavGunz made an Apex promise too: \u201cAs someone who loves quashing bugs, I\u2019ll do my part to have \u2018Operation Health\u2019 be part of my every day.\u201d<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Apex Legends devs respond to growing demands for \u201cOperation Health\u201d season Respawn EntertainmentIt looks like the Apex Legends Operation Health campaign may be over before it ever really began \u2014 a Respawn developer has admitted while they \u201clove the idea,\u201d in theory, the reality is that it\u2019s just not feasible for the battle royale. Amid [&hellip;]<\/p>\n","protected":false},"author":2,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[1],"tags":[],"class_list":["post-14782","post","type-post","status-publish","format-standard","hentry","category-uncategorized"],"_links":{"self":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/posts\/14782","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/comments?post=14782"}],"version-history":[{"count":0,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/posts\/14782\/revisions"}],"wp:attachment":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/media?parent=14782"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/categories?post=14782"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/tags?post=14782"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}