{"id":14800,"date":"2025-01-28T14:18:36","date_gmt":"2025-01-28T14:18:36","guid":{"rendered":"https:\/\/dejan.au\/index.php\/2025\/01\/28\/apex-legends-devs-respond-to-game-breaking-ledge-glitch-dexerto\/"},"modified":"2025-01-28T14:18:36","modified_gmt":"2025-01-28T14:18:36","slug":"apex-legends-devs-respond-to-game-breaking-ledge-glitch-dexerto","status":"publish","type":"post","link":"https:\/\/dejan.au\/index.php\/2025\/01\/28\/apex-legends-devs-respond-to-game-breaking-ledge-glitch-dexerto\/","title":{"rendered":"Apex Legends devs respond to game-breaking ledge glitch &#8211; Dexerto"},"content":{"rendered":"<p>Apex Legends devs respond to game-breaking ledge glitch Respawn Entertainment have responded to an absurd glitch in Apex Legends which traps players on a ledge in World\u2019s Edge. Apex Legends has been a huge success since its release at the beginning of the year. After innovating the battle royale genre with brand new in-game features, Respawn have had to tackle a host of bugs that have affected their player-base since the get-go. From bullet registration issues (due to Apex Legends\u2019 netcode issues) to map glitches that make World\u2019s Edge disappear, the battle royale has had its fair share of bugs to deal with in recent times. Despite all of Respawn\u2019s efforts to overcome the plethora of issues, more appear to be surfacing as patches continue to be rolled out. Reddit user, Ryoteck, has posted their discovery of another map-related bug, which appears to trap players within a confined place near \u2018The Epicenter\u2019 on World\u2019s Edge. Posted to the Apex Legends subreddit, the player was trapped on an icy ledge with no means of escape. After trying to crouch-walk their way out of the invisible tunnel that appeared to have formed around them, they\u2019re seemingly barricaded in. Luckily, their teammate (who was running Pathfinder) was able to scale the frozen rockface and melee their teammate out of the ledge, propelling them to the ground. However, should the squad have opted for another Legend other than the friendly MRVN robot, they would have been left in a sticky situation. Since the squad were in an endgame scenario in a ranked match, the stakes were higher. An Apex Legends developer under the alias \u2018Monsterclip\u2019 responded in less than three hours of the post going live, stating: \u201cWe\u2019ll fix! Thanks.\u201d Since The Epicenter has a varied terrain, another user commented: \u201cThere are actually a lot of spots you can\u2019t get out off at the epicenter without the robofriend,\u201d issuing more of a reason for the issue to be resolved sooner rather than later. Plenty of Reddit users praised Respawn\u2019s effort to interact with the battle royale\u2019s official subreddit, in the hope that continued moderation will increase the turnaround time on fixing these pesky bugs. At the time of writing, no notes have been added to the official Apex Legends Tracker, meaning that the issue is still yet hit Respawn\u2019s radar and make through the official channels.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Apex Legends devs respond to game-breaking ledge glitch Respawn Entertainment have responded to an absurd glitch in Apex Legends which traps players on a ledge in World\u2019s Edge. Apex Legends has been a huge success since its release at the beginning of the year. After innovating the battle royale genre with brand new in-game features, [&hellip;]<\/p>\n","protected":false},"author":2,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[1],"tags":[],"class_list":["post-14800","post","type-post","status-publish","format-standard","hentry","category-uncategorized"],"_links":{"self":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/posts\/14800","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/comments?post=14800"}],"version-history":[{"count":0,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/posts\/14800\/revisions"}],"wp:attachment":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/media?parent=14800"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/categories?post=14800"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/tags?post=14800"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}