{"id":14830,"date":"2025-01-28T14:18:42","date_gmt":"2025-01-28T14:18:42","guid":{"rendered":"https:\/\/dejan.au\/index.php\/2025\/01\/28\/apex-legends-devs-want-to-bring-back-skull-town-in-a-new-way-dexerto\/"},"modified":"2025-01-28T14:18:42","modified_gmt":"2025-01-28T14:18:42","slug":"apex-legends-devs-want-to-bring-back-skull-town-in-a-new-way-dexerto","status":"publish","type":"post","link":"https:\/\/dejan.au\/index.php\/2025\/01\/28\/apex-legends-devs-want-to-bring-back-skull-town-in-a-new-way-dexerto\/","title":{"rendered":"Apex Legends devs want to bring back Skull Town in a new way &#8211; Dexerto"},"content":{"rendered":"<p>Apex Legends devs want to bring back Skull Town in a new way Respawn Entertainment[jwplayer rSmq5Fo4] Skull Town isn\u2019t completely dead yet as the Respawn Entertainment devs have indicated their ambitions to one day reintroduce the POI in a new way to Apex Legends. Respawn design director on Apex, Jason McCord, told Gamasutra that he\u2019s thinking of ways to reintroduce the location in a \u201cmore healthy\u201d state that would benefit the overall game. For longtime Apex faithfuls, dropping into Skull Town was the default \u2018shoot now, ask later\u2019 tactic where action would spring up at a moment\u2019s notice. But players had to see their favorite location in the Arena disappear before their eyes at the start of Season 5 when the events of the story sank the town, along with Thunderdome, in lieu of the Broken Coast. Though we\u2019ve seen Skull Town come back in some capacity since then, such as the Kings Canyon After Dark LTM during the Grand Soiree in September, players have been clamoring for a more meaningful comeback. Thankfully McCord gave everyone the lifeline they\u2019ve been hoping for when talking about Skull Town and its reception from the larger Apex community. \u201cWhat I take away from the whole experience is that Skull Town feels like, to some people, their favorite deathmatch map in one of their favorite games,\u201d McCord said. \u201cI want to think about ways to allow people to experience the location again, in a way that is more healthy for the game overall.\u201d To temper expectations, McCord did say that he has \u201cno idea what that means\u201d in terms of actually bringing Skull Town back, but he\u2019ll \u201cbe thinking on it\u201d as Apex\u2019s development continues. The Respawn dev noted how Skull Town\u2019s popularity was a double-edged sword seeing as it was \u201chindering creativity\u201d when thinking of Season 5 changes. \u201cWhen discussing how we want to update Kings Canyon in Season 5,\u201d McCord explained. \u201cAnything we could think of felt overshadowed by Skull Town. It\u2019s such a popular drop \u2013 would anyone even care if we added all these other locations?\u201d It\u2019s still unclear how the POI will ever come back to Apex if not in an LTM, but at least McCord still has the beloved location in his mind for a future season.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Apex Legends devs want to bring back Skull Town in a new way Respawn Entertainment[jwplayer rSmq5Fo4] Skull Town isn\u2019t completely dead yet as the Respawn Entertainment devs have indicated their ambitions to one day reintroduce the POI in a new way to Apex Legends. Respawn design director on Apex, Jason McCord, told Gamasutra that he\u2019s [&hellip;]<\/p>\n","protected":false},"author":2,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[1],"tags":[],"class_list":["post-14830","post","type-post","status-publish","format-standard","hentry","category-uncategorized"],"_links":{"self":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/posts\/14830","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/comments?post=14830"}],"version-history":[{"count":0,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/posts\/14830\/revisions"}],"wp:attachment":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/media?parent=14830"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/categories?post=14830"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/tags?post=14830"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}