{"id":14853,"date":"2025-01-28T14:18:46","date_gmt":"2025-01-28T14:18:46","guid":{"rendered":"https:\/\/dejan.au\/index.php\/2025\/01\/28\/why-apex-legends-needs-a-dont-shoot-ping-command-dexerto\/"},"modified":"2025-01-28T14:18:46","modified_gmt":"2025-01-28T14:18:46","slug":"why-apex-legends-needs-a-dont-shoot-ping-command-dexerto","status":"publish","type":"post","link":"https:\/\/dejan.au\/index.php\/2025\/01\/28\/why-apex-legends-needs-a-dont-shoot-ping-command-dexerto\/","title":{"rendered":"Why Apex Legends needs a \u201cDon\u2019t Shoot\u201d ping command &#8211; Dexerto"},"content":{"rendered":"<p>Why Apex Legends needs a \u201cDon\u2019t Shoot\u201d ping command Apex Legends already has one of the most comprehensive ping wheels in a game, but the addition of a Don\u2019t Shoot command will revolutionize how players can strategize in game. Solo queueing in Apex Legends can sometimes be a frustrating experience. Teammates go solo and abandon you, they can play overly aggressive or passively, and if you can\u2019t communicate properly, it\u2019s hard to get a cohesive strategy going. While the current ping system is one of the most fleshed out communication options in any game, there\u2019s some things that could be added to make it even better. One of those things is a Don\u2019t Shoot ping, which will add another layer of strategic depth to solo play \u2014 as long as your teammates listen. The Don\u2019t Shoot ping, as envisioned by Reddit user \u2018deadend1755\u2019, would tell teammates to not rush opponents and lay low for a while. It\u2019s often hard to just communicate this over a simple \u201cEnemy\u201d ping, and not everyone will be responsible for their trigger finger. It will advise allies to not make an advance towards the enemy, which might give away their position when they are in a bad situation. Then, when the gunfire dies down, you can push on forward safely, or look to clean up the scraps of a messy fight. The ping makes total sense. Apex\u2019s ping system is already incredibly comprehensive, with a voice chat almost not really required given how good it is. Read more: Major bug makes Shadowfall LTM unwinnable &#8211; It can be used on weapons, items, locations, enemies, and pretty much anything you can interact with on the map, and there\u2019s a wide variety of options. Whether you want to bunker down and defend, or look to move around and avoid the storm, there\u2019s a ping for almost every situation. The Don\u2019t Shoot ping is just another addition to this intricate but simple system. It adds another layer of communication for those allies who choose to not use voice chat. Read more: Charge Rifle nerfed again &#8211; Being able to ping them more specific commands, even if they aren\u2019t on call, can help you devise more thought-out strategies and play smarter. Small things, like not pushing towards an enemy when you can\u2019t afford to, can be the difference between becoming the champion, or losing it all. The concept behind a Don\u2019t Shoot ping isn\u2019t entirely new. Players have been calling for a similar ping command ever since the game was released earlier in 2019. However, as Respawn Entertainment looks to add even more features to their Battle Royale with the release of Season 3, this might be a nice quality of life change players will truly appreciate.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Why Apex Legends needs a \u201cDon\u2019t Shoot\u201d ping command Apex Legends already has one of the most comprehensive ping wheels in a game, but the addition of a Don\u2019t Shoot command will revolutionize how players can strategize in game. Solo queueing in Apex Legends can sometimes be a frustrating experience. Teammates go solo and abandon [&hellip;]<\/p>\n","protected":false},"author":2,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[1],"tags":[],"class_list":["post-14853","post","type-post","status-publish","format-standard","hentry","category-uncategorized"],"_links":{"self":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/posts\/14853","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/comments?post=14853"}],"version-history":[{"count":0,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/posts\/14853\/revisions"}],"wp:attachment":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/media?parent=14853"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/categories?post=14853"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/tags?post=14853"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}