{"id":15026,"date":"2025-01-28T14:19:20","date_gmt":"2025-01-28T14:19:20","guid":{"rendered":"https:\/\/dejan.au\/index.php\/2025\/01\/28\/apex-legends-glitch-brings-titanfall-2-wallrunning-to-battle-royale-dexerto\/"},"modified":"2025-01-28T14:19:20","modified_gmt":"2025-01-28T14:19:20","slug":"apex-legends-glitch-brings-titanfall-2-wallrunning-to-battle-royale-dexerto","status":"publish","type":"post","link":"https:\/\/dejan.au\/index.php\/2025\/01\/28\/apex-legends-glitch-brings-titanfall-2-wallrunning-to-battle-royale-dexerto\/","title":{"rendered":"Apex Legends glitch brings Titanfall 2 wallrunning to battle royale &#8211; Dexerto"},"content":{"rendered":"<p>Apex Legends glitch brings Titanfall 2 wallrunning to battle royale Respawn EntertainmentA glitch in Apex Legends can let players perfectly imitate the wallrunning mechanic from Titanfall 2, finally letting some people see how the tech would look like in the battle royale. Longtime fans of Respawn Entertainment\u2019s works will be familiar with wallrunning in the FPS genre. Unfortunately, the marquee movement feature from the franchise didn\u2019t translate to the Apex Games set in the same universe. This wasn\u2019t an oversight, either. Respawn has said time and again that wallrunning isn\u2019t suited for Apex Legends, but a glitch is letting Octane players imitate the Titanfall 2 mechanic all the same. Near the Gardens on Olympus, user \u2018zZsr56zZ\u2019 noticed that the giant Hammond Robotics billboard can also be used to get a major slide off after utilizing the High-Speed Daredevil\u2019s Launch Pad. It was a surprise to be sure. The seamless transition even prompted the player to ask if this was \u201ca bug or intended.\u201d But as we know by now, this would definitely be a bug since the feature isn\u2019t in Respawn\u2019s plans for the Arena. This bug is likely a variation of another glitch we\u2019ve seen before with Octane\u2019s ult that lets him ride on the underside of bridges and platforms as long as he launches into them. During zZsr56zZ\u2019s clip, you can see on the other side of the Hammond sign there are little curves and bars that stretch the length of the path the player took. This could be what Octane\u2019s momentum clung onto, making it appear as if he was wallrunning in the battle royale as opposed to being carried by upward momentum that was redirected to appear as side-to-side. As much as we wished this was an intended mechanic, Respawn have been adamant about excluding wallrunning in Apex Legends basically since the game came out in February 2019. \u201cI\u2019m not saying wallrunning is bad. I\u2019m saying wallrunning is a bad fit for Apex Legends,\u201d Respawn Lead Game Designer Daniel Z. Klein said. \u201c[Apex] is a game where positioning matters, where getting the drop on enemies matters\u2026 It\u2019s very unlikely wallrunning will ever come to Apex proper.\u201d Although we\u2019ll never get wallrunning, Apex players can try their hand at this glitch to recreate the Titanfall mechanic as best as you can with the glitch.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Apex Legends glitch brings Titanfall 2 wallrunning to battle royale Respawn EntertainmentA glitch in Apex Legends can let players perfectly imitate the wallrunning mechanic from Titanfall 2, finally letting some people see how the tech would look like in the battle royale. Longtime fans of Respawn Entertainment\u2019s works will be familiar with wallrunning in the [&hellip;]<\/p>\n","protected":false},"author":2,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[1],"tags":[],"class_list":["post-15026","post","type-post","status-publish","format-standard","hentry","category-uncategorized"],"_links":{"self":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/posts\/15026","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/comments?post=15026"}],"version-history":[{"count":0,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/posts\/15026\/revisions"}],"wp:attachment":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/media?parent=15026"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/categories?post=15026"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/tags?post=15026"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}