{"id":15077,"date":"2025-01-28T14:19:29","date_gmt":"2025-01-28T14:19:29","guid":{"rendered":"https:\/\/dejan.au\/index.php\/2025\/01\/28\/apex-legends-heat-map-reveals-most-popular-locations-for-players-dexerto\/"},"modified":"2025-01-28T14:19:29","modified_gmt":"2025-01-28T14:19:29","slug":"apex-legends-heat-map-reveals-most-popular-locations-for-players-dexerto","status":"publish","type":"post","link":"https:\/\/dejan.au\/index.php\/2025\/01\/28\/apex-legends-heat-map-reveals-most-popular-locations-for-players-dexerto\/","title":{"rendered":"Apex Legends heat map reveals most popular locations for players &#8211; Dexerto"},"content":{"rendered":"<p>Apex Legends heat map reveals most popular locations for players Apex Legends has areas that a lot more popular than others, as is the case with any battle royale, but now we know exactly what those spots are thanks to a heat map. If you\u2019ve spent any time playing Apex Legends with random players, then you\u2019ve no doubt hot-dropped at Skull Town once or twice. This location has pretty much become the Apex version of Fortnite\u2019s Tilted Towers but there are many locations that players like to frequent in Apex. However, this internal test map shows you that Skull Town isn\u2019t the only popular drop spot. Apex Legends features high loot areas randomly each game so it helps players have more varied drops but it\u2019s still easy to see what\u2019s the most popular. Surprisingly, much of the map does light up in a bright yellow, showing players don\u2019t really discriminate. The only parts of the map that aren\u2019t lit up are pretty much the edges so this is actually a good thing. During development, we use heatmaps to look at where players land, move through the map, die, etc. We use this data to draw conclusions on map flow and balance. This is a heatmap of Legend movement from about 6 months of testing internally, before we shipped. It&#8217;s\u2026 so beautiful pic.twitter.com\/s9yVd10qGI\u2014 Jason McCord (@MonsterclipRSPN) July 26, 2019 When a fan pointed out they were surprised Skull Town wasn\u2019t more lit up, the developer did have to mention it wasn\u2019t as popular of a location internally. \u201cSkull Town was not such a hot drop internally,\u201d Respawn developer Jason McCord wrote. \u201cWe can\u2019t queue back up as fast (not as many players in-house) so each early death means you\u2019re sitting in the lobby longer. Made people play more carefully.\u201d Yeah \u2013 but Skull Town was not such a hot drop internally. We can&#8217;t queue back up as fast (not as many players in-house) so each early death means you&#8217;re sitting in the lobby longer. Made people play more carefully. \u2014 Jason McCord (@MonsterclipRSPN) July 26, 2019 It would be interesting to see an updated heat map now that the game has been out for nearly six months and has millions of players that have dropped in. Skull Town would almost surely be as bright as the sun but it would be nice to see where other players frequent. The developers have been open to changing the map up and it\u2019s possible they use internal tests as a way of reworking more unpopular locations into something a bit more viable. In the meantime, they have to find out how to stop players from breaking off and dying in the opening seconds on a match at Skull Town.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Apex Legends heat map reveals most popular locations for players Apex Legends has areas that a lot more popular than others, as is the case with any battle royale, but now we know exactly what those spots are thanks to a heat map. If you\u2019ve spent any time playing Apex Legends with random players, then [&hellip;]<\/p>\n","protected":false},"author":2,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[1],"tags":[],"class_list":["post-15077","post","type-post","status-publish","format-standard","hentry","category-uncategorized"],"_links":{"self":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/posts\/15077","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/comments?post=15077"}],"version-history":[{"count":0,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/posts\/15077\/revisions"}],"wp:attachment":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/media?parent=15077"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/categories?post=15077"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/tags?post=15077"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}