{"id":15436,"date":"2025-01-28T14:20:39","date_gmt":"2025-01-28T14:20:39","guid":{"rendered":"https:\/\/dejan.au\/index.php\/2025\/01\/28\/apex-legends-mirage-rework-concept-would-make-him-a-true-master-of-misdirection-dexerto\/"},"modified":"2025-01-28T14:20:39","modified_gmt":"2025-01-28T14:20:39","slug":"apex-legends-mirage-rework-concept-would-make-him-a-true-master-of-misdirection-dexerto","status":"publish","type":"post","link":"https:\/\/dejan.au\/index.php\/2025\/01\/28\/apex-legends-mirage-rework-concept-would-make-him-a-true-master-of-misdirection-dexerto\/","title":{"rendered":"Apex Legends Mirage rework concept would make him a true master of misdirection &#8211; Dexerto"},"content":{"rendered":"<p>Apex Legends Mirage rework concept would make him a true master of misdirection Respawn EntertainmentAn Apex Legends player has produced a concept for a Mirage rework that would significantly improve his ability to misdirect enemies. Mirage has long been considered one of the weakest Legends in the game, with his ability set criticized for not being particularly useful. Though he\u2019s designed to help players out-think their opponents with decoys and distractions, the reality is that his abilities are too often very easily identifiable, making them ineffective. With u\/Ben_Mc25\u2019s rework, however, Mirage could become a true master of misdirection. Mirage, Master of Misdirection In place of the stealth that Mirage gets when he is downed, Mirage\u2019s passive would empower his decoys to a greater degree. Upon meeting a downed opponent, they would initiate a finisher \u2013 which is highly likely to force a response from the downed player\u2019s squad \u2013 before disappearing if the animation completes. Likewise, Mirage\u2019s Psyche Out ability, which deploys a holographic decoy, would have the added function of a second activation that causes the decoy to fire in the direction they\u2019re facing, making them appear more realistic. One of the biggest targets for criticism against Mirage has been his ultimate. As it stands, Mirage\u2019s ultimate sees him throw out multiple decoys in a circle around him, and go into stealth for a short period. With the decoys remaining static and the stealth not being true invisibility, and therefore often still fairly easy to identify, many argue that the ultimate is ineffective in most cases. With u\/Ben_Mc25\u2019s rework, the stealth would be traded for a short flash and smoke to conceal Mirage\u2019s initial position. Meanwhile, the decoys that spawn would all face different directions, and then would mimic the actions of the real Mirage, making it much harder to identify the true player. Unfortunately for players hoping to see changes along these lines \u2013 or any significant adjustments, for that matter \u2013 Respawn have stated that they don\u2019t have plans for major changes to existing Legends, and so \u201cMirage is unlikely to get any sort of major rework.\u201d Apex Legends players can at least look forward to some brand-new Legends in the future, although at the moment there isn\u2019t yet an official timeline for when the next character will be released or how frequently new Legends can be expected going forward.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Apex Legends Mirage rework concept would make him a true master of misdirection Respawn EntertainmentAn Apex Legends player has produced a concept for a Mirage rework that would significantly improve his ability to misdirect enemies. Mirage has long been considered one of the weakest Legends in the game, with his ability set criticized for not [&hellip;]<\/p>\n","protected":false},"author":2,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[1],"tags":[],"class_list":["post-15436","post","type-post","status-publish","format-standard","hentry","category-uncategorized"],"_links":{"self":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/posts\/15436","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/comments?post=15436"}],"version-history":[{"count":0,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/posts\/15436\/revisions"}],"wp:attachment":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/media?parent=15436"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/categories?post=15436"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/tags?post=15436"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}