{"id":15587,"date":"2025-01-28T14:21:09","date_gmt":"2025-01-28T14:21:09","guid":{"rendered":"https:\/\/dejan.au\/index.php\/2025\/01\/28\/apex-legends-player-creates-perfect-way-to-identify-friendly-abilities-dexerto\/"},"modified":"2025-01-28T14:21:09","modified_gmt":"2025-01-28T14:21:09","slug":"apex-legends-player-creates-perfect-way-to-identify-friendly-abilities-dexerto","status":"publish","type":"post","link":"https:\/\/dejan.au\/index.php\/2025\/01\/28\/apex-legends-player-creates-perfect-way-to-identify-friendly-abilities-dexerto\/","title":{"rendered":"Apex Legends player creates perfect way to identify friendly abilities &#8211; Dexerto"},"content":{"rendered":"<p>Apex Legends player creates perfect way to identify friendly abilities Respawn EntertainmentApex Legends players know that in the chaos of battle, it can be difficult to distinguish friendly abilities and grenades from enemy ones. One fan, however, has potentially come to the rescue. One of the best things about Apex Legends is fast-paced action. A match can go from zero to 100 in a matter of seconds, with skirmishes make-or-break for your squad. But, with so many players often in a small area, and abilities flying left, right and center, it can sometimes be tricky to know what is an enemy\u2019s and what is friendly. To help you find some order in the chaos, however, one player has created a system that would be perfect for tracking which abilities are your hostile, and which are your teammates\u2019. Cool fan idea helps show friendly abilities Due to Apex\u2019s limited Legend pool and the vast amount of players in one game, you\u2019re likely to run into someone playing the exact same character as you. For your teammates, distinguishing between friendly and enemy abilities can be a nightmare. Luckily though, one player has shared a system that could potentially solve this issue. First, they\u2019ve added a section under Gameplay settings entitled \u201cAlly Tactical Colour.\u201d This option lets players color code friendly Tacticals in red or blue. Using Caustic\u2018s Nox Gas as an example, the accompanying video shows the often confusing green gas being illuminated with a blue hue to make sure that teammates don\u2019t panic. Entitled \u201cwhat everyone wants for season 9! It would be so useful,\u201d it\u2019s pretty clear that the majority of Apex fans agree, as the suggestion received thousands of upvotes. One respondent noted that \u201cI\u2019d love the idea of indicators to let us know what utilities are friendly and which are the enemies,\u201d and would be especially useful \u201cfor a solo player\u201d as \u201cit\u2019s often impossible to know if the nade is from your allies or not!\u201d This wouldn\u2019t just be useful for abilities, but could also indicate friendly thermite grenades, for example. Will Respawn grant our wish in time for Season 9? That remains as unclear as Caustic\u2019s smokes. Cross your fingers, though, and maybe we\u2019ll see it happen at some point in the future.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Apex Legends player creates perfect way to identify friendly abilities Respawn EntertainmentApex Legends players know that in the chaos of battle, it can be difficult to distinguish friendly abilities and grenades from enemy ones. One fan, however, has potentially come to the rescue. One of the best things about Apex Legends is fast-paced action. A [&hellip;]<\/p>\n","protected":false},"author":2,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[1],"tags":[],"class_list":["post-15587","post","type-post","status-publish","format-standard","hentry","category-uncategorized"],"_links":{"self":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/posts\/15587","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/comments?post=15587"}],"version-history":[{"count":0,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/posts\/15587\/revisions"}],"wp:attachment":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/media?parent=15587"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/categories?post=15587"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/tags?post=15587"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}