{"id":16189,"date":"2025-01-28T14:23:07","date_gmt":"2025-01-28T14:23:07","guid":{"rendered":"https:\/\/dejan.au\/index.php\/2025\/01\/28\/apex-legends-pro-hiswattson-claims-matchmaking-is-designed-to-make-players-fail-dexerto\/"},"modified":"2025-01-28T14:23:07","modified_gmt":"2025-01-28T14:23:07","slug":"apex-legends-pro-hiswattson-claims-matchmaking-is-designed-to-make-players-fail-dexerto","status":"publish","type":"post","link":"https:\/\/dejan.au\/index.php\/2025\/01\/28\/apex-legends-pro-hiswattson-claims-matchmaking-is-designed-to-make-players-fail-dexerto\/","title":{"rendered":"Apex Legends pro HisWattson claims matchmaking is designed to make players fail &#8211; Dexerto"},"content":{"rendered":"<p>Apex Legends pro HisWattson claims matchmaking is designed to make players fail SteamAn Apex Legends player has released a video detailing why the game doesn\u2019t use skill-based matchmaking, but is intentionally sabotaging matches. Since the release of Apex Legends in 2019, the issue of Skill-Based Matchmaking has been a topic of debate in the community. Simple referred to as SBMM, many players feel the system brings down the experience for all players by catering to the casual crowd too much. But now, an Apex Legends player has released a video to discuss how SBMM actually doesn\u2019t exist anymore, but the game does use a system that is intentionally sabotaging matches. Apex Legends player is accusing the devs of intentionally sabotaging games The controversy started when HisWattson made a lengthy tweet about how Apex Legends\u2019 matchmaking actually works, claiming that Apex Legends uses Engagement-optimized matchmaking (EOMM) rather than skill-based matchmaking (SBMM) to form lobbies. As a result, the player\u2019s actual skill level takes a back seat to the idea of starting players in lobbies against weaker players so they perform well at first. Then, over time, the player begins to become one of the weaker players in a stronger player\u2019s lobby, keeping them playing and chasing the high from prior wins. \u201cApex Legends trios and duos DOES NOT use sbmm (skill-based matchmaking) it uses eomm (engagement-optimized matchmaking) EA has a patent for this and it is presumably used in all their games.\u201d HisWattson claims. \u201cIt does not care about putting you against your own skill level, it wants to dictate when you succeed and when you fail in a way that will keep your brain engaged for as long as possible.\u201d This prompted a video from ohdoughplays, which was released on Tik Tok originally, and his explanation of the \u201cevil\u201d matchamking system made waves there and on the Apex Legends subreddit, where it was posted to ask the community if what the player was saying is true. This is a system that, instead of putting people in a match with other players with the same rank or skill level as them, it will purposefully put you in a lobby with players of a lower skill to make winning a rarity in the game for all but the most elite players. He claims that the devs will \u201cactually sabotage your games\u201d in an effort to make players have to earn a win in a more difficult way. A lot of the community is agreeing with it as well, with one user explaining: \u201cWhat he says definitely resonates with my Apex Experience.\u201d Many fans are even claiming this system in place in other games as well, with one person saying, \u201cIt is true and it\u2019s everywhere in gaming now. The longer you\u2019re engaged the higher the chance you will be willing to spend money in the store.\u201d It appears that the community believes that by making winning harder to accomplish, players are more likely to spend more time playing the game, which will then cause them to buy more cosmetics and items from the in-game stores. There is no official confirmation about whether or not this is a system that Respawn has put in the game, but there is clearly something bothering the Apex Legends community about how the matchmaking runs.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Apex Legends pro HisWattson claims matchmaking is designed to make players fail SteamAn Apex Legends player has released a video detailing why the game doesn\u2019t use skill-based matchmaking, but is intentionally sabotaging matches. Since the release of Apex Legends in 2019, the issue of Skill-Based Matchmaking has been a topic of debate in the community. [&hellip;]<\/p>\n","protected":false},"author":2,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[1],"tags":[],"class_list":["post-16189","post","type-post","status-publish","format-standard","hentry","category-uncategorized"],"_links":{"self":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/posts\/16189","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/comments?post=16189"}],"version-history":[{"count":0,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/posts\/16189\/revisions"}],"wp:attachment":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/media?parent=16189"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/categories?post=16189"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/tags?post=16189"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}