{"id":16305,"date":"2025-01-28T14:23:31","date_gmt":"2025-01-28T14:23:31","guid":{"rendered":"https:\/\/dejan.au\/index.php\/2025\/01\/28\/apex-legends-punishments-coming-for-dashboarding-in-ranked-play-dexerto\/"},"modified":"2025-01-28T14:23:31","modified_gmt":"2025-01-28T14:23:31","slug":"apex-legends-punishments-coming-for-dashboarding-in-ranked-play-dexerto","status":"publish","type":"post","link":"https:\/\/dejan.au\/index.php\/2025\/01\/28\/apex-legends-punishments-coming-for-dashboarding-in-ranked-play-dexerto\/","title":{"rendered":"Apex Legends punishments coming for \u201cdashboarding\u201d in Ranked Play &#8211; Dexerto"},"content":{"rendered":"<p>Apex Legends punishments coming for \u201cdashboarding\u201d in Ranked Play Apex Legends\u2018 Senior Systems Designer Eric \u2018Ghost\u2019 Hewitt has confirmed that the development team will be handing out widespread punishments to those who have been abusing a glitch in Ranked Play that lets them leave games without facing matchmaking penalties. Ranked Play is a way to test your skills against opponents of a similar skill level, with your performance earning a rank which can vary from bronze all the way up the to the top level \u2013 which is known as Apex Predator. Winning matches or placing highly can earn points towards improving your rank, while getting eliminated early sees them taken away from you. Abandoning games early offer the biggest punishments, though, as not only will you lose Ranked Play points, but you\u2019ll be hit with a matchmaking penalty that will stop you from joining matches for a length of time dictated by your past. Unfortunately, some Apex Legends players have found that while quitting from the in-game menu causes these penalties, closing the entire game and starting it again negates these punishments. This practice is known as \u2018dashboarding,\u2019 and means that should players join a Ranked Play lobby that looks difficult, or if they find themselves with teammates who they don\u2019t want to play with, they are able to abandon the game with no consequences. The loophole looks set to be closed in the near future. When asked by a player about ways to report those who dashboard the game, Hewitt confirmed that there was \u201cno need to report it manually,\u201d as the development team can see it on their end. The Senior Systems Designer ended the tweet with a warning to those who have been using the trick too, writing: \u201cJudgement Day will be coming.\u201d hey, no need to report it manually, we can see it on our end. Judgment Day will be coming \ud83d\ude42 \u2014 Eric Hewitt \/ Ghost (@GH057ayame) January 7, 2020 On top of the upcoming wave of penalties, Hewitt also confirmed that the Respawn Entertainment team are working on a system that will hand out \u201cimmediate punishment\u201d in the future, explaining that they needed to get \u201ceverything lined up appropriately.\u201d He concluded: \u201cWe care deeply about the ranked experience, so things will be handled soon.\u201d there will be more immediate punishment in the future, just have to get everything lined up appropriately. We care deeply about the ranked experience, so things will be handled soon \u2014 Eric Hewitt \/ Ghost (@GH057ayame) January 7, 2020 What punishments \u201cJudgement Day\u201d will entail remains unknown, but it seems Respawn are aware of those who have been abusing the system and will be handing out retrospective penalties. There\u2019s currently no confirmed date for when these will be issued to players, or for when the system that immediately punishes those who dashboard the game will go live in Apex Legends.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Apex Legends punishments coming for \u201cdashboarding\u201d in Ranked Play Apex Legends\u2018 Senior Systems Designer Eric \u2018Ghost\u2019 Hewitt has confirmed that the development team will be handing out widespread punishments to those who have been abusing a glitch in Ranked Play that lets them leave games without facing matchmaking penalties. Ranked Play is a way to [&hellip;]<\/p>\n","protected":false},"author":2,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[1],"tags":[],"class_list":["post-16305","post","type-post","status-publish","format-standard","hentry","category-uncategorized"],"_links":{"self":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/posts\/16305","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/comments?post=16305"}],"version-history":[{"count":0,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/posts\/16305\/revisions"}],"wp:attachment":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/media?parent=16305"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/categories?post=16305"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/tags?post=16305"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}