{"id":16653,"date":"2025-01-28T14:24:41","date_gmt":"2025-01-28T14:24:41","guid":{"rendered":"https:\/\/dejan.au\/index.php\/2025\/01\/28\/apex-legends-streamer-tannerslays-explains-why-sbmm-is-zero-fun-dexerto\/"},"modified":"2025-01-28T14:24:41","modified_gmt":"2025-01-28T14:24:41","slug":"apex-legends-streamer-tannerslays-explains-why-sbmm-is-zero-fun-dexerto","status":"publish","type":"post","link":"https:\/\/dejan.au\/index.php\/2025\/01\/28\/apex-legends-streamer-tannerslays-explains-why-sbmm-is-zero-fun-dexerto\/","title":{"rendered":"Apex Legends streamer TannerSlays explains why SBMM is \u201czero fun\u201d &#8211; Dexerto"},"content":{"rendered":"<p>Apex Legends streamer TannerSlays explains why SBMM is \u201czero fun\u201d Skill-based matchmaking in Apex Legends has stood as a point of contention with many of players in the community, and Twitch streamer Tanner \u2018TannerSlays\u2019 Roach is among them. Hit titles like Fortnite integrated skill-based matchmaking in their systems to improve the quality of play on casual servers, and Apex followed suit at the tail end of Season 2. At the time, Senior Systems Developer Eric \u2018Ghost\u2019 Hewitt said \u201cindisputable evidence\u201d suggested SBMM helped with player retention in matches \u2013 but it has since resulted in players feeling that the game has gotten too \u201csweaty.\u201d During his December 12 stream, TannerSlays gave his side of the SBMM debate, seeing as the Team SoloMid player has been experiencing a noticeable change in the quality of games outside of Ranked playlists. \u201cEverything is so serious [compared to before], it\u2019s like R-99, Peacekeeper, fight to the death,\u201d Tanner said. \u201cIf you lose, it gets super toxic. There\u2019s no room to have fun.\u201d Ranked playlists have the high-octane action that competitive players look to thrive in, but it\u2019s in the casual modes of the game where people typically go to experience entertainment over honing their skills. However, SBMM has made it so that even in the casual playlists, players find themselves in environments that keep them on their toes rather than kicking back and relaxing, according to Tanner. \u201cZero fun, sweat or die,\u201d Tanner said. \u201cYou have to try your heart out every single game, or you\u2019re not having fun\u2026 I wish it wasn\u2019t in the game, and we can go back to having fun.\u201d The streamer noted that before the implementation of SBMM, the game \u201cflourished,\u201d and content creators were able to actually have fun \u2013 leading to a healthy viewership among Apex audiences. \u201cIt was an amazing game to watch, content was at an all-time high, viewership was at an all-time high,\u201d Tanner said. \u201cWhen you literally could hop on with your friends and do whatever. Go for clips, have really sick clutches; the content creators were having fun. Now with skill-based matchmaking, everything seems like sweat or die.\u201d With a big Holo-Day Bash Christmas event reportedly on the way, fans are sure to be interested to see if Respawn decide to scale back the SBMM in Apex Legends.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Apex Legends streamer TannerSlays explains why SBMM is \u201czero fun\u201d Skill-based matchmaking in Apex Legends has stood as a point of contention with many of players in the community, and Twitch streamer Tanner \u2018TannerSlays\u2019 Roach is among them. Hit titles like Fortnite integrated skill-based matchmaking in their systems to improve the quality of play on [&hellip;]<\/p>\n","protected":false},"author":2,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[1],"tags":[],"class_list":["post-16653","post","type-post","status-publish","format-standard","hentry","category-uncategorized"],"_links":{"self":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/posts\/16653","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/comments?post=16653"}],"version-history":[{"count":0,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/posts\/16653\/revisions"}],"wp:attachment":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/media?parent=16653"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/categories?post=16653"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/tags?post=16653"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}