{"id":16997,"date":"2025-01-28T14:25:48","date_gmt":"2025-01-28T14:25:48","guid":{"rendered":"https:\/\/dejan.au\/index.php\/2025\/01\/28\/bizarre-apex-legends-glitch-could-hint-at-upcoming-killcam-addition-dexerto\/"},"modified":"2025-01-28T14:25:48","modified_gmt":"2025-01-28T14:25:48","slug":"bizarre-apex-legends-glitch-could-hint-at-upcoming-killcam-addition-dexerto","status":"publish","type":"post","link":"https:\/\/dejan.au\/index.php\/2025\/01\/28\/bizarre-apex-legends-glitch-could-hint-at-upcoming-killcam-addition-dexerto\/","title":{"rendered":"Bizarre Apex Legends glitch could hint at upcoming killcam addition &#8211; Dexerto"},"content":{"rendered":"<p>Bizarre Apex Legends glitch could hint at upcoming killcam addition Respawn EntertainmentA strange glitch is appearing during Apex Legends matches, which could indicate that a long-awaited killcam feature might be finally on the way. Most FPS fans should be familiar with the concept of a killcam, which allows you to watch from the POV of the person who eliminated you as they took their fatal shots. It certainly helps for finding out where enemies are and cutting down on camping in games like Overwatch and Call of Duty, but it\u2019s not as common in battle royales such as Apex \u2013 but this could be changing, based on a new clip. Reddit user \u2018JjohnsWVU\u2019 posted the above clip, which shows a \u201cSkip Replay\u201d option after Lifeline has been knocked down by the circle. Jjohns hypothesized the glitch might signal that killcams are finally coming to Apex, a feature that some players have been requesting since release. Killcams in Apex might not help you combat campers as in CoD, but it would do a great job of making sense out of those matches where you\u2019re knocked 0.5 seconds after landing. However, as some users pointed out, if we consider the game that Apex is heavily based on, Titanfall 2, than an upcoming killcam could be much less likely. \u201cThis game [Apex] uses a modified Titanfall 2 engine,\u201d a user by the name of \u2018piracyisnotavictemle\u2019 pointed out in the comments. \u201cThis is just a leftover asset bugging itself in.\u201d Piracy is correct that both Apex and Titanfall 2 run on the Source engine, and the second Titanfall also featured a killcam that players could skip by hitting X (or A on Xbox and Space on PC). However, this interaction isn\u2019t the same prompt as what\u2019s given to players in Titanfall 2 killcams. As you can see in the above screenshot from Titanfall 2, it\u2019s killcam prompts players to \u201cRespawn,\u201d not \u201cSkip Replay,\u201d as we saw in Jjohn\u2019s clip. If it were just a leftover asset \u201cbugging itself in,\u201d then why would the text change? While this clip isn\u2019t definitive proof that Apex will be getting killcams added anytime soon, it definitely puts the possibility of it happening out there.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Bizarre Apex Legends glitch could hint at upcoming killcam addition Respawn EntertainmentA strange glitch is appearing during Apex Legends matches, which could indicate that a long-awaited killcam feature might be finally on the way. Most FPS fans should be familiar with the concept of a killcam, which allows you to watch from the POV of [&hellip;]<\/p>\n","protected":false},"author":2,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[1],"tags":[],"class_list":["post-16997","post","type-post","status-publish","format-standard","hentry","category-uncategorized"],"_links":{"self":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/posts\/16997","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/comments?post=16997"}],"version-history":[{"count":0,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/posts\/16997\/revisions"}],"wp:attachment":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/media?parent=16997"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/categories?post=16997"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/tags?post=16997"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}