{"id":17203,"date":"2025-01-28T14:26:29","date_gmt":"2025-01-28T14:26:29","guid":{"rendered":"https:\/\/dejan.au\/index.php\/2025\/01\/28\/dizzy-calls-for-apex-legends-to-remove-sbmm-in-casual-modes-dexerto\/"},"modified":"2025-01-28T14:26:29","modified_gmt":"2025-01-28T14:26:29","slug":"dizzy-calls-for-apex-legends-to-remove-sbmm-in-casual-modes-dexerto","status":"publish","type":"post","link":"https:\/\/dejan.au\/index.php\/2025\/01\/28\/dizzy-calls-for-apex-legends-to-remove-sbmm-in-casual-modes-dexerto\/","title":{"rendered":"Dizzy calls for Apex Legends to remove SBMM in casual modes &#8211; Dexerto"},"content":{"rendered":"<p>Dizzy calls for Apex Legends to remove SBMM in casual modes Popular Apex Legends player, Coby \u2018dizzy\u2019 Meadows, has called for the removal of SBMM from the standard \u2018Play Apex\u2019 playlist in Respawn\u2019s battle royale. Skill-based matchmaking (SBMM) has caused quite a stir across multiple online games \u2014 most recently among the Call of Duty and Apex Legends faithful. While the notion of SBMM in a competitive first-person shooter is somewhat understandable, having it at the core of your multiplayer experience \u2013 in a game that revolves around \u2018survival of the fittest\u2019 \u2013 is another facet altogether. Mere days after announcing his withdrawal from professional Apex Legends, dizzy has made his pitch for SBMM to be removed from casual modes within Respawn\u2019s battle royale. Meadows\u2019 Tweet simply reads: \u201cRemove SBMM from the \u2018Play Apex\u2019 playlist please,\u201d which was lapped up by his following. Albeit a simple message, dizzy\u2019s thoughts run parallel to the community \u2014 which has previously stated that SBMM is ruining their multiplayer experience. Meadows has now turned his hand to content creation, which will (for the most part) revolve around catering for a casual player base. However, should SBMM remain at the root of Apex Legends\u2019 player selection, then dizzy will likely find himself grinding through matches as though they were Ranked games, which takes away from the \u2018pub stomping\u2019 aspect of gameplay which his fanbase tune-in for time after time. Apex Legends\u2019 rival battle royale, Fortnite, has encountered similar issues with SBMM. FaZe Thiefs reflected a similar sentiment to the Apex Legends\u2019 community, in that a skill-based player filtering system is \u201cruining\u201d the game, as it removes the fun aspect of gameplay. While it is understandable why content creators and plenty of players want SBMM to be removed, a dev from Respawn aptly detailed why it caters for a large proportion of the game\u2019s playerbase. Eric \u2018Ghost\u2019 Hewitt explained that \u201cthere is indisputable evidence (through data) that it helps out something like 80-90% of the community with retention,\u201d while the remaining 20-10% can suffer. Although this system seems logical to implement (as it makes player matchmaking more consistent and engaging), those looking to casually pub-stomp will no longer be able to do so, as they\u2019ll be matched against players of a similar skill level (based on the algorithm\u2019s calculations). By this same logic, SBMM will likely take away from the very essence of Ranked matches. Since it looks like skill-based filtering is here to stay, there appears to be a need to define the bounds of how \u2018strict\u2019 the system categorizes players, in order to retain 100% (and not just the majority) of the game\u2019s playerbase.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Dizzy calls for Apex Legends to remove SBMM in casual modes Popular Apex Legends player, Coby \u2018dizzy\u2019 Meadows, has called for the removal of SBMM from the standard \u2018Play Apex\u2019 playlist in Respawn\u2019s battle royale. Skill-based matchmaking (SBMM) has caused quite a stir across multiple online games \u2014 most recently among the Call of Duty [&hellip;]<\/p>\n","protected":false},"author":2,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[1],"tags":[],"class_list":["post-17203","post","type-post","status-publish","format-standard","hentry","category-uncategorized"],"_links":{"self":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/posts\/17203","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/comments?post=17203"}],"version-history":[{"count":0,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/posts\/17203\/revisions"}],"wp:attachment":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/media?parent=17203"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/categories?post=17203"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/tags?post=17203"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}