{"id":18108,"date":"2025-01-28T14:29:33","date_gmt":"2025-01-28T14:29:33","guid":{"rendered":"https:\/\/dejan.au\/index.php\/2025\/01\/28\/respawn-explain-why-lifeline-rework-in-apex-legends-must-keep-ease-of-play-dexerto\/"},"modified":"2025-01-28T14:29:33","modified_gmt":"2025-01-28T14:29:33","slug":"respawn-explain-why-lifeline-rework-in-apex-legends-must-keep-ease-of-play-dexerto","status":"publish","type":"post","link":"https:\/\/dejan.au\/index.php\/2025\/01\/28\/respawn-explain-why-lifeline-rework-in-apex-legends-must-keep-ease-of-play-dexerto\/","title":{"rendered":"Respawn explain why Lifeline rework in Apex Legends must keep \u201cease of play\u201d &#8211; Dexerto"},"content":{"rendered":"<p>Respawn explain why Lifeline rework in Apex Legends must keep \u201cease of play\u201d Respawn EntertainmentEver since Respawn took Lifeline\u2019s revive shield away, Apex Legends players have called for a more extensive rework of the game\u2019s resident healer. The developers have heeded this call somewhat, but said any further changes to the medic must keep her \u201cease of play\u201d for all. As far as legend reworks go in Apex Legends, Lifeline is arguably the most requested. Her kit, while powerful in the early days of the game, is now more dated than ever. There\u2019s only so many buffs Respawn can make to her Care Package ultimate and Healing Drone without becoming too oppressive. The removal of the revive shield passive, a hallmark of the medic, started a chorus of rework ideas and complaints about her place in the meta. Respawn have heeded a lot of those calls, and have actively looked at what a new Lifeline could have in Apex Legends. But there\u2019s one thing the developers won\u2019t compromise on, and that\u2019s how simple Lifeline\u2019s kit is. \u201cWe\u2019ve seen a lot of suggestions from the community on ideas for Lifeline,\u201d developer Devan McGuire said. \u201cIt\u2019s awesome to see how passionate people are to show her more love and give her more power! \u201cLifeline is one of our most popular and approachable Legends and people gravitate to her for her style, her role and how easy it is to understand her abilities.\u201d It\u2019s no wonder why new players pick up the medic in spades when starting out in the Apex Games. She\u2019s the only healer, for starters, which can come in handy for those first few games. Her kit is also very easy to understand as a result, as it\u2019s similar to other characters in other games. As for making her a competitively viable pick at the highest ranks, that\u2019s a harder story. She\u2019s hardly played in ALGS \u2014 outside of mispicks like Fnatic at Champs. The developers do want to make her viable at the top level, but that cannot be achieved by adding complexity. \u201cIf we end up looking into additional Lifeline buffs or reworks, we will be considering angles that preserve her Combat Medic identity, ensure that she has her own playstyle that doesn\u2019t overlap directly with other Legends or their abilities and solves problems with her current kit to improve her competitive viability without sacrificing her ease of play,\u201d McGuire continued. \u201cThis approach is something we like to do with all our Legends to ensure that any change we make answers the problem correctly without causing new issues in the game, or sacrificing the identity of the Legend itself.\u201d As for when Lifeline mains can expect changes for the medic? Respawn didn\u2019t give a definitive date, but they\u2019re aware of the passion from the community and are constantly looking to improve on her kit to hit those fantasies.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Respawn explain why Lifeline rework in Apex Legends must keep \u201cease of play\u201d Respawn EntertainmentEver since Respawn took Lifeline\u2019s revive shield away, Apex Legends players have called for a more extensive rework of the game\u2019s resident healer. The developers have heeded this call somewhat, but said any further changes to the medic must keep her [&hellip;]<\/p>\n","protected":false},"author":2,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[1],"tags":[],"class_list":["post-18108","post","type-post","status-publish","format-standard","hentry","category-uncategorized"],"_links":{"self":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/posts\/18108","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/comments?post=18108"}],"version-history":[{"count":0,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/posts\/18108\/revisions"}],"wp:attachment":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/media?parent=18108"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/categories?post=18108"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/tags?post=18108"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}