{"id":18479,"date":"2025-01-28T14:30:49","date_gmt":"2025-01-28T14:30:49","guid":{"rendered":"https:\/\/dejan.au\/index.php\/2025\/01\/28\/this-prestige-system-in-apex-legends-would-finally-let-players-push-past-level-100-dexerto\/"},"modified":"2025-01-28T14:30:49","modified_gmt":"2025-01-28T14:30:49","slug":"this-prestige-system-in-apex-legends-would-finally-let-players-push-past-level-100-dexerto","status":"publish","type":"post","link":"https:\/\/dejan.au\/index.php\/2025\/01\/28\/this-prestige-system-in-apex-legends-would-finally-let-players-push-past-level-100-dexerto\/","title":{"rendered":"This Prestige system in Apex Legends would finally let players push past level 100 &#8211; Dexerto"},"content":{"rendered":"<p>This Prestige system in Apex Legends would finally let players push past level 100 Respawn EntertainmentDiehard Apex Legends players have been sitting at level 100 in the game for a while now, and a revamped take to a prestige system would finally give them something more to grind for in the battle royale. By simply playing Apex Legends people can get hundreds of hours of entertainment dropping into Kings Canyon. But the progression and rewards can stagnate after reaching the level cap, leaving a lot of players lost for something to play for. Even though there is a Battle Pass to keep the game\u2019s rewards somewhat fresh, players looking for an alternative would be hard-pressed on finding a reason to keep dropping into a game. Apex Legends can add some prestige to its leveling In a Reddit post, user \u2018Lost_Set\u2019 created such an alternative that would take a bit of work from Respawn to make but would give players an infinitely better progression system to track their progress while dishing out meaningful rewards. \u201cI think a prestige system would be a great solution,\u201d Lost_Set said. \u201cEvery time you hit a level that is a multiple of 100, you are given the option to prestige. At certain levels (101, 301, 501, 701) you get to add another badge to your banner. At 901 you get a golden banner. Level 1000 should be a big prize, I\u2019m not sure what though.\u201d Lost_Set went on to say that while extra badges are great, it wouldn\u2019t be the only reward for prestiging in their design. They say that it would continue the trend of receiving loot crates every so often, similar to how it was \u201cpre level 100.\u201d Moreover, the user even outlined a benefit to not prestiging in their system: \u201cIf you sit at level 100*n, then you get a small number of crafting materials every time you earn a new level.\u201d Could a Prestige system ever make it to Apex Legends? Either way, the Redditor thinks their take would \u201ckeep the game rewarding for players\u201d regardless if they take advantage of the prestige or not. Read more: Apex Legends 2? Don\u2019t count on it &#8211; For onlookers thinking it wouldn\u2019t work since the devs rely on selling loot boxes to players in their free-to-play model, Lost_Set thinks there\u2019s a give and take relationship: \u201cThey sell more crates if they retain a large player base. They retain a large player base by giving their players something to work towards. Right now they are not doing that.\u201d Lost_Set\u2019s design is so far proving to be popular with the masses, and with the next season of Apex Legends coming on July 2 the devs could be on the lookout for creative ways to keep players engaged in their game.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>This Prestige system in Apex Legends would finally let players push past level 100 Respawn EntertainmentDiehard Apex Legends players have been sitting at level 100 in the game for a while now, and a revamped take to a prestige system would finally give them something more to grind for in the battle royale. By simply [&hellip;]<\/p>\n","protected":false},"author":2,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[1],"tags":[],"class_list":["post-18479","post","type-post","status-publish","format-standard","hentry","category-uncategorized"],"_links":{"self":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/posts\/18479","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/comments?post=18479"}],"version-history":[{"count":0,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/posts\/18479\/revisions"}],"wp:attachment":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/media?parent=18479"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/categories?post=18479"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/tags?post=18479"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}