{"id":18573,"date":"2025-01-28T14:31:08","date_gmt":"2025-01-28T14:31:08","guid":{"rendered":"https:\/\/dejan.au\/index.php\/2025\/01\/28\/respawn-dev-reveals-apex-legends-reconnect-feature-finally-on-the-way-dexerto\/"},"modified":"2025-01-28T14:31:08","modified_gmt":"2025-01-28T14:31:08","slug":"respawn-dev-reveals-apex-legends-reconnect-feature-finally-on-the-way-dexerto","status":"publish","type":"post","link":"https:\/\/dejan.au\/index.php\/2025\/01\/28\/respawn-dev-reveals-apex-legends-reconnect-feature-finally-on-the-way-dexerto\/","title":{"rendered":"Respawn dev reveals Apex Legends reconnect feature finally on the way &#8211; Dexerto"},"content":{"rendered":"<p>Respawn dev reveals Apex Legends reconnect feature finally on the way Respawn EntertainmentApex Legends may finally be set to get one of the battle royale\u2019s most-requested quality of life changes \u2014 the ability to reconnect to casual and ranked matches \u2014 according to Respawn developer Josh Medina. Disconnect errors have plagued Respawn\u2019s mega-popular battle royale since it was released in February last year. From the notorious server-related \u201ccode:leaf\u201d error to net issues, every Apex fan will have their own disconnect horror stories. There were rumors in the game\u2019s early days a reconnect feature was actually already in the works. A supposed patch containing the fix was even leaked by Mixer star Michael \u2018shroud\u2019 Grzesiek, but it never landed on live servers. Instead, Respawn devs simply offered up solutions for how not to leave the game. Fans had their hopes dashed again in a March 8 update when former community voice Jay Frechette admitted the feature had \u201ctoo many risks.\u201d Worry no more, however. More than 13 months later, Medina has revealed the opposite \u2014 the Apex devs are finally working on a reconnect feature for the battle royale. Even better, it\u2019s set to arrive on live servers \u201creal soon.\u201d The good news came after pro player Mac \u2018Albralelie\u2019 Beckwith took to Twitter to complain about lag issues. The Team SoloMid star found himself \u201cfrozen mid-tournament.\u201d He was slapped with a game-breaking \u201ccode:rock\u201d soon after. Michael Kalas, one of the many responsible for Respawn\u2019s servers, suggested the game \u201cfell behind\u201d Albralelie\u2019s actions. Former pro Marcel \u2018Veineless\u2019 Lehmann chimed in by suggesting a reconnect feature would solve all the issues. \u201cThe number one way to fix this, and 90 percent of the other frustrating server-related issues is a reconnect feature, pretty please,\u201d Veineless said. Then came Medina\u2019s reply, which all but confirmed it was on its way: \u201cReal soon.\u201d It makes sense Respawn would be looking to solve this highly-requested demand ahead of the game\u2019s push into Season 5. With tons of new content on the horizon, the devs may want to get all their ducks in order in preparation. Reconnect capabilities aren\u2019t the only long-awaited changes coming soon either. Fast-talking legend Mirage is also finally getting a buff after spending more than 14 months locked in the tier-list cellar, according to Respawn\u2019s balance team.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Respawn dev reveals Apex Legends reconnect feature finally on the way Respawn EntertainmentApex Legends may finally be set to get one of the battle royale\u2019s most-requested quality of life changes \u2014 the ability to reconnect to casual and ranked matches \u2014 according to Respawn developer Josh Medina. Disconnect errors have plagued Respawn\u2019s mega-popular battle royale [&hellip;]<\/p>\n","protected":false},"author":2,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[1],"tags":[],"class_list":["post-18573","post","type-post","status-publish","format-standard","hentry","category-uncategorized"],"_links":{"self":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/posts\/18573","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/comments?post=18573"}],"version-history":[{"count":0,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/posts\/18573\/revisions"}],"wp:attachment":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/media?parent=18573"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/categories?post=18573"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/tags?post=18573"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}