{"id":18585,"date":"2025-01-28T14:31:11","date_gmt":"2025-01-28T14:31:11","guid":{"rendered":"https:\/\/dejan.au\/index.php\/2025\/01\/28\/respawn-reveal-plans-for-apex-legends-update-hit-reg-caustic-and-gibraltar-fix-more-dexerto\/"},"modified":"2025-01-28T14:31:11","modified_gmt":"2025-01-28T14:31:11","slug":"respawn-reveal-plans-for-apex-legends-update-hit-reg-caustic-and-gibraltar-fix-more-dexerto","status":"publish","type":"post","link":"https:\/\/dejan.au\/index.php\/2025\/01\/28\/respawn-reveal-plans-for-apex-legends-update-hit-reg-caustic-and-gibraltar-fix-more-dexerto\/","title":{"rendered":"Respawn reveal plans for Apex Legends update \u2013 hit reg, Caustic and Gibraltar fix, more &#8211; Dexerto"},"content":{"rendered":"<p>Respawn reveal plans for Apex Legends update \u2013 hit reg, Caustic and Gibraltar fix, more EA\/RespawnRespawn Entertainment, developers of popular battle royale Apex Legends, have provided an update on their game, and what they\u2019re looking to adjust going into the next patch. Since its February 2019 release, Apex Legends has exploded onto the battle royale scene, even hitting 50 million players faster than Fortnite Battle Royale did. However, the game has recently faced criticism from players over the lack of new updates and a number of bugs plaguing the game. The post, from May 10, starts by saying that they [Respawn] are \u201ccurrently working on the next patch that will have improvements in the areas we\u2019ll discuss below.\u201d It goes on to address the game\u2019s long-standing issues around hit registration and character models. Hit reg and Fortified to be addressed The next update will finally address issues surrounding hit registration, which mainly stemmed from mismatches in the game client and the character models while performing animations. However, they also state that there may be other issues causing incorrect hit detection, and there is not a fix ready for all possible causes. They also address issues with \u201cfortified\u201d, relating to Gibraltar and Caustic, two of the larger characters in the game. This is the perk which gives the two characters 10% damage reduction, but it has been causing unexpected problems, where players take damage to their health even when a shield is equipped. There is good news for Apex players here, as they state that a \u201cfix will be deployed\u201d in the next patch. \u2018Slow-mo\u2019 at the start of matches Another update is given on issues with players falling into \u2018slow-motion\u2019, particularly at the start of games. Respawn state they have made changes to decrease the likelihood of this occurring, but that it is not solved in its entirety yet. The final significant area the \u2018check-in\u2019 addresses is the game\u2019s audio. They have made improvements to footstep audio, presumably making it easier to track and understand enemy movements. There are also improvements coming to the game\u2019s overall audio, with stuttering and distortion hopefully becoming less common. It also goes on to give an update on players \u2018piggy backing\u2019, and issues with PS4s crashing after the 1.08 patch update was released. There is still no fixed date for the next patch, or next season of Apex, but the post states that they will keep players updated before its implementation.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Respawn reveal plans for Apex Legends update \u2013 hit reg, Caustic and Gibraltar fix, more EA\/RespawnRespawn Entertainment, developers of popular battle royale Apex Legends, have provided an update on their game, and what they\u2019re looking to adjust going into the next patch. Since its February 2019 release, Apex Legends has exploded onto the battle royale [&hellip;]<\/p>\n","protected":false},"author":2,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[1],"tags":[],"class_list":["post-18585","post","type-post","status-publish","format-standard","hentry","category-uncategorized"],"_links":{"self":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/posts\/18585","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/comments?post=18585"}],"version-history":[{"count":0,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/posts\/18585\/revisions"}],"wp:attachment":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/media?parent=18585"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/categories?post=18585"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/tags?post=18585"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}