{"id":18633,"date":"2025-01-28T14:31:20","date_gmt":"2025-01-28T14:31:20","guid":{"rendered":"https:\/\/dejan.au\/index.php\/2025\/01\/28\/respawn-promise-changes-to-apex-legends-wall-hack-meta-with-more-seer-nerfs-dexerto\/"},"modified":"2025-01-28T14:31:20","modified_gmt":"2025-01-28T14:31:20","slug":"respawn-promise-changes-to-apex-legends-wall-hack-meta-with-more-seer-nerfs-dexerto","status":"publish","type":"post","link":"https:\/\/dejan.au\/index.php\/2025\/01\/28\/respawn-promise-changes-to-apex-legends-wall-hack-meta-with-more-seer-nerfs-dexerto\/","title":{"rendered":"Respawn promise changes to Apex Legends \u2018wall-hack meta\u2019 with more Seer nerfs &#8211; Dexerto"},"content":{"rendered":"<p>Respawn promise changes to Apex Legends \u2018wall-hack meta\u2019 with more Seer nerfs Respawn EntertainmentSeer has opened Respawn\u2019s eyes to how powerful scans can be in Apex Legends and it\u2019s going to lead to future changes that will counter the \u2018wall-hacks\u2019 meta. This could also mean even more nerfs to Seer. Respawn\u2019s live balance designer, John \u2018JayBiebs\u2019 Larson, explained more about the studio\u2019s reasoning as it pertained to the August 23 patch that brought down Seer\u2019s abilities. Every part of the Season 10\u2019s kit was touched, and there\u2019s plenty of reasons why. \u201cThe goal here (and for hotfixes in general) is to hit pain points and degenerate play patterns without preemptively gutting the unique parts of Seer\u2019s kit,\u201d JayBiebs said of the patch. There\u2019s plenty of scouting power in Seer\u2019s passive but, in general, it showed the devs how scans killed \u2018rat\u2019 plays, and make \u201cgame sense\u201d obsolete. While we can\u2019t solve the pain points of the reveal meta in a hotfix, I\u2019m looking forward to jamming out longer-term solutions with the rest of the design team. As always, keep the feedback coming\u2026 even though I may not reply, I try to listen as well as Seer sees (21\/21) \u2014 JayBiebs (@RSPN_JayBiebs) August 23, 2021 In a complicated battlefield like Apex Legends, neither of those things sit right with Respawn. That\u2019s why JayBiebs and the team are going to revamp their approach to info-heavy characters like Bloodhound and Seer. \u201cSeer has opened our eyes to what sort of information can be communicated through scans,\u201d JayBiebs explained. \u201cA real-time silhouette for X seconds is different than tracking footsteps or the health bar or the heartbeat passive. The balance dev continued: \u201cThere are many axes we can explore, and I know Seer\u2019s emergence has expedited the process of revisiting the oppressive parts of the reveal meta to introduce more options and counterplay.\u201d There are many axes we can explore, and I know Seer\u2019s emergence has expedited the process of revisiting the oppressive parts of the reveal meta to introduce more options and counterplay. (19\/21) \u2014 JayBiebs (@RSPN_JayBiebs) August 23, 2021 These problems won\u2019t be fixed with a simple nerf to a Legend or buff to others. But there\u2019s still plenty of avenues that Respawn wants to explore to lessen the impact of the \u201cwallhack meta,\u201d as he puts it. While the devs are monitoring Seer \u2013 and may nerf him again \u2013 we can expect bigger adaptations from Respawn to help the state of Apex Legends.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Respawn promise changes to Apex Legends \u2018wall-hack meta\u2019 with more Seer nerfs Respawn EntertainmentSeer has opened Respawn\u2019s eyes to how powerful scans can be in Apex Legends and it\u2019s going to lead to future changes that will counter the \u2018wall-hacks\u2019 meta. This could also mean even more nerfs to Seer. Respawn\u2019s live balance designer, John [&hellip;]<\/p>\n","protected":false},"author":2,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[1],"tags":[],"class_list":["post-18633","post","type-post","status-publish","format-standard","hentry","category-uncategorized"],"_links":{"self":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/posts\/18633","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/comments?post=18633"}],"version-history":[{"count":0,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/posts\/18633\/revisions"}],"wp:attachment":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/media?parent=18633"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/categories?post=18633"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/tags?post=18633"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}