{"id":18688,"date":"2025-01-28T14:31:32","date_gmt":"2025-01-28T14:31:32","guid":{"rendered":"https:\/\/dejan.au\/index.php\/2025\/01\/28\/respawn-share-plans-for-apex-legends-balancing-meta-and-future-updates-dexerto\/"},"modified":"2025-01-28T14:31:32","modified_gmt":"2025-01-28T14:31:32","slug":"respawn-share-plans-for-apex-legends-balancing-meta-and-future-updates-dexerto","status":"publish","type":"post","link":"https:\/\/dejan.au\/index.php\/2025\/01\/28\/respawn-share-plans-for-apex-legends-balancing-meta-and-future-updates-dexerto\/","title":{"rendered":"Respawn share plans for Apex Legends balancing, meta and future updates &#8211; Dexerto"},"content":{"rendered":"<p>Respawn share plans for Apex Legends balancing, meta and future updates Respawn \/ EARespawn Entertainment have given their first official developer update on their immensely popular battle royale Apex Legends, sharing with fans their plans for fixes, technical issues and more. First, community manager Jay Frechette thanked the fans for their interest in the game, which has been so popular that it cracked the 10 million player mark, with 1 million concurrent, in only 72 hours of launch. \u201cWell this was one hell of a week. 10 Million players and 1 million concurrent. I don\u2019t even know what to say about it anymore other than; thank you.\u201d Bug fixes and technical specs The game\u2019s launch was smooth overall, but wasn\u2019t entirely without issue, as some platforms experienced brief server errors, although they were quickly resolved within only an hour or so of becoming widespread. They also reassured players that have been receiving a warning that their cloud saves cannot sync is not anything to worry about, explaining: \u201cDon\u2019t panic. Your progression is safe.\u201d There is bad news for PC players running on older AMD Phenom processors, which Frechette says \u201ccan\u2019t run\u201d Apex at all. Players using below the minimum spec will now receive a warning that their CPU does not have SSE 3. The sometimes annoying \u2018Party Leader has quit\u2019 message will be gone soon too, Respawn are working on a fix. Balancing and Meta As for the gameplay itself, Frechette explains that the team have been \u201cpouring over tons of data\u201d and will have more information to share next week, and have been keeping an ear to all the feedback coming in. \u201cWe have lots of great stuff to chew on, many things to fix and improve, and good debates have already begun among the dev team. Our main focus right now is stability and quality of life but in the near future we\u2019ll be talking more about the potential updates to the meta.\u201d With the hero system in Apex Legends, balance changes to the abilities and ultimates are delicate, and can seriously change the way the game is played \u2013 at least if games like Overwatch are anything to go by. Respawn is clearly being tentative here and giving few specific details, which means they likely haven\u2019t made up their mind entirely on what \u201cmeta\u201d changes need attention first. Source: Reddit<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Respawn share plans for Apex Legends balancing, meta and future updates Respawn \/ EARespawn Entertainment have given their first official developer update on their immensely popular battle royale Apex Legends, sharing with fans their plans for fixes, technical issues and more. First, community manager Jay Frechette thanked the fans for their interest in the game, [&hellip;]<\/p>\n","protected":false},"author":2,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[1],"tags":[],"class_list":["post-18688","post","type-post","status-publish","format-standard","hentry","category-uncategorized"],"_links":{"self":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/posts\/18688","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/comments?post=18688"}],"version-history":[{"count":0,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/posts\/18688\/revisions"}],"wp:attachment":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/media?parent=18688"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/categories?post=18688"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/tags?post=18688"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}